@math.gl/polygon 3.6.0-alpha.8 → 3.6.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -15,14 +15,12 @@ exports.WINDING = void 0;
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  var _core = require("@math.gl/core");
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- var WINDING;
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+ var WINDING = {
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+ CLOCKWISE: 1,
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+ COUNTER_CLOCKWISE: -1
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+ };
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  exports.WINDING = WINDING;
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- (function (WINDING) {
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- WINDING[WINDING["CLOCKWISE"] = 1] = "CLOCKWISE";
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- WINDING[WINDING["COUNTER_CLOCKWISE"] = -1] = "COUNTER_CLOCKWISE";
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- })(WINDING || (exports.WINDING = WINDING = {}));
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-
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  function modifyPolygonWindingDirection(points, direction) {
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  var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
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  var windingDirection = getPolygonWindingDirection(points, options);
@@ -1 +1 @@
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- 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eslint-disable max-statements, max-depth, complexity, no-unused-expressions */\n\nimport {equals} from '@math.gl/core';\nimport type {NumericArray} from '@math.gl/core';\n\nexport enum WINDING {\n CLOCKWISE = 1,\n COUNTER_CLOCKWISE = -1\n}\n\n/** Polygon representation where each point is represented as a separate array of positions. */\ntype PointsArray = NumericArray[];\n\n/** Segment visitor callback type for polygons defined with flat arrays, */\ntype SegmentVisitorFlat = (\n p1x: number,\n p1y: number,\n p2x: number,\n p2y: number,\n i1: number,\n i2: number\n) => void;\n\n/** Segment visitor callback type for polygons defined with array of points. */\nexport type SegmentVisitorPoints = (\n p1: NumericArray,\n p2: NumericArray,\n i1: number,\n i2: number\n) => void;\n\n/** Parameters of a polygon. */\ntype PolygonParams = {\n start?: number; // Start index of the polygon in the array of positions. Defaults to 0.\n end?: number; // End index of the polygon in the array of positions. Defaults to number of positions.\n size?: number; // Size of a point, 2 (XZ) or 3 (XYZ). Defaults to 2. Affects only polygons stored in flat arrays.\n isClosed?: boolean; // Indicates that the first point of the polygon is equal to the last point, and additional checks should be ommited.\n};\n\n/**\n * Checks winding direction of the polygon and reverses the polygon in case of opposite winding direction.\n * Note: points are modified in-place.\n * @param points An array that represents points of the polygon.\n * @param direction Requested winding direction. 1 is for clockwise, -1 for counterclockwise winding direction.\n * @param options Parameters of the polygon.\n * @return Returns true if the winding direction was changed.\n */\nexport function modifyPolygonWindingDirection(\n points: NumericArray,\n direction: number,\n options: PolygonParams = {}\n): boolean {\n const windingDirection = getPolygonWindingDirection(points, options);\n if (windingDirection !== direction) {\n reversePolygon(points, options);\n return true;\n }\n return false;\n}\n\n/**\n * Returns winding direction of the polygon.\n * @param points An array that represents points of the polygon.\n * @param options Parameters of the polygon.\n * @returns Winding direction of the polygon.\n */\nexport function getPolygonWindingDirection(\n points: NumericArray,\n options: PolygonParams = {}\n): number {\n return Math.sign(getPolygonSignedArea(points, options));\n}\n\n/**\n * Returns signed area of the polygon.\n * @param points An array that represents points of the polygon.\n * @param options Parameters of the polygon.\n * @returns Signed area of the polygon.\n * https://en.wikipedia.org/wiki/Shoelace_formula\n */\nexport function getPolygonSignedArea(points: NumericArray, options: PolygonParams = {}): number {\n const {start = 0, end = points.length} = options;\n const dim = options.size || 2;\n let area = 0;\n for (let i = start, j = end - dim; i < end; i += dim) {\n area += (points[i] - points[j]) * (points[i + 1] + points[j + 1]);\n j = i;\n }\n return area / 2;\n}\n\n/**\n * Calls the visitor callback for each segment in the polygon.\n * @param points An array that represents points of the polygon\n * @param visitor A callback to call for each segment.\n * @param options Parameters of the polygon.\n */\nexport function forEachSegmentInPolygon(\n points: NumericArray,\n visitor: SegmentVisitorFlat,\n options: PolygonParams = {}\n): void {\n const {start = 0, end = points.length, size = 2, isClosed} = options;\n\n const numPoints = (end - start) / size;\n for (let i = 0; i < numPoints - 1; ++i) {\n visitor(\n points[start + i * size],\n points[start + i * size + 1],\n points[start + (i + 1) * size],\n points[start + (i + 1) * size + 1],\n i,\n i + 1\n );\n }\n\n const endPointIndex = start + (numPoints - 1) * size;\n const isClosedEx =\n isClosed ||\n (equals(points[start], points[endPointIndex]) &&\n equals(points[start + 1], points[endPointIndex + 1]));\n\n if (!isClosedEx) {\n visitor(\n points[endPointIndex],\n points[endPointIndex + 1],\n points[start],\n points[start + 1],\n numPoints - 1,\n 0\n );\n }\n}\n\nfunction reversePolygon(\n points: NumericArray,\n options: {start?: number; end?: number; size?: number}\n): void {\n const {start = 0, end = points.length, size = 2} = options;\n\n const numPoints = (end - start) / size;\n const numSwaps = Math.floor(numPoints / 2);\n for (let i = 0; i < numSwaps; ++i) {\n const b1 = start + i * size;\n const b2 = start + (numPoints - 1 - i) * size;\n for (let j = 0; j < size; ++j) {\n const tmp = points[b1 + j];\n points[b1 + j] = points[b2 + j];\n points[b2 + j] = tmp;\n }\n }\n}\n\n/**\n * Checks winding direction of the polygon and reverses the polygon in case of opposite winding direction.