@mediapipe/tasks-text 0.10.33 → 0.10.35

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -199,14 +199,17 @@ var EXITSTATUS;
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  // include: runtime_stack_check.js
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  // end include: runtime_stack_check.js
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  // include: runtime_exceptions.js
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+ // Base Emscripten EH error class
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+ class EmscriptenEH {}
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+
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+ class EmscriptenSjLj extends EmscriptenEH {}
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+
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  // end include: runtime_exceptions.js
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  // include: runtime_debug.js
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  // end include: runtime_debug.js
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  var readyPromiseResolve, readyPromiseReject;
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  // Memory management
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- var /** @type {!Int8Array} */ HEAP8, /** @type {!Uint8Array} */ HEAPU8, /** @type {!Int16Array} */ HEAP16, /** @type {!Uint16Array} */ HEAPU16, /** @type {!Int32Array} */ HEAP32, /** @type {!Uint32Array} */ HEAPU32, /** @type {!Float32Array} */ HEAPF32, /** @type {!Float64Array} */ HEAPF64;
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-
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  var runtimeInitialized = false;
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214
 
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  function updateMemoryViews() {
@@ -258,9 +261,11 @@ function postRun() {
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  callRuntimeCallbacks(onPostRuns);
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  }
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- /** @param {string|number=} what */ function abort(what) {
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+ /**
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+ * @param {string|number=} what
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+ */ function abort(what) {
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  Module["onAbort"]?.(what);
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- what = "Aborted(" + what + ")";
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+ what = `Aborted(${what})`;
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  // TODO(sbc): Should we remove printing and leave it up to whoever
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  // catches the exception?
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  err(what);
@@ -931,6 +936,22 @@ var Browser = {
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  }
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  };
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+ /** @type {!Int16Array} */ var HEAP16;
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+
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+ /** @type {!Int32Array} */ var HEAP32;
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+
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+ /** @type {!Int8Array} */ var HEAP8;
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+
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+ /** @type {!Float32Array} */ var HEAPF32;
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+
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+ /** @type {!Float64Array} */ var HEAPF64;
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+
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+ /** @type {!Uint16Array} */ var HEAPU16;
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+
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+ /** @type {!Uint32Array} */ var HEAPU32;
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+
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+ /** @type {!Uint8Array} */ var HEAPU8;
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+
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  var callRuntimeCallbacks = callbacks => {
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  while (callbacks.length > 0) {
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  // Pass the module as the first argument.
@@ -1016,13 +1037,10 @@ var initRandomFill = () => {
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  var nodeCrypto = require("node:crypto");
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  return view => nodeCrypto.randomFillSync(view);
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  }
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- return view => crypto.getRandomValues(view);
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+ return view => (crypto.getRandomValues(view), 0);
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  };
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1042
 
1022
- var randomFill = view => {
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- // Lazily init on the first invocation.
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- (randomFill = initRandomFill())(view);
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- };
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+ var randomFill = view => (randomFill = initRandomFill())(view);
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1044
 
1027
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  var PATH_FS = {
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  resolve: (...args) => {
@@ -1417,12 +1435,14 @@ var MEMFS = {
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  } else if (FS.isFile(node.mode)) {
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  node.node_ops = MEMFS.ops_table.file.node;
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  node.stream_ops = MEMFS.ops_table.file.stream;
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+ // The actual number of bytes used in the typed array, as opposed to
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+ // contents.length which gives the whole capacity.
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  node.usedBytes = 0;
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- // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity.
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- // When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred
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- // for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size
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- // penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme.
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- node.contents = null;
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+ // The byte data of the file is stored in a typed array.
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+ // Note: typed arrays are not resizable like normal JS arrays are, so
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+ // there is a small penalty involved for appending file writes that
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+ // continuously grow a file similar to std::vector capacity vs used.
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+ node.contents = MEMFS.emptyFileContents ??= new Uint8Array(0);
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  } else if (FS.isLink(node.mode)) {
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  node.node_ops = MEMFS.ops_table.link.node;
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  node.stream_ops = MEMFS.ops_table.link.stream;
@@ -1439,42 +1459,34 @@ var MEMFS = {
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  return node;
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  },
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  getFileDataAsTypedArray(node) {
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- if (!node.contents) return new Uint8Array(0);
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- if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes);
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- // Make sure to not return excess unused bytes.
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- return new Uint8Array(node.contents);
1462
+ return node.contents.subarray(0, node.usedBytes);
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  },
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  expandFileStorage(node, newCapacity) {
1448
- var prevCapacity = node.contents ? node.contents.length : 0;
1465
+ var prevCapacity = node.contents.length;
1449
1466
  if (prevCapacity >= newCapacity) return;
1450
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  // No need to expand, the storage was already large enough.
