@maptalks/3dtiles 0.10.0 → 0.10.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
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  /*!
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- * @maptalks/3dtiles v0.10.0
2
+ * @maptalks/3dtiles v0.10.1
3
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  * LICENSE : UNLICENSED
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  * (c) 2016-2021 maptalks.com
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5
  */
@@ -127,10 +127,10 @@
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  function v(t) {
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  return null == t;
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  }
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- function M(t) {
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+ function O(t) {
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  return !v(t);
132
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  }
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- function O(t) {
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+ function M(t) {
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  for (let e = 1; e < arguments.length; e++) {
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  const n = arguments[e];
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  for (const e in n) t[e] = n[e];
@@ -172,10 +172,10 @@
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  for (let t = 0; t < n; t++) r[t] = e.charCodeAt(t);
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  return r.buffer;
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  }
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- const N = [], P = [], U = [], C = [ 0, 0, 0 ], L = function(t) {
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+ const N = [], E = [], P = [], U = [ 0, 0, 0 ], L = function(t) {
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  return t[0] = 0, t[1] = 0, t[2] = 0, t[3] = 1, t;
177
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  }([]), B = [ 1, 1, 1 ];
178
- function E(t, e, n, r, s, i, o) {
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+ function C(t, e, n, r, s, i, o) {
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  const a = S(o);
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  if ((0 === s || s === r * a.BYTES_PER_ELEMENT) && i % a.BYTES_PER_ELEMENT == 0) {
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  const s = new a(e, i, n * r);
@@ -302,7 +302,7 @@
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  l.byteOffset = a + (i.byteOffset || 0), i.interleaved && "indices" !== t && "input" !== t && "output" !== t && t.indexOf("morph") < 0 ? l.array = new Uint8Array(n, a, o.byteLength) : l.array = this.p(n, i.count, c, a + (i.byteOffset || 0), u); else if (l.byteStride = 0,
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  l.byteOffset = 0, i.interleaved) {
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  const t = new u(i.count * c);
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- l.array = E(t, n, i.count, c, h, a + (i.byteOffset || 0), i.componentType);
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+ l.array = C(t, n, i.count, c, h, a + (i.byteOffset || 0), i.componentType);
306
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  } else l.array = this.p(n, i.count, c, a + (i.byteOffset || 0), u); else {
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  l.array = new u(i.count);
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  const t = l.min || l.max;
@@ -340,10 +340,10 @@
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  }
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  createNode(t) {
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  const e = {};
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- if (M(t.name) && (e.name = t.name), M(t.children) && (e.children = t.children),
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- M(t.jointName) && (e.jointName = t.jointName), M(t.matrix) && (e.matrix = t.matrix),
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- M(t.rotation) && (e.rotation = t.rotation), M(t.scale) && (e.scale = t.scale), M(t.translation) && (e.translation = t.translation),
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- M(t.extras) && (e.extras = t.extras), M(t.meshes) && (e.mesh = t.meshes[0]), e.translation || e.rotation || e.scale) {
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+ if (O(t.name) && (e.name = t.name), O(t.children) && (e.children = t.children),
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+ O(t.jointName) && (e.jointName = t.jointName), O(t.matrix) && (e.matrix = t.matrix),
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+ O(t.rotation) && (e.rotation = t.rotation), O(t.scale) && (e.scale = t.scale), O(t.translation) && (e.translation = t.translation),
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+ O(t.extras) && (e.extras = t.extras), O(t.meshes) && (e.mesh = t.meshes[0]), e.translation || e.rotation || e.scale) {
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  const t = function(t, e) {
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  if (e.matrix) return e.matrix;
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  if (e.translation || e.scale || e.rotation) {
@@ -351,16 +351,16 @@
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  return t[0] = 1, t[1] = 0, t[2] = 0, t[3] = 0, t[4] = 0, t[5] = 1, t[6] = 0, t[7] = 0,
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  t[8] = 0, t[9] = 0, t[10] = 1, t[11] = 0, t[12] = e[0], t[13] = e[1], t[14] = e[2],
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  t[15] = 1, t;
354
- }(N, e.translation || C), s = function(t, e) {
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+ }(N, e.translation || U), s = function(t, e) {
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  var n = e[0], r = e[1], s = e[2], i = e[3], o = n + n, a = r + r, c = s + s, u = n * o, h = r * o, l = r * a, f = s * o, d = s * a, m = s * c, y = i * o, b = i * a, p = i * c;
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  return t[0] = 1 - l - m, t[1] = h + p, t[2] = f - b, t[3] = 0, t[4] = h - p, t[5] = 1 - u - m,
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  t[6] = d + y, t[7] = 0, t[8] = f + b, t[9] = d - y, t[10] = 1 - u - l, t[11] = 0,
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  t[12] = 0, t[13] = 0, t[14] = 0, t[15] = 1, t;
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- }(P, e.rotation || L), i = function(t, e) {
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+ }(E, e.rotation || L), i = function(t, e) {
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  return t[0] = e[0], t[1] = 0, t[2] = 0, t[3] = 0, t[4] = 0, t[5] = e[1], t[6] = 0,
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  t[7] = 0, t[8] = 0, t[9] = 0, t[10] = e[2], t[11] = 0, t[12] = 0, t[13] = 0, t[14] = 0,
362
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  t[15] = 1, t;
363
- }(U, e.scale || B);
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+ }(P, e.scale || B);
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  return r(i, s, i), r(t, n, i);
365
365
  }
366
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  return n(t);
@@ -460,7 +460,7 @@
460
460
  }
461
461
  createNode(t) {
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  const e = {};
463
