@mediapipe/tasks-vision 0.10.34 → 0.10.35

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -198,14 +198,17 @@ var EXITSTATUS;
198
198
  // include: runtime_stack_check.js
199
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  // end include: runtime_stack_check.js
200
200
  // include: runtime_exceptions.js
201
+ // Base Emscripten EH error class
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+ class EmscriptenEH {}
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+
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+ class EmscriptenSjLj extends EmscriptenEH {}
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+
201
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  // end include: runtime_exceptions.js
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  // include: runtime_debug.js
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  // end include: runtime_debug.js
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  var readyPromiseResolve, readyPromiseReject;
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210
 
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  // Memory management
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- var /** @type {!Int8Array} */ HEAP8, /** @type {!Uint8Array} */ HEAPU8, /** @type {!Int16Array} */ HEAP16, /** @type {!Uint16Array} */ HEAPU16, /** @type {!Int32Array} */ HEAP32, /** @type {!Uint32Array} */ HEAPU32, /** @type {!Float32Array} */ HEAPF32, /** @type {!Float64Array} */ HEAPF64;
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-
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  var runtimeInitialized = false;
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213
 
211
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  function updateMemoryViews() {
@@ -257,9 +260,11 @@ function postRun() {
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  callRuntimeCallbacks(onPostRuns);
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  }
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262
 
260
- /** @param {string|number=} what */ function abort(what) {
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+ /**
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+ * @param {string|number=} what
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+ */ function abort(what) {
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  Module["onAbort"]?.(what);
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- what = "Aborted(" + what + ")";
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+ what = `Aborted(${what})`;
263
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  // TODO(sbc): Should we remove printing and leave it up to whoever
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  // catches the exception?
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  err(what);
@@ -289,10 +294,10 @@ var wasmBinaryFile;
289
294
 
290
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  function findWasmBinary() {
291
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  if (Module["locateFile"]) {
292
- return locateFile("vision_wasm_module_internal.wasm");
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+ return locateFile("vision_wasm_module_raw_internal.wasm");
293
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  }
294
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  // Use bundler-friendly `new URL(..., import.meta.url)` pattern; works in browsers too.
295
- return new URL("vision_wasm_module_internal.wasm", import.meta.url).href;
300
+ return new URL("vision_wasm_module_raw_internal.wasm", import.meta.url).href;
296
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  }
297
302
 
298
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  function getBinarySync(file) {
@@ -934,6 +939,22 @@ var Browser = {
934
939
  }
935
940
  };
936
941
 
942
+ /** @type {!Int16Array} */ var HEAP16;
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+
944
+ /** @type {!Int32Array} */ var HEAP32;
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+
946
+ /** @type {!Int8Array} */ var HEAP8;
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+
948
+ /** @type {!Float32Array} */ var HEAPF32;
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+
950
+ /** @type {!Float64Array} */ var HEAPF64;
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+
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+ /** @type {!Uint16Array} */ var HEAPU16;
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+
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+ /** @type {!Uint32Array} */ var HEAPU32;
955
+
956
+ /** @type {!Uint8Array} */ var HEAPU8;
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+
937
958
  var callRuntimeCallbacks = callbacks => {
938
959
  while (callbacks.length > 0) {
939
960
  // Pass the module as the first argument.
@@ -1001,17 +1022,14 @@ class ExceptionInfo {
1001
1022
  }
1002
1023
  }
1003
1024
 
1004
- var exceptionLast = 0;
1005
-
1006
1025
  var uncaughtExceptionCount = 0;
1007
1026
 
1008
1027
  var ___cxa_throw = (ptr, type, destructor) => {
1009
1028
  var info = new ExceptionInfo(ptr);
1010
1029
  // Initialize ExceptionInfo content after it was allocated in __cxa_allocate_exception.
1011
1030
  info.init(type, destructor);
1012
- exceptionLast = ptr;
1013
1031
  uncaughtExceptionCount++;
1014
- throw exceptionLast;
1032
+ abort();
1015
1033
  };
1016
1034
 
1017
1035
  var PATH = {
@@ -1078,13 +1096,10 @@ var initRandomFill = () => {
1078
1096
  var nodeCrypto = require("node:crypto");
1079
1097
  return view => nodeCrypto.randomFillSync(view);
1080
1098
  }
1081
- return view => crypto.getRandomValues(view);
1099
+ return view => (crypto.getRandomValues(view), 0);
1082
1100
  };
1083
1101
 
1084
- var randomFill = view => {
1085
- // Lazily init on the first invocation.
1086
- (randomFill = initRandomFill())(view);
1087
- };
1102
+ var randomFill = view => (randomFill = initRandomFill())(view);
1088
1103
 
