@mar7th/firework 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/404.html +25 -0
- package/LICENSE +21 -0
- package/advanced-guide.html +135 -0
- package/api-download.html +164 -0
- package/demo.html +83 -0
- package/dist-lib/spark-fireworks.js +875 -0
- package/dist-lib/spark-fireworks.umd.cjs +1 -0
- package/docs/api-guide.md +750 -0
- package/docs/performance-optimization-plan.md +396 -0
- package/examples/production.html +203 -0
- package/favicon.jpg +0 -0
- package/guide.html +89 -0
- package/index.html +60 -0
- package/package.json +38 -0
- package/script/script1.js +34 -0
- package/script/script2.js +38 -0
- package/script/script3.js +63 -0
- package/script/script4.js +51 -0
- package/script/script5.js +55 -0
- package/scripts/copy-dist-lib.mjs +4 -0
- package/src/app.js +49 -0
- package/src/config/defaults.js +302 -0
- package/src/core/Firework.js +213 -0
- package/src/core/FireworksSimulator.js +439 -0
- package/src/core/Particle.js +174 -0
- package/src/core/ParticleSystem.js +56 -0
- package/src/core/Renderer.js +44 -0
- package/src/demo.js +298 -0
- package/src/effects/BackgroundManager.js +100 -0
- package/src/pages.css +388 -0
- package/src/pages.js +1 -0
- package/src/plugin.js +9 -0
- package/src/styles.css +544 -0
- package/src/ui/ControlPanel.js +205 -0
- package/src/ui/PerformancePanel.js +23 -0
- package/src/ui/PresetManager.js +128 -0
- package/src/utils/color.js +54 -0
- package/src/utils/eventBus.js +21 -0
- package/src/utils/math.js +29 -0
- package/vite.config.js +17 -0
- package/vite.lib.config.js +19 -0
|
@@ -0,0 +1,439 @@
|
|
|
1
|
+
import { builtInPresets, defaultConfig, sanitizeConfig } from "../config/defaults.js";
|
|
2
|
+
import { EventBus } from "../utils/eventBus.js";
|
|
3
|
+
import { random } from "../utils/math.js";
|
|
4
|
+
import { BackgroundManager } from "../effects/BackgroundManager.js";
|
|
5
|
+
import { FireworkFactory } from "./Firework.js";
|
|
6
|
+
import { ParticleSystem } from "./ParticleSystem.js";
|
|
7
|
+
import { Renderer } from "./Renderer.js";
|
|
8
|
+
|
|
9
|
+
export class FireworksSimulator {
|
|
10
|
+
constructor(options = {}) {
|
|
11
|
+
const canvas = resolveCanvas(options.canvasId ?? options.canvas);
|
|
12
|
+
if (!canvas) {
|
|
13
|
+
throw new Error("FireworksSimulator requires a valid canvas or canvasId.");
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
this.canvas = canvas;
|
|
17
|
+
this.prefersReducedMotion =
|
|
18
|
+
options.prefersReducedMotion ??
|
|
19
|
+
window.matchMedia?.("(prefers-reduced-motion: reduce)")?.matches ??
|
|
20
|
+
false;
|
|
21
|
+
this.initialConfig = this.createInitialConfig(options.config);
|
|
22
|
+
this.config = { ...this.initialConfig };
|
|
23
|
+
this.eventBus = options.eventBus ?? new EventBus();
|
|
24
|
+
this.onConfigChange = options.onConfigChange ?? (() => {});
|
|
25
|
+
this.onFpsChange = options.onFpsChange ?? (() => {});
|
|
26
|
+
this.onLowFps = options.onLowFps ?? (() => {});
|
|
27
|
+
this.advancedMode = Boolean(options.advancedMode);
|
|
28
|
+
this.createParticles = typeof options.createParticles === "function" ? options.createParticles : null;
|
|
29
|
+
|
|
30
|
+
this.backgroundManager = new BackgroundManager();
|
|
31
|
+
this.renderer = new Renderer(canvas, this.backgroundManager);
|
|
32
|
+
this.fireworkFactory = new FireworkFactory(() => this.config);
|
|
33
|
+
this.particleSystem = new ParticleSystem(this.fireworkFactory);
|
|
34
|
+
this.shells = [];
|
|
35
|
+
|
|
36
|
+
this.paused = false;
|
|
37
|
+
this.destroyed = false;
|
|
38
|
+
this.lastTime = performance.now();
|
|
39
|
+
this.autoTimer = 0;
|
|
40
|
+
this.fpsFrames = 0;
|
|
41
|
+
this.fpsElapsed = 0;
|
|
42
