@mariozechner/pi-tui 0.45.4 → 0.45.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +60 -0
- package/dist/index.d.ts +1 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/dist/tui.d.ts +73 -6
- package/dist/tui.d.ts.map +1 -1
- package/dist/tui.js +292 -28
- package/dist/tui.js.map +1 -1
- package/dist/utils.d.ts +4 -2
- package/dist/utils.d.ts.map +1 -1
- package/dist/utils.js +11 -4
- package/dist/utils.js.map +1 -1
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -56,6 +56,66 @@ tui.requestRender(); // Request a re-render
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tui.onDebug = () => console.log("Debug triggered");
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```
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### Overlays
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Overlays render components on top of existing content without replacing it. Useful for dialogs, menus, and modal UI.
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```typescript
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// Show overlay with default options (centered, max 80 cols)
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const handle = tui.showOverlay(component);
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// Show overlay with custom positioning and sizing
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// Values can be numbers (absolute) or percentage strings (e.g., "50%")
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const handle = tui.showOverlay(component, {
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// Sizing
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width: 60, // Fixed width in columns
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width: "80%", // Width as percentage of terminal
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minWidth: 40, // Minimum width floor
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maxHeight: 20, // Maximum height in rows
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maxHeight: "50%", // Maximum height as percentage of terminal
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// Anchor-based positioning (default: 'center')
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anchor: 'bottom-right', // Position relative to anchor point
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offsetX: 2, // Horizontal offset from anchor
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offsetY: -1, // Vertical offset from anchor
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// Percentage-based positioning (alternative to anchor)
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row: "25%", // Vertical position (0%=top, 100%=bottom)
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col: "50%", // Horizontal position (0%=left, 100%=right)
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// Absolute positioning (overrides anchor/percent)
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row: 5, // Exact row position
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col: 10, // Exact column position
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// Margin from terminal edges
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margin: 2, // All sides
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margin: { top: 1, right: 2, bottom: 1, left: 2 },
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// Responsive visibility
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visible: (termWidth, termHeight) => termWidth >= 100 // Hide on narrow terminals
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});
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// OverlayHandle methods
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handle.hide(); // Permanently remove the overlay
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handle.setHidden(true); // Temporarily hide (can show again)
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handle.setHidden(false); // Show again after hiding
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handle.isHidden(); // Check if temporarily hidden
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// Hide topmost overlay
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tui.hideOverlay();
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// Check if any visible overlay is active
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tui.hasOverlay();
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```
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**Anchor values**: `'center'`, `'top-left'`, `'top-right'`, `'bottom-left'`, `'bottom-right'`, `'top-center'`, `'bottom-center'`, `'left-center'`, `'right-center'`
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**Resolution order**:
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1. `minWidth` is applied as a floor after width calculation
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2. For position: absolute `row`/`col` > percentage `row`/`col` > `anchor`
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3. `margin` clamps final position to stay within terminal bounds
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4. `visible` callback controls whether overlay renders (called each frame)
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### Component Interface
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All components implement:
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package/dist/index.d.ts
CHANGED
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@@ -18,6 +18,6 @@ export { isKeyRelease, isKeyRepeat, isKittyProtocolActive, Key, type KeyEventTyp
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export { StdinBuffer, type StdinBufferEventMap, type StdinBufferOptions } from "./stdin-buffer.js";
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export { ProcessTerminal, type Terminal } from "./terminal.js";
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export { type CellDimensions, calculateImageRows, detectCapabilities, encodeITerm2, encodeKitty, getCapabilities, getCellDimensions, getGifDimensions, getImageDimensions, getJpegDimensions, getPngDimensions, getWebpDimensions, type ImageDimensions, type ImageProtocol, type ImageRenderOptions, imageFallback, renderImage, resetCapabilitiesCache, setCellDimensions, type TerminalCapabilities, } from "./terminal-image.js";
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export { type Component, Container, TUI } from "./tui.js";
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export { type Component, Container, type OverlayAnchor, type OverlayHandle, type OverlayMargin, type OverlayOptions, type SizeValue, TUI, } from "./tui.js";
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export { truncateToWidth, visibleWidth, wrapTextWithAnsi } from "./utils.js";
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//# sourceMappingURL=index.d.ts.map
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package/dist/index.d.ts.map
CHANGED
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@@ -1 +1 @@
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAGA,OAAO,EACN,KAAK,gBAAgB,EACrB,KAAK,oBAAoB,EACzB,4BAA4B,EAC5B,KAAK,YAAY,GACjB,MAAM,mBAAmB,CAAC;AAE3B,OAAO,EAAE,GAAG,EAAE,MAAM,qBAAqB,CAAC;AAC1C,OAAO,EAAE,iBAAiB,EAAE,MAAM,oCAAoC,CAAC;AACvE,OAAO,EAAE,MAAM,EAAE,KAAK,WAAW,EAAE,MAAM,wBAAwB,CAAC;AAClE,OAAO,EAAE,KAAK,EAAE,KAAK,YAAY,EAAE,KAAK,UAAU,EAAE,MAAM,uBAAuB,CAAC;AAClF,OAAO,EAAE,KAAK,EAAE,MAAM,uBAAuB,CAAC;AAC9C,OAAO,EAAE,MAAM,EAAE,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAE,KAAK,gBAAgB,EAAE,QAAQ,EAAE,KAAK,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAC/F,OAAO,EAAE,KAAK,UAAU,EAAE,UAAU,EAAE,KAAK,eAAe,EAAE,MAAM,6BAA6B,CAAC;AAChG,OAAO,EAAE,KAAK,WAAW,EAAE,YAAY,EAAE,KAAK,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AACvG,OAAO,EAAE,MAAM,EAAE,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAE,IAAI,EAAE,MAAM,sBAAsB,CAAC;AAC5C,OAAO,EAAE,aAAa,EAAE,MAAM,gCAAgC,CAAC;AAE/D,YAAY,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAE7D,OAAO,EAAE,KAAK,UAAU,EAAE,WAAW,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AAEtE,OAAO,EACN,0BAA0B,EAC1B,KAAK,YAAY,EACjB,KAAK,uBAAuB,EAC5B,wBAAwB,EACxB,oBAAoB,EACpB,oBAAoB,GACpB,MAAM,kBAAkB,CAAC;AAE1B,OAAO,EACN,YAAY,EACZ,WAAW,EACX,qBAAqB,EACrB,GAAG,EACH,KAAK,YAAY,EACjB,KAAK,KAAK,EACV,UAAU,EACV,QAAQ,EACR,sBAAsB,GACtB,MAAM,WAAW,CAAC;AAEnB,OAAO,EAAE,WAAW,EAAE,KAAK,mBAAmB,EAAE,KAAK,kBAAkB,EAAE,MAAM,mBAAmB,CAAC;AAEnG,OAAO,EAAE,eAAe,EAAE,KAAK,QAAQ,EAAE,MAAM,eAAe,CAAC;AAE/D,OAAO,EACN,KAAK,cAAc,EACnB,kBAAkB,EAClB,kBAAkB,EAClB,YAAY,EACZ,WAAW,EACX,eAAe,EACf,iBAAiB,EACjB,gBAAgB,EAChB,kBAAkB,EAClB,iBAAiB,EACjB,gBAAgB,EAChB,iBAAiB,EACjB,KAAK,eAAe,EACpB,KAAK,aAAa,EAClB,KAAK,kBAAkB,EACvB,aAAa,EACb,WAAW,EACX,sBAAsB,EACtB,iBAAiB,EACjB,KAAK,oBAAoB,GACzB,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EACN,KAAK,SAAS,EACd,SAAS,EACT,KAAK,aAAa,EAClB,KAAK,aAAa,EAClB,KAAK,aAAa,EAClB,KAAK,cAAc,EACnB,KAAK,SAAS,EACd,GAAG,GACH,MAAM,UAAU,CAAC;AAElB,OAAO,EAAE,eAAe,EAAE,YAAY,EAAE,gBAAgB,EAAE,MAAM,YAAY,CAAC","sourcesContent":["// Core TUI interfaces and classes\n\n// Autocomplete support\nexport {\n\ttype AutocompleteItem,\n\ttype AutocompleteProvider,\n\tCombinedAutocompleteProvider,\n\ttype SlashCommand,\n} from \"./autocomplete.js\";\n// Components\nexport { Box } from \"./components/box.js\";\nexport { CancellableLoader } from \"./components/cancellable-loader.js\";\nexport { Editor, type EditorTheme } from \"./components/editor.js\";\nexport { Image, type ImageOptions, type ImageTheme } from \"./components/image.js\";\nexport { Input } from \"./components/input.js\";\nexport { Loader } from \"./components/loader.js\";\nexport { type DefaultTextStyle, Markdown, type MarkdownTheme } from \"./components/markdown.js\";\nexport { type SelectItem, SelectList, type SelectListTheme } from \"./components/select-list.js\";\nexport { type SettingItem, SettingsList, type SettingsListTheme } from \"./components/settings-list.js\";\nexport { Spacer } from \"./components/spacer.js\";\nexport { Text } from \"./components/text.js\";\nexport { TruncatedText } from \"./components/truncated-text.js\";\n// Editor component interface (for custom editors)\nexport type { EditorComponent } from \"./editor-component.js\";\n// Fuzzy matching\nexport { type FuzzyMatch, fuzzyFilter, fuzzyMatch } from \"./fuzzy.js\";\n// Keybindings\nexport {\n\tDEFAULT_EDITOR_KEYBINDINGS,\n\ttype EditorAction,\n\ttype EditorKeybindingsConfig,\n\tEditorKeybindingsManager,\n\tgetEditorKeybindings,\n\tsetEditorKeybindings,\n} from \"./keybindings.js\";\n// Keyboard input handling\nexport {\n\tisKeyRelease,\n\tisKeyRepeat,\n\tisKittyProtocolActive,\n\tKey,\n\ttype KeyEventType,\n\ttype KeyId,\n\tmatchesKey,\n\tparseKey,\n\tsetKittyProtocolActive,\n} from \"./keys.js\";\n// Input buffering for batch splitting\nexport { StdinBuffer, type StdinBufferEventMap, type StdinBufferOptions } from \"./stdin-buffer.js\";\n// Terminal interface and implementations\nexport { ProcessTerminal, type Terminal } from \"./terminal.js\";\n// Terminal image support\nexport {\n\ttype CellDimensions,\n\tcalculateImageRows,\n\tdetectCapabilities,\n\tencodeITerm2,\n\tencodeKitty,\n\tgetCapabilities,\n\tgetCellDimensions,\n\tgetGifDimensions,\n\tgetImageDimensions,\n\tgetJpegDimensions,\n\tgetPngDimensions,\n\tgetWebpDimensions,\n\ttype ImageDimensions,\n\ttype ImageProtocol,\n\ttype ImageRenderOptions,\n\timageFallback,\n\trenderImage,\n\tresetCapabilitiesCache,\n\tsetCellDimensions,\n\ttype TerminalCapabilities,\n} from \"./terminal-image.js\";\nexport {\n\ttype Component,\n\tContainer,\n\ttype OverlayAnchor,\n\ttype OverlayHandle,\n\ttype OverlayMargin,\n\ttype OverlayOptions,\n\ttype SizeValue,\n\tTUI,\n} from \"./tui.js\";\n// Utilities\nexport { truncateToWidth, visibleWidth, wrapTextWithAnsi } from \"./utils.js\";\n"]}
