@math.gl/geometry 4.2.0-alpha.5

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Files changed (65) hide show
  1. package/LICENSE +140 -0
  2. package/README.md +15 -0
  3. package/dist/geometries/box-geometry.d.ts +17 -0
  4. package/dist/geometries/box-geometry.d.ts.map +1 -0
  5. package/dist/geometries/box-geometry.js +60 -0
  6. package/dist/geometries/box-geometry.js.map +1 -0
  7. package/dist/geometries/capsule-geometry.d.ts +15 -0
  8. package/dist/geometries/capsule-geometry.d.ts.map +1 -0
  9. package/dist/geometries/capsule-geometry.js +92 -0
  10. package/dist/geometries/capsule-geometry.js.map +1 -0
  11. package/dist/geometries/cylinder-geometry.d.ts +17 -0
  12. package/dist/geometries/cylinder-geometry.d.ts.map +1 -0
  13. package/dist/geometries/cylinder-geometry.js +27 -0
  14. package/dist/geometries/cylinder-geometry.js.map +1 -0
  15. package/dist/geometries/geometry-helpers.d.ts +16 -0
  16. package/dist/geometries/geometry-helpers.d.ts.map +1 -0
  17. package/dist/geometries/geometry-helpers.js +19 -0
  18. package/dist/geometries/geometry-helpers.js.map +1 -0
  19. package/dist/geometries/ico-sphere-geometry.d.ts +11 -0
  20. package/dist/geometries/ico-sphere-geometry.d.ts.map +1 -0
  21. package/dist/geometries/ico-sphere-geometry.js +87 -0
  22. package/dist/geometries/ico-sphere-geometry.js.map +1 -0
  23. package/dist/geometries/plane-geometry.d.ts +13 -0
  24. package/dist/geometries/plane-geometry.d.ts.map +1 -0
  25. package/dist/geometries/plane-geometry.js +51 -0
  26. package/dist/geometries/plane-geometry.js.map +1 -0
  27. package/dist/geometries/sphere-geometry.d.ts +12 -0
  28. package/dist/geometries/sphere-geometry.d.ts.map +1 -0
  29. package/dist/geometries/sphere-geometry.js +35 -0
  30. package/dist/geometries/sphere-geometry.js.map +1 -0
  31. package/dist/geometries/surface-of-revolution.d.ts +11 -0
  32. package/dist/geometries/surface-of-revolution.d.ts.map +1 -0
  33. package/dist/geometries/surface-of-revolution.js +37 -0
  34. package/dist/geometries/surface-of-revolution.js.map +1 -0
  35. package/dist/geometries/truncated-cone-geometry.d.ts +17 -0
  36. package/dist/geometries/truncated-cone-geometry.d.ts.map +1 -0
  37. package/dist/geometries/truncated-cone-geometry.js +92 -0
  38. package/dist/geometries/truncated-cone-geometry.js.map +1 -0
  39. package/dist/index.cjs +601 -0
  40. package/dist/index.cjs.map +6 -0
  41. package/dist/index.d.ts +18 -0
  42. package/dist/index.d.ts.map +1 -0
  43. package/dist/index.js +13 -0
  44. package/dist/index.js.map +1 -0
  45. package/dist/lib/geometry-utils.d.ts +9 -0
  46. package/dist/lib/geometry-utils.d.ts.map +1 -0
  47. package/dist/lib/geometry-utils.js +29 -0
  48. package/dist/lib/geometry-utils.js.map +1 -0
  49. package/dist/lib/geometry.d.ts +36 -0
  50. package/dist/lib/geometry.d.ts.map +1 -0
  51. package/dist/lib/geometry.js +89 -0
  52. package/dist/lib/geometry.js.map +1 -0
  53. package/package.json +40 -0
  54. package/src/geometries/box-geometry.ts +70 -0
  55. package/src/geometries/capsule-geometry.ts +120 -0
  56. package/src/geometries/cylinder-geometry.ts +41 -0
  57. package/src/geometries/geometry-helpers.ts +34 -0
  58. package/src/geometries/ico-sphere-geometry.ts +96 -0
  59. package/src/geometries/plane-geometry.ts +64 -0
  60. package/src/geometries/sphere-geometry.ts +42 -0
  61. package/src/geometries/surface-of-revolution.ts +43 -0
  62. package/src/geometries/truncated-cone-geometry.ts +129 -0
  63. package/src/index.ts +28 -0
  64. package/src/lib/geometry-utils.ts +35 -0
  65. package/src/lib/geometry.ts +140 -0
package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2017 Uber Technologies, Inc.
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
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+
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+ ---
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+
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+ Some primitive tessellation approaches were originally inspired by the TDL WebGL samples under
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+ the New BSD License:
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+
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+ Copyright (c) 2011, Google Inc. All rights reserved.
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+
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+ Redistribution and use in source and binary forms, with or without modification, are permitted
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+ provided that the following conditions are met:
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+
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+ 1. Redistributions of source code must retain the above copyright notice, this list of conditions
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+ and the following disclaimer.
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+ 2. Redistributions in binary form must reproduce the above copyright notice, this list of
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+ conditions and the following disclaimer in the documentation and/or other materials provided
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+ with the distribution.
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+ 3. Neither the name of Google Inc. nor the names of its contributors may be used to endorse or
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+ promote products derived from this software without specific prior written permission.
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+
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+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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+ IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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+ FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+ DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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+ IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+
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+ ---
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+
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+ math.gl builds on docs and code from "gl-matrix", which is MIT licensed as follows:
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+
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+ Copyright (c) 2015, Brandon Jones, Colin MacKenzie IV.
