@meframe/core 0.5.5 → 0.5.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- {"version":3,"file":"VideoComposer.d.ts","sourceRoot":"","sources":["../../../src/stages/compose/VideoComposer.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,kBAAkB,EAClB,cAAc,EACd,aAAa,EACb,gBAAgB,EAGjB,MAAM,SAAS,CAAC;AAIjB,OAAO,EAAE,kBAAkB,EAAE,MAAM,gBAAgB,CAAC;AAiBpD;;GAEG;AACH,qBAAa,aAAa;IACxB,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC,QAAQ,CAAC,kBAAkB,CAAC,EAAE,gBAAgB,CAAC,GAAG;QACtE,cAAc,CAAC,EAAE,iBAAiB,GAAG,eAAe,CAAC;KACtD,CAAC;IACF,QAAQ,CAAC,MAAM,EAAE,eAAe,GAAG,iBAAiB,CAAC;IAErD,OAAO,CAAC,GAAG,CAA+D;IAC1E,OAAO,CAAC,aAAa,CAAgB;IACrC,OAAO,CAAC,mBAAmB,CAAsB;IACjD,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,eAAe,CAAS;IAChC,OAAO,CAAC,mBAAmB,CAA8B;IACzD,OAAO,CAAC,WAAW,CAAqB;IACxC,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,oBAAoB,CAAU;gBAE1C,MAAM,EAAE,kBAAkB;IAiDtC,OAAO,CAAC,aAAa;IA8BrB,aAAa,CAAC,YAAY,CAAC,EAAE,kBAAkB,GAAG,eAAe,CAAC,cAAc,EAAE,UAAU,CAAC;IA8BvF,YAAY,CAAC,OAAO,EAAE,cAAc,GAAG,OAAO,CAAC,aAAa,CAAC;IAwF7D,iBAAiB,CACrB,WAAW,EAAE,cAAc,EAC3B,SAAS,EAAE,cAAc,EACzB,UAAU,EAAE,gBAAgB,GAC3B,OAAO,CAAC,aAAa,CAAC;IAWzB,OAAO,CAAC,WAAW;YAaL,iBAAiB;YAUjB,SAAS;YA6BT,WAAW;IAoCzB,YAAY,CAAC,MAAM,EAAE,OAAO,CAAC,kBAAkB,CAAC,GAAG,IAAI;IAuBvD,OAAO,IAAI,IAAI;CAGhB"}
1
+ {"version":3,"file":"VideoComposer.d.ts","sourceRoot":"","sources":["../../../src/stages/compose/VideoComposer.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,kBAAkB,EAClB,cAAc,EACd,aAAa,EACb,gBAAgB,EAGjB,MAAM,SAAS,CAAC;AAIjB,OAAO,EAAE,kBAAkB,EAAE,MAAM,gBAAgB,CAAC;AAkBpD;;GAEG;AACH,qBAAa,aAAa;IACxB,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC,QAAQ,CAAC,kBAAkB,CAAC,EAAE,gBAAgB,CAAC,GAAG;QACtE,cAAc,CAAC,EAAE,iBAAiB,GAAG,eAAe,CAAC;KACtD,CAAC;IACF,QAAQ,CAAC,MAAM,EAAE,eAAe,GAAG,iBAAiB,CAAC;IAErD,OAAO,CAAC,GAAG,CAA+D;IAC1E,OAAO,CAAC,aAAa,CAAgB;IACrC,OAAO,CAAC,mBAAmB,CAAsB;IACjD,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,eAAe,CAAS;IAChC,OAAO,CAAC,mBAAmB,CAA8B;IACzD,OAAO,CAAC,WAAW,CAAqB;IACxC,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,oBAAoB,CAAU;gBAE1C,MAAM,EAAE,kBAAkB;IAiDtC,OAAO,CAAC,aAAa;IA8BrB,aAAa,CAAC,YAAY,CAAC,EAAE,kBAAkB,GAAG,eAAe,CAAC,cAAc,EAAE,UAAU,CAAC;IA+BvF,YAAY,CAAC,OAAO,EAAE,cAAc,GAAG,OAAO,CAAC,aAAa,CAAC;IAwF7D,iBAAiB,CACrB,WAAW,EAAE,cAAc,EAC3B,SAAS,EAAE,cAAc,EACzB,UAAU,EAAE,gBAAgB,GAC3B,OAAO,CAAC,aAAa,CAAC;IAWzB,OAAO,CAAC,WAAW;YAaL,iBAAiB;YAUjB,SAAS;YA6BT,WAAW;IAoCzB,YAAY,CAAC,MAAM,EAAE,OAAO,CAAC,kBAAkB,CAAC,GAAG,IAAI;IAuBvD,OAAO,IAAI,IAAI;CAGhB"}
@@ -1,6 +1,7 @@
1
1
  import { LayerRenderer } from "./LayerRenderer.js";
2
2
  import { TransitionProcessor } from "./TransitionProcessor.js";
3
3
  import { FilterProcessor } from "./FilterProcessor.js";
4
+ import { clearCaptionStaggerCache } from "./text-renderers/caption-stagger-entrance-renderer.js";
4
5
  import { clearTextLayoutCache } from "./text-utils/text-layout-cache.js";
5
6
  const closeLayerFrame = (layer) => {
6
7
  if (layer.type === "video") {
@@ -100,6 +101,7 @@ class VideoComposer {
100
101
  flush: async () => {
101
102
  this.filterProcessor.clearCache();
102
103
  clearTextLayoutCache();
104
+ clearCaptionStaggerCache();
103
105
  }
104
106
  },
105
107
  {
@@ -1 +1 @@
1
- {"version":3,"file":"VideoComposer.js","sources":["../../../src/stages/compose/VideoComposer.ts"],"sourcesContent":["import type {\n VideoComposeConfig,\n ComposeRequest,\n ComposeResult,\n TransitionEffect,\n VideoLayer,\n Layer,\n} from './types';\nimport { LayerRenderer } from './LayerRenderer';\nimport { TransitionProcessor } from './TransitionProcessor';\nimport { FilterProcessor } from './FilterProcessor';\nimport { ClipInstructionSet } from './instructions';\nimport { clearTextLayoutCache } from './text-utils/text-layout-cache';\n\nconst closeLayerFrame = (layer: Layer) => {\n if (layer.type === 'video') {\n const videoLayer = layer as VideoLayer;\n // Only close videoFrame if layer doesn't use RcFrame wrapper\n // RcFrame-wrapped frames are managed by CacheManager lifecycle\n if (!videoLayer.rcFrame) {\n const vf = videoLayer.videoFrame;\n if (vf?.close) {\n vf.close();\n }\n }\n }\n};\n\n/**\n * VideoComposer - Main visual composition orchestrator\n */\nexport class VideoComposer {\n readonly config: Omit<Required<VideoComposeConfig>, 'externalCanvas'> & {\n externalCanvas?: HTMLCanvasElement | OffscreenCanvas;\n };\n readonly canvas: OffscreenCanvas | HTMLCanvasElement;\n\n private ctx: OffscreenCanvasRenderingContext2D | CanvasRenderingContext2D;\n private layerRenderer: LayerRenderer;\n private transitionProcessor: TransitionProcessor;\n private filterProcessor: FilterProcessor;\n private frameDurationUs: number; // Cached frame duration\n private fontsLoadingPromise: Promise<void> | null = null;\n private loadedFonts = new Set<string>();\n private static readonly FONT_LOAD_TIMEOUT_MS = 10_000;\n\n constructor(config: VideoComposeConfig) {\n this.config = this.applyDefaults(config);\n this.frameDurationUs = Math.round(1_000_000 / this.config.fps); // Pre-calculate\n\n if (config.externalCanvas) {\n this.canvas = config.externalCanvas;\n\n // FIX: Ensure external canvas dimensions match the config\n if (this.canvas.width !== this.config.width || this.canvas.height !== this.config.height) {\n this.canvas.width = this.config.width;\n this.canvas.height = this.config.height;\n }\n\n this.ctx = this.canvas.getContext('2d', {\n alpha: true,\n desynchronized: true,\n willReadFrequently: false,\n colorSpace: 'srgb',\n }) as CanvasRenderingContext2D | OffscreenCanvasRenderingContext2D;\n } else {\n this.canvas = new OffscreenCanvas(this.config.width, this.config.height);\n this.ctx = this.canvas.getContext('2d', {\n alpha: true,\n desynchronized: true,\n willReadFrequently: false,\n colorSpace: 'srgb',\n }) as OffscreenCanvasRenderingContext2D;\n }\n\n if (!this.ctx) {\n throw new Error('Failed to create 2D rendering context');\n }\n\n this.ctx.imageSmoothingEnabled = this.config.enableSmoothing;\n\n // Start loading fonts but don't block constructor\n this.fontsLoadingPromise = this.loadFonts();\n this.ctx.imageSmoothingQuality = 'high';\n\n this.layerRenderer = new LayerRenderer(\n this.ctx,\n this.config.width,\n this.config.height,\n this.config.fps\n );\n this.transitionProcessor = new TransitionProcessor(this.config.width, this.config.height);\n this.filterProcessor = new FilterProcessor();\n }\n\n private applyDefaults(config: VideoComposeConfig): Omit<\n Required<VideoComposeConfig>,\n 'externalCanvas'\n > & {\n externalCanvas?: HTMLCanvasElement | OffscreenCanvas;\n } {\n return {\n width: config.width || 720,\n height: config.height || 1280,\n fps: config.fps || 30,\n backgroundColor: config.backgroundColor ?? '#000',\n renderer: config.renderer ?? 'canvas2d',\n enableSmoothing: config.enableSmoothing ?? true,\n enableHardwareAcceleration: config.enableHardwareAcceleration ?? true,\n revision: config.revision ?? 0,\n inputHighWaterMark: config.inputHighWaterMark ?? 3,\n outputHighWaterMark: config.outputHighWaterMark ?? 1,\n maxLayers: config.maxLayers ?? 100,\n timeline: config.timeline ?? {\n clipId: 'default',\n trackId: 'main',\n clipStartUs: 0,\n clipDurationUs: Infinity,\n compositionFps: 30,\n },\n fonts: config.fonts ?? [],\n externalCanvas: config.externalCanvas,\n };\n }\n\n createStreams(_instruction?: ClipInstructionSet): TransformStream<ComposeRequest, VideoFrame> {\n // Always create new streams for each clip\n // ReadableStreams can only be consumed once\n const stream = new TransformStream<ComposeRequest, VideoFrame>(\n {\n transform: async (request, controller) => {\n // console.log('[VideoComposer] transform', request, controller.desiredSize);\n const result = await this.composeFrame(request);\n if (result.frame) {\n controller.enqueue(result.frame);\n }\n // setTimeout(() => {\n // result.frame.close();\n // }, 1000);\n },\n\n flush: async () => {\n this.filterProcessor.clearCache();\n clearTextLayoutCache();\n },\n },\n {\n highWaterMark: this.config.inputHighWaterMark,\n },\n {\n highWaterMark: this.config.outputHighWaterMark,\n }\n );\n return stream;\n }\n async composeFrame(request: ComposeRequest): Promise<ComposeResult> {\n // Ensure fonts are loaded before rendering\n if (this.fontsLoadingPromise) {\n // Font loading can hang indefinitely in some environments (e.g. headless + cross-origin).\n // Cap the wait time to keep export progress moving; fall back to system fonts on timeout.