- return O(e, t), !M(t.weights) && this.gltf.meshes && M(e.mesh) ? e.weights = this.gltf.meshes[e.mesh].weights : t.weights && (e.weights = t.weights),
463
+ return M(e, t), !O(t.weights) && this.gltf.meshes && O(e.mesh) ? e.weights = this.gltf.meshes[e.mesh].weights : t.weights && (e.weights = t.weights),
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  e;
465
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  }
466
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  T(t) {
@@ -481,19 +481,19 @@
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  extras: n.extras
482
482
  }
483
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  };
484
- O(r, e);
485
- const s = M(e.sampler) ? this.gltf.samplers[e.sampler] : void 0;
484
+ M(r, e);
485
+ const s = O(e.sampler) ? this.gltf.samplers[e.sampler] : void 0;
486
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  return s && (r.sampler = s), t.format && (r.format = t.format), r;
487
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  });
488
488
  }
489
489
  _(t) {
490
- if (!M(t.bufferView)) return this.v(t);
490
+ if (!O(t.bufferView)) return this.v(t);
491
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  {
492
492
  const e = this.gltf.bufferViews[t.bufferView];
493
493
  if (this.images[t.id]) return Promise.resolve(this.images[t.id]);
494
494
  const n = this.gltf.buffers[e.buffer];
495
- if (n.uri) return this.M(n, e, t);
496
- if (this.glbBuffer) return this.O(e, t);
495
+ if (n.uri) return this.O(n, e, t);
496
+ if (this.glbBuffer) return this.M(e, t);
497
497
  }
498
498
  return null;
499
499
  }
@@ -513,7 +513,7 @@
513
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  return this.S(e.id, r);
514
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  }
515
515
  }
516
- M(t, e, n) {
516
+ O(t, e, n) {
517
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  if (this.buffers[t.id]) {
518
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  const r = this.buffers[t.id], s = this.N(e, r);
519
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  return this.I(s, n);
@@ -531,7 +531,7 @@
531
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  return this.I(i, n);
532
532
  });
533
533
  }
534
- O(t, e) {
534
+ M(t, e) {
535
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  const n = this.N(t, this.glbBuffer.buffer, this.glbBuffer.byteOffset);
536
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  return this.I(n, e);
537
537
  }
@@ -565,7 +565,7 @@
565
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  }
566
566
  getSamplers(t) {
567
567
  const e = [];
568
- for (let n = 0; n < t.length; n++) (M(t[n].input) || M(t[n].output)) && (e.push(this.accessor.u("input", t[n].input)),
568
+ for (let n = 0; n < t.length; n++) (O(t[n].input) || O(t[n].output)) && (e.push(this.accessor.u("input", t[n].input)),
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  e.push(this.accessor.u("output", t[n].output)));
570
570
  return Promise.all(e).then(e => {
571
571
  for (let n = 0; n < e.length / 2; n++) t[n].input = e[2 * n], t[n].output = e[2 * n + 1],
@@ -656,26 +656,26 @@
656
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  INTERPOLATION: null
657
657
  }, X = {
658
658
  U(t, e, n, r, s, i, o, a) {
659
- const u = M(t) ? e.animations : [ e.animations[0] ], h = {};
659
+ const u = O(t) ? e.animations : [ e.animations[0] ], h = {};
660
660
  for (let e = 0; e < u.length; e++) {
661
661
  const l = u[e];
662
- if (M(t) && l.name !== t) continue;
662
+ if (O(t) && l.name !== t) continue;
663
663
  const f = l.channelsMap[n];
664
664
  if (f) for (let t = 0; t < f.length; t++) {
665
665
  const e = f[t];
666
- "translation" === e.target.path ? (this.C(s, l.samplers[e.sampler], r, 1), h.translation = c($, s)) : "rotation" === e.target.path ? (this.L(i, l.samplers[e.sampler], r, 1),
667
- h.rotation = T(q, i)) : "scale" === e.target.path ? (this.C(o, l.samplers[e.sampler], r, 1),
668
- h.scale = c(J, o)) : "weights" === e.target.path && a && (this.C(a, l.samplers[e.sampler], r, a.length),
666
+ "translation" === e.target.path ? (this.L(s, l.samplers[e.sampler], r, 1), h.translation = c($, s)) : "rotation" === e.target.path ? (this.B(i, l.samplers[e.sampler], r, 1),
667
+ h.rotation = T(q, i)) : "scale" === e.target.path ? (this.L(o, l.samplers[e.sampler], r, 1),
668
+ h.scale = c(J, o)) : "weights" === e.target.path && a && (this.L(a, l.samplers[e.sampler], r, a.length),
669
669
  h.weights = a);
670
670
  }
671
671
  }
672
672
  return h;
673
673
  },
674
- C(t, e, n, r) {
674
+ L(t, e, n, r) {
675
675
  switch (e.interpolation) {
676
676
  case "LINEAR":
677
677
  {
678
- const s = this.B(Z, e, n, 1 * r);
678
+ const s = this.C(Z, e, n, 1 * r);
679
679
  s && (t = function(t, e, n, r) {
680
680
  for (let s = 0; s < t.length; s++) t[s] = e[s] + r * (n[s] - e[s]);
681
681
  return t;
@@ -685,7 +685,7 @@
685
685
 
686
686
  case "STEP":
687
687
  {
688
- const s = this.B(Z, e, n, 1 * r);
688
+ const s = this.C(Z, e, n, 1 * r);
689
689
  s && (t = function(t, e) {
690
690
  for (let n = 0; n < t.length; n++) t[n] = e[n];
691
691
  return t;
@@ -695,32 +695,32 @@
695
695
 
696
696
  case "CUBICSPLINE":
697
697
  {
698
- const s = this.B(Z, e, n, 3 * r);
698
+ const s = this.C(Z, e, n, 3 * r);
699
699
  s && (t = this.R(t, s, e.input.array, 3 * r));
700
700
  break;
701
701
  }
702
702
  }
703
703
  return t;
704
704
  },
705
- L(t, e, n) {
705
+ B(t, e, n) {
706
706
  switch (e.interpolation) {
707
707
  case "LINEAR":
708
708
  {
709
- const r = this.B(Z, e, n, 1);
709
+ const r = this.C(Z, e, n, 1);
710
710
  r && g(t, r.PREVIOUS, r.NEXT, r.INTERPOLATION);
711
711
  break;
712
712
  }
713
713
 
714
714
  case "STEP":
715
715
  {
716
- const r = this.B(Z, e, n, 1);
716
+ const r = this.C(Z, e, n, 1);
717
717
  r && (t = p(t, ...r.PREVIOUS));
718
718
  break;
719
719
  }
720
720
 
721
721
  case "CUBICSPLINE":
722
722
  {
723
- const r = this.B(Z, e, n, 3);
723
+ const r = this.C(Z, e, n, 3);
724
724
  if (r) {
725
725
  for (let t = 0; t < r.PREVIOUS.length; t++) r.PREVIOUS[t] = Math.acos(r.PREVIOUS[t]),
726
726
  r.NEXT[t] = Math.acos(r.NEXT[t]);
@@ -749,7 +749,7 @@
749
749
  }
750
750
  return null;
751
751
  },
752
- B(t, e, n, r) {
752
+ C(t, e, n, r) {
753
753
  const s = e.input.array, i = e.output.array, o = e.output.itemSize;
754
754
  (n < s[0] || n > s[s.length - 1]) && (n = Math.max(s[0], Math.min(s[s.length - 1], n))),
755
755
  n === s[s.length - 1] && (n = s[0]);
@@ -793,7 +793,7 @@
793
793
  },
794
794
  getTimeSpanByName(t, e) {
795
795
  const n = this.getTimeSpan(t);
796
- return n ? M(e) ? n[e] : n[Object.keys(n)[0]] : null;
796
+ return n ? O(e) ? n[e] : n[Object.keys(n)[0]] : null;
797
797
  }
798
798
  }, Y = "undefined" == typeof document ? null : document.createElement("canvas");
799
799
  class Q {
@@ -854,7 +854,7 @@
854
854
  return S(t);
855
855
  }
856
856
  static readInterleavedArray(t, e, n, r, s, i, o) {
857
- return E(t, e, n, r, s, i, o);
857
+ return C(t, e, n, r, s, i, o);
858
858
  }
859
859
  D(t, e, n) {
860
860
  this.gltf = e, this.glbBuffer = n, this.version = e.asset ? +e.asset.version : 1,
@@ -936,7 +936,7 @@
936
936
  }
937
937
  V() {
938
938
  const t = this.gltf.animations;
939
- return M(t) ? this.adapter.getAnimations(t) : null;
939
+ return O(t) ? this.adapter.getAnimations(t) : null;
940
940
  }
941
941
  q(t) {
942
942
  this.meshes = {};
@@ -951,7 +951,7 @@
