@mappedin/mappedin-js 6.20.0 → 6.21.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/THIRD_PARTY_LICENSES.txt +2 -2
- package/lib/esm/{GLTFExporter-4GOQ5PN2.js → GLTFExporter-TPBX6R3U.js} +1 -1
- package/lib/esm/{GLTFLoader-DIBVPAYN.js → GLTFLoader-MAX3PCDM.js} +1 -1
- package/lib/esm/{chunk-S5CGAT7I.js → chunk-3IQDSCDT.js} +1 -1
- package/lib/esm/{chunk-PCLZGYNN.js → chunk-F4OI5ZPF.js} +1 -1
- package/lib/esm/chunk-LJC6K2N5.js +968 -0
- package/lib/esm/{chunk-344UV3KW.js → chunk-S3S2TZVB.js} +55 -55
- package/lib/esm/chunk-VJT5KQYB.js +660 -0
- package/lib/esm/index.d.ts +204 -69
- package/lib/esm/index.js +1 -1
- package/lib/esm/{inspector-Q3DGNXKB.js → inspector-2HI72MBL.js} +2 -2
- package/lib/esm/{internal-MWOCYEXN.js → internal-I5R5O5YO.js} +1 -1
- package/lib/esm/{src-HQDOYNWH.js → src-5XG5YVCF.js} +1 -1
- package/lib/esm/{text3d-RYF2ENM3.js → text3d-ZRFQLWHM.js} +1 -1
- package/package.json +1 -1
- package/lib/esm/chunk-JTQDGBFM.js +0 -956
- package/lib/esm/chunk-QISNVXXC.js +0 -660
package/lib/esm/index.d.ts
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
import * as
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+
import * as _mappedin_mvf_v22 from "@mappedin/mvf-v2";
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import { AnnotationCollection, AnnotationSymbol, AreaCollection, AreaId, BaseTextAreaProperties, Category, CategoryId, Connection as Connection$1, Details, EnterpriseCategory as EnterpriseCategory$1, EnterpriseCategoryId, EnterpriseLocation as EnterpriseLocation$1, EnterpriseLocationId, EnterpriseLocationInstance, EnterpriseTexture, EnterpriseVenue as EnterpriseVenue$1, EnterpriseVenueType, EntranceCollection, EntranceFeature, Facade as Facade$1, Feature as Feature$1, FeatureCollection as FeatureCollection$1, FloatingFloorTextProperties, FloorCollection, FloorId, FloorProperties, FloorStack as FloorStack$1, FloorTextCommonProperties, Geometry as Geometry$1, Hyperlink as Hyperlink$1, Image, Language, LineStringStyle, LineStringStyle as TMVFLineStringStyle, Location, LocationId, LocationLink, LocationSocial, LocationSocial as LocationSocial$1, LocationState, LocationState as LocationState$1, MVFv2_STANDARD_MVFv3, MultiPolygon as MultiPolygon$1, NavigationFlagDeclarations, NodeCollection, NodeId, ObstructionCollection, ObstructionCollection as ObstructionCollection$1, ObstructionFeature, ObstructionId, OpeningHoursSpecification, OperationHours, OperationHours as OperationHours$1, ParsedMVF, ParsedMVF as TMVF, ParsedMVFLocalePack, Point as Point$1, PointStyle, PointStyle as TMVFPointStyle, Polygon as Polygon$1, PolygonStyle, PolygonStyle as TMVFPolygonStyle, SiblingGroup, SiblingGroup as SiblingGroup$1, SpaceCollection, SpaceCollection as SpaceCollection$1, SpaceFeature, SpaceId, SpaceProperties, Style as TMVFStyle, StyleCollection, StyleCollection as TMVFStyleCollection, TilesetStyle } from "@mappedin/mvf-v2";
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import { MVFv2_STANDARD_MVFv3 as MVFv2_STANDARD_MVFv3$1, ParsedMVF as ParsedMVF$1, RawMVF } from "@mappedin/mvf-v2/no-validator-lite";
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import * as _mappedin_renderer_three0 from "@mappedin/renderer-three";
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@@ -4916,6 +4916,10 @@ declare class Navigation {
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get travelledFraction(): number | null;
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/**
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* Highlights path section between two coordinates. This can be used to highlight any section of the path or indicated the currently traveled path.
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*
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* In multi-destination mode the highlight is scoped to the active path so
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* that a `from`/`to` pair on the active route doesn't accidentally pull in
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* (or get matched to) segments from other destinations.
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*/
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highlightPathSection(from: Coordinate, to: Coordinate, options?: TPathSectionHighlightOptions): {
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animation: Promise<unknown>;
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@@ -5080,6 +5084,12 @@ declare class FloorObject implements FloorProperties {
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shortName?: string | undefined;
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subtitle?: string | undefined;
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occluderId?: number;
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/**
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* Entity id of the per-floor geometry group container created in {@link load}.
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* Used to parent ancillary content (e.g. the focusable footprint) so visibility
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* is driven by the same container as the rest of the floor geometry.