1451
- // Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity.
1452
- // For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to
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- // avoid overshooting the allocation cap by a very large margin.
1468
+ // Don't expand strictly to the given requested limit if it's only a very
1469
+ // small increase, but instead geometrically grow capacity.
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+ // For small filesizes (<1MB), perform size*2 geometric increase, but for
1471
+ // large sizes, do a much more conservative size*1.125 increase to avoid
1472
+ // overshooting the allocation cap by a very large margin.
1454
1473
  var CAPACITY_DOUBLING_MAX = 1024 * 1024;
1455
1474
  newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2 : 1.125)) >>> 0);
1456
- if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256);
1475
+ if (prevCapacity) newCapacity = Math.max(newCapacity, 256);
1457
1476
  // At minimum allocate 256b for each file when expanding.
1458
- var oldContents = node.contents;
1477
+ var oldContents = MEMFS.getFileDataAsTypedArray(node);
1459
1478
  node.contents = new Uint8Array(newCapacity);
1460
1479
  // Allocate new storage.
1461
- if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0);
1480
+ node.contents.set(oldContents);
1462
1481
  },
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1482
  resizeFileStorage(node, newSize) {
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  if (node.usedBytes == newSize) return;
1465
- if (newSize == 0) {
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- node.contents = null;
1467
- // Fully decommit when requesting a resize to zero.
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- node.usedBytes = 0;
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- } else {
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- var oldContents = node.contents;
1471
- node.contents = new Uint8Array(newSize);
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- // Allocate new storage.
1473
- if (oldContents) {
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- node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes)));
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- }
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- node.usedBytes = newSize;
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- }
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+ var oldContents = node.contents;
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+ node.contents = new Uint8Array(newSize);
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+ // Allocate new storage.
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+ node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes)));
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+ // Copy old data over to the new storage.
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+ node.usedBytes = newSize;
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  },
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  node_ops: {
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  getattr(node) {
@@ -1579,12 +1591,7 @@ var MEMFS = {
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  var contents = stream.node.contents;
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  if (position >= stream.node.usedBytes) return 0;
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  var size = Math.min(stream.node.usedBytes - position, length);
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- if (size > 8 && contents.subarray) {
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- // non-trivial, and typed array
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- buffer.set(contents.subarray(position, position + size), offset);
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- } else {
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- for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i];
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- }
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+ buffer.set(contents.subarray(position, position + size), offset);
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  return size;
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  },
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  write(stream, buffer, offset, length, position, canOwn) {
@@ -1598,34 +1605,19 @@ var MEMFS = {
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  if (!length) return 0;
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  var node = stream.node;
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  node.mtime = node.ctime = Date.now();
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- if (buffer.subarray && (!node.contents || node.contents.subarray)) {
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- // This write is from a typed array to a typed array?
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- if (canOwn) {
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- node.contents = buffer.subarray(offset, offset + length);
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- node.usedBytes = length;
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- return length;
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- } else if (node.usedBytes === 0 && position === 0) {
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- // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data.
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- node.contents = buffer.slice(offset, offset + length);
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- node.usedBytes = length;
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- return length;
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- } else if (position + length <= node.usedBytes) {
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- // Writing to an already allocated and used subrange of the file?
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- node.contents.set(buffer.subarray(offset, offset + length), position);
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- return length;
1616
- }
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- }
1618
- // Appending to an existing file and we need to reallocate, or source data did not come as a typed array.
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- MEMFS.expandFileStorage(node, position + length);
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- if (node.contents.subarray && buffer.subarray) {
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+ if (canOwn) {
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+ node.contents = buffer.subarray(offset, offset + length);
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+ node.usedBytes = length;
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+ } else if (node.usedBytes === 0 && position === 0) {
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+ // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data.
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+ node.contents = buffer.slice(offset, offset + length);
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+ node.usedBytes = length;
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+ } else {
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+ MEMFS.expandFileStorage(node, position + length);
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  // Use typed array write which is available.
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  node.contents.set(buffer.subarray(offset, offset + length), position);
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- } else {
1624
- for (var i = 0; i < length; i++) {
1625
- node.contents[position + i] = buffer[offset + i];
1626
- }
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+ node.usedBytes = Math.max(node.usedBytes, position + length);
1627
1620
  }
1628
- node.usedBytes = Math.max(node.usedBytes, position + length);
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1621
  return length;
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1622
  },
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  llseek(stream, offset, whence) {
@@ -1650,7 +1642,7 @@ var MEMFS = {
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  var allocated;
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1643
  var contents = stream.node.contents;
1652
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  // Only make a new copy when MAP_PRIVATE is specified.