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
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+
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+ --
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+
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+ math.gl builds on docs and code from THREE.js, which is MIT licensed as follows:
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+
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+ The MIT License
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+
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+ Copyright © 2010-2017 three.js authors
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
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+
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+ ---
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+
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+ math.gl includes certain files from Cesium (https://github.com/AnalyticalGraphicsInc/cesium) under the Apache 2 License:
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+
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+ Copyright 2011-2018 CesiumJS Contributors
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+
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+ Licensed under the Apache License, Version 2.0 (the "License");
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+ you may not use this file except in compliance with the License.
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+ You may obtain a copy of the License at
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+ http://www.apache.org/licenses/LICENSE-2.0
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+
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+ Unless required by applicable law or agreed to in writing, software
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+ distributed under the License is distributed on an "AS IS" BASIS,
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+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ See the License for the specific language governing permissions and limitations under the License.
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+
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+ Cesium-derived code can be found in the submodule: modules/3d-tiles
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+
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+ ---
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+
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+ The @math.gl/geometry primitive tessellators are adapted from luma.gl under the MIT License:
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+
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+ Copyright (c) 2020 vis.gl contributors
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
package/README.md ADDED
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+ # @math.gl/geometry
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+
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+ CPU-side geometry primitives and tessellation for 3D applications. The built-in box, capsule,
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+ cylinder, plane and sphere follow the glTF 2.1 draft shape dimensions and coordinate conventions.
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+ Infinite and partially infinite planes are represented analytically by `PlaneShape` in
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+ `@math.gl/culling`; `PlaneGeometry` requires finite `sizeX` and `sizeZ` values.
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+
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+ ```ts
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+ import {CapsuleGeometry} from '@math.gl/geometry';
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+
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+ const capsule = new CapsuleGeometry({height: 2, radiusBottom: 0.5, radiusTop: 0.25});
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+ ```
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+
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+ Every generated mesh uses `triangle-list` topology and the glTF attribute semantics `POSITION`,
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+ `NORMAL` and `TEXCOORD_0`. This package contains no GPU or renderer abstractions.
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+ import { Geometry } from "../lib/geometry.js";
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+ import { type PrimitiveGeometryProps } from "./geometry-helpers.js";
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+ export type BoxGeometryProps = PrimitiveGeometryProps & {
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+ size?: readonly [number, number, number];
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+ };
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+ /** Tessellates the glTF box shape: centered at the origin with total axis lengths `size`. */
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+ export declare class BoxGeometry extends Geometry {
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+ constructor(props?: BoxGeometryProps);
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+ }
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+ export type CubeGeometryProps = PrimitiveGeometryProps & {