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*/
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geometryContainer?: EntityId<GroupContainerState>;
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private loaded;
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private styleMap;
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private obstructions?;
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@@ -5128,6 +5138,14 @@ declare class FloorObject implements FloorProperties {
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* Add an occluder to the floor if it has a footprint.
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*/
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addOccluder(): void;
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/**
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* Adds an invisible extruded footprint geometry to the floor that participates
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* in dynamic focus. Using a single merged feature gives the geometry-in-focus
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* system a stable bounding volume per floor without scanning every interior
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* space, and the resulting entity id `${FOCUSABLE_FOOTPRINT_PREFIX}${floorId}-merged`
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* is the canonical id resolved back to the floor by `getFacadeFromEntityId`.
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*/
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addFocusFootprint(): void;
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/**
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* Whether the floor contains facade geometry.
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*/
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@@ -7633,7 +7651,7 @@ declare class Camera {
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/**
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* The camera's current pan mode.
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*/
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get panMode(): "
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get panMode(): "elevation" | "default";
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/**
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* Set the camera's pan mode. 'elevation' moves the camera up and down, while 'default' allows the camera to pan in all directions.
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* @experimental
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@@ -9077,7 +9095,7 @@ declare const geometryStateSchemaPartial: ZodObject<{
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color: ZodOptional<ZodDefault<ZodUnion<readonly [ZodString, ZodLiteral<"initial">]>>>;
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topColor: ZodOptional<ZodOptional<ZodUnion<readonly [ZodString, ZodLiteral<"initial">]>>>;
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hoverColor: ZodOptional<ZodOptional<ZodUnion<readonly [ZodString, ZodLiteral<"initial">]>>>;
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interactive: ZodOptional<ZodDefault<ZodBoolean
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interactive: ZodOptional<ZodDefault<ZodUnion<readonly [ZodBoolean, ZodLiteral<"pass-through">]>>>;
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opacity: ZodOptional<ZodDefault<ZodNumber>>;
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height: ZodOptional<ZodDefault<ZodNumber>>;
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altitude: ZodOptional<ZodDefault<ZodNumber>>;
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@@ -9100,7 +9118,7 @@ declare const geometryStateSchemaStrict: ZodObject<{
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color: ZodDefault<ZodUnion<readonly [ZodString, ZodLiteral<"initial">]>>;
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topColor: ZodOptional<ZodUnion<readonly [ZodString, ZodLiteral<"initial">]>>;
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hoverColor: ZodOptional<ZodUnion<readonly [ZodString, ZodLiteral<"initial">]>>;
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interactive: ZodDefault<ZodBoolean
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interactive: ZodDefault<ZodUnion<readonly [ZodBoolean, ZodLiteral<"pass-through">]>>;
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opacity: ZodDefault<ZodNumber>;
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height: ZodDefault<ZodNumber>;
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altitude: ZodDefault<ZodNumber>;
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@@ -9227,8 +9245,8 @@ declare const markerStateSchema: ZodObject<{
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}, $strip>;
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/** @internal */
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declare const markerStateSchemaPartial: ZodObject<{
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enabled: ZodOptional<ZodDefault<ZodBoolean>>;
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type: ZodOptional<ZodDefault<ZodLiteral<"marker">>>;
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enabled: ZodOptional<ZodDefault<ZodBoolean>>;
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interactive: ZodOptional<ZodDefault<ZodUnion<readonly [ZodBoolean, ZodLiteral<"pointer-events-auto">]>>>;
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rank: ZodOptional<ZodCustom<"initial" | TCollisionRankingTier, "initial" | TCollisionRankingTier>>;
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occlude: ZodOptional<ZodDefault<ZodBoolean>>;
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@@ -9294,6 +9312,7 @@ declare const pathStateSchemaPartial: ZodObject<{
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highlightColor: ZodOptional<ZodDefault<ZodString>>;
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highlightWidthMultiplier: ZodOptional<ZodDefault<ZodNumber>>;
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highlightCompleteFraction: ZodOptional<ZodDefault<ZodNumber>>;
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highlightDisplayArrowsOnPath: ZodOptional<ZodDefault<ZodBoolean>>;
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xrayOpacity: ZodOptional<ZodDefault<ZodNumber>>;
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travelledEndFraction: ZodOptional<ZodDefault<ZodNumber>>;
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travelledColor: ZodOptional<ZodDefault<ZodString>>;
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@@ -9345,6 +9364,7 @@ declare const pathStateSchemaStrict: ZodObject<{
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highlightColor: ZodDefault<ZodString>;
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highlightWidthMultiplier: ZodDefault<ZodNumber>;
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highlightCompleteFraction: ZodDefault<ZodNumber>;
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highlightDisplayArrowsOnPath: ZodDefault<ZodBoolean>;
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xrayOpacity: ZodDefault<ZodNumber>;
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travelledEndFraction: ZodDefault<ZodNumber>;
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travelledColor: ZodDefault<ZodString>;
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@@ -9403,7 +9423,7 @@ declare const shapeStateSchemaPartial: ZodObject<{
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hoverColor: ZodOptional<ZodOptional<ZodString>>;
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height: ZodOptional<ZodDefault<ZodNumber>>;
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opacity: ZodOptional<ZodDefault<ZodNumber>>;
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interactive: ZodOptional<ZodDefault<ZodBoolean
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interactive: ZodOptional<ZodDefault<ZodUnion<readonly [ZodBoolean, ZodLiteral<"pass-through">]>>>;
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bevel: ZodOptional<ZodOptional<ZodObject<{
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enabled: ZodOptional<ZodBoolean>;
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thickness: ZodOptional<ZodNumber>;
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@@ -9422,7 +9442,7 @@ declare const shapeStateSchemaStrict: ZodObject<{
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hoverColor: ZodOptional<ZodString>;
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height: ZodDefault<ZodNumber>;
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opacity: ZodDefault<ZodNumber>;
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interactive: ZodDefault<ZodBoolean
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interactive: ZodDefault<ZodUnion<readonly [ZodBoolean, ZodLiteral<"pass-through">]>>;
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bevel: ZodOptional<ZodObject<{
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enabled: ZodOptional<ZodBoolean>;
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thickness: ZodOptional<ZodNumber>;
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@@ -12192,6 +12212,16 @@ type TPathSectionHighlightOptions = {
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* @default 1500
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*/
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animationDuration?: number;
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/**
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* Independently controls whether direction arrows are drawn inside the
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* highlighted section, regardless of the path-level `displayArrowsOnPath`.
