@marioschmidt/design-system-tokens 1.0.23 → 1.0.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (216) hide show
  1. package/dist/android/brands/advertorial/sizeclass-compact/typography_styles.xml +430 -430
  2. package/dist/android/brands/advertorial/sizeclass-regular/typography_styles.xml +431 -431
  3. package/dist/android/brands/bild/sizeclass-compact/typography_styles.xml +436 -436
  4. package/dist/android/brands/bild/sizeclass-regular/typography_styles.xml +434 -434
  5. package/dist/android/brands/sportbild/sizeclass-compact/typography_styles.xml +442 -442
  6. package/dist/android/brands/sportbild/sizeclass-regular/typography_styles.xml +442 -442
  7. package/dist/css/brands/advertorial/density/density-compact.css +1 -1
  8. package/dist/css/brands/advertorial/density/density-default.css +1 -1
  9. package/dist/css/brands/advertorial/density/density-spacious.css +1 -1
  10. package/dist/css/brands/advertorial/overrides/brandtokenmapping.css +494 -494
  11. package/dist/css/brands/advertorial/semantic/breakpoints/breakpoint-lg-1024px-regular.css +773 -773
  12. package/dist/css/brands/advertorial/semantic/breakpoints/breakpoint-md-600px.css +773 -773
  13. package/dist/css/brands/advertorial/semantic/breakpoints/breakpoint-sm-390px-compact.css +773 -773
  14. package/dist/css/brands/advertorial/semantic/breakpoints/breakpoint-xs-320px.css +773 -773
  15. package/dist/css/brands/advertorial/semantic/effects/effects-dark.css +23 -23
  16. package/dist/css/brands/advertorial/semantic/effects/effects-light.css +23 -23
  17. package/dist/css/brands/advertorial/semantic/typography/typography-lg.css +626 -626
  18. package/dist/css/brands/advertorial/semantic/typography/typography-md.css +627 -627
  19. package/dist/css/brands/advertorial/semantic/typography/typography-sm.css +624 -624
  20. package/dist/css/brands/advertorial/semantic/typography/typography-xs.css +624 -624
  21. package/dist/css/brands/bild/density/density-compact.css +1 -1
  22. package/dist/css/brands/bild/density/density-default.css +1 -1
  23. package/dist/css/brands/bild/density/density-spacious.css +1 -1
  24. package/dist/css/brands/bild/overrides/brandcolormapping.css +140 -140
  25. package/dist/css/brands/bild/overrides/brandtokenmapping.css +494 -494
  26. package/dist/css/brands/bild/semantic/breakpoints/breakpoint-lg-1024px-regular.css +773 -773
  27. package/dist/css/brands/bild/semantic/breakpoints/breakpoint-md-600px.css +773 -773
  28. package/dist/css/brands/bild/semantic/breakpoints/breakpoint-sm-390px-compact.css +773 -773
  29. package/dist/css/brands/bild/semantic/breakpoints/breakpoint-xs-320px.css +773 -773
  30. package/dist/css/brands/bild/semantic/color/colormode-dark.css +385 -385
  31. package/dist/css/brands/bild/semantic/color/colormode-light.css +385 -385
  32. package/dist/css/brands/bild/semantic/effects/effects-dark.css +23 -23
  33. package/dist/css/brands/bild/semantic/effects/effects-light.css +23 -23
  34. package/dist/css/brands/bild/semantic/typography/typography-lg.css +637 -637
  35. package/dist/css/brands/bild/semantic/typography/typography-md.css +632 -632
  36. package/dist/css/brands/bild/semantic/typography/typography-sm.css +632 -632
  37. package/dist/css/brands/bild/semantic/typography/typography-xs.css +633 -633
  38. package/dist/css/brands/sportbild/density/density-compact.css +1 -1
  39. package/dist/css/brands/sportbild/density/density-default.css +1 -1
  40. package/dist/css/brands/sportbild/density/density-spacious.css +1 -1
  41. package/dist/css/brands/sportbild/overrides/brandcolormapping.css +140 -140
  42. package/dist/css/brands/sportbild/overrides/brandtokenmapping.css +494 -494
  43. package/dist/css/brands/sportbild/semantic/breakpoints/breakpoint-lg-1024px-regular.css +773 -773
  44. package/dist/css/brands/sportbild/semantic/breakpoints/breakpoint-md-600px.css +773 -773
  45. package/dist/css/brands/sportbild/semantic/breakpoints/breakpoint-sm-390px-compact.css +773 -773
  46. package/dist/css/brands/sportbild/semantic/breakpoints/breakpoint-xs-320px.css +773 -773
  47. package/dist/css/brands/sportbild/semantic/color/colormode-dark.css +385 -385
  48. package/dist/css/brands/sportbild/semantic/color/colormode-light.css +385 -385
  49. package/dist/css/brands/sportbild/semantic/effects/effects-dark.css +23 -23
  50. package/dist/css/brands/sportbild/semantic/effects/effects-light.css +23 -23
  51. package/dist/css/brands/sportbild/semantic/typography/typography-lg.css +632 -632
  52. package/dist/css/brands/sportbild/semantic/typography/typography-md.css +631 -631
  53. package/dist/css/brands/sportbild/semantic/typography/typography-sm.css +631 -631
  54. package/dist/css/brands/sportbild/semantic/typography/typography-xs.css +631 -631
  55. package/dist/css/shared/colorprimitive.css +97 -97
  56. package/dist/css/shared/fontprimitive.css +22 -22
  57. package/dist/css/shared/sizeprimitive.css +1 -1
  58. package/dist/css/shared/spaceprimitive.css +1 -1
  59. package/dist/flutter/brands/advertorial/overrides/brandtokenmapping.dart +291 -291
  60. package/dist/flutter/brands/advertorial/semantic/breakpoints/breakpoint-lg-1024px-regular.dart +635 -635
  61. package/dist/flutter/brands/advertorial/semantic/breakpoints/breakpoint-md-600px.dart +635 -635
  62. package/dist/flutter/brands/advertorial/semantic/breakpoints/breakpoint-sm-390px-compact.dart +635 -635
  63. package/dist/flutter/brands/advertorial/semantic/breakpoints/breakpoint-xs-320px.dart +635 -635
  64. package/dist/flutter/brands/bild/overrides/brandcolormapping.dart +91 -91
  65. package/dist/flutter/brands/bild/overrides/brandtokenmapping.dart +291 -291
  66. package/dist/flutter/brands/bild/semantic/breakpoints/breakpoint-lg-1024px-regular.dart +635 -635
  67. package/dist/flutter/brands/bild/semantic/breakpoints/breakpoint-md-600px.dart +635 -635
  68. package/dist/flutter/brands/bild/semantic/breakpoints/breakpoint-sm-390px-compact.dart +635 -635
  69. package/dist/flutter/brands/bild/semantic/breakpoints/breakpoint-xs-320px.dart +635 -635
  70. package/dist/flutter/brands/bild/semantic/color/colormode-dark.dart +389 -389
  71. package/dist/flutter/brands/bild/semantic/color/colormode-light.dart +389 -389
  72. package/dist/flutter/brands/sportbild/overrides/brandcolormapping.dart +91 -91
  73. package/dist/flutter/brands/sportbild/overrides/brandtokenmapping.dart +291 -291
  74. package/dist/flutter/brands/sportbild/semantic/breakpoints/breakpoint-lg-1024px-regular.dart +635 -635
  75. package/dist/flutter/brands/sportbild/semantic/breakpoints/breakpoint-md-600px.dart +635 -635
  76. package/dist/flutter/brands/sportbild/semantic/breakpoints/breakpoint-sm-390px-compact.dart +635 -635
  77. package/dist/flutter/brands/sportbild/semantic/breakpoints/breakpoint-xs-320px.dart +635 -635
  78. package/dist/flutter/brands/sportbild/semantic/color/colormode-dark.dart +389 -389
  79. package/dist/flutter/brands/sportbild/semantic/color/colormode-light.dart +389 -389
  80. package/dist/flutter/shared/colorprimitive.dart +82 -82
  81. package/dist/flutter/shared/fontprimitive.dart +21 -21
  82. package/dist/ios/brands/advertorial/overrides/Brandtokenmapping.swift +291 -291
  83. package/dist/ios/brands/advertorial/semantic/breakpoints/BreakpointLg1024pxRegular.swift +635 -635
  84. package/dist/ios/brands/advertorial/semantic/breakpoints/BreakpointMd600px.swift +635 -635
  85. package/dist/ios/brands/advertorial/semantic/breakpoints/BreakpointSm390pxCompact.swift +635 -635
  86. package/dist/ios/brands/advertorial/semantic/breakpoints/BreakpointXs320px.swift +635 -635
  87. package/dist/ios/brands/advertorial/sizeclass-compact/Typography.swift +200 -200
  88. package/dist/ios/brands/advertorial/sizeclass-regular/Typography.swift +200 -200
  89. package/dist/ios/brands/bild/overrides/Brandcolormapping.swift +91 -91
  90. package/dist/ios/brands/bild/overrides/Brandtokenmapping.swift +291 -291
  91. package/dist/ios/brands/bild/semantic/breakpoints/BreakpointLg1024pxRegular.swift +635 -635
  92. package/dist/ios/brands/bild/semantic/breakpoints/BreakpointMd600px.swift +635 -635
  93. package/dist/ios/brands/bild/semantic/breakpoints/BreakpointSm390pxCompact.swift +635 -635
  94. package/dist/ios/brands/bild/semantic/breakpoints/BreakpointXs320px.swift +635 -635
  95. package/dist/ios/brands/bild/semantic/color/ColormodeDark.swift +389 -389
  96. package/dist/ios/brands/bild/semantic/color/ColormodeLight.swift +389 -389
  97. package/dist/ios/brands/bild/sizeclass-compact/Typography.swift +200 -200
  98. package/dist/ios/brands/bild/sizeclass-regular/Typography.swift +200 -200
  99. package/dist/ios/brands/sportbild/overrides/Brandcolormapping.swift +91 -91
  100. package/dist/ios/brands/sportbild/overrides/Brandtokenmapping.swift +291 -291
  101. package/dist/ios/brands/sportbild/semantic/breakpoints/BreakpointLg1024pxRegular.swift +635 -635
  102. package/dist/ios/brands/sportbild/semantic/breakpoints/BreakpointMd600px.swift +635 -635
  103. package/dist/ios/brands/sportbild/semantic/breakpoints/BreakpointSm390pxCompact.swift +635 -635
  104. package/dist/ios/brands/sportbild/semantic/breakpoints/BreakpointXs320px.swift +635 -635
  105. package/dist/ios/brands/sportbild/semantic/color/ColormodeDark.swift +389 -389
  106. package/dist/ios/brands/sportbild/semantic/color/ColormodeLight.swift +389 -389
  107. package/dist/ios/brands/sportbild/sizeclass-compact/Typography.swift +200 -200
  108. package/dist/ios/brands/sportbild/sizeclass-regular/Typography.swift +200 -200
  109. package/dist/ios/shared/Colorprimitive.swift +82 -82
  110. package/dist/ios/shared/Fontprimitive.swift +21 -21
  111. package/dist/js/brands/advertorial/density/density-compact.js +1 -1
  112. package/dist/js/brands/advertorial/density/density-default.js +1 -1
  113. package/dist/js/brands/advertorial/density/density-spacious.js +1 -1
  114. package/dist/js/brands/advertorial/overrides/brandtokenmapping.js +292 -292
  115. package/dist/js/brands/advertorial/semantic/breakpoints/breakpoint-lg-1024px-regular.js +636 -636
  116. package/dist/js/brands/advertorial/semantic/breakpoints/breakpoint-md-600px.js +636 -636
  117. package/dist/js/brands/advertorial/semantic/breakpoints/breakpoint-sm-390px-compact.js +636 -636
  118. package/dist/js/brands/advertorial/semantic/breakpoints/breakpoint-xs-320px.js +636 -636
  119. package/dist/js/brands/advertorial/semantic/effects/effects-dark.js +13 -13
  120. package/dist/js/brands/advertorial/semantic/effects/effects-light.js +13 -13
  121. package/dist/js/brands/advertorial/semantic/typography/typography-lg.js +210 -210
  122. package/dist/js/brands/advertorial/semantic/typography/typography-md.js +210 -210
  123. package/dist/js/brands/advertorial/semantic/typography/typography-sm.js +210 -210
  124. package/dist/js/brands/advertorial/semantic/typography/typography-xs.js +210 -210
  125. package/dist/js/brands/bild/density/density-compact.js +1 -1
  126. package/dist/js/brands/bild/density/density-default.js +1 -1
  127. package/dist/js/brands/bild/density/density-spacious.js +1 -1
  128. package/dist/js/brands/bild/overrides/brandcolormapping.js +92 -92
  129. package/dist/js/brands/bild/overrides/brandtokenmapping.js +292 -292
  130. package/dist/js/brands/bild/semantic/breakpoints/breakpoint-lg-1024px-regular.js +636 -636
  131. package/dist/js/brands/bild/semantic/breakpoints/breakpoint-md-600px.js +636 -636
  132. package/dist/js/brands/bild/semantic/breakpoints/breakpoint-sm-390px-compact.js +636 -636
  133. package/dist/js/brands/bild/semantic/breakpoints/breakpoint-xs-320px.js +636 -636
  134. package/dist/js/brands/bild/semantic/color/colormode-dark.js +390 -390
  135. package/dist/js/brands/bild/semantic/color/colormode-light.js +390 -390
  136. package/dist/js/brands/bild/semantic/effects/effects-dark.js +13 -13
  137. package/dist/js/brands/bild/semantic/effects/effects-light.js +13 -13
  138. package/dist/js/brands/bild/semantic/typography/typography-lg.js +210 -210
  139. package/dist/js/brands/bild/semantic/typography/typography-md.js +210 -210
  140. package/dist/js/brands/bild/semantic/typography/typography-sm.js +210 -210
  141. package/dist/js/brands/bild/semantic/typography/typography-xs.js +210 -210
  142. package/dist/js/brands/sportbild/density/density-compact.js +1 -1
  143. package/dist/js/brands/sportbild/density/density-default.js +1 -1
  144. package/dist/js/brands/sportbild/density/density-spacious.js +1 -1
  145. package/dist/js/brands/sportbild/overrides/brandcolormapping.js +92 -92
  146. package/dist/js/brands/sportbild/overrides/brandtokenmapping.js +292 -292
  147. package/dist/js/brands/sportbild/semantic/breakpoints/breakpoint-lg-1024px-regular.js +636 -636
  148. package/dist/js/brands/sportbild/semantic/breakpoints/breakpoint-md-600px.js +636 -636
  149. package/dist/js/brands/sportbild/semantic/breakpoints/breakpoint-sm-390px-compact.js +636 -636
  150. package/dist/js/brands/sportbild/semantic/breakpoints/breakpoint-xs-320px.js +636 -636
  151. package/dist/js/brands/sportbild/semantic/color/colormode-dark.js +390 -390
  152. package/dist/js/brands/sportbild/semantic/color/colormode-light.js +390 -390
  153. package/dist/js/brands/sportbild/semantic/effects/effects-dark.js +13 -13
  154. package/dist/js/brands/sportbild/semantic/effects/effects-light.js +13 -13
  155. package/dist/js/brands/sportbild/semantic/typography/typography-lg.js +210 -210
  156. package/dist/js/brands/sportbild/semantic/typography/typography-md.js +210 -210
  157. package/dist/js/brands/sportbild/semantic/typography/typography-sm.js +210 -210
  158. package/dist/js/brands/sportbild/semantic/typography/typography-xs.js +210 -210
  159. package/dist/js/shared/colorprimitive.js +83 -83
  160. package/dist/js/shared/fontprimitive.js +22 -22
  161. package/dist/js/shared/sizeprimitive.js +1 -1
  162. package/dist/js/shared/spaceprimitive.js +1 -1
  163. package/dist/manifest.json +1 -1
  164. package/dist/scss/brands/advertorial/density/density-compact.scss +1 -1
  165. package/dist/scss/brands/advertorial/density/density-default.scss +1 -1
  166. package/dist/scss/brands/advertorial/density/density-spacious.scss +1 -1
  167. package/dist/scss/brands/advertorial/overrides/brandtokenmapping.scss +292 -292
  168. package/dist/scss/brands/advertorial/semantic/breakpoints/breakpoint-lg-1024px-regular.scss +636 -636
  169. package/dist/scss/brands/advertorial/semantic/breakpoints/breakpoint-md-600px.scss +636 -636
  170. package/dist/scss/brands/advertorial/semantic/breakpoints/breakpoint-sm-390px-compact.scss +636 -636
  171. package/dist/scss/brands/advertorial/semantic/breakpoints/breakpoint-xs-320px.scss +636 -636
  172. package/dist/scss/brands/advertorial/semantic/effects/effects-dark.scss +13 -13
  173. package/dist/scss/brands/advertorial/semantic/effects/effects-light.scss +13 -13
  174. package/dist/scss/brands/advertorial/semantic/typography/typography-lg.scss +210 -210
  175. package/dist/scss/brands/advertorial/semantic/typography/typography-md.scss +210 -210
  176. package/dist/scss/brands/advertorial/semantic/typography/typography-sm.scss +210 -210
  177. package/dist/scss/brands/advertorial/semantic/typography/typography-xs.scss +210 -210
  178. package/dist/scss/brands/bild/density/density-compact.scss +1 -1
  179. package/dist/scss/brands/bild/density/density-default.scss +1 -1
  180. package/dist/scss/brands/bild/density/density-spacious.scss +1 -1
  181. package/dist/scss/brands/bild/overrides/brandcolormapping.scss +92 -92
  182. package/dist/scss/brands/bild/overrides/brandtokenmapping.scss +292 -292
  183. package/dist/scss/brands/bild/semantic/breakpoints/breakpoint-lg-1024px-regular.scss +636 -636
  184. package/dist/scss/brands/bild/semantic/breakpoints/breakpoint-md-600px.scss +636 -636
  185. package/dist/scss/brands/bild/semantic/breakpoints/breakpoint-sm-390px-compact.scss +636 -636
  186. package/dist/scss/brands/bild/semantic/breakpoints/breakpoint-xs-320px.scss +636 -636
  187. package/dist/scss/brands/bild/semantic/color/colormode-dark.scss +390 -390
  188. package/dist/scss/brands/bild/semantic/color/colormode-light.scss +390 -390
  189. package/dist/scss/brands/bild/semantic/effects/effects-dark.scss +13 -13
  190. package/dist/scss/brands/bild/semantic/effects/effects-light.scss +13 -13
  191. package/dist/scss/brands/bild/semantic/typography/typography-lg.scss +210 -210
  192. package/dist/scss/brands/bild/semantic/typography/typography-md.scss +210 -210
  193. package/dist/scss/brands/bild/semantic/typography/typography-sm.scss +210 -210
  194. package/dist/scss/brands/bild/semantic/typography/typography-xs.scss +210 -210
  195. package/dist/scss/brands/sportbild/density/density-compact.scss +1 -1
  196. package/dist/scss/brands/sportbild/density/density-default.scss +1 -1
  197. package/dist/scss/brands/sportbild/density/density-spacious.scss +1 -1
  198. package/dist/scss/brands/sportbild/overrides/brandcolormapping.scss +92 -92
  199. package/dist/scss/brands/sportbild/overrides/brandtokenmapping.scss +292 -292
  200. package/dist/scss/brands/sportbild/semantic/breakpoints/breakpoint-lg-1024px-regular.scss +636 -636
  201. package/dist/scss/brands/sportbild/semantic/breakpoints/breakpoint-md-600px.scss +636 -636
  202. package/dist/scss/brands/sportbild/semantic/breakpoints/breakpoint-sm-390px-compact.scss +636 -636
  203. package/dist/scss/brands/sportbild/semantic/breakpoints/breakpoint-xs-320px.scss +636 -636
  204. package/dist/scss/brands/sportbild/semantic/color/colormode-dark.scss +390 -390
  205. package/dist/scss/brands/sportbild/semantic/color/colormode-light.scss +390 -390
  206. package/dist/scss/brands/sportbild/semantic/effects/effects-dark.scss +13 -13
  207. package/dist/scss/brands/sportbild/semantic/effects/effects-light.scss +13 -13
  208. package/dist/scss/brands/sportbild/semantic/typography/typography-lg.scss +210 -210
  209. package/dist/scss/brands/sportbild/semantic/typography/typography-md.scss +210 -210
  210. package/dist/scss/brands/sportbild/semantic/typography/typography-sm.scss +210 -210
  211. package/dist/scss/brands/sportbild/semantic/typography/typography-xs.scss +210 -210
  212. package/dist/scss/shared/colorprimitive.scss +83 -83
  213. package/dist/scss/shared/fontprimitive.scss +22 -22
  214. package/dist/scss/shared/sizeprimitive.scss +1 -1
  215. package/dist/scss/shared/spaceprimitive.scss +1 -1
  216. package/package.json +1 -1
@@ -10,132 +10,271 @@ import UIKit
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  public class ColormodeLight {
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  // MARK: - ============================================
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- // MARK: - COMPONENT
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+ // MARK: - SEMANTIC
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  // MARK: - ============================================
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- // MARK: - Component - Alert
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- /** On marketing offer surfaces this variable is usually not used. The alertSurfaceConstant variables should be used. This token changes color between light and dark modes. L:100 / D:025 */
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- public static let AlertSurfaceColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
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- /** On marketing offer surfaces this variable is used. */
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- public static let AlertSurfaceColorConstant = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
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-
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- // MARK: - Component - Avatar
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- /** 09-2025 css --article-author-name-color */
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- public static let AvatarLabelColor = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
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- /** 09-2025 css --article-author-name-color */
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- public static let AvatarLabelColorHover = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
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-
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- // MARK: - Component - Breadcrumb
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- /** Use this token on breadcrumbs that are in their default idle state. This token changes color between light and dark modes. L:035 / D:096 */
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- public static let BreadcrumbTextColorIdle = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
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- /** Use this token on breadcrumbs that the user's pointer is hovering on or clicked on. This token changes color between light and dark modes. L:015 / D:100 */
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- public static let BreadcrumbTextColorHover = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
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-
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- // MARK: - Component - BreakingNews
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- public static let BreakingNewsTitleSurfaceColor = UIColor(red: 0.992, green: 0.510, blue: 0.153, alpha: 1.000)
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- public static let BreakingNewsSurfaceColor = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
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- public static let BreakingNewsTextContentColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
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- public static let BreakingNewsTopTitleTextColor = UIColor(red: 0.110, green: 0.110, blue: 0.110, alpha: 1.000)
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- public static let BreakingNewsBottomTitleTextColor = UIColor(red: 0.110, green: 0.110, blue: 0.110, alpha: 1.000)
16
+ // MARK: - Semantic - Text
17
+ /** Applies to text elements requiring fixed brand color usage (e.g., permanent links, brand slogans on constant backgrounds).
18
+ Behavior: Constant maintains identical red tone across Light and Dark mode. */
19
+ public static let TextColorAccentConstant = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
20
+ /** Main text color used for body copy and all primary textual content. Ensures optimal readability and contrast on standard surfaces.
21
+ Behavior: Dynamic — switches between dark text on light backgrounds and light text on dark backgrounds. */
22
+ public static let TextColorPrimary = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
23
+ /** Muted text tone for subtle information, timestamps, or inactive text elements.
24
+ Behavior: Dynamic adjusts between mid-gray in Light mode and lighter gray in Dark mode. */
25
+ public static let TextColorMuted = UIColor(red: 0.400, green: 0.420, blue: 0.439, alpha: 1.000)
26
+ /** Inverse text color used on opposing surfaces (e.g., white text on red or dark backgrounds).
27
+ Behavior: Dynamic — alternates between light and dark mode. */
28
+ public static let TextColorPrimaryInverse = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
29
+ /** Used when primary text color must remain fixed regardless of mode (e.g., on light constant backgrounds).
30
+ Behavior: Constant same tone across Light and Dark mode. */
31
+ public static let TextColorPrimaryConstant = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
32
+ /** Used for positive or success-related messages (e.g., “Saved”, “Success”, or confirmation text) on success surface colors.
33
+ Behavior: Constant — green tone remains consistent across both modes. */
34
+ public static let TextColorSuccessConstant = UIColor(red: 0.000, green: 0.431, blue: 0.243, alpha: 1.000)
35
+ /** Fixed inverse tone for text that always appears on dark surfaces (e.g., hero headlines or persistent dark cards).
36
+ Behavior: Constant unchanged across modes. */
37
+ public static let TextColorPrimaryInverseConstant = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
38
+ /** Secondary text color used for supportive information, subtitles, and less prominent text.
39
+ Behavior: Dynamic adapts between neutral tones to maintain proper contrast per theme. In 2025 css it is called figure meta. */
40
+ public static let TextColorSecondary = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
41
+ /** Used for strong warnings, errors, or destructive action labels.
42
+ Behavior: Constant — red color remains unchanged between Light and Dark mode for visibility and recognition. */
43
+ public static let TextColorAttentionHigh = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
44
+ /** Accent text color used for links, interactive text, or highlighted key words. Changes from a red in light mode to a white in dark mode. */
45
+ public static let TextColorAccent = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
46
+ /** Represents medium attention states, often used in warnings or pending states.
47
+ Behavior: Constant — same orange tone across Light and Dark mode. */
48
+ public static let TextColorAttentionMedium = UIColor(red: 0.992, green: 0.510, blue: 0.153, alpha: 1.000)
49
+ /** Used for text displayed on dark surfaces to ensure maximum legibility and contrast.
50
+ Behavior: Constant — always light neutral to guarantee accessibility on dark backgrounds. */
51
+ public static let TextColorOnDarkSurface = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
40
52
 