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+ size?: number;
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+ };
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+ /** Convenience alias for an equal-sided box. */
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+ export declare class CubeGeometry extends BoxGeometry {
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+ constructor(props?: CubeGeometryProps);
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+ }
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+ //# sourceMappingURL=box-geometry.d.ts.map
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+ {"version":3,"file":"box-geometry.d.ts","sourceRoot":"","sources":["../../src/geometries/box-geometry.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,QAAQ,EAA8B,2BAAwB;AACtE,OAAO,EAA8B,KAAK,sBAAsB,EAAC,8BAA2B;AAE5F,MAAM,MAAM,gBAAgB,GAAG,sBAAsB,GAAG;IAAC,IAAI,CAAC,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;CAAC,CAAC;AAEnG,6FAA6F;AAC7F,qBAAa,WAAY,SAAQ,QAAQ;gBAC3B,KAAK,GAAE,gBAAqB;CAgDzC;AAED,MAAM,MAAM,iBAAiB,GAAG,sBAAsB,GAAG;IAAC,IAAI,CAAC,EAAE,MAAM,CAAA;CAAC,CAAC;AAEzE,gDAAgD;AAChD,qBAAa,YAAa,SAAQ,WAAW;gBAC/B,KAAK,GAAE,iBAAsB;CAI1C"}
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+ // math.gl
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+ // SPDX-License-Identifier: MIT
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+ // Copyright (c) vis.gl contributors
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+ import { Geometry } from "../lib/geometry.js";
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+ import { assertPositive, makeIndices } from "./geometry-helpers.js";
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+ /** Tessellates the glTF box shape: centered at the origin with total axis lengths `size`. */
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+ export class BoxGeometry extends Geometry {
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+ constructor(props = {}) {
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+ const size = props.size || [1, 1, 1];
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+ assertPositive(size[0], 'size[0]');
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+ assertPositive(size[1], 'size[1]');
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+ assertPositive(size[2], 'size[2]');
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+ const half = [size[0] / 2, size[1] / 2, size[2] / 2];
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+ const positions = [];
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+ const normals = [];
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+ const texCoords = [];
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+ const indices = [];
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+ const faces = [
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+ { n: [1, 0, 0], u: [0, 0, -1], v: [0, 1, 0], h1: half[2], h2: half[1] },
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+ { n: [-1, 0, 0], u: [0, 0, 1], v: [0, 1, 0], h1: half[2], h2: half[1] },
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+ { n: [0, 1, 0], u: [1, 0, 0], v: [0, 0, -1], h1: half[0], h2: half[2] },
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+ { n: [0, -1, 0], u: [1, 0, 0], v: [0, 0, 1], h1: half[0], h2: half[2] },
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+ { n: [0, 0, 1], u: [1, 0, 0], v: [0, 1, 0], h1: half[0], h2: half[1] },
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+ { n: [0, 0, -1], u: [-1, 0, 0], v: [0, 1, 0], h1: half[0], h2: half[1] }
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+ ];
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+ for (const face of faces) {
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+ const base = positions.length / 3;
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+ for (const [s, t, u, v] of [
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+ [-1, -1, 0, 0],
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+ [1, -1, 1, 0],
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+ [1, 1, 1, 1],
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+ [-1, 1, 0, 1]
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+ ]) {
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+ positions.push(face.n[0] * half[0] + face.u[0] * face.h1 * s + face.v[0] * face.h2 * t, face.n[1] * half[1] + face.u[1] * face.h1 * s + face.v[1] * face.h2 * t, face.n[2] * half[2] + face.u[2] * face.h1 * s + face.v[2] * face.h2 * t);
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+ normals.push(...face.n);
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+ texCoords.push(u, v);
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+ }
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+ indices.push(base, base + 1, base + 2, base, base + 2, base + 3);
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+ }
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+ super({
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+ id: props.id,
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+ topology: 'triangle-list',
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+ indices: makeIndices(24, indices),
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+ attributes: {
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+ POSITION: { size: 3, value: new Float32Array(positions) },
