@maptalks/vt 0.119.0 → 0.121.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/maptalks.vt.d.ts +352 -53
- package/dist/maptalks.vt.es.js +3037 -2517
- package/dist/maptalks.vt.es.js.map +1 -1
- package/dist/maptalks.vt.gpu.es.js +3037 -2517
- package/dist/maptalks.vt.js +1572 -1052
- package/dist/maptalks.vt.js.map +1 -1
- package/package.json +5 -5
package/dist/maptalks.vt.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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1
1
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/*!
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2
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-
* @maptalks/vt v0.
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+
* @maptalks/vt v0.121.0
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* LICENSE : undefined
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* (c) 2016-2026 maptalks.org
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5
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*/
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@@ -107,7 +107,6 @@ declare class VectorTileLayer extends maptalks.TileLayer {
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VERSION: string;
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ready: boolean;
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isVectorTileLayer: boolean;
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-
hasTerrainMask: boolean;
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options: VectorTileLayerOptionsType;
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static loadFrom(url: string, fetchOptions: Record<string, any>): Promise<VectorTileLayer>;
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constructor(id: string, options: VectorTileLayerOptionsType);
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@@ -164,7 +163,7 @@ declare class VectorTileLayer extends maptalks.TileLayer {
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* @return feature state
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*/
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getFeatureState(source: any): unknown;
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-
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_prepareOptions(): void;
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forceReload(): this;
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onWorkerReady(): void;
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/**
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@@ -456,6 +455,7 @@ declare class VectorTileLayer extends maptalks.TileLayer {
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type VectorTileLayerOptionsType = {
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renderer?: "gl";
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altitudeProperty?: string;
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features?: boolean;
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schema?: boolean;
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collision?: boolean;
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collisionBuffserSize?: number;
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@@ -502,8 +502,7 @@ declare class GeoJSONVectorTileLayer extends VectorTileLayer {
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options: GeoJSONVectorTileLayerOptionsType;
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features: Record<string, any>;
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constructor(id: string, options: GeoJSONVectorTileLayerParamOptionsType);
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-
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protected _prepareOptions(): void;
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_prepareOptions(): void;
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getWorkerOptions(): Record<string, any>;
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setData(data: any): this;
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getExtent(): maptalks.Extent;
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@@ -793,7 +792,7 @@ declare class TileStencilRenderer {
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_runFilter(m: any): any;
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getMeshCommand(device: any, mesh: any, renderProps: any): any;
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_cmdKeys: {};
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-
getShaderCommandKey(device: any, mesh: any, renderProps: any):
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getShaderCommandKey(device: any, mesh: any, renderProps: any): string;
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createMeshCommand(device: any, mesh: reshader.Mesh, commandProps: any, renderProps: any): any;
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_compileWGSLSource(defines: any): {
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vert: any;
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@@ -828,23 +827,37 @@ declare class TileStencilRenderer {
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texture: GPUTexture;
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device: any;
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config: any;
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version: number;
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readonly width: any;
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readonly height: any;
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readonly arrayLayers: number;
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updateFilter(): void;
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-
_clearBindGroups(): void;
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resize(width: any, height: any): void;
