@maptalks/vt 0.124.4 → 0.125.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
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  /*!
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- * @maptalks/vt v0.124.4
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+ * @maptalks/vt v0.125.0
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  * LICENSE : undefined
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  * (c) 2016-2026 maptalks.org
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  */
@@ -478,6 +478,7 @@ type VectorTileLayerOptionsType = {
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  debugTile?: boolean;
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  altitudeQueryTimeLimitPerFrame?: number;
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  workerGlyph?: boolean;
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+ sdfURL?: string;
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  featureIdProperty?: string;
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  currentTilesFirst?: true;
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  style?: any;
@@ -507,7 +508,7 @@ declare class GeoJSONVectorTileLayer extends VectorTileLayer {
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  setData(data: any): this;
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  getExtent(): maptalks.Extent;
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  onWorkerReady(err?: any, params?: any): void;
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- getData(): Record<string, any>;
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+ getData(callback?: (geojson: any) => void): Record<string, any>;
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  getTileUrl(x: number, y: number, z: number): string;
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  getFeature(id: number | string): any;
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  static fromJSON(layerJSON: LayerJSONType): GeoJSONVectorTileLayer | null;
@@ -636,13 +637,16 @@ declare class WorkerConnection extends WorkerConnection_base {
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  addLayer(cb: any): void;
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  abortTile(url: any, cb: any): void;
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  removeLayer(cb: any): void;
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- updateStyle(style: any, cb: any): void;
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  updateOptions(options: any, cb: any): void;
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  loadTile(context: any, cb: any): void;
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+ returnBuffers(buffers: any, workerId: any): void;
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  fetchIconGlyphs({ icons, glyphs }: {
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  icons: any;
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  glyphs: any;
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  }, cb: any): void;
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+ getStyleByCounter({ styleCounter }: {
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+ styleCounter: any;
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+ }, cb: any): void;
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  setData(geojson: any, cb: any): void;
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  clearData(cb: any): void;
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  _getTileKey(tileInfo: any): any;
@@ -710,6 +714,7 @@ declare class TileStencilRenderer {
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  count1?: number;
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  offset?: number;
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  version: number;
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+ isPickingIDUInt(): boolean;
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  getBuffer(name: string): any;
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  getAttrData(activeAttributes: {
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  name: string;
@@ -799,7 +804,7 @@ declare class TileStencilRenderer {
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  frag: any;
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  };
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  run(deviceOrRegl: any, command: {
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- uid: string;
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+ uid: number;
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  layout: GPUBindGroupLayout;
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  pipeline: GPURenderPipeline;
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  vertexInfo: any;
@@ -825,12 +830,16 @@ declare class TileStencilRenderer {
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  height: number;
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  readonly color: {
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  texture: GPUTexture;
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+ resolveTexture: GPUTexture;
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  device: any;
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  config: any;
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  version: number;
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+ cmdVersion: number;
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  readonly width: any;
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  readonly height: any;
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  readonly arrayLayers: number;
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+ isMultiSampled(): boolean;
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+ isDepth(): boolean;
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  updateFilter(): void;
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  resize(width: any, height: any): void;
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  update(config: any): void;
@@ -847,6 +856,7 @@ declare class TileStencilRenderer {
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  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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  isArrayData(data: any): boolean;
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+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  destroy(): void;
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  }[];
@@ -866,12 +876,16 @@ declare class TileStencilRenderer {
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  height: number;
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  readonly color: {
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  texture: GPUTexture;