1653
- if (!(flags & 2) && contents && contents.buffer === HEAP8.buffer) {
1645
+ if (!(flags & 2) && contents.buffer === HEAP8.buffer) {
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  // We can't emulate MAP_SHARED when the file is not backed by the
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  // buffer we're mapping to (e.g. the HEAP buffer).
1656
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  allocated = false;
@@ -1687,6 +1679,7 @@ var MEMFS = {
1687
1679
  };
1688
1680
 
1689
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  var FS_modeStringToFlags = str => {
1682
+ if (typeof str != "string") return str;
1690
1683
  var flagModes = {
1691
1684
  "r": 0,
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  "r+": 2,
@@ -1702,6 +1695,16 @@ var FS_modeStringToFlags = str => {
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  return flags;
1703
1696
  };
1704
1697
 
1698
+ var FS_fileDataToTypedArray = data => {
1699
+ if (typeof data == "string") {
1700
+ data = intArrayFromString(data, true);
1701
+ }
1702
+ if (!data.subarray) {
1703
+ data = new Uint8Array(data);
1704
+ }
1705
+ return data;
1706
+ };
1707
+
1705
1708
  var FS_getMode = (canRead, canWrite) => {
1706
1709
  var mode = 0;
1707
1710
  if (canRead) mode |= 292 | 73;
@@ -2678,7 +2681,7 @@ var FS = {
2678
2681
  if (path === "") {
2679
2682
  throw new FS.ErrnoError(44);
2680
2683
  }
2681
- flags = typeof flags == "string" ? FS_modeStringToFlags(flags) : flags;
2684
+ flags = FS_modeStringToFlags(flags);
2682
2685
  if ((flags & 64)) {
2683
2686
  mode = (mode & 4095) | 32768;
2684
2687
  } else {
@@ -2910,14 +2913,8 @@ var FS = {
2910
2913
  writeFile(path, data, opts = {}) {
2911
2914
  opts.flags = opts.flags || 577;
2912
2915
  var stream = FS.open(path, opts.flags, opts.mode);
2913
- if (typeof data == "string") {
2914
- data = new Uint8Array(intArrayFromString(data, true));
2915
- }
2916
- if (ArrayBuffer.isView(data)) {
2917
- FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn);
2918
- } else {
2919
- abort("Unsupported data type");
2920
- }
2916
+ data = FS_fileDataToTypedArray(data);
2917
+ FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn);
2921
2918
  FS.close(stream);
2922
2919
  },
2923
2920
  cwd: () => FS.currentPath,
@@ -3147,11 +3144,7 @@ var FS = {
3147
3144
  var mode = FS_getMode(canRead, canWrite);
3148
3145
  var node = FS.create(path, mode);
3149
3146
  if (data) {
3150
- if (typeof data == "string") {
3151
- var arr = new Array(data.length);
3152
- for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i);
3153
- data = arr;
3154
- }
3147
+ data = FS_fileDataToTypedArray(data);
3155
3148
  // make sure we can write to the file
3156
3149
  FS.chmod(node, mode | 146);
3157
3150
  var stream = FS.open(node, 577);
@@ -4723,7 +4716,7 @@ var WebGPU = {
4723
4716
  importJsBuffer: (buffer, parentPtr = 0) => {
4724
4717
  // At the moment, we do not allow importing pending buffers.