951
951
  const n = t.primitives.map(t => this.X(t, e)).filter(t => !!t);
952
952
  return Promise.all(n).then(e => {
953
953
  const n = {};
954
- return O(n, t), n.primitives = e, n;
954
+ return M(n, t), n.primitives = e, n;
955
955
  });
956
956
  }
957
957
  G() {
@@ -998,11 +998,11 @@
998
998
  const n = this.adapter.accessor.u(t, r[t]);
999
999
  n && e.push(n);
1000
1000
  }
1001
- if (M(t.indices)) {
1001
+ if (O(t.indices)) {
1002
1002
  const n = this.adapter.accessor.u("indices", t.indices);
1003
1003
  n && e.push(n);
1004
1004
  }
1005
- if (M(t.targets)) for (let n = 0; n < t.targets.length; n++) {
1005
+ if (O(t.targets)) for (let n = 0; n < t.targets.length; n++) {
1006
1006
  const r = t.targets[n];
1007
1007
  for (const t in r) {
1008
1008
  const s = this.adapter.accessor.u(`morphTargets_${t}_${n}`, r[t]);
@@ -1019,8 +1019,8 @@
1019
1019
  t), {}),
1020
1020
  material: t.material
1021
1021
  };
1022
- return n && (s.indices = n), r && (s.morphTargets = r), s.mode = M(t.mode) ? t.mode : 4,
1023
- M(t.extras) && (s.extras = t.extras), s;
1022
+ return n && (s.indices = n), r && (s.morphTargets = r), s.mode = O(t.mode) ? t.mode : 4,
1023
+ O(t.extras) && (s.extras = t.extras), s;
1024
1024
  });
1025
1025
  }
1026
1026
  }
@@ -1184,7 +1184,7 @@
1184
1184
  };
1185
1185
  }
1186
1186
  /*!
1187
- * @maptalks/gl v0.61.0
1187
+ * @maptalks/gl v0.62.1
1188
1188
  * LICENSE : UNLICENSED
1189
1189
  * (c) 2016-2021 maptalks.com
1190
1190
  */ const yt = function() {
@@ -1562,7 +1562,7 @@
1562
1562
  array: t
1563
1563
  }, o.push(t.buffer);
1564
1564
  } else if (a.BATCH_ID || Object.keys(u).length) {
1565
- a.BATCH_ID ? r.BATCH_ID = ut(a.BATCH_ID, t, c.offset, d) : r.BATCH_ID = Mt(d);
1565
+ a.BATCH_ID ? r.BATCH_ID = ut(a.BATCH_ID, t, c.offset, d) : r.BATCH_ID = Ot(d);
1566
1566
  const e = r.BATCH_ID.array && r.BATCH_ID.array.buffer;
1567
1567
  e && o.indexOf(e) < 0 && o.push(e);
1568
1568
  }
@@ -1578,7 +1578,7 @@
1578
1578
  }
1579
1579
  const b = this.lt(t, a, c.offset, d, o, l, f);
1580
1580
  if (a.BATCH_ID || Object.keys(u).length) {
1581
- a.BATCH_ID ? b.BATCH_ID = ut(a.BATCH_ID, t, c.offset, d) : b.BATCH_ID = Mt(d);
1581
+ a.BATCH_ID ? b.BATCH_ID = ut(a.BATCH_ID, t, c.offset, d) : b.BATCH_ID = Ot(d);
1582
1582
  const e = b.BATCH_ID.array && b.BATCH_ID.array.buffer;
1583
1583
  e && o.indexOf(e) < 0 && o.push(e);
1584
1584
  }
@@ -1713,7 +1713,7 @@
1713
1713
  return null;
1714
1714
  }
1715
1715
  }
1716
- function Mt(t) {
1716
+ function Ot(t) {
1717
1717
  const e = (n = t) < 256 ? Uint8Array : n < 65536 ? Uint16Array : Uint32Array;
1718
1718
  var n;
1719
1719
  const r = new e(t);
@@ -1727,7 +1727,7 @@
1727
1727
  array: r
1728
1728
  };
1729
1729
  }
1730
- class Ot {
1730
+ class Mt {
1731
1731
  constructor(t, e) {
1732
1732
  this.A = t, this.W = e || Q;
1733
1733
  }
@@ -1747,7 +1747,7 @@
1747
1747
  console.warn("Unsupported magic in CMPT tile:", s[n].magic);
1748
1748
  continue;
1749
1749
  }
1750
- r = new Ot(this.A, this.W);
1750
+ r = new Mt(this.A, this.W);
1751
1751
  }
1752
1752
  i.push(r.load(t, e, s[n].offset, s[n].byteLength).then(t => t));
1753
1753
  }
@@ -1786,23 +1786,23 @@
1786
1786
  }
1787
1787
  }
1788
1788
  new Array(3), new Array(3);
1789
- const St = [ 1 / 6378137, 1 / 6378137, 1 / 6356752.314245179 ], xt = [ 1 / 40680631590769, 1 / 40680631590769, 1 / 40408299984661.445 ], It = new Array(3), Nt = new Array(3), Pt = new Array(3);
1790
- function Ut(t, e) {
1789
+ const St = [ 1 / 6378137, 1 / 6378137, 1 / 6356752.314245179 ], xt = [ 1 / 40680631590769, 1 / 40680631590769, 1 / 40408299984661.445 ], It = new Array(3), Nt = new Array(3), Et = new Array(3);
1790
+ function Pt(t, e) {
1791
1791
  const n = xt, r = function(t, e, n, r, s) {
1792
1792
  const i = e[0], o = e[1], a = e[2], c = n[0], u = n[1], h = n[2], l = i * i * c * c, f = o * o * u * u, d = a * a * h * h, m = l + f + d, y = Math.sqrt(1 / m), b = function(t, e, n) {
1793
1793
  return t[0] = e[0] * n, t[1] = e[1] * n, t[2] = e[2] * n, t;
1794
- }(Ct, e, y);
1794
+ }(Ut, e, y);
1795
1795
  if (m < s) return isFinite(y) ? b : void 0;
1796
1796
  const p = r[0], w = r[1], g = r[2], _ = Lt;
1797
1797
  _[0] = b[0] * p * 2, _[1] = b[1] * w * 2, _[2] = b[2] * g * 2;
1798
- let T, A, v, M, O, S, x, I, N, P, U, C = (1 - y) * Bt(e) / (.5 * Bt(_)), L = 0;
1798
+ let T, A, v, O, M, S, x, I, N, E, P, U = (1 - y) * Bt(e) / (.5 * Bt(_)), L = 0;
1799
1799
  do {
1800
- C -= L, v = 1 / (1 + C * p), M = 1 / (1 + C * w), O = 1 / (1 + C * g), S = v * v,
1801
- x = M * M, I = O * O, N = S * v, P = x * M, U = I * O, T = l * S + f * x + d * I - 1,
1802
- A = l * N * p + f * P * w + d * U * g;
1800
+ U -= L, v = 1 / (1 + U * p), O = 1 / (1 + U * w), M = 1 / (1 + U * g), S = v * v,
1801
+ x = O * O, I = M * M, N = S * v, E = x * O, P = I * M, T = l * S + f * x + d * I - 1,
1802
+ A = l * N * p + f * E * w + d * P * g;
1803
1803
  L = T / (-2 * A);
1804
1804
  } while (Math.abs(T) > 1e-12);
1805
- return t[0] = i * v, t[1] = o * M, t[2] = a * O, t;
1805
+ return t[0] = i * v, t[1] = o * O, t[2] = a * M, t;
1806
1806
  }(It, e, St, n, .1);
1807
1807
  let s = y(Nt, r, n);
1808
1808
  s = function(t, e) {
@@ -1811,21 +1811,21 @@
1811
1811
  i > 0 && (i = Math.sqrt(i), t[0] = e[0] / i, t[1] = e[1] / i, t[2] = e[2] / i);
1812
1812
  return t;
1813
1813
  }(s, s);
1814
- const i = m(Pt, e, r), o = Math.atan2(s[1], s[0]), a = Math.asin(s[2]), c = function(t) {
1814
+ const i = m(Et, e, r), o = Math.atan2(s[1], s[0]), a = Math.asin(s[2]), c = function(t) {
1815
1815
  return Math.sign ? Math.sign(t) : 0 === (t = +t) || isNaN(t) ? Number(t) : t > 0 ? 1 : -1;
1816
1816
  }(f(i, e)) * Bt(i);
1817
1817
  return t[0] = tt(o), t[1] = tt(a), t[2] = c, t;
1818
1818
  }
1819
- const Ct = new Array(3), Lt = new Array(3);
1819
+ const Ut = new Array(3), Lt = new Array(3);
1820
1820
  function Bt(t) {
1821
1821
  return o(t);
1822
1822
  }
1823
- const Et = Math.PI / 180, Rt = 6378137 * Math.PI / 180;
1823
+ const Ct = Math.PI / 180, Rt = 6378137 * Math.PI / 180;
1824
1824
  function Ft(t, e, n) {
1825
1825
  if ("EPSG:3857" === n) return function(t, e) {
1826
1826
  const n = 85.0511287798, r = e[0], s = Math.max(Math.min(n, e[1]), -n);
1827
1827
  let i;
1828
- i = 0 === s ? 0 : Math.log(Math.tan((90 + s) * Et / 2)) / Et;
1828
+ i = 0 === s ? 0 : Math.log(Math.tan((90 + s) * Ct / 2)) / Ct;
1829
1829
  return t[0] = r * Rt, t[1] = i * Rt, t;
1830
1830
  }(t, e);
1831
1831
  if ("EPSG:4326" === n || "EPSG:4490" === n || "identity" === n) return Dt(t, e);
@@ -1971,7 +1971,7 @@
1971
1971
  e(null, r, i);
1972
1972
  });
1973
1973
  } else if ("cmpt" === s) {
1974
- new Ot(this.dt, Q).load(n, r).then(n => {
1974
+ new Mt(this.dt, Q).load(n, r).then(n => {
1975
1975
  const {content: r, transferables: s} = this.At(n, t);
1976
1976
  e(null, r, s);
1977
1977
  }).catch(t => {
@@ -2038,7 +2038,7 @@
2038
2038
  e && d(u, u, e);
2039
2039
  a = {
2040
2040
  center: u,
2041
- projCenter: this.Mt(u)
2041
+ projCenter: this.Ot(u)
2042
2042
  }, this.projVertices({
2043
2043
  array: i.POSITION.array,
2044
2044
  itemSize: 3
@@ -2093,23 +2093,23 @@
2093
2093
  });
2094
2094
  const c = ie(a);
2095
2095
  i && d(c, c, i);
2096
- const u = this.Mt(c);
2096
+ const u = this.Ot(c);
2097
2097
  t.extensions.MAPTALKS_RTC = {
2098
2098
  center: c,
2099
2099
  projCenter: u
2100
2100
  }, $t(t, e => {
2101
