@math.gl/core 4.1.0-alpha.1 → 4.1.0-alpha.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/euler.js +2 -1
- package/dist/classes/matrix3.js +1 -0
- package/dist/classes/matrix4.js +1 -0
- package/dist/classes/spherical-coordinates.js +1 -2
- package/dist/gl-matrix/vec2.d.ts +10 -9
- package/dist/gl-matrix/vec2.js +6 -6
- package/dist/index.cjs.map +2 -2
- package/dist/index.d.ts +2 -2
- package/dist/lib/validators.d.ts +3 -3
- package/package.json +3 -3
- package/src/classes/base/math-array.ts +1 -1
- package/src/classes/euler.ts +2 -1
- package/src/classes/matrix3.ts +1 -0
- package/src/classes/matrix4.ts +1 -0
- package/src/classes/spherical-coordinates.ts +1 -2
- package/src/gl-matrix/vec2.ts +9 -9
- package/src/index.ts +15 -2
- package/src/lib/common.ts +3 -1
- package/src/lib/validators.ts +3 -3
package/dist/index.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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-
export type { TypedArray, TypedArrayConstructor, NumberArray,
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-
export type { isTypedArray, isNumericArray } from '@math.gl/types';
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export type { TypedArray, TypedArrayConstructor, NumericArray, NumberArray, NumberArray2, NumberArray3, NumberArray4, NumberArray6, NumberArray8, NumberArray9, NumberArray12, NumberArray16 } from '@math.gl/types';
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export type { isTypedArray, isNumberArray, isNumericArray } from '@math.gl/types';
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export { Vector2 } from "./classes/vector2.js";
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export { Vector3 } from "./classes/vector3.js";
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export { Vector4 } from "./classes/vector4.js";
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package/dist/lib/validators.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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import {
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export declare function validateVector(v:
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import { NumericArray } from '@math.gl/types';
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export declare function validateVector(v: NumericArray, length: number): boolean;
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export declare function checkNumber(value: unknown): number;
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export declare function checkVector<T extends
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export declare function checkVector<T extends NumericArray>(v: T, length: number, callerName?: string): T;
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export declare function deprecated(method: string, version: string): void;
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package/package.json
CHANGED
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@@ -6,7 +6,7 @@
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"publishConfig": {
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"access": "public"
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},
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"version": "4.1.0-alpha.
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"version": "4.1.0-alpha.3",
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"keywords": [
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"webgl",
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"javascript",
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@@ -45,7 +45,7 @@
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"./src/lib/common.js"
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],
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"dependencies": {
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-
"@math.gl/types": "4.1.0-alpha.
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"@math.gl/types": "4.1.0-alpha.3"
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},
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"gitHead": "
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"gitHead": "566d5ec1819367a7d7e98b413eed6f951913c35b"
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}
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@@ -50,7 +50,7 @@ export abstract class MathArray extends Array<number> {
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return Array.isArray(arrayOrObject)
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? this.copy(arrayOrObject)
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: // @ts-ignore
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-
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this.fromObject(arrayOrObject);
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}
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to<T extends NumericArray | Record<string, unknown>>(arrayOrObject: T): T {
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package/src/classes/euler.ts
CHANGED
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@@ -14,6 +14,7 @@ import {checkNumber} from '../lib/validators';
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const ERR_UNKNOWN_ORDER = 'Unknown Euler angle order';
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const ALMOST_ONE = 0.99999;
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// eslint-disable-next-line no-shadow
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enum RotationOrder {
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ZYX = 0,
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YXZ = 1,
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@@ -71,8 +72,8 @@ export class Euler extends MathArray {
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super(-0, -0, -0, -0);
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// eslint-disable-next-line prefer-rest-params
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if (arguments.length > 0 && Array.isArray(arguments[0])) {
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// eslint-disable-next-line prefer-rest-params
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// @ts-expect-error
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// eslint-disable-next-line prefer-rest-params
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this.fromVector3(...arguments);
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} else {
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this.set(x, y, z, order);
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package/src/classes/matrix3.ts
CHANGED
package/src/classes/matrix4.ts
CHANGED
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@@ -31,6 +31,7 @@ import {transformMat4 as vec2_transformMat4} from '../gl-matrix/vec2';
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import {transformMat4 as vec3_transformMat4} from '../gl-matrix/vec3';
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import {transformMat4 as vec4_transformMat4} from '../gl-matrix/vec4';
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// eslint-disable-next-line no-shadow
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enum INDICES {
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COL0ROW0 = 0,
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COL0ROW1 = 1,
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@@ -6,8 +6,7 @@
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// Adaptation of THREE.js Spherical class, under MIT license
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import {NumericArray} from '@math.gl/types';
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import {Vector3} from './vector3';
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import {formatValue, equals, config} from '../lib/common';
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import {degrees, radians, clamp} from '../lib/common';
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import {formatValue, equals, config, degrees, radians, clamp} from '../lib/common';
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// @ts-ignore gl-matrix types...
