@mastra/factory 0.12.0-alpha.4 → 0.12.0-alpha.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (64) hide show
  1. package/dist/factory.d.ts.map +1 -1
  2. package/dist/factory.js +7 -0
  3. package/dist/factory.js.map +1 -1
  4. package/dist/integrations/github/commits.d.ts +29 -0
  5. package/dist/integrations/github/commits.d.ts.map +1 -0
  6. package/dist/integrations/github/commits.js +29 -0
  7. package/dist/integrations/github/commits.js.map +1 -0
  8. package/dist/integrations/github/routes.d.ts.map +1 -1
  9. package/dist/integrations/github/routes.js +35 -0
  10. package/dist/integrations/github/routes.js.map +1 -1
  11. package/dist/routes/projects.d.ts.map +1 -1
  12. package/dist/routes/projects.js +4 -0
  13. package/dist/routes/projects.js.map +1 -1
  14. package/dist/routes/skills.d.ts.map +1 -1
  15. package/dist/routes/skills.js +9 -3
  16. package/dist/routes/skills.js.map +1 -1
  17. package/dist/routes/surface.d.ts.map +1 -1
  18. package/dist/routes/surface.js +26 -2
  19. package/dist/routes/surface.js.map +1 -1
  20. package/dist/routes/tenant-credentials.d.ts +4 -4
  21. package/dist/routes/tenant-credentials.d.ts.map +1 -1
  22. package/dist/routes/tenant-credentials.js +22 -7
  23. package/dist/routes/tenant-credentials.js.map +1 -1
  24. package/dist/routes/work-items.d.ts.map +1 -1
  25. package/dist/routes/work-items.js +1 -0
  26. package/dist/routes/work-items.js.map +1 -1
  27. package/dist/rules/dispatch-errors.d.ts.map +1 -1
  28. package/dist/rules/dispatch-errors.js +8 -0
  29. package/dist/rules/dispatch-errors.js.map +1 -1
  30. package/dist/rules/dispatcher.d.ts +5 -0
  31. package/dist/rules/dispatcher.d.ts.map +1 -1
  32. package/dist/rules/dispatcher.js +101 -52
  33. package/dist/rules/dispatcher.js.map +1 -1
  34. package/dist/rules/start-coordinator.d.ts +2 -0
  35. package/dist/rules/start-coordinator.d.ts.map +1 -1
  36. package/dist/rules/start-coordinator.js +6 -1
  37. package/dist/rules/start-coordinator.js.map +1 -1
  38. package/dist/skills/catalog.d.ts +4 -1
  39. package/dist/skills/catalog.d.ts.map +1 -1
  40. package/dist/skills/catalog.js +11 -4
  41. package/dist/skills/catalog.js.map +1 -1
  42. package/dist/skills/service.d.ts +2 -1
  43. package/dist/skills/service.d.ts.map +1 -1
  44. package/dist/skills/service.js +5 -2
  45. package/dist/skills/service.js.map +1 -1
  46. package/dist/storage/domains/projects/base.d.ts +3 -0
  47. package/dist/storage/domains/projects/base.d.ts.map +1 -1
  48. package/dist/storage/domains/projects/base.js +7 -0
  49. package/dist/storage/domains/projects/base.js.map +1 -1
  50. package/dist/storage/domains/source-control/inmemory.d.ts.map +1 -1
  51. package/dist/storage/domains/source-control/inmemory.js +5 -1
  52. package/dist/storage/domains/source-control/inmemory.js.map +1 -1
  53. package/dist/storage/domains/work-items/base.d.ts +9 -1
  54. package/dist/storage/domains/work-items/base.d.ts.map +1 -1
  55. package/dist/storage/domains/work-items/base.js +18 -1
  56. package/dist/storage/domains/work-items/base.js.map +1 -1
  57. package/dist/workspace.d.ts +20 -2
  58. package/dist/workspace.d.ts.map +1 -1
  59. package/dist/workspace.js +49 -15
  60. package/dist/workspace.js.map +1 -1
  61. package/factory-skills/factory-review/SKILL.md +1 -0
  62. package/factory-skills/factory-triage/SKILL.md +27 -6
  63. package/package.json +10 -11
  64. package/CHANGELOG.md +0 -3420
@@ -1,7 +1,7 @@
1
1
  import { FACTORY_RULE_STAGES, externallyAuthoredWorkItem, isWorkingFactoryRuleStage } from "./types.js";
2
2
  import { validateFactoryRuleDecision } from "./validation.js";
3
3
  import { FACTORY_RULE_MATERIALIZATION_KEY } from "../storage/domains/work-items/base.js";
4
- import { FactoryDispatchError, factoryDispatchFailureCode } from "./dispatch-errors.js";
4
+ import { FactoryDispatchError, factoryDispatchFailureCode, factoryDispatchFailureMetadata } from "./dispatch-errors.js";
5
5
  import { withWorkItemFeed } from "../storage/domains/comments/feed-context.js";
6
6
  import { resolvePromptInvocation, resolveSkillInvocation } from "../skills/service.js";
7
7
  import { randomUUID } from "crypto";
@@ -11,6 +11,7 @@ const LEASE_MS = 3e4;
11
11
  const POLL_MS = 1e3;
12
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  const BATCH_SIZE = 10;
13
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  const MAX_ATTEMPTS = 5;
14
+ const MAX_PLAN_APPROVALS = 3;
14
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  const MAX_ERROR_LENGTH = 512;
15
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  const MAX_BACKOFF_MS = 6e4;
16
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  const SKILL_COMPLETION_OBSERVATION_TIMEOUT_MS = 10 * 6e4;
@@ -18,6 +19,65 @@ const MAX_IN_FLIGHT = 25;
18
19
  const STALE_BINDING_SWEEP_INTERVAL_MS = 10 * 6e4;
19
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  const STALE_BINDING_TTL_MS = 1440 * 6e4;
20
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  const RECONCILE_INTERVAL_MS = 3e4;
22
+ function isTerminalFailure(attempts, failureCode) {
23
+ return attempts >= MAX_ATTEMPTS || !factoryDispatchFailureMetadata(failureCode).canRetry;
24
+ }
25
+ function watchRun(session, { timeoutMs, approvePlans, onParkedRun, label }) {
26
+ let resolveAgentEnd;
27
+ let agentEnd;
28
+ let endReason;
29
+ let parked;
30
+ const arm = () => {
31
+ endReason = void 0;
32
+ agentEnd = new Promise((resolve) => {
33
+ resolveAgentEnd = resolve;
34
+ });
35
+ };
36
+ arm();
37
+ const unsubscribe = session.subscribe((event) => {
38
+ if (event.type === "agent_end") {
39
+ endReason = event.reason;
40
+ resolveAgentEnd();
41
+ return;
42
+ }
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+ if (event.type === "tool_suspended") {
44
+ parked = {
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+ toolName: event.toolName,
46
+ toolCallId: event.toolCallId
47
+ };
48
+ return;
49
+ }
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+ if (event.type === "tool_suspension_cancelled" && parked?.toolCallId === event.toolCallId) parked = void 0;
51
+ });
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+ const wait = () => waitForAgentEndOrTimeout(agentEnd, timeoutMs);
53
+ return {
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+ arm,
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+ wait,
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+ close: unsubscribe,
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+ /** The run's own verdict, thrown as what the dispatcher should record. */
58
+ async settle() {
59
+ let observed = await wait();
60
+ if (approvePlans) for (let approvals = 0; parked?.toolName === "submit_plan" && approvals < MAX_PLAN_APPROVALS; approvals += 1) {
61
+ const { toolCallId } = parked;
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+ parked = void 0;
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+ arm();
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+ await session.respondToToolSuspension({
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+ resumeData: { action: "approved" },
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+ toolCallId
67
+ });
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+ observed = await wait();
69
+ }
70
+ if (parked !== void 0 && (!observed || endReason === "suspended")) {
71
+ if (onParkedRun === "await") return;
72
+ if (parked.toolName === "submit_plan") throw new FactoryDispatchError("plan_awaiting_approval", "Factory run wrote a plan and is waiting for it to be reviewed.");
73
+ throw new FactoryDispatchError("run_awaiting_input", `Factory run is waiting on ${parked.toolName} for an answer.`);
74
+ }
75
+ if (!observed) throw new Error(`${label} terminal event was not observed before timeout.`);
76
+ if (endReason === "error") throw new Error(`${label} ended in error.`);
77
+ if (endReason === "aborted") throw new Error(`${label} was aborted before it finished.`);
78
+ }
79
+ };
80
+ }
21
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  function waitForAgentEndOrTimeout(agentEnd, timeoutMs) {
22
82
  return new Promise((resolve) => {
23
83
  const timeout = setTimeout(() => resolve(false), timeoutMs);
@@ -102,6 +162,7 @@ var FactoryDecisionDispatcher = class {
102
162
  #storage;
103
163
  #ownerId;
104
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  #isAutoRunEnabled;
165
+ #autoApprovePlans;
105
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  #reconcileToolResults;
106
167
  #prepareBinding;
107
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  #primeCredentials;
@@ -124,6 +185,7 @@ var FactoryDecisionDispatcher = class {
124
185
  this.#storage = options.storage;
125
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  this.#ownerId = options.ownerId ?? `factory-dispatcher:${randomUUID()}`;
126
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  this.#isAutoRunEnabled = options.isAutoRunEnabled;
188
+ this.#autoApprovePlans = options.autoApprovePlans;
127
189
  this.#reconcileToolResults = options.reconcileToolResults;
128
190
  this.#prepareBinding = options.prepareBinding;
129
191
  this.#primeCredentials = options.primeCredentials;
@@ -249,14 +311,14 @@ var FactoryDecisionDispatcher = class {
249
311
  executionCompleted = true;
250
312
  if (!await this.#storage.completeDeferredDecision(leaseIdentity(record, this.#ownerId), /* @__PURE__ */ new Date())) throw new Error("Factory decision lease was lost before completion.");
251
313
  } catch (error) {
252
- const terminal = record.attempts >= MAX_ATTEMPTS;
314
+ const failureCode = factoryDispatchFailureCode(error);
253
315
  await this.#storage.failDeferredDecision({
254
316
  ...leaseIdentity(record, this.#ownerId),
255
317
  now: /* @__PURE__ */ new Date(),
256
318
  availableAt: retryAt(now, record.attempts),
257
319
  lastError: sanitizeDispatchError(error),
258
- failureCode: factoryDispatchFailureCode(error),
259
- terminal,
320
+ failureCode,
321
+ terminal: isTerminalFailure(record.attempts, failureCode),
260
322
  advanceDeliveryGeneration: !executionCompleted
261
323
  });
262
324
  }
@@ -361,10 +423,11 @@ var FactoryDecisionDispatcher = class {
361
423
  return;
362
424
  case "invokeSkill": {
363
425
  const binding = await this.#requireOrPrepareBinding(record, decision.role);
364
- const startedBy = (record.workItemId ? await this.#storage.get({
426
+ const item = record.workItemId ? await this.#storage.get({
365
427
  orgId: record.orgId,
366
428
  id: record.workItemId
367
- }) : null)?.sessions[binding.role]?.startedBy;
429
+ }) : null;
430
+ const startedBy = item?.sessions[binding.role]?.startedBy;
368
431
  if (!startedBy) throw new Error(`Factory binding ${binding.id} has no authenticated session owner.`);
369
432
  await this.#primeCredentials?.({
370
433
  orgId: record.orgId,
@@ -407,21 +470,11 @@ var FactoryDecisionDispatcher = class {
407
470
  ifIdle: { behavior: "persist" },
408
471
  requestContext
409
472
  }));
410
- let resolveAgentEnd;
411
- let agentEnd;
412
- let endReason;
413
- const armAgentEnd = () => {
414
- endReason = void 0;
415
- agentEnd = new Promise((resolve) => {
416
- resolveAgentEnd = resolve;
417
- });
418
- };
419
- armAgentEnd();
420
- const unsubscribe = session.subscribe((event) => {
421
- if (event.type === "agent_end") {
422
- endReason = event.reason;
423
- resolveAgentEnd();
424
- }
473
+ const run = watchRun(session, {
474
+ timeoutMs: this.#skillCompletionObservationTimeoutMs,
475
+ approvePlans: await this.#plansAreAutoApproved(record, item),
476
+ onParkedRun: "escalate",
477
+ label: "Factory skill run"
425
478
  });
426
479
  const sendKickoff = async () => {
427
480
  const settled = await session.sendSignal({
@@ -440,17 +493,15 @@ var FactoryDecisionDispatcher = class {
440
493
  let settled = await sendKickoff();
441
494
  if (settled.action === "deliver") {
442
495
  if (!(await session.thread.listActiveMessages()).some((message) => message.id === deliveryId)) {
443
- if (!await waitForAgentEndOrTimeout(agentEnd, this.#skillCompletionObservationTimeoutMs)) throw new Error("Factory skill invocation is waiting on a run that has not ended.");
444
- armAgentEnd();
496
+ if (!await run.wait()) throw new Error("Factory skill invocation is waiting on a run that has not ended.");
497
+ run.arm();
445
498
  settled = await sendKickoff();
446
499
  if (settled.action !== "wake") throw new Error("Factory skill invocation was queued onto an ending run and never reached the agent.");
447
500
  }
448
501
  }
449
- if (!await waitForAgentEndOrTimeout(agentEnd, this.#skillCompletionObservationTimeoutMs)) throw new Error("Factory skill run terminal event was not observed before timeout.");
450
