@maptalks/transform-control 0.105.3 → 0.105.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * @maptalks/transform-control v0.105.3
2
+ * @maptalks/transform-control v0.105.4
3
3
  * LICENSE : UNLICENSED
4
4
  * (c) 2016-2025 maptalks.org
5
5
  */
@@ -1201,8 +1201,8 @@ function u(A, e) {
1201
1201
  return Math.abs(A) * Math.sign(e);
1202
1202
  }
1203
1203
 
1204
- function b(A, e) {
1205
- const t = A.getCoordinates(), i = e.coordinateToPointAtRes(t, e.getGLRes()), I = [ i.x, i.y, 0 ], o = m(e, A.getTranslation());
1204
+ function m(A, e) {
1205
+ const t = A.getCoordinates(), i = e.coordinateToPointAtRes(t, e.getGLRes()), I = [ i.x, i.y, 0 ], o = b(e, A.getTranslation());
1206
1206
  s.add(I, I, o);
1207
1207
  const g = function(A, e, t, s) {
1208
1208
  return A._pointAtResToContainerPoint(e, t, s);
@@ -1217,7 +1217,7 @@ function b(A, e) {
1217
1217
  return Math.sqrt(Math.pow(r.x - I[0], 2) + Math.pow(r.y - I[1], 2)) / 5.272881136101205;
1218
1218
  }
1219
1219
 
1220
- function m(A, e) {
1220
+ function b(A, e) {
1221
1221
  if (!A) return e;
1222
1222
  const t = A.distanceToPointAtRes(e[0], e[1], A.getGLRes()), i = A.altitudeToPoint(e[2], A.getGLRes());
1223
1223
  return s.set([], u(t.x, e[0]), u(t.y, e[1]), u(i, e[2]));
@@ -1321,7 +1321,7 @@ class S {
1321
1321
  updateMatrix(t, i, n, I, o) {
1322
1322
  const g = i.getCoordinates(), r = t.coordinateToPointAtRes(g, t.getGLRes()), a = i.I();
1323
1323
  s.set(M, r.x, r.y, a);
1324
- const C = s.copy(L, o), h = m(t, i.getTranslation());
1324
+ const C = s.copy(L, o), h = b(t, i.getTranslation());
1325
1325
  s.add(M, M, h), s.add(M, M, C);
1326
1326
  for (const o in this._meshes) for (let g = 0; g < this._meshes[o].length; g++) {
1327
1327
  const r = this._meshes[o][g];
@@ -1335,7 +1335,7 @@ class S {
1335
1335
  const A = this._meshes.translate[4][0];
1336
1336
  c[0] = 1.2 * A.scaling[0], c[1] = 1.2 * A.scaling[0], c[2] = 1.2 * A.scaling[0];
1337
1337
  }
1338
- let Q = b(i, t);
1338
+ let Q = m(i, t);
1339
1339
  if (Q = s.set(E, Q, Q, Q), s.multiply(h, h, Q), s.multiply(Q, Q, c), 1 === C || 2 === C || 3 === C || 4 === C) {
1340
1340
  const A = s.multiply(F, c, x);
1341
1341
  s.multiply(h, h, A);
@@ -1407,7 +1407,7 @@ class z {
1407
1407
  A.indexOf("translate") > -1 ? o.fire("positionchange", {
1408
1408
  action: A,
1409
1409
  type: "positionchange",
1410
- target: this.C,
1410
+ transformtarget: this.C,
1411
1411
  center: this.getCoordinates(),
1412
1412
  scale: this.l,
1413
1413
  rotation: this.P,
@@ -1418,7 +1418,7 @@ class z {
1418
1418
  }) : o.fire("transforming", {
1419
1419
  action: A,
1420
1420
  type: "transforming",
1421
- target: this.C,
1421
+ transformtarget: this.C,
1422
1422
  center: this.C[0].getTransformOrigin(),
1423
1423
  scale: this.l,
1424
1424
  rotation: this.P,
@@ -1552,10 +1552,9 @@ class IA extends(g(r(a))){
1552
1552
  }).addTo(this.R);
1553
1553
  }
1554
1554
  remove() {
1555
- this.map && this.container && this.layerRenderer && (this.N(), this.TransformHelper.dispose(),
1556
- this.layerRenderer.setToRedraw(), this.R.remove(), delete this.T, delete this.R,
1557
- delete this.map, delete this.layer, delete this.layerRenderer, delete this.container,
