@meframe/core 0.1.9 → 0.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (51) hide show
  1. package/dist/Meframe.d.ts.map +1 -1
  2. package/dist/Meframe.js +7 -0
  3. package/dist/Meframe.js.map +1 -1
  4. package/dist/cache/AudioMixBlockCache.d.ts +18 -0
  5. package/dist/cache/AudioMixBlockCache.d.ts.map +1 -0
  6. package/dist/cache/AudioMixBlockCache.js +57 -0
  7. package/dist/cache/AudioMixBlockCache.js.map +1 -0
  8. package/dist/cache/CacheManager.js +0 -1
  9. package/dist/cache/CacheManager.js.map +1 -1
  10. package/dist/cache/l1/AudioL1Cache.d.ts +0 -7
  11. package/dist/cache/l1/AudioL1Cache.d.ts.map +1 -1
  12. package/dist/cache/l1/AudioL1Cache.js +41 -40
  13. package/dist/cache/l1/AudioL1Cache.js.map +1 -1
  14. package/dist/controllers/PlaybackController.d.ts +0 -1
  15. package/dist/controllers/PlaybackController.d.ts.map +1 -1
  16. package/dist/controllers/PlaybackController.js +15 -26
  17. package/dist/controllers/PlaybackController.js.map +1 -1
  18. package/dist/controllers/PlaybackStateMachine.d.ts.map +1 -1
  19. package/dist/controllers/PlaybackStateMachine.js +2 -0
  20. package/dist/controllers/PlaybackStateMachine.js.map +1 -1
  21. package/dist/orchestrator/AudioExportSession.d.ts +28 -0
  22. package/dist/orchestrator/AudioExportSession.d.ts.map +1 -0
  23. package/dist/orchestrator/AudioExportSession.js +95 -0
  24. package/dist/orchestrator/AudioExportSession.js.map +1 -0
  25. package/dist/orchestrator/AudioPreviewSession.d.ts +61 -0
  26. package/dist/orchestrator/AudioPreviewSession.d.ts.map +1 -0
  27. package/dist/orchestrator/AudioPreviewSession.js +340 -0
  28. package/dist/orchestrator/AudioPreviewSession.js.map +1 -0
  29. package/dist/orchestrator/AudioWindowPreparer.d.ts +62 -0
  30. package/dist/orchestrator/AudioWindowPreparer.d.ts.map +1 -0
  31. package/dist/orchestrator/AudioWindowPreparer.js +259 -0
  32. package/dist/orchestrator/AudioWindowPreparer.js.map +1 -0
  33. package/dist/orchestrator/ExportScheduler.d.ts +2 -2
  34. package/dist/orchestrator/ExportScheduler.js.map +1 -1
  35. package/dist/orchestrator/Orchestrator.d.ts +8 -2
  36. package/dist/orchestrator/Orchestrator.d.ts.map +1 -1
  37. package/dist/orchestrator/Orchestrator.js +22 -16
  38. package/dist/orchestrator/Orchestrator.js.map +1 -1
  39. package/dist/stages/compose/OfflineAudioMixer.d.ts.map +1 -1
  40. package/dist/stages/compose/OfflineAudioMixer.js +4 -1
  41. package/dist/stages/compose/OfflineAudioMixer.js.map +1 -1
  42. package/dist/stages/mux/MP4Muxer.js.map +1 -1
  43. package/dist/stages/mux/MuxManager.d.ts +1 -4
  44. package/dist/stages/mux/MuxManager.d.ts.map +1 -1
  45. package/dist/stages/mux/MuxManager.js +1 -1
  46. package/dist/stages/mux/MuxManager.js.map +1 -1
  47. package/package.json +1 -1
  48. package/dist/orchestrator/GlobalAudioSession.d.ts +0 -119
  49. package/dist/orchestrator/GlobalAudioSession.d.ts.map +0 -1
  50. package/dist/orchestrator/GlobalAudioSession.js +0 -493
  51. package/dist/orchestrator/GlobalAudioSession.js.map +0 -1
@@ -1 +1 @@
1
- {"version":3,"file":"Meframe.d.ts","sourceRoot":"","sources":["../src/Meframe.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,EAAE,aAAa,EAAE,cAAc,EAAE,YAAY,EAAE,aAAa,EAAE,MAAM,SAAS,CAAC;AAC1F,OAAO,KAAK,EAAE,oBAAoB,EAAE,gBAAgB,EAAE,MAAM,EAAE,MAAM,eAAe,CAAC;AACpF,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AAEzD,OAAO,EAAE,gBAAgB,EAAE,MAAM,0BAA0B,CAAC;AAK5D,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AAC5C,OAAO,EAAgB,KAAK,eAAe,EAAE,MAAM,gBAAgB,CAAC;AACpE,OAAO,EAAE,yBAAyB,EAAE,MAAM,wBAAwB,CAAC;AAGnE,qBAAa,OAAO;IAClB,wDAAwD;IACxD,KAAK,EAAE,YAAY,CAAU;IAC7B,mDAAmD;IACnD,QAAQ,CAAC,MAAM,EAAE,cAAc,CAAC;IAChC,4DAA4D;IAC5D,KAAK,EAAE,gBAAgB,GAAG,IAAI,CAAQ;IACtC,oCAAoC;IACpC,QAAQ,CAAC,aAAa,EAAE,aAAa,CAAC;IACtC,kDAAkD;IAClD,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC,QAAQ,CAAC,eAAe,CAAC,EAAE,IAAI,GAAG,KAAK,GAAG,MAAM,CAAC,CAAC;IAExE,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,QAAQ,CAA4B;IAC5C,OAAO,CAAC,kBAAkB,CAAmC;IAC7D,OAAO,CAAC,gBAAgB,CAAmB;IAC3C,OAAO,CAAC,MAAM,CAAC,CAAoB;IAEnC;;;OAGG;IACH,MAAM,CAAC,kBAAkB,IAAI,UAAU,CAAC,OAAO,yBAAyB,CAAC;IAIzE,OAAO;IAoBP;;OAEG;WACU,MAAM,CAAC,MAAM,GAAE,aAAkB,GAAG,OAAO,CAAC,OAAO,CAAC;IAcjE;;OAEG;YACW,UAAU;IAyBxB;;OAEG;IACG,mBAAmB,CAAC,KAAK,EAAE,gBAAgB,GAAG,oBAAoB,GAAG,OAAO,CAAC,IAAI,CAAC;IAuBxF;;OAEG;IACG,UAAU,CAAC,KAAK,EAAE,gBAAgB,GAAG,OAAO,CAAC,IAAI,CAAC;IAcxD;;OAEG;IACH,YAAY,CAAC,OAAO,CAAC,EAAE;QACrB,MAAM,CAAC,EAAE,iBAAiB,CAAC;QAC3B,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,SAAS,CAAC,EAAE,OAAO,CAAC;KACrB,GAAG,aAAa;IA6BjB;;;OAGG;IACG,MAAM,CAAC,OAAO,EAAE,aAAa,GAAG,OAAO,CAAC,IAAI,CAAC;IA+CnD;;OAEG;IACH,YAAY,IAAI,IAAI;IAIpB;;OAEG;IACH,WAAW,IAAI,IAAI;IAInB;;OAEG;IACH,YAAY,IAAI,IAAI;IAIpB;;OAEG;IACH,cAAc,IAAI,OAAO;IAIzB;;OAEG;IACH,cAAc,IAAI,MAAM;IAIxB;;;OAGG;IACG,UAAU,IAAI,OAAO,CAAC,IAAI,CAAC;IAYjC;;OAEG;IACG,OAAO,IAAI,OAAO,CAAC,IAAI,CAAC;IAoB9B;;OAEG;IACH,OAAO,CAAC,QAAQ;IAYhB;;OAEG;IACH,OAAO,CAAC,kBAAkB;IAM1B;;OAEG;IACH,OAAO,CAAC,WAAW;CAWpB"}
1
+ {"version":3,"file":"Meframe.d.ts","sourceRoot":"","sources":["../src/Meframe.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,EAAE,aAAa,EAAE,cAAc,EAAE,YAAY,EAAE,aAAa,EAAE,MAAM,SAAS,CAAC;AAC1F,OAAO,KAAK,EAAE,oBAAoB,EAAE,gBAAgB,EAAE,MAAM,EAAE,MAAM,eAAe,CAAC;AACpF,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AAEzD,OAAO,EAAE,gBAAgB,EAAE,MAAM,0BAA0B,CAAC;AAK5D,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AAC5C,OAAO,EAAgB,KAAK,eAAe,EAAE,MAAM,gBAAgB,CAAC;AACpE,OAAO,EAAE,yBAAyB,EAAE,MAAM,wBAAwB,CAAC;AAGnE,qBAAa,OAAO;IAClB,wDAAwD;IACxD,KAAK,EAAE,YAAY,CAAU;IAC7B,mDAAmD;IACnD,QAAQ,CAAC,MAAM,EAAE,cAAc,CAAC;IAChC,4DAA4D;IAC5D,KAAK,EAAE,gBAAgB,GAAG,IAAI,CAAQ;IACtC,oCAAoC;IACpC,QAAQ,CAAC,aAAa,EAAE,aAAa,CAAC;IACtC,kDAAkD;IAClD,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC,QAAQ,CAAC,eAAe,CAAC,EAAE,IAAI,GAAG,KAAK,GAAG,MAAM,CAAC,CAAC;IAExE,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,QAAQ,CAA4B;IAC5C,OAAO,CAAC,kBAAkB,CAAmC;IAC7D,OAAO,CAAC,gBAAgB,CAAmB;IAC3C,OAAO,CAAC,MAAM,CAAC,CAAoB;IAEnC;;;OAGG;IACH,MAAM,CAAC,kBAAkB,IAAI,UAAU,CAAC,OAAO,yBAAyB,CAAC;IAIzE,OAAO;IAoBP;;OAEG;WACU,MAAM,CAAC,MAAM,GAAE,aAAkB,GAAG,OAAO,CAAC,OAAO,CAAC;IAcjE;;OAEG;YACW,UAAU;IAyBxB;;OAEG;IACG,mBAAmB,CAAC,KAAK,EAAE,gBAAgB,GAAG,oBAAoB,GAAG,OAAO,CAAC,IAAI,CAAC;IAgCxF;;OAEG;IACG,UAAU,CAAC,KAAK,EAAE,gBAAgB,GAAG,OAAO,CAAC,IAAI,CAAC;IAcxD;;OAEG;IACH,YAAY,CAAC,OAAO,CAAC,EAAE;QACrB,MAAM,CAAC,EAAE,iBAAiB,CAAC;QAC3B,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,SAAS,CAAC,EAAE,OAAO,CAAC;KACrB,GAAG,aAAa;IA6BjB;;;OAGG;IACG,MAAM,CAAC,OAAO,EAAE,aAAa,GAAG,OAAO,CAAC,IAAI,CAAC;IA+CnD;;OAEG;IACH,YAAY,IAAI,IAAI;IAIpB;;OAEG;IACH,WAAW,IAAI,IAAI;IAInB;;OAEG;IACH,YAAY,IAAI,IAAI;IAIpB;;OAEG;IACH,cAAc,IAAI,OAAO;IAIzB;;OAEG;IACH,cAAc,IAAI,MAAM;IAIxB;;;OAGG;IACG,UAAU,IAAI,OAAO,CAAC,IAAI,CAAC;IAYjC;;OAEG;IACG,OAAO,IAAI,OAAO,CAAC,IAAI,CAAC;IAoB9B;;OAEG;IACH,OAAO,CAAC,QAAQ;IAYhB;;OAEG;IACH,OAAO,CAAC,kBAAkB;IAM1B;;OAEG;IACH,OAAO,CAAC,WAAW;CAWpB"}
package/dist/Meframe.js CHANGED
@@ -87,6 +87,10 @@ class Meframe {
87
87
  async setCompositionModel(model) {
88
88
  this.ensureNotDestroyed();
89
89
  const compositionModel = model instanceof CompositionModel ? model : new CompositionModel(model);
90
+ const wasPlaying = this.playbackController?.isPlaying ?? false;
91
+ if (wasPlaying) {
92
+ this.playbackController?.pause();
93
+ }
90
94
  await this.orchestrator.setCompositionModel(compositionModel);
91
95
  this.model = compositionModel;
92
96
  this.setState("ready");
@@ -98,6 +102,9 @@ class Meframe {
98
102
  ),
99
103
  durationUs: model.durationUs
100
104
  });
105
+ if (wasPlaying) {
106
+ this.playbackController?.play();
107
+ }
101
108
  }
102
109
  /**
103
110
  * Apply a patch to the composition model
@@ -1 +1 @@
1
- {"version":3,"file":"Meframe.js","sources":["../src/Meframe.ts"],"sourcesContent":["/**\n * Meframe - Main entry point for the media processing framework\n */\n\nimport type { MeframeConfig, ResolvedConfig, MeframeState, ExportOptions } from './types';\nimport type { CompositionModelData, CompositionPatch, TimeUs } from './model/types';\nimport type { PreviewHandle } from './controllers/types';\nimport type { Plugin } from './plugins/types';\nimport { CompositionModel } from './model/CompositionModel';\nimport { loadConfig } from './config';\nimport { Orchestrator } from './orchestrator/Orchestrator';\nimport { PlaybackController } from './controllers/PlaybackController';\nimport { ExportController } from './controllers/ExportController';\nimport { PluginManager } from './plugins/PluginManager';\nimport { EventBus } from './event/EventBus';\nimport { MeframeEvent, type EventPayloadMap } from './event/events';\nimport { checkBrowserCompatibility } from './utils/platform-utils';\nimport { BrowserCompatibilityError } from './utils/errors';\n\nexport class Meframe {\n /** Current state - managed internally via setState() */\n state: MeframeState = 'idle';\n /** Configuration - immutable after construction */\n readonly config: ResolvedConfig;\n /** Composition model - managed via setCompositionModel() */\n model: CompositionModel | null = null;\n /** Plugin manager for extensions */\n readonly pluginManager: PluginManager;\n /** Event bus for subscribing to Meframe events */\n readonly events: Pick<EventBus<EventPayloadMap>, 'on' | 'off' | 'once'>;\n\n private orchestrator: Orchestrator;\n private eventBus: EventBus<EventPayloadMap>;\n private playbackController: PlaybackController | null = null;\n private exportController: ExportController;\n private canvas?: HTMLCanvasElement;\n\n /**\n * Check if current browser is compatible with Meframe\n * Returns compatibility info including browser name, version, and missing features\n */\n static checkCompatibility(): ReturnType<typeof checkBrowserCompatibility> {\n return checkBrowserCompatibility();\n }\n\n private constructor(config: ResolvedConfig) {\n this.config = config;\n this.eventBus = new EventBus<EventPayloadMap>();\n this.events = this.eventBus.asReadonly();\n this.pluginManager = new PluginManager(this);\n\n // Initialize orchestrator with configuration and shared eventBus\n // Worker paths are passed via config\n this.orchestrator = new Orchestrator({\n projectId: config.global.projectId,\n maxWorkers: (config as any).maxWorkers,\n cacheConfig: config.cache as any,\n eventBus: this.eventBus,\n workerPath: config.global.workerPath,\n workerExtension: config.global.workerExtension,\n });\n\n this.exportController = new ExportController(this.orchestrator);\n }\n\n /**\n * Create a new Meframe instance\n */\n static async create(config: MeframeConfig = {}): Promise<Meframe> {\n // Check browser compatibility first\n const compatibility = checkBrowserCompatibility();\n if (!compatibility.webCodecsAvailable || !compatibility.opfsAvailable) {\n throw new BrowserCompatibilityError(compatibility);\n }\n\n // Load and resolve configuration using ConfigLoader\n const resolvedConfig = await loadConfig({ override: config });\n const instance = new Meframe(resolvedConfig);\n await instance.initialize();\n return instance;\n }\n\n /**\n * Initialize the core engine\n */\n private async initialize(): Promise<void> {\n this.setState('loading');\n\n try {\n // Initialize orchestrator (sets up workers and cache)\n await this.orchestrator.initialize();\n\n // Initialize plugins if provided\n const plugins = (this.config as any).plugins;\n if (plugins && Array.isArray(plugins)) {\n for (const plugin of plugins) {\n // Ensure plugin type matches the Plugin interface\n if (plugin && typeof plugin === 'object' && 'name' in plugin && 'install' in plugin) {\n this.pluginManager.register(plugin as Plugin);\n }\n }\n }\n\n this.setState('idle');\n } catch (error) {\n this.setState('error');\n throw error;\n }\n }\n\n /**\n * Set the composition model\n */\n async setCompositionModel(model: CompositionModel | CompositionModelData): Promise<void> {\n this.ensureNotDestroyed();\n\n // Convert plain object to CompositionModel instance if needed\n const compositionModel =\n model instanceof CompositionModel ? model : new CompositionModel(model);\n\n // Set the model in orchestrator\n await this.orchestrator.setCompositionModel(compositionModel);\n this.model = compositionModel;\n\n this.setState('ready');\n this.eventBus.emit(MeframeEvent.Ready, {\n trackCount: model.tracks.length,\n clipCount: model.tracks.reduce(\n (acc: number, track: any) => acc + track.clips?.length || 0,\n 0\n ),\n durationUs: model.durationUs,\n });\n // await this.playbackController?.renderCover();\n }\n\n /**\n * Apply a patch to the composition model\n */\n async applyPatch(patch: CompositionPatch): Promise<void> {\n this.ensureNotDestroyed();\n\n if (!this.model) {\n throw new Error('No composition model set');\n }\n\n // Apply patch through orchestrator\n await this.orchestrator.applyPatch(patch);\n\n // Patch is applied to the model by orchestrator\n this.model = this.orchestrator.compositionModel!;\n }\n\n /**\n * Start preview and return a handle for control\n */\n startPreview(options?: {\n canvas?: HTMLCanvasElement;\n startUs?: TimeUs;\n autoStart?: boolean;\n }): PreviewHandle {\n this.ensureReady();\n\n // Use provided canvas or the one from config\n const canvas = options?.canvas || this.canvas;\n if (!canvas) {\n throw new Error('Canvas is required for preview');\n }\n\n // Store canvas for later use\n this.canvas = canvas;\n\n // Create playback controller\n if (!this.playbackController) {\n this.playbackController = new PlaybackController(this.orchestrator as any, this.eventBus, {\n canvas,\n startUs: options?.startUs,\n autoStart: options?.autoStart,\n });\n }\n\n // Render initial frame\n this.playbackController.renderCover();\n this.playbackController.preheatNextWindow();\n\n // Return preview handle\n return this.playbackController;\n }\n\n /**\n * Export the composition\n * Uses ExportController for direct export\n */\n async export(options: ExportOptions): Promise<Blob> {\n this.ensureReady();\n this.playbackController?.pause();\n this.setState('exporting');\n\n try {\n const model = this.model;\n if (!model) {\n throw new Error('No composition model set');\n }\n\n const width = options.width || (model as any).renderConfig?.width || 720;\n const height = options.height || (model as any).renderConfig?.height || 1280;\n const fps = options.fps || model.fps || 30;\n\n this.eventBus.emit(MeframeEvent.ExportStart, {\n format: options.format || 'mp4',\n width,\n height,\n fps,\n durationUs: model.durationUs,\n });\n\n // Delegate to ExportController\n const blob = await this.exportController.export(model, options);\n\n this.setState('ready');\n this.eventBus.emit(MeframeEvent.ExportComplete, {\n size: blob.size,\n durationMs: model.durationUs / 1000,\n format: options.format || 'mp4',\n });\n this.eventBus.emit(MeframeEvent.ExportProgress, {\n progress: 1,\n });\n\n return blob;\n } catch (error) {\n this.setState('error');\n this.eventBus.emit(MeframeEvent.ExportError, {\n error: error as Error,\n stage: 'export',\n });\n throw error;\n }\n }\n\n /**\n * Cancel ongoing export operation\n */\n cancelExport(): void {\n this.exportController.cancel();\n }\n\n /**\n * Pause ongoing export operation\n */\n pauseExport(): void {\n this.exportController.pause();\n }\n\n /**\n * Resume paused export operation\n */\n resumeExport(): void {\n this.exportController.resume();\n }\n\n /**\n * Check if export is paused\n */\n isExportPaused(): boolean {\n return this.exportController.isPaused();\n }\n\n /**\n * Get current playback time\n */\n getCurrentTime(): number {\n return this.playbackController?.currentTimeUs || 0;\n }\n\n /**\n * Clear all L1/L2 cache data\n * Useful for debugging or forcing re-render\n */\n async clearCache(): Promise<void> {\n this.ensureReady();\n\n // Stop playback first\n this.playbackController?.stop();\n\n // Clear cache through CacheManager\n await this.orchestrator.cacheManager.clear();\n\n console.log('[Meframe] Cache cleared successfully');\n }\n\n /**\n * Clean up and destroy the instance\n */\n async dispose(): Promise<void> {\n if (this.state === 'destroyed') return;\n\n // Stop playback\n this.playbackController?.stop();\n this.playbackController?.dispose();\n this.playbackController = null;\n\n // Cleanup plugins\n await this.pluginManager.disposeAll();\n\n // Dispose orchestrator (stops workers and clears cache)\n await this.orchestrator.dispose();\n\n // Clear event bus\n this.eventBus.dispose();\n\n this.setState('destroyed');\n }\n\n /**\n * Set internal state\n */\n private setState(state: MeframeState): void {\n const oldState = this.state;\n this.state = state;\n\n // Emit state change event\n // Use a generic event for now, can be added to MeframeEvent enum later\n this.eventBus.emit('state:changed' as any, {\n oldState,\n newState: state,\n });\n }\n\n /**\n * Ensure the instance is not destroyed\n */\n private ensureNotDestroyed(): void {\n if (this.state === 'destroyed') {\n throw new Error('Core instance is destroyed');\n }\n }\n\n /**\n * Ensure the instance is ready\n */\n private ensureReady(): void {\n this.ensureNotDestroyed();\n\n if (!this.model) {\n throw new Error('No composition model set');\n }\n\n if (this.state === 'loading' || this.state === 'idle') {\n throw new Error('Core is not ready');\n }\n }\n}\n"],"names":[],"mappings":";;;;;;;;;;;AAmBO,MAAM,QAAQ;AAAA;AAAA,EAEnB,QAAsB;AAAA;AAAA,EAEb;AAAA;AAAA,EAET,QAAiC;AAAA;AAAA,EAExB;AAAA;AAAA,EAEA;AAAA,EAED;AAAA,EACA;AAAA,EACA,qBAAgD;AAAA,EAChD;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMR,OAAO,qBAAmE;AACxE,WAAO,0BAAA;AAAA,EACT;AAAA,EAEQ,YAAY,QAAwB;AAC1C,SAAK,SAAS;AACd,SAAK,WAAW,IAAI,SAAA;AACpB,SAAK,SAAS,KAAK,SAAS,WAAA;AAC5B,SAAK,gBAAgB,IAAI,cAAc,IAAI;AAI3C,SAAK,eAAe,IAAI,aAAa;AAAA,MACnC,WAAW,OAAO,OAAO;AAAA,MACzB,YAAa,OAAe;AAAA,MAC5B,aAAa,OAAO;AAAA,MACpB,UAAU,KAAK;AAAA,MACf,YAAY,OAAO,OAAO;AAAA,MAC1B,iBAAiB,OAAO,OAAO;AAAA,IAAA,CAChC;AAED,SAAK,mBAAmB,IAAI,iBAAiB,KAAK,YAAY;AAAA,EAChE;AAAA;AAAA;AAAA;AAAA,EAKA,aAAa,OAAO,SAAwB,IAAsB;AAEhE,UAAM,gBAAgB,0BAAA;AACtB,QAAI,CAAC,cAAc,sBAAsB,CAAC,cAAc,eAAe;AACrE,YAAM,IAAI,0BAA0B,aAAa;AAAA,IACnD;AAGA,UAAM,iBAAiB,MAAM,WAAW,EAAE,UAAU,QAAQ;AAC5D,UAAM,WAAW,IAAI,QAAQ,cAAc;AAC3C,UAAM,SAAS,WAAA;AACf,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,MAAc,aAA4B;AACxC,SAAK,SAAS,SAAS;AAEvB,QAAI;AAEF,YAAM,KAAK,aAAa,WAAA;AAGxB,YAAM,UAAW,KAAK,OAAe;AACrC,UAAI,WAAW,MAAM,QAAQ,OAAO,GAAG;AACrC,mBAAW,UAAU,SAAS;AAE5B,cAAI,UAAU,OAAO,WAAW,YAAY,UAAU,UAAU,aAAa,QAAQ;AACnF,iBAAK,cAAc,SAAS,MAAgB;AAAA,UAC9C;AAAA,QACF;AAAA,MACF;AAEA,WAAK,SAAS,MAAM;AAAA,IACtB,SAAS,OAAO;AACd,WAAK,SAAS,OAAO;AACrB,YAAM;AAAA,IACR;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,oBAAoB,OAA+D;AACvF,SAAK,mBAAA;AAGL,UAAM,mBACJ,iBAAiB,mBAAmB,QAAQ,IAAI,iBAAiB,KAAK;AAGxE,UAAM,KAAK,aAAa,oBAAoB,gBAAgB;AAC5D,SAAK,QAAQ;AAEb,SAAK,SAAS,OAAO;AACrB,SAAK,SAAS,KAAK,aAAa,OAAO;AAAA,MACrC,YAAY,MAAM,OAAO;AAAA,MACzB,WAAW,MAAM,OAAO;AAAA,QACtB,CAAC,KAAa,UAAe,MAAM,MAAM,OAAO,UAAU;AAAA,QAC1D;AAAA,MAAA;AAAA,MAEF,YAAY,MAAM;AAAA,IAAA,CACnB;AAAA,EAEH;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,WAAW,OAAwC;AACvD,SAAK,mBAAA;AAEL,QAAI,CAAC,KAAK,OAAO;AACf,YAAM,IAAI,MAAM,0BAA0B;AAAA,IAC5C;AAGA,UAAM,KAAK,aAAa,WAAW,KAAK;AAGxC,SAAK,QAAQ,KAAK,aAAa;AAAA,EACjC;AAAA;AAAA;AAAA;AAAA,EAKA,aAAa,SAIK;AAChB,SAAK,YAAA;AAGL,UAAM,SAAS,SAAS,UAAU,KAAK;AACvC,QAAI,CAAC,QAAQ;AACX,YAAM,IAAI,MAAM,gCAAgC;AAAA,IAClD;AAGA,SAAK,SAAS;AAGd,QAAI,CAAC,KAAK,oBAAoB;AAC5B,WAAK,qBAAqB,IAAI,mBAAmB,KAAK,cAAqB,KAAK,UAAU;AAAA,QACxF;AAAA,QACA,SAAS,SAAS;AAAA,QAClB,WAAW,SAAS;AAAA,MAAA,CACrB;AAAA,IACH;AAGA,SAAK,mBAAmB,YAAA;AACxB,SAAK,mBAAmB,kBAAA;AAGxB,WAAO,KAAK;AAAA,EACd;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,MAAM,OAAO,SAAuC;AAClD,SAAK,YAAA;AACL,SAAK,oBAAoB,MAAA;AACzB,SAAK,SAAS,WAAW;AAEzB,QAAI;AACF,YAAM,QAAQ,KAAK;AACnB,UAAI,CAAC,OAAO;AACV,cAAM,IAAI,MAAM,0BAA0B;AAAA,MAC5C;AAEA,YAAM,QAAQ,QAAQ,SAAU,MAAc,cAAc,SAAS;AACrE,YAAM,SAAS,QAAQ,UAAW,MAAc,cAAc,UAAU;AACxE,YAAM,MAAM,QAAQ,OAAO,MAAM,OAAO;AAExC,WAAK,SAAS,KAAK,aAAa,aAAa;AAAA,QAC3C,QAAQ,QAAQ,UAAU;AAAA,QAC1B;AAAA,QACA;AAAA,QACA;AAAA,QACA,YAAY,MAAM;AAAA,MAAA,CACnB;AAGD,YAAM,OAAO,MAAM,KAAK,iBAAiB,OAAO,OAAO,OAAO;AAE9D,WAAK,SAAS,OAAO;AACrB,WAAK,SAAS,KAAK,aAAa,gBAAgB;AAAA,QAC9C,MAAM,KAAK;AAAA,QACX,YAAY,MAAM,aAAa;AAAA,QAC/B,QAAQ,QAAQ,UAAU;AAAA,MAAA,CAC3B;AACD,WAAK,SAAS,KAAK,aAAa,gBAAgB;AAAA,QAC9C,UAAU;AAAA,MAAA,CACX;AAED,aAAO;AAAA,IACT,SAAS,OAAO;AACd,WAAK,SAAS,OAAO;AACrB,WAAK,SAAS,KAAK,aAAa,aAAa;AAAA,QAC3C;AAAA,QACA,OAAO;AAAA,MAAA,CACR;AACD,YAAM;AAAA,IACR;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,eAAqB;AACnB,SAAK,iBAAiB,OAAA;AAAA,EACxB;AAAA;AAAA;AAAA;AAAA,EAKA,cAAoB;AAClB,SAAK,iBAAiB,MAAA;AAAA,EACxB;AAAA;AAAA;AAAA;AAAA,EAKA,eAAqB;AACnB,SAAK,iBAAiB,OAAA;AAAA,EACxB;AAAA;AAAA;AAAA;AAAA,EAKA,iBAA0B;AACxB,WAAO,KAAK,iBAAiB,SAAA;AAAA,EAC/B;AAAA;AAAA;AAAA;AAAA,EAKA,iBAAyB;AACvB,WAAO,KAAK,oBAAoB,iBAAiB;AAAA,EACnD;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,MAAM,aAA4B;AAChC,SAAK,YAAA;AAGL,SAAK,oBAAoB,KAAA;AAGzB,UAAM,KAAK,aAAa,aAAa,MAAA;AAErC,YAAQ,IAAI,sCAAsC;AAAA,EACpD;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,UAAyB;AAC7B,QAAI,KAAK,UAAU,YAAa;AAGhC,SAAK,oBAAoB,KAAA;AACzB,SAAK,oBAAoB,QAAA;AACzB,SAAK,qBAAqB;AAG1B,UAAM,KAAK,cAAc,WAAA;AAGzB,UAAM,KAAK,aAAa,QAAA;AAGxB,SAAK,SAAS,QAAA;AAEd,SAAK,SAAS,WAAW;AAAA,EAC3B;AAAA;AAAA;AAAA;AAAA,EAKQ,SAAS,OAA2B;AAC1C,UAAM,WAAW,KAAK;AACtB,SAAK,QAAQ;AAIb,SAAK,SAAS,KAAK,iBAAwB;AAAA,MACzC;AAAA,MACA,UAAU;AAAA,IAAA,CACX;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKQ,qBAA2B;AACjC,QAAI,KAAK,UAAU,aAAa;AAC9B,YAAM,IAAI,MAAM,4BAA4B;AAAA,IAC9C;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKQ,cAAoB;AAC1B,SAAK,mBAAA;AAEL,QAAI,CAAC,KAAK,OAAO;AACf,YAAM,IAAI,MAAM,0BAA0B;AAAA,IAC5C;AAEA,QAAI,KAAK,UAAU,aAAa,KAAK,UAAU,QAAQ;AACrD,YAAM,IAAI,MAAM,mBAAmB;AAAA,IACrC;AAAA,EACF;AACF;"}
1
+ {"version":3,"file":"Meframe.js","sources":["../src/Meframe.ts"],"sourcesContent":["/**\n * Meframe - Main entry point for the media processing framework\n */\n\nimport type { MeframeConfig, ResolvedConfig, MeframeState, ExportOptions } from './types';\nimport type { CompositionModelData, CompositionPatch, TimeUs } from './model/types';\nimport type { PreviewHandle } from './controllers/types';\nimport type { Plugin } from './plugins/types';\nimport { CompositionModel } from './model/CompositionModel';\nimport { loadConfig } from './config';\nimport { Orchestrator } from './orchestrator/Orchestrator';\nimport { PlaybackController } from './controllers/PlaybackController';\nimport { ExportController } from './controllers/ExportController';\nimport { PluginManager } from './plugins/PluginManager';\nimport { EventBus } from './event/EventBus';\nimport { MeframeEvent, type EventPayloadMap } from './event/events';\nimport { checkBrowserCompatibility } from './utils/platform-utils';\nimport { BrowserCompatibilityError } from './utils/errors';\n\nexport class Meframe {\n /** Current state - managed internally via setState() */\n state: MeframeState = 'idle';\n /** Configuration - immutable after construction */\n readonly config: ResolvedConfig;\n /** Composition model - managed via setCompositionModel() */\n model: CompositionModel | null = null;\n /** Plugin manager for extensions */\n readonly pluginManager: PluginManager;\n /** Event bus for subscribing to Meframe events */\n readonly events: Pick<EventBus<EventPayloadMap>, 'on' | 'off' | 'once'>;\n\n private orchestrator: Orchestrator;\n private eventBus: EventBus<EventPayloadMap>;\n private playbackController: PlaybackController | null = null;\n private exportController: ExportController;\n private canvas?: HTMLCanvasElement;\n\n /**\n * Check if current browser is compatible with Meframe\n * Returns compatibility info including browser name, version, and missing features\n */\n static checkCompatibility(): ReturnType<typeof checkBrowserCompatibility> {\n return checkBrowserCompatibility();\n }\n\n private constructor(config: ResolvedConfig) {\n this.config = config;\n this.eventBus = new EventBus<EventPayloadMap>();\n this.events = this.eventBus.asReadonly();\n this.pluginManager = new PluginManager(this);\n\n // Initialize orchestrator with configuration and shared eventBus\n // Worker paths are passed via config\n this.orchestrator = new Orchestrator({\n projectId: config.global.projectId,\n maxWorkers: (config as any).maxWorkers,\n cacheConfig: config.cache as any,\n eventBus: this.eventBus,\n workerPath: config.global.workerPath,\n workerExtension: config.global.workerExtension,\n });\n\n this.exportController = new ExportController(this.orchestrator);\n }\n\n /**\n * Create a new Meframe instance\n */\n static async create(config: MeframeConfig = {}): Promise<Meframe> {\n // Check browser compatibility first\n const compatibility = checkBrowserCompatibility();\n if (!compatibility.webCodecsAvailable || !compatibility.opfsAvailable) {\n throw new BrowserCompatibilityError(compatibility);\n }\n\n // Load and resolve configuration using ConfigLoader\n const resolvedConfig = await loadConfig({ override: config });\n const instance = new Meframe(resolvedConfig);\n await instance.initialize();\n return instance;\n }\n\n /**\n * Initialize the core engine\n */\n private async initialize(): Promise<void> {\n this.setState('loading');\n\n try {\n // Initialize orchestrator (sets up workers and cache)\n await this.orchestrator.initialize();\n\n // Initialize plugins if provided\n const plugins = (this.config as any).plugins;\n if (plugins && Array.isArray(plugins)) {\n for (const plugin of plugins) {\n // Ensure plugin type matches the Plugin interface\n if (plugin && typeof plugin === 'object' && 'name' in plugin && 'install' in plugin) {\n this.pluginManager.register(plugin as Plugin);\n }\n }\n }\n\n this.setState('idle');\n } catch (error) {\n this.setState('error');\n throw error;\n }\n }\n\n /**\n * Set the composition model\n */\n async setCompositionModel(model: CompositionModel | CompositionModelData): Promise<void> {\n this.ensureNotDestroyed();\n\n // Convert plain object to CompositionModel instance if needed\n const compositionModel =\n model instanceof CompositionModel ? model : new CompositionModel(model);\n\n const wasPlaying = this.playbackController?.isPlaying ?? false;\n if (wasPlaying) {\n this.playbackController?.pause();\n }\n\n // Set the model in orchestrator\n await this.orchestrator.setCompositionModel(compositionModel);\n this.model = compositionModel;\n\n this.setState('ready');\n this.eventBus.emit(MeframeEvent.Ready, {\n trackCount: model.tracks.length,\n clipCount: model.tracks.reduce(\n (acc: number, track: any) => acc + track.clips?.length || 0,\n 0\n ),\n durationUs: model.durationUs,\n });\n // await this.playbackController?.renderCover();\n\n if (wasPlaying) {\n this.playbackController?.play();\n }\n }\n\n /**\n * Apply a patch to the composition model\n */\n async applyPatch(patch: CompositionPatch): Promise<void> {\n this.ensureNotDestroyed();\n\n if (!this.model) {\n throw new Error('No composition model set');\n }\n\n // Apply patch through orchestrator\n await this.orchestrator.applyPatch(patch);\n\n // Patch is applied to the model by orchestrator\n this.model = this.orchestrator.compositionModel!;\n }\n\n /**\n * Start preview and return a handle for control\n */\n startPreview(options?: {\n canvas?: HTMLCanvasElement;\n startUs?: TimeUs;\n autoStart?: boolean;\n }): PreviewHandle {\n this.ensureReady();\n\n // Use provided canvas or the one from config\n const canvas = options?.canvas || this.canvas;\n if (!canvas) {\n throw new Error('Canvas is required for preview');\n }\n\n // Store canvas for later use\n this.canvas = canvas;\n\n // Create playback controller\n if (!this.playbackController) {\n this.playbackController = new PlaybackController(this.orchestrator as any, this.eventBus, {\n canvas,\n startUs: options?.startUs,\n autoStart: options?.autoStart,\n });\n }\n\n // Render initial frame\n this.playbackController.renderCover();\n this.playbackController.preheatNextWindow();\n\n // Return preview handle\n return this.playbackController;\n }\n\n /**\n * Export the composition\n * Uses ExportController for direct export\n */\n async export(options: ExportOptions): Promise<Blob> {\n this.ensureReady();\n this.playbackController?.pause();\n this.setState('exporting');\n\n try {\n const model = this.model;\n if (!model) {\n throw new Error('No composition model set');\n }\n\n const width = options.width || (model as any).renderConfig?.width || 720;\n const height = options.height || (model as any).renderConfig?.height || 1280;\n const fps = options.fps || model.fps || 30;\n\n this.eventBus.emit(MeframeEvent.ExportStart, {\n format: options.format || 'mp4',\n width,\n height,\n fps,\n durationUs: model.durationUs,\n });\n\n // Delegate to ExportController\n const blob = await this.exportController.export(model, options);\n\n this.setState('ready');\n this.eventBus.emit(MeframeEvent.ExportComplete, {\n size: blob.size,\n durationMs: model.durationUs / 1000,\n format: options.format || 'mp4',\n });\n this.eventBus.emit(MeframeEvent.ExportProgress, {\n progress: 1,\n });\n\n return blob;\n } catch (error) {\n this.setState('error');\n this.eventBus.emit(MeframeEvent.ExportError, {\n error: error as Error,\n stage: 'export',\n });\n throw error;\n }\n }\n\n /**\n * Cancel ongoing export operation\n */\n cancelExport(): void {\n this.exportController.cancel();\n }\n\n /**\n * Pause ongoing export operation\n */\n pauseExport(): void {\n this.exportController.pause();\n }\n\n /**\n * Resume paused export operation\n */\n resumeExport(): void {\n this.exportController.resume();\n }\n\n /**\n * Check if export is paused\n */\n isExportPaused(): boolean {\n return this.exportController.isPaused();\n }\n\n /**\n * Get current playback time\n */\n getCurrentTime(): number {\n return this.playbackController?.currentTimeUs || 0;\n }\n\n /**\n * Clear all L1/L2 cache data\n * Useful for debugging or forcing re-render\n */\n async clearCache(): Promise<void> {\n this.ensureReady();\n\n // Stop playback first\n this.playbackController?.stop();\n\n // Clear cache through CacheManager\n await this.orchestrator.cacheManager.clear();\n\n console.log('[Meframe] Cache cleared successfully');\n }\n\n /**\n * Clean up and destroy the instance\n */\n async dispose(): Promise<void> {\n if (this.state === 'destroyed') return;\n\n // Stop playback\n this.playbackController?.stop();\n this.playbackController?.dispose();\n this.playbackController = null;\n\n // Cleanup plugins\n await this.pluginManager.disposeAll();\n\n // Dispose orchestrator (stops workers and clears cache)\n await this.orchestrator.dispose();\n\n // Clear event bus\n this.eventBus.dispose();\n\n this.setState('destroyed');\n }\n\n /**\n * Set internal state\n */\n private setState(state: MeframeState): void {\n const oldState = this.state;\n this.state = state;\n\n // Emit state change event\n // Use a generic event for now, can be added to MeframeEvent enum later\n this.eventBus.emit('state:changed' as any, {\n oldState,\n newState: state,\n });\n }\n\n /**\n * Ensure the instance is not destroyed\n */\n private ensureNotDestroyed(): void {\n if (this.state === 'destroyed') {\n throw new Error('Core instance is destroyed');\n }\n }\n\n /**\n * Ensure the instance is ready\n */\n private ensureReady(): void {\n this.ensureNotDestroyed();\n\n if (!this.model) {\n throw new Error('No composition model set');\n }\n\n if (this.state === 'loading' || this.state === 'idle') {\n throw new Error('Core is not ready');\n }\n }\n}\n"],"names":[],"mappings":";;;;;;;;;;;AAmBO,MAAM,QAAQ;AAAA;AAAA,EAEnB,QAAsB;AAAA;AAAA,EAEb;AAAA;AAAA,EAET,QAAiC;AAAA;AAAA,EAExB;AAAA;AAAA,EAEA;AAAA,EAED;AAAA,EACA;AAAA,EACA,qBAAgD;AAAA,EAChD;AAAA,EACA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMR,OAAO,qBAAmE;AACxE,WAAO,0BAAA;AAAA,EACT;AAAA,EAEQ,YAAY,QAAwB;AAC1C,SAAK,SAAS;AACd,SAAK,WAAW,IAAI,SAAA;AACpB,SAAK,SAAS,KAAK,SAAS,WAAA;AAC5B,SAAK,gBAAgB,IAAI,cAAc,IAAI;AAI3C,SAAK,eAAe,IAAI,aAAa;AAAA,MACnC,WAAW,OAAO,OAAO;AAAA,MACzB,YAAa,OAAe;AAAA,MAC5B,aAAa,OAAO;AAAA,MACpB,UAAU,KAAK;AAAA,MACf,YAAY,OAAO,OAAO;AAAA,MAC1B,iBAAiB,OAAO,OAAO;AAAA,IAAA,CAChC;AAED,SAAK,mBAAmB,IAAI,iBAAiB,KAAK,YAAY;AAAA,EAChE;AAAA;AAAA;AAAA;AAAA,EAKA,aAAa,OAAO,SAAwB,IAAsB;AAEhE,UAAM,gBAAgB,0BAAA;AACtB,QAAI,CAAC,cAAc,sBAAsB,CAAC,cAAc,eAAe;AACrE,YAAM,IAAI,0BAA0B,aAAa;AAAA,IACnD;AAGA,UAAM,iBAAiB,MAAM,WAAW,EAAE,UAAU,QAAQ;AAC5D,UAAM,WAAW,IAAI,QAAQ,cAAc;AAC3C,UAAM,SAAS,WAAA;AACf,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,MAAc,aAA4B;AACxC,SAAK,SAAS,SAAS;AAEvB,QAAI;AAEF,YAAM,KAAK,aAAa,WAAA;AAGxB,YAAM,UAAW,KAAK,OAAe;AACrC,UAAI,WAAW,MAAM,QAAQ,OAAO,GAAG;AACrC,mBAAW,UAAU,SAAS;AAE5B,cAAI,UAAU,OAAO,WAAW,YAAY,UAAU,UAAU,aAAa,QAAQ;AACnF,iBAAK,cAAc,SAAS,MAAgB;AAAA,UAC9C;AAAA,QACF;AAAA,MACF;AAEA,WAAK,SAAS,MAAM;AAAA,IACtB,SAAS,OAAO;AACd,WAAK,SAAS,OAAO;AACrB,YAAM;AAAA,IACR;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,oBAAoB,OAA+D;AACvF,SAAK,mBAAA;AAGL,UAAM,mBACJ,iBAAiB,mBAAmB,QAAQ,IAAI,iBAAiB,KAAK;AAExE,UAAM,aAAa,KAAK,oBAAoB,aAAa;AACzD,QAAI,YAAY;AACd,WAAK,oBAAoB,MAAA;AAAA,IAC3B;AAGA,UAAM,KAAK,aAAa,oBAAoB,gBAAgB;AAC5D,SAAK,QAAQ;AAEb,SAAK,SAAS,OAAO;AACrB,SAAK,SAAS,KAAK,aAAa,OAAO;AAAA,MACrC,YAAY,MAAM,OAAO;AAAA,MACzB,WAAW,MAAM,OAAO;AAAA,QACtB,CAAC,KAAa,UAAe,MAAM,MAAM,OAAO,UAAU;AAAA,QAC1D;AAAA,MAAA;AAAA,MAEF,YAAY,MAAM;AAAA,IAAA,CACnB;AAGD,QAAI,YAAY;AACd,WAAK,oBAAoB,KAAA;AAAA,IAC3B;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,WAAW,OAAwC;AACvD,SAAK,mBAAA;AAEL,QAAI,CAAC,KAAK,OAAO;AACf,YAAM,IAAI,MAAM,0BAA0B;AAAA,IAC5C;AAGA,UAAM,KAAK,aAAa,WAAW,KAAK;AAGxC,SAAK,QAAQ,KAAK,aAAa;AAAA,EACjC;AAAA;AAAA;AAAA;AAAA,EAKA,aAAa,SAIK;AAChB,SAAK,YAAA;AAGL,UAAM,SAAS,SAAS,UAAU,KAAK;AACvC,QAAI,CAAC,QAAQ;AACX,YAAM,IAAI,MAAM,gCAAgC;AAAA,IAClD;AAGA,SAAK,SAAS;AAGd,QAAI,CAAC,KAAK,oBAAoB;AAC5B,WAAK,qBAAqB,IAAI,mBAAmB,KAAK,cAAqB,KAAK,UAAU;AAAA,QACxF;AAAA,QACA,SAAS,SAAS;AAAA,QAClB,WAAW,SAAS;AAAA,MAAA,CACrB;AAAA,IACH;AAGA,SAAK,mBAAmB,YAAA;AACxB,SAAK,mBAAmB,kBAAA;AAGxB,WAAO,KAAK;AAAA,EACd;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,MAAM,OAAO,SAAuC;AAClD,SAAK,YAAA;AACL,SAAK,oBAAoB,MAAA;AACzB,SAAK,SAAS,WAAW;AAEzB,QAAI;AACF,YAAM,QAAQ,KAAK;AACnB,UAAI,CAAC,OAAO;AACV,cAAM,IAAI,MAAM,0BAA0B;AAAA,MAC5C;AAEA,YAAM,QAAQ,QAAQ,SAAU,MAAc,cAAc,SAAS;AACrE,YAAM,SAAS,QAAQ,UAAW,MAAc,cAAc,UAAU;AACxE,YAAM,MAAM,QAAQ,OAAO,MAAM,OAAO;AAExC,WAAK,SAAS,KAAK,aAAa,aAAa;AAAA,QAC3C,QAAQ,QAAQ,UAAU;AAAA,QAC1B;AAAA,QACA;AAAA,QACA;AAAA,QACA,YAAY,MAAM;AAAA,MAAA,CACnB;AAGD,YAAM,OAAO,MAAM,KAAK,iBAAiB,OAAO,OAAO,OAAO;AAE9D,WAAK,SAAS,OAAO;AACrB,WAAK,SAAS,KAAK,aAAa,gBAAgB;AAAA,QAC9C,MAAM,KAAK;AAAA,QACX,YAAY,MAAM,aAAa;AAAA,QAC/B,QAAQ,QAAQ,UAAU;AAAA,MAAA,CAC3B;AACD,WAAK,SAAS,KAAK,aAAa,gBAAgB;AAAA,QAC9C,UAAU;AAAA,MAAA,CACX;AAED,aAAO;AAAA,IACT,SAAS,OAAO;AACd,WAAK,SAAS,OAAO;AACrB,WAAK,SAAS,KAAK,aAAa,aAAa;AAAA,QAC3C;AAAA,QACA,OAAO;AAAA,MAAA,CACR;AACD,YAAM;AAAA,IACR;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,eAAqB;AACnB,SAAK,iBAAiB,OAAA;AAAA,EACxB;AAAA;AAAA;AAAA;AAAA,EAKA,cAAoB;AAClB,SAAK,iBAAiB,MAAA;AAAA,EACxB;AAAA;AAAA;AAAA;AAAA,EAKA,eAAqB;AACnB,SAAK,iBAAiB,OAAA;AAAA,EACxB;AAAA;AAAA;AAAA;AAAA,EAKA,iBAA0B;AACxB,WAAO,KAAK,iBAAiB,SAAA;AAAA,EAC/B;AAAA;AAAA;AAAA;AAAA,EAKA,iBAAyB;AACvB,WAAO,KAAK,oBAAoB,iBAAiB;AAAA,EACnD;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,MAAM,aAA4B;AAChC,SAAK,YAAA;AAGL,SAAK,oBAAoB,KAAA;AAGzB,UAAM,KAAK,aAAa,aAAa,MAAA;AAErC,YAAQ,IAAI,sCAAsC;AAAA,EACpD;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,UAAyB;AAC7B,QAAI,KAAK,UAAU,YAAa;AAGhC,SAAK,oBAAoB,KAAA;AACzB,SAAK,oBAAoB,QAAA;AACzB,SAAK,qBAAqB;AAG1B,UAAM,KAAK,cAAc,WAAA;AAGzB,UAAM,KAAK,aAAa,QAAA;AAGxB,SAAK,SAAS,QAAA;AAEd,SAAK,SAAS,WAAW;AAAA,EAC3B;AAAA;AAAA;AAAA;AAAA,EAKQ,SAAS,OAA2B;AAC1C,UAAM,WAAW,KAAK;AACtB,SAAK,QAAQ;AAIb,SAAK,SAAS,KAAK,iBAAwB;AAAA,MACzC;AAAA,MACA,UAAU;AAAA,IAAA,CACX;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKQ,qBAA2B;AACjC,QAAI,KAAK,UAAU,aAAa;AAC9B,YAAM,IAAI,MAAM,4BAA4B;AAAA,IAC9C;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKQ,cAAoB;AAC1B,SAAK,mBAAA;AAEL,QAAI,CAAC,KAAK,OAAO;AACf,YAAM,IAAI,MAAM,0BAA0B;AAAA,IAC5C;AAEA,QAAI,KAAK,UAAU,aAAa,KAAK,UAAU,QAAQ;AACrD,YAAM,IAAI,MAAM,mBAAmB;AAAA,IACrC;AAAA,EACF;AACF;"}
@@ -0,0 +1,18 @@
1
+ export declare class AudioMixBlockCache {
2
+ private cache;
3
+ private inFlight;
4
+ private maxEntries;
5
+ constructor(maxEntries: number);
6
+ clear(): void;
7
+ /**
8
+ * Get a cached block by index.
9
+ * Uses Map insertion order as LRU order: on hit, delete+set refreshes recency.
10
+ */
11
+ get(blockIndex: number): AudioBuffer | null;
12
+ /**
13
+ * Get-or-create a block with in-flight de-duplication.
14
+ */
15
+ getOrCreate(blockIndex: number, producer: () => Promise<AudioBuffer | null>): Promise<AudioBuffer | null>;
16
+ private evictIfNeeded;
17
+ }
18
+ //# sourceMappingURL=AudioMixBlockCache.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"AudioMixBlockCache.d.ts","sourceRoot":"","sources":["../../src/cache/AudioMixBlockCache.ts"],"names":[],"mappings":"AAAA,qBAAa,kBAAkB;IAC7B,OAAO,CAAC,KAAK,CAA2B;IACxC,OAAO,CAAC,QAAQ,CAA2C;IAC3D,OAAO,CAAC,UAAU,CAAS;gBAEf,UAAU,EAAE,MAAM;IAM9B,KAAK,IAAI,IAAI;IAKb;;;OAGG;IACH,GAAG,CAAC,UAAU,EAAE,MAAM,GAAG,WAAW,GAAG,IAAI;IAQ3C;;OAEG;IACG,WAAW,CACf,UAAU,EAAE,MAAM,EAClB,QAAQ,EAAE,MAAM,OAAO,CAAC,WAAW,GAAG,IAAI,CAAC,GAC1C,OAAO,CAAC,WAAW,GAAG,IAAI,CAAC;IAsB9B,OAAO,CAAC,aAAa;CAUtB"}
@@ -0,0 +1,57 @@
1
+ class AudioMixBlockCache {
2
+ cache;
3
+ inFlight;
4
+ maxEntries;
5
+ constructor(maxEntries) {
6
+ this.maxEntries = Math.max(1, Math.floor(maxEntries));
7
+ this.cache = /* @__PURE__ */ new Map();
8
+ this.inFlight = /* @__PURE__ */ new Map();
9
+ }
10
+ clear() {
11
+ this.cache.clear();
12
+ this.inFlight.clear();
13
+ }
14
+ /**
15
+ * Get a cached block by index.
16
+ * Uses Map insertion order as LRU order: on hit, delete+set refreshes recency.
17
+ */
18
+ get(blockIndex) {
19
+ const hit = this.cache.get(blockIndex);
20
+ if (!hit) return null;
21
+ this.cache.delete(blockIndex);
22
+ this.cache.set(blockIndex, hit);
23
+ return hit;
24
+ }
25
+ /**
26
+ * Get-or-create a block with in-flight de-duplication.
27
+ */
28
+ async getOrCreate(blockIndex, producer) {
29
+ const cached = this.get(blockIndex);
30
+ if (cached) return cached;
31
+ const existing = this.inFlight.get(blockIndex);
32
+ if (existing) return await existing;
33
+ const promise = producer().then((buffer) => {
34
+ if (!buffer) return null;
35
+ this.cache.set(blockIndex, buffer);
36
+ this.evictIfNeeded();
37
+ return buffer;
38
+ });
39
+ this.inFlight.set(blockIndex, promise);
40
+ try {
41
+ return await promise;
42
+ } finally {
43
+ this.inFlight.delete(blockIndex);
44
+ }
45
+ }
46
+ evictIfNeeded() {
47
+ while (this.cache.size > this.maxEntries) {
48
+ const oldestKey = this.cache.keys().next().value;
49
+ if (oldestKey === void 0) break;
50
+ this.cache.delete(oldestKey);
51
+ }
52
+ }
53
+ }
54
+ export {
55
+ AudioMixBlockCache
56
+ };
57
+ //# sourceMappingURL=AudioMixBlockCache.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"AudioMixBlockCache.js","sources":["../../src/cache/AudioMixBlockCache.ts"],"sourcesContent":["export class AudioMixBlockCache {\n private cache: Map<number, AudioBuffer>;\n private inFlight: Map<number, Promise<AudioBuffer | null>>;\n private maxEntries: number;\n\n constructor(maxEntries: number) {\n this.maxEntries = Math.max(1, Math.floor(maxEntries));\n this.cache = new Map();\n this.inFlight = new Map();\n }\n\n clear(): void {\n this.cache.clear();\n this.inFlight.clear();\n }\n\n /**\n * Get a cached block by index.\n * Uses Map insertion order as LRU order: on hit, delete+set refreshes recency.\n */\n get(blockIndex: number): AudioBuffer | null {\n const hit = this.cache.get(blockIndex);\n if (!hit) return null;\n this.cache.delete(blockIndex);\n this.cache.set(blockIndex, hit);\n return hit;\n }\n\n /**\n * Get-or-create a block with in-flight de-duplication.\n */\n async getOrCreate(\n blockIndex: number,\n producer: () => Promise<AudioBuffer | null>\n ): Promise<AudioBuffer | null> {\n const cached = this.get(blockIndex);\n if (cached) return cached;\n\n const existing = this.inFlight.get(blockIndex);\n if (existing) return await existing;\n\n const promise = producer().then((buffer) => {\n if (!buffer) return null;\n this.cache.set(blockIndex, buffer);\n this.evictIfNeeded();\n return buffer;\n });\n\n this.inFlight.set(blockIndex, promise);\n try {\n return await promise;\n } finally {\n this.inFlight.delete(blockIndex);\n }\n }\n\n private evictIfNeeded(): void {\n while (this.cache.size > this.maxEntries) {\n // Evict least-recently-used entry:\n // Map preserves insertion order; because we refresh hits via delete+set,\n // the first key is the oldest (least recently used).\n const oldestKey = this.cache.keys().next().value as number | undefined;\n if (oldestKey === undefined) break;\n this.cache.delete(oldestKey);\n }\n }\n}\n"],"names":[],"mappings":"AAAO,MAAM,mBAAmB;AAAA,EACtB;AAAA,EACA;AAAA,EACA;AAAA,EAER,YAAY,YAAoB;AAC9B,SAAK,aAAa,KAAK,IAAI,GAAG,KAAK,MAAM,UAAU,CAAC;AACpD,SAAK,4BAAY,IAAA;AACjB,SAAK,+BAAe,IAAA;AAAA,EACtB;AAAA,EAEA,QAAc;AACZ,SAAK,MAAM,MAAA;AACX,SAAK,SAAS,MAAA;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,IAAI,YAAwC;AAC1C,UAAM,MAAM,KAAK,MAAM,IAAI,UAAU;AACrC,QAAI,CAAC,IAAK,QAAO;AACjB,SAAK,MAAM,OAAO,UAAU;AAC5B,SAAK,MAAM,IAAI,YAAY,GAAG;AAC9B,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,YACJ,YACA,UAC6B;AAC7B,UAAM,SAAS,KAAK,IAAI,UAAU;AAClC,QAAI,OAAQ,QAAO;AAEnB,UAAM,WAAW,KAAK,SAAS,IAAI,UAAU;AAC7C,QAAI,iBAAiB,MAAM;AAE3B,UAAM,UAAU,SAAA,EAAW,KAAK,CAAC,WAAW;AAC1C,UAAI,CAAC,OAAQ,QAAO;AACpB,WAAK,MAAM,IAAI,YAAY,MAAM;AACjC,WAAK,cAAA;AACL,aAAO;AAAA,IACT,CAAC;AAED,SAAK,SAAS,IAAI,YAAY,OAAO;AACrC,QAAI;AACF,aAAO,MAAM;AAAA,IACf,UAAA;AACE,WAAK,SAAS,OAAO,UAAU;AAAA,IACjC;AAAA,EACF;AAAA,EAEQ,gBAAsB;AAC5B,WAAO,KAAK,MAAM,OAAO,KAAK,YAAY;AAIxC,YAAM,YAAY,KAAK,MAAM,KAAA,EAAO,OAAO;AAC3C,UAAI,cAAc,OAAW;AAC7B,WAAK,MAAM,OAAO,SAAS;AAAA,IAC7B;AAAA,EACF;AACF;"}
@@ -32,7 +32,6 @@ class CacheManager {
32
32
  */
33
33
  setWindow(centerTimeUs) {
34
34
  this.videoL1Cache.setWindow(centerTimeUs);
35
- this.audioL1Cache.setWindow(centerTimeUs);
36
35
  }
37
36
  /**
38
37
  * Check if resource exists in OPFS cache
@@ -1 +1 @@
1