|
+
this.lowFpsTime = 0;
|
|
43
|
+
this.warnedAboutPerformance = false;
|
|
44
|
+
|
|
45
|
+
this.handlePointerDown = this.handlePointerDown.bind(this);
|
|
46
|
+
this.handleKeyDown = this.handleKeyDown.bind(this);
|
|
47
|
+
this.handleResize = this.resize.bind(this);
|
|
48
|
+
this.handleVisibilityChange = this.handleVisibilityChange.bind(this);
|
|
49
|
+
this.animate = this.animate.bind(this);
|
|
50
|
+
|
|
51
|
+
if (options.clickToLaunch !== false) {
|
|
52
|
+
this.canvas.addEventListener("pointerdown", this.handlePointerDown);
|
|
53
|
+
}
|
|
54
|
+
if (options.keyboard !== false) {
|
|
55
|
+
this.canvas.addEventListener("keydown", this.handleKeyDown);
|
|
56
|
+
}
|
|
57
|
+
if (options.autoResize !== false) {
|
|
58
|
+
window.addEventListener("resize", this.handleResize);
|
|
59
|
+
}
|
|
60
|
+
if (options.pauseOnHidden !== false) {
|
|
61
|
+
document.addEventListener("visibilitychange", this.handleVisibilityChange);
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
this.resize();
|
|
65
|
+
this.renderer.clearFrame(this.config, true);
|
|
66
|
+
|
|
67
|
+
if (options.initialLaunch !== false) {
|
|
68
|
+
window.setTimeout(() => {
|
|
69
|
+
if (this.destroyed) return;
|
|
70
|
+
this.launch(this.renderer.width * 0.34, this.renderer.height * 0.42);
|
|
71
|
+
this.launch(this.renderer.width * 0.62, this.renderer.height * 0.34);
|
|
72
|
+
}, 300);
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
this.animationId = requestAnimationFrame(this.animate);
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
createInitialConfig(config = {}) {
|
|
79
|
+
const nextConfig = {
|
|
80
|
+
...defaultConfig,
|
|
81
|
+
...(this.prefersReducedMotion
|
|
82
|
+
? {
|
|
83
|
+
particleCount: 70,
|
|
84
|
+
initialSpeedMin: 1.4,
|
|
85
|
+
initialSpeedMax: 4.2,
|
|
86
|
+
autoLaunch: false,
|
|
87
|
+
enableTrails: false
|
|
88
|
+
}
|
|
89
|
+
: {}),
|
|
90
|
+
...config
|
|
91
|
+
};
|
|
92
|
+
this.normalizeAutoLaunchIntervalPriority(nextConfig, config);
|
|
93
|
+
return sanitizeConfig(nextConfig);
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
getConfig() {
|
|
97
|
+
return { ...this.config };
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
setConfig(partialConfig = {}) {
|
|
101
|
+
const nextConfig = { ...this.config, ...partialConfig };
|
|
102
|
+
this.normalizeAutoLaunchIntervalPriority(nextConfig, partialConfig);
|
|
103
|
+
this.config = sanitizeConfig(nextConfig);
|
|
104
|
+
this.notifyConfigChange();
|
|
105
|
+
this.renderer.clearFrame(this.config, true);
|
|
106
|
+
return this.getConfig();
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
selectPreset(presetId) {
|
|
110
|
+
if (presetId === "default") {
|
|
111
|
+
return this.setConfig(defaultConfig);
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
const normalizedId = presetId?.startsWith?.("builtin:")
|
|
115
|
+
? presetId.replace("builtin:", "")
|
|
116
|
+
: presetId;
|
|
117
|
+
const preset = builtInPresets[normalizedId];
|
|
118
|
+
if (!preset) {
|
|
119
|
+
throw new Error(`Unknown preset: ${presetId}`);
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
return this.setConfig({ ...defaultConfig, ...preset.config });
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
resetConfig(nextInitialConfig) {
|
|
126
|
+
if (nextInitialConfig) {
|
|
127
|
+
this.initialConfig = this.createInitialConfig(nextInitialConfig);
|
|
128
|
+
}
|
|
129
|
+
this.config = { ...this.initialConfig };
|
|
130
|
+
this.clearParticles();
|
|
131
|
+
this.autoTimer = 0;
|
|
132
|
+
this.warnedAboutPerformance = false;
|
|
133
|
+
this.notifyConfigChange();
|
|
134
|
+
this.renderer.clearFrame(this.config, true);
|
|
135
|
+