\n * Note: points are modified in-place.\n * @param points Array of points that represent the polygon.\n * @param direction Requested winding direction. 1 is for clockwise, -1 for counterclockwise winding direction.\n * @param options Parameters of the polygon.\n * @return Returns true if the winding direction was changed.\n */\nexport function modifyPolygonWindingDirectionPoints(\n points: PointsArray,\n direction: number,\n options: PolygonParams = {}\n): boolean {\n const currentDirection = getPolygonWindingDirectionPoints(points, options);\n if (currentDirection !== direction) {\n points.reverse();\n return true;\n }\n return false;\n}\n\n/**\n * Returns winding direction of the polygon.\n * @param points Array of points that represent the polygon.\n * @param options Parameters of the polygon.\n * @returns Winding direction of the polygon.\n */\nexport function getPolygonWindingDirectionPoints(\n points: PointsArray,\n options: PolygonParams = {}\n): number {\n return Math.sign(getPolygonSignedAreaPoints(points, options));\n}\n\n/**\n * Returns signed area of the polygon.\n * @param points Array of points that represent the polygon.\n * @param options Parameters of the polygon.\n * @returns Signed area of the polygon.\n */\nexport function getPolygonSignedAreaPoints(\n points: PointsArray,\n options: PolygonParams = {}\n): number {\n // https://en.wikipedia.org/wiki/Shoelace_formula\n const {start = 0, end = points.length} = options;\n let area = 0;\n for (let i = start, j = end - 1; i < end; ++i) {\n area += (points[i][0] - points[j][0]) * (points[i][1] + points[j][1]);\n j = i;\n }\n return area / 2;\n}\n\n/**\n * Calls visitor callback for each segment in the polygon.\n * @param points Array of points that represent the polygon.\n * @param visitor A callback to call for each segment.\n * @param options Parameters of the polygon.\n */\nexport function forEachSegmentInPolygonPoints(\n points: PointsArray,\n visitor: SegmentVisitorPoints,\n options: PolygonParams = {}\n): void {\n const {start = 0, end = points.length, isClosed} = options;\n for (let i = start; i < end - 1; ++i) {\n visitor(points[i], points[i + 1], i, i + 1);\n }\n\n const isClosedEx = isClosed || equals(points[end - 1], points[0]);\n if (!isClosedEx) {\n visitor(points[end - 1], points[0], end - 1, 0);\n }\n}\n"],"file":"polygon-utils.js"}
1
+ 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Defaults to 0.\n end?: number; // End index of the polygon in the array of positions. Defaults to number of positions.\n size?: number; // Size of a point, 2 (XZ) or 3 (XYZ). Defaults to 2. Affects only polygons stored in flat arrays.\n isClosed?: boolean; // Indicates that the first point of the polygon is equal to the last point, and additional checks should be ommited.\n};\n\n/**\n * Checks winding direction of the polygon and reverses the polygon in case of opposite winding direction.\n * Note: points are modified in-place.\n * @param points An array that represents points of the polygon.\n * @param direction Requested winding direction. 1 is for clockwise, -1 for counterclockwise winding direction.\n * @param options Parameters of the polygon.\n * @return Returns true if the winding direction was changed.\n */\nexport function modifyPolygonWindingDirection(\n points: NumericArray,\n direction: number,\n options: PolygonParams = {}\n): boolean {\n const windingDirection = getPolygonWindingDirection(points, options);\n if (windingDirection !== direction) {\n reversePolygon(points, options);\n return true;\n }\n return false;\n}\n\n/**\n * Returns winding direction of the polygon.\n * @param points An array that represents points of the polygon.\n * @param options Parameters of the polygon.\n * @returns Winding direction of the polygon.\n */\nexport function getPolygonWindingDirection(\n points: NumericArray,\n options: PolygonParams = {}\n): number {\n return Math.sign(getPolygonSignedArea(points, options));\n}\n\n/**\n * Returns signed area of the polygon.\n * @param points An array that represents points of the polygon.\n * @param options Parameters of the polygon.\n * @returns Signed area of the polygon.\n * https://en.wikipedia.org/wiki/Shoelace_formula\n */\nexport function getPolygonSignedArea(points: NumericArray, options: PolygonParams = {}): number {\n const {start = 0, end = points.length} = options;\n const dim = options.size || 2;\n let area = 0;\n for (let i = start, j = end - dim; i < end; i += dim) {\n area += (points[i] - points[j]) * (points[i + 1] + points[j + 1]);\n j = i;\n }\n return area / 2;\n}\n\n/**\n * Calls the visitor callback for each segment in the polygon.\n * @param points An array that represents points of the polygon\n * @param visitor A callback to call for each segment.\n * @param options Parameters of the polygon.