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* If omitted, the highlighted section inherits the path-level setting.
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*
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* Animation still follows the path-level `animateArrowsOnPath`, so the
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* highlighted arrows will animate when the path was created with
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* `animateArrowsOnPath: true`.
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*/
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displayArrowsOnPath?: boolean;
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};
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/**
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* Altitude and visual height data for a single floor elevation.
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*/
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get geoJSON(): {
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properties: null;
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type:
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geometry:
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type: _mappedin_mvf_v22.FeatureType;
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geometry: _mappedin_mvf_v22.Polygon;
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};
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/** @internal */
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get focusTarget(): this;
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*/
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get geoJSON(): {
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properties: null;
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type:
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geometry:
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type: _mappedin_mvf_v22.FeatureType;
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geometry: _mappedin_mvf_v22.LineString;
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};
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/** @internal */
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get focusTarget(): Coordinate;
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*/
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get geoJSON(): {
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properties: null;
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type:
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geometry:
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type: _mappedin_mvf_v22.FeatureType;
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geometry: _mappedin_mvf_v22.Point | _mappedin_mvf_v22.LineString | _mappedin_mvf_v22.Polygon;
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};
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/** @internal */
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get focusTarget(): this | Coordinate;
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*/
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get geoJSON(): {
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properties: null;
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type:
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type: _mappedin_mvf_v22.FeatureType;
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geometry: Point$1;
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};
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/**
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*/
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get geoJSON(): {
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properties: null;
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type:
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geometry:
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type: _mappedin_mvf_v22.FeatureType;
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geometry: _mappedin_mvf_v22.Point;
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};
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/** @internal */
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get focusTarget(): Coordinate;
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*/
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get geoJSON(): {
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properties: null;
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type:
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geometry:
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type: _mappedin_mvf_v22.FeatureType;
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geometry: _mappedin_mvf_v22.LineString | _mappedin_mvf_v22.Polygon;
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};
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/** @internal */
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get anchorTarget(): Coordinate;
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*/
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get geoJSON(): {
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properties: null;
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type:
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geometry:
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type: _mappedin_mvf_v22.FeatureType;
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geometry: _mappedin_mvf_v22.Point;
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};
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/** @internal */
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get focusTarget(): Coordinate;
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*/
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get floors(): [Floor, ...Floor[]];
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/**
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*
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* Gets the default floor for this floor stack.
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*
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* Resolution order:
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* 1. The explicitly configured default floor, when it resolves to a known {@link Floor}.
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* 2. Otherwise, the floor whose elevation is nearest to ground level (zero).
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*
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* @returns The default {@link Floor}, or `undefined` when this floor stack has no floors.
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*/
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get defaultFloor(): Floor;
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get defaultFloor(): Floor | undefined;
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/**
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* Gets the facade ({@link Facade}) representing this floor stack, if it exists.
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*/
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@@ -15868,7 +15904,7 @@ declare class MapData {
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* console.log(`Current language: ${language.name} (${language.code})`);
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* ```
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*/
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get currentLanguage():
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get currentLanguage(): _mappedin_mvf_v22.Language | undefined;
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/**
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* Gets the natural bearing of the map.
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*
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@@ -16148,6 +16184,11 @@ declare class StyleComponent implements Style$1 {
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opacity: number;
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width: number;
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height: number;
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/**
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* The height the geometry's vertices were baked at; the divisor for instance
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* height scaling (`height / initialHeight`). Provisional until the deferred bake:
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* re-anchored to the actual baked height in `BatchedMeshSystem.populateEntityMesh`.
