@mastra/factory 0.10.0-alpha.7 → 0.10.0-alpha.8

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Files changed (75) hide show
  1. package/CHANGELOG.md +32 -0
  2. package/dist/factory.d.ts +8 -0
  3. package/dist/factory.d.ts.map +1 -1
  4. package/dist/factory.js +22 -6
  5. package/dist/factory.js.map +1 -1
  6. package/dist/index.d.ts +2 -0
  7. package/dist/index.d.ts.map +1 -1
  8. package/dist/index.js +2 -1
  9. package/dist/integrations/github/integration.d.ts.map +1 -1
  10. package/dist/integrations/github/integration.js +1 -0
  11. package/dist/integrations/github/integration.js.map +1 -1
  12. package/dist/integrations/github/provenance.d.ts +7 -2
  13. package/dist/integrations/github/provenance.d.ts.map +1 -1
  14. package/dist/integrations/github/provenance.js +16 -2
  15. package/dist/integrations/github/provenance.js.map +1 -1
  16. package/dist/integrations/github/routes.d.ts +3 -0
  17. package/dist/integrations/github/routes.d.ts.map +1 -1
  18. package/dist/integrations/github/routes.js +75 -6
  19. package/dist/integrations/github/routes.js.map +1 -1
  20. package/dist/integrations/platform/github/integration.d.ts.map +1 -1
  21. package/dist/integrations/platform/github/integration.js +1 -0
  22. package/dist/integrations/platform/github/integration.js.map +1 -1
  23. package/dist/routes/surface.d.ts.map +1 -1
  24. package/dist/routes/surface.js +2 -1
  25. package/dist/routes/surface.js.map +1 -1
  26. package/dist/routes/work-items.d.ts.map +1 -1
  27. package/dist/routes/work-items.js +1 -1
  28. package/dist/routes/work-items.js.map +1 -1
  29. package/dist/rules/defaults.js +5 -5
  30. package/dist/rules/defaults.js.map +1 -1
  31. package/dist/rules/dispatcher.d.ts +9 -0
  32. package/dist/rules/dispatcher.d.ts.map +1 -1
  33. package/dist/rules/dispatcher.js +61 -13
  34. package/dist/rules/dispatcher.js.map +1 -1
  35. package/dist/secret-encryption.d.ts +25 -0
  36. package/dist/secret-encryption.d.ts.map +1 -0
  37. package/dist/secret-encryption.js +96 -0
  38. package/dist/secret-encryption.js.map +1 -0
  39. package/dist/session/factory-session.d.ts +9 -3
  40. package/dist/session/factory-session.d.ts.map +1 -1
  41. package/dist/session/factory-session.js +5 -4
  42. package/dist/session/factory-session.js.map +1 -1
  43. package/dist/session/session-title.d.ts +7 -0
  44. package/dist/session/session-title.d.ts.map +1 -0
  45. package/dist/session/session-title.js +14 -0
  46. package/dist/session/session-title.js.map +1 -0
  47. package/dist/session/thread-title-mirror.d.ts +35 -0
  48. package/dist/session/thread-title-mirror.d.ts.map +1 -0
  49. package/dist/session/thread-title-mirror.js +51 -0
  50. package/dist/session/thread-title-mirror.js.map +1 -0
  51. package/dist/storage/domains/credentials/base.d.ts +3 -1
  52. package/dist/storage/domains/credentials/base.d.ts.map +1 -1
  53. package/dist/storage/domains/credentials/base.js +33 -15
  54. package/dist/storage/domains/credentials/base.js.map +1 -1
  55. package/dist/storage/domains/custom-providers/base.d.ts +3 -1
  56. package/dist/storage/domains/custom-providers/base.d.ts.map +1 -1
  57. package/dist/storage/domains/custom-providers/base.js +45 -25
  58. package/dist/storage/domains/custom-providers/base.js.map +1 -1
  59. package/dist/storage/domains/integrations/base.d.ts +3 -1
  60. package/dist/storage/domains/integrations/base.d.ts.map +1 -1
  61. package/dist/storage/domains/integrations/base.js +28 -12
  62. package/dist/storage/domains/integrations/base.js.map +1 -1
  63. package/dist/storage/domains/source-control/base.d.ts +5 -0
  64. package/dist/storage/domains/source-control/base.d.ts.map +1 -1
  65. package/dist/storage/domains/source-control/base.js +6 -0
  66. package/dist/storage/domains/source-control/base.js.map +1 -1
  67. package/dist/storage/domains/source-control/inmemory.d.ts +4 -0
  68. package/dist/storage/domains/source-control/inmemory.d.ts.map +1 -1
  69. package/dist/storage/domains/source-control/inmemory.js +7 -0
  70. package/dist/storage/domains/source-control/inmemory.js.map +1 -1
  71. package/dist/storage/domains/work-items/base.d.ts +14 -2
  72. package/dist/storage/domains/work-items/base.d.ts.map +1 -1
  73. package/dist/storage/domains/work-items/base.js +39 -8
  74. package/dist/storage/domains/work-items/base.js.map +1 -1
  75. package/package.json +7 -7
@@ -1 +1 @@
1
- {"version":3,"file":"dispatcher.js","names":["#controller","#transitionService","#storage","#ownerId","#isAutoRunEnabled","#reconcileToolResults","#prepareBinding","#primeCredentials","#maxInFlight","#staleBindingSweepIntervalMs","#staleBindingTtlMs","#reconcileIntervalMs","#inFlight","#timer","#tick","#activeClaim","#claimAndStart","#maybeSweepStaleBindings","#maybeReconcileToolResults","#track","#dispatchPendingStart","#dispatchDecision","#reconcileInFlight","#lastReconcileAt","#lastStaleBindingSweepAt","#needsApproval","#supersedeProposals","#withLease","#executeDecision","#requireItem","#findBinding","#findSession","#upsertLinkedItem","#requireOrPrepareBinding","#switchThread","#requireBinding","#requireSession"],"sources":["../../src/rules/dispatcher.ts"],"sourcesContent":["import { randomUUID } from 'node:crypto';\n\nimport type { MastraCodeState } from '@mastra/code-sdk/schema';\nimport type { AgentController, AgentControllerEventListener, Session } from '@mastra/core/agent-controller';\nimport { RequestContext } from '@mastra/core/request-context';\n\nimport { resolvePromptInvocation, resolveSkillInvocation } from '../skills/service.js';\nimport type { SkillSession } from '../skills/service.js';\nimport type {\n FactoryDeferredDecisionRecord,\n FactoryPendingStartRecord,\n FactoryRunBindingRecord,\n WorkItemRow,\n WorkItemsStorage,\n} from '../storage/domains/work-items/base.js';\nimport { FACTORY_RULE_MATERIALIZATION_KEY } from '../storage/domains/work-items/base.js';\nimport { FactoryDispatchError, factoryDispatchFailureCode } from './dispatch-errors.js';\nimport type { FactoryTransitionService } from './transition-service.js';\nimport type { FactoryCommitDecision, FactoryRuleActor, FactoryRuleCausalEntry } from './types.js';\nimport { FACTORY_RULE_STAGES } from './types.js';\nimport { MAX_FACTORY_RULE_CAUSAL_DEPTH, validateFactoryRuleDecision } from './validation.js';\n\nconst LEASE_MS = 30_000;\nconst POLL_MS = 1_000;\nconst BATCH_SIZE = 10;\nconst MAX_ATTEMPTS = 5;\nconst MAX_ERROR_LENGTH = 512;\nconst MAX_BACKOFF_MS = 60_000;\nconst SKILL_COMPLETION_OBSERVATION_TIMEOUT_MS = 10 * 60_000;\n// Dispatches can legitimately run for minutes. Woken skill invocations hold\n// capacity until their agent run reaches a terminal state; binding preparation\n// also runs detached from the poll loop under this concurrency cap.\nconst MAX_IN_FLIGHT = 25;\n// Staleness sweep: legacy/leaked active bindings (item deleted, transition\n// path bypassed, or pre-dating terminal-stage revocation) are revoked on a\n// slow cadence so the per-tick reconcile walk stays bounded.\nconst STALE_BINDING_SWEEP_INTERVAL_MS = 10 * 60_000;\nconst STALE_BINDING_TTL_MS = 24 * 60 * 60_000;\n// The bound-thread reconcile walk reads a cursor + messages per binding; it\n// exists to catch results missed at run end, so it runs on a slow cadence off\n// the claim path rather than on every 1s tick.\nconst RECONCILE_INTERVAL_MS = 30_000;\n\nfunction waitForAgentEndOrTimeout(agentEnd: Promise<void>): Promise<boolean> {\n return new Promise(resolve => {\n const timeout = setTimeout(() => resolve(false), SKILL_COMPLETION_OBSERVATION_TIMEOUT_MS);\n timeout.unref?.();\n void agentEnd.then(() => {\n clearTimeout(timeout);\n resolve(true);\n });\n });\n}\n\ninterface ThreadSwitchSession {\n thread: {\n switch(input: { threadId: string }): Promise<unknown>;\n };\n}\n\ninterface FactoryNotificationResult {\n persisted?: Promise<unknown>;\n accepted?: Promise<{\n action?: string;\n output?: { consumeStream(): Promise<unknown> };\n }>;\n}\n\ninterface DispatcherSession extends SkillSession {\n thread: {\n switch(input: { threadId: string }): Promise<unknown>;\n listActiveMessages(): Promise<Array<{ id: string }>>;\n };\n abort(): void;\n sendSignal(\n input: { id: string; type: 'user'; tagName: 'user'; contents: string },\n options: { requestContext: RequestContext; requireDelivery?: boolean },\n ): { accepted: Promise<{ accepted: true; runId?: string; action?: string }> };\n subscribe(listener: AgentControllerEventListener): () => void;\n}\n\ntype FactoryController = Pick<AgentController<MastraCodeState>, 'getSessionByResource'>;\ntype BoundDispatcherSession = Session<MastraCodeState>;\n\nexport interface FactoryBindingPreparationInput {\n record: FactoryDeferredDecisionRecord;\n item: WorkItemRow;\n role: string;\n}\n\nexport interface FactoryDecisionDispatcherOptions {\n controller: FactoryController;\n transitionService: Pick<FactoryTransitionService, 'transition'>;\n storage: WorkItemsStorage;\n ownerId?: string;\n /** `false` parks `invokeSkill` effects as `proposed`; every other effect still runs. */\n isAutoRunEnabled: (tenant: { orgId: string; factoryProjectId: string }) => Promise<boolean>;\n reconcileToolResults?: () => Promise<void>;\n prepareBinding?: (input: FactoryBindingPreparationInput) => Promise<void>;\n primeCredentials?: (tenant: { orgId: string; userId: string }) => Promise<void>;\n maxInFlight?: number;\n /** How often the stale-binding sweep runs. Defaults to 10 minutes. */\n staleBindingSweepIntervalMs?: number;\n /** Active bindings older than this are revoked by the sweep. Defaults to 24 hours. */\n staleBindingTtlMs?: number;\n /** How often the bound-thread reconcile walk runs. Defaults to 30 seconds. */\n reconcileIntervalMs?: number;\n}\n\nfunction positiveMs(value: number | undefined, fallback: number): number {\n return typeof value === 'number' && Number.isFinite(value) && value > 0 ? Math.floor(value) : fallback;\n}\n\nfunction sanitizeDispatchError(error: unknown): string {\n const message = error instanceof Error ? error.message : String(error);\n return message\n .replace(/\\b(?:bearer|token|api[-_ ]?key|authorization)\\s*[:=]?\\s*[^\\s,;]+/gi, '[redacted]')\n .slice(0, MAX_ERROR_LENGTH);\n}\n\nfunction retryAt(now: Date, attempts: number): Date {\n return new Date(now.getTime() + Math.min(1_000 * 2 ** Math.max(0, attempts - 1), MAX_BACKOFF_MS));\n}\n\nfunction externalSourceForDecision(decision: Extract<FactoryCommitDecision, { type: 'upsertLinkedWorkItem' }>) {\n const [integrationId, type] =\n decision.source === 'github-pr'\n ? ['github', 'pull-request']\n : decision.source === 'github-issue'\n ? ['github', 'issue']\n : decision.source === 'linear-issue'\n ? ['linear', 'issue']\n : ['factory', 'manual'];\n return { integrationId, type, externalId: decision.sourceKey, url: decision.url ?? undefined };\n}\n\nfunction deferredActor(record: FactoryDeferredDecisionRecord): FactoryRuleActor {\n const actor = record.actor;\n if (\n actor?.type === 'github' &&\n typeof actor.login === 'string' &&\n typeof actor.trusted === 'boolean' &&\n typeof actor.factoryAuthored === 'boolean'\n ) {\n return {\n type: 'github',\n login: actor.login,\n trusted: actor.trusted,\n factoryAuthored: actor.factoryAuthored,\n };\n }\n return { type: 'system', id: 'factory-rule-dispatcher' };\n}\n\nfunction leaseIdentity(\n record: Pick<FactoryDeferredDecisionRecord | FactoryPendingStartRecord, 'id' | 'orgId' | 'factoryProjectId'>,\n ownerId: string,\n) {\n return { id: record.id, orgId: record.orgId, factoryProjectId: record.factoryProjectId, ownerId };\n}\n\nasync function awaitNotification(\n send: () => Promise<FactoryNotificationResult>,\n requireDelivery = false,\n): Promise<void> {\n try {\n const notification = await send();\n const [, accepted] = await Promise.all([notification.persisted, notification.accepted]);\n if (!accepted) {\n if (requireDelivery) {\n throw new FactoryDispatchError(\n 'notification_delivery_failed',\n 'Factory notification was persisted without agent delivery.',\n );\n }\n return;\n }\n if (!requireDelivery) return;\n if (accepted.action === 'wake') {\n if (!accepted.output) {\n throw new FactoryDispatchError('notification_delivery_failed', 'Factory notification wake had no output.');\n }\n await accepted.output.consumeStream();\n return;\n }\n if (accepted.action !== 'deliver') {\n throw new FactoryDispatchError(\n 'notification_delivery_failed',\n `Factory notification did not reach the agent (${String(accepted.action)}).`,\n );\n }\n } catch (error) {\n if (error instanceof FactoryDispatchError) throw error;\n throw new FactoryDispatchError(\n 'notification_delivery_failed',\n `Factory notification delivery failed: ${sanitizeDispatchError(error)}`,\n { cause: error },\n );\n }\n}\n\nexport class FactoryDecisionDispatcher {\n readonly #controller: FactoryController;\n readonly #transitionService: Pick<FactoryTransitionService, 'transition'>;\n readonly #storage: WorkItemsStorage;\n readonly #ownerId: string;\n readonly #isAutoRunEnabled: (tenant: { orgId: string; factoryProjectId: string }) => Promise<boolean>;\n readonly #reconcileToolResults?: () => Promise<void>;\n readonly #prepareBinding?: (input: FactoryBindingPreparationInput) => Promise<void>;\n readonly #primeCredentials?: (tenant: { orgId: string; userId: string }) => Promise<void>;\n readonly #maxInFlight: number;\n readonly #staleBindingSweepIntervalMs: number;\n readonly #staleBindingTtlMs: number;\n #lastStaleBindingSweepAt?: Date;\n readonly #reconcileIntervalMs: number;\n #lastReconcileAt?: Date;\n #reconcileInFlight?: Promise<void>;\n #timer?: ReturnType<typeof setInterval>;\n #activeClaim?: Promise<void>;\n readonly #inFlight = new Set<Promise<void>>();\n\n constructor(options: FactoryDecisionDispatcherOptions) {\n this.#controller = options.controller;\n this.#transitionService = options.transitionService;\n this.#storage = options.storage;\n this.#ownerId = options.ownerId ?? `factory-dispatcher:${randomUUID()}`;\n this.#isAutoRunEnabled = options.isAutoRunEnabled;\n this.#reconcileToolResults = options.reconcileToolResults;\n this.#prepareBinding = options.prepareBinding;\n this.#primeCredentials = options.primeCredentials;\n const maxInFlight = options.maxInFlight ?? MAX_IN_FLIGHT;\n this.#maxInFlight = Number.isFinite(maxInFlight) && maxInFlight > 0 ? Math.floor(maxInFlight) : MAX_IN_FLIGHT;\n this.#staleBindingSweepIntervalMs = positiveMs(\n options.staleBindingSweepIntervalMs,\n STALE_BINDING_SWEEP_INTERVAL_MS,\n );\n this.#staleBindingTtlMs = positiveMs(options.staleBindingTtlMs, STALE_BINDING_TTL_MS);\n this.#reconcileIntervalMs = positiveMs(options.reconcileIntervalMs, RECONCILE_INTERVAL_MS);\n }\n\n start(): void {\n if (this.#timer) return;\n void this.#tick();\n this.#timer = setInterval(() => void this.#tick(), POLL_MS);\n this.#timer.unref?.();\n }\n\n async stop(): Promise<void> {\n if (this.#timer) clearInterval(this.#timer);\n this.#timer = undefined;\n await this.#activeClaim;\n await Promise.allSettled([...this.#inFlight]);\n }\n\n async runOnce(now = new Date()): Promise<void> {\n await Promise.all(await this.#claimAndStart(now));\n }\n\n /**\n * Claims a batch and starts dispatches without awaiting their completion.