\n */\nexport function forEachSegmentInPolygon(\n points: NumericArray,\n visitor: SegmentVisitorFlat,\n options: PolygonParams = {}\n): void {\n const {start = 0, end = points.length, size = 2, isClosed} = options;\n\n const numPoints = (end - start) / size;\n for (let i = 0; i < numPoints - 1; ++i) {\n visitor(\n points[start + i * size],\n points[start + i * size + 1],\n points[start + (i + 1) * size],\n points[start + (i + 1) * size + 1],\n i,\n i + 1\n );\n }\n\n const endPointIndex = start + (numPoints - 1) * size;\n const isClosedEx =\n isClosed ||\n (equals(points[start], points[endPointIndex]) &&\n equals(points[start + 1], points[endPointIndex + 1]));\n\n if (!isClosedEx) {\n visitor(\n points[endPointIndex],\n points[endPointIndex + 1],\n points[start],\n points[start + 1],\n numPoints - 1,\n 0\n );\n }\n}\n\nfunction reversePolygon(\n points: NumericArray,\n options: {start?: number; end?: number; size?: number}\n): void {\n const {start = 0, end = points.length, size = 2} = options;\n\n const numPoints = (end - start) / size;\n const numSwaps = Math.floor(numPoints / 2);\n for (let i = 0; i < numSwaps; ++i) {\n const b1 = start + i * size;\n const b2 = start + (numPoints - 1 - i) * size;\n for (let j = 0; j < size; ++j) {\n const tmp = points[b1 + j];\n points[b1 + j] = points[b2 + j];\n points[b2 + j] = tmp;\n }\n }\n}\n\n/**\n * Checks winding direction of the polygon and reverses the polygon in case of opposite winding direction.\n * Note: points are modified in-place.\n * @param points Array of points that represent the polygon.\n * @param direction Requested winding direction. 1 is for clockwise, -1 for counterclockwise winding direction.\n * @param options Parameters of the polygon.\n * @return Returns true if the winding direction was changed.\n */\nexport function modifyPolygonWindingDirectionPoints(\n points: PointsArray,\n direction: number,\n options: PolygonParams = {}\n): boolean {\n const currentDirection = getPolygonWindingDirectionPoints(points, options);\n if (currentDirection !== direction) {\n points.reverse();\n return true;\n }\n return false;\n}\n\n/**\n * Returns winding direction of the polygon.\n * @param points Array of points that represent the polygon.\n * @param options Parameters of the polygon.\n * @returns Winding direction of the polygon.\n */\nexport function getPolygonWindingDirectionPoints(\n points: PointsArray,\n options: PolygonParams = {}\n): number {\n return Math.sign(getPolygonSignedAreaPoints(points, options));\n}\n\n/**\n * Returns signed area of the polygon.\n * @param points Array of points that represent the polygon.\n * @param options Parameters of the polygon.\n * @returns Signed area of the polygon.\n */\nexport function getPolygonSignedAreaPoints(\n points: PointsArray,\n options: PolygonParams = {}\n): number {\n // https://en.wikipedia.org/wiki/Shoelace_formula\n const {start = 0, end = points.length} = options;\n let area = 0;\n for (let i = start, j = end - 1; i < end; ++i) {\n area += (points[i][0] - points[j][0]) * (points[i][1] + points[j][1]);\n j = i;\n }\n return area / 2;\n}\n\n/**\n * Calls visitor callback for each segment in the polygon.\n * @param points Array of points that represent the polygon.\n * @param visitor A callback to call for each segment.\n * @param options Parameters of the polygon.\n */\nexport function forEachSegmentInPolygonPoints(\n points: PointsArray,\n visitor: SegmentVisitorPoints,\n options: PolygonParams = {}\n): void {\n const {start = 0, end = points.length, isClosed} = options;\n for (let i = start; i < end - 1; ++i) {\n visitor(points[i], points[i + 1], i, i + 1);\n }\n\n const isClosedEx = isClosed || equals(points[end - 1], points[0]);\n if (!isClosedEx) {\n visitor(points[end - 1], points[0], end - 1, 0);\n }\n}\n"],"file":"polygon-utils.js"}
@@ -1,11 +1,8 @@
1
1
  import { equals } from '@math.gl/core';
2
- export let WINDING;
3
-
4
- (function (WINDING) {
5
- WINDING[WINDING["CLOCKWISE"] = 1] = "CLOCKWISE";
6
- WINDING[WINDING["COUNTER_CLOCKWISE"] = -1] = "COUNTER_CLOCKWISE";
7
- })(WINDING || (WINDING = {}));
8
-
2
+ export const WINDING = {
3
+ CLOCKWISE: 1,
4
+ COUNTER_CLOCKWISE: -1
5
+ };
9
6
  export function modifyPolygonWindingDirection(points, direction, options = {}) {
10
7
  const windingDirection = getPolygonWindingDirection(points, options);
11
8
 
@@ -1 +1 @@
1
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{"version":3,"sources":["../../src/polygon-utils.ts"],"names":["equals","WINDING","modifyPolygonWindingDirection","points","direction","options","windingDirection","getPolygonWindingDirection","reversePolygon","Math","sign","getPolygonSignedArea","start","end","length","dim","size","area","i","j","forEachSegmentInPolygon","visitor","isClosed","numPoints","endPointIndex","isClosedEx","numSwaps","floor","b1","b2","tmp","modifyPolygonWindingDirectionPoints","currentDirection","getPolygonWindingDirectionPoints","reverse","getPolygonSignedAreaPoints","forEachSegmentInPolygonPoints"],"mappings":"AAEA,SAAQA,MAAR,QAAqB,eAArB;AAGA,WAAYC,OAAZ;;WAAYA,O;AAAAA,EAAAA,O,CAAAA,O;AAAAA,EAAAA,O,CAAAA,O;GAAAA,O,KAAAA,O;;AA0CZ,OAAO,SAASC,6BAAT,CACLC,MADK,EAELC,SAFK,EAGLC,OAAsB,GAAG,EAHpB,EAII;AACT,QAAMC,gBAAgB,GAAGC,0BAA0B,CAACJ,MAAD,EAASE,OAAT,CAAnD;;AACA,MAAIC,gBAAgB,KAAKF,SAAzB,EAAoC;AAClCI,IAAAA,cAAc,CAACL,MAAD,EAASE,OAAT,CAAd;AACA,WAAO,IAAP;AACD;;AACD,SAAO,KAAP;AACD;AAQD,OAAO,SAASE,0BAAT,CACLJ,MADK,EAELE,OAAsB,GAAG,EAFpB,EAGG;AACR,SAAOI,IAAI,CAACC,IAAL,CAAUC,oBAAoB,CAACR,MAAD,EAASE,OAAT,CAA9B,CAAP;AACD;AASD,OAAO,SAASM,oBAAT,CAA8BR,MAA9B,EAAoDE,OAAsB,GAAG,EAA7E,EAAyF;AAC9F,QAAM;AAACO,IAAAA,KAAK,GAAG,CAAT;AAAYC,IAAAA,GAAG,GAAGV,MAAM,CAACW;AAAzB,MAAmCT,OAAzC;AACA,QAAMU,GAAG,GAAGV,OAAO,CAACW,IAAR,IAAgB,CAA5B;AACA,MAAIC,IAAI,GAAG,CAAX;;AACA,OAAK,IAAIC,CAAC,GAAGN,KAAR,EAAeO,CAAC,GAAGN,GAAG,GAAGE,GAA9B,EAAmCG,CAAC,GAAGL,GAAvC,EAA4CK,CAAC,IAAIH,GAAjD,EAAsD;AACpDE,IAAAA,IAAI,IAAI,CAACd,MAAM,CAACe,CAAD,CAAN,GAAYf,MAAM,CAACgB,CAAD,CAAnB,KAA2BhB,MAAM,CAACe,CAAC,GAAG,CAAL,CAAN,GAAgBf,MAAM,CAACgB,CAAC,GAAG,CAAL,CAAjD,CAAR;AACAA,IAAAA,CAAC,GAAGD,CAAJ;AACD;;AACD,SAAOD,IAAI,GAAG,CAAd;AACD;AAQD,OAAO,SAASG,uBAAT,CACLjB,MADK,EAELkB,OAFK,EAGLhB,OAAsB,GAAG,EAHpB,EAIC;AACN,QAAM;AAACO,IAAAA,KAAK,GAAG,CAAT;AAAYC,IAAAA,GAAG,GAAGV,MAAM,CAACW,MAAzB;AAAiCE,IAAAA,IAAI,GAAG,CAAxC;AAA2CM,IAAAA;AAA3C,MAAuDjB,OAA7D;AAEA,QAAMkB,SAAS,GAAG,CAACV,GAAG,GAAGD,KAAP,IAAgBI,IAAlC;;AACA,OAAK,IAAIE,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGK,SAAS,GAAG,CAAhC,EAAmC,EAAEL,CAArC,EAAwC;AACtCG,IAAAA,OAAO,CACLlB,MAAM,CAACS,KAAK,GAAGM,CAAC,GAAGF,IAAb,CADD,EAELb,MAAM,CAACS,KAAK,GAAGM,CAAC,GAAGF,IAAZ,GAAmB,CAApB,CAFD,EAGLb,MAAM,CAACS,KAAK,GAAG,CAACM,CAAC,GAAG,CAAL,IAAUF,IAAnB,CAHD,EAILb,MAAM,CAACS,KAAK,GAAG,CAACM,CAAC,GAAG,CAAL,IAAUF,IAAlB,GAAyB,CAA1B,CAJD,EAKLE,CALK,EAMLA,CAAC,GAAG,CANC,CAAP;AAQD;;AAED,QAAMM,aAAa,GAAGZ,KAAK,GAAG,CAACW,SAAS,GAAG,CAAb,IAAkBP,IAAhD;AACA,QAAMS,UAAU,GACdH,QAAQ,IACPtB,MAAM,CAACG,MAAM,CAACS,KAAD,CAAP,EAAgBT,MAAM,CAACqB,aAAD,CAAtB,CAAN,IACCxB,MAAM,CAACG,MAAM,CAACS,KAAK,GAAG,CAAT,CAAP,EAAoBT,MAAM,CAACqB,aAAa,GAAG,CAAjB,CAA1B,CAHV;;AAKA,MAAI,CAACC,UAAL,EAAiB;AACfJ,IAAAA,OAAO,CACLlB,MAAM,CAACqB,aAAD,CADD,EAELrB,MAAM,CAACqB,aAAa,GAAG,CAAjB,CAFD,EAGLrB,MAAM,CAACS,KAAD,CAHD,EAILT,MAAM,CAACS,KAAK,GAAG,CAAT,CAJD,EAKLW,SAAS,GAAG,CALP,EAML,CANK,CAAP;AAQD;AACF;;AAED,SAASf,cAAT,CACEL,MADF,EAEEE,OAFF,EAGQ;AACN,QAAM;AAACO,IAAAA,KAAK,GAAG,CAAT;AAAYC,IAAAA,GAAG,GAAGV,MAAM,CAACW,MAAzB;AAAiCE,IAAAA,IAAI,GAAG;AAAxC,MAA6CX,OAAnD;AAEA,QAAMkB,SAAS,GAAG,CAACV,GAAG,GAAGD,KAAP,IAAgBI,IAAlC;AACA,QAAMU,QAAQ,GAAGjB,IAAI,CAACkB,KAAL,CAAWJ,SAAS,GAAG,CAAvB,CAAjB;;AACA,OAAK,IAAIL,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGQ,QAApB,EAA8B,EAAER,CAAhC,EAAmC;AACjC,UAAMU,EAAE,GAAGhB,KAAK,GAAGM,CAAC,GAAGF,IAAvB;AACA,UAAMa,EAAE,GAAGjB,KAAK,GAAG,CAACW,SAAS,GAAG,CAAZ,GAAgBL,CAAjB,IAAsBF,IAAzC;;AACA,SAAK,IAAIG,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGH,IAApB,EAA0B,EAAEG,CAA5B,EAA+B;AAC7B,YAAMW,GAAG,GAAG3B,MAAM,CAACyB,EAAE,GAAGT,CAAN,CAAlB;AACAhB,MAAAA,MAAM,CAACyB,EAAE,GAAGT,CAAN,CAAN,GAAiBhB,MAAM,CAAC0B,EAAE,GAAGV,CAAN,CAAvB;AACAhB,MAAAA,MAAM,CAAC0B,EAAE,GAAGV,CAAN,CAAN,GAAiBW,GAAjB;AACD;AACF;AACF;;AAUD,OAAO,SAASC,mCAAT,CACL5B,MADK,EAELC,SAFK,EAGLC,OAAsB,GAAG,EAHpB,EAII;AACT,QAAM2B,gBAAgB,GAAGC,gCAAgC,CAAC9B,MAAD,EAASE,OAAT,CAAzD;;AACA,MAAI2B,gBAAgB,KAAK5B,SAAzB,EAAoC;AAClCD,IAAAA,MAAM,CAAC+B,OAAP;AACA,WAAO,IAAP;AACD;;AACD,SAAO,KAAP;AACD;AAQD,OAAO,SAASD,gCAAT,CACL9B,MADK,EAELE,OAAsB,GAAG,EAFpB,EAGG;AACR,SAAOI,IAAI,CAACC,IAAL,CAAUyB,0BAA0B,CAAChC,MAAD,EAASE,OAAT,CAApC,CAAP;AACD;AAQD,OAAO,SAAS8B,0BAAT,CACLhC,MADK,EAELE,OAAsB,GAAG,EAFpB,EAGG;AAER,QAAM;AAACO,IAAAA,KAAK,GAAG,CAAT;AAAYC,IAAAA,GAAG,GAAGV,MAAM,CAACW;AAAzB,MAAmCT,OAAzC;AACA,MAAIY,IAAI,GAAG,CAAX;;AACA,OAAK,IAAIC,CAAC,GAAGN,KAAR,EAAeO,CAAC,GAAGN,GAAG,GAAG,CAA9B,EAAiCK,CAAC,GAAGL,GAArC,EAA0C,EAAEK,CAA5C,EAA+C;AAC7CD,IAAAA,IAAI,IAAI,CAACd,MAAM,CAACe,CAAD,CAAN,CAAU,CAAV,IAAef,MAAM,CAACgB,CAAD,CAAN,CAAU,CAAV,CAAhB,KAAiChB,MAAM,CAACe,CAAD,CAAN,CAAU,CAAV,IAAef,MAAM,CAACgB,CAAD,CAAN,CAAU,CAAV,CAAhD,CAAR;AACAA,IAAAA,CAAC,GAAGD,CAAJ;AACD;;AACD,SAAOD,IAAI,GAAG,CAAd;AACD;AAQD,OAAO,SAASmB,6BAAT,CACLjC,MADK,EAELkB,OAFK,EAGLhB,OAAsB,GAAG,EAHpB,EAIC;AACN,QAAM;AAACO,IAAAA,KAAK,GAAG,CAAT;AAAYC,IAAAA,GAAG,GAAGV,MAAM,CAACW,MAAzB;AAAiCQ,IAAAA;AAAjC,MAA6CjB,OAAnD;;AACA,OAAK,IAAIa,CAAC,GAAGN,KAAb,EAAoBM,CAAC,GAAGL,GAAG,GAAG,CAA9B,EAAiC,EAAEK,CAAnC,EAAsC;AACpCG,IAAAA,OAAO,CAAClB,MAAM,CAACe,CAAD,CAAP,EAAYf,MAAM,CAACe,CAAC,GAAG,CAAL,CAAlB,EAA2BA,CAA3B,EAA8BA,CAAC,GAAG,CAAlC,CAAP;AACD;;AAED,QA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eslint-disable max-statements, max-depth, complexity, no-unused-expressions */\n\nimport {equals} from '@math.gl/core';\nimport type {NumericArray} from '@math.gl/core';\n\nexport enum WINDING {\n CLOCKWISE = 1,\n COUNTER_CLOCKWISE = -1\n}\n\n/** Polygon representation where each point is represented as a separate array of positions. */\ntype PointsArray = NumericArray[];\n\n/** Segment visitor callback type for polygons defined with flat arrays, */\ntype SegmentVisitorFlat = (\n p1x: number,\n p1y: number,\n p2x: number,\n p2y: number,\n i1: number,\n i2: number\n) => void;\n\n/** Segment visitor callback type for polygons defined with array of points. */\nexport type SegmentVisitorPoints = (\n p1: NumericArray,\n p2: NumericArray,\n i1: number,\n i2: number\n) => void;\n\n/** Parameters of a polygon. */\ntype PolygonParams = {\n start?: number; // Start index of the polygon in the array of positions. Defaults to 0.\n end?: number; // End index of the polygon in the array of positions. Defaults to number of positions.\n size?: number; // Size of a point, 2 (XZ) or 3 (XYZ). Defaults to 2. Affects only polygons stored in flat arrays.\n isClosed?: boolean; // Indicates that the first point of the polygon is equal to the last point, and additional checks should be ommited.\n};\n\n/**\n * Checks winding direction of the polygon and reverses the polygon in case of opposite winding direction.\n * Note: points are modified in-place.\n * @param points An array that represents points of the polygon.\n * @param direction Requested winding direction. 1 is for clockwise, -1 for counterclockwise winding direction.\n * @param options Parameters of the polygon.\n * @return Returns true if the winding direction was changed.\n */\nexport function modifyPolygonWindingDirection(\n points: NumericArray,\n direction: number,\n options: PolygonParams = {}\n): boolean {\n const windingDirection = getPolygonWindingDirection(points, options);\n if (windingDirection !