\n try {\n await this.withTimeout(this.fontsLoadingPromise, VideoComposer.FONT_LOAD_TIMEOUT_MS);\n } catch {\n // ignore - fallback to system fonts\n }\n this.fontsLoadingPromise = null; // Only wait once\n }\n\n if (request.layers.length > this.config.maxLayers) {\n throw new Error(`Too many layers: ${request.layers.length} > ${this.config.maxLayers}`);\n }\n\n this.clearCanvas();\n\n // Calculate current frame number for animations (relative to clip start)\n const frameDurationUs = 1_000_000 / this.config.fps;\n const relativeFrame = Math.floor(request.timeUs / frameDurationUs);\n this.layerRenderer.setCurrentFrame(relativeFrame);\n\n if (request.transition) {\n this.ctx.save();\n this.transitionProcessor.applyTransition(this.ctx, request.transition);\n }\n\n for (const layer of request.layers) {\n if (!layer.visible || layer.opacity <= 0) {\n // Close video frame for invisible layers\n closeLayerFrame(layer);\n continue;\n }\n\n try {\n // If layer has RcFrame, use it within the rendering scope\n const videoLayer = layer as VideoLayer;\n if (videoLayer.rcFrame) {\n videoLayer.rcFrame.use((frame: VideoFrame) => {\n // Set the frame reference (direct access, no clone for performance)\n videoLayer.videoFrame = frame;\n\n if (layer.filters && layer.filters.length > 0) {\n this.ctx.save();\n this.filterProcessor.applyFilters(this.ctx, layer.filters);\n }\n this.layerRenderer.renderLayer(layer);\n\n if (layer.filters && layer.filters.length > 0) {\n this.ctx.restore();\n }\n });\n } else {\n // Regular layer without RcFrame\n if (layer.filters && layer.filters.length > 0) {\n this.ctx.save();\n this.filterProcessor.applyFilters(this.ctx, layer.filters);\n }\n this.layerRenderer.renderLayer(layer);\n\n if (layer.filters && layer.filters.length > 0) {\n this.ctx.restore();\n }\n }\n } catch (error) {\n console.error('[VideoComposer] composeFrame error: ', error);\n } finally {\n closeLayerFrame(layer);\n }\n }\n\n if (request.transition) {\n this.ctx.restore();\n }\n\n let frame: VideoFrame | null = null;\n if (!this.config.externalCanvas) {\n frame = await this.createOutputFrame(request.timeUs);\n }\n\n return {\n frame,\n timeUs: request.timeUs,\n };\n }\n\n async composeTransition(\n fromRequest: ComposeRequest,\n toRequest: ComposeRequest,\n transition: TransitionEffect\n ): Promise<ComposeResult> {\n await this.composeFrame(fromRequest);\n\n const toFrameRequest = {\n ...toRequest,\n transition,\n };\n\n return this.composeFrame(toFrameRequest);\n }\n\n private clearCanvas(): void {\n if (this.config.backgroundColor) {\n this.ctx.fillStyle = this.config.backgroundColor;\n this.ctx.fillRect(0, 0, this.config.width, this.config.height);\n } else {\n this.ctx.clearRect(0, 0, this.config.width, this.config.height);\n }\n }\n\n // private sortLayers(layers: Layer[]): Layer[] {\n // return [...layers].sort((a, b) => a.zIndex - b.zIndex);\n // }\n\n private async createOutputFrame(timeUs: number): Promise<VideoFrame> {\n const frame = new VideoFrame(this.canvas, {\n timestamp: timeUs,\n duration: this.frameDurationUs, // Use cached duration\n alpha: 'discard',\n visibleRect: { x: 0, y: 0, width: this.canvas.width, height: this.canvas.height },\n });\n return frame;\n }\n\n private async loadFonts(): Promise<void> {\n if (!this.config.fonts || this.config.fonts.length === 0) {\n return;\n }\n\n for (const font of this.config.fonts) {\n if (this.loadedFonts.has(font.family)) {\n continue;\n }\n\n try {\n const fontFace = new FontFace(font.family, `url(${font.url})`);\n // Prevent hung FontFace.load() from blocking the entire pipeline forever.\n const loadedFont = await this.withTimeout(\n fontFace.load(),\n VideoComposer.FONT_LOAD_TIMEOUT_MS\n );\n\n if ('fonts' in self) {\n self.fonts.add(loadedFont);\n }\n\n this.loadedFonts.add(font.family);\n } catch {\n // Font loading failed, will fallback to system fonts\n }\n }\n }\n\n private async withTimeout<T>(promise: Promise<T>, timeoutMs: number): Promise<T> {\n if (!Number.isFinite(timeoutMs) || timeoutMs <= 0) {\n return promise;\n }\n\n let timeoutId: ReturnType<typeof setTimeout> | null = null;\n try {\n // Ensure the original promise never becomes an unhandled rejection if we time out.\n const safe = promise.then(\n (value) => ({ ok: true as const, value }),\n (error) => ({ ok: false as const, error })\n );\n\n const result = await Promise.race([\n safe,\n new Promise<T>((_, reject) => {\n timeoutId = setTimeout(\n () => reject(new Error(`Timeout after ${timeoutMs}ms`)),\n timeoutMs\n );\n }),\n ]);\n if ((result as any)?.ok === true) {\n return (result as any).value as T;\n }\n if ((result as any)?.ok === false) {\n throw (result as any).error;\n }\n return result as T;\n } finally {\n if (timeoutId !== null) {\n clearTimeout(timeoutId);\n }\n }\n }\n\n updateConfig(config: Partial<VideoComposeConfig>): void {\n Object.assign(this.config, this.applyDefaults({ ...this.config, ...config }));\n\n if (config.fps !== undefined) {\n this.frameDurationUs = Math.round(1_000_000 / this.config.fps); // Update cached duration\n }\n\n if (config.width || config.height) {\n this.canvas.width = this.config.width;\n this.canvas.height = this.config.height;\n this.layerRenderer.updateDimensions(this.config.width, this.config.height);\n this.transitionProcessor.updateDimensions(this.config.width, this.config.height);\n }\n\n if (config.enableSmoothing !== undefined) {\n this.ctx.imageSmoothingEnabled = this.config.enableSmoothing;\n }\n\n if (config.fonts) {\n this.fontsLoadingPromise = this.loadFonts();\n }\n }\n\n dispose(): void {\n this.filterProcessor.clearCache();\n }\n}\n"],"names":["frame"],"mappings":";;;;AAcA,MAAM,kBAAkB,CAAC,UAAiB;AACxC,MAAI,MAAM,SAAS,SAAS;AAC1B,UAAM,aAAa;AAGnB,QAAI,CAAC,WAAW,SAAS;AACvB,YAAM,KAAK,WAAW;AACtB,UAAI,IAAI,OAAO;AACb,WAAG,MAAA;AAAA,MACL;AAAA,IACF;AAAA,EACF;AACF;AAKO,MAAM,cAAc;AAAA,EAChB;AAAA,EAGA;AAAA,EAED;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA;AAAA,EACA,sBAA4C;AAAA,EAC5C,kCAAkB,IAAA;AAAA,EAC1B,OAAwB,uBAAuB;AAAA,EAE/C,YAAY,QAA4B;AACtC,SAAK,SAAS,KAAK,cAAc,MAAM;AACvC,SAAK,kBAAkB,KAAK,MAAM,MAAY,KAAK,OAAO,GAAG;AAE7D,QAAI,OAAO,gBAAgB;AACzB,WAAK,SAAS,OAAO;AAGrB,UAAI,KAAK,OAAO,UAAU,KAAK,OAAO,SAAS,KAAK,OAAO,WAAW,KAAK,OAAO,QAAQ;AACxF,aAAK,OAAO,QAAQ,KAAK,OAAO;AAChC,aAAK,OAAO,SAAS,KAAK,OAAO;AAAA,MACnC;AAEA,WAAK,MAAM,KAAK,OAAO,WAAW,MAAM;AAAA,QACtC,OAAO;AAAA,QACP,gBAAgB;AAAA,QAChB,oBAAoB;AAAA,QACpB,YAAY;AAAA,MAAA,CACb;AAAA,IACH,OAAO;AACL,WAAK,SAAS,IAAI,gBAAgB,KAAK,OAAO,OAAO,KAAK,OAAO,MAAM;AACvE,WAAK,MAAM,KAAK,OAAO,WAAW,MAAM;AAAA,QACtC,OAAO;AAAA,QACP,gBAAgB;AAAA,QAChB,oBAAoB;AAAA,QACpB,YAAY;AAAA,MAAA,CACb;AAAA,IACH;AAEA,QAAI,CAAC,KAAK,KAAK;AACb,YAAM,IAAI,MAAM,uCAAuC;AAAA,IACzD;AAEA,SAAK,IAAI,wBAAwB,KAAK,OAAO;AAG7C,SAAK,sBAAsB,KAAK,UAAA;AAChC,SAAK,IAAI,wBAAwB;AAEjC,SAAK,gBAAgB,IAAI;AAAA,MACvB,KAAK;AAAA,MACL,KAAK,OAAO;AAAA,MACZ,KAAK,OAAO;AAAA,MACZ,KAAK,OAAO;AAAA,IAAA;AAEd,SAAK,sBAAsB,IAAI,oBAAoB,KAAK,OAAO,OAAO,KAAK,OAAO,MAAM;AACxF,SAAK,kBAAkB,IAAI,gBAAA;AAAA,EAC7B;AAAA,EAEQ,cAAc,QAKpB;AACA,WAAO;AAAA,MACL,OAAO,OAAO,SAAS;AAAA,MACvB,QAAQ,OAAO,UAAU;AAAA,MACzB,KAAK,OAAO,OAAO;AAAA,MACnB,iBAAiB,OAAO,mBAAmB;AAAA,MAC3C,UAAU,OAAO,YAAY;AAAA,MAC7B,iBAAiB,OAAO,mBAAmB;AAAA,MAC3C,4BAA4B,OAAO,8BAA8B;AAAA,MACjE,UAAU,OAAO,YAAY;AAAA,MAC7B,oBAAoB,OAAO,sBAAsB;AAAA,MACjD,qBAAqB,OAAO,uBAAuB;AAAA,MACnD,WAAW,OAAO,aAAa;AAAA,MAC/B,UAAU,OAAO,YAAY;AAAA,QAC3B,QAAQ;AAAA,QACR,SAAS;AAAA,QACT,aAAa;AAAA,QACb,gBAAgB;AAAA,QAChB,gBAAgB;AAAA,MAAA;AAAA,MAElB,OAAO,OAAO,SAAS,CAAA;AAAA,MACvB,gBAAgB,OAAO;AAAA,IAAA;AAAA,EAE3B;AAAA,EAEA,cAAc,cAAgF;AAG5F,UAAM,SAAS,IAAI;AAAA,MACjB;AAAA,QACE,WAAW,OAAO,SAAS,eAAe;AAExC,gBAAM,SAAS,MAAM,KAAK,aAAa,OAAO;AAC9C,cAAI,OAAO,OAAO;AAChB,uBAAW,QAAQ,OAAO,KAAK;AAAA,UACjC;AAAA,QAIF;AAAA,QAEA,OAAO,YAAY;AACjB,eAAK,gBAAgB,WAAA;AACrB,+BAAA;AAAA,QACF;AAAA,MAAA;AAAA,MAEF;AAAA,QACE,eAAe,KAAK,OAAO;AAAA,MAAA;AAAA,MAE7B;AAAA,QACE,eAAe,KAAK,OAAO;AAAA,MAAA;AAAA,IAC7B;AAEF,WAAO;AAAA,EACT;AAAA,EACA,MAAM,aAAa,SAAiD;AAElE,QAAI,KAAK,qBAAqB;AAG5B,UAAI;AACF,cAAM,KAAK,YAAY,KAAK,qBAAqB,cAAc,oBAAoB;AAAA,MACrF,QAAQ;AAAA,MAER;AACA,WAAK,sBAAsB;AAAA,IAC7B;AAEA,QAAI,QAAQ,OAAO,SAAS,KAAK,OAAO,WAAW;AACjD,YAAM,IAAI,MAAM,oBAAoB,QAAQ,OAAO,MAAM,MAAM,KAAK,OAAO,SAAS,EAAE;AAAA,IACxF;AAEA,SAAK,YAAA;AAGL,UAAM,kBAAkB,MAAY,KAAK,OAAO;AAChD,UAAM,gBAAgB,KAAK,MAAM,QAAQ,SAAS,eAAe;AACjE,SAAK,cAAc,gBAAgB,aAAa;AAEhD,QAAI,QAAQ,YAAY;AACtB,WAAK,IAAI,KAAA;AACT,WAAK,oBAAoB,gBAAgB,KAAK,KAAK,QAAQ,UAAU;AAAA,IACvE;AAEA,eAAW,SAAS,QAAQ,QAAQ;AAClC,UAAI,CAAC,MAAM,WAAW,MAAM,WAAW,GAAG;AAExC,wBAAgB,KAAK;AACrB;AAAA,MACF;AAEA,UAAI;AAEF,cAAM,aAAa;AACnB,YAAI,WAAW,SAAS;AACtB,qBAAW,QAAQ,IAAI,CAACA,WAAsB;AAE5C,uBAAW,aAAaA;AAExB,gBAAI,MAAM,WAAW,MAAM,QAAQ,SAAS,GAAG;AAC7C,mBAAK,IAAI,KAAA;AACT,mBAAK,gBAAgB,aAAa,KAAK,KAAK,MAAM,OAAO;AAAA,YAC3D;AACA,iBAAK,cAAc,YAAY,KAAK;AAEpC,gBAAI,MAAM,WAAW,MAAM,QAAQ,SAAS,GAAG;AAC7C,mBAAK,IAAI,QAAA;AAAA,YACX;AAAA,UACF,CAAC;AAAA,QACH,OAAO;AAEL,cAAI,MAAM,WAAW,MAAM,QAAQ,SAAS,GAAG;AAC7C,iBAAK,IAAI,KAAA;AACT,iBAAK,gBAAgB,aAAa,KAAK,KAAK,MAAM,OAAO;AAAA,UAC3D;AACA,eAAK,cAAc,YAAY,KAAK;AAEpC,cAAI,MAAM,WAAW,MAAM,QAAQ,SAAS,GAAG;AAC7C,iBAAK,IAAI,QAAA;AAAA,UACX;AAAA,QACF;AAAA,MACF,SAAS,OAAO;AACd,gBAAQ,MAAM,wCAAwC,KAAK;AAAA,MAC7D,UAAA;AACE,wBAAgB,KAAK;AAAA,MACvB;AAAA,IACF;AAEA,QAAI,QAAQ,YAAY;AACtB,WAAK,IAAI,QAAA;AAAA,IACX;AAEA,QAAI,QAA2B;AAC/B,QAAI,CAAC,KAAK,OAAO,gBAAgB;AAC/B,cAAQ,MAAM,KAAK,kBAAkB,QAAQ,MAAM;AAAA,IACrD;AAEA,WAAO;AAAA,MACL;AAAA,MACA,QAAQ,QAAQ;AAAA,IAAA;AAAA,EAEpB;AAAA,EAEA,MAAM,kBACJ,aACA,WACA,YACwB;AACxB,UAAM,KAAK,aAAa,WAAW;AAEnC,UAAM,iBAAiB;AAAA,MACrB,GAAG;AAAA,MACH;AAAA,IAAA;AAGF,WAAO,KAAK,aAAa,cAAc;AAAA,EACzC;AAAA,EAEQ,cAAoB;AAC1B,QAAI,KAAK,OAAO,iBAAiB;AAC/B,WAAK,IAAI,YAAY,KAAK,OAAO;AACjC,WAAK,IAAI,SAAS,GAAG,GAAG,KAAK,OAAO,OAAO,KAAK,OAAO,MAAM;AAAA,IAC/D,OAAO;AACL,WAAK,IAAI,UAAU,GAAG,GAAG,KAAK,OAAO,OAAO,KAAK,OAAO,MAAM;AAAA,IAChE;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAMA,MAAc,kBAAkB,QAAqC;AACnE,UAAM,QAAQ,IAAI,WAAW,KAAK,QAAQ;AAAA,MACxC,WAAW;AAAA,MACX,UAAU,KAAK;AAAA;AAAA,MACf,OAAO;AAAA,MACP,aAAa,EAAE,GAAG,GAAG,GAAG,GAAG,OAAO,KAAK,OAAO,OAAO,QAAQ,KAAK,OAAO,OAAA;AAAA,IAAO,CACjF;AACD,WAAO;AAAA,EACT;AAAA,EAEA,MAAc,YAA2B;AACvC,QAAI,CAAC,KAAK,OAAO,SAAS,KAAK,OAAO,MAAM,WAAW,GAAG;AACxD;AAAA,IACF;AAEA,eAAW,QAAQ,KAAK,OAAO,OAAO;AACpC,UAAI,KAAK,YAAY,IAAI,KAAK,MAAM,GAAG;AACrC;AAAA,MACF;AAEA,UAAI;AACF,cAAM,WAAW,IAAI,SAAS,KAAK,QAAQ,OAAO,KAAK,GAAG,GAAG;AAE7D,cAAM,aAAa,MAAM,KAAK;AAAA,UAC5B,SAAS,KAAA;AAAA,UACT,cAAc;AAAA,QAAA;AAGhB,YAAI,WAAW,MAAM;AACnB,eAAK,MAAM,IAAI,UAAU;AAAA,QAC3B;AAEA,aAAK,YAAY,IAAI,KAAK,MAAM;AAAA,MAClC,QAAQ;AAAA,MAER;AAAA,IACF;AAAA,EACF;AAAA,EAEA,MAAc,YAAe,SAAqB,WAA+B;AAC/E,QAAI,CAAC,OAAO,SAAS,SAAS,KAAK,aAAa,GAAG;AACjD,aAAO;AAAA,IACT;AAEA,QAAI,YAAkD;AACtD,QAAI;AAEF,YAAM,OAAO,QAAQ;AAAA,QACnB,CAAC,WAAW,EAAE,IAAI,MAAe,MAAA;AAAA,QACjC,CAAC,WAAW,EAAE,IAAI,OAAgB,MAAA;AAAA,MAAM;AAG1C,YAAM,SAAS,MAAM,QAAQ,KAAK;AAAA,QAChC;AAAA,QACA,IAAI,QAAW,CAAC,GAAG,WAAW;AAC5B,sBAAY;AAAA,YACV,MAAM,OAAO,IAAI,MAAM,iBAAiB,SAAS,IAAI,CAAC;AAAA,YACtD;AAAA,UAAA;AAAA,QAEJ,CAAC;AAAA,MAAA,CACF;AACD,UAAK,QAAgB,OAAO,MAAM;AAChC,eAAQ,OAAe;AAAA,MACzB;AACA,UAAK,QAAgB,OAAO,OAAO;AACjC,cAAO,OAAe;AAAA,MACxB;AACA,aAAO;AAAA,IACT,UAAA;AACE,UAAI,cAAc,MAAM;AACtB,qBAAa,SAAS;AAAA,MACxB;AAAA,IACF;AAAA,EACF;AAAA,EAEA,aAAa,QAA2C;AACtD,WAAO,OAAO,KAAK,QAAQ,KAAK,cAAc,EAAE,GAAG,KAAK,QAAQ,GAAG,OAAA,CAAQ,CAAC;AAE5E,QAAI,OAAO,QAAQ,QAAW;AAC5B,WAAK,kBAAkB,KAAK,MAAM,MAAY,KAAK,OAAO,GAAG;AAAA,IAC/D;AAEA,QAAI,OAAO,SAAS,OAAO,QAAQ;AACjC,WAAK,OAAO,QAAQ,KAAK,OAAO;AAChC,WAAK,OAAO,SAAS,KAAK,OAAO;AACjC,WAAK,cAAc,iBAAiB,KAAK,OAAO,OAAO,KAAK,OAAO,MAAM;AACzE,WAAK,oBAAoB,iBAAiB,KAAK,OAAO,OAAO,KAAK,OAAO,MAAM;AAAA,IACjF;AAEA,QAAI,OAAO,oBAAoB,QAAW;AACxC,WAAK,IAAI,wBAAwB,KAAK,OAAO;AAAA,IAC/C;AAEA,QAAI,OAAO,OAAO;AAChB,WAAK,sBAAsB,KAAK,UAAA;AAAA,IAClC;AAAA,EACF;AAAA,EAEA,UAAgB;AACd,SAAK,gBAAgB,WAAA;AAAA,EACvB;AACF;"}