4725
4718
  assert(buffer.mapState === "unmapped");
4726
- var bufferPtr = _emwgpuCreateBuffer(parentPtr);
4719
+ var bufferPtr = _emwgpuImportBuffer(parentPtr);
4727
4720
  WebGPU.Internals.jsObjectInsert(bufferPtr, buffer);
4728
4721
  return bufferPtr;
4729
4722
  },
@@ -5215,7 +5208,7 @@ var WebGPU = {
5215
5208
  ToneMappingMode: [ , "standard", "extended" ],
5216
5209
  VertexFormat: [ , "uint8", "uint8x2", "uint8x4", "sint8", "sint8x2", "sint8x4", "unorm8", "unorm8x2", "unorm8x4", "snorm8", "snorm8x2", "snorm8x4", "uint16", "uint16x2", "uint16x4", "sint16", "sint16x2", "sint16x4", "unorm16", "unorm16x2", "unorm16x4", "snorm16", "snorm16x2", "snorm16x4", "float16", "float16x2", "float16x4", "float32", "float32x2", "float32x3", "float32x4", "uint32", "uint32x2", "uint32x3", "uint32x4", "sint32", "sint32x2", "sint32x3", "sint32x4", "unorm10-10-10-2", "unorm8x4-bgra" ],
5217
5210
  VertexStepMode: [ , "vertex", "instance" ],
5218
- WGSLLanguageFeatureName: [ , "readonly_and_readwrite_storage_textures", "packed_4x8_integer_dot_product", "unrestricted_pointer_parameters", "pointer_composite_access", "uniform_buffer_standard_layout", "subgroup_id", "texture_and_sampler_let", "subgroup_uniformity", "texture_formats_tier1" ]
5211
+ WGSLLanguageFeatureName: [ , "readonly_and_readwrite_storage_textures", "packed_4x8_integer_dot_product", "unrestricted_pointer_parameters", "pointer_composite_access", "uniform_buffer_standard_layout", "subgroup_id", "texture_and_sampler_let", "subgroup_uniformity", "texture_formats_tier1", "linear_indexing" ]
5219
5212
  };
5220
5213
 
5221
5214
  var _emwgpuBufferDestroy = bufferPtr => {
@@ -6226,15 +6219,7 @@ var _emscripten_glViewport = (x0, x1, x2, x3) => GLctx.viewport(x0, x1, x2, x3);
6226
6219
 
6227
6220
  var _glViewport = _emscripten_glViewport;
6228
6221
 
6229
- function _random_get(buffer, size) {
6230
- try {
6231
- randomFill(HEAPU8.subarray(buffer, buffer + size));
6232
- return 0;
6233
- } catch (e) {
6234
- if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e;
6235
- return e.errno;
6236
- }
6237
- }
6222
+ var _random_get = (buffer, size) => randomFill(HEAPU8.subarray(buffer, buffer + size));
6238
6223
 
6239
6224
  var _wgpuCommandEncoderCopyTextureToBuffer = (encoderPtr, srcPtr, dstPtr, copySizePtr) => {
6240
6225
  var commandEncoder = WebGPU.getJsObject(encoderPtr);
@@ -6407,7 +6392,7 @@ Module["FS_createLazyFile"] = FS_createLazyFile;
6407
6392
  // End JS library exports
6408
6393
  // end include: postlibrary.js
6409
6394
  var ASM_CONSTS = {
6410
- 706121: () => {
6395
+ 711793: () => {
6411
6396
  specialHTMLTargets["#canvas"] = Module.canvas;
6412
6397
  }
6413
6398
  };
@@ -6540,7 +6525,7 @@ function custom_emscripten_dbgn(str, len) {
6540
6525
  }
6541
6526
 
6542
6527
  // Imports from the Wasm binary.
6543
- var _free, _malloc, _registerModelResourcesGraphService, _bindTextureToStream, _addBoundTextureToStream, _addDoubleToInputStream, _addFloatToInputStream, _addBoolToInputStream, _addIntToInputStream, _addUintToInputStream, _addStringToInputStream, _addRawDataSpanToInputStream, _allocateBoolVector, _allocateFloatVector, _allocateDoubleVector, _allocateIntVector, _allocateUintVector, _allocateStringVector, _addBoolVectorEntry, _addFloatVectorEntry, _addDoubleVectorEntry, _addIntVectorEntry, _addUintVectorEntry, _addStringVectorEntry, _addBoolVectorToInputStream, _addFloatVectorToInputStream, _addDoubleVectorToInputStream, _addIntVectorToInputStream, _addUintVectorToInputStream, _addStringVectorToInputStream, _addFlatHashMapToInputStream, _addProtoToInputStream, _addEmptyPacketToInputStream, _addBoolToInputSidePacket, _addDoubleToInputSidePacket, _addFloatToInputSidePacket, _addIntToInputSidePacket, _addUintToInputSidePacket, _addStringToInputSidePacket, _addRawDataSpanToInputSidePacket, _addProtoToInputSidePacket, _addBoolVectorToInputSidePacket, _addDoubleVectorToInputSidePacket, _addFloatVectorToInputSidePacket, _addIntVectorToInputSidePacket, _addUintVectorToInputSidePacket, _addStringVectorToInputSidePacket, _attachBoolListener, _attachBoolVectorListener, _attachDoubleListener, _attachDoubleVectorListener, _attachFloatListener, _attachFloatVectorListener, _attachIntListener, _attachIntVectorListener, _attachUintListener, _attachUintVectorListener, _attachStringListener, _attachStringVectorListener, _attachProtoListener, _attachProtoVectorListener, _getGraphConfig, _emwgpuCreateBindGroup, _emwgpuCreateBindGroupLayout, _emwgpuCreateCommandBuffer, _emwgpuCreateCommandEncoder, _emwgpuCreateComputePassEncoder, _emwgpuCreateComputePipeline, _emwgpuCreateExternalTexture, _emwgpuCreatePipelineLayout, _emwgpuCreateQuerySet, _emwgpuCreateRenderBundle, _emwgpuCreateRenderBundleEncoder, _emwgpuCreateRenderPassEncoder, _emwgpuCreateRenderPipeline, _emwgpuCreateSampler, _emwgpuCreateSurface, _emwgpuCreateTexture, _emwgpuCreateTextureView, _emwgpuCreateAdapter, _emwgpuCreateBuffer, _emwgpuCreateDevice, _emwgpuCreateQueue, _emwgpuCreateShaderModule, _clearSubgraphs, _pushBinarySubgraph, _pushTextSubgraph, _changeBinaryGraph, _changeTextGraph, _processGl, _process, _bindTextureToCanvas, _requestShaderRefreshOnGraphChange, _waitUntilIdle, _closeGraph, _setAutoRenderToScreen, _emscripten_builtin_memalign, __emscripten_tempret_set, __emscripten_stack_restore, __emscripten_stack_alloc, _emscripten_stack_get_current, dynCall_jii, dynCall_ji, dynCall_iiiijij, dynCall_viji, dynCall_viijii, dynCall_jjj, dynCall_iiiijj, dynCall_viijj, dynCall_viiijjj, dynCall_iiiji, dynCall_vij, dynCall_viiiji, dynCall_viiji, dynCall_vijjj, dynCall_vj, dynCall_viij, dynCall_jiji, dynCall_iiiiij, dynCall_iiiiijj, dynCall_iiiiiijj, memory, _kVersionStampBuildChangelistStr, _kVersionStampCitcSnapshotStr, _kVersionStampCitcWorkspaceIdStr, _kVersionStampSourceUriStr, _kVersionStampBuildClientStr, _kVersionStampBuildClientMintStatusStr, _kVersionStampBuildCompilerStr, _kVersionStampBuildDateTimePstStr, _kVersionStampBuildDepotPathStr, _kVersionStampBuildIdStr, _kVersionStampBuildInfoStr, _kVersionStampBuildLabelStr, _kVersionStampBuildTargetStr, _kVersionStampBuildTimestampStr, _kVersionStampBuildToolStr, _kVersionStampG3BuildTargetStr, _kVersionStampVerifiableStr, _kVersionStampBuildFdoTypeStr, _kVersionStampBuildBaselineChangelistStr, _kVersionStampBuildLtoTypeStr, _kVersionStampBuildPropellerTypeStr, _kVersionStampBuildPghoTypeStr, _kVersionStampBuildUsernameStr, _kVersionStampBuildHostnameStr, _kVersionStampBuildDirectoryStr, _kVersionStampBuildChangelistInt, _kVersionStampCitcSnapshotInt, _kVersionStampBuildClientMintStatusInt, _kVersionStampBuildTimestampInt, _kVersionStampVerifiableInt, _kVersionStampBuildCoverageEnabledInt, _kVersionStampBuildBaselineChangelistInt, _kVersionStampPrecookedTimestampStr, _kVersionStampPrecookedClientInfoStr, __indirect_function_table, wasmMemory, wasmTable;
6528