1089
1104
  var PATH_FS = {
1090
1105
  resolve: (...args) => {
@@ -1479,12 +1494,14 @@ var MEMFS = {
1479
1494
  } else if (FS.isFile(node.mode)) {
1480
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  node.node_ops = MEMFS.ops_table.file.node;
1481
1496
  node.stream_ops = MEMFS.ops_table.file.stream;
1497
+ // The actual number of bytes used in the typed array, as opposed to
1498
+ // contents.length which gives the whole capacity.
1482
1499
  node.usedBytes = 0;
1483
- // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity.
1484
- // When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred
1485
- // for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size
1486
- // penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme.
1487
- node.contents = null;
1500
+ // The byte data of the file is stored in a typed array.
1501
+ // Note: typed arrays are not resizable like normal JS arrays are, so
1502
+ // there is a small penalty involved for appending file writes that
1503
+ // continuously grow a file similar to std::vector capacity vs used.
1504
+ node.contents = MEMFS.emptyFileContents ??= new Uint8Array(0);
1488
1505
  } else if (FS.isLink(node.mode)) {
1489
1506
  node.node_ops = MEMFS.ops_table.link.node;
1490
1507
  node.stream_ops = MEMFS.ops_table.link.stream;
@@ -1501,42 +1518,34 @@ var MEMFS = {
1501
1518
  return node;
1502
1519
  },
1503
1520
  getFileDataAsTypedArray(node) {
1504
- if (!node.contents) return new Uint8Array(0);
1505
- if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes);
1506
- // Make sure to not return excess unused bytes.
1507
- return new Uint8Array(node.contents);
1521
+ return node.contents.subarray(0, node.usedBytes);
1508
1522
  },
1509
1523
  expandFileStorage(node, newCapacity) {
1510
- var prevCapacity = node.contents ? node.contents.length : 0;
1524
+ var prevCapacity = node.contents.length;
1511
1525
  if (prevCapacity >= newCapacity) return;
1512
1526
  // No need to expand, the storage was already large enough.
1513
- // Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity.
1514
- // For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to
1515
- // avoid overshooting the allocation cap by a very large margin.
1527
+ // Don't expand strictly to the given requested limit if it's only a very
1528
+ // small increase, but instead geometrically grow capacity.
1529
+ // For small filesizes (<1MB), perform size*2 geometric increase, but for
1530
+ // large sizes, do a much more conservative size*1.125 increase to avoid
1531
+ // overshooting the allocation cap by a very large margin.
1516
1532
  var CAPACITY_DOUBLING_MAX = 1024 * 1024;
1517
1533
  newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2 : 1.125)) >>> 0);
1518
- if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256);
1534
+ if (prevCapacity) newCapacity = Math.max(newCapacity, 256);
1519
1535
  // At minimum allocate 256b for each file when expanding.
1520
- var oldContents = node.contents;
1536
+ var oldContents = MEMFS.getFileDataAsTypedArray(node);
1521
1537
  node.contents = new Uint8Array(newCapacity);
1522
1538
  // Allocate new storage.
1523
- if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0);
1539
+ node.contents.set(oldContents);
1524
1540
  },
1525
1541
  resizeFileStorage(node, newSize) {
1526
1542
  if (node.usedBytes == newSize) return;
1527
- if (newSize == 0) {
1528
- node.contents = null;
1529
- // Fully decommit when requesting a resize to zero.
1530
- node.usedBytes = 0;
1531
- } else {
1532
- var oldContents = node.contents;
1533
- node.contents = new Uint8Array(newSize);
1534
- // Allocate new storage.
1535
- if (oldContents) {
1536
- node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes)));
1537
- }
1538
- node.usedBytes = newSize;
1539
- }
1543
+ var oldContents = node.contents;
1544
+ node.contents = new Uint8Array(newSize);
1545
+ // Allocate new storage.
1546
+ node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes)));
1547
+ // Copy old data over to the new storage.
1548
+ node.usedBytes = newSize;
1540
1549
  },
1541
1550
  node_ops: {
1542
1551
  getattr(node) {
@@ -1641,12 +1650,7 @@ var MEMFS = {
1641
1650
  var contents = stream.node.contents;
1642
1651
  if (position >= stream.node.usedBytes) return 0;
1643
1652
  var size = Math.min(stream.node.usedBytes - position, length);
1644
- if (size > 8 && contents.subarray) {
1645
- // non-trivial, and typed array
1646
- buffer.set(contents.subarray(position, position + size), offset);
1647
- } else {
1648
- for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i];
1649
- }
1653
+ buffer.set(contents.subarray(position, position + size), offset);
1650
1654
  return size;
1651
1655
  },
1652
1656
  write(stream, buffer, offset, length, position, canOwn) {
@@ -1660,34 +1664,19 @@ var MEMFS = {
1660
1664
  if (!length) return 0;
1661
1665
  var node = stream.node;
1662
1666
  node.mtime = node.ctime = Date.now();
1663
- if (buffer.subarray && (!node.contents || node.contents.subarray)) {
1664
- // This write is from a typed array to a typed array?
1665
- if (canOwn) {
1666
- node.contents = buffer.subarray(offset, offset + length);
1667
- node.usedBytes = length;
1668
- return length;
1669
- } else if (node.usedBytes === 0 && position === 0) {
1670
- // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data.
1671
- node.contents = buffer.slice(offset, offset + length);
1672
- node.usedBytes = length;
1673
- return length;
1674
- } else if (position + length <= node.usedBytes) {
1675
- // Writing to an already allocated and used subrange of the file?
1676
- node.contents.set(buffer.subarray(offset, offset + length), position);
1677
- return length;
1678
- }
1679
- }
1680
- // Appending to an existing file and we need to reallocate, or source data did not come as a typed array.
1681
- MEMFS.expandFileStorage(node, position + length);
1682
- if (node.contents.subarray && buffer.subarray) {
1667
+ if (canOwn) {
1668
+ node.contents = buffer.subarray(offset, offset + length);
1669
+ node.usedBytes = length;
1670
+ } else if (node.usedBytes === 0 && position === 0) {
1671
+ // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data.
1672
+ node.contents = buffer.slice(offset, offset + length);
1673
+ node.usedBytes = length;
1674
+ } else {
1675
+ MEMFS.expandFileStorage(node, position + length);
1683
1676
  // Use typed array write which is available.
1684
1677
  node.contents.set(buffer.subarray(offset, offset + length), position);
1685
- } else {
1686
- for (var i = 0; i < length; i++) {
1687
- node.contents[position + i] = buffer[offset + i];
1688
- }
1678
+ node.usedBytes = Math.max(node.usedBytes, position + length);
1689
1679
  }
1690
- node.usedBytes = Math.max(node.usedBytes, position + length);
1691
1680
  return length;
1692
1681
  },
1693
1682
  llseek(stream, offset, whence) {
@@ -1712,7 +1701,7 @@ var MEMFS = {
1712
1701
  var allocated;
1713
1702
  var contents = stream.node.contents;
1714
1703
  // Only make a new copy when MAP_PRIVATE is specified.
1715
- if (!(flags & 2) && contents && contents.buffer === HEAP8.buffer) {
1704
+ if (!(flags & 2) && contents.buffer === HEAP8.buffer) {
1716
1705
  // We can't emulate MAP_SHARED when the file is not backed by the
1717
1706
  // buffer we're mapping to (e.g. the HEAP buffer).
1718
1707
  allocated = false;
@@ -1749,6 +1738,7 @@ var MEMFS = {
1749
1738
  };
1750
1739
 