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*/
|
|
16151
16192
|
initialHeight: number;
|
|
16152
16193
|
altitude: number;
|
|
16153
16194
|
join: LineStyle$2['join'];
|
|
@@ -16551,10 +16592,18 @@ type FeatureCollectionState = {
|
|
|
16551
16592
|
*/
|
|
16552
16593
|
side?: MaterialSide;
|
|
16553
16594
|
/**
|
|
16554
|
-
*
|
|
16555
|
-
*
|
|
16595
|
+
* Controls how the feature collection participates in pointer-event raycasting.
|
|
16596
|
+
* Setting this cascades to every child geometry.
|
|
16597
|
+
*
|
|
16598
|
+
* - `true`: hover and click handlers fire on the child geometries.
|
|
16599
|
+
* - `false` (default): each child geometry captures the raycast — clicks
|
|
16600
|
+
* land on whichever feature is in front and stop there — but no hover or
|
|
16601
|
+
* click handler fires. Children still shield anything rendered behind
|
|
16602
|
+
* them from receiving events.
|
|
16603
|
+
* - `'pass-through'`: raycasts skip every feature in the collection so
|
|
16604
|
+
* pointer events fall through to whatever is rendered behind.
|
|
16556
16605
|
*/
|
|
16557
|
-
interactive?:
|
|
16606
|
+
interactive?: InteractiveMode;
|
|
16558
16607
|
/**
|
|
16559
16608
|
* Collection-level visibility. Maps directly to `Object3D.visible` on the
|
|
16560
16609
|
* wrapping `FeatureCollectionObject3D`; toggling cascades to children via
|
|
@@ -16761,10 +16810,18 @@ declare class SimpleGeometryMaterial extends MeshLambertMaterial {
|
|
|
16761
16810
|
}
|
|
16762
16811
|
//#endregion
|
|
16763
16812
|
//#region ../renderer-three/src/components/image.d.ts
|
|
16764
|
-
|
|
16765
|
-
|
|
16766
|
-
|
|
16767
|
-
|
|
16813
|
+
/** userData carried by an {@link ImageMesh}: the entity id plus per-asset metadata hoisted once at
|
|
16814
|
+
* creation so the per-frame update loop never recomputes it. */
|
|
16815
|
+
interface ImageMeshUserData {
|
|
16816
|
+
entityId: string | number;
|
|
16817
|
+
/** Cache key into the LOD controller; hoisted once in createImageMesh, read each frame. */
|
|
16818
|
+
cacheKey: string;
|
|
16819
|
+
/** Whether the asset URL supports server-side resizing; hoisted to avoid per-frame recompute. */
|
|
16820
|
+
isResizable: boolean;
|
|
16821
|
+
}
|
|
16822
|
+
/** Per-image Three.js mesh. Image-only — distinct from the generic `EntityMesh<T>` in `types/index.ts`. */
|
|
16823
|
+
declare class ImageMesh extends Mesh {
|
|
16824
|
+
userData: ImageMeshUserData;
|
|
16768
16825
|
}
|
|
16769
16826
|
type ImageStyle = {
|
|
16770
16827
|
/**
|
|
@@ -16829,7 +16886,7 @@ type ImageState = {
|
|
|
16829
16886
|
};
|
|
16830
16887
|
declare class ImageComponent {
|
|
16831
16888
|
mesh: Geometry3DObject3D;
|
|
16832
|
-
imageMesh?:
|
|
16889
|
+
imageMesh?: ImageMesh;
|
|
16833
16890
|
outline?: LineSegments;
|
|
16834
16891
|
readonly type = "image";
|
|
16835
16892
|
instanceIndex: number;
|
|
@@ -16906,14 +16963,21 @@ type GeometryState = {
|
|
|
16906
16963
|
*/
|
|
16907
16964
|
hoverColor?: string;
|
|
16908
16965
|
/**
|
|
16909
|
-
*
|
|
16966
|
+
* Controls how the geometry participates in pointer-event raycasting.
|
|
16967
|
+
*
|
|
16968
|
+
* - `true`: hover and click handlers fire on this geometry.
|
|
16969
|
+
* - `false` (default): the geometry captures the raycast — clicks land on
|
|
16970
|
+
* it and stop there — but no hover or click handler fires. The geometry
|
|
16971
|
+
* still shields anything rendered behind it from receiving events.
|
|
16972
|
+
* - `'pass-through'`: raycasts skip this geometry entirely so pointer
|
|
16973
|
+
* events fall through to whatever is rendered behind it.
|
|
16910
16974
|
*
|
|
16911
16975
|
* @example
|
|
16912
16976
|
* ```javascript
|
|
16913
16977
|
* renderer.on('click', ({ geometry }) => {});
|
|
16914
16978
|
* ```
|
|
16915
16979
|
*/
|
|
16916
|
-
interactive:
|
|
16980
|
+
interactive: InteractiveMode;
|
|
16917
16981
|
/**
|
|
16918
16982
|
* Whether the geometry is outlined with a 30% darkened color. This effect adds lines around the geometry to make it stand out.