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package/dist/index.js
CHANGED
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@@ -26,7 +26,7 @@ export { StdinBuffer } from "./stdin-buffer.js";
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export { ProcessTerminal } from "./terminal.js";
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// Terminal image support
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export { calculateImageRows, detectCapabilities, encodeITerm2, encodeKitty, getCapabilities, getCellDimensions, getGifDimensions, getImageDimensions, getJpegDimensions, getPngDimensions, getWebpDimensions, imageFallback, renderImage, resetCapabilitiesCache, setCellDimensions, } from "./terminal-image.js";
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export { Container, TUI } from "./tui.js";
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export { Container, TUI, } from "./tui.js";
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// Utilities
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export { truncateToWidth, visibleWidth, wrapTextWithAnsi } from "./utils.js";
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//# sourceMappingURL=index.js.map
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package/dist/index.js.map
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{"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,kCAAkC;AAElC,uBAAuB;AACvB,OAAO,EAGN,4BAA4B,GAE5B,MAAM,mBAAmB,CAAC;AAC3B,aAAa;AACb,OAAO,EAAE,GAAG,EAAE,MAAM,qBAAqB,CAAC;AAC1C,OAAO,EAAE,iBAAiB,EAAE,MAAM,oCAAoC,CAAC;AACvE,OAAO,EAAE,MAAM,EAAoB,MAAM,wBAAwB,CAAC;AAClE,OAAO,EAAE,KAAK,EAAsC,MAAM,uBAAuB,CAAC;AAClF,OAAO,EAAE,KAAK,EAAE,MAAM,uBAAuB,CAAC;AAC9C,OAAO,EAAE,MAAM,EAAE,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAyB,QAAQ,EAAsB,MAAM,0BAA0B,CAAC;AAC/F,OAAO,EAAmB,UAAU,EAAwB,MAAM,6BAA6B,CAAC;AAChG,OAAO,EAAoB,YAAY,EAA0B,MAAM,+BAA+B,CAAC;AACvG,OAAO,EAAE,MAAM,EAAE,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAE,IAAI,EAAE,MAAM,sBAAsB,CAAC;AAC5C,OAAO,EAAE,aAAa,EAAE,MAAM,gCAAgC,CAAC;AAG/D,iBAAiB;AACjB,OAAO,EAAmB,WAAW,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AACtE,cAAc;AACd,OAAO,EACN,0BAA0B,EAG1B,wBAAwB,EACxB,oBAAoB,EACpB,oBAAoB,GACpB,MAAM,kBAAkB,CAAC;AAC1B,0BAA0B;AAC1B,OAAO,EACN,YAAY,EACZ,WAAW,EACX,qBAAqB,EACrB,GAAG,EAGH,UAAU,EACV,QAAQ,EACR,sBAAsB,GACtB,MAAM,WAAW,CAAC;AACnB,sCAAsC;AACtC,OAAO,EAAE,WAAW,EAAqD,MAAM,mBAAmB,CAAC;AACnG,yCAAyC;AACzC,OAAO,EAAE,eAAe,EAAiB,MAAM,eAAe,CAAC;AAC/D,yBAAyB;AACzB,OAAO,EAEN,kBAAkB,EAClB,kBAAkB,EAClB,YAAY,EACZ,WAAW,EACX,eAAe,EACf,iBAAiB,EACjB,gBAAgB,EAChB,kBAAkB,EAClB,iBAAiB,EACjB,gBAAgB,EAChB,iBAAiB,EAIjB,aAAa,EACb,WAAW,EACX,sBAAsB,EACtB,iBAAiB,GAEjB,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EAEN,SAAS,EAMT,GAAG,GACH,MAAM,UAAU,CAAC;AAClB,YAAY;AACZ,OAAO,EAAE,eAAe,EAAE,YAAY,EAAE,gBAAgB,EAAE,MAAM,YAAY,CAAC","sourcesContent":["// Core TUI interfaces and classes\n\n// Autocomplete support\nexport {\n\ttype AutocompleteItem,\n\ttype AutocompleteProvider,\n\tCombinedAutocompleteProvider,\n\ttype SlashCommand,\n} from \"./autocomplete.js\";\n// Components\nexport { Box } from \"./components/box.js\";\nexport { CancellableLoader } from \"./components/cancellable-loader.js\";\nexport { Editor, type EditorTheme } from \"./components/editor.js\";\nexport { Image, type ImageOptions, type ImageTheme } from \"./components/image.js\";\nexport { Input } from \"./components/input.js\";\nexport { Loader } from \"./components/loader.js\";\nexport { type DefaultTextStyle, Markdown, type MarkdownTheme } from \"./components/markdown.js\";\nexport { type SelectItem, SelectList, type SelectListTheme } from \"./components/select-list.js\";\nexport { type SettingItem, SettingsList, type SettingsListTheme } from \"./components/settings-list.js\";\nexport { Spacer } from \"./components/spacer.js\";\nexport { Text } from \"./components/text.js\";\nexport { TruncatedText } from \"./components/truncated-text.js\";\n// Editor component interface (for custom editors)\nexport type { EditorComponent } from \"./editor-component.js\";\n// Fuzzy matching\nexport { type FuzzyMatch, fuzzyFilter, fuzzyMatch } from \"./fuzzy.js\";\n// Keybindings\nexport {\n\tDEFAULT_EDITOR_KEYBINDINGS,\n\ttype EditorAction,\n\ttype EditorKeybindingsConfig,\n\tEditorKeybindingsManager,\n\tgetEditorKeybindings,\n\tsetEditorKeybindings,\n} from \"./keybindings.js\";\n// Keyboard input handling\nexport {\n\tisKeyRelease,\n\tisKeyRepeat,\n\tisKittyProtocolActive,\n\tKey,\n\ttype KeyEventType,\n\ttype KeyId,\n\tmatchesKey,\n\tparseKey,\n\tsetKittyProtocolActive,\n} from \"./keys.js\";\n// Input buffering for batch splitting\nexport { StdinBuffer, type StdinBufferEventMap, type StdinBufferOptions } from \"./stdin-buffer.js\";\n// Terminal interface and implementations\nexport { ProcessTerminal, type Terminal } from \"./terminal.js\";\n// Terminal image support\nexport {\n\ttype CellDimensions,\n\tcalculateImageRows,\n\tdetectCapabilities,\n\tencodeITerm2,\n\tencodeKitty,\n\tgetCapabilities,\n\tgetCellDimensions,\n\tgetGifDimensions,\n\tgetImageDimensions,\n\tgetJpegDimensions,\n\tgetPngDimensions,\n\tgetWebpDimensions,\n\ttype ImageDimensions,\n\ttype ImageProtocol,\n\ttype ImageRenderOptions,\n\timageFallback,\n\trenderImage,\n\tresetCapabilitiesCache,\n\tsetCellDimensions,\n\ttype TerminalCapabilities,\n} from \"./terminal-image.js\";\nexport {\n\ttype Component,\n\tContainer,\n\ttype OverlayAnchor,\n\ttype OverlayHandle,\n\ttype OverlayMargin,\n\ttype OverlayOptions,\n\ttype SizeValue,\n\tTUI,\n} from \"./tui.js\";\n// Utilities\nexport { truncateToWidth, visibleWidth, wrapTextWithAnsi } from \"./utils.js\";\n"]}
|
package/dist/tui.d.ts
CHANGED
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@@ -29,6 +29,62 @@ export interface Component {
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29
29
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invalidate(): void;
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}
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31
31
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export { visibleWidth };
|
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+
/**
|
|
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+
* Anchor position for overlays
|
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34
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+
*/
|
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35
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+
export type OverlayAnchor = "center" | "top-left" | "top-right" | "bottom-left" | "bottom-right" | "top-center" | "bottom-center" | "left-center" | "right-center";
|
|
36
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+
/**
|
|
37
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+
* Margin configuration for overlays
|
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+
*/
|
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|
+
export interface OverlayMargin {
|
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|
+
top?: number;
|
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+
right?: number;
|
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+
bottom?: number;
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left?: number;
|
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+
}
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+
/** Value that can be absolute (number) or percentage (string like "50%") */
|
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|
+
export type SizeValue = number | `${number}%`;
|
|
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+
/**
|
|
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|
+
* Options for overlay positioning and sizing.
|
|
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+
* Values can be absolute numbers or percentage strings (e.g., "50%").
|
|
50
|
+
*/
|
|
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|
+
export interface OverlayOptions {
|
|
52
|
+
/** Width in columns, or percentage of terminal width (e.g., "50%") */
|
|
53
|
+
width?: SizeValue;
|
|
54
|
+
/** Minimum width in columns */
|
|
55
|
+
minWidth?: number;
|
|
56
|
+
/** Maximum height in rows, or percentage of terminal height (e.g., "50%") */
|
|
57
|
+
maxHeight?: SizeValue;
|
|
58
|
+
/** Anchor point for positioning (default: 'center') */
|
|
59
|
+
anchor?: OverlayAnchor;
|
|
60
|
+
/** Horizontal offset from anchor position (positive = right) */
|
|
61
|
+
offsetX?: number;
|
|
62
|
+
/** Vertical offset from anchor position (positive = down) */
|
|
63
|
+
offsetY?: number;
|
|
64
|
+
/** Row position: absolute number, or percentage (e.g., "25%" = 25% from top) */
|
|
65
|
+
row?: SizeValue;
|
|
66
|
+
/** Column position: absolute number, or percentage (e.g., "50%" = centered horizontally) */
|
|
67
|
+
col?: SizeValue;
|
|
68
|
+
/** Margin from terminal edges. Number applies to all sides. */
|
|
69
|
+
margin?: OverlayMargin | number;
|
|
70
|
+
/**
|
|
71
|
+
* Control overlay visibility based on terminal dimensions.
|
|
72
|
+
* If provided, overlay is only rendered when this returns true.
|
|
73
|
+
* Called each render cycle with current terminal dimensions.
|
|
74
|
+
*/
|
|
75
|
+
visible?: (termWidth: number, termHeight: number) => boolean;
|
|
76
|
+
}
|
|
77
|
+
/**
|
|
78
|
+
* Handle returned by showOverlay for controlling the overlay
|
|
79
|
+
*/
|
|
80
|
+
export interface OverlayHandle {
|
|
81
|
+
/** Permanently remove the overlay (cannot be shown again) */
|
|
82
|
+
hide(): void;
|
|
83
|
+
/** Temporarily hide or show the overlay */
|
|
84
|
+
setHidden(hidden: boolean): void;
|
|
85
|
+
/** Check if overlay is temporarily hidden */
|
|
86
|
+
isHidden(): boolean;
|
|
87
|
+
}
|
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32
88
|
/**
|
|
33
89
|
* Container - a component that contains other components
|
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34
90
|
*/
|
|
@@ -57,15 +113,19 @@ export declare class TUI extends Container {
|
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|
57
113
|
private overlayStack;
|
|
58
114
|
constructor(terminal: Terminal);
|
|
59
115
|
setFocus(component: Component | null): void;
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|
-
/**
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-
|
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-
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-
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-
}): void;
|
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|
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/**
|
|
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|
+
* Show an overlay component with configurable positioning and sizing.
|
|
118
|
+
* Returns a handle to control the overlay's visibility.
