@map-colonies/react-components 3.15.1 → 4.0.1

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Files changed (783) hide show
  1. package/dist/@map-colonies/react-components.es.js +3662 -0
  2. package/dist/@map-colonies/react-components.umd.js +24 -0
  3. package/dist/Cesium/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
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@@ -1,79 +0,0 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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- if (k2 === undefined) k2 = k;
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- Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
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- }) : (function(o, m, k, k2) {
6
- if (k2 === undefined) k2 = k;
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- o[k2] = m[k];
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- }));
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- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
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- Object.defineProperty(o, "default", { enumerable: true, value: v });
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- }) : function(o, v) {
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- o["default"] = v;
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- });
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- var __importStar = (this && this.__importStar) || function (mod) {
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- if (mod && mod.__esModule) return mod;
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- var result = {};
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- if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
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- __setModuleDefault(result, mod);
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- return result;
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.CesiumSettings = void 0;
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- var react_1 = __importStar(require("react"));
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- var react_core_1 = require("@map-colonies/react-core");
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- var lodash_1 = require("lodash");
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- var box_1 = require("../../box");
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- var scene_modes_1 = require("./scene-modes");
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- var base_maps_1 = require("./base-maps");
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- require("./settings.css");
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- var SETTINGS_SVG_ID = 'ic_settings_24px';
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- var CesiumSettings = function (props) {
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- var _a, _b, _c;
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- var _d = react_1.useState(false), isOpen = _d[0], setIsOpen = _d[1];
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- var sceneModes = props.sceneModes, baseMaps = props.baseMaps, locale = props.locale;
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- var dialogPortalRef = react_1.useRef(null);
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- var dlgTitle = (_a = lodash_1.get(locale, 'MAP_SETTINGS_DIALOG_TITLE')) !== null && _a !== void 0 ? _a : 'Map Settings';
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- var sceneModeTitle = (_b = lodash_1.get(locale, 'MAP_SETTINGS_SCENE_MODE_TITLE')) !== null && _b !== void 0 ? _b : 'Scene Mode';
38
- var baseMapTitle = (_c = lodash_1.get(locale, 'MAP_SETTINGS_BASE_MAP_TITLE')) !== null && _c !== void 0 ? _c : 'Base Map';
39
- // const btnOkText = get(locale, 'MAP_SETTINGS_OK_BUTTON_TEXT') ?? 'Ok';
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- react_1.useEffect(function () {
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- var handleClickOutside = function (event) {
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- var _a;
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- /* eslint-disable */
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- var target = event.target;
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- var dlgPortalRef = lodash_1.get(dialogPortalRef, 'current');
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- if (dlgPortalRef &&
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- !dlgPortalRef.contains(target) &&
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- target.id !== SETTINGS_SVG_ID &&
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- document.removeEventListener('click', handleClickOutside, false);
