@markandre13/usd.js 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (153) hide show
  1. package/dist/compression/compress.js +5 -2
  2. package/dist/compression/compress.js.map +1 -1
  3. package/dist/compression/integers.js +11 -0
  4. package/dist/compression/integers.js.map +1 -1
  5. package/dist/compression/lz4.d.ts +18 -1
  6. package/dist/compression/lz4.js +100 -17
  7. package/dist/compression/lz4.js.map +1 -1
  8. package/dist/crate/BootStrap.js +2 -0
  9. package/dist/crate/BootStrap.js.map +1 -1
  10. package/dist/crate/Crate.d.ts +8 -1
  11. package/dist/crate/Crate.js +49 -4
  12. package/dist/crate/Crate.js.map +1 -1
  13. package/dist/crate/Fields.d.ts +1 -1
  14. package/dist/crate/Fields.js +26 -1
  15. package/dist/crate/Fields.js.map +1 -1
  16. package/dist/crate/Paths.d.ts +1 -1
  17. package/dist/crate/Paths.js +16 -2
  18. package/dist/crate/Paths.js.map +1 -1
  19. package/dist/crate/Reader.js +3 -3
  20. package/dist/crate/Reader.js.map +1 -1
  21. package/dist/crate/SpecType.d.ts +3 -3
  22. package/dist/crate/SpecType.js +2 -0
  23. package/dist/crate/SpecType.js.map +1 -1
  24. package/dist/crate/Specifier.d.ts +1 -1
  25. package/dist/crate/Specs.js +1 -0
  26. package/dist/crate/Specs.js.map +1 -1
  27. package/dist/crate/Stage.d.ts +1 -1
  28. package/dist/crate/Stage.js +1 -0
  29. package/dist/crate/Stage.js.map +1 -1
  30. package/dist/crate/Strings.js +5 -0
  31. package/dist/crate/Strings.js.map +1 -1
  32. package/dist/crate/Tokens.js +47 -1
  33. package/dist/crate/Tokens.js.map +1 -1
  34. package/dist/crate/ValueRep.d.ts +1 -1
  35. package/dist/crate/ValueRep.js +27 -3
  36. package/dist/crate/ValueRep.js.map +1 -1
  37. package/dist/crate/Variability.d.ts +1 -1
  38. package/dist/crate/Writer.d.ts +3 -0
  39. package/dist/crate/Writer.js +21 -0
  40. package/dist/crate/Writer.js.map +1 -1
  41. package/dist/detail/hexdump.js +1 -0
  42. package/dist/detail/hexdump.js.map +1 -1
  43. package/dist/nodes/attributes/AssetPathAttr.d.ts +1 -1
  44. package/dist/nodes/attributes/AssetPathAttr.js +1 -1
  45. package/dist/nodes/attributes/AssetPathAttr.js.map +1 -1
  46. package/dist/nodes/attributes/Attribute.d.ts +1 -1
  47. package/dist/nodes/attributes/Attribute.js +1 -1
  48. package/dist/nodes/attributes/Attribute.js.map +1 -1
  49. package/dist/nodes/attributes/BooleanAttr.d.ts +1 -1
  50. package/dist/nodes/attributes/BooleanAttr.js +1 -1
  51. package/dist/nodes/attributes/BooleanAttr.js.map +1 -1
  52. package/dist/nodes/attributes/Color3fAttr.d.ts +3 -3
  53. package/dist/nodes/attributes/Color3fAttr.js +1 -1
  54. package/dist/nodes/attributes/Color3fAttr.js.map +1 -1
  55. package/dist/nodes/attributes/FloatAttr.d.ts +1 -1
  56. package/dist/nodes/attributes/FloatAttr.js +1 -1
  57. package/dist/nodes/attributes/FloatAttr.js.map +1 -1
  58. package/dist/nodes/attributes/IntArrayAttr.d.ts +1 -1
  59. package/dist/nodes/attributes/IntArrayAttr.js +1 -1
  60. package/dist/nodes/attributes/IntArrayAttr.js.map +1 -1
  61. package/dist/nodes/attributes/Relationship.d.ts +1 -1
  62. package/dist/nodes/attributes/Relationship.js +1 -1
  63. package/dist/nodes/attributes/Relationship.js.map +1 -1
  64. package/dist/nodes/attributes/StringAttr.d.ts +1 -1
  65. package/dist/nodes/attributes/StringAttr.js +1 -1
  66. package/dist/nodes/attributes/StringAttr.js.map +1 -1
  67. package/dist/nodes/attributes/TokenAttr.d.ts +1 -1
  68. package/dist/nodes/attributes/TokenAttr.js +1 -1
  69. package/dist/nodes/attributes/TokenAttr.js.map +1 -1
  70. package/dist/nodes/attributes/VariabilityAttr.d.ts +1 -1
  71. package/dist/nodes/attributes/VariabilityAttr.js +1 -1
  72. package/dist/nodes/attributes/VariabilityAttr.js.map +1 -1
  73. package/dist/nodes/attributes/Vec2fArrayAttr.d.ts +1 -1
  74. package/dist/nodes/attributes/Vec2fArrayAttr.js +1 -1
  75. package/dist/nodes/attributes/Vec2fArrayAttr.js.map +1 -1
  76. package/dist/nodes/attributes/Vec3fArrayAttr.d.ts +1 -1
  77. package/dist/nodes/attributes/Vec3fArrayAttr.js +1 -1
  78. package/dist/nodes/attributes/Vec3fArrayAttr.js.map +1 -1
  79. package/dist/nodes/geometry/Boundable.d.ts +6 -0
  80. package/dist/nodes/geometry/Boundable.js +6 -0
  81. package/dist/nodes/geometry/Boundable.js.map +1 -1
  82. package/dist/nodes/geometry/Camera.d.ts +7 -2
  83. package/dist/nodes/geometry/Camera.js +36 -0
  84. package/dist/nodes/geometry/Camera.js.map +1 -1
  85. package/dist/nodes/geometry/GeomSubset.d.ts +1 -1
  86. package/dist/nodes/geometry/GeomSubset.js +1 -1
  87. package/dist/nodes/geometry/GeomSubset.js.map +1 -1
  88. package/dist/nodes/geometry/Gprim.d.ts +28 -0
  89. package/dist/nodes/geometry/Gprim.js +30 -0
  90. package/dist/nodes/geometry/Gprim.js.map +1 -1
  91. package/dist/nodes/geometry/Imageable.d.ts +9 -0
  92. package/dist/nodes/geometry/Imageable.js +9 -0
  93. package/dist/nodes/geometry/Imageable.js.map +1 -1
  94. package/dist/nodes/geometry/Mesh.d.ts +69 -7
  95. package/dist/nodes/geometry/Mesh.js +100 -10
  96. package/dist/nodes/geometry/Mesh.js.map +1 -1
  97. package/dist/nodes/geometry/PointBased.d.ts +19 -2
  98. package/dist/nodes/geometry/PointBased.js +24 -12
  99. package/dist/nodes/geometry/PointBased.js.map +1 -1
  100. package/dist/nodes/geometry/Scope.d.ts +9 -1
  101. package/dist/nodes/geometry/Scope.js +8 -0
  102. package/dist/nodes/geometry/Scope.js.map +1 -1
  103. package/dist/nodes/geometry/SkelBindingAPI.d.ts +53 -0
  104. package/dist/nodes/geometry/SkelBindingAPI.js +2 -0
  105. package/dist/nodes/geometry/SkelBindingAPI.js.map +1 -0
  106. package/dist/nodes/geometry/Xform.d.ts +6 -1
  107. package/dist/nodes/geometry/Xform.js +5 -0
  108. package/dist/nodes/geometry/Xform.js.map +1 -1
  109. package/dist/nodes/geometry/Xformable.d.ts +9 -3
  110. package/dist/nodes/geometry/Xformable.js +6 -0
  111. package/dist/nodes/geometry/Xformable.js.map +1 -1
  112. package/dist/nodes/lux/BoundableLightBase.d.ts +8 -0
  113. package/dist/nodes/lux/BoundableLightBase.js +8 -0
  114. package/dist/nodes/lux/BoundableLightBase.js.map +1 -1
  115. package/dist/nodes/lux/DomeLight.d.ts +11 -1
  116. package/dist/nodes/lux/DomeLight.js +10 -0
  117. package/dist/nodes/lux/DomeLight.js.map +1 -1