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+ NORMAL: { size: 3, value: new Float32Array(normals) },
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+ TEXCOORD_0: { size: 2, value: new Float32Array(texCoords) },
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+ ...props.attributes
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+ }
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+ });
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+ }
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+ }
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+ /** Convenience alias for an equal-sided box. */
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+ export class CubeGeometry extends BoxGeometry {
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+ constructor(props = {}) {
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+ const size = props.size ?? 1;
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+ super({ ...props, size: [size, size, size] });
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+ }
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+ }
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+ //# sourceMappingURL=box-geometry.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"box-geometry.js","sourceRoot":"","sources":["../../src/geometries/box-geometry.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,OAAO,EAAC,QAAQ,EAA8B,2BAAwB;AACtE,OAAO,EAAC,cAAc,EAAE,WAAW,EAA8B,8BAA2B;AAI5F,6FAA6F;AAC7F,MAAM,OAAO,WAAY,SAAQ,QAAQ;IACvC,YAAY,QAA0B,EAAE;QACtC,MAAM,IAAI,GAAG,KAAK,CAAC,IAAI,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACrC,cAAc,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;QACnC,cAAc,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;QACnC,cAAc,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;QACnC,MAAM,IAAI,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QACrD,MAAM,SAAS,GAAa,EAAE,CAAC;QAC/B,MAAM,OAAO,GAAa,EAAE,CAAC;QAC7B,MAAM,SAAS,GAAa,EAAE,CAAC;QAC/B,MAAM,OAAO,GAAa,EAAE,CAAC;QAC7B,MAAM,KAAK,GAAG;YACZ,EAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC,EAAC;YACrE,EAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC,EAAC;YACrE,EAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC,EAAC;YACrE,EAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC,EAAC;YACrE,EAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC,EAAC;YACpE,EAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC,EAAC;SACvE,CAAC;QACF,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE,CAAC;YACzB,MAAM,IAAI,GAAG,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;YAClC,KAAK,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,IAAI;gBACzB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;gBACd,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;gBACb,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;gBACZ,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;aACd,EAAE,CAAC;gBACF,SAAS,CAAC,IAAI,CACZ,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,EACvE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,EACvE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,CACxE,CAAC;gBACF,OAAO,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACxB,SAAS,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;YACvB,CAAC;YACD,OAAO,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,CAAC,CAAC;QACnE,CAAC;QACD,KAAK,CAAC;YACJ,EAAE,EAAE,KAAK,CAAC,EAAE;YACZ,QAAQ,EAAE,eAAe;YACzB,OAAO,EAAE,WAAW,CAAC,EAAE,EAAE,OAAO,CAAC;YACjC,UAAU,EAAE;gBACV,QAAQ,EAAE,EAAC,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,YAAY,CAAC,SAAS,CAAC,EAAC;gBACvD,MAAM,EAAE,EAAC,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,YAAY,CAAC,OAAO,CAAC,EAAC;gBACnD,UAAU,EAAE,EAAC,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,YAAY,CAAC,SAAS,CAAC,EAAC;gBACzD,GAAG,KAAK,CAAC,UAAU;aACsB;SAC5C,CAAC,CAAC;IACL,CAAC;CACF;AAID,gDAAgD;AAChD,MAAM,OAAO,YAAa,SAAQ,WAAW;IAC3C,YAAY,QAA2B,EAAE;QACvC,MAAM,IAAI,GAAG,KAAK,CAAC,IAAI,IAAI,CAAC,CAAC;QAC7B,KAAK,CAAC,EAAC,GAAG,KAAK,EAAE,IAAI,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,EAAC,CAAC,CAAC;IAC9C,CAAC;CACF"}
@@ -0,0 +1,15 @@
1
+ import { Geometry } from "../lib/geometry.js";
2
+ import { type PrimitiveGeometryProps } from "./geometry-helpers.js";
3
+ export type CapsuleGeometryProps = PrimitiveGeometryProps & {
4
+ height?: number;
5
+ radiusBottom?: number;
6
+ radiusTop?: number;
7
+ nradial?: number;
8
+ ncap?: number;
9
+ nvertical?: number;
10
+ };
11
+ /** Tessellates the convex hull of two endpoint spheres described by the glTF capsule shape. */
12
+ export declare class CapsuleGeometry extends Geometry {
13
+ constructor(props?: CapsuleGeometryProps);
14
+ }
15
+ //# sourceMappingURL=capsule-geometry.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"capsule-geometry.d.ts","sourceRoot":"","sources":["../../src/geometries/capsule-geometry.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,QAAQ,EAAC,2BAAwB;AACzC,OAAO,EAIL,KAAK,sBAAsB,EAC5B,8BAA2B;AAG5B,MAAM,MAAM,oBAAoB,GAAG,sBAAsB,GAAG;IAC1D,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,SAAS,CAAC,EAAE,MAAM,CAAC;CACpB,CAAC;AAEF,+FAA+F;AAC/F,qBAAa,eAAgB,SAAQ,QAAQ;gBAC/B,KAAK,GAAE,oBAAyB;CA4E7C"}
@@ -0,0 +1,92 @@
1
+ // math.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ import { Geometry } from "../lib/geometry.js";
5
+ import { assertNonNegative, assertPositive, assertSegments } from "./geometry-helpers.js";
