@material/web 1.0.0-pre.4 → 1.0.0-pre.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (522) hide show
  1. package/README.md +5 -5
  2. package/badge/lib/_badge.scss +2 -10
  3. package/button/lib/_elevated-button.scss +5 -30
  4. package/button/lib/_elevation.scss +1 -16
  5. package/button/lib/_filled-button.scss +4 -31
  6. package/button/lib/_icon.scss +1 -0
  7. package/button/lib/_outlined-button.scss +6 -23
  8. package/button/lib/_shared.scss +20 -54
  9. package/button/lib/_text-button.scss +8 -34
  10. package/button/lib/_tonal-button.scss +5 -28
  11. package/button/lib/button.d.ts +2 -0
  12. package/button/lib/button.js +5 -1
  13. package/button/lib/button.js.map +1 -1
  14. package/button/lib/elevated-styles.css.js +1 -1
  15. package/button/lib/elevated-styles.css.js.map +1 -1
  16. package/button/lib/filled-styles.css.js +1 -1
  17. package/button/lib/filled-styles.css.js.map +1 -1
  18. package/button/lib/outlined-styles.css.js +1 -1
  19. package/button/lib/outlined-styles.css.js.map +1 -1
  20. package/button/lib/shared-styles.css.js +1 -1
  21. package/button/lib/shared-styles.css.js.map +1 -1
  22. package/button/lib/text-styles.css.js +1 -1
  23. package/button/lib/text-styles.css.js.map +1 -1
  24. package/button/lib/tonal-styles.css.js +1 -1
  25. package/button/lib/tonal-styles.css.js.map +1 -1
  26. package/checkbox/lib/_checkbox.scss +1 -2
  27. package/checkbox/lib/checkbox-styles.css.js +1 -1
  28. package/checkbox/lib/checkbox-styles.css.js.map +1 -1
  29. package/chips/_assist-chip.scss +6 -0
  30. package/chips/_suggestion-chip.scss +6 -0
  31. package/chips/assist-chip.d.ts +20 -0
  32. package/chips/assist-chip.js +24 -0
  33. package/chips/assist-chip.js.map +1 -0
  34. package/chips/lib/_assist-chip.scss +27 -0
  35. package/chips/lib/_shared.scss +183 -0
  36. package/chips/lib/_suggestion-chip.scss +30 -0
  37. package/chips/lib/assist-chip.d.ts +11 -0
  38. package/chips/lib/assist-chip.js +12 -0
  39. package/chips/lib/assist-chip.js.map +1 -0
  40. package/chips/lib/assist-styles.css.js +9 -0
  41. package/chips/lib/assist-styles.css.js.map +1 -0
  42. package/{menusurface/lib/menu-surface-styles.scss → chips/lib/assist-styles.scss} +3 -3
  43. package/chips/lib/chip.d.ts +29 -0
  44. package/chips/lib/chip.js +110 -0
  45. package/chips/lib/chip.js.map +1 -0
  46. package/chips/lib/shared-styles.css.js +9 -0
  47. package/chips/lib/shared-styles.css.js.map +1 -0
  48. package/{autocomplete → chips}/lib/shared-styles.scss +1 -1
  49. package/chips/lib/suggestion-chip.d.ts +11 -0
  50. package/chips/lib/suggestion-chip.js +12 -0
  51. package/chips/lib/suggestion-chip.js.map +1 -0
  52. package/chips/lib/suggestion-styles.css.js +9 -0
  53. package/chips/lib/suggestion-styles.css.js.map +1 -0
  54. package/{autocomplete/lib/autocompletelist/autocomplete-list-styles.scss → chips/lib/suggestion-styles.scss} +3 -3
  55. package/chips/suggestion-chip.d.ts +20 -0
  56. package/chips/suggestion-chip.js +24 -0
  57. package/chips/suggestion-chip.js.map +1 -0
  58. package/dialog/lib/_dialog.scss +7 -5
  59. package/dialog/lib/_tokens.scss +1 -2
  60. package/dialog/lib/dialog-styles.css.js +1 -1
  61. package/dialog/lib/dialog-styles.css.js.map +1 -1
  62. package/dialog/lib/dialog.js +1 -1
  63. package/dialog/lib/dialog.js.map +1 -1
  64. package/elevation/lib/_elevation.scss +1 -21
  65. package/elevation/lib/elevation-styles.css.js +1 -1
  66. package/elevation/lib/elevation-styles.css.js.map +1 -1
  67. package/fab/lib/_fab-extended.scss +3 -10
  68. package/fab/lib/_fab.scss +0 -3
  69. package/fab/lib/_shared.scss +3 -25
  70. package/fab/lib/fab-extended-styles.css.js +1 -1
  71. package/fab/lib/fab-extended-styles.css.js.map +1 -1
  72. package/fab/lib/fab-shared-styles.css.js +1 -1
  73. package/fab/lib/fab-shared-styles.css.js.map +1 -1
  74. package/fab/lib/fab-shared.d.ts +0 -1
  75. package/fab/lib/fab-shared.js +1 -7
  76. package/fab/lib/fab-shared.js.map +1 -1
  77. package/field/lib/field.d.ts +4 -1
  78. package/field/lib/field.js +7 -0
  79. package/field/lib/field.js.map +1 -1
  80. package/focus/lib/_focus-ring.scss +13 -7
  81. package/focus/lib/_md-comp-focus-ring.scss +1 -2
  82. package/focus/lib/focus-ring-styles.css.js +1 -1
  83. package/focus/lib/focus-ring-styles.css.js.map +1 -1
  84. package/iconbutton/lib/_filled-icon-button.scss +1 -12
  85. package/iconbutton/lib/_filled-tonal-icon-button.scss +1 -12
  86. package/iconbutton/lib/_outlined-icon-button.scss +1 -13
  87. package/iconbutton/lib/_shared.scss +10 -6
  88. package/iconbutton/lib/_standard-icon-button.scss +5 -12
  89. package/iconbutton/lib/filled-styles.css.js +1 -1
  90. package/iconbutton/lib/filled-styles.css.js.map +1 -1
  91. package/iconbutton/lib/filled-tonal-styles.css.js +1 -1
  92. package/iconbutton/lib/filled-tonal-styles.css.js.map +1 -1
  93. package/iconbutton/lib/icon-button.js +0 -2
  94. package/iconbutton/lib/icon-button.js.map +1 -1
  95. package/iconbutton/lib/outlined-styles.css.js +1 -1
  96. package/iconbutton/lib/outlined-styles.css.js.map +1 -1
  97. package/iconbutton/lib/shared-styles.css.js +1 -1
  98. package/iconbutton/lib/shared-styles.css.js.map +1 -1
  99. package/iconbutton/lib/standard-styles.css.js +1 -1
  100. package/iconbutton/lib/standard-styles.css.js.map +1 -1
  101. package/list/lib/_list.scss +15 -8
  102. package/list/lib/list-styles.css.js +1 -1
  103. package/list/lib/list-styles.css.js.map +1 -1
  104. package/list/lib/listitem/_list-item.scss +41 -44
  105. package/list/lib/listitem/list-item-styles.css.js +1 -1
  106. package/list/lib/listitem/list-item-styles.css.js.map +1 -1
  107. package/list/lib/listitem/list-item.d.ts +1 -0
  108. package/list/lib/listitem/list-item.js +4 -1
  109. package/list/lib/listitem/list-item.js.map +1 -1
  110. package/menu/lib/_menu.scss +6 -9
  111. package/menu/lib/menu-styles.css.js +1 -1
  112. package/menu/lib/menu-styles.css.js.map +1 -1
  113. package/menu/lib/menu.d.ts +22 -9
  114. package/menu/lib/menu.js +74 -26
  115. package/menu/lib/menu.js.map +1 -1
  116. package/menu/lib/menuitem/menu-item.js +1 -1
  117. package/menu/lib/menuitem/menu-item.js.map +1 -1
  118. package/menu/lib/menuitemlink/menu-item-link.js +2 -1
  119. package/menu/lib/menuitemlink/menu-item-link.js.map +1 -1
  120. package/menu/lib/shared.d.ts +16 -0
  121. package/menu/lib/shared.js +16 -0
  122. package/menu/lib/shared.js.map +1 -1
  123. package/menu/lib/submenuitem/sub-menu-item.d.ts +4 -0
  124. package/menu/lib/submenuitem/sub-menu-item.js +9 -2
  125. package/menu/lib/submenuitem/sub-menu-item.js.map +1 -1
  126. package/menu/lib/surfacePositionController.d.ts +10 -2
  127. package/menu/lib/surfacePositionController.js +6 -2
  128. package/menu/lib/surfacePositionController.js.map +1 -1
  129. package/menu/lib/typeaheadController.d.ts +5 -0
  130. package/menu/lib/typeaheadController.js +7 -3
  131. package/menu/lib/typeaheadController.js.map +1 -1
  132. package/navigationbar/lib/_navigation-bar.scss +1 -4
  133. package/navigationdrawer/lib/_navigation-drawer-modal.scss +0 -3
  134. package/navigationdrawer/lib/_navigation-drawer.scss +0 -3
  135. package/navigationdrawer/lib/_shared.scss +0 -9
  136. package/navigationtab/lib/_navigation-tab.scss +4 -10
  137. package/navigationtab/lib/navigation-tab-styles.css.js +1 -1
  138. package/navigationtab/lib/navigation-tab-styles.css.js.map +1 -1
  139. package/package.json +1 -1
  140. package/radio/lib/_radio.scss +1 -2
  141. package/radio/lib/radio-styles.css.js +1 -1
  142. package/radio/lib/radio-styles.css.js.map +1 -1
  143. package/segmentedbutton/lib/_shared.scss +0 -2
  144. package/segmentedbuttonset/lib/outlined-styles.css.js +1 -1
  145. package/segmentedbuttonset/lib/outlined-styles.css.js.map +1 -1
  146. package/slider/lib/_slider.scss +1 -4
  147. package/slider/lib/_tokens.scss +2 -8
  148. package/slider/lib/slider-styles.css.js +1 -1
  149. package/slider/lib/slider-styles.css.js.map +1 -1
  150. package/textfield/lib/_filled-text-field.scss +1 -7
  151. package/textfield/lib/_outlined-text-field.scss +1 -7
  152. package/tokens/_index.scss +101 -2
  153. package/tokens/_md-comp-assist-chip.scss +68 -0
  154. package/tokens/_md-comp-badge.scss +34 -0
  155. package/tokens/_md-comp-banner.scss +23 -0
  156. package/tokens/_md-comp-bottom-app-bar.scss +21 -0
  157. package/tokens/_md-comp-carousel-item.scss +23 -0
  158. package/tokens/_md-comp-checkbox.scss +21 -0
  159. package/tokens/_md-comp-circular-progress-indicator.scss +22 -0
  160. package/tokens/_md-comp-data-table.scss +23 -0
  161. package/tokens/_md-comp-date-input-modal.scss +23 -0
  162. package/tokens/_md-comp-date-picker-docked.scss +25 -0
  163. package/tokens/_md-comp-date-picker-modal.scss +25 -0
  164. package/tokens/_md-comp-dialog.scss +43 -0
  165. package/tokens/_md-comp-divider.scss +17 -0
  166. package/tokens/_md-comp-elevated-button.scss +58 -0
  167. package/tokens/_md-comp-elevated-card.scss +23 -0
  168. package/tokens/_md-comp-extended-fab-branded.scss +38 -0
  169. package/tokens/_md-comp-extended-fab-primary.scss +38 -0
  170. package/tokens/_md-comp-extended-fab-secondary.scss +41 -0
  171. package/tokens/_md-comp-extended-fab-surface.scss +38 -0
  172. package/tokens/_md-comp-extended-fab-tertiary.scss +41 -0
  173. package/tokens/_md-comp-fab-branded-large.scss +23 -0
  174. package/tokens/_md-comp-fab-branded.scss +23 -0
  175. package/tokens/_md-comp-fab-primary-large.scss +23 -0
  176. package/tokens/_md-comp-fab-primary-small.scss +23 -0
  177. package/tokens/_md-comp-fab-primary.scss +23 -0
  178. package/tokens/_md-comp-fab-secondary-large.scss +23 -0
  179. package/tokens/_md-comp-fab-secondary-small.scss +23 -0
  180. package/tokens/_md-comp-fab-secondary.scss +23 -0
  181. package/tokens/_md-comp-fab-surface-large.scss +23 -0
  182. package/tokens/_md-comp-fab-surface-small.scss +23 -0
  183. package/tokens/_md-comp-fab-surface.scss +23 -0
  184. package/tokens/_md-comp-fab-tertiary-large.scss +23 -0
  185. package/tokens/_md-comp-fab-tertiary-small.scss +23 -0
  186. package/tokens/_md-comp-fab-tertiary.scss +23 -0
  187. package/tokens/_md-comp-filled-autocomplete.scss +25 -0
  188. package/tokens/_md-comp-filled-button.scss +58 -0
  189. package/tokens/_md-comp-filled-card.scss +23 -0
  190. package/tokens/_md-comp-filled-icon-button.scss +21 -0
  191. package/tokens/_md-comp-filled-menu-button.scss +25 -0
  192. package/tokens/_md-comp-filled-select.scss +25 -0
  193. package/tokens/_md-comp-filled-text-field.scss +46 -0
  194. package/tokens/_md-comp-filled-tonal-button.scss +59 -0
  195. package/tokens/_md-comp-filled-tonal-icon-button.scss +24 -0
  196. package/tokens/_md-comp-filter-chip.scss +38 -0
  197. package/tokens/_md-comp-full-screen-dialog.scss +25 -0
  198. package/tokens/_md-comp-icon-button.scss +21 -0
  199. package/tokens/_md-comp-input-chip.scss +38 -0
  200. package/tokens/_md-comp-linear-progress-indicator.scss +22 -0
  201. package/tokens/_md-comp-list.scss +58 -0
  202. package/tokens/_md-comp-menu.scss +21 -0
  203. package/tokens/_md-comp-navigation-bar.scss +25 -0
  204. package/tokens/_md-comp-navigation-drawer.scss +25 -0
  205. package/tokens/_md-comp-navigation-rail.scss +25 -0
  206. package/tokens/_md-comp-outlined-autocomplete.scss +28 -0
  207. package/tokens/_md-comp-outlined-button.scss +56 -0
  208. package/tokens/_md-comp-outlined-card.scss +23 -0
  209. package/tokens/_md-comp-outlined-icon-button.scss +21 -0
  210. package/tokens/_md-comp-outlined-menu-button.scss +23 -0
  211. package/tokens/_md-comp-outlined-segmented-button.scss +38 -0
  212. package/tokens/_md-comp-outlined-select.scss +25 -0
  213. package/tokens/_md-comp-outlined-text-field.scss +44 -0
  214. package/tokens/_md-comp-plain-tooltip.scss +21 -0
  215. package/tokens/_md-comp-primary-navigation-tab.scss +41 -0
  216. package/tokens/_md-comp-radio-button.scss +19 -0
  217. package/tokens/_md-comp-rich-tooltip.scss +25 -0
  218. package/tokens/_md-comp-scrim.scss +17 -0
  219. package/tokens/_md-comp-search-bar.scss +25 -0
  220. package/tokens/_md-comp-search-view.scss +23 -0
  221. package/tokens/_md-comp-secondary-navigation-tab.scss +41 -0
  222. package/tokens/_md-comp-sheet-bottom.scss +21 -0
  223. package/tokens/_md-comp-sheet-floating.scss +21 -0
  224. package/tokens/_md-comp-sheet-side.scss +25 -0
  225. package/tokens/_md-comp-slider.scss +38 -0
  226. package/tokens/_md-comp-snackbar.scss +25 -0
  227. package/tokens/_md-comp-standard-menu-button.scss +23 -0
  228. package/tokens/_md-comp-suggestion-chip.scss +72 -0
  229. package/tokens/_md-comp-switch.scss +21 -0
  230. package/tokens/_md-comp-text-button.scss +56 -0
  231. package/tokens/_md-comp-time-input.scss +25 -0
  232. package/tokens/_md-comp-time-picker.scss +25 -0
  233. package/tokens/_md-comp-top-app-bar-large.scss +23 -0
  234. package/tokens/_md-comp-top-app-bar-medium.scss +23 -0
  235. package/tokens/_md-comp-top-app-bar-small-centered.scss +26 -0
  236. package/tokens/_md-comp-top-app-bar-small.scss +23 -0
  237. package/tokens/_md-ref-palette.scss +12 -0
  238. package/tokens/_md-ref-typeface.scss +12 -0
  239. package/tokens/_md-sys-color.scss +25 -0
  240. package/tokens/_md-sys-elevation.scss +30 -0
  241. package/tokens/_md-sys-motion.scss +12 -0
  242. package/tokens/_md-sys-shape.scss +12 -0
  243. package/tokens/_md-sys-state.scss +12 -0
  244. package/tokens/_md-sys-typescale.scss +17 -0