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+ resolveTexture: GPUTexture;
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  device: any;
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  config: any;
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  version: number;
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+ cmdVersion: number;
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  readonly width: any;
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  readonly height: any;
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  readonly arrayLayers: number;
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+ isMultiSampled(): boolean;
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+ isDepth(): boolean;
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  updateFilter(): void;
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  resize(width: any, height: any): void;
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  update(config: any): void;
@@ -888,6 +902,7 @@ declare class TileStencilRenderer {
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  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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  isArrayData(data: any): boolean;
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+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  destroy(): void;
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  }[];
@@ -913,12 +928,16 @@ declare class TileStencilRenderer {
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  height: number;
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  readonly color: {
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  texture: GPUTexture;
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+ resolveTexture: GPUTexture;
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  device: any;
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  config: any;
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  version: number;
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+ cmdVersion: number;
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  readonly width: any;
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  readonly height: any;
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  readonly arrayLayers: number;
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+ isMultiSampled(): boolean;
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+ isDepth(): boolean;
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  updateFilter(): void;
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  resize(width: any, height: any): void;
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  update(config: any): void;
@@ -935,6 +954,7 @@ declare class TileStencilRenderer {
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  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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  isArrayData(data: any): boolean;
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+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  destroy(): void;
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  }[];
@@ -949,12 +969,16 @@ declare class TileStencilRenderer {
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  };
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  texture(width: any, height?: any): {
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  texture: GPUTexture;
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+ resolveTexture: GPUTexture;
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  device: any;
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  config: any;
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  version: number;
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+ cmdVersion: number;
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  readonly width: any;
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  readonly height: any;
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  readonly arrayLayers: number;
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+ isMultiSampled(): boolean;
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+ isDepth(): boolean;
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  updateFilter(): void;
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  resize(width: any, height: any): void;
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  update(config: any): void;
@@ -971,6 +995,7 @@ declare class TileStencilRenderer {
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  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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  isArrayData(data: any): boolean;
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+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  destroy(): void;
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  };
@@ -979,11 +1004,15 @@ declare class TileStencilRenderer {
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  getMipLevelCount(): any;
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  fillData(texture: any, width: any, height: any): void;
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  texture: GPUTexture;
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+ resolveTexture: GPUTexture;
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  device: any;
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  config: any;
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  version: number;
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+ cmdVersion: number;
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  readonly width: any;
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  readonly height: any;
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+ isMultiSampled(): boolean;
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+ isDepth(): boolean;
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  updateFilter(): void;
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  resize(width: any, height: any): void;
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  update(config: any): void;
@@ -998,6 +1027,7 @@ declare class TileStencilRenderer {
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  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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  isArrayData(data: any): boolean;
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+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  destroy(): void;
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  };
@@ -1134,6 +1164,7 @@ declare class TileStencilRenderer {
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  }) => boolean | void): (params: any) => void;