41
- // MARK: - Component - Button
42
- public static let ButtonLiveTickerLoadNewSurfaceColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
43
- public static let ButtonLiveTickerLoadNewLabelColor = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
53
+ // MARK: - Semantic - Surface
54
+ /** Primary surface color used for main backgrounds and large layout areas (e.g., page background, primary containers).
55
+ Behavior: Dynamic adapts between light and dark surface tokens to maintain legibility and hierarchy. */
56
+ public static let SurfaceColorPrimary = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
57
+ /** Used for secondary surface layers such as cards, panels, or nested containers that need to differentiate themselves from the primary surface. .
58
+ Behavior: Dynamic — adapts brightness level based on mode for appropriate depth contrast. */
59
+ public static let SurfaceColorSecondary = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
60
+ /** Inverse of the primary surface, used when Light and Dark surfaces are swapped (e.g., inverse cards or elevated sections).
61
+ Behavior: Dynamic — switches between dark and light values depending on mode. */
62
+ public static let SurfaceColorPrimaryInverse = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
63
+ /** A fixed light surface tone used when a consistent light background is required (e.g., light panels within dark layouts).
64
+ Behavior: Constant — remains the same in both modes. */
65
+ public static let SurfaceColorPrimaryConstantLight = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
66
+ /** A fixed dark surface tone used for dark overlays or nested dark sections inside light layouts.
67
+ Behavior: Constant — identical across Light and Dark mode. */
68
+ public static let SurfaceColorPrimaryConstantDark = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
69
+ /** HIghtest elevation surface color, typically used for grouping or background accents to differentiate themselves from all previous surface color options. Uses corresponding light/dark tones for consistent layering. */
70
+ public static let SurfaceColorQuartenary = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
71
+ /** Success-related background used for positive notifications, confirmation surfaces, or success banners.
72
+ Behavior: Constant — remains the same across Light and Dark mode to ensure brand alignment. */
73
+ public static let SurfaceColorSuccess = UIColor(red: 0.808, green: 0.957, blue: 0.894, alpha: 1.000)
74
+ /** Tertiary background layer for inner containers, grouped content, or subtle elevation steps that need to differentiate themselves from the primary and secondary surfaces.
75
+ Behavior: Dynamic — switches between light and dark tertiary tones. */
76
+ public static let SurfaceColorTertiary = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
77
+ /** Represents tertiary-level gradient background.
78
+ Currently used on skeletons. */
79
+ public static let SurfaceColorTertiaryGradientStop = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 0.000)
80
+ /** Inverse tertiary background, applied when Light and Dark surfaces are reversed (e.g., dark-on-light cards).
81
+ Behavior: Dynamic — swaps values between modes for contrast preservation. */
82
+ public static let SurfaceColorTertiaryInverse = UIColor(red: 0.204, green: 0.235, blue: 0.255, alpha: 1.000)
83
+ /** Defines the end stops for primary surface gradients, creating visual depth or elevation. Used next to sliders buttons and slider container edges for fading out content. Behavior: Dynamic — light gradients in Light mode, dark gradients in Dark mode. */
84
+ public static let SurfaceColorPrimaryGradientStop = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.000)
85
+ /** Used for secondary surface gradients or subtle depth layers across backgrounds.
86
+ Behavior: Dynamic — adapts to mode brightness for smooth gradient transitions. */
87
+ public static let SurfaceColorSecondaryGradientStop = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 0.000)
88
+ /** Inverse of the quartenary surface, used for background reversals in mixed-layout areas.
89
+ Behavior: Dynamic — inverts between dark and light tones depending on mode. */
90
+ public static let SurfaceColorQuartenaryInverse = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
44
91
 
