@maptalks/gpu 0.119.0 → 0.121.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/maptalksgpu.d.ts +31 -12
- package/dist/maptalksgpu.es.js +709 -359
- package/dist/maptalksgpu.es.js.map +1 -1
- package/dist/maptalksgpu.js +1831 -1651
- package/dist/maptalksgpu.js.map +1 -1
- package/dist/transcoders.js +1 -1
- package/package.json +4 -4
package/dist/maptalksgpu.d.ts
CHANGED
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@@ -1,6 +1,6 @@
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/// <reference types="@webgpu/types" />
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/*!
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-
* @maptalks/gpu v0.
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+
* @maptalks/gpu v0.121.0
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* LICENSE : UNLICENSED
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* (c) 2016-2026 maptalks.com
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*/
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@@ -84,6 +84,7 @@ declare class TerrainLayer extends TerrainLayer_base {
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error: any;
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children: any[];
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};
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+
_getErrorScale(): number;
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}
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declare class GraphicsFramebuffer {
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@@ -94,11 +95,19 @@ declare class GraphicsFramebuffer {
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constructor(device: any, options: any);
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get color(): GraphicsTexture[];
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resize(width: any, height: any): void;
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getCommandKey(): string;
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_update(): void;
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getRenderPassDescriptor(): GPURenderPassDescriptor;
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setClearOptions(options: any): void;
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-
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resetClearOptions(): void;
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destroy(): void;
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isDestroyed(): boolean;
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}
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declare class GraphicsCubeTexture extends GraphicsTexture {
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get arrayLayers(): number;
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getMipLevelCount(): any;
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fillData(texture: any, width: any, height: any): void;
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}
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declare class GraphicsDevice {
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@@ -114,11 +123,13 @@ declare class GraphicsDevice {
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getRenderPassEncoder(fbo: GraphicsFramebuffer): GPURenderPassEncoder;
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addCommandBuffer(commandBuffer: GPUCommandBuffer, front: boolean): void;
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submit(): void;
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addToDestroyList(texture: GPUTexture): void;
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preserveDrawingBuffer(canvas: any): void;
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buffer(options: any): any;
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elements(options: any): any;
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framebuffer(width: any, height: any): GraphicsFramebuffer;
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texture(width: any, height?: any): GraphicsTexture;
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+
cube(options: REGL__default.TextureCubeOptions): GraphicsCubeTexture;
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clear(options: any): void;
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read(options: any): any;
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destroy(): void;
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@@ -126,23 +137,35 @@ declare class GraphicsDevice {
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resetDrawCalls(): void;
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getDrawCalls(): 0;
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_renderToClear(fbo: any): void;
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-
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_getClearPipeline(fbo: any): GPURenderPipeline;
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}
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declare class GraphicsTexture {
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texture: GPUTexture;
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device: GraphicsDevice;
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config: any;
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version: number;
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constructor(device: GraphicsDevice, config: any);
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get width(): any;
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get height(): any;
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get arrayLayers(): number;
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updateFilter(): void;
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-
_clearBindGroups(): void;
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resize(width: any, height: any): void;
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update(config: any): void;
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_updateTexture(): void;
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_isDirty(newConfig: any): boolean;
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_getSize(config: any): {
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width: any;
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height: any;
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};
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getMipLevelCount(data?: any): any;
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fillData(texture: any, width: any, height: any): void;
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fillImageData(texture: any, data: any, width: any, height: any, origin: any): void;
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fillArrayData(texture: any, data: any, width: any, height: any, origin: any): void;
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_fillMipmap(texture: any, mipLevel: any, data: any, width: any, height: any, origin: any): void;
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formatTextureArray(data: any, arrayBuffer: any, width: any, height: any): any;
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isArrayData(data: any): boolean;
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getView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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addBindGroup(bindGroup: any): void;
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destroy(): void;
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}
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@@ -337,7 +360,7 @@ declare class BoundingBox {
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declare class Geometry {
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static createElementBuffer(device: any, elements: any): any;
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static createBuffer(device: any, data: any, name?: string): any;
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-
static padGPUBufferAlignment(array: TypedArray, vertexCount: number): TypedArray;
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static padGPUBufferAlignment(array: TypedArray, vertexCount: number, transient?: boolean): TypedArray;
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data: Record<string, AttributeData>;
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elements: any;
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desc: GeometryDesc;
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@@ -562,7 +585,6 @@ declare class DynamicBuffer {
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type BindGroupResult = {
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bindGroup: GPUBindGroup;
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outdated: boolean;
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uniformTextures?: any;
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};
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declare class BindGroupFormat {
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@@ -1074,14 +1096,14 @@ declare class GLShader {
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_compileSource(): void;
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}
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declare class GPUShader extends GLShader {
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-
getShaderCommandKey(device: any, mesh: any, renderProps: any):
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getShaderCommandKey(device: any, mesh: any, renderProps: any): string;
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createMeshCommand(device: any, mesh: Mesh$1, commandProps: any, renderProps: any): any;
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_compileWGSLSource(defines: any): {
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vert: any;
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frag: any;
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};
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run(deviceOrRegl: any, command: CommandStruct, props: any): any;
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_checkBindGroupOutdated(bindGroup: BindGroupResult, props: any): boolean;
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_getCurrentRenderPassEncoder(device: GraphicsDevice): GPURenderPassEncoder;
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setFramebuffer(framebuffer: any): this;
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dispose(): void;
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@@ -1118,7 +1140,6 @@ declare class PointLineShader extends MeshShader {
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declare class QuadShader extends MeshShader {
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constructor(config: any);
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draw(regl: any): number;
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getMeshCommand(regl: any): any;
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_createQuadMesh(regl: any): void;
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_quadMesh: Mesh$1[];
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}
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@@ -1126,7 +1147,6 @@ declare class QuadShader extends MeshShader {
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declare class FxaaShader extends QuadShader {
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constructor();
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getMeshCommand(regl: any, mesh: any): any;
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}
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//# sourceMappingURL=FxaaShader.d.ts.map
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@@ -1141,7 +1161,6 @@ declare class BoxBlurShader extends QuadShader {
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declare class ImageShader extends MeshShader {
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constructor(config: any);
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getMeshCommand(regl: any, mesh: any): any;
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}
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//# sourceMappingURL=ImageShader.d.ts.map
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