6
+ import { makeSurfaceOfRevolution } from "./surface-of-revolution.js";
7
+ /** Tessellates the convex hull of two endpoint spheres described by the glTF capsule shape. */
8
+ export class CapsuleGeometry extends Geometry {
9
+ constructor(props = {}) {
10
+ const { height = 1, radiusBottom = 0.5, radiusTop = 0.5, nradial = 10, ncap = 5, nvertical = 1 } = props;
11
+ assertPositive(height, 'height');
12
+ assertNonNegative(radiusBottom, 'radiusBottom');
13
+ assertNonNegative(radiusTop, 'radiusTop');
14
+ if (radiusBottom === 0 && radiusTop === 0)
15
+ throw new Error('At least one radius must be greater than zero');
16
+ assertSegments(nradial, 'nradial', 3);
17
+ assertSegments(ncap, 'ncap', 1);
18
+ assertSegments(nvertical, 'nvertical', 1);
19
+ const rings = [];
20
+ const deltaRadius = radiusTop - radiusBottom;
21
+ if (Math.abs(deltaRadius) >= height) {
22
+ const topWins = radiusTop >= radiusBottom;
23
+ const radius = topWins ? radiusTop : radiusBottom;
24
+ const center = topWins ? height / 2 : -height / 2;
25
+ addSphereRings(rings, center, radius, ncap * 2);
26
+ }
27
+ else {
28
+ const sinSlope = deltaRadius / height;
29
+ const radialNormal = Math.sqrt(1 - sinSlope * sinSlope);
30
+ const sideNormalY = -sinSlope;
31
+ const bottomCenter = -height / 2;
32
+ const topCenter = height / 2;
33
+ for (let i = 0; i <= ncap; i++) {
34
+ const normalY = -1 + ((sideNormalY + 1) * i) / ncap;
35
+ const normalRadius = Math.sqrt(Math.max(0, 1 - normalY * normalY));
36
+ rings.push({
37
+ radius: radiusBottom * normalRadius,
38
+ y: bottomCenter + radiusBottom * normalY,
39
+ normalRadius,
40
+ normalY
41
+ });
42
+ }
43
+ for (let i = 1; i <= nvertical; i++) {
44
+ const t = i / nvertical;
45
+ const radius = radiusBottom + deltaRadius * t;
46
+ const center = bottomCenter + height * t;
47
+ rings.push({
48
+ radius: radius * radialNormal,
49
+ y: center + radius * sideNormalY,
50
+ normalRadius: radialNormal,
51
+ normalY: sideNormalY
52
+ });
53
+ }
54
+ for (let i = 1; i <= ncap; i++) {
55
+ const normalY = sideNormalY + ((1 - sideNormalY) * i) / ncap;
56
+ const normalRadius = Math.sqrt(Math.max(0, 1 - normalY * normalY));
57
+ rings.push({
58
+ radius: radiusTop * normalRadius,
59
+ y: topCenter + radiusTop * normalY,
60
+ normalRadius,
61
+ normalY
62
+ });
63
+ }
64
+ }
65
+ const mesh = makeSurfaceOfRevolution(rings, nradial);
66
+ super({
67
+ id: props.id,
68
+ topology: 'triangle-list',
69
+ indices: mesh.indexArray,
70
+ attributes: {
71
+ POSITION: { size: 3, value: new Float32Array(mesh.positions) },
72
+ NORMAL: { size: 3, value: new Float32Array(mesh.normals) },
73
+ TEXCOORD_0: { size: 2, value: new Float32Array(mesh.texCoords) },
74
+ ...props.attributes
75
+ }
76
+ });
77
+ }
78
+ }
79
+ function addSphereRings(rings, center, radius, segments) {
80
+ for (let i = 0; i <= segments; i++) {
81
+ const angle = -Math.PI / 2 + (i / segments) * Math.PI;
82
+ const normalRadius = Math.cos(angle);
83
+ const normalY = Math.sin(angle);
84
+ rings.push({
85
+ radius: radius * normalRadius,
86
+ y: center + radius * normalY,
87
+ normalRadius,
88
+ normalY
89
+ });
90
+ }
91
+ }
92
+ //# sourceMappingURL=capsule-geometry.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"capsule-geometry.js","sourceRoot":"","sources":["../../src/geometries/capsule-geometry.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,OAAO,EAAC,QAAQ,EAAC,2BAAwB;AACzC,OAAO,EACL,iBAAiB,EACjB,cAAc,EACd,cAAc,EAEf,8BAA2B;AAC5B,OAAO,EAAC,uBAAuB,EAAmB,mCAAgC;AAWlF,+FAA+F;AAC/F,MAAM,OAAO,eAAgB,SAAQ,QAAQ;IAC3C,YAAY,QAA8B,EAAE;QAC1C,MAAM,EACJ,MAAM,GAAG,CAAC,EACV,YAAY,GAAG,GAAG,EAClB,SAAS,GAAG,GAAG,EACf,OAAO,GAAG,EAAE,EACZ,IAAI,GAAG,CAAC,EACR,SAAS,GAAG,CAAC,EACd,GAAG,KAAK,CAAC;QACV,cAAc,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;QACjC,iBAAiB,CAAC,YAAY,EAAE,cAAc,CAAC,CAAC;QAChD,iBAAiB,CAAC,SAAS,EAAE,WAAW,CAAC,CAAC;QAC1C,IAAI,YAAY,KAAK,CAAC,IAAI,SAAS,KAAK,CAAC;YACvC,MAAM,IAAI,KAAK,CAAC,+CAA+C,CAAC,CAAC;QACnE,cAAc,CAAC,OAAO,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC;QACtC,cAAc,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;QAChC,cAAc,CAAC,SAAS,EAAE,WAAW,EAAE,CAAC,CAAC,CAAC;QAE1C,MAAM,KAAK,GAAkB,EAAE,CAAC;QAChC,MAAM,WAAW,GAAG,SAAS,GAAG,YAAY,CAAC;QAC7C,IAAI,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,IAAI,MAAM,EAAE,CAAC;YACpC,MAAM,OAAO,GAAG,SAAS,IAAI,YAAY,CAAC;YAC1C,MAAM,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,YAAY,CAAC;YAClD,MAAM,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC;YAClD,cAAc,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,GAAG,CAAC,CAAC,CAAC;QAClD,CAAC;aAAM,CAAC;YACN,MAAM,QAAQ,GAAG,WAAW,GAAG,MAAM,CAAC;YACtC,MAAM,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,QAAQ,GAAG,QAAQ,CAAC,CAAC;YACxD,MAAM,WAAW,GAAG,CAAC,QAAQ,CAAC;YAC9B,MAAM,YAAY,GAAG,CAAC,MAAM,GAAG,CAAC,CAAC;YACjC,MAAM,SAAS,GAAG,MAAM,GAAG,CAAC,CAAC;YAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC/B,MAAM,OAAO,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,WAAW,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;gBACpD,MAAM,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,OAAO,GAAG,OAAO,CAAC,CAAC,CAAC;gBACnE,KAAK,CAAC,IAAI,CAAC;oBACT,MAAM,EAAE,YAAY,GAAG,YAAY;oBACnC,CAAC,EAAE,YAAY,GAAG,YAAY,GAAG,OAAO;oBACxC,YAAY;oBACZ,OAAO;iBACR,CAAC,CAAC;YACL,CAAC;YACD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,SAAS,EAAE,CAAC,EAAE,EAAE,CAAC;gBACpC,MAAM,CAAC,GAAG,CAAC,GAAG,SAAS,CAAC;gBACxB