|
|
119
|
+
*/
|
|
120
|
+
showOverlay(component: Component, options?: OverlayOptions): OverlayHandle;
|
|
66
121
|
/** Hide the topmost overlay and restore previous focus. */
|
|
67
122
|
hideOverlay(): void;
|
|
123
|
+
/** Check if there are any visible overlays */
|
|
68
124
|
hasOverlay(): boolean;
|
|
125
|
+
/** Check if an overlay entry is currently visible */
|
|
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|
+
private isOverlayVisible;
|
|
127
|
+
/** Find the topmost visible overlay, if any */
|
|
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|
+
private getTopmostVisibleOverlay;
|
|
69
129
|
invalidate(): void;
|
|
70
130
|
start(): void;
|
|
71
131
|
private queryCellSize;
|
|
@@ -74,6 +134,13 @@ export declare class TUI extends Container {
|
|
|
74
134
|
private handleInput;
|
|
75
135
|
private parseCellSizeResponse;
|
|
76
136
|
private containsImage;
|
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+
/**
|
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+
* Resolve overlay layout from options.
|
|
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|
+
* Returns { width, row, col, maxHeight } for rendering.
|
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|
+
*/
|
|
141
|
+
private resolveOverlayLayout;
|
|
142
|
+
private resolveAnchorRow;
|
|
143
|
+
private resolveAnchorCol;
|
|
77
144
|
/** Composite all overlays into content lines (in stack order, later = on top). */
|
|
78
145
|
private compositeOverlays;
|
|
79
146
|
private static readonly SEGMENT_RESET;
|
package/dist/tui.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"tui.d.ts","sourceRoot":"","sources":["../src/tui.ts"],"names":[],"mappings":"AAAA;;GAEG;AAMH,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAE9C,OAAO,EAAkD,YAAY,EAAE,MAAM,YAAY,CAAC;AAE1F;;GAEG;AACH,MAAM,WAAW,SAAS;IACzB;;;;OAIG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,CAAC;IAEhC;;OAEG;IACH,WAAW,CAAC,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,CAAC;IAEjC;;;OAGG;IACH,eAAe,CAAC,EAAE,OAAO,CAAC;IAE1B;;;OAGG;IACH,UAAU,IAAI,IAAI,CAAC;CACnB;AAED,OAAO,EAAE,YAAY,EAAE,CAAC;AAExB;;GAEG;AACH,qBAAa,SAAU,YAAW,SAAS;IAC1C,QAAQ,EAAE,SAAS,EAAE,CAAM;IAE3B,QAAQ,CAAC,SAAS,EAAE,SAAS,GAAG,IAAI,CAEnC;IAED,WAAW,CAAC,SAAS,EAAE,SAAS,GAAG,IAAI,CAKtC;IAED,KAAK,IAAI,IAAI,CAEZ;IAED,UAAU,IAAI,IAAI,CAIjB;IAED,MAAM,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,CAM9B;CACD;AAED;;GAEG;AACH,qBAAa,GAAI,SAAQ,SAAS;IAC1B,QAAQ,EAAE,QAAQ,CAAC;IAC1B,OAAO,CAAC,aAAa,CAAgB;IACrC,OAAO,CAAC,aAAa,CAAK;IAC1B,OAAO,CAAC,gBAAgB,CAA0B;IAElD,2GAA2G;IACpG,OAAO,CAAC,EAAE,MAAM,IAAI,CAAC;IAC5B,OAAO,CAAC,eAAe,CAAS;IAChC,OAAO,CAAC,SAAS,CAAK;IACtB,OAAO,CAAC,WAAW,CAAM;IACzB,OAAO,CAAC,oBAAoB,CAAS;IAGrC,OAAO,CAAC,YAAY,CAIX;IAET,YAAY,QAAQ,EAAE,QAAQ,EAG7B;IAED,QAAQ,CAAC,SAAS,EAAE,SAAS,GAAG,IAAI,GAAG,IAAI,CAE1C;IAED,qEAAqE;IACrE,WAAW,CAAC,SAAS,EAAE,SAAS,EAAE,OAAO,CAAC,EAAE;QAAE,GAAG,CAAC,EAAE,MAAM,CAAC;QAAC,GAAG,CAAC,EAAE,MAAM,CAAC;QAAC,KAAK,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI,CAKhG;IAED,2DAA2D;IAC3D,WAAW,IAAI,IAAI,CAMlB;IAED,UAAU,IAAI,OAAO,CAEpB;IAEQ,UAAU,IAAI,IAAI,CAG1B;IAED,KAAK,IAAI,IAAI,CAQZ;IAED,OAAO,CAAC,aAAa;IAWrB,IAAI,IAAI,IAAI,CAeX;IAED,aAAa,CAAC,KAAK,UAAQ,GAAG,IAAI,CAYjC;IAED,OAAO,CAAC,WAAW;IA2BnB,OAAO,CAAC,qBAAqB;IA0C7B,OAAO,CAAC,aAAa;IAIrB,kFAAkF;IAClF,OAAO,CAAC,iBAAiB;IA0BzB,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,aAAa,CAAyB;IAE9D,OAAO,CAAC,eAAe;IAKvB,2FAA2F;IAC3F,OAAO,CAAC,eAAe;IAyCvB,OAAO,CAAC,QAAQ;CAuMhB","sourcesContent":["/**\n * Minimal TUI implementation with differential rendering\n */\n\nimport * as fs from \"node:fs\";\nimport * as os from \"node:os\";\nimport * as path from \"node:path\";\nimport { isKeyRelease, matchesKey } from \"./keys.js\";\nimport type { Terminal } from \"./terminal.js\";\nimport { getCapabilities, setCellDimensions } from \"./terminal-image.js\";\nimport { extractSegments, sliceByColumn, sliceWithWidth, visibleWidth } from \"./utils.js\";\n\n/**\n * Component interface - all components must implement this\n */\nexport interface Component {\n\t/**\n\t * Render the component to lines for the given viewport width\n\t * @param width - Current viewport width\n\t * @returns Array of strings, each representing a line\n\t */\n\trender(width: number): string[];\n\n\t/**\n\t * Optional handler for keyboard input when component has focus\n\t */\n\thandleInput?(data: string): void;\n\n\t/**\n\t * If true, component receives key release events (Kitty protocol).\n\t * Default is false - release events are filtered out.\n\t */\n\twantsKeyRelease?: boolean;\n\n\t/**\n\t * Invalidate any cached rendering state.\n\t * Called when theme changes or when component needs to re-render from scratch.\n\t */\n\tinvalidate(): void;\n}\n\nexport { visibleWidth };\n\n/**\n * Container - a component that contains other components\n */\nexport class Container implements Component {\n\tchildren: Component[] = [];\n\n\taddChild(component: Component): void {\n\t\tthis.children.push(component);\n\t}\n\n\tremoveChild(component: Component): void {\n\t\tconst index = this.children.indexOf(component);\n\t\tif (index !== -1) {\n\t\t\tthis.children.splice(index, 1);\n\t\t}\n\t}\n\n\tclear(): void {\n\t\tthis.children = [];\n\t}\n\n\tinvalidate(): void {\n\t\tfor (const child of this.children) {\n\t\t\tchild.invalidate?.();\n\t\t}\n\t}\n\n\trender(width: number): string[] {\n\t\tconst lines: string[] = [];\n\t\tfor (const child of this.children) {\n\t\t\tlines.push(...child.render(width));\n\t\t}\n\t\treturn lines;\n\t}\n}\n\n/**\n * TUI - Main class for managing terminal UI with differential rendering\n */\nexport class TUI extends Container {\n\tpublic terminal: Terminal;\n\tprivate previousLines: string[] = [];\n\tprivate previousWidth = 0;\n\tprivate focusedComponent: Component | null = null;\n\n\t/** Global callback for debug key (Shift+Ctrl+D). Called before input is forwarded to focused component. */\n\tpublic onDebug?: () => void;\n\tprivate renderRequested = false;\n\tprivate cursorRow = 0; // Track where cursor is (0-indexed, relative to our first line)\n\tprivate inputBuffer = \"\"; // Buffer for parsing terminal responses\n\tprivate cellSizeQueryPending = false;\n\n\t// Overlay stack for modal components rendered on top of base content\n\tprivate overlayStack: {\n\t\tcomponent: Component;\n\t\toptions?: { row?: number; col?: number; width?: number };\n\t\tpreFocus: Component | null;\n\t}[] = [];\n\n\tconstructor(terminal: Terminal) {\n\t\tsuper();\n\t\tthis.terminal = terminal;\n\t}\n\n\tsetFocus(component: Component | null): void {\n\t\tthis.focusedComponent = component;\n\t}\n\n\t/** Show an overlay component centered (or at specified position). */\n\tshowOverlay(component: Component, options?: { row?: number; col?: number; width?: number }): void {\n\t\tthis.overlayStack.push({ component, options, preFocus: this.focusedComponent });\n\t\tthis.setFocus(component);\n\t\tthis.terminal.hideCursor();\n\t\tthis.requestRender();\n\t}\n\n\t/** Hide the topmost overlay and restore previous focus. */\n\thideOverlay(): void {\n\t\tconst overlay = this.overlayStack.pop();\n\t\tif (!overlay) return;\n\t\tthis.setFocus(overlay.preFocus);\n\t\tif (this.overlayStack.length === 0) this.terminal.hideCursor();\n\t\tthis.requestRender();\n\t}\n\n\thasOverlay(): boolean {\n\t\treturn this.overlayStack.length > 0;\n\t}\n\n\toverride invalidate(): void {\n\t\tsuper.invalidate();\n\t\tfor (const overlay of this.overlayStack) overlay.component.invalidate?.();\n\t}\n\n\tstart(): void {\n\t\tthis.terminal.start(\n\t\t\t(data) => this.handleInput(data),\n\t\t\t() => this.requestRender(),\n\t\t);\n\t\tthis.terminal.hideCursor();\n\t\tthis.queryCellSize();\n\t\tthis.requestRender();\n\t}\n\n\tprivate queryCellSize(): void {\n\t\t// Only query if terminal supports images (cell size is only used for image rendering)\n\t\tif (!getCapabilities().images) {\n\t\t\treturn;\n\t\t}\n\t\t// Query terminal for cell size in pixels: CSI 16 t\n\t\t// Response format: CSI 6 ; height ; width t\n\t\tthis.cellSizeQueryPending = true;\n\t\tthis.terminal.write(\"\\x1b[16t\");\n\t}\n\n\tstop(): void {\n\t\t// Move cursor to the end of the content to prevent overwriting/artifacts on exit\n\t\tif (this.previousLines.length > 0) {\n\t\t\tconst targetRow = this.previousLines.length; // Line after the last content\n\t\t\tconst lineDiff = targetRow - this.cursorRow;\n\t\t\tif (lineDiff > 0) {\n\t\t\t\tthis.terminal.write(`\\x1b[${lineDiff}B`);\n\t\t\t} else if (lineDiff < 0) {\n\t\t\t\tthis.terminal.write(`\\x1b[${-lineDiff}A`);\n\t\t\t}\n\t\t\tthis.terminal.write(\"\\r\\n\");\n\t\t}\n\n\t\tthis.terminal.showCursor();\n\t\tthis.terminal.stop();\n\t}\n\n\trequestRender(force = false): void {\n\t\tif (force) {\n\t\t\tthis.previousLines = [];\n\t\t\tthis.previousWidth = -1; // -1 triggers widthChanged, forcing a full clear\n\t\t\tthis.cursorRow = 0;\n\t\t}\n\t\tif (this.renderRequested) return;\n\t\tthis.renderRequested = true;\n\t\tprocess.nextTick(() => {\n\t\t\tthis.renderRequested = false;\n\t\t\tthis.doRender();\n\t\t});\n\t}\n\n\tprivate handleInput(data: string): void {\n\t\t// If we're waiting for cell size response, buffer input and parse\n\t\tif (this.cellSizeQueryPending) {\n\t\t\tthis.inputBuffer += data;\n\t\t\tconst filtered = this.parseCellSizeResponse();\n\t\t\tif (filtered.length === 0) return;\n\t\t\tdata = filtered;\n\t\t}\n\n\t\t// Global debug key handler (Shift+Ctrl+D)\n\t\tif (matchesKey(data, \"shift+ctrl+d\") && this.onDebug) {\n\t\t\tthis.onDebug();\n\t\t\treturn;\n\t\t}\n\n\t\t// Pass input to focused component (including Ctrl+C)\n\t\t// The focused component can decide how to handle Ctrl+C\n\t\tif (this.focusedComponent?.handleInput) {\n\t\t\t// Filter out key release events unless component opts in\n\t\t\tif (isKeyRelease(data) && !this.focusedComponent.wantsKeyRelease) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis.focusedComponent.handleInput(data);\n\t\t\tthis.requestRender();\n\t\t}\n\t}\n\n\tprivate parseCellSizeResponse(): string {\n\t\t// Response format: ESC [ 6 ; height ; width t\n\t\t// Match the response pattern\n\t\tconst responsePattern = /\\x1b\\[6;(\\d+);(\\d+)t/;\n\t\tconst match = this.inputBuffer.match(responsePattern);\n\n\t\tif (match) {\n\t\t\tconst heightPx = parseInt(match[1], 10);\n\t\t\tconst widthPx = parseInt(match[2], 10);\n\n\t\t\tif (heightPx > 0 && widthPx > 0) {\n\t\t\t\tsetCellDimensions({ widthPx, heightPx });\n\t\t\t\t// Invalidate all components so images re-render with correct dimensions\n\t\t\t\tthis.invalidate();\n\t\t\t\tthis.requestRender();\n\t\t\t}\n\n\t\t\t// Remove the response from buffer\n\t\t\tthis.inputBuffer = this.inputBuffer.replace(responsePattern, \"\");\n\t\t\tthis.cellSizeQueryPending = false;\n\t\t}\n\n\t\t// Check if we have a partial cell size response starting (wait for more data)\n\t\t// Patterns that could be incomplete cell size response: \\x1b, \\x1b[, \\x1b[6, \\x1b[6;...(no t yet)\n\t\tconst partialCellSizePattern = /\\x1b(\\[6?;?[\\d;]*)?$/;\n\t\tif (partialCellSizePattern.test(this.inputBuffer)) {\n\t\t\t// Check if it's actually a complete different escape sequence (ends with a letter)\n\t\t\t// Cell size response ends with 't', Kitty keyboard ends with 'u', arrows end with A-D, etc.\n\t\t\tconst lastChar = this.inputBuffer[this.inputBuffer.length - 1];\n\t\t\tif (!/[a-zA-Z~]/.test(lastChar)) {\n\t\t\t\t// Doesn't end with a terminator, might be incomplete - wait for more\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\t// No cell size response found, return buffered data as user input\n\t\tconst result = this.inputBuffer;\n\t\tthis.inputBuffer = \"\";\n\t\tthis.cellSizeQueryPending = false; // Give up waiting\n\t\treturn result;\n\t}\n\n\tprivate containsImage(line: string): boolean {\n\t\treturn line.includes(\"\\x1b_G\") || line.includes(\"\\x1b]1337;File=\");\n\t}\n\n\t/** Composite all overlays into content lines (in stack order, later = on top). */\n\tprivate compositeOverlays(lines: string[], termWidth: number, termHeight: number): string[] {\n\t\tif (this.overlayStack.length === 0) return lines;\n\t\tconst result = [...lines];\n\t\tconst viewportStart = Math.max(0, result.length - termHeight);\n\n\t\tfor (const { component, options } of this.overlayStack) {\n\t\t\tconst w =\n\t\t\t\toptions?.width !== undefined\n\t\t\t\t\t? Math.max(1, Math.min(options.width, termWidth - 4))\n\t\t\t\t\t: Math.max(1, Math.min(80, termWidth - 4));\n\t\t\tconst overlayLines = component.render(w);\n\t\t\tconst h = overlayLines.length;\n\n\t\t\tconst row = Math.max(0, Math.min(options?.row ?? Math.floor((termHeight - h) / 2), termHeight - h));\n\t\t\tconst col = Math.max(0, Math.min(options?.col ?? Math.floor((termWidth - w) / 2), termWidth - w));\n\n\t\t\tfor (let i = 0; i < h; i++) {\n\t\t\t\tconst idx = viewportStart + row + i;\n\t\t\t\tif (idx >= 0 && idx < result.length) {\n\t\t\t\t\tresult[idx] = this.compositeLineAt(result[idx], overlayLines[i], col, w, termWidth);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn result;\n\t}\n\n\tprivate static readonly SEGMENT_RESET = \"\\x1b[0m\\x1b]8;;\\x07\";\n\n\tprivate applyLineResets(lines: string[]): string[] {\n\t\tconst reset = TUI.SEGMENT_RESET;\n\t\treturn lines.map((line) => (this.containsImage(line) ? line : line + reset));\n\t}\n\n\t/** Splice overlay content into a base line at a specific column. Single-pass optimized. */\n\tprivate compositeLineAt(\n\t\tbaseLine: string,\n\t\toverlayLine: string,\n\t\tstartCol: number,\n\t\toverlayWidth: number,\n\t\ttotalWidth: number,\n\t): string {\n\t\tif (this.containsImage(baseLine)) return baseLine;\n\n\t\t// Single pass through baseLine extracts both before and after segments\n\t\tconst afterStart = startCol + overlayWidth;\n\t\tconst base = extractSegments(baseLine, startCol, afterStart, totalWidth - afterStart, true);\n\n\t\t// Extract overlay with width tracking\n\t\tconst overlay = sliceWithWidth(overlayLine, 0, overlayWidth);\n\n\t\t// Pad segments to target widths\n\t\tconst beforePad = Math.max(0, startCol - base.beforeWidth);\n\t\tconst overlayPad = Math.max(0, overlayWidth - overlay.width);\n\t\tconst actualBeforeWidth = Math.max(startCol, base.beforeWidth);\n\t\tconst actualOverlayWidth = Math.max(overlayWidth, overlay.width);\n\t\tconst afterTarget = Math.max(0, totalWidth - actualBeforeWidth - actualOverlayWidth);\n\t\tconst afterPad = Math.max(0, afterTarget - base.afterWidth);\n\n\t\t// Compose result - widths are tracked so no final visibleWidth check needed\n\t\tconst r = TUI.SEGMENT_RESET;\n\t\tconst result =\n\t\t\tbase.before +\n\t\t\t\" \".repeat(beforePad) +\n\t\t\tr +\n\t\t\toverlay.text +\n\t\t\t\" \".repeat(overlayPad) +\n\t\t\tr +\n\t\t\tbase.after +\n\t\t\t\" \".repeat(afterPad);\n\n\t\t// Only truncate if wide char at after boundary caused overflow (rare)\n\t\tconst resultWidth = actualBeforeWidth + actualOverlayWidth + Math.max(afterTarget, base.afterWidth);\n\t\treturn resultWidth <= totalWidth ? result : sliceByColumn(result, 0, totalWidth, true);\n\t}\n\n\tprivate doRender(): void {\n\t\tconst width = this.terminal.columns;\n\t\tconst height = this.terminal.rows;\n\n\t\t// Render all components to get new lines\n\t\tlet newLines = this.render(width);\n\n\t\t// Composite overlays into the rendered lines (before differential compare)\n\t\tif (this.overlayStack.length > 0) {\n\t\t\tnewLines = this.compositeOverlays(newLines, width, height);\n\t\t}\n\n\t\tnewLines = this.applyLineResets(newLines);\n\n\t\t// Width changed - need full re-render\n\t\tconst widthChanged = this.previousWidth !== 0 && this.previousWidth !== width;\n\n\t\t// First render - just output everything without clearing (assumes clean screen)\n\t\tif (this.previousLines.length === 0 && !widthChanged) {\n\t\t\tlet buffer = \"\\x1b[?2026h\"; // Begin synchronized output\n\t\t\tfor (let i = 0; i < newLines.length; i++) {\n\t\t\t\tif (i > 0) buffer += \"\\r\\n\";\n\t\t\t\tbuffer += newLines[i];\n\t\t\t}\n\t\t\tbuffer += \"\\x1b[?2026l\"; // End synchronized output\n\t\t\tthis.terminal.write(buffer);\n\t\t\t// After rendering N lines, cursor is at end of last line (line N-1)\n\t\t\tthis.cursorRow = newLines.length - 1;\n\t\t\tthis.previousLines = newLines;\n\t\t\tthis.previousWidth = width;\n\t\t\treturn;\n\t\t}\n\n\t\t// Width changed - full re-render\n\t\tif (widthChanged) {\n\t\t\tlet buffer = \"\\x1b[?2026h\"; // Begin synchronized output\n\t\t\tbuffer += \"\\x1b[3J\\x1b[2J\\x1b[H\"; // Clear scrollback, screen, and home\n\t\t\tfor (let i = 0; i < newLines.length; i++) {\n\t\t\t\tif (i > 0) buffer += \"\\r\\n\";\n\t\t\t\tbuffer += newLines[i];\n\t\t\t}\n\t\t\tbuffer += \"\\x1b[?2026l\"; // End synchronized output\n\t\t\tthis.terminal.write(buffer);\n\t\t\tthis.cursorRow = newLines.length - 1;\n\t\t\tthis.previousLines = newLines;\n\t\t\tthis.previousWidth = width;\n\t\t\treturn;\n\t\t}\n\n\t\t// Find first and last changed lines\n\t\tlet firstChanged = -1;\n\t\tlet lastChanged = -1;\n\t\tconst maxLines = Math.max(newLines.length, this.previousLines.length);\n\t\tfor (let i = 0; i < maxLines; i++) {\n\t\t\tconst oldLine = i < this.previousLines.length ? this.previousLines[i] : \"\";\n\t\t\tconst newLine = i < newLines.length ? newLines[i] : \"\";\n\n\t\t\tif (oldLine !