@meframe/core 0.0.39 → 0.0.40

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@@ -1 +1 @@
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- {"version":3,"file":"AudioL1Cache.d.ts","sourceRoot":"","sources":["../../../src/cache/l1/AudioL1Cache.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAIhD,UAAU,aAAa;IACrB,WAAW,EAAE,MAAM,CAAC;IACpB,UAAU,EAAE,MAAM,CAAC;IACnB,MAAM,EAAE,YAAY,EAAE,CAAC;IACvB,UAAU,EAAE,MAAM,CAAC;IACnB,gBAAgB,EAAE,MAAM,CAAC;IACzB,YAAY,CAAC,EAAE,MAAM,CAAC;CACvB;AAED,YAAY,EAAE,aAAa,EAAE,CAAC;AAE9B,qBAAa,YAAY;IAEvB,OAAO,CAAC,eAAe,CAAsC;IAI7D,OAAO,CAAC,YAAY,CAAa;IAGjC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAa;IAC3C,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAO;IACzC,OAAO,CAAC,aAAa,CAAK;IAE1B,gBAAgB,CACd,MAAM,EAAE,MAAM,EACd,SAAS,EAAE,SAAS,EACpB,eAAe,EAAE,MAAM,EACvB,YAAY,CAAC,EAAE,MAAM,GACpB,IAAI;IA8CP,gBAAgB,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,aAAa,EAAE,GAAG,IAAI;IAmBxF,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,YAAY,EAAE,GAAG,IAAI;IA4F7E,kBAAkB,CAChB,MAAM,EAAE,MAAM,EACd,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,GACZ;QAAE,MAAM,EAAE,YAAY,EAAE,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,gBAAgB,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAoBlF,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAInC;;;OAGG;IACH,aAAa,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,OAAO;IAoCtE,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAIlC;;;OAGG;IACH,SAAS,CAAC,cAAc,EAAE,MAAM,GAAG,IAAI;IAKvC,OAAO,CAAC,aAAa;IAQrB;;;OAGG;IACH,OAAO,CAAC,gBAAgB;IA+BxB;;OAEG;IACH,OAAO,CAAC,eAAe;IAIvB,KAAK,IAAI,IAAI;IAIb,KAAK,IAAI,IAAI;IAMb,OAAO,IAAI,IAAI;CAGhB"}
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+ {"version":3,"file":"AudioL1Cache.d.ts","sourceRoot":"","sources":["../../../src/cache/l1/AudioL1Cache.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAIhD,UAAU,aAAa;IACrB,WAAW,EAAE,MAAM,CAAC;IACpB,UAAU,EAAE,MAAM,CAAC;IACnB,MAAM,EAAE,YAAY,EAAE,CAAC;IACvB,UAAU,EAAE,MAAM,CAAC;IACnB,gBAAgB,EAAE,MAAM,CAAC;IACzB,YAAY,CAAC,EAAE,MAAM,CAAC;CACvB;AAED,YAAY,EAAE,aAAa,EAAE,CAAC;AAE9B,qBAAa,YAAY;IAEvB,OAAO,CAAC,eAAe,CAAsC;IAI7D,OAAO,CAAC,YAAY,CAAa;IAGjC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAa;IAC3C,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAO;IACzC,OAAO,CAAC,aAAa,CAAK;IAE1B,gBAAgB,CACd,MAAM,EAAE,MAAM,EACd,SAAS,EAAE,SAAS,EACpB,eAAe,EAAE,MAAM,EACvB,YAAY,CAAC,EAAE,MAAM,GACpB,IAAI;IAiEP,gBAAgB,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,aAAa,EAAE,GAAG,IAAI;IAmBxF,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,YAAY,EAAE,GAAG,IAAI;IA8F7E,kBAAkB,CAChB,MAAM,EAAE,MAAM,EACd,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,GACZ;QAAE,MAAM,EAAE,YAAY,EAAE,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,gBAAgB,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAoBlF,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAInC;;;OAGG;IACH,aAAa,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,OAAO;IAoCtE,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAIlC;;;OAGG;IACH,SAAS,CAAC,cAAc,EAAE,MAAM,GAAG,IAAI;IAKvC,OAAO,CAAC,aAAa;IAQrB;;;OAGG;IACH,OAAO,CAAC,gBAAgB;IA+BxB;;OAEG;IACH,OAAO,CAAC,eAAe;IAIvB,KAAK,IAAI,IAAI;IAIb,KAAK,IAAI,IAAI;IAMb,OAAO,IAAI,IAAI;CAGhB"}
@@ -37,11 +37,22 @@ class AudioL1Cache {
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  this.audioDataByClip.set(clipId, slots);
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  }
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  const insertIndex = this.findInsertIndex(slots, audioTimestampUs);
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- if (insertIndex < slots.length && slots[insertIndex].timestampUs === audioTimestampUs) {
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- slots[insertIndex] = slot;
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- } else {
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- slots.splice(insertIndex, 0, slot);
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+ const DUPLICATE_THRESHOLD_US = 0.5 * audioDurationUs;
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+ if (insertIndex < slots.length) {