- e.attributes && e.attributes.POSITION && (e.attributes.NORMAL && this.Ot(e.attributes.NORMAL, e.matrices, s),
2102
- e.attributes.TANGENT && this.Ot(e.attributes.TANGENT, e.matrices, s), this.projVertices(e.attributes.POSITION, e.matrices, o, t.extensions.MAPTALKS_RTC, s, i));
2101
+ e.attributes && e.attributes.POSITION && (e.attributes.NORMAL && this.Mt(e.attributes.NORMAL, e.matrices, s),
2102
+ e.attributes.TANGENT && this.Mt(e.attributes.TANGENT, e.matrices, s), this.projVertices(e.attributes.POSITION, e.matrices, o, t.extensions.MAPTALKS_RTC, s, i));
2103
2103
  });
2104
2104
  }
2105
- Mt(t) {
2106
- 0 === b(t) ? u(ee, 0, 0, -6378137) : Ut(ee, t);
2105
+ Ot(t) {
2106
+ 0 === b(t) ? u(ee, 0, 0, -6378137) : Pt(ee, t);
2107
2107
  const e = this.options.projection;
2108
2108
  Ft(ne, ee, e);
2109
2109
  const n = t.length > 2 ? jt(ee, ne, ee[2], e) : 0, r = [];
2110
2110
  return r[0] = ne[0], r[1] = ne[1], r[2] = n, r;
2111
2111
  }
2112
- Ot(t, e, n) {
2112
+ Mt(t, e, n) {
2113
2113
  let i;
2114
2114
  i = "Y" === n ? Zt : "X" === n ? Xt : Yt;
2115
2115
  const o = function(t, e) {
@@ -2140,7 +2140,7 @@
2140
2140
  let w, g = [ 0, 0, 0, 1 ], _ = [ 0, 0, 0 ], T = [ 0, 0 ];
2141
2141
  const A = o.projCenter, v = c && s(Yt, c);
2142
2142
  return Jt(t, t => (g[0] = t[0], g[1] = t[1], g[2] = m > 2 ? t[2] : 0, g = d(g, g, l),
2143
- p && (g = d(g, g, p)), y && h(g, g, y), c && !v && (g = d(g, g, c)), 0 === b(g) ? u(_, 0, 0, -6378137) : Ut(_, g),
2143
+ p && (g = d(g, g, p)), y && h(g, g, y), c && !v && (g = d(g, g, c)), 0 === b(g) ? u(_, 0, 0, -6378137) : Pt(_, g),
2144
2144
  Ft(T, _, f), w = g[2] ? jt(_, T, _[2], f) : 0, t[0] = T[0] - A[0], t[1] = T[1] - A[1],
2145
2145
  m > 2 && (t[2] = w - A[2]), t)), t.projected = !0, {
2146
2146
  projCenter: A
@@ -2324,10 +2324,10 @@
2324
2324
  function v(t) {
2325
2325
  return t.flat ? t.flat(1 / 0) : t.reduce((t, e) => t.concat(e), []);
2326
2326
  }
2327
- function M(t) {
2327
+ function O(t) {
2328
2328
  return t < 256 ? Uint8Array : t < 65536 ? Uint16Array : Uint32Array;
2329
2329
  }
2330
- function O(t) {
2330
+ function M(t) {
2331
2331
  return 0 === t.indexOf("data:");
2332
2332
  }
2333
2333
  function S(t) {
@@ -2347,8 +2347,8 @@
2347
2347
  stringFromUTF8Array: T,
2348
2348
  setColumn3: A,
2349
2349
  flatArr: v,
2350
- getBatchIdArrayType: M,
2351
- isBase64: O,
2350
+ getBatchIdArrayType: O,
2351
+ isBase64: M,
2352
2352
  base64URLToArrayBuffer: S
2353
2353
  }), I = "undefined" != typeof Float32Array ? Float32Array : Array;
2354
2354
  function N(t, e, n) {
@@ -2362,15 +2362,15 @@
2362
2362
  _ = n[13], T = n[14], A = n[15], t[12] = g * r + _ * a + T * l + A * y, t[13] = g * s + _ * c + T * f + A * b,
2363
2363
  t[14] = g * i + _ * u + T * d + A * p, t[15] = g * o + _ * h + T * m + A * w, t;
2364
2364
  }
2365
- function P() {
2365
+ function E() {
2366
2366
  var t = new I(3);
2367
2367
  return I != Float32Array && (t[0] = 0, t[1] = 0, t[2] = 0), t;
2368
2368
  }
2369
- function U(t) {
2369
+ function P(t) {
2370
2370
  var e = t[0], n = t[1], r = t[2];
2371
2371
  return Math.sqrt(e * e + n * n + r * r);
2372
2372
  }
2373
- function C(t, e, n) {
2373
+ function U(t, e, n) {
2374
2374
  var r = new I(3);
2375
2375
  return r[0] = t, r[1] = e, r[2] = n, r;
2376
2376
  }
@@ -2380,7 +2380,7 @@
2380
2380
  function B(t, e, n, r) {
2381
2381
  return t[0] = e, t[1] = n, t[2] = r, t;
2382
2382
  }
2383
- function E(t, e, n) {
2383
+ function C(t, e, n) {
2384
2384
  return t[0] = e[0] - n[0], t[1] = e[1] - n[1], t[2] = e[2] - n[2], t;
2385
2385
  }
2386
2386
  function R(t, e, n) {
@@ -2397,7 +2397,7 @@
2397
2397
  function j(t, e) {
2398
2398
  return t[0] * e[0] + t[1] * e[1] + t[2] * e[2];
2399
2399
  }
2400
- var k = E, z = R, V = U;
2400
+ var k = C, z = R, V = P;
2401
2401
  function G(t, e, n, r, s) {
2402
2402
  return t[0] = e, t[1] = n, t[2] = r, t[3] = s, t;
2403
2403
  }
@@ -2412,14 +2412,14 @@
2412
2412
  b = Math.sin(r * f) / m) : (y = 1 - r, b = r), t[0] = y * s + b * c, t[1] = y * i + b * u,
2413
2413
  t[2] = y * o + b * h, t[3] = y * a + b * l, t;
2414
2414
  }
2415
- P(), function() {
2415
+ E(), function() {
2416
2416
  var t, e = (t = new I(4), I != Float32Array && (t[0] = 0, t[1] = 0, t[2] = 0, t[3] = 0),
2417
2417
  t);
2418
2418
  }();
2419
2419
  var q, J = function(t, e) {
2420
2420
  return t[0] = e[0], t[1] = e[1], t[2] = e[2], t[3] = e[3], t;
2421
2421
  };
2422
- P(), C(1, 0, 0), C(0, 1, 0), H(), H(), q = new I(9), I != Float32Array && (q[1] = 0,
2422
+ E(), U(1, 0, 0), U(0, 1, 0), H(), H(), q = new I(9), I != Float32Array && (q[1] = 0,
2423
2423
  q[2] = 0, q[3] = 0, q[5] = 0, q[6] = 0, q[7] = 0), q[0] = 1, q[4] = 1, q[8] = 1;
2424
2424
  /*!
2425
2425
  * @maptalks/gltf-loader v0.21.0
@@ -2799,8 +2799,8 @@
2799
2799
  const e = this.gltf.bufferViews[t.bufferView];
2800
2800
  if (this.images[t.id]) return Promise.resolve(this.images[t.id]);
2801
2801
  const n = this.gltf.buffers[e.buffer];
2802
- if (n.uri) return this.M(n, e, t);
2803
- if (this.glbBuffer) return this.O(e, t);
2802
+ if (n.uri) return this.O(n, e, t);
2803
+ if (this.glbBuffer) return this.M(e, t);
2804
2804
  }
2805
2805
  return null;
2806
2806
  }
@@ -2820,7 +2820,7 @@
2820
2820
  return this.S(e.id, r);
2821
2821
  }
2822
2822
  }
2823
- M(t, e, n) {
2823
+ O(t, e, n) {
2824
2824
  if (this.buffers[t.id]) {
2825
2825
  const r = this.buffers[t.id], s = this.N(e, r);
2826
2826
  return this.I(s, n);
@@ -2838,7 +2838,7 @@
2838
2838
  return this.I(i, n);
2839
2839
  });
2840
2840
  }
2841
- O(t, e) {
2841
+ M(t, e) {
2842
2842
  const n = this.N(t, this.glbBuffer.buffer, this.glbBuffer.byteOffset);
2843
2843
  return this.I(n, e);
2844
2844
  }
@@ -2970,19 +2970,19 @@
2970
2970
  const l = h.channelsMap[n];
2971
2971
  if (l) for (let t = 0; t < l.length; t++) {
2972
2972
  const e = l[t];
2973
- "translation" === e.target.path ? (this.C(s, h.samplers[e.sampler], r, 1), u.translation = L(pt, s)) : "rotation" === e.target.path ? (this.L(i, h.samplers[e.sampler], r, 1),
2974
- u.rotation = J(wt, i)) : "scale" === e.target.path ? (this.C(o, h.samplers[e.sampler], r, 1),
2975
- u.scale = L(gt, o)) : "weights" === e.target.path && a && (this.C(a, h.samplers[e.sampler], r, a.length),
2973
+ "translation" === e.target.path ? (this.L(s, h.samplers[e.sampler], r, 1), u.translation = L(pt, s)) : "rotation" === e.target.path ? (this.B(i, h.samplers[e.sampler], r, 1),
2974
+ u.rotation = J(wt, i)) : "scale" === e.target.path ? (this.L(o, h.samplers[e.sampler], r, 1),
2975
+ u.scale = L(gt, o)) : "weights" === e.target.path && a && (this.L(a, h.samplers[e.sampler], r, a.length),
2976
2976
  u.weights = a);
2977
2977
  }
2978
2978
  }
2979
2979
  return u;
2980
2980
  },
2981
- C(t, e, n, r) {
2981
+ L(t, e, n, r) {
2982
2982
  switch (e.interpolation) {
2983
2983
  case "LINEAR":
2984
2984
  {
2985
- const s = this.B(Tt, e, n, 1 * r);
2985
+ const s = this.C(Tt, e, n, 1 * r);
2986
2986
  s && (t = function(t, e, n, r) {
2987
2987
  for (let s = 0; s < t.length; s++) t[s] = e[s] + r * (n[s] - e[s]);
2988
2988
  return t;
@@ -2992,7 +2992,7 @@
2992
2992
 
2993
2993
  case "STEP":
2994
2994
  {
2995
- const s = this.B(Tt, e, n, 1 * r);
2995
+ const s = this.C(Tt, e, n, 1 * r);
2996
2996
  s && (t = function(t, e) {
2997
2997
  for (let n = 0; n < t.length; n++) t[n] = e[n];
2998
2998
  return t;
@@ -3002,32 +3002,32 @@
3002
3002
 
3003
3003
  case "CUBICSPLINE":
3004
3004