- else if (endReason === "error") throw new Error("Factory skill run ended in error.");
451
- else if (endReason === "aborted") throw new Error("Factory skill run was aborted before it finished.");
502
+ await run.settle();
452
503
  } finally {
453
- unsubscribe();
504
+ run.close();
454
505
  }
455
506
  return;
456
507
  }
@@ -635,6 +686,14 @@ var FactoryDecisionDispatcher = class {
635
686
  await this.#switchThread(session, binding);
636
687
  return session;
637
688
  }
689
+ /** Unset means off: a plan nobody asked us to answer is a plan someone should see. */
690
+ async #plansAreAutoApproved({ orgId, factoryProjectId }, item) {
691
+ if (item?.plansPreapprovedAt) return true;
692
+ return this.#autoApprovePlans ? await this.#autoApprovePlans({
693
+ orgId,
694
+ factoryProjectId
695
+ }) : false;
696
+ }
638
697
  async #requireSession(binding) {
639
698
  const session = await this.#findSession(binding);
640
699
  if (!session) throw new FactoryDispatchError("session_unavailable", "Bound Factory session not found.");
@@ -671,10 +730,11 @@ var FactoryDecisionDispatcher = class {
671
730
  if (record.message === null) return;
672
731
  const binding = (await this.#storage.listRunBindings(record.orgId, record.factoryProjectId)).find((candidate) => candidate.id === record.bindingId && candidate.status === "active");
673
732
  if (!binding) throw new FactoryDispatchError("session_unavailable", "Prepared Factory binding is unavailable or revoked.");
674
- const startedBy = (await this.#storage.get({
733
+ const item = await this.#storage.get({
675
734
  orgId: record.orgId,
676
735
  id: binding.workItemId
677
- }))?.sessions[binding.role]?.startedBy;
736
+ });
737
+ const startedBy = item?.sessions[binding.role]?.startedBy;
678
738
  if (!startedBy) throw new Error(`Factory binding ${binding.id} has no authenticated session owner.`);
679
739
  await this.#primeCredentials?.({
680
740
  orgId: record.orgId,
@@ -686,21 +746,11 @@ var FactoryDecisionDispatcher = class {
686
746
  organizationId: record.orgId
687
747
  });
688
748
  const session = await this.#requireSession(binding);
689
- let resolveAgentEnd;
690
- let agentEnd;
691
- let endReason;
692
- const armAgentEnd = () => {
693
- endReason = void 0;
694
- agentEnd = new Promise((resolve) => {
695
- resolveAgentEnd = resolve;
696
- });
697
- };
698
- armAgentEnd();
699
- const unsubscribe = session.subscribe((event) => {
700
- if (event.type === "agent_end") {
701
- endReason = event.reason;
702
- resolveAgentEnd();
703
- }
749
+ const run = watchRun(session, {
750
+ timeoutMs: this.#skillCompletionObservationTimeoutMs,
751
+ approvePlans: await this.#plansAreAutoApproved(record, item),
752
+ onParkedRun: "await",
753
+ label: "Factory kickoff run"
704
754
  });
705
755
  const sendKickoff = (dedupeKey) => awaitNotification(() => session.sendNotificationSignal({
706
756
  source: "factory",
@@ -718,27 +768,26 @@ var FactoryDecisionDispatcher = class {
718
768
  try {
719
769
  let settled = await sendKickoff(`factory-kickoff:${record.kickoffKey}`);
720
770
  if (settled?.action === "deliver") {
721
- if (!await waitForAgentEndOrTimeout(agentEnd, this.#skillCompletionObservationTimeoutMs)) throw new Error("Factory kickoff is waiting on a run that has not ended.");
722
- armAgentEnd();
771
+ if (!await run.wait()) throw new Error("Factory kickoff is waiting on a run that has not ended.");
772
+ run.arm();
723
773
  settled = await sendKickoff(`factory-kickoff:${record.kickoffKey}:retry:${record.attempts}`);
724
774
  if (settled?.action !== "wake") throw new Error("Factory kickoff was queued onto an ending run and never reached the agent.");
725
775
  }
726
- if (!await waitForAgentEndOrTimeout(agentEnd, this.#skillCompletionObservationTimeoutMs)) throw new Error("Factory kickoff run terminal event was not observed before timeout.");
727
- else if (endReason === "error") throw new Error("Factory kickoff run ended in error.");
728
- else if (endReason === "aborted") throw new Error("Factory kickoff run was aborted before it finished.");
776
+ await run.settle();
729
777
  } finally {
730
- unsubscribe();
778
+ run.close();
731
779
  }
732
780
  });
733
781
  if (!await this.#storage.completePendingStart(leaseIdentity(record, this.#ownerId), /* @__PURE__ */ new Date())) throw new Error("Factory kickoff lease was lost before completion.");
734
782
  } catch (error) {
783
+ const failureCode = factoryDispatchFailureCode(error);
735
784
  await this.#storage.failPendingStart({
736
785
  ...leaseIdentity(record, this.#ownerId),
737
786
  now: /* @__PURE__ */ new Date(),
738
787
  availableAt: retryAt(now, record.attempts),
739
788
  lastError: sanitizeDispatchError(error),
740
- failureCode: factoryDispatchFailureCode(error),
741
- terminal: record.attempts >= MAX_ATTEMPTS
789
+ failureCode,
790
+ terminal: isTerminalFailure(record.attempts, failureCode)
742
791
  });
743
792
  }
744
793
  }
@@ -1 +1 @@
1
- {"version":3,"file":"dispatcher.js","names":["#controller","#transitionService","#storage","#ownerId","#isAutoRunEnabled","#reconcileToolResults","#prepareBinding","#primeCredentials","#feedReader","#resolveLinkedWorkItemParentId","#maxInFlight","#staleBindingSweepIntervalMs","#staleBindingTtlMs","#reconcileIntervalMs","#skillCompletionObservationTimeoutMs","#inFlight","#timer","#tick","#activeClaim","#claimAndStart","#maybeSweepStaleBindings","#maybeReconcileToolResults","#track","#dispatchPendingStart","#dispatchDecision","#reconcileInFlight","#lastReconcileAt","#lastStaleBindingSweepAt","#needsApproval","#supersedeProposals","#withLease","#executeDecision","#requireItem","#findBinding","#findSession","#upsertLinkedItem","#requireOrPrepareBinding","#switchThread","#messageBinding","#requireSession","#requireBinding"],"sources":["../../src/rules/dispatcher.ts"],"sourcesContent":["import { randomUUID } from 'node:crypto';\n\nimport type { MastraCodeState } from '@mastra/code-sdk/schema';\nimport type { AgentController, AgentControllerEventListener, Session } from '@mastra/core/agent-controller';\nimport { RequestContext } from '@mastra/core/request-context';\n\nimport { resolvePromptInvocation, resolveSkillInvocation } from '../skills/service.js';\nimport type { SkillSession } from '../skills/service.js';\nimport { withWorkItemFeed } from '../storage/domains/comments/feed-context.js';\nimport type { FactoryFeedReader } from '../storage/domains/comments/feed-context.js';\nimport type {\n FactoryDeferredDecisionRecord,\n FactoryPendingStartRecord,\n FactoryRunBindingRecord,\n WorkItemRow,\n WorkItemsStorage,\n} from '../storage/domains/work-items/base.js';\nimport { FACTORY_RULE_MATERIALIZATION_KEY } from '../storage/domains/work-items/base.js';\nimport { FactoryDispatchError, factoryDispatchFailureCode } from './dispatch-errors.js';\nimport type { FactoryTransitionService } from './transition-service.js';\nimport type { FactoryCommitDecision, FactoryRuleActor, FactoryRuleCausalEntry } from './types.js';\nimport { externallyAuthoredWorkItem, FACTORY_RULE_STAGES, isWorkingFactoryRuleStage } from './types.js';\nimport { MAX_FACTORY_RULE_CAUSAL_DEPTH, validateFactoryRuleDecision } from './validation.js';\n\nconst LEASE_MS = 30_000;\nconst POLL_MS = 1_000;\nconst BATCH_SIZE = 10;\nconst MAX_ATTEMPTS = 5;\nconst MAX_ERROR_LENGTH = 512;\nconst MAX_BACKOFF_MS = 60_000;\nconst SKILL_COMPLETION_OBSERVATION_TIMEOUT_MS = 10 * 60_000;\n// Dispatches can legitimately run for minutes. Woken skill invocations hold\n// capacity until their agent run reaches a terminal state; binding preparation\n// also runs detached from the poll loop under this concurrency cap.\nconst MAX_IN_FLIGHT = 25;\n// Staleness sweep: legacy/leaked active bindings (item deleted, transition\n// path bypassed, or pre-dating terminal-stage revocation) are revoked on a\n// slow cadence so the per-tick reconcile walk stays bounded.\nconst STALE_BINDING_SWEEP_INTERVAL_MS = 10 * 60_000;\nconst STALE_BINDING_TTL_MS = 24 * 60 * 60_000;\n// The bound-thread reconcile walk reads a cursor + messages per binding; it\n// exists to catch results missed at run end, so it runs on a slow cadence off\n// the claim path rather than on every 1s tick.\nconst RECONCILE_INTERVAL_MS = 30_000;\n\nfunction waitForAgentEndOrTimeout(agentEnd: Promise<void>, timeoutMs: number): Promise<boolean> {\n return new Promise(resolve => {\n const timeout = setTimeout(() => resolve(false), timeoutMs);\n timeout.unref?.();\n void agentEnd.then(() => {\n clearTimeout(timeout);\n resolve(true);\n });\n });\n}\n\ninterface ThreadSwitchSession {\n thread: {\n switch(input: { threadId: string }): Promise<unknown>;\n };\n}\n\ninterface FactoryNotificationResult {\n persisted?: Promise<unknown>;\n accepted?: Promise<{\n action?: string;\n output?: { consumeStream(): Promise<unknown> };\n }>;\n}\n\ninterface DispatcherSession extends SkillSession {\n thread: {\n switch(input: { threadId: string }): Promise<unknown>;\n listActiveMessages(): Promise<Array<{ id: string }>>;\n };\n abort(): void;\n sendSignal(\n input: { id: string; type: 'user'; tagName: 'user'; contents: string },\n options: { requestContext: RequestContext; requireDelivery?: boolean },\n ): { accepted: Promise<{ accepted: true; runId?: string; action?: string }> };\n subscribe(listener: AgentControllerEventListener): () => void;\n}\n\ntype FactoryController = Pick<AgentController<MastraCodeState>, 'getSessionByResource'>;\ntype BoundDispatcherSession = Session<MastraCodeState>;\n\nexport interface FactoryBindingPreparationInput {\n record: FactoryDeferredDecisionRecord;\n item: WorkItemRow;\n role: string;\n}\n\nexport interface FactoryDecisionDispatcherOptions {\n controller: FactoryController;\n transitionService: Pick<FactoryTransitionService, 'transition'>;\n storage: WorkItemsStorage;\n ownerId?: string;\n /** `false` parks `invokeSkill` effects as `proposed`; every other effect still runs. */\n isAutoRunEnabled: (tenant: { orgId: string; factoryProjectId: string }) => Promise<boolean>;\n reconcileToolResults?: () => Promise<void>;\n prepareBinding?: (input: FactoryBindingPreparationInput) => Promise<void>;\n primeCredentials?: (tenant: { orgId: string; userId: string }) => Promise<void>;\n /** Injects the work item's recent comments into skill-invocation kickoffs. */\n feedReader?: FactoryFeedReader;\n resolveLinkedWorkItemParentId?: (input: {\n orgId: string;\n decision: Extract<FactoryCommitDecision, { type: 'upsertLinkedWorkItem' }>;\n }) => Promise<string | null>;\n maxInFlight?: number;\n /** How often the stale-binding sweep runs. Defaults to 10 minutes. */\n staleBindingSweepIntervalMs?: number;\n /** Active bindings older than this are revoked by the sweep. Defaults to 24 hours. */\n staleBindingTtlMs?: number;\n /** How often the bound-thread reconcile walk runs. Defaults to 30 seconds. */\n reconcileIntervalMs?: number;\n /** How long to wait for a run's terminal event before failing for retry. Defaults to 10 minutes. */\n skillCompletionObservationTimeoutMs?: number;\n}\n\nfunction positiveMs(value: number | undefined, fallback: number): number {\n return typeof value === 'number' && Number.isFinite(value) && value > 0 ? Math.floor(value) : fallback;\n}\n\nfunction sanitizeDispatchError(error: unknown): string {\n const message = error instanceof Error ? error.message : String(error);\n return message\n .replace(/\\b(?:bearer|token|api[-_ ]?key|authorization)\\s*[:=]?\\s*[^\\s,;]+/gi, '[redacted]')\n .slice(0, MAX_ERROR_LENGTH);\n}\n\nfunction retryAt(now: Date, attempts: number): Date {\n return new Date(now.getTime() + Math.min(1_000 * 2 ** Math.max(0, attempts - 1), MAX_BACKOFF_MS));\n}\n\nfunction externalSourceForDecision(decision: Extract<FactoryCommitDecision, { type: 'upsertLinkedWorkItem' }>) {\n const [integrationId, type] =\n decision.source === 'github-pr'\n ? ['github', 'pull-request']\n : decision.source === 'github-issue'\n ? ['github', 'issue']\n : decision.source === 'linear-issue'\n ? ['linear', 'issue']\n : ['factory', 'manual'];\n return { integrationId, type, externalId: decision.sourceKey, url: decision.url ?? undefined };\n}\n\nfunction deferredActor(record: FactoryDeferredDecisionRecord): FactoryRuleActor {\n const actor = record.actor;\n if (\n actor?.type === 'github' &&\n typeof actor.login === 'string' &&\n typeof actor.trusted === 'boolean' &&\n typeof actor.factoryAuthored === 'boolean'\n ) {\n return {\n type: 'github',\n login: actor.login,\n trusted: actor.trusted,\n factoryAuthored: actor.factoryAuthored,\n };\n }\n return { type: 'system', id: 'factory-rule-dispatcher' };\n}\n\nfunction externalActor(actor: FactoryDeferredDecisionRecord['actor']): boolean {\n return actor !== null && actor.type !== 'human' && actor.type !== 'agent' && actor.type !