1
+ {"version":3,"file":"VideoComposer.js","sources":["../../../src/stages/compose/VideoComposer.ts"],"sourcesContent":["import type {\n VideoComposeConfig,\n ComposeRequest,\n ComposeResult,\n TransitionEffect,\n VideoLayer,\n Layer,\n} from './types';\nimport { LayerRenderer } from './LayerRenderer';\nimport { TransitionProcessor } from './TransitionProcessor';\nimport { FilterProcessor } from './FilterProcessor';\nimport { ClipInstructionSet } from './instructions';\nimport { clearCaptionStaggerCache } from './text-renderers/caption-stagger-entrance-renderer';\nimport { clearTextLayoutCache } from './text-utils/text-layout-cache';\n\nconst closeLayerFrame = (layer: Layer) => {\n if (layer.type === 'video') {\n const videoLayer = layer as VideoLayer;\n // Only close videoFrame if layer doesn't use RcFrame wrapper\n // RcFrame-wrapped frames are managed by CacheManager lifecycle\n if (!videoLayer.rcFrame) {\n const vf = videoLayer.videoFrame;\n if (vf?.close) {\n vf.close();\n }\n }\n }\n};\n\n/**\n * VideoComposer - Main visual composition orchestrator\n */\nexport class VideoComposer {\n readonly config: Omit<Required<VideoComposeConfig>, 'externalCanvas'> & {\n externalCanvas?: HTMLCanvasElement | OffscreenCanvas;\n };\n readonly canvas: OffscreenCanvas | HTMLCanvasElement;\n\n private ctx: OffscreenCanvasRenderingContext2D | CanvasRenderingContext2D;\n private layerRenderer: LayerRenderer;\n private transitionProcessor: TransitionProcessor;\n private filterProcessor: FilterProcessor;\n private frameDurationUs: number; // Cached frame duration\n private fontsLoadingPromise: Promise<void> | null = null;\n private loadedFonts = new Set<string>();\n private static readonly FONT_LOAD_TIMEOUT_MS = 10_000;\n\n constructor(config: VideoComposeConfig) {\n this.config = this.applyDefaults(config);\n this.frameDurationUs = Math.round(1_000_000 / this.config.fps); // Pre-calculate\n\n if (config.externalCanvas) {\n this.canvas = config.externalCanvas;\n\n // FIX: Ensure external canvas dimensions match the config\n if (this.canvas.width !== this.config.width || this.canvas.height !== this.config.height) {\n this.canvas.width = this.config.width;\n this.canvas.height = this.config.height;\n }\n\n this.ctx = this.canvas.getContext('2d', {\n alpha: true,\n desynchronized: true,\n willReadFrequently: false,\n colorSpace: 'srgb',\n }) as CanvasRenderingContext2D | OffscreenCanvasRenderingContext2D;\n } else {\n this.canvas = new OffscreenCanvas(this.config.width, this.config.height);\n this.ctx = this.canvas.getContext('2d', {\n alpha: true,\n desynchronized: true,\n willReadFrequently: false,\n colorSpace: 'srgb',\n }) as OffscreenCanvasRenderingContext2D;\n }\n\n if (!this.ctx) {\n throw new Error('Failed to create 2D rendering context');\n }\n\n this.ctx.imageSmoothingEnabled = this.config.enableSmoothing;\n\n // Start loading fonts but don't block constructor\n this.fontsLoadingPromise = this.loadFonts();\n this.ctx.imageSmoothingQuality = 'high';\n\n this.layerRenderer = new LayerRenderer(\n this.ctx,\n this.config.width,\n this.config.height,\n this.config.fps\n );\n this.transitionProcessor = new TransitionProcessor(this.config.width, this.config.height);\n this.filterProcessor = new FilterProcessor();\n }\n\n private applyDefaults(config: VideoComposeConfig): Omit<\n Required<VideoComposeConfig>,\n 'externalCanvas'\n > & {\n externalCanvas?: HTMLCanvasElement | OffscreenCanvas;\n } {\n return {\n width: config.width || 720,\n height: config.height || 1280,\n fps: config.fps || 30,\n backgroundColor: config.backgroundColor ?? '#000',\n renderer: config.renderer ?? 'canvas2d',\n enableSmoothing: config.enableSmoothing ?? true,\n enableHardwareAcceleration: config.enableHardwareAcceleration ?? true,\n revision: config.revision ?? 0,\n inputHighWaterMark: config.inputHighWaterMark ?? 3,\n outputHighWaterMark: config.outputHighWaterMark ?? 1,\n maxLayers: config.maxLayers ?? 100,\n timeline: config.timeline ?? {\n clipId: 'default',\n trackId: 'main',\n clipStartUs: 0,\n clipDurationUs: Infinity,\n compositionFps: 30,\n },\n fonts: config.fonts ?? [],\n externalCanvas: config.externalCanvas,\n };\n }\n\n createStreams(_instruction?: ClipInstructionSet): TransformStream<ComposeRequest, VideoFrame> {\n // Always create new streams for each clip\n // ReadableStreams can only be consumed once\n const stream = new TransformStream<ComposeRequest, VideoFrame>(\n {\n transform: async (request, controller) => {\n // console.log('[VideoComposer] transform', request, controller.desiredSize);\n const result = await this.composeFrame(request);\n if (result.frame) {\n controller.enqueue(result.frame);\n }\n // setTimeout(() => {\n // result.frame.close();\n // }, 1000);\n },\n\n flush: async () => {\n this.filterProcessor.clearCache();\n clearTextLayoutCache();\n clearCaptionStaggerCache();\n },\n },\n {\n highWaterMark: this.config.inputHighWaterMark,\n },\n {\n highWaterMark: this.config.outputHighWaterMark,\n }\n );\n return stream;\n }\n async composeFrame(request: ComposeRequest): Promise<ComposeResult> {\n // Ensure fonts are loaded before rendering\n if (this.fontsLoadingPromise) {\n // Font loading can hang indefinitely in some environments (e.g. headless + cross-origin).\n // Cap the wait time to keep export progress moving; fall back to system fonts on timeout.\n try {\n await this.withTimeout(this.fontsLoadingPromise, VideoComposer.FONT_LOAD_TIMEOUT_MS);\n } catch {\n // ignore - fallback to system fonts\n }\n this.fontsLoadingPromise = null; // Only wait once\n }\n\n if (request.layers.length > this.config.maxLayers) {\n throw new Error(`Too many layers: ${request.layers.length} > ${this.config.maxLayers}`);\n }\n\n this.clearCanvas();\n\n // Calculate current frame number for animations (relative to clip start)\n const frameDurationUs = 1_000_000 / this.config.fps;\n const relativeFrame = Math.floor(request.timeUs / frameDurationUs);\n this.layerRenderer.setCurrentFrame(relativeFrame);\n\n if (request.transition) {\n this.ctx.save();\n this.transitionProcessor.applyTransition(this.ctx, request.transition);\n }\n\n for (const layer of request.layers) {\n if (!layer.visible || layer.opacity <= 0) {\n // Close video frame for invisible layers\n closeLayerFrame(layer);\n continue;\n }\n\n try {\n // If layer has RcFrame, use it within the rendering scope\n const videoLayer = layer as VideoLayer;\n if (videoLayer.rcFrame) {\n videoLayer.rcFrame.use((frame: VideoFrame) => {\n // Set the frame reference (direct access, no clone for performance)\n videoLayer.videoFrame = frame;\n\n if (layer.filters && layer.filters.length > 0) {\n this.ctx.save();\n this.filterProcessor.applyFilters(this.ctx, layer.filters);\n }\n this.layerRenderer.renderLayer(layer);\n\n if (layer.filters && layer.filters.length > 0) {\n this.ctx.restore();\n }\n });\n } else {\n // Regular layer without RcFrame\n if (layer.filters && layer.filters.length > 0) {\n this.ctx.save();\n this.filterProcessor.applyFilters(this.ctx, layer.filters);\n }\n this.layerRenderer.renderLayer(layer);\n\n if (layer.filters && layer.filters.length > 0) {\n this.ctx.restore();\n }\n }\n } catch (error) {\n console.error('[VideoComposer] composeFrame error: ', error);\n } finally {\n closeLayerFrame(layer);\n }\n }\n\n if (request.transition) {\n this.ctx.restore();\n }\n\n let frame: VideoFrame | null = null;\n if (!this.config.externalCanvas) {\n frame = await this.createOutputFrame(request.timeUs);\n }\n\n return {\n frame,\n timeUs: request.timeUs,\n };\n }\n\n async composeTransition(\n fromRequest: ComposeRequest,\n toRequest: ComposeRequest,\n transition: TransitionEffect\n ): Promise<ComposeResult> {\n await this.composeFrame(fromRequest);\n\n const toFrameRequest = {\n ...toRequest,\n transition,\n };\n\n return this.composeFrame(toFrameRequest);\n }\n\n private clearCanvas(): void {\n if (this.config.backgroundColor) {\n this.ctx.fillStyle = this.config.backgroundColor;\n this.ctx.fillRect(0, 0, this.config.width, this.config.height);\n } else {\n this.ctx.clearRect(0, 0, this.config.width, this.config.height);\n }\n }\n\n // private sortLayers(layers: Layer[]): Layer[] {\n // return [...layers].sort((a, b) => a.zIndex - b.zIndex);\n // }\n\n private async createOutputFrame(timeUs: number): Promise<VideoFrame> {\n const frame = new VideoFrame(this.canvas, {\n timestamp: timeUs,\n duration: this.frameDurationUs, // Use cached duration\n alpha: 'discard',\n visibleRect: { x: 0, y: 0, width: this.canvas.width, height: this.canvas.height },\n });\n return frame;\n }\n\n private async loadFonts(): Promise<void> {\n if (!this.config.fonts || this.config.fonts.length === 0) {\n return;\n }\n\n for (const font of this.config.fonts) {\n if (this.loadedFonts.has(font.family)) {\n continue;\n }\n\n try {\n const fontFace = new FontFace(font.family, `url(${font.url})`);\n // Prevent hung FontFace.load() from blocking the entire pipeline forever.