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  } | _______________gl_node_modules__maptalks_regl_dist_regl.Texture | {
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  texture: GPUTexture;
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+ resolveTexture: GPUTexture;
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  device: {
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  wgpu: GPUDevice;
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  context: GPUCanvasContext;
@@ -1199,11 +1230,15 @@ declare class TileStencilRenderer {
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  getMipLevelCount(): any;
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  fillData(texture: any, width: any, height: any): void;
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  texture: GPUTexture;
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+ resolveTexture: GPUTexture;
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  device: any;
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  config: any;
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  version: number;
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+ cmdVersion: number;
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  readonly width: any;
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  readonly height: any;
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+ isMultiSampled(): boolean;
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+ isDepth(): boolean;
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  updateFilter(): void;
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  resize(width: any, height: any): void;
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  update(config: any): void;
@@ -1218,6 +1253,7 @@ declare class TileStencilRenderer {
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  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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  isArrayData(data: any): boolean;
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+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  destroy(): void;
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  };
@@ -1232,9 +1268,12 @@ declare class TileStencilRenderer {
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  };
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  config: any;
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  version: number;
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+ cmdVersion: number;
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  readonly width: any;
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  readonly height: any;
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  readonly arrayLayers: number;
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+ isMultiSampled(): boolean;
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+ isDepth(): boolean;
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  updateFilter(): void;
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  resize(width: any, height: any): void;
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  update(config: any): void;
@@ -1251,6 +1290,7 @@ declare class TileStencilRenderer {
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  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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  isArrayData(data: any): boolean;
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+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  destroy(): void;
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  });
@@ -1292,6 +1332,7 @@ declare class TileStencilRenderer {
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  size?: number;
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  };
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  version: number;
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+ uid: number;
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  writeBuffer(uniformValues: Record<string, string | number | boolean | (number[] | (Uint16Array | Uint32Array | Uint8Array | Int8Array | Int16Array | Float32Array)) | ({
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  config: {
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  url?: string;
@@ -1406,6 +1447,7 @@ declare class TileStencilRenderer {
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  }) => boolean | void): (params: any) => void;
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  } | _______________gl_node_modules__maptalks_regl_dist_regl.Texture | {
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  texture: GPUTexture;
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+ resolveTexture: GPUTexture;
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  device: {
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  wgpu: GPUDevice;
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  context: GPUCanvasContext;
@@ -1471,11 +1513,15 @@ declare class TileStencilRenderer {
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  getMipLevelCount(): any;
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  fillData(texture: any, width: any, height: any): void;
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  texture: GPUTexture;
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+ resolveTexture: GPUTexture;
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  device: any;
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  config: any;
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  version: number;
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+ cmdVersion: number;
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  readonly width: any;
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  readonly height: any;
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+ isMultiSampled(): boolean;
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+ isDepth(): boolean;
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  updateFilter(): void;
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  resize(width: any, height: any): void;
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  update(config: any): void;
@@ -1490,6 +1536,7 @@ declare class TileStencilRenderer {
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  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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  isArrayData(data: any): boolean;
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+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  destroy(): void;
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  };
@@ -1504,9 +1551,12 @@ declare class TileStencilRenderer {
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  };
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  config: any;