\n * Dispatches can legitimately take minutes (skill kickoffs consume the\n * agent's run stream; binding preparation provisions sandboxes), so awaiting\n * them here would freeze the poll loop and starve every other queued\n * decision. In-flight records stay protected from re-claim by lease renewal.\n */\n async #claimAndStart(now: Date): Promise<Array<Promise<void>>> {\n // Fire-and-forget like the reconcile walk: the sweep reads every active\n // binding, so awaiting it would stretch the tick as the active set grows.\n void this.#maybeSweepStaleBindings(now);\n this.#maybeReconcileToolResults(now);\n const capacity = this.#maxInFlight - this.#inFlight.size;\n if (capacity <= 0) return [];\n const limit = Math.min(BATCH_SIZE, capacity);\n const leaseExpiresAt = new Date(now.getTime() + LEASE_MS);\n // Starts are claimed before deferred decisions: a pending start is a user\n // waiting on a brand-new session, while a deferred decision is a background\n // continuation of one that is already running. A deep decision queue must\n // never starve new sessions out of the tick.\n const starts = await this.#storage.claimPendingStarts({\n ownerId: this.#ownerId,\n now,\n leaseExpiresAt,\n limit,\n });\n const decisionsLimit = limit - starts.length;\n const decisions =\n decisionsLimit > 0\n ? await this.#storage.claimDeferredDecisions({\n ownerId: this.#ownerId,\n now,\n leaseExpiresAt,\n limit: decisionsLimit,\n })\n : [];\n return [\n ...starts.map(start => this.#track(this.#dispatchPendingStart(start, now))),\n ...decisions.map(decision => this.#track(this.#dispatchDecision(decision, now))),\n ];\n }\n\n /**\n * Throttled, coalesced, non-blocking bound-thread reconcile: dispatch\n * claiming never waits behind cursor + message reads, and overlapping runs\n * are skipped while one is still in flight.\n */\n #maybeReconcileToolResults(now: Date): void {\n if (!this.#reconcileToolResults || this.#reconcileInFlight) return;\n if (this.#lastReconcileAt && now.getTime() - this.#lastReconcileAt.getTime() < this.#reconcileIntervalMs) return;\n this.#lastReconcileAt = now;\n const run = this.#reconcileToolResults()\n .catch(error => {\n console.error('Factory tool-result reconcile failed', sanitizeDispatchError(error));\n })\n .finally(() => {\n this.#reconcileInFlight = undefined;\n });\n this.#reconcileInFlight = run;\n this.#track(run);\n }\n\n /** Slow-cadence revocation of leaked/legacy bindings; failures never block the claim path. */\n async #maybeSweepStaleBindings(now: Date): Promise<void> {\n // The first tick only anchors the cadence: sweeping at boot would race the\n // startup reconcile that is still draining trailing tool results.\n if (!this.#lastStaleBindingSweepAt) {\n this.#lastStaleBindingSweepAt = now;\n return;\n }\n if (now.getTime() - this.#lastStaleBindingSweepAt.getTime() < this.#staleBindingSweepIntervalMs) return;\n this.#lastStaleBindingSweepAt = now;\n try {\n const revoked = await this.#storage.revokeStaleRunBindings({\n olderThan: new Date(now.getTime() - this.#staleBindingTtlMs),\n now,\n });\n if (revoked > 0) console.info(`Factory stale-binding sweep revoked ${revoked} binding(s)`);\n } catch (error) {\n console.error('Factory stale-binding sweep failed', sanitizeDispatchError(error));\n }\n }\n\n #track(dispatch: Promise<void>): Promise<void> {\n this.#inFlight.add(dispatch);\n void dispatch.catch(() => {}).then(() => this.#inFlight.delete(dispatch));\n return dispatch;\n }\n\n async #tick(): Promise<void> {\n if (this.#activeClaim) return;\n this.#activeClaim = this.#claimAndStart(new Date()).then(\n dispatches => {\n for (const dispatch of dispatches) {\n dispatch.catch(error => {\n console.error('Factory decision dispatch failed', sanitizeDispatchError(error));\n });\n }\n },\n error => {\n console.error('Factory decision dispatch cycle failed', sanitizeDispatchError(error));\n },\n );\n try {\n await this.#activeClaim;\n } finally {\n this.#activeClaim = undefined;\n }\n }\n\n async #dispatchDecision(record: FactoryDeferredDecisionRecord, now: Date): Promise<void> {\n let executionCompleted = false;\n try {\n const decision = validateFactoryRuleDecision(record.decision, record.causalChain.length);\n if (decision.type === 'reject') throw new Error('Deferred Factory decisions cannot reject.');\n if (await this.#needsApproval(record, decision)) {\n const proposed = await this.#storage.proposeDeferredDecision(leaseIdentity(record, this.#ownerId), new Date());\n if (!proposed) throw new Error('Factory decision lease was lost before approval could be requested.');\n return;\n }\n await this.#supersedeProposals(record, decision);\n await this.#withLease(\n async leaseExpiresAt =>\n this.#storage.renewDeferredDecisionLease(leaseIdentity(record, this.#ownerId), leaseExpiresAt),\n async () => this.#executeDecision(record, decision),\n );\n executionCompleted = true;\n const completed = await this.#storage.completeDeferredDecision(leaseIdentity(record, this.#ownerId), new Date());\n if (!completed) throw new Error('Factory decision lease was lost before completion.');\n } catch (error) {\n const terminal = record.attempts >= MAX_ATTEMPTS;\n await this.#storage.failDeferredDecision({\n ...leaseIdentity(record, this.#ownerId),\n now: new Date(),\n availableAt: retryAt(now, record.attempts),\n lastError: sanitizeDispatchError(error),\n failureCode: factoryDispatchFailureCode(error),\n terminal,\n advanceDeliveryGeneration: !executionCompleted,\n });\n }\n }\n\n /**\n * A proposal is a question: \"should this run start?\" Once that run is\n * starting anyway — because a person approved a later copy, or armed the item\n * — the question has been answered and the card must stop asking it. Left\n * alone the badge outlives the work it describes, and the one affordance that\n * means \"the loop is stopped, answer this\" cries wolf.\n */\n async #supersedeProposals(record: FactoryDeferredDecisionRecord, decision: FactoryCommitDecision): Promise<void> {\n if (decision.type !== 'invokeSkill' || !record.workItemId) return;\n try {\n await this.#storage.supersedeDecisionsForWorkItem({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: record.workItemId,\n role: decision.role,\n supersededAt: new Date(),\n });\n } catch (error) {\n // Best-effort: a stale badge is not worth failing the run it describes.\n console.error('Factory proposal supersede failed', sanitizeDispatchError(error));\n }\n }\n\n /** Starting an agent run spends the project's compute and executes its code — the one effect a human owns. */\n async #needsApproval(record: FactoryDeferredDecisionRecord, decision: FactoryCommitDecision): Promise<boolean> {\n if (decision.type !== 'invokeSkill' || record.approvedAt !== null) return false;\n if (await this.#isAutoRunEnabled({ orgId: record.orgId, factoryProjectId: record.factoryProjectId })) return false;\n // Withholding auto-run decides what the Factory may pick up on its own, not\n // whether it may finish work a person already handed it. Once someone starts\n // an item, the runs that carry it to review are that same request continuing.\n const item = record.workItemId ? await this.#storage.get({ orgId: record.orgId, id: record.workItemId }) : null;\n return item?.autonomyArmedAt == null;\n }\n\n async #executeDecision(record: FactoryDeferredDecisionRecord, decision: FactoryCommitDecision): Promise<void> {\n const nextChain: FactoryRuleCausalEntry[] = [\n ...(record.causalChain as FactoryRuleCausalEntry[]),\n { ingressId: record.idempotencyKey, decisionType: decision.type },\n ];\n if (nextChain.length > MAX_FACTORY_RULE_CAUSAL_DEPTH) throw new Error('Factory rule causal depth exceeded.');\n\n switch (decision.type) {\n case 'transition': {\n const item = await this.#requireItem(record);\n const result = await this.#transitionService.transition({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: item.id,\n board: decision.board,\n stage: decision.stage,\n expectedRevision: item.revision,\n actor: { type: 'system', id: 'factory-rule-dispatcher' },\n ingress: { type: 'rule', identity: `decision:${record.idempotencyKey}` },\n cause: 'rule_decision',\n causalChain: nextChain,\n ...(decision.reenter ? { reenter: true } : {}),\n });\n if (result.status === 'rejected') throw new Error(`${result.code}: ${result.reason}`);\n const transitionMessage = decision.message;\n if (!transitionMessage) return;\n // Best-effort recipient lookup: no active binding (or no authenticated\n // session owner) means nobody is engaged with this item, so the\n // transition itself is the whole effect. A retry after a delivery\n // failure is safe because the transition replays by ingress identity.\n const binding = await this.#findBinding(record, transitionMessage.role);\n if (!binding) return;\n const startedBy = item.sessions[binding.role]?.startedBy;\n if (!startedBy) return;\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const session = await this.#findSession(binding);\n if (!session) return;\n await awaitNotification(\n () =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'rule-message',\n summary: transitionMessage.text,\n priority: 'high',\n payload: { message: transitionMessage.text },\n sourceId: record.id,\n dedupeKey: record.idempotencyKey,\n },\n {\n ifActive: { behavior: 'deliver' },\n ifIdle: { behavior: 'wake' },\n requestContext,\n },\n ),\n true,\n );\n return;\n }\n case 'upsertLinkedWorkItem': {\n await this.#upsertLinkedItem(record, decision, nextChain);\n return;\n }\n case 'invokeSkill': {\n const binding = await this.#requireOrPrepareBinding(record, decision.role);\n const item = record.workItemId ? await this.#storage.get({ orgId: record.orgId, id: record.workItemId }) : null;\n const startedBy = item?.sessions[binding.role]?.startedBy;\n if (!startedBy) throw new Error(`Factory binding ${binding.id} has no authenticated session owner.`);\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const resolved =\n decision.skillName === undefined\n ? await resolvePromptInvocation(this.#controller, {\n resourceId: binding.resourceId,\n prompt: decision.prompt,\n })\n : await resolveSkillInvocation(this.#controller, {\n resourceId: binding.resourceId,\n name: decision.skillName,\n arguments: decision.arguments,\n });\n const session = resolved.session as DispatcherSession;\n await this.#switchThread(session, binding);\n const deliveryId =\n record.deliveryGeneration === 0 ? record.id : `${record.id}:retry:${record.deliveryGeneration}`;\n const delivered = await session.thread.listActiveMessages();\n if (delivered.some(message => message.id === deliveryId)) return;\n if (decision.cancelInFlight) session.abort();\n const precedingMessage = decision.precedingMessage;\n if (precedingMessage) {\n await awaitNotification(() =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'stage-transition',\n summary: precedingMessage,\n priority: 'medium',\n payload: { message: precedingMessage },\n sourceId: `${record.id}:stage-transition`,\n dedupeKey: `${record.idempotencyKey}:stage-transition`,\n },\n {\n ifActive: { behavior: 'deliver' },\n ifIdle: { behavior: 'persist' },\n requestContext,\n },\n ),\n );\n }\n let resolveAgentEnd!: () => void;\n let agentEnd!: Promise<void>;\n // The run's own verdict, not the delivery's. A signal can reach the\n // agent perfectly and the run still die on a provider error or be\n // cancelled mid-flight; without this the decision reports success and\n // the break is invisible on the card.\n let endReason: 'complete' | 'aborted' | 'error' | 'suspended' | undefined;\n // Re-armed before a redelivery so the second send waits on its own run's\n // ending rather than seeing the one that already resolved.\n const armAgentEnd = () => {\n endReason = undefined;\n agentEnd = new Promise<void>(resolve => {\n resolveAgentEnd = resolve;\n });\n };\n armAgentEnd();\n const unsubscribe = session.subscribe(event => {\n if (event.type === 'agent_end') {\n endReason = event.reason;\n resolveAgentEnd();\n }\n });\n\n const sendKickoff = async () => {\n const result = session.sendSignal(\n {\n id: deliveryId,\n type: 'user',\n tagName: 'user',\n contents: resolved.message,\n },\n // Without `requireDelivery` the session resolves `accepted` on the\n // next tick and swallows wake failures, so a kickoff that never\n // reached the agent would be marked succeeded and the thread would\n // stay empty forever.\n { requestContext, requireDelivery: true },\n );\n const settled = await result.accepted;\n if (settled.action !== 'wake' && settled.action !== 'deliver') {\n // An undefined action means the session did not verify delivery at\n // all — with `requireDelivery` set that is a contract violation, not\n // a success.\n throw new Error(`Factory skill invocation signal did not reach the agent (${String(settled.action)}).`);\n }\n return settled;\n };\n\n try {\n let settled = await sendKickoff();\n if (settled.action === 'deliver') {\n // `deliver` means the signal was queued onto a run that was already\n // in flight. If that run ends before draining its queue the prompt\n // is dropped silently: no turn starts, no error surfaces, and the\n // decision reports success while the card sits in its new stage with\n // nobody working. Signals persist under their generation-scoped id\n // (the same identity the replay guard above reads), so confirm the\n // message actually landed in the thread rather than trusting the ack.\n const landed = await session.thread.listActiveMessages();\n if (!landed.some(message => message.id === deliveryId)) {\n // The condition that resolves this is the in-flight run ending, so\n // wait for exactly that and redeliver into the idle session. A\n // backoff cannot work here: retries are sized in seconds and a turn\n // takes minutes, so every attempt lands on the same busy run and\n // the card burns its whole budget without the session ever having\n // had a chance to be free.\n if (!(await waitForAgentEndOrTimeout(agentEnd))) {\n throw new Error('Factory skill invocation is waiting on a run that has not ended.');\n }\n armAgentEnd();\n settled = await sendKickoff();\n if (settled.action !== 'wake') {\n throw new Error('Factory skill invocation was queued onto an ending run and never reached the agent.');\n }\n }\n }\n // A landed `deliver` still runs on the in-flight session, so the run's\n // terminal outcome matters as much as a fresh wake's: a run that ends\n // in error after accepting the prompt has still failed this decision.\n {\n const observed = await waitForAgentEndOrTimeout(agentEnd);\n if (!observed) {\n console.warn('Factory skill run terminal event was not observed before timeout', {\n decisionId: record.id,\n runId: settled.action === 'wake' ? settled.runId : undefined,\n });\n } else if (endReason === 'error') {\n throw new Error('Factory skill run ended in error.');\n } else if (endReason === 'aborted') {\n // Retryable, though an abort reads as deliberate. The stream does\n // not say who aborted, and in practice the dominant cause is the\n // process going away underneath the run — an operator restarting\n // the server — not anyone deciding this work should stop. Treating\n // that as terminal dead-ends the card at attempt 1 with nothing on\n // the board to press. A spurious retry is bounded by MAX_ATTEMPTS;\n // a dead card costs a human a manual nudge.