  {
3005
- const s = this.B(Tt, e, n, 3 * r);
3005
+ const s = this.C(Tt, e, n, 3 * r);
3006
3006
  s && (t = this.R(t, s, e.input.array, 3 * r));
3007
3007
  break;
3008
3008
  }
3009
3009
  }
3010
3010
  return t;
3011
3011
  },
3012
- L(t, e, n) {
3012
+ B(t, e, n) {
3013
3013
  switch (e.interpolation) {
3014
3014
  case "LINEAR":
3015
3015
  {
3016
- const r = this.B(Tt, e, n, 1);
3016
+ const r = this.C(Tt, e, n, 1);
3017
3017
  r && $(t, r.PREVIOUS, r.NEXT, r.INTERPOLATION);
3018
3018
  break;
3019
3019
  }
3020
3020
 
3021
3021
  case "STEP":
3022
3022
  {
3023
- const r = this.B(Tt, e, n, 1);
3023
+ const r = this.C(Tt, e, n, 1);
3024
3024
  r && (t = G(t, ...r.PREVIOUS));
3025
3025
  break;
3026
3026
  }
3027
3027
 
3028
3028
  case "CUBICSPLINE":
3029
3029
  {
3030
- const r = this.B(Tt, e, n, 3);
3030
+ const r = this.C(Tt, e, n, 3);
3031
3031
  if (r) {
3032
3032
  for (let t = 0; t < r.PREVIOUS.length; t++) r.PREVIOUS[t] = Math.acos(r.PREVIOUS[t]),
3033
3033
  r.NEXT[t] = Math.acos(r.NEXT[t]);
@@ -3056,7 +3056,7 @@
3056
3056
  }
3057
3057
  return null;
3058
3058
  },
3059
- B(t, e, n, r) {
3059
+ C(t, e, n, r) {
3060
3060
  const s = e.input.array, i = e.output.array, o = e.output.itemSize;
3061
3061
  (n < s[0] || n > s[s.length - 1]) && (n = Math.max(s[0], Math.min(s[s.length - 1], n))),
3062
3062
  n === s[s.length - 1] && (n = s[0]);
@@ -3103,7 +3103,7 @@
3103
3103
  return n ? X(e) ? n[e] : n[Object.keys(n)[0]] : null;
3104
3104
  }
3105
3105
  }, vt = "undefined" == typeof document ? null : document.createElement("canvas");
3106
- class Mt {
3106
+ class Ot {
3107
3107
  constructor(t, e, n) {
3108
3108
  if (this.options = n || {}, this.options.decoders || (this.options.decoders = {}),
3109
3109
  e.buffer instanceof ArrayBuffer) {
@@ -3165,7 +3165,7 @@
3165
3165
  }
3166
3166
  D(t, e, n) {
3167
3167
  this.gltf = e, this.glbBuffer = n, this.version = e.asset ? +e.asset.version : 1,
3168
- this.rootPath = t, this.buffers = {}, this.requests = {}, this.options.requestImage = this.options.requestImage || Ot,
3168
+ this.rootPath = t, this.buffers = {}, this.requests = {}, this.options.requestImage = this.options.requestImage || Mt,
3169
3169
  this.options.transferable && (this.transferables = []), 2 === this.version ? (this.adapter = new ft(t, e, n, this.options.requestImage, this.options.decoders || {}),
3170
3170
  this.adapter.iterate((t, e, n) => {
3171
3171
  e.id = "buffer_" + n;
@@ -3331,7 +3331,7 @@
3331
3331
  });
3332
3332
  }
3333
3333
  }
3334
- function Ot(t, e) {
3334
+ function Mt(t, e) {
3335
3335
  const n = new Image;
3336
3336
  n.crossOrigin = "", n.onload = () => {
3337
3337
  if (!vt) return void e(new Error("There is no canvas to draw image!"));
@@ -3433,7 +3433,7 @@
3433
3433
  function Nt(t) {
3434
3434
  return Math.pow(2, Math.floor(Math.log(t) / Math.LN2));
3435
3435
  }
3436
- class Pt {
3436
+ class Et {
3437
3437
  constructor(t, e) {
3438
3438
  this.max = t, this.currentSize = 0, this.onRemove = e, this.reset();
3439
3439
  }
@@ -3502,17 +3502,17 @@
3502
3502
  return t;
3503
3503
  }
3504
3504
  }
3505
- function Ut(t, e) {
3505
+ function Pt(t, e) {
3506
3506
  if (t.scenes && t.scenes.length) for (let n = 0, r = t.scenes.length; n < r; n++) {
3507
3507
  const r = t.scenes[n].nodes;
3508
3508
  for (let n = 0, s = r.length; n < s; n++) {
3509
3509
  const s = [];
3510
- Ct(r[n], s, t, e);
3510
+ Ut(r[n], s, t, e);
3511
3511
  }
3512
3512
  }
3513
3513
  }
3514
- function Ct(t, e, n, r) {
3515
- if (t.matrix && e.push(t.matrix), t.children && t.children.length) for (let s = 0, i = t.children.length; s < i; s++) Ct(t.children[s], e, n, r);
3514
+ function Ut(t, e, n, r) {
3515
+ if (t.matrix && e.push(t.matrix), t.children && t.children.length) for (let s = 0, i = t.children.length; s < i; s++) Ut(t.children[s], e, n, r);
3516
3516
  if (void 0 !== t.mesh) {
3517
3517
  const s = t.mesh, i = n.meshes[s];
3518
3518
  if (i) {
@@ -3526,7 +3526,7 @@
3526
3526
  }
3527
3527
  function Lt(t, e, n) {
3528
3528
  let {componentType: r, byteOffset: s, byteStride: i, itemSize: o} = e;
3529
- const a = e.array.buffer, c = r ? Mt.getTypedArrayCtor(r) : e.array.constructor;
3529
+ const a = e.array.buffer, c = r ? Ot.getTypedArrayCtor(r) : e.array.constructor;
3530
3530
  if (s = void 0 === s ? e.array.byteOffset : s, i = i || 0, !i || i === o * c.BYTES_PER_ELEMENT && s % c.BYTES_PER_ELEMENT == 0) {
3531
3531
  const e = new c(a, s + n * o * c.BYTES_PER_ELEMENT, o);
3532
3532
  return t.set(e), t;
@@ -3538,14 +3538,14 @@
3538
3538
  function Bt(t, e, n, r) {
3539
3539
  t[4 * e] = n[r], t[4 * e + 1] = n[r + 4], t[4 * e + 2] = n[r + 8], t[4 * e + 3] = n[r + 12];
3540
3540
  }
3541
- const Et = [ 1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1 ], {loginIBLResOnCanvas: Rt, logoutIBLResOnCanvas: Ft, getIBLResOnCanvas: Dt, getPBRUniforms: jt} = n.reshader.pbr.PBRUtils, kt = {
3541
+ const Ct = [ 1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1 ], {loginIBLResOnCanvas: Rt, logoutIBLResOnCanvas: Ft, getIBLResOnCanvas: Dt, getPBRUniforms: jt} = n.reshader.pbr.PBRUtils, kt = {
3542
3542
  factor: 0,
3543
3543
  units: 0
3544
3544
  }, zt = [ 1, 1, 1 ], Vt = t => t.material instanceof n.reshader.PhongMaterial, Gt = t => t.material instanceof n.reshader.pbr.StandardMaterial;
3545
3545
  class Ht {
3546
3546
  constructor(t, e) {
3547
- this.Pt = e, this.Ut = e.getRenderer().canvas, this.Ct = new s.SpatialReference,
3548
- this.Lt = t, this.Bt = new n.reshader.Renderer(t), this.Et = {}, this.Rt = {}, this.Ft = {},
3547
+ this.Et = e, this.Pt = e.getRenderer().canvas, this.Ut = new s.SpatialReference,
3548
+ this.Lt = t, this.Bt = new n.reshader.Renderer(t), this.Ct = {}, this.Rt = {}, this.Ft = {},
3549
3549
  this.Dt = {}, this.jt = {}, this.kt = {}, this.zt = {}, this.Vt = new n.reshader.Scene,
3550
3550
  this.Gt = new n.reshader.Scene, this.Ht = new n.reshader.Scene, this.$t = new n.reshader.Scene,
3551
3551
  this.qt = new n.reshader.ResourceLoader(t.texture(2)), this.Jt = this.Kt.bind(this),
@@ -3563,12 +3563,12 @@
3563
3563
  return this.Ft;
3564
3564
  }
3565
3565
  getMap() {
3566
- return this.Pt.getMap();
3566
+ return this.Et.getMap();
3567
3567
  }
3568
3568
  paint(t, e, n, r) {
3569
3569
  const s = this.getMap();
3570
3570
  if (!t.length || !s) return;
3571
- const i = this.Yt(), o = s.projViewMatrix, a = this.Pt.options.services, u = [];
3571
+ const i = this.Yt(), o = s.projViewMatrix, a = this.Et.options.services, u = [];
3572
3572
  let h = [];
3573
3573
  for (let n = 0, r = t.length; n < r; n++) {
3574
3574
  let r = this.Qt(t[n].data.node);
@@ -3628,9 +3628,9 @@
3628
3628
  le(t) {
3629
3629
  const e = this.Rt[t];
3630
3630
  e && (e.geometry.dispose(), e.dispose(), delete this.Rt[t]);
3631
- let n = this.Ft[t] || this.Dt[t] || this.jt[t] || this.kt[t] || this.Et[t];
3631
+ let n = this.Ft[t] || this.Dt[t] || this.jt[t] || this.kt[t] || this.Ct[t];
3632
3632
  this.kt[t] ? this.fe(t) : n && (this.de(n), delete this.Ft[t], delete this.Dt[t],
3633
- delete this.jt[t], delete this.Et[t]);
3633
+ delete this.jt[t], delete this.Ct[t]);
3634
3634
  }
3635
3635
  fe(t) {
3636
3636
  let e = this.kt[t];
@@ -3653,7 +3653,7 @@
3653
3653
  }
3654
3654
  }
3655
3655
  remove() {
3656
- const t = this.Pt;
3656
+ const t = this.Et;
3657
3657
  Ft(t.getRenderer().canvas, t.getMap());
3658
3658
  for (const t in this.kt) this.fe(t);
3659
3659