45
- // MARK: - Component - Button - Ghost
46
- public static let ButtonGhostBgColorHover = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
92
+ // MARK: - Semantic - Heading
93
+ /** Used for kicker text and category labels placed directly on standard surface backgrounds.
94
+ Behavior: Dynamic — adjusts between red for Light and a neutral tone in Dark modes. */
95
+ public static let KickerTextColorOnSurface = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
96
+ /** Primary color for headings and display typography. Ensures clear hierarchy and optimal readability on main surfaces. Adapds it´s color based on the brand mode for brand recognition.
97
+ Behavior: Dynamic — dark text in Light mode, light text in Dark mode. */
98
+ public static let HeadlineColorPrimary = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
99
+ /** Fixed white heading color used on dark or colored backgrounds (e.g., hero sections, banners) that remain constant across modes.
100
+ Behavior: Constant — remains white in both Light and Dark mode. */
101
+ public static let HeadlineColorWhiteConst = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
102
+ /** Specialized kicker color for use on red or brand-colored backgrounds (e.g., red kicker bg within teaser cards).
103
+ Behavior: Constant — remains consistent across light and darkmode. */
104
+ public static let KickerTextColorOnRed = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
105
+ /** Applied to kicker or meta text on dark colored backgrounds to maintain high legibility.
106
+ Behavior: Constant — always uses semi-transparent white for consistent readability. */
107
+ public static let KickerTextColorOnDarkBg = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.800)
108
+ /** Used for kicker text placed on bright or light colored backgrounds. Ensures balanced contrast without harsh visual dominance.
109
+ Behavior: Constant — remains semi-transparent black across both modes. */
110
+ public static let KickerTextColorOnBrightBg = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.700)
47
111
 