== newLine) {\n\t\t\t\tif (firstChanged === -1) {\n\t\t\t\t\tfirstChanged = i;\n\t\t\t\t}\n\t\t\t\tlastChanged = i;\n\t\t\t}\n\t\t}\n\n\t\t// No changes\n\t\tif (firstChanged === -1) {\n\t\t\treturn;\n\t\t}\n\n\t\t// All changes are in deleted lines (nothing to render, just clear)\n\t\tif (firstChanged >= newLines.length) {\n\t\t\tif (this.previousLines.length > newLines.length) {\n\t\t\t\tlet buffer = \"\\x1b[?2026h\";\n\t\t\t\t// Move to end of new content\n\t\t\t\tconst targetRow = newLines.length - 1;\n\t\t\t\tconst lineDiff = targetRow - this.cursorRow;\n\t\t\t\tif (lineDiff > 0) buffer += `\\x1b[${lineDiff}B`;\n\t\t\t\telse if (lineDiff < 0) buffer += `\\x1b[${-lineDiff}A`;\n\t\t\t\tbuffer += \"\\r\";\n\t\t\t\t// Clear extra lines\n\t\t\t\tconst extraLines = this.previousLines.length - newLines.length;\n\t\t\t\tfor (let i = 0; i < extraLines; i++) {\n\t\t\t\t\tbuffer += \"\\r\\n\\x1b[2K\";\n\t\t\t\t}\n\t\t\t\tbuffer += `\\x1b[${extraLines}A`;\n\t\t\t\tbuffer += \"\\x1b[?2026l\";\n\t\t\t\tthis.terminal.write(buffer);\n\t\t\t\tthis.cursorRow = newLines.length - 1;\n\t\t\t}\n\t\t\tthis.previousLines = newLines;\n\t\t\tthis.previousWidth = width;\n\t\t\treturn;\n\t\t}\n\n\t\t// Check if firstChanged is outside the viewport\n\t\t// cursorRow is the line where cursor is (0-indexed)\n\t\t// Viewport shows lines from (cursorRow - height + 1) to cursorRow\n\t\t// If firstChanged < viewportTop, we need full re-render\n\t\tconst viewportTop = this.cursorRow - height + 1;\n\t\tif (firstChanged < viewportTop) {\n\t\t\t// First change is above viewport - need full re-render\n\t\t\tlet buffer = \"\\x1b[?2026h\"; // Begin synchronized output\n\t\t\tbuffer += \"\\x1b[3J\\x1b[2J\\x1b[H\"; // Clear scrollback, screen, and home\n\t\t\tfor (let i = 0; i < newLines.length; i++) {\n\t\t\t\tif (i > 0) buffer += \"\\r\\n\";\n\t\t\t\tbuffer += newLines[i];\n\t\t\t}\n\t\t\tbuffer += \"\\x1b[?2026l\"; // End synchronized output\n\t\t\tthis.terminal.write(buffer);\n\t\t\tthis.cursorRow = newLines.length - 1;\n\t\t\tthis.previousLines = newLines;\n\t\t\tthis.previousWidth = width;\n\t\t\treturn;\n\t\t}\n\n\t\t// Render from first changed line to end\n\t\t// Build buffer with all updates wrapped in synchronized output\n\t\tlet buffer = \"\\x1b[?2026h\"; // Begin synchronized output\n\n\t\t// Move cursor to first changed line\n\t\tconst lineDiff = firstChanged - this.cursorRow;\n\t\tif (lineDiff > 0) {\n\t\t\tbuffer += `\\x1b[${lineDiff}B`; // Move down\n\t\t} else if (lineDiff < 0) {\n\t\t\tbuffer += `\\x1b[${-lineDiff}A`; // Move up\n\t\t}\n\n\t\tbuffer += \"\\r\"; // Move to column 0\n\n\t\t// Only render changed lines (firstChanged to lastChanged), not all lines to end\n\t\t// This reduces flicker when only a single line changes (e.g., spinner animation)\n\t\tconst renderEnd = Math.min(lastChanged, newLines.length - 1);\n\t\tfor (let i = firstChanged; i <= renderEnd; i++) {\n\t\t\tif (i > firstChanged) buffer += \"\\r\\n\";\n\t\t\tbuffer += \"\\x1b[2K\"; // Clear current line\n\t\t\tconst line = newLines[i];\n\t\t\tconst isImageLine = this.containsImage(line);\n\t\t\tif (!isImageLine && visibleWidth(line) > width) {\n\t\t\t\t// Log all lines to crash file for debugging\n\t\t\t\tconst crashLogPath = path.join(os.homedir(), \".pi\", \"agent\", \"pi-crash.log\");\n\t\t\t\tconst crashData = [\n\t\t\t\t\t`Crash at ${new Date().toISOString()}`,\n\t\t\t\t\t`Terminal width: ${width}`,\n\t\t\t\t\t`Line ${i} visible width: ${visibleWidth(line)}`,\n\t\t\t\t\t\"\",\n\t\t\t\t\t\"=== All rendered lines ===\",\n\t\t\t\t\t...newLines.map((l, idx) => `[${idx}] (w=${visibleWidth(l)}) ${l}`),\n\t\t\t\t\t\"\",\n\t\t\t\t].join(\"\\n\");\n\t\t\t\tfs.mkdirSync(path.dirname(crashLogPath), { recursive: true });\n\t\t\t\tfs.writeFileSync(crashLogPath, crashData);\n\n\t\t\t\t// Clean up terminal state before throwing\n\t\t\t\tthis.stop();\n\n\t\t\t\tconst errorMsg = [\n\t\t\t\t\t`Rendered line ${i} exceeds terminal width (${visibleWidth(line)} > ${width}).`,\n\t\t\t\t\t\"\",\n\t\t\t\t\t\"This is likely caused by a custom TUI component not truncating its output.\",\n\t\t\t\t\t\"Use visibleWidth() to measure and truncateToWidth() to truncate lines.\",\n\t\t\t\t\t\"\",\n\t\t\t\t\t`Debug log written to: ${crashLogPath}`,\n\t\t\t\t].join(\"\\n\");\n\t\t\t\tthrow new Error(errorMsg);\n\t\t\t}\n\t\t\tbuffer += line;\n\t\t}\n\n\t\t// Track where cursor ended up after rendering\n\t\tlet finalCursorRow = renderEnd;\n\n\t\t// If we had more lines before, clear them and move cursor back\n\t\tif (this.previousLines.length > newLines.length) {\n\t\t\t// Move to end of new content first if we stopped before it\n\t\t\tif (renderEnd < newLines.length - 1) {\n\t\t\t\tconst moveDown = newLines.length - 1 - renderEnd;\n\t\t\t\tbuffer += `\\x1b[${moveDown}B`;\n\t\t\t\tfinalCursorRow = newLines.length - 1;\n\t\t\t}\n\t\t\tconst extraLines = this.previousLines.length - newLines.length;\n\t\t\tfor (let i = newLines.length; i < this.previousLines.length; i++) {\n\t\t\t\tbuffer += \"\\r\\n\\x1b[2K\";\n\t\t\t}\n\t\t\t// Move cursor back to end of new content\n\t\t\tbuffer += `\\x1b[${extraLines}A`;\n\t\t}\n\n\t\tbuffer += \"\\x1b[?2026l\"; // End synchronized output\n\n\t\t// Write entire buffer at once\n\t\tthis.terminal.write(buffer);\n\n\t\t// Track cursor position for next render\n\t\tthis.cursorRow = finalCursorRow;\n\n\t\tthis.previousLines = newLines;\n\t\tthis.previousWidth = width;\n\t}\n}\n"]}
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1
|
+
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all components must implement this\n */\nexport interface Component {\n\t/**\n\t * Render the component to lines for the given viewport width\n\t * @param width - Current viewport width\n\t * @returns Array of strings, each representing a line\n\t */\n\trender(width: number): string[];\n\n\t/**\n\t * Optional handler for keyboard input when component has focus\n\t */\n\thandleInput?(data: string): void;\n\n\t/**\n\t * If true, component receives key release events (Kitty protocol).\n\t * Default is false - release events are filtered out.\n\t */\n\twantsKeyRelease?: boolean;\n\n\t/**\n\t * Invalidate any cached rendering state.\n\t * Called when theme changes or when component needs to re-render from scratch.\n\t */\n\tinvalidate(): void;\n}\n\nexport { visibleWidth };\n\n/**\n * Anchor position for overlays\n */\nexport type OverlayAnchor =\n\t| \"center\"\n\t| \"top-left\"\n\t| \"top-right\"\n\t| \"bottom-left\"\n\t| \"bottom-right\"\n\t| \"top-center\"\n\t| \"bottom-center\"\n\t| \"left-center\"\n\t| \"right-center\";\n\n/**\n * Margin configuration for overlays\n */\nexport interface OverlayMargin {\n\ttop?: number;\n\tright?: number;\n\tbottom?: number;\n\tleft?: number;\n}\n\n/** Value that can be absolute (number) or percentage (string like \"50%\") */\nexport type SizeValue = number | `${number}%`;\n\n/** Parse a SizeValue into absolute value given a reference size */\nfunction parseSizeValue(value: SizeValue | undefined, referenceSize: number): number | undefined {\n\tif (value === undefined) return undefined;\n\tif (typeof value === \"number\") return value;\n\t// Parse percentage string like \"50%\"\n\tconst match = value.match(/^(\\d+(?:\\.\\d+)?)%$/);\n\tif (match) {\n\t\treturn Math.floor((referenceSize * parseFloat(match[1])) / 100);\n\t}\n\treturn undefined;\n}\n\n/**\n * Options for overlay positioning and sizing.\n * Values can be absolute numbers or percentage strings (e.g., \"50%\").\n */\nexport interface OverlayOptions {\n\t// === Sizing ===\n\t/** Width in columns, or percentage of terminal width (e.g., \"50%\") */\n\twidth?: SizeValue;\n\t/** Minimum width in columns */\n\tminWidth?: number;\n\t/** Maximum height in rows, or percentage of terminal height (e.g., \"50%\") */\n\tmaxHeight?: SizeValue;\n\n\t// === Positioning - anchor-based ===\n\t/** Anchor point for positioning (default: 'center') */\n\tanchor?: OverlayAnchor;\n\t/** Horizontal offset from anchor position (positive = right) */\n\toffsetX?: number;\n\t/** Vertical offset from anchor position (positive = down) */\n\toffsetY?: number;\n\n\t// === Positioning - percentage or absolute ===\n\t/** Row position: absolute number, or percentage (e.g., \"25%\" = 25% from top) */\n\trow?: SizeValue;\n\t/** Column position: absolute number, or percentage (e.g., \"50%\" = centered horizontally) */\n\tcol?: SizeValue;\n\n\t// === Margin from terminal edges ===\n\t/** Margin from terminal edges. Number applies to all sides. */\n\tmargin?: OverlayMargin | number;\n\n\t// === Visibility ===\n\t/**\n\t * Control overlay visibility based on terminal dimensions.\n\t * If provided, overlay is only rendered when this returns true.\n\t * Called each render cycle with current terminal dimensions.\n\t */\n\tvisible?: (termWidth: number, termHeight: number) => boolean;\n}\n\n/**\n * Handle returned by showOverlay for controlling the overlay\n */\nexport interface OverlayHandle {\n\t/** Permanently remove the overlay (cannot be shown again) */\n\thide(): void;\n\t/** Temporarily hide or show the overlay */\n\tsetHidden(hidden: boolean): void;\n\t/** Check if overlay is temporarily hidden */\n\tisHidden(): boolean;\n}\n\n/**\n * Container - a component that contains other components\n */\nexport class Container implements Component {\n\tchildren: Component[] = [];\n\n\taddChild(component: Component): void {\n\t\tthis.children.push(component);\n\t}\n\n\tremoveChild(component: Component): void {\n\t\tconst index = this.children.indexOf(component);\n\t\tif (index !== -1) {\n\t\t\tthis.children.splice(index, 1);\n\t\t}\n\t}\n\n\tclear(): void {\n\t\tthis.children = [];\n\t}\n\n\tinvalidate(): void {\n\t\tfor (const child of this.children) {\n\t\t\tchild.invalidate?.