@matjash/pixi-native-win32-x64 0.1.2 → 0.2.0

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@@ -8,14 +8,15 @@ their own license terms.
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  Pixi Native uses these projects through direct packages or native integration:
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  - [PixiJS](https://pixijs.com/) for the rendering API and scene graph
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- - [@node-3d](https://github.com/node-3d) and
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- [GLFW](https://www.glfw.org/) for native WebGL windows
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- - [SDL](https://www.libsdl.org/) through `@kmamal/sdl` for input, display
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- information, and Linux audio output
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+ - [webgl-node](https://github.com/monteslu/webgl-node) and
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+ [native-gles](https://github.com/monteslu/native-gles) for the WebGL2 facade
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+ and OpenGL ES call table
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+ - [SDL 3](https://www.libsdl.org/) through the `sdl3-sys` Rust bindings for native windows,
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+ input, and display information
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  - [@napi-rs/canvas](https://github.com/Brooooooklyn/canvas) for Canvas2D, text,
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  and image decoding
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  - [napi-rs](https://napi.rs/) for the Rust native addons
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- - [CPAL](https://github.com/RustAudio/cpal) and crossbeam for Windows audio
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+ - [miniaudio](https://miniaud.io/) through `maudio` for native audio output
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  - [FFmpeg](https://ffmpeg.org/) for video probing, decoding, and streamed audio
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  The installed packages and their upstream repositories contain their copyright
@@ -56,7 +57,7 @@ The pinned Dawn source contains more third-party notices in its upstream
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  ## Rust native-addon dependencies
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  The native window, audio, and video binaries include napi-rs and, where used,
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- CPAL, crossbeam, and windows-rs. The checked-in Cargo lockfiles record their
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+ miniaudio, `maudio`, and windows-rs. The checked-in Cargo lockfiles record their
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  exact versions. Each crate remains subject to its upstream license.
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  ## Microsoft D3DCompiler