@marver-design/marver 0.2.2 → 0.2.4

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@@ -2,7 +2,8 @@
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  Run this phase for any NEW surface, feature, or project. Skip it only when a brief
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  already answers everything below. Its output is a written brief; nothing gets designed
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- until the brief has a human nod.
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+ until the brief has a human nod. (One exception: the first-session draft
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+ (welcome.md) skips the brief - the human just said what they are building.)
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  ## 1. Read the repo, then interview
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@@ -41,6 +42,12 @@ Create `design/scenes/<scene>/_brief.md`: audience + scene, the one job, mode, t
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  flow as a numbered list, content sources, out-of-scope. Ten lines, not a document.
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  Show it. Get the nod.
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+ **Unattended?** When the human is away or has said "don't ask", the interview and
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+ the nod convert to obligations, not blockers: answer the five questions yourself
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+ from the repo and reasonable product judgment, mark the brief `UNCONFIRMED` at the
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+ top, proceed - and surface the brief FIRST when the human returns. Never stall on
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+ an absent human; never hide that the brief was self-answered.
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+
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  ## 4. Align on flow with a diagram frame
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  When the flow has branches or more than four screens, draw it before wireframing:
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+ # Welcome - the human's first session
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+
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+ Run this the FIRST time you work with the human in a repo, or whenever they ask
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+ what marver is or how it works. Unsure whether they were already welcomed? If
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+ design/DESIGN.md is missing or no curated board exists yet, treat it as not
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+ yet. The job: by the end of the session the human understands the tool, has
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+ seen their own product on the canvas, and knows what to do next. Narrate as you
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+ go - one short plain sentence per step, teaching by doing, never a lecture.
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+
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+ ## Voice - tell the story, not the machinery
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+
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+ These instruction files are stage directions, not a script to read aloud. Never
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+ narrate them to the human ("setup.md says...", "step 2 requires...", "per the
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+ generated instructions I must...") - speak as a designer who is excited to
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+ start: what we're doing, why it matters, what comes next. Intent over
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+ internals; one warm, concrete sentence beats three procedural ones.
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+
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+ - Robotic: "Init flagged that there's no app yet and pointed me to setup.md.
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+ I'm following that file now, and step one is a conversation with you."
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+ - Human: "Canvas is in. Before anything gets built I want to know what we're
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+ making - that decides everything else."
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+
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+ Precision still matters - engineers are reading - but the file paths, step
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+ numbers, and phase names are yours, not theirs.
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+
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+ When you ask the human to choose (the stack, a variant direction), use your
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+ harness's structured question tool (AskUserQuestion or similar) if one exists -
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+ short option labels, one-line trade-offs, and a small ASCII sketch per option
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+ when the choice is visual. Plain prose is the fallback, never the preference.
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+ Asking through the tool IS the stop: no further tool calls after it, wait for
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+ the answer.
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+
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+ ## The pitch (say it early, in your own words)
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+
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+ marver co-designs the user experience with the human in real code. Frames are
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+ not mockups - they are components using the app's actual theme and component
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+ library. The theme, components, and screens shaped while designing ARE the
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+ app's building blocks: by the time the design is agreed, most of the UI work
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+ already exists, and building the product means plugging functionality into it.
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+ The goal is full alignment on look and feel - across light and dark, across
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+ every device size - before app logic is written.
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+
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+ ## Empty repo?
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+
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+ design/instructions/setup.md is the authority (it exists only while the repo
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+ has no app). Follow it end to end; it sends you back here for the reveal.
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+
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+ ## The waiting room - hand them the hosted tour while you build
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+
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+ Building well takes real minutes, and the human should spend them inside a
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+ canvas, not watching a terminal. The moment the plan is agreed (the stack nod,
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+ or the Path B confirmation below), send them to the marver tour - a published
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+ canvas made to be explored: https://tour.marver.design - password `welcome`.
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+ It teaches selection, devices, themes, variants, and play mode from inside the
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+ frames, and it ends by sending them back to check on your work. Then build
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+ without narrating into the void; your next message is the reveal.