\n const loadedFont = await this.withTimeout(\n fontFace.load(),\n VideoComposer.FONT_LOAD_TIMEOUT_MS\n );\n\n if ('fonts' in self) {\n self.fonts.add(loadedFont);\n }\n\n this.loadedFonts.add(font.family);\n } catch {\n // Font loading failed, will fallback to system fonts\n }\n }\n }\n\n private async withTimeout<T>(promise: Promise<T>, timeoutMs: number): Promise<T> {\n if (!Number.isFinite(timeoutMs) || timeoutMs <= 0) {\n return promise;\n }\n\n let timeoutId: ReturnType<typeof setTimeout> | null = null;\n try {\n // Ensure the original promise never becomes an unhandled rejection if we time out.\n const safe = promise.then(\n (value) => ({ ok: true as const, value }),\n (error) => ({ ok: false as const, error })\n );\n\n const result = await Promise.race([\n safe,\n new Promise<T>((_, reject) => {\n timeoutId = setTimeout(\n () => reject(new Error(`Timeout after ${timeoutMs}ms`)),\n timeoutMs\n );\n }),\n ]);\n if ((result as any)?.ok === true) {\n return (result as any).value as T;\n }\n if ((result as any)?.ok === false) {\n throw (result as any).error;\n }\n return result as T;\n } finally {\n if (timeoutId !== null) {\n clearTimeout(timeoutId);\n }\n }\n }\n\n updateConfig(config: Partial<VideoComposeConfig>): void {\n Object.assign(this.config, this.applyDefaults({ ...this.config, ...config }));\n\n if (config.fps !== undefined) {\n this.frameDurationUs = Math.round(1_000_000 / this.config.fps); // Update cached duration\n }\n\n if (config.width || config.height) {\n this.canvas.width = this.config.width;\n this.canvas.height = this.config.height;\n this.layerRenderer.updateDimensions(this.config.width, this.config.height);\n this.transitionProcessor.updateDimensions(this.config.width, this.config.height);\n }\n\n if (config.enableSmoothing !== undefined) {\n this.ctx.imageSmoothingEnabled = this.config.enableSmoothing;\n }\n\n if (config.fonts) {\n this.fontsLoadingPromise = this.loadFonts();\n }\n }\n\n dispose(): void {\n this.filterProcessor.clearCache();\n }\n}\n"],"names":["frame"],"mappings":";;;;;AAeA,MAAM,kBAAkB,CAAC,UAAiB;AACxC,MAAI,MAAM,SAAS,SAAS;AAC1B,UAAM,aAAa;AAGnB,QAAI,CAAC,WAAW,SAAS;AACvB,YAAM,KAAK,WAAW;AACtB,UAAI,IAAI,OAAO;AACb,WAAG,MAAA;AAAA,MACL;AAAA,IACF;AAAA,EACF;AACF;AAKO,MAAM,cAAc;AAAA,EAChB;AAAA,EAGA;AAAA,EAED;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA;AAAA,EACA,sBAA4C;AAAA,EAC5C,kCAAkB,IAAA;AAAA,EAC1B,OAAwB,uBAAuB;AAAA,EAE/C,YAAY,QAA4B;AACtC,SAAK,SAAS,KAAK,cAAc,MAAM;AACvC,SAAK,kBAAkB,KAAK,MAAM,MAAY,KAAK,OAAO,GAAG;AAE7D,QAAI,OAAO,gBAAgB;AACzB,WAAK,SAAS,OAAO;AAGrB,UAAI,KAAK,OAAO,UAAU,KAAK,OAAO,SAAS,KAAK,OAAO,WAAW,KAAK,OAAO,QAAQ;AACxF,aAAK,OAAO,QAAQ,KAAK,OAAO;AAChC,aAAK,OAAO,SAAS,KAAK,OAAO;AAAA,MACnC;AAEA,WAAK,MAAM,KAAK,OAAO,WAAW,MAAM;AAAA,QACtC,OAAO;AAAA,QACP,gBAAgB;AAAA,QAChB,oBAAoB;AAAA,QACpB,YAAY;AAAA,MAAA,CACb;AAAA,IACH,OAAO;AACL,WAAK,SAAS,IAAI,gBAAgB,KAAK,OAAO,OAAO,KAAK,OAAO,MAAM;AACvE,WAAK,MAAM,KAAK,OAAO,WAAW,MAAM;AAAA,QACtC,OAAO;AAAA,QACP,gBAAgB;AAAA,QAChB,oBAAoB;AAAA,QACpB,YAAY;AAAA,MAAA,CACb;AAAA,IACH;AAEA,QAAI,CAAC,KAAK,KAAK;AACb,YAAM,IAAI,MAAM,uCAAuC;AAAA,IACzD;AAEA,SAAK,IAAI,wBAAwB,KAAK,OAAO;AAG7C,SAAK,sBAAsB,KAAK,UAAA;AAChC,SAAK,IAAI,wBAAwB;AAEjC,SAAK,gBAAgB,IAAI;AAAA,MACvB,KAAK;AAAA,MACL,KAAK,OAAO;AAAA,MACZ,KAAK,OAAO;AAAA,MACZ,KAAK,OAAO;AAAA,IAAA;AAEd,SAAK,sBAAsB,IAAI,oBAAoB,KAAK,OAAO,OAAO,KAAK,OAAO,MAAM;AACxF,SAAK,kBAAkB,IAAI,gBAAA;AAAA,EAC7B;AAAA,EAEQ,cAAc,QAKpB;AACA,WAAO;AAAA,MACL,OAAO,OAAO,SAAS;AAAA,MACvB,QAAQ,OAAO,UAAU;AAAA,MACzB,KAAK,OAAO,OAAO;AAAA,MACnB,iBAAiB,OAAO,mBAAmB;AAAA,MAC3C,UAAU,OAAO,YAAY;AAAA,MAC7B,iBAAiB,OAAO,mBAAmB;AAAA,MAC3C,4BAA4B,OAAO,8BAA8B;AAAA,MACjE,UAAU,OAAO,YAAY;AAAA,MAC7B,oBAAoB,OAAO,sBAAsB;AAAA,MACjD,qBAAqB,OAAO,uBAAuB;AAAA,MACnD,WAAW,OAAO,aAAa;AAAA,MAC/B,UAAU,OAAO,YAAY;AAAA,QAC3B,QAAQ;AAAA,QACR,SAAS;AAAA,QACT,aAAa;AAAA,QACb,gBAAgB;AAAA,QAChB,gBAAgB;AAAA,MAAA;AAAA,MAElB,OAAO,OAAO,SAAS,CAAA;AAAA,MACvB,gBAAgB,OAAO;AAAA,IAAA;AAAA,EAE3B;AAAA,EAEA,cAAc,cAAgF;AAG5F,UAAM,SAAS,IAAI;AAAA,MACjB;AAAA,QACE,WAAW,OAAO,SAAS,eAAe;AAExC,gBAAM,SAAS,MAAM,KAAK,aAAa,OAAO;AAC9C,cAAI,OAAO,OAAO;AAChB,uBAAW,QAAQ,OAAO,KAAK;AAAA,UACjC;AAAA,QAIF;AAAA,QAEA,OAAO,YAAY;AACjB,eAAK,gBAAgB,WAAA;AACrB,+BAAA;AACA,mCAAA;AAAA,QACF;AAAA,MAAA;AAAA,MAEF;AAAA,QACE,eAAe,KAAK,OAAO;AAAA,MAAA;AAAA,MAE7B;AAAA,QACE,eAAe,KAAK,OAAO;AAAA,MAAA;AAAA,IAC7B;AAEF,WAAO;AAAA,EACT;AAAA,EACA,MAAM,aAAa,SAAiD;AAElE,QAAI,KAAK,qBAAqB;AAG5B,UAAI;AACF,cAAM,KAAK,YAAY,KAAK,qBAAqB,cAAc,oBAAoB;AAAA,MACrF,QAAQ;AAAA,MAER;AACA,WAAK,sBAAsB;AAAA,IAC7B;AAEA,QAAI,QAAQ,OAAO,SAAS,KAAK,OAAO,WAAW;AACjD,YAAM,IAAI,MAAM,oBAAoB,QAAQ,OAAO,MAAM,MAAM,KAAK,OAAO,SAAS,EAAE;AAAA,IACxF;AAEA,SAAK,YAAA;AAGL,UAAM,kBAAkB,MAAY,KAAK,OAAO;AAChD,UAAM,gBAAgB,KAAK,MAAM,QAAQ,SAAS,eAAe;AACjE,SAAK,cAAc,gBAAgB,aAAa;AAEhD,QAAI,QAAQ,YAAY;AACtB,WAAK,IAAI,KAAA;AACT,WAAK,oBAAoB,gBAAgB,KAAK,KAAK,QAAQ,UAAU;AAAA,IACvE;AAEA,eAAW,SAAS,QAAQ,QAAQ;AAClC,UAAI,CAAC,MAAM,WAAW,MAAM,WAAW,GAAG;AAExC,wBAAgB,KAAK;AACrB;AAAA,MACF;AAEA,UAAI;AAEF,cAAM,aAAa;AACnB,YAAI,WAAW,SAAS;AACtB,qBAAW,QAAQ,IAAI,CAACA,WAAsB;AAE5C,uBAAW,aAAaA;AAExB,gBAAI,MAAM,WAAW,MAAM,QAAQ,SAAS,GAAG;AAC7C,mBAAK,IAAI,KAAA;AACT,mBAAK,gBAAgB,aAAa,KAAK,KAAK,MAAM,OAAO;AAAA,YAC3D;AACA,iBAAK,cAAc,YAAY,KAAK;AAEpC,gBAAI,MAAM,WAAW,MAAM,QAAQ,SAAS,GAAG;AAC7C,mBAAK,IAAI,QAAA;AAAA,YACX;AAAA,UACF,CAAC;AAAA,QACH,OAAO;AAEL,cAAI,MAAM,WAAW,MAAM,QAAQ,SAAS,GAAG;AAC7C,iBAAK,IAAI,KAAA;AACT,iBAAK,gBAAgB,aAAa,KAAK,KAAK,MAAM,OAAO;AAAA,UAC3D;AACA,eAAK,cAAc,YAAY,KAAK;AAEpC,cAAI,MAAM,WAAW,MAAM,QAAQ,SAAS,GAAG;AAC7C,iBAAK,IAAI,QAAA;AAAA,UACX;AAAA,QACF;AAAA,MACF,SAAS,OAAO;AACd,gBAAQ,MAAM,wCAAwC,KAAK;AAAA,MAC7D,UAAA;AACE,wBAAgB,KAAK;AAAA,MACvB;AAAA,IACF;AAEA,QAAI,QAAQ,YAAY;AACtB,WAAK,IAAI,QAAA;AAAA,IACX;AAEA,QAAI,QAA2B;AAC/B,QAAI,CAAC,KAAK,OAAO,gBAAgB;AAC/B,cAAQ,MAAM,KAAK,kBAAkB,QAAQ,MAAM;AAAA,IACrD;AAEA,WAAO;AAAA,MACL;AAAA,MACA,QAAQ,QAAQ;AAAA,IAAA;AAAA,EAEpB;AAAA,EAEA,MAAM,kBACJ,aACA,WACA,YACwB;AACxB,UAAM,KAAK,aAAa,WAAW;AAEnC,UAAM,iBAAiB;AAAA,MACrB,GAAG;AAAA,MACH;AAAA,IAAA;AAGF,WAAO,KAAK,aAAa,cAAc;AAAA,EACzC;AAAA,EAEQ,cAAoB;AAC1B,QAAI,KAAK,OAAO,iBAAiB;AAC/B,WAAK,IAAI,YAAY,KAAK,OAAO;AACjC,WAAK,IAAI,SAAS,GAAG,GAAG,KAAK,OAAO,OAAO,KAAK,OAAO,MAAM;AAAA,IAC/D,OAAO;AACL,WAAK,IAAI,UAAU,GAAG,GAAG,KAAK,OAAO,OAAO,KAAK,OAAO,MAAM;AAAA,IAChE;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAMA,MAAc,kBAAkB,QAAqC;AACnE,UAAM,QAAQ,IAAI,WAAW,KAAK,QAAQ;AAAA,MACxC,WAAW;AAAA,MACX,UAAU,KAAK;AAAA;AAAA,MACf,OAAO;AAAA,MACP,aAAa,EAAE,GAAG,GAAG,GAAG,GAAG,OAAO,KAAK,OAAO,OAAO,QAAQ,KAAK,OAAO,OAAA;AAAA,IAAO,CACjF;AACD,WAAO;AAAA,EACT;AAAA,EAEA,MAAc,YAA2B;AACvC,QAAI,CAAC,KAAK,OAAO,SAAS,KAAK,OAAO,MAAM,WAAW,GAAG;AACxD;AAAA,IACF;AAEA,eAAW,QAAQ,KAAK,OAAO,OAAO;AACpC,UAAI,KAAK,YAAY,IAAI,KAAK,MAAM,GAAG;AACrC;AAAA,MACF;AAEA,UAAI;AACF,cAAM,WAAW,IAAI,SAAS,KAAK,QAAQ,OAAO,KAAK,GAAG,GAAG;AAE7D,cAAM,aAAa,MAAM,KAAK;AAAA,UAC5B,SAAS,KAAA;AAAA,UACT,cAAc;AAAA,QAAA;AAGhB,YAAI,WAAW,MAAM;AACnB,eAAK,MAAM,IAAI,UAAU;AAAA,QAC3B;AAEA,aAAK,YAAY,IAAI,KAAK,MAAM;AAAA,MAClC,QAAQ;AAAA,MAER;AAAA,IACF;AAAA,EACF;AAAA,EAEA,MAAc,YAAe,SAAqB,WAA+B;AAC/E,QAAI,CAAC,OAAO,SAAS,SAAS,KAAK,aAAa,GAAG;AACjD,aAAO;AAAA,IACT;AAEA,QAAI,YAAkD;AACtD,QAAI;AAEF,YAAM,OAAO,QAAQ;AAAA,QACnB,CAAC,WAAW,EAAE,IAAI,MAAe,MAAA;AAAA,QACjC,CAAC,WAAW,EAAE,IAAI,OAAgB,MAAA;AAAA,MAAM;AAG1C,YAAM,SAAS,MAAM,QAAQ,KAAK;AAAA,QAChC;AAAA,QACA,IAAI,QAAW,CAAC,GAAG,WAAW;AAC5B,sBAAY;AAAA,YACV,MAAM,OAAO,IAAI,MAAM,iBAAiB,SAAS,IAAI,CAAC;AAAA,YACtD;AAAA,UAAA;AAAA,QAEJ,CAAC;AAAA,MAAA,CACF;AACD,UAAK,QAAgB,OAAO,MAAM;AAChC,eAAQ,OAAe;AAAA,MACzB;AACA,UAAK,QAAgB,OAAO,OAAO;AACjC,cAAO,OAAe;AAAA,MACxB;AACA,aAAO;AAAA,IACT,UAAA;AACE,UAAI,cAAc,MAAM;AACtB,qBAAa,SAAS;AAAA,MACxB;AAAA,IACF;AAAA,EACF;AAAA,EAEA,aAAa,QAA2C;AACtD,WAAO,OAAO,KAAK,QAAQ,KAAK,cAAc,EAAE,GAAG,KAAK,QAAQ,GAAG,OAAA,CAAQ,CAAC;AAE5E,QAAI,OAAO,QAAQ,QAAW;AAC5B,WAAK,kBAAkB,KAAK,MAAM,MAAY,KAAK,OAAO,GAAG;AAAA,IAC/D;AAEA,QAAI,OAAO,SAAS,OAAO,QAAQ;AACjC,WAAK,OAAO,QAAQ,KAAK,OAAO;AAChC,WAAK,OAAO,SAAS,KAAK,OAAO;AACjC,WAAK,cAAc,iBAAiB,KAAK,OAAO,OAAO,KAAK,OAAO,MAAM;AACzE,WAAK,oBAAoB,iBAAiB,KAAK,OAAO,OAAO,KAAK,OAAO,MAAM;AAAA,IACjF;AAEA,QAAI,OAAO,oBAAoB,QAAW;AACxC,WAAK,IAAI,wBAAwB,KAAK,OAAO;AAAA,IAC/C;AAEA,QAAI,OAAO,OAAO;AAChB,WAAK,sBAAsB,KAAK,UAAA;AAAA,IAClC;AAAA,EACF;AAAA,EAEA,UAAgB;AACd,SAAK,gBAAgB,WAAA;AAAA,EACvB;AACF;"}
@@ -2,6 +2,8 @@ import { TextLayer } from '../types';
2
2
 
3
3
  export declare function charProgress(relativeFrame: number, fps: number, charIndex: number, staggerMs: number, durationMs: number): number;
4
4
  export type CaptionStaggerPreset = 'fade' | 'slideUp' | 'scale' | 'rotateScale' | 'blur' | 'flip3d' | 'typewriter' | 'letterSpread';
5
+ export declare function staggerEntranceEndMs(slotCount: number, preset: CaptionStaggerPreset): number;
6
+ export declare function clearCaptionStaggerCache(): void;
5
7
  /**
6
8
  * Per-character stagger entrance aligned with medeo-web preview (anime.js easeOutExpo, 800ms, 50ms stagger).
