@math.gl/culling 4.0.0-alpha.1 → 4.0.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (59) hide show
  1. package/dist/index.d.ts +9 -9
  2. package/dist/index.d.ts.map +1 -1
  3. package/dist/index.js +9 -9
  4. package/dist/index.js.map +1 -1
  5. package/dist/lib/algorithms/bounding-box-from-points.d.ts +2 -2
  6. package/dist/lib/algorithms/bounding-box-from-points.d.ts.map +1 -1
  7. package/dist/lib/algorithms/bounding-box-from-points.js +3 -3
  8. package/dist/lib/algorithms/bounding-box-from-points.js.map +1 -1
  9. package/dist/lib/algorithms/bounding-sphere-from-points.d.ts +2 -2
  10. package/dist/lib/algorithms/bounding-sphere-from-points.d.ts.map +1 -1
  11. package/dist/lib/algorithms/bounding-sphere-from-points.js +2 -2
  12. package/dist/lib/algorithms/bounding-sphere-from-points.js.map +1 -1
  13. package/dist/lib/algorithms/compute-eigen-decomposition.d.ts +2 -2
  14. package/dist/lib/algorithms/compute-eigen-decomposition.d.ts.map +1 -1
  15. package/dist/lib/algorithms/compute-eigen-decomposition.js +1 -1
  16. package/dist/lib/algorithms/compute-eigen-decomposition.js.map +1 -1
  17. package/dist/lib/bounding-volumes/axis-aligned-bounding-box.d.ts +2 -2
  18. package/dist/lib/bounding-volumes/axis-aligned-bounding-box.d.ts.map +1 -1
  19. package/dist/lib/bounding-volumes/axis-aligned-bounding-box.js +1 -1
  20. package/dist/lib/bounding-volumes/axis-aligned-bounding-box.js.map +1 -1
  21. package/dist/lib/bounding-volumes/bounding-sphere.d.ts +2 -2
  22. package/dist/lib/bounding-volumes/bounding-sphere.d.ts.map +1 -1
  23. package/dist/lib/bounding-volumes/bounding-sphere.js +1 -1
  24. package/dist/lib/bounding-volumes/bounding-sphere.js.map +1 -1
  25. package/dist/lib/bounding-volumes/bounding-volume.d.ts +1 -1
  26. package/dist/lib/bounding-volumes/bounding-volume.d.ts.map +1 -1
  27. package/dist/lib/bounding-volumes/oriented-bounding-box.d.ts +3 -3
  28. package/dist/lib/bounding-volumes/oriented-bounding-box.d.ts.map +1 -1
  29. package/dist/lib/bounding-volumes/oriented-bounding-box.js +2 -2
  30. package/dist/lib/bounding-volumes/oriented-bounding-box.js.map +1 -1
  31. package/dist/lib/culling-volume.d.ts +3 -3
  32. package/dist/lib/culling-volume.d.ts.map +1 -1
  33. package/dist/lib/culling-volume.js +2 -2
  34. package/dist/lib/culling-volume.js.map +1 -1
  35. package/dist/lib/perspective-frustum.d.ts +3 -3
  36. package/dist/lib/perspective-frustum.d.ts.map +1 -1
  37. package/dist/lib/perspective-frustum.js +2 -2
  38. package/dist/lib/perspective-frustum.js.map +1 -1
  39. package/dist/lib/perspective-off-center-frustum.d.ts +3 -3
  40. package/dist/lib/perspective-off-center-frustum.d.ts.map +1 -1
  41. package/dist/lib/perspective-off-center-frustum.js +3 -3
  42. package/dist/lib/perspective-off-center-frustum.js.map +1 -1
  43. package/dist/lib/plane.d.ts +1 -1
  44. package/dist/lib/plane.d.ts.map +1 -1
  45. package/dist/lib/plane.js +1 -1
  46. package/dist/lib/plane.js.map +1 -1
  47. package/package.json +3 -3
  48. package/src/index.ts +9 -9
  49. package/src/lib/algorithms/bounding-box-from-points.ts +3 -3
  50. package/src/lib/algorithms/bounding-sphere-from-points.ts +2 -2
  51. package/src/lib/algorithms/compute-eigen-decomposition.ts +1 -1
  52. package/src/lib/bounding-volumes/axis-aligned-bounding-box.ts +2 -2
  53. package/src/lib/bounding-volumes/bounding-sphere.ts +2 -2
  54. package/src/lib/bounding-volumes/bounding-volume.ts +1 -1
  55. package/src/lib/bounding-volumes/oriented-bounding-box.ts +3 -3
  56. package/src/lib/culling-volume.ts +3 -3
  57. package/src/lib/perspective-frustum.ts +3 -3
  58. package/src/lib/perspective-off-center-frustum.ts +3 -3
  59. package/src/lib/plane.ts +1 -1
@@ -2,7 +2,7 @@
2
2
  // See LICENSE.md and https://github.com/AnalyticalGraphicsInc/cesium/blob/master/LICENSE.md
3
3
 