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+
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+ ## Existing codebase - first session flow
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+
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+ 1. **Say what the app is.** Read the repo (entry point, routes, key screens).
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+ State your understanding of the product in 2-3 sentences, ask "did I get
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+ that right?" - then STOP: no further tool calls, end your turn, resume when
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+ the human replies. (Only exception: they explicitly asked for unattended
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+ execution - assume, mark UNCONFIRMED, surface it first.)
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+ 2. **Confirm the stack aloud - what detection ACTUALLY found.** Read AGENTS.md's
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+ UI line and design/theme.css and narrate the reality, for example: "Tailwind
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+ + shadcn/ui; brand tokens in <file>; design/theme.css imports them." No
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+ component library? Say that, and what it means (shared pieces get extracted
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+ to design/components/). Anything wrong gets fixed now, while it is cheap
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+ (configure.md, old-repo checklist). Once confirmed, hand them the hosted
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+ tour (the waiting room above) and get to work.
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+ 3. **Put THEIR product on the canvas - impressively.** Recreate 3-4 of the
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+ app's real screens as frames from its real components, linked with data-goto
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+ so play mode flows, working in both themes, responsive. This is the human's
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+ first impression of the canvas: hold it to the craft bar
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+ (instructions/craft.md, instructions/reference/slop.md). Create a curated
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+ board for the set. First sessions skip the written-brief ceremony, never the
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+ quality bar; real work after the tour runs the full method ladder.
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+ 4. **Explain the working model while building:** existing components are reused
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+ as-is; missing pieces are created as presentational components - fixture
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+ props, placeholder handlers - and get real wiring at promotion (where they
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+ live is AGENTS.md's structure ladder). Look and feel converges first;
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+ production becomes plugging functionality into agreed UI.
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+ 5. **Offer a divergence.** "Want a variant of <frame> exploring a different
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+ direction?" One a-/b- pair teaches the variant workflow better than any
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+ explanation.
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+ 6. **Give the tour** (below), ending with the deep link.
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+
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+ ## The reveal
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+
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+ Deliver conversationally when the first draft is ready - a short guided
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+ message, not a manual. Start `npx marver dev` if it is not already running
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+ (allowed for this purpose) and ALWAYS hand a deep link to the board you
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+ prepared, using the port the dev server PRINTED:
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+ `http://localhost:<port>/#/b/<board>` - never the bare root URL. The link goes
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+ at the BOTTOM of the message, on its own line: the human reads through, then
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+ clicks. The human has already played with the hosted tour by now, so keep it
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+ short - let their own product carry the moment. The highlights, all real
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+ features:
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+
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+ - **Select and preview.** Click frames (shift-click for several). Digit keys
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+ switch device presets - 1-4 for the configured devices, 0 back to each
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+ frame's own size - scoped to the selection when one exists, the whole board
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+ otherwise. `d` cycles light/dark the same way: selected frames, or the
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+ entire canvas view (frames pinned to a theme in their meta stay put).
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+ - **Touch it.** Double-click a frame - the purple ring is interact mode: the
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+ frame is live, clickable, scrollable.
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+ - **Play it.** `p` opens play mode: the design full screen in a device, with
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+ data-goto links navigating between frames like the real app. `[` and `]`
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+ switch variants in place; devices switch inside play too, including
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+ full-screen fill.
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+ - **Explore alternatives.** Letter-prefixed sibling files (a-bold.tsx,
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+ b-minimal.tsx) form a variant group - badged, kept contiguous, compared at a
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+ glance. The cheap way to diverge on a direction before committing.
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+ - **Compose.** `t` re-tidies; boards carry a `layout` recipe for deliberate
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+ arrangement (instructions/boards.md).
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+ - **Share it.** `marver build` bundles the boards; `marver serve` with
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+ MARVER_PASSWORD on any Node host (Railway, Fly, a VPS) publishes them as a
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+ password-gated canvas the human owns - colleagues get the link plus the
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+ password. Comments on the board are coming soon.
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+
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+ Close by asking what they want to design first.