  118. package/dist/nodes/lux/NonboundableLightBase.d.ts +1 -1
  119. package/dist/nodes/lux/NonboundableLightBase.js +10 -1
  120. package/dist/nodes/lux/NonboundableLightBase.js.map +1 -1
  121. package/dist/nodes/lux/SphereLight.d.ts +9 -1
  122. package/dist/nodes/lux/SphereLight.js +8 -0
  123. package/dist/nodes/lux/SphereLight.js.map +1 -1
  124. package/dist/nodes/shader/Material.d.ts +7 -1
  125. package/dist/nodes/shader/Material.js +6 -0
  126. package/dist/nodes/shader/Material.js.map +1 -1
  127. package/dist/nodes/shader/NodeGraph.d.ts +7 -0
  128. package/dist/nodes/shader/NodeGraph.js +7 -0
  129. package/dist/nodes/shader/NodeGraph.js.map +1 -1
  130. package/dist/nodes/shader/Shader.d.ts +9 -1
  131. package/dist/nodes/shader/Shader.js +8 -0
  132. package/dist/nodes/shader/Shader.js.map +1 -1
  133. package/dist/nodes/skeleton/SkelRoot.d.ts +6 -1
  134. package/dist/nodes/skeleton/SkelRoot.js +5 -0
  135. package/dist/nodes/skeleton/SkelRoot.js.map +1 -1
  136. package/dist/nodes/skeleton/Skeleton.d.ts +41 -4
  137. package/dist/nodes/skeleton/Skeleton.js +37 -0
  138. package/dist/nodes/skeleton/Skeleton.js.map +1 -1
  139. package/dist/nodes/usd/PseudoRoot.d.ts +1 -1
  140. package/dist/nodes/usd/PseudoRoot.js +21 -1
  141. package/dist/nodes/usd/PseudoRoot.js.map +1 -1
  142. package/dist/nodes/usd/SchemaBase.d.ts +1 -1
  143. package/dist/nodes/usd/SchemaBase.js +1 -1
  144. package/dist/nodes/usd/SchemaBase.js.map +1 -1
  145. package/dist/nodes/usd/Typed.d.ts +10 -0
  146. package/dist/nodes/usd/Typed.js +10 -0
  147. package/dist/nodes/usd/Typed.js.map +1 -1
  148. package/dist/{crate → nodes/usd}/UsdNode.d.ts +18 -9
  149. package/dist/{crate → nodes/usd}/UsdNode.js +35 -2
  150. package/dist/nodes/usd/UsdNode.js.map +1 -0
  151. package/package.json +8 -8
  152. package/dist/crate/UsdNode.js.map +0 -1
  153. package/dist/tsconfig.tsbuildinfo +0 -1
@@ -3,6 +3,11 @@ import { SpecType } from "../../crate/SpecType";
3
3
  import { Attribute } from "../attributes/Attribute";
4
4
  import { StringAttr } from "../attributes/StringAttr";
5
5
  import { Boundable } from "./Boundable";
6
+ /**
7
+ * Transformable camera.
8
+ *
9
+ * defined in pxr/usd/usdGeom/schema.usda
10
+ */
6
11
  export class Camera extends Boundable {
7
12
  constructor(parent, name) {
8
13
  super(parent.crate, parent, -1, name, true);
@@ -10,6 +15,9 @@ export class Camera extends Boundable {
10
15
  this.specifier = Specifier.Def;
11
16
  this.typeName = "Camera";
12
17
  }
18
+ //
19
+ // Viewing Frustum
20
+ //
13
21
  set projection(value) {
14
22
  this.deleteChild("projection");
15
23
  new Attribute(this, "projection", (node) => {
@@ -31,6 +39,8 @@ export class Camera extends Boundable {
31
39
  node.setFloat("default", value);
32
40
  });
33
41
  }
42
+ // horizontalApertureOffset
43
+ // verticalApertureOffset
34
44
  set focalLength(value) {
35
45
  this.deleteChild("focalLength");
36
46
  new Attribute(this, "focalLength", (node) => {
@@ -45,6 +55,32 @@ export class Camera extends Boundable {
45
55
  node.setVec2f("default", value);
46
56
  });
47
57
  }
58
+ // clippingPlanes
59
+ //
60
+ // Depth of Field
61
+ //
62
+ // fStop
63
+ // focusDistance
64
+ //
65
+ // Stereoscopic 3D
66
+ //
67
+ // stereoRole
68
+ //
69
+ // Parameters for Motion Blur
70
+ //
71
+ // shutter:open
72
+ // shutter:close
73
+ //
74
+ // Exposure Adjustment
75
+ //
76
+ // exposure
77
+ //
78
+ // Exposure Controls
79
+ //
80
+ // exposure:iso
81
+ // exposure:time
82
+ // exposure:fStop
83
+ // exposure:responsivity
48
84
  set blenderDataName(value) {
49
85
  this.deleteChild("userProperties:blender:data_name");
50
86
  if (value !== undefined) {
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"Camera.js","sourceRoot":"","sources":["../../../src/nodes/geometry/Camera.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAA;AACjD,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAA;AAE/C,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAA;AACnD,OAAO,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAA;AACrD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAA;AAEvC;;;;GAIG;AACH,MAAM,OAAO,MAAO,SAAQ,SAAS;IACjC,YAAY,MAAe,EAAE,IAAY;QACrC,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,IAAI,CAAC,CAAA;QAC3C,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,IAAI,CAAA;QAC9B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,GAAG,CAAA;QAC9B,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAA;IAC5B,CAAC;IAED,EAAE;IACF,kBAAkB;IAClB,EAAE;IACF,IAAI,UAAU,CAAC,KAAiD;QAC5D,IAAI,CAAC,WAAW,CAAC,YAAY,CAAC,CAAA;QAC9B,IAAI,SAAS,CAAC,IAAI,EAAE,YAAY,EAAE,CAAC,IAAI,EAAE,EAAE;YACvC,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC,CAAA;YAClC,IAAI,CAAC,QAAQ,CAAC,SAAS,EAAE,KAAK,CAAC,CAAA;QACnC,CAAC,CAAC,CAAA;IACN,CAAC;IACD,IAAI,kBAAkB,CAAC,KAAyB;QAC5C,IAAI,CAAC,WAAW,CAAC,oBAAoB,CAAC,CAAA;QACtC,IAAI,SAAS,CAAC,IAAI,EAAE,oBAAoB,EAAE,CAAC,IAAI,EAAE,EAAE;YAC/C,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC,CAAA;YAClC,IAAI,CAAC,QAAQ,CAAC,SAAS,EAAE,KAAK,CAAC,CAAA;QACnC,CAAC,CAAC,CAAA;IACN,CAAC;IACD,IAAI,gBAAgB,CAAC,KAAyB;QAC1C,IAAI,CAAC,WAAW,CAAC,kBAAkB,CAAC,CAAA;QACpC,IAAI,SAAS,CAAC,IAAI,EAAE,kBAAkB,EAAE,CAAC,IAAI,EAAE,EAAE;YAC7C,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC,CAAA;YAClC,IAAI,CAAC,QAAQ,CAAC,SAAS,EAAE,KAAK,CAAC,CAAA;QACnC,CAAC,CAAC,CAAA;IACN,CAAC;IACD,2BAA2B;IAC3B,yBAAyB;IACzB,IAAI,WAAW,CAAC,KAAyB;QACrC,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,CAAA;QAC/B,IAAI,SAAS,CAAC,IAAI,EAAE,aAAa,EAAE,CAAC,IAAI,EAAE,EAAE;YACxC,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC,CAAA;YAClC,IAAI,CAAC,QAAQ,CAAC,SAAS,EAAE,KAAK,CAAC,CAAA;QACnC,CAAC,CAAC,CAAA;IACN,CAAC;IACD,IAAI,aAAa,CAAC,KAAoC;QAClD,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,CAAA;QACjC,IAAI,SAAS,CAAC,IAAI,EAAE,eAAe,EAAE,CAAC,IAAI,EAAE,EAAE;YAC1C,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,QAAQ,CAAC,CAAA;YACnC,IAAI,CAAC,QAAQ,CAAC,SAAS,EAAE,KAAK,CAAC,CAAA;QACnC,CAAC,CAAC,CAAA;IACN,CAAC;IACD,iBAAiB;IACjB,EAAE;IACF,iBAAiB;IACjB,EAAE;IACF,QAAQ;IACR,gBAAgB;IAChB,EAAE;IACF,kBAAkB;IAClB,EAAE;IACF,aAAa;IACb,GAAG;IACH,6BAA6B;IAC7B,EAAE;IACF,eAAe;IACf,iBAAiB;IACjB,EAAE;IACF,sBAAsB;IACtB,EAAE;IACF,WAAW;IACX,EAAE;IACF,oBAAoB;IACpB,EAAE;IACF,eAAe;IACf,gBAAgB;IAChB,iBAAiB;IACjB,wBAAwB;IACxB,IAAI,eAAe,CAAC,KAAyB;QACzC,IAAI,CAAC,WAAW,CAAC,kCAAkC,CAAC,CAAA;QACpD,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,UAAU,CAAC,IAAI,EAAE,kCAAkC,EAAE,KAAK,EAAE,EAAC,MAAM,EAAE,IAAI,EAAC,CAAC,CAAA;QACnF,CAAC;IACL,CAAC;CACJ"}
