@matjash/pixi-native-win32-x64 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/THIRD_PARTY_NOTICES.md +83 -0
- package/index.cjs +25 -0
- package/index.d.ts +11 -0
- package/native/audio/binding-path.js +16 -0
- package/native/audio/dist/win32-x64/native_audio.node +0 -0
- package/native/audio/package.json +7 -0
- package/native/audio/src/index.d.ts +63 -0
- package/native/audio/src/index.js +5 -0
- package/native/audio/src/lib.rs +1520 -0
- package/native/gpu/dist/win32-x64/d3dcompiler_47.dll +0 -0
- package/native/gpu/dist/win32-x64/pixi_native_gpu.node +0 -0
- package/native/gpu/package.json +24 -0
- package/native/gpu/src/binding-path.js +16 -0
- package/native/gpu/src/index.d.ts +2847 -0
- package/native/gpu/src/index.js +48 -0
- package/native/video/dist/win32-x64/FFMPEG_BUILD_INFO.txt +46 -0
- package/native/video/dist/win32-x64/FFMPEG_LICENSE.txt +502 -0
- package/native/video/dist/win32-x64/FFMPEG_SHA256SUMS +4 -0
- package/native/video/dist/win32-x64/ffmpeg.exe +0 -0
- package/native/video/dist/win32-x64/ffprobe.exe +0 -0
- package/native/video/dist/win32-x64/native_video.node +0 -0
- package/native/video/package.json +7 -0
- package/native/video/src/binding-path.js +26 -0
- package/native/video/src/index.d.ts +36 -0
- package/native/video/src/index.js +61 -0
- package/native/video/src/lib.rs +994 -0
- package/native/window/binding-path.js +11 -0
- package/native/window/dist/win32-x64/native_window.node +0 -0
- package/native/window/package.json +7 -0
- package/native/window/src/index.d.ts +17 -0
- package/native/window/src/index.js +32 -0
- package/native/window/src/lib.rs +308 -0
- package/package.json +41 -0
- package/third_party/ffmpeg-source-8.0-140fd653ae.tar.gz +0 -0
- package/third_party/ffmpeg-source-8.0-140fd653ae.tar.gz.sha256 +1 -0
package/LICENSE
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MIT License
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Copyright (c) 2026 Matjaz Prijatelj
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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# Third-party notices
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Pixi Native uses the MIT License. The third-party components listed below keep
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their own license terms.
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## JavaScript and native runtime projects
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Pixi Native uses these projects through direct packages or native integration:
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- [PixiJS](https://pixijs.com/) for the rendering API and scene graph
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- [@node-3d](https://github.com/node-3d) and
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[GLFW](https://www.glfw.org/) for native WebGL windows
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- [SDL](https://www.libsdl.org/) through `@kmamal/sdl` for input, display
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information, and Linux audio output
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- [@napi-rs/canvas](https://github.com/Brooooooklyn/canvas) for Canvas2D, text,
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and image decoding
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- [napi-rs](https://napi.rs/) for the Rust native addons
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- [CPAL](https://github.com/RustAudio/cpal) and crossbeam for Windows audio
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- [FFmpeg](https://ffmpeg.org/) for video probing, decoding, and streamed audio
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The installed packages and their upstream repositories contain their copyright
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and license terms. Those terms continue to apply to each dependency.
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## Dawn and Tint
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The packaged `pixi_native_gpu.node` binaries contain Dawn and Tint code.
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Copyright 2017-2026 The Dawn & Tint Authors
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its contributors
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may be used to endorse or promote products derived from this software
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without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The pinned Dawn source contains more third-party notices in its upstream
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[LICENSE file](https://dawn.googlesource.com/dawn/+/HEAD/LICENSE).
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## Rust native-addon dependencies
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The native window, audio, and video binaries include napi-rs and, where used,
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CPAL, crossbeam, and windows-rs. The checked-in Cargo lockfiles record their
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exact versions. Each crate remains subject to its upstream license.
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## Microsoft D3DCompiler
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The Windows package contains `d3dcompiler_47.dll` from the Windows SDK.
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Microsoft Software License Terms for the Windows SDK used to build the binary
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govern its redistribution.
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## FFmpeg
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The Windows x64 and Linux x64 native packages contain project-built, statically
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linked FFmpeg and FFprobe programs. Pixi Native invokes them through subprocess
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pipes.