== 'system';\n}\n\n/** A run start asks for consent; an external event asks before pulling a card back into a working lane. */\nfunction requestsConsent(record: FactoryDeferredDecisionRecord, decision: FactoryCommitDecision): boolean {\n if (decision.type === 'invokeSkill') return true;\n return decision.type === 'transition' && isWorkingFactoryRuleStage(decision.stage) && externalActor(record.actor);\n}\n\nfunction leaseIdentity(\n record: Pick<FactoryDeferredDecisionRecord | FactoryPendingStartRecord, 'id' | 'orgId' | 'factoryProjectId'>,\n ownerId: string,\n) {\n return { id: record.id, orgId: record.orgId, factoryProjectId: record.factoryProjectId, ownerId };\n}\n\nasync function awaitNotification(\n send: () => Promise<FactoryNotificationResult>,\n requireDelivery = false,\n): Promise<{ action?: string } | undefined> {\n try {\n const notification = await send();\n const [, accepted] = await Promise.all([notification.persisted, notification.accepted]);\n if (!accepted) {\n if (requireDelivery) {\n throw new FactoryDispatchError(\n 'notification_delivery_failed',\n 'Factory notification was persisted without agent delivery.',\n );\n }\n return undefined;\n }\n if (!requireDelivery) return accepted;\n if (accepted.action === 'wake') {\n if (!accepted.output) {\n throw new FactoryDispatchError('notification_delivery_failed', 'Factory notification wake had no output.');\n }\n await accepted.output.consumeStream();\n return accepted;\n }\n if (accepted.action !== 'deliver') {\n throw new FactoryDispatchError(\n 'notification_delivery_failed',\n `Factory notification did not reach the agent (${String(accepted.action)}).`,\n );\n }\n return accepted;\n } catch (error) {\n if (error instanceof FactoryDispatchError) throw error;\n throw new FactoryDispatchError(\n 'notification_delivery_failed',\n `Factory notification delivery failed: ${sanitizeDispatchError(error)}`,\n { cause: error },\n );\n }\n}\n\nexport class FactoryDecisionDispatcher {\n readonly #controller: FactoryController;\n readonly #transitionService: Pick<FactoryTransitionService, 'transition'>;\n readonly #storage: WorkItemsStorage;\n readonly #ownerId: string;\n readonly #isAutoRunEnabled: (tenant: { orgId: string; factoryProjectId: string }) => Promise<boolean>;\n readonly #reconcileToolResults?: () => Promise<void>;\n readonly #prepareBinding?: (input: FactoryBindingPreparationInput) => Promise<void>;\n readonly #primeCredentials?: (tenant: { orgId: string; userId: string }) => Promise<void>;\n readonly #feedReader?: FactoryFeedReader;\n readonly #resolveLinkedWorkItemParentId?: FactoryDecisionDispatcherOptions['resolveLinkedWorkItemParentId'];\n readonly #maxInFlight: number;\n readonly #staleBindingSweepIntervalMs: number;\n readonly #staleBindingTtlMs: number;\n #lastStaleBindingSweepAt?: Date;\n readonly #reconcileIntervalMs: number;\n readonly #skillCompletionObservationTimeoutMs: number;\n #lastReconcileAt?: Date;\n #reconcileInFlight?: Promise<void>;\n #timer?: ReturnType<typeof setInterval>;\n #activeClaim?: Promise<void>;\n readonly #inFlight = new Set<Promise<void>>();\n\n constructor(options: FactoryDecisionDispatcherOptions) {\n this.#controller = options.controller;\n this.#transitionService = options.transitionService;\n this.#storage = options.storage;\n this.#ownerId = options.ownerId ?? `factory-dispatcher:${randomUUID()}`;\n this.#isAutoRunEnabled = options.isAutoRunEnabled;\n this.#reconcileToolResults = options.reconcileToolResults;\n this.#prepareBinding = options.prepareBinding;\n this.#primeCredentials = options.primeCredentials;\n this.#feedReader = options.feedReader;\n this.#resolveLinkedWorkItemParentId = options.resolveLinkedWorkItemParentId;\n const maxInFlight = options.maxInFlight ?? MAX_IN_FLIGHT;\n this.#maxInFlight = Number.isFinite(maxInFlight) && maxInFlight > 0 ? Math.floor(maxInFlight) : MAX_IN_FLIGHT;\n this.#staleBindingSweepIntervalMs = positiveMs(\n options.staleBindingSweepIntervalMs,\n STALE_BINDING_SWEEP_INTERVAL_MS,\n );\n this.#staleBindingTtlMs = positiveMs(options.staleBindingTtlMs, STALE_BINDING_TTL_MS);\n this.#reconcileIntervalMs = positiveMs(options.reconcileIntervalMs, RECONCILE_INTERVAL_MS);\n this.#skillCompletionObservationTimeoutMs = positiveMs(\n options.skillCompletionObservationTimeoutMs,\n SKILL_COMPLETION_OBSERVATION_TIMEOUT_MS,\n );\n }\n\n start(): void {\n if (this.#timer) return;\n void this.#tick();\n this.#timer = setInterval(() => void this.#tick(), POLL_MS);\n this.#timer.unref?.();\n }\n\n async stop(): Promise<void> {\n if (this.#timer) clearInterval(this.#timer);\n this.#timer = undefined;\n await this.#activeClaim;\n await Promise.allSettled([...this.#inFlight]);\n }\n\n async runOnce(now = new Date()): Promise<void> {\n await Promise.all(await this.#claimAndStart(now));\n }\n\n /**\n * Claims a batch and starts dispatches without awaiting their completion.\n * Dispatches can legitimately take minutes (skill kickoffs consume the\n * agent's run stream; binding preparation provisions sandboxes), so awaiting\n * them here would freeze the poll loop and starve every other queued\n * decision. In-flight records stay protected from re-claim by lease renewal.\n */\n async #claimAndStart(now: Date): Promise<Array<Promise<void>>> {\n // Fire-and-forget like the reconcile walk: the sweep reads every active\n // binding, so awaiting it would stretch the tick as the active set grows.\n void this.#maybeSweepStaleBindings(now);\n this.#maybeReconcileToolResults(now);\n const capacity = this.#maxInFlight - this.#inFlight.size;\n if (capacity <= 0) return [];\n const limit = Math.min(BATCH_SIZE, capacity);\n const leaseExpiresAt = new Date(now.getTime() + LEASE_MS);\n // Starts are claimed before deferred decisions: a pending start is a user\n // waiting on a brand-new session, while a deferred decision is a background\n // continuation of one that is already running. A deep decision queue must\n // never starve new sessions out of the tick.\n const starts = await this.#storage.claimPendingStarts({\n ownerId: this.#ownerId,\n now,\n leaseExpiresAt,\n limit,\n });\n const decisionsLimit = limit - starts.length;\n const decisions =\n decisionsLimit > 0\n ? await this.#storage.claimDeferredDecisions({\n ownerId: this.#ownerId,\n now,\n leaseExpiresAt,\n limit: decisionsLimit,\n })\n : [];\n return [\n ...starts.map(start => this.#track(this.#dispatchPendingStart(start, now))),\n ...decisions.map(decision => this.#track(this.#dispatchDecision(decision, now))),\n ];\n }\n\n /**\n * Throttled, coalesced, non-blocking bound-thread reconcile: dispatch\n * claiming never waits behind cursor + message reads, and overlapping runs\n * are skipped while one is still in flight.\n */\n #maybeReconcileToolResults(now: Date): void {\n if (!this.#reconcileToolResults || this.#reconcileInFlight) return;\n if (this.#lastReconcileAt && now.getTime() - this.#lastReconcileAt.getTime() < this.#reconcileIntervalMs) return;\n this.#lastReconcileAt = now;\n const run = this.#reconcileToolResults()\n .catch(error => {\n console.error('Factory tool-result reconcile failed', sanitizeDispatchError(error));\n })\n .finally(() => {\n this.#reconcileInFlight = undefined;\n });\n this.#reconcileInFlight = run;\n this.#track(run);\n }\n\n /** Slow-cadence revocation of leaked/legacy bindings; failures never block the claim path. */\n async #maybeSweepStaleBindings(now: Date): Promise<void> {\n // The first tick only anchors the cadence: sweeping at boot would race the\n // startup reconcile that is still draining trailing tool results.\n if (!this.#lastStaleBindingSweepAt) {\n this.#lastStaleBindingSweepAt = now;\n return;\n }\n if (now.getTime() - this.#lastStaleBindingSweepAt.getTime() < this.#staleBindingSweepIntervalMs) return;\n this.#lastStaleBindingSweepAt = now;\n try {\n const revoked = await this.#storage.revokeStaleRunBindings({\n olderThan: new Date(now.getTime() - this.#staleBindingTtlMs),\n now,\n });\n if (revoked > 0) console.info(`Factory stale-binding sweep revoked ${revoked} binding(s)`);\n } catch (error) {\n console.error('Factory stale-binding sweep failed', sanitizeDispatchError(error));\n }\n }\n\n #track(dispatch: Promise<void>): Promise<void> {\n this.#inFlight.add(dispatch);\n void dispatch.catch(() => {}).then(() => this.#inFlight.delete(dispatch));\n return dispatch;\n }\n\n async #tick(): Promise<void> {\n if (this.#activeClaim) return;\n this.#activeClaim = this.#claimAndStart(new Date()).then(\n dispatches => {\n for (const dispatch of dispatches) {\n dispatch.catch(error => {\n console.error('Factory decision dispatch failed', sanitizeDispatchError(error));\n });\n }\n },\n error => {\n console.error('Factory decision dispatch cycle failed', sanitizeDispatchError(error));\n },\n );\n try {\n await this.#activeClaim;\n } finally {\n this.#activeClaim = undefined;\n }\n }\n\n async #dispatchDecision(record: FactoryDeferredDecisionRecord, now: Date): Promise<void> {\n let executionCompleted = false;\n try {\n const decision = validateFactoryRuleDecision(record.decision, record.causalChain.length);\n if (decision.type === 'reject') throw new Error('Deferred Factory decisions cannot reject.');\n if (await this.#needsApproval(record, decision)) {\n const proposed = await this.#storage.proposeDeferredDecision(leaseIdentity(record, this.#ownerId), new Date());\n if (!proposed) throw new Error('Factory decision lease was lost before approval could be requested.');\n return;\n }\n await this.#supersedeProposals(record, decision);\n await this.#withLease(\n async leaseExpiresAt =>\n this.#storage.renewDeferredDecisionLease(leaseIdentity(record, this.#ownerId), leaseExpiresAt),\n async () => this.#executeDecision(record, decision),\n );\n executionCompleted = true;\n const completed = await this.#storage.completeDeferredDecision(leaseIdentity(record, this.#ownerId), new Date());\n if (!completed) throw new Error('Factory decision lease was lost before completion.');\n } catch (error) {\n const terminal = record.attempts >= MAX_ATTEMPTS;\n await this.#storage.failDeferredDecision({\n ...leaseIdentity(record, this.#ownerId),\n now: new Date(),\n availableAt: retryAt(now, record.attempts),\n lastError: sanitizeDispatchError(error),\n failureCode: factoryDispatchFailureCode(error),\n terminal,\n advanceDeliveryGeneration: !executionCompleted,\n });\n }\n }\n\n /**\n * A proposal is a question: \"should this run start?\" Once that run is\n * starting anyway — because a person approved a later copy, or armed the item\n * — the question has been answered and the card must stop asking it. Left\n * alone the badge outlives the work it describes, and the one affordance that\n * means \"the loop is stopped, answer this\" cries wolf.\n */\n async #supersedeProposals(record: FactoryDeferredDecisionRecord, decision: FactoryCommitDecision): Promise<void> {\n if (decision.type !== 'invokeSkill' || !record.workItemId) return;\n try {\n await this.#storage.supersedeDecisionsForWorkItem({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: record.workItemId,\n role: decision.role,\n supersededAt: new Date(),\n });\n } catch (error) {\n // Best-effort: a stale badge is not worth failing the run it describes.\n console.error('Factory proposal supersede failed', sanitizeDispatchError(error));\n }\n }\n\n // Effects a person owns: starting a run (compute + code execution), and an\n // external event pulling a card back into a working lane.\n async #needsApproval(record: FactoryDeferredDecisionRecord, decision: FactoryCommitDecision): Promise<boolean> {\n if (record.approvedAt !== null || !requestsConsent(record, decision)) return false;\n // Withholding auto-run decides what the Factory may pick up on its own, not\n // whether it may finish work a person already handed it. Once someone starts\n // an item, the runs that carry it to review are that same request continuing.\n const item = record.workItemId ? await this.#storage.get({ orgId: record.orgId, id: record.workItemId }) : null;\n // Neither arming nor auto-run is standing consent for code from outside the\n // write-access circle: only the run a person's own gesture queued is pre-approved.\n if (item && externallyAuthoredWorkItem(item)) return true;\n if (item?.autonomyArmedAt != null) return false;\n return !(await this.#isAutoRunEnabled({ orgId: record.orgId, factoryProjectId: record.factoryProjectId }));\n }\n\n async #executeDecision(record: FactoryDeferredDecisionRecord, decision: FactoryCommitDecision): Promise<void> {\n const nextChain: FactoryRuleCausalEntry[] = [\n ...(record.causalChain as FactoryRuleCausalEntry[]),\n { ingressId: record.idempotencyKey, decisionType: decision.type },\n ];\n if (nextChain.length > MAX_FACTORY_RULE_CAUSAL_DEPTH) throw new Error('Factory rule causal depth exceeded.');\n\n switch (decision.type) {\n case 'transition': {\n const item = await this.