\n throw new Error('Factory skill run was aborted before it finished.');\n }\n }\n } finally {\n unsubscribe();\n }\n return;\n }\n case 'sendMessage': {\n const binding = decision.prepareBinding\n ? await this.#requireOrPrepareBinding(record, decision.role)\n : await this.#requireBinding(record, decision.role);\n const item = record.workItemId ? await this.#storage.get({ orgId: record.orgId, id: record.workItemId }) : null;\n const startedBy = item?.sessions[binding.role]?.startedBy;\n if (!startedBy) throw new Error(`Factory binding ${binding.id} has no authenticated session owner.`);\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const session = await this.#requireSession(binding);\n await awaitNotification(\n () =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'rule-message',\n summary: decision.message,\n priority: decision.priority ?? 'high',\n payload: { message: decision.message },\n sourceId: record.id,\n dedupeKey: record.idempotencyKey,\n },\n {\n ifActive: { behavior: 'deliver' },\n ifIdle: { behavior: decision.idleBehavior ?? 'wake' },\n requestContext,\n },\n ),\n true,\n );\n return;\n }\n case 'notify': {\n const binding = await this.#requireBinding(record);\n const session = await this.#requireSession(binding);\n await awaitNotification(() =>\n session.sendNotificationSignal({\n source: 'factory',\n kind: 'rule-notification',\n summary: decision.title,\n payload: { body: decision.body, level: decision.level },\n sourceId: record.id,\n dedupeKey: record.idempotencyKey,\n }),\n );\n }\n }\n }\n\n async #upsertLinkedItem(\n record: FactoryDeferredDecisionRecord,\n decision: Extract<FactoryCommitDecision, { type: 'upsertLinkedWorkItem' }>,\n causalChain: FactoryRuleCausalEntry[],\n ): Promise<void> {\n const result = await this.#storage.upsert({\n orgId: record.orgId,\n userId: 'factory-rule-dispatcher',\n factoryProjectId: record.factoryProjectId,\n input: {\n externalSource: externalSourceForDecision(decision),\n parentWorkItemId: record.workItemId,\n title: decision.title,\n stages: ['intake'],\n sessions: {},\n metadata: { ...decision.metadata, [FACTORY_RULE_MATERIALIZATION_KEY]: record.idempotencyKey },\n },\n reuseMode: 'preserve',\n });\n const materializedByDecision = result.item.metadata?.[FACTORY_RULE_MATERIALIZATION_KEY] === record.idempotencyKey;\n if (!materializedByDecision && (decision.stage === 'intake' || !result.item.stages.includes('intake'))) return;\n\n const board = decision.board;\n let expectedRevision = result.item.revision;\n if (materializedByDecision) {\n const initial = await this.#transitionService.transition({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: result.item.id,\n board,\n stage: 'intake',\n expectedRevision,\n actor: deferredActor(record),\n ingress: { type: 'rule', identity: `decision:${record.idempotencyKey}:${result.item.id}:initial-entry` },\n cause: 'linked_item_materialized',\n causalChain,\n initialEntry: true,\n });\n if (initial.status === 'rejected') {\n if (result.created) await this.#storage.delete({ orgId: record.orgId, id: result.item.id });\n throw new Error(`${initial.code}: ${initial.reason}`);\n }\n expectedRevision = initial.revision;\n }\n if (decision.stage === 'intake') return;\n\n const moved = await this.#transitionService.transition({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: result.item.id,\n board,\n stage: decision.stage,\n expectedRevision,\n actor: { type: 'system', id: 'factory-rule-dispatcher' },\n ingress: { type: 'rule', identity: `decision:${record.idempotencyKey}:${result.item.id}:destination` },\n cause: materializedByDecision ? 'linked_item_materialized' : 'linked_item_reconciled',\n causalChain,\n });\n if (moved.status === 'rejected') throw new Error(`${moved.code}: ${moved.reason}`);\n }\n\n async #requireItem(record: FactoryDeferredDecisionRecord) {\n if (!record.workItemId) throw new Error('Factory decision is not linked to a work item.');\n const item = await this.#storage.get({ orgId: record.orgId, id: record.workItemId });\n if (!item) throw new Error('Factory work item not found.');\n return item;\n }\n\n async #findBinding(\n record: FactoryDeferredDecisionRecord,\n role?: string,\n ): Promise<FactoryRunBindingRecord | undefined> {\n if (!record.workItemId) throw new Error('Factory decision is not linked to a work item.');\n const bindings = await this.#storage.listRunBindings(record.orgId, record.factoryProjectId, record.workItemId);\n return bindings\n .filter(candidate => candidate.status === 'active' && (role === undefined || candidate.role === role))\n .sort((left, right) => {\n if (role === undefined && left.role === 'work' && right.role !== 'work') return -1;\n if (role === undefined && right.role === 'work' && left.role !== 'work') return 1;\n return right.createdAt.getTime() - left.createdAt.getTime() || left.id.localeCompare(right.id);\n })[0];\n }\n\n async #requireBinding(record: FactoryDeferredDecisionRecord, role?: string): Promise<FactoryRunBindingRecord> {\n const binding = await this.#findBinding(record, role);\n if (!binding) {\n throw new FactoryDispatchError(\n 'session_unavailable',\n role ? `No active Factory binding for role ${role}.` : 'No active Factory binding.',\n );\n }\n return binding;\n }\n\n async #requireOrPrepareBinding(\n record: FactoryDeferredDecisionRecord,\n role: string,\n ): Promise<FactoryRunBindingRecord> {\n const binding = await this.#findBinding(record, role);\n if (binding) {\n const session = await this.#controller.getSessionByResource(binding.resourceId);\n if (session) return binding;\n }\n if (!this.#prepareBinding) {\n throw new FactoryDispatchError(\n 'session_unavailable',\n binding ? 'Bound Factory session not found.' : `No active Factory binding for role ${role}.`,\n );\n }\n const item = await this.#requireItem(record);\n await this.#prepareBinding({ record, item, role });\n return this.#requireBinding(record, role);\n }\n\n async #findSession(binding: FactoryRunBindingRecord): Promise<BoundDispatcherSession | undefined> {\n const session = await this.#controller.getSessionByResource(binding.resourceId);\n if (!session) return undefined;\n await this.#switchThread(session, binding);\n return session;\n }\n\n async #requireSession(binding: FactoryRunBindingRecord): Promise<BoundDispatcherSession> {\n const session = await this.#findSession(binding);\n if (!session) throw new FactoryDispatchError('session_unavailable', 'Bound Factory session not found.');\n return session;\n }\n\n async #switchThread(session: ThreadSwitchSession, binding: FactoryRunBindingRecord): Promise<void> {\n await session.thread.switch({ threadId: binding.threadId });\n }\n\n async #withLease(\n renew: (leaseExpiresAt: Date) => Promise<unknown | null>,\n effect: () => Promise<void>,\n ): Promise<void> {\n let renewalFailure: unknown;\n let renewal = Promise.resolve();\n const timer = setInterval(\n () => {\n renewal = renewal.then(async () => {\n try {\n const renewed = await renew(new Date(Date.now() + LEASE_MS));\n if (!renewed) renewalFailure = new Error('Factory dispatch lease was lost during execution.');\n } catch (error) {\n renewalFailure = error;\n }\n });\n },\n Math.floor(LEASE_MS / 3),\n );\n timer.unref?.();\n try {\n await effect();\n await renewal;\n if (renewalFailure) throw renewalFailure;\n } finally {\n clearInterval(timer);\n await renewal;\n }\n }\n\n async #dispatchPendingStart(record: FactoryPendingStartRecord, now: Date): Promise<void> {\n try {\n await this.#withLease(\n async leaseExpiresAt =>\n this.#storage.renewPendingStartLease(leaseIdentity(record, this.#ownerId), leaseExpiresAt),\n async () => {\n if (record.message === null) return;\n const bindings = await this.#storage.listRunBindings(record.orgId, record.factoryProjectId);\n const binding = bindings.find(\n candidate => candidate.id === record.bindingId && candidate.status === 'active',\n );\n if (!binding) {\n throw new FactoryDispatchError(\n 'session_unavailable',\n 'Prepared Factory binding is unavailable or revoked.',\n );\n }\n // Wake runs build the Factory workspace, which requires the\n // authenticated session owner on the request context.\n const item = await this.#storage.get({ orgId: record.orgId, id: binding.workItemId });\n const startedBy = item?.sessions[binding.role]?.startedBy;\n if (!startedBy) throw new Error(`Factory binding ${binding.id} has no authenticated session owner.`);\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const session = await this.#requireSession(binding);\n await awaitNotification(\n () =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'run-kickoff',\n summary: record.message!,\n priority: 'high',\n payload: { message: record.message },\n sourceId: record.id,\n dedupeKey: `factory-kickoff:${record.kickoffKey}`,\n },\n { ifActive: { behavior: 'deliver' }, ifIdle: { behavior: 'wake' }, requestContext },\n ),\n true,\n );\n },\n );\n const completed = await this.#storage.completePendingStart(leaseIdentity(record, this.#ownerId), new Date());\n if (!completed) throw new Error('Factory kickoff lease was lost before completion.');\n } catch (error) {\n await this.#storage.failPendingStart({\n ...leaseIdentity(record, this.#ownerId),\n now: new Date(),\n availableAt: retryAt(now, record.attempts),\n lastError: sanitizeDispatchError(error),\n failureCode: factoryDispatchFailureCode(error),\n terminal: record.attempts >= MAX_ATTEMPTS,\n });\n }\n }\n}\n\nexport const FACTORY_DISPATCH_CONSTANTS = {\n leaseMs: LEASE_MS,\n pollMs: POLL_MS,\n batchSize: BATCH_SIZE,\n maxAttempts: MAX_ATTEMPTS,\n maxErrorLength: MAX_ERROR_LENGTH,\n maxBackoffMs: MAX_BACKOFF_MS,\n skillCompletionObservationTimeoutMs: SKILL_COMPLETION_OBSERVATION_TIMEOUT_MS,\n maxInFlight: MAX_IN_FLIGHT,\n stages: FACTORY_RULE_STAGES,\n} as 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1
+ {"version":3,"file":"dispatcher.js","names":["#controller","#transitionService","#storage","#ownerId","#isAutoRunEnabled","#reconcileToolResults","#prepareBinding","#primeCredentials","#resolveLinkedWorkItemParentId","#maxInFlight","#staleBindingSweepIntervalMs","#staleBindingTtlMs","#reconcileIntervalMs","#skillCompletionObservationTimeoutMs","#inFlight","#timer","#tick","#activeClaim","#claimAndStart","#maybeSweepStaleBindings","#maybeReconcileToolResults","#track","#dispatchPendingStart","#dispatchDecision","#reconcileInFlight","#lastReconcileAt","#lastStaleBindingSweepAt","#needsApproval","#supersedeProposals","#withLease","#executeDecision","#requireItem","#findBinding","#findSession","#upsertLinkedItem","#requireOrPrepareBinding","#switchThread","#requireBinding","#requireSession"],"sources":["../../src/rules/dispatcher.ts"],"sourcesContent":["import { randomUUID } from 'node:crypto';\n\nimport type { MastraCodeState } from '@mastra/code-sdk/schema';\nimport type { AgentController, AgentControllerEventListener, Session } from '@mastra/core/agent-controller';\nimport { RequestContext } from '@mastra/core/request-context';\n\nimport { resolvePromptInvocation, resolveSkillInvocation } from '../skills/service.js';\nimport type { SkillSession } from '../skills/service.js';\nimport type {\n FactoryDeferredDecisionRecord,\n FactoryPendingStartRecord,\n FactoryRunBindingRecord,\n WorkItemRow,\n WorkItemsStorage,\n} from '../storage/domains/work-items/base.js';\nimport { FACTORY_RULE_MATERIALIZATION_KEY } from '../storage/domains/work-items/base.js';\nimport { FactoryDispatchError, factoryDispatchFailureCode } from './dispatch-errors.js';\nimport type { FactoryTransitionService } from './transition-service.js';\nimport type { FactoryCommitDecision, FactoryRuleActor, FactoryRuleCausalEntry } from './types.js';\nimport { FACTORY_RULE_STAGES } from './types.js';\nimport { MAX_FACTORY_RULE_CAUSAL_DEPTH, validateFactoryRuleDecision } from './validation.js';\n\nconst LEASE_MS = 30_000;\nconst POLL_MS = 1_000;\nconst BATCH_SIZE = 10;\nconst MAX_ATTEMPTS = 5;\nconst MAX_ERROR_LENGTH = 512;\nconst MAX_BACKOFF_MS = 60_000;\nconst SKILL_COMPLETION_OBSERVATION_TIMEOUT_MS = 10 * 60_000;\n// Dispatches can legitimately run for minutes. Woken skill invocations hold\n// capacity until their agent run reaches a terminal state; binding preparation\n// also runs detached from the poll loop under this concurrency cap.\nconst MAX_IN_FLIGHT = 25;\n// Staleness sweep: legacy/leaked active bindings (item deleted, transition\n// path bypassed, or pre-dating terminal-stage revocation) are revoked on a\n// slow cadence so the per-tick reconcile walk stays bounded.\nconst STALE_BINDING_SWEEP_INTERVAL_MS = 10 * 60_000;\nconst STALE_BINDING_TTL_MS = 24 * 60 * 60_000;\n// The bound-thread reconcile walk reads a cursor + messages per binding; it\n// exists to catch results missed at run end, so it runs on a slow cadence off\n// the claim path rather than on every 1s tick.\nconst RECONCILE_INTERVAL_MS = 30_000;\n\nfunction waitForAgentEndOrTimeout(agentEnd: Promise<void>, timeoutMs: number): Promise<boolean> {\n return new Promise(resolve => {\n const timeout = setTimeout(() => resolve(false), timeoutMs);\n timeout.unref?.();\n void agentEnd.then(() => {\n clearTimeout(timeout);\n resolve(true);\n });\n });\n}\n\ninterface ThreadSwitchSession {\n thread: {\n switch(input: { threadId: string }): Promise<unknown>;\n };\n}\n\ninterface FactoryNotificationResult {\n persisted?: Promise<unknown>;\n accepted?: Promise<{\n action?: string;\n output?: { consumeStream(): Promise<unknown> };\n }>;\n}\n\ninterface DispatcherSession extends SkillSession {\n thread: {\n switch(input: { threadId: string }): Promise<unknown>;\n listActiveMessages(): Promise<Array<{ id: string }>>;\n };\n abort(): void;\n sendSignal(\n input: { id: string; type: 'user'; tagName: 'user'; contents: string },\n options: { requestContext: RequestContext; requireDelivery?: boolean },\n ): { accepted: Promise<{ accepted: true; runId?: string; action?: string }> };\n subscribe(listener: AgentControllerEventListener): () => void;\n}\n\ntype FactoryController = Pick<AgentController<MastraCodeState>, 'getSessionByResource'>;\ntype BoundDispatcherSession = Session<MastraCodeState>;\n\nexport interface FactoryBindingPreparationInput {\n record: FactoryDeferredDecisionRecord;\n item: WorkItemRow;\n role: string;\n}\n\nexport interface FactoryDecisionDispatcherOptions {\n controller: FactoryController;\n transitionService: Pick<FactoryTransitionService, 'transition'>;\n storage: WorkItemsStorage;\n ownerId?: string;\n /** `false` parks `invokeSkill` effects as `proposed`; every other effect still runs. */\n isAutoRunEnabled: (tenant: { orgId: string; factoryProjectId: string }) => Promise<boolean>;\n reconcileToolResults?: () => Promise<void>;\n prepareBinding?: (input: FactoryBindingPreparationInput) => Promise<void>;\n primeCredentials?: (tenant: { orgId: string; userId: string }) => Promise<void>;\n resolveLinkedWorkItemParentId?: (input: {\n orgId: string;\n decision: Extract<FactoryCommitDecision, { type: 'upsertLinkedWorkItem' }>;\n }) => Promise<string | null>;\n maxInFlight?: number;\n /** How often the stale-binding sweep runs. Defaults to 10 minutes. */\n staleBindingSweepIntervalMs?: number;\n /** Active bindings older than this are revoked by the sweep. Defaults to 24 hours. */\n staleBindingTtlMs?: number;\n /** How often the bound-thread reconcile walk runs. Defaults to 30 seconds. */\n reconcileIntervalMs?: number;\n /** How long to wait for a run's terminal event before failing for retry. Defaults to 10 minutes. */\n skillCompletionObservationTimeoutMs?: number;\n}\n\nfunction positiveMs(value: number | undefined, fallback: number): number {\n return typeof value === 'number' && Number.isFinite(value) && value > 0 ? Math.floor(value) : fallback;\n}\n\nfunction sanitizeDispatchError(error: unknown): string {\n const message = error instanceof Error ? error.message : String(error);\n return message\n .replace(/\\b(?:bearer|token|api[-_ ]?key|authorization)\\s*[:=]?