  245. package/autocomplete/_filled-autocomplete.scss +0 -6
  246. package/autocomplete/_outlined-autocomplete.scss +0 -6
  247. package/autocomplete/autocomplete-item.d.ts +0 -19
  248. package/autocomplete/autocomplete-item.js +0 -22
  249. package/autocomplete/autocomplete-item.js.map +0 -1
  250. package/autocomplete/autocomplete-list.d.ts +0 -19
  251. package/autocomplete/autocomplete-list.js +0 -23
  252. package/autocomplete/autocomplete-list.js.map +0 -1
  253. package/autocomplete/autocomplete-surface.d.ts +0 -19
  254. package/autocomplete/autocomplete-surface.js +0 -23
  255. package/autocomplete/autocomplete-surface.js.map +0 -1
  256. package/autocomplete/filled-autocomplete.d.ts +0 -28
  257. package/autocomplete/filled-autocomplete.js +0 -46
  258. package/autocomplete/filled-autocomplete.js.map +0 -1
  259. package/autocomplete/lib/_filled-autocomplete.scss +0 -189
  260. package/autocomplete/lib/_outlined-autocomplete.scss +0 -178
  261. package/autocomplete/lib/_shared.scss +0 -25
  262. package/autocomplete/lib/autocomplete.d.ts +0 -54
  263. package/autocomplete/lib/autocomplete.js +0 -265
  264. package/autocomplete/lib/autocomplete.js.map +0 -1
  265. package/autocomplete/lib/autocompleteitem/autocomplete-item.d.ts +0 -11
  266. package/autocomplete/lib/autocompleteitem/autocomplete-item.js +0 -14
  267. package/autocomplete/lib/autocompleteitem/autocomplete-item.js.map +0 -1
  268. package/autocomplete/lib/autocompleteitem/harness.d.ts +0 -11
  269. package/autocomplete/lib/autocompleteitem/harness.js +0 -12
  270. package/autocomplete/lib/autocompleteitem/harness.js.map +0 -1
  271. package/autocomplete/lib/autocompletelist/_autocomplete-list.scss +0 -13
  272. package/autocomplete/lib/autocompletelist/autocomplete-list-styles.css.js +0 -9
  273. package/autocomplete/lib/autocompletelist/autocomplete-list-styles.css.js.map +0 -1
  274. package/autocomplete/lib/autocompletelist/autocomplete-list.d.ts +0 -14
  275. package/autocomplete/lib/autocompletelist/autocomplete-list.js +0 -21
  276. package/autocomplete/lib/autocompletelist/autocomplete-list.js.map +0 -1
  277. package/autocomplete/lib/autocompletelist/harness.d.ts +0 -11
  278. package/autocomplete/lib/autocompletelist/harness.js +0 -12
  279. package/autocomplete/lib/autocompletelist/harness.js.map +0 -1
  280. package/autocomplete/lib/autocompletesurface/_autocomplete-surface.scss +0 -13
  281. package/autocomplete/lib/autocompletesurface/autocomplete-surface-styles.css.js +0 -9
  282. package/autocomplete/lib/autocompletesurface/autocomplete-surface-styles.css.js.map +0 -1
  283. package/autocomplete/lib/autocompletesurface/autocomplete-surface-styles.scss +0 -10
  284. package/autocomplete/lib/autocompletesurface/autocomplete-surface.d.ts +0 -13
  285. package/autocomplete/lib/autocompletesurface/autocomplete-surface.js +0 -21
  286. package/autocomplete/lib/autocompletesurface/autocomplete-surface.js.map +0 -1
  287. package/autocomplete/lib/filled-styles.css.d.ts +0 -1
  288. package/autocomplete/lib/filled-styles.css.js +0 -9
  289. package/autocomplete/lib/filled-styles.css.js.map +0 -1
  290. package/autocomplete/lib/filled-styles.scss +0 -10
  291. package/autocomplete/lib/outlined-styles.css.d.ts +0 -1
  292. package/autocomplete/lib/outlined-styles.css.js +0 -9
  293. package/autocomplete/lib/outlined-styles.css.js.map +0 -1
  294. package/autocomplete/lib/outlined-styles.scss +0 -10
  295. package/autocomplete/lib/shared-styles.css.js +0 -9
  296. package/autocomplete/lib/shared-styles.css.js.map +0 -1
  297. package/autocomplete/outlined-autocomplete.d.ts +0 -28
  298. package/autocomplete/outlined-autocomplete.js +0 -46
  299. package/autocomplete/outlined-autocomplete.js.map +0 -1
  300. package/chips/action/delete-action.d.ts +0 -18
  301. package/chips/action/delete-action.js +0 -20
  302. package/chips/action/delete-action.js.map +0 -1
  303. package/chips/action/lib/action.d.ts +0 -47
  304. package/chips/action/lib/action.js +0 -162
  305. package/chips/action/lib/action.js.map +0 -1
  306. package/chips/action/lib/constants.d.ts +0 -62
  307. package/chips/action/lib/constants.js +0 -69
  308. package/chips/action/lib/constants.js.map +0 -1
  309. package/chips/action/lib/delete-action.d.ts +0 -20
  310. package/chips/action/lib/delete-action.js +0 -65
  311. package/chips/action/lib/delete-action.js.map +0 -1
  312. package/chips/action/lib/events.d.ts +0 -14
  313. package/chips/action/lib/events.js +0 -16
  314. package/chips/action/lib/events.js.map +0 -1
  315. package/chips/action/lib/link-action.d.ts +0 -19
  316. package/chips/action/lib/link-action.js +0 -55
  317. package/chips/action/lib/link-action.js.map +0 -1
  318. package/chips/action/lib/presentational-action.d.ts +0 -15
  319. package/chips/action/lib/presentational-action.js +0 -30
  320. package/chips/action/lib/presentational-action.js.map +0 -1
  321. package/chips/action/lib/primary-action.d.ts +0 -28
  322. package/chips/action/lib/primary-action.js +0 -88
  323. package/chips/action/lib/primary-action.js.map +0 -1
  324. package/chips/action/lib/selectable-action.d.ts +0 -17
  325. package/chips/action/lib/selectable-action.js +0 -67
  326. package/chips/action/lib/selectable-action.js.map +0 -1
  327. package/chips/action/lib/types.d.ts +0 -23
  328. package/chips/action/lib/types.js +0 -7
  329. package/chips/action/lib/types.js.map +0 -1
  330. package/chips/action/link-action.d.ts +0 -18
  331. package/chips/action/link-action.js +0 -20
  332. package/chips/action/link-action.js.map +0 -1
  333. package/chips/action/presentational-action.d.ts +0 -18
  334. package/chips/action/presentational-action.js +0 -20
  335. package/chips/action/presentational-action.js.map +0 -1
  336. package/chips/action/primary-action.d.ts +0 -18
  337. package/chips/action/primary-action.js +0 -20
  338. package/chips/action/primary-action.js.map +0 -1
  339. package/chips/action/selectable-action.d.ts +0 -18
  340. package/chips/action/selectable-action.js +0 -20
  341. package/chips/action/selectable-action.js.map +0 -1
  342. package/chips/chip/lib/_assist-chip-theme.scss +0 -99
  343. package/chips/chip/lib/_chip-theme.scss +0 -1285
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* @license\n * Copyright 2022 Google LLC\n * SPDX-License-Identifier: Apache-2.0\n */\n\n// Required for @ariaProperty\n// tslint:disable:no-new-decorators\nimport '../../list/list.js';\nimport '../../focus/focus-ring.js';\nimport '../../elevation/elevation.js';\n\nimport {html, LitElement} from 'lit';\nimport {property, query} from 'lit/decorators.js';\nimport {classMap} from 'lit/directives/class-map.js';\nimport {styleMap} from 'lit/directives/style-map.js';\n\nimport {ariaProperty} from '../../decorators/aria-property.js';\nimport {MdFocusRing} from '../../focus/focus-ring.js';\nimport {pointerPress, shouldShowStrongFocus} from '../../focus/strong-focus.js';\nimport {List} from '../../list/lib/list.js';\nimport {createAnimationSignal, EASING} from '../../motion/animation.js';\n\nimport {MenuItem} from './shared.js';\nimport {Corner, SurfacePositionController} from './surfacePositionController.js';\nimport {TypeaheadController} from './typeaheadController.js';\n\nexport {Corner} from './surfacePositionController.js';\n\n/**\n * Element to focus on when menu is first opened.\n */\nexport type DefaultFocusState = 'NONE'|'LIST_ROOT'|'FIRST_ITEM'|'LAST_ITEM';\n\n/**\n * Gets the currently focused element on the page.\n *\n * @param activeDoc The document or shadowroot from which to start the search.\n * Defaults to `window.document`\n * @return Returns the currently deeply focused element or `null` if none.\n */\nfunction getFocusedElement(activeDoc: Document|ShadowRoot = document):\n HTMLElement|null {\n const activeEl = activeDoc.activeElement as HTMLElement | null;\n\n if (!activeEl) {\n return null;\n }\n\n if (activeEl.shadowRoot) {\n return getFocusedElement(activeEl.shadowRoot) ?? activeEl;\n }\n\n return activeEl;\n}\n\n/**\n * @fires opening Fired before the opening animation begins (not fired on quick)\n * @fires opened Fired once the menu is open, after any animations\n * @fires closing Fired before the closing animation begins (not fired on quick)\n * @fires closed Fired once the menu is closed, after any animations\n */\nexport abstract class Menu extends LitElement {\n @query('md-list') protected readonly listElement!: List|null;\n @query('.menu') protected readonly surfaceEl!: HTMLElement|null;\n @query('slot') protected readonly slotEl!: HTMLSlotElement|null;\n @query('md-focus-ring') protected readonly focusRing!: MdFocusRing;\n\n @ariaProperty\n @property({type: String, attribute: 'data-aria-label', noAccessor: true})\n override ariaLabel!: string;\n\n /**\n * The element in which the menu should align to.\n */\n @property({attribute: false}) anchor: HTMLElement|null = null;\n /**\n * Makes the element use `position:fixed` instead of `position:absolute`. In\n * most cases, the menu should position itself above most other\n * `position:absolute` or `position:fixed` elements when placed inside of\n * them. e.g. using a menu inside of an `md-dialog`.\n *\n * __NOTE__: Fixed menus will not scroll with the page and will be fixed to\n * the window instead.\n */\n @property({type: Boolean}) fixed = false;\n /**\n * Skips the opening and closing animations.\n */\n @property({type: Boolean}) quick = false;\n /**\n * Displays overflow content like a submenu.\n *\n * __NOTE__: This may cause adverse effects if you set\n * `md-menu {max-height:...}`\n * and have items overflowing items in the \"y\" direction.\n */\n @property({type: Boolean, attribute: 'has-overflow'}) hasOverflow = false;\n /**\n * Opens the menu and makes it visible. Alternative to the `.show()` and\n * `.close()` methods\n */\n @property({type: Boolean, reflect: true}) open = false;\n /**\n * Offsets the menu's inline alignment from the anchor by the given number in\n * pixels. This value is direction aware and will follow the LTR / RTL\n * direction.\n *\n * e.g. LTR: positive -> right, negative -> left\n * RTL: positive -> left, negative -> right\n */\n @property({type: Number, attribute: 'x-offset'}) xOffset = 0;\n /**\n * Offsets the menu's block alignment from the anchor by the given number in\n * pixels.\n *\n * e.g. positive -> down, negative -> up\n */\n @property({type: Number, attribute: 'y-offset'}) yOffset = 0;\n /**\n * The tabindex of the underlying list element.\n */\n @property({type: Number, attribute: 'list-tab-index'}) listTabIndex = 0;\n /**\n * The max time between the keystrokes of the typeahead menu behavior before\n * it clears the typeahead buffer.\n */\n @property({type: Number, attribute: 'typeahead-delay'})\n typeaheadBufferTime = 200;\n /**\n * The corner of the anchor which to align the menu in the standard logical\n * property style of <block>_<inline>.\n */\n @property({type: String, attribute: 'anchor-corner'})\n anchorCorner: Corner = 'END_START';\n /**\n * The corner of the menu which to align the anchor in the standard logical\n * property style of <block>_<inline>.\n */\n @property({type: String, attribute: 'menu-corner'})\n menuCorner: Corner = 'START_START';\n /**\n * Keeps the user clicks outside the menu\n */\n @property({type: Boolean, attribute: 'stay-open-on-outside-click'})\n stayOpenOnOutsideClick = false;\n /**\n * After closing, does not restore focus to the last focused element before\n * the menu was opened.\n */\n @property({type: Boolean, attribute: 'skip-restore-focus'})\n skipRestoreFocus = false;\n /**\n * The element that should be focused by default once opened.\n */\n @property({type: String, attribute: 'default-focus'})\n defaultFocus: DefaultFocusState = 'LIST_ROOT';\n\n protected openCloseAnimationSignal = createAnimationSignal();\n\n /**\n * Whether the menu is animating upwards or downwards when opening. This is\n * helpful for calculating some animation calculations.\n */\n protected get openDirection(): 'UP'|'DOWN' {\n const menuCornerBlock = this.menuCorner.split('_')[0];\n return menuCornerBlock === 'START' ? 'DOWN' : 'UP';\n }\n\n /**\n * The element that was focused before the menu opened.\n */\n protected lastFocusedElement: HTMLElement|null = null;\n\n /**\n * Handles typeahead navigation through the menu.\n */\n protected typeaheadController = new TypeaheadController(() => {\n return {\n getItems: () => this.items,\n typeaheadBufferTime: this.typeaheadBufferTime,\n };\n });\n\n /**\n * Handles positioning the surface and aligning it to the anchor.\n */\n protected menuPositionController = new SurfacePositionController(this, () => {\n return {\n anchorCorner: this.anchorCorner,\n surfaceCorner: this.menuCorner,\n surfaceEl: this.surfaceEl,\n anchorEl: this.anchor,\n isTopLayer: this.fixed,\n isOpen: this.open,\n xOffset: this.xOffset,\n yOffset: this.yOffset,\n onOpen: this.onOpened,\n beforeClose: this.beforeClose,\n onClose: this.onClosed,\n };\n });\n\n /**\n * The menu items associated with this menu. The items must be `MenuItem`s and\n * have both the `md-menu-item` and `md-list-item` attributes.\n */\n get items(): MenuItem[] {\n const listElement = this.listElement;\n\n if (listElement) {\n return listElement.items.filter(el => el.hasAttribute('md-menu-item')) as\n MenuItem[];\n }\n\n return [];\n }\n\n override render() {\n return this.renderSurface();\n }\n\n /**\n * Renders the positionable surface element and its contents.