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update(config: any): void;
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_updateTexture(): void;
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_isDirty(newConfig: any): boolean;
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_getSize(config: any): {
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width: any;
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height: any;
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};
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getMipLevelCount(data?: any): any;
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fillData(texture: any, width: any, height: any): void;
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fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
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fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
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_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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isArrayData(data: any): boolean;
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getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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addBindGroup(bindGroup: any): void;
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destroy(): void;
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}[];
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resize(width: any, height: any): void;
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getCommandKey(): string;
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_update(): void;
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getRenderPassDescriptor(): GPURenderPassDescriptor;
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setClearOptions(options: any): void;
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-
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resetClearOptions(): void;
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destroy(): void;
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isDestroyed(): boolean;
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};
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getRenderPassEncoder(fbo: {
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device: any;
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@@ -855,26 +868,41 @@ declare class TileStencilRenderer {
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texture: GPUTexture;
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device: any;
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config: any;
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version: number;
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readonly width: any;
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readonly height: any;
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readonly arrayLayers: number;
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updateFilter(): void;
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-
_clearBindGroups(): void;
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resize(width: any, height: any): void;
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update(config: any): void;
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_updateTexture(): void;
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_isDirty(newConfig: any): boolean;
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_getSize(config: any): {
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width: any;
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height: any;
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};
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getMipLevelCount(data?: any): any;
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fillData(texture: any, width: any, height: any): void;
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fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
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fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
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_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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isArrayData(data: any): boolean;
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getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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addBindGroup(bindGroup: any): void;
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destroy(): void;
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}[];
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resize(width: any, height: any): void;
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getCommandKey(): string;
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_update(): void;
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getRenderPassDescriptor(): GPURenderPassDescriptor;
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setClearOptions(options: any): void;
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-
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resetClearOptions(): void;
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destroy(): void;
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isDestroyed(): boolean;
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}): GPURenderPassEncoder;
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addCommandBuffer(commandBuffer: GPUCommandBuffer, front: boolean): void;
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submit(): void;
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addToDestroyList(texture: GPUTexture): void;
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preserveDrawingBuffer(canvas: any): void;
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buffer(options: any): any;