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  version: number;
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+ cmdVersion: number;
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  readonly width: any;
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  readonly height: any;
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  readonly arrayLayers: number;
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+ isMultiSampled(): boolean;
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+ isDepth(): boolean;
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  updateFilter(): void;
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  resize(width: any, height: any): void;
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  update(config: any): void;
@@ -1523,6 +1573,7 @@ declare class TileStencilRenderer {
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  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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  isArrayData(data: any): boolean;
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+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  destroy(): void;
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  })>, dynamicOffsets: {
@@ -1575,6 +1626,7 @@ declare class TileStencilRenderer {
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  size?: number;
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  };
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  version: number;
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+ uid: number;
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  writeBuffer(uniformValues: Record<string, string | number | boolean | (number[] | (Uint16Array | Uint32Array | Uint8Array | Int8Array | Int16Array | Float32Array)) | ({
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  config: {
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  url?: string;
@@ -1689,6 +1741,7 @@ declare class TileStencilRenderer {
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  }) => boolean | void): (params: any) => void;
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  } | _______________gl_node_modules__maptalks_regl_dist_regl.Texture | {
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  texture: GPUTexture;
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+ resolveTexture: GPUTexture;
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  device: {
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  wgpu: GPUDevice;
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  context: GPUCanvasContext;
@@ -1754,11 +1807,15 @@ declare class TileStencilRenderer {
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  getMipLevelCount(): any;
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  fillData(texture: any, width: any, height: any): void;
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  texture: GPUTexture;
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+ resolveTexture: GPUTexture;
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  device: any;
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  config: any;
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  version: number;
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+ cmdVersion: number;
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  readonly width: any;
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  readonly height: any;
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+ isMultiSampled(): boolean;
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+ isDepth(): boolean;
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  updateFilter(): void;
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  resize(width: any, height: any): void;
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  update(config: any): void;
@@ -1773,6 +1830,7 @@ declare class TileStencilRenderer {
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  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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  isArrayData(data: any): boolean;
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+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  destroy(): void;
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  };
@@ -1787,9 +1845,12 @@ declare class TileStencilRenderer {
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  };
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  config: any;
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  version: number;
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+ cmdVersion: number;
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  readonly width: any;
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  readonly height: any;
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  readonly arrayLayers: number;
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+ isMultiSampled(): boolean;
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+ isDepth(): boolean;
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  updateFilter(): void;
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  resize(width: any, height: any): void;
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  update(config: any): void;
@@ -1806,6 +1867,7 @@ declare class TileStencilRenderer {
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  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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  isArrayData(data: any): boolean;
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+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  destroy(): void;
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  })>, dynamicOffsets: {
@@ -1857,12 +1919,16 @@ declare class TileStencilRenderer {
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  height: number;
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  readonly color: {
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  texture: GPUTexture;
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+ resolveTexture: GPUTexture;
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  device: any;
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  config: any;
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  version: number;
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+ cmdVersion: number;
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  readonly width: any;
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  readonly height: any;
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  readonly arrayLayers: number;
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+ isMultiSampled(): boolean;
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+ isDepth(): boolean;
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  updateFilter(): void;