4
4
  import {Vector3} from '@math.gl/core';
5
- import BoundingSphere from '../bounding-volumes/bounding-sphere';
5
+ import {BoundingSphere} from '../bounding-volumes/bounding-sphere';
6
6
 
7
7
  /* eslint-disable */
8
8
  const fromPointsXMin = new Vector3();
@@ -30,7 +30,7 @@ const fromPointsNaiveCenterScratch = new Vector3();
30
30
  * @param result Optional object onto which to store the result.
31
31
  * @returns The modified result parameter or a new `BoundingSphere` instance if not provided.
32
32
  */
33
- export default function makeBoundingSphereFromPoints(
33
+ export function makeBoundingSphereFromPoints(
34
34
  positions: number[][],
35
35
  result: BoundingSphere = new BoundingSphere()
36
36
  ): BoundingSphere {
@@ -45,7 +45,7 @@ export type EigenDecomposition = {
45
45
  * const v = result.unitary.getColumn(0, new Vector3()); // first eigenvector
46
46
  * const c = v.multiplyByScalar(lambda); // equal to v.transformByMatrix3(a)
47
47
  */
48
- export default function computeEigenDecomposition(
48
+ export function computeEigenDecomposition(
49
49
  matrix: number[],
50
50
  // @ts-expect-error accept empty object type
51
51
  result: EigenDecomposition = {}
@@ -1,6 +1,6 @@
1
1
  import {BoundingVolume} from './bounding-volume';
2
2
  import {Vector3} from '@math.gl/core';
3
- import Plane from '../plane';
3
+ import {Plane} from '../plane';
4
4
  import {INTERSECTION} from '../../constants';
5
5
 
6
6
  const scratchVector = new Vector3();
@@ -12,7 +12,7 @@ const scratchNormal = new Vector3();
12
12
  * @see BoundingRectangle
13
13
  * @see OrientedBoundingBox
14
14
  */
15
- export default class AxisAlignedBoundingBox implements BoundingVolume {
15
+ export class AxisAlignedBoundingBox implements BoundingVolume {
16
16
  /** The center point of the bounding box. */
17
17
  readonly center: Vector3;
18
18
  /** The positive half diagonal of the bounding box. */
@@ -7,13 +7,13 @@ import * as mat4 from 'gl-matrix/mat4';
7
7
 
8
8
  import {INTERSECTION} from '../../constants';
9
9
  import {BoundingVolume} from './bounding-volume';
10
- import Plane from '../plane';
10
+ import {Plane} from '../plane';
11
11
 
12
12
  const scratchVector = new Vector3();
13
13
  const scratchVector2 = new Vector3();
14
14
 
15
15
  /** A BoundingSphere */
16
- export default class BoundingSphere implements BoundingVolume {
16
+ export class BoundingSphere implements BoundingVolume {
17
17
  center: Vector3;
18
18
  radius: number;
19
19
 
@@ -1,5 +1,5 @@
1
1
  // import {INTERSECTION} from '../../constants';
2
- import Plane from '../plane';
2
+ import {Plane} from '../plane';
3
3
 
4
4
  /**
5
5
  * Common interface for BoundingVolumes
@@ -3,8 +3,8 @@
3
3
 
4
4
  import {Vector3, Matrix3, Matrix4, Quaternion, NumericArray} from '@math.gl/core';
5
5
  import type {BoundingVolume} from './bounding-volume';
6
- import BoundingSphere from './bounding-sphere';
7
- import type Plane from '../plane';
6
+ import {BoundingSphere} from './bounding-sphere';
7
+ import type {Plane} from '../plane';
8
8
  import {INTERSECTION} from '../../constants';
9
9
 