== direction) {\n reversePolygon(points, options);\n return true;\n }\n return false;\n}\n\n/**\n * Returns winding direction of the polygon.\n * @param points An array that represents points of the polygon.\n * @param options Parameters of the polygon.\n * @returns Winding direction of the polygon.\n */\nexport function getPolygonWindingDirection(\n points: NumericArray,\n options: PolygonParams = {}\n): number {\n return Math.sign(getPolygonSignedArea(points, options));\n}\n\n/**\n * Returns signed area of the polygon.\n * @param points An array that represents points of the polygon.\n * @param options Parameters of the polygon.\n * @returns Signed area of the polygon.\n * https://en.wikipedia.org/wiki/Shoelace_formula\n */\nexport function getPolygonSignedArea(points: NumericArray, options: PolygonParams = {}): number {\n const {start = 0, end = points.length} = options;\n const dim = options.size || 2;\n let area = 0;\n for (let i = start, j = end - dim; i < end; i += dim) {\n area += (points[i] - points[j]) * (points[i + 1] + points[j + 1]);\n j = i;\n }\n return area / 2;\n}\n\n/**\n * Calls the visitor callback for each segment in the polygon.\n * @param points An array that represents points of the polygon\n * @param visitor A callback to call for each segment.\n * @param options Parameters of the polygon.\n */\nexport function forEachSegmentInPolygon(\n points: NumericArray,\n visitor: SegmentVisitorFlat,\n options: PolygonParams = {}\n): void {\n const {start = 0, end = points.length, size = 2, isClosed} = options;\n\n const numPoints = (end - start) / size;\n for (let i = 0; i < numPoints - 1; ++i) {\n visitor(\n points[start + i * size],\n points[start + i * size + 1],\n points[start + (i + 1) * size],\n points[start + (i + 1) * size + 1],\n i,\n i + 1\n );\n }\n\n const endPointIndex = start + (numPoints - 1) * size;\n const isClosedEx =\n isClosed ||\n (equals(points[start], points[endPointIndex]) &&\n equals(points[start + 1], points[endPointIndex + 1]));\n\n if (!isClosedEx) {\n visitor(\n points[endPointIndex],\n points[endPointIndex + 1],\n points[start],\n points[start + 1],\n numPoints - 1,\n 0\n );\n }\n}\n\nfunction reversePolygon(\n points: NumericArray,\n options: {start?: number; end?: number; size?: number}\n): void {\n const {start = 0, end = points.length, size = 2} = options;\n\n const numPoints = (end - start) / size;\n const numSwaps = Math.floor(numPoints / 2);\n for (let i = 0; i < numSwaps; ++i) {\n const b1 = start + i * size;\n const b2 = start + (numPoints - 1 - i) * size;\n for (let j = 0; j < size; ++j) {\n const tmp = points[b1 + j];\n points[b1 + j] = points[b2 + j];\n points[b2 + j] = tmp;\n }\n }\n}\n\n/**\n * Checks winding direction of the polygon and reverses the polygon in case of opposite winding direction.\n * Note: points are modified in-place.\n * @param points Array of points that represent the polygon.\n * @param direction Requested winding direction. 1 is for clockwise, -1 for counterclockwise winding direction.\n * @param options Parameters of the polygon.\n * @return Returns true if the winding direction was changed.\n */\nexport function modifyPolygonWindingDirectionPoints(\n points: PointsArray,\n direction: number,\n options: PolygonParams = {}\n): boolean {\n const currentDirection = getPolygonWindingDirectionPoints(points, options);\n if (currentDirection !== direction) {\n points.reverse();\n return true;\n }\n return false;\n}\n\n/**\n * Returns winding direction of the polygon.\n * @param points Array of points that represent the polygon.\n * @param options Parameters of the polygon.\n * @returns Winding direction of the polygon.\n */\nexport function getPolygonWindingDirectionPoints(\n points: PointsArray,\n options: PolygonParams = {}\n): number {\n return Math.sign(getPolygonSignedAreaPoints(points, options));\n}\n\n/**\n * Returns signed area of the polygon.\n * @param points Array of points that represent the polygon.\n * @param options Parameters of the polygon.\n * @returns Signed area of the polygon.\n */\nexport function getPolygonSignedAreaPoints(\n points: PointsArray,\n options: PolygonParams = {}\n): number {\n // https://en.wikipedia.org/wiki/Shoelace_formula\n const {start = 0, end = points.length} = options;\n let area = 0;\n for (let i = start, j = end - 1; i < end; ++i) {\n area += (points[i][0] - points[j][0]) * (points[i][1] + points[j][1]);\n j = i;\n }\n return area / 2;\n}\n\n/**\n * Calls visitor callback for each segment in the polygon.\n * @param points Array of points that represent the polygon.\n * @param visitor A callback to call for each segment.\n * @param options Parameters of the polygon.\n */\nexport function forEachSegmentInPolygonPoints(\n points: PointsArray,\n visitor: SegmentVisitorPoints,\n options: PolygonParams = {}\n): void {\n const {start = 0, end = points.length, isClosed} = options;\n for (let i = start; i < end - 1; ++i) {\n visitor(points[i], points[i + 1], i, i + 1);\n }\n\n const isClosedEx = isClosed || equals(points[end - 1], points[0]);\n if (!isClosedEx) {\n visitor(points[end - 1], points[0], end - 1, 0);\n }\n}\n"],"file":"polygon-utils.js"}