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elements(options: any): any;
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@@ -887,37 +915,90 @@ declare class TileStencilRenderer {
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texture: GPUTexture;
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device: any;
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config: any;
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version: number;
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readonly width: any;
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readonly height: any;
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readonly arrayLayers: number;
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updateFilter(): void;
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_clearBindGroups(): void;
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resize(width: any, height: any): void;
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update(config: any): void;
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_updateTexture(): void;
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_isDirty(newConfig: any): boolean;
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_getSize(config: any): {
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width: any;
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height: any;
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};
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getMipLevelCount(data?: any): any;
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fillData(texture: any, width: any, height: any): void;
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fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
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fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
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_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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isArrayData(data: any): boolean;
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getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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addBindGroup(bindGroup: any): void;
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destroy(): void;
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}[];
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resize(width: any, height: any): void;
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getCommandKey(): string;
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_update(): void;
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getRenderPassDescriptor(): GPURenderPassDescriptor;
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setClearOptions(options: any): void;
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resetClearOptions(): void;
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destroy(): void;
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isDestroyed(): boolean;
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};
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texture(width: any, height?: any): {
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texture: GPUTexture;
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device: any;
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config: any;
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version: number;
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readonly width: any;
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readonly height: any;
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readonly arrayLayers: number;
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updateFilter(): void;
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_clearBindGroups(): void;
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resize(width: any, height: any): void;
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update(config: any): void;
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_updateTexture(): void;
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_isDirty(newConfig: any): boolean;
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_getSize(config: any): {
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width: any;
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height: any;
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};
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getMipLevelCount(data?: any): any;
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fillData(texture: any, width: any, height: any): void;
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fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
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fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
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_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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isArrayData(data: any): boolean;
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getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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destroy(): void;
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};
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cube(options: _______________gl_node_modules__maptalks_regl_dist_regl.TextureCubeOptions): {
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readonly arrayLayers: number;
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getMipLevelCount(): any;
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fillData(texture: any, width: any, height: any): void;
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texture: GPUTexture;
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device: any;