,MAAM,MAAM,GAAG,YAAY,GAAG,WAAW,GAAG,CAAC,CAAC;gBAC9C,MAAM,MAAM,GAAG,YAAY,GAAG,MAAM,GAAG,CAAC,CAAC;gBACzC,KAAK,CAAC,IAAI,CAAC;oBACT,MAAM,EAAE,MAAM,GAAG,YAAY;oBAC7B,CAAC,EAAE,MAAM,GAAG,MAAM,GAAG,WAAW;oBAChC,YAAY,EAAE,YAAY;oBAC1B,OAAO,EAAE,WAAW;iBACrB,CAAC,CAAC;YACL,CAAC;YACD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC/B,MAAM,OAAO,GAAG,WAAW,GAAG,CAAC,CAAC,CAAC,GAAG,WAAW,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;gBAC7D,MAAM,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,OAAO,GAAG,OAAO,CAAC,CAAC,CAAC;gBACnE,KAAK,CAAC,IAAI,CAAC;oBACT,MAAM,EAAE,SAAS,GAAG,YAAY;oBAChC,CAAC,EAAE,SAAS,GAAG,SAAS,GAAG,OAAO;oBAClC,YAAY;oBACZ,OAAO;iBACR,CAAC,CAAC;YACL,CAAC;QACH,CAAC;QACD,MAAM,IAAI,GAAG,uBAAuB,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC;QACrD,KAAK,CAAC;YACJ,EAAE,EAAE,KAAK,CAAC,EAAE;YACZ,QAAQ,EAAE,eAAe;YACzB,OAAO,EAAE,IAAI,CAAC,UAAU;YACxB,UAAU,EAAE;gBACV,QAAQ,EAAE,EAAC,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,YAAY,CAAC,IAAI,CAAC,SAAS,CAAC,EAAC;gBAC5D,MAAM,EAAE,EAAC,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,EAAC;gBACxD,UAAU,EAAE,EAAC,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,YAAY,CAAC,IAAI,CAAC,SAAS,CAAC,EAAC;gBAC9D,GAAG,KAAK,CAAC,UAAU;aACpB;SACF,CAAC,CAAC;IACL,CAAC;CACF;AAED,SAAS,cAAc,CACrB,KAAoB,EACpB,MAAc,EACd,MAAc,EACd,QAAgB;IAEhB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC;QACnC,MAAM,KAAK,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC;QACtD,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QACrC,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QAChC,KAAK,CAAC,IAAI,CAAC;YACT,MAAM,EAAE,MAAM,GAAG,YAAY;YAC7B,CAAC,EAAE,MAAM,GAAG,MAAM,GAAG,OAAO;YAC5B,YAAY;YACZ,OAAO;SACR,CAAC,CAAC;IACL,CAAC;AACH,CAAC"}
@@ -0,0 +1,17 @@
1
+ import { TruncatedConeGeometry, type TruncatedConeGeometryProps } from "./truncated-cone-geometry.js";
2
+ export type CylinderGeometryProps = Omit<TruncatedConeGeometryProps, 'topRadius' | 'bottomRadius' | 'topCap' | 'bottomCap' | 'verticalAxis'> & {
3
+ radiusTop?: number;
4
+ radiusBottom?: number;
5
+ };
6
+ /** Tessellates the closed, Y-aligned glTF cylinder shape, including tapered cylinders. */
7
+ export declare class CylinderGeometry extends TruncatedConeGeometry {
8
+ constructor(props?: CylinderGeometryProps);
9
+ }
10
+ export type ConeGeometryProps = Omit<TruncatedConeGeometryProps, 'topRadius' | 'bottomRadius'> & {
11
+ radius?: number;
12
+ };
13
+ /** Convenience closed cone with its point at +Y. */
14
+ export declare class ConeGeometry extends TruncatedConeGeometry {
15
+ constructor(props?: ConeGeometryProps);
16
+ }
17
+ //# sourceMappingURL=cylinder-geometry.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"cylinder-geometry.d.ts","sourceRoot":"","sources":["../../src/geometries/cylinder-geometry.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,qBAAqB,EAAE,KAAK,0BAA0B,EAAC,qCAAkC;AAEjG,MAAM,MAAM,qBAAqB,GAAG,IAAI,CACtC,0BAA0B,EAC1B,WAAW,GAAG,cAAc,GAAG,QAAQ,GAAG,WAAW,GAAG,cAAc,CACvE,GAAG;IACF,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,YAAY,CAAC,EAAE,MAAM,CAAC;CACvB,CAAC;AAEF,0FAA0F;AAC1F,qBAAa,gBAAiB,SAAQ,qBAAqB;gBAC7C,KAAK,GAAE,qBAA0B;CAY9C;AAED,MAAM,MAAM,iBAAiB,GAAG,IAAI,CAAC,0BAA0B,EAAE,WAAW,GAAG,cAAc,CAAC,GAAG;IAC/F,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB,CAAC;AAEF,oDAAoD;AACpD,qBAAa,YAAa,SAAQ,qBAAqB;gBACzC,KAAK,GAAE,iBAAsB;CAI1C"}
@@ -0,0 +1,27 @@
1
+ // math.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ import { TruncatedConeGeometry } from "./truncated-cone-geometry.js";
5
+ /** Tessellates the closed, Y-aligned glTF cylinder shape, including tapered cylinders. */
6
+ export class CylinderGeometry extends TruncatedConeGeometry {
7
+ constructor(props = {}) {
8
+ const { height = 2, radiusTop = 0.5, radiusBottom = 0.5 } = props;
9
+ super({
10
+ ...props,
11
+ height,
12
+ topRadius: radiusTop,
13
+ bottomRadius: radiusBottom,
14
+ topCap: true,
15
+ bottomCap: true,
16
+ verticalAxis: 'y'
17
+ });
18
+ }
19
+ }
20
+ /** Convenience closed cone with its point at +Y. */
21
+ export class ConeGeometry extends TruncatedConeGeometry {
22
+ constructor(props = {}) {
23
+ const { radius = 0.5, topCap = false, bottomCap = true } = props;
24
+ super({ ...props, topRadius: 0, bottomRadius: radius, topCap, bottomCap });
25
+ }
26
+ }
27
+ //# sourceMappingURL=cylinder-geometry.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"cylinder-geometry.js","sourceRoot":"","sources":["../../src/geometries/cylinder-geometry.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,OAAO,EAAC,qBAAqB,EAAkC,qCAAkC;AAUjG,0FAA0F;AAC1F,MAAM,OAAO,gBAAiB,SAAQ,qBAAqB;IACzD,YAAY,QAA+B,EAAE;QAC3C,MAAM,EAAC,MAAM,GAAG,CAAC,EAAE,SAAS,GAAG,GAAG,EAAE,YAAY,GAAG,GAAG,EAAC,GAAG,KAAK,CAAC;QAChE,KAAK,CAAC;YACJ,GAAG,KAAK;YACR,MAAM;YACN,SAAS,EAAE,SAAS;YACpB,YAAY,EAAE,YAAY;YAC1B,MAAM,EAAE,IAAI;YACZ,SAAS,EAAE,IAAI;YACf,YAAY,EAAE,GAAG;SAClB,CAAC,CAAC;IACL,CAAC;CACF;AAMD,oDAAoD;AACpD,MAAM,OAAO,YAAa,SAAQ,qBAAqB;IACrD,YAAY,QAA2B,EAAE;QACvC,MAAM,EAAC,MAAM,GAAG,GAAG,EAAE,MAAM,GAAG,KAAK,EAAE,SAAS,GAAG,IAAI,EAAC,GAAG,KAAK,CAAC;QAC/D,KAAK,CAAC,EAAC,GAAG,KAAK,EAAE,SAAS,EAAE,CAAC,EAAE,YAAY,EAAE,MAAM,EAAE,MAAM,EAAE,SAAS,EAAC,CAAC,CAAC;IAC3E,CAAC;CACF"}
@@ -0,0 +1,16 @@
1
+ import type { GeometryAttributeInput } from "../lib/geometry.js";
2
+ export type PrimitiveGeometryProps = {
3
+ id?: string;
4
+ attributes?: Record<string, GeometryAttributeInput>;
5
+ };
6
+ export declare function assertPositive(value: number, name: string): void;
