@maptalks/gpu 0.110.0 → 0.115.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/maptalksgpu.d.ts +39 -15
- package/dist/maptalksgpu.es.js +451 -289
- package/dist/maptalksgpu.es.js.map +1 -1
- package/dist/maptalksgpu.js +14985 -4483
- package/dist/maptalksgpu.js.map +1 -1
- package/dist/transcoders.js +1 -1
- package/package.json +4 -4
package/dist/maptalksgpu.d.ts
CHANGED
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@@ -1,16 +1,17 @@
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/// <reference types="@webgpu/types" />
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/*!
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* @maptalks/gpu v0.
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* @maptalks/gpu v0.115.0
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* LICENSE : UNLICENSED
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* (c) 2016-2025 maptalks.com
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*/
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import
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import * as REGL from '@maptalks/regl';
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import REGL__default, { Texture, Texture2DOptions, TextureImageData, Regl, Texture2D as Texture2D$1, Uniforms } from '@maptalks/regl';
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export { default as createREGL } from '@maptalks/regl';
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import * as gl_matrix from 'gl-matrix';
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import { vec3, mat4, glMatrix, mat2, mat2d, mat3, quat, quat2, vec2, vec4 } from 'gl-matrix';
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export { mat2, mat2d, mat3, mat4, quat, quat2, vec2, vec3, vec4 } from 'gl-matrix';
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import * as maptalks from 'maptalks';
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import { Polygon, LayerJSONType, MixinConstructor, Extent } from 'maptalks';
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import { Polygon, LayerJSONType, renderer, Layer, MixinConstructor, Extent } from 'maptalks';
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export { GLContext } from '@maptalks/fusiongl';
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export { default as earcut } from 'earcut';
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export { default as color } from 'color';
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@@ -133,6 +134,7 @@ declare class GraphicsTexture {
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_clearBindGroups(): void;
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resize(width: any, height: any): void;
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update(config: any): void;
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_updateTexture(): void;
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getView(): GPUTextureView;
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addBindGroup(bindGroup: any): void;
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destroy(): void;
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@@ -144,7 +146,7 @@ type NumberArray = TypedArray | number[];
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type AttributeData = NumberArray | any;
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type GeometryDesc = {
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'positionSize'?: number;
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'primitive'?:
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'primitive'?: REGL__default.PrimitiveType;
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'positionAttribute'?: string;
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'normalAttribute'?: string;
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'uv0Attribute'?: string;
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@@ -169,7 +171,7 @@ type ShaderUniformValue = number | boolean | string | NumberArray | null | Shade
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type ShaderUniformTexture = AbstractTexture | Texture | GraphicsTexture;
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type ShaderUniforms = {
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meshConfig?: MeshOptions;
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primitive?:
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primitive?: REGL__default.PrimitiveType;
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} & {
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[_: string]: ShaderUniformValue;
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};
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@@ -185,11 +187,11 @@ type MeshOptions = {
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disableVAO?: boolean;
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};
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type AttributeBufferData = {
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buffer?:
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buffer?: REGL__default.Buffer;
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data?: NumberArray;
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divisor?: number;
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};
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type AttributeType = NumberArray |
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type AttributeType = NumberArray | REGL__default.Buffer | AttributeBufferData;
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type InstancedAttribute = Record<string, AttributeType>;
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type ImageObject = {
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array: TextureImageData;
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@@ -364,7 +366,7 @@ declare class Geometry {
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updateData(name: string, data: AttributeData): this;
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_updateGPUBuffer(buffer: GPUBuffer, data: AttributeData): any;
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updateSubData(name: string, data: AttributeData, offset: number): this;
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getPrimitive():
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getPrimitive(): REGL__default.PrimitiveType;
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getElements(): any;
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setElements(elements: any, count: number): this;
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isIndexedElements(): boolean;
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@@ -670,8 +672,8 @@ declare class Scene {
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declare class Renderer {
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device: any;
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constructor(device: any);
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render(shader: any, uniforms: Uniforms, scene: Scene, framebuffer:
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clear(options:
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render(shader: any, uniforms: Uniforms, scene: Scene, framebuffer: REGL__default.Framebuffer): number;
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clear(options: REGL__default.ClearOptions): void;
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}