  this.kt = {};
@@ -3663,8 +3663,8 @@
3663
3663
  this.Dt = {};
3664
3664
  for (const t in this.jt) this.le(t);
3665
3665
  this.jt = {};
3666
- for (const t in this.Et) this.le(t);
3667
- this.Et = {};
3666
+ for (const t in this.Ct) this.le(t);
3667
+ this.Ct = {};
3668
3668
  for (const t in this.Rt) this.le(t);
3669
3669
  this.Rt = {}, this.ne && (this.ne.dispose(), delete this.ne), this.re && (this.re.dispose(),
3670
3670
  delete this.re), this.ie && (this.ie.dispose(), delete this.ie), this.ue && (this.ue.dispose(),
@@ -3692,7 +3692,7 @@
3692
3692
  return this.Ft[t.id];
3693
3693
  }
3694
3694
  has(t) {
3695
- return this.Qt(t) || this.Dt[t.id] || this.jt[t.id] || this.kt[t.id] || this.Et[t.id];
3695
+ return this.Qt(t) || this.Dt[t.id] || this.jt[t.id] || this.kt[t.id] || this.Ct[t.id];
3696
3696
  }
3697
3697
  createPntsMesh(t, e, r, s) {
3698
3698
  if (this.Dt[e]) {
@@ -3712,7 +3712,7 @@
3712
3712
  i.RGB ? h.HAS_RGB = 1 : i.RGBA ? h.HAS_RGBA = 1 : i.RGB565 && (h.HAS_RGB565 = 1),
3713
3713
  (i.NORMAL || i.NORMAL_OCT16P) && (h.HAS_NORMAL = 1, i.NORMAL_OCT16P && (h.HAS_NORMAL_OCT16P = 1)),
3714
3714
  t.featureTable.CONSTANT_RGBA && (t.featureTable.CONSTANT_RGBA = t.featureTable.CONSTANT_RGBA.map(t => t / 255));
3715
- const l = this.we(t.rtcCenter.projCenter, a), f = this.Pt.options.services[a], d = new n.reshader.Mesh(u);
3715
+ const l = this.we(t.rtcCenter.projCenter, a), f = this.Et.options.services[a], d = new n.reshader.Mesh(u);
3716
3716
  return d.properties.magic = "pnts", d.properties.id = e, d.properties.count = c,
3717
3717
  d.properties.batchTable = t.batchTable, d.properties.batchTableBin = t.batchTableBin,
3718
3718
  d.setDefines(h), Object.defineProperty(d.uniforms, "pointColor", {
@@ -3738,7 +3738,7 @@
3738
3738
  createI3DMMesh(t, e, r, s) {
3739
3739
  if (this.jt[e]) {
3740
3740
  const t = this.jt[e];
3741
- return console.warn(`i3dm mesh with id(${e}) was already created.`), this.Et[e] || s(null, {
3741
+ return console.warn(`i3dm mesh with id(${e}) was already created.`), this.Ct[e] || s(null, {
3742
3742
  id: e,
3743
3743
  mesh: t
3744
3744
  }), t;
@@ -3747,10 +3747,10 @@
3747
3747
  "instance_vectorA": new Float32Array(4 * l),
3748
3748
  "instance_vectorB": new Float32Array(4 * l),
3749
3749
  "instance_vectorC": new Float32Array(4 * l)
3750
- }, _ = new Float32Array(3), T = new Float32Array(3), v = [], M = new Float32Array(1), O = new Float32Array(3), S = [], x = [], I = [], N = [];
3750
+ }, _ = new Float32Array(3), T = new Float32Array(3), v = [], O = new Float32Array(1), M = new Float32Array(3), S = [], x = [], I = [], N = [];
3751
3751
  !function(t, e) {
3752
3752
  let {componentType: n, byteOffset: r, byteStride: s, count: i, itemSize: o} = t;
3753
- const a = t.array.buffer, c = n ? Mt.getTypedArrayCtor(n) : t.array.constructor;
3753
+ const a = t.array.buffer, c = n ? Ot.getTypedArrayCtor(n) : t.array.constructor;
3754
3754
  if (r = void 0 === r ? t.array.byteOffset : r, s = s || 0, i = i || t.array.length / o,
3755
3755
  !s || s === o * c.BYTES_PER_ELEMENT && r % c.BYTES_PER_ELEMENT == 0) {
3756
3756
  const t = new c(a, r, i * o);
@@ -3768,45 +3768,45 @@
3768
3768
  }
3769
3769
  }(m, (t, e) => {
3770
3770
  y ? (Lt(T, b, e), Lt(_, y, e), n.vec3.cross(v, T, _), n.vec3.normalize(v, v), A(S, T, 0),
3771
- A(S, _, 1), A(S, v, 2), n.quat.fromMat3(x, S)) : n.quat.identity(x), p ? (Lt(M, p, e),
3772
- n.vec3.set(I, M[0], M[0], M[0])) : w ? (Lt(O, w, e), n.vec3.set(I, ...O)) : n.vec3.set(I, 1, 1, 1),
3771
+ A(S, _, 1), A(S, v, 2), n.quat.fromMat3(x, S)) : n.quat.identity(x), p ? (Lt(O, p, e),
3772
+ n.vec3.set(I, O[0], O[0], O[0])) : w ? (Lt(M, w, e), n.vec3.set(I, ...M)) : n.vec3.set(I, 1, 1, 1),
3773
3773
  n.mat4.fromRotationTranslationScale(N, x, t, I), Bt(g.instance_vectorA, e, N, 0),
3774
3774
  Bt(g.instance_vectorB, e, N, 1), Bt(g.instance_vectorC, e, N, 2);
3775
3775
  });
3776
- const P = {};
3777
- for (const t in g) P[t] = {
3776
+ const E = {};
3777
+ for (const t in g) E[t] = {
3778
3778
  buffer: this.Lt.buffer({
3779
3779
  dimension: g[t].length / l,
3780
3780
  data: g[t]
3781
3781
  }),
3782
3782
  divisor: 1
3783
3783
  };
3784
- const U = this.Pt.options.services[r.Wt].shader || "phong";
3785
- let C = 0, L = !0;
3784
+ const P = this.Et.options.services[r.Wt].shader || "phong";
3785
+ let U = 0, L = !0;
3786
3786
  const B = [];
3787
- return Ut(a, (t, s, i, o) => {
3788
- let {geometry: a, material: f, attributes: m} = this.ge(t, s, i, o, r, !0, U);
3789
- f && !f.isReady() && (L = !1, C++);
3790
- const y = new n.reshader.InstancedMesh(P, l, a, f);
3787
+ return Pt(a, (t, s, i, o) => {
3788
+ let {geometry: a, material: f, attributes: m} = this.ge(t, s, i, o, r, !0, P);
3789
+ f && !f.isReady() && (L = !1, U++);
3790
+ const y = new n.reshader.InstancedMesh(E, l, a, f);
3791
3791
  y.properties.magic = "i3dm", y.properties.id = e, y.properties.count = h, y.properties.batchTable = c,
3792
3792
  y.properties.batchTableBin = u;
3793
- const b = this._e(t, m, f);
3794
- y.setPositionMatrix(Et), y.setLocalTransform(d), y.setDefines(b), y.setUniform("polygonOffset", {
3793
+ const b = this._e(t, m, a, f, r.Wt);
3794
+ y.setPositionMatrix(Ct), y.setLocalTransform(d), y.setDefines(b), y.setUniform("polygonOffset", {
3795
3795
  offset: 0,
3796
3796
  factor: 0
3797
3797
  }), B.push(y);
3798
3798
  }), L ? (this.jt[e] = B, s(null, {
3799
3799
  id: e,
3800
3800
  mesh: B
3801
- })) : (this.Et[e] = {
3801
+ })) : (this.Ct[e] = {
3802
3802
  meshes: B,
3803
- count: C
3803
+ count: U
3804
3804
  }, B.Te = s), B;
3805
3805
  }
3806
3806
  createB3DMMesh(t, e, r, i) {
3807
- if (this.Ft[e] || this.Et[e]) {
3807
+ if (this.Ft[e] || this.Ct[e]) {
3808
3808
  const t = this.Ft[e];
3809
- return console.warn(`mesh with id(${e}) was already created.`), this.Et[e] || i(null, {
3809
+ return console.warn(`mesh with id(${e}) was already created.`), this.Ct[e] || i(null, {
3810
3810
  id: e,
3811
3811
  mesh: t
3812
3812
  }), t;
@@ -3816,21 +3816,21 @@
3816
3816
  const t = new s.Extent(r.maxExtent).convertTo(t => this._pointToPrj(t));
3817
3817
  o = [ t.xmin, t.ymin, t.xmax, t.ymax ];
3818
3818
  }
3819
- const a = t.gltf, c = a.extensions.MAPTALKS_RTC.projCenter, u = this.we(c, r.Wt), h = this.Pt.options.services[r.Wt].shader || "phong", l = [];
3819
+ const a = t.gltf, c = a.extensions.MAPTALKS_RTC.projCenter, u = this.we(c, r.Wt), h = this.Et.options.services[r.Wt].shader || "phong", l = [];
3820
3820
  let f = 0, d = !0;
3821
- return Ut(a, (s, i, a, m) => {
3821
+ return Pt(a, (s, i, a, m) => {
3822
3822
  let {geometry: y, material: b, attributes: p} = this.ge(s, i, a, m, r, !1, h);
3823
3823
  b && !b.isReady() && (d = !1, f++);
3824
3824
  const w = new n.reshader.Mesh(y, b);
3825
3825
  w.properties.magic = "b3dm", w.properties.id = e, w.properties.batchTable = t.batchTable,
3826
3826
  w.properties.batchTableBin = t.batchTableBin, w.properties.count = t.featureTable.BATCH_LENGTH;
3827
- const g = this._e(s, p, b);
3827
+ const g = this._e(s, p, y, b, r.Wt);
3828
3828
  w.setDefines(g), o && (g.USE_MAX_EXTENT = 1, w.setUniform("maxPrjExtent", o), w.setUniform("prjCenter", c)),
3829
3829
  w.setLocalTransform(u), l.push(w);
3830
3830
  }), d ? (this.Ft[e] = l, i(null, {
3831
3831
  id: e,
3832
3832
  mesh: l
3833
- })) : (this.Et[e] = {
3833
+ })) : (this.Ct[e] = {
3834
3834
  meshes: l,
3835
3835
  count: f
3836
3836
  }, l.Te = i), l;