- {"version":3,"file":"CacheManager.js","sources":["../../src/cache/CacheManager.ts"],"sourcesContent":["import type { TimeUs } from '../model/types';\nimport { RcFrame } from '../model';\nimport { VideoL1Cache } from './l1/VideoL1Cache';\nimport { MeframeEvent } from '../event/events';\nimport type { EventBus } from '../event/EventBus';\nimport type { EventPayloadMap } from '../event/events';\nimport {\n AudioL1Cache,\n EXPORT_PCM_COVERAGE_THRESHOLD,\n PREVIEW_PCM_COVERAGE_THRESHOLD,\n} from './l1/AudioL1Cache';\nimport { WaiterReplacedError } from '../utils/errors';\nimport { OPFSManager } from './storage/opfs/OPFSManager';\nimport { ResourceCache } from './resource/ResourceCache';\nimport { MP4IndexCache } from './resource/MP4IndexCache';\nimport { AudioSampleCache } from './resource/AudioSampleCache';\nimport type { MP4Index } from '../stages/demux/types';\n\ninterface CacheManagerConfig {\n l1: {\n maxMemoryMB: number;\n maxGOPs?: number;\n gopIntervalUs?: number;\n };\n resource: {\n projectId: string;\n };\n}\n\ninterface ClipReadyWaiter {\n clipId: string;\n minFrameCount: number;\n startTimeUs: TimeUs;\n currentCount: number;\n resolve: (ready: boolean) => void;\n reject: (reason?: unknown) => void;\n timeoutId?: ReturnType<typeof setTimeout>;\n}\n\n/**\n * CacheManager for Window Cache Architecture\n *\n * Core features:\n * - L1 (VRAM) for composed VideoFrames (window cache ±3s)\n * - ResourceCache (OPFS) for original MP4 files\n * - MP4IndexCache (RAM) for GOP/Sample indexes\n * - AudioSampleCache (RAM) for extracted audio chunks\n */\nexport class CacheManager {\n readonly videoL1Cache: VideoL1Cache;\n private readonly audioL1Cache: AudioL1Cache;\n readonly resourceCache: ResourceCache;\n readonly mp4IndexCache: MP4IndexCache;\n readonly audioSampleCache: AudioSampleCache;\n private clipReadyWaiters = new Map<string, ClipReadyWaiter>();\n private eventBus?: EventBus<EventPayloadMap>;\n\n constructor(config: CacheManagerConfig, eventBus?: EventBus<EventPayloadMap>) {\n this.videoL1Cache = new VideoL1Cache(config.l1);\n this.audioL1Cache = new AudioL1Cache();\n\n const opfsManager = new OPFSManager();\n this.resourceCache = new ResourceCache(opfsManager, config.resource.projectId);\n this.mp4IndexCache = new MP4IndexCache();\n this.audioSampleCache = new AudioSampleCache();\n this.eventBus = eventBus;\n }\n\n async init(): Promise<void> {\n await this.resourceCache.init();\n }\n\n /**\n * Set window center for L1 cache management (unified for video and audio)\n * L1 cache uses center ±3.5s window for video, ±5s for audio\n */\n setWindow(centerTimeUs: TimeUs): void {\n this.videoL1Cache.setWindow(centerTimeUs);\n this.audioL1Cache.setWindow(centerTimeUs);\n }\n\n /**\n * Check if resource exists in OPFS cache\n */\n async hasResourceInCache(resourceId: string): Promise<boolean> {\n return await this.resourceCache.hasResource(resourceId);\n }\n\n /**\n * Read byte range from resource (for GOP-level access)\n */\n async readResourceRange(resourceId: string, start: number, end: number): Promise<ArrayBuffer> {\n return await this.resourceCache.readRange(resourceId, start, end);\n }\n\n /**\n * Get MP4 index for a resource\n */\n getMP4Index(resourceId: string): MP4Index | null {\n return this.mp4IndexCache.get(resourceId);\n }\n\n putClipAudioData(\n clipId: string,\n audioData: AudioData,\n clipDurationUs: TimeUs,\n globalTimeUs?: TimeUs\n ): void {\n this.audioL1Cache.putClipAudioData(clipId, audioData, clipDurationUs, globalTimeUs);\n }\n\n getClipPCMWithMetadata(\n clipId: string,\n startUs: TimeUs,\n endUs: TimeUs\n ): { planes: Float32Array[]; sampleRate: number; numberOfChannels: number } | null {\n return this.audioL1Cache.getPCMWithMetadata(clipId, startUs, endUs);\n }\n\n hasClipPCM(clipId: string): boolean {\n return this.audioL1Cache.hasClipPCM(clipId);\n }\n\n /**\n * Check if a specific audio chunk is already cached (by timestamp)\n */\n hasAudioSlotAt(clipId: string, timestampUs: TimeUs): boolean {\n return this.audioL1Cache.hasSlotAt(clipId, timestampUs);\n }\n\n /**\n * Check if sufficient PCM data exists for the requested time window\n * Returns true only if at least threshold (default 80%) of requested duration is available\n */\n hasWindowPCM(clipId: string, startUs: TimeUs, endUs: TimeUs, strictMode?: boolean): boolean {\n const threshold = strictMode ? EXPORT_PCM_COVERAGE_THRESHOLD : PREVIEW_PCM_COVERAGE_THRESHOLD;\n return this.audioL1Cache.getAudioRangeCoverage(clipId, startUs, endUs, threshold).covered;\n }\n\n /**\n * Get audio range coverage information for incremental decoding\n * @param clipId - Clip identifier\n * @param startUs - Range start time in microseconds\n * @param endUs - Range end time in microseconds\n * @param threshold - Coverage threshold (0-1)\n * @returns Coverage info { covered: boolean, coverageRatio: number }\n */\n getAudioRangeCoverage(\n clipId: string,\n startUs: TimeUs,\n endUs: TimeUs,\n threshold?: number\n ): { covered: boolean; coverageRatio: number } {\n return this.audioL1Cache.getAudioRangeCoverage(clipId, startUs, endUs, threshold);\n }\n\n clearAudioCache(): void {\n this.audioL1Cache.clear();\n }\n\n clearClipAudioData(clipId: string): void {\n this.audioL1Cache.clearClipPCM(clipId);\n }\n\n /**\n * Add a frame to L1 cache\n * Handles event notifications (CacheCover, ComposeFrameReady)\n * @param frame - VideoFrame to add\n * @param clipId - Clip identifier\n * @param frameDuration - Frame duration in microseconds\n * @param trackId - Track identifier\n * @param globalTimeUs - Global timestamp for event emission and window management\n */\n addFrame(\n frame: VideoFrame,\n clipId: string,\n frameDuration: TimeUs,\n trackId: string,\n globalTimeUs: TimeUs\n ): RcFrame {\n const rcFrame = this.videoL1Cache.addFrame(frame, clipId, frameDuration, trackId, globalTimeUs);\n\n const relativeTimeUs = frame.timestamp ?? 0;\n\n // Check and notify clip ready\n this.checkAndNotifyClipReady(clipId, relativeTimeUs);\n\n // Emit cover event for first frame (globalTimeUs = 0 in composition)\n if (globalTimeUs === 0) {\n this.eventBus?.emit(MeframeEvent.CacheCover, {\n timeUs: globalTimeUs,\n clipId,\n level: 'L1',\n size: rcFrame.sizeEstimate ?? 0,\n });\n }\n\n // Emit frame ready event\n this.eventBus?.emit(MeframeEvent.ComposeFrameReady, {\n timeUs: globalTimeUs,\n frameNumber: Math.floor(globalTimeUs / frameDuration),\n renderTimeMs: 0,\n trackId,\n clipId,\n });\n\n return rcFrame;\n }\n\n /**\n * Get frame from L1 cache\n * @param timeUs - Clip-relative timestamp (0-based)\n * @param clipId - Clip identifier\n */\n getFrame(timeUs: TimeUs, clipId: string): RcFrame | null {\n return this.videoL1Cache.get(timeUs, clipId);\n }\n\n async invalidateClip(clipId: string): Promise<void> {\n this.videoL1Cache.invalidateClip(clipId);\n }\n\n /**\n * Evict a clip from L1 cache\n */\n invalidateClipInL1(clipId: string): void {\n this.videoL1Cache.invalidateClip(clipId);\n }\n\n /**\n * Check if a clip is cached in L1\n */\n hasClipInL1(clipId: string): boolean {\n return this.videoL1Cache.hasClip(clipId);\n }\n\n /**\n * Wait for a clip to have minimum frames cached\n * Used by PlaybackController for buffering state\n * Only one waiter per clip - new waiter replaces old one\n */\n waitForClipReady(\n clipId: string,\n options: { minFrameCount?: number; timeoutMs?: number; startTimeUs?: TimeUs } = {}\n ): Promise<boolean> {\n const minFrameCount = options.minFrameCount ?? 30;\n const startTimeUs = options.startTimeUs ?? 0;\n\n // Check if already have enough frames\n const currentFrameCount = this.videoL1Cache.getClipFrameCount(clipId, startTimeUs);\n if (currentFrameCount >= minFrameCount) {\n return Promise.resolve(true);\n }\n\n // Cancel previous waiter if exists\n const oldWaiter = this.clipReadyWaiters.get(clipId);\n if (oldWaiter) {\n if (oldWaiter.timeoutId) {\n clearTimeout(oldWaiter.timeoutId);\n }\n oldWaiter.reject(new WaiterReplacedError(clipId));\n }\n\n return new Promise<boolean>((resolve, reject) => {\n const waiter: ClipReadyWaiter = {\n clipId,\n minFrameCount,\n startTimeUs,\n currentCount: currentFrameCount,\n resolve,\n reject,\n };\n\n this.clipReadyWaiters.set(clipId, waiter);\n\n if (options.timeoutMs && options.timeoutMs > 0) {\n waiter.timeoutId = setTimeout(() => {\n if (this.clipReadyWaiters.get(clipId) === waiter) {\n this.clipReadyWaiters.delete(clipId);\n }\n resolve(false);\n }, options.timeoutMs);\n }\n });\n }\n\n clearVideoCache(): void {\n this.videoL1Cache.clear();\n }\n\n clear(): void {\n this.clearVideoCache();\n this.clearAudioCache();\n }\n\n getMetadata() {\n return {\n l1: this.videoL1Cache.getMetadata(),\n };\n }\n\n /**\n * Check if incoming frame satisfies clip ready condition\n * O(1) complexity - only checks single waiter and increments counter\n */\n checkAndNotifyClipReady(clipId: string, frameTimestampUs: TimeUs): void {\n const waiter = this.clipReadyWaiters.get(clipId);\n if (!waiter) {\n return;\n }\n\n // Count all frames if startTimeUs is 0 (buffering scenario)\n // Otherwise only count frames at or after the target start time\n const shouldCount = waiter.startTimeUs === 0 || frameTimestampUs >= waiter.startTimeUs;\n\n if (shouldCount) {\n waiter.currentCount++;\n\n if (waiter.currentCount >= waiter.minFrameCount) {\n if (waiter.timeoutId) {\n clearTimeout(waiter.timeoutId);\n }\n waiter.resolve(true);\n this.clipReadyWaiters.delete(clipId);\n }\n }\n }\n}\n"],"names":[],"mappings":";;;;;;;;AAgDO,MAAM,aAAa;AAAA,EACf;AAAA,EACQ;AAAA,EACR;AAAA,EACA;AAAA,EACA;AAAA,EACD,uCAAuB,IAAA;AAAA,EACvB;AAAA,EAER,YAAY,QAA4B,UAAsC;AAC5E,SAAK,eAAe,IAAI,aAAa,OAAO,EAAE;AAC9C,SAAK,eAAe,IAAI,aAAA;AAExB,UAAM,cAAc,IAAI,YAAA;AACxB,SAAK,gBAAgB,IAAI,cAAc,aAAa,OAAO,SAAS,SAAS;AAC7E,SAAK,gBAAgB,IAAI,cAAA;AACzB,SAAK,mBAAmB,IAAI,iBAAA;AAC5B,SAAK,WAAW;AAAA,EAClB;AAAA,EAEA,MAAM,OAAsB;AAC1B,UAAM,KAAK,cAAc,KAAA;AAAA,EAC3B;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,UAAU,cAA4B;AACpC,SAAK,aAAa,UAAU,YAAY;AACxC,SAAK,aAAa,UAAU,YAAY;AAAA,EAC1C;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,mBAAmB,YAAsC;AAC7D,WAAO,MAAM,KAAK,cAAc,YAAY,UAAU;AAAA,EACxD;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,kBAAkB,YAAoB,OAAe,KAAmC;AAC5F,WAAO,MAAM,KAAK,cAAc,UAAU,YAAY,OAAO,GAAG;AAAA,EAClE;AAAA;AAAA;AAAA;AAAA,EAKA,YAAY,YAAqC;AAC/C,WAAO,KAAK,cAAc,IAAI,UAAU;AAAA,EAC1C;AAAA,EAEA,iBACE,QACA,WACA,gBACA,cACM;AACN,SAAK,aAAa,iBAAiB,QAAQ,WAAW,gBAAgB,YAAY;AAAA,EACpF;AAAA,EAEA,uBACE,QACA,SACA,OACiF;AACjF,WAAO,KAAK,aAAa,mBAAmB,QAAQ,SAAS,KAAK;AAAA,EACpE;AAAA,EAEA,WAAW,QAAyB;AAClC,WAAO,KAAK,aAAa,WAAW,MAAM;AAAA,EAC5C;AAAA;AAAA;AAAA;AAAA,EAKA,eAAe,QAAgB,aAA8B;AAC3D,WAAO,KAAK,aAAa,UAAU,QAAQ,WAAW;AAAA,EACxD;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,aAAa,QAAgB,SAAiB,OAAe,YAA+B;AAC1F,UAAM,YAAY,aAAa,gCAAgC;AAC/D,WAAO,KAAK,aAAa,sBAAsB,QAAQ,SAAS,OAAO,SAAS,EAAE;AAAA,EACpF;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUA,sBACE,QACA,SACA,OACA,WAC6C;AAC7C,WAAO,KAAK,aAAa,sBAAsB,QAAQ,SAAS,OAAO,SAAS;AAAA,EAClF;AAAA,EAEA,kBAAwB;AACtB,SAAK,aAAa,MAAA;AAAA,EACpB;AAAA,EAEA,mBAAmB,QAAsB;AACvC,SAAK,aAAa,aAAa,MAAM;AAAA,EACvC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWA,SACE,OACA,QACA,eACA,SACA,cACS;AACT,UAAM,UAAU,KAAK,aAAa,SAAS,OAAO,QAAQ,eAAe,SAAS,YAAY;AAE9F,UAAM,iBAAiB,MAAM,aAAa;AAG1C,SAAK,wBAAwB,QAAQ,cAAc;AAGnD,QAAI,iBAAiB,GAAG;AACtB,WAAK,UAAU,KAAK,aAAa,YAAY;AAAA,QAC3C,QAAQ;AAAA,QACR;AAAA,QACA,OAAO;AAAA,QACP,MAAM,QAAQ,gBAAgB;AAAA,MAAA,CAC/B;AAAA,IACH;AAGA,SAAK,UAAU,KAAK,aAAa,mBAAmB;AAAA,MAClD,QAAQ;AAAA,MACR,aAAa,KAAK,MAAM,eAAe,aAAa;AAAA,MACpD,cAAc;AAAA,MACd;AAAA,MACA;AAAA,IAAA,CACD;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,SAAS,QAAgB,QAAgC;AACvD,WAAO,KAAK,aAAa,IAAI,QAAQ,MAAM;AAAA,EAC7C;AAAA,EAEA,MAAM,eAAe,QAA+B;AAClD,SAAK,aAAa,eAAe,MAAM;AAAA,EACzC;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,QAAsB;AACvC,SAAK,aAAa,eAAe,MAAM;AAAA,EACzC;AAAA;AAAA;AAAA;AAAA,EAKA,YAAY,QAAyB;AACnC,WAAO,KAAK,aAAa,QAAQ,MAAM;AAAA,EACzC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,iBACE,QACA,UAAgF,IAC9D;AAClB,UAAM,gBAAgB,QAAQ,iBAAiB;AAC/C,UAAM,cAAc,QAAQ,eAAe;AAG3C,UAAM,oBAAoB,KAAK,aAAa,kBAAkB,QAAQ,WAAW;AACjF,QAAI,qBAAqB,eAAe;AACtC,aAAO,QAAQ,QAAQ,IAAI;AAAA,IAC7B;AAGA,UAAM,YAAY,KAAK,iBAAiB,IAAI,MAAM;AAClD,QAAI,WAAW;AACb,UAAI,UAAU,WAAW;AACvB,qBAAa,UAAU,SAAS;AAAA,MAClC;AACA,gBAAU,OAAO,IAAI,oBAAoB,MAAM,CAAC;AAAA,IAClD;AAEA,WAAO,IAAI,QAAiB,CAAC,SAAS,WAAW;AAC/C,YAAM,SAA0B;AAAA,QAC9B;AAAA,QACA;AAAA,QACA;AAAA,QACA,cAAc;AAAA,QACd;AAAA,QACA;AAAA,MAAA;AAGF,WAAK,iBAAiB,IAAI,QAAQ,MAAM;AAExC,UAAI,QAAQ,aAAa,QAAQ,YAAY,GAAG;AAC9C,eAAO,YAAY,WAAW,MAAM;AAClC,cAAI,KAAK,iBAAiB,IAAI,MAAM,MAAM,QAAQ;AAChD,iBAAK,iBAAiB,OAAO,MAAM;AAAA,UACrC;AACA,kBAAQ,KAAK;AAAA,QACf,GAAG,QAAQ,SAAS;AAAA,MACtB;AAAA,IACF,CAAC;AAAA,EACH;AAAA,EAEA,kBAAwB;AACtB,SAAK,aAAa,MAAA;AAAA,EACpB;AAAA,EAEA,QAAc;AACZ,SAAK,gBAAA;AACL,SAAK,gBAAA;AAAA,EACP;AAAA,EAEA,cAAc;AACZ,WAAO;AAAA,MACL,IAAI,KAAK,aAAa,YAAA;AAAA,IAAY;AAAA,EAEtC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,wBAAwB,QAAgB,kBAAgC;AACtE,UAAM,SAAS,KAAK,iBAAiB,IAAI,MAAM;AAC/C,QAAI,CAAC,QAAQ;AACX;AAAA,IACF;AAIA,UAAM,cAAc,OAAO,gBAAgB,KAAK,oBAAoB,OAAO;AAE3E,QAAI,aAAa;AACf,aAAO;AAEP,UAAI,OAAO,gBAAgB,OAAO,eAAe;AAC/C,YAAI,OAAO,WAAW;AACpB,uBAAa,OAAO,SAAS;AAAA,QAC/B;AACA,eAAO,QAAQ,IAAI;AACnB,aAAK,iBAAiB,OAAO,MAAM;AAAA,MACrC;AAAA,IACF;AAAA,EACF;AACF;"}
1
+ {"version":3,"file":"CacheManager.js","sources":["../../src/cache/CacheManager.ts"],"sourcesContent":["import type { TimeUs } from '../model/types';\nimport { RcFrame } from '../model';\nimport { VideoL1Cache } from './l1/VideoL1Cache';\nimport { MeframeEvent } from '../event/events';\nimport type { EventBus } from '../event/EventBus';\nimport type { EventPayloadMap } from '../event/events';\nimport {\n AudioL1Cache,\n EXPORT_PCM_COVERAGE_THRESHOLD,\n PREVIEW_PCM_COVERAGE_THRESHOLD,\n} from './l1/AudioL1Cache';\nimport { WaiterReplacedError } from '../utils/errors';\nimport { OPFSManager } from './storage/opfs/OPFSManager';\nimport { ResourceCache } from './resource/ResourceCache';\nimport { MP4IndexCache } from './resource/MP4IndexCache';\nimport { AudioSampleCache } from './resource/AudioSampleCache';\nimport type { MP4Index } from '../stages/demux/types';\n\ninterface CacheManagerConfig {\n l1: {\n maxMemoryMB: number;\n maxGOPs?: number;\n gopIntervalUs?: number;\n };\n resource: {\n projectId: string;\n };\n}\n\ninterface ClipReadyWaiter {\n clipId: string;\n minFrameCount: number;\n startTimeUs: TimeUs;\n currentCount: number;\n resolve: (ready: boolean) => void;\n reject: (reason?: unknown) => void;\n timeoutId?: ReturnType<typeof setTimeout>;\n}\n\n/**\n * CacheManager for Window Cache Architecture\n *\n * Core features:\n * - L1 (VRAM) for composed VideoFrames (window cache ±3s)\n * - ResourceCache (OPFS) for original MP4 files\n * - MP4IndexCache (RAM) for GOP/Sample indexes\n * - AudioSampleCache (RAM) for extracted audio chunks\n */\nexport class CacheManager {\n readonly videoL1Cache: VideoL1Cache;\n private readonly audioL1Cache: AudioL1Cache;\n readonly resourceCache: ResourceCache;\n readonly mp4IndexCache: MP4IndexCache;\n readonly audioSampleCache: AudioSampleCache;\n private clipReadyWaiters = new Map<string, ClipReadyWaiter>();\n private eventBus?: EventBus<EventPayloadMap>;\n\n constructor(config: CacheManagerConfig, eventBus?: EventBus<EventPayloadMap>) {\n this.videoL1Cache = new VideoL1Cache(config.l1);\n this.audioL1Cache = new AudioL1Cache();\n\n const opfsManager = new OPFSManager();\n this.resourceCache = new ResourceCache(opfsManager, config.resource.projectId);\n this.mp4IndexCache = new MP4IndexCache();\n this.audioSampleCache = new AudioSampleCache();\n this.eventBus = eventBus;\n }\n\n async init(): Promise<void> {\n await this.resourceCache.init();\n }\n\n /**\n * Set window center for L1 cache management (unified for video and audio)\n * L1 cache uses center ±3.5s window for video, ±5s for audio\n */\n setWindow(centerTimeUs: TimeUs): void {\n this.videoL1Cache.setWindow(centerTimeUs);\n // this.audioL1Cache.setWindow(centerTimeUs);\n }\n\n /**\n * Check if resource exists in OPFS cache\n */\n async hasResourceInCache(resourceId: string): Promise<boolean> {\n return await this.resourceCache.hasResource(resourceId);\n }\n\n /**\n * Read byte range from resource (for GOP-level access)\n */\n async readResourceRange(resourceId: string, start: number, end: number): Promise<ArrayBuffer> {\n return await this.resourceCache.readRange(resourceId, start, end);\n }\n\n /**\n * Get MP4 index for a resource\n */\n getMP4Index(resourceId: string): MP4Index | null {\n return this.mp4IndexCache.get(resourceId);\n }\n\n putClipAudioData(\n clipId: string,\n audioData: AudioData,\n clipDurationUs: TimeUs,\n globalTimeUs?: TimeUs\n ): void {\n