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config: any;
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version: number;
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readonly width: any;
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readonly height: any;
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updateFilter(): void;
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resize(width: any, height: any): void;
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update(config: any): void;
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_updateTexture(): void;
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_isDirty(newConfig: any): boolean;
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_getSize(config: any): {
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width: any;
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height: any;
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};
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fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
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fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
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_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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isArrayData(data: any): boolean;
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getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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addBindGroup(bindGroup: any): void;
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destroy(): void;
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};
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clear(options: any): void;
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@@ -927,7 +1008,7 @@ declare class TileStencilRenderer {
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resetDrawCalls(): void;
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getDrawCalls(): 0;
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_renderToClear(fbo: any): void;
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_getClearPipeline(fbo: any): GPURenderPipeline;
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}, mesh: reshader.Mesh, shaderUniforms: {
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meshConfig?: {
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transparent?: boolean;
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@@ -1068,11 +1149,13 @@ declare class TileStencilRenderer {
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height: number;
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readonly color: any[];
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resize(width: any, height: any): void;
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getCommandKey(): string;
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_update(): void;
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getRenderPassDescriptor(): GPURenderPassDescriptor;
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setClearOptions(options: any): void;
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resetClearOptions(): void;
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destroy(): void;
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isDestroyed(): boolean;
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};
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getRenderPassEncoder(fbo: {
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device: any;
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@@ -1081,14 +1164,17 @@ declare class TileStencilRenderer {
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height: number;
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readonly color: any[];
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resize(width: any, height: any): void;
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getCommandKey(): string;
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_update(): void;
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getRenderPassDescriptor(): GPURenderPassDescriptor;
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setClearOptions(options: any): void;
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resetClearOptions(): void;
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destroy(): void;
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isDestroyed(): boolean;
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}): GPURenderPassEncoder;
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addCommandBuffer(commandBuffer: GPUCommandBuffer, front: boolean): void;
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submit(): void;
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+
addToDestroyList(texture: GPUTexture): void;
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preserveDrawingBuffer(canvas: any): void;
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buffer(options: any): any;
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elements(options: any): any;
|
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@@ -1099,13 +1185,42 @@ declare class TileStencilRenderer {
|
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height: number;
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readonly color: any[];
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resize(width: any, height: any): void;
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getCommandKey(): string;
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_update(): void;
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getRenderPassDescriptor(): GPURenderPassDescriptor;
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setClearOptions(options: any): void;
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resetClearOptions(): void;