return this.getConfig();
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
startAutoPlay(interval) {
|
|
139
|
+
const nextConfig = { autoLaunch: true };
|
|
140
|
+
if (Number.isFinite(Number(interval))) {
|
|
141
|
+
Object.assign(nextConfig, this.normalizeAutoPlayIntervalInput(interval));
|
|
142
|
+
}
|
|
143
|
+
return this.setConfig(nextConfig);
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
stopAutoPlay() {
|
|
147
|
+
return this.setConfig({ autoLaunch: false });
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
setAutoPlay(enabled, interval) {
|
|
151
|
+
return enabled ? this.startAutoPlay(interval) : this.stopAutoPlay();
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
setAdvancedMode(enabled, createParticles) {
|
|
155
|
+
this.advancedMode = Boolean(enabled);
|
|
156
|
+
if (typeof createParticles === "function") {
|
|
157
|
+
this.createParticles = createParticles;
|
|
158
|
+
}
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
setParticleCreator(createParticles) {
|
|
162
|
+
this.createParticles = typeof createParticles === "function" ? createParticles : null;
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
clearParticles() {
|
|
166
|
+
this.particleSystem.clear();
|
|
167
|
+
this.shells.length = 0;
|
|
168
|
+
this.renderer.clearFrame(this.config, true);
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
launch(x, y, options = {}) {
|
|
172
|
+
const withShell = options.withShell ?? this.config.showLaunchTrail;
|
|
173
|
+
this.launchAt(x, y, withShell);
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
launchRandom() {
|
|
177
|
+
const x = random(this.renderer.width * 0.16, this.renderer.width * 0.84);
|
|
178
|
+
const y = random(this.renderer.height * 0.16, this.renderer.height * 0.62);
|
|
179
|
+
this.launchAt(x, y, this.config.showLaunchTrail);
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
pause() {
|
|
183
|
+
this.paused = true;
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
resume() {
|
|
187
|
+
this.paused = false;
|
|
188
|
+
this.lastTime = performance.now();
|
|
189
|
+
}
|
|
190
|
+
|
|
191
|
+
togglePause() {
|
|
192
|
+
if (this.paused) this.resume();
|
|
193
|
+
else this.pause();
|
|
194
|
+
return this.paused;
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
resize() {
|
|
198
|
+
this.renderer.resize();
|
|
199
|
+
this.renderer.clearFrame(this.config, true);
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
setBackgroundImage(file, onDone, onError) {
|
|
203
|
+
this.backgroundManager.setImage(
|
|
204
|
+
file,
|
|
205
|
+
() => {
|
|
206
|
+
this.setConfig({ backgroundType: "image" });
|
|
207
|
+
onDone?.();
|
|
208
|
+
},
|
|
209
|
+
onError
|
|
210
|
+
);
|
|
211
|
+
}
|
|
212
|
+
|
|
213
|
+
destroy() {
|
|
214
|
+
this.destroyed = true;
|
|
215
|
+
cancelAnimationFrame(this.animationId);
|
|
216
|
+
this.canvas.removeEventListener("pointerdown", this.handlePointerDown);
|
|
217
|
+
this.canvas.removeEventListener("keydown", this.handleKeyDown);
|
|
218
|
+
window.removeEventListener("resize", this.handleResize);
|
|
219
|
+
document.removeEventListener("visibilitychange", this.handleVisibilityChange);
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
on(event, callback) {
|
|
223
|
+
return this.eventBus.on(event, callback);
|
|
224
|
+
}
|
|
225
|
+
|
|
226
|
+
launchAt(x, y, withShell = true) {
|
|
227
|
+
if (withShell && this.config.showLaunchTrail) {
|
|
228
|
+
this.shells.push(this.fireworkFactory.createLaunch(x, this.renderer.height + 16, x, y));
|
|
229
|
+
return;
|
|
230
|
+
}
|
|
231
|
+
this.particleSystem.addExplosion(this.createExplosionParticles(x, y));
|
|
232
|
+
}
|
|
233
|
+
|
|
234
|
+