48
- // MARK: - Component - Button - Primary
49
- public static let ButtonPrimaryBrandBgColorIdle = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
50
- public static let ButtonPrimaryBrandBgColorHover = UIColor(red: 0.686, green: 0.000, blue: 0.008, alpha: 1.000)
51
- public static let ButtonPrimaryLabelColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
52
- public static let ButtonPrimarySuccessColorIdle = UIColor(red: 0.094, green: 0.600, blue: 0.361, alpha: 1.000)
53
- public static let ButtonPrimarySuccessColorHover = UIColor(red: 0.000, green: 0.431, blue: 0.243, alpha: 1.000)
54
- /** Use this variable on the neutral color primary button. Tone changes between light and dark mode. Light mode Bild & SpoBi: Tone 015 ; Dark mode Bild & SpoBi: Tone 100 */
55
- public static let ButtonPrimaryNeutralBgColorIdle = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
56
- public static let ButtonPrimaryNeutralBgColorHover = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
112
+ // MARK: - Semantic - State
113
+ /** Defines the active state color for secondary actions (e.g., secondary buttons, tabs, or toggles).
114
+ Behavior: Dynamic light gray in Light mode and bright gray in Dark mode to maintain perceptual balance. */
115
+ public static let ColorSecondaryActive = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
116
+ /** Used to represent the active or pressed state of primary actions such as tabs or links.
117
+ Behavior: Constant identical value across modes for consistent interaction feedback. */
118
+ public static let ColorPrimaryActive = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
119
+ /** Used for disabled secondary elements, ensuring reduced visual prominence while maintaining legibility.
120
+ Behavior: Dynamic adapts neutral tones based on theme brightness. */
121
+ public static let ColorSecondaryDisabled = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
122
+ /** Defines the disabled color for primary components (e.g., disabled primary buttons, inputs). Reduces emphasis and contrast to signal inactivity.
123
+ Behavior: Dynamic — slightly lighter in Light mode and darker in Dark mode to remain visually accessible. */
124
+ public static let ColorPrimaryDisabled = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
125
+ /** Inverse variant of the secondary active state, applied on dark backgrounds or inverse layouts.
126
+ Behavior: Dynamic — switches between bright and dark tones depending on the background. */
127
+ public static let ColorSecondaryActiveInverse = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
128
+ /** Represents active or pressed states for tertiary elements (e.g., link highlights, icons, or subtle interactive surfaces).
129
+ Behavior: Constant — uses the same green success tone across Light and Dark mode. */
130
+ public static let ColorTertiaryActive = UIColor(red: 0.000, green: 0.765, blue: 0.451, alpha: 1.000)
131
+ /** Represents disabled states for tertiary levels, maintaining subtle visibility without drawing attention.
132
+ Behavior: Dynamic — adjusts between gray tones for Light and Dark mode consistency. */
133
+ public static let ColorTertiaryDisabled = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
57
134
 
58
- // MARK: - Component - Button - Secondary
59
- public static let ButtonSecondaryBgColorHover = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
60
- public static let ButtonSecondaryLabelColor = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
61
- public static let ButtonSecondaryBgColorIdle = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
135
+ // MARK: - Semantic - Border
136
+ /** Medium-emphasis border color for standard outlines, input fields, or separators that require visible yet non-dominant contrast.
137
+ Behavior: Dynamic adjusts to maintain legibility in Light and Dark themes. */
138
+ public static let BorderColorMediumContrast = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
139
+ /** Used for subtle dividers and low-emphasis borders in neutral areas (e.g., card outlines, input containers).
140
+ Dynamic — light gray in Light mode, dark gray in Dark mode. */
141
+ public static let BorderColorLowContrast = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
142
+ /** High-emphasis border color for clear delineation between surfaces (e.g., focus rings, high-contrast UI zones).
143
+ Behavior: Dynamic — light surfaces use a darker neutral, dark surfaces a light neutral tone. */
144
+ public static let BorderColorHighContrast = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
145
+ /** Applies to UI elements that must visually remain the same regardless of theme (e.g., brand containers, static illustrations). Identical tone across Light and Dark mode. */
146
+ public static let BorderColorLowContrastConstant = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
147
+ /** Used for success states and validation borders (e.g., input success outlines or confirmation frames).
148
+ Behavior: Constant — same success tone across modes for consistent feedback semantics. */
149
+ public static let BorderColorSuccess = UIColor(red: 0.000, green: 0.765, blue: 0.451, alpha: 1.000)
150
+ /** Defines border color for warning and error-related components, typically used for input validation or caution zones.
151
+ Behavior: Constant — retains the same red warning tone in both Light and Dark modes. */
152
+ public static let BorderColorWarning = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
153
+ /** Applied to disabled states of primary elements (e.g., buttons, inputs) to visually reduce emphasis and indicate inactivity. */
154
+ public static let BorderColorPrimaryDisabled = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
155
+ /** Used for secondary component borders in a disabled state (e.g., secondary buttons, inactive input outlines). */
156
+ public static let BorderColorSecondaryDisabled = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
62
157
 
63
- // MARK: - Component - Button - Tertiary
64
- public static let ButtonTertiaryLabelColor = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
65
- public static let ButtonTertiaryBorderColorIdle = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
66
- public static let ButtonTertiaryBorderColorHover = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
67
- public static let ButtonTertiarySuccessBgColorHover = UIColor(red: 0.808, green: 0.957, blue: 0.894, alpha: 1.000)
68
- public static let ButtonTertiarySuccessBorderColor = UIColor(red: 0.094, green: 0.600, blue: 0.361, alpha: 1.000)
158
+ // MARK: - Semantic - Core
159
+ /** Used as the main brand color for key interactive elements such as primary buttons, active states, and prominent highlights. It remains constant across Light and Dark Mode. */
160
+ public static let CoreColorPrimary = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
161
+ /** Defines the secondary brand tone. This variable changes across Light and Dark Mode. */
162
+ public static let CoreColorSecondary = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
163
+ /** Represents tertiary brand accents. This variable changes across Light and Dark Mode. */
164
+ public static let CoreColorTertiary = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
165
+ /** Use this on elements that must maintain the white color even in dark mode. */
166
+ public static let CoreColorSecondaryConstant = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
167
+ /** Use this on elements that need to maintain the dark color across themes and color modes. */
168
+ public static let CoreColorTertiaryConstant = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
169
+ /** this is a test for the token pipeline */
170
+ public static let CoreColorTertiaryVvPipeTest = UIColor(red: 0.278, green: 0.427, blue: 0.576, alpha: 1.000)
171
+ /** this is a test for the token pipeline */
172
+ public static let NpmTest = UIColor(red: 0.278, green: 0.427, blue: 0.576, alpha: 1.000)
173
+ /** this is a test for the token pipeline */
174
+ public static let FelipeTestColor = UIColor(red: 0.914, green: 0.345, blue: 0.039, alpha: 1.000)
175
+ /** this is a test for the token pipeline */
176
+ public static let GolianiTestColor = UIColor(red: 0.000, green: 1.000, blue: 0.949, alpha: 1.000)
69
177
 
70
- // MARK: - Component - Card
71
- public static let CardSurfaceBgColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
178
+ // MARK: - Semantic - Icon
179
+ /** Primary icon color on primary surfaces. */
180
+ public static let IconColorPrimary = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
181
+ /** Inverse icon color for use on contrasting backgrounds (e.g., light icons on dark surfaces or dark icons on bright surfaces).
182
+ Behavior: Dynamic — switches between light and dark. */
183
+ public static let IconColorInverse = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
184
+ /** Secondary icon tone for less prominent actions or supportive iconography (e.g., secondary buttons, tool icons). Remains unchanged across modes. */
185
+ public static let IconColorSecondaryConstant = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
186
+ /** Used for icons displayed on dark backgrounds that don´t change colors, ensuring sufficient contrast and legibility.
187
+ Behavior: Constant — always uses a neutral bright value. */
188
+ public static let IconColorConstantOnDark = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
189
+ /** Used for icons that must remain visually consistent regardless of mode (e.g., icons that are on surfaces that don't change color).
190
+ Identical tone in both Light and Dark mode. */
191
+ public static let IconColorPrimaryConstant = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
192
+ /** Represents success or confirmation icons (e.g., checkmarks, completion indicators).
193
+ Behavior: Constant — same success green tone across Light and Dark mode. */
194
+ public static let IconColorSuccess = UIColor(red: 0.000, green: 0.765, blue: 0.451, alpha: 1.000)
72
195
 
73
- // MARK: - Component - Chips
74
- public static let ChipsBgColorHover = UIColor(red: 0.686, green: 0.000, blue: 0.008, alpha: 1.000)
75
- public static let ChipsLabelColorHover = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
76
- public static let ChipsBgColorActive = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
77
- public static let ChipsBgColorIdle = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
78
- public static let ChipsLabelColorIdle = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
196
+ // MARK: - Semantic - Label
197
+ /** Primary label color used for labels, badges, or tag text on light backgrounds. Ensures strong readability and visual hierarchy.
198
+ Behavior: Dynamic dark neutral in Light mode, light neutral in Dark mode. */
199
+ public static let LabelColorPrimary = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
200
+ /** Secondary label tone used for less prominent text such as secondary badges or supporting labels.
201
+ Behavior: Dynamic adapts between mid-grays for Light and Dark surfaces. */
202
+ public static let LabelColorSecondary = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
203
+ /** Disabled label tone indicating inactive or unavailable states in UI elements.
204
+ Behavior: Dynamic — lighter gray in Light mode, darker neutral in Dark mode. */
205
+ public static let LabelColorDisabled = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
206
+ /** Used when primary label color should remain unchanged across modes in static UI areas.
207
+ Behavior: Constant — identical tone in both Light and Dark mode. */
208
+ public static let LabelColorPrimaryConstant = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
209
+ /** Fixed inverse label tone applied where white or bright text must always appear, regardless of theme.
210
+ Behavior: Constant — remains bright neutral in both Light and Dark mode. */
211
+ public static let LabelColorPrimaryInverseConstant = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
212
+ /** Tertiary label tone for subtle, low-emphasis UI text such as placeholder text or tertiary badges.
213
+ Behavior: Constant — identical tone across both modes for stable hierarchy. */
214
+ public static let LabelColorTertiary = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
215
+ /** Inverse version of the primary label color, used on dark or colored backgrounds.
216
+ Behavior: Dynamic — switches between light and dark. */
217
+ public static let LabelColorPrimaryInverse = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
79
218
 