\\s*[^\\s,;]+/gi, '[redacted]')\n .slice(0, MAX_ERROR_LENGTH);\n}\n\nfunction retryAt(now: Date, attempts: number): Date {\n return new Date(now.getTime() + Math.min(1_000 * 2 ** Math.max(0, attempts - 1), MAX_BACKOFF_MS));\n}\n\nfunction externalSourceForDecision(decision: Extract<FactoryCommitDecision, { type: 'upsertLinkedWorkItem' }>) {\n const [integrationId, type] =\n decision.source === 'github-pr'\n ? ['github', 'pull-request']\n : decision.source === 'github-issue'\n ? ['github', 'issue']\n : decision.source === 'linear-issue'\n ? ['linear', 'issue']\n : ['factory', 'manual'];\n return { integrationId, type, externalId: decision.sourceKey, url: decision.url ?? undefined };\n}\n\nfunction deferredActor(record: FactoryDeferredDecisionRecord): FactoryRuleActor {\n const actor = record.actor;\n if (\n actor?.type === 'github' &&\n typeof actor.login === 'string' &&\n typeof actor.trusted === 'boolean' &&\n typeof actor.factoryAuthored === 'boolean'\n ) {\n return {\n type: 'github',\n login: actor.login,\n trusted: actor.trusted,\n factoryAuthored: actor.factoryAuthored,\n };\n }\n return { type: 'system', id: 'factory-rule-dispatcher' };\n}\n\nfunction leaseIdentity(\n record: Pick<FactoryDeferredDecisionRecord | FactoryPendingStartRecord, 'id' | 'orgId' | 'factoryProjectId'>,\n ownerId: string,\n) {\n return { id: record.id, orgId: record.orgId, factoryProjectId: record.factoryProjectId, ownerId };\n}\n\nasync function awaitNotification(\n send: () => Promise<FactoryNotificationResult>,\n requireDelivery = false,\n): Promise<{ action?: string } | undefined> {\n try {\n const notification = await send();\n const [, accepted] = await Promise.all([notification.persisted, notification.accepted]);\n if (!accepted) {\n if (requireDelivery) {\n throw new FactoryDispatchError(\n 'notification_delivery_failed',\n 'Factory notification was persisted without agent delivery.',\n );\n }\n return undefined;\n }\n if (!requireDelivery) return accepted;\n if (accepted.action === 'wake') {\n if (!accepted.output) {\n throw new FactoryDispatchError('notification_delivery_failed', 'Factory notification wake had no output.');\n }\n await accepted.output.consumeStream();\n return accepted;\n }\n if (accepted.action !== 'deliver') {\n throw new FactoryDispatchError(\n 'notification_delivery_failed',\n `Factory notification did not reach the agent (${String(accepted.action)}).`,\n );\n }\n return accepted;\n } catch (error) {\n if (error instanceof FactoryDispatchError) throw error;\n throw new FactoryDispatchError(\n 'notification_delivery_failed',\n `Factory notification delivery failed: ${sanitizeDispatchError(error)}`,\n { cause: error },\n );\n }\n}\n\nexport class FactoryDecisionDispatcher {\n readonly #controller: FactoryController;\n readonly #transitionService: Pick<FactoryTransitionService, 'transition'>;\n readonly #storage: WorkItemsStorage;\n readonly #ownerId: string;\n readonly #isAutoRunEnabled: (tenant: { orgId: string; factoryProjectId: string }) => Promise<boolean>;\n readonly #reconcileToolResults?: () => Promise<void>;\n readonly #prepareBinding?: (input: FactoryBindingPreparationInput) => Promise<void>;\n readonly #primeCredentials?: (tenant: { orgId: string; userId: string }) => Promise<void>;\n readonly #resolveLinkedWorkItemParentId?: FactoryDecisionDispatcherOptions['resolveLinkedWorkItemParentId'];\n readonly #maxInFlight: number;\n readonly #staleBindingSweepIntervalMs: number;\n readonly #staleBindingTtlMs: number;\n #lastStaleBindingSweepAt?: Date;\n readonly #reconcileIntervalMs: number;\n readonly #skillCompletionObservationTimeoutMs: number;\n #lastReconcileAt?: Date;\n #reconcileInFlight?: Promise<void>;\n #timer?: ReturnType<typeof setInterval>;\n #activeClaim?: Promise<void>;\n readonly #inFlight = new Set<Promise<void>>();\n\n constructor(options: FactoryDecisionDispatcherOptions) {\n this.#controller = options.controller;\n this.#transitionService = options.transitionService;\n this.#storage = options.storage;\n this.#ownerId = options.ownerId ?? `factory-dispatcher:${randomUUID()}`;\n this.#isAutoRunEnabled = options.isAutoRunEnabled;\n this.#reconcileToolResults = options.reconcileToolResults;\n this.#prepareBinding = options.prepareBinding;\n this.#primeCredentials = options.primeCredentials;\n this.#resolveLinkedWorkItemParentId = options.resolveLinkedWorkItemParentId;\n const maxInFlight = options.maxInFlight ?? MAX_IN_FLIGHT;\n this.#maxInFlight = Number.isFinite(maxInFlight) && maxInFlight > 0 ? Math.floor(maxInFlight) : MAX_IN_FLIGHT;\n this.#staleBindingSweepIntervalMs = positiveMs(\n options.staleBindingSweepIntervalMs,\n STALE_BINDING_SWEEP_INTERVAL_MS,\n );\n this.#staleBindingTtlMs = positiveMs(options.staleBindingTtlMs, STALE_BINDING_TTL_MS);\n this.#reconcileIntervalMs = positiveMs(options.reconcileIntervalMs, RECONCILE_INTERVAL_MS);\n this.#skillCompletionObservationTimeoutMs = positiveMs(\n options.skillCompletionObservationTimeoutMs,\n SKILL_COMPLETION_OBSERVATION_TIMEOUT_MS,\n );\n }\n\n start(): void {\n if (this.#timer) return;\n void this.#tick();\n this.#timer = setInterval(() => void this.#tick(), POLL_MS);\n this.#timer.unref?.();\n }\n\n async stop(): Promise<void> {\n if (this.#timer) clearInterval(this.#timer);\n this.#timer = undefined;\n await this.#activeClaim;\n await Promise.allSettled([...this.#inFlight]);\n }\n\n async runOnce(now = new Date()): Promise<void> {\n await Promise.all(await this.#claimAndStart(now));\n }\n\n /**\n * Claims a batch and starts dispatches without awaiting their completion.\n * Dispatches can legitimately take minutes (skill kickoffs consume the\n * agent's run stream; binding preparation provisions sandboxes), so awaiting\n * them here would freeze the poll loop and starve every other queued\n * decision. In-flight records stay protected from re-claim by lease renewal.\n */\n async #claimAndStart(now: Date): Promise<Array<Promise<void>>> {\n // Fire-and-forget like the reconcile walk: the sweep reads every active\n // binding, so awaiting it would stretch the tick as the active set grows.\n void this.#maybeSweepStaleBindings(now);\n this.#maybeReconcileToolResults(now);\n const capacity = this.#maxInFlight - this.#inFlight.size;\n if (capacity <= 0) return [];\n const limit = Math.min(BATCH_SIZE, capacity);\n const leaseExpiresAt = new Date(now.getTime() + LEASE_MS);\n // Starts are claimed before deferred decisions: a pending start is a user\n // waiting on a brand-new session, while a deferred decision is a background\n // continuation of one that is already running. A deep decision queue must\n // never starve new sessions out of the tick.\n const starts = await this.#storage.claimPendingStarts({\n ownerId: this.#ownerId,\n now,\n leaseExpiresAt,\n limit,\n });\n const decisionsLimit = limit - starts.length;\n const decisions =\n decisionsLimit > 0\n ? await this.#storage.claimDeferredDecisions({\n ownerId: this.#ownerId,\n now,\n leaseExpiresAt,\n limit: decisionsLimit,\n })\n : [];\n return [\n ...starts.map(start => this.#track(this.#dispatchPendingStart(start, now))),\n ...decisions.map(decision => this.#track(this.#dispatchDecision(decision, now))),\n ];\n }\n\n /**\n * Throttled, coalesced, non-blocking bound-thread reconcile: dispatch\n * claiming never waits behind cursor + message reads, and overlapping runs\n * are skipped while one is still in flight.\n */\n #maybeReconcileToolResults(now: Date): void {\n if (!this.#reconcileToolResults || this.#reconcileInFlight) return;\n if (this.#lastReconcileAt && now.getTime() - this.#lastReconcileAt.getTime() < this.#reconcileIntervalMs) return;\n this.#lastReconcileAt = now;\n const run = this.#reconcileToolResults()\n .catch(error => {\n console.error('Factory tool-result reconcile failed', sanitizeDispatchError(error));\n })\n .finally(() => {\n this.#reconcileInFlight = undefined;\n });\n this.#reconcileInFlight = run;\n this.#track(run);\n }\n\n /** Slow-cadence revocation of leaked/legacy bindings; failures never block the claim path. */\n async #maybeSweepStaleBindings(now: Date): Promise<void> {\n // The first tick only anchors the cadence: sweeping at boot would race the\n // startup reconcile that is still draining trailing tool results.\n if (!this.#lastStaleBindingSweepAt) {\n this.#lastStaleBindingSweepAt = now;\n return;\n }\n if (now.getTime() - this.#lastStaleBindingSweepAt.getTime() < this.#staleBindingSweepIntervalMs) return;\n this.#lastStaleBindingSweepAt = now;\n try {\n const revoked = await this.#storage.revokeStaleRunBindings({\n olderThan: new Date(now.getTime() - this.#staleBindingTtlMs),\n now,\n });\n if (revoked > 0) console.info(`Factory stale-binding sweep revoked ${revoked} binding(s)`);\n } catch (error) {\n console.error('Factory stale-binding sweep failed', sanitizeDispatchError(error));\n }\n }\n\n #track(dispatch: Promise<void>): Promise<void> {\n this.#inFlight.add(dispatch);\n void dispatch.catch(() => {}).then(() => this.#inFlight.delete(dispatch));\n return dispatch;\n }\n\n async #tick(): Promise<void> {\n if (this.#activeClaim) return;\n this.#activeClaim = this.#claimAndStart(new Date()).then(\n dispatches => {\n for (const dispatch of dispatches) {\n dispatch.catch(error => {\n console.error('Factory decision dispatch failed', sanitizeDispatchError(error));\n });\n }\n },\n error => {\n console.error('Factory decision dispatch cycle failed', sanitizeDispatchError(error));\n },\n );\n try {\n await this.#activeClaim;\n } finally {\n this.#activeClaim = undefined;\n }\n }\n\n async #dispatchDecision(record: FactoryDeferredDecisionRecord, now: Date): Promise<void> {\n let executionCompleted = false;\n try {\n const decision = validateFactoryRuleDecision(record.decision, record.causalChain.length);\n if (decision.type === 'reject') throw new Error('Deferred Factory decisions cannot reject.');\n if (await this.#needsApproval(record, decision)) {\n const proposed = await this.#storage.proposeDeferredDecision(leaseIdentity(record, this.#ownerId), new Date());\n if (!proposed) throw new Error('Factory decision lease was lost before approval could be requested.');\n return;\n }\n await this.#supersedeProposals(record, decision);\n await this.#withLease(\n async leaseExpiresAt =>\n this.#storage.renewDeferredDecisionLease(leaseIdentity(record, this.#ownerId), leaseExpiresAt),\n async () => this.#executeDecision(record, decision),\n );\n executionCompleted = true;\n const completed = await this.#storage.completeDeferredDecision(leaseIdentity(record, this.#ownerId), new Date());\n if (!completed) throw new Error('Factory decision lease was lost before completion.');\n } catch (error) {\n const terminal = record.attempts >= MAX_ATTEMPTS;\n await this.#storage.failDeferredDecision({\n ...leaseIdentity(record, this.#ownerId),\n now: new Date(),\n availableAt: retryAt(now, record.attempts),\n lastError: sanitizeDispatchError(error),\n failureCode: factoryDispatchFailureCode(error),\n terminal,\n advanceDeliveryGeneration: !executionCompleted,\n });\n }\n }\n\n /**\n * A proposal is a question: \"should this run start?\" Once that run is\n * starting anyway — because a person approved a later copy, or armed the item\n * — the question has been answered and the card must stop asking it. Left\n * alone the badge outlives the work it describes, and the one affordance that\n * means \"the loop is stopped, answer this\" cries wolf.\n */\n async #supersedeProposals(record: FactoryDeferredDecisionRecord, decision: FactoryCommitDecision): Promise<void> {\n if (decision.type !== 'invokeSkill' || !record.workItemId) return;\n try {\n await this.#storage.supersedeDecisionsForWorkItem({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: record.workItemId,\n role: decision.role,\n supersededAt: new Date(),\n });\n } catch (error) {\n // Best-effort: a stale badge is not worth failing the run it describes.\n console.error('Factory proposal supersede failed', sanitizeDispatchError(error));\n }\n }\n\n /** Starting an agent run spends the project's compute and executes its code — the one effect a human owns. */\n async #needsApproval(record: FactoryDeferredDecisionRecord, decision: FactoryCommitDecision): Promise<boolean> {\n if (decision.type !== 'invokeSkill' || record.approvedAt !== null) return false;\n if (await this.#isAutoRunEnabled({ orgId: record.orgId, factoryProjectId: record.factoryProjectId })) return false;\n // Withholding auto-run decides what the Factory may pick up on its own, not\n // whether it may finish work a person already handed it. Once someone starts\n // an item, the runs that carry it to review are that same request continuing.\n const item = record.workItemId ? await this.#storage.get({ orgId: record.orgId, id: record.workItemId }) : null;\n return item?.autonomyArmedAt == null;\n }\n\n async #executeDecision(record: FactoryDeferredDecisionRecord, decision: FactoryCommitDecision): Promise<void> {\n const nextChain: FactoryRuleCausalEntry[] = [\n ...(record.causalChain as FactoryRuleCausalEntry[]),\n { ingressId: record.idempotencyKey, decisionType: decision.type },\n ];\n if (nextChain.length > MAX_FACTORY_RULE_CAUSAL_DEPTH) throw new Error('Factory rule causal depth exceeded.');\n\n switch (decision.type) {\n case 'transition': {\n const item = await this.#requireItem(record);\n const result = await this.#transitionService.transition({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: item.id,\n board: decision.board,\n stage: decision.stage,\n expectedRevision: item.revision,\n actor: { type: 'system', id: 'factory-rule-dispatcher' },\n ingress: { type: 'rule', identity: `decision:${record.idempotencyKey}` },\n cause: 'rule_decision',\n causalChain: nextChain,\n ...(decision.reenter ? { reenter: true } : {}),\n });\n if (result.status === 'rejected') throw new Error(`${result.code}: ${result.reason}`);\n const transitionMessage = decision.message;\n if (!transitionMessage) return;\n // Best-effort recipient lookup: no active binding (or no authenticated\n // session owner) means nobody is engaged with this item, so the\n // transition itself is the whole effect. A retry after a delivery\n // failure is safe because the transition replays by ingress identity.\n const binding = await this.#findBinding(record, transitionMessage.role);\n if (!binding) return;\n const startedBy = item.sessions[binding.role]?.startedBy;\n if (!startedBy) return;\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const session = await this.