createExplosionParticles(x, y) {
|
|
235
|
+
if (!this.advancedMode || !this.createParticles) {
|
|
236
|
+
return this.fireworkFactory.createExplosion(x, y);
|
|
237
|
+
}
|
|
238
|
+
|
|
239
|
+
const { particles, scopedConfig } = this.parseAdvancedResult(this.createParticles(this.getCanvasData(x, y)));
|
|
240
|
+
if (!Array.isArray(particles)) {
|
|
241
|
+
return [];
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
return particles.map((particle) => this.normalizeParticle(particle, x, y, scopedConfig));
|
|
245
|
+
}
|
|
246
|
+
|
|
247
|
+
parseAdvancedResult(result) {
|
|
248
|
+
if (Array.isArray(result)) {
|
|
249
|
+
return {
|
|
250
|
+
particles: result,
|
|
251
|
+
scopedConfig: null
|
|
252
|
+
};
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
if (result && typeof result === "object" && Array.isArray(result.particles)) {
|
|
256
|
+
return {
|
|
257
|
+
particles: result.particles,
|
|
258
|
+
scopedConfig: result.config ? sanitizeConfig({ ...this.config, ...result.config }) : null
|
|
259
|
+
};
|
|
260
|
+
}
|
|
261
|
+
|
|
262
|
+
return {
|
|
263
|
+
particles: [],
|
|
264
|
+
scopedConfig: null
|
|
265
|
+
};
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
getCanvasData(x, y) {
|
|
269
|
+
return {
|
|
270
|
+
canvas: this.canvas,
|
|
271
|
+
ctx: this.renderer.ctx,
|
|
272
|
+
x,
|
|
273
|
+
y,
|
|
274
|
+
width: this.renderer.width,
|
|
275
|
+
height: this.renderer.height,
|
|
276
|
+
pixelRatio: this.renderer.pixelRatio,
|
|
277
|
+
config: this.getConfig(),
|
|
278
|
+
random
|
|
279
|
+
};
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
normalizeParticle(particle, x, y, scopedConfig = null) {
|
|
283
|
+
const fallbackConfig = scopedConfig || this.config;
|
|
284
|
+
const secondaryBurstConfig =
|
|
285
|
+
particle.secondaryBurstConfig && typeof particle.secondaryBurstConfig === "object"
|
|
286
|
+
? this.normalizeSecondaryBurstConfig(particle.secondaryBurstConfig, fallbackConfig)
|
|
287
|
+
: null;
|
|
288
|
+
|
|
289
|
+
return {
|
|
290
|
+
x: Number.isFinite(particle.x) ? particle.x : x,
|
|
291
|
+
y: Number.isFinite(particle.y) ? particle.y : y,
|
|
292
|
+
vx: Number.isFinite(particle.vx) ? particle.vx : 0,
|
|
293
|
+
vy: Number.isFinite(particle.vy) ? particle.vy : 0,
|
|
294
|
+
size: Number.isFinite(particle.size) ? particle.size : fallbackConfig.particleMinSize,
|
|
295
|
+
life: Number.isFinite(particle.life) ? particle.life : fallbackConfig.particleLife,
|
|
296
|
+
startColor: particle.startColor || particle.color || fallbackConfig.colorStart,
|
|
297
|
+
endColor: particle.endColor || particle.color || fallbackConfig.colorEnd,
|
|
298
|
+
textureType: particle.textureType || fallbackConfig.textureType,
|
|
299
|
+
rotationVelocity: Number.isFinite(particle.rotationVelocity)
|
|
300
|
+
? particle.rotationVelocity
|
|
301
|
+
: random(-fallbackConfig.rotationSpeed, fallbackConfig.rotationSpeed),
|
|
302
|
+
secondaryEligible: Boolean(particle.secondaryEligible),
|
|
303
|
+
secondaryBurstConfig,
|
|
304
|
+
config: scopedConfig
|
|
305
|
+
};
|
|
306
|
+
}
|
|
307
|
+
|
|
308
|
+
normalizeSecondaryBurstConfig(config, fallbackConfig) {
|
|
309
|
+
const sanitized = sanitizeConfig({
|
|
310
|
+
...fallbackConfig,
|
|
311
|
+
...config,
|
|
312
|
+
enableSecondaryBurst: false
|
|
313
|
+
});
|
|
314
|
+
const partial = { enableSecondaryBurst: false };
|
|
315
|
+
|
|
316
|
+
for (const key of Object.keys(config)) {
|
|
317
|
+
if (key === "enableSecondaryBurst") continue;
|
|
318
|
+
if (key in sanitized) {
|
|
319
|
+
partial[key] = sanitized[key];
|
|
320
|
+
}
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
return partial;
|
|
324
|
+
}
|
|
325
|
+
|
|
326
|
+