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end?: number; size?: number}\n): void {\n const {start = 0, end = points.length, size = 2} = options;\n\n const numPoints = (end - start) / size;\n const numSwaps = Math.floor(numPoints / 2);\n for (let i = 0; i < numSwaps; ++i) {\n const b1 = start + i * size;\n const b2 = start + (numPoints - 1 - i) * size;\n for (let j = 0; j < size; ++j) {\n const tmp = points[b1 + j];\n points[b1 + j] = points[b2 + j];\n points[b2 + j] = tmp;\n }\n }\n}\n\n/**\n * Checks winding direction of the polygon and reverses the polygon in case of opposite winding direction.\n * Note: points are modified in-place.\n * @param points Array of points that represent the polygon.\n * @param direction Requested winding direction. 1 is for clockwise, -1 for counterclockwise winding direction.\n * @param options Parameters of the polygon.\n * @return Returns true if the winding direction was changed.\n */\nexport function modifyPolygonWindingDirectionPoints(\n points: PointsArray,\n direction: number,\n options: PolygonParams = {}\n): boolean {\n const currentDirection = getPolygonWindingDirectionPoints(points, options);\n if (currentDirection !== direction) {\n points.reverse();\n return true;\n }\n return false;\n}\n\n/**\n * Returns winding direction of the polygon.\n * @param points Array of points that represent the polygon.\n * @param options Parameters of the polygon.\n * @returns Winding direction of the polygon.\n */\nexport function getPolygonWindingDirectionPoints(\n points: PointsArray,\n options: PolygonParams = {}\n): number {\n return Math.sign(getPolygonSignedAreaPoints(points, options));\n}\n\n/**\n * Returns signed area of the polygon.\n * @param points Array of points that represent the polygon.\n * @param options Parameters of the polygon.\n * @returns Signed area of the polygon.\n */\nexport function getPolygonSignedAreaPoints(\n points: PointsArray,\n options: PolygonParams = {}\n): number {\n // https://en.wikipedia.org/wiki/Shoelace_formula\n const {start = 0, end = points.length} = options;\n let area = 0;\n for (let i = start, j = end - 1; 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@@ -1,8 +1,8 @@
1
1
  import type { NumericArray } from '@math.gl/core';
2
- export declare enum WINDING {
3
- CLOCKWISE = 1,
4
- COUNTER_CLOCKWISE = -1
5
- }
2
+ export declare const WINDING: {
3
+ readonly CLOCKWISE: 1;
4
+ readonly COUNTER_CLOCKWISE: -1;
5
+ };
6
6
  /** Polygon representation where each point is represented as a separate array of positions. */
7
7
  declare type PointsArray = NumericArray[];
8
8
  /** Segment visitor callback type for polygons defined with flat arrays, */
@@ -1 +1 @@
1
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package/package.json CHANGED
@@ -5,7 +5,7 @@
5
5
  "publishConfig": {
6
6
  "access": "public"
7
7
  },
8
- "version": "3.6.0-alpha.8",
8
+ "version": "3.6.2",
9
9
  "keywords": [
10
10
  "webgl",
11
11
  "javascript",
@@ -25,7 +25,7 @@
25
25
  "src"
26
26
  ],
27
27
  "dependencies": {
28
- "@math.gl/core": "3.6.0-alpha.8"
28
+ "@math.gl/core": "3.6.2"
29
29
  },
30
- "gitHead": "5354df2f3c4111d4e48f4a0508d8e8103dd5eaf4"
30
+ "gitHead": "517015873bbd7143bfc4bb761e70071c7a86771b"
31
31
  }
@@ -3,10 +3,10 @@
3
3
  import {equals} from '@math.gl/core';
4
4
  import type {NumericArray} from '@math.gl/core';
5
5
 
6
- export enum WINDING {
7
- CLOCKWISE = 1,
8
- COUNTER_CLOCKWISE = -1
9
- }
6
+ export const WINDING = {
7
+ CLOCKWISE: 1,
8
+ COUNTER_CLOCKWISE: -1
9
+ } as const;
10
10
 
11
11
  /** Polygon representation where each point is represented as a separate array of positions. */
12
12
  type PointsArray = NumericArray[];
@@ -1,214 +0,0 @@
1
- /* eslint-disable max-statements, max-depth, complexity, no-unused-expressions */
2
- import { bitCode, intersect } from './lineclip';
3
- import { getPointAtIndex, copy, push } from './utils';
4
- export function cutPolylineByGrid(positions, options) {
5
- const { size = 2, broken = false, gridResolution = 10, gridOffset = [0, 0], startIndex = 0, endIndex = positions.length } = options || {};
6
- const numPoints = (endIndex - startIndex) / size;
7
- let part = [];
8
- const result = [part];
9
- const a = getPointAtIndex(positions, 0, size, startIndex);
10
- let b;
11
- let codeB;
12
- const cell = getGridCell(a, gridResolution, gridOffset, []);
13
- const scratchPoint = [];
14
- push(part, a);
15
- for (let i = 1; i < numPoints; i++) {
16
- b = getPointAtIndex(positions, i, size, startIndex, b);
17
- codeB = bitCode(b, cell);
18
- while (codeB) {
19
- // find the intersection with the current cell
20
- intersect(a, b, codeB, cell, scratchPoint);
21
- const codeAlt = bitCode(scratchPoint, cell);
22
- if (codeAlt) {
23
- intersect(a, scratchPoint, codeAlt, cell, scratchPoint);
24
- codeB = codeAlt;
25
- }
26
- push(part, scratchPoint);
27
- // move to the next cell
28
- copy(a, scratchPoint);
29
- moveToNeighborCell(cell, gridResolution, codeB);
30
- if (broken && part.length > size) {
31
- part = [];
32
- result.push(part);
33
- push(part, a);
34
- }
35
- codeB = bitCode(b, cell);
36
- }
37
- push(part, b);
38
- copy(a, b);
39
- }
40
- return broken ? result : result[0];
41
- }
42
- const TYPE_INSIDE = 0;
43
- const TYPE_BORDER = 1;
44
- function concatInPlace(arr1, arr2) {
45
- for (let i = 0; i < arr2.length; i++) {
46
- arr1.push(arr2[i]);
47
- }
48
- return arr1;
49
- }
50
- export function cutPolygonByGrid(positions, holeIndices = null, options) {
51
- if (!positions.length) {
52
- // input is empty
53
- return [];
54
- }
55
- const { size = 2, gridResolution = 10, gridOffset = [0, 0], edgeTypes = false } = options || {};
56
- const result = [];
57
- const queue = [
58
- {
59
- pos: positions,
60
- types: edgeTypes ? new Array(positions.length / size).fill(TYPE_BORDER) : null,
61
- holes: holeIndices || []
62
- }
63
- ];
64
- const bbox = [[], []];
65
- // @ts-ignore
66
- let cell = [];
67
- // Recursively bisect polygon until every part fit in a single grid cell
68
- while (queue.length) {
69
- const { pos, types, holes } = queue.shift();
70
- // Get the bounding box of the outer polygon
71
- getBoundingBox(pos, size, holes[0] || pos.length, bbox);