this.audioL1Cache.putClipAudioData(clipId, audioData, clipDurationUs, globalTimeUs);\n }\n\n getClipPCMWithMetadata(\n clipId: string,\n startUs: TimeUs,\n endUs: TimeUs\n ): { planes: Float32Array[]; sampleRate: number; numberOfChannels: number } | null {\n return this.audioL1Cache.getPCMWithMetadata(clipId, startUs, endUs);\n }\n\n hasClipPCM(clipId: string): boolean {\n return this.audioL1Cache.hasClipPCM(clipId);\n }\n\n /**\n * Check if a specific audio chunk is already cached (by timestamp)\n */\n hasAudioSlotAt(clipId: string, timestampUs: TimeUs): boolean {\n return this.audioL1Cache.hasSlotAt(clipId, timestampUs);\n }\n\n /**\n * Check if sufficient PCM data exists for the requested time window\n * Returns true only if at least threshold (default 80%) of requested duration is available\n */\n hasWindowPCM(clipId: string, startUs: TimeUs, endUs: TimeUs, strictMode?: boolean): boolean {\n const threshold = strictMode ? EXPORT_PCM_COVERAGE_THRESHOLD : PREVIEW_PCM_COVERAGE_THRESHOLD;\n return this.audioL1Cache.getAudioRangeCoverage(clipId, startUs, endUs, threshold).covered;\n }\n\n /**\n * Get audio range coverage information for incremental decoding\n * @param clipId - Clip identifier\n * @param startUs - Range start time in microseconds\n * @param endUs - Range end time in microseconds\n * @param threshold - Coverage threshold (0-1)\n * @returns Coverage info { covered: boolean, coverageRatio: number }\n */\n getAudioRangeCoverage(\n clipId: string,\n startUs: TimeUs,\n endUs: TimeUs,\n threshold?: number\n ): { covered: boolean; coverageRatio: number } {\n return this.audioL1Cache.getAudioRangeCoverage(clipId, startUs, endUs, threshold);\n }\n\n clearAudioCache(): void {\n this.audioL1Cache.clear();\n }\n\n clearClipAudioData(clipId: string): void {\n this.audioL1Cache.clearClipPCM(clipId);\n }\n\n /**\n * Add a frame to L1 cache\n * Handles event notifications (CacheCover, ComposeFrameReady)\n * @param frame - VideoFrame to add\n * @param clipId - Clip identifier\n * @param frameDuration - Frame duration in microseconds\n * @param trackId - Track identifier\n * @param globalTimeUs - Global timestamp for event emission and window management\n */\n addFrame(\n frame: VideoFrame,\n clipId: string,\n frameDuration: TimeUs,\n trackId: string,\n globalTimeUs: TimeUs\n ): RcFrame {\n const rcFrame = this.videoL1Cache.addFrame(frame, clipId, frameDuration, trackId, globalTimeUs);\n\n const relativeTimeUs = frame.timestamp ?? 0;\n\n // Check and notify clip ready\n this.checkAndNotifyClipReady(clipId, relativeTimeUs);\n\n // Emit cover event for first frame (globalTimeUs = 0 in composition)\n if (globalTimeUs === 0) {\n this.eventBus?.emit(MeframeEvent.CacheCover, {\n timeUs: globalTimeUs,\n clipId,\n level: 'L1',\n size: rcFrame.sizeEstimate ?? 0,\n });\n }\n\n // Emit frame ready event\n this.eventBus?.emit(MeframeEvent.ComposeFrameReady, {\n timeUs: globalTimeUs,\n frameNumber: Math.floor(globalTimeUs / frameDuration),\n renderTimeMs: 0,\n trackId,\n clipId,\n });\n\n return rcFrame;\n }\n\n /**\n * Get frame from L1 cache\n * @param timeUs - Clip-relative timestamp (0-based)\n * @param clipId - Clip identifier\n */\n getFrame(timeUs: TimeUs, clipId: string): RcFrame | null {\n return this.videoL1Cache.get(timeUs, clipId);\n }\n\n async invalidateClip(clipId: string): Promise<void> {\n this.videoL1Cache.invalidateClip(clipId);\n }\n\n /**\n * Evict a clip from L1 cache\n */\n invalidateClipInL1(clipId: string): void {\n this.videoL1Cache.invalidateClip(clipId);\n }\n\n /**\n * Check if a clip is cached in L1\n */\n hasClipInL1(clipId: string): boolean {\n return this.videoL1Cache.hasClip(clipId);\n }\n\n /**\n * Wait for a clip to have minimum frames cached\n * Used by PlaybackController for buffering state\n * Only one waiter per clip - new waiter replaces old one\n */\n waitForClipReady(\n clipId: string,\n options: { minFrameCount?: number; timeoutMs?: number; startTimeUs?: TimeUs } = {}\n ): Promise<boolean> {\n const minFrameCount = options.minFrameCount ?? 30;\n const startTimeUs = options.startTimeUs ?? 0;\n\n // Check if already have enough frames\n const currentFrameCount = this.videoL1Cache.getClipFrameCount(clipId, startTimeUs);\n if (currentFrameCount >= minFrameCount) {\n return Promise.resolve(true);\n }\n\n // Cancel previous waiter if exists\n const oldWaiter = this.clipReadyWaiters.get(clipId);\n if (oldWaiter) {\n if (oldWaiter.timeoutId) {\n clearTimeout(oldWaiter.timeoutId);\n }\n oldWaiter.reject(new WaiterReplacedError(clipId));\n }\n\n return new Promise<boolean>((resolve, reject) => {\n const waiter: ClipReadyWaiter = {\n clipId,\n minFrameCount,\n startTimeUs,\n currentCount: currentFrameCount,\n resolve,\n reject,\n };\n\n this.clipReadyWaiters.set(clipId, waiter);\n\n if (options.timeoutMs && options.timeoutMs > 0) {\n waiter.timeoutId = setTimeout(() => {\n if (this.clipReadyWaiters.get(clipId) === waiter) {\n this.clipReadyWaiters.delete(clipId);\n }\n resolve(false);\n }, options.timeoutMs);\n }\n });\n }\n\n clearVideoCache(): void {\n this.videoL1Cache.clear();\n }\n\n clear(): void {\n this.clearVideoCache();\n this.clearAudioCache();\n }\n\n getMetadata() {\n return {\n l1: this.videoL1Cache.getMetadata(),\n };\n }\n\n /**\n * Check if incoming frame satisfies clip ready condition\n * O(1) complexity - only checks single waiter and increments counter\n */\n checkAndNotifyClipReady(clipId: string, frameTimestampUs: TimeUs): void {\n const waiter = this.clipReadyWaiters.get(clipId);\n if (!waiter) {\n return;\n }\n\n // Count all frames if startTimeUs is 0 (buffering scenario)\n // Otherwise only count frames at or after the target start time\n const shouldCount = waiter.startTimeUs === 0 || frameTimestampUs >= waiter.startTimeUs;\n\n if (shouldCount) {\n waiter.currentCount++;\n\n if (waiter.currentCount >= waiter.minFrameCount) {\n if (waiter.timeoutId) {\n clearTimeout(waiter.timeoutId);\n }\n waiter.resolve(true);\n this.clipReadyWaiters.delete(clipId);\n }\n }\n }\n}\n"],"names":[],"mappings":";;;;;;;;AAgDO,MAAM,aAAa;AAAA,EACf;AAAA,EACQ;AAAA,EACR;AAAA,EACA;AAAA,EACA;AAAA,EACD,uCAAuB,IAAA;AAAA,EACvB;AAAA,EAER,YAAY,QAA4B,UAAsC;AAC5E,SAAK,eAAe,IAAI,aAAa,OAAO,EAAE;AAC9C,SAAK,eAAe,IAAI,aAAA;AAExB,UAAM,cAAc,IAAI,YAAA;AACxB,SAAK,gBAAgB,IAAI,cAAc,aAAa,OAAO,SAAS,SAAS;AAC7E,SAAK,gBAAgB,IAAI,cAAA;AACzB,SAAK,mBAAmB,IAAI,iBAAA;AAC5B,SAAK,WAAW;AAAA,EAClB;AAAA,EAEA,MAAM,OAAsB;AAC1B,UAAM,KAAK,cAAc,KAAA;AAAA,EAC3B;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,UAAU,cAA4B;AACpC,SAAK,aAAa,UAAU,YAAY;AAAA,EAE1C;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,mBAAmB,YAAsC;AAC7D,WAAO,MAAM,KAAK,cAAc,YAAY,UAAU;AAAA,EACxD;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,kBAAkB,YAAoB,OAAe,KAAmC;AAC5F,WAAO,MAAM,KAAK,cAAc,UAAU,YAAY,OAAO,GAAG;AAAA,EAClE;AAAA;AAAA;AAAA;AAAA,EAKA,YAAY,YAAqC;AAC/C,WAAO,KAAK,cAAc,IAAI,UAAU;AAAA,EAC1C;AAAA,EAEA,iBACE,QACA,WACA,gBACA,cACM;AACN,SAAK,aAAa,iBAAiB,QAAQ,WAAW,gBAAgB,YAAY;AAAA,EACpF;AAAA,EAEA,uBACE,QACA,SACA,OACiF;AACjF,WAAO,KAAK,aAAa,mBAAmB,QAAQ,SAAS,KAAK;AAAA,EACpE;AAAA,EAEA,WAAW,QAAyB;AAClC,WAAO,KAAK,aAAa,WAAW,MAAM;AAAA,EAC5C;AAAA;AAAA;AAAA;AAAA,EAKA,eAAe,QAAgB,aAA8B;AAC3D,WAAO,KAAK,aAAa,UAAU,QAAQ,WAAW;AAAA,EACxD;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,aAAa,QAAgB,SAAiB,OAAe,YAA+B;AAC1F,UAAM,YAAY,aAAa,gCAAgC;AAC/D,WAAO,KAAK,aAAa,sBAAsB,QAAQ,SAAS,OAAO,SAAS,EAAE;AAAA,EACpF;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUA,sBACE,QACA,SACA,OACA,WAC6C;AAC7C,WAAO,KAAK,aAAa,sBAAsB,QAAQ,SAAS,OAAO,SAAS;AAAA,EAClF;AAAA,EAEA,kBAAwB;AACtB,SAAK,aAAa,MAAA;AAAA,EACpB;AAAA,EAEA,mBAAmB,QAAsB;AACvC,SAAK,aAAa,aAAa,MAAM;AAAA,EACvC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWA,SACE,OACA,QACA,eACA,SACA,cACS;AACT,UAAM,UAAU,KAAK,aAAa,SAAS,OAAO,QAAQ,eAAe,SAAS,YAAY;AAE9F,UAAM,iBAAiB,MAAM,aAAa;AAG1C,SAAK,wBAAwB,QAAQ,cAAc;AAGnD,QAAI,iBAAiB,GAAG;AACtB,WAAK,UAAU,KAAK,aAAa,YAAY;AAAA,QAC3C,QAAQ;AAAA,QACR;AAAA,QACA,OAAO;AAAA,QACP,MAAM,QAAQ,gBAAgB;AAAA,MAAA,CAC/B;AAAA,IACH;AAGA,SAAK,UAAU,KAAK,aAAa,mBAAmB;AAAA,MAClD,QAAQ;AAAA,MACR,aAAa,KAAK,MAAM,eAAe,aAAa;AAAA,MACpD,cAAc;AAAA,MACd;AAAA,MACA;AAAA,IAAA,CACD;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,SAAS,QAAgB,QAAgC;AACvD,WAAO,KAAK,aAAa,IAAI,QAAQ,MAAM;AAAA,EAC7C;AAAA,EAEA,MAAM,eAAe,QAA+B;AAClD,SAAK,aAAa,eAAe,MAAM;AAAA,EACzC;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,QAAsB;AACvC,SAAK,aAAa,eAAe,MAAM;AAAA,EACzC;AAAA;AAAA;AAAA;AAAA,EAKA,YAAY,QAAyB;AACnC,WAAO,KAAK,aAAa,QAAQ,MAAM;AAAA,EACzC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,iBACE,QACA,UAAgF,IAC9D;AAClB,UAAM,gBAAgB,QAAQ,iBAAiB;AAC/C,UAAM,cAAc,QAAQ,eAAe;AAG3C,UAAM,oBAAoB,KAAK,aAAa,kBAAkB,QAAQ,WAAW;AACjF,QAAI,qBAAqB,eAAe;AACtC,aAAO,QAAQ,QAAQ,IAAI;AAAA,IAC7B;AAGA,UAAM,YAAY,KAAK,iBAAiB,IAAI,MAAM;AAClD,QAAI,WAAW;AACb,UAAI,UAAU,WAAW;AACvB,qBAAa,UAAU,SAAS;AAAA,MAClC;AACA,gBAAU,OAAO,IAAI,oBAAoB,MAAM,CAAC;AAAA,IAClD;AAEA,WAAO,IAAI,QAAiB,CAAC,SAAS,WAAW;AAC/C,YAAM,SAA0B;AAAA,QAC9B;AAAA,QACA;AAAA,QACA;AAAA,QACA,cAAc;AAAA,QACd;AAAA,QACA;AAAA,MAAA;AAGF,WAAK,iBAAiB,IAAI,QAAQ,MAAM;AAExC,UAAI,QAAQ,aAAa,QAAQ,YAAY,GAAG;AAC9C,eAAO,YAAY,WAAW,MAAM;AAClC,cAAI,KAAK,iBAAiB,IAAI,MAAM,MAAM,QAAQ;AAChD,iBAAK,iBAAiB,OAAO,MAAM;AAAA,UACrC;AACA,kBAAQ,KAAK;AAAA,QACf,GAAG,QAAQ,SAAS;AAAA,MACtB;AAAA,IACF,CAAC;AAAA,EACH;AAAA,EAEA,kBAAwB;AACtB,SAAK,aAAa,MAAA;AAAA,EACpB;AAAA,EAEA,QAAc;AACZ,SAAK,gBAAA;AACL,SAAK,gBAAA;AAAA,EACP;AAAA,EAEA,cAAc;AACZ,WAAO;AAAA,MACL,IAAI,KAAK,aAAa,YAAA;AAAA,IAAY;AAAA,EAEtC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,wBAAwB,QAAgB,kBAAgC;AACtE,UAAM,SAAS,KAAK,iBAAiB,IAAI,MAAM;AAC/C,QAAI,CAAC,QAAQ;AACX;AAAA,IACF;AAIA,UAAM,cAAc,OAAO,gBAAgB,KAAK,oBAAoB,OAAO;AAE3E,QAAI,aAAa;AACf,aAAO;AAEP,UAAI,OAAO,gBAAgB,OAAO,eAAe;AAC/C,YAAI,OAAO,WAAW;AACpB,uBAAa,OAAO,SAAS;AAAA,QAC/B;AACA,eAAO,QAAQ,IAAI;AACnB,aAAK,iBAAiB,OAAO,MAAM;AAAA,MACrC;AAAA,IACF;AAAA,EACF;AACF;"}
@@ -13,10 +13,6 @@ interface AudioDataSlot {
13
13
  export type { AudioDataSlot };
14
14
  export declare class AudioL1Cache {
15
15
  private audioDataByClip;
16
- private windowCenter;
17
- private readonly WINDOW_RADIUS;
18
- private readonly EVICT_THROTTLE_MS;
19
- private lastEvictTime;
20
16
  putClipAudioData(clipId: string, audioData: AudioData, _clipDurationUs: TimeUs, globalTimeUs?: TimeUs): void;
21
17
  getSlotsInWindow(clipId: string, startUs: TimeUs, endUs: TimeUs): AudioDataSlot[] | null;
22
18
  getPCM(clipId: string, startUs: TimeUs, endUs: TimeUs): Float32Array[] | null;
@@ -48,13 +44,10 @@ export declare class AudioL1Cache {
48
44
  * Update window center (unified global window)
49
45
  * Aligned with VideoL1Cache strategy: maintains a window of ±RADIUS around center
50
46
  */
51
- setWindow(centerGlobalUs: TimeUs): void;
52
- private checkEviction;
53
47
  /**
54
48
  * Evict audio slots outside the global window (aligned with VideoL1Cache)
55
49
  * Skip if eviction is disabled (e.g., during export)
56
50
  */
57
- private evictOutOfWindow;
58
51
  /**
59
52
  * Find insertion index for a new slot (aligned with VideoL1Cache)
60
53
  */
@@ -1 +1 @@
1
- {"version":3,"file":"AudioL1Cache.d.ts","sourceRoot":"","sources":["../../../src/cache/l1/AudioL1Cache.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAIhD,eAAO,MAAM,8BAA8B,OAAO,CAAC;AACnD,eAAO,MAAM,6BAA6B,OAAO,CAAC;AAElD,UAAU,aAAa;IACrB,WAAW,EAAE,MAAM,CAAC;IACpB,UAAU,EAAE,MAAM,CAAC;IACnB,MAAM,EAAE,YAAY,EAAE,CAAC;IACvB,UAAU,EAAE,MAAM,CAAC;IACnB,gBAAgB,EAAE,MAAM,CAAC;IACzB,YAAY,CAAC,EAAE,MAAM,CAAC;CACvB;AAED,YAAY,EAAE,aAAa,EAAE,CAAC;AAE9B,qBAAa,YAAY;IAEvB,OAAO,CAAC,eAAe,CAAsC;IAI7D,OAAO,CAAC,YAAY,CAAa;IAGjC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAa;IAC3C,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAO;IACzC,OAAO,CAAC,aAAa,CAAK;IAE1B,gBAAgB,CACd,MAAM,EAAE,MAAM,EACd,SAAS,EAAE,SAAS,EACpB,eAAe,EAAE,MAAM,EACvB,YAAY,CAAC,EAAE,MAAM,GACpB,IAAI;IAiEP,gBAAgB,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,aAAa,EAAE,GAAG,IAAI;IAmBxF,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,YAAY,EAAE,GAAG,IAAI;IAiG7E,kBAAkB,CAChB,MAAM,EAAE,MAAM,EACd,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,GACZ;QAAE,MAAM,EAAE,YAAY,EAAE,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,gBAAgB,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAoBlF,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAInC;;OAEG;IACH,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,EAAE,WAAW,GAAE,MAAa,GAAG,OAAO;IAmBnF;;;;;;;OAOG;IACH,qBAAqB,CACnB,MAAM,EAAE,MAAM,EACd,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,EACb,SAAS,SAAiC,GACzC;QAAE,OAAO,EAAE,OAAO,CAAC;QAAC,aAAa,EAAE,MAAM,CAAA;KAAE;IAa9C,OAAO,CAAC,4BAA4B;IAsCpC,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAIlC;;;OAGG;IACH,SAAS,CAAC,cAAc,EAAE,MAAM,GAAG,IAAI;IAKvC,OAAO,CAAC,aAAa;IAQrB;;;OAGG;IACH,OAAO,CAAC,gBAAgB;IA+BxB;;OAEG;IACH,OAAO,CAAC,eAAe;IAIvB,KAAK,IAAI,IAAI;IAIb,KAAK,IAAI,IAAI;IAMb,OAAO,IAAI,IAAI;CAGhB"}
1
+ {"version":3,"file":"AudioL1Cache.d.ts","sourceRoot":"","sources":["../../../src/cache/l1/AudioL1Cache.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAIhD,eAAO,MAAM,8BAA8B,OAAO,CAAC;AACnD,eAAO,MAAM,6BAA6B,OAAO,CAAC;AAElD,UAAU,aAAa;IACrB,WAAW,EAAE,MAAM,CAAC;IACpB,UAAU,EAAE,MAAM,CAAC;IACnB,MAAM,EAAE,YAAY,EAAE,CAAC;IACvB,UAAU,EAAE,MAAM,CAAC;IACnB,gBAAgB,EAAE,MAAM,CAAC;IACzB,YAAY,CAAC,EAAE,MAAM,CAAC;CACvB;AAED,YAAY,EAAE,aAAa,EAAE,CAAC;AAE9B,qBAAa,YAAY;IAEvB,OAAO,CAAC,eAAe,CAAsC;IAW7D,gBAAgB,CACd,MAAM,EAAE,MAAM,EACd,SAAS,EAAE,SAAS,EACpB,eAAe,EAAE,MAAM,EACvB,YAAY,CAAC,EAAE,MAAM,GACpB,IAAI;IAiEP,gBAAgB,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,aAAa,EAAE,GAAG,IAAI;IAmBxF,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,YAAY,EAAE,GAAG,IAAI;IAiG7E,kBAAkB,CAChB,MAAM,EAAE,MAAM,EACd,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,GACZ;QAAE,MAAM,EAAE,YAAY,EAAE,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,gBAAgB,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAoBlF,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAInC;;OAEG;IACH,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,EAAE,WAAW,GAAE,MAAa,GAAG,OAAO;IAmBnF;;;;;;;OAOG;IACH,qBAAqB,CACnB,MAAM,EAAE,MAAM,EACd,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,EACb,SAAS,SAAiC,GACzC;QAAE,OAAO,EAAE,OAAO,CAAC;QAAC,aAAa,EAAE,MAAM,CAAA;KAAE;IAa9C,OAAO,CAAC,4BAA4B;IAsCpC,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAIlC;;;OAGG;IAcH;;;OAGG;IAgCH;;OAEG;IACH,OAAO,CAAC,eAAe;IAIvB,KAAK,IAAI,IAAI;IAIb,KAAK,IAAI,IAAI;IAMb,OAAO,IAAI,IAAI;CAGhB"}
@@ -7,12 +7,11 @@ class AudioL1Cache {
7
7
  audioDataByClip = /* @__PURE__ */ new Map();
8
8
  // Unified window management (aligned with VideoL1Cache)
9
9
  // All clips share the same global window center
10
- windowCenter = 0;
11
- // Window radius aligned with video (±3.5s, but we use 5s for audio safety margin)
12
- WINDOW_RADIUS = 5e6;
13
- // ±5s