animate(now) {
|
|
327
|
+
if (this.destroyed) return;
|
|
328
|
+
|
|
329
|
+
const deltaMs = Math.min(50, now - this.lastTime);
|
|
330
|
+
this.lastTime = now;
|
|
331
|
+
|
|
332
|
+
if (!this.paused) {
|
|
333
|
+
const step = deltaMs / 16.6667;
|
|
334
|
+
this.renderer.clearFrame(this.config);
|
|
335
|
+
|
|
336
|
+
for (let i = this.shells.length - 1; i >= 0; i -= 1) {
|
|
337
|
+
if (this.shells[i].update(step)) {
|
|
338
|
+
const shell = this.shells.splice(i, 1)[0];
|
|
339
|
+
this.particleSystem.addExplosion(this.createExplosionParticles(shell.targetX, shell.targetY));
|
|
340
|
+
}
|
|
341
|
+
}
|
|
342
|
+
|
|
343
|
+
this.particleSystem.update(step, this.config);
|
|
344
|
+
this.renderer.draw(this.config, this.particleSystem, this.shells);
|
|
345
|
+
|
|
346
|
+
if (this.config.autoLaunch) {
|
|
347
|
+
this.autoTimer += deltaMs;
|
|
348
|
+
if (this.autoTimer >= this.getAutoLaunchIntervalMs()) {
|
|
349
|
+
this.autoTimer = 0;
|
|
350
|
+
this.launchRandom();
|
|
351
|
+
}
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
this.updateFps(deltaMs);
|
|
355
|
+
}
|
|
356
|
+
|
|
357
|
+
this.animationId = requestAnimationFrame(this.animate);
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
updateFps(deltaMs) {
|
|
361
|
+
this.fpsFrames += 1;
|
|
362
|
+
this.fpsElapsed += deltaMs;
|
|
363
|
+
if (this.fpsElapsed < 500) return;
|
|
364
|
+
|
|
365
|
+
const fps = Math.round((this.fpsFrames * 1000) / this.fpsElapsed);
|
|
366
|
+
this.onFpsChange(fps);
|
|
367
|
+
this.eventBus.emit("fps:change", fps);
|
|
368
|
+
|
|
369
|
+
this.lowFpsTime = fps < 45 ? this.lowFpsTime + this.fpsElapsed : 0;
|
|
370
|
+
if (this.lowFpsTime > 2200 && !this.warnedAboutPerformance) {
|
|
371
|
+
this.warnedAboutPerformance = true;
|
|
372
|
+
this.config.particleCount = Math.max(60, Math.round(this.config.particleCount * 0.72));
|
|
373
|
+
this.notifyConfigChange();
|
|
374
|
+
this.onLowFps(this.getConfig());
|
|
375
|
+
this.eventBus.emit("performance:low-fps", this.getConfig());
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
this.fpsFrames = 0;
|
|
379
|
+
this.fpsElapsed = 0;
|
|
380
|
+
}
|
|
381
|
+
|
|
382
|
+
notifyConfigChange() {
|
|
383
|
+
const snapshot = this.getConfig();
|
|
384
|
+
this.onConfigChange(snapshot);
|
|
385
|
+
this.eventBus.emit("simulator:config-change", { config: snapshot });
|
|
386
|
+
}
|
|
387
|
+
|
|
388
|
+
handlePointerDown(event) {
|
|
389
|
+
const rect = this.canvas.getBoundingClientRect();
|
|
390
|
+
this.launch(event.clientX - rect.left, event.clientY - rect.top);
|
|
391
|
+
}
|
|
392
|
+
|
|
393
|
+
handleKeyDown(event) {
|
|
394
|
+
if (event.code === "Space") {
|
|
395
|
+
event.preventDefault();
|
|
396
|
+
this.togglePause();
|
|
397
|
+
} else if (event.code === "Enter") {
|
|
398
|
+
event.preventDefault();
|
|
399
|
+
this.launchRandom();
|
|
400
|
+
}
|
|
401
|
+
}
|
|
402
|
+
|
|
403
|
+
handleVisibilityChange() {
|
|
404
|
+
if (document.hidden) {
|
|
405
|
+
this.pause();
|
|
406
|
+
} else {
|
|
407
|
+
this.lastTime = performance.now();
|
|
408
|
+
}
|
|
409
|
+
}
|
|
410
|
+
|
|
411
|
+
getAutoLaunchIntervalMs() {
|
|
412
|
+
const intervalSeconds = Number(this.config.autoLaunchIntervalSeconds);
|
|
413
|
+
if (Number.isFinite(intervalSeconds)) {
|
|
414
|
+
return intervalSeconds * 1000;
|
|
415
|
+
}
|
|
416
|
+
return this.config.autoInterval;
|
|
417
|
+
}
|
|
418
|
+
|
|
419
|
+
normalizeAutoPlayIntervalInput(interval) {
|
|
420
|
+
const value = Number(interval);
|
|
421
|
+
return value > 10 ? { autoInterval: value } : { autoLaunchIntervalSeconds: value };
|
|
422
|
+
}
|
|
423
|
+
|
|
424
|
+
normalizeAutoLaunchIntervalPriority(nextConfig, sourceConfig) {