@@ -1,4 +1,4 @@
1
- import { UsdNode } from "../../crate/UsdNode";
1
+ import { UsdNode } from "../usd/UsdNode";
2
2
  export declare class GeomSubset extends UsdNode {
3
3
  constructor(parent: UsdNode, name: string);
4
4
  encodeFields(): void;
@@ -1,6 +1,6 @@
1
1
  import { Specifier } from "../../crate/Specifier";
2
2
  import { SpecType } from "../../crate/SpecType";
3
- import { UsdNode } from "../../crate/UsdNode";
3
+ import { UsdNode } from "../usd/UsdNode";
4
4
  export class GeomSubset extends UsdNode {
5
5
  constructor(parent, name) {
6
6
  super(parent.crate, parent, -1, name, false);
@@ -1 +1 @@
1
- {"version":3,"file":"GeomSubset.js","sourceRoot":"","sources":["../../../src/nodes/geometry/GeomSubset.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAA;AACjD,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAA;AAC/C,OAAO,EAAE,OAAO,EAAE,MAAM,qBAAqB,CAAA;AAE7C,MAAM,OAAO,UAAW,SAAQ,OAAO;IACnC,YAAY,MAAe,EAAE,IAAY;QACrC,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,KAAK,CAAC,CAAA;QAC5C,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,IAAI,CAAA;IAClC,CAAC;IACQ,YAAY;QACjB,KAAK,CAAC,YAAY,EAAE,CAAA;QACpB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAA;QAExB,KAAK,CAAC,SAAS,CAAC,gBAAgB,CAAC,IAAI,CACjC,KAAK,CAAC,MAAM,CAAC,YAAY,CAAC,WAAW,EAAE,SAAS,CAAC,GAAG,CAAC,CACxD,CAAA;QACD,KAAK,CAAC,SAAS,CAAC,gBAAgB,CAAC,IAAI,CACjC,KAAK,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,EAAE,YAAY,CAAC,CAClD,CAAA;QAED,KAAK,CAAC,SAAS,CAAC,gBAAgB,CAAC,IAAI,CACjC,KAAK,CAAC,MAAM,CAAC,cAAc,CAAC,YAAY,EAAE;YACtC,OAAO,EAAE,CAAC,oBAAoB,CAAC;SAClC,CAAC,CACL,CAAA;IACL,CAAC;CACJ"}
1
+ {"version":3,"file":"GeomSubset.js","sourceRoot":"","sources":["../../../src/nodes/geometry/GeomSubset.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAA;AACjD,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAA;AAC/C,OAAO,EAAE,OAAO,EAAE,MAAM,gBAAgB,CAAA;AAExC,MAAM,OAAO,UAAW,SAAQ,OAAO;IACnC,YAAY,MAAe,EAAE,IAAY;QACrC,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,KAAK,CAAC,CAAA;QAC5C,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,IAAI,CAAA;IAClC,CAAC;IACQ,YAAY;QACjB,KAAK,CAAC,YAAY,EAAE,CAAA;QACpB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAA;QAExB,KAAK,CAAC,SAAS,CAAC,gBAAgB,CAAC,IAAI,CACjC,KAAK,CAAC,MAAM,CAAC,YAAY,CAAC,WAAW,EAAE,SAAS,CAAC,GAAG,CAAC,CACxD,CAAA;QACD,KAAK,CAAC,SAAS,CAAC,gBAAgB,CAAC,IAAI,CACjC,KAAK,CAAC,MAAM,CAAC,QAAQ,CAAC,UAAU,EAAE,YAAY,CAAC,CAClD,CAAA;QAED,KAAK,CAAC,SAAS,CAAC,gBAAgB,CAAC,IAAI,CACjC,KAAK,CAAC,MAAM,CAAC,cAAc,CAAC,YAAY,EAAE;YACtC,OAAO,EAAE,CAAC,oBAAoB,CAAC;SAClC,CAAC,CACL,CAAA;IACL,CAAC;CACJ"}
@@ -1,4 +1,32 @@
1
1
  import { Boundable } from "./Boundable";
2
+ /**
3
+ * Base class for all geometric primitives.
4
+ *
5
+ * Gprim encodes basic graphical properties such as _doubleSided_ and
6
+ * _orientation_, and provides primvars for "display color" and "display
7
+ * opacity" that travel with geometry to be used as shader overrides.
8
+ *
9
+ * defined in pxr/usd/usdGeom/schema.usda
10
+ */
2
11
  export declare class Gprim extends Boundable {
12
+ /**
13
+ * Although some renderers treat all parametric or polygonal
14
+ * surfaces as if they were effectively laminae with outward-facing
15
+ * normals on both sides, some renderers derive significant optimizations
16
+ * by considering these surfaces to have only a single outward side,
17
+ * typically determined by control-point winding order and/or
18
+ * \\em orientation. By doing so they can perform "backface culling" to
19
+ * avoid drawing the many polygons of most closed surfaces that face away
20
+ * from the viewer.
21
+ *
22
+ * However, it is often advantageous to model thin objects such as paper
23
+ * and cloth as single, open surfaces that must be viewable from both
24
+ * sides, always. Setting a gprim's \\em doubleSided attribute to
25
+ * \\c true instructs all renderers to disable optimizations such as
26
+ * backface culling for the gprim, and attempt (not all renderers are able
27
+ * to do so, but the USD reference GL renderer always will) to provide
28
+ * forward-facing normals on each side of the surface for lighting
29
+ * calculations.
30
+ */
3
31
  set doubleSided(value: boolean | undefined);
4
32
  }
@@ -1,7 +1,37 @@
1
1
  import { Variability } from "../../crate/Variability";
2
2
  import { BooleanAttr } from "../attributes/BooleanAttr";
3
3
  import { Boundable } from "./Boundable";
4
+ /**
5
+ * Base class for all geometric primitives.
6
+ *
7
+ * Gprim encodes basic graphical properties such as _doubleSided_ and
8
+ * _orientation_, and provides primvars for "display color" and "display
9
+ * opacity" that travel with geometry to be used as shader overrides.
10
+ *
11
+ * defined in pxr/usd/usdGeom/schema.usda
12
+ */
4
13
  export class Gprim extends Boundable {
14
+ // color3f[] primvars:displayColor
15
+ // float[] primvars:displayOpacity
16
+ /**
17
+ * Although some renderers treat all parametric or polygonal
18
+ * surfaces as if they were effectively laminae with outward-facing
19
+ * normals on both sides, some renderers derive significant optimizations
20
+ * by considering these surfaces to have only a single outward side,
21
+ * typically determined by control-point winding order and/or
22
+ * \\em orientation. By doing so they can perform "backface culling" to
23
+ * avoid drawing the many polygons of most closed surfaces that face away
24
+ * from the viewer.
25
+ *
26
+ * However, it is often advantageous to model thin objects such as paper
27
+ * and cloth as single, open surfaces that must be viewable from both
28
+ * sides, always. Setting a gprim's \\em doubleSided attribute to
29
+ * \\c true instructs all renderers to disable optimizations such as
30
+ * backface culling for the gprim, and attempt (not all renderers are able
31
+ * to do so, but the USD reference GL renderer always will) to provide
32
+ * forward-facing normals on each side of the surface for lighting
33
+ * calculations.