@@ -3866,10 +3866,10 @@
3866
3866
  if (!t) return null;
3867
3867
  if (e.boundingBox) t.combine(e.boundingBox); else for (let n = 0; n < e.length; n++) e[n] && t.combine(e[n].getBoundingBox());
3868
3868
  }
3869
- _e(t, e, n) {
3870
- const r = {};
3871
- return t.attributes.NORMAL && (r.USE_NORMAL = 1), Array.isArray(n.get("baseColor")) || (r.USE_BASECOLOR_TEXTURE = 1),
3872
- e.aTexCoord && (r.HAS_TEX = 1), r;
3869
+ _e(t, e, n, r, s) {
3870
+ const i = ("phong" === (this.Et.options.services[s].shader || "phong") ? this.ne : this.re).getGeometryDefines(n);
3871
+ return t.attributes.NORMAL && (i.USE_NORMAL = 1), Array.isArray(r.get("baseColor")) || (i.USE_BASECOLOR_TEXTURE = 1),
3872
+ e.aTexCoord && (i.HAS_TEX = 1), i;
3873
3873
  }
3874
3874
  ge(t, e, r, s, i, o, a) {
3875
3875
  const c = s.url + "-" + e + "-" + r;
@@ -3892,7 +3892,7 @@
3892
3892
  excludeElementsInVAO: o
3893
3893
  });
3894
3894
  let f = this.ve(t.material, s, a);
3895
- f && !f.isReady() ? f.Me = i.id : f || (f = this.Zt);
3895
+ f && !f.isReady() ? f.Oe = i.id : f || (f = this.Zt);
3896
3896
  const d = {
3897
3897
  refCount: 1,
3898
3898
  geometry: h,
@@ -3902,9 +3902,9 @@
3902
3902
  return this.zt[c] = d, d;
3903
3903
  }
3904
3904
  we(t, e) {
3905
- const r = n.mat4.identity([]), i = this.getMap(), o = this._prjToPoint(new s.Coordinate(t)), a = this.Oe(), c = 1 / (i.getGLZoom ? i.getResolution(i.getGLZoom()) : i.getGLRes());
3905
+ const r = n.mat4.identity([]), i = this.getMap(), o = this._prjToPoint(new s.Coordinate(t)), a = this.Me(), c = 1 / (i.getGLZoom ? i.getResolution(i.getGLZoom()) : i.getGLRes());
3906
3906
  n.mat4.translate(r, r, [ o.x, o.y, c * t[2] ]);
3907
- const u = this.Pt.options.services[e].heightOffset;
3907
+ const u = this.Et.options.services[e].heightOffset;
3908
3908
  return u && n.mat4.translate(r, r, [ 0, 0, c * u ]), n.mat4.scale(r, r, n.vec3.scale([], a, c)),
3909
3909
  r;
3910
3910
  }
@@ -3912,8 +3912,8 @@
3912
3912
  const t = {
3913
3913
  x: 0,
3914
3914
  y: 0,
3915
- width: () => this.Ut ? this.Ut.width : 1,
3916
- height: () => this.Ut ? this.Ut.height : 1
3915
+ width: () => this.Pt ? this.Pt.width : 1,
3916
+ height: () => this.Pt ? this.Pt.height : 1
3917
3917
  };
3918
3918
  this.ue = new n.reshader.MeshShader({
3919
3919
  vert: "attribute vec3 aPosition;\n\nuniform mat4 projViewModelMatrix;\n\nvoid main() {\n gl_Position = projViewModelMatrix * vec4(aPosition, 1.0);\n}\n",
@@ -3998,7 +3998,7 @@
3998
3998
  }), this.re = new n.reshader.pbr.StandardShader({
3999
3999
  extraCommandProps: s
4000
4000
  });
4001
- const i = this.Pt;
4001
+ const i = this.Et;
4002
4002
  Rt(i.getRenderer().canvas, this.Lt, i.getMap());
4003
4003
  }
4004
4004
  he(t) {
@@ -4016,7 +4016,7 @@
4016
4016
  };
4017
4017
  }
4018
4018
  Yt() {
4019
- const t = this.getMap(), e = this.Pt.getRenderer().canvas, {iblTexes: n, dfgLUT: r} = Dt(e), s = jt(t, n, r);
4019
+ const t = this.getMap(), e = this.Et.getRenderer().canvas, {iblTexes: n, dfgLUT: r} = Dt(e), s = jt(t, n, r);
4020
4020
  return m(s, {
4021
4021
  lightSpecular: [ 1, 1, 1 ],
4022
4022
  viewMatrix: t.viewMatrix,
@@ -4093,10 +4093,10 @@
4093
4093
  return n.createObjectURL(r);
4094
4094
  }
4095
4095
  Kt({target: t}) {
4096
- const e = t.Me, n = this.Et[e];
4096
+ const e = t.Oe, n = this.Ct[e];
4097
4097
  if (n.count--, !n.count) {
4098
4098
  const t = n.meshes;
4099
- this.Ft[e] = t, delete this.Et[e];
4099
+ this.Ft[e] = t, delete this.Ct[e];
4100
4100
  const r = t.Te;
4101
4101
  delete t.Te, r(null, {
4102
4102
  mesh: n.meshes,
@@ -4104,11 +4104,11 @@
4104
4104
  });
4105
4105
  }
4106
4106
  }
4107
- Oe() {
4107
+ Me() {
4108
4108
  return zt;
4109
4109
  }
4110
4110
  me(t) {
4111
- return this.Pt.me(t);
4111
+ return this.Et.me(t);
4112
4112
  }
4113
4113
  pe(t, e) {
4114
4114
  const n = this.getMap();
@@ -4283,7 +4283,7 @@
4283
4283
  }
4284
4284
  class he extends s.renderer.CanvasRenderer {
4285
4285
  constructor(t) {
4286
- super(t), this.prepareWorker(), this.tilesLoading = {}, this.tileCache = new Pt(1024 * t.options.maxGPUMemory * 1024, this.deleteTile.bind(this)),
4286
+ super(t), this.prepareWorker(), this.tilesLoading = {}, this.tileCache = new Et(1024 * t.options.maxGPUMemory * 1024, this.deleteTile.bind(this)),
4287
4287
  this.gt = {};
4288
4288
  }
4289
4289
  needToRedraw() {
@@ -4302,19 +4302,19 @@
4302
4302
  }
4303
4303
  xe(t, e) {
4304
4304
  let n = [];
4305
- const r = this.Pe(), s = this.Ue(), i = {};
4305
+ const r = this.Ee(), s = this.Pe(), i = {};
4306
4306
  let o = !1, a = !1;
4307
4307
  for (const t in e) {
4308
4308
  const r = e[t], s = r.node;
4309
4309
  if (i[s.id]) continue;
4310
4310
  i[s.id] = 1;
4311
4311
  let c = !1;
4312
- const u = this.Ce(s.id);
4312
+ const u = this.Ue(s.id);
4313
4313
  if (this.Le(s.id) ? (c = a = !0, this.tilesLoading[s.id].current = !0) : u ? (this.getTileOpacity(u) < 1 && (c = a = !0),
4314
4314
  o = !0, r.selected = !0, r.data = u) : this.painter.has(s) || (c = a = !0, n.push(s)),
4315
4315
  !c) continue;
4316
4316
  if (this.Be(r)) o = !0; else {
4317
- this.Ee(r).length && (o = !0);
4317
+ this.Ce(r).length && (o = !0);
4318
4318
  }
4319
4319
  }
4320
4320
  let c = [], u = {};
@@ -4369,7 +4369,7 @@
4369
4369
  }
4370
4370
  return null;
4371
4371
  }
4372
- Ee(t) {
4372
+ Ce(t) {
4373
4373
  const e = [];
4374
4374
  if (!t.node.children || !t.node.children.length) return e;
4375
4375
  const n = t.De + 1, r = [ t.node ];
@@ -4419,7 +4419,7 @@
4419
4419
  }
4420
4420
  loadTile(t) {
4421
4421
  let e = t.content.url;
4422
- if (O(e)) {
4422
+ if (M(e)) {
4423
4423
  const n = S(e);
4424
4424
  return void this.ze(e, n, t);
4425
4425
  }
@@ -4493,7 +4493,7 @@
4493
4493
  error: t
4494
4494
  });
4495
4495
  }
4496
- Ce(t) {
4496
+ Ue(t) {
4497
4497
  return this.tileCache.get(t);
4498
4498
  }
4499
4499
  Je(t) {
@@ -4513,7 +4513,7 @@
4513
4513
  } else this.workerConn.abortTileLoading(this.layer.getId(), e);
4514
4514
  delete this.gt[e];
4515
4515
  }
4516
- Pe() {
4516
+ Ee() {
4517
4517
  let t = 0;
4518
4518
  if (this.tilesLoading) for (const e in this.tilesLoading) this.tilesLoading[e].current = !1,
4519
4519
  t++;
@@ -4535,7 +4535,7 @@
4535
4535
  gl: this.gl,
4536
4536
  attributes: e,
4537
4537
  extensions: [ "OES_element_index_uint", "WEBGL_compressed_texture_s3tc" ],
4538
- optionalExtensions: t.options.glExtensions || []
4538
+ optionalExtensions: t.options.optionalExtensions || []
4539
4539
  }), this.painter = new Ht(this.regl, t);
4540
4540
  }
4541
4541
  prepareWorker() {
@@ -4585,7 +4585,7 @@
4585
4585
  }
4586
4586
  }
4587
4587
  }
4588
- Ue() {
4588
+ Pe() {
4589
4589
  return this.getMap().isInteracting() ? this.layer.options.loadingLimitOnInteracting : this.layer.options.loadingLimit;
4590
4590
  }
4591
4591
  Ke(t, e) {
@@ -4638,25 +4638,25 @@
4638
4638
  const n = we, r = function(t, e, n, r, s) {
4639
4639
  const i = e[0], o = e[1], a = e[2], c = n[0], u = n[1], h = n[2], l = i * i * c * c, f = o * o * u * u, d = a * a * h * h, m = l + f + d, y = Math.sqrt(1 / m), b = F(ve, e, y);
4640
4640
  if (m < s) return isFinite(y) ? b : void 0;
4641
- const p = r[0], w = r[1], g = r[2], _ = Me;
4641
+ const p = r[0], w = r[1], g = r[2], _ = Oe;
4642
4642
  _[0] = b[0] * p * 2, _[1] = b[1] * w * 2, _[2] = b[2] * g * 2;
4643
- let T, A, v, M, O, S, x, I, N, P, U, C = (1 - y) * Oe(e) / (.5 * Oe(_)), L = 0;
4643