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  resize(width: any, height: any): void;
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  update(config: any): void;
@@ -1879,6 +1945,7 @@ declare class TileStencilRenderer {
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  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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  isArrayData(data: any): boolean;
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+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  destroy(): void;
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  }[];
@@ -1898,12 +1965,16 @@ declare class TileStencilRenderer {
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  height: number;
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  readonly color: {
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  texture: GPUTexture;
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+ resolveTexture: GPUTexture;
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  device: any;
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  config: any;
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  version: number;
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+ cmdVersion: number;
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  readonly width: any;
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  readonly height: any;
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  readonly arrayLayers: number;
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+ isMultiSampled(): boolean;
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+ isDepth(): boolean;
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  updateFilter(): void;
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  resize(width: any, height: any): void;
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  update(config: any): void;
@@ -1920,6 +1991,7 @@ declare class TileStencilRenderer {
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  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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  isArrayData(data: any): boolean;
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+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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  destroy(): void;
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  }[];
@@ -1945,12 +2017,16 @@ declare class TileStencilRenderer {
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  height: number;
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  readonly color: {
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  texture: GPUTexture;
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+ resolveTexture: GPUTexture;
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  device: any;
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  config: any;
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  version: number;
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+ cmdVersion: number;
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  readonly width: any;
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  readonly height: any;
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  readonly arrayLayers: number;
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+ isMultiSampled(): boolean;
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+ isDepth(): boolean;
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  updateFilter(): void;
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  resize(width: any, height: any): void;
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  update(config: any): void;
@@ -1967,6 +2043,7 @@ declare class TileStencilRenderer {
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  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
1968
2044
  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
1969
2045
  isArrayData(data: any): boolean;
2046
+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
1970
2047
  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
1971
2048
  destroy(): void;
1972
2049
  }[];
@@ -1981,12 +2058,16 @@ declare class TileStencilRenderer {
1981
2058
  };
1982
2059
  texture(width: any, height?: any): {
1983
2060
  texture: GPUTexture;
2061
+ resolveTexture: GPUTexture;
1984
2062
  device: any;
1985
2063
  config: any;
1986
2064
  version: number;
2065
+ cmdVersion: number;
1987
2066
  readonly width: any;
1988
2067
  readonly height: any;
1989
2068
  readonly arrayLayers: number;
2069
+ isMultiSampled(): boolean;
2070
+ isDepth(): boolean;
1990
2071
  updateFilter(): void;
1991
2072
  resize(width: any, height: any): void;
1992
2073
  update(config: any): void;
@@ -2003,6 +2084,7 @@ declare class TileStencilRenderer {
2003
2084
  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
2004
2085
  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
2005
2086
  isArrayData(data: any): boolean;
2087
+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
2006
2088
  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
2007
2089
  destroy(): void;
2008
2090
  };
@@ -2011,11 +2093,15 @@ declare class TileStencilRenderer {
2011
2093
  getMipLevelCount(): any;
2012
2094
  fillData(texture: any, width: any, height: any): void;
2013
2095
  texture: GPUTexture;
2096
+ resolveTexture: GPUTexture;
2014
2097
  device: any;
2015
2098
  config: any;
2016
2099
  version: number;
2100
+ cmdVersion: number;
2017
2101
  readonly width: any;
2018
2102
  readonly height: any;
2103
+ isMultiSampled(): boolean;
2104
+ isDepth(): boolean;
2019
2105
  updateFilter(): void;
2020
2106
  resize(width: any, height: any): void;
2021
2107
  update(config: any): void;
@@ -2030,6 +2116,7 @@ declare class TileStencilRenderer {
2030
2116
  _fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
2031
2117
  formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
2032
2118
  isArrayData(data: any): boolean;
2119
+ getResolveTarget(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
2033
2120
  getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
2034
2121
  destroy(): void;
2035
2122
  };
@@ -2049,7 +2136,6 @@ declare class TileStencilRenderer {
2049
2136
  wgslVert: string;
2050
2137
  wgslFrag: string;
2051
2138
  uid: number;
2052
- commandId: number;
2053
2139
  version: number;
2054
2140
  extraCommandProps: any;
2055
2141
  name: string;
@@ -2189,6 +2275,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2189
2275
  cache?: boolean;
2190
2276
  minAltitude?: number;
2191
2277
  maxAltitude?: number;
2278
+ layerAltitude?: number;
2279
+ layerAlt?: number;
2192
2280
  }, tileImage: maptalks_dist_renderer_layer_tilelayer_TileLayerRendererable.TileImage, parentContext?: any): void;
2193