|
|
16919
16983
|
*/
|
|
@@ -17001,6 +17065,15 @@ declare class MeshComponent {
|
|
|
17001
17065
|
textEntityId?: string;
|
|
17002
17066
|
readonly type = "geometry";
|
|
17003
17067
|
dirty: boolean;
|
|
17068
|
+
/**
|
|
17069
|
+
* Single source of truth for `interactive: 'pass-through'`. When true, the
|
|
17070
|
+
* interaction system excludes this mesh from `_hitBoxes` so the raycast
|
|
17071
|
+
* never hits it and pointer events fall through to whatever is rendered
|
|
17072
|
+
* behind. Set via `setState({ interactive: 'pass-through' })`. Distinct
|
|
17073
|
+
* from the presence of `InteractionComponent`, which represents
|
|
17074
|
+
* `interactive: true`.
|
|
17075
|
+
*/
|
|
17076
|
+
pointerEventsPassThrough: boolean;
|
|
17004
17077
|
shouldDetach: boolean;
|
|
17005
17078
|
detached: boolean;
|
|
17006
17079
|
instanceIndex: number;
|
|
@@ -17205,6 +17278,12 @@ type PathState$1 = {
|
|
|
17205
17278
|
highlightColor: string;
|
|
17206
17279
|
highlightWidthMultiplier: number;
|
|
17207
17280
|
highlightCompleteFraction: number;
|
|
17281
|
+
/**
|
|
17282
|
+
* Independently controls whether arrows are drawn inside the highlighted
|
|
17283
|
+
* section of the path. When omitted on `addPath` it inherits from
|
|
17284
|
+
* `displayArrowsOnPath`. Animation still follows `animateArrowsOnPath`.
|
|
17285
|
+
*/
|
|
17286
|
+
highlightDisplayArrowsOnPath: boolean;
|
|
17208
17287
|
/**
|
|
17209
17288
|
* The opacity of the path when it's behind geometry (x-ray effect). Value from 0 to 1.
|
|
17210
17289
|
* @default 0.25
|
|
@@ -17366,6 +17445,12 @@ type AddPathOptions = {
|
|
|
17366
17445
|
highlightColor?: string;
|
|
17367
17446
|
highlightWidthMultiplier?: number;
|
|
17368
17447
|
highlightCompleteFraction?: number;
|
|
17448
|
+
/**
|
|
17449
|
+
* Independently controls whether arrows are drawn inside the highlighted
|
|
17450
|
+
* section of the path. When omitted, it inherits from `displayArrowsOnPath`.
|
|
17451
|
+
* Animation still follows `animateArrowsOnPath`.
|
|
17452
|
+
*/
|
|
17453
|
+
highlightDisplayArrowsOnPath?: boolean;
|
|
17369
17454
|
/**
|
|
17370
17455
|
* The opacity of the path when it's behind geometry (x-ray effect). Value from 0 to 1.
|
|
17371
17456
|
* @default 0.25
|
|
@@ -17503,6 +17588,7 @@ declare class PathComponent {
|
|
|
17503
17588
|
highlightCompleteFraction: number;
|
|
17504
17589
|
highlightWidthMultiplier: number;
|
|
17505
17590
|
highlightColor: string;
|
|
17591
|
+
highlightDisplayArrowsOnPath: boolean;
|
|
17506
17592
|
xrayOpacity: number;
|
|
17507
17593
|
xrayStyle?: XrayStyleConfig;
|
|
17508
17594
|
travelledEndFraction: number;
|
|
@@ -18021,6 +18107,10 @@ interface PathUniforms {
|
|
|
18021
18107
|
type: 'f';
|
|
18022
18108
|
value: number;
|
|
18023
18109
|
};
|
|
18110
|
+
highlightDisplayArrowsOnPath: {
|
|
18111
|
+
type: 'b';
|
|
18112
|
+
value: boolean;
|
|
18113
|
+
};
|
|
18024
18114
|
travelledEndFraction: {
|
|
18025
18115
|
type: 'f';
|
|
18026
18116
|
value: number;
|
|
@@ -18941,6 +19031,18 @@ declare class CameraSystem extends PubSub<CameraEvents> {
|
|
|
18941
19031
|
private createCameraPlane;
|
|
18942
19032
|
private addEventListeners;
|
|
18943
19033
|
private addMouseEventListeners;
|
|
19034
|
+
/**
|
|
19035
|
+
* Ends an in-progress drag only when the pointer actually leaves the browser
|
|
19036
|
+
* window. `mouseout` bubbles, so it also fires when the pointer merely moves
|
|
19037
|
+
* from the canvas onto another in-page element rendered above it — for
|
|
19038
|
+
* example an interactive HTML marker or a developer-owned overlay. Treating
|
|
19039
|
+
* those in-page transitions as drag-end froze pan/rotate gestures until the
|
|
19040
|
+
* mouse button was released and pressed again. When the pointer leaves the
|
|
19041
|
+
* window, `relatedTarget` is `null`; in-page transitions always carry a
|
|
19042
|
+
* non-null `relatedTarget`.
|
|
19043
|
+
* @param event - The `mouseout` event from the window listener.