1558
- delete this.S);
1555
+ this.map && (this.N(), this.TransformHelper.dispose(), this.R.remove(), this.layerRenderer && this.layerRenderer.setToRedraw(),
1556
+ delete this.T, delete this.R, delete this.map, delete this.layer, delete this.layerRenderer,
1557
+ delete this.container, delete this.S);
1559
1558
  }
1560
1559
  N() {
1561
1560
  this.container && this.map && (this.map.off("dom:mousemove", this.K, this), this.map.off("dom:mousedown", this.G, this),
@@ -1593,7 +1592,8 @@ class IA extends(g(r(a))){
1593
1592
  "transform" === this.mouseAction && (this.firstDownPoint = null, this._(), this.tA = !0,
1594
1593
  this.fire("transformend", {
1595
1594
  action: this.iA,
1596
- type: "transformend"
1595
+ type: "transformend",
1596
+ transformtarget: this.S.getTargets()
1597
1597
  })), this.mouseAction = "moving", "xyzScale" !== this.U && (this.U = "translate"),
1598
1598
  this.map.config("zoomable", !0), this.map.config("draggable", !0), this.layerRenderer && this.layerRenderer.setToRedraw();
1599
1599
  }
@@ -1626,10 +1626,10 @@ class IA extends(g(r(a))){
1626
1626
  }));
1627
1627
  }
1628
1628
  IA(t) {
1629
- const i = this.S.getCoordinates(), n = this.map.coordinateToPointAtRes(i, this.map.getGLRes()), I = [ n.x, n.y, 0 ], o = m(this.map, this.S.getTranslation());
1629
+ const i = this.S.getCoordinates(), n = this.map.coordinateToPointAtRes(i, this.map.getGLRes()), I = [ n.x, n.y, 0 ], o = b(this.map, this.S.getTranslation());
1630
1630
  s.add(I, I, o);
1631
1631
  const g = s.copy([], t.translate), r = t.scaling;
1632
- let a = b(this.S, this.map);
1632
+ let a = m(this.S, this.map);
1633
1633
  a = s.set([], a, a, a), s.multiply(g, g, a), s.multiply(a, a, r), s.add(g, g, I),
1634
1634
  e.fromRotationTranslationScale(t.localTransform, [ 0, 0, 0, 1 ], g, a);
1635
1635
  this.q().forEach((t => {
@@ -1638,7 +1638,7 @@ class IA extends(g(r(a))){
1638
1638
  const i = s.copy([], t.translate), n = 170 / 177;
1639
1639
  t.scaling = [ n, n, n ];
1640
1640
  const o = t.scaling, g = t.rotation;
1641
- let r = b(this.S, this.map);
1641
+ let r = m(this.S, this.map);
1642
1642
  r = s.set([], r, r, r), s.multiply(i, i, r), s.multiply(r, r, o), s.add(i, i, I);
1643
1643
  const a = A.fromEuler([], g[0], g[1], g[2]);
1644
1644
  e.fromRotationTranslationScale(t.localTransform, a, i, r);
@@ -1653,7 +1653,7 @@ class IA extends(g(r(a))){
1653
1653
  }
1654
1654
  eA(A) {
1655
1655
  if ("transform" === this.mouseAction) {
1656
- const A = this.J(), e = m(this.map, this.S.getTranslation()), t = this.S.I();
1656
+ const A = this.J(), e = b(this.map, this.S.getTranslation()), t = this.S.I();
1657
1657
  let s = null, n = null;
1658
1658
  if (e[2] + t < .01 && "z-translate" !== this.iA) s = this.gA(this.currentMousePosition),
1659
1659
  n = this.gA(this.lastMousePosition); else {
@@ -1697,7 +1697,7 @@ class IA extends(g(r(a))){
1697
1697
  return n ? (n[0] - .01) * I : I;
1698
1698
  }
1699
1699
  CA() {
1700
- const A = this.map, e = this.S.getCoordinates(), t = A.coordinateToPointAtRes(e, A.getGLRes()), i = s.set(sA, t.x, t.y, 0), n = m(A, this.S.getTranslation());
1700