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- setIsOpen(false);
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- }
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- /* eslint-enable */
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- };
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- document.addEventListener('click', handleClickOutside, false);
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- return function () {
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- };
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- });
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- return (react_1.default.createElement(react_1.default.Fragment, null,
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- react_1.default.createElement(react_core_1.Icon, { icon: react_1.default.createElement("div", { className: "settingsIconContainer" },
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- react_1.default.createElement("svg", { width: "100%", height: "100%", viewBox: "0 0 24 24", id: SETTINGS_SVG_ID, x: "288", y: "24" },
63
- react_1.default.createElement("path", { d: "M19.43 12.98c.04-.32.07-.64.07-.98s-.03-.66-.07-.98l2.11-1.65c.19-.15.24-.42.12-.64l-2-3.46c-.12-.22-.39-.3-.61-.22l-2.49 1c-.52-.4-1.08-.73-1.69-.98l-.38-2.65A.488.488 0 0 0 14 2h-4c-.25 0-.46.18-.49.42l-.38 2.65c-.61.25-1.17.59-1.69.98l-2.49-1c-.23-.09-.49 0-.61.22l-2 3.46c-.13.22-.07.49.12.64l2.11 1.65c-.04.32-.07.65-.07.98s.03.66.07.98l-2.11 1.65c-.19.15-.24.42-.12.64l2 3.46c.12.22.39.3.61.22l2.49-1c.52.4 1.08.73 1.69.98l.38 2.65c.03.24.24.42.49.42h4c.25 0 .46-.18.49-.42l.38-2.65c.61-.25 1.17-.59 1.69-.98l2.49 1c.23.09.49 0 .61-.22l2-3.46c.12-.22.07-.49-.12-.64l-2.11-1.65zM12 15.5c-1.93 0-3.5-1.57-3.5-3.5s1.57-3.5 3.5-3.5 3.5 1.57 3.5 3.5-1.57 3.5-3.5 3.5z" }))), onClick: function () {
64
- setIsOpen(!isOpen);
65
- } }),
66
- isOpen && (react_1.default.createElement("div", { id: "dialog-portal-example", className: "settingsDialogPortal", ref: dialogPortalRef },
67
- react_1.default.createElement(react_core_1.Dialog, { open: isOpen, onClosed: function () {
68
- setIsOpen(false);
69
- } },
70
- react_1.default.createElement(react_core_1.DialogTitle, null, dlgTitle),
71
- react_1.default.createElement(react_core_1.DialogContent, null,
72
- react_1.default.createElement("h4", { className: "sectionLabel" }, sceneModeTitle),
73
- react_1.default.createElement(box_1.Box, { className: "mapScenesContainer" },
74
- react_1.default.createElement(scene_modes_1.CesiumSceneModes, { sceneModes: sceneModes })),
75
- react_1.default.createElement(box_1.Box, { className: "baseMapsContainer" }, baseMaps && (react_1.default.createElement(react_1.default.Fragment, null,
76
- react_1.default.createElement("h4", { className: "sectionLabel" }, baseMapTitle),
77
- react_1.default.createElement(base_maps_1.CesiumBaseMaps, { baseMaps: baseMaps }))))))))));
78
- };
79
- exports.CesiumSettings = CesiumSettings;
@@ -1,3 +0,0 @@
1
- export declare const dummyTile: Uint8Array;
2
- declare const _default: ArrayBufferLike;
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- export default _default;
@@ -1,245 +0,0 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.dummyTile = void 0;
4
- /* eslint-disable @typescript-eslint/no-magic-numbers */
5
- exports.dummyTile = new Uint8Array([
6
- 172,
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- 223,
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- 96,
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- 7,
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- 210,
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- 166,
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- 80,
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- 193,
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- 62,
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- 133,
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- ]);
245
- exports.default = exports.dummyTile.buffer;
@@ -1,9 +0,0 @@
1
- import { IDecodedTile } from './quantized-mesh-terrain-provider';
2
- export declare const DECODING_STEPS: {
3
- header: number;
4
- vertices: number;
5
- triangleIndices: number;
6
- edgeIndices: number;
7
- extensions: number;
8
- };
9
- export declare const decode: (data: ArrayBufferLike) => IDecodedTile;
@@ -1,202 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.decode = exports.DECODING_STEPS = void 0;
4
- var LITTLE_ENDIAN = true;
5
- var MAX_VERTEX_COUNT = 65536;
6
- exports.DECODING_STEPS = {
7
- header: 0,
8
- vertices: 1,
9
- triangleIndices: 2,
10
- edgeIndices: 3,
11
- extensions: 4,
12
- };
13
- var QUANTIZED_MESH_HEADER = {
14
- centerX: Float64Array.BYTES_PER_ELEMENT,
15
- centerY: Float64Array.BYTES_PER_ELEMENT,
16