#requireItem(record);\n const result = await this.#transitionService.transition({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: item.id,\n board: decision.board,\n stage: decision.stage,\n expectedRevision: item.revision,\n actor: { type: 'system', id: 'factory-rule-dispatcher' },\n ingress: { type: 'rule', identity: `decision:${record.idempotencyKey}` },\n cause: 'rule_decision',\n causalChain: nextChain,\n ...(decision.reenter ? { reenter: true } : {}),\n });\n if (result.status === 'rejected') throw new Error(`${result.code}: ${result.reason}`);\n const transitionMessage = decision.message;\n if (!transitionMessage) return;\n // Best-effort recipient lookup: no active binding (or no authenticated\n // session owner) means nobody is engaged with this item, so the\n // transition itself is the whole effect. A retry after a delivery\n // failure is safe because the transition replays by ingress identity.\n const binding = await this.#findBinding(record, transitionMessage.role);\n if (!binding) return;\n const startedBy = item.sessions[binding.role]?.startedBy;\n if (!startedBy) return;\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const session = await this.#findSession(binding);\n if (!session) return;\n await awaitNotification(\n () =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'rule-message',\n summary: transitionMessage.text,\n priority: 'high',\n payload: { message: transitionMessage.text },\n sourceId: record.id,\n dedupeKey: record.idempotencyKey,\n },\n {\n ifActive: { behavior: 'deliver' },\n ifIdle: { behavior: 'wake' },\n requestContext,\n },\n ),\n true,\n );\n return;\n }\n case 'upsertLinkedWorkItem': {\n await this.#upsertLinkedItem(record, decision, nextChain);\n return;\n }\n case 'invokeSkill': {\n const binding = await this.#requireOrPrepareBinding(record, decision.role);\n const item = record.workItemId ? await this.#storage.get({ orgId: record.orgId, id: record.workItemId }) : null;\n const startedBy = item?.sessions[binding.role]?.startedBy;\n if (!startedBy) throw new Error(`Factory binding ${binding.id} has no authenticated session owner.`);\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const resolved =\n decision.skillName === undefined\n ? await resolvePromptInvocation(this.#controller, {\n resourceId: binding.resourceId,\n prompt: decision.prompt,\n })\n : await resolveSkillInvocation(this.#controller, {\n resourceId: binding.resourceId,\n name: decision.skillName,\n arguments: decision.arguments,\n });\n const session = resolved.session as DispatcherSession;\n await this.#switchThread(session, binding);\n const deliveryId =\n record.deliveryGeneration === 0 ? record.id : `${record.id}:retry:${record.deliveryGeneration}`;\n const delivered = await session.thread.listActiveMessages();\n if (delivered.some(message => message.id === deliveryId)) return;\n // Safe under the replay guard above: it matches deliveryId, never prompt content.\n const kickoffContents = await withWorkItemFeed(\n this.#feedReader,\n { orgId: record.orgId, factoryProjectId: record.factoryProjectId, workItemId: record.workItemId },\n resolved.message,\n );\n if (decision.cancelInFlight) session.abort();\n const precedingMessage = decision.precedingMessage;\n if (precedingMessage) {\n await awaitNotification(() =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'stage-transition',\n summary: precedingMessage,\n priority: 'medium',\n payload: { message: precedingMessage },\n sourceId: `${record.id}:stage-transition`,\n dedupeKey: `${record.idempotencyKey}:stage-transition`,\n },\n {\n ifActive: { behavior: 'deliver' },\n ifIdle: { behavior: 'persist' },\n requestContext,\n },\n ),\n );\n }\n let resolveAgentEnd!: () => void;\n let agentEnd!: Promise<void>;\n // The run's own verdict, not the delivery's. A signal can reach the\n // agent perfectly and the run still die on a provider error or be\n // cancelled mid-flight; without this the decision reports success and\n // the break is invisible on the card.\n let endReason: 'complete' | 'aborted' | 'error' | 'suspended' | undefined;\n // Re-armed before a redelivery so the second send waits on its own run's\n // ending rather than seeing the one that already resolved.\n const armAgentEnd = () => {\n endReason = undefined;\n agentEnd = new Promise<void>(resolve => {\n resolveAgentEnd = resolve;\n });\n };\n armAgentEnd();\n const unsubscribe = session.subscribe(event => {\n if (event.type === 'agent_end') {\n endReason = event.reason;\n resolveAgentEnd();\n }\n });\n\n const sendKickoff = async () => {\n const result = session.sendSignal(\n {\n id: deliveryId,\n type: 'user',\n tagName: 'user',\n contents: kickoffContents,\n },\n // Without `requireDelivery` the session resolves `accepted` on the\n // next tick and swallows wake failures, so a kickoff that never\n // reached the agent would be marked succeeded and the thread would\n // stay empty forever.\n { requestContext, requireDelivery: true },\n );\n const settled = await result.accepted;\n if (settled.action !== 'wake' && settled.action !== 'deliver') {\n // An undefined action means the session did not verify delivery at\n // all — with `requireDelivery` set that is a contract violation, not\n // a success.\n throw new Error(`Factory skill invocation signal did not reach the agent (${String(settled.action)}).`);\n }\n return settled;\n };\n\n try {\n let settled = await sendKickoff();\n if (settled.action === 'deliver') {\n // `deliver` means the signal was queued onto a run that was already\n // in flight. If that run ends before draining its queue the prompt\n // is dropped silently: no turn starts, no error surfaces, and the\n // decision reports success while the card sits in its new stage with\n // nobody working. Signals persist under their generation-scoped id\n // (the same identity the replay guard above reads), so confirm the\n // message actually landed in the thread rather than trusting the ack.\n const landed = await session.thread.listActiveMessages();\n if (!landed.some(message => message.id === deliveryId)) {\n // The condition that resolves this is the in-flight run ending, so\n // wait for exactly that and redeliver into the idle session. A\n // backoff cannot work here: retries are sized in seconds and a turn\n // takes minutes, so every attempt lands on the same busy run and\n // the card burns its whole budget without the session ever having\n // had a chance to be free.\n if (!(await waitForAgentEndOrTimeout(agentEnd, this.#skillCompletionObservationTimeoutMs))) {\n throw new Error('Factory skill invocation is waiting on a run that has not ended.');\n }\n armAgentEnd();\n settled = await sendKickoff();\n if (settled.action !== 'wake') {\n throw new Error('Factory skill invocation was queued onto an ending run and never reached the agent.');\n }\n }\n }\n // A landed `deliver` still runs on the in-flight session, so the run's\n // terminal outcome matters as much as a fresh wake's: a run that ends\n // in error after accepting the prompt has still failed this decision.\n {\n const observed = await waitForAgentEndOrTimeout(agentEnd, this.#skillCompletionObservationTimeoutMs);\n if (!observed) {\n // A completed decision with no observed run end is exactly the\n // silent-stall failure mode: the card advances while nobody\n // works it. Fail non-terminally so the attempts/backoff\n // machinery redelivers — the delivery generation guarantees the\n // retry sends a fresh kickoff instead of hitting the replay\n // guard.\n throw new Error('Factory skill run terminal event was not observed before timeout.');\n } else if (endReason === 'error') {\n throw new Error('Factory skill run ended in error.');\n } else if (endReason === 'aborted') {\n // Retryable, though an abort reads as deliberate. The stream does\n // not say who aborted, and in practice the dominant cause is the\n // process going away underneath the run — an operator restarting\n // the server — not anyone deciding this work should stop. Treating\n // that as terminal dead-ends the card at attempt 1 with nothing on\n // the board to press. A spurious retry is bounded by MAX_ATTEMPTS;\n // a dead card costs a human a manual nudge.\n throw new Error('Factory skill run was aborted before it finished.');\n }\n }\n } finally {\n unsubscribe();\n }\n return;\n }\n case 'sendMessage': {\n const binding = await this.#messageBinding(record, decision);\n // Nobody live on the card means nobody to tell, not a failure to retry.\n if (!binding) return;\n const item = record.workItemId ? await this.#storage.get({ orgId: record.orgId, id: record.workItemId }) : null;\n const startedBy = item?.sessions[binding.role]?.startedBy;\n if (!startedBy) throw new Error(`Factory binding ${binding.id} has no authenticated session owner.`);\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const session = await this.#requireSession(binding);\n await awaitNotification(\n () =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'rule-message',\n summary: decision.message,\n priority: decision.priority ?? 'high',\n payload: { message: decision.message },\n sourceId: record.id,\n dedupeKey: record.idempotencyKey,\n },\n {\n ifActive: { behavior: 'deliver' },\n ifIdle: { behavior: decision.idleBehavior ?? 'wake' },\n requestContext,\n },\n ),\n true,\n );\n return;\n }\n case 'notify': {\n const binding = await this.#requireBinding(record);\n const session = await this.#requireSession(binding);\n await awaitNotification(() =>\n session.sendNotificationSignal({\n source: 'factory',\n kind: 'rule-notification',\n summary: decision.title,\n payload: { body: decision.body, level: decision.level },\n sourceId: record.id,\n dedupeKey: record.idempotencyKey,\n }),\n );\n }\n }\n }\n\n async #upsertLinkedItem(\n record: FactoryDeferredDecisionRecord,\n decision: Extract<FactoryCommitDecision, { type: 'upsertLinkedWorkItem' }>,\n causalChain: FactoryRuleCausalEntry[],\n ): Promise<void> {\n const parentWorkItemId =\n record.workItemId ??\n (await this.#resolveLinkedWorkItemParentId?.({\n orgId: record.orgId,\n decision,\n })) ??\n null;\n let result = await this.#storage.upsert({\n orgId: record.orgId,\n userId: 'factory-rule-dispatcher',\n factoryProjectId: record.factoryProjectId,\n input: {\n externalSource: externalSourceForDecision(decision),\n parentWorkItemId,\n title: decision.title,\n stages: ['intake'],\n sessions: {},\n metadata: { ...decision.metadata, [FACTORY_RULE_MATERIALIZATION_KEY]: record.idempotencyKey },\n },\n reuseMode: 'preserve',\n });\n if (!result.item.parentWorkItemId && parentWorkItemId) {\n const item = await this.#storage.setParentWorkItemIfMissing({\n orgId: record.orgId,\n id: result.item.id,\n userId: 'factory-rule-dispatcher',\n parentWorkItemId,\n });\n if (item) result = { ...result, item };\n }\n const materializedByDecision = result.item.metadata?.[FACTORY_RULE_MATERIALIZATION_KEY] === record.idempotencyKey;\n if (!materializedByDecision && (decision.stage === 'intake' || !result.item.stages.includes('intake'))) return;\n\n const board = decision.board;\n let expectedRevision = result.item.revision;\n if (materializedByDecision) {\n const initial = await this.#transitionService.transition({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: result.item.id,\n board,\n stage: 'intake',\n expectedRevision,\n actor: deferredActor(record),\n ingress: { type: 'rule', identity: `decision:${record.idempotencyKey}:${result.item.id}:initial-entry` },\n cause: 'linked_item_materialized',\n causalChain,\n initialEntry: true,\n });\n if (initial.status === 'rejected') {\n if (result.created) await this.#storage.delete({ orgId: record.orgId, id: result.item.id });\n throw new Error(`${initial.code}: ${initial.reason}`);\n }\n expectedRevision = initial.revision;\n }\n if (decision.stage === 'intake') return;\n\n const moved = await this.#transitionService.transition({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: result.item.id,\n board,\n stage: decision.stage,\n expectedRevision,\n actor: { type: 'system', id: 'factory-rule-dispatcher' },\n ingress: { type: 'rule', identity: `decision:${record.idempotencyKey}:${result.item.id}:destination` },\n cause: materializedByDecision ? 'linked_item_materialized' : 'linked_item_reconciled',\n causalChain,\n });\n if (moved.status === 'rejected') throw new Error(`${moved.code}: ${moved.reason}`);\n }\n\n async #requireItem(record: FactoryDeferredDecisionRecord) {\n if (!record.workItemId) throw new Error('Factory decision is not linked to a work item.');\n const item = await this.