@matteoaliano/forest-ui 1.2.4 → 1.2.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -282,19 +282,13 @@ function buildComponents(tokens2) {
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  }
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  };
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  const bevelHover = {
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- borderTopWidth: 4,
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- borderBottomWidth: 1,
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- borderTopLeftRadius: radius4.lg,
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- borderTopRightRadius: radius4.lg,
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- borderBottomLeftRadius: radius4.md,
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- borderBottomRightRadius: radius4.md
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+ borderTopWidth: 3,
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+ borderBottomWidth: 1
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  };
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  const bevelPress = {
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  // Snap the press faster than the 300ms hover flip so it feels tactile.
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  transition: "border-width 120ms ease, border-radius 120ms ease, opacity 120ms ease",
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  borderTopWidth: 1,
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- borderTopLeftRadius: radius4.md,
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- borderTopRightRadius: radius4.md,
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  opacity: 0.75
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  };
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  const bevel3D = {
@@ -305,9 +299,7 @@ function buildComponents(tokens2) {
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  borderTopWidth: 1,
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  borderRightWidth: 1,
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  borderLeftWidth: 1,
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- borderBottomWidth: 4,
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- borderBottomLeftRadius: radius4.lg,
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- borderBottomRightRadius: radius4.lg,
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+ borderBottomWidth: 3,
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  "&::before": {
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  content: '""',
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  position: "absolute",
@@ -344,6 +336,21 @@ function buildComponents(tokens2) {
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  }
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  }
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  },
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+ // ─── ButtonBase (global) ────────────────────────────────────────
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+ // Kills MUI's TouchRipple everywhere in one place. Every clickable in the
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+ // library renders through ButtonBase, so this reaches Button, IconButton,
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+ // Fab, ToggleButton, CardActionArea, ListItemButton, MenuItem, Tab, Chip,
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+ // PaginationItem, StepButton, BottomNavigationAction, SpeedDialAction and
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+ // the Pickers' day/month/year cells without a per-component opt-out.
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+ //
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+ // The press feedback is the faux-3D bevel instead: the raised bottom edge
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+ // collapses and the face dims on :active (see `bevelPress`). An expanding
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+ // circle on top of that reads as a second, competing press affordance.
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+ MuiButtonBase: {
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+ defaultProps: {
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+ disableRipple: true
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+ }
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+ },
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  // ─── Button ─────────────────────────────────────────────────────
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  MuiButton: {
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  defaultProps: {
@@ -363,7 +370,7 @@ function buildComponents(tokens2) {
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  const colorScales = { error: error2, warning: warning2, success: success2, info: info2 };
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  const faceScale = ownerState.color ? colorScales[ownerState.color] : void 0;
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  return {
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- borderRadius: radius4.md,
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+ borderRadius: radius4.lg,
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  fontWeight: 600,
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  boxShadow: tokenShadows.xs,
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  height: 32,
@@ -381,12 +388,7 @@ function buildComponents(tokens2) {
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  borderTopWidth: 1,
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  borderRightWidth: 1,
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  borderLeftWidth: 1,
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- borderBottomWidth: 4,
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- // Round the thick-bevel side more than the rest so the inner
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- // surface isn't squared off. Follows the bevel: bottom at rest,
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- // top on hover.
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- borderBottomLeftRadius: radius4.lg,
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- borderBottomRightRadius: radius4.lg,
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+ borderBottomWidth: 3,
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  // Contained buttons have no border of their own — give them a
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  // translucent bevel. Outlined keeps its own border color.
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  ...isContained && {
@@ -411,12 +413,8 @@ function buildComponents(tokens2) {
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  transition: "top 500ms ease-in-out"
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  },
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  "&:hover": {
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- borderTopWidth: 4,
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+ borderTopWidth: 3,
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  borderBottomWidth: 1,
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- borderTopLeftRadius: radius4.lg,
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- borderTopRightRadius: radius4.lg,
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- borderBottomLeftRadius: radius4.md,
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- borderBottomRightRadius: radius4.md,
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  // One step lighter than the default bevel (60% → 70%) so it
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  // stays visible against the brightened face on hover.