\n */\n protected renderSurface() {\n return html`\n <div\n class=\"menu ${classMap(this.getSurfaceClasses())}\"\n style=${styleMap(this.menuPositionController.surfaceStyles)}>\n ${this.renderList()} \n ${this.renderElevation()}\n ${this.renderFocusRing()}\n </div>\n `;\n }\n\n /**\n * Renders the List element and its items\n */\n protected renderList() {\n return html`\n <md-list\n role=\"menu\"\n class=\"list\"\n .ariaLabel=${this.ariaLabel}\n listTabIndex=${this.listTabIndex}\n @focus=${this.onListFocus}\n @blur=${this.onListBlur}\n @click=${this.onListClick}\n @keydown=${this.typeaheadController.onKeydown}>\n ${this.renderMenuItems()}\n </md-list>`;\n }\n\n /**\n * Renders the menu items' slot\n */\n protected renderMenuItems() {\n return html`<slot\n @close-menu=${this.onCloseMenu}\n @deactivate-items=${this.onDeactivateItems}></slot>`;\n }\n\n /**\n * Renders the elevation component.\n */\n protected renderElevation() {\n return html`<md-elevation shadow surface></md-elevation>`;\n }\n\n /**\n * Renders the focus ring component.\n */\n protected renderFocusRing() {\n return html`<md-focus-ring></md-focus-ring>`;\n }\n\n protected getSurfaceClasses() {\n return {\n open: this.open,\n fixed: this.fixed,\n 'has-overflow': this.hasOverflow,\n };\n }\n\n protected onListFocus() {\n this.focusRing.visible = shouldShowStrongFocus();\n }\n\n protected onListClick() {\n pointerPress();\n this.focusRing.visible = shouldShowStrongFocus();\n }\n\n protected onListBlur() {\n this.focusRing.visible = false;\n }\n\n /**\n * Saves the last focused element focuses the new element based on\n * `defaultFocus`, and animates open.\n */\n protected onOpened = () => {\n this.lastFocusedElement = getFocusedElement();\n\n if (!this.listElement) return;\n\n const items = this.listElement.items;\n const activeItemRecord = List.getActiveItem(items);\n\n if (activeItemRecord && this.defaultFocus !== 'NONE') {\n activeItemRecord.item.active = false;\n }\n\n switch (this.defaultFocus) {\n case 'FIRST_ITEM':\n const first = List.getFirstActivatableItem(items);\n if (first) {\n first.active = true;\n }\n break;\n case 'LAST_ITEM':\n const last = List.getLastActivatableItem(items);\n if (last) {\n last.active = true;\n }\n break;\n case 'LIST_ROOT':\n this.listElement?.focus();\n break;\n default:\n case 'NONE':\n // Do nothing.\n break;\n }\n\n if (this.quick) {\n this.dispatchEvent(new Event('opened'));\n } else {\n this.animateOpen();\n }\n };\n\n /**\n * Animates closed.\n */\n protected beforeClose = async () => {\n this.open = false;\n\n if (!this.quick) {\n await this.animateClose();\n }\n };\n\n /**\n * Focuses the last focused element.\n */\n protected onClosed = () => {\n if (this.quick) {\n this.dispatchEvent(new Event('closed'));\n }\n\n if (!this.skipRestoreFocus) {\n this.lastFocusedElement?.focus?.();\n }\n };\n\n /**\n * Performs the opening animation:\n *\n * https://direct.googleplex.com/#/spec/295000003+271060003\n */\n protected animateOpen() {\n const surfaceEl = this.surfaceEl;\n const slotEl = this.slotEl;\n\n if (!surfaceEl || !slotEl) return;\n\n const openDirection = this.openDirection;\n this.dispatchEvent(new Event('opening'));\n // needs to be imperative because we don't want to mix animation and Lit\n // render timing\n surfaceEl.classList.toggle('animating', true);\n\n const signal = this.openCloseAnimationSignal.start();\n const height = surfaceEl.offsetHeight;\n const openingUpwards = openDirection === 'UP';\n const children = this.items;\n const FULL_DURATION = 500;\n const SURFACE_OPACITY_DURATION = 50;\n const ITEM_OPACITY_DURATION = 250;\n // We want to fit every child fade-in animation within the full duration of\n // the animation.\n const DELAY_BETWEEN_ITEMS =\n (FULL_DURATION - ITEM_OPACITY_DURATION) / children.length;\n\n const surfaceHeightAnimation =\n surfaceEl.animate([{height: '0px'}, {height: `${height}px`}], {\n duration: FULL_DURATION,\n easing: EASING.EMPHASIZED,\n });\n // When we are opening upwards, we want to make sure the last item is always\n // in view, so we need to translate it upwards the opposite direction of the\n // height animation\n const upPositionCorrectionAnimation = slotEl.animate(\n [\n {transform: openingUpwards ? `translateY(-${height}px)` : ''},\n {transform: ''}\n ],\n {duration: FULL_DURATION, easing: EASING.EMPHASIZED});\n\n const surfaceOpacityAnimation = surfaceEl.animate(\n [{opacity: 0}, {opacity: 1}], SURFACE_OPACITY_DURATION);\n\n const childrenAnimations: Array<[HTMLElement, Animation]> = [];\n\n for (let i = 0; i < children.length; i++) {\n // If we are animating upwards, then reverse the children list.\n const directionalIndex = openingUpwards ? children.length - 1 - i : i;\n const child = children[directionalIndex];\n const animation = child.animate([{opacity: 0}, {opacity: 1}], {\n duration: ITEM_OPACITY_DURATION,\n delay: DELAY_BETWEEN_ITEMS * i,\n });\n\n // Make them all initially hidden and then clean up at the end of each\n // animation.\n child.classList.toggle('hidden', true);\n animation.addEventListener('finish', () => {\n child.classList.toggle('hidden', false);\n });\n\n childrenAnimations.push([child, animation]);\n }\n\n signal.addEventListener('abort', () => {\n surfaceHeightAnimation.cancel();\n upPositionCorrectionAnimation.cancel();\n surfaceOpacityAnimation.cancel();\n childrenAnimations.forEach(([child, animation]) => {\n child.classList.toggle('hidden', false);\n animation.cancel();\n });\n });\n\n surfaceHeightAnimation.addEventListener('finish', () => {\n surfaceEl.classList.toggle('animating', false);\n this.openCloseAnimationSignal.finish();\n this.dispatchEvent(new Event('opened'));\n });\n }\n\n /**\n * Performs the closing animation:\n *\n * https://direct.googleplex.com/#/spec/295000003+271060003\n */\n protected animateClose() {\n let resolve!: (value: unknown) => void;\n let reject!: () => void;\n\n // This promise blocks the surface position controller from setting\n // display: none on the surface which will interfere with this animation.\n const animationEnded = new Promise((res, rej) => {\n resolve = res;\n reject = rej;\n });\n\n const surfaceEl = this.surfaceEl;\n const slotEl = this.slotEl;\n\n if (!surfaceEl || !slotEl) {\n reject();\n return animationEnded;\n }\n\n const openDirection = this.openDirection;\n const closingDownwards = openDirection === 'UP';\n this.dispatchEvent(new Event('closing'));\n // needs to be imperative because we don't want to mix animation and Lit\n // render timing\n surfaceEl.classList.toggle('animating', true);\n const signal = this.openCloseAnimationSignal.start();\n const height = surfaceEl.offsetHeight;\n const children = this.items;\n const FULL_DURATION = 150;\n const SURFACE_OPACITY_DURATION = 50;\n // The surface fades away at the very end\n const SURFACE_OPACITY_DELAY = FULL_DURATION - SURFACE_OPACITY_DURATION;\n const ITEM_OPACITY_DURATION = 50;\n const ITEM_OPACITY_INITIAL_DELAY = 50;\n const END_HEIGHT_PRECENTAGE = .35;\n\n // We want to fit every child fade-out animation within the full duration of\n // the animation.\n const DELAY_BETWEEN_ITEMS =\n (FULL_DURATION - ITEM_OPACITY_INITIAL_DELAY - ITEM_OPACITY_DURATION) /\n children.length;\n\n // The mock has the animation shrink to 35%\n const surfaceHeightAnimation = surfaceEl.animate(\n [\n {height: `${height}px`},\n {height: `${height * END_HEIGHT_PRECENTAGE}px`}\n ],\n {\n duration: FULL_DURATION,\n easing: EASING.EMPHASIZED_ACCELERATE,\n });\n\n // When we are closing downwards, we want to make sure the last item is\n // always in view, so we need to translate it upwards the opposite direction\n // of the height animation\n const downPositionCorrectionAnimation = slotEl.animate(\n [\n {transform: ''}, {\n transform: closingDownwards ?\n `translateY(-${height * (1 - END_HEIGHT_PRECENTAGE)}px)` :\n ''\n }\n ],\n {duration: FULL_DURATION, easing: EASING.EMPHASIZED_ACCELERATE});\n\n const surfaceOpacityAnimation = surfaceEl.animate(\n [{opacity: 1}, {opacity: 0}],\n {duration: SURFACE_OPACITY_DURATION, delay: SURFACE_OPACITY_DELAY});\n\n const childrenAnimations: Array<[HTMLElement, Animation]> = [];\n\n for (let i = 0; i < children.length; i++) {\n // If the animation is closing upwards, then reverse the list of\n // children so that we animate in the opposite direction.\n const directionalIndex = closingDownwards ? i : children.length - 1 - i;\n const child = children[directionalIndex];\n const animation = child.animate([{opacity: 1}, {opacity: 0}], {\n duration: ITEM_OPACITY_DURATION,\n delay: ITEM_OPACITY_INITIAL_DELAY + DELAY_BETWEEN_ITEMS * i,\n });\n\n // Make sure the items stay hidden at the end of each child animation.\n // We clean this up at the end of the overall animation.\n animation.addEventListener('finish', () => {\n child.classList.toggle('hidden', true);\n });\n childrenAnimations.push([child, animation]);\n }\n\n signal.addEventListener('abort', () => {\n surfaceHeightAnimation.cancel();\n downPositionCorrectionAnimation.cancel();\n surfaceOpacityAnimation.cancel();\n childrenAnimations.forEach(([child, animation]) => {\n animation.cancel();\n child.classList.toggle('hidden', false);\n });\n reject();\n });\n\n surfaceHeightAnimation.addEventListener('finish', () => {\n surfaceEl.classList.toggle('animating', false);\n childrenAnimations.forEach(([child]) => {\n child.classList.toggle('hidden', false);\n });\n this.openCloseAnimationSignal.finish();\n this.dispatchEvent(new Event('closed'));\n resolve(true);\n });\n\n return animationEnded;\n }\n\n override connectedCallback() {\n super.connectedCallback();\n if (window && window.addEventListener) {\n window.addEventListener('click', this.onWindowClick, {capture: true});\n }\n }\n\n override disconnectedCallback() {\n super.disconnectedCallback();\n if (window && window.removeEventListener) {\n window.removeEventListener('click', this.onWindowClick);\n }\n }\n\n protected onWindowClick = (e: MouseEvent) => {\n if (!this.stayOpenOnOutsideClick && !e.composedPath().includes(this)) {\n this.open = false;\n }\n };\n\n protected onCloseMenu(e: Event) {\n this.close();\n }\n\n protected onDeactivateItems(e: Event) {\n e.stopPropagation();\n const items = this.items;\n for (const item of items) {\n item.active = false;\n }\n }\n\n override focus() {\n this.listElement?.focus();\n }\n\n close() {\n this.open = false;\n this.items.forEach(item => {\n item.close?.();\n });\n }\n\n show() {\n this.open = true;\n }\n}\n"]}
1
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* @license\n * Copyright 2022 Google LLC\n * SPDX-License-Identifier: Apache-2.0\n */\n\n// Required for @ariaProperty\n// tslint:disable:no-new-decorators\nimport '../../list/list.js';\nimport '../../focus/focus-ring.js';\nimport '../../elevation/elevation.js';\n\nimport {html, isServer, LitElement} from 'lit';\nimport {eventOptions, property, query, state} from 'lit/decorators.js';\nimport {classMap} from 'lit/directives/class-map.js';\nimport {styleMap} from 'lit/directives/style-map.js';\n\nimport {ariaProperty} from '../../decorators/aria-property.js';\nimport {MdFocusRing} from '../../focus/focus-ring.js';\nimport {pointerPress, shouldShowStrongFocus} from '../../focus/strong-focus.js';\nimport {List} from '../../list/lib/list.js';\nimport {createAnimationSignal, EASING} from '../../motion/animation.js';\nimport {ARIARole} from '../../types/aria.js';\n\nimport {ActivateTypeaheadEvent, DeactivateTypeaheadEvent, MenuItem} from './shared.js';\nimport {Corner, SurfacePositionController, SurfacePositionTarget} from './surfacePositionController.js';\nimport {TypeaheadController} from './typeaheadController.js';\n\nexport {Corner} from './surfacePositionController.js';\n\n/**\n * The default value for the typeahead buffer time in Milliseconds.\n */\nexport const DEFAULT_TYPEAHEAD_BUFFER_TIME = 200;\n\n/**\n * Element to focus on when menu is first opened.\n */\nexport type DefaultFocusState = 'NONE'|'LIST_ROOT'|'FIRST_ITEM'|'LAST_ITEM';\n\n/**\n * Gets the currently focused element on the page.\n *\n * @param activeDoc The document or shadowroot from which to start the search.\n * Defaults to `window.document`\n * @return Returns the currently deeply focused element or `null` if none.\n */\nfunction getFocusedElement(activeDoc: Document|ShadowRoot = document):\n HTMLElement|null {\n const activeEl = activeDoc.activeElement as HTMLElement | null;\n\n if (!activeEl) {\n return null;\n }\n\n if (activeEl.shadowRoot) {\n return getFocusedElement(activeEl.shadowRoot) ?? activeEl;\n }\n\n return activeEl;\n}\n\n/**\n * @fires opening Fired before the opening animation begins\n * @fires opened Fired once the menu is open, after any animations\n * @fires closing Fired before the closing animation begins\n * @fires closed Fired once the menu is closed, after any animations\n */\nexport abstract class Menu extends LitElement {\n @query('md-list') protected readonly listElement!: List|null;\n @query('.menu') protected readonly surfaceEl!: HTMLElement|null;\n @query('slot') protected readonly slotEl!: HTMLSlotElement|null;\n @query('md-focus-ring') protected readonly focusRing!: MdFocusRing;\n\n @ariaProperty\n @property({type: String, attribute: 'data-aria-label', noAccessor: true})\n override ariaLabel!: string;\n\n /**\n * The element in which the menu should align to.