();\n\t\t}\n\t}\n\n\trender(width: number): string[] {\n\t\tconst lines: string[] = [];\n\t\tfor (const child of this.children) {\n\t\t\tlines.push(...child.render(width));\n\t\t}\n\t\treturn lines;\n\t}\n}\n\n/**\n * TUI - Main class for managing terminal UI with differential rendering\n */\nexport class TUI extends Container {\n\tpublic terminal: Terminal;\n\tprivate previousLines: string[] = [];\n\tprivate previousWidth = 0;\n\tprivate focusedComponent: Component | null = null;\n\n\t/** Global callback for debug key (Shift+Ctrl+D). Called before input is forwarded to focused component. */\n\tpublic onDebug?: () => void;\n\tprivate renderRequested = false;\n\tprivate cursorRow = 0; // Track where cursor is (0-indexed, relative to our first line)\n\tprivate inputBuffer = \"\"; // Buffer for parsing terminal responses\n\tprivate cellSizeQueryPending = false;\n\n\t// Overlay stack for modal components rendered on top of base content\n\tprivate overlayStack: {\n\t\tcomponent: Component;\n\t\toptions?: OverlayOptions;\n\t\tpreFocus: Component | null;\n\t\thidden: boolean;\n\t}[] = [];\n\n\tconstructor(terminal: Terminal) {\n\t\tsuper();\n\t\tthis.terminal = terminal;\n\t}\n\n\tsetFocus(component: Component | null): void {\n\t\tthis.focusedComponent = component;\n\t}\n\n\t/**\n\t * Show an overlay component with configurable positioning and sizing.\n\t * Returns a handle to control the overlay's visibility.\n\t */\n\tshowOverlay(component: Component, options?: OverlayOptions): OverlayHandle {\n\t\tconst entry = { component, options, preFocus: this.focusedComponent, hidden: false };\n\t\tthis.overlayStack.push(entry);\n\t\t// Only focus if overlay is actually visible\n\t\tif (this.isOverlayVisible(entry)) {\n\t\t\tthis.setFocus(component);\n\t\t}\n\t\tthis.terminal.hideCursor();\n\t\tthis.requestRender();\n\n\t\t// Return handle for controlling this overlay\n\t\treturn {\n\t\t\thide: () => {\n\t\t\t\tconst index = this.overlayStack.indexOf(entry);\n\t\t\t\tif (index !== -1) {\n\t\t\t\t\tthis.overlayStack.splice(index, 1);\n\t\t\t\t\t// Restore focus if this overlay had focus\n\t\t\t\t\tif (this.focusedComponent === component) {\n\t\t\t\t\t\tconst topVisible = this.getTopmostVisibleOverlay();\n\t\t\t\t\t\tthis.setFocus(topVisible?.component ?? entry.preFocus);\n\t\t\t\t\t}\n\t\t\t\t\tif (this.overlayStack.length === 0) this.terminal.hideCursor();\n\t\t\t\t\tthis.requestRender();\n\t\t\t\t}\n\t\t\t},\n\t\t\tsetHidden: (hidden: boolean) => {\n\t\t\t\tif (entry.hidden === hidden) return;\n\t\t\t\tentry.hidden = hidden;\n\t\t\t\t// Update focus when hiding/showing\n\t\t\t\tif (hidden) {\n\t\t\t\t\t// If this overlay had focus, move focus to next visible or preFocus\n\t\t\t\t\tif (this.focusedComponent === component) {\n\t\t\t\t\t\tconst topVisible = this.getTopmostVisibleOverlay();\n\t\t\t\t\t\tthis.setFocus(topVisible?.component ?? entry.preFocus);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\t// Restore focus to this overlay when showing (if it's actually visible)\n\t\t\t\t\tif (this.isOverlayVisible(entry)) {\n\t\t\t\t\t\tthis.setFocus(component);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tthis.requestRender();\n\t\t\t},\n\t\t\tisHidden: () => entry.hidden,\n\t\t};\n\t}\n\n\t/** Hide the topmost overlay and restore previous focus. */\n\thideOverlay(): void {\n\t\tconst overlay = this.overlayStack.pop();\n\t\tif (!overlay) return;\n\t\t// Find topmost visible overlay, or fall back to preFocus\n\t\tconst topVisible = this.getTopmostVisibleOverlay();\n\t\tthis.setFocus(topVisible?.component ?? overlay.preFocus);\n\t\tif (this.overlayStack.length === 0) this.terminal.hideCursor();\n\t\tthis.requestRender();\n\t}\n\n\t/** Check if there are any visible overlays */\n\thasOverlay(): boolean {\n\t\treturn this.overlayStack.some((o) => this.isOverlayVisible(o));\n\t}\n\n\t/** Check if an overlay entry is currently visible */\n\tprivate isOverlayVisible(entry: (typeof this.overlayStack)[number]): boolean {\n\t\tif (entry.hidden) return false;\n\t\tif (entry.options?.visible) {\n\t\t\treturn entry.options.visible(this.terminal.columns, this.terminal.rows);\n\t\t}\n\t\treturn true;\n\t}\n\n\t/** Find the topmost visible overlay, if any */\n\tprivate getTopmostVisibleOverlay(): (typeof this.overlayStack)[number] | undefined {\n\t\tfor (let i = this.overlayStack.length - 1; i >= 0; i--) {\n\t\t\tif (this.isOverlayVisible(this.overlayStack[i])) {\n\t\t\t\treturn this.overlayStack[i];\n\t\t\t}\n\t\t}\n\t\treturn undefined;\n\t}\n\n\toverride invalidate(): void {\n\t\tsuper.invalidate();\n\t\tfor (const overlay of this.overlayStack) overlay.component.invalidate?.();\n\t}\n\n\tstart(): void {\n\t\tthis.terminal.start(\n\t\t\t(data) => this.handleInput(data),\n\t\t\t() => this.requestRender(),\n\t\t);\n\t\tthis.terminal.hideCursor();\n\t\tthis.queryCellSize();\n\t\tthis.requestRender();\n\t}\n\n\tprivate queryCellSize(): void {\n\t\t// Only query if terminal supports images (cell size is only used for image rendering)\n\t\tif (!getCapabilities().images) {\n\t\t\treturn;\n\t\t}\n\t\t// Query terminal for cell size in pixels: CSI 16 t\n\t\t// Response format: CSI 6 ; height ; width t\n\t\tthis.cellSizeQueryPending = true;\n\t\tthis.terminal.write(\"\\x1b[16t\");\n\t}\n\n\tstop(): void {\n\t\t// Move cursor to the end of the content to prevent overwriting/artifacts on exit\n\t\tif (this.previousLines.length > 0) {\n\t\t\tconst targetRow = this.previousLines.length; // Line after the last content\n\t\t\tconst lineDiff = targetRow - this.cursorRow;\n\t\t\tif (lineDiff > 0) {\n\t\t\t\tthis.terminal.write(`\\x1b[${lineDiff}B`);\n\t\t\t} else if (lineDiff < 0) {\n\t\t\t\tthis.terminal.write(`\\x1b[${-lineDiff}A`);\n\t\t\t}\n\t\t\tthis.terminal.write(\"\\r\\n\");\n\t\t}\n\n\t\tthis.terminal.showCursor();\n\t\tthis.terminal.stop();\n\t}\n\n\trequestRender(force = false): void {\n\t\tif (force) {\n\t\t\tthis.previousLines = [];\n\t\t\tthis.previousWidth = -1; // -1 triggers widthChanged, forcing a full clear\n\t\t\tthis.cursorRow = 0;\n\t\t}\n\t\tif (this.renderRequested) return;\n\t\tthis.renderRequested = true;\n\t\tprocess.nextTick(() => {\n\t\t\tthis.renderRequested = false;\n\t\t\tthis.doRender();\n\t\t});\n\t}\n\n\tprivate handleInput(data: string): void {\n\t\t// If we're waiting for cell size response, buffer input and parse\n\t\tif (this.cellSizeQueryPending) {\n\t\t\tthis.inputBuffer += data;\n\t\t\tconst filtered = this.parseCellSizeResponse();\n\t\t\tif (filtered.length === 0) return;\n\t\t\tdata = filtered;\n\t\t}\n\n\t\t// Global debug key handler (Shift+Ctrl+D)\n\t\tif (matchesKey(data, \"shift+ctrl+d\") && this.onDebug) {\n\t\t\tthis.onDebug();\n\t\t\treturn;\n\t\t}\n\n\t\t// If focused component is an overlay, verify it's still visible\n\t\t// (visibility can change due to terminal resize or visible() callback)\n\t\tconst focusedOverlay = this.overlayStack.find((o) => o.component === this.focusedComponent);\n\t\tif (focusedOverlay && !this.isOverlayVisible(focusedOverlay)) {\n\t\t\t// Focused overlay is no longer visible, redirect to topmost visible overlay\n\t\t\tconst topVisible = this.getTopmostVisibleOverlay();\n\t\t\tif (topVisible) {\n\t\t\t\tthis.setFocus(topVisible.component);\n\t\t\t} else {\n\t\t\t\t// No visible overlays, restore to preFocus\n\t\t\t\tthis.setFocus(focusedOverlay.preFocus);\n\t\t\t}\n\t\t}\n\n\t\t// Pass input to focused component (including Ctrl+C)\n\t\t// The focused component can decide how to handle Ctrl+C\n\t\tif (this.focusedComponent?.handleInput) {\n\t\t\t// Filter out key release events unless component opts in\n\t\t\tif (isKeyRelease(data) && !this.focusedComponent.wantsKeyRelease) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis.focusedComponent.handleInput(data);\n\t\t\tthis.requestRender();\n\t\t}\n\t}\n\n\tprivate parseCellSizeResponse(): string {\n\t\t// Response format: ESC [ 6 ; height ; width t\n\t\t// Match the response pattern\n\t\tconst responsePattern = /\\x1b\\[6;(\\d+);(\\d+)t/;\n\t\tconst match = this.inputBuffer.match(responsePattern);\n\n\t\tif (match) {\n\t\t\tconst heightPx = parseInt(match[1], 10);\n\t\t\tconst widthPx = parseInt(match[2], 10);\n\n\t\t\tif (heightPx > 0 && widthPx > 0) {\n\t\t\t\tsetCellDimensions({ widthPx, heightPx });\n\t\t\t\t// Invalidate all components so images re-render with correct dimensions\n\t\t\t\tthis.invalidate();\n\t\t\t\tthis.requestRender();\n\t\t\t}\n\n\t\t\t// Remove the response from buffer\n\t\t\tthis.inputBuffer = this.inputBuffer.replace(responsePattern, \"\");\n\t\t\tthis.cellSizeQueryPending = false;\n\t\t}\n\n\t\t// Check if we have a partial cell size response starting (wait for more data)\n\t\t// Patterns that could be incomplete cell size response: \\x1b, \\x1b[, \\x1b[6, \\x1b[6;...(no t yet)\n\t\tconst partialCellSizePattern = /\\x1b(\\[6?;?[\\d;]*)?$/;\n\t\tif (partialCellSizePattern.test(this.inputBuffer)) {\n\t\t\t// Check if it's actually a complete different escape sequence (ends with a letter)\n\t\t\t// Cell size response ends with 't', Kitty keyboard ends with 'u', arrows end with A-D, etc.\n\t\t\tconst lastChar = this.inputBuffer[this.inputBuffer.length - 1];\n\t\t\tif (!/[a-zA-Z~]/.test(lastChar)) {\n\t\t\t\t// Doesn't end with a terminator, might be incomplete - wait for more\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\t// No cell size response found, return buffered data as user input\n\t\tconst result = this.inputBuffer;\n\t\tthis.inputBuffer = \"\";\n\t\tthis.cellSizeQueryPending = false; // Give up waiting\n\t\treturn result;\n\t}\n\n\tprivate containsImage(line: string): boolean {\n\t\treturn line.includes(\"\\x1b_G\") || line.includes(\"\\x1b]1337;File=\");\n\t}\n\n\t/**\n\t * Resolve overlay layout from options.