80
- // MARK: - Component - Dropdown
81
- public static let DropdownBgColorHover = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
82
- public static let DropdownBgColorIdle = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
83
-
84
- // MARK: - Component - Empties
85
- public static let EmptiesBgColor = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
86
- public static let EmptiesLogoColor = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
219
+ // MARK: - Semantic - Attention
220
+ /** High-level attention color used for errors, destructive actions, and critical alerts (e.g., delete actions, error states). Remains red in both Light and Dark mode for immediate recognition. */
221
+ public static let AttentionColorHigh = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
222
+ /** Primary accent color used to emphasize interactive or highlight elements such as links, selection states, or focus indicators. Adapts in Darkmode to a fully white tone. */
223
+ public static let AccentColorPrimary = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
224
+ /** Medium-level attention tone representing stronger caution or intermediate alert states. Commonly applied in warning messages. Constant — identical in both modes. */
225
+ public static let AttentionColorMedium = UIColor(red: 0.992, green: 0.510, blue: 0.153, alpha: 1.000)
226
+ /** Low-level warning or attention tone, typically used for informational or cautionary messages. Same yellow tone across Light and Dark to maintain recognition. */
227
+ public static let AttentionColorLow = UIColor(red: 1.000, green: 0.749, blue: 0.000, alpha: 1.000)
228
+ /** Used for accent highlights that must remain visually consistent across themes (e.g., brand identifiers, logos, or fixed emphasis areas). Color value does not change between Light and Dark mode. */
229
+ public static let AccentColorPrimaryConstant = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
230
+ /** Primary success color used to indicate positive states, confirmations, or completed actions (e.g., success banners, icons, or badges). Remains the same across modes to ensure recognizability and consistency. */
231
+ public static let AttentionColorSuccessPrimary = UIColor(red: 0.000, green: 0.765, blue: 0.451, alpha: 1.000)
232
+ /** Very low-contrast background tone used for information or system-neutral surfaces, often for tooltips or quiet information highlights. Dynamic — light neutral in Light mode and dark neutral in Dark mode. */
233
+ public static let AttentionColorExtraLow = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
234
+ /** Secondary success tone used for secondary states. Maintains the same color in both Light and Dark mode for clarity. */
235
+ public static let AttentionColorSuccessSecondary = UIColor(red: 0.000, green: 0.431, blue: 0.243, alpha: 1.000)
87
236
 
88
- // MARK: - Component - Foldout
89
- public static let FoldoutLabelColorActive = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
90
- public static let FoldoutLabelColorIdle = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
237
+ // MARK: - Semantic - Overlay
238
+ /** A semi-transparent black overlay used to dim background content when modals, drawers, or dialogs are active. Identical opacity and tone in both Light and Dark mode to ensure consistent overlay depth. */
239
+ public static let OverlayScrimBlack = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.700)
240
+ /** A semi-transparent white overlay used to brighten or fade background layers, often applied behind bottom sheets or temporary panels.
241
+ Behavior: Constant — same opacity level across modes to preserve uniform layering behavior. */
242
+ public static let OverlayScrimWhite = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.700)
91
243
 
92
- // MARK: - Component - Gallery
93
- public static let AppImageLightboxGalleryBgColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 1.000)
244
+ // MARK: - Semantic - LayerOpacity
245
+ public static let LayerOpacity05 = "5px"
246
+ public static let LayerOpacity10 = "10px"
247
+ public static let LayerOpacity20 = "20px"
248
+ public static let LayerOpacity30 = "30px"
249
+ public static let LayerOpacity40 = "40px"
250
+ public static let LayerOpacity50 = "50px"
251
+ public static let LayerOpacity60 = "60px"
252
+ public static let LayerOpacity70 = "70px"
253
+ public static let LayerOpacity80 = "80px"
254
+ public static let LayerOpacity90 = "90px"
255
+ public static let LayerOpacity100 = "100px"
256
+ public static let LayerOpacity00 = "0px"
94
257
 
95
- // MARK: - Component - Hey
96
- public static let HeyFavInputFieldSurfaceColor = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
97
- public static let HeyTextColor = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
98
- public static let HeyIconUtilColor = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
99
- /** This is the most used color for separators across Bild products. */
100
- public static let HeySeparatorColor = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
101
- public static let HeyDrawerSurfaceColor = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
102
258
 
103
- // MARK: - Component - InputField
104
- public static let InputFieldBorderColorIdle = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
105
- public static let InputFieldBorderColorActive = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
106
- public static let InputFieldBorderColorDark = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
107
- public static let InputFieldBorderColorDarkActive = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
108
- public static let InputFieldBgColorDarkLowContrast = UIColor(red: 0.204, green: 0.235, blue: 0.255, alpha: 1.000)
109
- public static let InputFieldBgColorDarkMediumContrast = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
110
- public static let InputFieldBgColorDarkHighContrast = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
259
+ // MARK: - ============================================
260
+ // MARK: - COMPONENT
261
+ // MARK: - ============================================
111
262
 
112
- // MARK: - Component - Kicker - Partner
113
- public static let KickerFitbookBgColor = UIColor(red: 1.000, green: 0.592, blue: 0.718, alpha: 1.000)
114
- public static let KickerPetbookBgColor = UIColor(red: 0.725, green: 0.859, blue: 0.569, alpha: 1.000)
115
- public static let KickerMyhomebookBgColor = UIColor(red: 0.400, green: 0.800, blue: 0.800, alpha: 1.000)
116
- public static let KickerTravelbookBgColor = UIColor(red: 0.557, green: 0.941, blue: 0.929, alpha: 1.000)
117
- public static let KickerTechbookBgColor = UIColor(red: 0.576, green: 0.894, blue: 1.000, alpha: 1.000)
118
- public static let KickerKaufberaterBgColor = UIColor(red: 0.333, green: 0.278, blue: 0.431, alpha: 1.000)
119
- public static let KickerCobiBgColor = UIColor(red: 0.863, green: 0.137, blue: 0.110, alpha: 1.000)
120
- public static let KickerAubiBgColor = UIColor(red: 0.941, green: 0.000, blue: 0.000, alpha: 1.000)
121
- public static let KickerSpobiBgColor = UIColor(red: 0.090, green: 0.267, blue: 0.510, alpha: 1.000)
122
- public static let KickerBzBgColor = UIColor(red: 0.890, green: 0.000, blue: 0.106, alpha: 1.000)
263
+ // MARK: - Component - Subheader
264
+ public static let SubheadersColor = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
123
265
 
124
- // MARK: - Component - Kicker - Standard
125
- public static let KickerBgColorOnSurface = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
266
+ // MARK: - Component - Breadcrumb
267
+ /** Use this token on breadcrumbs that are in their default idle state. This token changes color between light and dark modes. L:035 / D:096 */
268
+ public static let BreadcrumbTextColorIdle = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
269
+ /** Use this token on breadcrumbs that the user's pointer is hovering on or clicked on. This token changes color between light and dark modes. L:015 / D:100 */
270
+ public static let BreadcrumbTextColorHover = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
126
271
 
127
- // MARK: - Component - Mediaplayer
128
- public static let VidPlayerControlsAutoplayButtonBgColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.200)
129
- /** This variable is used for hover states of video player control buttons. */
130
- public static let VidPlayerControlButtonsBgHoverColor = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 0.800)
131
- public static let VidPlayerControlButtonsBgColorHover = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.200)
132
- public static let VidPlayerOverlayScrimColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.500)
133
- public static let AudioPlayerPlayButtonBgColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.300)
134
- public static let VidPlayerTooltipBgColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.700)
135
- public static let VidPlayerControlButtonsBgColorPressed = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.050)
136
- public static let VidPlayerProgressBarPreloadBgColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.300)
137
- public static let VidPlayerUnmuteButtonBgColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.200)
138
- public static let VidPlayerUnmuteButtonBgColorHover = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.350)
272
+ // MARK: - Component - BreakingNews
273
+ public static let BreakingNewsTitleSurfaceColor = UIColor(red: 0.992, green: 0.510, blue: 0.153, alpha: 1.000)
274
+ public static let BreakingNewsSurfaceColor = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
275
+ public static let BreakingNewsTextContentColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
276
+ public static let BreakingNewsTopTitleTextColor = UIColor(red: 0.110, green: 0.110, blue: 0.110, alpha: 1.000)
277
+ public static let BreakingNewsBottomTitleTextColor = UIColor(red: 0.110, green: 0.110, blue: 0.110, alpha: 1.000)
139
278
 
140
279
  // MARK: - Component - Menu
141
280
  public static let MenuSurfaceColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
@@ -150,27 +289,6 @@ public class ColormodeLight {
150
289
  public static let AppTobBarTabNavBottomBorder = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
151
290
  public static let AppTobBarTabNavBottomBorderActive = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
152
291
 
153
- // MARK: - Component - MenuItem
154
- public static let MenuItemBorderColorActive = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
155
- public static let MenuItemLabelColorPrimary = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
156
- public static let MenuItemLabelColorPrimaryActive = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
157
- /** The variable can be used on secondary menus that many times show up on dedicated home pages specific to a topic. The menu labels are often times using the color white across color modes. */
158
- public static let MenuItemLabelColorSecondary = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
159
-
160
- // MARK: - Component - Newsticker
161
- public static let NewsTickerTimestampColor = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
162
- public static let NewsTickerBadgeIconsColor = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
163
-
164
- // MARK: - Component - Pagination
165
- public static let PaginationElementColorDefault = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
166
- public static let PaginationElementColorActive = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
167
- /** Use this on gallery slider pagination elements. This can also be applied to hover states of those elements. */
168
- public static let GalleryPaginationElementActiveOpacity = "100px"
169
- /** Used as the background surface color scroll bars. Found on components that vertically or horizontally stack elements. */
170
- public static let ScrollBarTrackBgColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.100)
171
- /** Use on the scroll bar interactive element which shows where the scroll view is positioned inside the full extent of the scrolling space. */
172
- public static let ScrollBarThumbBgColor = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
173
-
174
292
  // MARK: - Component - PartnerLinks
175
293
  /** !do not use! these variables have been deprecated and multitext link buttons are now classified as partner buttons. */
176
294
  public static let PartnerLinksBorderColorIdle = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
@@ -183,24 +301,58 @@ public class ColormodeLight {
183
301
  /** !do not use! these variables have been deprecated and multitext link buttons are now classified as partner buttons. */
184
302
  public static let PartnerLinksContainerBorderColor = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
185
303
 