\n */\n @property({attribute: false})\n anchor: HTMLElement&Partial<SurfacePositionTarget>|null = null;\n /**\n * Makes the element use `position:fixed` instead of `position:absolute`. In\n * most cases, the menu should position itself above most other\n * `position:absolute` or `position:fixed` elements when placed inside of\n * them. e.g. using a menu inside of an `md-dialog`.\n *\n * __NOTE__: Fixed menus will not scroll with the page and will be fixed to\n * the window instead.\n */\n @property({type: Boolean}) fixed = false;\n /**\n * Skips the opening and closing animations.\n */\n @property({type: Boolean}) quick = false;\n /**\n * Displays overflow content like a submenu.\n *\n * __NOTE__: This may cause adverse effects if you set\n * `md-menu {max-height:...}`\n * and have items overflowing items in the \"y\" direction.\n */\n @property({type: Boolean, attribute: 'has-overflow'}) hasOverflow = false;\n /**\n * Opens the menu and makes it visible. Alternative to the `.show()` and\n * `.close()` methods\n */\n @property({type: Boolean, reflect: true}) open = false;\n /**\n * Offsets the menu's inline alignment from the anchor by the given number in\n * pixels. This value is direction aware and will follow the LTR / RTL\n * direction.\n *\n * e.g. LTR: positive -> right, negative -> left\n * RTL: positive -> left, negative -> right\n */\n @property({type: Number, attribute: 'x-offset'}) xOffset = 0;\n /**\n * Offsets the menu's block alignment from the anchor by the given number in\n * pixels.\n *\n * e.g. positive -> down, negative -> up\n */\n @property({type: Number, attribute: 'y-offset'}) yOffset = 0;\n /**\n * The tabindex of the underlying list element.\n */\n @property({type: Number, attribute: 'list-tab-index'}) listTabIndex = 0;\n /**\n * The role of the underlying list element.\n */\n @ariaProperty\n @property({type: String, attribute: 'data-role', noAccessor: true})\n override role: ARIARole = 'list';\n /**\n * The max time between the keystrokes of the typeahead menu behavior before\n * it clears the typeahead buffer.\n */\n @property({type: Number, attribute: 'typeahead-delay'})\n typeaheadBufferTime = DEFAULT_TYPEAHEAD_BUFFER_TIME;\n /**\n * The corner of the anchor which to align the menu in the standard logical\n * property style of <block>_<inline>.\n */\n @property({type: String, attribute: 'anchor-corner'})\n anchorCorner: Corner = 'END_START';\n /**\n * The corner of the menu which to align the anchor in the standard logical\n * property style of <block>_<inline>.\n */\n @property({type: String, attribute: 'menu-corner'})\n menuCorner: Corner = 'START_START';\n /**\n * Keeps the user clicks outside the menu\n */\n @property({type: Boolean, attribute: 'stay-open-on-outside-click'})\n stayOpenOnOutsideClick = false;\n /**\n * After closing, does not restore focus to the last focused element before\n * the menu was opened.\n */\n @property({type: Boolean, attribute: 'skip-restore-focus'})\n skipRestoreFocus = false;\n /**\n * The element that should be focused by default once opened.\n */\n @property({type: String, attribute: 'default-focus'})\n defaultFocus: DefaultFocusState = 'LIST_ROOT';\n\n @state() protected typeaheadActive = true;\n\n protected openCloseAnimationSignal = createAnimationSignal();\n\n /**\n * Whether the menu is animating upwards or downwards when opening. This is\n * helpful for calculating some animation calculations.\n */\n protected get openDirection(): 'UP'|'DOWN' {\n const menuCornerBlock = this.menuCorner.split('_')[0];\n return menuCornerBlock === 'START' ? 'DOWN' : 'UP';\n }\n\n /**\n * The element that was focused before the menu opened.\n */\n protected lastFocusedElement: HTMLElement|null = null;\n\n /**\n * Handles typeahead navigation through the menu.\n */\n typeaheadController = new TypeaheadController(() => {\n return {\n getItems: () => this.items,\n typeaheadBufferTime: this.typeaheadBufferTime,\n active: this.typeaheadActive\n };\n });\n\n /**\n * Handles positioning the surface and aligning it to the anchor.\n */\n protected menuPositionController = new SurfacePositionController(this, () => {\n return {\n anchorCorner: this.anchorCorner,\n surfaceCorner: this.menuCorner,\n surfaceEl: this.surfaceEl,\n anchorEl: this.anchor,\n isTopLayer: this.fixed,\n isOpen: this.open,\n xOffset: this.xOffset,\n yOffset: this.yOffset,\n onOpen: this.onOpened,\n beforeClose: this.beforeClose,\n onClose: this.onClosed,\n };\n });\n\n /**\n * The menu items associated with this menu. The items must be `MenuItem`s and\n * have both the `md-menu-item` and `md-list-item` attributes.\n */\n get items(): MenuItem[] {\n const listElement = this.listElement;\n\n if (listElement) {\n return listElement.items.filter(el => el.hasAttribute('md-menu-item')) as\n MenuItem[];\n }\n\n return [];\n }\n\n override render() {\n return this.renderSurface();\n }\n\n /**\n * Renders the positionable surface element and its contents.\n */\n protected renderSurface() {\n // TODO(b/274140618): elevation should be an underlay, not an overlay that\n // tints content\n return html`\n <div\n class=\"menu ${classMap(this.getSurfaceClasses())}\"\n style=${styleMap(this.menuPositionController.surfaceStyles)}>\n ${this.renderList()}\n ${this.renderElevation()}\n ${this.renderFocusRing()}\n </div>\n `;\n }\n\n /**\n * Renders the List element and its items\n */\n protected renderList() {\n return html`\n <md-list\n .ariaLabel=${this.ariaLabel}\n .role=${this.role}\n listTabIndex=${this.listTabIndex}\n @focus=${this.handleListFocus}\n @blur=${this.handleListBlur}\n @click=${this.handleListClick}\n @keydown=${this.handleListKeydown}>\n ${this.renderMenuItems()}\n </md-list>`;\n }\n\n /**\n * Renders the menu items' slot\n */\n protected renderMenuItems() {\n return html`<slot\n @close-menu=${this.onCloseMenu}\n @deactivate-items=${this.onDeactivateItems}\n @deactivate-typeahead=${this.handleDeactivateTypeahead}\n @activate-typeahead=${this.handleActivateTypeahead}></slot>`;\n }\n\n /**\n * Renders the elevation component.\n */\n protected renderElevation() {\n return html`<md-elevation shadow surface></md-elevation>`;\n }\n\n /**\n * Renders the focus ring component.\n */\n protected renderFocusRing() {\n return html`<md-focus-ring></md-focus-ring>`;\n }\n\n protected getSurfaceClasses() {\n return {\n open: this.open,\n fixed: this.fixed,\n 'has-overflow': this.hasOverflow,\n };\n }\n\n protected handleListFocus() {\n this.focusRing.visible = shouldShowStrongFocus();\n }\n\n protected handleListClick() {\n pointerPress();\n this.focusRing.visible = shouldShowStrongFocus();\n }\n\n // Capture so that we can grab the event before it reaches the list item\n // istelf. Specifically useful for the case where typeahead encounters a space\n // and we don't want the menu item to close the menu.\n @eventOptions({capture: true})\n protected handleListKeydown(e: KeyboardEvent) {\n this.typeaheadController.onKeydown(e);\n }\n\n protected handleListBlur() {\n this.focusRing.visible = false;\n }\n\n /**\n * Saves the last focused element focuses the new element based on\n * `defaultFocus`, and animates open.\n */\n protected onOpened = () => {\n this.lastFocusedElement = getFocusedElement();\n\n if (!this.listElement) return;\n\n const items = this.listElement.items;\n const activeItemRecord = List.getActiveItem(items);\n\n if (activeItemRecord && this.defaultFocus !== 'NONE') {\n activeItemRecord.item.active = false;\n }\n\n switch (this.defaultFocus) {\n case 'FIRST_ITEM':\n const first = List.getFirstActivatableItem(items);\n if (first) {\n first.active = true;\n }\n break;\n case 'LAST_ITEM':\n const last = List.getLastActivatableItem(items);\n if (last) {\n last.active = true;\n }\n break;\n case 'LIST_ROOT':\n this.listElement?.focus();\n break;\n default:\n case 'NONE':\n // Do nothing.\n break;\n }\n\n if (this.quick) {\n this.dispatchEvent(new Event('opening'));\n this.dispatchEvent(new Event('opened'));\n } else {\n this.animateOpen();\n }\n };\n\n /**\n * Animates closed.\n */\n protected beforeClose = async () => {\n this.open = false;\n\n if (!this.skipRestoreFocus) {\n this.lastFocusedElement?.focus?.();\n }\n\n if (!this.quick) {\n await this.animateClose();\n }\n };\n\n /**\n * Focuses the last focused element.\n */\n protected onClosed = () => {\n if (this.quick) {\n this.dispatchEvent(new Event('closing'));\n this.dispatchEvent(new Event('closed'));\n }\n };\n\n /**\n * Performs the opening animation:\n *\n * https://direct.googleplex.com/#/spec/295000003+271060003\n */\n protected animateOpen() {\n const surfaceEl = this.surfaceEl;\n const slotEl = this.slotEl;\n\n if (!surfaceEl || !slotEl) return;\n\n const openDirection = this.openDirection;\n this.dispatchEvent(new Event('opening'));\n // needs to be imperative because we don't want to mix animation and Lit\n // render timing\n surfaceEl.classList.toggle('animating', true);\n\n const signal = this.openCloseAnimationSignal.start();\n const height = surfaceEl.offsetHeight;\n const openingUpwards = openDirection === 'UP';\n const children = this.items;\n const FULL_DURATION = 500;\n const SURFACE_OPACITY_DURATION = 50;\n const ITEM_OPACITY_DURATION = 250;\n // We want to fit every child fade-in animation within the full duration of\n // the animation.\n const DELAY_BETWEEN_ITEMS =\n (FULL_DURATION - ITEM_OPACITY_DURATION) / children.length;\n\n const surfaceHeightAnimation =\n surfaceEl.animate([{height: '0px'}, {height: `${height}px`}], {\n duration: FULL_DURATION,\n easing: EASING.EMPHASIZED,\n });\n // When we are opening upwards, we want to make sure the last item is always\n // in view, so we need to translate it upwards the opposite direction of the\n // height animation\n const upPositionCorrectionAnimation = slotEl.animate(\n [\n {transform: openingUpwards ? `translateY(-${height}px)` : ''},\n {transform: ''}\n ],\n {duration: FULL_DURATION, easing: EASING.EMPHASIZED});\n\n const surfaceOpacityAnimation = surfaceEl.animate(\n [{opacity: 0}, {opacity: 1}], SURFACE_OPACITY_DURATION);\n\n const childrenAnimations: Array<[HTMLElement, Animation]> = [];\n\n for (let i = 0; i < children.length; i++) {\n // If we are animating upwards, then reverse the children list.\n const directionalIndex = openingUpwards ? children.length - 1 - i : i;\n const child = children[directionalIndex];\n const animation = child.animate([{opacity: 0}, {opacity: 1}], {\n duration: ITEM_OPACITY_DURATION,\n delay: DELAY_BETWEEN_ITEMS * i,\n });\n\n // Make them all initially hidden and then clean up at the end of each\n // animation.\n child.classList.toggle('hidden', true);\n animation.addEventListener('finish', () => {\n child.classList.toggle('hidden', false);\n });\n\n childrenAnimations.push([child, animation]);\n }\n\n signal.addEventListener('abort', () => {\n surfaceHeightAnimation.cancel();\n upPositionCorrectionAnimation.cancel();\n surfaceOpacityAnimation.cancel();\n childrenAnimations.forEach(([child, animation]) => {\n child.classList.toggle('hidden', false);\n animation.cancel();\n });\n });\n\n surfaceHeightAnimation.addEventListener('finish', () => {\n surfaceEl.classList.toggle('animating', false);\n this.openCloseAnimationSignal.finish();\n this.dispatchEvent(new Event('opened'));\n });\n }\n\n /**\n * Performs the closing animation:\n *\n * https://direct.googleplex.com/#/spec/295000003+271060003\n */\n protected animateClose() {\n let resolve!: (value: unknown) => void;\n let reject!: () => void;\n\n // This promise blocks the surface position controller from setting\n // display: none on the surface which will interfere with this animation.\n const animationEnded = new Promise((res, rej) => {\n resolve = res;\n reject = rej;\n });\n\n const surfaceEl = this.surfaceEl;\n const slotEl = this.slotEl;\n\n if (!surfaceEl || !slotEl) {\n reject();\n return animationEnded;\n }\n\n const openDirection = this.openDirection;\n const closingDownwards = openDirection === 'UP';\n this.dispatchEvent(new Event('closing'));\n // needs to be imperative because we don't want to mix animation and Lit\n // render timing\n surfaceEl.classList.toggle('animating', true);\n const signal = this.openCloseAnimationSignal.start();\n const height = surfaceEl.offsetHeight;\n const children = this.items;\n const FULL_DURATION = 150;\n const SURFACE_OPACITY_DURATION = 50;\n // The surface fades away at the very end\n const SURFACE_OPACITY_DELAY = FULL_DURATION - SURFACE_OPACITY_DURATION;\n const ITEM_OPACITY_DURATION = 50;\n const ITEM_OPACITY_INITIAL_DELAY = 50;\n const END_HEIGHT_PRECENTAGE = .35;\n\n // We want to fit every child fade-out animation within the full duration of\n // the animation.\n const DELAY_BETWEEN_ITEMS =\n (FULL_DURATION - ITEM_OPACITY_INITIAL_DELAY - ITEM_OPACITY_DURATION) /\n children.length;\n\n // The mock has the animation shrink to 35%\n const surfaceHeightAnimation = surfaceEl.animate(\n [\n {height: `${height}px`},\n {height: `${height * END_HEIGHT_PRECENTAGE}px`}\n ],\n {\n duration: FULL_DURATION,\n easing: EASING.EMPHASIZED_ACCELERATE,\n });\n\n // When we are closing downwards, we want to make sure the last item is\n // always in view, so we need to translate it upwards the opposite direction\n // of the height animation\n const downPositionCorrectionAnimation = slotEl.animate(\n [\n {transform: ''}, {\n transform: closingDownwards ?\n `translateY(-${height * (1 - END_HEIGHT_PRECENTAGE)}px)` :\n ''\n }\n ],\n {duration: FULL_DURATION, easing: EASING.EMPHASIZED_ACCELERATE});\n\n const surfaceOpacityAnimation = surfaceEl.animate(\n [{opacity: 1}, {opacity: 0}],\n {duration: SURFACE_OPACITY_DURATION, delay: SURFACE_OPACITY_DELAY});\n\n const childrenAnimations: Array<[HTMLElement, Animation]> = [];\n\n for (let i = 0; i < children.length; i++) {\n // If the animation is closing upwards, then reverse the list of\n // children so that we animate in the opposite direction.