7
+ export declare function assertNonNegative(value: number, name: string): void;
8
+ export declare function assertSegments(value: number, name: string, minimum?: number): void;
9
+ export declare function makeIndices(vertexCount: number, values: number[]): Uint16Array | Uint32Array;
10
+ export type MeshData = {
11
+ positions: number[];
12
+ normals: number[];
13
+ texCoords: number[];
14
+ indices: number[];
15
+ };
16
+ //# sourceMappingURL=geometry-helpers.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"geometry-helpers.d.ts","sourceRoot":"","sources":["../../src/geometries/geometry-helpers.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,sBAAsB,EAAC,2BAAwB;AAE5D,MAAM,MAAM,sBAAsB,GAAG;IACnC,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,UAAU,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,sBAAsB,CAAC,CAAC;CACrD,CAAC;AAEF,wBAAgB,cAAc,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI,CAEhE;AAED,wBAAgB,iBAAiB,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI,CAEnE;AAED,wBAAgB,cAAc,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,SAAI,GAAG,IAAI,CAG7E;AAED,wBAAgB,WAAW,CAAC,WAAW,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,GAAG,WAAW,GAAG,WAAW,CAE5F;AAED,MAAM,MAAM,QAAQ,GAAG;IACrB,SAAS,EAAE,MAAM,EAAE,CAAC;IACpB,OAAO,EAAE,MAAM,EAAE,CAAC;IAClB,SAAS,EAAE,MAAM,EAAE,CAAC;IACpB,OAAO,EAAE,MAAM,EAAE,CAAC;CACnB,CAAC"}
@@ -0,0 +1,19 @@
1
+ // math.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ export function assertPositive(value, name) {
5
+ if (!Number.isFinite(value) || value <= 0)
6
+ throw new Error(`${name} must be greater than zero`);
7
+ }
8
+ export function assertNonNegative(value, name) {
9
+ if (!Number.isFinite(value) || value < 0)
10
+ throw new Error(`${name} must be non-negative`);
11
+ }
12
+ export function assertSegments(value, name, minimum = 1) {
13
+ if (!Number.isInteger(value) || value < minimum)
14
+ throw new Error(`${name} must be an integer >= ${minimum}`);
15
+ }
16
+ export function makeIndices(vertexCount, values) {
17
+ return vertexCount > 0xffff ? new Uint32Array(values) : new Uint16Array(values);
18
+ }
19
+ //# sourceMappingURL=geometry-helpers.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"geometry-helpers.js","sourceRoot":"","sources":["../../src/geometries/geometry-helpers.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AASpC,MAAM,UAAU,cAAc,CAAC,KAAa,EAAE,IAAY;IACxD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,KAAK,IAAI,CAAC;QAAE,MAAM,IAAI,KAAK,CAAC,GAAG,IAAI,4BAA4B,CAAC,CAAC;AAClG,CAAC;AAED,MAAM,UAAU,iBAAiB,CAAC,KAAa,EAAE,IAAY;IAC3D,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,KAAK,GAAG,CAAC;QAAE,MAAM,IAAI,KAAK,CAAC,GAAG,IAAI,uBAAuB,CAAC,CAAC;AAC5F,CAAC;AAED,MAAM,UAAU,cAAc,CAAC,KAAa,EAAE,IAAY,EAAE,OAAO,GAAG,CAAC;IACrE,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,KAAK,GAAG,OAAO;QAC7C,MAAM,IAAI,KAAK,CAAC,GAAG,IAAI,0BAA0B,OAAO,EAAE,CAAC,CAAC;AAChE,CAAC;AAED,MAAM,UAAU,WAAW,CAAC,WAAmB,EAAE,MAAgB;IAC/D,OAAO,WAAW,GAAG,MAAM,CAAC,CAAC,CAAC,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;AAClF,CAAC"}
@@ -0,0 +1,11 @@
1
+ import { Geometry } from "../lib/geometry.js";
2
+ import { type PrimitiveGeometryProps } from "./geometry-helpers.js";
3
+ export type IcoSphereGeometryProps = PrimitiveGeometryProps & {
4
+ radius?: number;
5
+ iterations?: number;
6
+ };
7
+ /** Subdivided icosahedron projected onto a sphere. Returned as a non-indexed triangle list. */
8
+ export declare class IcoSphereGeometry extends Geometry {
9
+ constructor(props?: IcoSphereGeometryProps);
10
+ }
11
+ //# sourceMappingURL=ico-sphere-geometry.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ico-sphere-geometry.d.ts","sourceRoot":"","sources":["../../src/geometries/ico-sphere-geometry.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,QAAQ,EAAC,2BAAwB;AACzC,OAAO,EAAiC,KAAK,sBAAsB,EAAC,8BAA2B;AAE/F,MAAM,MAAM,sBAAsB,GAAG,sBAAsB,GAAG;IAC5D,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,UAAU,CAAC,EAAE,MAAM,CAAC;CACrB,CAAC;AAEF,+FAA+F;AAC/F,qBAAa,iBAAkB,SAAQ,QAAQ;gBACjC,KAAK,GAAE,sBAA2B;CA4E/C"}
@@ -0,0 +1,87 @@
1
+ // math.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ import { Geometry } from "../lib/geometry.js";
5
+ import { assertPositive, assertSegments } from "./geometry-helpers.js";
6
+ /** Subdivided icosahedron projected onto a sphere. Returned as a non-indexed triangle list. */
7
+ export class IcoSphereGeometry extends Geometry {
8
+ constructor(props = {}) {
9
+ const { radius = 0.5, iterations = 0 } = props;
10
+ assertPositive(radius, 'radius');
11
+ assertSegments(iterations, 'iterations', 0);
12
+ if (iterations > 8)
13
+ throw new Error('iterations must be <= 8');
14
+ const t = (1 + Math.sqrt(5)) / 2;
15
+ const vertices = [
16
+ [-1, t, 0],
17
+ [1, t, 0],
18
+ [-1, -t, 0],
19
+ [1, -t, 0],
20
+ [0, -1, t],
21
+ [0, 1, t],
22
+ [0, -1, -t],
23
+ [0, 1, -t],
24
+ [t, 0, -1],
25
+ [t, 0, 1],
26
+ [-t, 0, -1],
27
+ [-t, 0, 1]
28
+ ].map(normalize);
29
+ let faces = [
30
+ [0, 11, 5],
31
+ [0, 5, 1],
32
+ [0, 1, 7],
33
+ [0, 7, 10],
34
+ [0, 10, 11],
35
+ [1, 5, 9],
36
+ [5, 11, 4],
37
+ [11, 10, 2],
38
+ [10, 7, 6],
39
+ [7, 1, 8],
40
+ [3, 9, 4],
41
+ [3, 4, 2],
42
+ [3, 2, 6],
43
+ [3, 6, 8],
44
+ [3, 8, 9],
45
+ [4, 9, 5],
46
+ [2, 4, 11],
47
+ [6, 2, 10],
48
+ [8, 6, 7],
49
+ [9, 8, 1]
50
+ ].map(face => face.map(index => vertices[index]));
51