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+ const existingSlot = slots[insertIndex];
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+ const timeDiff = Math.abs(existingSlot.timestampUs - audioTimestampUs);
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+ if (timeDiff < DUPLICATE_THRESHOLD_US) {
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+ return;
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+ }
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+ }
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+ if (insertIndex > 0) {
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+ const prevSlot = slots[insertIndex - 1];
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+ const timeDiff = Math.abs(prevSlot.timestampUs - audioTimestampUs);
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+ if (timeDiff < DUPLICATE_THRESHOLD_US) {
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+ return;
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+ }
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  }
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+ slots.splice(insertIndex, 0, slot);
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  }
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  getSlotsInWindow(clipId, startUs, endUs) {
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  const slots = this.audioDataByClip.get(clipId);
@@ -69,6 +80,7 @@ class AudioL1Cache {
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  if (overlappingSlots.length === 0) {
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  return null;
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  }
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+ const requestedDurationUs = endUs - startUs;
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  const firstSlot = overlappingSlots[0];
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  const uniformSampleRate = firstSlot.sampleRate;
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  const uniformChannels = firstSlot.numberOfChannels;
@@ -86,7 +98,6 @@ class AudioL1Cache {
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  );
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  return null;
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  }
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- const requestedDurationUs = endUs - startUs;
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  const totalFrames = Math.ceil(requestedDurationUs / 1e6 * uniformSampleRate);
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  const result = Array.from(
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  { length: uniformChannels },
@@ -1 +1 @@
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- {"version":3,"file":"AudioL1Cache.js","sources":["../../../src/cache/l1/AudioL1Cache.ts"],"sourcesContent":["import type { TimeUs } from '../../model/types';\nimport { binarySearchFirst, binarySearchOverlapping } from '../../utils/binary-search';\nimport { extractPlanesFromAudioData } from '../../utils/audio-data';\n\ninterface AudioDataSlot {\n timestampUs: TimeUs; // Clip-relative timestamp\n durationUs: TimeUs;\n planes: Float32Array[]; // PCM data for this slot\n sampleRate: number;\n numberOfChannels: number;\n globalTimeUs?: TimeUs; // Global timeline time (for window management)\n}\n\nexport type { AudioDataSlot };\n\nexport class AudioL1Cache {\n // Aligned with VideoL1Cache: array of discrete audio data slots per clip\n private audioDataByClip = new Map<string, AudioDataSlot[]>();\n\n // Unified window management (aligned with VideoL1Cache)\n // All clips share the same global window center\n private windowCenter: TimeUs = 0;\n\n // Window radius aligned with video (±3.5s, but we use 5s for audio safety margin)\n private readonly WINDOW_RADIUS = 5_000_000; // ±5s\n private readonly EVICT_THROTTLE_MS = 500;\n private lastEvictTime = 0;\n\n putClipAudioData(\n clipId: string,\n audioData: AudioData,\n _clipDurationUs: TimeUs,\n globalTimeUs?: TimeUs\n ): void {\n const numberOfChannels = audioData.numberOfChannels ?? 2;\n const numberOfFrames = audioData.numberOfFrames ?? 0;\n const sampleRate = audioData.sampleRate ?? 