\n const directionalIndex = closingDownwards ? i : children.length - 1 - i;\n const child = children[directionalIndex];\n const animation = child.animate([{opacity: 1}, {opacity: 0}], {\n duration: ITEM_OPACITY_DURATION,\n delay: ITEM_OPACITY_INITIAL_DELAY + DELAY_BETWEEN_ITEMS * i,\n });\n\n // Make sure the items stay hidden at the end of each child animation.\n // We clean this up at the end of the overall animation.\n animation.addEventListener('finish', () => {\n child.classList.toggle('hidden', true);\n });\n childrenAnimations.push([child, animation]);\n }\n\n signal.addEventListener('abort', () => {\n surfaceHeightAnimation.cancel();\n downPositionCorrectionAnimation.cancel();\n surfaceOpacityAnimation.cancel();\n childrenAnimations.forEach(([child, animation]) => {\n animation.cancel();\n child.classList.toggle('hidden', false);\n });\n reject();\n });\n\n surfaceHeightAnimation.addEventListener('finish', () => {\n surfaceEl.classList.toggle('animating', false);\n childrenAnimations.forEach(([child]) => {\n child.classList.toggle('hidden', false);\n });\n this.openCloseAnimationSignal.finish();\n this.dispatchEvent(new Event('closed'));\n resolve(true);\n });\n\n return animationEnded;\n }\n\n override connectedCallback() {\n super.connectedCallback();\n if (!isServer) {\n window.addEventListener('click', this.onWindowClick, {capture: true});\n }\n }\n\n override disconnectedCallback() {\n super.disconnectedCallback();\n if (!isServer) {\n window.removeEventListener('click', this.onWindowClick, {capture: true});\n }\n }\n\n protected onWindowClick = (e: MouseEvent) => {\n if (!this.stayOpenOnOutsideClick && !e.composedPath().includes(this)) {\n this.open = false;\n }\n };\n\n protected onCloseMenu(e: Event) {\n this.close();\n }\n\n protected onDeactivateItems(e: Event) {\n e.stopPropagation();\n const items = this.items;\n for (const item of items) {\n item.active = false;\n }\n }\n\n protected handleDeactivateTypeahead(e: DeactivateTypeaheadEvent) {\n // stopPropagation so that this does not deactivate any typeaheads in menus\n // nested above it e.g. md-sub-menu-item\n e.stopPropagation();\n this.typeaheadActive = false;\n }\n\n protected handleActivateTypeahead(e: ActivateTypeaheadEvent) {\n // stopPropagation so that this does not activate any typeaheads in menus\n // nested above it e.g. md-sub-menu-item\n e.stopPropagation();\n this.typeaheadActive = true;\n }\n\n override focus() {\n this.listElement?.focus();\n }\n\n close() {\n this.open = false;\n this.items.forEach(item => {\n item.close?.();\n });\n }\n\n show() {\n this.open = true;\n }\n}\n"]}
@@ -36,7 +36,7 @@ export class MenuItemEl extends ListItemEl {
36
36
  if (this.keepOpen)
37
37
  return;
38
38
  const keyCode = e.code;
39
- if (isClosableKey(keyCode)) {
39
+ if (!e.defaultPrevented && isClosableKey(keyCode)) {
40
40
  e.preventDefault();
41
41
  this.dispatchEvent(new DefaultCloseMenuEvent(this, { kind: CLOSE_REASON.KEYDOWN, key: keyCode }));
42
42
  }
@@ -1 +1 @@
1
- {"version":3,"file":"menu-item.js","sourceRoot":"","sources":["menu-item.ts"],"names":[],"mappings":"AAAA;;;;GAIG;;AAEH,OAAO,EAAC,QAAQ,EAAC,MAAM,mBAAmB,CAAC;AAE3C,OAAO,EAAC,UAAU,EAAC,MAAM,yCAAyC,CAAC;AAEnE,OAAO,EAAC,YAAY,EAAE,qBAAqB,EAAE,aAAa,EAAW,MAAM,cAAc,CAAC;AAE1F;;GAEG;AACH,MAAM,OAAO,UAAW,SAAQ,UAAU;IAA1C;;QACW,SAAI,GAAa,UAAU,CAAC;QACrC;;WAEG;QAEH,eAAU,GAAG,IAAI,CAAC;QAElB;;WAEG;QACgD,aAAQ,GAAG,KAAK,CAAC;QAEpE;;WAEG;QACO,oBAAe,GAAG,KAAK,CAAC;IAkBpC,CAAC;IAhBoB,OAAO;QACxB,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,eAAe;YAAE,OAAO;QAElD,IAAI,CAAC,aAAa,CACd,IAAI,qBAAqB,CAAC,IAAI,EAAE,EAAC,IAAI,EAAE,YAAY,CAAC,eAAe,EAAC,CAAC,CAAC,CAAC;IAC7E,CAAC;IAEkB,SAAS,CAAC,CAAgB;QAC3C,IAAI,IAAI,CAAC,QAAQ;YAAE,OAAO;QAC1B,MAAM,OAAO,GAAG,CAAC,CAAC,IAAI,CAAC;QACvB,IAAI,aAAa,CAAC,OAAO,CAAC,EAAE;YAC1B,CAAC,CAAC,cAAc,EAAE,CAAC;YACnB,IAAI,CAAC,aAAa,CAAC,IAAI,qBAAqB,CACxC,IAAI,EAAE,EAAC,IAAI,EAAE,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,OAAO,EAAC,CAAC,CAAC,CAAC;SACxD;IACH,CAAC;CACF;AA7BC;IAAC,QAAQ,CAAC,EAAC,IAAI,EAAE,OAAO,EAAE,SAAS,EAAE,cAAc,EAAE,OAAO,EAAE,IAAI,EAAC,CAAC;;8CAClD;AAKlB;IAAC,QAAQ,CAAC,EAAC,IAAI,EAAE,OAAO,EAAE,SAAS,EAAE,WAAW,EAAC,CAAC;;4CAAkB","sourcesContent":["/**\n * @license\n * Copyright 2022 Google LLC\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport {property} from 'lit/decorators.js';\n\nimport {ListItemEl} from '../../../list/lib/listitem/list-item.js';\nimport {ARIARole} from '../../../types/aria.js';\nimport {CLOSE_REASON, DefaultCloseMenuEvent, isClosableKey, MenuItem} from '../shared.js';\n\n/**\n * @fires close-menu {CloseMenuEvent}\n */\nexport class MenuItemEl extends ListItemEl implements MenuItem {\n override role: ARIARole = 'menuitem';\n /**\n * READONLY: self-identifies as a menu item and sets its identifying attribute\n */\n @property({type: Boolean, attribute: 'md-menu-item', reflect: true})\n isMenuItem = true;\n\n /**\n * Keeps the menu open if clicked or keyboard selected.\n */\n @property({type: Boolean, attribute: 'keep-open'}) keepOpen = false;\n\n /**\n * Used for overriding e.g. sub-menu-item.\n */\n protected keepOpenOnClick = false;\n\n protected override onClick() {\n if (this.keepOpen || this.keepOpenOnClick) return;\n\n this.dispatchEvent(\n new DefaultCloseMenuEvent(this, {kind: CLOSE_REASON.CLICK_SELECTION}));\n }\n\n protected override onKeydown(e: KeyboardEvent) {\n if (this.keepOpen) return;\n const keyCode = e.code;\n if (isClosableKey(keyCode)) {\n e.preventDefault();\n this.dispatchEvent(new DefaultCloseMenuEvent(\n this, {kind: CLOSE_REASON.KEYDOWN, key: keyCode}));\n }\n }\n}\n"]}
1
+ {"version":3,"file":"menu-item.js","sourceRoot":"","sources":["menu-item.ts"],"names":[],"mappings":"AAAA;;;;GAIG;;AAEH,OAAO,EAAC,QAAQ,EAAC,MAAM,mBAAmB,CAAC;AAE3C,OAAO,EAAC,UAAU,EAAC,MAAM,yCAAyC,CAAC;AAEnE,OAAO,EAAC,YAAY,EAAE,qBAAqB,EAAE,aAAa,EAAW,MAAM,cAAc,CAAC;AAE1F;;GAEG;AACH,MAAM,OAAO,UAAW,SAAQ,UAAU;IAA1C;;QACW,SAAI,GAAa,UAAU,CAAC;QACrC;;WAEG;QAEH,eAAU,GAAG,IAAI,CAAC;QAElB;;WAEG;QACgD,aAAQ,GAAG,KAAK,CAAC;QAEpE;;WAEG;QACO,oBAAe,GAAG,KAAK,CAAC;IAmBpC,CAAC;IAjBoB,OAAO;QACxB,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,eAAe;YAAE,OAAO;QAElD,IAAI,CAAC,aAAa,CACd,IAAI,qBAAqB,CAAC,IAAI,EAAE,EAAC,IAAI,EAAE,YAAY,CAAC,eAAe,EAAC,CAAC,CAAC,CAAC;IAC7E,CAAC;IAEkB,SAAS,CAAC,CAAgB;QAC3C,IAAI,IAAI,CAAC,QAAQ;YAAE,OAAO;QAC1B,MAAM,OAAO,GAAG,CAAC,CAAC,IAAI,CAAC;QAEvB,IAAI,CAAC,CAAC,CAAC,gBAAgB,IAAI,aAAa,CAAC,OAAO,CAAC,EAAE;YACjD,CAAC,CAAC,cAAc,EAAE,CAAC;YACnB,IAAI,CAAC,aAAa,CAAC,IAAI,qBAAqB,CACxC,IAAI,EAAE,EAAC,IAAI,EAAE,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,OAAO,EAAC,CAAC,CAAC,CAAC;SACxD;IACH,CAAC;CACF;AA9BC;IAAC,QAAQ,CAAC,EAAC,IAAI,EAAE,OAAO,EAAE,SAAS,EAAE,cAAc,EAAE,OAAO,EAAE,IAAI,EAAC,CAAC;;8CAClD;AAKlB;IAAC,QAAQ,CAAC,EAAC,IAAI,EAAE,OAAO,EAAE,SAAS,EAAE,WAAW,EAAC,CAAC;;4CAAkB","sourcesContent":["/**\n * @license\n * Copyright 2022 Google LLC\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport {property} from 'lit/decorators.js';\n\nimport {ListItemEl} from '../../../list/lib/listitem/list-item.js';\nimport {ARIARole} from '../../../types/aria.js';\nimport {CLOSE_REASON, DefaultCloseMenuEvent, isClosableKey, MenuItem} from '../shared.js';\n\n/**\n * @fires close-menu {CloseMenuEvent}\n */\nexport class MenuItemEl extends ListItemEl implements MenuItem {\n override role: ARIARole = 'menuitem';\n /**\n * READONLY: self-identifies as a menu item and sets its identifying attribute\n */\n @property({type: Boolean, attribute: 'md-menu-item', reflect: true})\n isMenuItem = true;\n\n /**\n * Keeps the menu open if clicked or keyboard selected.\n */\n @property({type: Boolean, attribute: 'keep-open'}) keepOpen = false;\n\n /**\n * Used for overriding e.g. sub-menu-item.\n */\n protected keepOpenOnClick = false;\n\n protected override onClick() {\n if (this.keepOpen || this.keepOpenOnClick) return;\n\n this.dispatchEvent(\n new DefaultCloseMenuEvent(this, {kind: CLOSE_REASON.CLICK_SELECTION}));\n }\n\n protected override onKeydown(e: KeyboardEvent) {\n if (this.keepOpen) return;\n const keyCode = e.code;\n\n if (!e.defaultPrevented && isClosableKey(keyCode)) {\n e.preventDefault();\n this.dispatchEvent(new DefaultCloseMenuEvent(\n this, {kind: CLOSE_REASON.KEYDOWN, key: keyCode}));\n }\n }\n}\n"]}
@@ -34,7 +34,8 @@ export class MenuItemLink extends ListItemLink {
34
34
  return;
35
35
  const keyCode = e.code;
36
36
  // Do not preventDefault on enter or else it will prevent from opening links
37
- if (isClosableKey(keyCode) && keyCode !== SELECTION_KEY.ENTER) {
37
+ if (!e.defaultPrevented && isClosableKey(keyCode) &&
38
+ keyCode !== SELECTION_KEY.ENTER) {
38
39
  e.preventDefault();
39
40
  this.dispatchEvent(new DefaultCloseMenuEvent(this, { kind: CLOSE_REASON.KEYDOWN, key: keyCode }));
40
41
  }
@@ -1 +1 @@
1
- {"version":3,"file":"menu-item-link.js","sourceRoot":"","sources":["menu-item-link.ts"],"names":[],"mappings":"AAAA;;;;GAIG;;AAEH,OAAO,EAAC,QAAQ,EAAC,MAAM,mBAAmB,CAAC;AAE3C,OAAO,EAAC,YAAY,EAAC,MAAM,kDAAkD,CAAC;AAE9E,OAAO,EAAC,YAAY,EAAE,qBAAqB,EAAE,aAAa,EAAY,aAAa,EAAC,MAAM,cAAc,CAAC;AAEzG;;GAEG;AACH,MAAM,OAAO,YAAa,SAAQ,YAAY;IAA9C;;QACW,SAAI,GAAa,UAAU,CAAC;QACrC;;WAEG;QAEH,eAAU,GAAG,IAAI,CAAC;QAElB;;WAEG;QACgD,aAAQ,GAAG,KAAK,CAAC;QAE1D,oBAAe,GAAG,KAAK,CAAC;IAoBpC,CAAC;IAlBoB,OAAO;QACxB,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,eAAe;YAAE,OAAO;QAElD,IAAI,CAAC,aAAa,CACd,IAAI,qBAAqB,CAAC,IAAI,EAAE,EAAC,IAAI,EAAE,YAAY,CAAC,eAAe,EAAC,CAAC,CAAC,CAAC;IAC7E,CAAC;IAEkB,SAAS,CAAC,CAAgB;QAC3C,IAAI,IAAI,CAAC,QAAQ;YAAE,OAAO;QAE1B,MAAM,OAAO,GAAG,CAAC,CAAC,IAAI,CAAC;QACvB,4EAA4E;QAC5E,IAAI,aAAa,CAAC,OAAO,CAAC,IAAI,OAAO,KAAK,aAAa,CAAC,KAAK,EAAE;YAC7D,CAAC,CAAC,cAAc,EAAE,CAAC;YACnB,IAAI,CAAC,aAAa,CAAC,IAAI,qBAAqB,CACxC,IAAI,EAAE,EAAC,IAAI,EAAE,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,OAAO,EAAC,CAAC,CAAC,CAAC;SACxD;IACH,CAAC;CACF;AA5BC;IAAC,QAAQ,CAAC,EAAC,IAAI,EAAE,OAAO,EAAE,SAAS,EAAE,cAAc,EAAE,OAAO,EAAE,IAAI,EAAC,CAAC;;gDAClD;AAKlB;IAAC,QAAQ,CAAC,EAAC,IAAI,EAAE,OAAO,EAAE,SAAS,EAAE,WAAW,EAAC,CAAC;;8CAAkB","sourcesContent":["/**\n * @license\n * Copyright 2023 Google LLC\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport {property} from 'lit/decorators.js';\n\nimport {ListItemLink} from '../../../list/lib/listitemlink/list-item-link.js';\nimport {ARIARole} from '../../../types/aria.js';\nimport {CLOSE_REASON, DefaultCloseMenuEvent, isClosableKey, MenuItem, SELECTION_KEY} from '../shared.js';\n\n/**\n * @fires close-menu {CloseMenuEvent}\n */\nexport class MenuItemLink extends ListItemLink implements MenuItem {\n override role: ARIARole = 'menuitem';\n /**\n * READONLY: self-identifies as a menu item and sets its identifying attribute\n */\n @property({type: Boolean, attribute: 'md-menu-item', reflect: true})\n isMenuItem = true;\n\n /**\n * Keeps the menu open if clicked or keyboard selected.\n */\n @property({type: Boolean, attribute: 'keep-open'}) keepOpen = false;\n\n protected keepOpenOnClick = false;\n\n protected override onClick() {\n if (this.keepOpen || this.keepOpenOnClick) return;\n\n this.dispatchEvent(\n new DefaultCloseMenuEvent(this, {kind: CLOSE_REASON.CLICK_SELECTION}));\n }\n\n protected override onKeydown(e: KeyboardEvent) {\n if (this.keepOpen) return;\n\n const keyCode = e.code;\n // Do not preventDefault on enter or else it will prevent from opening links\n if (isClosableKey(keyCode) && keyCode !== SELECTION_KEY.ENTER) {\n e.preventDefault();\n this.dispatchEvent(new DefaultCloseMenuEvent(\n this, {kind: CLOSE_REASON.KEYDOWN, key: keyCode}));\n }\n }\n}\n"]}
1
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@@ -21,6 +21,10 @@ interface MenuItemSelf {
21
21
  * If it is a sub-menu-item, a method that can close the submenu.
22
22
  */
23
23
  close?: () => void;
24
+ /**
25
+ * Focuses the item.
26
+ */
27
+ focus: () => void;
24
28
  }
25
29
  /**
26
30
  * The interface of every menu item interactive with a menu. All menu items
@@ -81,6 +85,18 @@ export declare const DefaultCloseMenuEvent: {
81
85
  export declare class DeactivateItemsEvent extends Event {
82
86
  constructor();
83
87
  }
88
+ /**
89
+ * Requests the typeahead functionality of containing menu be deactivated.
90
+ */
91
+ export declare class DeactivateTypeaheadEvent extends Event {
92
+ constructor();
93
+ }
94
+ /**
95
+ * Requests the typeahead functionality of containing menu be activated.
96
+ */
97
+ export declare class ActivateTypeaheadEvent extends Event {
98
+ constructor();
99
+ }
84
100
  /**
85
101
  * Keys that are used to navigate menus.
86
102
  */
@@ -29,6 +29,22 @@ export class DeactivateItemsEvent extends Event {
29
29
  super('deactivate-items', { bubbles: true, composed: true });
30
30
  }
31
31
  }
32
+ /**
33
+ * Requests the typeahead functionality of containing menu be deactivated.
34
+ */
35
+ export class DeactivateTypeaheadEvent extends Event {
36
+ constructor() {
37
+ super('deactivate-typeahead', { bubbles: true, composed: true });
38
+ }
39
+ }
40
+ /**
41
+ * Requests the typeahead functionality of containing menu be activated.
42
+ */
43
+ export class ActivateTypeaheadEvent extends Event {
44
+ constructor() {
45
+ super('activate-typeahead', { bubbles: true, composed: true });
46
+ }
47
+ }
32
48
  /**
33
49
  * Keys that are used to navigate menus.