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destroy(): void;
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isDestroyed(): boolean;
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};
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texture(width: any, height?: any): any;
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cube(options: _______________gl_node_modules__maptalks_regl_dist_regl.TextureCubeOptions): {
|
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readonly arrayLayers: number;
|
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getMipLevelCount(): any;
|
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fillData(texture: any, width: any, height: any): void;
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texture: GPUTexture;
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device: any;
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|
1203
|
+
config: any;
|
|
1204
|
+
version: number;
|
|
1205
|
+
readonly width: any;
|
|
1206
|
+
readonly height: any;
|
|
1207
|
+
updateFilter(): void;
|
|
1208
|
+
resize(width: any, height: any): void;
|
|
1209
|
+
update(config: any): void;
|
|
1210
|
+
_updateTexture(): void;
|
|
1211
|
+
_isDirty(newConfig: any): boolean;
|
|
1212
|
+
_getSize(config: any): {
|
|
1213
|
+
width: any;
|
|
1214
|
+
height: any;
|
|
1215
|
+
};
|
|
1216
|
+
fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1217
|
+
fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1218
|
+
_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
|
|
1219
|
+
formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
|
|
1220
|
+
isArrayData(data: any): boolean;
|
|
1221
|
+
getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
|
|
1222
|
+
destroy(): void;
|
|
1223
|
+
};
|
|
1109
1224
|
clear(options: any): void;
|
|
1110
1225
|
read(options: any): any;
|
|
1111
1226
|
destroy(): void;
|
|
@@ -1113,18 +1228,30 @@ declare class TileStencilRenderer {
|
|
|
1113
1228
|
resetDrawCalls(): void;
|
|
1114
1229
|
getDrawCalls(): 0;
|
|
1115
1230
|
_renderToClear(fbo: any): void;
|
|
1116
|
-
|
|
1231
|
+
_getClearPipeline(fbo: any): GPURenderPipeline;
|
|
1117
1232
|
};
|
|
1118
1233
|
config: any;
|
|
1234
|
+
version: number;
|
|
1119
1235
|
readonly width: any;
|
|
1120
1236
|
readonly height: any;
|
|
1237
|
+
readonly arrayLayers: number;
|
|
1121
1238
|
updateFilter(): void;
|
|
1122
|
-
_clearBindGroups(): void;
|
|
1123
1239
|
resize(width: any, height: any): void;
|
|
1124
1240
|
update(config: any): void;
|
|
1125
1241
|
_updateTexture(): void;
|
|
1242
|
+
_isDirty(newConfig: any): boolean;
|
|
1243
|
+
_getSize(config: any): {
|
|
1244
|
+
width: any;
|
|
1245
|
+
height: any;
|
|
1246
|
+
};
|
|
1247
|
+
getMipLevelCount(data?: any): any;
|
|
1248
|
+
fillData(texture: any, width: any, height: any): void;
|
|
1249
|
+
fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1250
|
+
fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1251
|
+
_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
|
|
1252
|
+
formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
|
|
1253
|
+
isArrayData(data: any): boolean;
|
|
1126
1254
|
getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
|
|
1127
|
-
addBindGroup(bindGroup: any): void;
|
|
1128
1255
|
destroy(): void;
|
|
1129
1256
|
});
|
|
1130
1257
|
}, layout: GPUBindGroupLayout, shaderBuffer: {
|
|
@@ -1294,11 +1421,13 @@ declare class TileStencilRenderer {
|
|
|
1294
1421
|
height: number;
|
|
1295
1422
|
readonly color: any[];
|
|
1296
1423
|
resize(width: any, height: any): void;
|
|
1424
|
+
getCommandKey(): string;
|
|
1297
1425
|
_update(): void;
|
|
1298
1426
|
getRenderPassDescriptor(): GPURenderPassDescriptor;
|
|
1299
1427
|
setClearOptions(options: any): void;
|
|
1300
|
-
|
|
1428
|
+
resetClearOptions(): void;
|
|
1301
1429
|
destroy(): void;
|
|
1430
|
+
isDestroyed(): boolean;
|
|
1302
1431
|
};
|
|
1303
1432
|
getRenderPassEncoder(fbo: {
|
|
1304
1433
|
device: any;
|
|
@@ -1307,14 +1436,17 @@ declare class TileStencilRenderer {
|
|
|
1307
1436
|
height: number;
|
|
1308
1437
|
readonly color: any[];
|
|
1309
1438
|
resize(width: any, height: any): void;
|
|
1439
|
+
getCommandKey(): string;
|
|
1310
1440
|
_update(): void;
|
|
1311
1441
|
getRenderPassDescriptor(): GPURenderPassDescriptor;
|
|
1312
1442
|
setClearOptions(options: any): void;
|
|
1313
|
-
|
|
1443
|
+
resetClearOptions(): void;
|
|
1314
1444
|
destroy(): void;
|
|
1445
|
+
isDestroyed(): boolean;
|
|
1315
1446
|
}): GPURenderPassEncoder;
|
|
1316
1447
|
addCommandBuffer(commandBuffer: GPUCommandBuffer, front: boolean): void;
|
|
1317
1448
|
submit(): void;
|
|
1449
|
+
addToDestroyList(texture: GPUTexture): void;
|
|
1318
1450
|
preserveDrawingBuffer(canvas: any): void;
|
|
1319
1451
|
buffer(options: any): any;
|
|
1320
1452
|
elements(options: any): any;
|
|
@@ -1325,13 +1457,42 @@ declare class TileStencilRenderer {
|
|
|
1325
1457
|
height: number;
|
|
1326
1458
|
readonly color: any[];
|
|
1327
1459
|
resize(width: any, height: any): void;
|
|
1460
|
+
getCommandKey(): string;
|
|
1328
1461
|
_update(): void;
|
|
1329
1462
|
getRenderPassDescriptor(): GPURenderPassDescriptor;
|
|
1330
1463
|
setClearOptions(options: any): void;
|
|
1331
|
-
|
|
1464
|
+
resetClearOptions(): void;
|
|
1332
1465
|
destroy(): void;
|
|
1466
|
+
isDestroyed(): boolean;
|
|
1333
1467
|
};
|
|
1334
1468
|
texture(width: any, height?: any): any;
|
|
1469
|
+
cube(options: _______________gl_node_modules__maptalks_regl_dist_regl.TextureCubeOptions): {
|
|
1470
|
+
readonly arrayLayers: number;
|
|
1471
|
+
getMipLevelCount(): any;
|
|
1472
|
+
fillData(texture: any, width: any, height: any): void;
|
|
1473
|
+
texture: GPUTexture;
|
|
1474
|
+
device: any;
|
|
1475
|
+
config: any;
|
|
1476
|
+
version: number;
|
|
1477
|
+
readonly width: any;
|
|
1478
|
+
readonly height: any;
|
|
1479
|
+