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  ...isContained && {
@@ -443,8 +441,6 @@ function buildComponents(tokens2) {
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  // like a tactile click rather than a slow settle.
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  transition: "border-width 120ms ease, border-radius 120ms ease, opacity 120ms ease",
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  borderTopWidth: 1,
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- borderTopLeftRadius: radius4.md,
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- borderTopRightRadius: radius4.md,
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  opacity: 0.75
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  },
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  // Unified disabled treatment across the button family (Button,
@@ -459,7 +455,7 @@ function buildComponents(tokens2) {
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  borderTopWidth: 1,
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  borderRightWidth: 1,
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  borderLeftWidth: 1,
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- borderBottomWidth: 4
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+ borderBottomWidth: 3
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  },
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  "@media (prefers-reduced-motion: reduce)": {
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  transition: "none",
@@ -494,7 +490,7 @@ function buildComponents(tokens2) {
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  },
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  styleOverrides: {
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  root: {
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- borderRadius: radius4.md,
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+ borderRadius: radius4.lg,
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  // contained group → children already render as contained Buttons; only
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  // re-pin the bevel border color, which MUI's own grouped-contained
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  // default (palette grey) otherwise overrides away from the standalone
@@ -534,7 +530,7 @@ function buildComponents(tokens2) {
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  backgroundColor: "transparent",
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  color: buttonColors4.tertiaryColor.fg,
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  borderWidth: 0,
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- borderRadius: radius4.md,
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+ borderRadius: radius4.lg,
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  boxShadow: "none",
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  "&::before": { display: "none" },
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  "&:active": { opacity: 1 },
@@ -566,17 +562,17 @@ function buildComponents(tokens2) {
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  MuiIconButton: {
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  styleOverrides: {
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  root: ({ theme }) => ({
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- borderRadius: radius4.md,
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+ borderRadius: radius4.lg,
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  padding: 6,
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  "& .MuiSvgIcon-root": {
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  fontSize: 20
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  },
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  "&.ForestIconButton": {
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  ...bevel3D,
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- // Square 32×32 with border-box so the faux-3D bevel (1px top + 4px
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+ // Square 32×32 with border-box so the faux-3D bevel (1px top + 3px
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  // bottom, 1px left/right) is absorbed rather than added on top —
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- // otherwise it rendered a 37×34 control instead of matching the
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- // standalone Button's 32px height.
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+ // otherwise it rendered an oversized control instead of matching
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+ // the standalone Button's 32px height.
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  height: 32,
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  width: 32,
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  boxSizing: "border-box",
@@ -633,8 +629,7 @@ function buildComponents(tokens2) {
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  // ─── FAB ────────────────────────────────────────────────────────
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  // A Fab is a round contained Button: same faux-3D bevel, light sweep,
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  // brightness lift, and press. The border radii are left untouched so the
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- // circular / extended silhouettes survive the bevel flip (no radius swap
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- // like Button/IconButton do on their rounded corners).
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+ // circular / extended silhouettes survive the bevel flip.
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  MuiFab: {
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  styleOverrides: {
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  root: ({ theme, ownerState }) => ({
@@ -650,7 +645,7 @@ function buildComponents(tokens2) {
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  borderTopWidth: 1,
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  borderRightWidth: 1,
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  borderLeftWidth: 1,
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- borderBottomWidth: 4,
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+ borderBottomWidth: 3,
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  "&::before": {
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  content: '""',
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  position: "absolute",
@@ -668,7 +663,7 @@ function buildComponents(tokens2) {
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  },
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  "&:hover": {
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  boxShadow: tokenShadows.xs,
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- borderTopWidth: 4,
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+ borderTopWidth: 3,
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  borderBottomWidth: 1,
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  // Light mode: dark face, brightness lift reads as hover. Dark
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  // mode: the face is already light — a lift blows out the top
@@ -883,7 +878,10 @@ function buildComponents(tokens2) {
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  MuiAutocomplete: {
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  styleOverrides: {
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  paper: {
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- borderRadius: radius4.md,
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+ // No borderRadius here on purpose — it inherits MuiPaper's `rounded`
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+ // (radius.lg), so the popup matches Menu, Popover and every other
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+ // Paper surface. It used to set radius.md and was the one popup in
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+ // the system with a sharper corner.