34
+ */
5
35
  set doubleSided(value) {
6
36
  this.deleteChild("doubleSided");
7
37
  if (value !== undefined) {
@@ -1 +1 @@
1
- {"version":3,"file":"Gprim.js","sourceRoot":"","sources":["../../../src/nodes/geometry/Gprim.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAA;AACrD,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAA;AACvD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAA;AAWvC,MAAM,OAAO,KAAM,SAAQ,SAAS;IAIhC,IAAI,WAAW,CAAC,KAA0B;QACtC,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,CAAA;QAC/B,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,WAAW,CAAC,IAAI,EAAE,aAAa,EAAE,KAAK,EAAE,EAAC,WAAW,EAAE,WAAW,CAAC,OAAO,EAAC,CAAC,CAAA;QACnF,CAAC;IACL,CAAC;CACJ"}
1
+ {"version":3,"file":"Gprim.js","sourceRoot":"","sources":["../../../src/nodes/geometry/Gprim.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAA;AACrD,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAA;AACvD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAA;AAEvC;;;;;;;;GAQG;AACH,MAAM,OAAO,KAAM,SAAQ,SAAS;IAChC,kCAAkC;IAClC,kCAAkC;IAElC;;;;;;;;;;;;;;;;;;OAkBG;IACH,IAAI,WAAW,CAAC,KAA0B;QACtC,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,CAAA;QAC/B,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,WAAW,CAAC,IAAI,EAAE,aAAa,EAAE,KAAK,EAAE,EAAC,WAAW,EAAE,WAAW,CAAC,OAAO,EAAC,CAAC,CAAA;QACnF,CAAC;IACL,CAAC;CACJ"}
@@ -1,3 +1,12 @@
1
1
  import { Typed } from "../usd/Typed";
2
+ /**
3
+ * Base class for all prims that may require rendering or
4
+ * visualization of some sort. The primary attributes of Imageable
5
+ * are _visibility_ and _purpose_, which each provide instructions for
6
+ * what geometry should be included for processing by rendering and other
7
+ * computations.
8
+ *
9
+ * defined in pxr/usd/usdGeom/schema.usda
10
+ */
2
11
  export declare class Imageable extends Typed {
3
12
  }
@@ -1,4 +1,13 @@
1
1
  import { Typed } from "../usd/Typed";
2
+ /**
3
+ * Base class for all prims that may require rendering or
4
+ * visualization of some sort. The primary attributes of Imageable
5
+ * are _visibility_ and _purpose_, which each provide instructions for
6
+ * what geometry should be included for processing by rendering and other
7
+ * computations.
8
+ *
9
+ * defined in pxr/usd/usdGeom/schema.usda
10
+ */
2
11
  export class Imageable extends Typed {
3
12
  }
4
13
  //# sourceMappingURL=Imageable.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"Imageable.js","sourceRoot":"","sources":["../../../src/nodes/geometry/Imageable.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,cAAc,CAAA;AAWpC,MAAM,OAAO,SAAU,SAAQ,KAAK;CAAI"}
1
+ {"version":3,"file":"Imageable.js","sourceRoot":"","sources":["../../../src/nodes/geometry/Imageable.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,cAAc,CAAA;AAEpC;;;;;;;;GAQG;AACH,MAAM,OAAO,SAAU,SAAQ,KAAK;CAAI"}
@@ -1,25 +1,87 @@
1
1
  import type { ListOp } from "../../crate/Fields";
2
- import type { UsdNode } from "../../crate/UsdNode";
2
+ import type { UsdNode } from "../usd/UsdNode";
3
3
  import type { Skeleton } from "../skeleton/Skeleton";
4
- import { PointBased } from "./PointBased";
5
- export declare class Mesh extends PointBased {
4
+ import { PointBased, SubdivisionScheme } from "./PointBased";
5
+ import { SkelBindingAPI } from "./SkelBindingAPI";
6
+ /**
7
+ * Encodes a mesh with optional subdivision properties and features.
8
+ *
9
+ * As a point-based primitive, meshes are defined in terms of points that
10
+ * are connected into edges and faces. Many references to meshes use the
11
+ * term 'vertex' in place of or interchangeably with 'points', while some
12
+ * use 'vertex' to refer to the 'face-vertices' that define a face. To
13
+ * avoid confusion, the term 'vertex' is intentionally avoided in favor of
14
+ * 'points' or 'face-vertices'.
15
+ *
16
+ * The connectivity between points, edges and faces is encoded using a
17
+ * common minimal topological description of the faces of the mesh. Each
18
+ * face is defined by a set of face-vertices using indices into the Mesh's
19
+ * _points_ array (inherited from UsdGeomPointBased) and laid out in a
20
+ * single linear _faceVertexIndices_ array for efficiency. A companion
21
+ * _faceVertexCounts_ array provides, for each face, the number of
22
+ * consecutive face-vertices in _faceVertexIndices_ that define the face.
23
+ * No additional connectivity information is required or constructed, so
24
+ * no adjacency or neighborhood queries are available.
25
+ *
26
+ * A key property of this mesh schema is that it encodes both subdivision
27
+ * surfaces and simpler polygonal meshes. This is achieved by varying the
28
+ * _subdivisionScheme_ attribute, which is set to specify Catmull-Clark
29
+ * subdivision by default, so polygonal meshes must always be explicitly
30
+ *declared. The available subdivision schemes and additional subdivision
31
+ * features encoded in optional attributes conform to the feature set of
32
+ * [OpenSubdiv](https://graphics.pixar.com/opensubdiv/docs/subdivision_surfaces.html).
33
+ */
34
+ export declare class Mesh extends PointBased implements SkelBindingAPI {
6
35
  constructor(parent: UsdNode, name: string);
7
36
  encodeFields(): void;
8
37
  private apiSchemas?;
9
38
  protected prependApiSchema(name: string): void;
10
39
  set blenderDataName(value: string | undefined);
40
+ /**
41
+ * Flat list of the index (into the _points_ attribute) of each
42
+ * vertex of each face in the mesh. If this attribute has more than
43
+ * one timeSample, the mesh is considered to be topologically varying.
44
+ */
11
45
  set faceVertexIndices(value: ArrayLike<number> | undefined);
46
+ /**
47
+ * Provides the number of vertices in each face of the mesh,
48
+ * which is also the number of consecutive indices in _faceVertexIndices_
49
+ * that define the face. The length of this attribute is the number of
50
+ * faces in the mesh. If this attribute has more than
51
+ * one timeSample, the mesh is considered to be topologically varying.
52
+ */
12
53
  set faceVertexCounts(value: ArrayLike<number> | undefined);
54
+ /**
55
+ * The subdivision scheme to be applied to the surface.
56
+ * Valid values are:
57
+ *
58
+ * - __catmullClark__: The default, Catmull-Clark subdivision; preferred
59
+ * for quad-dominant meshes (generalizes B-splines); interpolation
60
+ * of point data is smooth (non-linear)
61
+ * - __loop__: Loop subdivision; preferred for purely triangular meshes;
62
+ * interpolation of point data is smooth (non-linear)
63
+ * - __bilinear__: Subdivision reduces all faces to quads (topologically
64
+ * similar to "catmullClark"); interpolation of point data is bilinear
65
+ * - __none__: No subdivision, i.e. a simple polygonal mesh; interpolation
66
+ * of point data is linear
67
+ *
68
+ * Polygonal meshes are typically lighter weight and faster to render,
69
+ * depending on renderer and render mode. Use of "bilinear" will produce
70
+ * a similar shape to a polygonal mesh and may offer additional guarantees
71
+ * of watertightness and additional subdivision features (e.g. holes) but
72
+ * may also not respect authored normals.
73
+ */
74
+ set subdivisionScheme(value: SubdivisionScheme | undefined);
13
75
  set materialBinding(value: ListOp<UsdNode> | undefined);
14
76
  set familyType(value: "partition" | "nonOverlapping" | "unrestricted" | undefined);
15
- set geomBindTransform(value: number[] | undefined);
77
+ set skeleton(value: Skeleton | undefined);
78
+ set geomBindTransform(value: ArrayLike<number> | undefined);
16
79
  set jointIndices(value: {
17
80
  elementSize: number;
18
- indices: number[];
81
+ indices: ArrayLike<number>;
19
82
  } | undefined);
20
83
  set jointWeights(value: {
21
84
  elementSize: number;
22
- indices: number[];
85
+ indices: ArrayLike<number>;
23
86
  } | undefined);
24
- set skeleton(value: Skeleton | undefined);
25
87
  }
@@ -7,6 +7,34 @@ import { VariabilityAttr } from "../attributes/VariabilityAttr";
7
7
  import { Relationship } from "../attributes/Relationship";
8
8
  import { StringAttr } from "../attributes/StringAttr";
9
9
  import { PointBased } from "./PointBased";
10
+ /**
11
+ * Encodes a mesh with optional subdivision properties and features.