1751
1740
  var FS_modeStringToFlags = str => {
1741
+ if (typeof str != "string") return str;
1752
1742
  var flagModes = {
1753
1743
  "r": 0,
1754
1744
  "r+": 2,
@@ -1764,6 +1754,16 @@ var FS_modeStringToFlags = str => {
1764
1754
  return flags;
1765
1755
  };
1766
1756
 
1757
+ var FS_fileDataToTypedArray = data => {
1758
+ if (typeof data == "string") {
1759
+ data = intArrayFromString(data, true);
1760
+ }
1761
+ if (!data.subarray) {
1762
+ data = new Uint8Array(data);
1763
+ }
1764
+ return data;
1765
+ };
1766
+
1767
1767
  var FS_getMode = (canRead, canWrite) => {
1768
1768
  var mode = 0;
1769
1769
  if (canRead) mode |= 292 | 73;
@@ -2740,7 +2740,7 @@ var FS = {
2740
2740
  if (path === "") {
2741
2741
  throw new FS.ErrnoError(44);
2742
2742
  }
2743
- flags = typeof flags == "string" ? FS_modeStringToFlags(flags) : flags;
2743
+ flags = FS_modeStringToFlags(flags);
2744
2744
  if ((flags & 64)) {
2745
2745
  mode = (mode & 4095) | 32768;
2746
2746
  } else {
@@ -2972,14 +2972,8 @@ var FS = {
2972
2972
  writeFile(path, data, opts = {}) {
2973
2973
  opts.flags = opts.flags || 577;
2974
2974
  var stream = FS.open(path, opts.flags, opts.mode);
2975
- if (typeof data == "string") {
2976
- data = new Uint8Array(intArrayFromString(data, true));
2977
- }
2978
- if (ArrayBuffer.isView(data)) {
2979
- FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn);
2980
- } else {
2981
- abort("Unsupported data type");
2982
- }
2975
+ data = FS_fileDataToTypedArray(data);
2976
+ FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn);
2983
2977
  FS.close(stream);
2984
2978
  },
2985
2979
  cwd: () => FS.currentPath,
@@ -3209,11 +3203,7 @@ var FS = {
3209
3203
  var mode = FS_getMode(canRead, canWrite);
3210
3204
  var node = FS.create(path, mode);
3211
3205
  if (data) {
3212
- if (typeof data == "string") {
3213
- var arr = new Array(data.length);
3214
- for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i);
3215
- data = arr;
3216
- }
3206
+ data = FS_fileDataToTypedArray(data);
3217
3207
  // make sure we can write to the file
3218
3208
  FS.chmod(node, mode | 146);
3219
3209
  var stream = FS.open(node, 577);
@@ -3944,6 +3934,7 @@ var emval_handles = [ 0, 1, , 1, null, 1, true, 1, false, 1 ];
3944
3934
 