186
- // MARK: - Component - Selection
187
- /** Checkboxes and Radio buttons use this variable for their border. */
188
- public static let SelectionBorderColor = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
189
-
190
- // MARK: - Component - Slider
191
- /** When users hover on gallery slider buttons the opacity changes to 90%. */
192
- public static let SliderButtonOpacity = "90px"
193
- /** This variable is used on audio player slider bars. It references a pure white with 35% opacity. */
194
- public static let SliderTrackBgColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.350)
195
-
196
304
  // MARK: - Component - SocialShareButton
197
305
  public static let SocialShareButtonLabelColorDefault = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
198
306
  public static let SocialShareButtonLabelColorActive = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
199
307
  public static let SocialShareButtonBgColorActive = UIColor(red: 0.204, green: 0.235, blue: 0.255, alpha: 1.000)
200
308
  public static let SocialShareButtonBgColorDefault = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
201
309
 
202
- // MARK: - Component - Subheader
203
- public static let SubheadersColor = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
310
+ // MARK: - Component - Button - Primary
311
+ public static let ButtonPrimaryBrandBgColorIdle = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
312
+ public static let ButtonPrimaryBrandBgColorHover = UIColor(red: 0.686, green: 0.000, blue: 0.008, alpha: 1.000)
313
+ public static let ButtonPrimaryLabelColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
314
+ public static let ButtonPrimarySuccessColorIdle = UIColor(red: 0.094, green: 0.600, blue: 0.361, alpha: 1.000)
315
+ public static let ButtonPrimarySuccessColorHover = UIColor(red: 0.000, green: 0.431, blue: 0.243, alpha: 1.000)
316
+ /** Use this variable on the neutral color primary button. Tone changes between light and dark mode. Light mode Bild & SpoBi: Tone 015 ; Dark mode Bild & SpoBi: Tone 100 */
317
+ public static let ButtonPrimaryNeutralBgColorIdle = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
318
+ public static let ButtonPrimaryNeutralBgColorHover = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
319
+
320
+ // MARK: - Component - Button - Tertiary
321
+ public static let ButtonTertiaryLabelColor = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
322
+ public static let ButtonTertiaryBorderColorIdle = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
323
+ public static let ButtonTertiaryBorderColorHover = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
324
+ public static let ButtonTertiarySuccessBgColorHover = UIColor(red: 0.808, green: 0.957, blue: 0.894, alpha: 1.000)
325
+ public static let ButtonTertiarySuccessBorderColor = UIColor(red: 0.094, green: 0.600, blue: 0.361, alpha: 1.000)
326
+
327
+ // MARK: - Component - Button - Secondary
328
+ public static let ButtonSecondaryBgColorHover = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
329
+ public static let ButtonSecondaryLabelColor = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
330
+ public static let ButtonSecondaryBgColorIdle = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
331
+
332
+ // MARK: - Component - Button
333
+ public static let ButtonLiveTickerLoadNewSurfaceColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
334
+ public static let ButtonLiveTickerLoadNewLabelColor = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
335
+
336
+ // MARK: - Component - Button - Ghost
337
+ public static let ButtonGhostBgColorHover = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
338
+
339
+ // MARK: - Component - InputField
340
+ public static let InputFieldBorderColorIdle = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
341
+ public static let InputFieldBorderColorActive = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
342
+ public static let InputFieldBorderColorDark = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
343
+ public static let InputFieldBorderColorDarkActive = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
344
+ public static let InputFieldBgColorDarkLowContrast = UIColor(red: 0.204, green: 0.235, blue: 0.255, alpha: 1.000)
345
+ public static let InputFieldBgColorDarkMediumContrast = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
346
+ public static let InputFieldBgColorDarkHighContrast = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
347
+
348
+ // MARK: - Component - Dropdown
349
+ public static let DropdownBgColorHover = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
350
+ public static let DropdownBgColorIdle = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
351
+
352
+ // MARK: - Component - TextLink
353
+ public static let TextLinkColorSecondary = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
354
+ public static let TextLinkColorSecondaryActive = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
355
+ public static let TextLinkColorPrimary = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
204
356
 
205
357
  // MARK: - Component - Tab
206
358
  public static let TabBgColorHover = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
@@ -208,16 +360,44 @@ public class ColormodeLight {
208
360
  public static let TabLabelColorDefault = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
209
361
  public static let AppBottomTabBarBgColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
210
362
 
211
- // MARK: - Component - Teaser
212
- /** When users hover over graphical teasers the image reduces opacity to 80%. */
213
- public static let TeaserHoverOpacity = "80px"
214
- public static let TeaserTitleBackgroundGradientStart = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.700)
215
- public static let TeaserTitleBackgroundGradientStop = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.000)
363
+ // MARK: - Component - MenuItem
364
+ public static let MenuItemBorderColorActive = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
365
+ public static let MenuItemLabelColorPrimary = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
366
+ public static let MenuItemLabelColorPrimaryActive = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
367
+ /** The variable can be used on secondary menus that many times show up on dedicated home pages specific to a topic. The menu labels are often times using the color white across color modes. */
368
+ public static let MenuItemLabelColorSecondary = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
216
369
 
217
- // MARK: - Component - TextLink
218
- public static let TextLinkColorSecondary = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
219
- public static let TextLinkColorSecondaryActive = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
220
- public static let TextLinkColorPrimary = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
370
+ // MARK: - Component - Foldout
371
+ public static let FoldoutLabelColorActive = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
372
+ public static let FoldoutLabelColorIdle = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
373
+
374
+ // MARK: - Component - Newsticker
375
+ public static let NewsTickerTimestampColor = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
376
+ public static let NewsTickerBadgeIconsColor = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
377
+
378
+ // MARK: - Component - Alert
379
+ /** On marketing offer surfaces this variable is usually not used. The alertSurfaceConstant variables should be used. This token changes color between light and dark modes. L:100 / D:025 */
380
+ public static let AlertSurfaceColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
381
+ /** On marketing offer surfaces this variable is used. */
382
+ public static let AlertSurfaceColorConstant = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
383
+
384
+ // MARK: - Component - Empties
385
+ public static let EmptiesBgColor = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
386
+ public static let EmptiesLogoColor = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
387
+
388
+ // MARK: - Component - Chips
389
+ public static let ChipsBgColorHover = UIColor(red: 0.686, green: 0.000, blue: 0.008, alpha: 1.000)
390
+ public static let ChipsLabelColorHover = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
391
+ public static let ChipsBgColorActive = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
392
+ public static let ChipsBgColorIdle = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
393
+ public static let ChipsLabelColorIdle = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
394
+
395
+ // MARK: - Component - Card
396
+ public static let CardSurfaceBgColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
397
+
398
+ // MARK: - Component - Selection
399
+ /** Checkboxes and Radio buttons use this variable for their border. */
400
+ public static let SelectionBorderColor = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
221
401
 
222
402
  // MARK: - Component - _DSysDoc
223
403
  /** This variable is only for use in Figma's Design System File. It is automating some of the content in documentation pages. */
@@ -227,251 +407,71 @@ public class ColormodeLight {
227
407
  public static let DsDocSpacingItemBgColor = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 0.100)
228
408
  public static let DsDocSpacingItemBorderColor = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 0.500)
229
409
 
410
+ // MARK: - Component - Hey
411
+ public static let HeyFavInputFieldSurfaceColor = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
412
+ public static let HeyTextColor = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
413
+ public static let HeyIconUtilColor = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
414
+ /** This is the most used color for separators across Bild products. */
415
+ public static let HeySeparatorColor = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
416
+ public static let HeyDrawerSurfaceColor = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
230
417
 
231
- // MARK: - ============================================
232
- // MARK: - SEMANTIC
233
- // MARK: - ============================================
418
+ // MARK: - Component - Pagination
419
+ public static let PaginationElementColorDefault = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
420
+ public static let PaginationElementColorActive = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
421
+ /** Use this on gallery slider pagination elements. This can also be applied to hover states of those elements. */
422
+ public static let GalleryPaginationElementActiveOpacity = "100px"
423
+ /** Used as the background surface color scroll bars. Found on components that vertically or horizontally stack elements. */
424
+ public static let ScrollBarTrackBgColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.100)
425
+ /** Use on the scroll bar interactive element which shows where the scroll view is positioned inside the full extent of the scrolling space. */
426
+ public static let ScrollBarThumbBgColor = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
234
427
 