12
+ *
13
+ * As a point-based primitive, meshes are defined in terms of points that
14
+ * are connected into edges and faces. Many references to meshes use the
15
+ * term 'vertex' in place of or interchangeably with 'points', while some
16
+ * use 'vertex' to refer to the 'face-vertices' that define a face. To
17
+ * avoid confusion, the term 'vertex' is intentionally avoided in favor of
18
+ * 'points' or 'face-vertices'.
19
+ *
20
+ * The connectivity between points, edges and faces is encoded using a
21
+ * common minimal topological description of the faces of the mesh. Each
22
+ * face is defined by a set of face-vertices using indices into the Mesh's
23
+ * _points_ array (inherited from UsdGeomPointBased) and laid out in a
24
+ * single linear _faceVertexIndices_ array for efficiency. A companion
25
+ * _faceVertexCounts_ array provides, for each face, the number of
26
+ * consecutive face-vertices in _faceVertexIndices_ that define the face.
27
+ * No additional connectivity information is required or constructed, so
28
+ * no adjacency or neighborhood queries are available.
29
+ *
30
+ * A key property of this mesh schema is that it encodes both subdivision
31
+ * surfaces and simpler polygonal meshes. This is achieved by varying the
32
+ * _subdivisionScheme_ attribute, which is set to specify Catmull-Clark
33
+ * subdivision by default, so polygonal meshes must always be explicitly
34
+ *declared. The available subdivision schemes and additional subdivision
35
+ * features encoded in optional attributes conform to the feature set of
36
+ * [OpenSubdiv](https://graphics.pixar.com/opensubdiv/docs/subdivision_surfaces.html).
37
+ */
10
38
  export class Mesh extends PointBased {
11
39
  constructor(parent, name) {
12
40
  super(parent.crate, parent, -1, name, true);
@@ -30,24 +58,80 @@ export class Mesh extends PointBased {
30
58
  this.apiSchemas.prepend.push(name);
31
59
  }
32
60
  }
61
+ // also in Material
33
62
  set blenderDataName(value) {
34
63
  this.deleteChild("userProperties:blender:data_name");
35
64
  if (value !== undefined) {
36
65
  new StringAttr(this, "userProperties:blender:data_name", value, { custom: true });
37
66
  }
38
67
  }
68
+ //
69
+ // Common Properties
70
+ //
71
+ /**
72
+ * Flat list of the index (into the _points_ attribute) of each
73
+ * vertex of each face in the mesh. If this attribute has more than
74
+ * one timeSample, the mesh is considered to be topologically varying.
75
+ */
39
76
  set faceVertexIndices(value) {
40
77
  this.deleteChild("faceVertexIndices");
41
78
  if (value !== undefined) {
42
79
  new IntArrayAttr(this, "faceVertexIndices", value);
43
80
  }
44
81
  }
82
+ /**
83
+ * Provides the number of vertices in each face of the mesh,
84
+ * which is also the number of consecutive indices in _faceVertexIndices_
85
+ * that define the face. The length of this attribute is the number of
86
+ * faces in the mesh. If this attribute has more than
87
+ * one timeSample, the mesh is considered to be topologically varying.
88
+ */
45
89
  set faceVertexCounts(value) {
46
90
  this.deleteChild("faceVertexCounts");
47
91
  if (value !== undefined) {
48
92
  new IntArrayAttr(this, "faceVertexCounts", value);
49
93
  }
50
94
  }
95
+ //
96
+ // Subdiv Properties
97
+ //
98
+ /**
99
+ * The subdivision scheme to be applied to the surface.
100
+ * Valid values are:
101
+ *
102
+ * - __catmullClark__: The default, Catmull-Clark subdivision; preferred
103
+ * for quad-dominant meshes (generalizes B-splines); interpolation
104
+ * of point data is smooth (non-linear)
105
+ * - __loop__: Loop subdivision; preferred for purely triangular meshes;
106
+ * interpolation of point data is smooth (non-linear)
107
+ * - __bilinear__: Subdivision reduces all faces to quads (topologically
108
+ * similar to "catmullClark"); interpolation of point data is bilinear
109
+ * - __none__: No subdivision, i.e. a simple polygonal mesh; interpolation
110
+ * of point data is linear
111
+ *
112
+ * Polygonal meshes are typically lighter weight and faster to render,
113
+ * depending on renderer and render mode. Use of "bilinear" will produce
114
+ * a similar shape to a polygonal mesh and may offer additional guarantees
115
+ * of watertightness and additional subdivision features (e.g. holes) but
116
+ * may also not respect authored normals.
117
+ */
118
+ set subdivisionScheme(value) {
119
+ this.deleteChild("subdivisionScheme");
120
+ if (value !== undefined) {
121
+ new VariabilityAttr(this, "subdivisionScheme", Variability.Uniform, value);
122
+ }
123
+ }
124
+ // interpolateBoundary
125
+ // faceVaryingLinearInterpolation
126
+ // triangleSubdivisionRule
127
+ // holeIndices
128
+ // cornerIndices
129
+ // cornerSharpnesses
130
+ // creaseIndices
131
+ // creaseLengths
132
+ // creaseSharpnesses
133
+ // MaterialBindingAPI: material:binding
134
+ // pxr/usd/usdShade/schema.usda
51
135
  set materialBinding(value) {
52
136
  this.deleteChild("material:binding");
53
137
  if (value !== undefined) {
@@ -55,12 +139,28 @@ export class Mesh extends PointBased {
55
139
  new Relationship(this, "material:binding", value);
56
140
  }
57
141
  }
142
+ //
143
+ // GeomSubset
144
+ //
58
145
  set familyType(value) {
59
146
  this.deleteChild("subsetFamily:materialBind:familyType");
60
147
  if (value !== undefined) {
61
148
  new VariabilityAttr(this, "subsetFamily:materialBind:familyType", Variability.Uniform, value);
62
149
  }
63
150
  }
151
+ //
152
+ // SkelBindingAPI
153
+ //
154
+ set skeleton(value) {
155
+ this.deleteChild("skel:skeleton");
156
+ if (value !== undefined) {
157
+ this.prependApiSchema("SkelBindingAPI");
158
+ new Relationship(this, "skel:skeleton", {
159
+ isExplicit: true,
160
+ explicit: [value]
161
+ });
162
+ }
163
+ }
64
164
  set geomBindTransform(value) {
65
165
  this.deleteChild("primvars:skel:geomBindTransform");
66
166
  if (value !== undefined) {
@@ -95,15 +195,5 @@ export class Mesh extends PointBased {
95
195
  });
96
196
  }
97
197
  }
98
- set skeleton(value) {
99
- this.deleteChild("skel:skeleton");