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import * as vec3 from '../gl-matrix/vec3';
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package/src/gl-matrix/vec2.ts
CHANGED
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@@ -12,9 +12,9 @@ import * as glMatrix from './common.js';
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/**
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* Creates a new, empty vec2
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*
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* @returns
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* @returns a new 2D vector
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*/
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export function create() {
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export function create(): NumericArray {
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const out = new glMatrix.ARRAY_TYPE(2);
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if (glMatrix.ARRAY_TYPE != Float32Array) {
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out[0] = 0;
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@@ -26,10 +26,10 @@ export function create() {
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/**
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* Creates a new vec2 initialized with values from an existing vector
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*
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* @param
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* @returns
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* @param a vector to clone
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* @returns a new 2D vector
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*/
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export function clone(a) {
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export function clone(a: Readonly<NumericArray>): NumericArray {
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const out = new glMatrix.ARRAY_TYPE(2);
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out[0] = a[0];
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out[1] = a[1];
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@@ -39,11 +39,11 @@ export function clone(a) {
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/**
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* Creates a new vec2 initialized with the given values
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*
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* @param
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* @param
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* @returns
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* @param x X component
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* @param y Y component
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* @returns a new 2D vector
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*/
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export function fromValues(x, y) {
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export function fromValues(x: number, y: number): NumericArray {
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const out = new glMatrix.ARRAY_TYPE(2);
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out[0] = x;
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out[1] = y;
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package/src/index.ts
CHANGED
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@@ -3,9 +3,22 @@
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// Copyright (c) vis.gl contributors
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// types
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export type {
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export type {
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TypedArray,
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TypedArrayConstructor,
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NumericArray,
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NumberArray,
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NumberArray2,
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NumberArray3,
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NumberArray4,
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NumberArray6,
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NumberArray8,
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NumberArray9,
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NumberArray12,
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NumberArray16
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} from '@math.gl/types';
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export type {isTypedArray, isNumericArray} from '@math.gl/types';
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export type {isTypedArray, isNumberArray, isNumericArray} from '@math.gl/types';
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// classes
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export {Vector2} from './classes/vector2';
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package/src/lib/common.ts
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// SPDX-License-Identifier: MIT
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// Copyright (c) vis.gl contributors
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/* eslint-disable no-shadow */ // radians and degrees are common variable names
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import type {NumericArray} from '@math.gl/types';
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import type {MathArray} from '../classes/base/math-array';
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@@ -301,7 +303,7 @@ function duplicateArray(array: NumericArray): NumericArray {
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// otherwise applies func to the argument value
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function map(
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value: number | NumericArray,
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func: (x: number, index?: number,
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func: (x: number, index?: number, resultArray?: NumericArray) => number,
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result?: NumericArray
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): number | NumericArray {
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if (isArray(value)) {
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package/src/lib/validators.ts
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// SPDX-License-Identifier: MIT
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// Copyright (c) vis.gl contributors
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import {
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import {NumericArray} from '@math.gl/types';
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import {config} from './common';
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export function validateVector(v:
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export function validateVector(v: NumericArray, length: number): boolean {
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if (v.length !== length) {
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return false;
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}
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return value as number;
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}
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export function checkVector<T extends
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export function checkVector<T extends NumericArray>(
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v: T,
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length: number,
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callerName: string = ''
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