3945
3935
  var __emval_decref = handle => {
3946
3936
  if (handle > 9 && 0 === --emval_handles[handle + 1]) {
3937
+ var value = emval_handles[handle];
3947
3938
  emval_handles[handle] = undefined;
3948
3939
  emval_freelist.push(handle);
3949
3940
  }
@@ -5845,7 +5836,7 @@ var WebGPU = {
5845
5836
  ToneMappingMode: [ , "standard", "extended" ],
5846
5837
  VertexFormat: [ , "uint8", "uint8x2", "uint8x4", "sint8", "sint8x2", "sint8x4", "unorm8", "unorm8x2", "unorm8x4", "snorm8", "snorm8x2", "snorm8x4", "uint16", "uint16x2", "uint16x4", "sint16", "sint16x2", "sint16x4", "unorm16", "unorm16x2", "unorm16x4", "snorm16", "snorm16x2", "snorm16x4", "float16", "float16x2", "float16x4", "float32", "float32x2", "float32x3", "float32x4", "uint32", "uint32x2", "uint32x3", "uint32x4", "sint32", "sint32x2", "sint32x3", "sint32x4", "unorm10-10-10-2", "unorm8x4-bgra" ],
5847
5838
  VertexStepMode: [ , "vertex", "instance" ],
5848
- WGSLLanguageFeatureName: [ , "readonly_and_readwrite_storage_textures", "packed_4x8_integer_dot_product", "unrestricted_pointer_parameters", "pointer_composite_access", "uniform_buffer_standard_layout", "subgroup_id", "texture_and_sampler_let", "subgroup_uniformity", "texture_formats_tier1" ]
5839
+ WGSLLanguageFeatureName: [ , "readonly_and_readwrite_storage_textures", "packed_4x8_integer_dot_product", "unrestricted_pointer_parameters", "pointer_composite_access", "uniform_buffer_standard_layout", "subgroup_id", "texture_and_sampler_let", "subgroup_uniformity", "texture_formats_tier1", "linear_indexing" ]
5849
5840
  };
5850
5841
 
5851
5842
  var _emscripten_webgpu_get_device = () => {
@@ -7453,15 +7444,7 @@ function _mediapipe_webgl_tex_image_drawable(drawableHandle) {
7453
7444
  GLctx.texImage2D(GLctx.TEXTURE_2D, 0, GLctx.RGBA, GLctx.RGBA, GLctx.UNSIGNED_BYTE, drawable);
7454
7445
  }
7455
7446
 
7456
- function _random_get(buffer, size) {
7457
- try {
7458
- randomFill(HEAPU8.subarray(buffer, buffer + size));
7459
- return 0;
7460
- } catch (e) {
7461
- if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
7462
- return e.errno;
7463
- }
7464
- }
7447
+ var _random_get = (buffer, size) => randomFill(HEAPU8.subarray(buffer, buffer + size));
7465
7448
 
7466
7449
  var _wgpuCommandEncoderBeginComputePass = (encoderPtr, descriptor) => {
7467
7450
  var desc;
@@ -8069,12 +8052,12 @@ Module["FS_createLazyFile"] = FS_createLazyFile;
8069
8052
  // End JS library exports
8070
8053
  // end include: postlibrary.js
8071
8054
  var ASM_CONSTS = {
8072
- 1484179: $0 => {
8055
+ 1462283: $0 => {
8073
8056
  const canvas = Emval.toValue($0);
8074
8057
  const context = canvas.getContext("webgpu");
8075
8058
  return WebGPU.importJsTexture(context.getCurrentTexture());
8076
8059
  },
8077
- 1484322: ($0, $1, $2, $3, $4) => {
8060
+ 1462426: ($0, $1, $2, $3, $4) => {
8078
8061
  const drawable = Emval.toValue($0);
8079
8062
  const device = WebGPU.getJsObject($1);
8080
8063
  const texture = WebGPU.getJsObject($2);
@@ -8086,7 +8069,7 @@ var ASM_CONSTS = {
8086
8069
  texture
8087
8070
  }, [ width, height ]);
8088
8071
  },
8089
- 1484581: ($0, $1, $2, $3) => {
8072
+ 1462685: ($0, $1, $2, $3) => {
8090
8073
  const sourceExtTex = Emval.toValue($0);
8091
8074
  const device = WebGPU.getJsObject($1);
8092
8075
  const sampler = WebGPU.getJsObject($2);
@@ -8103,29 +8086,29 @@ var ASM_CONSTS = {
8103
8086
  });
8104
8087
  return WebGPU.importJsBindGroup(bindGroup);
8105
8088
  },
8106
- 1484951: ($0, $1) => {
8089
+ 1463055: ($0, $1) => {
8107
8090
  const input = Emval.toValue($0);
8108
8091
  const output = Emval.toValue($1);
8109
8092
  const ctx = output.getContext("2d");
8110
8093
  ctx.drawImage(input, 0, 0, output.width, output.height);
8111
8094
  },
8112
- 1485116: ($0, $1) => {
8095
+ 1463220: ($0, $1) => {
8113
8096
  const inputArray = Emval.toValue($0);
8114
8097
  const output = Emval.toValue($1);
8115
8098
  const ctx = output.getContext("2d");
8116
8099
  const image_data = new ImageData(inputArray, output.width, output.height);
8117
8100
  ctx.putImageData(image_data, 0, 0);
8118
8101
  },
8119
- 1485340: ($0, $1) => {
8102
+ 1463444: ($0, $1) => {
8120
8103
  const input = Emval.toValue($0);
8121
8104
  const outputArray = Emval.toValue($1);
8122
8105
  const ctx = input.getContext("2d");
8123
8106
  const data = ctx.getImageData(0, 0, input.width, input.height);
8124
8107
  outputArray.set(data.data);
8125
8108
  },
8126
- 1485544: () => (typeof HTMLCanvasElement !== "undefined"),
8127
- 1485599: () => !!Module["preinitializedWebGPUDevice"],
8128
- 1485650: () => {
8109
+ 1463648: () => (typeof HTMLCanvasElement !== "undefined"),
8110
+ 1463703: () => !!Module["preinitializedWebGPUDevice"],
8111
+ 1463754: () => {
8129
8112
  specialHTMLTargets["#canvas"] = Module.canvas;
8130
8113
  }
8131
8114
  };
@@ -8376,7 +8359,7 @@ function custom_emscripten_dbgn(str, len) {
8376
8359
  }
8377
8360
 