+ var _free, _malloc, _registerModelResourcesGraphService, _bindTextureToStream, _addBoundTextureToStream, _addDoubleToInputStream, _addFloatToInputStream, _addBoolToInputStream, _addIntToInputStream, _addUintToInputStream, _addStringToInputStream, _addRawDataSpanToInputStream, _allocateBoolVector, _allocateFloatVector, _allocateDoubleVector, _allocateIntVector, _allocateUintVector, _allocateStringVector, _addBoolVectorEntry, _addFloatVectorEntry, _addDoubleVectorEntry, _addIntVectorEntry, _addUintVectorEntry, _addStringVectorEntry, _addBoolVectorToInputStream, _addFloatVectorToInputStream, _addDoubleVectorToInputStream, _addIntVectorToInputStream, _addUintVectorToInputStream, _addStringVectorToInputStream, _addFlatHashMapToInputStream, _addProtoToInputStream, _addEmptyPacketToInputStream, _addBoolToInputSidePacket, _addDoubleToInputSidePacket, _addFloatToInputSidePacket, _addIntToInputSidePacket, _addUintToInputSidePacket, _addStringToInputSidePacket, _addRawDataSpanToInputSidePacket, _addProtoToInputSidePacket, _addBoolVectorToInputSidePacket, _addDoubleVectorToInputSidePacket, _addFloatVectorToInputSidePacket, _addIntVectorToInputSidePacket, _addUintVectorToInputSidePacket, _addStringVectorToInputSidePacket, _attachBoolListener, _attachBoolVectorListener, _attachDoubleListener, _attachDoubleVectorListener, _attachFloatListener, _attachFloatVectorListener, _attachIntListener, _attachIntVectorListener, _attachUintListener, _attachUintVectorListener, _attachStringListener, _attachStringVectorListener, _attachProtoListener, _attachProtoVectorListener, _getGraphConfig, _emwgpuCreateBindGroup, _emwgpuCreateBindGroupLayout, _emwgpuCreateCommandBuffer, _emwgpuCreateCommandEncoder, _emwgpuCreateComputePassEncoder, _emwgpuCreateComputePipeline, _emwgpuCreateExternalTexture, _emwgpuCreatePipelineLayout, _emwgpuCreateQuerySet, _emwgpuCreateRenderBundle, _emwgpuCreateRenderBundleEncoder, _emwgpuCreateRenderPassEncoder, _emwgpuCreateRenderPipeline, _emwgpuCreateSampler, _emwgpuCreateSurface, _emwgpuCreateTexture, _emwgpuCreateTextureView, _emwgpuCreateAdapter, _emwgpuImportBuffer, _emwgpuCreateDevice, _emwgpuCreateQueue, _emwgpuCreateShaderModule, _clearSubgraphs, _pushBinarySubgraph, _pushTextSubgraph, _changeBinaryGraph, _changeTextGraph, _processGl, _process, _bindTextureToCanvas, _requestShaderRefreshOnGraphChange, _waitUntilIdle, _closeGraph, _setAutoRenderToScreen, _emscripten_builtin_memalign, __emscripten_tempret_set, __emscripten_stack_restore, __emscripten_stack_alloc, _emscripten_stack_get_current, dynCall_jii, dynCall_ji, dynCall_iiiijij, dynCall_viji, dynCall_viijii, dynCall_jjj, dynCall_iiiijj, dynCall_viijj, dynCall_viiijjj, dynCall_iiiji, dynCall_vij, dynCall_viiiji, dynCall_viiji, dynCall_vijjj, dynCall_vj, dynCall_viij, dynCall_jiji, dynCall_iiiiij, dynCall_iiiiijj, dynCall_iiiiiijj, memory, _kVersionStampBuildChangelistStr, _kVersionStampCitcSnapshotStr, _kVersionStampCitcWorkspaceIdStr, _kVersionStampSourceUriStr, _kVersionStampBuildClientStr, _kVersionStampBuildClientMintStatusStr, _kVersionStampBuildCompilerStr, _kVersionStampBuildDateTimePstStr, _kVersionStampBuildDepotPathStr, _kVersionStampBuildIdStr, _kVersionStampBuildInfoStr, _kVersionStampBuildLabelStr, _kVersionStampBuildTargetStr, _kVersionStampBuildTimestampStr, _kVersionStampBuildToolStr, _kVersionStampG3BuildTargetStr, _kVersionStampVerifiableStr, _kVersionStampBuildFdoTypeStr, _kVersionStampBuildBaselineChangelistStr, _kVersionStampBuildLtoTypeStr, _kVersionStampBuildPropellerTypeStr, _kVersionStampBuildPghoTypeStr, _kVersionStampBuildUsernameStr, _kVersionStampBuildHostnameStr, _kVersionStampBuildDirectoryStr, _kVersionStampBuildChangelistInt, _kVersionStampCitcSnapshotInt, _kVersionStampBuildClientMintStatusInt, _kVersionStampBuildTimestampInt, _kVersionStampVerifiableInt, _kVersionStampBuildCoverageEnabledInt, _kVersionStampBuildBaselineChangelistInt, _kVersionStampPrecookedTimestampStr, _kVersionStampPrecookedClientInfoStr, __indirect_function_table, wasmMemory, wasmTable;
6544
6529
 
6545