34
50
  */
@@ -1 +1 @@
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All menu items\n * should implement this interface to be compatible with md-menu. Additionally\n * they should have both the `md-menu-item` and `md-list-item` attributes set.\n */\nexport type MenuItem = MenuItemSelf&ListItem;\n\n/**\n * The reason the `close-menu` event was dispatched.\n */\nexport interface Reason {\n kind: string;\n}\n\n/**\n * The click selection reason for the `close-menu` event. The menu was closed\n * because an item was selected via user click.\n */\nexport interface ClickReason extends Reason {\n kind: typeof CLOSE_REASON.CLICK_SELECTION;\n}\n\n/**\n * The keydown reason for the `close-menu` event. The menu was closed\n * because a specific key was pressed. The default closing keys for\n * `md-menu-item` are, Space, Enter or Escape.\n */\nexport interface KeydownReason extends Reason {\n kind: typeof CLOSE_REASON.KEYDOWN;\n key: string;\n}\n\n/**\n * The default menu closing reasons for the material md-menu package.\n */\nexport type DefaultReasons = ClickReason|KeydownReason;\n\n/**\n * The event that closes any parent menus. It is recommended to subclass and\n * dispatch this event rather than creating your own `close-menu` event.\n */\nexport class CloseMenuEvent<T extends Reason = DefaultReasons> extends Event {\n readonly itemPath: MenuItem[];\n constructor(public initiator: MenuItem, readonly reason: T) {\n super('close-menu', {bubbles: true, composed: true});\n this.itemPath = [initiator];\n }\n}\n\n/**\n * The default close menu event used by md-menu. To create your own `close-menu`\n * event, you should subclass the `CloseMenuEvent` instead.\n */\n// tslint:disable-next-line\nexport const DefaultCloseMenuEvent = CloseMenuEvent<DefaultReasons>;\n\n/**\n * The event that requests the parent md-menu to deactivate all other items.\n */\nexport class DeactivateItemsEvent extends Event {\n constructor() {\n super('deactivate-items', {bubbles: true, composed: true});\n }\n}\n\n/**\n * Keys that are used to navigate menus.\n */\nexport const NAVIGABLE_KEY = {\n UP: 'ArrowUp',\n DOWN: 'ArrowDown',\n RIGHT: 'ArrowRight',\n LEFT: 'ArrowLeft',\n} as const;\n\n/**\n * Keys that are used for selection in menus.\n */\nexport const SELECTION_KEY = {\n SPACE: 'Space',\n ENTER: 'Enter',\n} as const;\n\n/**\n * Default close `Reason` kind values.\n */\nexport const CLOSE_REASON = {\n CLICK_SELECTION: 'CLICK_SELECTION',\n KEYDOWN: 'KEYDOWN',\n} as const;\n\n/**\n * Keys that can close menus.\n */\nexport const KEYDOWN_CLOSE_KEYS = {\n ESCAPE: 'Escape',\n SPACE: SELECTION_KEY.SPACE,\n ENTER: SELECTION_KEY.ENTER,\n} as const;\n\ntype Values<T> = T[keyof T];\n\n/**\n * Determines whether the given key code is a key code that should close the\n * menu.\n *\n * @param code The KeyboardEvent code to check.\n * @return Whether or not the key code is in the predetermined list to close the\n * menu.\n */\nexport function isClosableKey(code: string):\n code is Values<typeof KEYDOWN_CLOSE_KEYS> {\n return Object.values(KEYDOWN_CLOSE_KEYS).some(value => (value === code));\n}\n\n/**\n * Determines whether the given key code is a key code that should select a menu\n * item.\n *\n * @param code They KeyboardEvent code to check.\n * @return Whether or not the key code is in the predetermined list to select a\n * menu item.\n */\nexport function isSelectableKey(code: string):\n code is Values<typeof SELECTION_KEY> {\n return Object.values(SELECTION_KEY).some(value => (value === code));\n}\n"]}
1
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All menu items\n * should implement this interface to be compatible with md-menu. Additionally\n * they should have both the `md-menu-item` and `md-list-item` attributes set.\n */\nexport type MenuItem = MenuItemSelf&ListItem;\n\n/**\n * The reason the `close-menu` event was dispatched.\n */\nexport interface Reason {\n kind: string;\n}\n\n/**\n * The click selection reason for the `close-menu` event. The menu was closed\n * because an item was selected via user click.\n */\nexport interface ClickReason extends Reason {\n kind: typeof CLOSE_REASON.CLICK_SELECTION;\n}\n\n/**\n * The keydown reason for the `close-menu` event. The menu was closed\n * because a specific key was pressed. The default closing keys for\n * `md-menu-item` are, Space, Enter or Escape.\n */\nexport interface KeydownReason extends Reason {\n kind: typeof CLOSE_REASON.KEYDOWN;\n key: string;\n}\n\n/**\n * The default menu closing reasons for the material md-menu package.\n */\nexport type DefaultReasons = ClickReason|KeydownReason;\n\n/**\n * The event that closes any parent menus. It is recommended to subclass and\n * dispatch this event rather than creating your own `close-menu` event.\n */\nexport class CloseMenuEvent<T extends Reason = DefaultReasons> extends Event {\n readonly itemPath: MenuItem[];\n constructor(public initiator: MenuItem, readonly reason: T) {\n super('close-menu', {bubbles: true, composed: true});\n this.itemPath = [initiator];\n }\n}\n\n/**\n * The default close menu event used by md-menu. To create your own `close-menu`\n * event, you should subclass the `CloseMenuEvent` instead.\n */\n// tslint:disable-next-line\nexport const DefaultCloseMenuEvent = CloseMenuEvent<DefaultReasons>;\n\n/**\n * The event that requests the parent md-menu to deactivate all other items.\n */\nexport class DeactivateItemsEvent extends Event {\n constructor() {\n super('deactivate-items', {bubbles: true, composed: true});\n }\n}\n\n/**\n * Requests the typeahead functionality of containing menu be deactivated.\n */\nexport class DeactivateTypeaheadEvent extends Event {\n constructor() {\n super('deactivate-typeahead', {bubbles: true, composed: true});\n }\n}\n\n/**\n * Requests the typeahead functionality of containing menu be activated.\n */\nexport class ActivateTypeaheadEvent extends Event {\n constructor() {\n super('activate-typeahead', {bubbles: true, composed: true});\n }\n}\n\n/**\n * Keys that are used to navigate menus.\n */\nexport const NAVIGABLE_KEY = {\n UP: 'ArrowUp',\n DOWN: 'ArrowDown',\n RIGHT: 'ArrowRight',\n LEFT: 'ArrowLeft',\n} as const;\n\n/**\n * Keys that are used for selection in menus.\n */\nexport const SELECTION_KEY = {\n SPACE: 'Space',\n ENTER: 'Enter',\n} as const;\n\n/**\n * Default close `Reason` kind values.\n */\nexport const CLOSE_REASON = {\n CLICK_SELECTION: 'CLICK_SELECTION',\n KEYDOWN: 'KEYDOWN',\n} as const;\n\n/**\n * Keys that can close menus.\n */\nexport const KEYDOWN_CLOSE_KEYS = {\n ESCAPE: 'Escape',\n SPACE: SELECTION_KEY.SPACE,\n ENTER: SELECTION_KEY.ENTER,\n} as const;\n\ntype Values<T> = T[keyof T];\n\n/**\n * Determines whether the given key code is a key code that should close the\n * menu.\n *\n * @param code The KeyboardEvent code to check.\n * @return Whether or not the key code is in the predetermined list to close the\n * menu.\n */\nexport function isClosableKey(code: string):\n code is Values<typeof KEYDOWN_CLOSE_KEYS> {\n return Object.values(KEYDOWN_CLOSE_KEYS).some(value => (value === code));\n}\n\n/**\n * Determines whether the given key code is a key code that should select a menu\n * item.\n *\n * @param code They KeyboardEvent code to check.\n * @return Whether or not the key code is in the predetermined list to select a\n * menu item.\n */\nexport function isSelectableKey(code: string):\n code is Values<typeof SELECTION_KEY> {\n return Object.values(SELECTION_KEY).some(value => (value === code));\n}\n"]}
@@ -10,6 +10,10 @@ import { CloseMenuEvent } from '../shared.js';
10
10
  /**
11
11
  * @fires deactivate-items {DeactivateItemsEvent} Requests the parent menu to
12
12
  * deselect other items when a submenu opens
13
+ * @fires deactivate-typeahead {DeactivateItemsEvent} Requests the parent menu
14
+ * to deactivate the typeahead functionality when a submenu opens
15
+ * @fires activate-typeahead {DeactivateItemsEvent} Requests the parent menu to
16
+ * activate the typeahead functionality when a submenu closes
13
17
  */
14
18
  export declare class SubMenuItem extends MenuItemEl {
15
19
  role: ARIARole;
@@ -8,13 +8,17 @@ import { html } from 'lit';
8
8
  import { property, queryAssignedElements } from 'lit/decorators.js';
9
9
  import { List } from '../../../list/lib/list.js';
10
10
  import { MenuItemEl } from '../menuitem/menu-item.js';
11
- import { CLOSE_REASON, DeactivateItemsEvent, KEYDOWN_CLOSE_KEYS, NAVIGABLE_KEY, SELECTION_KEY } from '../shared.js';
11
+ import { ActivateTypeaheadEvent, CLOSE_REASON, DeactivateItemsEvent, DeactivateTypeaheadEvent, KEYDOWN_CLOSE_KEYS, NAVIGABLE_KEY, SELECTION_KEY } from '../shared.js';
12
12
  function stopPropagation(e) {
13
13
  e.stopPropagation();
14
14
  }
15
15
  /**
16
16
  * @fires deactivate-items {DeactivateItemsEvent} Requests the parent menu to
17
17
  * deselect other items when a submenu opens
18
+ * @fires deactivate-typeahead {DeactivateItemsEvent} Requests the parent menu
19
+ * to deactivate the typeahead functionality when a submenu opens
20
+ * @fires activate-typeahead {DeactivateItemsEvent} Requests the parent menu to
21
+ * activate the typeahead functionality when a submenu closes
18
22
  */
19
23
  export class SubMenuItem extends MenuItemEl {
20
24
  constructor() {
@@ -127,6 +131,7 @@ export class SubMenuItem extends MenuItemEl {
127
131
  }
128
132
  onCloseSubmenu(e) {
129
133
  e.itemPath.push(this);
134
+ this.dispatchEvent(new ActivateTypeaheadEvent());
130
135
  // Escape should only close one menu not all of the menus unlike space or
131
136
  // click selection which should close all menus.
132
137
  if (e.reason.kind === CLOSE_REASON.KEYDOWN &&
@@ -180,6 +185,7 @@ export class SubMenuItem extends MenuItemEl {
180
185
  // Deactivate other items. This can be the case if the user has tabbed
181
186
  // around the menu and then mouses over an md-sub-menu.
182
187
  this.dispatchEvent(new DeactivateItemsEvent());
188
+ this.dispatchEvent(new DeactivateTypeaheadEvent());
183
189
  this.active = true;
184
190
  // This is the case of mouse hovering when already opened via keyboard or
185
191
  // vice versa
@@ -199,6 +205,7 @@ export class SubMenuItem extends MenuItemEl {
199
205
  const menu = this.submenuEl;
200
206
  if (!menu || !menu.open)
201
207
  return;
208
+ this.dispatchEvent(new ActivateTypeaheadEvent());
202
209
  menu.quick = true;
203
210
  menu.close();
204
211
  this.active = false;
@@ -259,7 +266,7 @@ __decorate([
259
266
  __metadata("design:type", Object)
260
267
  ], SubMenuItem.prototype, "hoverCloseDelay", void 0);
261
268
  __decorate([
262
- queryAssignedElements({ slot: 'submenu' }),
269
+ queryAssignedElements({ slot: 'submenu', flatten: true }),
263
270
  __metadata("design:type", Array)
264
271
  ], SubMenuItem.prototype, "menus", void 0);
265
272
  //# sourceMappingURL=sub-menu-item.js.map
@@ -1 +1 @@
1
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* @license\n * Copyright 2023 Google LLC\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport {html} from 'lit';\nimport {property, queryAssignedElements} from 'lit/decorators.js';\n\nimport {List} from '../../../list/lib/list.js';\nimport {ARIARole} from '../../../types/aria.js';\nimport {Corner, Menu} from '../menu.js';\nimport {MenuItemEl} from '../menuitem/menu-item.js';\nimport {CLOSE_REASON, CloseMenuEvent, DeactivateItemsEvent, KEYDOWN_CLOSE_KEYS, NAVIGABLE_KEY, SELECTION_KEY} from '../shared.js';\n\nfunction stopPropagation(e: Event) {\n e.stopPropagation();\n}\n\n/**\n * @fires deactivate-items {DeactivateItemsEvent} Requests the parent menu to\n * deselect other items when a submenu opens\n */\nexport class SubMenuItem extends MenuItemEl {\n override role: ARIARole = 'menuitem';\n /**\n * The anchorCorner to set on the submenu.\n */\n @property({attribute: 'anchor-corner'}) anchorCorner: Corner = 'START_END';\n /**\n * The menuCorner to set on the submenu.\n */\n @property({attribute: 'menu-corner'}) menuCorner: Corner = 'START_START';\n /**\n * The delay between pointerenter and submenu opening.\n */\n @property({type: Number, attribute: 'hover-open-delay'}) hoverOpenDelay = 400;\n /**\n * The delay between ponterleave and the submenu closing.\n */\n @property({type: Number, attribute: 'hover-close-delay'})\n hoverCloseDelay = 400;\n\n @queryAssignedElements({slot: 'submenu'}) protected menus!: Menu[];\n\n protected override keepOpenOnClick = true;\n protected previousOpenTimeout = 0;\n protected previousCloseTimeout = 0;\n\n protected get submenuEl(): Menu|undefined {\n return this.menus[0];\n }\n\n /**\n * Starts the default 400ms countdown to open the submenu.\n */\n protected override onPointerenter = () => {\n clearTimeout(this.previousOpenTimeout);\n clearTimeout(this.previousCloseTimeout);\n if (this.submenuEl?.open) return;\n\n // Open synchronously if delay is 0. (screenshot tests infra\n // would never resolve otherwise)\n if (!this.hoverOpenDelay) {\n this.show();\n } else {\n this.previousOpenTimeout = setTimeout(() => {\n this.show();\n }, this.hoverOpenDelay);\n }\n };\n\n /**\n * Starts the default 400ms countdown to close the submenu.\n */\n protected override onPointerleave = () => {\n clearTimeout(this.previousCloseTimeout);\n clearTimeout(this.previousOpenTimeout);\n\n // Close synchronously if delay is 0. (screenshot tests infra\n // would never resolve otherwise)\n if (!this.hoverCloseDelay) {\n this.close();\n } else {\n this.previousCloseTimeout = setTimeout(() => {\n this.close();\n }, this.hoverCloseDelay);\n }\n };\n\n protected override onClick() {\n this.show();\n }\n\n /**\n * On item keydown handles opening the submenu.\n */\n protected override onKeydown(e: KeyboardEvent) {\n const shouldOpenSubmenu = this.isSubmenuOpenKey(e.code);\n\n if (e.code === SELECTION_KEY.SPACE) {\n // prevent space from scrolling. Only open the submenu.\n e.preventDefault();\n }\n\n if (!shouldOpenSubmenu) {\n super.onKeydown(e);\n return;\n }\n\n const submenu = this.submenuEl;\n if (!submenu) return;\n\n const submenuItems = submenu.items;\n const firstActivatableItem = List.getFirstActivatableItem(submenuItems);\n\n if (firstActivatableItem) {\n this.show(() => {\n firstActivatableItem.active = true;\n });\n\n return;\n }\n }\n\n /**\n * Render the submenu at the end\n */\n protected override renderEnd() {\n return html`${super.renderEnd()}${this.renderSubMenu()}`;\n }\n\n /**\n * Renders the slot for the submenu.\n */\n protected renderSubMenu() {\n return html`<span class=\"submenu\"><slot\n name=\"submenu\"\n @pointerdown=${stopPropagation}\n @click=${stopPropagation}\n @keydown=${this.onSubMenuKeydown}\n @close-menu=${this.onCloseSubmenu}\n ></slot></span>`;\n }\n\n protected onCloseSubmenu(e: CloseMenuEvent) {\n e.itemPath.push(this);\n // Escape should only close one menu not all of the menus unlike space or\n // click selection which should close all menus.\n if (e.reason.kind === CLOSE_REASON.KEYDOWN &&\n e.reason.key === KEYDOWN_CLOSE_KEYS.ESCAPE) {\n e.stopPropagation();\n this.active = true;\n // It might already be active so manually focus\n this.listItemRoot.focus();\n return;\n }\n this.active = false;\n }\n\n protected async onSubMenuKeydown(e: KeyboardEvent) {\n // Stop propagation so that we don't accidentally close every parent menu.\n // Additionally, we want to isolate things like the typeahead keydowns\n // from bubbling up to the parent menu and confounding things.\n e.stopPropagation();\n const shouldClose = this.isSubmenuCloseKey(e.code);\n\n if (!shouldClose) return;\n\n this.close(() => {\n List.deactivateActiveItem(this.submenuEl!.items);\n this.listItemRoot.focus();\n this.active = true;\n });\n }\n\n /**\n * Shows the submenu.\n *\n * @param onOpened A function to call after the menu is opened.\n */\n show(onOpened = () => {}) {\n const menu = this.submenuEl;\n if (!menu) return;\n\n menu.quick = true;\n // Submenus are in overflow when not fixed. Can remove once we have native\n // popup support\n menu.hasOverflow = true;\n menu.anchorCorner = this.anchorCorner;\n menu.menuCorner = this.menuCorner;\n menu.anchor = this;\n // We manually set focus with `active` on keyboard navigation. And we\n // want to focus the root on hover, so the user can pick up navigation with\n // keyboard after hover.\n menu.defaultFocus = 'LIST_ROOT';\n menu.skipRestoreFocus = true;\n\n // Menu could already be opened because of mouse interaction\n const menuAlreadyOpen = menu.open;\n menu.show();\n\n // Deactivate other items. This can be the case if the user has tabbed\n // around the menu and then mouses over an md-sub-menu.\n this.dispatchEvent(new DeactivateItemsEvent());\n this.active = true;\n\n // This is the case of mouse hovering when already opened via keyboard or\n // vice versa\n if (menuAlreadyOpen) {\n onOpened();\n } else {\n menu.addEventListener('opened', onOpened, {once: true});\n }\n }\n\n /**\n * Closes the submenu.\n *\n * @param onClosed A function to call after the menu is closed.\n */\n close(onClosed = () => {}) {\n const menu = this.submenuEl;\n if (!menu || !menu.open) return;\n\n menu.quick = true;\n menu.close();\n this.active = false;\n menu.addEventListener('closed', onClosed, {once: true});\n }\n\n /**\n * Determines whether the given KeyboardEvent code is one that should open\n * the submenu. This is RTL-aware. By default, left, right, space, or enter.\n *\n * @param code The native KeyboardEvent code.\n * @return Whether or not the key code should open the submenu.\n */\n protected isSubmenuOpenKey(code: string) {\n const isRtl = getComputedStyle(this).direction === 'rtl';\n const arrowEnterKey = isRtl ? NAVIGABLE_KEY.LEFT : NAVIGABLE_KEY.RIGHT;\n switch (code) {\n case arrowEnterKey:\n case SELECTION_KEY.SPACE:\n case SELECTION_KEY.ENTER:\n return true;\n default:\n return false;\n }\n }\n\n /**\n * Determines whether the given KeyboardEvent code is one that should close\n * the submenu. This is RTL-aware. By default right, left, or escape.\n *\n * @param code The native KeyboardEvent code.\n * @return Whether or not the key code should close the submenu.\n */\n protected isSubmenuCloseKey(code: string) {\n const isRtl = getComputedStyle(this).direction === 'rtl';\n const arrowEnterKey = isRtl ? NAVIGABLE_KEY.RIGHT : NAVIGABLE_KEY.LEFT;\n switch (code) {\n case arrowEnterKey:\n case KEYDOWN_CLOSE_KEYS.ESCAPE:\n return true;\n default:\n return false;\n }\n }\n}\n"]}