|
|
19044
|
+
*/
|
|
19045
|
+
private onWindowMouseOut;
|
|
18944
19046
|
private addMouseMoveEventListeners;
|
|
18945
19047
|
private removeMouseMoveEventListeners;
|
|
18946
19048
|
private removeMouseUpEventListeners;
|
|
@@ -19531,49 +19633,24 @@ declare class ImageSystem extends PubSub<{
|
|
|
19531
19633
|
private naturalBearing;
|
|
19532
19634
|
private imagePlacementOptions;
|
|
19533
19635
|
private cameraFrustum;
|
|
19534
|
-
private transformImageRequest?;
|
|
19535
19636
|
private cameraWorldPosition;
|
|
19536
19637
|
private debug;
|
|
19537
19638
|
get debugLOD(): boolean;
|
|
19538
19639
|
set debugLOD(value: boolean);
|
|
19539
19640
|
/**
|
|
19540
|
-
*
|
|
19541
|
-
*
|
|
19641
|
+
* The overlay LOD controller: owns all per-asset texture state and the download→promote upgrade
|
|
19642
|
+
* pipeline. ImageSystem holds only ECS/mesh/material/visibility and calls this seam
|
|
19643
|
+
* (register / get / requestUpgrade / drainPromotions / effectiveLOD / dispose). Not to be confused
|
|
19644
|
+
* with `TextureSystem`, which paints fixed-resolution surface textures onto polygon materials.
|
|
19542
19645
|
*/
|
|
19543
|
-
private
|
|
19646
|
+
private lod;
|
|
19544
19647
|
constructor(rendererState: RendererState, convertTo3DMapPosition: Core['convertTo3DMapPosition'], projectToScreen: Core['project'], initialBearing?: number, naturalBearing?: number, imagePlacementOptions?: ImagePlacementOptions$1, transformImageRequest?: TransformImageRequest);
|
|
19545
19648
|
private createImageMesh;
|
|
19546
|
-
/**
|
|
19547
|
-
* Gets or downloads an image texture. Cache entry must exist before calling.
|
|
19548
|
-
* For resizable URLs (Mappedin CDN): uses server-side resizing with LOD levels.
|
|
19549
|
-
* For non-resizable URLs: caps to the specified size once at load.
|
|
19550
|
-
* @param cacheKey - Cache key (URL or URL|size for non-resizable images)
|
|
19551
|
-
* @param url - The image URL for loading
|
|
19552
|
-
* @param targetSize - Texture dimension in pixels
|
|
19553
|
-
* @returns Promise that resolves to the texture
|
|
19554
|
-
*/
|
|
19555
|
-
private getOrDownloadImage;
|
|
19556
|
-
/**
|
|
19557
|
-
* Returns the texture capped to maxSize. Only scales if the image exceeds maxSize.
|
|
19558
|
-
* Used for external images to prevent VRAM exhaustion on mobile.
|
|
19559
|
-
* @param sourceTexture - The loaded texture from TextureLoader
|
|
19560
|
-
* @param maxSize - Maximum dimension in pixels
|
|
19561
|
-
* @returns The original texture if within limits, or a new CanvasTexture if scaled
|
|
19562
|
-
*/
|
|
19563
|
-
private createCappedTexture;
|
|
19564
|
-
/**
|
|
19565
|
-
* Updates the LOD for an image mesh based on camera distance.
|
|
19566
|
-
* Only applies to resizable URLs (Mappedin CDN) - server handles the scaling.
|
|
19567
|
-
* Non-resizable URLs use a fixed image size set at load time.
|
|
19568
|
-
* @param url - The image URL
|
|
19569
|
-
* @param imageMesh - The mesh to update
|
|
19570
|
-
* @param position - The world position of the image
|
|
19571
|
-
* @param maxImageSize - Maximum image size for non-resizable images (used for cache key)
|
|
19572
|
-
*/
|
|
19573
|
-
private updateLODIfNeeded;
|
|
19574
19649
|
/**
|
|
19575
19650
|
* Applies debug LOD colors to all image materials when debug mode is enabled.
|
|
19576
|
-
*
|
|
19651
|
+
* Colors reflect the ACTUAL decoded resolution of the resident texture (`hi ?? base`), bucketed to
|
|
19652
|
+
* the ladder — not the requested tier (`hiLod`) and not the distance target. So a raster source
|
|
19653
|
+
* smaller than its requested tier (e.g. 666px requested at 2048) tints by what the GPU truly holds.
|
|
19577
19654
|
*/
|
|
19578
19655
|
private applyDebugLODColors;
|
|
19579
19656
|
/**
|
|
@@ -19584,10 +19661,19 @@ declare class ImageSystem extends PubSub<{
|
|
|
19584
19661
|
currentImageScreenBBoxes: Rectangle[];
|
|
19585
19662
|
private viewProjectionMatrix;
|
|
19586
19663
|
private lastLODUpdateTime;
|
|
19664
|
+
/**
|
|
19665
|
+
* Reconciles a material's map to the effective resident texture (`hi ?? base`) for an asset.
|
|
19666
|
+
* This is the single per-frame resync point: it swaps in a deferred upgrade once it lands and
|
|
19667
|
+
* keeps materials sharing an asset consistent. Hot path — no allocation. Returns whether a
|
|
19668
|
+
* texture is resident.