|
|
425
|
+
if ("autoInterval" in sourceConfig && !("autoLaunchIntervalSeconds" in sourceConfig)) {
|
|
426
|
+
delete nextConfig.autoLaunchIntervalSeconds;
|
|
427
|
+
}
|
|
428
|
+
if ("autoLaunchIntervalSeconds" in sourceConfig && !("autoInterval" in sourceConfig)) {
|
|
429
|
+
delete nextConfig.autoInterval;
|
|
430
|
+
}
|
|
431
|
+
}
|
|
432
|
+
}
|
|
433
|
+
|
|
434
|
+
function resolveCanvas(canvasOrId) {
|
|
435
|
+
if (typeof canvasOrId === "string") {
|
|
436
|
+
return document.getElementById(canvasOrId);
|
|
437
|
+
}
|
|
438
|
+
return canvasOrId;
|
|
439
|
+
}
|
|
@@ -0,0 +1,174 @@
|
|
|
1
|
+
import { clamp, lerp, random } from "../utils/math.js";
|
|
2
|
+
import { mixColor, rgbToCss } from "../utils/color.js";
|
|
3
|
+
|
|
4
|
+
export class Particle {
|
|
5
|
+
active = false;
|
|
6
|
+
|
|
7
|
+
reset(options) {
|
|
8
|
+
this.active = true;
|
|
9
|
+
this.x = options.x;
|
|
10
|
+
this.y = options.y;
|
|
11
|
+
this.vx = options.vx;
|
|
12
|
+
this.vy = options.vy;
|
|
13
|
+
this.size = options.size;
|
|
14
|
+
this.maxLife = options.life;
|
|
15
|
+
this.life = options.life;
|
|
16
|
+
this.startColor = options.startColor;
|
|
17
|
+
this.endColor = options.endColor;
|
|
18
|
+
this.textureType = options.textureType;
|
|
19
|
+
this.config = options.config || null;
|
|
20
|
+
this.rotation = random(0, Math.PI * 2);
|
|
21
|
+
this.rotationVelocity = options.rotationVelocity;
|
|
22
|
+
this.secondaryEligible = options.secondaryEligible;
|
|
23
|
+
this.secondaryBurstConfig = options.secondaryBurstConfig || null;
|
|
24
|
+
this.secondaryTriggered = false;
|
|
25
|
+
this.flickerSeed = random(0, 1000);
|
|
26
|
+
this.trail = [];
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
update(step, config) {
|
|
30
|
+
if (!this.active) return null;
|
|
31
|
+
const runtimeConfig = this.config || config;
|
|
32
|
+
|
|
33
|
+
const windX = runtimeConfig.windEnabled ? runtimeConfig.windX : 0;
|
|
34
|
+
const windY = runtimeConfig.windEnabled ? runtimeConfig.windY : 0;
|
|
35
|
+
|
|
36
|
+
this.vx += windX * step;
|
|
37
|
+
this.vy += (runtimeConfig.gravity + windY) * step;
|
|
38
|
+
this.vx *= Math.pow(runtimeConfig.damping, step);
|
|
39
|
+
this.vy *= Math.pow(runtimeConfig.damping, step);
|
|
40
|
+
|
|
41
|
+
this.x += this.vx * step;
|
|
42
|
+
this.y += this.vy * step;
|
|
43
|
+
this.rotation += this.rotationVelocity * step;
|
|
44
|
+
this.life -= step;
|
|
45
|
+
|
|
46
|
+
if (runtimeConfig.enableTrails) {
|
|
47
|
+
this.trail.push({ x: this.x, y: this.y, life: this.life });
|
|
48
|
+
if (this.trail.length > 8) this.trail.shift();
|
|
49
|
+
} else {
|
|
50
|
+
this.trail.length = 0;
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
if (
|
|
54
|
+
runtimeConfig.enableSecondaryBurst &&
|
|
55
|
+
this.secondaryEligible &&
|
|
56
|
+
!this.secondaryTriggered &&
|
|
57
|
+
this.life < this.maxLife * 0.52
|
|
58
|
+
) {
|
|
59
|
+
this.secondaryTriggered = true;
|
|
60
|
+
this.active = false;
|
|
61
|
+
return {
|
|
62
|
+
x: this.x,
|
|
63
|
+
y: this.y,
|
|
64
|
+
source: {
|
|
65
|
+
startColor: this.startColor,
|
|
66
|
+
endColor: this.endColor,
|
|
67
|
+
textureType: this.textureType,
|
|
68
|
+
size: this.size,
|
|
69
|
+
maxLife: this.maxLife,
|
|
70
|
+
config: runtimeConfig,
|
|
71
|
+
secondaryBurstConfig: this.secondaryBurstConfig
|
|
72
|
+
}
|
|
73
|
+
};
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
if (this.life <= 0) {
|
|
77
|
+
this.active = false;
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
return null;
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
draw(ctx, config) {
|
|
84
|
+
if (!this.active) return;
|
|
85
|
+