8378
8361
  // Imports from the Wasm binary.
8379
- var _free, _malloc, _wgpuDeviceAddRef, _addBoundTextureAsImageToStream, _attachImageListener, _attachImageVectorListener, _registerModelResourcesGraphService, _bindTextureToStream, _addBoundTextureToStream, _addDoubleToInputStream, _addFloatToInputStream, _addBoolToInputStream, _addIntToInputStream, _addUintToInputStream, _addStringToInputStream, _addRawDataSpanToInputStream, _allocateBoolVector, _allocateFloatVector, _allocateDoubleVector, _allocateIntVector, _allocateUintVector, _allocateStringVector, _addBoolVectorEntry, _addFloatVectorEntry, _addDoubleVectorEntry, _addIntVectorEntry, _addUintVectorEntry, _addStringVectorEntry, _addBoolVectorToInputStream, _addFloatVectorToInputStream, _addDoubleVectorToInputStream, _addIntVectorToInputStream, _addUintVectorToInputStream, _addStringVectorToInputStream, _addFlatHashMapToInputStream, _addProtoToInputStream, _addEmptyPacketToInputStream, _addBoolToInputSidePacket, _addDoubleToInputSidePacket, _addFloatToInputSidePacket, _addIntToInputSidePacket, _addUintToInputSidePacket, _addStringToInputSidePacket, _addRawDataSpanToInputSidePacket, _addProtoToInputSidePacket, _addBoolVectorToInputSidePacket, _addDoubleVectorToInputSidePacket, _addFloatVectorToInputSidePacket, _addIntVectorToInputSidePacket, _addUintVectorToInputSidePacket, _addStringVectorToInputSidePacket, _attachBoolListener, _attachBoolVectorListener, _attachDoubleListener, _attachDoubleVectorListener, _attachFloatListener, _attachFloatVectorListener, _attachIntListener, _attachIntVectorListener, _attachUintListener, _attachUintVectorListener, _attachStringListener, _attachStringVectorListener, _attachProtoListener, _attachProtoVectorListener, _getGraphConfig, ___getTypeName, _emwgpuCreateBindGroup, _emwgpuCreateBindGroupLayout, _emwgpuCreateCommandBuffer, _emwgpuCreateCommandEncoder, _emwgpuCreateComputePassEncoder, _emwgpuCreateComputePipeline, _emwgpuCreateExternalTexture, _emwgpuCreatePipelineLayout, _emwgpuCreateQuerySet, _emwgpuCreateRenderBundle, _emwgpuCreateRenderBundleEncoder, _emwgpuCreateRenderPassEncoder, _emwgpuCreateRenderPipeline, _emwgpuCreateSampler, _emwgpuCreateSurface, _emwgpuCreateTexture, _emwgpuCreateTextureView, _emwgpuCreateAdapter, _emwgpuImportBuffer, _emwgpuCreateDevice, _emwgpuCreateQueue, _emwgpuCreateShaderModule, _emwgpuOnCreateComputePipelineCompleted, _emwgpuOnCreateRenderPipelineCompleted, _clearSubgraphs, _pushBinarySubgraph, _pushTextSubgraph, _changeBinaryGraph, _changeTextGraph, _processGl, _process, _bindTextureToCanvas, _requestShaderRefreshOnGraphChange, _waitUntilIdle, _closeGraph, _setAutoRenderToScreen, _emscripten_builtin_memalign, _memalign, __emscripten_tempret_set, __emscripten_stack_restore, __emscripten_stack_alloc, _emscripten_stack_get_current, dynCall_ji, dynCall_jii, dynCall_iiiijij, dynCall_viiji, dynCall_viji, dynCall_iiiji, dynCall_jjj, dynCall_iiiijj, dynCall_viijj, dynCall_viiijjj, dynCall_vij, dynCall_viijii, dynCall_viiiji, dynCall_vijjj, dynCall_vj, dynCall_viij, dynCall_jiji, dynCall_iiiiij, dynCall_iiiiijj, dynCall_iiiiiijj, memory, _kVersionStampBuildChangelistStr, _kVersionStampCitcSnapshotStr, _kVersionStampCitcWorkspaceIdStr, _kVersionStampSourceUriStr, _kVersionStampBuildClientStr, _kVersionStampBuildClientMintStatusStr, _kVersionStampBuildCompilerStr, _kVersionStampBuildDateTimePstStr, _kVersionStampBuildDepotPathStr, _kVersionStampBuildIdStr, _kVersionStampBuildInfoStr, _kVersionStampBuildLabelStr, _kVersionStampBuildTargetStr, _kVersionStampBuildTimestampStr, _kVersionStampBuildToolStr, _kVersionStampG3BuildTargetStr, _kVersionStampVerifiableStr, _kVersionStampBuildFdoTypeStr, _kVersionStampBuildBaselineChangelistStr, _kVersionStampBuildLtoTypeStr, _kVersionStampBuildPropellerTypeStr, _kVersionStampBuildPghoTypeStr, _kVersionStampBuildUsernameStr, _kVersionStampBuildHostnameStr, _kVersionStampBuildDirectoryStr, _kVersionStampBuildChangelistInt, _kVersionStampCitcSnapshotInt, _kVersionStampBuildClientMintStatusInt, _kVersionStampBuildTimestampInt, _kVersionStampVerifiableInt, _kVersionStampBuildCoverageEnabledInt, _kVersionStampBuildBaselineChangelistInt, _kVersionStampPrecookedTimestampStr, _kVersionStampPrecookedClientInfoStr, __indirect_function_table, wasmMemory, wasmTable;