14
- EVICT_THROTTLE_MS = 500;
15
- lastEvictTime = 0;
10
+ // private windowCenter: TimeUs = 0;
11
+ // // Window radius aligned with video (±3.5s, but we use 5s for audio safety margin)
12
+ // private readonly WINDOW_RADIUS = 5_000_000; // ±5s
13
+ // private readonly EVICT_THROTTLE_MS = 500;
14
+ // private lastEvictTime = 0;
16
15
  putClipAudioData(clipId, audioData, _clipDurationUs, globalTimeUs) {
17
16
  const numberOfChannels = audioData.numberOfChannels ?? 2;
18
17
  const numberOfFrames = audioData.numberOfFrames ?? 0;
@@ -225,43 +224,46 @@ class AudioL1Cache {
225
224
  * Update window center (unified global window)
226
225
  * Aligned with VideoL1Cache strategy: maintains a window of ±RADIUS around center
227
226
  */
228
- setWindow(centerGlobalUs) {
229
- this.windowCenter = centerGlobalUs;
230
- this.checkEviction();
231
- }
232
- checkEviction() {
233
- const now = Date.now();
234
- if (now - this.lastEvictTime > this.EVICT_THROTTLE_MS) {
235
- this.evictOutOfWindow();
236
- this.lastEvictTime = now;
237
- }
238
- }
227
+ // setWindow(centerGlobalUs: TimeUs): void {
228
+ // this.windowCenter = centerGlobalUs;
229
+ // this.checkEviction();
230
+ // }
231
+ // private checkEviction(): void {
232
+ // const now = Date.now();
233
+ // if (now - this.lastEvictTime > this.EVICT_THROTTLE_MS) {
234
+ // this.evictOutOfWindow();
235
+ // this.lastEvictTime = now;
236
+ // }
237
+ // }
239
238
  /**
240
239
  * Evict audio slots outside the global window (aligned with VideoL1Cache)
241
240
  * Skip if eviction is disabled (e.g., during export)
242
241
  */
243
- evictOutOfWindow() {
244
- const windowStart = Math.max(0, this.windowCenter - this.WINDOW_RADIUS);
245
- const windowEnd = this.windowCenter + this.WINDOW_RADIUS;
246
- for (const [clipId, slots] of this.audioDataByClip) {
247
- const toKeep = [];
248
- for (const slot of slots) {
249
- const globalTime = slot.globalTimeUs;
250
- if (globalTime === void 0) {
251
- toKeep.push(slot);
252
- continue;
253
- }
254
- if (globalTime >= windowStart && globalTime <= windowEnd) {
255
- toKeep.push(slot);
256
- }
257
- }
258
- if (toKeep.length > 0) {
259
- this.audioDataByClip.set(clipId, toKeep);
260
- } else {
261
- this.audioDataByClip.delete(clipId);
262
- }
263
- }
264
- }
242
+ // private evictOutOfWindow(): void {
243
+ // const windowStart = Math.max(0, this.windowCenter - this.WINDOW_RADIUS);
244
+ // const windowEnd = this.windowCenter + this.WINDOW_RADIUS;
245
+ // for (const [clipId, slots] of this.audioDataByClip) {
246
+ // const toKeep: AudioDataSlot[] = [];
247
+ // for (const slot of slots) {
248
+ // const globalTime = slot.globalTimeUs;
249
+ // // Slots without globalTimeUs are kept (legacy)
250
+ // if (globalTime === undefined) {
251
+ // toKeep.push(slot);
252
+ // continue;
253
+ // }
254
+ // // Keep slots within window
255
+ // if (globalTime >= windowStart && globalTime <= windowEnd) {
256
+ // toKeep.push(slot);
257
+ // }
258
+ // // Slots outside window are discarded (no close needed for Float32Array)
259
+ // }
260
+ // if (toKeep.length > 0) {
261
+ // this.audioDataByClip.set(clipId, toKeep);
262
+ // } else {
263
+ // this.audioDataByClip.delete(clipId);
264
+ // }
265
+ // }
266
+ // }
265
267
  /**
266
268
  * Find insertion index for a new slot (aligned with VideoL1Cache)
267
269
  */
@@ -274,7 +276,6 @@ class AudioL1Cache {
274
276
  clear() {
275
277
  this.flush();
276
278
  this.audioDataByClip.clear();
277
- this.windowCenter = 0;
278
279
  }
279
280
  dispose() {
280
281
  this.clear();
@@ -1 +1 @@
1
- {"version":3,"file":"AudioL1Cache.js","sources":["../../../src/cache/l1/AudioL1Cache.ts"],"sourcesContent":["import type { TimeUs } from '../../model/types';\nimport { binarySearchFirst, binarySearchOverlapping } from '../../utils/binary-search';\nimport { extractPlanesFromAudioData } from '../../utils/audio-data';\n\nexport const PREVIEW_PCM_COVERAGE_THRESHOLD = 0.95;\nexport const EXPORT_PCM_COVERAGE_THRESHOLD = 0.99;\n\ninterface AudioDataSlot {\n timestampUs: TimeUs; // Resource timestamp (aligned with VideoL1Cache)\n durationUs: TimeUs;\n planes: Float32Array[]; // PCM data for this slot\n sampleRate: number;\n numberOfChannels: number;\n globalTimeUs?: TimeUs; // Global timeline time (for window management)\n}\n\nexport type { AudioDataSlot };\n\nexport class AudioL1Cache {\n // Aligned with VideoL1Cache: array of discrete audio data slots per clip\n private audioDataByClip = new Map<string, AudioDataSlot[]>();\n\n // Unified window management (aligned with VideoL1Cache)\n // All clips share the same global window center\n private windowCenter: TimeUs = 0;\n\n // Window radius aligned with video (±3.5s, but we use 5s for audio safety margin)\n private readonly WINDOW_RADIUS = 5_000_000; // ±5s\n private readonly EVICT_THROTTLE_MS = 500;\n private lastEvictTime = 0;\n\n putClipAudioData(\n clipId: string,\n audioData: AudioData,\n _clipDurationUs: TimeUs,\n globalTimeUs?: TimeUs\n ): void {\n const numberOfChannels = audioData.numberOfChannels ?? 2;\n const numberOfFrames = audioData.numberOfFrames ?? 0;\n const sampleRate = audioData.sampleRate ?? 48_000;\n const audioTimestampUs = audioData.timestamp ?? 0;\n const audioDurationUs =\n audioData.duration ?? Math.round((numberOfFrames / sampleRate) * 1_000_000);\n\n if (!numberOfChannels || !numberOfFrames) {\n audioData.close();\n return;\n }\n\n // Extract PCM data\n const planes = extractPlanesFromAudioData(audioData, numberOfChannels, numberOfFrames);\n audioData.close();\n\n // Create audio data slot (aligned with video architecture)\n const slot: AudioDataSlot = {\n timestampUs: audioTimestampUs,\n durationUs: audioDurationUs,\n planes,\n sampleRate,\n numberOfChannels,\n globalTimeUs,\n };\n // Get or create slots array for this clip\n let slots = this.audioDataByClip.get(clipId);\n if (!slots) {\n slots = [];\n this.audioDataByClip.set(clipId, slots);\n }\n\n // Insert slot in sorted order (aligned with VideoL1Cache.addFrame)\n const insertIndex = this.findInsertIndex(slots, audioTimestampUs);\n\n // Deduplication: Check for duplicate or near-duplicate timestamp\n // Tolerance of 1ms to handle floating-point precision and concurrent decode attempts\n const DUPLICATE_THRESHOLD_US = 0.5 * audioDurationUs;\n\n if (insertIndex < slots.length) {\n const existingSlot = slots[insertIndex]!;\n const timeDiff = Math.abs(existingSlot.timestampUs - audioTimestampUs);\n\n if (timeDiff < DUPLICATE_THRESHOLD_US) {\n // Near-duplicate detected, skip insertion\n return;\n }\n }\n\n // Also check previous slot to catch overlapping duplicates\n if (insertIndex > 0) {\n const prevSlot = slots[insertIndex - 1]!;\n const timeDiff = Math.abs(prevSlot.timestampUs - audioTimestampUs);\n\n if (timeDiff < DUPLICATE_THRESHOLD_US) {\n // Near-duplicate detected, skip insertion\n return;\n }\n }\n\n // Insert new slot\n slots.splice(insertIndex, 0, slot);\n }\n\n getSlotsInWindow(clipId: string, startUs: TimeUs, endUs: TimeUs): AudioDataSlot[] | null {\n const slots = this.audioDataByClip.get(clipId);\n if (!slots || slots.length === 0) {\n return null;\n }\n\n // Use binary search to find overlapping slots\n const overlappingSlots = binarySearchOverlapping(slots, startUs, endUs, (slot) => ({\n start: slot.timestampUs,\n end: slot.timestampUs + slot.durationUs,\n }));\n\n if (overlappingSlots.length === 0) {\n return null;\n }\n\n return overlappingSlots;\n }\n\n getPCM(clipId: string, startUs: TimeUs, endUs: TimeUs): Float32Array[] | null {\n const slots = this.audioDataByClip.get(clipId);\n if (!slots || slots.length === 0) {\n return null;\n }\n\n // Use binary search to find overlapping slots (O(log n + k) vs O(n))\n // Aligned with video GOP/frame search\n const overlappingSlots = binarySearchOverlapping(slots, startUs, endUs, (slot) => ({\n start: slot.timestampUs,\n end: slot.timestampUs + slot.durationUs,\n }));\n\n if (overlappingSlots.length === 0) {\n return null;\n }\n\n const requestedDurationUs = endUs - startUs;\n\n // Validate sample rate consistency across all slots\n const firstSlot = overlappingSlots[0]!;\n const uniformSampleRate = firstSlot.sampleRate;\n const uniformChannels = firstSlot.numberOfChannels;\n\n // Check if all slots have the same sample rate and channel count\n const hasUniformRate = overlappingSlots.every(\n (s) => s.sampleRate === uniformSampleRate && s.numberOfChannels === uniformChannels\n );\n\n if (!hasUniformRate) {\n console.error(\n `[AudioL1Cache] Inconsistent sample rates detected for clip ${clipId}:`,\n overlappingSlots.map((s) => ({\n timestamp: s.timestampUs,\n sampleRate: s.sampleRate,\n channels: s.numberOfChannels,\n }))\n );\n // Return null to avoid corrupted audio data\n // This will trigger re-decode with correct sample rate\n return null;\n }\n\n // Calculate total frame count needed.\n // Note: We intentionally keep ceil here to avoid truncating the requested range.\n const totalFrames = Math.ceil((requestedDurationUs / 1_000_000) * uniformSampleRate);\n\n // Initialize result arrays\n const result: Float32Array[] = Array.from(\n { length: uniformChannels },\n () => new Float32Array(totalFrames)\n );\n\n // Copy data from each overlapping slot.\n // IMPORTANT: Use frame-aligned mapping based on slot plane length instead of time-based floor/ceil.\n // This avoids off-by-one discontinuities at MP3/AAC frame boundaries caused by microsecond rounding.\n for (const slot of overlappingSlots) {\n const slotFrames = slot.planes[0]?.length ?? 0;\n if (slotFrames <= 0) continue;\n\n // Map slot start time to destination frame index (frame-aligned).\n const slotStartFrame = Math.round(\n ((slot.timestampUs - startUs) / 1_000_000) * uniformSampleRate\n );\n const slotEndFrame = slotStartFrame + slotFrames;\n\n // Intersect with requested destination buffer [0, totalFrames)\n const dstStartFrame = Math.max(0, slotStartFrame);\n const dstEndFrame = Math.min(totalFrames, slotEndFrame);\n const copyFrameCount = dstEndFrame - dstStartFrame;\n if (copyFrameCount <= 0) continue;\n\n // Source offset is derived from the chosen destination start.\n const srcOffsetFrames = dstStartFrame - slotStartFrame;\n\n for (let ch = 0; ch < uniformChannels; ch++) {\n const srcPlane = slot.planes[ch];\n const dstPlane = result[ch];\n if (!srcPlane || !dstPlane) continue;\n\n const actualCopyFrames = Math.min(\n copyFrameCount,\n srcPlane.length - srcOffsetFrames,\n dstPlane.length - dstStartFrame\n );\n if (actualCopyFrames <= 0) continue;\n\n dstPlane.set(\n srcPlane.subarray(srcOffsetFrames, srcOffsetFrames + actualCopyFrames),\n dstStartFrame\n );\n }\n }\n\n return result;\n }\n\n getPCMWithMetadata(\n clipId: string,\n startUs: TimeUs,\n endUs: TimeUs\n ): { planes: Float32Array[]; sampleRate: number; numberOfChannels: number } | null {\n const slots = this.audioDataByClip.get(clipId);\n if (!slots || slots.length === 0) {\n return null;\n }\n\n const planes = this.getPCM(clipId, startUs, endUs);\n if (!planes) {\n return null;\n }\n\n // Use first slot's metadata\n const firstSlot = slots[0]!;\n return {\n planes,\n sampleRate: firstSlot.sampleRate,\n numberOfChannels: firstSlot.numberOfChannels,\n };\n }\n\n hasClipPCM(clipId: string): boolean {\n return this.audioDataByClip.has(clipId);\n }\n\n /**\n * Check if a slot with specific timestamp exists (used for incremental decoding)\n */\n hasSlotAt(clipId: string, timestampUs: TimeUs, toleranceUs: number = 1000): boolean {\n const slots = this.audioDataByClip.get(clipId);\n if (!slots) return false;\n\n // Since slots are sorted, we can use binary search\n const index = this.findInsertIndex(slots, timestampUs);\n\n // Check index and index-1 (in case findInsertIndex lands after)\n if (index < slots.length) {\n const slot = slots[index];\n if (slot && Math.abs(slot.timestampUs - timestampUs) < toleranceUs) return true;\n }\n if (index > 0) {\n const slot = slots[index - 1];\n if (slot && Math.abs(slot.timestampUs - timestampUs) < toleranceUs) return true;\n }\n return false;\n }\n\n /**\n * Get audio range coverage information for incremental decoding\n * @param clipId - Clip identifier\n * @param startUs - Range start time in microseconds\n * @param endUs - Range end time in microseconds\n * @param threshold - Coverage threshold (0-1), default 0.95\n * @returns Coverage info { covered: boolean, coverageRatio: number }\n */\n getAudioRangeCoverage(\n clipId: string,\n startUs: TimeUs,\n endUs: TimeUs,\n threshold = PREVIEW_PCM_COVERAGE_THRESHOLD\n ): { covered: boolean; coverageRatio: number } {\n const { coveredDurationUs, requestedDurationUs } = this.computeRangeCoverageDuration(\n clipId,\n startUs,\n endUs\n );\n const coverageRatio = requestedDurationUs > 0 ? coveredDurationUs / requestedDurationUs : 0;\n return {\n covered: coverageRatio >= threshold,\n coverageRatio,\n };\n }\n\n private computeRangeCoverageDuration(\n clipId: string,\n startUs: TimeUs,\n endUs: TimeUs\n ): { coveredDurationUs: TimeUs; requestedDurationUs: TimeUs } {\n const requestedDurationUs = Math.max(0, endUs - startUs);\n if (requestedDurationUs === 0) {\n return { coveredDurationUs: 0, requestedDurationUs: 0 };\n }\n\n const slots = this.audioDataByClip.get(clipId);\n if (!slots || slots.length === 0) {\n return { coveredDurationUs: 0, requestedDurationUs };\n }\n\n // Use binary search to find overlapping slots (O(log n + k))\n const overlappingSlots = binarySearchOverlapping(slots, startUs, endUs, (slot) => ({\n start: slot.timestampUs,\n end: slot.timestampUs + slot.durationUs,\n }));\n\n if (overlappingSlots.length === 0) {\n return { coveredDurationUs: 0, requestedDurationUs };\n }\n\n let coveredDurationUs = 0;\n for (const slot of overlappingSlots) {\n const slotEndUs = slot.timestampUs + slot.durationUs;\n const overlapStart = Math.max(startUs, slot.timestampUs);\n const overlapEnd = Math.min(endUs, slotEndUs);\n if (overlapStart < overlapEnd) {\n coveredDurationUs += overlapEnd - overlapStart;\n }\n }\n\n return { coveredDurationUs, requestedDurationUs };\n }\n\n clearClipPCM(clipId: string): void {\n this.audioDataByClip.delete(clipId);\n }\n\n /**\n * Update window center (unified global window)\n * Aligned with VideoL1Cache strategy: maintains a window of ±RADIUS around center\n */\n setWindow(centerGlobalUs: TimeUs): void {\n this.windowCenter = centerGlobalUs;\n this.checkEviction();\n }\n\n private checkEviction(): void {\n const now = Date.now();\n if (now - this.lastEvictTime > this.EVICT_THROTTLE_MS) {\n this.evictOutOfWindow();\n this.lastEvictTime = now;\n }\n }\n\n /**\n * Evict audio slots outside the global window (aligned with VideoL1Cache)\n * Skip if eviction is disabled (e.g., during export)\n */\n private