+ for (let iteration = 0; iteration < iterations; iteration++) {
52
+ const subdivided = [];
53
+ for (const [a, b, c] of faces) {
54
+ const ab = normalize([a[0] + b[0], a[1] + b[1], a[2] + b[2]]);
55
+ const bc = normalize([b[0] + c[0], b[1] + c[1], b[2] + c[2]]);
56
+ const ca = normalize([c[0] + a[0], c[1] + a[1], c[2] + a[2]]);
57
+ subdivided.push([a, ab, ca], [b, bc, ab], [c, ca, bc], [ab, bc, ca]);
58
+ }
59
+ faces = subdivided;
60
+ }
61
+ const positions = [];
62
+ const normals = [];
63
+ const texCoords = [];
64
+ for (const face of faces) {
65
+ for (const normal of face) {
66
+ positions.push(normal[0] * radius, normal[1] * radius, normal[2] * radius);
67
+ normals.push(...normal);
68
+ texCoords.push(0.5 + Math.atan2(normal[0], normal[2]) / (2 * Math.PI), 0.5 - Math.asin(normal[1]) / Math.PI);
69
+ }
70
+ }
71
+ super({
72
+ id: props.id,
73
+ topology: 'triangle-list',
74
+ attributes: {
75
+ POSITION: { size: 3, value: new Float32Array(positions) },
76
+ NORMAL: { size: 3, value: new Float32Array(normals) },
77
+ TEXCOORD_0: { size: 2, value: new Float32Array(texCoords) },
78
+ ...props.attributes
79
+ }
80
+ });
81
+ }
82
+ }
83
+ function normalize(vector) {
84
+ const length = Math.hypot(...vector);
85
+ return vector.map(component => component / length);
86
+ }
87
+ //# sourceMappingURL=ico-sphere-geometry.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ico-sphere-geometry.js","sourceRoot":"","sources":["../../src/geometries/ico-sphere-geometry.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,OAAO,EAAC,QAAQ,EAAC,2BAAwB;AACzC,OAAO,EAAC,cAAc,EAAE,cAAc,EAA8B,8BAA2B;AAO/F,+FAA+F;AAC/F,MAAM,OAAO,iBAAkB,SAAQ,QAAQ;IAC7C,YAAY,QAAgC,EAAE;QAC5C,MAAM,EAAC,MAAM,GAAG,GAAG,EAAE,UAAU,GAAG,CAAC,EAAC,GAAG,KAAK,CAAC;QAC7C,cAAc,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;QACjC,cAAc,CAAC,UAAU,EAAE,YAAY,EAAE,CAAC,CAAC,CAAC;QAC5C,IAAI,UAAU,GAAG,CAAC;YAAE,MAAM,IAAI,KAAK,CAAC,yBAAyB,CAAC,CAAC;QAC/D,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QACjC,MAAM,QAAQ,GAAG;YACf,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACV,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;YACX,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;YACV,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;YACV,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;YACX,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACV,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACV,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACX,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;SACX,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;QACjB,IAAI,KAAK,GAAG;YACV,CAAC,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;YACV,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;YACV,CAAC,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC;YACX,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;YACV,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;YACX,CAAC,EAAE,EAAE,CAAC,EAAE,CAAC,CAAC;YACV,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;YACV,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;YACV,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;SACV,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;QAClD,KAAK,IAAI,SAAS,GAAG,CAAC,EAAE,SAAS,GAAG,UAAU,EAAE,SAAS,EAAE,EAAE,CAAC;YAC5D,MAAM,UAAU,GAAiB,EAAE,CAAC;YACpC,KAAK,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,IAAI,KAAK,EAAE,CAAC;gBAC9B,MAAM,EAAE,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC9D,MAAM,EAAE,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC9D,MAAM,EAAE,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC9D,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACvE,CAAC;YACD,KAAK,GAAG,UAAU,CAAC;QACrB,CAAC;QACD,MAAM,SAAS,GAAa,EAAE,CAAC;QAC/B,MAAM,OAAO,GAAa,EAAE,CAAC;QAC7B,MAAM,SAAS,GAAa,EAAE,CAAC;QAC/B,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE,CAAC;YACzB,KAAK,MAAM,MAAM,IAAI,IAAI,EAAE,CAAC;gBAC1B,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC;gBAC3E,OAAO,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC;gBACxB,SAAS,CAAC,IAAI,CACZ,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,EACtD,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CACrC,CAAC;YACJ,CAAC;QACH,CAAC;QACD,KAAK,CAAC;YACJ,EAAE,EAAE,KAAK,CAAC,EAAE;YACZ,QAAQ,EAAE,eAAe;YACzB,UAAU,EAAE;gBACV,QAAQ,EAAE,EAAC,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,YAAY,CAAC,SAAS,CAAC,EAAC;gBACvD,MAAM,EAAE,EAAC,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,YAAY,CAAC,OAAO,CAAC,EAAC;gBACnD,UAAU,EAAE,EAAC,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,YAAY,CAAC,SAAS,CAAC,EAAC;gBACzD,GAAG,KAAK,CAAC,UAAU;aACpB;SACF,CAAC,CAAC;IACL,CAAC;CACF;AAED,SAAS,SAAS,CAAC,MAAgB;IACjC,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,MAAM,CAAC,CAAC;IACrC,OAAO,MAAM,CAAC,GAAG,CAAC,SAAS,CAAC,EAAE,CAAC,SAAS,GAAG,MAAM,CAAC,CAAC;AACrD,CAAC"}
@@ -0,0 +1,13 @@
1
+ import { Geometry } from "../lib/geometry.js";
2
+ import { type PrimitiveGeometryProps } from "./geometry-helpers.js";
3
+ export type PlaneGeometryProps = PrimitiveGeometryProps & {
4
+ sizeX: number;
5
+ sizeZ: number;
6
+ nx?: number;
7
+ nz?: number;
8
+ };
9
+ /** Tessellates a finite glTF plane in XZ with its front face and normal pointing +Y. */
10
+ export declare class PlaneGeometry extends Geometry {
11
+ constructor(props: PlaneGeometryProps);
12
+ }
13
+ //# sourceMappingURL=plane-geometry.d.ts.map
@@ -0,0 +1 @@
1
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