@maptalks/vt 0.107.2 → 0.107.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/maptalks.vt.js
CHANGED
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@@ -1,5 +1,5 @@
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/*!
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-
* @maptalks/vt v0.107.
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* @maptalks/vt v0.107.3
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* LICENSE : undefined
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* (c) 2016-2025 maptalks.org
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*/
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@@ -19373,7 +19373,7 @@
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const l = this._createBillboard(r, r.desc.positionSize, s);
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l.generateBuffers(this.regl), r.properties.billGeometry = l;
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const h = new n.reshader.Material({
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-
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billTexture: l.properties.billTexture
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}), c = new n.reshader.Mesh(l, h, {
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castShadow: !1,
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picking: !0
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@@ -19519,7 +19519,7 @@
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this.renderer = new n.reshader.Renderer(e);
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const t = [], i = {
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vert: Va,
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frag: "#define SHADER_NAME BILL_BOARD\nprecision mediump float;\nuniform sampler2D
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frag: "#define SHADER_NAME BILL_BOARD\nprecision mediump float;\n#include <gl2_frag>\nuniform sampler2D billTexture;\nuniform vec2 textureSize;\nvarying vec2 vTexCoord;\nvoid main() {\n glFragColor = texture2D(billTexture, vTexCoord / textureSize);\n#if defined(HAS_SHADOWING) && !defined(HAS_BLOOM)\nfloat c = shadow_computeShadow();\n glFragColor.rgb = shadow_blend(glFragColor.rgb, c);\n#endif\n#if __VERSION__ == 100\ngl_FragColor = glFragColor;\n#endif\n}",
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uniforms: [ {
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name: "projViewModelMatrix",
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type: "function",
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@@ -22482,6 +22482,6 @@
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e.PointLayer = Ul, e.PolygonLayer = Yl, e.SYMBOLS_NEED_REBUILD_IN_VECTOR = zu, e.SYMBOLS_NEED_REBUILD_IN_VT = Nu,
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e.TextPainter = Do, e.TextPlugin = nl, e.TubePlugin = al, e.Vector3DLayer = an,
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e.VectorTileLayer = Qt, e.VectorTileLayerRenderer = Vt, e.WaterPlugin = ul, e.WireframePainter = sa,
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e.WireframePlugin = sl, "undefined" != typeof console && console.log("@maptalks/vt v0.107.
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e.WireframePlugin = sl, "undefined" != typeof console && console.log("@maptalks/vt v0.107.3");
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}));
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//# sourceMappingURL=maptalks.vt.js.map
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