updateFilter(): void;
|
|
1480
|
+
resize(width: any, height: any): void;
|
|
1481
|
+
update(config: any): void;
|
|
1482
|
+
_updateTexture(): void;
|
|
1483
|
+
_isDirty(newConfig: any): boolean;
|
|
1484
|
+
_getSize(config: any): {
|
|
1485
|
+
width: any;
|
|
1486
|
+
height: any;
|
|
1487
|
+
};
|
|
1488
|
+
fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1489
|
+
fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1490
|
+
_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
|
|
1491
|
+
formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
|
|
1492
|
+
isArrayData(data: any): boolean;
|
|
1493
|
+
getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
|
|
1494
|
+
destroy(): void;
|
|
1495
|
+
};
|
|
1335
1496
|
clear(options: any): void;
|
|
1336
1497
|
read(options: any): any;
|
|
1337
1498
|
destroy(): void;
|
|
@@ -1339,18 +1500,30 @@ declare class TileStencilRenderer {
|
|
|
1339
1500
|
resetDrawCalls(): void;
|
|
1340
1501
|
getDrawCalls(): 0;
|
|
1341
1502
|
_renderToClear(fbo: any): void;
|
|
1342
|
-
|
|
1503
|
+
_getClearPipeline(fbo: any): GPURenderPipeline;
|
|
1343
1504
|
};
|
|
1344
1505
|
config: any;
|
|
1506
|
+
version: number;
|
|
1345
1507
|
readonly width: any;
|
|
1346
1508
|
readonly height: any;
|
|
1509
|
+
readonly arrayLayers: number;
|
|
1347
1510
|
updateFilter(): void;
|
|
1348
|
-
_clearBindGroups(): void;
|
|
1349
1511
|
resize(width: any, height: any): void;
|
|
1350
1512
|
update(config: any): void;
|
|
1351
1513
|
_updateTexture(): void;
|
|
1514
|
+
_isDirty(newConfig: any): boolean;
|
|
1515
|
+
_getSize(config: any): {
|
|
1516
|
+
width: any;
|
|
1517
|
+
height: any;
|
|
1518
|
+
};
|
|
1519
|
+
getMipLevelCount(data?: any): any;
|
|
1520
|
+
fillData(texture: any, width: any, height: any): void;
|
|
1521
|
+
fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1522
|
+
fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1523
|
+
_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
|
|
1524
|
+
formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
|
|
1525
|
+
isArrayData(data: any): boolean;
|
|
1352
1526
|
getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
|
|
1353
|
-
addBindGroup(bindGroup: any): void;
|
|
1354
1527
|
destroy(): void;
|
|
1355
1528
|
})>, dynamicOffsets: {
|
|
1356
1529
|
items: any[];
|
|
@@ -1531,11 +1704,13 @@ declare class TileStencilRenderer {
|
|
|
1531
1704
|
height: number;
|
|
1532
1705
|
readonly color: any[];
|
|
1533
1706
|
resize(width: any, height: any): void;
|
|
1707
|
+
getCommandKey(): string;
|
|
1534
1708
|
_update(): void;
|
|
1535
1709
|
getRenderPassDescriptor(): GPURenderPassDescriptor;
|
|
1536
1710
|
setClearOptions(options: any): void;
|
|
1537
|
-
|
|
1711
|
+
resetClearOptions(): void;
|
|
1538
1712
|
destroy(): void;
|
|
1713
|
+
isDestroyed(): boolean;
|
|
1539
1714
|
};
|
|
1540
1715
|
getRenderPassEncoder(fbo: {
|
|
1541
1716
|
device: any;
|
|
@@ -1544,14 +1719,17 @@ declare class TileStencilRenderer {
|
|
|
1544
1719
|
height: number;
|
|
1545
1720
|
readonly color: any[];
|
|
1546
1721
|
resize(width: any, height: any): void;
|
|
1722
|
+
getCommandKey(): string;
|
|
1547
1723
|
_update(): void;
|
|
1548
1724
|
getRenderPassDescriptor(): GPURenderPassDescriptor;
|
|
1549
1725
|
setClearOptions(options: any): void;
|
|
1550
|
-
|
|
1726
|
+
resetClearOptions(): void;
|
|
1551
1727
|
destroy(): void;
|
|
1728
|
+
isDestroyed(): boolean;
|
|
1552
1729
|
}): GPURenderPassEncoder;
|
|
1553
1730
|
addCommandBuffer(commandBuffer: GPUCommandBuffer, front: boolean): void;
|
|
1554
1731
|
submit(): void;
|
|
1732
|
+
addToDestroyList(texture: GPUTexture): void;
|
|
1555
1733
|
preserveDrawingBuffer(canvas: any): void;
|
|
1556
1734
|
buffer(options: any): any;
|
|
1557
1735
|
elements(options: any): any;
|
|
@@ -1562,13 +1740,42 @@ declare class TileStencilRenderer {
|
|
|
1562
1740
|
height: number;
|
|
1563
1741
|
readonly color: any[];
|
|
1564
1742
|
resize(width: any, height: any): void;
|
|
1743
|
+
getCommandKey(): string;
|
|
1565
1744
|
_update(): void;
|
|
1566
1745
|
getRenderPassDescriptor(): GPURenderPassDescriptor;
|
|
1567
1746
|
setClearOptions(options: any): void;
|
|
1568
|
-
|
|
1747
|
+
resetClearOptions(): void;
|
|
1569
1748
|
destroy(): void;
|
|
1749
|
+
isDestroyed(): boolean;
|
|
1570
1750
|
};
|
|
1571
1751
|
texture(width: any, height?: any): any;
|
|
1752
|
+
cube(options: _______________gl_node_modules__maptalks_regl_dist_regl.TextureCubeOptions): {
|
|
1753
|
+
readonly arrayLayers: number;
|
|
1754
|
+
getMipLevelCount(): any;
|
|
1755
|
+
fillData(texture: any, width: any, height: any): void;
|
|
1756
|
+
texture: GPUTexture;
|
|
1757
|
+
device: any;
|
|
1758
|
+
config: any;
|
|
1759
|
+
version: number;
|
|
1760
|
+
readonly width: any;
|
|
1761
|
+
readonly height: any;
|
|
1762
|
+
updateFilter(): void;
|
|
1763
|
+
resize(width: any, height: any): void;
|
|
1764
|
+
update(config: any): void;
|
|
1765
|
+
_updateTexture(): void;
|
|
1766
|
+
_isDirty(newConfig: any): boolean;
|
|
1767
|
+
_getSize(config: any): {
|
|
1768
|
+
width: any;
|
|
1769
|
+
height: any;
|
|
1770
|
+
};
|
|
1771
|
+
fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1772
|
+
fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1773
|
+
_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
|
|
1774
|
+
formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
|
|
1775
|
+
isArrayData(data: any): boolean;
|
|
1776
|
+
getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
|
|
1777
|
+
destroy(): void;
|
|
1778
|
+
};
|
|
1572
1779
|
clear(options: any): void;
|
|
1573
1780
|
read(options: any): any;
|
|
1574
1781
|
destroy(): void;
|
|
@@ -1576,18 +1783,30 @@ declare class TileStencilRenderer {
|
|
|
1576
1783
|
resetDrawCalls(): void;
|
|
1577
1784
|
getDrawCalls(): 0;
|
|
1578
1785
|
_renderToClear(fbo: any): void;
|
|
1579
|
-
|
|
1786
|
+