7
9
  */
@@ -1 +1 @@
1
- {"version":3,"file":"caption-stagger-entrance-renderer.d.ts","sourceRoot":"","sources":["../../../../src/stages/compose/text-renderers/caption-stagger-entrance-renderer.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,UAAU,CAAC;AAkD1C,wBAAgB,YAAY,CAC1B,aAAa,EAAE,MAAM,EACrB,GAAG,EAAE,MAAM,EACX,SAAS,EAAE,MAAM,EACjB,SAAS,EAAE,MAAM,EACjB,UAAU,EAAE,MAAM,GACjB,MAAM,CAMR;AAED,MAAM,MAAM,oBAAoB,GAC5B,MAAM,GACN,SAAS,GACT,OAAO,GACP,aAAa,GACb,MAAM,GACN,QAAQ,GACR,YAAY,GACZ,cAAc,CAAC;AA0EnB;;GAEG;AACH,wBAAgB,4BAA4B,CAC1C,GAAG,EAAE,iCAAiC,GAAG,wBAAwB,EACjE,KAAK,EAAE,SAAS,EAChB,WAAW,EAAE,MAAM,EACnB,YAAY,EAAE,MAAM,EACpB,aAAa,EAAE,MAAM,EACrB,GAAG,EAAE,MAAM,EACX,MAAM,EAAE,oBAAoB,GAC3B,IAAI,CA6GN"}
1
+ {"version":3,"file":"caption-stagger-entrance-renderer.d.ts","sourceRoot":"","sources":["../../../../src/stages/compose/text-renderers/caption-stagger-entrance-renderer.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,UAAU,CAAC;AAkD1C,wBAAgB,YAAY,CAC1B,aAAa,EAAE,MAAM,EACrB,GAAG,EAAE,MAAM,EACX,SAAS,EAAE,MAAM,EACjB,SAAS,EAAE,MAAM,EACjB,UAAU,EAAE,MAAM,GACjB,MAAM,CAMR;AAED,MAAM,MAAM,oBAAoB,GAC5B,MAAM,GACN,SAAS,GACT,OAAO,GACP,aAAa,GACb,MAAM,GACN,QAAQ,GACR,YAAY,GACZ,cAAc,CAAC;AA2CnB,wBAAgB,oBAAoB,CAAC,SAAS,EAAE,MAAM,EAAE,MAAM,EAAE,oBAAoB,GAAG,MAAM,CAO5F;AAwMD,wBAAgB,wBAAwB,IAAI,IAAI,CAM/C;AAED;;GAEG;AACH,wBAAgB,4BAA4B,CAC1C,GAAG,EAAE,iCAAiC,GAAG,wBAAwB,EACjE,KAAK,EAAE,SAAS,EAChB,WAAW,EAAE,MAAM,EACnB,YAAY,EAAE,MAAM,EACpB,aAAa,EAAE,MAAM,EACrB,GAAG,EAAE,MAAM,EACX,MAAM,EAAE,oBAAoB,GAC3B,IAAI,CA0BN"}
@@ -1,4 +1,4 @@
1
- import { formEvenLinesWithWords, wrapText } from "../text-utils/text-wrapper.js";
1
+ import { getCachedEvenLinesWithWords, getCachedWrapText } from "../text-utils/text-layout-cache.js";
2
2
  import { getLetterCaseText, measureTextWidth } from "../text-utils/text-metrics.js";
3
3
  import { needsSpaceBetweenWords } from "../text-utils/locale-detector.js";
4
4
  const DEFAULT_DURATION_MS = 800;
@@ -36,6 +36,34 @@ function charProgress(relativeFrame, fps, charIndex, staggerMs, durationMs) {
36
36
  const raw = (tMs - startMs) / durationMs;
37
37
  return easeOutExpo(Math.min(1, raw));
38
38
  }
39
+ const charSlotsCache = /* @__PURE__ */ new Map();
40
+ const staggerFinalRasterCache = /* @__PURE__ */ new Map();
41
+ function layoutCacheKey(layer, canvasWidth, canvasHeight) {
42
+ const ts = layer.fontConfig?.textStyle;
43
+ return [
44
+ layer.id,
45
+ layer.text,
46
+ layer.letterCase ?? "",
47
+ canvasWidth,
48
+ canvasHeight,
49
+ ts?.fontSize,
50
+ ts?.fontFamily,
51
+ ts?.fontWeight,
52
+ ts?.lineHeight,
53
+ JSON.stringify(layer.fontConfig?.globalPosition ?? null)
54
+ ].join("");
55
+ }
56
+ function staggerRasterKey(layer, canvasWidth, canvasHeight, preset) {
57
+ return `${layoutCacheKey(layer, canvasWidth, canvasHeight)}${preset}`;
58
+ }
59
+ function staggerEntranceEndMs(slotCount, preset) {
60
+ if (slotCount <= 0) return 0;
61
+ const lastIndex = slotCount - 1;
62
+ if (preset === "typewriter") {
63
+ return lastIndex * DEFAULT_STAGGER_MS + DEFAULT_STAGGER_MS;
64
+ }
65
+ return lastIndex * DEFAULT_STAGGER_MS + DEFAULT_DURATION_MS;
66
+ }
39
67
  function buildCharSlots(ctx, layer, canvasWidth, canvasHeight) {
40
68
  const fontConfig = layer.fontConfig?.textStyle;
41
69
  if (!fontConfig) return null;
@@ -48,8 +76,8 @@ function buildCharSlots(ctx, layer, canvasWidth, canvasHeight) {
48
76
  let lines;
49
77
  if (layer.wordTimings && layer.wordTimings.length > 0) {
50
78
  const needsSpace = needsSpaceBetweenWords(layer.localeCode || "en-US", text);
51
- const words = text.split(needsSpace ? /\s+/ : "");
52
- lines = formEvenLinesWithWords(
79
+ const words = needsSpace ? text.split(/\s+/) : Array.from(text);
80
+ lines = getCachedEvenLinesWithWords(
53
81
  ctx,
54
82
  words,
55
83
  maxWidth,
@@ -59,7 +87,7 @@ function buildCharSlots(ctx, layer, canvasWidth, canvasHeight) {
59
87
  fontWeight
60
88
  );
61
89
  } else {
62
- lines = wrapText(ctx, text, maxWidth, fontSize, fontFamily, fontWeight);
90
+ lines = getCachedWrapText(ctx, text, maxWidth, fontSize, fontFamily, fontWeight);
63
91
  }
64
92
  const totalHeight = lines.length * fontSize * lineHeight;
65
93
  const startY = calculateYPosition(canvasHeight, totalHeight, layer.fontConfig?.globalPosition);
@@ -87,9 +115,19 @@ function buildCharSlots(ctx, layer, canvasWidth, canvasHeight) {
87
115
  ctx.restore();
88
116
  return { slots, fontSize, lineHeight };
89
117
  }
90
- function renderCaptionStaggerEntrance(ctx, layer, canvasWidth, canvasHeight, relativeFrame, fps, preset) {
118
+ function getCachedCharSlots(ctx, layer, canvasWidth, canvasHeight) {
119
+ const key = layoutCacheKey(layer, canvasWidth, canvasHeight);
120
+ const cached = charSlotsCache.get(key);
121
+ if (cached) {
122
+ return cached;
123
+ }
91
124
  const built = buildCharSlots(ctx, layer, canvasWidth, canvasHeight);
92
- if (!built) return;
125
+ if (built) {
126
+ charSlotsCache.set(key, built);
127
+ }
128
+ return built;
129
+ }
130
+ function drawStaggerEntranceFrame(ctx, layer, built, relativeFrame, fps, preset) {
93
131
  const { slots, fontSize } = built;
94
132
  const fontConfig = layer.fontConfig.textStyle;
95
133
  const fontFamily = fontConfig.fontFamily;
@@ -181,8 +219,41 @@ function renderCaptionStaggerEntrance(ctx, layer, canvasWidth, canvasHeight, rel
181
219
  }
182
220
  ctx.restore();
183
221
  }
222
+ function clearCaptionStaggerCache() {
223
+ charSlotsCache.clear();
224
+ for (const bitmap of staggerFinalRasterCache.values()) {
225
+ bitmap.close();
226
+ }
227
+ staggerFinalRasterCache.clear();
228
+ }
229
+ function renderCaptionStaggerEntrance(ctx, layer, canvasWidth, canvasHeight, relativeFrame, fps, preset) {
230
+ const built = getCachedCharSlots(ctx, layer, canvasWidth, canvasHeight);
231
+ if (!built) return;
232
+ const endMs = staggerEntranceEndMs(built.slots.length, preset);
233
+ const endFrame = Math.ceil(endMs / 1e3 * fps);
234
+ if (relativeFrame >= endFrame) {
235
+ const rasterKey = staggerRasterKey(layer, canvasWidth, canvasHeight, preset);
236
+ let bitmap = staggerFinalRasterCache.get(rasterKey);
237
+ if (!bitmap) {
238
+ const offscreen = new OffscreenCanvas(canvasWidth, canvasHeight);
239
+ const offCtx = offscreen.getContext("2d");
240
+ if (!offCtx) {
241
+ drawStaggerEntranceFrame(ctx, layer, built, endFrame, fps, preset);
242
+ return;
243
+ }
244
+ drawStaggerEntranceFrame(offCtx, layer, built, endFrame, fps, preset);
245
+ bitmap = offscreen.transferToImageBitmap();
246
+ staggerFinalRasterCache.set(rasterKey, bitmap);
247
+ }
248
+ ctx.drawImage(bitmap, 0, 0);
249
+ return;
250
+ }
251
+ drawStaggerEntranceFrame(ctx, layer, built, relativeFrame, fps, preset);
252
+ }
184
253
  export {
185
254
  charProgress,
186
- renderCaptionStaggerEntrance
255
+ clearCaptionStaggerCache,
256
+ renderCaptionStaggerEntrance,
257
+ staggerEntranceEndMs
187
258
  };
188
259
  //# sourceMappingURL=caption-stagger-entrance-renderer.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"caption-stagger-entrance-renderer.js","sources":["../../../../src/stages/compose/text-renderers/caption-stagger-entrance-renderer.ts"],"sourcesContent":["import type { TextLayer } from '../types';\nimport { wrapText, formEvenLinesWithWords } from '../text-utils/text-wrapper';\nimport { getLetterCaseText, measureTextWidth } from '../text-utils/text-metrics';\nimport { needsSpaceBetweenWords } from '../text-utils/locale-detector';\n\n/** Matches medeo-web caption preview (`caption-anime-effects` + anime.js defaults). */\nconst DEFAULT_DURATION_MS = 800;\nconst DEFAULT_STAGGER_MS = 50;\nconst SLIDE_BASE_PX = 50;\nconst LETTER_SPREAD_BASE_PX = 20;\nconst BLUR_START_PX = 10;\nconst FONT_REF_PX = 40;\n\nfunction easeOutExpo(t: number): number {\n if (t <= 0) return 0;\n if (t >= 1) return 1;\n return 1 - Math.pow(2, -10 * t);\n}\n\nfunction calculateYPosition(\n canvasHeight: number,\n totalHeight: number,\n globalPosition?: {\n position?: 'absolute';\n top?: string;\n bottom?: string;\n left?: string;\n right?: string;\n display?: string;\n alignItems?: string;\n justifyContent?: string;\n }\n): number {\n if (!globalPosition) {\n return canvasHeight / 2 - totalHeight / 2;\n }\n if (globalPosition.top) {\n const topPercent = parseFloat(globalPosition.top) / 100;\n return canvasHeight * topPercent;\n }\n if (globalPosition.bottom) {\n const bottomPercent = parseFloat(globalPosition.bottom) / 100;\n return canvasHeight * (1 - bottomPercent) - totalHeight;\n }\n if (globalPosition.justifyContent === 'center' || globalPosition.alignItems === 'center') {\n return canvasHeight / 2 - totalHeight / 2;\n }\n return canvasHeight / 2 - totalHeight / 2;\n}\n\nexport function charProgress(\n relativeFrame: number,\n fps: number,\n charIndex: number,\n staggerMs: number,\n durationMs: number\n): number {\n const tMs = (relativeFrame / fps) * 1000;\n const startMs = charIndex * staggerMs;\n if (tMs <= startMs) return 0;\n const raw = (tMs - startMs) / durationMs;\n return easeOutExpo(Math.min(1, raw));\n}\n\nexport type CaptionStaggerPreset =\n | 'fade'\n | 'slideUp'\n | 'scale'\n | 'rotateScale'\n | 'blur'\n | 'flip3d'\n | 'typewriter'\n | 'letterSpread';\n\ninterface CharSlot {\n ch: string;\n x: number;\n y: number;\n globalIndex: number;\n}\n\nfunction buildCharSlots(\n ctx: OffscreenCanvasRenderingContext2D | CanvasRenderingContext2D,\n layer: TextLayer,\n canvasWidth: number,\n canvasHeight: number\n): { slots: CharSlot[]; fontSize: number; lineHeight: number } | null {\n const fontConfig = layer.fontConfig?.textStyle;\n if (!fontConfig) return