+ let T, A, v, O, M, S, x, I, N, E, P, U = (1 - y) * Me(e) / (.5 * Me(_)), L = 0;
4644
4644
  do {
4645
- C -= L, v = 1 / (1 + C * p), M = 1 / (1 + C * w), O = 1 / (1 + C * g), S = v * v,
4646
- x = M * M, I = O * O, N = S * v, P = x * M, U = I * O, T = l * S + f * x + d * I - 1,
4647
- A = l * N * p + f * P * w + d * U * g;
4645
+ U -= L, v = 1 / (1 + U * p), O = 1 / (1 + U * w), M = 1 / (1 + U * g), S = v * v,
4646
+ x = O * O, I = M * M, N = S * v, E = x * O, P = I * M, T = l * S + f * x + d * I - 1,
4647
+ A = l * N * p + f * E * w + d * P * g;
4648
4648
  L = T / (-2 * A);
4649
4649
  } while (Math.abs(T) > 1e-12);
4650
- return t[0] = i * v, t[1] = o * M, t[2] = a * O, t;
4650
+ return t[0] = i * v, t[1] = o * O, t[2] = a * M, t;
4651
4651
  }(ge, e, pe, n, .1);
4652
4652
  let s = z(_e, r, n);
4653
4653
  s = Se(s, s);
4654
- const i = k(Te, e, r), o = Math.atan2(s[1], s[0]), a = Math.asin(s[2]), c = g(j(i, e)) * Oe(i);
4654
+ const i = k(Te, e, r), o = Math.atan2(s[1], s[0]), a = Math.asin(s[2]), c = g(j(i, e)) * Me(i);
4655
4655
  return t[0] = p(o), t[1] = p(a), t[2] = c, t;
4656
4656
  }
4657
- const ve = new Array(3), Me = new Array(3);
4658
- function Oe(t) {
4659
- return U(t);
4657
+ const ve = new Array(3), Oe = new Array(3);
4658
+ function Me(t) {
4659
+ return P(t);
4660
4660
  }
4661
4661
  function Se(t, e) {
4662
4662
  const n = e[0], r = e[1], s = e[2];
@@ -4675,7 +4675,7 @@
4675
4675
  }
4676
4676
  function Ne(t, e, n) {
4677
4677
  return Math.sqrt(function(t, e, n) {
4678
- var r = E(Pe, n, t), s = Ie(Ue, e, 0), i = Ie(Ce, e, 1), o = Ie(Le, e, 2), a = V(s), c = V(i), u = V(o);
4678
+ var r = C(Ee, n, t), s = Ie(Pe, e, 0), i = Ie(Ue, e, 1), o = Ie(Le, e, 2), a = V(s), c = V(i), u = V(o);
4679
4679
  D(s, s), D(i, i), D(o, o);
4680
4680
  var h = Be;
4681
4681
  h.x = j(r, s), h.y = j(r, i), h.z = j(r, o);
@@ -4686,8 +4686,8 @@
4686
4686
  return f;
4687
4687
  }(t, e, n));
4688
4688
  }
4689
- const Pe = [], Ue = [], Ce = [], Le = [], Be = [];
4690
- const Ee = s.projection.EPSG3857, Re = new s.Extent(0, 0, 0, 0), Fe = [], De = [], je = new s.Coordinate(0, 0), ke = n.mat4.identity([]);
4689
+ const Ee = [], Pe = [], Ue = [], Le = [], Be = [];
4690
+ const Ce = s.projection.EPSG3857, Re = new s.Extent(0, 0, 0, 0), Fe = [], De = [], je = new s.Coordinate(0, 0), ke = n.mat4.identity([]);
4691
4691
  class ze extends s.Layer {
4692
4692
  constructor(t, e) {
4693
4693
  super(t, e), this.Ye(), this.gt = {}, this.Qe = {};
@@ -4756,7 +4756,7 @@
4756
4756
  s = t.pointAtResToDistance(e[2], 0, n), je.set(e[0], e[1]), r = t.pointAtResToCoord(je, n);
4757
4757
  }
4758
4758
  this.nn = this.nn || [], n.vec3.set(this.nn, b(r.x), b(r.y), s), this.rn = be(this.rn || [], this.nn[0], this.nn[1], this.nn[2]),
4759
- this.sn = 2 * Math.tan(.5 * b(t.getFov())), this.in = Ee.project(r).toArray();
4759
+ this.sn = 2 * Math.tan(.5 * b(t.getFov())), this.in = Ce.project(r).toArray();
4760
4760
  const i = t.projViewMatrix, o = {
4761
4761
  children: [],
4762
4762
  level: -1
@@ -4788,7 +4788,7 @@
4788
4788
  if (!u[e].parent) {
4789
4789
  u[e].parent = t, u[e].Ve = t.Ve, u[e].baseUrl = t.baseUrl;
4790
4790
  const n = u[e].content && (u[e].content.url || u[e].content.uri);
4791
- n && (O(n) ? u[e].baseUrl = t.baseUrl : -1 === n.indexOf("http://") && -1 === n.indexOf("https://") ? u[e].content.url = t.baseUrl + n : u[e].baseUrl = n.substring(0, n.lastIndexOf("/") + 1));
4791
+ n && (M(n) ? u[e].baseUrl = t.baseUrl : -1 === n.indexOf("http://") && -1 === n.indexOf("https://") ? u[e].content.url = t.baseUrl + n : u[e].baseUrl = n.substring(0, n.lastIndexOf("/") + 1));
4792
4792
  }
4793
4793
  n.push(u[e]);
4794
4794
  }
@@ -4812,7 +4812,7 @@
4812
4812
  return !1;
4813
4813
  }
4814
4814
  /*!
4815
- * @maptalks/gl v0.61.0
4815
+ * @maptalks/gl v0.62.1
4816
4816
  * LICENSE : UNLICENSED
4817
4817
  * (c) 2016-2021 maptalks.com
4818
4818
  */ (this.nn, this.rn, e.node.viewerRequestVolume) || (t[e.node.id] = e);
@@ -4864,7 +4864,7 @@
4864
4864
  e.children && e.children.length && (e.bn = e.content, delete e.content, t.root.content && (e.content = t.root.content)),
4865
4865
  e.mn = this.yn(e);
4866
4866
  const i = e.content && (e.content.url || e.content.uri);
4867
- i && e.content.uri && (e.content.url = e.content.uri, delete e.content.uri), i && !O(i) && -1 === i.indexOf("http://") && -1 === i.indexOf("https://") && (e.content.url = e.baseUrl + i);
4867
+ i && e.content.uri && (e.content.url = e.content.uri, delete e.content.uri), i && !M(i) && -1 === i.indexOf("http://") && -1 === i.indexOf("https://") && (e.content.url = e.baseUrl + i);
4868
4868
  }
4869
4869
  this.en(), this.fire("loadtileset", {
4870
4870
  tileset: t,
@@ -5004,12 +5004,13 @@
5004
5004
  "debug": !1,
5005
5005
  "debugOutline": [ 0, 1, 0 ],
5006
5006
  "antialias": !1,
5007
- "sRGBTolinear": !1
5007
+ "sRGBTolinear": !1,
5008
+ "optionalExtensions": [ "ANGLE_instanced_arrays", "OES_element_index_uint", "OES_standard_derivatives", "OES_vertex_array_object", "OES_texture_half_float", "OES_texture_half_float_linear", "OES_texture_float", "OES_texture_float_linear", "WEBGL_depth_texture", "EXT_shader_texture_lod", "WEBGL_compressed_texture_s3tc" ]
5008
5009
  }), ze.registerRenderer("gl", he);
5009
5010
  const He = [], $e = [];
5010
5011
  function qe(t, e) {
5011
5012
  const n = new s.Coordinate(p(t), p(e));
5012
- return Ee.project(n).toArray();
5013
+ return Ce.project(n).toArray();
5013
5014
  }
5014
5015
  const Je = function() {
5015
5016
  if ("undefined" != typeof self) return self;
@@ -5029,7 +5030,7 @@
5029
5030
  };
5030
5031
  class Xe {
5031
5032
  constructor(t, e) {
5032
- this.A = t, this.W = e || Mt, this.tt = {
5033
+ this.A = t, this.W = e || Ot, this.tt = {
5033
5034
  "image/crn": Ze.crn && Ze.crn(),
5034
5035
  "image/ktx2": Ze.ktx2 && Ze.ktx2(),
5035
5036
  "image/cttf": Ze.ktx2 && Ze.ktx2(),
@@ -5123,7 +5124,7 @@
5123
5124
  }
5124
5125
  class Ye {
5125
5126
  constructor(t, e) {
5126
- this.A = t, this.W = e || Mt, this.tt = {
5127
+ this.A = t, this.W = e || Ot, this.tt = {
5127
5128
  "image/crn": Ze.crn && Ze.crn(),
5128
5129
  "image/ktx2": Ze.ktx2 && Ze.ktx2(),
5129
5130
  "image/cttf": Ze.ktx2 && Ze.ktx2(),
@@ -5538,7 +5539,7 @@
5538
5539
  }
5539
5540
  }
5540
5541
  function nn(t) {
5541
- const e = M(t), n = new e(t);
5542
+ const e = O(t), n = new e(t);
5542
5543
  for (let e = 0; e < t; e++) n[e] = e;
5543
5544
  return {
5544
5545
  byteStride: 0,
@@ -5551,7 +5552,7 @@
5551
5552
  }
5552
5553
  class rn {
5553
5554
  constructor(t, e) {
5554
- this.A = t, this.W = e || Mt;
5555
+ this.A = t, this.W = e || Ot;
5555
5556
  }
5556
5557
  load(t, e, n = 0, r = 0) {
5557
5558
  return e ? this.et(t, e, n, r) : ct.getArrayBuffer(t, {}).then(e => {
@@ -5611,5 +5612,5 @@
5611
5612
  t.Geo3DTransform = xe, Object.defineProperty(t, "t", {
5612
5613
  value: !0
5613
5614
  });
5614
- })), i.Map.VERSION, o.GroupGLLayer.VERSION, "undefined" != typeof console && console.log("@maptalks/3dtiles v0.10.0");
5615
+ })), i.Map.VERSION, o.GroupGLLayer.VERSION, "undefined" != typeof console && console.log("@maptalks/3dtiles v0.10.1");
5615
5616
  }));
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@maptalks/3dtiles",
3
- "version": "0.10.0",
3
+ "version": "0.10.1",
4
4
  "description": "3d tiles layer for maptalks",
5
5
  "main": "dist/maptalks.3dtiles.js",
6
6
  "module": "dist/maptalks.3dtiles.es.js",