evictOutOfWindow(): void {\n const windowStart = Math.max(0, this.windowCenter - this.WINDOW_RADIUS);\n const windowEnd = this.windowCenter + this.WINDOW_RADIUS;\n\n for (const [clipId, slots] of this.audioDataByClip) {\n const toKeep: AudioDataSlot[] = [];\n\n for (const slot of slots) {\n const globalTime = slot.globalTimeUs;\n\n // Slots without globalTimeUs are kept (legacy)\n if (globalTime === undefined) {\n toKeep.push(slot);\n continue;\n }\n\n // Keep slots within window\n if (globalTime >= windowStart && globalTime <= windowEnd) {\n toKeep.push(slot);\n }\n // Slots outside window are discarded (no close needed for Float32Array)\n }\n\n if (toKeep.length > 0) {\n this.audioDataByClip.set(clipId, toKeep);\n } else {\n this.audioDataByClip.delete(clipId);\n }\n }\n }\n\n /**\n * Find insertion index for a new slot (aligned with VideoL1Cache)\n */\n private findInsertIndex(slots: AudioDataSlot[], timestamp: TimeUs): number {\n return binarySearchFirst(slots, (slot) => slot.timestampUs >= timestamp);\n }\n\n flush(): void {\n this.audioDataByClip.clear();\n }\n\n clear(): void {\n this.flush();\n this.audioDataByClip.clear();\n this.windowCenter = 0;\n }\n\n dispose(): void {\n this.clear();\n }\n}\n"],"names":[],"mappings":";;AAIO,MAAM,iCAAiC;AACvC,MAAM,gCAAgC;AAatC,MAAM,aAAa;AAAA;AAAA,EAEhB,sCAAsB,IAAA;AAAA;AAAA;AAAA,EAItB,eAAuB;AAAA;AAAA,EAGd,gBAAgB;AAAA;AAAA,EAChB,oBAAoB;AAAA,EAC7B,gBAAgB;AAAA,EAExB,iBACE,QACA,WACA,iBACA,cACM;AACN,UAAM,mBAAmB,UAAU,oBAAoB;AACvD,UAAM,iBAAiB,UAAU,kBAAkB;AACnD,UAAM,aAAa,UAAU,cAAc;AAC3C,UAAM,mBAAmB,UAAU,aAAa;AAChD,UAAM,kBACJ,UAAU,YAAY,KAAK,MAAO,iBAAiB,aAAc,GAAS;AAE5E,QAAI,CAAC,oBAAoB,CAAC,gBAAgB;AACxC,gBAAU,MAAA;AACV;AAAA,IACF;AAGA,UAAM,SAAS,2BAA2B,WAAW,kBAAkB,cAAc;AACrF,cAAU,MAAA;AAGV,UAAM,OAAsB;AAAA,MAC1B,aAAa;AAAA,MACb,YAAY;AAAA,MACZ;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IAAA;AAGF,QAAI,QAAQ,KAAK,gBAAgB,IAAI,MAAM;AAC3C,QAAI,CAAC,OAAO;AACV,cAAQ,CAAA;AACR,WAAK,gBAAgB,IAAI,QAAQ,KAAK;AAAA,IACxC;AAGA,UAAM,cAAc,KAAK,gBAAgB,OAAO,gBAAgB;AAIhE,UAAM,yBAAyB,MAAM;AAErC,QAAI,cAAc,MAAM,QAAQ;AAC9B,YAAM,eAAe,MAAM,WAAW;AACtC,YAAM,WAAW,KAAK,IAAI,aAAa,cAAc,gBAAgB;AAErE,UAAI,WAAW,wBAAwB;AAErC;AAAA,MACF;AAAA,IACF;AAGA,QAAI,cAAc,GAAG;AACnB,YAAM,WAAW,MAAM,cAAc,CAAC;AACtC,YAAM,WAAW,KAAK,IAAI,SAAS,cAAc,gBAAgB;AAEjE,UAAI,WAAW,wBAAwB;AAErC;AAAA,MACF;AAAA,IACF;AAGA,UAAM,OAAO,aAAa,GAAG,IAAI;AAAA,EACnC;AAAA,EAEA,iBAAiB,QAAgB,SAAiB,OAAuC;AACvF,UAAM,QAAQ,KAAK,gBAAgB,IAAI,MAAM;AAC7C,QAAI,CAAC,SAAS,MAAM,WAAW,GAAG;AAChC,aAAO;AAAA,IACT;AAGA,UAAM,mBAAmB,wBAAwB,OAAO,SAAS,OAAO,CAAC,UAAU;AAAA,MACjF,OAAO,KAAK;AAAA,MACZ,KAAK,KAAK,cAAc,KAAK;AAAA,IAAA,EAC7B;AAEF,QAAI,iBAAiB,WAAW,GAAG;AACjC,aAAO;AAAA,IACT;AAEA,WAAO;AAAA,EACT;AAAA,EAEA,OAAO,QAAgB,SAAiB,OAAsC;AAC5E,UAAM,QAAQ,KAAK,gBAAgB,IAAI,MAAM;AAC7C,QAAI,CAAC,SAAS,MAAM,WAAW,GAAG;AAChC,aAAO;AAAA,IACT;AAIA,UAAM,mBAAmB,wBAAwB,OAAO,SAAS,OAAO,CAAC,UAAU;AAAA,MACjF,OAAO,KAAK;AAAA,MACZ,KAAK,KAAK,cAAc,KAAK;AAAA,IAAA,EAC7B;AAEF,QAAI,iBAAiB,WAAW,GAAG;AACjC,aAAO;AAAA,IACT;AAEA,UAAM,sBAAsB,QAAQ;AAGpC,UAAM,YAAY,iBAAiB,CAAC;AACpC,UAAM,oBAAoB,UAAU;AACpC,UAAM,kBAAkB,UAAU;AAGlC,UAAM,iBAAiB,iBAAiB;AAAA,MACtC,CAAC,MAAM,EAAE,eAAe,qBAAqB,EAAE,qBAAqB;AAAA,IAAA;AAGtE,QAAI,CAAC,gBAAgB;AACnB,cAAQ;AAAA,QACN,8DAA8D,MAAM;AAAA,QACpE,iBAAiB,IAAI,CAAC,OAAO;AAAA,UAC3B,WAAW,EAAE;AAAA,UACb,YAAY,EAAE;AAAA,UACd,UAAU,EAAE;AAAA,QAAA,EACZ;AAAA,MAAA;AAIJ,aAAO;AAAA,IACT;AAIA,UAAM,cAAc,KAAK,KAAM,sBAAsB,MAAa,iBAAiB;AAGnF,UAAM,SAAyB,MAAM;AAAA,MACnC,EAAE,QAAQ,gBAAA;AAAA,MACV,MAAM,IAAI,aAAa,WAAW;AAAA,IAAA;AAMpC,eAAW,QAAQ,kBAAkB;AACnC,YAAM,aAAa,KAAK,OAAO,CAAC,GAAG,UAAU;AAC7C,UAAI,cAAc,EAAG;AAGrB,YAAM,iBAAiB,KAAK;AAAA,SACxB,KAAK,cAAc,WAAW,MAAa;AAAA,MAAA;AAE/C,YAAM,eAAe,iBAAiB;AAGtC,YAAM,gBAAgB,KAAK,IAAI,GAAG,cAAc;AAChD,YAAM,cAAc,KAAK,IAAI,aAAa,YAAY;AACtD,YAAM,iBAAiB,cAAc;AACrC,UAAI,kBAAkB,EAAG;AAGzB,YAAM,kBAAkB,gBAAgB;AAExC,eAAS,KAAK,GAAG,KAAK,iBAAiB,MAAM;AAC3C,cAAM,WAAW,KAAK,OAAO,EAAE;AAC/B,cAAM,WAAW,OAAO,EAAE;AAC1B,YAAI,CAAC,YAAY,CAAC,SAAU;AAE5B,cAAM,mBAAmB,KAAK;AAAA,UAC5B;AAAA,UACA,SAAS,SAAS;AAAA,UAClB,SAAS,SAAS;AAAA,QAAA;AAEpB,YAAI,oBAAoB,EAAG;AAE3B,iBAAS;AAAA,UACP,SAAS,SAAS,iBAAiB,kBAAkB,gBAAgB;AAAA,UACrE;AAAA,QAAA;AAAA,MAEJ;AAAA,IACF;AAEA,WAAO;AAAA,EACT;AAAA,EAEA,mBACE,QACA,SACA,OACiF;AACjF,UAAM,QAAQ,KAAK,gBAAgB,IAAI,MAAM;AAC7C,QAAI,CAAC,SAAS,MAAM,WAAW,GAAG;AAChC,aAAO;AAAA,IACT;AAEA,UAAM,SAAS,KAAK,OAAO,QAAQ,SAAS,KAAK;AACjD,QAAI,CAAC,QAAQ;AACX,aAAO;AAAA,IACT;AAGA,UAAM,YAAY,MAAM,CAAC;AACzB,WAAO;AAAA,MACL;AAAA,MACA,YAAY,UAAU;AAAA,MACtB,kBAAkB,UAAU;AAAA,IAAA;AAAA,EAEhC;AAAA,EAEA,WAAW,QAAyB;AAClC,WAAO,KAAK,gBAAgB,IAAI,MAAM;AAAA,EACxC;AAAA;AAAA;AAAA;AAAA,EAKA,UAAU,QAAgB,aAAqB,cAAsB,KAAe;AAClF,UAAM,QAAQ,KAAK,gBAAgB,IAAI,MAAM;AAC7C,QAAI,CAAC,MAAO,QAAO;AAGnB,UAAM,QAAQ,KAAK,gBAAgB,OAAO,WAAW;AAGrD,QAAI,QAAQ,MAAM,QAAQ;AACxB,YAAM,OAAO,MAAM,KAAK;AACxB,UAAI,QAAQ,KAAK,IAAI,KAAK,cAAc,WAAW,IAAI,YAAa,QAAO;AAAA,IAC7E;AACA,QAAI,QAAQ,GAAG;AACb,YAAM,OAAO,MAAM,QAAQ,CAAC;AAC5B,UAAI,QAAQ,KAAK,IAAI,KAAK,cAAc,WAAW,IAAI,YAAa,QAAO;AAAA,IAC7E;AACA,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUA,sBACE,QACA,SACA,OACA,YAAY,gCACiC;AAC7C,UAAM,EAAE,mBAAmB,oBAAA,IAAwB,KAAK;AAAA,MACtD;AAAA,MACA;AAAA,MACA;AAAA,IAAA;AAEF,UAAM,gBAAgB,sBAAsB,IAAI,oBAAoB,sBAAsB;AAC1F,WAAO;AAAA,MACL,SAAS,iBAAiB;AAAA,MAC1B;AAAA,IAAA;AAAA,EAEJ;AAAA,EAEQ,6BACN,QACA,SACA,OAC4D;AAC5D,UAAM,sBAAsB,KAAK,IAAI,GAAG,QAAQ,OAAO;AACvD,QAAI,wBAAwB,GAAG;AAC7B,aAAO,EAAE,mBAAmB,GAAG,qBAAqB,EAAA;AAAA,IACtD;AAEA,UAAM,QAAQ,KAAK,gBAAgB,IAAI,MAAM;AAC7C,QAAI,CAAC,SAAS,MAAM,WAAW,GAAG;AAChC,aAAO,EAAE,mBAAmB,GAAG,oBAAA;AAAA,IACjC;AAGA,UAAM,mBAAmB,wBAAwB,OAAO,SAAS,OAAO,CAAC,UAAU;AAAA,MACjF,OAAO,KAAK;AAAA,MACZ,KAAK,KAAK,cAAc,KAAK;AAAA,IAAA,EAC7B;AAEF,QAAI,iBAAiB,WAAW,GAAG;AACjC,aAAO,EAAE,mBAAmB,GAAG,oBAAA;AAAA,IACjC;AAEA,QAAI,oBAAoB;AACxB,eAAW,QAAQ,kBAAkB;AACnC,YAAM,YAAY,KAAK,cAAc,KAAK;AAC1C,YAAM,eAAe,KAAK,IAAI,SAAS,KAAK,WAAW;AACvD,YAAM,aAAa,KAAK,IAAI,OAAO,SAAS;AAC5C,UAAI,eAAe,YAAY;AAC7B,6BAAqB,aAAa;AAAA,MACpC;AAAA,IACF;AAEA,WAAO,EAAE,mBAAmB,oBAAA;AAAA,EAC9B;AAAA,EAEA,aAAa,QAAsB;AACjC,SAAK,gBAAgB,OAAO,MAAM;AAAA,EACpC;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,UAAU,gBAA8B;AACtC,SAAK,eAAe;AACpB,SAAK,cAAA;AAAA,EACP;AAAA,EAEQ,gBAAsB;AAC5B,UAAM,MAAM,KAAK,IAAA;AACjB,QAAI,MAAM,KAAK,gBAAgB,KAAK,mBAAmB;AACrD,WAAK,iBAAA;AACL,WAAK,gBAAgB;AAAA,IACvB;AAAA,EACF;AAAA;AAAA;AAAA;AAAA;AAAA,EAMQ,mBAAyB;AAC/B,UAAM,cAAc,KAAK,IAAI,GAAG,KAAK,eAAe,KAAK,aAAa;AACtE,UAAM,YAAY,KAAK,eAAe,KAAK;AAE3C,eAAW,CAAC,QAAQ,KAAK,KAAK,KAAK,iBAAiB;AAClD,YAAM,SAA0B,CAAA;AAEhC,iBAAW,QAAQ,OAAO;AACxB,cAAM,aAAa,KAAK;AAGxB,YAAI,eAAe,QAAW;AAC5B,iBAAO,KAAK,IAAI;AAChB;AAAA,QACF;AAGA,YAAI,cAAc,eAAe,cAAc,WAAW;AACxD,iBAAO,KAAK,IAAI;AAAA,QAClB;AAAA,MAEF;AAEA,UAAI,OAAO,SAAS,GAAG;AACrB,aAAK,gBAAgB,IAAI,QAAQ,MAAM;AAAA,MACzC,OAAO;AACL,aAAK,gBAAgB,OAAO,MAAM;AAAA,MACpC;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKQ,gBAAgB,OAAwB,WAA2B;AACzE,WAAO,kBAAkB,OAAO,CAAC,SAAS,KAAK,eAAe,SAAS;AAAA,EACzE;AAAA,EAEA,QAAc;AACZ,SAAK,gBAAgB,MAAA;AAAA,EACvB;AAAA,EAEA,QAAc;AACZ,SAAK,MAAA;AACL,SAAK,gBAAgB,MAAA;AACrB,SAAK,eAAe;AAAA,EACtB;AAAA,EAEA,UAAgB;AACd,SAAK,MAAA;AAAA,EACP;AACF;"}
1
+ {"version":3,"file":"AudioL1Cache.js","sources":["../../../src/cache/l1/AudioL1Cache.ts"],"sourcesContent":["import type { TimeUs } from '../../model/types';\nimport { binarySearchFirst, binarySearchOverlapping } from '../../utils/binary-search';\nimport { extractPlanesFromAudioData } from '../../utils/audio-data';\n\nexport const PREVIEW_PCM_COVERAGE_THRESHOLD = 0.95;\nexport const EXPORT_PCM_COVERAGE_THRESHOLD = 0.99;\n\ninterface AudioDataSlot {\n timestampUs: TimeUs; // Resource timestamp (aligned with VideoL1Cache)\n durationUs: TimeUs;\n planes: Float32Array[]; // PCM data for this slot\n sampleRate: number;\n numberOfChannels: number;\n globalTimeUs?: TimeUs; // Global timeline time (for window management)\n}\n\nexport type { AudioDataSlot };\n\nexport class AudioL1Cache {\n // Aligned with VideoL1Cache: array of discrete audio data slots per clip\n private audioDataByClip = new Map<string, AudioDataSlot[]>();\n\n // Unified window management (aligned with VideoL1Cache)\n // All clips share the same global window center\n // private windowCenter: TimeUs = 0;\n\n // // Window radius aligned with video (±3.5s, but we use 5s for audio safety margin)\n // private readonly WINDOW_RADIUS = 5_000_000; // ±5s\n // private readonly EVICT_THROTTLE_MS = 500;\n // private lastEvictTime = 0;\n\n putClipAudioData(\n clipId: string,\n audioData: AudioData,\n _clipDurationUs: TimeUs,\n globalTimeUs?: TimeUs\n ): void {\n const numberOfChannels = audioData.numberOfChannels ?? 2;\n const numberOfFrames = audioData.numberOfFrames ?? 0;\n const sampleRate = audioData.sampleRate ?? 48_000;\n const audioTimestampUs = audioData.timestamp ?? 0;\n const audioDurationUs =\n audioData.duration ?? Math.round((numberOfFrames / sampleRate) * 1_000_000);\n\n if (!numberOfChannels || !numberOfFrames) {\n audioData.close();\n return;\n }\n\n // Extract PCM data\n const planes = extractPlanesFromAudioData(audioData, numberOfChannels, numberOfFrames);\n audioData.close();\n\n // Create audio data slot (aligned with video architecture)\n const slot: AudioDataSlot = {\n timestampUs: audioTimestampUs,\n durationUs: audioDurationUs,\n planes,\n sampleRate,\n numberOfChannels,\n globalTimeUs,\n };\n // Get or create slots array for this clip\n let slots = this.audioDataByClip.get(clipId);\n if (!slots) {\n slots = [];\n this.audioDataByClip.set(clipId, slots);\n }\n\n // Insert slot in sorted order (aligned with VideoL1Cache.addFrame)\n const insertIndex = this.findInsertIndex(slots, audioTimestampUs);\n\n // Deduplication: Check for duplicate or near-duplicate timestamp\n // Tolerance of 1ms to handle floating-point precision and concurrent decode attempts\n const DUPLICATE_THRESHOLD_US = 0.5 * audioDurationUs;\n\n if (insertIndex < slots.length) {\n const existingSlot = slots[insertIndex]!;\n const timeDiff = Math.abs(existingSlot.timestampUs - audioTimestampUs);\n\n if (timeDiff < DUPLICATE_THRESHOLD_US) {\n // Near-duplicate detected, skip insertion\n return;\n }\n }\n\n // Also check previous slot to catch overlapping duplicates\n if (insertIndex > 0) {\n const prevSlot = slots[insertIndex - 1]!;\n const timeDiff = Math.abs(prevSlot.timestampUs - audioTimestampUs);\n\n if (timeDiff < DUPLICATE_THRESHOLD_US) {\n // Near-duplicate detected, skip insertion\n return;\n }\n }\n\n // Insert new slot\n slots.splice(insertIndex, 0, slot);\n }\n\n getSlotsInWindow(clipId: string, startUs: TimeUs, endUs: TimeUs): AudioDataSlot[] | null {\n const slots = this.audioDataByClip.get(clipId);\n if (!slots || slots.length === 0) {\n return null;\n }\n\n // Use binary search to find overlapping slots\n const overlappingSlots = binarySearchOverlapping(slots, startUs, endUs, (slot) => ({\n start: slot.timestampUs,\n end: slot.timestampUs + slot.durationUs,\n }));\n\n if (overlappingSlots.length === 0) {\n return null;\n }\n\n return overlappingSlots;\n }\n\n getPCM(clipId: string, startUs: TimeUs, endUs: TimeUs): Float32Array[] | null {\n const slots = this.audioDataByClip.get(clipId);\n if (!slots || slots.length === 0) {\n return null;\n }\n\n // Use binary search to find overlapping slots (O(log n + k) vs O(n))\n // Aligned with video GOP/frame search\n const overlappingSlots = binarySearchOverlapping(slots, startUs, endUs, (slot) => ({\n start: slot.timestampUs,\n end: slot.timestampUs + slot.durationUs,\n }));\n\n if (overlappingSlots.length === 0) {\n return null;\n }\n\n const requestedDurationUs = endUs - startUs;\n\n // Validate sample rate consistency across all slots\n const firstSlot = overlappingSlots[0]!;\n const uniformSampleRate = firstSlot.sampleRate;\n const uniformChannels = firstSlot.numberOfChannels;\n\n // Check if all slots have the same sample rate and channel count\n const hasUniformRate = overlappingSlots.every(\n (s) => s.sampleRate === uniformSampleRate && s.numberOfChannels === uniformChannels\n );\n\n if (!hasUniformRate) {\n console.error(\n `[AudioL1Cache] Inconsistent sample rates detected for clip ${clipId}:`,\n overlappingSlots.map((s) => ({\n timestamp: s.timestampUs,\n sampleRate: s.sampleRate,\n channels: s.numberOfChannels,\n }))\n );\n // Return null to avoid corrupted audio data\n // This will trigger re-decode with correct sample rate\n return null;\n }\n\n // Calculate total frame count needed.\n // Note: We intentionally keep ceil here to avoid truncating the requested range.\n const totalFrames = Math.ceil((requestedDurationUs / 1_000_000) * uniformSampleRate);\n\n // Initialize result arrays\n const result: Float32Array[] = Array.from(\n { length: uniformChannels },\n () => new Float32Array(totalFrames)\n );\n\n // Copy data from each overlapping slot.\n // IMPORTANT: Use frame-aligned mapping based on slot plane length instead of time-based floor/ceil.\n // This avoids off-by-one discontinuities at MP3/AAC frame boundaries caused by microsecond rounding.\n for (const slot of overlappingSlots) {\n const slotFrames = slot.planes[0]?.length ?? 0;\n if (slotFrames <= 0) continue;\n\n // Map slot start time to destination frame index (frame-aligned).\n const slotStartFrame = Math.round(\n ((slot.timestampUs - startUs) / 1_000_000) * uniformSampleRate\n );\n const slotEndFrame = slotStartFrame + slotFrames;\n\n // Intersect with requested destination buffer [0, totalFrames)\n const dstStartFrame = Math.max(0, slotStartFrame);\n const dstEndFrame = Math.min(totalFrames, slotEndFrame);\n const copyFrameCount = dstEndFrame - dstStartFrame;\n if (copyFrameCount <= 0) continue;\n\n // Source offset is derived from the chosen destination start.