72
- cell = getGridCell(bbox[0], gridResolution, gridOffset, cell);
73
- const code = bitCode(bbox[1], cell);
74
- if (code) {
75
- // Split the outer ring at the boundary
76
- let parts = bisectPolygon(pos, types, size, 0, holes[0] || pos.length, cell, code);
77
- const polygonLow = { pos: parts[0].pos, types: parts[0].types, holes: [] };
78
- const polygonHigh = { pos: parts[1].pos, types: parts[1].types, holes: [] };
79
- queue.push(polygonLow, polygonHigh);
80
- // Split each hole at the boundary
81
- for (let i = 0; i < holes.length; i++) {
82
- parts = bisectPolygon(pos, types, size, holes[i], holes[i + 1] || pos.length, cell, code);
83
- if (parts[0]) {
84
- polygonLow.holes.push(polygonLow.pos.length);
85
- polygonLow.pos = concatInPlace(polygonLow.pos, parts[0].pos);
86
- if (edgeTypes) {
87
- polygonLow.types = concatInPlace(polygonLow.types, parts[0].types);
88
- }
89
- }
90
- if (parts[1]) {
91
- polygonHigh.holes.push(polygonHigh.pos.length);
92
- polygonHigh.pos = concatInPlace(polygonHigh.pos, parts[1].pos);
93
- if (edgeTypes) {
94
- polygonHigh.types = concatInPlace(polygonHigh.types, parts[1].types);
95
- }
96
- }
97
- }
98
- }
99
- else {
100
- // Polygon fits in a single cell, no more processing required
101
- const polygon = { positions: pos };
102
- if (edgeTypes) {
103
- polygon.edgeTypes = types;
104
- }
105
- if (holes.length) {
106
- polygon.holeIndices = holes;
107
- }
108
- result.push(polygon);
109
- }
110
- }
111
- return result;
112
- }
113
- // edgeTypes:
114
- // TYPE_BORDER - edge from the original polygon
115
- // TYPE_INSIDE - inside the original polygon
116
- // eslint-disable-next-line max-params
117
- function bisectPolygon(positions, edgeTypes, size, startIndex, endIndex, bbox, edge) {
118
- const numPoints = (endIndex - startIndex) / size;
119
- const resultLow = [];
120
- const resultHigh = [];
121
- const typesLow = [];
122
- const typesHigh = [];
123
- const scratchPoint = [];
124
- let p;
125
- let side;
126
- let type;
127
- const prev = getPointAtIndex(positions, numPoints - 1, size, startIndex);
128
- let prevSide = Math.sign(edge & 8 ? prev[1] - bbox[3] : prev[0] - bbox[2]);
129
- let prevType = edgeTypes && edgeTypes[numPoints - 1];
130
- let lowPointCount = 0;
131
- let highPointCount = 0;
132
- for (let i = 0; i < numPoints; i++) {
133
- p = getPointAtIndex(positions, i, size, startIndex, p);
134
- side = Math.sign(edge & 8 ? p[1] - bbox[3] : p[0] - bbox[2]);
135
- type = edgeTypes && edgeTypes[startIndex / size + i];
136
- // if segment goes through the boundary, add an intersection
137
- if (side && prevSide && prevSide !== side) {
138
- intersect(prev, p, edge, bbox, scratchPoint);
139
- push(resultLow, scratchPoint) && typesLow.push(prevType);
140
- push(resultHigh, scratchPoint) && typesHigh.push(prevType);
141
- }
142
- if (side <= 0) {
143
- push(resultLow, p) && typesLow.push(type);
144
- lowPointCount -= side;
145
- }
146
- else if (typesLow.length) {
147
- typesLow[typesLow.length - 1] = TYPE_INSIDE;
148
- }
149
- if (side >= 0) {
150
- push(resultHigh, p) && typesHigh.push(type);
151
- highPointCount += side;
152
- }
153
- else if (typesHigh.length) {
154
- typesHigh[typesHigh.length - 1] = TYPE_INSIDE;
155
- }
156
- copy(prev, p);
157
- prevSide = side;
158
- prevType = type;
159
- }
160
- return [
161
- lowPointCount ? { pos: resultLow, types: edgeTypes && typesLow } : null,
162
- highPointCount ? { pos: resultHigh, types: edgeTypes && typesHigh } : null
163
- ];
164
- }
165
- function getGridCell(p, gridResolution, gridOffset, out) {
166
- const left = Math.floor((p[0] - gridOffset[0]) / gridResolution) * gridResolution + gridOffset[0];
167
- const bottom = Math.floor((p[1] - gridOffset[1]) / gridResolution) * gridResolution + gridOffset[1];
168
- out[0] = left;
169
- out[1] = bottom;
170
- out[2] = left + gridResolution;
171
- out[3] = bottom + gridResolution;
172
- return out;
173
- }
174
- function moveToNeighborCell(cell, gridResolution, edge) {
175
- if (edge & 8) {
176
- // top
177
- cell[1] += gridResolution;
178
- cell[3] += gridResolution;
179
- }
180
- else if (edge & 4) {
181
- // bottom
182
- cell[1] -= gridResolution;
183
- cell[3] -= gridResolution;
184
- }
185
- else if (edge & 2) {
186
- // right
187
- cell[0] += gridResolution;
188
- cell[2] += gridResolution;
189
- }
190
- else if (edge & 1) {
191
- // left
192
- cell[0] -= gridResolution;
193
- cell[2] -= gridResolution;
194
- }
195
- }
196
- function getBoundingBox(positions, size, endIndex, out) {
197
- let minX = Infinity;
198
- let maxX = -Infinity;
199
- let minY = Infinity;
200
- let maxY = -Infinity;
201
- for (let i = 0; i < endIndex; i += size) {
202
- const x = positions[i];
203
- const y = positions[i + 1];
204
- minX = x < minX ? x : minX;
205
- maxX = x > maxX ? x : maxX;
206
- minY = y < minY ? y : minY;
207
- maxY = y > maxY ? y : maxY;
208
- }
209
- out[0][0] = minX;
210
- out[0][1] = minY;
211
- out[1][0] = maxX;
212
- out[1][1] = maxY;
213
- return out;
214
- }
@@ -1,145 +0,0 @@
1
- import { cutPolylineByGrid, cutPolygonByGrid } from './cut-by-grid';
2
- import { getPointAtIndex, push } from './utils';
3
- // https://en.wikipedia.org/wiki/Web_Mercator_projection
4
- const DEFAULT_MAX_LATITUDE = 85.051129;
5
- /** https://user-images.githubusercontent.com/2059298/78465769-938b7a00-76ae-11ea-9b95-1f4c26425ab9.png */
6
- export function cutPolylineByMercatorBounds(positions, options) {
7
- const { size = 2, startIndex = 0, endIndex = positions.length, normalize = true } = options || {};
8
- // Remap longitudes so that each segment takes the shorter path
9
- const newPositions = positions.slice(startIndex, endIndex);