null;\n\n const fontSize = fontConfig.fontSize;\n const fontFamily = fontConfig.fontFamily;\n const fontWeight = fontConfig.fontWeight;\n const lineHeight = fontConfig.lineHeight || 1.2;\n const maxWidth = canvasWidth * 0.64;\n const text = getLetterCaseText(layer.text, layer.letterCase);\n\n let lines: string[];\n if (layer.wordTimings && layer.wordTimings.length > 0) {\n const needsSpace = needsSpaceBetweenWords(layer.localeCode || 'en-US', text);\n const words = text.split(needsSpace ? /\\s+/ : '');\n lines = formEvenLinesWithWords(\n ctx,\n words,\n maxWidth,\n fontSize,\n needsSpace,\n fontFamily,\n fontWeight\n );\n } else {\n lines = wrapText(ctx, text, maxWidth, fontSize, fontFamily, fontWeight);\n }\n\n const totalHeight = lines.length * fontSize * lineHeight;\n const startY = calculateYPosition(canvasHeight, totalHeight, layer.fontConfig?.globalPosition);\n\n ctx.save();\n ctx.font = `${fontWeight} ${fontSize}px ${fontFamily}`;\n\n const slots: CharSlot[] = [];\n let globalIndex = 0;\n\n for (let lineIndex = 0; lineIndex < lines.length; lineIndex++) {\n const line = lines[lineIndex]!;\n const y = startY + lineIndex * fontSize * lineHeight + fontSize / 2;\n const lineWidth = measureTextWidth(ctx, line, fontSize, fontFamily, fontWeight);\n let cx = canvasWidth / 2 - lineWidth / 2;\n\n for (const ch of Array.from(line)) {\n const cw = measureTextWidth(ctx, ch, fontSize, fontFamily, fontWeight);\n slots.push({\n ch,\n x: cx + cw / 2,\n y,\n globalIndex,\n });\n globalIndex++;\n cx += cw;\n }\n }\n\n ctx.restore();\n return { slots, fontSize, lineHeight };\n}\n\n/**\n * Per-character stagger entrance aligned with medeo-web preview (anime.js easeOutExpo, 800ms, 50ms stagger).\n */\nexport function renderCaptionStaggerEntrance(\n ctx: OffscreenCanvasRenderingContext2D | CanvasRenderingContext2D,\n layer: TextLayer,\n canvasWidth: number,\n canvasHeight: number,\n relativeFrame: number,\n fps: number,\n preset: CaptionStaggerPreset\n): void {\n const built = buildCharSlots(ctx, layer, canvasWidth, canvasHeight);\n if (!built) return;\n\n const { slots, fontSize } = built;\n const fontConfig = layer.fontConfig!.textStyle!;\n const fontFamily = fontConfig.fontFamily;\n const fontWeight = fontConfig.fontWeight;\n const fill = fontConfig.fill;\n const stroke = fontConfig.stroke;\n const strokeWidth = fontConfig.strokeWidth || 0;\n\n const scalePx = fontSize / FONT_REF_PX;\n const staggerMs = DEFAULT_STAGGER_MS;\n\n ctx.save();\n ctx.font = `${fontWeight} ${fontSize}px ${fontFamily}`;\n ctx.textAlign = 'center';\n ctx.textBaseline = 'middle';\n ctx.lineJoin = 'round';\n ctx.lineCap = 'round';\n\n const tMsGlobal = (relativeFrame / fps) * 1000;\n\n for (const slot of slots) {\n let p: number;\n if (preset === 'typewriter') {\n const startMs = slot.globalIndex * staggerMs;\n p = tMsGlobal >= startMs ? 1 : 0;\n } else {\n p = charProgress(relativeFrame, fps, slot.globalIndex, staggerMs, DEFAULT_DURATION_MS);\n }\n if (p <= 0 && preset !== 'blur') continue;\n\n const slidePx = SLIDE_BASE_PX * scalePx;\n const spreadPx = LETTER_SPREAD_BASE_PX * scalePx;\n\n ctx.save();\n\n let opacity = p;\n let tx = 0;\n let ty = 0;\n let rot = 0;\n let sc = 1;\n let sy = 1;\n let blurPx = 0;\n\n switch (preset) {\n case 'fade':\n opacity = p;\n break;\n case 'slideUp':\n opacity = p;\n ty = (1 - p) * slidePx;\n break;\n case 'scale':\n opacity = p;\n sc = Math.max(0.04, p);\n break;\n case 'rotateScale':\n opacity = p;\n rot = ((1 - p) * 45 * Math.PI) / 180;\n sc = 0.5 + p * 0.5;\n break;\n case 'blur':\n opacity = p;\n blurPx = (1 - p) * BLUR_START_PX;\n break;\n case 'flip3d':\n opacity = p;\n sy = Math.max(0.04, p);\n sc = 1;\n break;\n case 'typewriter':\n opacity = p >= 1 ? 1 : p;\n break;\n case 'letterSpread':\n opacity = p;\n tx = (1 - p) * spreadPx * slot.globalIndex;\n break;\n default:\n break;\n }\n\n ctx.globalAlpha = opacity;\n if (blurPx > 0.01) {\n ctx.filter = `blur(${blurPx}px)`;\n }\n\n ctx.translate(slot.x + tx, slot.y + ty);\n ctx.rotate(rot);\n if (preset === 'flip3d') {\n ctx.scale(1, sy);\n } else {\n ctx.scale(sc, sc);\n }\n\n if (stroke && strokeWidth > 0) {\n ctx.strokeStyle = stroke;\n ctx.lineWidth = strokeWidth;\n ctx.strokeText(slot.ch, 0, 0);\n }\n ctx.fillStyle = fill;\n ctx.fillText(slot.ch, 0, 0);\n\n ctx.restore();\n }\n\n ctx.restore();\n}\n"],"names":[],"mappings":";;;AAMA,MAAM,sBAAsB;AAC5B,MAAM,qBAAqB;AAC3B,MAAM,gBAAgB;AACtB,MAAM,wBAAwB;AAC9B,MAAM,gBAAgB;AACtB,MAAM,cAAc;AAEpB,SAAS,YAAY,GAAmB;AACtC,MAAI,KAAK,EAAG,QAAO;AACnB,MAAI,KAAK,EAAG,QAAO;AACnB,SAAO,IAAI,KAAK,IAAI,GAAG,MAAM,CAAC;AAChC;AAEA,SAAS,mBACP,cACA,aACA,gBAUQ;AACR,MAAI,CAAC,gBAAgB;AACnB,WAAO,eAAe,IAAI,cAAc;AAAA,EAC1C;AACA,MAAI,eAAe,KAAK;AACtB,UAAM,aAAa,WAAW,eAAe,GAAG,IAAI;AACpD,WAAO,eAAe;AAAA,EACxB;AACA,MAAI,eAAe,QAAQ;AACzB,UAAM,gBAAgB,WAAW,eAAe,MAAM,IAAI;AAC1D,WAAO,gBAAgB,IAAI,iBAAiB;AAAA,EAC9C;AACA,MAAI,eAAe,mBAAmB,YAAY,eAAe,eAAe,UAAU;AACxF,WAAO,eAAe,IAAI,cAAc;AAAA,EAC1C;AACA,SAAO,eAAe,IAAI,cAAc;AAC1C;AAEO,SAAS,aACd,eACA,KACA,WACA,WACA,YACQ;AACR,QAAM,MAAO,gBAAgB,MAAO;AACpC,QAAM,UAAU,YAAY;AAC5B,MAAI,OAAO,QAAS,QAAO;AAC3B,QAAM,OAAO,MAAM,WAAW;AAC9B,SAAO,YAAY,KAAK,IAAI,GAAG,GAAG,CAAC;AACrC;AAmBA,SAAS,eACP,KACA,OACA,aACA,cACoE;AACpE,QAAM,aAAa,MAAM,YAAY;AACrC,MAAI,CAAC,WAAY,QAAO;AAExB,QAAM,WAAW,WAAW;AAC5B,QAAM,aAAa,WAAW;AAC9B,QAAM,aAAa,WAAW;AAC9B,QAAM,aAAa,WAAW,cAAc;AAC5C,QAAM,WAAW,cAAc;AAC/B,QAAM,OAAO,kBAAkB,MAAM,MAAM,MAAM,UAAU;AAE3D,MAAI;AACJ,MAAI,MAAM,eAAe,MAAM,YAAY,SAAS,GAAG;AACrD,UAAM,aAAa,uBAAuB,MAAM,cAAc,SAAS,IAAI;AAC3E,UAAM,QAAQ,KAAK,MAAM,aAAa,QAAQ,EAAE;AAChD,YAAQ;AAAA,MACN;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IAAA;AAAA,EAEJ,OAAO;AACL,YAAQ,SAAS,KAAK,MAAM,UAAU,UAAU,YAAY,UAAU;AAAA,EACxE;AAEA,QAAM,cAAc,MAAM,SAAS,WAAW;AAC9C,QAAM,SAAS,mBAAmB,cAAc,aAAa,MAAM,YAAY,cAAc;AAE7F,MAAI,KAAA;AACJ,MAAI,OAAO,GAAG,UAAU,IAAI,QAAQ,MAAM,UAAU;AAEpD,QAAM,QAAoB,CAAA;AAC1B,MAAI,cAAc;AAElB,WAAS,YAAY,GAAG,YAAY,MAAM,QAAQ,aAAa;AAC7D,UAAM,OAAO,MAAM,SAAS;AAC5B,UAAM,IAAI,SAAS,YAAY,WAAW,aAAa,WAAW;AAClE,UAAM,YAAY,iBAAiB,KAAK,MAAM,UAAU,YAAY,UAAU;AAC9E,QAAI,KAAK,cAAc,IAAI,YAAY;AAEvC,eAAW,MAAM,MAAM,KAAK,IAAI,GAAG;AACjC,YAAM,KAAK,iBAAiB,KAAK,IAAI,UAAU,YAAY,UAAU;AACrE,YAAM,KAAK;AAAA,QACT;AAAA,QACA,GAAG,KAAK,KAAK;AAAA,QACb;AAAA,QACA;AAAA,MAAA,CACD;AACD;AACA,YAAM;AAAA,IACR;AAAA,EACF;AAEA,MAAI,QAAA;AACJ,SAAO,EAAE,OAAO,UAAU,WAAA;AAC5B;AAKO,SAAS,6BACd,KACA,OACA,aACA,cACA,eACA,KACA,QACM;AACN,QAAM,QAAQ,eAAe,KAAK,OAAO,aAAa,YAAY;AAClE,MAAI,CAAC,MAAO;AAEZ,QAAM,EAAE,OAAO,SAAA,IAAa;AAC5B,QAAM,aAAa,MAAM,WAAY;AACrC,QAAM,aAAa,WAAW;AAC9B,QAAM,aAAa,WAAW;AAC9B,QAAM,OAAO,WAAW;AACxB,QAAM,SAAS,WAAW;AAC1B,QAAM,cAAc,WAAW,eAAe;AAE9C,QAAM,UAAU,WAAW;AAC3B,QAAM,YAAY;AAElB,MAAI,KAAA;AACJ,MAAI,OAAO,GAAG,UAAU,IAAI,QAAQ,MAAM,UAAU;AACpD,MAAI,YAAY;AAChB,MAAI,eAAe;AACnB,MAAI,WAAW;AACf,MAAI,UAAU;AAEd,QAAM,YAAa,gBAAgB,MAAO;AAE1C,aAAW,QAAQ,OAAO;AACxB,QAAI;AACJ,QAAI,WAAW,cAAc;AAC3B,YAAM,UAAU,KAAK,cAAc;AACnC,UAAI,aAAa,UAAU,IAAI;AAAA,IACjC,OAAO;AACL,UAAI,aAAa,eAAe,KAAK,KAAK,aAAa,WAAW,mBAAmB;AAAA,IACvF;AACA,QAAI,KAAK,KAAK,WAAW,OAAQ;AAEjC,UAAM,UAAU,gBAAgB;AAChC,UAAM,WAAW,wBAAwB;AAEzC,QAAI,KAAA;AAEJ,QAAI,UAAU;AACd,QAAI,KAAK;AACT,QAAI,KAAK;AACT,QAAI,MAAM;AACV,QAAI,KAAK;AACT,QAAI,KAAK;AACT,QAAI,SAAS;AAEb,YAAQ,QAAA;AAAA,MACN,KAAK;AACH,kBAAU;AACV;AAAA,MACF,KAAK;AACH,kBAAU;AACV,cAAM,IAAI,KAAK;AACf;AAAA,MACF,KAAK;AACH,kBAAU;AACV,aAAK,KAAK,IAAI,MAAM,CAAC;AACrB;AAAA,MACF,KAAK;AACH,kBAAU;AACV,eAAQ,IAAI,KAAK,KAAK,KAAK,KAAM;AACjC,aAAK,MAAM,IAAI;AACf;AAAA,MACF,KAAK;AACH,kBAAU;AACV,kBAAU,IAAI,KAAK;AACnB;AAAA,MACF,KAAK;AACH,kBAAU;AACV,aAAK,KAAK,IAAI,MAAM,CAAC;AACrB,aAAK;AACL;AAAA,MACF,KAAK;AACH,kBAAU,KAAK,IAAI,IAAI;AACvB;AAAA,MACF,KAAK;AACH,kBAAU;AACV,cAAM,IAAI,KAAK,WAAW,KAAK;AAC/B;AAAA,IAEA;AAGJ,QAAI,cAAc;AAClB,QAAI,SAAS,MAAM;AACjB,UAAI,SAAS,QAAQ,MAAM;AAAA,IAC7B;AAEA,QAAI,UAAU,KAAK,IAAI,IAAI,KAAK,IAAI,EAAE;AACtC,QAAI,OAAO,GAAG;AACd,QAAI,WAAW,UAAU;AACvB,UAAI,MAAM,GAAG,EAAE;AAAA,IACjB,OAAO;AACL,UAAI,MAAM,IAAI,EAAE;AAAA,IAClB;AAEA,QAAI,UAAU,cAAc,GAAG;AAC7B,UAAI,cAAc;AAClB,UAAI,YAAY;AAChB,UAAI,WAAW,KAAK,IAAI,GAAG,CAAC;AAAA,IAC9B;AACA,QAAI,YAAY;AAChB,QAAI,SAAS,KAAK,IAAI,GAAG,CAAC;AAE1B,QAAI,QAAA;AAAA,EACN;AAEA,MAAI,QAAA;AACN;"}
1
+ {"version":3,"file":"caption-stagger-entrance-renderer.js","sources":["../../../../src/stages/compose/text-renderers/caption-stagger-entrance-renderer.ts"],"sourcesContent":["import type { TextLayer } from '../types';\nimport { getCachedEvenLinesWithWords, getCachedWrapText } from '../text-utils/text-layout-cache';\nimport { getLetterCaseText, measureTextWidth } from '../text-utils/text-metrics';\nimport { needsSpaceBetweenWords } from '../text-utils/locale-detector';\n\n/** Matches medeo-web caption preview (`caption-anime-effects` + anime.js defaults). */\nconst DEFAULT_DURATION_MS = 800;\nconst DEFAULT_STAGGER_MS = 50;\nconst SLIDE_BASE_PX = 50;\nconst LETTER_SPREAD_BASE_PX = 20;\nconst BLUR_START_PX = 10;\nconst FONT_REF_PX = 40;\n\nfunction easeOutExpo(t: number): number {\n if (t <= 0) return 0;\n if (t >= 1) return 1;\n return 1 - Math.pow(2, -10 * t);\n}\n\nfunction calculateYPosition(\n canvasHeight: number,\n totalHeight: number,\n globalPosition?: {\n position?: 'absolute';\n top?: string;\n bottom?: string;\n left?: string;\n right?: string;\n display?: string;\n alignItems?: string;\n justifyContent?: string;\n }\n): number {\n if (!globalPosition) {\n return canvasHeight / 2 - totalHeight / 2;\n }\n if (globalPosition.top) {\n const topPercent = parseFloat(globalPosition.top) / 100;\n return canvasHeight * topPercent;\n }\n if (globalPosition.bottom) {\n const bottomPercent = parseFloat(globalPosition.bottom) / 100;\n return canvasHeight * (1 - bottomPercent) - totalHeight;\n }\n if (globalPosition.justifyContent === 'center' || globalPosition.alignItems === 'center') {\n return canvasHeight / 2 - totalHeight / 2;\n }\n return canvasHeight / 2 - totalHeight / 2;\n}\n\nexport function charProgress(\n relativeFrame: number,\n fps: number,\n charIndex: number,\n staggerMs: number,\n durationMs: number\n): number {\n const tMs = (relativeFrame / fps) * 1000;\n const startMs = charIndex * staggerMs;\n if (tMs <= startMs) return 0;\n const raw = (tMs - startMs) / durationMs;\n return easeOutExpo(Math.min(1, raw));\n}\n\nexport type CaptionStaggerPreset =\n | 'fade'\n | 'slideUp'\n | 'scale'\n | 'rotateScale'\n | 'blur'\n | 'flip3d'\n | 'typewriter'\n | 'letterSpread';\n\ninterface CharSlot {\n ch: string;\n x: number;\n y: number;\n globalIndex: number;\n}\n\ninterface CharSlotsLayout {\n slots: CharSlot[];\n fontSize: number;\n lineHeight: number;\n}\n\nconst charSlotsCache = new Map<string, CharSlotsLayout>();\nconst staggerFinalRasterCache = new Map<string, ImageBitmap>();\n\nfunction layoutCacheKey(layer: TextLayer, canvasWidth: number, canvasHeight: number): string {\n const ts = layer.fontConfig?.textStyle;\n return [\n layer.id,\n layer.text,\n layer.letterCase ?? '',\n canvasWidth,\n canvasHeight,\n ts?.fontSize,\n ts?.fontFamily,\n ts?.fontWeight,\n ts?.lineHeight,\n JSON.stringify(layer.fontConfig?.globalPosition ?? null),\n ].join('\\x1f');\n}\n\nfunction staggerRasterKey(\n layer: TextLayer,\n canvasWidth: number,\n canvasHeight: number,\n preset: CaptionStaggerPreset\n): string {\n return `${layoutCacheKey(layer, canvasWidth, canvasHeight)}\\x1f${preset}`;\n}\n\nexport function staggerEntranceEndMs(slotCount: number, preset: CaptionStaggerPreset): number {\n if (slotCount <= 0) return 0;\n const lastIndex = slotCount - 1;\n if (preset === 'typewriter') {\n return lastIndex * DEFAULT_STAGGER_MS + DEFAULT_STAGGER_MS;\n }\n return lastIndex * DEFAULT_STAGGER_MS + DEFAULT_DURATION_MS;\n}\n\nfunction buildCharSlots(\n ctx: OffscreenCanvasRenderingContext2D | CanvasRenderingContext2D,\n layer: TextLayer,\n canvasWidth: number,\n canvasHeight: number\n): CharSlotsLayout | null {\n const fontConfig = layer.fontConfig?.textStyle;\n if (!fontConfig) return null;\n\n const fontSize = fontConfig.fontSize;\n const fontFamily = fontConfig.fontFamily;\n const fontWeight = fontConfig.fontWeight;\n const lineHeight = fontConfig.lineHeight || 1.2;\n const maxWidth = canvasWidth * 0.64;\n const text = getLetterCaseText(layer.text, layer.letterCase);\n\n let lines: string[];\n if (layer.wordTimings && layer.wordTimings.length > 0) {\n const needsSpace = needsSpaceBetweenWords(layer.localeCode || 'en-US', text);\n const words = needsSpace ? text.split(/\\s+/) : Array.from(text);\n lines = getCachedEvenLinesWithWords(\n ctx,\n words,\n maxWidth,\n fontSize,\n needsSpace,\n fontFamily,\n fontWeight\n );\n } else {\n lines = getCachedWrapText(ctx, text, maxWidth, fontSize, fontFamily, fontWeight);\n }\n\n const totalHeight = lines.length * fontSize * lineHeight;\n const startY = calculateYPosition(canvasHeight, totalHeight, layer.fontConfig?.globalPosition);\n\n ctx.save();\n ctx.font = `${fontWeight} ${fontSize}px ${fontFamily}`;\n\n const slots: CharSlot[] = [];\n let globalIndex = 0;\n\n for (let lineIndex = 0; lineIndex < lines.length; lineIndex++) {\n const line = lines[lineIndex]!;\n const y = startY + lineIndex * fontSize * lineHeight + fontSize / 2;\n const lineWidth = measureTextWidth(ctx, line, fontSize, fontFamily, fontWeight);\n let cx = canvasWidth / 2 - lineWidth / 2;\n\n for (const ch of Array.from(line)) {\n const cw = measureTextWidth(ctx, ch, fontSize, fontFamily, fontWeight);\n slots.push({\n ch,\n x: cx + cw / 2,\n y,\n globalIndex,\n });\n globalIndex++;\n cx += cw;\n }\n }\n\n ctx.restore();\n return { slots, fontSize, lineHeight };\n}\n\nfunction getCachedCharSlots(\n ctx: OffscreenCanvasRenderingContext2D | CanvasRenderingContext2D,\n layer: TextLayer,\n canvasWidth: number,\n canvasHeight: number\n): CharSlotsLayout | null {\n const key = layoutCacheKey(layer, canvasWidth, canvasHeight);\n const cached = charSlotsCache.get(key);\n if (cached) {\n return cached;\n }\n const built = buildCharSlots(ctx, layer, canvasWidth, canvasHeight);\n if (built) {\n charSlotsCache.set(key, built);\n }\n return built;\n}\n\nfunction drawStaggerEntranceFrame(\n ctx: OffscreenCanvasRenderingContext2D | CanvasRenderingContext2D,\n layer: TextLayer,\n built: CharSlotsLayout,\n relativeFrame: number,\n fps: number,\n preset: CaptionStaggerPreset\n): void {\n const { slots, fontSize } = built;\n const fontConfig = layer.fontConfig!.textStyle!;\n const fontFamily = fontConfig.fontFamily;\n const fontWeight = fontConfig.fontWeight;\n const fill = fontConfig.fill;\n const stroke = fontConfig.stroke;\n const strokeWidth = fontConfig.strokeWidth || 0;\n\n const scalePx = fontSize / FONT_REF_PX;\n const staggerMs = DEFAULT_STAGGER_MS;\n\n ctx.save();\n ctx.font = `${fontWeight} ${fontSize}px ${fontFamily}`;\n ctx.textAlign = 'center';\n ctx.textBaseline = 'middle';\n ctx.lineJoin = 'round';\n ctx.lineCap = 'round';\n\n const tMsGlobal = (relativeFrame / fps) * 1000;\n\n for (const slot of slots) {\n let p: number;\n if (preset === 'typewriter') {\n const startMs = slot.globalIndex * staggerMs;\n p = tMsGlobal >= startMs ? 1 : 0;\n } else {\n p = charProgress(relativeFrame, fps, slot.globalIndex, staggerMs, DEFAULT_DURATION_MS);\n }\n if (p <= 0 && preset !== 'blur') continue;\n\n const slidePx = SLIDE_BASE_PX * scalePx;\n const spreadPx = LETTER_SPREAD_BASE_PX * scalePx;\n\n ctx.save();\n\n let opacity = p;\n let tx = 0;\n let ty = 0;\n let rot = 0;\n let sc = 1;\n let sy = 1;\n let blurPx = 0;\n\n switch (preset) {\n case 'fade':\n opacity = p;\n break;\n case 'slideUp':\n opacity = p;\n ty = (1 - p) * slidePx;\n break;\n case 'scale':\n opacity = p;\n sc = Math.max(0.04, p);\n break;\n case 'rotateScale':\n opacity = p;\n rot = ((1 - p) * 45 * Math.PI) / 180;\n sc = 0.5 + p * 0.5;\n break;\n case 'blur':\n opacity = p;\n blurPx = (1 - p) * BLUR_START_PX;\n break;\n case 'flip3d':\n opacity = p;\n sy = Math.max(0.04, p);\n sc = 1;\n break;\n case 'typewriter':\n opacity = p >= 1 ? 1 : p;\n break;\n case 'letterSpread':\n opacity = p;\n tx = (1 - p) * spreadPx * slot.globalIndex;\n break;\n default:\n break;\n }\n\n ctx.globalAlpha = opacity;\n if (blurPx > 0.01) {\n ctx.filter = `blur(${blurPx}px)`;\n }\n\n ctx.translate(slot.x + tx, slot.y + ty);\n ctx.rotate(rot);\n if (preset === 'flip3d') {\n ctx.scale(1, sy);\n } else {\n ctx.scale(sc, sc);\n }\n\n if (stroke && strokeWidth > 0) {\n ctx.strokeStyle = stroke;\n ctx.lineWidth = strokeWidth;\n ctx.strokeText(slot.ch, 0, 0);\n }\n ctx.fillStyle = fill;\n ctx.fillText(slot.ch, 0, 0);\n\n ctx.restore();\n }\n\n ctx.restore();\n}\n\nexport function clearCaptionStaggerCache(): void {\n charSlotsCache.clear();\n for (const bitmap of staggerFinalRasterCache.values()) {\n bitmap.close();\n }\n staggerFinalRasterCache.clear();\n}\n\n/**\n * Per-character stagger entrance aligned with medeo-web preview (anime.js easeOutExpo, 800ms, 50ms stagger).\n */\nexport function renderCaptionStaggerEntrance(\n ctx: OffscreenCanvasRenderingContext2D | CanvasRenderingContext2D,\n layer: TextLayer,\n canvasWidth: number,\n canvasHeight: number,\n relativeFrame: number,\n fps: number,\n preset: CaptionStaggerPreset\n): void {\n const built = getCachedCharSlots(ctx, layer, canvasWidth, canvasHeight);\n if (!built) return;\n\n const endMs = staggerEntranceEndMs(built.slots.length, preset);\n const endFrame = Math.ceil((endMs / 1000) * fps);\n\n if (relativeFrame >= endFrame) {\n const rasterKey = staggerRasterKey(layer, canvasWidth, canvasHeight, preset);\n let bitmap = staggerFinalRasterCache.get(rasterKey);\n if (!bitmap) {\n const offscreen = new OffscreenCanvas(canvasWidth, canvasHeight);\n const offCtx = offscreen.getContext('2d');\n if (!offCtx) {\n drawStaggerEntranceFrame(ctx, layer, built, endFrame, fps, preset);\n return;\n }\n drawStaggerEntranceFrame(offCtx, layer, built, endFrame, fps, preset);\n bitmap = offscreen.transferToImageBitmap();\n staggerFinalRasterCache.set(rasterKey, bitmap);\n }\n ctx.drawImage(bitmap, 0, 0);\n return;\n }\n\n