\n const srcOffsetFrames = dstStartFrame - slotStartFrame;\n\n for (let ch = 0; ch < uniformChannels; ch++) {\n const srcPlane = slot.planes[ch];\n const dstPlane = result[ch];\n if (!srcPlane || !dstPlane) continue;\n\n const actualCopyFrames = Math.min(\n copyFrameCount,\n srcPlane.length - srcOffsetFrames,\n dstPlane.length - dstStartFrame\n );\n if (actualCopyFrames <= 0) continue;\n\n dstPlane.set(\n srcPlane.subarray(srcOffsetFrames, srcOffsetFrames + actualCopyFrames),\n dstStartFrame\n );\n }\n }\n\n return result;\n }\n\n getPCMWithMetadata(\n clipId: string,\n startUs: TimeUs,\n endUs: TimeUs\n ): { planes: Float32Array[]; sampleRate: number; numberOfChannels: number } | null {\n const slots = this.audioDataByClip.get(clipId);\n if (!slots || slots.length === 0) {\n return null;\n }\n\n const planes = this.getPCM(clipId, startUs, endUs);\n if (!planes) {\n return null;\n }\n\n // Use first slot's metadata\n const firstSlot = slots[0]!;\n return {\n planes,\n sampleRate: firstSlot.sampleRate,\n numberOfChannels: firstSlot.numberOfChannels,\n };\n }\n\n hasClipPCM(clipId: string): boolean {\n return this.audioDataByClip.has(clipId);\n }\n\n /**\n * Check if a slot with specific timestamp exists (used for incremental decoding)\n */\n hasSlotAt(clipId: string, timestampUs: TimeUs, toleranceUs: number = 1000): boolean {\n const slots = this.audioDataByClip.get(clipId);\n if (!slots) return false;\n\n // Since slots are sorted, we can use binary search\n const index = this.findInsertIndex(slots, timestampUs);\n\n // Check index and index-1 (in case findInsertIndex lands after)\n if (index < slots.length) {\n const slot = slots[index];\n if (slot && Math.abs(slot.timestampUs - timestampUs) < toleranceUs) return true;\n }\n if (index > 0) {\n const slot = slots[index - 1];\n if (slot && Math.abs(slot.timestampUs - timestampUs) < toleranceUs) return true;\n }\n return false;\n }\n\n /**\n * Get audio range coverage information for incremental decoding\n * @param clipId - Clip identifier\n * @param startUs - Range start time in microseconds\n * @param endUs - Range end time in microseconds\n * @param threshold - Coverage threshold (0-1), default 0.95\n * @returns Coverage info { covered: boolean, coverageRatio: number }\n */\n getAudioRangeCoverage(\n clipId: string,\n startUs: TimeUs,\n endUs: TimeUs,\n threshold = PREVIEW_PCM_COVERAGE_THRESHOLD\n ): { covered: boolean; coverageRatio: number } {\n const { coveredDurationUs, requestedDurationUs } = this.computeRangeCoverageDuration(\n clipId,\n startUs,\n endUs\n );\n const coverageRatio = requestedDurationUs > 0 ? coveredDurationUs / requestedDurationUs : 0;\n return {\n covered: coverageRatio >= threshold,\n coverageRatio,\n };\n }\n\n private computeRangeCoverageDuration(\n clipId: string,\n startUs: TimeUs,\n endUs: TimeUs\n ): { coveredDurationUs: TimeUs; requestedDurationUs: TimeUs } {\n const requestedDurationUs = Math.max(0, endUs - startUs);\n if (requestedDurationUs === 0) {\n return { coveredDurationUs: 0, requestedDurationUs: 0 };\n }\n\n const slots = this.audioDataByClip.get(clipId);\n if (!slots || slots.length === 0) {\n return { coveredDurationUs: 0, requestedDurationUs };\n }\n\n // Use binary search to find overlapping slots (O(log n + k))\n const overlappingSlots = binarySearchOverlapping(slots, startUs, endUs, (slot) => ({\n start: slot.timestampUs,\n end: slot.timestampUs + slot.durationUs,\n }));\n\n if (overlappingSlots.length === 0) {\n return { coveredDurationUs: 0, requestedDurationUs };\n }\n\n let coveredDurationUs = 0;\n for (const slot of overlappingSlots) {\n const slotEndUs = slot.timestampUs + slot.durationUs;\n const overlapStart = Math.max(startUs, slot.timestampUs);\n const overlapEnd = Math.min(endUs, slotEndUs);\n if (overlapStart < overlapEnd) {\n coveredDurationUs += overlapEnd - overlapStart;\n }\n }\n\n return { coveredDurationUs, requestedDurationUs };\n }\n\n clearClipPCM(clipId: string): void {\n this.audioDataByClip.delete(clipId);\n }\n\n /**\n * Update window center (unified global window)\n * Aligned with VideoL1Cache strategy: maintains a window of ±RADIUS around center\n */\n // setWindow(centerGlobalUs: TimeUs): void {\n // this.windowCenter = centerGlobalUs;\n // this.checkEviction();\n // }\n\n // private checkEviction(): void {\n // const now = Date.now();\n // if (now - this.lastEvictTime > this.EVICT_THROTTLE_MS) {\n // this.evictOutOfWindow();\n // this.lastEvictTime = now;\n // }\n // }\n\n /**\n * Evict audio slots outside the global window (aligned with VideoL1Cache)\n * Skip if eviction is disabled (e.g., during export)\n */\n // private evictOutOfWindow(): void {\n // const windowStart = Math.max(0, this.windowCenter - this.WINDOW_RADIUS);\n // const windowEnd = this.windowCenter + this.WINDOW_RADIUS;\n\n // for (const [clipId, slots] of this.audioDataByClip) {\n // const toKeep: AudioDataSlot[] = [];\n\n // for (const slot of slots) {\n // const globalTime = slot.globalTimeUs;\n\n // // Slots without globalTimeUs are kept (legacy)\n // if (globalTime === undefined) {\n // toKeep.push(slot);\n // continue;\n // }\n\n // // Keep slots within window\n // if (globalTime >= windowStart && globalTime <= windowEnd) {\n // toKeep.push(slot);\n // }\n // // Slots outside window are discarded (no close needed for Float32Array)\n // }\n\n // if (toKeep.length > 0) {\n // this.audioDataByClip.set(clipId, toKeep);\n // } else {\n // this.audioDataByClip.delete(clipId);\n // }\n // }\n // }\n\n /**\n * Find insertion index for a new slot (aligned with VideoL1Cache)\n */\n private findInsertIndex(slots: AudioDataSlot[], timestamp: TimeUs): number {\n return binarySearchFirst(slots, (slot) => slot.timestampUs >= timestamp);\n }\n\n flush(): void {\n this.audioDataByClip.clear();\n }\n\n clear(): void {\n this.flush();\n this.audioDataByClip.clear();\n // this.windowCenter = 0;\n }\n\n dispose(): void {\n this.clear();\n }\n}\n"],"names":[],"mappings":";;AAIO,MAAM,iCAAiC;AACvC,MAAM,gCAAgC;AAatC,MAAM,aAAa;AAAA;AAAA,EAEhB,sCAAsB,IAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAW9B,iBACE,QACA,WACA,iBACA,cACM;AACN,UAAM,mBAAmB,UAAU,oBAAoB;AACvD,UAAM,iBAAiB,UAAU,kBAAkB;AACnD,UAAM,aAAa,UAAU,cAAc;AAC3C,UAAM,mBAAmB,UAAU,aAAa;AAChD,UAAM,kBACJ,UAAU,YAAY,KAAK,MAAO,iBAAiB,aAAc,GAAS;AAE5E,QAAI,CAAC,oBAAoB,CAAC,gBAAgB;AACxC,gBAAU,MAAA;AACV;AAAA,IACF;AAGA,UAAM,SAAS,2BAA2B,WAAW,kBAAkB,cAAc;AACrF,cAAU,MAAA;AAGV,UAAM,OAAsB;AAAA,MAC1B,aAAa;AAAA,MACb,YAAY;AAAA,MACZ;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IAAA;AAGF,QAAI,QAAQ,KAAK,gBAAgB,IAAI,MAAM;AAC3C,QAAI,CAAC,OAAO;AACV,cAAQ,CAAA;AACR,WAAK,gBAAgB,IAAI,QAAQ,KAAK;AAAA,IACxC;AAGA,UAAM,cAAc,KAAK,gBAAgB,OAAO,gBAAgB;AAIhE,UAAM,yBAAyB,MAAM;AAErC,QAAI,cAAc,MAAM,QAAQ;AAC9B,YAAM,eAAe,MAAM,WAAW;AACtC,YAAM,WAAW,KAAK,IAAI,aAAa,cAAc,gBAAgB;AAErE,UAAI,WAAW,wBAAwB;AAErC;AAAA,MACF;AAAA,IACF;AAGA,QAAI,cAAc,GAAG;AACnB,YAAM,WAAW,MAAM,cAAc,CAAC;AACtC,YAAM,WAAW,KAAK,IAAI,SAAS,cAAc,gBAAgB;AAEjE,UAAI,WAAW,wBAAwB;AAErC;AAAA,MACF;AAAA,IACF;AAGA,UAAM,OAAO,aAAa,GAAG,IAAI;AAAA,EACnC;AAAA,EAEA,iBAAiB,QAAgB,SAAiB,OAAuC;AACvF,UAAM,QAAQ,KAAK,gBAAgB,IAAI,MAAM;AAC7C,QAAI,CAAC,SAAS,MAAM,WAAW,GAAG;AAChC,aAAO;AAAA,IACT;AAGA,UAAM,mBAAmB,wBAAwB,OAAO,SAAS,OAAO,CAAC,UAAU;AAAA,MACjF,OAAO,KAAK;AAAA,MACZ,KAAK,KAAK,cAAc,KAAK;AAAA,IAAA,EAC7B;AAEF,QAAI,iBAAiB,WAAW,GAAG;AACjC,aAAO;AAAA,IACT;AAEA,WAAO;AAAA,EACT;AAAA,EAEA,OAAO,QAAgB,SAAiB,OAAsC;AAC5E,UAAM,QAAQ,KAAK,gBAAgB,IAAI,MAAM;AAC7C,QAAI,CAAC,SAAS,MAAM,WAAW,GAAG;AAChC,aAAO;AAAA,IACT;AAIA,UAAM,mBAAmB,wBAAwB,OAAO,SAAS,OAAO,CAAC,UAAU;AAAA,MACjF,OAAO,KAAK;AAAA,MACZ,KAAK,KAAK,cAAc,KAAK;AAAA,IAAA,EAC7B;AAEF,QAAI,iBAAiB,WAAW,GAAG;AACjC,aAAO;AAAA,IACT;AAEA,UAAM,sBAAsB,QAAQ;AAGpC,UAAM,YAAY,iBAAiB,CAAC;AACpC,UAAM,oBAAoB,UAAU;AACpC,UAAM,kBAAkB,UAAU;AAGlC,UAAM,iBAAiB,iBAAiB;AAAA,MACtC,CAAC,MAAM,EAAE,eAAe,qBAAqB,EAAE,qBAAqB;AAAA,IAAA;AAGtE,QAAI,CAAC,gBAAgB;AACnB,cAAQ;AAAA,QACN,8DAA8D,MAAM;AAAA,QACpE,iBAAiB,IAAI,CAAC,OAAO;AAAA,UAC3B,WAAW,EAAE;AAAA,UACb,YAAY,EAAE;AAAA,UACd,UAAU,EAAE;AAAA,QAAA,EACZ;AAAA,MAAA;AAIJ,aAAO;AAAA,IACT;AAIA,UAAM,cAAc,KAAK,KAAM,sBAAsB,MAAa,iBAAiB;AAGnF,UAAM,SAAyB,MAAM;AAAA,MACnC,EAAE,QAAQ,gBAAA;AAAA,MACV,MAAM,IAAI,aAAa,WAAW;AAAA,IAAA;AAMpC,eAAW,QAAQ,kBAAkB;AACnC,YAAM,aAAa,KAAK,OAAO,CAAC,GAAG,UAAU;AAC7C,UAAI,cAAc,EAAG;AAGrB,YAAM,iBAAiB,KAAK;AAAA,SACxB,KAAK,cAAc,WAAW,MAAa;AAAA,MAAA;AAE/C,YAAM,eAAe,iBAAiB;AAGtC,YAAM,gBAAgB,KAAK,IAAI,GAAG,cAAc;AAChD,YAAM,cAAc,KAAK,IAAI,aAAa,YAAY;AACtD,YAAM,iBAAiB,cAAc;AACrC,UAAI,kBAAkB,EAAG;AAGzB,YAAM,kBAAkB,gBAAgB;AAExC,eAAS,KAAK,GAAG,KAAK,iBAAiB,MAAM;AAC3C,cAAM,WAAW,KAAK,OAAO,EAAE;AAC/B,cAAM,WAAW,OAAO,EAAE;AAC1B,YAAI,CAAC,YAAY,CAAC,SAAU;AAE5B,cAAM,mBAAmB,KAAK;AAAA,UAC5B;AAAA,UACA,SAAS,SAAS;AAAA,UAClB,SAAS,SAAS;AAAA,QAAA;AAEpB,YAAI,oBAAoB,EAAG;AAE3B,iBAAS;AAAA,UACP,SAAS,SAAS,iBAAiB,kBAAkB,gBAAgB;AAAA,UACrE;AAAA,QAAA;AAAA,MAEJ;AAAA,IACF;AAEA,WAAO;AAAA,EACT;AAAA,EAEA,mBACE,QACA,SACA,OACiF;AACjF,UAAM,QAAQ,KAAK,gBAAgB,IAAI,MAAM;AAC7C,QAAI,CAAC,SAAS,MAAM,WAAW,GAAG;AAChC,aAAO;AAAA,IACT;AAEA,UAAM,SAAS,KAAK,OAAO,QAAQ,SAAS,KAAK;AACjD,QAAI,CAAC,QAAQ;AACX,aAAO;AAAA,IACT;AAGA,UAAM,YAAY,MAAM,CAAC;AACzB,WAAO;AAAA,MACL;AAAA,MACA,YAAY,UAAU;AAAA,MACtB,kBAAkB,UAAU;AAAA,IAAA;AAAA,EAEhC;AAAA,EAEA,WAAW,QAAyB;AAClC,WAAO,KAAK,gBAAgB,IAAI,MAAM;AAAA,EACxC;AAAA;AAAA;AAAA;AAAA,EAKA,UAAU,QAAgB,aAAqB,cAAsB,KAAe;AAClF,UAAM,QAAQ,KAAK,gBAAgB,IAAI,MAAM;AAC7C,QAAI,CAAC,MAAO,QAAO;AAGnB,UAAM,QAAQ,KAAK,gBAAgB,OAAO,WAAW;AAGrD,QAAI,QAAQ,MAAM,QAAQ;AACxB,YAAM,OAAO,MAAM,KAAK;AACxB,UAAI,QAAQ,KAAK,IAAI,KAAK,cAAc,WAAW,IAAI,YAAa,QAAO;AAAA,IAC7E;AACA,QAAI,QAAQ,GAAG;AACb,YAAM,OAAO,MAAM,QAAQ,CAAC;AAC5B,UAAI,QAAQ,KAAK,IAAI,KAAK,cAAc,WAAW,IAAI,YAAa,QAAO;AAAA,IAC7E;AACA,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUA,sBACE,QACA,SACA,OACA,YAAY,gCACiC;AAC7C,UAAM,EAAE,mBAAmB,oBAAA,IAAwB,KAAK;AAAA,MACtD;AAAA,MACA;AAAA,MACA;AAAA,IAAA;AAEF,UAAM,gBAAgB,sBAAsB,IAAI,oBAAoB,sBAAsB;AAC1F,WAAO;AAAA,MACL,SAAS,iBAAiB;AAAA,MAC1B;AAAA,IAAA;AAAA,EAEJ;AAAA,EAEQ,6BACN,QACA,SACA,OAC4D;AAC5D,UAAM,sBAAsB,KAAK,IAAI,GAAG,QAAQ,OAAO;AACvD,QAAI,wBAAwB,GAAG;AAC7B,aAAO,EAAE,mBAAmB,GAAG,qBAAqB,EAAA;AAAA,IACtD;AAEA,UAAM,QAAQ,KAAK,gBAAgB,IAAI,MAAM;AAC7C,QAAI,CAAC,SAAS,MAAM,WAAW,GAAG;AAChC,aAAO,EAAE,mBAAmB,GAAG,oBAAA;AAAA,IACjC;AAGA,UAAM,mBAAmB,wBAAwB,OAAO,SAAS,OAAO,CAAC,UAAU;AAAA,MACjF,OAAO,KAAK;AAAA,MACZ,KAAK,KAAK,cAAc,KAAK;AAAA,IAAA,EAC7B;AAEF,QAAI,iBAAiB,WAAW,GAAG;AACjC,aAAO,EAAE,mBAAmB,GAAG,oBAAA;AAAA,IACjC;AAEA,QAAI,oBAAoB;AACxB,eAAW,QAAQ,kBAAkB;AACnC,YAAM,YAAY,KAAK,cAAc,KAAK;AAC1C,YAAM,eAAe,KAAK,IAAI,SAAS,KAAK,WAAW;AACvD,YAAM,aAAa,KAAK,IAAI,OAAO,SAAS;AAC5C,UAAI,eAAe,YAAY;AAC7B,6BAAqB,aAAa;AAAA,MACpC;AAAA,IACF;AAEA,WAAO,EAAE,mBAAmB,oBAAA;AAAA,EAC9B;AAAA,EAEA,aAAa,QAAsB;AACjC,SAAK,gBAAgB,OAAO,MAAM;AAAA,EACpC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAyDQ,gBAAgB,OAAwB,WAA2B;AACzE,WAAO,kBAAkB,OAAO,CAAC,SAAS,KAAK,eAAe,SAAS;AAAA,EACzE;AAAA,EAEA,QAAc;AACZ,SAAK,gBAAgB,MAAA;AAAA,EACvB;AAAA,EAEA,QAAc;AACZ,SAAK,MAAA;AACL,SAAK,gBAAgB,MAAA;AAAA,EAEvB;AAAA,EAEA,UAAgB;AACd,SAAK,MAAA;AAAA,EACP;AACF;"}
@@ -26,7 +26,6 @@ export declare class PlaybackController implements IPlaybackController, PreviewH
26
26
  private fsm;
27
27
  private windowEnd;
28
28
  private readonly WINDOW_DURATION;
29
- private readonly AUDIO_READY_PROBE_WINDOW;
30
29
  private readonly PREHEAT_DISTANCE;
31
30
  private preheatInProgress;
32
31
  constructor(orchestrator: Orchestrator, eventBus: IEventBus, options: PlaybackOptions);
@@ -1 +1 @@
1
- {"version":3,"file":"PlaybackController.d.ts","sourceRoot":"","sources":["../../src/controllers/PlaybackController.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,mBAAmB,EACnB,eAAe,EACf,SAAS,EACT,aAAa,EACb,MAAM,EACP,MAAM,SAAS,CAAC;AAWjB,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAQpD;;;GAGG;AACH,qBAAa,kBAAmB,YAAW,mBAAmB,EAAE,aAAa;IAC3E,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,QAAQ,CAAY;IAC5B,OAAO,CAAC,MAAM,CAAsC;IACpD,OAAO,CAAC,aAAa,CAA8B;IAGnD,aAAa,EAAE,MAAM,CAAK;IAC1B,OAAO,CAAC,YAAY,CAAO;IAC3B,OAAO,CAAC,MAAM,CAAO;IACrB,OAAO,CAAC,IAAI,CAAS;IAGrB,OAAO,CAAC,KAAK,CAAuB;IACpC,OAAO,CAAC,WAAW,CAAa;IAGhC,OAAO,CAAC,UAAU,CAAK;IACvB,OAAO,CAAC,aAAa,CAAK;IAC1B,OAAO,CAAC,GAAG,CAAK;IAGhB,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,YAAY,CAAqB;IACzC,OAAO,CAAC,qBAAqB,CAAK;IAClC,OAAO,CAAC,QAAQ,CAAC,uBAAuB,CAAW;IAGnD,OAAO,CAAC,GAAG,CAA8B;IAGzC,OAAO,CAAC,SAAS,CAAa;IAC9B,OAAO,CAAC,QAAQ,CAAC,eAAe,CAAa;IAC7C,OAAO,CAAC,QAAQ,CAAC,wBAAwB,CAAW;IACpD,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAa;IAC9C,OAAO,CAAC,iBAAiB,CAAS;gBAEtB,YAAY,EAAE,YAAY,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,EAAE,eAAe;IAoC/E,WAAW,IAAI,OAAO,CAAC,IAAI,CAAC;IAMlC,IAAI,IAAI,IAAI;IAIZ,KAAK,IAAI,IAAI;IAIb,IAAI,IAAI,IAAI;IAIN,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IASzC,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAW3B,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAM/B,OAAO,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI;IAU7B,OAAO,CAAC,IAAI,EAAE,OAAO,GAAG,IAAI;IAI5B,IAAI,QAAQ,IAAI,MAAM,CAErB;IAED,IAAI,SAAS,IAAI,OAAO,CAEvB;IAED,MAAM,IAAI,IAAI;IAId,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,CAAC,OAAO,EAAE,GAAG,KAAK,IAAI,GAAG,IAAI;IAIxD,GAAG,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,CAAC,OAAO,EAAE,GAAG,KAAK,IAAI,GAAG,IAAI;IAMzD,OAAO,CAAC,QAAQ;IAMhB,OAAO,CAAC,eAAe;IAKvB,OAAO,CAAC,UAAU;IAkBlB,OAAO,CAAC,UAAU;IAWlB,OAAO,CAAC,cAAc;IA4LtB,OAAO,CAAC,SAAS;IAOjB,OAAO,CAAC,cAAc;IAItB,OAAO,CAAC,iBAAiB;YAMX,SAAS;IAiEvB,OAAO,CAAC,SAAS;IAUjB,OAAO,CAAC,UAAU;IAMlB,OAAO,CAAC,qBAAqB;IAgBvB,iBAAiB,IAAI,OAAO,CAAC,IAAI,CAAC;YAoC1B,kBAAkB;YAqBlB,OAAO;IAYrB,OAAO,CAAC,WAAW;IAYnB,OAAO,IAAI,IAAI;IAUf,OAAO,CAAC,YAAY,CAIlB;IAEF,OAAO,CAAC,UAAU,CAkBhB;IAEF,OAAO,CAAC,mBAAmB;IAK3B,OAAO,CAAC,0BAA0B;CAUnC"}
1
+ {"version":3,"file":"PlaybackController.d.ts","sourceRoot":"","sources":["../../src/controllers/PlaybackController.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,mBAAmB,EACnB,eAAe,EACf,SAAS,EACT,aAAa,EACb,MAAM,EACP,MAAM,SAAS,CAAC;AAUjB,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AASpD;;;GAGG;AACH,qBAAa,kBAAmB,YAAW,mBAAmB,EAAE,aAAa;IAC3E,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,QAAQ,CAAY;IAC5B,OAAO,CAAC,MAAM,CAAsC;IACpD,OAAO,CAAC,aAAa,CAA8B;IAGnD,aAAa,EAAE,MAAM,CAAK;IAC1B,OAAO,CAAC,YAAY,CAAO;IAC3B,OAAO,CAAC,MAAM,CAAO;IACrB,OAAO,CAAC,IAAI,CAAS;IAGrB,OAAO,CAAC,KAAK,CAAuB;IACpC,OAAO,CAAC,WAAW,CAAa;IAGhC,OAAO,CAAC,UAAU,CAAK;IACvB,OAAO,CAAC,aAAa,CAAK;IAC1B,OAAO,CAAC,GAAG,CAAK;IAGhB,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,YAAY,CAAsB;IAC1C,OAAO,CAAC,qBAAqB,CAAK;IAClC,OAAO,CAAC,QAAQ,CAAC,uBAAuB,CAAW;IAGnD,OAAO,CAAC,GAAG,CAA8B;IAGzC,OAAO,CAAC,SAAS,CAAa;IAC9B,OAAO,CAAC,QAAQ,CAAC,eAAe,CAAa;IAC7C,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAa;IAC9C,OAAO,CAAC,iBAAiB,CAAS;gBAEtB,YAAY,EAAE,YAAY,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,EAAE,eAAe;IAoC/E,WAAW,IAAI,OAAO,CAAC,IAAI,CAAC;IAMlC,IAAI,IAAI,IAAI;IAIZ,KAAK,IAAI,IAAI;IAIb,IAAI,IAAI,IAAI;IAIN,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IASzC,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAW3B,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAM/B,OAAO,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI;IAU7B,OAAO,CAAC,IAAI,EAAE,OAAO,GAAG,IAAI;IAI5B,IAAI,QAAQ,IAAI,MAAM,CAErB;IAED,IAAI,SAAS,IAAI,OAAO,CAEvB;IAED,MAAM,IAAI,IAAI;IAId,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,CAAC,OAAO,EAAE,GAAG,KAAK,IAAI,GAAG,IAAI;IAIxD,GAAG,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,CAAC,OAAO,EAAE,GAAG,KAAK,IAAI,GAAG,IAAI;IAMzD,OAAO,CAAC,QAAQ;IAMhB,OAAO,CAAC,eAAe;IAKvB,OAAO,CAAC,UAAU;IAkBlB,OAAO,CAAC,UAAU;IAWlB,OAAO,CAAC,cAAc;IAoLtB,OAAO,CAAC,SAAS;IAOjB,OAAO,CAAC,cAAc;IAItB,OAAO,CAAC,iBAAiB;YAMX,SAAS;IAwEvB,OAAO,CAAC,SAAS;IAUjB,OAAO,CAAC,UAAU;IAMlB,OAAO,CAAC,qBAAqB;IAgBvB,iBAAiB,IAAI,OAAO,CAAC,IAAI,CAAC;YAmC1B,kBAAkB;YAqBlB,OAAO;IAYrB,OAAO,CAAC,WAAW;IAYnB,OAAO,IAAI,IAAI;IAUf,OAAO,CAAC,YAAY,CAIlB;IAEF,OAAO,CAAC,UAAU,CAkBhB;IAEF,OAAO,CAAC,mBAAmB;IAK3B,OAAO,CAAC,0BAA0B;CAUnC"}