6530
  function assignWasmExports(wasmExports) {
6546
6531
  _free = Module["_free"] = wasmExports["Rb"];
@@ -6623,7 +6608,7 @@ function assignWasmExports(wasmExports) {
6623
6608
  _emwgpuCreateTexture = wasmExports["md"];
6624
6609
  _emwgpuCreateTextureView = wasmExports["nd"];
6625
6610
  _emwgpuCreateAdapter = wasmExports["od"];
6626
- _emwgpuCreateBuffer = wasmExports["pd"];
6611
+ _emwgpuImportBuffer = wasmExports["pd"];
6627
6612
  _emwgpuCreateDevice = wasmExports["qd"];
6628
6613
  _emwgpuCreateQueue = wasmExports["rd"];
6629
6614
  _emwgpuCreateShaderModule = wasmExports["sd"];
@@ -6704,7 +6689,7 @@ function assignWasmExports(wasmExports) {
6704
6689
 
6705
6690
  var wasmImports = {
6706
6691
  /** @export */ fb: JsOnEmptyPacketListener,
6707
- /** @export */ Q: JsOnSimpleListenerBinaryArray,
6692
+ /** @export */ R: JsOnSimpleListenerBinaryArray,
6708
6693
  /** @export */ eb: JsOnSimpleListenerBool,
6709
6694
  /** @export */ db: JsOnSimpleListenerDouble,
6710
6695
  /** @export */ cb: JsOnSimpleListenerFloat,
@@ -6721,36 +6706,36 @@ var wasmImports = {
6721
6706
  /** @export */ Ua: JsOnVectorListenerUint,
6722
6707
  /** @export */ w: JsWrapErrorListener,
6723
6708
  /** @export */ a: JsWrapSimpleListeners,
6724
- /** @export */ P: UseBottomLeftGpuOrigin,
6725
- /** @export */ X: __asyncjs__mediapipe_map_buffer_jspi,
6709
+ /** @export */ Q: UseBottomLeftGpuOrigin,
6710
+ /** @export */ Y: __asyncjs__mediapipe_map_buffer_jspi,
6726
6711
  /** @export */ Ta: ___syscall_dup,
6727
6712
  /** @export */ Sa: ___syscall_faccessat,
6728
- /** @export */ O: ___syscall_fcntl64,
6713
+ /** @export */ P: ___syscall_fcntl64,
6729
6714
  /** @export */ Ra: ___syscall_fstat64,
6730
- /** @export */ da: ___syscall_ftruncate64,
6715
+ /** @export */ ea: ___syscall_ftruncate64,
6731
6716
  /** @export */ Qa: ___syscall_ioctl,
6732
6717
  /** @export */ Pa: ___syscall_lstat64,
6733
6718
  /** @export */ Oa: ___syscall_newfstatat,
6734
- /** @export */ N: ___syscall_openat,
6719
+ /** @export */ O: ___syscall_openat,
6735
6720
  /** @export */ Na: ___syscall_stat64,
6736
6721
  /** @export */ Ia: __abort_js,
6737
- /** @export */ aa: __gmtime_js,
6738
- /** @export */ $: __localtime_js,
6739
- /** @export */ _: __mktime_js,
6740
- /** @export */ Z: __mmap_js,
6741
- /** @export */ Y: __munmap_js,
6722
+ /** @export */ ba: __gmtime_js,
6723
+ /** @export */ aa: __localtime_js,
6724
+ /** @export */ $: __mktime_js,
6725
+ /** @export */ _: __mmap_js,
6726
+ /** @export */ Z: __munmap_js,
6742
6727
  /** @export */ Ha: __tzset_js,
6743
- /** @export */ ca: _clock_time_get,
6728
+ /** @export */ da: _clock_time_get,
6744
6729
  /** @export */ Ga: custom_emscripten_dbgn,
6745
6730
  /** @export */ Fa: _emscripten_asm_const_int,
6746
6731
  /** @export */ t: _emscripten_errn,
6747
6732
  /** @export */ Ea: _emscripten_get_heap_max,
6748
6733
  /** @export */ b: _emscripten_get_now,
6749
- /** @export */ L: _emscripten_has_asyncify,
6734
+ /** @export */ M: _emscripten_has_asyncify,
6750
6735
  /** @export */ Da: _emscripten_outn,
6751
6736
  /** @export */ Ca: _emscripten_pc_get_function,
6752
6737
  /** @export */ Ba: _emscripten_resize_heap,
6753
- /** @export */ K: _emscripten_stack_snapshot,
6738
+ /** @export */ L: _emscripten_stack_snapshot,
6754
6739
  /** @export */ Aa: _emscripten_stack_unwind_buffer,
6755
6740
  /** @export */ za: _emscripten_webgl_create_context,
6756
6741
  /** @export */ ya: _emscripten_webgl_destroy_context,
@@ -6763,60 +6748,60 @@ var wasmImports = {
6763
6748
  /** @export */ ta: _emwgpuDeviceDestroy,
6764
6749
  /** @export */ Ma: _environ_get,