const runtimeConfig = this.config || config;
|
|
86
|
+
|
|
87
|
+
const lifeRatio = clamp(this.life / this.maxLife, 0, 1);
|
|
88
|
+
const age = 1 - lifeRatio;
|
|
89
|
+
const size = lerp(this.size * runtimeConfig.sizeEndMultiplier, this.size, lifeRatio);
|
|
90
|
+
const colorT = clamp(age + runtimeConfig.colorShiftRate * age * 8, 0, 1);
|
|
91
|
+
const color = mixColor(this.startColor, this.endColor, colorT);
|
|
92
|
+
let alpha = lifeRatio;
|
|
93
|
+
|
|
94
|
+
if (runtimeConfig.flicker) {
|
|
95
|
+
alpha *= 0.72 + Math.abs(Math.sin(this.flickerSeed + this.life * 0.34)) * 0.34;
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
if (runtimeConfig.enableTrails && this.trail.length > 1) {
|
|
99
|
+
this.drawTrail(ctx, color, alpha, size);
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
ctx.save();
|
|
103
|
+
ctx.translate(this.x, this.y);
|
|
104
|
+
ctx.rotate(this.rotation);
|
|
105
|
+
ctx.fillStyle = rgbToCss(color, alpha);
|
|
106
|
+
ctx.shadowColor = rgbToCss(color, alpha);
|
|
107
|
+
ctx.shadowBlur = 18 * runtimeConfig.glowIntensity;
|
|
108
|
+
drawTexture(ctx, this.textureType || runtimeConfig.textureType, size);
|
|
109
|
+
ctx.restore();
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
drawTrail(ctx, color, alpha, size) {
|
|
113
|
+
ctx.save();
|
|
114
|
+
ctx.lineCap = "round";
|
|
115
|
+
ctx.lineJoin = "round";
|
|
116
|
+
|
|
117
|
+
for (let i = 1; i < this.trail.length; i += 1) {
|
|
118
|
+
const previous = this.trail[i - 1];
|
|
119
|
+
const current = this.trail[i];
|
|
120
|
+
const t = i / this.trail.length;
|
|
121
|
+
ctx.strokeStyle = rgbToCss(color, alpha * t * 0.26);
|
|
122
|
+
ctx.lineWidth = Math.max(1, size * t * 0.8);
|
|
123
|
+
ctx.beginPath();
|
|
124
|
+
ctx.moveTo(previous.x, previous.y);
|
|
125
|
+
ctx.lineTo(current.x, current.y);
|
|
126
|
+
ctx.stroke();
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
ctx.restore();
|
|
130
|
+
}
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
function drawTexture(ctx, type, size) {
|
|
134
|
+
if (type === "square") {
|
|
135
|
+
ctx.fillRect(-size, -size, size * 2, size * 2);
|
|
136
|
+
return;
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
if (type === "star") {
|
|
140
|
+
drawStar(ctx, 5, size * 1.45, size * 0.58);
|
|
141
|
+
return;
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
if (type === "heart") {
|
|
145
|
+
drawHeart(ctx, size * 1.25);
|
|
146
|
+
return;
|
|
147
|
+
}
|
|
148
|
+
|
|
149
|
+
ctx.beginPath();
|
|
150
|
+
ctx.arc(0, 0, size, 0, Math.PI * 2);
|
|
151
|
+
ctx.fill();
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
function drawStar(ctx, points, outerRadius, innerRadius) {
|
|
155
|
+
ctx.beginPath();
|
|
156
|
+
for (let i = 0; i < points * 2; i += 1) {
|
|
157
|
+
const radius = i % 2 === 0 ? outerRadius : innerRadius;
|
|
158
|
+
const angle = (i * Math.PI) / points - Math.PI / 2;
|
|
159
|
+
const x = Math.cos(angle) * radius;
|
|
160
|
+
const y = Math.sin(angle) * radius;
|
|
161
|
+
if (i === 0) ctx.moveTo(x, y);
|
|
162
|
+
else ctx.lineTo(x, y);
|
|
163
|
+
}
|
|
164
|
+
ctx.closePath();
|
|
165
|
+
ctx.fill();
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
function drawHeart(ctx, size) {
|
|
169
|
+
ctx.beginPath();
|
|
170
|
+
ctx.moveTo(0, size * 0.5);
|
|
171
|
+
ctx.bezierCurveTo(size * 1.25, -size * 0.35, size * 0.65, -size * 1.35, 0, -size * 0.62);
|
|
172
|
+
ctx.bezierCurveTo(-size * 0.65, -size * 1.35, -size * 1.25, -size * 0.35, 0, size * 0.5);
|
|
173
|
+
ctx.fill();
|
|
174
|
+
}
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import { MAX_PARTICLES } from "../config/defaults.js";
|
|
2
|
+
import { Particle } from "./Particle.js";
|
|
3
|
+
|
|
4
|
+