#findSession(binding);\n if (!session) return;\n await awaitNotification(\n () =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'rule-message',\n summary: transitionMessage.text,\n priority: 'high',\n payload: { message: transitionMessage.text },\n sourceId: record.id,\n dedupeKey: record.idempotencyKey,\n },\n {\n ifActive: { behavior: 'deliver' },\n ifIdle: { behavior: 'wake' },\n requestContext,\n },\n ),\n true,\n );\n return;\n }\n case 'upsertLinkedWorkItem': {\n await this.#upsertLinkedItem(record, decision, nextChain);\n return;\n }\n case 'invokeSkill': {\n const binding = await this.#requireOrPrepareBinding(record, decision.role);\n const item = record.workItemId ? await this.#storage.get({ orgId: record.orgId, id: record.workItemId }) : null;\n const startedBy = item?.sessions[binding.role]?.startedBy;\n if (!startedBy) throw new Error(`Factory binding ${binding.id} has no authenticated session owner.`);\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const resolved =\n decision.skillName === undefined\n ? await resolvePromptInvocation(this.#controller, {\n resourceId: binding.resourceId,\n prompt: decision.prompt,\n })\n : await resolveSkillInvocation(this.#controller, {\n resourceId: binding.resourceId,\n name: decision.skillName,\n arguments: decision.arguments,\n });\n const session = resolved.session as DispatcherSession;\n await this.#switchThread(session, binding);\n const deliveryId =\n record.deliveryGeneration === 0 ? record.id : `${record.id}:retry:${record.deliveryGeneration}`;\n const delivered = await session.thread.listActiveMessages();\n if (delivered.some(message => message.id === deliveryId)) return;\n if (decision.cancelInFlight) session.abort();\n const precedingMessage = decision.precedingMessage;\n if (precedingMessage) {\n await awaitNotification(() =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'stage-transition',\n summary: precedingMessage,\n priority: 'medium',\n payload: { message: precedingMessage },\n sourceId: `${record.id}:stage-transition`,\n dedupeKey: `${record.idempotencyKey}:stage-transition`,\n },\n {\n ifActive: { behavior: 'deliver' },\n ifIdle: { behavior: 'persist' },\n requestContext,\n },\n ),\n );\n }\n let resolveAgentEnd!: () => void;\n let agentEnd!: Promise<void>;\n // The run's own verdict, not the delivery's. A signal can reach the\n // agent perfectly and the run still die on a provider error or be\n // cancelled mid-flight; without this the decision reports success and\n // the break is invisible on the card.\n let endReason: 'complete' | 'aborted' | 'error' | 'suspended' | undefined;\n // Re-armed before a redelivery so the second send waits on its own run's\n // ending rather than seeing the one that already resolved.\n const armAgentEnd = () => {\n endReason = undefined;\n agentEnd = new Promise<void>(resolve => {\n resolveAgentEnd = resolve;\n });\n };\n armAgentEnd();\n const unsubscribe = session.subscribe(event => {\n if (event.type === 'agent_end') {\n endReason = event.reason;\n resolveAgentEnd();\n }\n });\n\n const sendKickoff = async () => {\n const result = session.sendSignal(\n {\n id: deliveryId,\n type: 'user',\n tagName: 'user',\n contents: resolved.message,\n },\n // Without `requireDelivery` the session resolves `accepted` on the\n // next tick and swallows wake failures, so a kickoff that never\n // reached the agent would be marked succeeded and the thread would\n // stay empty forever.\n { requestContext, requireDelivery: true },\n );\n const settled = await result.accepted;\n if (settled.action !== 'wake' && settled.action !== 'deliver') {\n // An undefined action means the session did not verify delivery at\n // all — with `requireDelivery` set that is a contract violation, not\n // a success.\n throw new Error(`Factory skill invocation signal did not reach the agent (${String(settled.action)}).`);\n }\n return settled;\n };\n\n try {\n let settled = await sendKickoff();\n if (settled.action === 'deliver') {\n // `deliver` means the signal was queued onto a run that was already\n // in flight. If that run ends before draining its queue the prompt\n // is dropped silently: no turn starts, no error surfaces, and the\n // decision reports success while the card sits in its new stage with\n // nobody working. Signals persist under their generation-scoped id\n // (the same identity the replay guard above reads), so confirm the\n // message actually landed in the thread rather than trusting the ack.\n const landed = await session.thread.listActiveMessages();\n if (!landed.some(message => message.id === deliveryId)) {\n // The condition that resolves this is the in-flight run ending, so\n // wait for exactly that and redeliver into the idle session. A\n // backoff cannot work here: retries are sized in seconds and a turn\n // takes minutes, so every attempt lands on the same busy run and\n // the card burns its whole budget without the session ever having\n // had a chance to be free.\n if (!(await waitForAgentEndOrTimeout(agentEnd, this.#skillCompletionObservationTimeoutMs))) {\n throw new Error('Factory skill invocation is waiting on a run that has not ended.');\n }\n armAgentEnd();\n settled = await sendKickoff();\n if (settled.action !== 'wake') {\n throw new Error('Factory skill invocation was queued onto an ending run and never reached the agent.');\n }\n }\n }\n // A landed `deliver` still runs on the in-flight session, so the run's\n // terminal outcome matters as much as a fresh wake's: a run that ends\n // in error after accepting the prompt has still failed this decision.\n {\n const observed = await waitForAgentEndOrTimeout(agentEnd, this.#skillCompletionObservationTimeoutMs);\n if (!observed) {\n // A completed decision with no observed run end is exactly the\n // silent-stall failure mode: the card advances while nobody\n // works it. Fail non-terminally so the attempts/backoff\n // machinery redelivers — the delivery generation guarantees the\n // retry sends a fresh kickoff instead of hitting the replay\n // guard.\n throw new Error('Factory skill run terminal event was not observed before timeout.');\n } else if (endReason === 'error') {\n throw new Error('Factory skill run ended in error.');\n } else if (endReason === 'aborted') {\n // Retryable, though an abort reads as deliberate. The stream does\n // not say who aborted, and in practice the dominant cause is the\n // process going away underneath the run — an operator restarting\n // the server — not anyone deciding this work should stop. Treating\n // that as terminal dead-ends the card at attempt 1 with nothing on\n // the board to press. A spurious retry is bounded by MAX_ATTEMPTS;\n // a dead card costs a human a manual nudge.\n throw new Error('Factory skill run was aborted before it finished.');\n }\n }\n } finally {\n unsubscribe();\n }\n return;\n }\n case 'sendMessage': {\n const binding = decision.prepareBinding\n ? await this.#requireOrPrepareBinding(record, decision.role)\n : await this.#requireBinding(record, decision.role);\n const item = record.workItemId ? await this.#storage.get({ orgId: record.orgId, id: record.workItemId }) : null;\n const startedBy = item?.sessions[binding.role]?.startedBy;\n if (!startedBy) throw new Error(`Factory binding ${binding.id} has no authenticated session owner.`);\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const session = await this.#requireSession(binding);\n await awaitNotification(\n () =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'rule-message',\n summary: decision.message,\n priority: decision.priority ?? 'high',\n payload: { message: decision.message },\n sourceId: record.id,\n dedupeKey: record.idempotencyKey,\n },\n {\n ifActive: { behavior: 'deliver' },\n ifIdle: { behavior: decision.idleBehavior ?? 'wake' },\n requestContext,\n },\n ),\n true,\n );\n return;\n }\n case 'notify': {\n const binding = await this.#requireBinding(record);\n const session = await this.#requireSession(binding);\n await awaitNotification(() =>\n session.sendNotificationSignal({\n source: 'factory',\n kind: 'rule-notification',\n summary: decision.title,\n payload: { body: decision.body, level: decision.level },\n sourceId: record.id,\n dedupeKey: record.idempotencyKey,\n }),\n );\n }\n }\n }\n\n async #upsertLinkedItem(\n record: FactoryDeferredDecisionRecord,\n decision: Extract<FactoryCommitDecision, { type: 'upsertLinkedWorkItem' }>,\n causalChain: FactoryRuleCausalEntry[],\n ): Promise<void> {\n const parentWorkItemId =\n record.workItemId ??\n (await this.#resolveLinkedWorkItemParentId?.({\n orgId: record.orgId,\n decision,\n })) ??\n null;\n let result = await this.#storage.upsert({\n orgId: record.orgId,\n userId: 'factory-rule-dispatcher',\n factoryProjectId: record.factoryProjectId,\n input: {\n externalSource: externalSourceForDecision(decision),\n parentWorkItemId,\n title: decision.title,\n stages: ['intake'],\n sessions: {},\n metadata: { ...decision.metadata, [FACTORY_RULE_MATERIALIZATION_KEY]: record.idempotencyKey },\n },\n reuseMode: 'preserve',\n });\n if (!result.item.parentWorkItemId && parentWorkItemId) {\n const item = await this.#storage.setParentWorkItemIfMissing({\n orgId: record.orgId,\n id: result.item.id,\n userId: 'factory-rule-dispatcher',\n parentWorkItemId,\n });\n if (item) result = { ...result, item };\n }\n const materializedByDecision = result.item.metadata?.[FACTORY_RULE_MATERIALIZATION_KEY] === record.idempotencyKey;\n if (!materializedByDecision && (decision.stage === 'intake' || !result.item.stages.includes('intake'))) return;\n\n const board = decision.board;\n let expectedRevision = result.item.revision;\n if (materializedByDecision) {\n const initial = await this.#transitionService.transition({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: result.item.id,\n board,\n stage: 'intake',\n expectedRevision,\n actor: deferredActor(record),\n ingress: { type: 'rule', identity: `decision:${record.idempotencyKey}:${result.item.id}:initial-entry` },\n cause: 'linked_item_materialized',\n causalChain,\n initialEntry: true,\n });\n if (initial.status === 'rejected') {\n if (result.created) await this.#storage.delete({ orgId: record.orgId, id: result.item.id });\n throw new Error(`${initial.code}: ${initial.reason}`);\n }\n expectedRevision = initial.revision;\n }\n if (decision.stage === 'intake') return;\n\n const moved = await this.#transitionService.transition({\n orgId: record.orgId,\n factoryProjectId: record.factoryProjectId,\n workItemId: result.item.id,\n board,\n stage: decision.stage,\n expectedRevision,\n actor: { type: 'system', id: 'factory-rule-dispatcher' },\n ingress: { type: 'rule', identity: `decision:${record.idempotencyKey}:${result.item.id}:destination` },\n cause: materializedByDecision ? 'linked_item_materialized' : 'linked_item_reconciled',\n causalChain,\n });\n if (moved.status === 'rejected') throw new Error(`${moved.code}: ${moved.reason}`);\n }\n\n async #requireItem(record: FactoryDeferredDecisionRecord) {\n if (!record.workItemId) throw new Error('Factory decision is not linked to a work item.');\n const item = await this.#storage.get({ orgId: record.orgId, id: record.workItemId });\n if (!item) throw new Error('Factory work item not found.');\n return item;\n }\n\n async #findBinding(\n record: FactoryDeferredDecisionRecord,\n role?: string,\n ): Promise<FactoryRunBindingRecord | undefined> {\n if (!record.workItemId) throw new Error('Factory decision is not linked to a work item.');\n const bindings = await this.#storage.listRunBindings(record.orgId, record.factoryProjectId, record.workItemId);\n return bindings\n .filter(candidate => candidate.status === 'active' && (role === undefined || candidate.role === role))\n .sort((left, right) => {\n if (role === undefined && left.role === 'work' && right.role !== 'work') return -1;\n if (role === undefined && right.role === 'work' && left.role !== 'work') return 1;\n return right.createdAt.getTime() - left.createdAt.getTime() || left.id.localeCompare(right.id);\n })[0];\n }\n\n async #requireBinding(record: FactoryDeferredDecisionRecord, role?: string): Promise<FactoryRunBindingRecord> {\n const binding = await this.#findBinding(record, role);\n if (!binding) {\n throw new FactoryDispatchError(\n 'session_unavailable',\n role ? `No active Factory binding for role ${role}.` : 'No active Factory binding.',\n );\n }\n return binding;\n }\n\n async #requireOrPrepareBinding(\n record: FactoryDeferredDecisionRecord,\n role: string,\n ): Promise<FactoryRunBindingRecord> {\n const binding = await this.#findBinding(record, role);\n if (binding) {\n const session = await this.#controller.getSessionByResource(binding.resourceId);\n if (session) return binding;\n }\n if (!this.#prepareBinding) {\n throw new FactoryDispatchError(\n 'session_unavailable',\n binding ? 'Bound Factory session not found.' : `No active Factory binding for role ${role}.`,\n );\n }\n const item = await this.#requireItem(record);\n await this.#prepareBinding({ record, item, role });\n return this.#requireBinding(record, role);\n }\n\n async #findSession(binding: FactoryRunBindingRecord): Promise<BoundDispatcherSession | undefined> {\n const session = await this.#controller.getSessionByResource(binding.resourceId);\n if (!session) return undefined;\n await this.#switchThread(session, binding);\n return session;\n }\n\n async #requireSession(binding: FactoryRunBindingRecord): Promise<BoundDispatcherSession> {\n const session = await this.#findSession(binding);\n if (!session) throw new FactoryDispatchError('session_unavailable', 'Bound Factory session not found.');\n return session;\n }\n\n async #switchThread(session: ThreadSwitchSession, binding: FactoryRunBindingRecord): Promise<void> {\n await session.thread.switch({ threadId: binding.threadId });\n }\n\n async #withLease(\n renew: (leaseExpiresAt: Date) => Promise<unknown | null>,\n effect: () => Promise<void>,\n ): Promise<void> {\n let renewalFailure: unknown;\n let renewal = Promise.resolve();\n const timer = setInterval(\n () => {\n renewal = renewal.then(async () => {\n try {\n const renewed = await renew(new Date(Date.now() + LEASE_MS));\n if (!renewed) renewalFailure = new Error('Factory dispatch lease was lost during execution.');\n } catch (error) {\n renewalFailure = error;\n }\n });\n },\n Math.floor(LEASE_MS / 3),\n );\n timer.unref?.();\n try {\n await effect();\n await renewal;\n if (renewalFailure) throw renewalFailure;\n } finally {\n clearInterval(timer);\n await renewal;\n }\n }\n\n async #dispatchPendingStart(record: FactoryPendingStartRecord, now: Date): Promise<void> {\n try {\n await this.#withLease(\n async leaseExpiresAt =>\n this.#storage.renewPendingStartLease(leaseIdentity(record, this.#ownerId), leaseExpiresAt),\n async () => {\n if (record.message === null) return;\n const bindings = await this.#storage.listRunBindings(record.orgId, record.factoryProjectId);\n const binding = bindings.find(\n candidate => candidate.id === record.bindingId && candidate.status === 'active',\n );\n if (!binding) {\n throw new FactoryDispatchError(\n 'session_unavailable',\n 'Prepared Factory binding is unavailable or revoked.',\n );\n }\n // Wake runs build the Factory workspace, which requires the\n // authenticated session owner on the request context.\n const item = await this.