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  boxShadow: tokenShadows.lg,
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  border: `1px solid ${border4.secondary}`,
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  marginTop: 4
@@ -897,10 +895,42 @@ function buildComponents(tokens2) {
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  lineHeight: "20px"
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  }
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  },
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+ // MUI hardcodes this slot's own padding/marginRight in its source
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+ // (padding: 2, marginRight: -2), which wins over the global
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+ // MuiIconButton root override at equal specificity — left alone, the
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+ // popup toggle renders as a small 24px button that doesn't fill the
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+ // 32px input row and stops short of the edge. Restated here at the
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+ // same size/inset as the DatePicker's open-picker button (32px,
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+ // padding 6, flush against the input's 12px right padding) so both
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+ // end-of-input icon buttons match.
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+ popupIndicator: {
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+ padding: 6,
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+ // Not a straight copy of the DatePicker's -12px: that value cancels
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+ // the input row's 12px padding directly, but this button's
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+ // grandparent (`.MuiAutocomplete-endAdornment`) is itself inset 9px
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+ // from the input's true right edge by MUI's own variant styles.
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+ // -9px reaches through that inset to land flush, matching the
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+ // DatePicker's open-picker button exactly.
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+ marginRight: -9
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+ },
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+ // Same MUI-hardcoded-slot problem as popupIndicator, one size down
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+ // (padding: 4, marginRight: -2) — sized to match it here. The
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+ // popupIndicator's own marginRight anchors it to the input edge
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+ // independent of clearIndicator's box, so this needs no matching
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+ // offset: with both buttons the same size, 0 sits them edge-to-edge,
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+ // and their equal padding already reads as the gap between the icons.
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+ clearIndicator: {
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+ padding: 6,
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+ marginRight: 0
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+ },
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  option: {
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  fontSize: 14,
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  lineHeight: "20px",
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- padding: "6px 12px",
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+ // An Autocomplete option is a plain <li class="MuiAutocomplete-option">,
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+ // not a MenuItem, so MuiMenuItem's radius never reaches it. Match it
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+ // here so the hover/selected highlight reads as the same pill a Select
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+ // draws, inset by the listbox's 4px padding.
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+ borderRadius: radius4.md,
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  // Hover + selected backgrounds come from MUI's theme-aware action
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  // overlays (a light overlay on dark, so they stay visible — a solid
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  // dark-grey tier here reads as "no hover"). Selected keeps the text
@@ -910,7 +940,14 @@ function buildComponents(tokens2) {
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  }
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  },
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  listbox: {
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- padding: 4
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+ padding: 4,
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+ // Padding has to live here, not in the `option` slot: MUI nests its
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+ // own option styles under the listbox, so a rule from `option` ties
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+ // on specificity and loses on source order. This selector outranks
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+ // it. 6px 8px matches MuiMenuItem.
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+ "& .MuiAutocomplete-option": {
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+ padding: "6px 8px"
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+ }
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  }
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  }
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  },
@@ -922,7 +959,7 @@ function buildComponents(tokens2) {
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  styleOverrides: {
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  root: {
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  color: border4.primary,
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- borderRadius: radius4.xs,
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+ borderRadius: radius4.sm,
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  padding: 0,
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  width: 20,
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  height: 20,
@@ -939,7 +976,7 @@ function buildComponents(tokens2) {
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  "&.Mui-focusVisible": {
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  outline: "none",
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  boxShadow: focusRings4.brand,
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- borderRadius: radius4.xs
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+ borderRadius: radius4.sm
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  },
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  "&.Mui-disabled": {
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  color: border4.primary
@@ -1075,13 +1112,13 @@ function buildComponents(tokens2) {
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  color: buttonColors4.primary.fg,
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  borderTopWidth: 1,
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  borderBottomWidth: 1,
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- borderTopLeftRadius: radius4.md,
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- borderTopRightRadius: radius4.md,
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- borderBottomLeftRadius: radius4.md,
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- borderBottomRightRadius: radius4.md,
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+ borderTopLeftRadius: radius4.lg,
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+ borderTopRightRadius: radius4.lg,
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+ borderBottomLeftRadius: radius4.lg,
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+ borderBottomRightRadius: radius4.lg,
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  opacity: 0.75,
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  // The pressed-in cue is carried by the flattened bevel (bottom
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- // border 4px -> 1px) alone in light mode. On the dark-mode face
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+ // border 3px -> 1px) alone in light mode. On the dark-mode face
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  // that geometry reads too faintly, so it keeps the inner shadow.