- centerZ: Float64Array.BYTES_PER_ELEMENT,
17
- minHeight: Float32Array.BYTES_PER_ELEMENT,
18
- maxHeight: Float32Array.BYTES_PER_ELEMENT,
19
- boundingSphereCenterX: Float64Array.BYTES_PER_ELEMENT,
20
- boundingSphereCenterY: Float64Array.BYTES_PER_ELEMENT,
21
- boundingSphereCenterZ: Float64Array.BYTES_PER_ELEMENT,
22
- boundingSphereRadius: Float64Array.BYTES_PER_ELEMENT,
23
- horizonOcclusionPointX: Float64Array.BYTES_PER_ELEMENT,
24
- horizonOcclusionPointY: Float64Array.BYTES_PER_ELEMENT,
25
- horizonOcclusionPointZ: Float64Array.BYTES_PER_ELEMENT,
26
- };
27
- var decodeZigZag = function (value) {
28
- return (value >> 1) ^ -(value & 1);
29
- };
30
- var decodeIndex = function (buffer, position, indicesCount, bytesPerIndex, encoded) {
31
- var indices;
32
- if (bytesPerIndex === 2) {
33
- indices = new Uint16Array(buffer, position, indicesCount);
34
- }
35
- else {
36
- indices = new Uint32Array(buffer, position, indicesCount);
37
- }
38
- if (!encoded) {
39
- return indices;
40
- }
41
- var highest = 0;
42
- for (var i = 0; i < indices.length; ++i) {
43
- var code = indices[i];
44
- indices[i] = highest - code;
45
- if (code === 0) {
46
- ++highest;
47
- }
48
- }
49
- return indices;
50
- };
51
- var convertFromTypedArrayToNumbersArray = function (array) {
52
- var numbersArray = [];
53
- for (var i = 0; i < array.length; ++i) {
54
- numbersArray.push(array[i]);
55
- }
56
- return numbersArray;
57
- };
58
- var decode = function (data) {
59
- var maxDecodingStep = exports.DECODING_STEPS.extensions;
60
- var view = new DataView(data);
61
- var header = {};
62
- var position = 0;
63
- // Decode Header
64
- Object.keys(QUANTIZED_MESH_HEADER).forEach(function (key, bytesCount) {
65
- // @ts-ignore
66
- // eslint-disable-next-line
67
- header[key] =
68
- bytesCount === 8
69
- ? view.getFloat64(position, LITTLE_ENDIAN)
70
- : view.getFloat32(position, LITTLE_ENDIAN);
71
- position += bytesCount;
72
- });
73
- var headerEndPosition = position;
74
- // if (maxDecodingStep < DECODING_STEPS.vertices) {
75
- // return { header };
76
- // }
77
- // Decode Vertex Data
78
- position = headerEndPosition;
79
- var vertexCount = view.getUint32(position, LITTLE_ENDIAN);
80
- var vertexData = new Uint16Array(vertexCount * 3);
81
- position += Uint32Array.BYTES_PER_ELEMENT;
82
- var bytesPerArrayElement = Uint16Array.BYTES_PER_ELEMENT;
83
- var elementArrayLength = vertexCount * bytesPerArrayElement;
84
- var uArrayStartPosition = position;
85
- var vArrayStartPosition = uArrayStartPosition + elementArrayLength;
86
- var heightArrayStartPosition = vArrayStartPosition + elementArrayLength;
87
- var u = 0;
88
- var v = 0;
89
- var height = 0;
90
- for (var i = 0; i < vertexCount; i++) {
91
- u += decodeZigZag(view.getUint16(uArrayStartPosition + bytesPerArrayElement * i, LITTLE_ENDIAN));
92
- v += decodeZigZag(view.getUint16(vArrayStartPosition + bytesPerArrayElement * i, LITTLE_ENDIAN));
93
- height += decodeZigZag(view.getUint16(heightArrayStartPosition + bytesPerArrayElement * i, LITTLE_ENDIAN));
94
- vertexData[i] = u;
95
- vertexData[i + vertexCount] = v;
96
- vertexData[i + vertexCount * 2] = height;
97
- }
98
- position += elementArrayLength * 3;
99
- var vertexDataEndPosition = position;
100
- // if (maxDecodingStep < DECODING_STEPS.triangleIndices) {
101
- // return { header, vertexData };
102
- // }
103
- // Decode Triangle Indices
104
- position = vertexDataEndPosition;
105
- vertexCount = vertexData.length / 3;
106
- var bytesPerIndex = vertexCount > MAX_VERTEX_COUNT
107
- ? Uint32Array.BYTES_PER_ELEMENT
108
- : Uint16Array.BYTES_PER_ELEMENT;
109
- if (position % bytesPerIndex !== 0) {
110
- position += bytesPerIndex - (position % bytesPerIndex);
111
- }
112
- var triangleCount = view.getUint32(position, LITTLE_ENDIAN);
113
- position += Uint32Array.BYTES_PER_ELEMENT;
114
- var triangleIndicesCount = triangleCount * 3;
115
- var triangleIndices = decodeIndex(view.buffer, position, triangleIndicesCount, bytesPerIndex, true);
116
- position += triangleIndicesCount * bytesPerIndex;
117
- var triangleIndicesEndPosition = position;
118
- // if (maxDecodingStep < DECODING_STEPS.edgeIndices) {
119
- // return { header, vertexData, triangleIndices };
120
- // }
121
- // Decode Edge Indices
122
- position = triangleIndicesEndPosition;
123
- vertexCount = vertexData.length / 3;
124
- // bytesPerIndex = vertexCount > MAX_VERTEX_COUNT
125
- // ? Uint32Array.BYTES_PER_ELEMENT
126
- // : Uint16Array.BYTES_PER_ELEMENT;
127
- var westVertexCount = view.getUint32(position, LITTLE_ENDIAN);
128
- position += Uint32Array.BYTES_PER_ELEMENT;
129
- var westIndices = convertFromTypedArrayToNumbersArray(decodeIndex(view.buffer, position, westVertexCount, bytesPerIndex, false));