10
10
  const scratchVector3 = new Vector3();
@@ -32,7 +32,7 @@ const MATRIX3 = {
32
32
  * It can provide a tighter bounding volume than `BoundingSphere` or
33
33
  * `AxisAlignedBoundingBox` in many cases.
34
34
  */
35
- export default class OrientedBoundingBox implements BoundingVolume {
35
+ export class OrientedBoundingBox implements BoundingVolume {
36
36
  center: Vector3;
37
37
  halfAxes: Matrix3;
38
38
 
@@ -4,9 +4,9 @@
4
4
  /* eslint-disable */
5
5
  import {Vector3, assert} from '@math.gl/core';
6
6
  import {INTERSECTION} from '../constants';
7
- import Plane from './plane';
7
+ import {Plane} from './plane';
8
8
  import type {BoundingVolume} from './bounding-volumes/bounding-volume';
9
- import type BoundingSphere from './bounding-volumes/bounding-sphere';
9
+ import type {BoundingSphere} from './bounding-volumes/bounding-sphere';
10
10
 
11
11
  // X, Y, Z Unit vectors
12
12
  const faces = [new Vector3([1, 0, 0]), new Vector3([0, 1, 0]), new Vector3([0, 0, 1])];
@@ -16,7 +16,7 @@ const scratchPlaneNormal = new Vector3();
16
16
  // const scratchPlane = new Plane(new Vector3(1.0, 0.0, 0.0), 0.0);
17
17
 
18
18
  /** A culling volume defined by planes. */
19
- export default class CullingVolume {
19
+ export class CullingVolume {
20
20
  /**
21
21
  * For plane masks (as used in {@link CullingVolume#computeVisibilityWithPlaneMask}), this special value
22
22
  * represents the case where the object bounding volume is entirely outside the culling volume.
@@ -6,8 +6,8 @@
6
6
  // - Documentation has not been ported
7
7
 
8
8
  import {assert, Matrix4, NumericArray, Vector2} from '@math.gl/core';
9
- import PerspectiveOffCenterFrustum from './perspective-off-center-frustum';
10
- import CullingVolume from './culling-volume';
9
+ import {PerspectiveOffCenterFrustum} from './perspective-off-center-frustum';
10
+ import {CullingVolume} from './culling-volume';
11
11
 
12
12
  const defined = (val: unknown) => val !== null && typeof val !== 'undefined';
13
13
 
@@ -44,7 +44,7 @@ type PerspectiveFrustumOptions = {
44
44
  *
45
45
  * @see PerspectiveOffCenterFrustum
46
46
  */
47
- export default class PerspectiveFrustum {
47
+ export class PerspectiveFrustum {
48
48
  private _offCenterFrustum = new PerspectiveOffCenterFrustum();
49
49
  /**
50
50
  * The angle of the field of view (FOV), in radians. This angle will be used
@@ -6,8 +6,8 @@
6
6
  // - Documentation has not been ported
7
7
 
8
8
  import {Vector3, Vector2, Matrix4, assert, NumericArray} from '@math.gl/core';
9
- import CullingVolume from './culling-volume';
10
- import Plane from './plane';
9
+ import {CullingVolume} from './culling-volume';
10
+ import {Plane} from './plane';
11
11
 
12
12
  const scratchPlaneUpVector = new Vector3();
13
13
  const scratchPlaneRightVector = new Vector3();
@@ -24,7 +24,7 @@ type PerspectiveOffCenterFrustumOptions = {
24
24
  far?: number;
25
25
  };
26
26
 
27
- export default class PerspectiveOffCenterFrustum {
27
+ export class PerspectiveOffCenterFrustum {
28
28
  /**
29
29
  * Defines the left clipping plane.
30
30
  * @type {Number}
package/src/lib/plane.ts CHANGED
@@ -8,7 +8,7 @@ const scratchPosition = new Vector3();
8
8
  const scratchNormal = new Vector3();
9
9
 
10
10
  // A plane in Hessian Normal Form
11
- export default class Plane {
11
+ export class Plane {
12
12
  readonly normal: Vector3;
13
13
  distance: number;
14
14