1
+ 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* @license\n * Copyright 2023 Google LLC\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport {html} from 'lit';\nimport {property, queryAssignedElements} from 'lit/decorators.js';\n\nimport {List} from '../../../list/lib/list.js';\nimport {ARIARole} from '../../../types/aria.js';\nimport {Corner, Menu} from '../menu.js';\nimport {MenuItemEl} from '../menuitem/menu-item.js';\nimport {ActivateTypeaheadEvent, CLOSE_REASON, CloseMenuEvent, DeactivateItemsEvent, DeactivateTypeaheadEvent, KEYDOWN_CLOSE_KEYS, NAVIGABLE_KEY, SELECTION_KEY} from '../shared.js';\n\nfunction stopPropagation(e: Event) {\n e.stopPropagation();\n}\n\n/**\n * @fires deactivate-items {DeactivateItemsEvent} Requests the parent menu to\n * deselect other items when a submenu opens\n * @fires deactivate-typeahead {DeactivateItemsEvent} Requests the parent menu\n * to deactivate the typeahead functionality when a submenu opens\n * @fires activate-typeahead {DeactivateItemsEvent} Requests the parent menu to\n * activate the typeahead functionality when a submenu closes\n */\nexport class SubMenuItem extends MenuItemEl {\n override role: ARIARole = 'menuitem';\n /**\n * The anchorCorner to set on the submenu.\n */\n @property({attribute: 'anchor-corner'}) anchorCorner: Corner = 'START_END';\n /**\n * The menuCorner to set on the submenu.\n */\n @property({attribute: 'menu-corner'}) menuCorner: Corner = 'START_START';\n /**\n * The delay between pointerenter and submenu opening.\n */\n @property({type: Number, attribute: 'hover-open-delay'}) hoverOpenDelay = 400;\n /**\n * The delay between ponterleave and the submenu closing.\n */\n @property({type: Number, attribute: 'hover-close-delay'})\n hoverCloseDelay = 400;\n\n @queryAssignedElements({slot: 'submenu', flatten: true})\n protected menus!: Menu[];\n\n protected override keepOpenOnClick = true;\n protected previousOpenTimeout = 0;\n protected previousCloseTimeout = 0;\n\n protected get submenuEl(): Menu|undefined {\n return this.menus[0];\n }\n\n /**\n * Starts the default 400ms countdown to open the submenu.\n */\n protected override onPointerenter = () => {\n clearTimeout(this.previousOpenTimeout);\n clearTimeout(this.previousCloseTimeout);\n if (this.submenuEl?.open) return;\n\n // Open synchronously if delay is 0. (screenshot tests infra\n // would never resolve otherwise)\n if (!this.hoverOpenDelay) {\n this.show();\n } else {\n this.previousOpenTimeout = setTimeout(() => {\n this.show();\n }, this.hoverOpenDelay);\n }\n };\n\n /**\n * Starts the default 400ms countdown to close the submenu.\n */\n protected override onPointerleave = () => {\n clearTimeout(this.previousCloseTimeout);\n clearTimeout(this.previousOpenTimeout);\n\n // Close synchronously if delay is 0. (screenshot tests infra\n // would never resolve otherwise)\n if (!this.hoverCloseDelay) {\n this.close();\n } else {\n this.previousCloseTimeout = setTimeout(() => {\n this.close();\n }, this.hoverCloseDelay);\n }\n };\n\n protected override onClick() {\n this.show();\n }\n\n /**\n * On item keydown handles opening the submenu.\n */\n protected override onKeydown(e: KeyboardEvent) {\n const shouldOpenSubmenu = this.isSubmenuOpenKey(e.code);\n\n if (e.code === SELECTION_KEY.SPACE) {\n // prevent space from scrolling. Only open the submenu.\n e.preventDefault();\n }\n\n if (!shouldOpenSubmenu) {\n super.onKeydown(e);\n return;\n }\n\n const submenu = this.submenuEl;\n if (!submenu) return;\n\n const submenuItems = submenu.items;\n const firstActivatableItem = List.getFirstActivatableItem(submenuItems);\n\n if (firstActivatableItem) {\n this.show(() => {\n firstActivatableItem.active = true;\n });\n\n return;\n }\n }\n\n /**\n * Render the submenu at the end\n */\n protected override renderEnd() {\n return html`${super.renderEnd()}${this.renderSubMenu()}`;\n }\n\n /**\n * Renders the slot for the submenu.\n */\n protected renderSubMenu() {\n return html`<span class=\"submenu\"><slot\n name=\"submenu\"\n @pointerdown=${stopPropagation}\n @click=${stopPropagation}\n @keydown=${this.onSubMenuKeydown}\n @close-menu=${this.onCloseSubmenu}\n ></slot></span>`;\n }\n\n protected onCloseSubmenu(e: CloseMenuEvent) {\n e.itemPath.push(this);\n this.dispatchEvent(new ActivateTypeaheadEvent());\n // Escape should only close one menu not all of the menus unlike space or\n // click selection which should close all menus.\n if (e.reason.kind === CLOSE_REASON.KEYDOWN &&\n e.reason.key === KEYDOWN_CLOSE_KEYS.ESCAPE) {\n e.stopPropagation();\n this.active = true;\n // It might already be active so manually focus\n this.listItemRoot.focus();\n return;\n }\n\n this.active = false;\n }\n\n protected async onSubMenuKeydown(e: KeyboardEvent) {\n // Stop propagation so that we don't accidentally close every parent menu.\n // Additionally, we want to isolate things like the typeahead keydowns\n // from bubbling up to the parent menu and confounding things.\n e.stopPropagation();\n const shouldClose = this.isSubmenuCloseKey(e.code);\n\n if (!shouldClose) return;\n\n this.close(() => {\n List.deactivateActiveItem(this.submenuEl!.items);\n this.listItemRoot.focus();\n this.active = true;\n });\n }\n\n /**\n * Shows the submenu.\n *\n * @param onOpened A function to call after the menu is opened.\n */\n show(onOpened = () => {}) {\n const menu = this.submenuEl;\n if (!menu) return;\n\n menu.quick = true;\n // Submenus are in overflow when not fixed. Can remove once we have native\n // popup support\n menu.hasOverflow = true;\n menu.anchorCorner = this.anchorCorner;\n menu.menuCorner = this.menuCorner;\n menu.anchor = this;\n // We manually set focus with `active` on keyboard navigation. And we\n // want to focus the root on hover, so the user can pick up navigation with\n // keyboard after hover.\n menu.defaultFocus = 'LIST_ROOT';\n menu.skipRestoreFocus = true;\n\n // Menu could already be opened because of mouse interaction\n const menuAlreadyOpen = menu.open;\n menu.show();\n\n // Deactivate other items. This can be the case if the user has tabbed\n // around the menu and then mouses over an md-sub-menu.\n this.dispatchEvent(new DeactivateItemsEvent());\n this.dispatchEvent(new DeactivateTypeaheadEvent());\n this.active = true;\n\n // This is the case of mouse hovering when already opened via keyboard or\n // vice versa\n if (menuAlreadyOpen) {\n onOpened();\n } else {\n menu.addEventListener('opened', onOpened, {once: true});\n }\n }\n\n /**\n * Closes the submenu.\n *\n * @param onClosed A function to call after the menu is closed.\n */\n close(onClosed = () => {}) {\n const menu = this.submenuEl;\n if (!menu || !menu.open) return;\n\n this.dispatchEvent(new ActivateTypeaheadEvent());\n menu.quick = true;\n menu.close();\n this.active = false;\n menu.addEventListener('closed', onClosed, {once: true});\n }\n\n /**\n * Determines whether the given KeyboardEvent code is one that should open\n * the submenu. This is RTL-aware. By default, left, right, space, or enter.\n *\n * @param code The native KeyboardEvent code.\n * @return Whether or not the key code should open the submenu.\n */\n protected isSubmenuOpenKey(code: string) {\n const isRtl = getComputedStyle(this).direction === 'rtl';\n const arrowEnterKey = isRtl ? NAVIGABLE_KEY.LEFT : NAVIGABLE_KEY.RIGHT;\n switch (code) {\n case arrowEnterKey:\n case SELECTION_KEY.SPACE:\n case SELECTION_KEY.ENTER:\n return true;\n default:\n return false;\n }\n }\n\n /**\n * Determines whether the given KeyboardEvent code is one that should close\n * the submenu. This is RTL-aware. By default right, left, or escape.\n *\n * @param code The native KeyboardEvent code.\n * @return Whether or not the key code should close the submenu.\n */\n protected isSubmenuCloseKey(code: string) {\n const isRtl = getComputedStyle(this).direction === 'rtl';\n const arrowEnterKey = isRtl ? NAVIGABLE_KEY.RIGHT : NAVIGABLE_KEY.LEFT;\n switch (code) {\n case arrowEnterKey:\n case KEYDOWN_CLOSE_KEYS.ESCAPE:\n return true;\n default:\n return false;\n }\n }\n}\n"]}
@@ -9,6 +9,14 @@ import { StyleInfo } from 'lit/directives/style-map.js';
9
9
  * A corner of a box in the standard logical property style of <block>_<inline>
10
10
  */
11
11
  export type Corner = 'END_START' | 'END_END' | 'START_START' | 'START_END';
12
+ /**
13
+ * An interface that provides a method to customize the rect from which to
14
+ * calculate the anchor positioning. Useful for when you want a surface to
15
+ * anchor to an element in your shadow DOM rather than the host element.
16
+ */
17
+ export interface SurfacePositionTarget extends HTMLElement {
18
+ getSurfacePositionClientRect?: () => DOMRect;
19
+ }
12
20
  /**
13
21
  * The configurable options for the surface position controller.
14
22
  */
@@ -24,11 +32,11 @@ export interface SurfacePositionControllerProperties {
24
32
  /**
25
33
  * The HTMLElement reference of the surface to be positioned.
26
34
  */
27
- surfaceEl: HTMLElement | null;
35
+ surfaceEl: SurfacePositionTarget | null;
28
36
  /**
29
37
  * The HTMLElement reference of the anchor to align to.
30
38
  */
31
- anchorEl: HTMLElement | null;
39
+ anchorEl: SurfacePositionTarget | null;
32
40
  /**
33
41
  * Whether or not the calculation should be relative to the top layer rather
34
42
  * than relative to the parent of the anchor.
@@ -55,8 +55,12 @@ export class SurfacePositionController {
55
55
  // Wait for it to be visible.
56
56
  this.host.requestUpdate();
57
57
  await this.host.updateComplete;
58
- const surfaceRect = surfaceEl.getBoundingClientRect();
59
- const anchorRect = anchorEl.getBoundingClientRect();
58
+ const surfaceRect = surfaceEl.getSurfacePositionClientRect ?
59
+ surfaceEl.getSurfacePositionClientRect() :
60
+ surfaceEl.getBoundingClientRect();
61
+ const anchorRect = anchorEl.getSurfacePositionClientRect ?
62
+ anchorEl.getSurfacePositionClientRect() :
63
+ anchorEl.getBoundingClientRect();
60
64
  const [surfaceBlock, surfaceInline] = surfaceCorner.split('_');
61
65
  const [anchorBlock, anchorInline] = anchorCorner.split('_');
62
66
  // We use number booleans to multiply values rather than `if` / ternary
@@ -1 +1 @@
1
- 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* @license\n * Copyright 2023 Google LLC\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport {ReactiveController, ReactiveControllerHost} from 'lit';\nimport {StyleInfo} from 'lit/directives/style-map.js';\n\n/**\n * A corner of a box in the standard logical property style of <block>_<inline>\n */\nexport type Corner = 'END_START'|'END_END'|'START_START'|'START_END';\n\n/**\n * The configurable options for the surface position controller.\n */\nexport interface SurfacePositionControllerProperties {\n /**\n * The corner of the anchor to align the surface's position.\n */\n anchorCorner: Corner;\n /**\n * The corner of the surface to align to the given anchor corner.\n */\n surfaceCorner: Corner;\n /**\n * The HTMLElement reference of the surface to be positioned.\n */\n surfaceEl: HTMLElement|null;\n /**\n * The HTMLElement reference of the anchor to align to.\n */\n anchorEl: HTMLElement|null;\n /**\n * Whether or not the calculation should be relative to the top layer rather\n * than relative to the parent of the anchor.\n *\n * Examples for `isTopLayer:true`:\n *\n * - If there is no `position:relative` in the given parent tree and the\n * surface is `position:absolute`\n * - If the surface is `position:fixed`\n * - If the surface is in the \"top layer\"\n * - The anchor and the surface do not share a common `position:relative`\n * ancestor\n */\n isTopLayer: boolean;\n /**\n * Whether or not the surface should be \"open\" and visible\n */\n isOpen: boolean;\n /**\n * The number of pixels in which to offset from the inline axis relative to\n * logical property.\n *\n * Positive is right in LTR and left in RTL.\n */\n xOffset: number;\n /**\n * The number of pixes in which to offset the block axis.\n *\n * Positive is down and negative is up.\n */\n yOffset: number;\n /**\n * A function to call after the surface has been positioned.\n */\n onOpen: () => void;\n /**\n * A function to call before the surface should be closed. (A good time to\n * perform animations while the surface is still visible)\n */\n beforeClose: () => Promise<void>;\n /**\n * A function to call after the surface has been closed.\n */\n onClose: () => void;\n}\n\n/**\n * Given a surface, an anchor, corners, and some options, this surface will\n * calculate the position of a surface to align the two given corners and keep\n * the surface inside the window viewport. It also provides a StyleInfo map that\n * can be applied to the surface to handle visiblility and position.\n */\nexport class SurfacePositionController implements ReactiveController {\n // The current styles to apply to the surface.\n private surfaceStylesInternal: StyleInfo = {\n 'display': 'none',\n };\n // Previous values stored for change detection. Open change detection is\n // calculated separately so initialize it here.\n private lastValues: SurfacePositionControllerProperties = {isOpen: false} as\n SurfacePositionControllerProperties;\n\n /**\n * @param host The host to connect the controller to.\n * @param getProperties A function that returns the properties for the\n * controller.\n */\n constructor(\n private readonly host: ReactiveControllerHost,\n private readonly getProperties: () => SurfacePositionControllerProperties,\n ) {\n this.host.addController(this);\n }\n\n /**\n * The StyleInfo map to apply to the surface via Lit's stylemap\n */\n get surfaceStyles() {\n return this.surfaceStylesInternal;\n }\n\n /**\n * Calculates the surface's new position required so that the surface's\n * `surfaceCorner` aligns to the anchor's `anchorCorner` while keeping the\n * surface inside the window viewport. This positioning also respects RTL by\n * checking `getComputedStyle()` on the surface element.\n */\n async position() {\n const {\n surfaceEl,\n anchorEl,\n anchorCorner: anchorCornerRaw,\n surfaceCorner: surfaceCornerRaw,\n isTopLayer: topLayerRaw,\n xOffset,\n yOffset,\n } = this.getProperties();\n const anchorCorner = anchorCornerRaw.toUpperCase().trim();\n const surfaceCorner = surfaceCornerRaw.toUpperCase().trim();\n\n if (!surfaceEl || !anchorEl) {\n return;\n }\n\n // Paint the surface transparently so that we can get the position and the\n // rect info of the surface.\n this.surfaceStylesInternal = {\n 'display': 'block',\n 'opacity': '0',\n };\n\n // Wait for it to be visible.\n this.host.requestUpdate();\n await this.host.updateComplete;\n\n const surfaceRect = surfaceEl.getBoundingClientRect();\n const anchorRect = anchorEl.getBoundingClientRect();\n const [surfaceBlock, surfaceInline] =\n surfaceCorner.split('_') as Array<'START'|'END'>;\n const [anchorBlock, anchorInline] =\n anchorCorner.split('_') as Array<'START'|'END'>;\n\n\n // We use number booleans to multiply values rather than `if` / ternary\n // statements because it _heavily_ cuts down on nesting and readability\n const isTopLayer = topLayerRaw ? 