235
- // MARK: - Semantic - Attention
236
- /** High-level attention color used for errors, destructive actions, and critical alerts (e.g., delete actions, error states). Remains red in both Light and Dark mode for immediate recognition. */
237
- public static let AttentionColorHigh = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
238
- /** Primary accent color used to emphasize interactive or highlight elements such as links, selection states, or focus indicators. Adapts in Darkmode to a fully white tone. */
239
- public static let AccentColorPrimary = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
240
- /** Medium-level attention tone representing stronger caution or intermediate alert states. Commonly applied in warning messages. Constant — identical in both modes. */
241
- public static let AttentionColorMedium = UIColor(red: 0.992, green: 0.510, blue: 0.153, alpha: 1.000)
242
- /** Low-level warning or attention tone, typically used for informational or cautionary messages. Same yellow tone across Light and Dark to maintain recognition. */
243
- public static let AttentionColorLow = UIColor(red: 1.000, green: 0.749, blue: 0.000, alpha: 1.000)
244
- /** Used for accent highlights that must remain visually consistent across themes (e.g., brand identifiers, logos, or fixed emphasis areas). Color value does not change between Light and Dark mode. */
245
- public static let AccentColorPrimaryConstant = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
246
- /** Primary success color used to indicate positive states, confirmations, or completed actions (e.g., success banners, icons, or badges). Remains the same across modes to ensure recognizability and consistency. */
247
- public static let AttentionColorSuccessPrimary = UIColor(red: 0.000, green: 0.765, blue: 0.451, alpha: 1.000)
248
- /** Very low-contrast background tone used for information or system-neutral surfaces, often for tooltips or quiet information highlights. Dynamic — light neutral in Light mode and dark neutral in Dark mode. */
249
- public static let AttentionColorExtraLow = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
250
- /** Secondary success tone used for secondary states. Maintains the same color in both Light and Dark mode for clarity. */
251
- public static let AttentionColorSuccessSecondary = UIColor(red: 0.000, green: 0.431, blue: 0.243, alpha: 1.000)
252
-
253
- // MARK: - Semantic - Border
254
- /** Medium-emphasis border color for standard outlines, input fields, or separators that require visible yet non-dominant contrast.
255
- Behavior: Dynamic — adjusts to maintain legibility in Light and Dark themes. */
256
- public static let BorderColorMediumContrast = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
257
- /** Used for subtle dividers and low-emphasis borders in neutral areas (e.g., card outlines, input containers).
258
- Dynamic — light gray in Light mode, dark gray in Dark mode. */
259
- public static let BorderColorLowContrast = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
260
- /** High-emphasis border color for clear delineation between surfaces (e.g., focus rings, high-contrast UI zones).
261
- Behavior: Dynamic — light surfaces use a darker neutral, dark surfaces a light neutral tone. */
262
- public static let BorderColorHighContrast = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
263
- /** Applies to UI elements that must visually remain the same regardless of theme (e.g., brand containers, static illustrations). Identical tone across Light and Dark mode. */
264
- public static let BorderColorLowContrastConstant = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
265
- /** Used for success states and validation borders (e.g., input success outlines or confirmation frames).
266
- Behavior: Constant — same success tone across modes for consistent feedback semantics. */
267
- public static let BorderColorSuccess = UIColor(red: 0.000, green: 0.765, blue: 0.451, alpha: 1.000)
268
- /** Defines border color for warning and error-related components, typically used for input validation or caution zones.
269
- Behavior: Constant — retains the same red warning tone in both Light and Dark modes. */
270
- public static let BorderColorWarning = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
271
- /** Applied to disabled states of primary elements (e.g., buttons, inputs) to visually reduce emphasis and indicate inactivity. */
272
- public static let BorderColorPrimaryDisabled = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
273
- /** Used for secondary component borders in a disabled state (e.g., secondary buttons, inactive input outlines). */
274
- public static let BorderColorSecondaryDisabled = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
275
-
276
- // MARK: - Semantic - Core
277
- /** Used as the main brand color for key interactive elements such as primary buttons, active states, and prominent highlights. It remains constant across Light and Dark Mode. */
278
- public static let CoreColorPrimary = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
279
- /** Defines the secondary brand tone. This variable changes across Light and Dark Mode. */
280
- public static let CoreColorSecondary = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
281
- /** Represents tertiary brand accents. This variable changes across Light and Dark Mode. */
282
- public static let CoreColorTertiary = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
283
- /** Use this on elements that must maintain the white color even in dark mode. */
284
- public static let CoreColorSecondaryConstant = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
285
- /** Use this on elements that need to maintain the dark color across themes and color modes. */
286
- public static let CoreColorTertiaryConstant = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
287
- /** this is a test for the token pipeline */
288
- public static let CoreColorTertiaryVvPipeTest = UIColor(red: 0.278, green: 0.427, blue: 0.576, alpha: 1.000)
289
- /** this is a test for the token pipeline */
290
- public static let NpmTest = UIColor(red: 0.278, green: 0.427, blue: 0.576, alpha: 1.000)
291
- /** this is a test for the token pipeline */
292
- public static let FelipeTestColor = UIColor(red: 0.914, green: 0.345, blue: 0.039, alpha: 1.000)
293
- /** this is a test for the token pipeline */
294
- public static let GolianiTestColor = UIColor(red: 0.000, green: 1.000, blue: 0.949, alpha: 1.000)
295
-
296
- // MARK: - Semantic - Heading
297
- /** Used for kicker text and category labels placed directly on standard surface backgrounds.
298
- Behavior: Dynamic — adjusts between red for Light and a neutral tone in Dark modes. */
299
- public static let KickerTextColorOnSurface = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
300
- /** Primary color for headings and display typography. Ensures clear hierarchy and optimal readability on main surfaces. Adapds it´s color based on the brand mode for brand recognition.
301
- Behavior: Dynamic — dark text in Light mode, light text in Dark mode. */
302
- public static let HeadlineColorPrimary = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
303
- /** Fixed white heading color used on dark or colored backgrounds (e.g., hero sections, banners) that remain constant across modes.
304
- Behavior: Constant — remains white in both Light and Dark mode. */
305
- public static let HeadlineColorWhiteConst = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
306
- /** Specialized kicker color for use on red or brand-colored backgrounds (e.g., red kicker bg within teaser cards).
307
- Behavior: Constant — remains consistent across light and darkmode. */
308
- public static let KickerTextColorOnRed = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
309
- /** Applied to kicker or meta text on dark colored backgrounds to maintain high legibility.
310
- Behavior: Constant — always uses semi-transparent white for consistent readability. */
311
- public static let KickerTextColorOnDarkBg = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.800)
312
- /** Used for kicker text placed on bright or light colored backgrounds. Ensures balanced contrast without harsh visual dominance.
313
- Behavior: Constant — remains semi-transparent black across both modes. */
314
- public static let KickerTextColorOnBrightBg = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.700)
315
-
316
- // MARK: - Semantic - Icon
317
- /** Primary icon color on primary surfaces. */
318
- public static let IconColorPrimary = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
319
- /** Inverse icon color for use on contrasting backgrounds (e.g., light icons on dark surfaces or dark icons on bright surfaces).
320
- Behavior: Dynamic — switches between light and dark. */
321
- public static let IconColorInverse = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
322
- /** Secondary icon tone for less prominent actions or supportive iconography (e.g., secondary buttons, tool icons). Remains unchanged across modes. */
323
- public static let IconColorSecondaryConstant = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
324
- /** Used for icons displayed on dark backgrounds that don´t change colors, ensuring sufficient contrast and legibility.
325
- Behavior: Constant — always uses a neutral bright value. */
326
- public static let IconColorConstantOnDark = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
327
- /** Used for icons that must remain visually consistent regardless of mode (e.g., icons that are on surfaces that don't change color).
328
- Identical tone in both Light and Dark mode. */
329
- public static let IconColorPrimaryConstant = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
330
- /** Represents success or confirmation icons (e.g., checkmarks, completion indicators).
331
- Behavior: Constant — same success green tone across Light and Dark mode. */
332
- public static let IconColorSuccess = UIColor(red: 0.000, green: 0.765, blue: 0.451, alpha: 1.000)
428
+ // MARK: - Component - Kicker - Standard
429
+ public static let KickerBgColorOnSurface = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
333
430
 
334
- // MARK: - Semantic - Label
335
- /** Primary label color used for labels, badges, or tag text on light backgrounds. Ensures strong readability and visual hierarchy.
336
- Behavior: Dynamic dark neutral in Light mode, light neutral in Dark mode. */
337
- public static let LabelColorPrimary = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
338
- /** Secondary label tone used for less prominent text such as secondary badges or supporting labels.
339
- Behavior: Dynamic adapts between mid-grays for Light and Dark surfaces. */
340
- public static let LabelColorSecondary = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
341
- /** Disabled label tone indicating inactive or unavailable states in UI elements.
342
- Behavior: Dynamic lighter gray in Light mode, darker neutral in Dark mode. */
343
- public static let LabelColorDisabled = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
344
- /** Used when primary label color should remain unchanged across modes in static UI areas.
345
- Behavior: Constant — identical tone in both Light and Dark mode. */
346
- public static let LabelColorPrimaryConstant = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
347
- /** Fixed inverse label tone applied where white or bright text must always appear, regardless of theme.
348
- Behavior: Constant — remains bright neutral in both Light and Dark mode. */
349
- public static let LabelColorPrimaryInverseConstant = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
350
- /** Tertiary label tone for subtle, low-emphasis UI text such as placeholder text or tertiary badges.
351
- Behavior: Constant — identical tone across both modes for stable hierarchy. */
352
- public static let LabelColorTertiary = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
353
- /** Inverse version of the primary label color, used on dark or colored backgrounds.
354
- Behavior: Dynamic — switches between light and dark. */
355
- public static let LabelColorPrimaryInverse = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
431
+ // MARK: - Component - Kicker - Partner
432
+ public static let KickerFitbookBgColor = UIColor(red: 1.000, green: 0.592, blue: 0.718, alpha: 1.000)
433
+ public static let KickerPetbookBgColor = UIColor(red: 0.725, green: 0.859, blue: 0.569, alpha: 1.000)
434
+ public static let KickerMyhomebookBgColor = UIColor(red: 0.400, green: 0.800, blue: 0.800, alpha: 1.000)
435
+ public static let KickerTravelbookBgColor = UIColor(red: 0.557, green: 0.941, blue: 0.929, alpha: 1.000)
436
+ public static let KickerTechbookBgColor = UIColor(red: 0.576, green: 0.894, blue: 1.000, alpha: 1.000)
437
+ public static let KickerKaufberaterBgColor = UIColor(red: 0.333, green: 0.278, blue: 0.431, alpha: 1.000)
438
+ public static let KickerCobiBgColor = UIColor(red: 0.863, green: 0.137, blue: 0.110, alpha: 1.000)
439
+ public static let KickerAubiBgColor = UIColor(red: 0.941, green: 0.000, blue: 0.000, alpha: 1.000)
440
+ public static let KickerSpobiBgColor = UIColor(red: 0.090, green: 0.267, blue: 0.510, alpha: 1.000)
441
+ public static let KickerBzBgColor = UIColor(red: 0.890, green: 0.000, blue: 0.106, alpha: 1.000)
356
442
 
357
- // MARK: - Semantic - LayerOpacity
358
- public static let LayerOpacity05 = "5px"
359
- public static let LayerOpacity10 = "10px"
360
- public static let LayerOpacity20 = "20px"
361
- public static let LayerOpacity30 = "30px"
362
- public static let LayerOpacity40 = "40px"
363
- public static let LayerOpacity50 = "50px"
364
- public static let LayerOpacity60 = "60px"
365
- public static let LayerOpacity70 = "70px"
366
- public static let LayerOpacity80 = "80px"
367
- public static let LayerOpacity90 = "90px"
368
- public static let LayerOpacity100 = "100px"
369
- public static let LayerOpacity00 = "0px"
443
+ // MARK: - Component - Teaser
444
+ /** When users hover over graphical teasers the image reduces opacity to 80%. */
445
+ public static let TeaserHoverOpacity = "80px"
446
+ public static let TeaserTitleBackgroundGradientStart = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.700)
447
+ public static let TeaserTitleBackgroundGradientStop = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.000)
370
448
 
371
- // MARK: - Semantic - Overlay
372
- /** A semi-transparent black overlay used to dim background content when modals, drawers, or dialogs are active. Identical opacity and tone in both Light and Dark mode to ensure consistent overlay depth. */
373
- public static let OverlayScrimBlack = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.700)
374
- /** A semi-transparent white overlay used to brighten or fade background layers, often applied behind bottom sheets or temporary panels.
375
- Behavior: Constant same opacity level across modes to preserve uniform layering behavior. */
376
- public static let OverlayScrimWhite = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.700)
449
+ // MARK: - Component - Slider
450
+ /** When users hover on gallery slider buttons the opacity changes to 90%. */
451
+ public static let SliderButtonOpacity = "90px"
452
+ /** This variable is used on audio player slider bars. It references a pure white with 35% opacity. */
453
+ public static let SliderTrackBgColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.350)
377
454
 