10
- wrapLongitudesForShortestPath(newPositions, size, 0, endIndex - startIndex);
11
- const parts = cutPolylineByGrid(newPositions, {
12
- size,
13
- broken: true,
14
- gridResolution: 360,
15
- gridOffset: [-180, -180]
16
- });
17
- if (normalize) {
18
- // Each part is guaranteed to be in a single copy of the world
19
- // Map longitudes back to [-180, 180]
20
- for (const part of parts) {
21
- shiftLongitudesIntoRange(part, size);
22
- }
23
- }
24
- return parts;
25
- }
26
- /** https://user-images.githubusercontent.com/2059298/78465770-94241080-76ae-11ea-809a-6a8534dac1d9.png */
27
- export function cutPolygonByMercatorBounds(positions, holeIndices = null, options) {
28
- const { size = 2, normalize = true, edgeTypes = false } = options || {};
29
- holeIndices = holeIndices || [];
30
- const newPositions = [];
31
- const newHoleIndices = [];
32
- let srcStartIndex = 0;
33
- let targetIndex = 0;
34
- for (let ringIndex = 0; ringIndex <= holeIndices.length; ringIndex++) {
35
- // srcStartIndex/srcEndIndex define the ring in the original positions
36
- const srcEndIndex = holeIndices[ringIndex] || positions.length;
37
- // targetStartIndex/targetIndex define the ring in newPositions
38
- const targetStartIndex = targetIndex;
39
- // In case the ring contains a pole (e.g. Antarctica), we'll have to insert vertices
40
- // The insertion point is defined by the vertex closest to the pole
41
- // Split the the ring by the insertion point when copying to newPositions
42
- const splitIndex = findSplitIndex(positions, size, srcStartIndex, srcEndIndex);
43
- for (let i = splitIndex; i < srcEndIndex; i++) {
44
- newPositions[targetIndex++] = positions[i];
45
- }
46
- for (let i = srcStartIndex; i < splitIndex; i++) {
47
- newPositions[targetIndex++] = positions[i];
48
- }
49
- // Remap longitudes so that each segment takes the shorter path
50
- wrapLongitudesForShortestPath(newPositions, size, targetStartIndex, targetIndex);
51
- // Handle the case when the ring contains a pole
52
- insertPoleVertices(newPositions, size, targetStartIndex, targetIndex, options?.maxLatitude);
53
- srcStartIndex = srcEndIndex;
54
- newHoleIndices[ringIndex] = targetIndex;
55
- }
56
- newHoleIndices.pop();
57
- const parts = cutPolygonByGrid(newPositions, newHoleIndices, {
58
- size,
59
- gridResolution: 360,
60
- gridOffset: [-180, -180],
61
- edgeTypes
62
- });
63
- if (normalize) {
64
- // Each part is guaranteed to be in a single copy of the world
65
- // Map longitudes back to [-180, 180]
66
- for (const part of parts) {
67
- // @ts-expect-error (mutates readonly array) May mutate newPositions, which is created by us
68
- shiftLongitudesIntoRange(part.positions, size);
69
- }
70
- }
71
- return parts;
72
- }
73
- /* Helpers */
74
- // See comments for insertPoleVertices
75
- function findSplitIndex(positions, size, startIndex, endIndex) {
76
- let maxLat = -1;
77
- let pointIndex = -1;
78
- for (let i = startIndex + 1; i < endIndex; i += size) {
79
- const lat = Math.abs(positions[i]);
80
- if (lat > maxLat) {
81
- maxLat = lat;
82
- pointIndex = i - 1;
83
- }
84
- }
85
- return pointIndex;
86
- }
87
- // https://user-images.githubusercontent.com/2059298/78857483-5987e400-79de-11ea-98fc-0631287a8431.png
88
- //
89
- // If the polygon contains a pole, to tesselate it correctly, we need to insert the edge
90
- // of map into the polygon. This requires adding two vertices that represent the pole, by
91
- // drawing a perpendicular line to the Mercator map edge from a selected vertex on the ring.
92
- //
93
- // We select the insertion position carefully so that the inserted line segments do not
94
- // intersect with the ring itself. This is ensured by findSplitIndex, which returns the
95
- // vertex closest to the pole.
96
- function insertPoleVertices(positions, size, startIndex, endIndex, maxLatitude = DEFAULT_MAX_LATITUDE) {
97
- // Check if the ring contains a pole
98
- const firstLng = positions[startIndex];
99
- const lastLng = positions[endIndex - size];
100
- if (Math.abs(firstLng - lastLng) > 180) {
101
- // The ring does not make a round trip
102
- // Add the nearest pole to the vertices so that the polygon tesselates correctly
103
- const p = getPointAtIndex(positions, 0, size, startIndex);
104
- // Copy the first vertex to the world of the last vertex
105
- p[0] += Math.round((lastLng - firstLng) / 360) * 360;
106
- push(positions, p);
107
- // Project the copied vertex to the edge of the map
108
- p[1] = Math.sign(p[1]) * maxLatitude;
109
- push(positions, p);
110
- // Project the first vertex to the edge of the map
111
- p[0] = firstLng;
112
- push(positions, p);
113
- }
114
- }
115
- function wrapLongitudesForShortestPath(positions, size, startIndex, endIndex) {
116
- let prevLng = positions[0];
117
- let lng;
118
- for (let i = startIndex; i < endIndex; i += size) {
119
- lng = positions[i];
120
- const delta = lng - prevLng;
121
- if (delta > 180 || delta < -180) {
122
- lng -= Math.round(delta / 360) * 360;
123
- }
124
- positions[i] = prevLng = lng;
125
- }
126
- }
127
- function shiftLongitudesIntoRange(positions, size) {
128
- let refLng;
129
- const pointCount = positions.length / size;
130
- // Find a longitude that is not on the edge of a world
131
- // Which we will use to determine which world copy it is
132
- for (let i = 0; i < pointCount; i++) {
133
- refLng = positions[i * size];
134
- if ((refLng + 180) % 360 !== 0) {
135
- break;
136
- }
137
- }
138
- const delta = -Math.round(refLng / 360) * 360;
139
- if (delta === 0) {
140
- return;
141
- }
142
- for (let i = 0; i < pointCount; i++) {
143
- positions[i * size] += delta;
144
- }
145
- }