+ const A = this.map, e = this.S.getCoordinates(), t = A.coordinateToPointAtRes(e, A.getGLRes()), i = s.set(sA, t.x, t.y, 0), n = b(A, this.S.getTranslation());
1701
1701
  return s.add(i, i, n), i;
1702
1702
  }
1703
1703
  $(t) {
@@ -1712,7 +1712,7 @@ class IA extends(g(r(a))){
1712
1712
  if (this.map.getPitch()) return !1;
1713
1713
  const A = this.map.cameraPosition, e = this.map.coordinateToPointAtRes(this.map.getCenter(), this.map.getGLRes());
1714
1714
  s.set(e, e.x, e.y, 0);
1715
- const t = this.S.getCoordinates(), i = this.map.coordinateToPointAtRes(t, this.map.getGLRes()), n = m(this.map, this.S.getTranslation()), I = s.set(eA, i.x, i.y, 0), o = s.add(I, I, n), g = s.subtract([], A, o), r = s.subtract([], A, e);
1715
+ const t = this.S.getCoordinates(), i = this.map.coordinateToPointAtRes(t, this.map.getGLRes()), n = b(this.map, this.S.getTranslation()), I = s.set(eA, i.x, i.y, 0), o = s.add(I, I, n), g = s.subtract([], A, o), r = s.subtract([], A, e);
1716
1716
  return s.angle(g, r) < 1 / 180 * Math.PI;
1717
1717
  }
1718
1718
  AA() {
@@ -1817,7 +1817,7 @@ class IA extends(g(r(a))){
1817
1817
  const s = this.map;
1818
1818
  if (!(s && this.DA && this.layerRenderer && this.layerRenderer.canvas)) return null;
1819
1819
  const i = s.getDevicePixelRatio(), n = A.x * i, I = A.y * i, o = this.uA, g = this.layerRenderer.canvas.gl && this.layerRenderer.canvas.gl.wrap;
1820
- (this.tA || g || !this.bA || this.bA !== t) && (this.DA.render(e, o, !0), this.bA = t,
1820
+ (this.tA || g || !this.mA || this.mA !== t) && (this.DA.render(e, o, !0), this.mA = t,
1821
1821
  this.tA = !1);
1822
1822
  return this.DA.pick(n, I, 10, o, {
1823
1823
  viewMatrix: this.map.viewMatrix,
@@ -1832,7 +1832,7 @@ class IA extends(g(r(a))){
1832
1832
  width: () => this.map ? this.map.width * A : 1,
1833
1833
  height: () => this.map ? this.map.height * A : 1
1834
1834
  };
1835
- this.mA = new t.MeshShader({
1835
+ this.bA = new t.MeshShader({
1836
1836
  vert: "attribute vec3 aPosition;\n\nuniform mat4 projViewModelMatrix;\n\n\n\nvoid main()\n\n{\n\n gl_Position = projViewModelMatrix * vec4(aPosition, 1.0);\n\n\n\n}\n\n",
1837
1837
  frag: "precision mediump float;\n\nuniform vec4 color;\n\n\n\nvoid main() {\n\n gl_FragColor = color;\n\n}\n\n",
1838
1838
  uniforms: [ "color", {
@@ -1868,9 +1868,9 @@ class IA extends(g(r(a))){
1868
1868
  this.helperScene.setMeshes(A);
1869
1869
  const e = this.layerRenderer.getFrameContext();
1870
1870
  if (e && e.renderTarget && this.layerRenderer.getFrameTimestamp() !== e.timestamp) return;
1871
- this.nA(), this.mA.filter = e && e.sceneFilter;
1871
+ this.nA(), this.bA.filter = e && e.sceneFilter;
1872
1872
  const t = e && e.renderTarget && e.renderTarget.fbo;
1873
- this.renderer.render(this.mA, this.uA, this.helperScene, t);
1873
+ this.renderer.render(this.bA, this.uA, this.helperScene, t);
1874
1874
  }
1875
1875
  q() {
1876
1876
  let A = [];
@@ -1896,5 +1896,5 @@ IA.mergeOptions({
1896
1896
 
1897
1897
  export { IA as TransformControl };
1898
1898
 
1899
- "undefined" != typeof console && console.log("@maptalks/transform-control v0.105.3");
1899
+ "undefined" != typeof console && console.log("@maptalks/transform-control v0.105.4");
1900
1900
  //# sourceMappingURL=transform-control.es.js.map