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  boxShadow: "none",
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  ...theme.applyStyles("dark", {
@@ -1094,8 +1131,8 @@ function buildComponents(tokens2) {
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  filter: "none",
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  borderTopWidth: 1,
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  borderBottomWidth: 1,
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- borderTopLeftRadius: radius4.md,
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- borderTopRightRadius: radius4.md
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+ borderTopLeftRadius: radius4.lg,
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+ borderTopRightRadius: radius4.lg
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  }
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  },
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  // variant="outlined" (Forest wrapper class): the outlined <Button> /
@@ -1139,7 +1176,7 @@ function buildComponents(tokens2) {
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  borderTopWidth: 1,
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  borderRightWidth: 1,
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  borderLeftWidth: 1,
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- borderBottomWidth: 4,
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+ borderBottomWidth: 3,
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  "&::before": { display: "none" },
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  // selected+disabled keeps the pressed-in cue, greyed.
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  "&.Mui-selected": {
@@ -1156,7 +1193,7 @@ function buildComponents(tokens2) {
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  MuiToggleButtonGroup: {
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  styleOverrides: {
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  root: {
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- borderRadius: radius4.md,
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+ borderRadius: radius4.lg,
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  overflow: "hidden"
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  },
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  // The child ToggleButton's selected/hover/active rules set per-corner
@@ -1173,14 +1210,14 @@ function buildComponents(tokens2) {
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  },
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  "&:first-of-type": {
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  "&, &:hover, &:active, &.Mui-selected": {
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- borderTopLeftRadius: radius4.md,
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- borderBottomLeftRadius: radius4.md
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+ borderTopLeftRadius: radius4.lg,
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+ borderBottomLeftRadius: radius4.lg
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  }
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  },
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  "&:last-of-type": {
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  "&, &:hover, &:active, &.Mui-selected": {
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- borderTopRightRadius: radius4.md,
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- borderBottomRightRadius: radius4.md
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+ borderTopRightRadius: radius4.lg,
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+ borderBottomRightRadius: radius4.lg
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  }
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  }
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  }
@@ -1206,7 +1243,27 @@ function buildComponents(tokens2) {
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  border: `1px solid ${border4.secondary}`,
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  backgroundColor: bg4.primary,
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  boxShadow: tokenShadows.xs,
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- overflow: "hidden"
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+ overflow: "hidden",
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+ // Which surface a wrapped CardActionArea should paint. The action
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+ // area can't read the Card's own `background-color` (the Card goes
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+ // transparent when it wraps one, see below), so the colour is handed
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+ // down as a custom property instead. `<Card color="secondary">`
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+ // overrides it alongside its own background.
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+ "--forest-card-surface": bg4.primary,
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+ // A Card wrapping a CardActionArea hands its whole frame over: the
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+ // action area already draws the border, surface, radius and shadow,
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+ // and flips the radius on hover. Keeping the Card's own stacks a
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+ // second, static border just outside the moving one.
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+ "&:has(> .MuiCardActionArea-root)": {
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+ border: "none",
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+ borderRadius: 0,
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+ backgroundColor: "transparent",
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+ boxShadow: "none",
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+ // The action area clips its own content (it has overflow: hidden
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+ // for the glaze), so the Card must not also clip — its square
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+ // corners would cut the action area's rounded ones.