#storage.get({ orgId: record.orgId, id: record.workItemId });\n if (!item) throw new Error('Factory work item not found.');\n return item;\n }\n\n async #findBinding(\n record: FactoryDeferredDecisionRecord,\n role?: string,\n ): Promise<FactoryRunBindingRecord | undefined> {\n if (!record.workItemId) throw new Error('Factory decision is not linked to a work item.');\n const bindings = await this.#storage.listRunBindings(record.orgId, record.factoryProjectId, record.workItemId);\n return bindings\n .filter(candidate => candidate.status === 'active' && (role === undefined || candidate.role === role))\n .sort((left, right) => {\n if (role === undefined && left.role === 'work' && right.role !== 'work') return -1;\n if (role === undefined && right.role === 'work' && left.role !== 'work') return 1;\n return right.createdAt.getTime() - left.createdAt.getTime() || left.id.localeCompare(right.id);\n })[0];\n }\n\n async #requireBinding(record: FactoryDeferredDecisionRecord, role?: string): Promise<FactoryRunBindingRecord> {\n const binding = await this.#findBinding(record, role);\n if (!binding) {\n throw new FactoryDispatchError(\n 'session_unavailable',\n role ? `No active Factory binding for role ${role}.` : 'No active Factory binding.',\n );\n }\n return binding;\n }\n\n async #messageBinding(\n record: FactoryDeferredDecisionRecord,\n decision: Extract<FactoryCommitDecision, { type: 'sendMessage' }>,\n ): Promise<FactoryRunBindingRecord | undefined> {\n if (decision.prepareBinding && decision.role !== undefined) {\n return this.#requireOrPrepareBinding(record, decision.role);\n }\n return this.#findBinding(record, decision.role);\n }\n\n async #requireOrPrepareBinding(\n record: FactoryDeferredDecisionRecord,\n role: string,\n ): Promise<FactoryRunBindingRecord> {\n const binding = await this.#findBinding(record, role);\n if (binding) {\n const session = await this.#controller.getSessionByResource(binding.resourceId);\n if (session) return binding;\n }\n if (!this.#prepareBinding) {\n throw new FactoryDispatchError(\n 'session_unavailable',\n binding ? 'Bound Factory session not found.' : `No active Factory binding for role ${role}.`,\n );\n }\n const item = await this.#requireItem(record);\n await this.#prepareBinding({ record, item, role });\n return this.#requireBinding(record, role);\n }\n\n async #findSession(binding: FactoryRunBindingRecord): Promise<BoundDispatcherSession | undefined> {\n const session = await this.#controller.getSessionByResource(binding.resourceId);\n if (!session) return undefined;\n await this.#switchThread(session, binding);\n return session;\n }\n\n async #requireSession(binding: FactoryRunBindingRecord): Promise<BoundDispatcherSession> {\n const session = await this.#findSession(binding);\n if (!session) throw new FactoryDispatchError('session_unavailable', 'Bound Factory session not found.');\n return session;\n }\n\n async #switchThread(session: ThreadSwitchSession, binding: FactoryRunBindingRecord): Promise<void> {\n await session.thread.switch({ threadId: binding.threadId });\n }\n\n async #withLease(\n renew: (leaseExpiresAt: Date) => Promise<unknown | null>,\n effect: () => Promise<void>,\n ): Promise<void> {\n let renewalFailure: unknown;\n let renewal = Promise.resolve();\n const timer = setInterval(\n () => {\n renewal = renewal.then(async () => {\n try {\n const renewed = await renew(new Date(Date.now() + LEASE_MS));\n if (!renewed) renewalFailure = new Error('Factory dispatch lease was lost during execution.');\n } catch (error) {\n renewalFailure = error;\n }\n });\n },\n Math.floor(LEASE_MS / 3),\n );\n timer.unref?.();\n try {\n await effect();\n await renewal;\n if (renewalFailure) throw renewalFailure;\n } finally {\n clearInterval(timer);\n await renewal;\n }\n }\n\n async #dispatchPendingStart(record: FactoryPendingStartRecord, now: Date): Promise<void> {\n try {\n await this.#withLease(\n async leaseExpiresAt =>\n this.#storage.renewPendingStartLease(leaseIdentity(record, this.#ownerId), leaseExpiresAt),\n async () => {\n if (record.message === null) return;\n const bindings = await this.#storage.listRunBindings(record.orgId, record.factoryProjectId);\n const binding = bindings.find(\n candidate => candidate.id === record.bindingId && candidate.status === 'active',\n );\n if (!binding) {\n throw new FactoryDispatchError(\n 'session_unavailable',\n 'Prepared Factory binding is unavailable or revoked.',\n );\n }\n // Wake runs build the Factory workspace, which requires the\n // authenticated session owner on the request context.\n const item = await this.#storage.get({ orgId: record.orgId, id: binding.workItemId });\n const startedBy = item?.sessions[binding.role]?.startedBy;\n if (!startedBy) throw new Error(`Factory binding ${binding.id} has no authenticated session owner.`);\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const session = await this.#requireSession(binding);\n let resolveAgentEnd!: () => void;\n let agentEnd!: Promise<void>;\n // The run's own verdict, not the delivery's: a kickoff delivered\n // into a run that is already terminating is consumed without\n // execution, and completing the pending start on the delivery ack\n // alone strands the card with a success ledger entry.\n let endReason: 'complete' | 'aborted' | 'error' | 'suspended' | undefined;\n const armAgentEnd = () => {\n endReason = undefined;\n agentEnd = new Promise<void>(resolve => {\n resolveAgentEnd = resolve;\n });\n };\n armAgentEnd();\n const unsubscribe = session.subscribe(event => {\n if (event.type === 'agent_end') {\n endReason = event.reason;\n resolveAgentEnd();\n }\n });\n const sendKickoff = (dedupeKey: string) =>\n awaitNotification(\n () =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'run-kickoff',\n summary: record.message!,\n priority: 'high',\n payload: { message: record.message },\n sourceId: record.id,\n dedupeKey,\n },\n { ifActive: { behavior: 'deliver' }, ifIdle: { behavior: 'wake' }, requestContext },\n ),\n true,\n );\n try {\n let settled = await sendKickoff(`factory-kickoff:${record.kickoffKey}`);\n if (settled?.action === 'deliver') {\n // `deliver` only proves the signal was queued onto a run already\n // in flight. If that run ends without draining its queue the\n // kickoff is dropped silently. There is no per-notification\n // \"processed\" signal, so wait for the in-flight run to end and\n // redeliver into the idle session unconditionally — the\n // generation-scoped dedupeKey defeats inbox dedupe and the\n // kickoff key keeps a duplicate run bounded, while a dropped\n // kickoff strands the card forever.\n if (!(await waitForAgentEndOrTimeout(agentEnd, this.#skillCompletionObservationTimeoutMs))) {\n throw new Error('Factory kickoff is waiting on a run that has not ended.');\n }\n armAgentEnd();\n settled = await sendKickoff(`factory-kickoff:${record.kickoffKey}:retry:${record.attempts}`);\n if (settled?.action !== 'wake') {\n throw new Error('Factory kickoff was queued onto an ending run and never reached the agent.');\n }\n }\n const observed = await waitForAgentEndOrTimeout(agentEnd, this.#skillCompletionObservationTimeoutMs);\n if (!observed) {\n throw new Error('Factory kickoff run terminal event was not observed before timeout.');\n } else if (endReason === 'error') {\n throw new Error('Factory kickoff run ended in error.');\n } else if (endReason === 'aborted') {\n // Retryable for the same reason as skill decisions: the dominant\n // cause is the process going away underneath the run, not a\n // deliberate stop, and a spurious retry is bounded by\n // MAX_ATTEMPTS while a dead card costs a human a manual nudge.\n throw new Error('Factory kickoff run was aborted before it finished.');\n }\n } finally {\n unsubscribe();\n }\n },\n );\n const completed = await this.#storage.completePendingStart(leaseIdentity(record, this.#ownerId), new Date());\n if (!completed) throw new Error('Factory kickoff lease was lost before completion.');\n } catch (error) {\n await this.#storage.failPendingStart({\n ...leaseIdentity(record, this.#ownerId),\n now: new Date(),\n availableAt: retryAt(now, record.attempts),\n lastError: sanitizeDispatchError(error),\n failureCode: factoryDispatchFailureCode(error),\n terminal: record.attempts >= MAX_ATTEMPTS,\n });\n }\n }\n}\n\nexport const FACTORY_DISPATCH_CONSTANTS = {\n leaseMs: LEASE_MS,\n pollMs: POLL_MS,\n batchSize: BATCH_SIZE,\n maxAttempts: MAX_ATTEMPTS,\n maxErrorLength: MAX_ERROR_LENGTH,\n maxBackoffMs: MAX_BACKOFF_MS,\n skillCompletionObservationTimeoutMs: SKILL_COMPLETION_OBSERVATION_TIMEOUT_MS,\n maxInFlight: MAX_IN_FLIGHT,\n stages: FACTORY_RULE_STAGES,\n} as 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Woken skill invocations hold\n// capacity until their agent run reaches a terminal state; binding preparation\n// also runs detached from the poll loop under this concurrency cap.\nconst MAX_IN_FLIGHT = 25;\n// Staleness sweep: legacy/leaked active bindings (item deleted, transition\n// path bypassed, or pre-dating terminal-stage revocation) are revoked on a\n// slow cadence so the per-tick reconcile walk stays bounded.\nconst STALE_BINDING_SWEEP_INTERVAL_MS = 10 * 60_000;\nconst STALE_BINDING_TTL_MS = 24 * 60 * 60_000;\n// The bound-thread reconcile walk reads a cursor + messages per binding; it\n// exists to catch results missed at run end, so it runs on a slow cadence off\n// the claim path rather than on every 1s tick.\nconst RECONCILE_INTERVAL_MS = 30_000;\n\n// Rescheduling a failure that can never succeed only delays the moment a person sees why.\nfunction isTerminalFailure(attempts: number, failureCode: FactoryDispatchFailureCode): boolean {\n return attempts >= MAX_ATTEMPTS || !factoryDispatchFailureMetadata(failureCode).canRetry;\n}\n\n/**\n * `await` leaves a pause alone: a person asked for this run and is reading it.\n * `escalate` fails it loudly: nobody is watching an unattended run.\n * Plans are answered separately (`approvePlans`) — a plan has an approvable\n * default, a question does not, so the two never share a policy.\n */\ntype ParkedRunPolicy = 'escalate' | 'await';\n\nfunction watchRun(\n session: Pick<DispatcherSession, 'subscribe' | 'respondToToolSuspension'>,\n {\n timeoutMs,\n approvePlans,\n onParkedRun,\n label,\n }: { timeoutMs: number; approvePlans: boolean; onParkedRun: ParkedRunPolicy; label: string },\n) {\n let resolveAgentEnd!: () => void;\n let agentEnd!: Promise<void>;\n let endReason: 'complete' | 'aborted' | 'error' | 'suspended' | undefined;\n let parked: { toolName: string; toolCallId: string } | undefined;\n // Re-armed before a redelivery so the second send waits on its own run's\n // ending rather than seeing the one that already resolved.\n const arm = () => {\n endReason = undefined;\n agentEnd = new Promise<void>(resolve => {\n resolveAgentEnd = resolve;\n });\n };\n arm();\n const unsubscribe = session.subscribe(event => {\n if (event.type === 'agent_end') {\n endReason = event.reason;\n resolveAgentEnd();\n return;\n }\n if (event.type === 'tool_suspended') {\n parked = { toolName: event.toolName, toolCallId: event.toolCallId };\n return;\n }\n if (event.type === 'tool_suspension_cancelled' && parked?.toolCallId === event.toolCallId) {\n parked = undefined;\n }\n });\n const wait = () => waitForAgentEndOrTimeout(agentEnd, timeoutMs);\n\n return {\n arm,\n wait,\n close: unsubscribe,\n /** The run's own verdict, thrown as what the dispatcher should record. */\n async settle(): Promise<void> {\n let observed = await wait();\n // Exhausting the cap falls through to the escalate branch below.\n if (approvePlans) {\n for (let approvals = 0; parked?.toolName === 'submit_plan' && approvals < MAX_PLAN_APPROVALS; approvals += 1) {\n const { toolCallId } = parked;\n parked = undefined;\n arm();\n await session.respondToToolSuspension({ resumeData: { action: 'approved' }, toolCallId });\n observed = await wait();\n }\n }\n if (parked !== undefined && (!observed || endReason === 'suspended')) {\n if (onParkedRun === 'await') return;\n if (parked.toolName === 'submit_plan') {\n throw new FactoryDispatchError(\n 'plan_awaiting_approval',\n 'Factory run wrote a plan and is waiting for it to be reviewed.',\n );\n }\n throw new FactoryDispatchError(\n 'run_awaiting_input',\n `Factory run is waiting on ${parked.toolName} for an answer.`,\n );\n }\n if (!observed) {\n // A completed decision with no observed run end is exactly the\n // silent-stall failure mode: the card advances while nobody works it.\n // Fail non-terminally so the attempts/backoff machinery redelivers —\n // the delivery generation guarantees the retry sends a fresh kickoff\n // instead of hitting the replay guard.\n throw new Error(`${label} terminal event was not observed before timeout.