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- Source: <https://github.com/FFmpeg/FFmpeg/commit/140fd653aed8cad774f991ba083e2d01e86420c7>
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- Release: FFmpeg 8.0
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- License profile: GNU Lesser General Public License version 2.1 or later
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- Configuration: decode-focused x64 builds without GPL or nonfree components
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Each native package includes `FFMPEG_LICENSE.txt`, `FFMPEG_BUILD_INFO.txt`,
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and `FFMPEG_SHA256SUMS` beside its FFmpeg programs. Each release places the
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complete pinned corresponding-source archive and its SHA-256 file under
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`third_party/`. The LGPL terms apply to the bundled FFmpeg programs. H.264 and H.265
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may require separate patent licenses that the LGPL does not grant.
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package/index.cjs
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const Fs = require("node:fs");
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const Path = require("node:path");
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const packagedNativeRoot = Path.join(__dirname, "native");
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const workspaceNativeRoot = Path.resolve(__dirname, "..", "..", "native");
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const nativeRoot = Fs.existsSync(packagedNativeRoot)
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? packagedNativeRoot
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: workspaceNativeRoot;
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const target = "win32-x64";
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module.exports = {
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target,
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gpuModule: Path.join(nativeRoot, "gpu"),
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windowModule: Path.join(nativeRoot, "window"),
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videoModule: Path.join(nativeRoot, "video", "src", "index.js"),
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audioBinding: Path.join(
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nativeRoot,
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"audio",
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"dist",
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target,
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"native_audio.node",
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),
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ffmpeg: Path.join(nativeRoot, "video", "dist", target, "ffmpeg.exe"),
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ffprobe: Path.join(nativeRoot, "video", "dist", target, "ffprobe.exe"),
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};
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export interface NativePlatformModules {
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readonly target: "win32-x64";
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readonly gpuModule: string;
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readonly windowModule: string;
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readonly videoModule: string;
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readonly audioBinding: string;
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readonly ffmpeg: string;
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readonly ffprobe: string;
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}
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declare const modules: NativePlatformModules;
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export = modules;
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const { existsSync } = require("node:fs");
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const { resolve } = require("node:path");
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function getBindingPath() {
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const platform = `${process.platform}-${process.arch}`;
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const binding = resolve(__dirname, "dist", platform, "native_audio.node");
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if (!existsSync(binding)) {
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throw new Error(
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`Missing native audio addon for ${platform}: ${binding}. ` +
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"Build it with pnpm native:audio:build on Windows x64.",
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);
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}
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return binding;
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}
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module.exports = { getBindingPath };
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Binary file
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export interface NativeVoiceOptions {
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ownerId: number;
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id: number;
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source: string;
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ffmpegPath: string;
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offsetSeconds: number;
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durationSeconds?: number;
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volume: number;
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muted: boolean;
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loop: boolean;
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streaming: boolean;
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playbackRate: number;
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inputArgs: string[];
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outputArgs: string[];
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}
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export interface NativeCommandOptions {
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ownerId: number;
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command: string;
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id?: number;
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value?: number;
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boolValue?: boolean;
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from?: number;
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to?: number;
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durationMs?: number;
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fadeVersion?: number;
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}
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export interface NativeAudioEvent {
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ownerId: number;
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event: string;
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id?: number;
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message?: string;
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}
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export interface NativeAudioDiagnostics {
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activeVoices: number;
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queuedMs: number;
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underruns: number;
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}
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export class NativeAudioEngine {
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public constructor(eventNotifier: () => void);
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public createVoice(options: NativeVoiceOptions): void;
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public preload(
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ownerId: number,
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requestId: number,
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source: string,
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ffmpegPath: string,
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offsetSeconds: number,
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durationSeconds?: number,
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): void;
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public command(options: NativeCommandOptions): void;
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public unloadOwner(ownerId: number): void;
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public currentTime(id: number): number | null;
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public currentVolume(id: number): number | null;
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public setGlobalVolume(value: number): void;
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public setGlobalMuted(value: boolean): void;
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public drainEvents(): NativeAudioEvent[];
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public diagnostics(): NativeAudioDiagnostics;
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public stopAll(): void;
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public shutdown(): void;
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}
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