6765
6750
  /** @export */ La: _environ_sizes_get,
6766
- /** @export */ sa: _exit,
6751
+ /** @export */ K: _exit,
6767
6752
  /** @export */ v: _fd_close,
6768
- /** @export */ M: _fd_read,
6769
- /** @export */ ba: _fd_seek,
6753
+ /** @export */ N: _fd_read,
6754
+ /** @export */ ca: _fd_seek,
6770
6755
  /** @export */ u: _fd_write,
6771
6756
  /** @export */ s: _glActiveTexture,
6772
6757
  /** @export */ J: _glAttachShader,
6773
- /** @export */ ra: _glBindAttribLocation,
6758
+ /** @export */ sa: _glBindAttribLocation,
6774
6759
  /** @export */ f: _glBindBuffer,
6775
6760
  /** @export */ m: _glBindFramebuffer,
6776
6761
  /** @export */ e: _glBindTexture,
6777
6762
  /** @export */ r: _glBufferData,
6778
6763
  /** @export */ h: _glClientWaitSync,
6779
- /** @export */ qa: _glCompileShader,
6780
- /** @export */ pa: _glCreateProgram,
6781
- /** @export */ oa: _glCreateShader,
6764
+ /** @export */ ra: _glCompileShader,
6765
+ /** @export */ qa: _glCreateProgram,
6766
+ /** @export */ pa: _glCreateShader,
6782
6767
  /** @export */ I: _glDeleteFramebuffers,
6783
- /** @export */ na: _glDeleteProgram,
6768
+ /** @export */ oa: _glDeleteProgram,
6784
6769
  /** @export */ H: _glDeleteShader,
6785
6770
  /** @export */ l: _glDeleteSync,
6786
6771
  /** @export */ G: _glDeleteTextures,
6787
6772
  /** @export */ F: _glDetachShader,
6788
6773
  /** @export */ E: _glDisableVertexAttribArray,
6789
- /** @export */ ma: _glDrawArrays,
6774
+ /** @export */ na: _glDrawArrays,
6790
6775
  /** @export */ D: _glEnableVertexAttribArray,
6791
6776
  /** @export */ C: _glFenceSync,
6792
6777
  /** @export */ k: _glFinish,
6793
6778
  /** @export */ q: _glFramebufferTexture2D,
6794
6779
  /** @export */ B: _glGenBuffers,
6795
- /** @export */ la: _glGenFramebuffers,
6780
+ /** @export */ ma: _glGenFramebuffers,
6796
6781
  /** @export */ p: _glGenTextures,
6797
6782
  /** @export */ j: _glGetError,
6798
6783
  /** @export */ A: _glGetIntegerv,
6799
6784
  /** @export */ o: _glGetString,
6800
- /** @export */ ka: _glGetUniformLocation,
6801
- /** @export */ ja: _glLinkProgram,
6785
+ /** @export */ la: _glGetUniformLocation,
6786
+ /** @export */ ka: _glLinkProgram,
6802
6787
  /** @export */ n: _glPixelStorei,
6803
6788
  /** @export */ z: _glReadPixels,
6804
- /** @export */ ia: _glShaderSource,
6805
- /** @export */ ha: _glTexImage2D,
6789
+ /** @export */ ja: _glShaderSource,
6790
+ /** @export */ ia: _glTexImage2D,
6806
6791
  /** @export */ d: _glTexParameteri,
6807
6792
  /** @export */ y: _glTexStorage2D,
6808
- /** @export */ ga: _glUniform1i,
6809
- /** @export */ fa: _glUseProgram,
6793
+ /** @export */ ha: _glUniform1i,
6794
+ /** @export */ ga: _glUseProgram,
6810
6795
  /** @export */ x: _glVertexAttribPointer,
6811
- /** @export */ ea: _glViewport,
6796
+ /** @export */ fa: _glViewport,
6812
6797
  /** @export */ Ka: _proc_exit,
6813
6798
  /** @export */ Ja: _random_get,
6814
- /** @export */ W: _wgpuCommandEncoderCopyTextureToBuffer,
6815
- /** @export */ V: _wgpuCommandEncoderFinish,
6816
- /** @export */ U: _wgpuDeviceCreateCommandEncoder,
6817
- /** @export */ T: _wgpuQueueSubmit,
6818
- /** @export */ S: _wgpuTextureDestroy,
6819
- /** @export */ R: _wgpuTextureGetFormat
6799
+ /** @export */ X: _wgpuCommandEncoderCopyTextureToBuffer,
6800
+ /** @export */ W: _wgpuCommandEncoderFinish,
6801
+ /** @export */ V: _wgpuDeviceCreateCommandEncoder,
6802
+ /** @export */ U: _wgpuQueueSubmit,
6803
+ /** @export */ T: _wgpuTextureDestroy,
6804
+ /** @export */ S: _wgpuTextureGetFormat
6820
6805
  };
6821
6806
 
6822
6807
  // include: postamble.js
Binary file