`);\n }\n if (endReason === 'error') throw new Error(`${label} ended in error.`);\n if (endReason === 'aborted') {\n // Retryable, though an abort reads as deliberate. The stream does not\n // say who aborted, and in practice the dominant cause is the process\n // going away underneath the run — an operator restarting the server —\n // not anyone deciding this work should stop. Treating that as terminal\n // dead-ends the card at attempt 1 with nothing on the board to press. A\n // spurious retry is bounded by MAX_ATTEMPTS; a dead card costs a human\n // a manual nudge.\n throw new Error(`${label} was aborted before it finished.`);\n }\n },\n };\n}\n\nfunction waitForAgentEndOrTimeout(agentEnd: Promise<void>, timeoutMs: number): Promise<boolean> {\n return new Promise(resolve => {\n const timeout = setTimeout(() => resolve(false), timeoutMs);\n timeout.unref?.();\n void agentEnd.then(() => {\n clearTimeout(timeout);\n resolve(true);\n });\n });\n}\n\ninterface ThreadSwitchSession {\n thread: {\n switch(input: { threadId: string }): Promise<unknown>;\n };\n}\n\ninterface FactoryNotificationResult {\n persisted?: Promise<unknown>;\n accepted?: Promise<{\n action?: string;\n output?: { consumeStream(): Promise<unknown> };\n }>;\n}\n\ninterface DispatcherSession extends SkillSession {\n thread: {\n switch(input: { threadId: string }): Promise<unknown>;\n listActiveMessages(): Promise<Array<{ id: string }>>;\n };\n abort(): void;\n sendSignal(\n input: { id: string; type: 'user'; tagName: 'user'; contents: string },\n options: { requestContext: RequestContext; requireDelivery?: boolean },\n ): { accepted: Promise<{ accepted: true; runId?: string; action?: string }> };\n subscribe(listener: AgentControllerEventListener): () => void;\n respondToToolSuspension(input: { resumeData: SubmitPlanResumeData; toolCallId?: string }): Promise<void>;\n}\n\ntype FactoryController = Pick<AgentController<MastraCodeState>, 'getSessionByResource'>;\ntype BoundDispatcherSession = Session<MastraCodeState>;\n\nexport interface FactoryBindingPreparationInput {\n record: FactoryDeferredDecisionRecord;\n item: WorkItemRow;\n role: string;\n}\n\nexport interface FactoryDecisionDispatcherOptions {\n controller: FactoryController;\n transitionService: Pick<FactoryTransitionService, 'transition'>;\n storage: WorkItemsStorage;\n ownerId?: string;\n /** `false` parks `invokeSkill` effects as `proposed`; every other effect still runs. */\n isAutoRunEnabled: (tenant: { orgId: string; factoryProjectId: string }) => Promise<boolean>;\n /** `true` lets the dispatcher answer a run's plan itself, so started work carries to Done. */\n autoApprovePlans?: (tenant: { orgId: string; factoryProjectId: string }) => Promise<boolean>;\n reconcileToolResults?: () => Promise<void>;\n prepareBinding?: (input: FactoryBindingPreparationInput) => Promise<void>;\n primeCredentials?: (tenant: { orgId: string; userId: string }) => Promise<void>;\n /** Injects the work item's recent comments into skill-invocation kickoffs. */\n feedReader?: FactoryFeedReader;\n resolveLinkedWorkItemParentId?: (input: {\n orgId: string;\n decision: Extract<FactoryCommitDecision, { type: 'upsertLinkedWorkItem' }>;\n }) => Promise<string | null>;\n maxInFlight?: number;\n /** How often the stale-binding sweep runs. Defaults to 10 minutes. */\n staleBindingSweepIntervalMs?: number;\n /** Active bindings older than this are revoked by the sweep. Defaults to 24 hours. */\n staleBindingTtlMs?: number;\n /** How often the bound-thread reconcile walk runs. Defaults to 30 seconds. */\n reconcileIntervalMs?: number;\n /** How long to wait for a run's terminal event before failing for retry. Defaults to 10 minutes. */\n skillCompletionObservationTimeoutMs?: number;\n}\n\nfunction positiveMs(value: number | undefined, fallback: number): number {\n return typeof value === 'number' && Number.isFinite(value) && value > 0 ? Math.floor(value) : fallback;\n}\n\nfunction sanitizeDispatchError(error: unknown): string {\n const message = error instanceof Error ? error.message : String(error);\n return message\n .replace(/\\b(?:bearer|token|api[-_ ]?key|authorization)\\s*[:=]?\\s*[^\\s,;]+/gi, '[redacted]')\n .slice(0, MAX_ERROR_LENGTH);\n}\n\nfunction retryAt(now: Date, attempts: number): Date {\n return new Date(now.getTime() + Math.min(1_000 * 2 ** Math.max(0, attempts - 1), MAX_BACKOFF_MS));\n}\n\nfunction externalSourceForDecision(decision: Extract<FactoryCommitDecision, { type: 'upsertLinkedWorkItem' }>) {\n const [integrationId, type] =\n decision.source === 'github-pr'\n ? ['github', 'pull-request']\n : decision.source === 'github-issue'\n ? ['github', 'issue']\n : decision.source === 'linear-issue'\n ? ['linear', 'issue']\n : ['factory', 'manual'];\n return { integrationId, type, externalId: decision.sourceKey, url: decision.url ?? undefined };\n}\n\nfunction deferredActor(record: FactoryDeferredDecisionRecord): FactoryRuleActor {\n const actor = record.actor;\n if (\n actor?.type === 'github' &&\n typeof actor.login === 'string' &&\n typeof actor.trusted === 'boolean' &&\n typeof actor.factoryAuthored === 'boolean'\n ) {\n return {\n type: 'github',\n login: actor.login,\n trusted: actor.trusted,\n factoryAuthored: actor.factoryAuthored,\n };\n }\n return { type: 'system', id: 'factory-rule-dispatcher' };\n}\n\nfunction externalActor(actor: FactoryDeferredDecisionRecord['actor']): boolean {\n return actor !== null && actor.type !== 'human' && actor.type !== 'agent' && actor.type !== 'system';\n}\n\n/** A run start asks for consent; an external event asks before pulling a card back into a working lane. */\nfunction requestsConsent(record: FactoryDeferredDecisionRecord, decision: FactoryCommitDecision): boolean {\n if (decision.type === 'invokeSkill') return true;\n return decision.type === 'transition' && isWorkingFactoryRuleStage(decision.stage) && externalActor(record.actor);\n}\n\nfunction leaseIdentity(\n record: Pick<FactoryDeferredDecisionRecord | FactoryPendingStartRecord, 'id' | 'orgId' | 'factoryProjectId'>,\n ownerId: string,\n) {\n return { id: record.id, orgId: record.orgId, factoryProjectId: record.factoryProjectId, ownerId };\n}\n\nasync function awaitNotification(\n send: () => Promise<FactoryNotificationResult>,\n requireDelivery = false,\n): Promise<{ action?: string } | undefined> {\n try {\n const notification = await send();\n const [, accepted] = await Promise.all([notification.persisted, notification.accepted]);\n if (!accepted) {\n if (requireDelivery) {\n throw new FactoryDispatchError(\n 'notification_delivery_failed',\n 'Factory notification was persisted without agent delivery.',\n );\n }\n return undefined;\n }\n if (!requireDelivery) return accepted;\n if (accepted.action === 'wake') {\n if (!accepted.output) {\n throw new FactoryDispatchError('notification_delivery_failed', 'Factory notification wake had no output.');\n }\n await accepted.output.consumeStream();\n return accepted;\n }\n if (accepted.action !== 'deliver') {\n throw new FactoryDispatchError(\n 'notification_delivery_failed',\n `Factory notification did not reach the agent (${String(accepted.action)}).`,\n );\n }\n return accepted;\n } catch (error) {\n if (error instanceof FactoryDispatchError) throw error;\n throw new FactoryDispatchError(\n 'notification_delivery_failed',\n `Factory notification delivery failed: ${sanitizeDispatchError(error)}`,\n { cause: error },\n );\n }\n}\n\nexport class FactoryDecisionDispatcher {\n readonly #controller: FactoryController;\n readonly #transitionService: Pick<FactoryTransitionService, 'transition'>;\n readonly #storage: WorkItemsStorage;\n readonly #ownerId: string;\n readonly #isAutoRunEnabled: (tenant: { orgId: string; factoryProjectId: string }) => Promise<boolean>;\n readonly #autoApprovePlans?: (tenant: { orgId: string; factoryProjectId: string }) => Promise<boolean>;\n readonly #reconcileToolResults?: () => Promise<void>;\n readonly #prepareBinding?: (input: FactoryBindingPreparationInput) => Promise<void>;\n readonly #primeCredentials?: (tenant: { orgId: string; userId: string }) => Promise<void>;\n readonly #feedReader?: FactoryFeedReader;\n readonly #resolveLinkedWorkItemParentId?: FactoryDecisionDispatcherOptions['resolveLinkedWorkItemParentId'];\n readonly #maxInFlight: number;\n readonly #staleBindingSweepIntervalMs: number;\n readonly #staleBindingTtlMs: number;\n #lastStaleBindingSweepAt?: Date;\n readonly #reconcileIntervalMs: number;\n readonly #skillCompletionObservationTimeoutMs: number;\n #lastReconcileAt?: Date;\n #reconcileInFlight?: Promise<void>;\n #timer?: ReturnType<typeof setInterval>;\n #activeClaim?: Promise<void>;\n readonly #inFlight = new Set<Promise<void>>();\n\n constructor(options: FactoryDecisionDispatcherOptions) {\n this.#controller = options.controller;\n this.#transitionService = options.transitionService;\n this.#storage = options.storage;\n this.#ownerId = options.ownerId ?? `factory-dispatcher:${randomUUID()}`;\n this.#isAutoRunEnabled = options.isAutoRunEnabled;\n this.#autoApprovePlans = options.autoApprovePlans;\n this.#reconcileToolResults = options.reconcileToolResults;\n this.#prepareBinding = options.prepareBinding;\n this.#primeCredentials = options.primeCredentials;\n this.#feedReader = options.feedReader;\n this.#resolveLinkedWorkItemParentId = options.resolveLinkedWorkItemParentId;\n const maxInFlight = options.maxInFlight ?? MAX_IN_FLIGHT;\n this.#maxInFlight = Number.isFinite(maxInFlight) && maxInFlight > 0 ? Math.floor(maxInFlight) : MAX_IN_FLIGHT;\n this.#staleBindingSweepIntervalMs = positiveMs(\n options.staleBindingSweepIntervalMs,\n STALE_BINDING_SWEEP_INTERVAL_MS,\n );\n this.#staleBindingTtlMs = positiveMs(options.staleBindingTtlMs, STALE_BINDING_TTL_MS);\n this.#reconcileIntervalMs = positiveMs(options.reconcileIntervalMs, RECONCILE_INTERVAL_MS);\n this.#skillCompletionObservationTimeoutMs = positiveMs(\n options.skillCompletionObservationTimeoutMs,\n SKILL_COMPLETION_OBSERVATION_TIMEOUT_MS,\n );\n }\n\n start(): void {\n if (this.#timer) return;\n void this.#tick();\n this.#timer = setInterval(() => void this.#tick(), POLL_MS);\n this.#timer.unref?.();\n }\n\n async stop(): Promise<void> {\n if (this.#timer) clearInterval(this.#timer);\n this.#timer = undefined;\n await this.#activeClaim;\n await Promise.allSettled([...this.#inFlight]);\n }\n\n async runOnce(now = new Date()): Promise<void> {\n await Promise.all(await this.#claimAndStart(now));\n }\n\n /**\n * Claims a batch and starts dispatches without awaiting their completion.\n * Dispatches can legitimately take minutes (skill kickoffs consume the\n * agent's run stream; binding preparation provisions sandboxes), so awaiting\n * them here would freeze the poll loop and starve every other queued\n * decision. In-flight records stay protected from re-claim by lease renewal.\n */\n async #claimAndStart(now: Date): Promise<Array<Promise<void>>> {\n // Fire-and-forget like the reconcile walk: the sweep reads every active\n // binding, so awaiting it would stretch the tick as the active set grows.\n void this.#maybeSweepStaleBindings(now);\n this.#maybeReconcileToolResults(now);\n const capacity = this.#maxInFlight - this.#inFlight.size;\n if (capacity <= 0) return [];\n const limit = Math.min(BATCH_SIZE, capacity);\n const leaseExpiresAt = new Date(now.getTime() + LEASE_MS);\n // Starts are claimed before deferred decisions: a pending start is a user\n // waiting on a brand-new session, while a deferred decision is a background\n // continuation of one that is already running. A deep decision queue must\n // never starve new sessions out of the tick.\n const starts = await this.#storage.claimPendingStarts({\n ownerId: this.#ownerId,\n now,\n leaseExpiresAt,\n limit,\n });\n const decisionsLimit = limit - starts.length;\n const decisions =\n decisionsLimit > 0\n ? await this.#storage.claimDeferredDecisions({\n ownerId: this.#ownerId,\n now,\n leaseExpiresAt,\n limit: decisionsLimit,\n })\n : [];\n return [\n ...starts.map(start => this.#track(this.#dispatchPendingStart(start, now))),\n ...decisions.map(decision => this.#track(this.#dispatchDecision(decision, now))),\n ];\n }\n\n /**\n * Throttled, coalesced, non-blocking bound-thread reconcile: dispatch\n * claiming never waits behind cursor + message reads, and overlapping runs\n * are skipped while one is still in flight.\n */\n #maybeReconcileToolResults(now: Date): void {\n if (!this.#reconcileToolResults || this.#reconcileInFlight) return;\n if (this.#lastReconcileAt && now.getTime() - this.#lastReconcileAt.getTime() < this.#reconcileIntervalMs) return;\n this.#lastReconcileAt = now;\n const run = this.#reconcileToolResults()\n .catch(error => {\n console.error('Factory tool-result reconcile failed', sanitizeDispatchError(error));\n })\n .finally(() => {\n this.