#storage.get({ orgId: record.orgId, id: binding.workItemId });\n const startedBy = item?.sessions[binding.role]?.startedBy;\n if (!startedBy) throw new Error(`Factory binding ${binding.id} has no authenticated session owner.`);\n await this.#primeCredentials?.({ orgId: record.orgId, userId: startedBy });\n const requestContext = new RequestContext();\n requestContext.set('user', { workosId: startedBy, organizationId: record.orgId });\n const session = await this.#requireSession(binding);\n let resolveAgentEnd!: () => void;\n let agentEnd!: Promise<void>;\n // The run's own verdict, not the delivery's: a kickoff delivered\n // into a run that is already terminating is consumed without\n // execution, and completing the pending start on the delivery ack\n // alone strands the card with a success ledger entry.\n let endReason: 'complete' | 'aborted' | 'error' | 'suspended' | undefined;\n const armAgentEnd = () => {\n endReason = undefined;\n agentEnd = new Promise<void>(resolve => {\n resolveAgentEnd = resolve;\n });\n };\n armAgentEnd();\n const unsubscribe = session.subscribe(event => {\n if (event.type === 'agent_end') {\n endReason = event.reason;\n resolveAgentEnd();\n }\n });\n const sendKickoff = (dedupeKey: string) =>\n awaitNotification(\n () =>\n session.sendNotificationSignal(\n {\n source: 'factory',\n kind: 'run-kickoff',\n summary: record.message!,\n priority: 'high',\n payload: { message: record.message },\n sourceId: record.id,\n dedupeKey,\n },\n { ifActive: { behavior: 'deliver' }, ifIdle: { behavior: 'wake' }, requestContext },\n ),\n true,\n );\n try {\n let settled = await sendKickoff(`factory-kickoff:${record.kickoffKey}`);\n if (settled?.action === 'deliver') {\n // `deliver` only proves the signal was queued onto a run already\n // in flight. If that run ends without draining its queue the\n // kickoff is dropped silently. There is no per-notification\n // \"processed\" signal, so wait for the in-flight run to end and\n // redeliver into the idle session unconditionally — the\n // generation-scoped dedupeKey defeats inbox dedupe and the\n // kickoff key keeps a duplicate run bounded, while a dropped\n // kickoff strands the card forever.\n if (!(await waitForAgentEndOrTimeout(agentEnd, this.#skillCompletionObservationTimeoutMs))) {\n throw new Error('Factory kickoff is waiting on a run that has not ended.');\n }\n armAgentEnd();\n settled = await sendKickoff(`factory-kickoff:${record.kickoffKey}:retry:${record.attempts}`);\n if (settled?.action !== 'wake') {\n throw new Error('Factory kickoff was queued onto an ending run and never reached the agent.');\n }\n }\n const observed = await waitForAgentEndOrTimeout(agentEnd, this.#skillCompletionObservationTimeoutMs);\n if (!observed) {\n throw new Error('Factory kickoff run terminal event was not observed before timeout.');\n } else if (endReason === 'error') {\n throw new Error('Factory kickoff run ended in error.');\n } else if (endReason === 'aborted') {\n // Retryable for the same reason as skill decisions: the dominant\n // cause is the process going away underneath the run, not a\n // deliberate stop, and a spurious retry is bounded by\n // MAX_ATTEMPTS while a dead card costs a human a manual nudge.\n throw new Error('Factory kickoff run was aborted before it finished.');\n }\n } finally {\n unsubscribe();\n }\n },\n );\n const completed = await this.#storage.completePendingStart(leaseIdentity(record, this.#ownerId), new Date());\n if (!completed) throw new Error('Factory kickoff lease was lost before completion.');\n } catch (error) {\n await this.#storage.failPendingStart({\n ...leaseIdentity(record, this.#ownerId),\n now: new Date(),\n availableAt: retryAt(now, record.attempts),\n lastError: sanitizeDispatchError(error),\n failureCode: factoryDispatchFailureCode(error),\n terminal: record.attempts >= MAX_ATTEMPTS,\n });\n }\n }\n}\n\nexport const FACTORY_DISPATCH_CONSTANTS = {\n leaseMs: LEASE_MS,\n pollMs: POLL_MS,\n batchSize: BATCH_SIZE,\n maxAttempts: MAX_ATTEMPTS,\n maxErrorLength: MAX_ERROR_LENGTH,\n maxBackoffMs: MAX_BACKOFF_MS,\n skillCompletionObservationTimeoutMs: SKILL_COMPLETION_OBSERVATION_TIMEOUT_MS,\n maxInFlight: MAX_IN_FLIGHT,\n stages: FACTORY_RULE_STAGES,\n} as 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@@ -0,0 +1,25 @@
1
+ export interface DecryptedFactorySecret<T> {
2
+ value: T;
3
+ needsReencryption: boolean;
4
+ }
5
+ /** Encrypts opaque JSON values before they cross the Factory storage boundary. */
6
+ export interface FactorySecretEncryption {
7
+ encrypt<T>(value: T): Promise<string>;
8
+ decrypt<T>(value: unknown): Promise<DecryptedFactorySecret<T>>;
9
+ }
10
+ export interface FactorySecretEncryptionKey {
11
+ id: string;
12
+ key: Uint8Array;
13
+ }
14
+ export interface FactorySecretEncryptionConfig {
15
+ primary: FactorySecretEncryptionKey;
16
+ previous?: FactorySecretEncryptionKey[];
17
+ }
18
+ /**
19
+ * Creates a versioned AES-256-GCM encryptor. The primary key is used for new
20
+ * writes; previous keys remain decrypt-only until stored values are rotated.
21
+ */
22
+ export declare function createFactorySecretEncryption(config: FactorySecretEncryptionConfig): FactorySecretEncryption;
23
+ /** Explicit plaintext compatibility for local, no-auth Factory development. */
24
+ export declare function createPlaintextFactorySecretEncryption(): FactorySecretEncryption;
25
+ //# sourceMappingURL=secret-encryption.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"secret-encryption.d.ts","sourceRoot":"","sources":["../src/secret-encryption.ts"],"names":[],"mappings":"AAaA,MAAM,WAAW,sBAAsB,CAAC,CAAC;IACvC,KAAK,EAAE,CAAC,CAAC;IACT,iBAAiB,EAAE,OAAO,CAAC;CAC5B;AAED,kFAAkF;AAClF,MAAM,WAAW,uBAAuB;IACtC,OAAO,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC;IACtC,OAAO,CAAC,CAAC,EAAE,KAAK,EAAE,OAAO,GAAG,OAAO,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC;CAChE;AAED,MAAM,WAAW,0BAA0B;IACzC,EAAE,EAAE,MAAM,CAAC;IACX,GAAG,EAAE,UAAU,CAAC;CACjB;AAED,MAAM,WAAW,6BAA6B;IAC5C,OAAO,EAAE,0BAA0B,CAAC;IACpC,QAAQ,CAAC,EAAE,0BAA0B,EAAE,CAAC;CACzC;AAgCD;;;GAGG;AACH,wBAAgB,6BAA6B,CAAC,MAAM,EAAE,6BAA6B,GAAG,uBAAuB,CA+C5G;AAED,+EAA+E;AAC/E,wBAAgB,sCAAsC,IAAI,uBAAuB,CAiBhF"}
@@ -0,0 +1,96 @@
1
+ import { createCipheriv, createDecipheriv, randomBytes } from "crypto";
2
+ //#region src/secret-encryption.ts
3
+ const ENVELOPE_PREFIX = "mastra:factory-secret:v1:";
4
+ const ALGORITHM = "aes-256-gcm";
5
+ const IV_BYTES = 12;
6
+ function validateKey({ id, key }) {
7
+ if (!id) throw new Error("[FactorySecretEncryption] Key id is required.");
8
+ const buffer = Buffer.from(key);
9
+ if (buffer.byteLength !== 32) throw new Error(`[FactorySecretEncryption] Key "${id}" must be exactly 32 bytes.`);
10
+ return buffer;
11
+ }
12
+ function parseEnvelope(value) {
13
+ let parsed;
14
+ try {
15
+ parsed = JSON.parse(Buffer.from(value.slice(25), "base64url").toString("utf8"));
16
+ } catch {
17
+ throw new Error("[FactorySecretEncryption] Invalid encrypted value.");
18
+ }
19
+ if (!parsed || typeof parsed !== "object" || typeof parsed.keyId !== "string" || typeof parsed.iv !== "string" || typeof parsed.ciphertext !== "string" || typeof parsed.tag !== "string") throw new Error("[FactorySecretEncryption] Invalid encrypted value.");
20
+ return parsed;
21
+ }
22
+ /**
23
+ * Creates a versioned AES-256-GCM encryptor. The primary key is used for new
24
+ * writes; previous keys remain decrypt-only until stored values are rotated.
25
+ */
26
+ function createFactorySecretEncryption(config) {
27
+ const primaryKey = validateKey(config.primary);
28
+ const keys = /* @__PURE__ */ new Map([[config.primary.id, primaryKey]]);
29
+ for (const previous of config.previous ?? []) {
30
+ if (keys.has(previous.id)) throw new Error(`[FactorySecretEncryption] Duplicate key id "${previous.id}".`);
31
+ keys.set(previous.id, validateKey(previous));
32
+ }
33
+ return {
34
+ async encrypt(value) {
35
+ const iv = randomBytes(IV_BYTES);
36
+ const cipher = createCipheriv(ALGORITHM, primaryKey, iv);
37
+ const ciphertext = Buffer.concat([cipher.update(JSON.stringify(value), "utf8"), cipher.final()]);
38
+ const envelope = {
39
+ keyId: config.primary.id,
40
+ iv: iv.toString("base64url"),
41
+ ciphertext: ciphertext.toString("base64url"),
42
+ tag: cipher.getAuthTag().toString("base64url")
43
+ };
44
+ return `${ENVELOPE_PREFIX}${Buffer.from(JSON.stringify(envelope), "utf8").toString("base64url")}`;
45
+ },
46
+ async decrypt(value) {
47
+ if (typeof value !== "string" || !value.startsWith(ENVELOPE_PREFIX)) return {
48
+ value: structuredClone(value),
49
+ needsReencryption: true
50
+ };
51
+ const envelope = parseEnvelope(value);
52
+ const key = keys.get(envelope.keyId);
53
+ if (!key) throw new Error(`[FactorySecretEncryption] Unknown key id "${envelope.keyId}".`);
54
+ try {
55
+ const decipher = createDecipheriv(ALGORITHM, key, Buffer.from(envelope.iv, "base64url"));
56
+ decipher.setAuthTag(Buffer.from(envelope.tag, "base64url"));
57
+ const plaintext = Buffer.concat([decipher.update(Buffer.from(envelope.ciphertext, "base64url")), decipher.final()]).toString("utf8");
58
+ return {
59
+ value: JSON.parse(plaintext),
60
+ needsReencryption: envelope.keyId !== config.primary.id
61
+ };
62
+ } catch {
63
+ throw new Error("[FactorySecretEncryption] Unable to decrypt encrypted value.");
64
+ }
65
+ }
66
+ };
67
+ }
68
+ /** Explicit plaintext compatibility for local, no-auth Factory development. */
69
+ function createPlaintextFactorySecretEncryption() {
70
+ return {
71
+ async encrypt(value) {
72
+ return JSON.stringify(value);
73
+ },
74
+ async decrypt(value) {
75
+ if (typeof value !== "string") return {
76
+ value: structuredClone(value),
77
+ needsReencryption: false
78
+ };
79
+ try {
80
+ return {
81
+ value: JSON.parse(value),
82
+ needsReencryption: false
83
+ };
84
+ } catch {
85
+ return {
86
+ value,
87
+ needsReencryption: true
88
+ };
89
+ }
90
+ }
91
+ };
92
+ }
93
+ //#endregion
94
+ export { createFactorySecretEncryption, createPlaintextFactorySecretEncryption };
95
+
96
+ //# sourceMappingURL=secret-encryption.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"secret-encryption.js","names":[],"sources":["../src/secret-encryption.ts"],"sourcesContent":["import { createCipheriv, createDecipheriv, randomBytes } from 'node:crypto';\n\nconst ENVELOPE_PREFIX = 'mastra:factory-secret:v1:';\nconst ALGORITHM = 'aes-256-gcm';\nconst IV_BYTES = 12;\n\ninterface SecretEnvelopeV1 {\n keyId: string;\n iv: string;\n ciphertext: string;\n tag: string;\n}\n\nexport interface DecryptedFactorySecret<T> {\n value: T;\n needsReencryption: boolean;\n}\n\n/** Encrypts opaque JSON values before they cross the Factory storage boundary. */\nexport interface FactorySecretEncryption {\n encrypt<T>(value: T): Promise<string>;\n decrypt<T>(value: unknown): Promise<DecryptedFactorySecret<T>>;\n}\n\nexport interface FactorySecretEncryptionKey {\n id: string;\n key: Uint8Array;\n}\n\nexport interface FactorySecretEncryptionConfig {\n primary: FactorySecretEncryptionKey;\n previous?: FactorySecretEncryptionKey[];\n}\n\nfunction validateKey({ id, key }: FactorySecretEncryptionKey): Buffer {\n if (!id) throw new Error('[FactorySecretEncryption] Key id is required.');\n const buffer = Buffer.from(key);\n if (buffer.byteLength !== 32) {\n throw new Error(`[FactorySecretEncryption] Key \"${id}\" must be exactly 32 bytes.`);\n }\n return buffer;\n}\n\nfunction parseEnvelope(value: string): SecretEnvelopeV1 {\n let parsed: unknown;\n try {\n parsed = JSON.parse(Buffer.from(value.slice(ENVELOPE_PREFIX.length), 'base64url').toString('utf8'));\n } catch {\n throw new Error('[FactorySecretEncryption] Invalid encrypted value.');\n }\n\n if (\n !parsed ||\n typeof parsed !== 'object' ||\n typeof (parsed as SecretEnvelopeV1).keyId !== 'string' ||\n typeof (parsed as SecretEnvelopeV1).iv !== 'string' ||\n typeof (parsed as SecretEnvelopeV1).ciphertext !== 'string' ||\n typeof (parsed as SecretEnvelopeV1).tag !== 'string'\n ) {\n throw new Error('[FactorySecretEncryption] Invalid encrypted value.');\n }\n return parsed as SecretEnvelopeV1;\n}\n\n/**\n * Creates a versioned AES-256-GCM encryptor. The primary key is used for new\n * writes; previous keys remain decrypt-only until stored values are rotated.\n */\nexport function createFactorySecretEncryption(config: FactorySecretEncryptionConfig): FactorySecretEncryption {\n const primaryKey = validateKey(config.primary);\n const keys = new Map<string, Buffer>([[config.primary.id, primaryKey]]);\n for (const previous of config.previous ?? []) {\n if (keys.has(previous.id)) throw new Error(`[FactorySecretEncryption] Duplicate key id \"${previous.id}\".`);\n keys.set(previous.id, validateKey(previous));\n }\n\n return {\n async encrypt<T>(value: T): Promise<string> {\n const iv = randomBytes(IV_BYTES);\n const cipher = createCipheriv(ALGORITHM, primaryKey, iv);\n const ciphertext = Buffer.concat([cipher.update(JSON.stringify(value), 'utf8'), cipher.final()]);\n const envelope: SecretEnvelopeV1 = {\n keyId: config.primary.id,\n iv: iv.toString('base64url'),\n ciphertext: ciphertext.toString('base64url'),\n tag: cipher.getAuthTag().toString('base64url'),\n };\n return `${ENVELOPE_PREFIX}${Buffer.from(JSON.stringify(envelope), 'utf8').toString('base64url')}`;\n },\n\n async decrypt<T>(value: unknown): Promise<DecryptedFactorySecret<T>> {\n if (typeof value !== 'string' || !value.startsWith(ENVELOPE_PREFIX)) {\n return { value: structuredClone(value) as T, needsReencryption: true };\n }\n\n const envelope = parseEnvelope(value);\n const key = keys.get(envelope.keyId);\n if (!key) throw new Error(`[FactorySecretEncryption] Unknown key id \"${envelope.keyId}\".`);\n\n try {\n const decipher = createDecipheriv(ALGORITHM, key, Buffer.from(envelope.iv, 'base64url'));\n decipher.setAuthTag(Buffer.from(envelope.tag, 'base64url'));\n const plaintext = Buffer.concat([\n decipher.update(Buffer.from(envelope.ciphertext, 'base64url')),\n decipher.final(),\n ]).toString('utf8');\n return {\n value: JSON.parse(plaintext) as T,\n needsReencryption: envelope.keyId !== config.primary.id,\n };\n } catch {\n throw new Error('[FactorySecretEncryption] Unable to decrypt encrypted value.');\n }\n },\n };\n}\n\n/** Explicit plaintext compatibility for local, no-auth Factory development. */\nexport function createPlaintextFactorySecretEncryption(): FactorySecretEncryption {\n return {\n async encrypt<T>(value: T): Promise<string> {\n return JSON.stringify(value);\n },\n async decrypt<T>(value: unknown): Promise<DecryptedFactorySecret<T>> {\n if (typeof value !== 'string') return { value: structuredClone(value) as T, needsReencryption: false };\n try {\n return { value: JSON.parse(value) as T, needsReencryption: false };\n } catch {\n // Pre-encryption rows stored raw secret strings (e.g. a bare\n // `custom_providers.api_key`), not JSON. 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@@ -22,6 +22,11 @@ export interface EnsureFactorySourceSessionArgs {
22
22
  branch: string;
23
23
  /** Pick a specific linked repository by slug. Defaults to the first linked repository. */
24
24
  repositorySlug?: string;
25
+ /**
26
+ * Attribute the run to this user instead of the repo connector. Set when the
27
+ * run has an interactive user — e.g. the person who approved a proposed run.