export class ParticleSystem {
|
|
5
|
+
constructor(factory, maxParticles = MAX_PARTICLES) {
|
|
6
|
+
this.factory = factory;
|
|
7
|
+
this.pool = Array.from({ length: maxParticles }, () => new Particle());
|
|
8
|
+
this.activeCount = 0;
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
spawn(options) {
|
|
12
|
+
const particle = this.pool.find((item) => !item.active);
|
|
13
|
+
if (!particle) return false;
|
|
14
|
+
particle.reset(options);
|
|
15
|
+
this.activeCount += 1;
|
|
16
|
+
return true;
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
addExplosion(particles) {
|
|
20
|
+
for (const particle of particles) {
|
|
21
|
+
this.spawn(particle);
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
update(step, config) {
|
|
26
|
+
const subBursts = [];
|
|
27
|
+
let active = 0;
|
|
28
|
+
|
|
29
|
+
for (const particle of this.pool) {
|
|
30
|
+
if (!particle.active) continue;
|
|
31
|
+
const burst = particle.update(step, config);
|
|
32
|
+
if (burst) subBursts.push(burst);
|
|
33
|
+
if (particle.active) active += 1;
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
this.activeCount = active;
|
|
37
|
+
|
|
38
|
+
for (const burst of subBursts.slice(0, 12)) {
|
|
39
|
+
this.addExplosion(this.factory.createSubExplosion(burst.x, burst.y, burst.source));
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
draw(ctx, config) {
|
|
44
|
+
for (const particle of this.pool) {
|
|
45
|
+
particle.draw(ctx, config);
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
clear() {
|
|
50
|
+
for (const particle of this.pool) {
|
|
51
|
+
particle.active = false;
|
|
52
|
+
particle.trail.length = 0;
|
|
53
|
+
}
|
|
54
|
+
this.activeCount = 0;
|
|
55
|
+
}
|
|
56
|
+
}
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
export class Renderer {
|
|
2
|
+
constructor(canvas, backgroundManager) {
|
|
3
|
+
this.canvas = canvas;
|
|
4
|
+
this.ctx = canvas.getContext("2d", { alpha: false });
|
|
5
|
+
this.backgroundManager = backgroundManager;
|
|
6
|
+
this.width = 0;
|
|
7
|
+
this.height = 0;
|
|
8
|
+
this.pixelRatio = 1;
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
resize() {
|
|
12
|
+
const rect = this.canvas.getBoundingClientRect();
|
|
13
|
+
this.pixelRatio = Math.min(window.devicePixelRatio || 1, 2);
|
|
14
|
+
this.width = Math.max(1, Math.floor(rect.width));
|
|
15
|
+
this.height = Math.max(1, Math.floor(rect.height));
|
|
16
|
+
this.canvas.width = Math.floor(this.width * this.pixelRatio);
|
|
17
|
+
this.canvas.height = Math.floor(this.height * this.pixelRatio);
|
|
18
|
+
this.ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0);
|
|
19
|
+
this.backgroundManager.resize(this.width, this.height);
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
clearFrame(config, forceFullBackground = false) {
|
|
23
|
+
if (!config.enableTrails || forceFullBackground) {
|
|
24
|
+
this.backgroundManager.draw(this.ctx, this.width, this.height, config);
|
|
25
|
+
return;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
this.ctx.save();
|
|
29
|
+
this.ctx.globalCompositeOperation = "source-over";
|
|
30
|
+
this.ctx.fillStyle = `rgba(3, 6, 12, ${config.fadeTrail})`;
|
|
31
|
+
this.ctx.fillRect(0, 0, this.width, this.height);
|
|
32
|
+
this.ctx.restore();
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
draw(config, particleSystem, shells) {
|
|
36
|
+
this.ctx.save();
|
|
37
|
+
this.ctx.globalCompositeOperation = config.glowIntensity > 0 ? "lighter" : "source-over";
|
|
38
|
+
for (const shell of shells) {
|
|
39
|
+
shell.draw(this.ctx, config.showLaunchTrail);
|
|
40
|
+
}
|
|
41
|
+
particleSystem.draw(this.ctx, config);
|
|
42
|
+
this.ctx.restore();
|
|
43
|
+
}
|
|
44
|
+
}
|