#reconcileInFlight = undefined;\n });\n this.#reconcileInFlight = run;\n this.#track(run);\n }\n\n /** Slow-cadence revocation of leaked/legacy bindings; failures never block the claim path. */\n async #maybeSweepStaleBindings(now: Date): Promise<void> {\n // The first tick only anchors the cadence: sweeping at boot would race the\n // startup reconcile that is still draining trailing tool results.\n if (!this.#lastStaleBindingSweepAt) {\n this.#lastStaleBindingSweepAt = now;\n return;\n }\n if (now.getTime() - this.#lastStaleBindingSweepAt.getTime() < this.#staleBindingSweepIntervalMs) return;\n this.#lastStaleBindingSweepAt = now;\n try {\n const revoked = await this.#storage.revokeStaleRunBindings({\n olderThan: new Date(now.getTime() - this.#staleBindingTtlMs),\n now,\n });\n if (revoked > 0) console.info(`Factory stale-binding sweep revoked ${revoked} binding(s)`);\n } catch (error) {\n console.error('Factory stale-binding sweep failed', sanitizeDispatchError(error));\n }\n }\n\n #track(dispatch: Promise<void>): Promise<void> {\n this.#inFlight.add(dispatch);\n void dispatch.catch(() => {}).then(() => this.#inFlight.delete(dispatch));\n return dispatch;\n }\n\n async #tick(): Promise<void> {\n if (this.#activeClaim) return;\n this.#activeClaim = this.#claimAndStart(new Date()).then(\n dispatches => {\n for (const dispatch of dispatches) {\n dispatch.catch(error => {\n console.error('Factory decision dispatch failed', sanitizeDispatchError(error));\n });\n }\n },\n error => {\n console.error('Factory decision dispatch cycle failed', sanitizeDispatchError(error));\n },\n );\n try {\n await this.#activeClaim;\n } finally {\n this.#activeClaim = undefined;\n }\n }\n\n async #dispatchDecision(record: FactoryDeferredDecisionRecord, now: Date): Promise<void> {\n let executionCompleted = false;\n try {\n const decision = validateFactoryRuleDecision(record.decision, record.causalChain.length);\n if (decision.type === 'reject') throw new Error('Deferred Factory decisions cannot reject.');\n if (await this.#needsApproval(record, decision)) {\n const proposed = await this.#storage.proposeDeferredDecision(leaseIdentity(record, this.#ownerId), new Date());\n if (!proposed) throw new Error('Factory decision lease was lost before approval could be requested.');\n return;\n }\n await this.#supersedeProposals(record, decision);\n await this.#withLease(\n async leaseExpiresAt =>\n this.#storage.renewDeferredDecisionLease(leaseIdentity(record, this.#ownerId), leaseExpiresAt),\n async () => this.#executeDecision(record, decision),\n );\n executionCompleted = true;\n const completed = await this.#storage.completeDeferredDecision(leaseIdentity(record, this.#ownerId), new Date());\n if (!completed) throw new Error('Factory decision lease was lost before completion.');\n } catch (error) {\n const failureCode = factoryDispatchFailureCode(error);\n await this.#storage.failDeferredDecision({\n ...leaseIdentity(record, this.#ownerId),\n now: new Date(),\n availableAt: retryAt(now, record.attempts),\n lastError: sanitizeDispatchError(error),\n failureCode,\n terminal: isTerminalFailure(record.attempts, failureCode),\n advanceDeliveryGeneration: !executionCompleted,\n });\n }\n }\n\n /**\n * A proposal is a question: \"should this run start?\" Once that run is\n * starting anyway — because a person approved a later copy, or armed the item\n * — the question has been answered and the card must stop asking it. Left\n * alone the badge outlives the work it describes, and the one affordance that\n * means \"the loop is stopped, answer this\" cries wolf.\n */\n async #supersedeProposals(record: FactoryDeferredDecisionRecord, decision: FactoryCommitDecision): Promise<void> {\n if (decision.type !== 'invokeSkill' || !record.workItemId) return;\n try {\n await this.#storage.supersedeDecisionsForWorkItem({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: record.workItemId,\n role: decision.role,\n supersededAt: new Date(),\n });\n } catch (error) {\n // Best-effort: a stale badge is not worth failing the run it describes.\n console.error('Factory proposal supersede failed', sanitizeDispatchError(error));\n }\n }\n\n // Effects a person owns: starting a run (compute + code execution), and an\n // external event pulling a card back into a working lane.\n async #needsApproval(record: FactoryDeferredDecisionRecord, decision: FactoryCommitDecision): Promise<boolean> {\n if (record.approvedAt !== null || !requestsConsent(record, decision)) return false;\n // Withholding auto-run decides what the Factory may pick up on its own, not\n // whether it may finish work a person already handed it. Once someone starts\n // an item, the runs that carry it to review are that same request continuing.\n const item = record.workItemId ? await this.#storage.get({ orgId: record.orgId, id: record.workItemId }) : null;\n // Neither arming nor auto-run is standing consent for code from outside the\n // write-access circle: only the run a person's own gesture queued is pre-approved.\n if (item && externallyAuthoredWorkItem(item)) return true;\n if (item?.autonomyArmedAt != null) return false;\n return !(await this.#isAutoRunEnabled({ orgId: record.orgId, factoryProjectId: record.factoryProjectId }));\n }\n\n async #executeDecision(record: FactoryDeferredDecisionRecord, decision: FactoryCommitDecision): Promise<void> {\n const nextChain: FactoryRuleCausalEntry[] = [\n ...(record.causalChain as FactoryRuleCausalEntry[]),\n { ingressId: record.idempotencyKey, decisionType: decision.type },\n ];\n if (nextChain.length > MAX_FACTORY_RULE_CAUSAL_DEPTH) throw new Error('Factory rule causal depth exceeded.');\n\n switch (decision.type) {\n case 'transition': {\n const item = await this.#requireItem(record);\n const result = await this.#transitionService.transition({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: item.id,\n board: decision.board,\n stage: decision.stage,\n expectedRevision: item.revision,\n actor: { type: 'system', id: 'factory-rule-dispatcher' },\n ingress: { type: 'rule', identity: `decision:${record.idempotencyKey}` },\n cause: 'rule_decision',\n causalChain: nextChain,\n ...(decision.reenter ? { reenter: true } : {}),\n });\n if (result.status === 'rejected') throw new Error(`${result.code}: ${result.reason}`);\n const transitionMessage = decision.message;\n if (!transitionMessage) return;\n // Best-effort recipient lookup: no active binding (or no authenticated\n // session owner) means nobody is engaged with this item, so the\n // transition itself is the whole effect. A retry after a delivery\n // failure is safe because the transition replays by ingress identity.\n const binding = await this.#findBinding(record, transitionMessage.role);\n if (!binding) return;\n const startedBy = item.sessions[binding.role]?.startedBy;\n if (!startedBy) return;\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const session = await this.#findSession(binding);\n if (!session) return;\n await awaitNotification(\n () =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'rule-message',\n summary: transitionMessage.text,\n priority: 'high',\n payload: { message: transitionMessage.text },\n sourceId: record.id,\n dedupeKey: record.idempotencyKey,\n },\n {\n ifActive: { behavior: 'deliver' },\n ifIdle: { behavior: 'wake' },\n requestContext,\n },\n ),\n true,\n );\n return;\n }\n case 'upsertLinkedWorkItem': {\n await this.#upsertLinkedItem(record, decision, nextChain);\n return;\n }\n case 'invokeSkill': {\n const binding = await this.#requireOrPrepareBinding(record, decision.role);\n const item = record.workItemId ? await this.#storage.get({ orgId: record.orgId, id: record.workItemId }) : null;\n const startedBy = item?.sessions[binding.role]?.startedBy;\n if (!startedBy) throw new Error(`Factory binding ${binding.id} has no authenticated session owner.`);\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const resolved =\n decision.skillName === undefined\n ? await resolvePromptInvocation(this.#controller, {\n resourceId: binding.resourceId,\n prompt: decision.prompt,\n })\n : await resolveSkillInvocation(this.#controller, {\n resourceId: binding.resourceId,\n name: decision.skillName,\n arguments: decision.arguments,\n });\n const session = resolved.session as DispatcherSession;\n await this.#switchThread(session, binding);\n const deliveryId =\n record.deliveryGeneration === 0 ? record.id : `${record.id}:retry:${record.deliveryGeneration}`;\n const delivered = await session.thread.listActiveMessages();\n if (delivered.some(message => message.id === deliveryId)) return;\n // Safe under the replay guard above: it matches deliveryId, never prompt content.\n const kickoffContents = await withWorkItemFeed(\n this.#feedReader,\n { orgId: record.orgId, factoryProjectId: record.factoryProjectId, workItemId: record.workItemId },\n resolved.message,\n );\n if (decision.cancelInFlight) session.abort();\n const precedingMessage = decision.precedingMessage;\n if (precedingMessage) {\n await awaitNotification(() =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'stage-transition',\n summary: precedingMessage,\n priority: 'medium',\n payload: { message: precedingMessage },\n sourceId: `${record.id}:stage-transition`,\n dedupeKey: `${record.idempotencyKey}:stage-transition`,\n },\n {\n ifActive: { behavior: 'deliver' },\n ifIdle: { behavior: 'persist' },\n requestContext,\n },\n ),\n );\n }\n // The run's own verdict, not the delivery's. A signal can reach the\n // agent perfectly and the run still die on a provider error or be\n // cancelled mid-flight; without this the decision reports success and\n // the break is invisible on the card.\n const run = watchRun(session, {\n timeoutMs: this.#skillCompletionObservationTimeoutMs,\n approvePlans: await this.#plansAreAutoApproved(record, item),\n onParkedRun: 'escalate',\n label: 'Factory skill run',\n });\n\n const sendKickoff = async () => {\n const result = session.sendSignal(\n {\n id: deliveryId,\n type: 'user',\n tagName: 'user',\n contents: kickoffContents,\n },\n // Without `requireDelivery` the session resolves `accepted` on the\n // next tick and swallows wake failures, so a kickoff that never\n // reached the agent would be marked succeeded and the thread would\n // stay empty forever.\n { requestContext, requireDelivery: true },\n );\n const settled = await result.accepted;\n if (settled.action !== 'wake' && settled.action !== 'deliver') {\n // An undefined action means the session did not verify delivery at\n // all — with `requireDelivery` set that is a contract violation, not\n // a success.\n throw new Error(`Factory skill invocation signal did not reach the agent (${String(settled.action)}).`);\n }\n return settled;\n };\n\n try {\n let settled = await sendKickoff();\n if (settled.action === 'deliver') {\n // `deliver` means the signal was queued onto a run that was already\n // in flight. If that run ends before draining its queue the prompt\n // is dropped silently: no turn starts, no error surfaces, and the\n // decision reports success while the card sits in its new stage with\n // nobody working. Signals persist under their generation-scoped id\n // (the same identity the replay guard above reads), so confirm the\n // message actually landed in the thread rather than trusting the ack.\n const landed = await session.thread.listActiveMessages();\n if (!landed.some(message => message.id === deliveryId)) {\n // The condition that resolves this is the in-flight run ending, so\n // wait for exactly that and redeliver into the idle session. A\n // backoff cannot work here: retries are sized in seconds and a turn\n // takes minutes, so every attempt lands on the same busy run and\n // the card burns its whole budget without the session ever having\n // had a chance to be free.\n if (!(await run.wait())) {\n throw new Error('Factory skill invocation is waiting on a run that has not ended.');\n }\n run.arm();\n settled = await sendKickoff();\n if (settled.action !== 'wake') {\n throw new Error('Factory skill invocation was queued onto an ending run and never reached the agent.');\n }\n }\n }\n // A landed `deliver` still runs on the in-flight session, so the run's\n // terminal outcome matters as much as a fresh wake's: a run that ends\n // in error after accepting the prompt has still failed this decision.\n await run.settle();\n } finally {\n run.close();\n }\n return;\n }\n case 'sendMessage': {\n const binding = await this.#messageBinding(record, decision);\n // Nobody live on the card means nobody to tell, not a failure to retry.\n if (!binding) return;\n const item = record.workItemId ? await this.