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//# sourceMappingURL=Renderer.d.ts.map
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@@ -689,7 +691,7 @@ declare class Texture2D extends AbstractTexture {
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setConfig(config: any): void;
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setMinFilter(value: number): void;
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setMagFilter(value: number): void;
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createREGLTexture(regl: Regl):
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createREGLTexture(regl: Regl): REGL__default.Texture2D;
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_checkNPOT(regl: any): void;
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}
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@@ -851,7 +853,7 @@ declare function getBufferSize(buffer: AttributeBufferData | AttributeType): num
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* @param tex - regl rexture
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* @returns
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*/
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declare function getTexMemorySize(tex:
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declare function getTexMemorySize(tex: REGL__default.Texture): number;
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/**
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* 获取regl texture的byte width
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* @english
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@@ -1580,14 +1582,16 @@ declare function createIBLMaps(regl: any, config?: {}): {
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isHDR: boolean;
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prefilterMap: any;
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};
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declare function createIBLMapsAsync(regl: any, config?: {}): Promise<any>;
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declare function generateDFGLUT(device: any, size: any, sampleSize: any, roughnessLevels: any): any;
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declare function supportFloat16(regl: any): any;
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declare const PBRHelper_createIBLMaps: typeof createIBLMaps;
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declare const PBRHelper_createIBLMapsAsync: typeof createIBLMapsAsync;
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declare const PBRHelper_generateDFGLUT: typeof generateDFGLUT;
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declare const PBRHelper_supportFloat16: typeof supportFloat16;
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declare namespace PBRHelper {
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export { PBRHelper_createIBLMaps as createIBLMaps, PBRHelper_generateDFGLUT as generateDFGLUT, PBRHelper_supportFloat16 as supportFloat16 };
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export { PBRHelper_createIBLMaps as createIBLMaps, PBRHelper_createIBLMapsAsync as createIBLMapsAsync, PBRHelper_generateDFGLUT as generateDFGLUT, PBRHelper_supportFloat16 as supportFloat16 };
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}
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declare const StandardSpecularGlossinessMaterial_base: {
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@@ -2300,11 +2304,31 @@ declare const canvasCompatible: <T extends maptalks.MixinConstructor>(Base: T) =
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new (...args: any[]): {
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[x: string]: any;
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createContext(): void;
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clearContext(): void;
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};
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} & T;
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//# sourceMappingURL=CanvasCompatible.d.ts.map
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declare class MapGLRenderer extends renderer.MapAbstractRenderer {
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clearLayerCanvasContext(layer: any): void;
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gl: any;
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regl: REGL.Regl;
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reglGL: any;
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device: REGL.Regl;
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_initGL(): void;
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getContextInstance(): any;
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}
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declare class MapGPURenderer extends renderer.MapAbstractRenderer {
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device: GraphicsDevice;
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gpuDevice: GPUDevice;
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drawLayers(layers: Layer[], framestamp: number): boolean;
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clearCanvas(): void;
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clearLayerCanvasContext(layer: any): void;
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isWebGL(): boolean;
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isWebGPU(): boolean;
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createContext(): Promise<void>;
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}
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declare function clearShowOnly(mesh: any): void;
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declare function showOnly(regl: any, mesh: any, items: any, timestamp: any, feaIdIndiceMap: any): void;
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declare function clearHighlight(mesh: any): void;
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@@ -2600,4 +2624,4 @@ declare class Height3DTool extends Measure3DTool {
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getMeasureResult(): any;
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}
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export { Area3DTool, BoxInsideClipper as BoxInsideClipMask, BoxOutsideClipper as BoxOutsideClipMask, canvasCompatible as CanvasCompatible, ClipInsideMask, ClipOutsideMask, ColorMask, context_d as ContextUtil, Distance3DTool, ElevateMask, FlatInsideMask$1 as FlatInsideMask, FlatInsideMask as FlatOutsideMask, GroundPainter, GroupGLLayer, HeatmapProcess, Height3DTool, highlight_d as HighlightUtil, ImageMask, export_default as MaskLayerMixin, _default as MaskRendererMixin, Measure3DTool, RayCaster, VideoMask, index_d as reshader };
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export { Area3DTool, BoxInsideClipper as BoxInsideClipMask, BoxOutsideClipper as BoxOutsideClipMask, canvasCompatible as CanvasCompatible, ClipInsideMask, ClipOutsideMask, ColorMask, context_d as ContextUtil, Distance3DTool, ElevateMask, FlatInsideMask$1 as FlatInsideMask, FlatInsideMask as FlatOutsideMask, GroundPainter, GroupGLLayer, HeatmapProcess, Height3DTool, highlight_d as HighlightUtil, ImageMask, MapGLRenderer, MapGPURenderer, export_default as MaskLayerMixin, _default as MaskRendererMixin, Measure3DTool, RayCaster, VideoMask, index_d as reshader };
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