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+ overflow: "visible"
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+ }
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  }
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  }
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  },
@@ -2304,52 +2361,67 @@ function buildComponents(tokens2) {
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  }
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  },
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  // ─── CardActionArea ─────────────────────────────────────────────
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- // Clickable-card affordance: mirrors the Button's faux-3D bevel (thick edge
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- // that flips bottom->top on hover), light glaze sweep, border-color shift,
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- // and press-to-sink. This is what visually marks a card as clickable use
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- // <Card><CardActionArea>…</CardActionArea></Card> for any interactive card.
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+ // Clickable-card affordance: the outlined Button's interaction at card
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+ // scale. Same faux-3D bevel (thick edge that flips bottom->top on hover),
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+ // same glaze sweep, same brightness darken on hover, same press-to-sink
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+ // the only difference is the radius, which stays on the card steps
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+ // (xl / 2xl) rather than the button's (md / lg). Use
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+ // <Card><CardActionArea>…</CardActionArea></Card> for any interactive card;
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+ // the Card hands over its border and surface when it sees one.
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  MuiCardActionArea: {
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  styleOverrides: {
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  root: {
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  position: "relative",
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  overflow: "hidden",
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- borderRadius: radius4.xl,
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+ borderRadius: radius4["2xl"],
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  borderStyle: "solid",
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- borderColor: border4.primary,
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+ // The token the outlined Button reads, not `border.primary`, so the
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+ // two stay identical under any preset.
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+ borderColor: buttonColors4.secondaryColor.border,
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+ // Painted here rather than on the Card, which goes transparent so its
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+ // square box can't clip these corners. Falls back to the default card
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+ // surface when a CardActionArea is used outside a Card.
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+ backgroundColor: `var(--forest-card-surface, ${bg4.primary})`,
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  borderTopWidth: 1,
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  borderRightWidth: 1,
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  borderLeftWidth: 1,
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- borderBottomWidth: 4,
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- borderBottomLeftRadius: radius4["2xl"],
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- borderBottomRightRadius: radius4["2xl"],
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+ borderBottomWidth: 3,
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  boxShadow: tokenShadows.xs,
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- transition: "box-shadow 300ms ease, border-width 300ms ease, border-radius 300ms ease, border-color 300ms ease, opacity 300ms ease",
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- // Moving glaze — a soft light streak that sweeps top->bottom on hover.
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+ transition: "filter 300ms ease, border-width 300ms ease, border-radius 300ms ease, opacity 300ms ease, background-color 300ms ease",
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+ "&:focus-visible": {
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+ boxShadow: focusRings4.brandShadowXs
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+ },
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+ // Moving glaze — a soft light streak that sweeps top->bottom on
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+ // hover. Same parameters as the outlined Button's sweep.
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  "&::before": {
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  content: '""',
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  position: "absolute",
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  left: 0,
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  top: "-150%",
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  width: "100%",
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- height: 6,
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+ height: 5,
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  borderRadius: 4,
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- backgroundColor: "color-mix(in srgb, currentColor 40%, #fff)",
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- boxShadow: "0 0 28px 6px color-mix(in srgb, currentColor 40%, #fff)",
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- opacity: 0.35,
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+ backgroundColor: "color-mix(in srgb, currentColor 45%, #fff)",
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+ boxShadow: "0 0 24px 4px color-mix(in srgb, currentColor 45%, #fff)",
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+ opacity: 0.2,
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  filter: "blur(3px)",
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  pointerEvents: "none",
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- transition: "top 600ms ease-in-out",
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+ transition: "top 500ms ease-in-out",
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  zIndex: 1
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  },
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  "&:hover": {
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- borderColor: border4.brand,
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- borderTopWidth: 4,
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- borderBottomWidth: 1,
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- borderTopLeftRadius: radius4["2xl"],
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- borderTopRightRadius: radius4["2xl"],
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- borderBottomLeftRadius: radius4.xl,
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- borderBottomRightRadius: radius4.xl,
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- boxShadow: tokenShadows.lg
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+ // Darken the whole surface via brightness, the same mechanism the
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+ // outlined Button uses — no border-color shift; the border stays
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+ // put and only the bevel geometry moves. Lighter than the Button's
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+ // 0.97 on purpose: the filter dims a card's media and copy along
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+ // with its surface, so the same amount reads much heavier here.