\n\t * Returns { width, row, col, maxHeight } for rendering.\n\t */\n\tprivate resolveOverlayLayout(\n\t\toptions: OverlayOptions | undefined,\n\t\toverlayHeight: number,\n\t\ttermWidth: number,\n\t\ttermHeight: number,\n\t): { width: number; row: number; col: number; maxHeight: number | undefined } {\n\t\tconst opt = options ?? {};\n\n\t\t// Parse margin (clamp to non-negative)\n\t\tconst margin =\n\t\t\ttypeof opt.margin === \"number\"\n\t\t\t\t? { top: opt.margin, right: opt.margin, bottom: opt.margin, left: opt.margin }\n\t\t\t\t: (opt.margin ?? {});\n\t\tconst marginTop = Math.max(0, margin.top ?? 0);\n\t\tconst marginRight = Math.max(0, margin.right ?? 0);\n\t\tconst marginBottom = Math.max(0, margin.bottom ?? 0);\n\t\tconst marginLeft = Math.max(0, margin.left ?? 0);\n\n\t\t// Available space after margins\n\t\tconst availWidth = Math.max(1, termWidth - marginLeft - marginRight);\n\t\tconst availHeight = Math.max(1, termHeight - marginTop - marginBottom);\n\n\t\t// === Resolve width ===\n\t\tlet width = parseSizeValue(opt.width, termWidth) ?? Math.min(80, availWidth);\n\t\t// Apply minWidth\n\t\tif (opt.minWidth !== undefined) {\n\t\t\twidth = Math.max(width, opt.minWidth);\n\t\t}\n\t\t// Clamp to available space\n\t\twidth = Math.max(1, Math.min(width, availWidth));\n\n\t\t// === Resolve maxHeight ===\n\t\tlet maxHeight = parseSizeValue(opt.maxHeight, termHeight);\n\t\t// Clamp to available space\n\t\tif (maxHeight !== undefined) {\n\t\t\tmaxHeight = Math.max(1, Math.min(maxHeight, availHeight));\n\t\t}\n\n\t\t// Effective overlay height (may be clamped by maxHeight)\n\t\tconst effectiveHeight = maxHeight !== undefined ? Math.min(overlayHeight, maxHeight) : overlayHeight;\n\n\t\t// === Resolve position ===\n\t\tlet row: number;\n\t\tlet col: number;\n\n\t\tif (opt.row !== undefined) {\n\t\t\tif (typeof opt.row === \"string\") {\n\t\t\t\t// Percentage: 0% = top, 100% = bottom (overlay stays within bounds)\n\t\t\t\tconst match = opt.row.match(/^(\\d+(?:\\.\\d+)?)%$/);\n\t\t\t\tif (match) {\n\t\t\t\t\tconst maxRow = Math.max(0, availHeight - effectiveHeight);\n\t\t\t\t\tconst percent = parseFloat(match[1]) / 100;\n\t\t\t\t\trow = marginTop + Math.floor(maxRow * percent);\n\t\t\t\t} else {\n\t\t\t\t\t// Invalid format, fall back to center\n\t\t\t\t\trow = this.resolveAnchorRow(\"center\", effectiveHeight, availHeight, marginTop);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Absolute row position\n\t\t\t\trow = opt.row;\n\t\t\t}\n\t\t} else {\n\t\t\t// Anchor-based (default: center)\n\t\t\tconst anchor = opt.anchor ?? \"center\";\n\t\t\trow = this.resolveAnchorRow(anchor, effectiveHeight, availHeight, marginTop);\n\t\t}\n\n\t\tif (opt.col !== undefined) {\n\t\t\tif (typeof opt.col === \"string\") {\n\t\t\t\t// Percentage: 0% = left, 100% = right (overlay stays within bounds)\n\t\t\t\tconst match = opt.col.match(/^(\\d+(?:\\.\\d+)?)%$/);\n\t\t\t\tif (match) {\n\t\t\t\t\tconst maxCol = Math.max(0, availWidth - width);\n\t\t\t\t\tconst percent = parseFloat(match[1]) / 100;\n\t\t\t\t\tcol = marginLeft + Math.floor(maxCol * percent);\n\t\t\t\t} else {\n\t\t\t\t\t// Invalid format, fall back to center\n\t\t\t\t\tcol = this.resolveAnchorCol(\"center\", width, availWidth, marginLeft);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Absolute column position\n\t\t\t\tcol = opt.col;\n\t\t\t}\n\t\t} else {\n\t\t\t// Anchor-based (default: center)\n\t\t\tconst anchor = opt.anchor ?? \"center\";\n\t\t\tcol = this.resolveAnchorCol(anchor, width, availWidth, marginLeft);\n\t\t}\n\n\t\t// Apply offsets\n\t\tif (opt.offsetY !== undefined) row += opt.offsetY;\n\t\tif (opt.offsetX !== undefined) col += opt.offsetX;\n\n\t\t// Clamp to terminal bounds (respecting margins)\n\t\trow = Math.max(marginTop, Math.min(row, termHeight - marginBottom - effectiveHeight));\n\t\tcol = Math.max(marginLeft, Math.min(col, termWidth - marginRight - width));\n\n\t\treturn { width, row, col, maxHeight };\n\t}\n\n\tprivate resolveAnchorRow(anchor: OverlayAnchor, height: number, availHeight: number, marginTop: number): number {\n\t\tswitch (anchor) {\n\t\t\tcase \"top-left\":\n\t\t\tcase \"top-center\":\n\t\t\tcase \"top-right\":\n\t\t\t\treturn marginTop;\n\t\t\tcase \"bottom-left\":\n\t\t\tcase \"bottom-center\":\n\t\t\tcase \"bottom-right\":\n\t\t\t\treturn marginTop + availHeight - height;\n\t\t\tcase \"left-center\":\n\t\t\tcase \"center\":\n\t\t\tcase \"right-center\":\n\t\t\t\treturn marginTop + Math.floor((availHeight - height) / 2);\n\t\t}\n\t}\n\n\tprivate resolveAnchorCol(anchor: OverlayAnchor, width: number, availWidth: number, marginLeft: number): number {\n\t\tswitch (anchor) {\n\t\t\tcase \"top-left\":\n\t\t\tcase \"left-center\":\n\t\t\tcase \"bottom-left\":\n\t\t\t\treturn marginLeft;\n\t\t\tcase \"top-right\":\n\t\t\tcase \"right-center\":\n\t\t\tcase \"bottom-right\":\n\t\t\t\treturn marginLeft + availWidth - width;\n\t\t\tcase \"top-center\":\n\t\t\tcase \"center\":\n\t\t\tcase \"bottom-center\":\n\t\t\t\treturn marginLeft + Math.floor((availWidth - width) / 2);\n\t\t}\n\t}\n\n\t/** Composite all overlays into content lines (in stack order, later = on top). */\n\tprivate compositeOverlays(lines: string[], termWidth: number, termHeight: number): string[] {\n\t\tif (this.overlayStack.length === 0) return lines;\n\t\tconst result = [...lines];\n\n\t\t// Pre-render all visible overlays and calculate positions\n\t\tconst rendered: { overlayLines: string[]; row: number; col: number; w: number }[] = [];\n\t\tlet minLinesNeeded = result.length;\n\n\t\tfor (const entry of this.overlayStack) {\n\t\t\t// Skip invisible overlays (hidden or visible() returns false)\n\t\t\tif (!this.isOverlayVisible(entry)) continue;\n\n\t\t\tconst { component, options } = entry;\n\n\t\t\t// Get layout with height=0 first to determine width and maxHeight\n\t\t\t// (width and maxHeight don't depend on overlay height)\n\t\t\tconst { width, maxHeight } = this.resolveOverlayLayout(options, 0, termWidth, termHeight);\n\n\t\t\t// Render component at calculated width\n\t\t\tlet overlayLines = component.render(width);\n\n\t\t\t// Apply maxHeight if specified\n\t\t\tif (maxHeight !== undefined && overlayLines.length > maxHeight) {\n\t\t\t\toverlayLines = overlayLines.slice(0, maxHeight);\n\t\t\t}\n\n\t\t\t// Get final row/col with actual overlay height\n\t\t\tconst { row, col } = this.resolveOverlayLayout(options, overlayLines.length, termWidth, termHeight);\n\n\t\t\trendered.push({ overlayLines, row, col, w: width });\n\t\t\tminLinesNeeded = Math.max(minLinesNeeded, row + overlayLines.length);\n\t\t}\n\n\t\t// Extend result with empty lines if content is too short for overlay placement\n\t\twhile (result.length < minLinesNeeded) {\n\t\t\tresult.push(\"\");\n\t\t}\n\n\t\tconst viewportStart = Math.max(0, result.length - termHeight);\n\n\t\t// Track which lines were modified for final verification\n\t\tconst modifiedLines = new Set<number>();\n\n\t\t// Composite each overlay\n\t\tfor (const { overlayLines, row, col, w } of rendered) {\n\t\t\tfor (let i = 0; i < overlayLines.length; i++) {\n\t\t\t\tconst idx = viewportStart + row + i;\n\t\t\t\tif (idx >= 0 && idx < result.length) {\n\t\t\t\t\t// Defensive: truncate overlay line to declared width before compositing\n\t\t\t\t\t// (components should already respect width, but this ensures it)\n\t\t\t\t\tconst truncatedOverlayLine =\n\t\t\t\t\t\tvisibleWidth(overlayLines[i]) > w ? sliceByColumn(overlayLines[i], 0, w, true) : overlayLines[i];\n\t\t\t\t\tresult[idx] = this.compositeLineAt(result[idx], truncatedOverlayLine, col, w, termWidth);\n\t\t\t\t\tmodifiedLines.add(idx);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Final verification: ensure no composited line exceeds terminal width\n\t\t// This is a belt-and-suspenders safeguard - compositeLineAt should already\n\t\t// guarantee this, but we verify here to prevent crashes from any edge cases\n\t\t// Only check lines that were actually modified (optimization)\n\t\tfor (const idx of modifiedLines) {\n\t\t\tconst lineWidth = visibleWidth(result[idx]);\n\t\t\tif (lineWidth > termWidth) {\n\t\t\t\tresult[idx] = sliceByColumn(result[idx], 0, termWidth, true);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tprivate static readonly SEGMENT_RESET = \"\\x1b[0m\\x1b]8;;\\x07\";\n\n\tprivate applyLineResets(lines: string[]): string[] {\n\t\tconst reset = TUI.SEGMENT_RESET;\n\t\treturn lines.map((line) => (this.containsImage(line) ? line : line + reset));\n\t}\n\n\t/** Splice overlay content into a base line at a specific column. Single-pass optimized. */\n\tprivate compositeLineAt(\n\t\tbaseLine: string,\n\t\toverlayLine: string,\n\t\tstartCol: number,\n\t\toverlayWidth: number,\n\t\ttotalWidth: number,\n\t): string {\n\t\tif (this.containsImage(baseLine)) return baseLine;\n\n\t\t// Single pass through baseLine extracts both before and after segments\n\t\tconst afterStart = startCol + overlayWidth;\n\t\tconst base = extractSegments(baseLine, startCol, afterStart, totalWidth - afterStart, true);\n\n\t\t// Extract overlay with width tracking (strict=true to exclude wide chars at boundary)\n\t\tconst overlay = sliceWithWidth(overlayLine, 0, overlayWidth, true);\n\n\t\t// Pad segments to target widths\n\t\tconst beforePad = Math.max(0, startCol - base.beforeWidth);\n\t\tconst overlayPad = Math.max(0, overlayWidth - overlay.width);\n\t\tconst actualBeforeWidth = Math.max(startCol, base.beforeWidth);\n\t\tconst actualOverlayWidth = Math.max(overlayWidth, overlay.width);\n\t\tconst afterTarget = Math.max(0, totalWidth - actualBeforeWidth - actualOverlayWidth);\n\t\tconst afterPad = Math.max(0, afterTarget - base.afterWidth);\n\n\t\t// Compose result\n\t\tconst r = TUI.SEGMENT_RESET;\n\t\tconst result =\n\t\t\tbase.before +\n\t\t\t\" \".repeat(beforePad) +\n\t\t\tr +\n\t\t\toverlay.text +\n\t\t\t\" \".repeat(overlayPad) +\n\t\t\tr +\n\t\t\tbase.after +\n\t\t\t\" \".repeat(afterPad);\n\n\t\t// CRITICAL: Always verify and truncate to terminal width.