|
|
19669
|
+
* @param material - The mesh material to reconcile
|
|
19670
|
+
* @param cacheKey - The asset cache key
|
|
19671
|
+
* @returns True if an effective texture is resident (mesh can be shown)
|
|
19672
|
+
*/
|
|
19673
|
+
private reconcileMaterialTexture;
|
|
19587
19674
|
update(cameraRotationRadians: number, isCameraMoving: boolean, cameraStoppedTime: number): void;
|
|
19588
19675
|
/**
|
|
19589
|
-
* Disposes all cached textures and clears
|
|
19590
|
-
* Called when the renderer is destroyed to prevent GPU memory leaks.
|
|
19676
|
+
* Disposes all cached textures and clears state. Called on renderer destroy to prevent GPU leaks.
|
|
19591
19677
|
*/
|
|
19592
19678
|
destroy(): void;
|
|
19593
19679
|
updateImageScreenBBoxes(meshComponent: MeshComponent | ImageComponent): void;
|
|
@@ -20715,6 +20801,16 @@ type MapViewState$1 = {
|
|
|
20715
20801
|
hoverColor: string;
|
|
20716
20802
|
text3dHoverColor: string;
|
|
20717
20803
|
};
|
|
20804
|
+
/**
|
|
20805
|
+
* Style accepted by {@link Core.addFeatureCollection}: the GeoJSON-shape-specific
|
|
20806
|
+
* paint/line style plus `focusable`, which enrolls the resulting mesh in the
|
|
20807
|
+
* dynamic-focus system. To set `interactive` (including `'pass-through'`), cascade
|
|
20808
|
+
* it via `setState` on the FC id after creation; that path already handles all
|
|
20809
|
+
* the per-leaf bookkeeping.
|
|
20810
|
+
*/
|
|
20811
|
+
type FCFeatureStyle<T$1 extends FeatureCollection<Polygon | MultiPolygon | LineString, any>> = (T$1 extends FeatureCollection<LineString, any> ? LineStyle$2 : PaintStyle$2) & {
|
|
20812
|
+
focusable?: boolean;
|
|
20813
|
+
};
|
|
20718
20814
|
declare class Core extends PubSub<MapEvent> {
|
|
20719
20815
|
#private;
|
|
20720
20816
|
options: Omit<RendererCoreOptions$2, 'outdoorView'>;
|
|
@@ -20768,6 +20864,11 @@ declare class Core extends PubSub<MapEvent> {
|
|
|
20768
20864
|
addGroupContainer(id: string, options?: {
|
|
20769
20865
|
visible?: boolean;
|
|
20770
20866
|
altitude?: number;
|
|
20867
|
+
/**
|
|
20868
|
+
* Group containers do not accept `'pass-through'` (they have no mesh
|
|
20869
|
+
* of their own to skip). Mark individual descendants as
|
|
20870
|
+
* `interactive: 'pass-through'` instead.
|
|
20871
|
+
*/
|
|
20771
20872
|
interactive?: boolean;
|
|
20772
20873
|
focusable?: boolean;
|
|
20773
20874
|
preloadGeometry?: boolean;
|
|
@@ -20799,7 +20900,7 @@ declare class Core extends PubSub<MapEvent> {
|
|
|
20799
20900
|
* The only collection-level concern honored at creation time is the optional
|
|
20800
20901
|
* mask — read from `style(features[0])`.
|
|
20801
20902
|
*/
|
|
20802
|
-
addFeatureCollection<T$1 extends FeatureCollection<Polygon | MultiPolygon | LineString, any>>(id: string, geometry: T$1, style?: ((feature: Feature<Polygon | MultiPolygon | LineString, any>) => T$1
|
|
20903
|
+
addFeatureCollection<T$1 extends FeatureCollection<Polygon | MultiPolygon | LineString, any>>(id: string, geometry: T$1, style?: ((feature: Feature<Polygon | MultiPolygon | LineString, any>) => FCFeatureStyle<T$1>) | FCFeatureStyle<T$1>, fcState?: {
|
|
20803
20904
|
altitude?: number;
|
|
20804
20905
|
visible?: boolean;
|
|
20805
20906
|
}, parent?: EntityId$1<GroupContainerState$1> | string | number | null): EntityId$1<FeatureCollectionState>;
|
|
@@ -21106,6 +21207,21 @@ type GroupContainerState$1 = {
|
|
|
21106
21207
|
* The altitude of the group container above the ground in meters
|
|
21107
21208
|
*/
|
|
21108
21209
|
altitude: number;
|
|
21210
|
+
/**
|
|
21211
|
+
* Controls whether the group container itself fires hover and click events.
|
|
21212
|
+
*
|
|
21213
|
+
* - `true`: container-level hover and click handlers fire when the user
|
|
21214
|
+
* interacts with any descendant. The container appears in the
|
|
21215
|
+
* `groupContainers` array of the event payload.
|
|
21216
|
+
* - `false` (default): no container-level handler fires. Descendants still
|
|
21217
|
+
* capture the raycast independently based on their own `interactive`
|
|
21218
|
+
* state.
|
|
21219
|
+
*
|
|
21220
|
+
* `'pass-through'` is intentionally not supported on group containers —
|
|
21221
|
+
* group containers have no mesh of their own to skip. Mark individual
|
|
21222
|
+
* descendant geometries / shapes / feature collections as
|
|
21223
|
+
* `interactive: 'pass-through'` instead.