100
- if (value !== undefined) {
101
- this.prependApiSchema("SkelBindingAPI");
102
- new Relationship(this, "skel:skeleton", {
103
- isExplicit: true,
104
- explicit: [value]
105
- });
106
- }
107
- }
108
198
  }
109
199
  //# sourceMappingURL=Mesh.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"Mesh.js","sourceRoot":"","sources":["../../../src/nodes/geometry/Mesh.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAA;AACjD,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAA;AAE/C,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAA;AACrD,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAA;AACnD,OAAO,EAAE,YAAY,EAAE,MAAM,4BAA4B,CAAA;AACzD,OAAO,EAAE,eAAe,EAAE,MAAM,+BAA+B,CAAA;AAC/D,OAAO,EAAE,YAAY,EAAE,MAAM,4BAA4B,CAAA;AACzD,OAAO,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAA;AAGrD,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAA;AAEzC,MAAM,OAAO,IAAK,SAAQ,UAAU;IAChC,YAAY,MAAe,EAAE,IAAY;QACrC,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,IAAI,CAAC,CAAA;QAC3C,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,IAAI,CAAA;QAC9B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,GAAG,CAAA;QAC9B,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAA;IAC1B,CAAC;IAEQ,YAAY;QACjB,KAAK,CAAC,YAAY,EAAE,CAAA;QACpB,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,IAAI,CAAC,UAAU,CAAC,CAAA;QAClD,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAA;IACnC,CAAC;IAIS,gBAAgB,CAAC,IAAY;QACnC,IAAI,IAAI,CAAC,UAAU,KAAK,SAAS,EAAE,CAAC;YAChC,IAAI,CAAC,UAAU,GAAG,EAAE,CAAA;QACxB,CAAC;QACD,IAAI,IAAI,CAAC,UAAU,CAAC,OAAO,KAAK,SAAS,EAAE,CAAC;YACxC,IAAI,CAAC,UAAU,CAAC,OAAO,GAAG,EAAE,CAAA;QAChC,CAAC;QACD,IAAI,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,IAAI,CAAC,KAAK,SAAS,EAAE,CAAC;YAChE,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAA;QACtC,CAAC;IACL,CAAC;IAGD,IAAI,eAAe,CAAC,KAAyB;QACzC,IAAI,CAAC,WAAW,CAAC,kCAAkC,CAAC,CAAA;QACpD,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,UAAU,CAAC,IAAI,EAAE,kCAAkC,EAAE,KAAK,EAAE,EAAC,MAAM,EAAE,IAAI,EAAC,CAAC,CAAA;QACnF,CAAC;IACL,CAAC;IAED,IAAI,iBAAiB,CAAC,KAAoC;QACtD,IAAI,CAAC,WAAW,CAAC,mBAAmB,CAAC,CAAA;QACrC,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,YAAY,CAAC,IAAI,EAAE,mBAAmB,EAAE,KAAK,CAAC,CAAA;QACtD,CAAC;IACL,CAAC;IACD,IAAI,gBAAgB,CAAC,KAAoC;QACrD,IAAI,CAAC,WAAW,CAAC,kBAAkB,CAAC,CAAA;QACpC,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,YAAY,CAAC,IAAI,EAAE,kBAAkB,EAAE,KAAK,CAAC,CAAA;QACrD,CAAC;IACL,CAAC;IAID,IAAI,eAAe,CAAC,KAAkC;QAClD,IAAI,CAAC,WAAW,CAAC,kBAAkB,CAAC,CAAA;QACpC,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,CAAC,gBAAgB,CAAC,oBAAoB,CAAC,CAAA;YAC3C,IAAI,YAAY,CAAC,IAAI,EAAE,kBAAkB,EAAE,KAAK,CAAC,CAAA;QACrD,CAAC;IACL,CAAC;IAID,IAAI,UAAU,CAAC,KAAkE;QAC7E,IAAI,CAAC,WAAW,CAAC,sCAAsC,CAAC,CAAA;QACxD,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,eAAe,CAAC,IAAI,EAAE,sCAAsC,EAAE,WAAW,CAAC,OAAO,EAAE,KAAK,CAAC,CAAA;QACjG,CAAC;IACL,CAAC;IAKD,IAAI,iBAAiB,CAAC,KAA2B;QAC7C,IAAI,CAAC,WAAW,CAAC,iCAAiC,CAAC,CAAA;QACnD,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,CAAC,gBAAgB,CAAC,gBAAgB,CAAC,CAAA;YACvC,IAAI,SAAS,CAAC,IAAI,EAAE,iCAAiC,EAAE,IAAI,CAAC,EAAE;gBAC1D,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,UAAU,CAAC,CAAA;gBACrC,IAAI,CAAC,WAAW,CAAC,SAAS,EAAE,KAAK,CAAC,CAAA;YACtC,CAAC,CAAC,CAAA;QACN,CAAC;IACL,CAAC;IACD,IAAI,YAAY,CAAC,KAGJ;QACT,IAAI,CAAC,WAAW,CAAC,4BAA4B,CAAC,CAAA;QAC9C,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,CAAC,gBAAgB,CAAC,gBAAgB,CAAC,CAAA;YACvC,IAAI,SAAS,CAAC,IAAI,EAAE,4BAA4B,EAAE,IAAI,CAAC,EAAE;gBACrD,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC,CAAA;gBAClC,IAAI,CAAC,QAAQ,CAAC,eAAe,EAAE,QAAQ,CAAC,CAAA;gBACxC,IAAI,CAAC,MAAM,CAAC,aAAa,EAAE,KAAK,CAAC,WAAW,CAAC,CAAA;gBAC7C,IAAI,CAAC,WAAW,CAAC,SAAS,EAAE,KAAK,CAAC,OAAO,CAAC,CAAA;YAC9C,CAAC,CAAC,CAAA;QACN,CAAC;IACL,CAAC;IACD,IAAI,YAAY,CAAC,KAGJ;QACT,IAAI,CAAC,WAAW,CAAC,4BAA4B,CAAC,CAAA;QAC9C,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,CAAC,gBAAgB,CAAC,gBAAgB,CAAC,CAAA;YACvC,IAAI,SAAS,CAAC,IAAI,EAAE,4BAA4B,EAAE,IAAI,CAAC,EAAE;gBACrD,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,SAAS,CAAC,CAAA;gBACpC,IAAI,CAAC,QAAQ,CAAC,eAAe,EAAE,QAAQ,CAAC,CAAA;gBACxC,IAAI,CAAC,MAAM,CAAC,aAAa,EAAE,KAAK,CAAC,WAAW,CAAC,CAAA;gBAC7C,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,KAAK,CAAC,OAAO,CAAC,CAAA;YAChD,CAAC,CAAC,CAAA;QACN,CAAC;IACL,CAAC;IAED,IAAI,QAAQ,CAAC,KAA2B;QACpC,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,CAAA;QACjC,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,CAAC,gBAAgB,CAAC,gBAAgB,CAAC,CAAA;YACvC,IAAI,YAAY,CAAC,IAAI,EAAE,eAAe,EAAE;gBACpC,UAAU,EAAE,IAAI;gBAChB,QAAQ,EAAE,CAAC,KAAK,CAAC;aACpB,CAAC,CAAA;QACN,CAAC;IACL,CAAC;CACJ"}
1
+ {"version":3,"file":"Mesh.js","sourceRoot":"","sources":["../../../src/nodes/geometry/Mesh.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAA;AACjD,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAA;AAE/C,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAA;AACrD,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAA;AACnD,OAAO,EAAE,YAAY,EAAE,MAAM,4BAA4B,CAAA;AACzD,OAAO,EAAE,eAAe,EAAE,MAAM,+BAA+B,CAAA;AAC/D,OAAO,EAAE,YAAY,EAAE,MAAM,4BAA4B,CAAA;AACzD,OAAO,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAA;AAGrD,OAAO,EAAE,UAAU,EAAqB,MAAM,cAAc,CAAA;AAG5D;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH,MAAM,OAAO,IAAK,SAAQ,UAAU;IAChC,YAAY,MAAe,EAAE,IAAY;QACrC,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,IAAI,CAAC,CAAA;QAC3C,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,IAAI,CAAA;QAC9B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,GAAG,CAAA;QAC9B,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAA;IAC1B,CAAC;IAEQ,YAAY;QACjB,KAAK,CAAC,YAAY,EAAE,CAAA;QACpB,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,IAAI,CAAC,UAAU,CAAC,CAAA;QAClD,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAA;IACnC,CAAC;IAIS,gBAAgB,CAAC,IAAY;QACnC,IAAI,IAAI,CAAC,UAAU,KAAK,SAAS,EAAE,CAAC;YAChC,IAAI,CAAC,UAAU,GAAG,EAAE,CAAA;QACxB,CAAC;QACD,IAAI,IAAI,CAAC,UAAU,CAAC,OAAO,KAAK,SAAS,EAAE,CAAC;YACxC,IAAI,CAAC,UAAU,CAAC,OAAO,GAAG,EAAE,CAAA;QAChC,CAAC;QACD,IAAI,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,IAAI,CAAC,KAAK,SAAS,EAAE,CAAC;YAChE,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAA;QACtC,CAAC;IACL,CAAC;IAED,mBAAmB;IACnB,IAAI,eAAe,CAAC,KAAyB;QACzC,IAAI,CAAC,WAAW,CAAC,kCAAkC,CAAC,CAAA;QACpD,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,UAAU,CAAC,IAAI,EAAE,kCAAkC,EAAE,KAAK,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,CAAA;QACrF,CAAC;IACL,CAAC;IAED,EAAE;IACF,oBAAoB;IACpB,EAAE;IAEF;;;;OAIG;IACH,IAAI,iBAAiB,CAAC,KAAoC;QACtD,IAAI,CAAC,WAAW,CAAC,mBAAmB,CAAC,CAAA;QACrC,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,YAAY,CAAC,IAAI,EAAE,mBAAmB,EAAE,KAAK,CAAC,CAAA;QACtD,CAAC;IACL,CAAC;IACD;;;;;;OAMG;IACH,IAAI,gBAAgB,CAAC,KAAoC;QACrD,IAAI,CAAC,WAAW,CAAC,kBAAkB,CAAC,CAAA;QACpC,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,YAAY,CAAC,IAAI,EAAE,kBAAkB,EAAE,KAAK,CAAC,CAAA;QACrD,CAAC;IACL,CAAC;IAED,EAAE;IACF,oBAAoB;IACpB,EAAE;IAEF;;;;;;;;;;;;;;;;;;;OAmBG;IACH,IAAI,iBAAiB,CAAC,KAAoC;QACtD,IAAI,CAAC,WAAW,CAAC,mBAAmB,CAAC,CAAA;QACrC,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,eAAe,CAAC,IAAI,EAAE,mBAAmB,EAAE,WAAW,CAAC,OAAO,EAAE,KAAK,CAAC,CAAA;QAC9E,CAAC;IACL,CAAC;IAED,sBAAsB;IACtB,iCAAiC;IACjC,0BAA0B;IAC1B,cAAc;IACd,gBAAgB;IAChB,oBAAoB;IACpB,gBAAgB;IAChB,gBAAgB;IAChB,oBAAoB;IAEpB,uCAAuC;IACvC,+BAA+B;IAC/B,IAAI,eAAe,CAAC,KAAkC;QAClD,IAAI,CAAC,WAAW,CAAC,kBAAkB,CAAC,CAAA;QACpC,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,CAAC,gBAAgB,CAAC,oBAAoB,CAAC,CAAA;YAC3C,IAAI,YAAY,CAAC,IAAI,EAAE,kBAAkB,EAAE,KAAK,CAAC,CAAA;QACrD,CAAC;IACL,CAAC;IAED,EAAE;IACF,aAAa;IACb,EAAE;IACF,IAAI,UAAU,CAAC,KAAkE;QAC7E,IAAI,CAAC,WAAW,CAAC,sCAAsC,CAAC,CAAA;QACxD,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,eAAe,CAAC,IAAI,EAAE,sCAAsC,EAAE,WAAW,CAAC,OAAO,EAAE,KAAK,CAAC,CAAA;QACjG,CAAC;IACL,CAAC;IAED,EAAE;IACF,iBAAiB;IACjB,EAAE;IAEF,IAAI,QAAQ,CAAC,KAA2B;QACpC,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,CAAA;QACjC,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,CAAC,gBAAgB,CAAC,gBAAgB,CAAC,CAAA;YACvC,IAAI,YAAY,CAAC,IAAI,EAAE,eAAe,EAAE;gBACpC,UAAU,EAAE,IAAI;gBAChB,QAAQ,EAAE,CAAC,KAAK,CAAC;aACpB,CAAC,CAAA;QACN,CAAC;IACL,CAAC;IAED,IAAI,iBAAiB,CAAC,KAAoC;QACtD,IAAI,CAAC,WAAW,CAAC,iCAAiC,CAAC,CAAA;QACnD,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,CAAC,gBAAgB,CAAC,gBAAgB,CAAC,CAAA;YACvC,IAAI,SAAS,CAAC,IAAI,EAAE,iCAAiC,EAAE,IAAI,CAAC,EAAE;gBAC1D,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,UAAU,CAAC,CAAA;gBACrC,IAAI,CAAC,WAAW,CAAC,SAAS,EAAE,KAAK,CAAC,CAAA;YACtC,CAAC,CAAC,CAAA;QACN,CAAC;IACL,CAAC;IAED,IAAI,YAAY,CAAC,KAGJ;QACT,IAAI,CAAC,WAAW,CAAC,4BAA4B,CAAC,CAAA;QAC9C,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,CAAC,gBAAgB,CAAC,gBAAgB,CAAC,CAAA;YACvC,IAAI,SAAS,CAAC,IAAI,EAAE,4BAA4B,EAAE,IAAI,CAAC,EAAE;gBACrD,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC,CAAA;gBAClC,IAAI,CAAC,QAAQ,CAAC,eAAe,EAAE,QAAQ,CAAC,CAAA;gBACxC,IAAI,CAAC,MAAM,CAAC,aAAa,EAAE,KAAK,CAAC,WAAW,CAAC,CAAA;gBAC7C,IAAI,CAAC,WAAW,CAAC,SAAS,EAAE,KAAK,CAAC,OAAO,CAAC,CAAA;YAC9C,CAAC,CAAC,CAAA;QACN,CAAC;IACL,CAAC;IAED,IAAI,YAAY,CAAC,KAGJ;QACT,IAAI,CAAC,WAAW,CAAC,4BAA4B,CAAC,CAAA;QAC9C,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,CAAC,gBAAgB,CAAC,gBAAgB,CAAC,CAAA;YACvC,IAAI,SAAS,CAAC,IAAI,EAAE,4BAA4B,EAAE,IAAI,CAAC,EAAE;gBACrD,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,SAAS,CAAC,CAAA;gBACpC,IAAI,CAAC,QAAQ,CAAC,eAAe,EAAE,QAAQ,CAAC,CAAA;gBACxC,IAAI,CAAC,MAAM,CAAC,aAAa,EAAE,KAAK,CAAC,WAAW,CAAC,CAAA;gBAC7C,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,KAAK,CAAC,OAAO,CAAC,CAAA;YAChD,CAAC,CAAC,CAAA;QACN,CAAC;IACL,CAAC;CACJ"}
@@ -2,11 +2,28 @@ import { Gprim } from "./Gprim";
2
2
  export type SubdivisionScheme = "catmullClark" | "loop" | "bilinear" | "none";
3
3
  export type InterpolateBoundary = "none" | "edgeOnly" | "edgeAndCorner";
4
4
  export type FaceVaryingLinearInterpolation = "none" | "cornersOnly" | "cornersPlus1" | "cornersPlus2" | "boundaries" | "all";
5
+ /**
6
+ * Base class for all UsdGeomGprims that possess points,
7
+ * providing common attributes such as normals and velocities.
8
+ */
5
9
  export declare class PointBased extends Gprim {
10
+ /**
11
+ * The primary geometry attribute for all PointBased
12
+ * primitives, describes points in (local) space.
13
+ */
6
14
  set points(value: ArrayLike<number> | undefined);
7
- set texCoords(value: ArrayLike<number> | undefined);
15
+ /**
16
+ * Provide an object-space orientation for individual points,
17
+ * which, depending on subclass, may define a surface, curve, or free
18
+ * points. Note that 'normals' should not be authored on any Mesh that
19
+ * is subdivided, since the subdivision algorithm will define its own
20
+ * normals. 'normals' is not a generic primvar, but the number of elements
21
+ * in this attribute will be determined by its 'interpolation'. See
22
+ * \\ref SetNormalsInterpolation() . If 'normals' and 'primvars:normals'
23
+ * are both specified, the latter has precedence.
24
+ */
8
25
  set normals(value: ArrayLike<number> | undefined);
9
- set subdivisionScheme(value: SubdivisionScheme | undefined);
26
+ set texCoords(value: ArrayLike<number> | undefined);
10
27
  interpolateBoundary: InterpolateBoundary;
11
28
  faceVaryingLinearInterpolation: FaceVaryingLinearInterpolation;
12
29
  }
@@ -1,27 +1,38 @@
1
- import { Variability } from "../../crate/Variability";
2
1
  import { Vec2fArrayAttr } from "../attributes/Vec2fArrayAttr";
3
2
  import { Vec3fArrayAttr } from "../attributes/Vec3fArrayAttr";
4
- import { VariabilityAttr } from "../attributes/VariabilityAttr";
5
3
  import { Gprim } from "./Gprim";
4
+ /**
5
+ * Base class for all UsdGeomGprims that possess points,
6
+ * providing common attributes such as normals and velocities.
7
+ */
6
8
  export class PointBased extends Gprim {
7
9
  constructor() {
8
10
  super(...arguments);
9
11
  this.interpolateBoundary = "edgeAndCorner";
10
12
  this.faceVaryingLinearInterpolation = "cornersPlus1";
11
13
  }
14
+ /**
15
+ * The primary geometry attribute for all PointBased
16
+ * primitives, describes points in (local) space.