#storage.get({ orgId: record.orgId, id: record.workItemId }) : null;\n const startedBy = item?.sessions[binding.role]?.startedBy;\n if (!startedBy) throw new Error(`Factory binding ${binding.id} has no authenticated session owner.`);\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const session = await this.#requireSession(binding);\n await awaitNotification(\n () =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'rule-message',\n summary: decision.message,\n priority: decision.priority ?? 'high',\n payload: { message: decision.message },\n sourceId: record.id,\n dedupeKey: record.idempotencyKey,\n },\n {\n ifActive: { behavior: 'deliver' },\n ifIdle: { behavior: decision.idleBehavior ?? 'wake' },\n requestContext,\n },\n ),\n true,\n );\n return;\n }\n case 'notify': {\n const binding = await this.#requireBinding(record);\n const session = await this.#requireSession(binding);\n await awaitNotification(() =>\n session.sendNotificationSignal({\n source: 'factory',\n kind: 'rule-notification',\n summary: decision.title,\n payload: { body: decision.body, level: decision.level },\n sourceId: record.id,\n dedupeKey: record.idempotencyKey,\n }),\n );\n }\n }\n }\n\n async #upsertLinkedItem(\n record: FactoryDeferredDecisionRecord,\n decision: Extract<FactoryCommitDecision, { type: 'upsertLinkedWorkItem' }>,\n causalChain: FactoryRuleCausalEntry[],\n ): Promise<void> {\n const parentWorkItemId =\n record.workItemId ??\n (await this.#resolveLinkedWorkItemParentId?.({\n orgId: record.orgId,\n decision,\n })) ??\n null;\n let result = await this.#storage.upsert({\n orgId: record.orgId,\n userId: 'factory-rule-dispatcher',\n factoryProjectId: record.factoryProjectId,\n input: {\n externalSource: externalSourceForDecision(decision),\n parentWorkItemId,\n title: decision.title,\n stages: ['intake'],\n sessions: {},\n metadata: { ...decision.metadata, [FACTORY_RULE_MATERIALIZATION_KEY]: record.idempotencyKey },\n },\n reuseMode: 'preserve',\n });\n if (!result.item.parentWorkItemId && parentWorkItemId) {\n const item = await this.#storage.setParentWorkItemIfMissing({\n orgId: record.orgId,\n id: result.item.id,\n userId: 'factory-rule-dispatcher',\n parentWorkItemId,\n });\n if (item) result = { ...result, item };\n }\n const materializedByDecision = result.item.metadata?.[FACTORY_RULE_MATERIALIZATION_KEY] === record.idempotencyKey;\n if (!materializedByDecision && (decision.stage === 'intake' || !result.item.stages.includes('intake'))) return;\n\n const board = decision.board;\n let expectedRevision = result.item.revision;\n if (materializedByDecision) {\n const initial = await this.#transitionService.transition({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: result.item.id,\n board,\n stage: 'intake',\n expectedRevision,\n actor: deferredActor(record),\n ingress: { type: 'rule', identity: `decision:${record.idempotencyKey}:${result.item.id}:initial-entry` },\n cause: 'linked_item_materialized',\n causalChain,\n initialEntry: true,\n });\n if (initial.status === 'rejected') {\n if (result.created) await this.#storage.delete({ orgId: record.orgId, id: result.item.id });\n throw new Error(`${initial.code}: ${initial.reason}`);\n }\n expectedRevision = initial.revision;\n }\n if (decision.stage === 'intake') return;\n\n const moved = await this.#transitionService.transition({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: result.item.id,\n board,\n stage: decision.stage,\n expectedRevision,\n actor: { type: 'system', id: 'factory-rule-dispatcher' },\n ingress: { type: 'rule', identity: `decision:${record.idempotencyKey}:${result.item.id}:destination` },\n cause: materializedByDecision ? 'linked_item_materialized' : 'linked_item_reconciled',\n causalChain,\n });\n if (moved.status === 'rejected') throw new Error(`${moved.code}: ${moved.reason}`);\n }\n\n async #requireItem(record: FactoryDeferredDecisionRecord) {\n if (!record.workItemId) throw new Error('Factory decision is not linked to a work item.');\n const item = await this.#storage.get({ orgId: record.orgId, id: record.workItemId });\n if (!item) throw new Error('Factory work item not found.');\n return item;\n }\n\n async #findBinding(\n record: FactoryDeferredDecisionRecord,\n role?: string,\n ): Promise<FactoryRunBindingRecord | undefined> {\n if (!record.workItemId) throw new Error('Factory decision is not linked to a work item.');\n const bindings = await this.#storage.listRunBindings(record.orgId, record.factoryProjectId, record.workItemId);\n return bindings\n .filter(candidate => candidate.status === 'active' && (role === undefined || candidate.role === role))\n .sort((left, right) => {\n if (role === undefined && left.role === 'work' && right.role !== 'work') return -1;\n if (role === undefined && right.role === 'work' && left.role !== 'work') return 1;\n return right.createdAt.getTime() - left.createdAt.getTime() || left.id.localeCompare(right.id);\n })[0];\n }\n\n async #requireBinding(record: FactoryDeferredDecisionRecord, role?: string): Promise<FactoryRunBindingRecord> {\n const binding = await this.#findBinding(record, role);\n if (!binding) {\n throw new FactoryDispatchError(\n 'session_unavailable',\n role ? `No active Factory binding for role ${role}.` : 'No active Factory binding.',\n );\n }\n return binding;\n }\n\n async #messageBinding(\n record: FactoryDeferredDecisionRecord,\n decision: Extract<FactoryCommitDecision, { type: 'sendMessage' }>,\n ): Promise<FactoryRunBindingRecord | undefined> {\n if (decision.prepareBinding && decision.role !== undefined) {\n return this.#requireOrPrepareBinding(record, decision.role);\n }\n return this.#findBinding(record, decision.role);\n }\n\n async #requireOrPrepareBinding(\n record: FactoryDeferredDecisionRecord,\n role: string,\n ): Promise<FactoryRunBindingRecord> {\n const binding = await this.#findBinding(record, role);\n if (binding) {\n const session = await this.#controller.getSessionByResource(binding.resourceId);\n if (session) return binding;\n }\n if (!this.#prepareBinding) {\n throw new FactoryDispatchError(\n 'session_unavailable',\n binding ? 'Bound Factory session not found.' : `No active Factory binding for role ${role}.`,\n );\n }\n const item = await this.#requireItem(record);\n await this.#prepareBinding({ record, item, role });\n return this.#requireBinding(record, role);\n }\n\n async #findSession(binding: FactoryRunBindingRecord): Promise<BoundDispatcherSession | undefined> {\n const session = await this.#controller.getSessionByResource(binding.resourceId);\n if (!session) return undefined;\n await this.#switchThread(session, binding);\n return session;\n }\n\n /** Unset means off: a plan nobody asked us to answer is a plan someone should see. */\n async #plansAreAutoApproved(\n { orgId, factoryProjectId }: { orgId: string; factoryProjectId: string },\n item?: { plansPreapprovedAt: Date | null } | null,\n ): Promise<boolean> {\n if (item?.plansPreapprovedAt) return true;\n return this.#autoApprovePlans ? await this.#autoApprovePlans({ orgId, factoryProjectId }) : false;\n }\n\n async #requireSession(binding: FactoryRunBindingRecord): Promise<BoundDispatcherSession> {\n const session = await this.#findSession(binding);\n if (!session) throw new FactoryDispatchError('session_unavailable', 'Bound Factory session not found.');\n return session;\n }\n\n async #switchThread(session: ThreadSwitchSession, binding: FactoryRunBindingRecord): Promise<void> {\n await session.thread.switch({ threadId: binding.threadId });\n }\n\n async #withLease(\n renew: (leaseExpiresAt: Date) => Promise<unknown | null>,\n effect: () => Promise<void>,\n ): Promise<void> {\n let renewalFailure: unknown;\n let renewal = Promise.resolve();\n const timer = setInterval(\n () => {\n renewal = renewal.then(async () => {\n try {\n const renewed = await renew(new Date(Date.now() + LEASE_MS));\n if (!renewed) renewalFailure = new Error('Factory dispatch lease was lost during execution.');\n } catch (error) {\n renewalFailure = error;\n }\n });\n },\n Math.floor(LEASE_MS / 3),\n );\n timer.unref?.();\n try {\n await effect();\n await renewal;\n if (renewalFailure) throw renewalFailure;\n } finally {\n clearInterval(timer);\n await renewal;\n }\n }\n\n async #dispatchPendingStart(record: FactoryPendingStartRecord, now: Date): Promise<void> {\n try {\n await this.#withLease(\n async leaseExpiresAt =>\n this.#storage.renewPendingStartLease(leaseIdentity(record, this.#ownerId), leaseExpiresAt),\n async () => {\n if (record.message === null) return;\n const bindings = await this.#storage.listRunBindings(record.orgId, record.factoryProjectId);\n const binding = bindings.find(\n candidate => candidate.id === record.bindingId && candidate.status === 'active',\n );\n if (!binding) {\n throw new FactoryDispatchError(\n 'session_unavailable',\n 'Prepared Factory binding is unavailable or revoked.',\n );\n }\n // Wake runs build the Factory workspace, which requires the\n // authenticated session owner on the request context.\n const item = await this.#storage.get({ orgId: record.orgId, id: binding.workItemId });\n const startedBy = item?.sessions[binding.role]?.startedBy;\n if (!startedBy) throw new Error(`Factory binding ${binding.id} has no authenticated session owner.`);\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const session = await this.#requireSession(binding);\n // The run's own verdict, not the delivery's: a kickoff delivered\n // into a run that is already terminating is consumed without\n // execution, and completing the pending start on the delivery ack\n // alone strands the card with a success ledger entry.\n const run = watchRun(session, {\n timeoutMs: this.#skillCompletionObservationTimeoutMs,\n approvePlans: await this.#plansAreAutoApproved(record, item),\n onParkedRun: 'await',\n label: 'Factory kickoff run',\n });\n const sendKickoff = (dedupeKey: string) =>\n awaitNotification(\n () =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'run-kickoff',\n summary: record.message!,\n priority: 'high',\n payload: { message: record.message },\n sourceId: record.id,\n dedupeKey,\n },\n { ifActive: { behavior: 'deliver' }, ifIdle: { behavior: 'wake' }, requestContext },\n ),\n true,\n );\n try {\n let settled = await sendKickoff(`factory-kickoff:${record.kickoffKey}`);\n if (settled?.action === 'deliver') {\n // `deliver` only proves the signal was queued onto a run already\n // in flight. If that run ends without draining its queue the\n // kickoff is dropped silently. There is no per-notification\n // \"processed\" signal, so wait for the in-flight run to end and\n // redeliver into the idle session unconditionally — the\n // generation-scoped dedupeKey defeats inbox dedupe and the\n // kickoff key keeps a duplicate run bounded, while a dropped\n // kickoff strands the card forever.\n if (!(await run.wait())) {\n throw new Error('Factory kickoff is waiting on a run that has not ended.');\n }\n run.arm();\n settled = await sendKickoff(`factory-kickoff:${record.kickoffKey}:retry:${record.attempts}`);\n if (settled?.action !== 'wake') {\n throw new Error('Factory kickoff was queued onto an ending run and never reached the agent.');\n }\n }\n await run.settle();\n } finally {\n run.close();\n }\n },\n );\n const completed = await this.#storage.completePendingStart(leaseIdentity(record, this.#ownerId), new Date());\n if (!completed) throw new Error('Factory kickoff lease was lost before completion.');\n } catch (error) {\n const failureCode = factoryDispatchFailureCode(error);\n await this.#storage.failPendingStart({\n ...leaseIdentity(record, this.#ownerId),\n now: new Date(),\n availableAt: retryAt(now, record.attempts),\n lastError: sanitizeDispatchError(error),\n failureCode,\n terminal: isTerminalFailure(record.attempts, failureCode),\n });\n }\n }\n}\n\nexport const FACTORY_DISPATCH_CONSTANTS = {\n leaseMs: LEASE_MS,\n pollMs: POLL_MS,\n batchSize: BATCH_SIZE,\n maxAttempts: MAX_ATTEMPTS,\n maxErrorLength: MAX_ERROR_LENGTH,\n maxBackoffMs: MAX_BACKOFF_MS,\n skillCompletionObservationTimeoutMs: SKILL_COMPLETION_OBSERVATION_TIMEOUT_MS,\n maxInFlight: MAX_IN_FLIGHT,\n stages: FACTORY_RULE_STAGES,\n} as 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@@ -33,6 +33,8 @@ export interface FactoryStartRequest {
33
33
  requestContext?: RequestContext;
34
34
  /** Arm the item's autonomy in the same transaction that prepares the run. */
35
35
  armAutonomy?: boolean;
36
+ /** The person chose a hands-off run: the item's parked plans get approved for them. */
37
+ preapprovePlans?: boolean;
36
38
  }
37
39
  export declare class FactoryStartTransitionError extends Error {
38
40
  readonly result: Extract<FactoryTransitionResult, {
@@ -1 +1 @@
1
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