48_000;\n const audioTimestampUs = audioData.timestamp ?? 0;\n const audioDurationUs =\n audioData.duration ?? Math.round((numberOfFrames / sampleRate) * 1_000_000);\n\n if (!numberOfChannels || !numberOfFrames) {\n audioData.close();\n return;\n }\n\n // Extract PCM data\n const planes = extractPlanesFromAudioData(audioData, numberOfChannels, numberOfFrames);\n audioData.close();\n\n // Create audio data slot (aligned with video architecture)\n const slot: AudioDataSlot = {\n timestampUs: audioTimestampUs,\n durationUs: audioDurationUs,\n planes,\n sampleRate,\n numberOfChannels,\n globalTimeUs,\n };\n // Get or create slots array for this clip\n let slots = this.audioDataByClip.get(clipId);\n if (!slots) {\n slots = [];\n this.audioDataByClip.set(clipId, slots);\n }\n\n // Insert slot in sorted order (aligned with VideoL1Cache.addFrame)\n const insertIndex = this.findInsertIndex(slots, audioTimestampUs);\n\n // Check for duplicate timestamp - replace if exists\n if (insertIndex < slots.length && slots[insertIndex]!.timestampUs === audioTimestampUs) {\n // Replace existing slot at same timestamp\n slots[insertIndex] = slot;\n } else {\n // Insert new slot\n slots.splice(insertIndex, 0, slot);\n }\n }\n\n getSlotsInWindow(clipId: string, startUs: TimeUs, endUs: TimeUs): AudioDataSlot[] | null {\n const slots = this.audioDataByClip.get(clipId);\n if (!slots || slots.length === 0) {\n return null;\n }\n\n // Use binary search to find overlapping slots\n const overlappingSlots = binarySearchOverlapping(slots, startUs, endUs, (slot) => ({\n start: slot.timestampUs,\n end: slot.timestampUs + slot.durationUs,\n }));\n\n if (overlappingSlots.length === 0) {\n return null;\n }\n\n return overlappingSlots;\n }\n\n getPCM(clipId: string, startUs: TimeUs, endUs: TimeUs): Float32Array[] | null {\n const slots = this.audioDataByClip.get(clipId);\n if (!slots || slots.length === 0) {\n return null;\n }\n\n // Use binary search to find overlapping slots (O(log n + k) vs O(n))\n // Aligned with video GOP/frame search\n const overlappingSlots = binarySearchOverlapping(slots, startUs, endUs, (slot) => ({\n start: slot.timestampUs,\n end: slot.timestampUs + slot.durationUs,\n }));\n\n if (overlappingSlots.length === 0) {\n return null;\n }\n\n // Validate sample rate consistency across all slots\n const firstSlot = overlappingSlots[0]!;\n const uniformSampleRate = firstSlot.sampleRate;\n const uniformChannels = firstSlot.numberOfChannels;\n\n // Check if all slots have the same sample rate and channel count\n const hasUniformRate = overlappingSlots.every(\n (s) => s.sampleRate === uniformSampleRate && s.numberOfChannels === uniformChannels\n );\n\n if (!hasUniformRate) {\n console.error(\n `[AudioL1Cache] Inconsistent sample rates detected for clip ${clipId}:`,\n overlappingSlots.map((s) => ({\n timestamp: s.timestampUs,\n sampleRate: s.sampleRate,\n channels: s.numberOfChannels,\n }))\n );\n // Return null to avoid corrupted audio data\n // This will trigger re-decode with correct sample rate\n return null;\n }\n\n // Calculate total frame count needed\n const requestedDurationUs = endUs - startUs;\n const totalFrames = Math.ceil((requestedDurationUs / 1_000_000) * uniformSampleRate);\n\n // Initialize result arrays\n const result: Float32Array[] = Array.from(\n { length: uniformChannels },\n () => new Float32Array(totalFrames)\n );\n\n // Copy data from each overlapping slot\n for (const slot of overlappingSlots) {\n const slotStartUs = slot.timestampUs;\n const slotEndUs = slotStartUs + slot.durationUs;\n\n // Calculate intersection with requested range\n const copyStartUs = Math.max(slotStartUs, startUs);\n const copyEndUs = Math.min(slotEndUs, endUs);\n\n if (copyStartUs >= copyEndUs) continue;\n\n // Convert time to frame indices (all slots have same sample rate after validation)\n const srcOffsetFrames = Math.floor(\n ((copyStartUs - slotStartUs) / 1_000_000) * uniformSampleRate\n );\n const dstOffsetFrames = Math.floor(((copyStartUs - startUs) / 1_000_000) * uniformSampleRate);\n const copyFrameCount = Math.ceil(((copyEndUs - copyStartUs) / 1_000_000) * uniformSampleRate);\n\n // Copy each channel\n for (let