17
+ */
12
18
  set points(value) {
13
19
  this.deleteChild("points");
14
20
  if (value !== undefined) {
15
21
  new Vec3fArrayAttr(this, "points", value, "point3f[]");
16
22
  }
17
23
  }
18
- set texCoords(value) {
19
- this.deleteChild("primvars:st");
20
- if (value !== undefined) {
21
- const attr = new Vec2fArrayAttr(this.crate, this, "primvars:st", value, "texCoord2f[]");
22
- attr.interpolation = "faceVarying";
23
- }
24
- }
24
+ // vector3f[] velocities
25
+ // vector3f[] accelerations
26
+ /**
27
+ * Provide an object-space orientation for individual points,
28
+ * which, depending on subclass, may define a surface, curve, or free
29
+ * points. Note that 'normals' should not be authored on any Mesh that
30
+ * is subdivided, since the subdivision algorithm will define its own
31
+ * normals. 'normals' is not a generic primvar, but the number of elements
32
+ * in this attribute will be determined by its 'interpolation'. See
33
+ * \\ref SetNormalsInterpolation() . If 'normals' and 'primvars:normals'
34
+ * are both specified, the latter has precedence.
35
+ */
25
36
  set normals(value) {
26
37
  this.deleteChild("normals");
27
38
  if (value !== undefined) {
@@ -29,10 +40,11 @@ export class PointBased extends Gprim {
29
40
  attr.interpolation = "faceVarying";
30
41
  }
31
42
  }
32
- set subdivisionScheme(value) {
33
- this.deleteChild("subdivisionScheme");
43
+ set texCoords(value) {
44
+ this.deleteChild("primvars:st");
34
45
  if (value !== undefined) {
35
- new VariabilityAttr(this, "subdivisionScheme", Variability.Uniform, value);
46
+ const attr = new Vec2fArrayAttr(this.crate, this, "primvars:st", value, "texCoord2f[]");
47
+ attr.interpolation = "faceVarying";
36
48
  }
37
49
  }
38
50
  }
@@ -1 +1 @@
1
- {"version":3,"file":"PointBased.js","sourceRoot":"","sources":["../../../src/nodes/geometry/PointBased.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAA;AACrD,OAAO,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAA;AAC7D,OAAO,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAA;AAC7D,OAAO,EAAE,eAAe,EAAE,MAAM,+BAA+B,CAAA;AAC/D,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAA;AAe/B,MAAM,OAAO,UAAW,SAAQ,KAAK;IAArC;;QA+BI,wBAAmB,GAAwB,eAAe,CAAC;QAC3D,mCAA8B,GAAmC,cAAc,CAAC;IACpF,CAAC;IAhCG,IAAI,MAAM,CAAC,KAAoC;QAC3C,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAA;QAC1B,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,cAAc,CAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,WAAW,CAAC,CAAA;QAC1D,CAAC;IACL,CAAC;IACD,IAAI,SAAS,CAAC,KAAoC;QAC9C,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,CAAA;QAC/B,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,MAAM,IAAI,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,EAAE,aAAa,EAAE,KAAK,EAAE,cAAc,CAAC,CAAA;YACvF,IAAI,CAAC,aAAa,GAAG,aAAa,CAAA;QACtC,CAAC;IACL,CAAC;IAGD,IAAI,OAAO,CAAC,KAAoC;QAC5C,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,CAAA;QAC3B,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,MAAM,IAAI,GAAG,IAAI,cAAc,CAAC,IAAI,EAAE,SAAS,EAAE,KAAK,EAAE,YAAY,CAAC,CAAA;YACrE,IAAI,CAAC,aAAa,GAAG,aAAa,CAAA;QACtC,CAAC;IACL,CAAC;IAGD,IAAI,iBAAiB,CAAC,KAAoC;QACtD,IAAI,CAAC,WAAW,CAAC,mBAAmB,CAAC,CAAA;QACrC,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,eAAe,CAAC,IAAI,EAAE,mBAAmB,EAAE,WAAW,CAAC,OAAO,EAAE,KAAK,CAAC,CAAA;QAC9E,CAAC;IACL,CAAC;CAGJ"}
1
+ {"version":3,"file":"PointBased.js","sourceRoot":"","sources":["../../../src/nodes/geometry/PointBased.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAA;AAC7D,OAAO,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAA;AAE7D,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAA;AAe/B;;;GAGG;AACH,MAAM,OAAO,UAAW,SAAQ,KAAK;IAArC;;QAqCI,wBAAmB,GAAwB,eAAe,CAAC;QAC3D,mCAA8B,GAAmC,cAAc,CAAC;IACpF,CAAC;IAtCG;;;OAGG;IACH,IAAI,MAAM,CAAC,KAAoC;QAC3C,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAA;QAC1B,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,IAAI,cAAc,CAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,WAAW,CAAC,CAAA;QAC1D,CAAC;IACL,CAAC;IACD,wBAAwB;IACxB,2BAA2B;IAC3B;;;;;;;;;OASG;IACH,IAAI,OAAO,CAAC,KAAoC;QAC5C,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,CAAA;QAC3B,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,MAAM,IAAI,GAAG,IAAI,cAAc,CAAC,IAAI,EAAE,SAAS,EAAE,KAAK,EAAE,YAAY,CAAC,CAAA;YACrE,IAAI,CAAC,aAAa,GAAG,aAAa,CAAA;QACtC,CAAC;IACL,CAAC;IACD,IAAI,SAAS,CAAC,KAAoC;QAC9C,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,CAAA;QAC/B,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,MAAM,IAAI,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,EAAE,aAAa,EAAE,KAAK,EAAE,cAAc,CAAC,CAAA;YACvF,IAAI,CAAC,aAAa,GAAG,aAAa,CAAA;QACtC,CAAC;IACL,CAAC;CAGJ"}
@@ -1,5 +1,13 @@
1
- import type { UsdNode } from "../../crate/UsdNode";
1
+ import type { UsdNode } from "../usd/UsdNode";
2
2
  import { Imageable } from "./Imageable";
3
+ /**
4
+ * Scope is the simplest grouping primitive, and does not carry the
5
+ * baggage of transformability. Note that transforms should inherit down
6
+ * through a Scope successfully - it is just a guaranteed no-op from a
7
+ * transformability perspective.
8
+ *
9
+ * defined in pxr/usd/usdGeom/schema.usda
10
+ */
3
11
  export declare class Scope extends Imageable {
4
12
  constructor(parent: UsdNode, name: string);
5
13
  }
@@ -1,6 +1,14 @@
1
1
  import { Specifier } from "../../crate/Specifier";
2
2
  import { SpecType } from "../../crate/SpecType";
3
3
  import { Imageable } from "./Imageable";
4
+ /**
5
+ * Scope is the simplest grouping primitive, and does not carry the
6
+ * baggage of transformability. Note that transforms should inherit down
7
+ * through a Scope successfully - it is just a guaranteed no-op from a
8
+ * transformability perspective.
9
+ *
10
+ * defined in pxr/usd/usdGeom/schema.usda
11
+ */
4
12
  export class Scope extends Imageable {
5
13
  constructor(parent, name) {
6
14
  super(parent.crate, parent, -1, name, true);
@@ -1 +1 @@
1
- {"version":3,"file":"Scope.js","sourceRoot":"","sources":["../../../src/nodes/geometry/Scope.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAA;AACjD,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAA;AAE/C,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAA;AAUvC,MAAM,OAAO,KAAM,SAAQ,SAAS;IAChC,YAAY,MAAe,EAAE,IAAY;QACrC,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,IAAI,CAAC,CAAA;QAC3C,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,IAAI,CAAA;QAC9B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,GAAG,CAAA;QAC9B,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAA;IAC3B,CAAC;CACJ"}
1
+ {"version":3,"file":"Scope.js","sourceRoot":"","sources":["../../../src/nodes/geometry/Scope.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAA;AACjD,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAA;AAE/C,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAA;AAEvC;;;;;;;GAOG;AACH,MAAM,OAAO,KAAM,SAAQ,SAAS;IAChC,YAAY,MAAe,EAAE,IAAY;QACrC,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,IAAI,CAAC,CAAA;QAC3C,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,IAAI,CAAA;QAC9B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,GAAG,CAAA;QAC9B,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAA;IAC3B,CAAC;CACJ"}