_getClearPipeline(fbo: any): GPURenderPipeline;
|
|
1580
1787
|
};
|
|
1581
1788
|
config: any;
|
|
1789
|
+
version: number;
|
|
1582
1790
|
readonly width: any;
|
|
1583
1791
|
readonly height: any;
|
|
1792
|
+
readonly arrayLayers: number;
|
|
1584
1793
|
updateFilter(): void;
|
|
1585
|
-
_clearBindGroups(): void;
|
|
1586
1794
|
resize(width: any, height: any): void;
|
|
1587
1795
|
update(config: any): void;
|
|
1588
1796
|
_updateTexture(): void;
|
|
1797
|
+
_isDirty(newConfig: any): boolean;
|
|
1798
|
+
_getSize(config: any): {
|
|
1799
|
+
width: any;
|
|
1800
|
+
height: any;
|
|
1801
|
+
};
|
|
1802
|
+
getMipLevelCount(data?: any): any;
|
|
1803
|
+
fillData(texture: any, width: any, height: any): void;
|
|
1804
|
+
fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1805
|
+
fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1806
|
+
_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
|
|
1807
|
+
formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
|
|
1808
|
+
isArrayData(data: any): boolean;
|
|
1589
1809
|
getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
|
|
1590
|
-
addBindGroup(bindGroup: any): void;
|
|
1591
1810
|
destroy(): void;
|
|
1592
1811
|
})>, dynamicOffsets: {
|
|
1593
1812
|
items: any[];
|
|
@@ -1603,12 +1822,10 @@ declare class TileStencilRenderer {
|
|
|
1603
1822
|
dispose(): void;
|
|
1604
1823
|
}): {
|
|
1605
1824
|
bindGroup: GPUBindGroup;
|
|
1606
|
-
outdated: boolean;
|
|
1607
1825
|
uniformTextures?: any;
|
|
1608
1826
|
};
|
|
1609
1827
|
copyTextures(bindGroup: {
|
|
1610
1828
|
bindGroup: GPUBindGroup;
|
|
1611
|
-
outdated: boolean;
|
|
1612
1829
|
uniformTextures?: any;
|
|
1613
1830
|
}, props: any): void;
|
|
1614
1831
|
dispose(): void;
|
|
@@ -1621,9 +1838,8 @@ declare class TileStencilRenderer {
|
|
|
1621
1838
|
key: string;
|
|
1622
1839
|
};
|
|
1623
1840
|
}, props: any): any;
|
|
1624
|
-
|
|
1841
|
+
_checkBindGroupOutdated(bindGroup: {
|
|
1625
1842
|
bindGroup: GPUBindGroup;
|
|
1626
|
-
outdated: boolean;
|
|
1627
1843
|
uniformTextures?: any;
|
|
1628
1844
|
}, props: any): boolean;
|
|
1629
1845
|
_getCurrentRenderPassEncoder(device: {
|
|
@@ -1643,23 +1859,37 @@ declare class TileStencilRenderer {
|
|
|
1643
1859
|
texture: GPUTexture;
|
|
1644
1860
|
device: any;
|
|
1645
1861
|
config: any;
|
|
1862
|
+
version: number;
|
|
1646
1863
|
readonly width: any;
|
|
1647
1864
|
readonly height: any;
|
|
1865
|
+
readonly arrayLayers: number;
|
|
1648
1866
|
updateFilter(): void;
|
|
1649
|
-
_clearBindGroups(): void;
|
|
1650
1867
|
resize(width: any, height: any): void;
|
|
1651
1868
|
update(config: any): void;
|
|
1652
1869
|
_updateTexture(): void;
|
|
1870
|
+
_isDirty(newConfig: any): boolean;
|
|
1871
|
+
_getSize(config: any): {
|
|
1872
|
+
width: any;
|
|
1873
|
+
height: any;
|
|
1874
|
+
};
|
|
1875
|
+
getMipLevelCount(data?: any): any;
|
|
1876
|
+
fillData(texture: any, width: any, height: any): void;
|
|
1877
|
+
fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1878
|
+
fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1879
|
+
_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
|
|
1880
|
+
formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
|
|
1881
|
+
isArrayData(data: any): boolean;
|
|
1653
1882
|
getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
|
|
1654
|
-
addBindGroup(bindGroup: any): void;
|
|
1655
1883
|
destroy(): void;
|
|
1656
1884
|
}[];
|
|
1657
1885
|
resize(width: any, height: any): void;
|
|
1886
|
+
getCommandKey(): string;
|
|
1658
1887
|
_update(): void;
|
|
1659
1888
|
getRenderPassDescriptor(): GPURenderPassDescriptor;
|
|
1660
1889
|
setClearOptions(options: any): void;
|
|
1661
|
-
|
|
1890
|
+
resetClearOptions(): void;
|
|
1662
1891
|
destroy(): void;
|
|
1892
|
+
isDestroyed(): boolean;
|
|
1663
1893
|
};
|
|
1664
1894
|
getRenderPassEncoder(fbo: {
|
|
1665
1895
|
device: any;
|
|
@@ -1670,26 +1900,41 @@ declare class TileStencilRenderer {
|
|
|
1670
1900
|
texture: GPUTexture;
|
|
1671
1901
|
device: any;
|
|
1672
1902
|
config: any;
|
|
1903
|
+
version: number;
|
|
1673
1904
|
readonly width: any;
|
|
1674
1905
|
readonly height: any;
|
|
1906
|
+
readonly arrayLayers: number;
|
|
1675
1907
|
updateFilter(): void;
|
|
1676
|
-
_clearBindGroups(): void;
|
|
1677
1908
|
resize(width: any, height: any): void;
|
|
1678
1909
|
update(config: any): void;
|
|
1679
1910
|
_updateTexture(): void;
|
|
1911
|
+
_isDirty(newConfig: any): boolean;
|
|
1912
|
+
_getSize(config: any): {
|
|
1913
|
+
width: any;
|
|
1914
|
+
height: any;
|
|
1915
|
+
};
|
|
1916
|
+
getMipLevelCount(data?: any): any;
|
|
1917
|
+
fillData(texture: any, width: any, height: any): void;
|
|
1918
|
+
fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1919
|
+
fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1920
|
+
_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
|
|
1921
|
+
formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
|
|
1922
|
+
isArrayData(data: any): boolean;
|
|
1680
1923
|
getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
|
|
1681
|
-
addBindGroup(bindGroup: any): void;
|
|
1682
1924
|
destroy(): void;
|
|
1683
1925
|
}[];
|
|
1684
1926
|
resize(width: any, height: any): void;
|
|
1927
|
+
getCommandKey(): string;
|
|
1685
1928
|
_update(): void;
|
|
1686
1929
|
getRenderPassDescriptor(): GPURenderPassDescriptor;
|
|
1687
1930
|
setClearOptions(options: any): void;
|
|
1688
|
-
|
|
1931
|
+
resetClearOptions(): void;
|
|
1689
1932
|
destroy(): void;
|
|
1933
|
+
isDestroyed(): boolean;
|
|
1690
1934
|
}): GPURenderPassEncoder;
|
|
1691
1935
|
addCommandBuffer(commandBuffer: GPUCommandBuffer, front: boolean): void;
|
|
1692
1936
|
submit(): void;
|
|
1937
|
+
addToDestroyList(texture: GPUTexture): void;
|
|
1693
1938
|
preserveDrawingBuffer(canvas: any): void;
|
|
1694
1939
|
buffer(options: any): any;
|
|
1695
1940
|
elements(options: any): any;