130
- position += westVertexCount * bytesPerIndex;
131
- var southVertexCount = view.getUint32(position, LITTLE_ENDIAN);
132
- position += Uint32Array.BYTES_PER_ELEMENT;
133
- var southIndices = convertFromTypedArrayToNumbersArray(decodeIndex(view.buffer, position, southVertexCount, bytesPerIndex, false));
134
- position += southVertexCount * bytesPerIndex;
135
- var eastVertexCount = view.getUint32(position, LITTLE_ENDIAN);
136
- position += Uint32Array.BYTES_PER_ELEMENT;
137
- var eastIndices = convertFromTypedArrayToNumbersArray(decodeIndex(view.buffer, position, eastVertexCount, bytesPerIndex, false));
138
- position += eastVertexCount * bytesPerIndex;
139
- var northVertexCount = view.getUint32(position, LITTLE_ENDIAN);
140
- position += Uint32Array.BYTES_PER_ELEMENT;
141
- var northIndices = convertFromTypedArrayToNumbersArray(decodeIndex(view.buffer, position, northVertexCount, bytesPerIndex, false));
142
- position += northVertexCount * bytesPerIndex;
143
- var edgeIndicesEndPosition = position;
144
- if (maxDecodingStep < exports.DECODING_STEPS.extensions) {
145
- return {
146
- header: header,
147
- vertexData: vertexData,
148
- triangleIndices: triangleIndices,
149
- westIndices: westIndices,
150
- northIndices: northIndices,
151
- eastIndices: eastIndices,
152
- southIndices: southIndices,
153
- };
154
- }
155
- // Decode Extensions
156
- var extensions = {};
157
- if (view.byteLength > edgeIndicesEndPosition) {
158
- position = edgeIndicesEndPosition;
159
- while (position < view.byteLength) {
160
- var extensionId = view.getUint8(position);
161
- position += Uint8Array.BYTES_PER_ELEMENT;
162
- var extensionLength = view.getUint32(position, true);
163
- position += Uint32Array.BYTES_PER_ELEMENT;
164
- var extensionView = new DataView(view.buffer, position, extensionLength);
165
- switch (extensionId) {
166
- case 1: {
167
- extensions.vertexNormals = new Uint8Array(extensionView.buffer, extensionView.byteOffset, extensionView.byteLength);
168
- break;
169
- }
170
- case 2: {
171
- extensions.waterMask = extensionView.buffer.slice(extensionView.byteOffset, extensionView.byteOffset + extensionView.byteLength);
172
- break;
173
- }
174
- case 4: {
175
- var jsonLength = extensionView.getUint32(0, LITTLE_ENDIAN);
176
- var jsonString = '';
177
- for (var i = 0; i < jsonLength; ++i) {
178
- jsonString += String.fromCharCode(extensionView.getUint8(Uint32Array.BYTES_PER_ELEMENT + i));
179
- }
180
- // eslint-disable-next-line
181
- extensions.metadata = JSON.parse(jsonString);
182
- break;
183
- }
184
- default: {
185
- console.warn("Unknown extension with id " + extensionId);
186
- }
187
- }
188
- position += extensionLength;
189
- }
190
- }
191
- return {
192
- header: header,
193
- vertexData: vertexData,
194
- triangleIndices: triangleIndices,
195
- westIndices: westIndices,
196
- northIndices: northIndices,
197
- eastIndices: eastIndices,
198
- southIndices: southIndices,
199
- extensions: extensions,
200
- };
201
- };
202
- exports.decode = decode;
@@ -1,50 +0,0 @@
1
- import { QuantizedMeshTerrainData, TilingScheme } from 'cesium';
2
- export interface IDecodedTileHeader {
3
- centerX: number;
4
- centerY: number;
5
- centerZ: number;
6
- minHeight: number;
7
- maxHeight: number;
8
- boundingSphereCenterX: number;
9
- boundingSphereCenterY: number;
10
- boundingSphereCenterZ: number;
11
- boundingSphereRadius: number;
12
- horizonOcclusionPointX: number;
13
- horizonOcclusionPointY: number;
14
- horizonOcclusionPointZ: number;
15
- }
16
- export interface IExtensions {
17
- vertexNormals?: Uint8Array;
18
- waterMask?: ArrayBufferLike;
19
- metadata?: unknown;
20
- }
21
- export interface IDecodedTile {
22
- header: IDecodedTileHeader;
23
- vertexData: Uint16Array;
24
- triangleIndices: Uint16Array | Uint32Array;
25
- westIndices: number[];
26
- northIndices: number[];
27
- eastIndices: number[];
28
- southIndices: number[];
29
- extensions?: IExtensions;
30
- }
31
- export default class QuantizedMeshTerrainProvider {
32
- tilingScheme: TilingScheme;
33
- ready: boolean;
34
- readyPromise: Promise<boolean>;
35
- private readonly dummyTile;
36
- private readonly getUrl;
37
- private readonly credits;
38
- constructor(options: {
39
- getUrl?: (x: number, y: number, level: number) => string;
40
- credit?: string;
41
- tilingScheme?: TilingScheme;
42
- });
43
- requestTileGeometry(x: number, y: number, level: number): Promise<void | QuantizedMeshTerrainData> | undefined;
44
- getTileDataAvailable(x: number, y: number, level: number): boolean;
45
- getLevelMaximumGeometricError(level: number): number;
46
- private generateDummyTileHeader;
47
- private createQuantizedMeshData;
48
- private generateDummyTile;
49
- private decodeResponse;
50
- }