8362
+ var _free, _malloc, _wgpuDeviceAddRef, _addBoundTextureAsImageToStream, _attachImageListener, _attachImageVectorListener, _registerModelResourcesGraphService, _bindTextureToStream, _addBoundTextureToStream, _addDoubleToInputStream, _addFloatToInputStream, _addBoolToInputStream, _addIntToInputStream, _addUintToInputStream, _addStringToInputStream, _addRawDataSpanToInputStream, _allocateBoolVector, _allocateFloatVector, _allocateDoubleVector, _allocateIntVector, _allocateUintVector, _allocateStringVector, _addBoolVectorEntry, _addFloatVectorEntry, _addDoubleVectorEntry, _addIntVectorEntry, _addUintVectorEntry, _addStringVectorEntry, _addBoolVectorToInputStream, _addFloatVectorToInputStream, _addDoubleVectorToInputStream, _addIntVectorToInputStream, _addUintVectorToInputStream, _addStringVectorToInputStream, _addFlatHashMapToInputStream, _addProtoToInputStream, _addEmptyPacketToInputStream, _addBoolToInputSidePacket, _addDoubleToInputSidePacket, _addFloatToInputSidePacket, _addIntToInputSidePacket, _addUintToInputSidePacket, _addStringToInputSidePacket, _addRawDataSpanToInputSidePacket, _addProtoToInputSidePacket, _addBoolVectorToInputSidePacket, _addDoubleVectorToInputSidePacket, _addFloatVectorToInputSidePacket, _addIntVectorToInputSidePacket, _addUintVectorToInputSidePacket, _addStringVectorToInputSidePacket, _attachBoolListener, _attachBoolVectorListener, _attachDoubleListener, _attachDoubleVectorListener, _attachFloatListener, _attachFloatVectorListener, _attachIntListener, _attachIntVectorListener, _attachUintListener, _attachUintVectorListener, _attachStringListener, _attachStringVectorListener, _attachProtoListener, _attachProtoVectorListener, _getGraphConfig, ___getTypeName, _emwgpuCreateBindGroup, _emwgpuCreateBindGroupLayout, _emwgpuCreateCommandBuffer, _emwgpuCreateCommandEncoder, _emwgpuCreateComputePassEncoder, _emwgpuCreateComputePipeline, _emwgpuCreateExternalTexture, _emwgpuCreatePipelineLayout, _emwgpuCreateQuerySet, _emwgpuCreateRenderBundle, _emwgpuCreateRenderBundleEncoder, _emwgpuCreateRenderPassEncoder, _emwgpuCreateRenderPipeline, _emwgpuCreateSampler, _emwgpuCreateSurface, _emwgpuCreateTexture, _emwgpuCreateTextureView, _emwgpuCreateAdapter, _emwgpuImportBuffer, _emwgpuCreateDevice, _emwgpuCreateQueue, _emwgpuCreateShaderModule, _emwgpuOnCreateComputePipelineCompleted, _emwgpuOnCreateRenderPipelineCompleted, _clearSubgraphs, _pushBinarySubgraph, _pushTextSubgraph, _changeBinaryGraph, _changeTextGraph, _processGl, _process, _bindTextureToCanvas, _requestShaderRefreshOnGraphChange, _waitUntilIdle, _closeGraph, _setAutoRenderToScreen, _emscripten_builtin_memalign, _memalign, __emscripten_tempret_set, __emscripten_stack_restore, __emscripten_stack_alloc, _emscripten_stack_get_current, dynCall_ji, dynCall_jii, dynCall_iiiijij, dynCall_viiji, dynCall_viji, dynCall_iiiji, dynCall_jjj, dynCall_iiiijj, dynCall_viijj, dynCall_viiijjj, dynCall_vij, dynCall_viiiji, dynCall_viijii, dynCall_vijjj, dynCall_vj, dynCall_viij, dynCall_jiji, dynCall_iiiiij, dynCall_iiiiijj, dynCall_iiiiiijj, memory, _kVersionStampBuildChangelistStr, _kVersionStampCitcSnapshotStr, _kVersionStampCitcWorkspaceIdStr, _kVersionStampSourceUriStr, _kVersionStampBuildClientStr, _kVersionStampBuildClientMintStatusStr, _kVersionStampBuildCompilerStr, _kVersionStampBuildDateTimePstStr, _kVersionStampBuildDepotPathStr, _kVersionStampBuildIdStr, _kVersionStampBuildInfoStr, _kVersionStampBuildLabelStr, _kVersionStampBuildTargetStr, _kVersionStampBuildTimestampStr, _kVersionStampBuildToolStr, _kVersionStampG3BuildTargetStr, _kVersionStampVerifiableStr, _kVersionStampBuildFdoTypeStr, _kVersionStampBuildBaselineChangelistStr, _kVersionStampBuildLtoTypeStr, _kVersionStampBuildPropellerTypeStr, _kVersionStampBuildPghoTypeStr, _kVersionStampBuildUsernameStr, _kVersionStampBuildHostnameStr, _kVersionStampBuildDirectoryStr, _kVersionStampBuildChangelistInt, _kVersionStampCitcSnapshotInt, _kVersionStampBuildClientMintStatusInt, _kVersionStampBuildTimestampInt, _kVersionStampVerifiableInt, _kVersionStampBuildCoverageEnabledInt, _kVersionStampBuildBaselineChangelistInt, _kVersionStampPrecookedTimestampStr, _kVersionStampPrecookedClientInfoStr, __indirect_function_table, wasmMemory, wasmTable;
8380
8363
 