drawStaggerEntranceFrame(ctx, layer, built, relativeFrame, fps, preset);\n}\n"],"names":[],"mappings":";;;AAMA,MAAM,sBAAsB;AAC5B,MAAM,qBAAqB;AAC3B,MAAM,gBAAgB;AACtB,MAAM,wBAAwB;AAC9B,MAAM,gBAAgB;AACtB,MAAM,cAAc;AAEpB,SAAS,YAAY,GAAmB;AACtC,MAAI,KAAK,EAAG,QAAO;AACnB,MAAI,KAAK,EAAG,QAAO;AACnB,SAAO,IAAI,KAAK,IAAI,GAAG,MAAM,CAAC;AAChC;AAEA,SAAS,mBACP,cACA,aACA,gBAUQ;AACR,MAAI,CAAC,gBAAgB;AACnB,WAAO,eAAe,IAAI,cAAc;AAAA,EAC1C;AACA,MAAI,eAAe,KAAK;AACtB,UAAM,aAAa,WAAW,eAAe,GAAG,IAAI;AACpD,WAAO,eAAe;AAAA,EACxB;AACA,MAAI,eAAe,QAAQ;AACzB,UAAM,gBAAgB,WAAW,eAAe,MAAM,IAAI;AAC1D,WAAO,gBAAgB,IAAI,iBAAiB;AAAA,EAC9C;AACA,MAAI,eAAe,mBAAmB,YAAY,eAAe,eAAe,UAAU;AACxF,WAAO,eAAe,IAAI,cAAc;AAAA,EAC1C;AACA,SAAO,eAAe,IAAI,cAAc;AAC1C;AAEO,SAAS,aACd,eACA,KACA,WACA,WACA,YACQ;AACR,QAAM,MAAO,gBAAgB,MAAO;AACpC,QAAM,UAAU,YAAY;AAC5B,MAAI,OAAO,QAAS,QAAO;AAC3B,QAAM,OAAO,MAAM,WAAW;AAC9B,SAAO,YAAY,KAAK,IAAI,GAAG,GAAG,CAAC;AACrC;AAyBA,MAAM,qCAAqB,IAAA;AAC3B,MAAM,8CAA8B,IAAA;AAEpC,SAAS,eAAe,OAAkB,aAAqB,cAA8B;AAC3F,QAAM,KAAK,MAAM,YAAY;AAC7B,SAAO;AAAA,IACL,MAAM;AAAA,IACN,MAAM;AAAA,IACN,MAAM,cAAc;AAAA,IACpB;AAAA,IACA;AAAA,IACA,IAAI;AAAA,IACJ,IAAI;AAAA,IACJ,IAAI;AAAA,IACJ,IAAI;AAAA,IACJ,KAAK,UAAU,MAAM,YAAY,kBAAkB,IAAI;AAAA,EAAA,EACvD,KAAK,GAAM;AACf;AAEA,SAAS,iBACP,OACA,aACA,cACA,QACQ;AACR,SAAO,GAAG,eAAe,OAAO,aAAa,YAAY,CAAC,IAAO,MAAM;AACzE;AAEO,SAAS,qBAAqB,WAAmB,QAAsC;AAC5F,MAAI,aAAa,EAAG,QAAO;AAC3B,QAAM,YAAY,YAAY;AAC9B,MAAI,WAAW,cAAc;AAC3B,WAAO,YAAY,qBAAqB;AAAA,EAC1C;AACA,SAAO,YAAY,qBAAqB;AAC1C;AAEA,SAAS,eACP,KACA,OACA,aACA,cACwB;AACxB,QAAM,aAAa,MAAM,YAAY;AACrC,MAAI,CAAC,WAAY,QAAO;AAExB,QAAM,WAAW,WAAW;AAC5B,QAAM,aAAa,WAAW;AAC9B,QAAM,aAAa,WAAW;AAC9B,QAAM,aAAa,WAAW,cAAc;AAC5C,QAAM,WAAW,cAAc;AAC/B,QAAM,OAAO,kBAAkB,MAAM,MAAM,MAAM,UAAU;AAE3D,MAAI;AACJ,MAAI,MAAM,eAAe,MAAM,YAAY,SAAS,GAAG;AACrD,UAAM,aAAa,uBAAuB,MAAM,cAAc,SAAS,IAAI;AAC3E,UAAM,QAAQ,aAAa,KAAK,MAAM,KAAK,IAAI,MAAM,KAAK,IAAI;AAC9D,YAAQ;AAAA,MACN;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IAAA;AAAA,EAEJ,OAAO;AACL,YAAQ,kBAAkB,KAAK,MAAM,UAAU,UAAU,YAAY,UAAU;AAAA,EACjF;AAEA,QAAM,cAAc,MAAM,SAAS,WAAW;AAC9C,QAAM,SAAS,mBAAmB,cAAc,aAAa,MAAM,YAAY,cAAc;AAE7F,MAAI,KAAA;AACJ,MAAI,OAAO,GAAG,UAAU,IAAI,QAAQ,MAAM,UAAU;AAEpD,QAAM,QAAoB,CAAA;AAC1B,MAAI,cAAc;AAElB,WAAS,YAAY,GAAG,YAAY,MAAM,QAAQ,aAAa;AAC7D,UAAM,OAAO,MAAM,SAAS;AAC5B,UAAM,IAAI,SAAS,YAAY,WAAW,aAAa,WAAW;AAClE,UAAM,YAAY,iBAAiB,KAAK,MAAM,UAAU,YAAY,UAAU;AAC9E,QAAI,KAAK,cAAc,IAAI,YAAY;AAEvC,eAAW,MAAM,MAAM,KAAK,IAAI,GAAG;AACjC,YAAM,KAAK,iBAAiB,KAAK,IAAI,UAAU,YAAY,UAAU;AACrE,YAAM,KAAK;AAAA,QACT;AAAA,QACA,GAAG,KAAK,KAAK;AAAA,QACb;AAAA,QACA;AAAA,MAAA,CACD;AACD;AACA,YAAM;AAAA,IACR;AAAA,EACF;AAEA,MAAI,QAAA;AACJ,SAAO,EAAE,OAAO,UAAU,WAAA;AAC5B;AAEA,SAAS,mBACP,KACA,OACA,aACA,cACwB;AACxB,QAAM,MAAM,eAAe,OAAO,aAAa,YAAY;AAC3D,QAAM,SAAS,eAAe,IAAI,GAAG;AACrC,MAAI,QAAQ;AACV,WAAO;AAAA,EACT;AACA,QAAM,QAAQ,eAAe,KAAK,OAAO,aAAa,YAAY;AAClE,MAAI,OAAO;AACT,mBAAe,IAAI,KAAK,KAAK;AAAA,EAC/B;AACA,SAAO;AACT;AAEA,SAAS,yBACP,KACA,OACA,OACA,eACA,KACA,QACM;AACN,QAAM,EAAE,OAAO,SAAA,IAAa;AAC5B,QAAM,aAAa,MAAM,WAAY;AACrC,QAAM,aAAa,WAAW;AAC9B,QAAM,aAAa,WAAW;AAC9B,QAAM,OAAO,WAAW;AACxB,QAAM,SAAS,WAAW;AAC1B,QAAM,cAAc,WAAW,eAAe;AAE9C,QAAM,UAAU,WAAW;AAC3B,QAAM,YAAY;AAElB,MAAI,KAAA;AACJ,MAAI,OAAO,GAAG,UAAU,IAAI,QAAQ,MAAM,UAAU;AACpD,MAAI,YAAY;AAChB,MAAI,eAAe;AACnB,MAAI,WAAW;AACf,MAAI,UAAU;AAEd,QAAM,YAAa,gBAAgB,MAAO;AAE1C,aAAW,QAAQ,OAAO;AACxB,QAAI;AACJ,QAAI,WAAW,cAAc;AAC3B,YAAM,UAAU,KAAK,cAAc;AACnC,UAAI,aAAa,UAAU,IAAI;AAAA,IACjC,OAAO;AACL,UAAI,aAAa,eAAe,KAAK,KAAK,aAAa,WAAW,mBAAmB;AAAA,IACvF;AACA,QAAI,KAAK,KAAK,WAAW,OAAQ;AAEjC,UAAM,UAAU,gBAAgB;AAChC,UAAM,WAAW,wBAAwB;AAEzC,QAAI,KAAA;AAEJ,QAAI,UAAU;AACd,QAAI,KAAK;AACT,QAAI,KAAK;AACT,QAAI,MAAM;AACV,QAAI,KAAK;AACT,QAAI,KAAK;AACT,QAAI,SAAS;AAEb,YAAQ,QAAA;AAAA,MACN,KAAK;AACH,kBAAU;AACV;AAAA,MACF,KAAK;AACH,kBAAU;AACV,cAAM,IAAI,KAAK;AACf;AAAA,MACF,KAAK;AACH,kBAAU;AACV,aAAK,KAAK,IAAI,MAAM,CAAC;AACrB;AAAA,MACF,KAAK;AACH,kBAAU;AACV,eAAQ,IAAI,KAAK,KAAK,KAAK,KAAM;AACjC,aAAK,MAAM,IAAI;AACf;AAAA,MACF,KAAK;AACH,kBAAU;AACV,kBAAU,IAAI,KAAK;AACnB;AAAA,MACF,KAAK;AACH,kBAAU;AACV,aAAK,KAAK,IAAI,MAAM,CAAC;AACrB,aAAK;AACL;AAAA,MACF,KAAK;AACH,kBAAU,KAAK,IAAI,IAAI;AACvB;AAAA,MACF,KAAK;AACH,kBAAU;AACV,cAAM,IAAI,KAAK,WAAW,KAAK;AAC/B;AAAA,IAEA;AAGJ,QAAI,cAAc;AAClB,QAAI,SAAS,MAAM;AACjB,UAAI,SAAS,QAAQ,MAAM;AAAA,IAC7B;AAEA,QAAI,UAAU,KAAK,IAAI,IAAI,KAAK,IAAI,EAAE;AACtC,QAAI,OAAO,GAAG;AACd,QAAI,WAAW,UAAU;AACvB,UAAI,MAAM,GAAG,EAAE;AAAA,IACjB,OAAO;AACL,UAAI,MAAM,IAAI,EAAE;AAAA,IAClB;AAEA,QAAI,UAAU,cAAc,GAAG;AAC7B,UAAI,cAAc;AAClB,UAAI,YAAY;AAChB,UAAI,WAAW,KAAK,IAAI,GAAG,CAAC;AAAA,IAC9B;AACA,QAAI,YAAY;AAChB,QAAI,SAAS,KAAK,IAAI,GAAG,CAAC;AAE1B,QAAI,QAAA;AAAA,EACN;AAEA,MAAI,QAAA;AACN;AAEO,SAAS,2BAAiC;AAC/C,iBAAe,MAAA;AACf,aAAW,UAAU,wBAAwB,UAAU;AACrD,WAAO,MAAA;AAAA,EACT;AACA,0BAAwB,MAAA;AAC1B;AAKO,SAAS,6BACd,KACA,OACA,aACA,cACA,eACA,KACA,QACM;AACN,QAAM,QAAQ,mBAAmB,KAAK,OAAO,aAAa,YAAY;AACtE,MAAI,CAAC,MAAO;AAEZ,QAAM,QAAQ,qBAAqB,MAAM,MAAM,QAAQ,MAAM;AAC7D,QAAM,WAAW,KAAK,KAAM,QAAQ,MAAQ,GAAG;AAE/C,MAAI,iBAAiB,UAAU;AAC7B,UAAM,YAAY,iBAAiB,OAAO,aAAa,cAAc,MAAM;AAC3E,QAAI,SAAS,wBAAwB,IAAI,SAAS;AAClD,QAAI,CAAC,QAAQ;AACX,YAAM,YAAY,IAAI,gBAAgB,aAAa,YAAY;AAC/D,YAAM,SAAS,UAAU,WAAW,IAAI;AACxC,UAAI,CAAC,QAAQ;AACX,iCAAyB,KAAK,OAAO,OAAO,UAAU,KAAK,MAAM;AACjE;AAAA,MACF;AACA,+BAAyB,QAAQ,OAAO,OAAO,UAAU,KAAK,MAAM;AACpE,eAAS,UAAU,sBAAA;AACnB,8BAAwB,IAAI,WAAW,MAAM;AAAA,IAC/C;AACA,QAAI,UAAU,QAAQ,GAAG,CAAC;AAC1B;AAAA,EACF;AAEA,2BAAyB,KAAK,OAAO,OAAO,eAAe,KAAK,MAAM;AACxE;"}
@@ -1048,6 +1048,34 @@ function charProgress(relativeFrame, fps, charIndex, staggerMs, durationMs) {
1048
1048
  const raw = (tMs - startMs) / durationMs;
1049
1049
  return easeOutExpo(Math.min(1, raw));
1050
1050
  }
1051
+ const charSlotsCache = /* @__PURE__ */ new Map();
1052
+ const staggerFinalRasterCache = /* @__PURE__ */ new Map();
1053
+ function layoutCacheKey(layer, canvasWidth, canvasHeight) {
1054
+ const ts = layer.fontConfig?.textStyle;
1055
+ return [
1056
+ layer.id,
1057
+ layer.text,
1058
+ layer.letterCase ?? "",
1059
+ canvasWidth,
1060
+ canvasHeight,
1061
+ ts?.fontSize,
1062
+ ts?.fontFamily,
1063
+ ts?.fontWeight,
1064
+ ts?.lineHeight,
1065
+ JSON.stringify(layer.fontConfig?.globalPosition ?? null)
1066
+ ].join("");
1067
+ }
1068
+ function staggerRasterKey(layer, canvasWidth, canvasHeight, preset) {
1069
+ return `${layoutCacheKey(layer, canvasWidth, canvasHeight)}${preset}`;
1070
+ }
1071
+ function staggerEntranceEndMs(slotCount, preset) {
1072
+ if (slotCount <= 0) return 0;
1073
+ const lastIndex = slotCount - 1;
1074
+ if (preset === "typewriter") {
1075
+ return lastIndex * DEFAULT_STAGGER_MS + DEFAULT_STAGGER_MS;
1076
+ }
1077
+ return lastIndex * DEFAULT_STAGGER_MS + DEFAULT_DURATION_MS;
1078
+ }
1051
1079
  function buildCharSlots(ctx, layer, canvasWidth, canvasHeight) {
1052
1080
  const fontConfig = layer.fontConfig?.textStyle;
1053
1081
  if (!fontConfig) return null;
@@ -1060,8 +1088,8 @@ function buildCharSlots(ctx, layer, canvasWidth, canvasHeight) {
1060
1088
  let lines;
1061
1089
  if (layer.wordTimings && layer.wordTimings.length > 0) {
1062
1090
  const needsSpace = needsSpaceBetweenWords(layer.localeCode || "en-US", text);
1063
- const words = text.split(needsSpace ? /\s+/ : "");
1064
- lines = formEvenLinesWithWords(
1091
+ const words = needsSpace ? text.split(/\s+/) : Array.from(text);
1092
+ lines = getCachedEvenLinesWithWords(
1065
1093
  ctx,
1066
1094
  words,
1067
1095
  maxWidth,
@@ -1071,7 +1099,7 @@ function buildCharSlots(ctx, layer, canvasWidth, canvasHeight) {
1071
1099
  fontWeight
1072
1100
  );
1073
1101
  } else {
1074
- lines = wrapText(ctx, text, maxWidth, fontSize, fontFamily, fontWeight);
1102
+ lines = getCachedWrapText(ctx, text, maxWidth, fontSize, fontFamily, fontWeight);
1075
1103
  }
1076
1104
  const totalHeight = lines.length * fontSize * lineHeight;
1077
1105
  const startY = calculateYPosition$3(canvasHeight, totalHeight, layer.fontConfig?.globalPosition);
@@ -1099,9 +1127,19 @@ function buildCharSlots(ctx, layer, canvasWidth, canvasHeight) {
1099
1127
  ctx.restore();
1100
1128
  return { slots, fontSize, lineHeight };
1101
1129
  }
1102
- function renderCaptionStaggerEntrance(ctx, layer, canvasWidth, canvasHeight, relativeFrame, fps, preset) {
1130
+ function getCachedCharSlots(ctx, layer, canvasWidth, canvasHeight) {
1131
+ const key = layoutCacheKey(layer, canvasWidth, canvasHeight);
1132
+ const cached = charSlotsCache.get(key);
1133
+ if (cached) {
1134
+ return cached;
1135
+ }
1103
1136
  const built = buildCharSlots(ctx, layer, canvasWidth, canvasHeight);
1104
- if (!built) return;
1137
+ if (built) {
1138
+ charSlotsCache.set(key, built);
1139
+ }
1140
+ return built;
1141
+ }
1142
+ function drawStaggerEntranceFrame(ctx, layer, built, relativeFrame, fps, preset) {
1105
1143
  const { slots, fontSize } = built;
1106
1144
  const fontConfig = layer.fontConfig.textStyle;
1107
1145
  const fontFamily = fontConfig.fontFamily;
@@ -1193,6 +1231,37 @@ function renderCaptionStaggerEntrance(ctx, layer, canvasWidth, canvasHeight, rel
1193
1231
  }
1194
1232
  ctx.restore();
1195
1233
  }
1234
+ function clearCaptionStaggerCache() {
1235
+ charSlotsCache.clear();
1236
+ for (const bitmap of staggerFinalRasterCache.values()) {
1237
+ bitmap.close();
1238
+ }
1239
+ staggerFinalRasterCache.clear();
1240
+ }
1241
+ function renderCaptionStaggerEntrance(ctx, layer, canvasWidth, canvasHeight, relativeFrame, fps, preset) {
1242
+ const built = getCachedCharSlots(ctx, layer, canvasWidth, canvasHeight);
1243
+ if (!built) return;
1244
+ const endMs = staggerEntranceEndMs(built.slots.length, preset);
1245
+ const endFrame = Math.ceil(endMs / 1e3 * fps);
1246
+ if (relativeFrame >= endFrame) {
1247
+ const rasterKey = staggerRasterKey(layer, canvasWidth, canvasHeight, preset);
1248
+ let bitmap = staggerFinalRasterCache.get(rasterKey);
1249
+ if (!bitmap) {
1250
+ const offscreen = new OffscreenCanvas(canvasWidth, canvasHeight);
1251
+ const offCtx = offscreen.getContext("2d");
1252
+ if (!offCtx) {
1253
+ drawStaggerEntranceFrame(ctx, layer, built, endFrame, fps, preset);
1254
+ return;
1255
+ }
1256
+ drawStaggerEntranceFrame(offCtx, layer, built, endFrame, fps, preset);
1257
+ bitmap = offscreen.transferToImageBitmap();
1258
+ staggerFinalRasterCache.set(rasterKey, bitmap);
1259
+ }
1260
+ ctx.drawImage(bitmap, 0, 0);
1261
+ return;
1262
+ }
1263
+ drawStaggerEntranceFrame(ctx, layer, built, relativeFrame, fps, preset);
1264
+ }
1196
1265
  function usToFrame$2(us, fps) {
1197
1266
  return Math.floor(us / (1e6 / fps));
1198
1267
  }
@@ -2394,6 +2463,7 @@ class VideoComposer {
2394
2463
  flush: async () => {
2395
2464
  this.filterProcessor.clearCache();
2396
2465
  clearTextLayoutCache();
2466
+ clearCaptionStaggerCache();
2397
2467
  }
2398
2468
  },
2399
2469
  {
@@ -3550,4 +3620,4 @@ const export_worker = null;
3550
3620
  export {
3551
3621
  export_worker as default
3552
3622
  };
3553
- //# sourceMappingURL=export.worker.C9m51RNP.js.map
3623
+ //# sourceMappingURL=export.worker.CPqXBEVe.js.map