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+ filter: "brightness(0.995)",
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+ // The Button drops its resting shadow on hover (MUI's
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+ // disableElevation), so the raised edge is the only depth cue
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+ // mid-interaction. Matched here for parity.
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+ boxShadow: "none",
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+ borderTopWidth: 3,
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+ borderBottomWidth: 1
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  },
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  "&:hover::before": {
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  top: "150%"
@@ -2359,15 +2431,13 @@ function buildComponents(tokens2) {
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2431
  "&:active": {
2360
2432
  transition: "border-width 120ms ease, border-radius 120ms ease, opacity 120ms ease",
2361
2433
  borderTopWidth: 1,
2362
- borderTopLeftRadius: radius4.xl,
2363
- borderTopRightRadius: radius4.xl,
2364
- opacity: 0.85
2365
- },
2366
- "&:hover .MuiCardActionArea-focusHighlight": {
2367
- opacity: 0.04
2434
+ opacity: 0.75
2368
2435
  },
2369
- "&.Mui-focusVisible .MuiCardActionArea-focusHighlight": {
2370
- opacity: 0.08
2436
+ // MUI's own hover/focus tint overlay. The outlined Button has no
2437
+ // equivalent (it suppresses the variant hover background), so the
2438
+ // brightness darken above is the only hover feedback.
2439
+ "& .MuiCardActionArea-focusHighlight": {
2440
+ opacity: 0
2371
2441
  },
2372
2442
  "@media (prefers-reduced-motion: reduce)": {
2373
2443
  transition: "none",
@@ -3125,8 +3195,8 @@ var container = {
3125
3195
  paddingMobile: 16,
3126
3196
  // Corner radius of the App Shell's content surface where it meets the
3127
3197
  // chrome. Deliberately a layout value rather than a step on the `radius`
3128
- // scale: that scale governs components (and the sharper alkemy+ preset caps
3129
- // it at 12), so a 24 sitting in it would misread as a component radius.
3198
+ // scale: that scale governs components (and the alkemy+ preset caps it at
3199
+ // 22), so a 24 sitting in it would misread as a component radius.
3130
3200
  shellRadius: 24
3131
3201
  };
3132
3202
  var widths = {
@@ -3393,15 +3463,15 @@ var alpha = {
3393
3463
  var highlight = magenta;
3394
3464
  var radius2 = {
3395
3465
  ...radius,
3396
- xxs: 1,
3397
- xs: 2,
3398
- sm: 3,
3399
- md: 4,
3400
- lg: 5,
3401
- xl: 6,
3402
- "2xl": 8,
3403
- "3xl": 10,
3404
- "4xl": 12
3466
+ xxs: 2,
3467
+ xs: 4,
3468
+ sm: 6,
3469
+ md: 8,
3470
+ lg: 11,
3471
+ xl: 14,
3472
+ "2xl": 16,
3473
+ "3xl": 20,
3474
+ "4xl": 22
3405
3475
  };
3406
3476
  var text2 = {
3407
3477
  primary: gray[50],
@@ -3716,15 +3786,15 @@ var colors = {
3716
3786
  };
3717
3787
  var radius3 = {
3718
3788
  ...radius,
3719
- xxs: 1,
3720
- xs: 2,
3721
- sm: 3,
3722
- md: 4,
3723
- lg: 5,
3724
- xl: 6,
3725
- "2xl": 8,
3726
- "3xl": 10,
3727
- "4xl": 12
3789
+ xxs: 2,
3790
+ xs: 4,
3791
+ sm: 6,
3792
+ md: 8,
3793
+ lg: 11,
3794
+ xl: 14,
3795
+ "2xl": 16,
3796
+ "3xl": 20,
3797
+ "4xl": 22
3728
3798
  };
3729
3799
  var text3 = {
3730
3800
  primary: gray[900],
@@ -4060,4 +4130,4 @@ export {
4060
4130
  forestTheme,
4061
4131
  forestThemeOptions
4062
4132
  };
4063
- //# sourceMappingURL=chunk-JYITTRWG.mjs.map
4133
+ //# sourceMappingURL=chunk-B5MZMBLL.mjs.map