|
|
21224
|
+
*/
|
|
21109
21225
|
interactive: boolean;
|
|
21110
21226
|
/**
|
|
21111
21227
|
* The opacity of the group container, which sets the opacity of all its children
|
|
@@ -21406,6 +21522,25 @@ declare class EntityMesh<T$1> extends Mesh<any> {
|
|
|
21406
21522
|
entity: T$1;
|
|
21407
21523
|
};
|
|
21408
21524
|
}
|
|
21525
|
+
/**
|
|
21526
|
+
* Controls how an entity participates in pointer-event raycasting.
|
|
21527
|
+
*
|
|
21528
|
+
* In all three modes the geometry is rendered identically — the difference is
|
|
21529
|
+
* purely about how pointer events are routed.
|
|
21530
|
+
*
|
|
21531
|
+
* - `true`: the entity opts in to events. Hover and click handlers registered
|
|
21532
|
+
* on the map view fire when the user interacts with this entity.
|
|
21533
|
+
* - `false` (default): the entity captures the raycast — pointer events land
|
|
21534
|
+
* on it and stop there — but no hover or click handler fires. This is the
|
|
21535
|
+
* right choice for static, non-clickable decoration that should still
|
|
21536
|
+
* shield whatever is rendered behind it (for example a wall in front of an
|
|
21537
|
+
* interactive space). Anything behind the entity will not receive events.
|
|
21538
|
+
* - `'pass-through'`: raycasts skip the entity entirely, so pointer events
|
|
21539
|
+
* fall through to whatever is rendered behind it. Useful for invisible
|
|
21540
|
+
* helper geometry that must never block clicks on the real content beneath
|
|
21541
|
+
* it (for example a per-floor focus footprint).
|
|
21542
|
+
*/
|
|
21543
|
+
type InteractiveMode = boolean | 'pass-through';
|
|
21409
21544
|
/**
|
|
21410
21545
|
* Options for configuring bevel effects on extruded geometry.
|
|
21411
21546
|
*/
|
package/lib/esm/index.js
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
import{A as C,B as D,C as E,D as F,E as M,F as N,I as O,J as P,K as Q,L as R,M as S,N as T,O as U,P as V,Q as W,R as X,S as Y,T as Z,U as _,V as $,W as aa,X as ba,a as c,b as d,c as e,d as f,e as g,f as h,g as i,h as j,i as k,j as l,k as m,l as n,m as o,n as p,o as q,p as r,q as s,r as t,s as u,t as v,u as w,v as x,w as y,x as z,y as A,z as B}from"./chunk-
|
|
1
|
+
import{A as C,B as D,C as E,D as F,E as M,F as N,I as O,J as P,K as Q,L as R,M as S,N as T,O as U,P as V,Q as W,R as X,S as Y,T as Z,U as _,V as $,W as aa,X as ba,a as c,b as d,c as e,d as f,e as g,f as h,g as i,h as j,i as k,j as l,k as m,l as n,m as o,n as p,o as q,p as r,q as s,r as t,s as u,t as v,u as w,v as x,w as y,x as z,y as A,z as B}from"./chunk-VJT5KQYB.js";import{v as K,x as L}from"./chunk-LJC6K2N5.js";import{Da as I,P as G,Y as H,a,c as b,nb as J}from"./chunk-S3S2TZVB.js";import"./chunk-F4OI5ZPF.js";import"./chunk-3IQDSCDT.js";import"./chunk-PWEV3AFA.js";export{y as ACTION_TYPE,G as ANIMATION_TWEENS,p as Annotation,i as Area,z as BEARING_TYPE,A as CONNECTION_TYPE,m as Connection,c as Coordinate,C as DOORS,g as DetailedMapData,D as Directions,j as Door,a as E_SDK_LOG_LEVEL,t as EnterpriseCategory,s as EnterpriseLocation,u as EnterpriseVenue,r as Facade,l as Floor,q as FloorStack,e as Hyperlink,f as ImageMetaData,F as LocationCategory,E as LocationProfile,h as MAPPEDIN_COLORS,n as MapObject,P as MapView,d as Node,o as PointOfInterest,k as Space,B as WALLS,I as __INTERNAL__MAPPEDIN_LAYER_ID,L as __INTERNAL__MapLibreOverlay,K as __INTERNAL__RendererCore,R as __INTERNAL__convertToRendererCoreOptions,T as __setWatermarkOnClickFn,_ as checkWorkerUrls,N as disableText3DWorker,H as enableTestMode,S as findPreferredLanguageInVenue,W as forceEnterpriseLocations,Y as getMapData,Z as getMapDataEnterprise,M as getMultiFloorState,aa as getVersion,Q as hydrateMapData,U as hydrateMapDataFromMVF,v as parseMVF,J as preloadFont,b as setLoggerLevel,V as setUseEnterpriseAPI,O as setWorkersUrl,X as shouldForceEnterpriseLocations,$ as show3dMap,ba as show3dMapGeojson,x as unzipAndParseMVFv2,w as unzipMVF};
|