2281
  _drawTileAndCache(tile: maptalks.Tile, parentContext: any): void;
2194
2282
  drawOnInteracting(event: any, timestamp: number, context: any): void;
@@ -2215,6 +2303,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2215
2303
  cache?: boolean;
2216
2304
  minAltitude?: number;
2217
2305
  maxAltitude?: number;
2306
+ layerAltitude?: number;
2307
+ layerAlt?: number;
2218
2308
  }): maptalks_dist_renderer_layer_tilelayer_TileLayerRendererable.TileImage;
2219
2309
  _fetchImage(image: any, tile: {
2220
2310
  x: number;
@@ -2234,6 +2324,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2234
2324
  cache?: boolean;
2235
2325
  minAltitude?: number;
2236
2326
  maxAltitude?: number;
2327
+ layerAltitude?: number;
2328
+ layerAlt?: number;
2237
2329
  }): void;
2238
2330
  loadTileImage(tileImage: any, url: string, tile: {
2239
2331
  x: number;
@@ -2253,6 +2345,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2253
2345
  cache?: boolean;
2254
2346
  minAltitude?: number;
2255
2347
  maxAltitude?: number;
2348
+ layerAltitude?: number;
2349
+ layerAlt?: number;
2256
2350
  }): void;
2257
2351
  abortTileLoading(tileImage: maptalks_dist_renderer_layer_tilelayer_TileLayerRendererable.TileImage, tileInfo: {
2258
2352
  x: number;
@@ -2272,6 +2366,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2272
2366
  cache?: boolean;
2273
2367
  minAltitude?: number;
2274
2368
  maxAltitude?: number;
2369
+ layerAltitude?: number;
2370
+ layerAlt?: number;
2275
2371
  }): void;
2276
2372
  onTileLoad(tileImage: maptalks_dist_renderer_layer_tilelayer_TileLayerRendererable.TileImage, tileInfo: {
2277
2373
  x: number;
@@ -2291,6 +2387,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2291
2387
  cache?: boolean;
2292
2388
  minAltitude?: number;
2293
2389
  maxAltitude?: number;
2390
+ layerAltitude?: number;
2391
+ layerAlt?: number;
2294
2392
  }): void;
2295
2393
  removeTileLoading(tileInfo: {
2296
2394
  x: number;
@@ -2310,6 +2408,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2310
2408
  cache?: boolean;
2311
2409
  minAltitude?: number;
2312
2410
  maxAltitude?: number;
2411
+ layerAltitude?: number;
2412
+ layerAlt?: number;
2313
2413
  }): void;
2314
2414
  _consumeTileQueue(): void;
2315
2415
  _computeAvgTileAltitude(): void;
@@ -2331,6 +2431,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2331
2431
  cache?: boolean;
2332
2432
  minAltitude?: number;
2333
2433
  maxAltitude?: number;
2434
+ layerAltitude?: number;
2435
+ layerAlt?: number;
2334
2436
  }): boolean;
2335
2437
  consumeTile(tileImage: maptalks_dist_renderer_layer_tilelayer_TileLayerRendererable.TileImage, tileInfo: {
2336
2438
  x: number;
@@ -2350,6 +2452,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2350
2452
  cache?: boolean;
2351
2453
  minAltitude?: number;
2352
2454
  maxAltitude?: number;
2455
+ layerAltitude?: number;
2456
+ layerAlt?: number;
2353
2457
  }): void;
2354
2458
  resetTileLoadTime(tileImage: maptalks_dist_renderer_layer_tilelayer_TileLayerRendererable.TileImage): void;
2355
2459
  onTileError(tileImage: maptalks_dist_renderer_layer_tilelayer_TileLayerRendererable.TileImage, tileInfo: {
@@ -2370,6 +2474,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2370
2474
  cache?: boolean;
2371
2475
  minAltitude?: number;
2372
2476
  maxAltitude?: number;
2477
+ layerAltitude?: number;
2478
+ layerAlt?: number;
2373
2479
  }, error?: any): void;
2374
2480
  getDebugInfo(tileId: string): string;
2375
2481
  findChildTiles(info: {
@@ -2390,6 +2496,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2390
2496
  cache?: boolean;
2391
2497
  minAltitude?: number;
2392
2498
  maxAltitude?: number;
2499
+ layerAltitude?: number;
2500
+ layerAlt?: number;
2393
2501
  }): any;
2394
2502
  _findChildTiles(info: {
2395
2503
  x: number;
@@ -2409,6 +2517,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2409
2517
  cache?: boolean;
2410
2518
  minAltitude?: number;
2411
2519
  maxAltitude?: number;
2520
+ layerAltitude?: number;
2521
+ layerAlt?: number;
2412
2522
  }): any;
2413
2523
  _findChildTilesAt(children: maptalks.Tile[], pmin: number, pmax: number, layer: any, childZoom: number): void;
2414
2524
  findParentTile(info: {
@@ -2429,6 +2539,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2429
2539
  cache?: boolean;
2430
2540
  minAltitude?: number;
2431
2541
  maxAltitude?: number;
2542
+ layerAltitude?: number;
2543
+ layerAlt?: number;
2432
2544
  }, targetDiff?: number): maptalks.Tile;
2433
2545
  _findParentTile(info: {
2434
2546
  x: number;
@@ -2448,6 +2560,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2448
2560
  cache?: boolean;
2449
2561
  minAltitude?: number;
2450
2562
  maxAltitude?: number;
2563
+ layerAltitude?: number;
2564
+ layerAlt?: number;
2451
2565
  }, targetDiff?: number): maptalks.Tile;
2452
2566
  isValidCachedTile(tile: maptalks.Tile): boolean;
2453
2567
  isTileComplete(tile: maptalks.Tile): boolean;
@@ -2471,6 +2585,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2471
2585
  cache?: boolean;
2472
2586
  minAltitude?: number;
2473
2587
  maxAltitude?: number;
2588
+ layerAltitude?: number;
2589
+ layerAlt?: number;
2474
2590
  }, tileImage: maptalks_dist_renderer_layer_tilelayer_TileLayerRendererable.TileImage): void;
2475
2591
  getTileOpacity(tileImage: maptalks_dist_renderer_layer_tilelayer_TileLayerRendererable.TileImage, tileInfo: {
2476
2592
  x: number;
@@ -2490,6 +2606,8 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
2490
2606
  cache?: boolean;
2491
2607
  minAltitude?: number;
2492
2608
  maxAltitude?: number;
2609
+ layerAltitude?: number;
2610
+ layerAlt?: number;
2493
2611
  }): number;
2494
2612
  getTileFadingOpacity(tileImage: maptalks_dist_renderer_layer_tilelayer_TileLayerRendererable.TileImage): number;
2495
2613
  clearTileCaches(): void;
@@ -2508,6 +2626,7 @@ declare class VectorTileLayerRenderer extends VectorTileLayerRenderer_base {
2508
2626
  _workerCacheIndex: number;
2509
2627
  ready: boolean;
2510
2628
  _styleCounter: number;
2629
+ _styles: any[];
2511
2630
  _requestingMVT: {};
2512
2631
  _plugins: {};
2513
2632
  _featurePlugins: {};
@@ -2518,9 +2637,8 @@ declare class VectorTileLayerRenderer extends VectorTileLayerRenderer_base {
2518
2637
  _workersyncing: boolean;
2519
2638
  _needRetire: boolean;
2520
2639
  setStyle(styles: any, onLoad: any): void;
2521
- _workerUpdateTimeout: NodeJS.Timeout;
2640
+ getStyleByCounter(styleCounter: any): any;
2522
2641
  _preservePrevTiles(): void;
2523
- _prevTilesInView: maptalks_dist_renderer_layer_tilelayer_TileLayerRendererable.TilesInViewType;
2524
2642
  updateOptions(conf: any): void;
2525
2643
  updateSceneConfig(type: any, idx: any, sceneConfig: any): void;
2526
2644
  updateDataConfig(type: any, idx: any, dataConfig: any, old: any): void;