8381
8364
  function assignWasmExports(wasmExports) {
8382
8365
  _free = Module["_free"] = wasmExports["Td"];
@@ -8499,8 +8482,8 @@ function assignWasmExports(wasmExports) {
8499
8482
  dynCall_viijj = wasmExports["dynCall_viijj"];
8500
8483
  dynCall_viiijjj = wasmExports["dynCall_viiijjj"];
8501
8484
  dynCall_vij = wasmExports["dynCall_vij"];
8502
- dynCall_viijii = wasmExports["dynCall_viijii"];
8503
8485
  dynCall_viiiji = wasmExports["dynCall_viiiji"];
8486
+ dynCall_viijii = wasmExports["dynCall_viijii"];
8504
8487
  dynCall_vijjj = wasmExports["dynCall_vijjj"];
8505
8488
  dynCall_vj = wasmExports["dynCall_vj"];
8506
8489
  dynCall_viij = wasmExports["dynCall_viij"];
@@ -8565,7 +8548,7 @@ var wasmImports = {
8565
8548
  /** @export */ Vc: JsOnSimpleListenerUint,
8566
8549
  /** @export */ Uc: JsOnUint8ArrayImageListener,
8567
8550
  /** @export */ Tc: JsOnUint8ArrayImageVectorListener,
8568
- /** @export */ O: JsOnVectorFinishedListener,
8551
+ /** @export */ P: JsOnVectorFinishedListener,
8569
8552
  /** @export */ Sc: JsOnVectorListenerBool,
8570
8553
  /** @export */ Rc: JsOnVectorListenerDouble,
8571
8554
  /** @export */ Qc: JsOnVectorListenerFloat,
@@ -8596,7 +8579,7 @@ var wasmImports = {
8596
8579
  /** @export */ xc: __embind_register_bool,
8597
8580
  /** @export */ wc: __embind_register_emval,
8598
8581
  /** @export */ jb: __embind_register_float,
8599
- /** @export */ I: __embind_register_integer,
8582
+ /** @export */ J: __embind_register_integer,
8600
8583
  /** @export */ q: __embind_register_memory_view,
8601
8584
  /** @export */ vc: __embind_register_std_string,
8602
8585
  /** @export */ Ma: __embind_register_std_wstring,
@@ -8636,7 +8619,7 @@ var wasmImports = {
8636
8619
  /** @export */ jc: _emscripten_webgl_get_context_attributes,
8637
8620
  /** @export */ ha: _emscripten_webgl_get_current_context,
8638
8621
  /** @export */ ic: _emscripten_webgl_make_context_current,
8639
- /** @export */ Q: _emscripten_webgpu_get_device,
8622
+ /** @export */ R: _emscripten_webgpu_get_device,
8640
8623
  /** @export */ hc: _emwgpuBufferDestroy,
8641
8624
  /** @export */ gc: _emwgpuBufferGetMappedRange,
8642
8625
  /** @export */ fc: _emwgpuBufferUnmap,
@@ -8665,15 +8648,15 @@ var wasmImports = {
8665
8648
  /** @export */ cb: _glBlendEquation,
8666
8649
  /** @export */ $b: _glBlendFunc,
8667
8650
  /** @export */ j: _glBufferData,
8668
- /** @export */ H: _glClear,
8669
- /** @export */ X: _glClearColor,
8651
+ /** @export */ I: _glClear,
8652
+ /** @export */ H: _glClearColor,
8670
8653
  /** @export */ da: _glClientWaitSync,
8671
8654
  /** @export */ ga: _glColorMask,
8672
8655
  /** @export */ bb: _glCompileShader,
8673
8656
  /** @export */ ab: _glCreateProgram,
8674
8657
  /** @export */ $a: _glCreateShader,
8675
8658
  /** @export */ o: _glDeleteBuffers,
8676
- /** @export */ P: _glDeleteFramebuffers,
8659
+ /** @export */ Q: _glDeleteFramebuffers,
8677
8660
  /** @export */ h: _glDeleteProgram,
8678
8661
  /** @export */ sa: _glDeleteShader,
8679
8662
  /** @export */ ra: _glDeleteSync,
@@ -8692,7 +8675,7 @@ var wasmImports = {
8692
8675
  /** @export */ C: _glFramebufferTexture2D,
8693
8676
  /** @export */ Ya: _glFramebufferTextureLayer,
8694
8677
  /** @export */ s: _glGenBuffers,
8695
- /** @export */ W: _glGenFramebuffers,
8678
+ /** @export */ X: _glGenFramebuffers,
8696
8679
  /** @export */ F: _glGenTextures,
8697
8680
  /** @export */ B: _glGenVertexArrays,
8698
8681
  /** @export */ Xa: _glGetAttribLocation,
@@ -8702,7 +8685,7 @@ var wasmImports = {
8702
8685
  /** @export */ Yb: _glGetProgramiv,
