@massif/lancer-data 4.0.6 → 4.0.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/frames.json +1 -1
- package/lib/systems.json +7 -2
- package/package.json +1 -1
package/lib/frames.json
CHANGED
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@@ -1581,7 +1581,7 @@
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1581
1581
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"traits": [
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1582
1582
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{
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1583
1583
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"name": "System Link",
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1584
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-
"description": "
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1584
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+
"description": "The Hydra’s Deployables and Drones gain +5 HP.",
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1585
1585
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"bonuses": [
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1586
1586
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{
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1587
1587
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"id": "deployable_hp",
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package/lib/systems.json
CHANGED
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@@ -3370,9 +3370,14 @@
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3370
3370
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"name": "Clamp Bombs",
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3371
3371
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"type": "Bomb",
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3372
3372
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"activation": "Quick",
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3373
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-
"detail": "
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3373
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+
"detail": "Expend a charge to fire a cluster of miniature bombs at a character within Sensors. They must succeed on an Engineering save, or the bombs clamp on. At the end of their next turn, the bombs detonate, dealing 1d6+3 AP Explosive damage. All characters adjacent to the target take half damage. The target can disarm and detach the bombs by voluntarily moving at least 4 spaces before the end of their turn.",
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3374
3374
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"save": "eng",
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3375
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-
"
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3375
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+
"add_special": [
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3376
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+
{
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3377
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+
"attribute": "Clamp Bombs Attached",
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3378
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+
"detail": "The bombs will detonate at the end of your next turn, dealing 1d6+3 AP Explosive damage. All characters adjacent to you take half damage. You can disarm and detach the bombs by voluntarily moving at least 4 spaces before the end of your turn."
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3379
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+
}
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3380
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+
]
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3376
3381
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}
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3377
3382
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],
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3378
3383
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"description": "Built using similar grapple-head technology to IPS-N’s assault grapples, clamp bombs can affix to designated or proximal targets before detonating, ensuring total target contact. Clamping on soft targets typically results in total termination prior to detonation.",
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