\n\t\t// This is the final safeguard against width overflow which would crash the TUI.\n\t\t// Width tracking can drift from actual visible width due to:\n\t\t// - Complex ANSI/OSC sequences (hyperlinks, colors)\n\t\t// - Wide characters at segment boundaries\n\t\t// - Edge cases in segment extraction\n\t\tconst resultWidth = visibleWidth(result);\n\t\tif (resultWidth <= totalWidth) {\n\t\t\treturn result;\n\t\t}\n\t\t// Truncate with strict=true to ensure we don't exceed totalWidth\n\t\treturn sliceByColumn(result, 0, totalWidth, true);\n\t}\n\n\tprivate doRender(): void {\n\t\tconst width = this.terminal.columns;\n\t\tconst height = this.terminal.rows;\n\n\t\t// Render all components to get new lines\n\t\tlet newLines = this.render(width);\n\n\t\t// Composite overlays into the rendered lines (before differential compare)\n\t\tif (this.overlayStack.length > 0) {\n\t\t\tnewLines = this.compositeOverlays(newLines, width, height);\n\t\t}\n\n\t\tnewLines = this.applyLineResets(newLines);\n\n\t\t// Width changed - need full re-render\n\t\tconst widthChanged = this.previousWidth !== 0 && this.previousWidth !== width;\n\n\t\t// First render - just output everything without clearing (assumes clean screen)\n\t\tif (this.previousLines.length === 0 && !widthChanged) {\n\t\t\tlet buffer = \"\\x1b[?2026h\"; // Begin synchronized output\n\t\t\tfor (let i = 0; i < newLines.length; i++) {\n\t\t\t\tif (i > 0) buffer += \"\\r\\n\";\n\t\t\t\tbuffer += newLines[i];\n\t\t\t}\n\t\t\tbuffer += \"\\x1b[?2026l\"; // End synchronized output\n\t\t\tthis.terminal.write(buffer);\n\t\t\t// After rendering N lines, cursor is at end of last line (clamp to 0 for empty)\n\t\t\tthis.cursorRow = Math.max(0, newLines.length - 1);\n\t\t\tthis.previousLines = newLines;\n\t\t\tthis.previousWidth = width;\n\t\t\treturn;\n\t\t}\n\n\t\t// Width changed - full re-render\n\t\tif (widthChanged) {\n\t\t\tlet buffer = \"\\x1b[?2026h\"; // Begin synchronized output\n\t\t\tbuffer += \"\\x1b[3J\\x1b[2J\\x1b[H\"; // Clear scrollback, screen, and home\n\t\t\tfor (let i = 0; i < newLines.length; i++) {\n\t\t\t\tif (i > 0) buffer += \"\\r\\n\";\n\t\t\t\tbuffer += newLines[i];\n\t\t\t}\n\t\t\tbuffer += \"\\x1b[?2026l\"; // End synchronized output\n\t\t\tthis.terminal.write(buffer);\n\t\t\tthis.cursorRow = Math.max(0, newLines.length - 1);\n\t\t\tthis.previousLines = newLines;\n\t\t\tthis.previousWidth = width;\n\t\t\treturn;\n\t\t}\n\n\t\t// Find first and last changed lines\n\t\tlet firstChanged = -1;\n\t\tlet lastChanged = -1;\n\t\tconst maxLines = Math.max(newLines.length, this.previousLines.length);\n\t\tfor (let i = 0; i < maxLines; i++) {\n\t\t\tconst oldLine = i < this.previousLines.length ? this.previousLines[i] : \"\";\n\t\t\tconst newLine = i < newLines.length ? newLines[i] : \"\";\n\n\t\t\tif (oldLine !== newLine) {\n\t\t\t\tif (firstChanged === -1) {\n\t\t\t\t\tfirstChanged = i;\n\t\t\t\t}\n\t\t\t\tlastChanged = i;\n\t\t\t}\n\t\t}\n\n\t\t// No changes\n\t\tif (firstChanged === -1) {\n\t\t\treturn;\n\t\t}\n\n\t\t// All changes are in deleted lines (nothing to render, just clear)\n\t\tif (firstChanged >= newLines.length) {\n\t\t\tif (this.previousLines.length > newLines.length) {\n\t\t\t\tlet buffer = \"\\x1b[?2026h\";\n\t\t\t\t// Move to end of new content (clamp to 0 for empty content)\n\t\t\t\tconst targetRow = Math.max(0, newLines.length - 1);\n\t\t\t\tconst lineDiff = targetRow - this.cursorRow;\n\t\t\t\tif (lineDiff > 0) buffer += `\\x1b[${lineDiff}B`;\n\t\t\t\telse if (lineDiff < 0) buffer += `\\x1b[${-lineDiff}A`;\n\t\t\t\tbuffer += \"\\r\";\n\t\t\t\t// Clear extra lines\n\t\t\t\tconst extraLines = this.previousLines.length - newLines.length;\n\t\t\t\tfor (let i = 0; i < extraLines; i++) {\n\t\t\t\t\tbuffer += \"\\r\\n\\x1b[2K\";\n\t\t\t\t}\n\t\t\t\tbuffer += `\\x1b[${extraLines}A`;\n\t\t\t\tbuffer += \"\\x1b[?2026l\";\n\t\t\t\tthis.terminal.write(buffer);\n\t\t\t\tthis.cursorRow = targetRow;\n\t\t\t}\n\t\t\tthis.previousLines = newLines;\n\t\t\tthis.previousWidth = width;\n\t\t\treturn;\n\t\t}\n\n\t\t// Check if firstChanged is outside the viewport\n\t\t// cursorRow is the line where cursor is (0-indexed)\n\t\t// Viewport shows lines from (cursorRow - height + 1) to cursorRow\n\t\t// If firstChanged < viewportTop, we need full re-render\n\t\tconst viewportTop = this.cursorRow - height + 1;\n\t\tif (firstChanged < viewportTop) {\n\t\t\t// First change is above viewport - need full re-render\n\t\t\tlet buffer = \"\\x1b[?2026h\"; // Begin synchronized output\n\t\t\tbuffer += \"\\x1b[3J\\x1b[2J\\x1b[H\"; // Clear scrollback, screen, and home\n\t\t\tfor (let i = 0; i < newLines.length; i++) {\n\t\t\t\tif (i > 0) buffer += \"\\r\\n\";\n\t\t\t\tbuffer += newLines[i];\n\t\t\t}\n\t\t\tbuffer += \"\\x1b[?2026l\"; // End synchronized output\n\t\t\tthis.terminal.write(buffer);\n\t\t\tthis.cursorRow = Math.max(0, newLines.length - 1);\n\t\t\tthis.previousLines = newLines;\n\t\t\tthis.previousWidth = width;\n\t\t\treturn;\n\t\t}\n\n\t\t// Render from first changed line to end\n\t\t// Build buffer with all updates wrapped in synchronized output\n\t\tlet buffer = \"\\x1b[?2026h\"; // Begin synchronized output\n\n\t\t// Move cursor to first changed line\n\t\tconst lineDiff = firstChanged - this.cursorRow;\n\t\tif (lineDiff > 0) {\n\t\t\tbuffer += `\\x1b[${lineDiff}B`; // Move down\n\t\t} else if (lineDiff < 0) {\n\t\t\tbuffer += `\\x1b[${-lineDiff}A`; // Move up\n\t\t}\n\n\t\tbuffer += \"\\r\"; // Move to column 0\n\n\t\t// Only render changed lines (firstChanged to lastChanged), not all lines to end\n\t\t// This reduces flicker when only a single line changes (e.g., spinner animation)\n\t\tconst renderEnd = Math.min(lastChanged, newLines.length - 1);\n\t\tfor (let i = firstChanged; i <= renderEnd; i++) {\n\t\t\tif (i > firstChanged) buffer += \"\\r\\n\";\n\t\t\tbuffer += \"\\x1b[2K\"; // Clear current line\n\t\t\tconst line = newLines[i];\n\t\t\tconst isImageLine = this.containsImage(line);\n\t\t\tif (!isImageLine && visibleWidth(line) > width) {\n\t\t\t\t// Log all lines to crash file for debugging\n\t\t\t\tconst crashLogPath = path.join(os.homedir(), \".pi\", \"agent\", \"pi-crash.log\");\n\t\t\t\tconst crashData = [\n\t\t\t\t\t`Crash at ${new Date().toISOString()}`,\n\t\t\t\t\t`Terminal width: ${width}`,\n\t\t\t\t\t`Line ${i} visible width: ${visibleWidth(line)}`,\n\t\t\t\t\t\"\",\n\t\t\t\t\t\"=== All rendered lines ===\",\n\t\t\t\t\t...newLines.map((l, idx) => `[${idx}] (w=${visibleWidth(l)}) ${l}`),\n\t\t\t\t\t\"\",\n\t\t\t\t].join(\"\\n\");\n\t\t\t\tfs.mkdirSync(path.dirname(crashLogPath), { recursive: true });\n\t\t\t\tfs.writeFileSync(crashLogPath, crashData);\n\n\t\t\t\t// Clean up terminal state before throwing\n\t\t\t\tthis.stop();\n\n\t\t\t\tconst errorMsg = [\n\t\t\t\t\t`Rendered line ${i} exceeds terminal width (${visibleWidth(line)} > ${width}).`,\n\t\t\t\t\t\"\",\n\t\t\t\t\t\"This is likely caused by a custom TUI component not truncating its output.\",\n\t\t\t\t\t\"Use visibleWidth() to measure and truncateToWidth() to truncate lines.\",\n\t\t\t\t\t\"\",\n\t\t\t\t\t`Debug log written to: ${crashLogPath}`,\n\t\t\t\t].join(\"\\n\");\n\t\t\t\tthrow new Error(errorMsg);\n\t\t\t}\n\t\t\tbuffer += line;\n\t\t}\n\n\t\t// Track where cursor ended up after rendering\n\t\tlet finalCursorRow = renderEnd;\n\n\t\t// If we had more lines before, clear them and move cursor back\n\t\tif (this.previousLines.length > newLines.length) {\n\t\t\t// Move to end of new content first if we stopped before it\n\t\t\tif (renderEnd < newLines.length - 1) {\n\t\t\t\tconst moveDown = newLines.length - 1 - renderEnd;\n\t\t\t\tbuffer += `\\x1b[${moveDown}B`;\n\t\t\t\tfinalCursorRow = newLines.length - 1;\n\t\t\t}\n\t\t\tconst extraLines = this.previousLines.length - newLines.length;\n\t\t\tfor (let i = newLines.length; i < this.previousLines.length; i++) {\n\t\t\t\tbuffer += \"\\r\\n\\x1b[2K\";\n\t\t\t}\n\t\t\t// Move cursor back to end of new content\n\t\t\tbuffer += `\\x1b[${extraLines}A`;\n\t\t}\n\n\t\tbuffer += \"\\x1b[?2026l\"; // End synchronized output\n\n\t\t// Write entire buffer at once\n\t\tthis.terminal.write(buffer);\n\n\t\t// Track cursor position for next render\n\t\tthis.cursorRow = finalCursorRow;\n\n\t\tthis.previousLines = newLines;\n\t\tthis.previousWidth = width;\n\t}\n}\n"]}
|