8703
8686
  /** @export */ Xb: _glGetShaderInfoLog,
8704
8687
  /** @export */ Wb: _glGetShaderiv,
8705
- /** @export */ N: _glGetString,
8688
+ /** @export */ O: _glGetString,
8706
8689
  /** @export */ Vb: _glGetUniformBlockIndex,
8707
8690
  /** @export */ d: _glGetUniformLocation,
8708
8691
  /** @export */ Ub: _glLineWidth,
@@ -8716,16 +8699,16 @@ var wasmImports = {
8716
8699
  /** @export */ f: _glTexParameteri,
8717
8700
  /** @export */ ma: _glTexStorage2D,
8718
8701
  /** @export */ Tb: _glTexStorage3D,
8719
- /** @export */ V: _glTexSubImage2D,
8702
+ /** @export */ W: _glTexSubImage2D,
8720
8703
  /** @export */ Sb: _glTexSubImage3D,
8721
- /** @export */ M: _glUniform1f,
8704
+ /** @export */ N: _glUniform1f,
8722
8705
  /** @export */ la: _glUniform1fv,
8723
8706
  /** @export */ e: _glUniform1i,
8724
- /** @export */ U: _glUniform2f,
8707
+ /** @export */ V: _glUniform2f,
8725
8708
  /** @export */ Rb: _glUniform2fv,
8726
8709
  /** @export */ Ia: _glUniform3f,
8727
8710
  /** @export */ Ta: _glUniform4f,
8728
- /** @export */ T: _glUniform4fv,
8711
+ /** @export */ U: _glUniform4fv,
8729
8712
  /** @export */ Qb: _glUniform4iv,
8730
8713
  /** @export */ Pb: _glUniformBlockBinding,
8731
8714
  /** @export */ Ob: _glUniformMatrix2fv,
@@ -8733,7 +8716,7 @@ var wasmImports = {
8733
8716
  /** @export */ Ha: _glUniformMatrix4fv,
8734
8717
  /** @export */ g: _glUseProgram,
8735
8718
  /** @export */ k: _glVertexAttribPointer,
8736
- /** @export */ S: _glViewport,
8719
+ /** @export */ T: _glViewport,
8737
8720
  /** @export */ Ga: hardware_concurrency,
8738
8721
  /** @export */ Bb: mediapipe_create_utility_canvas2d,
8739
8722
  /** @export */ Ab: _mediapipe_find_canvas_event_target,
@@ -8746,7 +8729,7 @@ var wasmImports = {
8746
8729
  /** @export */ wb: _wgpuCommandEncoderCopyBufferToTexture,
8747
8730
  /** @export */ vb: _wgpuCommandEncoderCopyTextureToBuffer,
8748
8731
  /** @export */ ub: _wgpuCommandEncoderCopyTextureToTexture,
8749
- /** @export */ L: _wgpuCommandEncoderFinish,
8732
+ /** @export */ M: _wgpuCommandEncoderFinish,
8750
8733
  /** @export */ Da: _wgpuComputePassEncoderDispatchWorkgroups,
8751
8734
  /** @export */ Ca: _wgpuComputePassEncoderEnd,
8752
8735
  /** @export */ Ba: _wgpuComputePassEncoderSetBindGroup,
@@ -8754,13 +8737,13 @@ var wasmImports = {
8754
8737
  /** @export */ za: _wgpuComputePipelineGetBindGroupLayout,
8755
8738
  /** @export */ ca: _wgpuDeviceCreateBindGroup,
8756
8739
  /** @export */ tb: _wgpuDeviceCreateBindGroupLayout,
8757
- /** @export */ K: _wgpuDeviceCreateCommandEncoder,
8740
+ /** @export */ L: _wgpuDeviceCreateCommandEncoder,
8758
8741
  /** @export */ sb: _wgpuDeviceCreateComputePipeline,
8759
8742
  /** @export */ rb: _wgpuDeviceCreatePipelineLayout,
8760
8743
  /** @export */ Sa: _wgpuDeviceCreateRenderPipeline,
8761
- /** @export */ R: _wgpuDeviceCreateSampler,
8744
+ /** @export */ S: _wgpuDeviceCreateSampler,
8762
8745
  /** @export */ ba: _wgpuDeviceCreateTexture,
8763
- /** @export */ J: _wgpuQueueSubmit,
8746
+ /** @export */ K: _wgpuQueueSubmit,
8764
8747
  /** @export */ ka: _wgpuQueueWriteBuffer,
8765
8748
  /** @export */ qb: _wgpuQueueWriteTexture,
8766
8749
  /** @export */ ya: _wgpuRenderPassEncoderDraw,
@@ -8836,5 +8819,5 @@ if (runtimeInitialized) {
8836
8819
  }
8837
8820
 
8838
8821
  // Export using a UMD style export, or ES6 exports if selected
8839
- export default ModuleFactory;
8822
+ globalThis.ModuleFactory = ModuleFactory; globalThis.custom_dbg = console.warn.bind(console); export default ModuleFactory;
8840
8823