ch = 0; ch < uniformChannels; ch++) {\n const srcPlane = slot.planes[ch];\n const dstPlane = result[ch];\n if (!srcPlane || !dstPlane) continue;\n\n // Boundary check\n const actualCopyFrames = Math.min(\n copyFrameCount,\n srcPlane.length - srcOffsetFrames,\n dstPlane.length - dstOffsetFrames\n );\n\n if (actualCopyFrames > 0) {\n const srcSlice = srcPlane.subarray(srcOffsetFrames, srcOffsetFrames + actualCopyFrames);\n dstPlane.set(srcSlice, dstOffsetFrames);\n }\n }\n }\n\n return result;\n }\n\n getPCMWithMetadata(\n clipId: string,\n startUs: TimeUs,\n endUs: TimeUs\n ): { planes: Float32Array[]; sampleRate: number; numberOfChannels: number } | null {\n const slots = this.audioDataByClip.get(clipId);\n if (!slots || slots.length === 0) {\n return null;\n }\n\n const planes = this.getPCM(clipId, startUs, endUs);\n if (!planes) {\n return null;\n }\n\n // Use first slot's metadata\n const firstSlot = slots[0]!;\n return {\n planes,\n sampleRate: firstSlot.sampleRate,\n numberOfChannels: firstSlot.numberOfChannels,\n };\n }\n\n hasClipPCM(clipId: string): boolean {\n return this.audioDataByClip.has(clipId);\n }\n\n /**\n * Check if sufficient PCM data exists for the requested time window\n * Returns true only if at least 80% of requested duration is available\n */\n hasWindowData(clipId: string, startUs: TimeUs, endUs: TimeUs): boolean {\n const slots = this.audioDataByClip.get(clipId);\n if (!slots || slots.length === 0) {\n return false;\n }\n\n // Use binary search to find overlapping slots (performance optimization)\n const overlappingSlots = binarySearchOverlapping(slots, startUs, endUs, (slot) => ({\n start: slot.timestampUs,\n end: slot.timestampUs + slot.durationUs,\n }));\n\n if (overlappingSlots.length === 0) {\n return false;\n }\n\n // Calculate total duration covered\n let coveredDurationUs = 0;\n const requestedDurationUs = endUs - startUs;\n\n for (const slot of overlappingSlots) {\n const slotEndUs = slot.timestampUs + slot.durationUs;\n\n // Calculate overlap with requested range\n const overlapStart = Math.max(slot.timestampUs, startUs);\n const overlapEnd = Math.min(slotEndUs, endUs);\n\n if (overlapStart < overlapEnd) {\n coveredDurationUs += overlapEnd - overlapStart;\n }\n }\n\n // Consider window data sufficient if we have at least 80% coverage\n return coveredDurationUs >= requestedDurationUs * 0.8;\n }\n\n clearClipPCM(clipId: string): void {\n this.audioDataByClip.delete(clipId);\n }\n\n /**\n * Update window center (unified global window)\n * Aligned with VideoL1Cache strategy: maintains a window of ±RADIUS around center\n */\n setWindow(centerGlobalUs: TimeUs): void {\n this.windowCenter = centerGlobalUs;\n this.checkEviction();\n }\n\n private checkEviction(): void {\n const now = Date.now();\n if (now - this.lastEvictTime > this.EVICT_THROTTLE_MS) {\n this.evictOutOfWindow();\n this.lastEvictTime = now;\n }\n }\n\n /**\n * Evict audio slots outside the global window (aligned with VideoL1Cache)\n * Skip if eviction is disabled (e.g., during export)\n */\n private evictOutOfWindow(): void {\n const windowStart = Math.max(0, this.windowCenter - this.WINDOW_RADIUS);\n const windowEnd = this.windowCenter + this.WINDOW_RADIUS;\n\n for (const [clipId, slots] of this.audioDataByClip) {\n const toKeep: AudioDataSlot[] = [];\n\n for (const slot of slots) {\n const globalTime = slot.globalTimeUs;\n\n // Slots without globalTimeUs are kept (legacy)\n if (globalTime === undefined) {\n toKeep.push(slot);\n continue;\n }\n\n // Keep slots within window\n if (globalTime >= windowStart && globalTime <= windowEnd) {\n toKeep.push(slot);\n }\n // Slots outside window are discarded (no close needed for Float32Array)\n }\n\n if (toKeep.length > 0) {\n this.audioDataByClip.set(clipId, toKeep);\n } else {\n this.audioDataByClip.delete(clipId);\n }\n }\n }\n\n /**\n * Find insertion index for a new slot (aligned with VideoL1Cache)\n 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@meframe/core",
3
- "version": "0.0.39",
3
+ "version": "0.0.40",
4
4
  "description": "Next generation media processing framework based on WebCodecs",
5
5
  "type": "module",
6
6
  "main": "./dist/index.js",