28
+ */
29
+ attributeToUserId?: string;
25
30
  }
26
31
  export interface EnsuredFactorySourceSession {
27
32
  sessionId: string;
@@ -94,9 +99,10 @@ export declare function resolveFactoryProjectForSession(args: {
94
99
  * its linked repositories, and a session on the requested branch with the
95
100
  * repository's pinned or default branch as the base.
96
101
  *
97
- * The run is attributed to whoever connected the repository
98
- * (`connection.createdByUserId`), because an autonomous run has no interactive
99
- * user of its own.
102
+ * The run is attributed to `attributeToUserId` when the caller has an
103
+ * interactive user (e.g. the approver of a proposed run), and otherwise falls
104
+ * back to whoever connected the repository (`connection.createdByUserId`),
105
+ * because a genuinely autonomous run has no interactive user of its own.
100
106
  */
101
107
  export declare function ensureFactorySourceSession(args: EnsureFactorySourceSessionArgs): Promise<EnsuredFactorySourceSession>;
102
108
  export interface HydrateFactorySessionArgs {
@@ -1 +1 @@
1
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@@ -109,9 +109,10 @@ async function resolveFactoryProjectForSession(args) {
109
109
  * its linked repositories, and a session on the requested branch with the
110
110
  * repository's pinned or default branch as the base.
111
111
  *
112
- * The run is attributed to whoever connected the repository
113
- * (`connection.createdByUserId`), because an autonomous run has no interactive
114
- * user of its own.
112
+ * The run is attributed to `attributeToUserId` when the caller has an
113
+ * interactive user (e.g. the approver of a proposed run), and otherwise falls
114
+ * back to whoever connected the repository (`connection.createdByUserId`),
115
+ * because a genuinely autonomous run has no interactive user of its own.
115
116
  */
116
117
  async function ensureFactorySourceSession(args) {
117
118
  const { sourceControl, orgId, factoryProjectId, branch, repositorySlug } = args;
@@ -122,7 +123,7 @@ async function ensureFactorySourceSession(args) {
122
123
  repositorySlug
123
124
  });
124
125
  if (!resolved.found) throw new FactorySourceSessionResolutionError(resolved.reason);
125
- const userId = resolved.connectedByUserId;
126
+ const userId = args.attributeToUserId ?? resolved.connectedByUserId;
126
127
  const session = await sourceControl.sessions.create({
127
128
  sessionId: randomUUID(),
128
129
  projectRepositoryId: resolved.projectRepositoryId,
@@ -1 +1 @@
1
- {"version":3,"file":"factory-session.js","names":[],"sources":["../../src/session/factory-session.ts"],"sourcesContent":["import { randomUUID } from 'node:crypto';\n\nimport { resolveProviderOMDefault } from '@mastra/code-sdk/onboarding/packs';\nimport type { MastraCodeState } from '@mastra/code-sdk/schema';\nimport type { AgentController } from '@mastra/core/agent-controller';\n\nimport { factoryMemorySettingsUserId } from '../storage/domains/memory-settings/base.js';\nimport type { MemorySettingsStorage } from '../storage/domains/memory-settings/base.js';\nimport type { FactoryProjectsStorage } from '../storage/domains/projects/base.js';\nimport type { SourceControlStorageHandle } from '../storage/domains/source-control/base.js';\nimport { applyStoredMemorySettings } from './memory-settings-hydration.js';\n\ntype FactorySession = Awaited<ReturnType<AgentController<MastraCodeState>['createSession']>>;\n\n/**\n * Read the factory project's default model. Best-effort: a missing project or an\n * uninitialized storage domain means \"no default\", never a failed run.\n */\nexport async function resolveFactoryDefaultModelId(\n projects: FactoryProjectsStorage | undefined,\n factoryProjectId: string | undefined,\n): Promise<string | undefined> {\n if (!projects || !factoryProjectId) return undefined;\n try {\n const project = await projects.getById({ id: factoryProjectId });\n return project?.defaultModelId ?? undefined;\n } catch {\n return undefined;\n }\n}\n\nexport interface EnsureFactorySourceSessionArgs {\n /**\n * Storage handle of the integration that owns source control. Nothing here is\n * provider-specific: the connection is matched by the handle's own\n * `integrationId`, so GitHub, Slack-on-behalf-of-GitHub, or any future owner\n * all resolve through the same traversal.\n */\n sourceControl: SourceControlStorageHandle;\n orgId: string;\n factoryProjectId: string;\n branch: string;\n /** Pick a specific linked repository by slug. Defaults to the first linked repository. */\n repositorySlug?: string;\n}\n\nexport interface EnsuredFactorySourceSession {\n sessionId: string;\n userId: string;\n projectRepositoryId: string;\n branch: string;\n baseBranch: string;\n}\n\nexport class FactorySourceSessionResolutionError extends Error {\n constructor(readonly reason: 'connection' | 'repository') {\n super(\n reason === 'connection'\n ? 'Factory source-control connection not found.'\n : 'Factory source-control repository not found.',\n );\n this.name = 'FactorySourceSessionResolutionError';\n }\n}\n\nexport interface ResolvedFactorySourceRepository {\n projectRepositoryId: string;\n /** The repository's pinned branch, else its default branch. */\n baseBranch: string;\n /** Who connected the repository. The attribution for runs with no interactive user. */\n connectedByUserId: string;\n}\n\n/**\n * Outcome of {@link resolveFactorySourceRepository}. A miss carries which step\n * failed: callers differ on whether that is an error (an autonomous run cannot\n * proceed) or a routine fallback (a chat integration drops to a chat-only\n * session), and the two steps fail for different reasons worth reporting apart.\n */\nexport type FactorySourceRepositoryResult =\n | ({ found: true } & ResolvedFactorySourceRepository)\n | { found: false; reason: 'connection' | 'repository' };\n\n/**\n * Resolve which repository a factory project's source-control runs act on: the\n * owner's connection on the project, then one of its linked repositories.\n *\n * The owner is whichever integration owns source control, matched by the\n * handle's own `integrationId` — nothing here is provider-specific.\n */\nexport async function resolveFactorySourceRepository(args: {\n sourceControl: SourceControlStorageHandle;\n orgId: string;\n factoryProjectId: string;\n /** Pick a specific linked repository by slug. Defaults to the first linked repository. */\n repositorySlug?: string;\n}): Promise<FactorySourceRepositoryResult> {\n const { sourceControl, orgId, factoryProjectId, repositorySlug } = args;\n\n const connections = await sourceControl.connections.list({ orgId, factoryProjectId });\n const candidates = connections.filter(candidate => candidate.integrationId === sourceControl.integrationId);\n if (candidates.length === 0) return { found: false, reason: 'connection' };\n\n // A project can carry stale connections: a provider-app reinstall leaves the\n // old connection pointing at an installation that no longer exists, and that\n // row can sit ahead of the healthy one. Try every candidate and skip the ones\n // that no longer resolve rather than failing on the first.\n for (const connection of candidates) {\n let resolved;\n try {\n const projectRepositories = await sourceControl.projectRepositories.list({ orgId, connectionId: connection.id });\n const resolvedRepositories = await Promise.all(\n projectRepositories.map(async projectRepository => ({\n projectRepository,\n repository: await sourceControl.repositories.get({ orgId, id: projectRepository.repositoryId }),\n })),\n );\n resolved = resolvedRepositories.find(\n candidate => candidate.repository && (!repositorySlug || candidate.repository.slug === repositorySlug),\n );\n } catch {\n // The connection no longer resolves (e.g. its installation was deleted).\n continue;\n }\n if (!resolved?.repository) continue;\n\n return {\n found: true,\n projectRepositoryId: resolved.projectRepository.id,\n baseBranch: resolved.projectRepository.branch ?? resolved.repository.defaultBranch,\n connectedByUserId: connection.createdByUserId,\n };\n }\n\n return { found: false, reason: 'repository' };\n}\n\n/**\n * Walk a Factory user-session id back to the project it belongs to.\n *\n * Repo-backed channel threads are keyed by their Factory session id, which is\n * the only handle a session-start hook gets. This turns that id back into the\n * project whose configuration the session should adopt. Durable by\n * construction — it reads the same rows the session was created from, so it\n * survives restarts without any in-memory mapping.\n */\nexport async function resolveFactoryProjectForSession(args: {\n sourceControl: SourceControlStorageHandle;\n sessionId: string;\n}): Promise<{ factoryProjectId: string; orgId: string; userId: string } | null> {\n const { sourceControl, sessionId } = args;\n\n const session = await sourceControl.sessions.getBySessionId(sessionId);\n if (!session) return null;\n const projectRepository = await sourceControl.projectRepositories.get({\n orgId: session.orgId,\n id: session.projectRepositoryId,\n });\n if (!projectRepository) return null;\n const connection = await sourceControl.connections.get({ orgId: session.orgId, id: projectRepository.connectionId });\n if (!connection) return null;\n\n return { factoryProjectId: connection.factoryProjectId, orgId: session.orgId, userId: session.userId };\n}\n\n/**\n * Create the source-control session a repo-backed factory run needs.\n *\n * `FactoryStartCoordinator.prepare` requires this record to already exist —\n * `resolveSourceSession` throws `Factory session not found` otherwise — so every\n * autonomous entry point has to produce one before it can start a run. This is\n * that step, in one place: the owner's connection on the factory project, one of\n * its linked repositories, and a session on the requested branch with the\n * repository's pinned or default branch as the base.\n *\n * The run is attributed to whoever connected the repository\n * (`connection.createdByUserId`), because an autonomous run has no interactive\n * user of its own.\n */\nexport async function ensureFactorySourceSession(\n args: EnsureFactorySourceSessionArgs,\n): Promise<EnsuredFactorySourceSession> {\n const { sourceControl, orgId, factoryProjectId, branch, repositorySlug } = args;\n\n const resolved = await resolveFactorySourceRepository({ sourceControl, orgId, factoryProjectId, repositorySlug });\n if (!resolved.found) throw new FactorySourceSessionResolutionError(resolved.reason);\n\n const userId = resolved.connectedByUserId;\n const session = await sourceControl.sessions.create({\n sessionId: randomUUID(),\n projectRepositoryId: resolved.projectRepositoryId,\n orgId,\n userId,\n branch,\n baseBranch: resolved.baseBranch,\n visibility: 'org',\n });\n return {\n sessionId: session.sessionId,\n userId,\n projectRepositoryId: resolved.projectRepositoryId,\n branch: session.branch,\n baseBranch: resolved.baseBranch,\n };\n}\n\nexport interface HydrateFactorySessionArgs {\n orgId: string;\n /**\n * The factory project whose shared memory settings apply. Factory sessions\n * never read an individual user's personal memory settings — the project's\n * own row (or the built-in defaults) is what they run with.\n */\n factoryProjectId?: string;\n /** The factory project's default model. Without it the session keeps the SDK's built-in mode default. */\n defaultModelId?: string;\n /**\n * When provided, the factory project's stored memory-settings row is\n * applied. When omitted (or no row exists) the session is reset to the\n * built-in memory defaults.\n */\n memorySettings?: MemorySettingsStorage;\n}\n\n/**\n * Apply a factory project's configuration to a freshly created session:\n * observational-memory settings, then the project's default model.\n *\n * Both steps are best-effort. A retired model id or an unreachable settings row\n * must not sink a run that is otherwise ready — the session simply keeps the\n * default it was created with, and the reason is logged.\n */\nexport async function hydrateFactorySession(session: FactorySession, args: HydrateFactorySessionArgs): Promise<void> {\n try {\n const record =\n args.memorySettings && args.factoryProjectId\n ? await args.memorySettings.get({\n orgId: args.orgId,\n userId: factoryMemorySettingsUserId(args.factoryProjectId),\n })\n : null;\n // Without a stored row, fall back to the low-cost OM model of the factory\n // default model's provider — a factory connected only to Anthropic should\n // not observe with the (uncredentialed) built-in Google default.\n const provider = args.defaultModelId?.split('/')[0];\n const fallbackOmModelId = provider ? resolveProviderOMDefault(provider, args.defaultModelId).modelId : undefined;\n await applyStoredMemorySettings(session, record, fallbackOmModelId);\n } catch (error) {\n console.warn('[Factory Start] Failed to apply observational-memory settings', {\n error: error instanceof Error ? error.message : String(error),\n });\n }\n if (args.defaultModelId) {\n try {\n await session.model.switch({ modelId: args.defaultModelId });\n } catch (error) {\n console.warn('[Factory Start] Failed to apply factory default model', {\n modelId: args.defaultModelId,\n error: error instanceof Error ? error.message : String(error),\n });\n }\n }\n}\n"],"mappings":";;;;;;;;;AAkBA,eAAsB,6BACpB,UACA,kBAC6B;CAC7B,IAAI,CAAC,YAAY,CAAC,kBAAkB,OAAO,KAAA;CAC3C,IAAI;EAEF,QAAO,MADe,SAAS,QAAQ,EAAE,IAAI,iBAAiB,CAAC,EAAA,EAC/C,kBAAkB,KAAA;CACpC,QAAQ;EACN;CACF;AACF;AAyBA,IAAa,sCAAb,cAAyD,MAAM;CACxC;CAArB,YAAY,QAA8C;EACxD,MACE,WAAW,eACP,iDACA,8CACN;EALmB,KAAA,SAAA;EAMnB,KAAK,OAAO;CACd;AACF;;;;;;;;AA2BA,eAAsB,+BAA+B,MAMV;CACzC,MAAM,EAAE,eAAe,OAAO,kBAAkB,mBAAmB;CAGnE,MAAM,cAAa,MADO,cAAc,YAAY,KAAK;EAAE;EAAO;CAAiB,CAAC,EAAA,CACrD,QAAO,cAAa,UAAU,kBAAkB,cAAc,aAAa;CAC1G,IAAI,WAAW,WAAW,GAAG,OAAO;EAAE,OAAO;EAAO,QAAQ;CAAa;CAMzE,KAAK,MAAM,cAAc,YAAY;EACnC,IAAI;EACJ,IAAI;GACF,MAAM,sBAAsB,MAAM,cAAc,oBAAoB,KAAK;IAAE;IAAO,cAAc,WAAW;GAAG,CAAC;GAO/G,YAAW,MANwB,QAAQ,IACzC,oBAAoB,IAAI,OAAM,uBAAsB;IAClD;IACA,YAAY,MAAM,cAAc,aAAa,IAAI;KAAE;KAAO,IAAI,kBAAkB;IAAa,CAAC;GAChG,EAAE,CACJ,EAAA,CACgC,MAC9B,cAAa,UAAU,eAAe,CAAC,kBAAkB,UAAU,WAAW,SAAS,eACzF;EACF,QAAQ;GAEN;EACF;EACA,IAAI,CAAC,UAAU,YAAY;EAE3B,OAAO;GACL,OAAO;GACP,qBAAqB,SAAS,kBAAkB;GAChD,YAAY,SAAS,kBAAkB,UAAU,SAAS,WAAW;GACrE,mBAAmB,WAAW;EAChC;CACF;CAEA,OAAO;EAAE,OAAO;EAAO,QAAQ;CAAa;AAC9C;;;;;;;;;;AAWA,eAAsB,gCAAgC,MAG0B;CAC9E,MAAM,EAAE,eAAe,cAAc;CAErC,MAAM,UAAU,MAAM,cAAc,SAAS,eAAe,SAAS;CACrE,IAAI,CAAC,SAAS,OAAO;CACrB,MAAM,oBAAoB,MAAM,cAAc,oBAAoB,IAAI;EACpE,OAAO,QAAQ;EACf,IAAI,QAAQ;CACd,CAAC;CACD,IAAI,CAAC,mBAAmB,OAAO;CAC/B,MAAM,aAAa,MAAM,cAAc,YAAY,IAAI;EAAE,OAAO,QAAQ;EAAO,IAAI,kBAAkB;CAAa,CAAC;CACnH,IAAI,CAAC,YAAY,OAAO;CAExB,OAAO;EAAE,kBAAkB,WAAW;EAAkB,OAAO,QAAQ;EAAO,QAAQ,QAAQ;CAAO;AACvG;;;;;;;;;;;;;;;AAgBA,eAAsB,2BACpB,MACsC;CACtC,MAAM,EAAE,eAAe,OAAO,kBAAkB,QAAQ,mBAAmB;CAE3E,MAAM,WAAW,MAAM,+BAA+B;EAAE;EAAe;EAAO;EAAkB;CAAe,CAAC;CAChH,IAAI,CAAC,SAAS,OAAO,MAAM,IAAI,oCAAoC,SAAS,MAAM;CAElF,MAAM,SAAS,SAAS;CACxB,MAAM,UAAU,MAAM,cAAc,SAAS,OAAO;EAClD,WAAW,WAAW;EACtB,qBAAqB,SAAS;EAC9B;EACA;EACA;EACA,YAAY,SAAS;EACrB,YAAY;CACd,CAAC;CACD,OAAO;EACL,WAAW,QAAQ;EACnB;EACA,qBAAqB,SAAS;EAC9B,QAAQ,QAAQ;EAChB,YAAY,SAAS;CACvB;AACF;;;;;;;;;AA4BA,eAAsB,sBAAsB,SAAyB,MAAgD;CACnH,IAAI;EACF,MAAM,SACJ,KAAK,kBAAkB,KAAK,mBACxB,MAAM,KAAK,eAAe,IAAI;GAC5B,OAAO,KAAK;GACZ,QAAQ,4BAA4B,KAAK,gBAAgB;EAC3D,CAAC,IACD;EAIN,MAAM,WAAW,KAAK,gBAAgB,MAAM,GAAG,CAAC,CAAC;EAEjD,MAAM,0BAA0B,SAAS,QADf,WAAW,yBAAyB,UAAU,KAAK,cAAc,CAAC,CAAC,UAAU,KAAA,CACrC;CACpE,SAAS,OAAO;EACd,QAAQ,KAAK,iEAAiE,EAC5E,OAAO,iBAAiB,QAAQ,MAAM,UAAU,OAAO,KAAK,EAC9D,CAAC;CACH;CACA,IAAI,KAAK,gBACP,IAAI;EACF,MAAM,QAAQ,MAAM,OAAO,EAAE,SAAS,KAAK,eAAe,CAAC;CAC7D,SAAS,OAAO;EACd,QAAQ,KAAK,yDAAyD;GACpE,SAAS,KAAK;GACd,OAAO,iBAAiB,QAAQ,MAAM,UAAU,OAAO,KAAK;EAC9D,CAAC;CACH;AAEJ"}