|
|
@@ -1702,37 +1947,90 @@ declare class TileStencilRenderer {
|
|
|
1702
1947
|
texture: GPUTexture;
|
|
1703
1948
|
device: any;
|
|
1704
1949
|
config: any;
|
|
1950
|
+
version: number;
|
|
1705
1951
|
readonly width: any;
|
|
1706
1952
|
readonly height: any;
|
|
1953
|
+
readonly arrayLayers: number;
|
|
1707
1954
|
updateFilter(): void;
|
|
1708
|
-
_clearBindGroups(): void;
|
|
1709
1955
|
resize(width: any, height: any): void;
|
|
1710
1956
|
update(config: any): void;
|
|
1711
1957
|
_updateTexture(): void;
|
|
1958
|
+
_isDirty(newConfig: any): boolean;
|
|
1959
|
+
_getSize(config: any): {
|
|
1960
|
+
width: any;
|
|
1961
|
+
height: any;
|
|
1962
|
+
};
|
|
1963
|
+
getMipLevelCount(data?: any): any;
|
|
1964
|
+
fillData(texture: any, width: any, height: any): void;
|
|
1965
|
+
fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1966
|
+
fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
1967
|
+
_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
|
|
1968
|
+
formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
|
|
1969
|
+
isArrayData(data: any): boolean;
|
|
1712
1970
|
getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
|
|
1713
|
-
addBindGroup(bindGroup: any): void;
|
|
1714
1971
|
destroy(): void;
|
|
1715
1972
|
}[];
|
|
1716
1973
|
resize(width: any, height: any): void;
|
|
1974
|
+
getCommandKey(): string;
|
|
1717
1975
|
_update(): void;
|
|
1718
1976
|
getRenderPassDescriptor(): GPURenderPassDescriptor;
|
|
1719
1977
|
setClearOptions(options: any): void;
|
|
1720
|
-
|
|
1978
|
+
resetClearOptions(): void;
|
|
1721
1979
|
destroy(): void;
|
|
1980
|
+
isDestroyed(): boolean;
|
|
1722
1981
|
};
|
|
1723
1982
|
texture(width: any, height?: any): {
|
|
1724
1983
|
texture: GPUTexture;
|
|
1725
1984
|
device: any;
|
|
1726
1985
|
config: any;
|
|
1986
|
+
version: number;
|
|
1987
|
+
readonly width: any;
|
|
1988
|
+
readonly height: any;
|
|
1989
|
+
readonly arrayLayers: number;
|
|
1990
|
+
updateFilter(): void;
|
|
1991
|
+
resize(width: any, height: any): void;
|
|
1992
|
+
update(config: any): void;
|
|
1993
|
+
_updateTexture(): void;
|
|
1994
|
+
_isDirty(newConfig: any): boolean;
|
|
1995
|
+
_getSize(config: any): {
|
|
1996
|
+
width: any;
|
|
1997
|
+
height: any;
|
|
1998
|
+
};
|
|
1999
|
+
getMipLevelCount(data?: any): any;
|
|
2000
|
+
fillData(texture: any, width: any, height: any): void;
|
|
2001
|
+
fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
2002
|
+
fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
2003
|
+
_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
|
|
2004
|
+
formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
|
|
2005
|
+
isArrayData(data: any): boolean;
|
|
2006
|
+
getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
|
|
2007
|
+
destroy(): void;
|
|
2008
|
+
};
|
|
2009
|
+
cube(options: _______________gl_node_modules__maptalks_regl_dist_regl.TextureCubeOptions): {
|
|
2010
|
+
readonly arrayLayers: number;
|
|
2011
|
+
getMipLevelCount(): any;
|
|
2012
|
+
fillData(texture: any, width: any, height: any): void;
|
|
2013
|
+
texture: GPUTexture;
|
|
2014
|
+
device: any;
|
|
2015
|
+
config: any;
|
|
2016
|
+
version: number;
|
|
1727
2017
|
readonly width: any;
|
|
1728
2018
|
readonly height: any;
|
|
1729
2019
|
updateFilter(): void;
|
|
1730
|
-
_clearBindGroups(): void;
|
|
1731
2020
|
resize(width: any, height: any): void;
|
|
1732
2021
|
update(config: any): void;
|
|
1733
2022
|
_updateTexture(): void;
|
|
2023
|
+
_isDirty(newConfig: any): boolean;
|
|
2024
|
+
_getSize(config: any): {
|
|
2025
|
+
width: any;
|
|
2026
|
+
height: any;
|
|
2027
|
+
};
|
|
2028
|
+
fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
2029
|
+
fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
|
|
2030
|
+
_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
|
|
2031
|
+
formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
|
|
2032
|
+
isArrayData(data: any): boolean;
|
|
1734
2033
|
getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
|
|
1735
|
-
addBindGroup(bindGroup: any): void;
|
|
1736
2034
|
destroy(): void;
|
|
1737
2035
|
};
|
|
1738
2036
|
clear(options: any): void;
|
|
@@ -1742,7 +2040,7 @@ declare class TileStencilRenderer {
|
|
|
1742
2040
|
resetDrawCalls(): void;
|
|
1743
2041
|
getDrawCalls(): 0;
|
|
1744
2042
|
_renderToClear(fbo: any): void;
|
|
1745
|
-
|
|
2043
|
+
_getClearPipeline(fbo: any): GPURenderPipeline;
|
|
1746
2044
|
}): GPURenderPassEncoder;
|
|
1747
2045
|
setFramebuffer(framebuffer: any): any;
|
|
1748
2046
|
dispose(): void;
|
|
@@ -1867,6 +2165,7 @@ declare const VectorTileLayerRenderer_base: (new (...args: any[]) => {
|
|
|
1867
2165
|
isTileCached(tileId: string): boolean;
|
|
1868
2166
|
isTileFadingIn(tileImage: maptalks_dist_renderer_layer_tilelayer_TileLayerRendererable.TileImage): boolean;
|
|
1869
2167
|
_drawTiles(tiles: any, parentTiles: any, childTiles: any, placeholders: any, parentContext: any, missedTiles: any, incompleteTiles: any): void;
|
|
2168
|
+
_drawCurrentTiles(tiles: any, parentContext: any): void;
|
|
1870
2169
|
_drawChildTiles(childTiles: any, parentContext: any): void;
|
|
1871
2170
|
_drawParentTiles(parentTiles: any, parentContext: any): void;
|
|
1872
2171
|
onDrawTileStart(context: any, parentContext: any): void;
|
|
@@ -2355,7 +2654,7 @@ declare class VectorTileLayerRenderer extends VectorTileLayerRenderer_base {
|
|
|
2355
2654
|
renderTerrainSkin(terrainRegl: any, terrainLayer: any, skinImages: any): void;
|
|
2356
2655
|
isRenderingTerrainSkin: boolean;
|
|
2357
2656
|
_drawTerrainTile(tile: any): void;
|
|
2358
|
-
_endTerrainFrame(
|
|
2657
|
+
_endTerrainFrame(skinImage: any): void;
|
|
2359
2658
|
drawTile(tileInfo: any, tileData: any, filter: any): void;
|
|
2360
2659
|
_createOneTile(tileInfo: any, tileData: any): void;
|
|
2361
2660
|
checkTileInQueue(tileData: any): boolean;
|