1 : 0;\n // LTR depends on the direction of the SURFACE not the anchor.\n const isLTR = getComputedStyle(surfaceEl).direction === 'ltr' ? 1 : 0;\n const isRTL = isLTR ? 0 : 1;\n const isSurfaceInlineStart = surfaceInline === 'START' ? 1 : 0;\n const isSurfaceInlineEnd = surfaceInline === 'END' ? 1 : 0;\n const isSurfaceBlockStart = surfaceBlock === 'START' ? 1 : 0;\n const isSurfaceBlockEnd = surfaceBlock === 'END' ? 1 : 0;\n const isOneInlineEnd = anchorInline !== surfaceInline ? 1 : 0;\n const isOneBlockEnd = anchorBlock !== surfaceBlock ? 1 : 0;\n\n /*\n * A diagram that helps describe some of the variables used in the following\n * calculations.\n *\n * ┌───── inline/blockTopLayerOffset\n * │ │\n * │ ┌─▼───┐ Window\n * │ ┌┼─────┴────────────────────────┐\n * │ ││ │\n * └──► ││ ┌──inline/blockAnchorOffset │\n * ││ │ │ │\n * └┤ │ ┌──▼───┐ │\n * │ │ ┌┼──────┤ │\n * │ └─►│Anchor│ │\n * │ └┴──────┘ │\n * │ │\n * │ ┌────────────────────────┼────┐\n * │ │ Surface │ │\n * │ │ │ │\n * │ │ │ │\n * │ │ │ │\n * │ │ │ │\n * │ │ │ │\n * └─────┼────────────────────────┘ ├┐\n * │ inline/blockOOBCorrection ││\n * │ │ ││\n * │ ├──►││\n * │ │ ││\n * └────────────────────────┐▼───┼┘\n * └────┘\n */\n\n // Whether or not to apply the width of the anchor\n const inlineAnchorOffset = isOneInlineEnd * anchorRect.width + xOffset;\n // The inline position of the anchor relative to window in LTR\n const inlineTopLayerOffsetLTR = isSurfaceInlineStart * anchorRect.left +\n isSurfaceInlineEnd * (window.innerWidth - anchorRect.right);\n // The inline position of the anchor relative to window in RTL\n const inlineTopLayerOffsetRTL =\n isSurfaceInlineStart * (window.innerWidth - anchorRect.right) +\n isSurfaceInlineEnd * anchorRect.left;\n // The inline position of the anchor relative to window\n const inlineTopLayerOffset =\n isLTR * inlineTopLayerOffsetLTR + isRTL * inlineTopLayerOffsetRTL;\n // If the surface's inline would be out of bounds of the window, move it\n // back in\n const inlineOutOfBoundsCorrection = Math.min(\n 0,\n window.innerWidth - inlineTopLayerOffset - inlineAnchorOffset -\n surfaceRect.width);\n\n // The inline logical value of the surface\n const inline = isTopLayer * inlineTopLayerOffset + inlineAnchorOffset +\n inlineOutOfBoundsCorrection;\n\n // Whether or not to apply the height of the anchor\n const blockAnchorOffset = isOneBlockEnd * anchorRect.height + yOffset;\n // The absolute block position of the anchor relative to window\n const blockTopLayerOffset = isSurfaceBlockStart * anchorRect.top +\n isSurfaceBlockEnd * (window.innerHeight - anchorRect.bottom);\n // If the surface's block would be out of bounds of the window, move it back\n // in\n const blockOutOfBoundsCorrection = Math.min(\n 0,\n window.innerHeight - blockTopLayerOffset - blockAnchorOffset -\n surfaceRect.height);\n\n // The block logical value of the surface\n const block = isTopLayer * blockTopLayerOffset + blockAnchorOffset +\n blockOutOfBoundsCorrection;\n\n const surfaceBlockProperty =\n surfaceBlock === 'START' ? 'inset-block-start' : 'inset-block-end';\n const surfaceInlineProperty =\n surfaceInline === 'START' ? 'inset-inline-start' : 'inset-inline-end';\n\n this.surfaceStylesInternal = {\n 'display': 'block',\n 'opacity': '1',\n [surfaceBlockProperty]: `${block}px`,\n [surfaceInlineProperty]: `${inline}px`,\n };\n\n this.host.requestUpdate();\n }\n\n hostUpdate() {\n this.onUpdate();\n }\n\n hostUpdated() {\n this.onUpdate();\n }\n\n /**\n * Checks whether the properties passed into the controller have changed since\n * the last positioning. If so, it will reposition if the surface is open or\n * close it if the surface should close.\n */\n private async onUpdate() {\n const props = this.getProperties();\n let hasChanged = false;\n for (const [key, value] of Object.entries(props)) {\n // tslint:disable-next-line\n hasChanged = hasChanged || (value !== (this.lastValues as any)[key]);\n if (hasChanged) break;\n }\n\n const openChanged = this.lastValues.isOpen !== props.isOpen;\n const hasAnchor = !!props.anchorEl;\n const hasSurface = !!props.surfaceEl;\n\n if (hasChanged && hasAnchor && hasSurface) {\n // Only update isOpen, because if it's closed, we do not want to waste\n // time on a useless reposition calculation. So save the other \"dirty\"\n // values until next time it opens.\n this.lastValues.isOpen = props.isOpen;\n\n if (props.isOpen) {\n // We are going to do a reposition, so save the prop values for future\n // dirty checking.\n this.lastValues = props;\n\n await this.position();\n props.onOpen();\n } else if (openChanged) {\n await props.beforeClose();\n this.close();\n props.onClose();\n }\n }\n }\n\n /**\n * Hides the surface.\n */\n private close() {\n this.surfaceStylesInternal = {\n 'display': 'none',\n };\n this.host.requestUpdate();\n }\n}\n"]}
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t":["/**\n * @license\n * Copyright 2023 Google LLC\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport {ReactiveController, ReactiveControllerHost} from 'lit';\nimport {StyleInfo} from 'lit/directives/style-map.js';\n\n/**\n * A corner of a box in the standard logical property style of <block>_<inline>\n */\nexport type Corner = 'END_START'|'END_END'|'START_START'|'START_END';\n\n/**\n * An interface that provides a method to customize the rect from which to\n * calculate the anchor positioning. Useful for when you want a surface to\n * anchor to an element in your shadow DOM rather than the host element.\n */\nexport interface SurfacePositionTarget extends HTMLElement {\n getSurfacePositionClientRect?: () => DOMRect;\n}\n\n/**\n * The configurable options for the surface position controller.\n */\nexport interface SurfacePositionControllerProperties {\n /**\n * The corner of the anchor to align the surface's position.\n */\n anchorCorner: Corner;\n /**\n * The corner of the surface to align to the given anchor corner.\n */\n surfaceCorner: Corner;\n /**\n * The HTMLElement reference of the surface to be positioned.\n */\n surfaceEl: SurfacePositionTarget|null;\n /**\n * The HTMLElement reference of the anchor to align to.\n */\n anchorEl: SurfacePositionTarget|null;\n /**\n * Whether or not the calculation should be relative to the top layer rather\n * than relative to the parent of the anchor.\n *\n * Examples for `isTopLayer:true`:\n *\n * - If there is no `position:relative` in the given parent tree and the\n * surface is `position:absolute`\n * - If the surface is `position:fixed`\n * - If the surface is in the \"top layer\"\n * - The anchor and the surface do not share a common `position:relative`\n * ancestor\n */\n isTopLayer: boolean;\n /**\n * Whether or not the surface should be \"open\" and visible\n */\n isOpen: boolean;\n /**\n * The number of pixels in which to offset from the inline axis relative to\n * logical property.\n *\n * Positive is right in LTR and left in RTL.\n */\n xOffset: number;\n /**\n * The number of pixes in which to offset the block axis.\n *\n * Positive is down and negative is up.\n */\n yOffset: number;\n /**\n * A function to call after the surface has been positioned.\n */\n onOpen: () => void;\n /**\n * A function to call before the surface should be closed. (A good time to\n * perform animations while the surface is still visible)\n */\n beforeClose: () => Promise<void>;\n /**\n * A function to call after the surface has been closed.\n */\n onClose: () => void;\n}\n\n/**\n * Given a surface, an anchor, corners, and some options, this surface will\n * calculate the position of a surface to align the two given corners and keep\n * the surface inside the window viewport. It also provides a StyleInfo map that\n * can be applied to the surface to handle visiblility and position.\n */\nexport class SurfacePositionController implements ReactiveController {\n // The current styles to apply to the surface.\n private surfaceStylesInternal: StyleInfo = {\n 'display': 'none',\n };\n // Previous values stored for change detection. Open change detection is\n // calculated separately so initialize it here.\n private lastValues: SurfacePositionControllerProperties = {isOpen: false} as\n SurfacePositionControllerProperties;\n\n /**\n * @param host The host to connect the controller to.\n * @param getProperties A function that returns the properties for the\n * controller.\n */\n constructor(\n private readonly host: ReactiveControllerHost,\n private readonly getProperties: () => SurfacePositionControllerProperties,\n ) {\n this.host.addController(this);\n }\n\n /**\n * The StyleInfo map to apply to the surface via Lit's stylemap\n */\n get surfaceStyles() {\n return this.surfaceStylesInternal;\n }\n\n /**\n * Calculates the surface's new position required so that the surface's\n * `surfaceCorner` aligns to the anchor's `anchorCorner` while keeping the\n * surface inside the window viewport. This positioning also respects RTL by\n * checking `getComputedStyle()` on the surface element.\n */\n async position() {\n const {\n surfaceEl,\n anchorEl,\n anchorCorner: anchorCornerRaw,\n surfaceCorner: surfaceCornerRaw,\n isTopLayer: topLayerRaw,\n xOffset,\n yOffset,\n } = this.getProperties();\n const anchorCorner = anchorCornerRaw.toUpperCase().trim();\n const surfaceCorner = surfaceCornerRaw.toUpperCase().trim();\n\n if (!surfaceEl || !anchorEl) {\n return;\n }\n\n // Paint the surface transparently so that we can get the position and the\n // rect info of the surface.\n this.surfaceStylesInternal = {\n 'display': 'block',\n 'opacity': '0',\n };\n\n // Wait for it to be visible.\n this.host.requestUpdate();\n await this.host.updateComplete;\n\n const surfaceRect = surfaceEl.getSurfacePositionClientRect ?\n surfaceEl.getSurfacePositionClientRect() :\n surfaceEl.getBoundingClientRect();\n const anchorRect = anchorEl.getSurfacePositionClientRect ?\n anchorEl.getSurfacePositionClientRect() :\n anchorEl.getBoundingClientRect();\n const [surfaceBlock, surfaceInline] =\n surfaceCorner.split('_') as Array<'START'|'END'>;\n const [anchorBlock, anchorInline] =\n anchorCorner.split('_') as Array<'START'|'END'>;\n\n\n // We use number booleans to multiply values rather than `if` / ternary\n // statements because it _heavily_ cuts down on nesting and readability\n const isTopLayer = topLayerRaw ? 1 : 0;\n // LTR depends on the direction of the SURFACE not the anchor.\n const isLTR =\n getComputedStyle(surfaceEl as HTMLElement).direction === 'ltr' ? 1 : 0;\n const isRTL = isLTR ? 0 : 1;\n const isSurfaceInlineStart = surfaceInline === 'START' ? 1 : 0;\n const isSurfaceInlineEnd = surfaceInline === 'END' ? 1 : 0;\n const isSurfaceBlockStart = surfaceBlock === 'START' ? 1 : 0;\n const isSurfaceBlockEnd = surfaceBlock === 'END' ? 1 : 0;\n const isOneInlineEnd = anchorInline !== surfaceInline ? 1 : 0;\n const isOneBlockEnd = anchorBlock !== surfaceBlock ? 1 : 0;\n\n /*\n * A diagram that helps describe some of the variables used in the following\n * calculations.\n *\n * ┌───── inline/blockTopLayerOffset\n * │ │\n * │ ┌─▼───┐ Window\n * │ ┌┼─────┴────────────────────────┐\n * │ ││ │\n * └──► ││ ┌──inline/blockAnchorOffset │\n * ││ │ │ │\n * └┤ │ ┌──▼───┐ │\n * │ │ ┌┼──────┤ │\n * │ └─►│Anchor│ │\n * │ └┴──────┘ │\n * │ │\n * │ ┌────────────────────────┼────┐\n * │ │ Surface │ │\n * │ │ │ │\n * │ │ │ │\n * │ │ │ │\n * │ │ │ │\n * │ │ │ │\n * └─────┼────────────────────────┘ ├┐\n * │ inline/blockOOBCorrection ││\n * │ │ ││\n * │ ├──►││\n * │ │ ││\n * └────────────────────────┐▼───┼┘\n * └────┘\n */\n\n // Whether or not to apply the width of the anchor\n const inlineAnchorOffset = isOneInlineEnd * anchorRect.width + xOffset;\n // The inline position of the anchor relative to window in LTR\n const inlineTopLayerOffsetLTR = isSurfaceInlineStart * anchorRect.left +\n isSurfaceInlineEnd * (window.innerWidth - anchorRect.right);\n // The inline position of the anchor relative to window in RTL\n const inlineTopLayerOffsetRTL =\n isSurfaceInlineStart * (window.innerWidth - anchorRect.right) +\n isSurfaceInlineEnd * anchorRect.left;\n // The inline position of the anchor relative to window\n const inlineTopLayerOffset =\n isLTR * inlineTopLayerOffsetLTR + isRTL * inlineTopLayerOffsetRTL;\n // If the surface's inline would be out of bounds of the window, move it\n // back in\n const inlineOutOfBoundsCorrection = Math.min(\n 0,\n window.innerWidth - inlineTopLayerOffset - inlineAnchorOffset -\n surfaceRect.width);\n\n // The inline logical value of the surface\n const inline = isTopLayer * inlineTopLayerOffset + inlineAnchorOffset +\n inlineOutOfBoundsCorrection;\n\n // Whether or not to apply the height of the anchor\n const blockAnchorOffset = isOneBlockEnd * anchorRect.height + yOffset;\n // The absolute block position of the anchor relative to window\n const blockTopLayerOffset = isSurfaceBlockStart * anchorRect.top +\n isSurfaceBlockEnd * (window.innerHeight - anchorRect.bottom);\n // If the surface's block would be out of bounds of the window, move it back\n // in\n const blockOutOfBoundsCorrection = Math.min(\n 0,\n window.innerHeight - blockTopLayerOffset - blockAnchorOffset -\n surfaceRect.height);\n\n // The block logical value of the surface\n const block = isTopLayer * blockTopLayerOffset + blockAnchorOffset +\n blockOutOfBoundsCorrection;\n\n const surfaceBlockProperty =\n surfaceBlock === 'START' ? 'inset-block-start' : 'inset-block-end';\n const surfaceInlineProperty =\n surfaceInline === 'START' ? 'inset-inline-start' : 'inset-inline-end';\n\n this.surfaceStylesInternal = {\n 'display': 'block',\n 'opacity': '1',\n [surfaceBlockProperty]: `${block}px`,\n [surfaceInlineProperty]: `${inline}px`,\n };\n\n this.host.requestUpdate();\n }\n\n hostUpdate() {\n this.onUpdate();\n }\n\n hostUpdated() {\n this.onUpdate();\n }\n\n /**\n * Checks whether the properties passed into the controller have changed since\n * the last positioning. If so, it will reposition if the surface is open or\n * close it if the surface should close.\n */\n private async onUpdate() {\n const props = this.getProperties();\n let hasChanged = false;\n for (const [key, value] of Object.entries(props)) {\n // tslint:disable-next-line\n hasChanged = hasChanged || (value !== (this.lastValues as any)[key]);\n if (hasChanged) break;\n }\n\n const openChanged = this.lastValues.isOpen !== props.isOpen;\n const hasAnchor = !!props.anchorEl;\n const hasSurface = !!props.surfaceEl;\n\n if (hasChanged && hasAnchor && hasSurface) {\n // Only update isOpen, because if it's closed, we do not want to waste\n // time on a useless reposition calculation. So save the other \"dirty\"\n // values until next time it opens.\n this.lastValues.isOpen = props.isOpen;\n\n if (props.isOpen) {\n // We are going to do a reposition, so save the prop values for future\n // dirty checking.\n this.lastValues = props;\n\n await this.position();\n props.onOpen();\n } else if (openChanged) {\n await props.beforeClose();\n this.close();\n props.onClose();\n }\n }\n }\n\n /**\n * Hides the surface.\n */\n private close() {\n this.surfaceStylesInternal = {\n 'display': 'none',\n };\n this.host.requestUpdate();\n }\n}\n"]}
@@ -18,6 +18,10 @@ export interface TypeaheadControllerProperties {
18
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  * alive.
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  */
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  typeaheadBufferTime: number;
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+ /**
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+ * Whether or not the typeahead should listen for keystrokes or not.
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+ */
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+ active: boolean;
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  }
22
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  /**
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  * Data structure tuple that helps with indexing.
@@ -88,6 +92,7 @@ export declare class TypeaheadController {
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  */
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  constructor(getProperties: () => TypeaheadControllerProperties);
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  protected get items(): MenuItem[];
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+ protected get active(): boolean;
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  /**
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  * Apply this listener to the element that will receive `keydown` events that
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  * should trigger this controller.