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+ {"version":3,"file":"factory-session.js","names":[],"sources":["../../src/session/factory-session.ts"],"sourcesContent":["import { randomUUID } from 'node:crypto';\n\nimport { resolveProviderOMDefault } from '@mastra/code-sdk/onboarding/packs';\nimport type { MastraCodeState } from '@mastra/code-sdk/schema';\nimport type { AgentController } from '@mastra/core/agent-controller';\n\nimport { factoryMemorySettingsUserId } from '../storage/domains/memory-settings/base.js';\nimport type { MemorySettingsStorage } from '../storage/domains/memory-settings/base.js';\nimport type { FactoryProjectsStorage } from '../storage/domains/projects/base.js';\nimport type { SourceControlStorageHandle } from '../storage/domains/source-control/base.js';\nimport { applyStoredMemorySettings } from './memory-settings-hydration.js';\n\ntype FactorySession = Awaited<ReturnType<AgentController<MastraCodeState>['createSession']>>;\n\n/**\n * Read the factory project's default model. Best-effort: a missing project or an\n * uninitialized storage domain means \"no default\", never a failed run.\n */\nexport async function resolveFactoryDefaultModelId(\n projects: FactoryProjectsStorage | undefined,\n factoryProjectId: string | undefined,\n): Promise<string | undefined> {\n if (!projects || !factoryProjectId) return undefined;\n try {\n const project = await projects.getById({ id: factoryProjectId });\n return project?.defaultModelId ?? undefined;\n } catch {\n return undefined;\n }\n}\n\nexport interface EnsureFactorySourceSessionArgs {\n /**\n * Storage handle of the integration that owns source control. Nothing here is\n * provider-specific: the connection is matched by the handle's own\n * `integrationId`, so GitHub, Slack-on-behalf-of-GitHub, or any future owner\n * all resolve through the same traversal.\n */\n sourceControl: SourceControlStorageHandle;\n orgId: string;\n factoryProjectId: string;\n branch: string;\n /** Pick a specific linked repository by slug. Defaults to the first linked repository. */\n repositorySlug?: string;\n /**\n * Attribute the run to this user instead of the repo connector. Set when the\n * run has an interactive user — e.g. the person who approved a proposed run.\n */\n attributeToUserId?: string;\n}\n\nexport interface EnsuredFactorySourceSession {\n sessionId: string;\n userId: string;\n projectRepositoryId: string;\n branch: string;\n baseBranch: string;\n}\n\nexport class FactorySourceSessionResolutionError extends Error {\n constructor(readonly reason: 'connection' | 'repository') {\n super(\n reason === 'connection'\n ? 'Factory source-control connection not found.'\n : 'Factory source-control repository not found.',\n );\n this.name = 'FactorySourceSessionResolutionError';\n }\n}\n\nexport interface ResolvedFactorySourceRepository {\n projectRepositoryId: string;\n /** The repository's pinned branch, else its default branch. */\n baseBranch: string;\n /** Who connected the repository. The attribution for runs with no interactive user. */\n connectedByUserId: string;\n}\n\n/**\n * Outcome of {@link resolveFactorySourceRepository}. A miss carries which step\n * failed: callers differ on whether that is an error (an autonomous run cannot\n * proceed) or a routine fallback (a chat integration drops to a chat-only\n * session), and the two steps fail for different reasons worth reporting apart.\n */\nexport type FactorySourceRepositoryResult =\n | ({ found: true } & ResolvedFactorySourceRepository)\n | { found: false; reason: 'connection' | 'repository' };\n\n/**\n * Resolve which repository a factory project's source-control runs act on: the\n * owner's connection on the project, then one of its linked repositories.\n *\n * The owner is whichever integration owns source control, matched by the\n * handle's own `integrationId` — nothing here is provider-specific.\n */\nexport async function resolveFactorySourceRepository(args: {\n sourceControl: SourceControlStorageHandle;\n orgId: string;\n factoryProjectId: string;\n /** Pick a specific linked repository by slug. Defaults to the first linked repository. */\n repositorySlug?: string;\n}): Promise<FactorySourceRepositoryResult> {\n const { sourceControl, orgId, factoryProjectId, repositorySlug } = args;\n\n const connections = await sourceControl.connections.list({ orgId, factoryProjectId });\n const candidates = connections.filter(candidate => candidate.integrationId === sourceControl.integrationId);\n if (candidates.length === 0) return { found: false, reason: 'connection' };\n\n // A project can carry stale connections: a provider-app reinstall leaves the\n // old connection pointing at an installation that no longer exists, and that\n // row can sit ahead of the healthy one. Try every candidate and skip the ones\n // that no longer resolve rather than failing on the first.\n for (const connection of candidates) {\n let resolved;\n try {\n const projectRepositories = await sourceControl.projectRepositories.list({ orgId, connectionId: connection.id });\n const resolvedRepositories = await Promise.all(\n projectRepositories.map(async projectRepository => ({\n projectRepository,\n repository: await sourceControl.repositories.get({ orgId, id: projectRepository.repositoryId }),\n })),\n );\n resolved = resolvedRepositories.find(\n candidate => candidate.repository && (!repositorySlug || candidate.repository.slug === repositorySlug),\n );\n } catch {\n // The connection no longer resolves (e.g. its installation was deleted).\n continue;\n }\n if (!resolved?.repository) continue;\n\n return {\n found: true,\n projectRepositoryId: resolved.projectRepository.id,\n baseBranch: resolved.projectRepository.branch ?? resolved.repository.defaultBranch,\n connectedByUserId: connection.createdByUserId,\n };\n }\n\n return { found: false, reason: 'repository' };\n}\n\n/**\n * Walk a Factory user-session id back to the project it belongs to.\n *\n * Repo-backed channel threads are keyed by their Factory session id, which is\n * the only handle a session-start hook gets. This turns that id back into the\n * project whose configuration the session should adopt. Durable by\n * construction — it reads the same rows the session was created from, so it\n * survives restarts without any in-memory mapping.\n */\nexport async function resolveFactoryProjectForSession(args: {\n sourceControl: SourceControlStorageHandle;\n sessionId: string;\n}): Promise<{ factoryProjectId: string; orgId: string; userId: string } | null> {\n const { sourceControl, sessionId } = args;\n\n const session = await sourceControl.sessions.getBySessionId(sessionId);\n if (!session) return null;\n const projectRepository = await sourceControl.projectRepositories.get({\n orgId: session.orgId,\n id: session.projectRepositoryId,\n });\n if (!projectRepository) return null;\n const connection = await sourceControl.connections.get({ orgId: session.orgId, id: projectRepository.connectionId });\n if (!connection) return null;\n\n return { factoryProjectId: connection.factoryProjectId, orgId: session.orgId, userId: session.userId };\n}\n\n/**\n * Create the source-control session a repo-backed factory run needs.\n *\n * `FactoryStartCoordinator.prepare` requires this record to already exist —\n * `resolveSourceSession` throws `Factory session not found` otherwise — so every\n * autonomous entry point has to produce one before it can start a run. This is\n * that step, in one place: the owner's connection on the factory project, one of\n * its linked repositories, and a session on the requested branch with the\n * repository's pinned or default branch as the base.\n *\n * The run is attributed to `attributeToUserId` when the caller has an\n * interactive user (e.g. the approver of a proposed run), and otherwise falls\n * back to whoever connected the repository (`connection.createdByUserId`),\n * because a genuinely autonomous run has no interactive user of its own.\n */\nexport async function ensureFactorySourceSession(\n args: EnsureFactorySourceSessionArgs,\n): Promise<EnsuredFactorySourceSession> {\n const { sourceControl, orgId, factoryProjectId, branch, repositorySlug } = args;\n\n const resolved = await resolveFactorySourceRepository({ sourceControl, orgId, factoryProjectId, repositorySlug });\n if (!resolved.found) throw new FactorySourceSessionResolutionError(resolved.reason);\n\n const userId = args.attributeToUserId ?? resolved.connectedByUserId;\n const session = await sourceControl.sessions.create({\n sessionId: randomUUID(),\n projectRepositoryId: resolved.projectRepositoryId,\n orgId,\n userId,\n branch,\n baseBranch: resolved.baseBranch,\n visibility: 'org',\n });\n return {\n sessionId: session.sessionId,\n userId,\n projectRepositoryId: resolved.projectRepositoryId,\n branch: session.branch,\n baseBranch: resolved.baseBranch,\n };\n}\n\nexport interface HydrateFactorySessionArgs {\n orgId: string;\n /**\n * The factory project whose shared memory settings apply. Factory sessions\n * never read an individual user's personal memory settings — the project's\n * own row (or the built-in defaults) is what they run with.\n */\n factoryProjectId?: string;\n /** The factory project's default model. Without it the session keeps the SDK's built-in mode default. */\n defaultModelId?: string;\n /**\n * When provided, the factory project's stored memory-settings row is\n * applied. When omitted (or no row exists) the session is reset to the\n * built-in memory defaults.\n */\n memorySettings?: MemorySettingsStorage;\n}\n\n/**\n * Apply a factory project's configuration to a freshly created session:\n * observational-memory settings, then the project's default model.\n *\n * Both steps are best-effort. 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@@ -0,0 +1,7 @@
1
+ /**
2
+ * The one shape a session row's title may take, wherever it comes from — typed
3
+ * by a user at creation, generated for its thread, or refined by the observer.
4
+ * Returns null when nothing readable is left, so callers can reject or skip.
5
+ */
6
+ export declare function normalizeSessionTitle(title: string): string | null;
7
+ //# sourceMappingURL=session-title.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"session-title.d.ts","sourceRoot":"","sources":["../../src/session/session-title.ts"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,wBAAgB,qBAAqB,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI,CAIlE"}
@@ -0,0 +1,14 @@
1
+ //#region src/session/session-title.ts
2
+ const MAX_SESSION_TITLE_LENGTH = 80;
3
+ /**
4
+ * The one shape a session row's title may take, wherever it comes from — typed
5
+ * by a user at creation, generated for its thread, or refined by the observer.
6
+ * Returns null when nothing readable is left, so callers can reject or skip.
7
+ */
8
+ function normalizeSessionTitle(title) {
9
+ return [...title.replace(/\s+/g, " ").trim()].slice(0, MAX_SESSION_TITLE_LENGTH).join("").trimEnd() || null;
10
+ }
11
+ //#endregion
12
+ export { normalizeSessionTitle };
13
+
14
+ //# sourceMappingURL=session-title.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"session-title.js","names":[],"sources":["../../src/session/session-title.ts"],"sourcesContent":["const MAX_SESSION_TITLE_LENGTH = 80;\n\n/**\n * The one shape a session row's title may take, wherever it comes from — typed\n * by a user at creation, generated for its thread, or refined by the observer.\n * Returns null when nothing readable is left, so callers can reject or skip.\n */\nexport function normalizeSessionTitle(title: string): string | null {\n // Cap code points, not UTF-16 units: an emoji straddling the cap would store a lone surrogate.\n const capped = [...title.replace(/\\s+/g, ' ').trim()].slice(0, MAX_SESSION_TITLE_LENGTH).join('');\n return capped.trimEnd() || null;\n}\n"],"mappings":";AAAA,MAAM,2BAA2B;;;;;;AAOjC,SAAgB,sBAAsB,OAA8B;CAGlE,OADe,CAAC,GAAG,MAAM,QAAQ,QAAQ,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,MAAM,GAAG,wBAAwB,CAAC,CAAC,KAAK,EAClF,CAAC,CAAC,QAAQ,KAAK;AAC7B"}