378
- // MARK: - Semantic - State
379
- /** Defines the active state color for secondary actions (e.g., secondary buttons, tabs, or toggles).
380
- Behavior: Dynamic light gray in Light mode and bright gray in Dark mode to maintain perceptual balance. */
381
- public static let ColorSecondaryActive = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
382
- /** Used to represent the active or pressed state of primary actions such as tabs or links.
383
- Behavior: Constant identical value across modes for consistent interaction feedback. */
384
- public static let ColorPrimaryActive = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
385
- /** Used for disabled secondary elements, ensuring reduced visual prominence while maintaining legibility.
386
- Behavior: Dynamic adapts neutral tones based on theme brightness. */
387
- public static let ColorSecondaryDisabled = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
388
- /** Defines the disabled color for primary components (e.g., disabled primary buttons, inputs). Reduces emphasis and contrast to signal inactivity.
389
- Behavior: Dynamic slightly lighter in Light mode and darker in Dark mode to remain visually accessible. */
390
- public static let ColorPrimaryDisabled = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
391
- /** Inverse variant of the secondary active state, applied on dark backgrounds or inverse layouts.
392
- Behavior: Dynamic — switches between bright and dark tones depending on the background. */
393
- public static let ColorSecondaryActiveInverse = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
394
- /** Represents active or pressed states for tertiary elements (e.g., link highlights, icons, or subtle interactive surfaces).
395
- Behavior: Constant — uses the same green success tone across Light and Dark mode. */
396
- public static let ColorTertiaryActive = UIColor(red: 0.000, green: 0.765, blue: 0.451, alpha: 1.000)
397
- /** Represents disabled states for tertiary levels, maintaining subtle visibility without drawing attention.
398
- Behavior: Dynamic — adjusts between gray tones for Light and Dark mode consistency. */
399
- public static let ColorTertiaryDisabled = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
455
+ // MARK: - Component - Mediaplayer
456
+ public static let VidPlayerControlsAutoplayButtonBgColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.200)
457
+ /** This variable is used for hover states of video player control buttons. */
458
+ public static let VidPlayerControlButtonsBgHoverColor = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 0.800)
459
+ public static let VidPlayerControlButtonsBgColorHover = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.200)
460
+ public static let VidPlayerOverlayScrimColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.500)
461
+ public static let AudioPlayerPlayButtonBgColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.300)
462
+ public static let VidPlayerTooltipBgColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.700)
463
+ public static let VidPlayerControlButtonsBgColorPressed = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.050)
464
+ public static let VidPlayerProgressBarPreloadBgColor = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.300)
465
+ public static let VidPlayerUnmuteButtonBgColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.200)
466
+ public static let VidPlayerUnmuteButtonBgColorHover = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 0.350)
400
467
 
401
- // MARK: - Semantic - Surface
402
- /** Primary surface color used for main backgrounds and large layout areas (e.g., page background, primary containers).
403
- Behavior: Dynamic adapts between light and dark surface tokens to maintain legibility and hierarchy. */
404
- public static let SurfaceColorPrimary = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
405
- /** Used for secondary surface layers such as cards, panels, or nested containers that need to differentiate themselves from the primary surface. .
406
- Behavior: Dynamic — adapts brightness level based on mode for appropriate depth contrast. */
407
- public static let SurfaceColorSecondary = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 1.000)
408
- /** Inverse of the primary surface, used when Light and Dark surfaces are swapped (e.g., inverse cards or elevated sections).
409
- Behavior: Dynamic — switches between dark and light values depending on mode. */
410
- public static let SurfaceColorPrimaryInverse = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
411
- /** A fixed light surface tone used when a consistent light background is required (e.g., light panels within dark layouts).
412
- Behavior: Constant — remains the same in both modes. */
413
- public static let SurfaceColorPrimaryConstantLight = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
414
- /** A fixed dark surface tone used for dark overlays or nested dark sections inside light layouts.
415
- Behavior: Constant — identical across Light and Dark mode. */
416
- public static let SurfaceColorPrimaryConstantDark = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
417
- /** HIghtest elevation surface color, typically used for grouping or background accents to differentiate themselves from all previous surface color options. Uses corresponding light/dark tones for consistent layering. */
418
- public static let SurfaceColorQuartenary = UIColor(red: 0.808, green: 0.831, blue: 0.855, alpha: 1.000)
419
- /** Success-related background used for positive notifications, confirmation surfaces, or success banners.
420
- Behavior: Constant — remains the same across Light and Dark mode to ensure brand alignment. */
421
- public static let SurfaceColorSuccess = UIColor(red: 0.808, green: 0.957, blue: 0.894, alpha: 1.000)
422
- /** Tertiary background layer for inner containers, grouped content, or subtle elevation steps that need to differentiate themselves from the primary and secondary surfaces.
423
- Behavior: Dynamic — switches between light and dark tertiary tones. */
424
- public static let SurfaceColorTertiary = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
425
- /** Represents tertiary-level gradient background.
426
- Currently used on skeletons. */
427
- public static let SurfaceColorTertiaryGradientStop = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 0.000)
428
- /** Inverse tertiary background, applied when Light and Dark surfaces are reversed (e.g., dark-on-light cards).
429
- Behavior: Dynamic — swaps values between modes for contrast preservation. */
430
- public static let SurfaceColorTertiaryInverse = UIColor(red: 0.204, green: 0.235, blue: 0.255, alpha: 1.000)
431
- /** Defines the end stops for primary surface gradients, creating visual depth or elevation. Used next to sliders buttons and slider container edges for fading out content. Behavior: Dynamic — light gradients in Light mode, dark gradients in Dark mode. */
432
- public static let SurfaceColorPrimaryGradientStop = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 0.000)
433
- /** Used for secondary surface gradients or subtle depth layers across backgrounds.
434
- Behavior: Dynamic — adapts to mode brightness for smooth gradient transitions. */
435
- public static let SurfaceColorSecondaryGradientStop = UIColor(red: 0.949, green: 0.957, blue: 0.961, alpha: 0.000)
436
- /** Inverse of the quartenary surface, used for background reversals in mixed-layout areas.
437
- Behavior: Dynamic — inverts between dark and light tones depending on mode. */
438
- public static let SurfaceColorQuartenaryInverse = UIColor(red: 0.294, green: 0.322, blue: 0.353, alpha: 1.000)
468
+ // MARK: - Component - Avatar
469
+ /** 09-2025 css --article-author-name-color */
470
+ public static let AvatarLabelColor = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
471
+ /** 09-2025 css --article-author-name-color */
472
+ public static let AvatarLabelColorHover = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
439
473
 
440
- // MARK: - Semantic - Text
441
- /** Applies to text elements requiring fixed brand color usage (e.g., permanent links, brand slogans on constant backgrounds).
442
- Behavior: Constant — maintains identical red tone across Light and Dark mode. */
443
- public static let TextColorAccentConstant = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
444
- /** Main text color used for body copy and all primary textual content. Ensures optimal readability and contrast on standard surfaces.
445
- Behavior: Dynamic — switches between dark text on light backgrounds and light text on dark backgrounds. */
446
- public static let TextColorPrimary = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
447
- /** Muted text tone for subtle information, timestamps, or inactive text elements.
448
- Behavior: Dynamic — adjusts between mid-gray in Light mode and lighter gray in Dark mode. */
449
- public static let TextColorMuted = UIColor(red: 0.400, green: 0.420, blue: 0.439, alpha: 1.000)
450
- /** Inverse text color used on opposing surfaces (e.g., white text on red or dark backgrounds).
451
- Behavior: Dynamic — alternates between light and dark mode. */
452
- public static let TextColorPrimaryInverse = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
453
- /** Used when primary text color must remain fixed regardless of mode (e.g., on light constant backgrounds).
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- Behavior: Constant — same tone across Light and Dark mode. */
455
- public static let TextColorPrimaryConstant = UIColor(red: 0.137, green: 0.149, blue: 0.161, alpha: 1.000)
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- /** Used for positive or success-related messages (e.g., “Saved”, “Success”, or confirmation text) on success surface colors.
457
- Behavior: Constant — green tone remains consistent across both modes. */
458
- public static let TextColorSuccessConstant = UIColor(red: 0.000, green: 0.431, blue: 0.243, alpha: 1.000)
459
- /** Fixed inverse tone for text that always appears on dark surfaces (e.g., hero headlines or persistent dark cards).
460
- Behavior: Constant — unchanged across modes. */
461
- public static let TextColorPrimaryInverseConstant = UIColor(red: 0.914, green: 0.925, blue: 0.937, alpha: 1.000)
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- /** Secondary text color used for supportive information, subtitles, and less prominent text.
463
- Behavior: Dynamic — adapts between neutral tones to maintain proper contrast per theme. In 2025 css it is called figure meta. */
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- public static let TextColorSecondary = UIColor(red: 0.549, green: 0.569, blue: 0.588, alpha: 1.000)
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- /** Used for strong warnings, errors, or destructive action labels.
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- Behavior: Constant — red color remains unchanged between Light and Dark mode for visibility and recognition. */
467
- public static let TextColorAttentionHigh = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
468
- /** Accent text color used for links, interactive text, or highlighted key words. Changes from a red in light mode to a white in dark mode. */
469
- public static let TextColorAccent = UIColor(red: 0.867, green: 0.000, blue: 0.000, alpha: 1.000)
470
- /** Represents medium attention states, often used in warnings or pending states.
471
- Behavior: Constant — same orange tone across Light and Dark mode. */
472
- public static let TextColorAttentionMedium = UIColor(red: 0.992, green: 0.510, blue: 0.153, alpha: 1.000)
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- /** Used for text displayed on dark surfaces to ensure maximum legibility and contrast.
474
- Behavior: Constant — always light neutral to guarantee accessibility on dark backgrounds. */
475
- public static let TextColorOnDarkSurface = UIColor(red: 1.000, green: 1.000, blue: 1.000, alpha: 1.000)
474
+ // MARK: - Component - Gallery
475
+ public static let AppImageLightboxGalleryBgColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 1.000)
476
476
 
477
477
  }