@malilion/block-ui-react 0.2.0 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (263) hide show
  1. package/dist/components/cards/ServerBrowser/ServerBrowser.d.ts +7 -0
  2. package/dist/components/cards/ServerBrowser/ServerBrowser.d.ts.map +1 -0
  3. package/dist/components/cards/ServerBrowser/ServerBrowser.js +106 -0
  4. package/dist/components/cards/ServerBrowser/ServerBrowser.js.map +1 -0
  5. package/dist/components/cards/ServerBrowser/ServerBrowser.types.d.ts +22 -0
  6. package/dist/components/cards/ServerBrowser/ServerBrowser.types.d.ts.map +1 -0
  7. package/dist/components/cards/ServerBrowser/ServerBrowser.utils.d.ts +8 -0
  8. package/dist/components/cards/ServerBrowser/ServerBrowser.utils.d.ts.map +1 -0
  9. package/dist/components/cards/ServerBrowser/ServerBrowser.utils.js +16 -0
  10. package/dist/components/cards/ServerBrowser/ServerBrowser.utils.js.map +1 -0
  11. package/dist/components/cards/ServerBrowser/index.d.ts +4 -0
  12. package/dist/components/cards/ServerBrowser/index.d.ts.map +1 -0
  13. package/dist/components/cards/WorldBrowser/WorldBrowser.d.ts +4 -0
  14. package/dist/components/cards/WorldBrowser/WorldBrowser.d.ts.map +1 -0
  15. package/dist/components/cards/WorldBrowser/WorldBrowser.js +101 -0
  16. package/dist/components/cards/WorldBrowser/WorldBrowser.js.map +1 -0
  17. package/dist/components/cards/WorldBrowser/WorldBrowser.types.d.ts +22 -0
  18. package/dist/components/cards/WorldBrowser/WorldBrowser.types.d.ts.map +1 -0
  19. package/dist/components/cards/WorldBrowser/WorldBrowser.utils.d.ts +10 -0
  20. package/dist/components/cards/WorldBrowser/WorldBrowser.utils.d.ts.map +1 -0
  21. package/dist/components/cards/WorldBrowser/WorldBrowser.utils.js +12 -0
  22. package/dist/components/cards/WorldBrowser/WorldBrowser.utils.js.map +1 -0
  23. package/dist/components/cards/WorldBrowser/index.d.ts +4 -0
  24. package/dist/components/cards/WorldBrowser/index.d.ts.map +1 -0
  25. package/dist/components/cards/browser.module.js +23 -0
  26. package/dist/components/cards/browser.module.js.map +1 -0
  27. package/dist/components/cards/index.d.ts +2 -0
  28. package/dist/components/cards/index.d.ts.map +1 -1
  29. package/dist/components/crafting/Anvil/Anvil.d.ts +7 -0
  30. package/dist/components/crafting/Anvil/Anvil.d.ts.map +1 -0
  31. package/dist/components/crafting/Anvil/Anvil.js +94 -0
  32. package/dist/components/crafting/Anvil/Anvil.js.map +1 -0
  33. package/dist/components/crafting/Anvil/Anvil.module.js +21 -0
  34. package/dist/components/crafting/Anvil/Anvil.module.js.map +1 -0
  35. package/dist/components/crafting/Anvil/Anvil.types.d.ts +25 -0
  36. package/dist/components/crafting/Anvil/Anvil.types.d.ts.map +1 -0
  37. package/dist/components/crafting/Anvil/Anvil.utils.d.ts +3 -0
  38. package/dist/components/crafting/Anvil/Anvil.utils.d.ts.map +1 -0
  39. package/dist/components/crafting/Anvil/Anvil.utils.js +11 -0
  40. package/dist/components/crafting/Anvil/Anvil.utils.js.map +1 -0
  41. package/dist/components/crafting/Anvil/index.d.ts +5 -0
  42. package/dist/components/crafting/Anvil/index.d.ts.map +1 -0
  43. package/dist/components/crafting/BrewingStand/BrewingStand.d.ts +7 -0
  44. package/dist/components/crafting/BrewingStand/BrewingStand.d.ts.map +1 -0
  45. package/dist/components/crafting/BrewingStand/BrewingStand.js +116 -0
  46. package/dist/components/crafting/BrewingStand/BrewingStand.js.map +1 -0
  47. package/dist/components/crafting/BrewingStand/BrewingStand.module.js +29 -0
  48. package/dist/components/crafting/BrewingStand/BrewingStand.module.js.map +1 -0
  49. package/dist/components/crafting/BrewingStand/BrewingStand.types.d.ts +22 -0
  50. package/dist/components/crafting/BrewingStand/BrewingStand.types.d.ts.map +1 -0
  51. package/dist/components/crafting/BrewingStand/BrewingStand.types.js +11 -0
  52. package/dist/components/crafting/BrewingStand/BrewingStand.types.js.map +1 -0
  53. package/dist/components/crafting/BrewingStand/BrewingStand.utils.d.ts +6 -0
  54. package/dist/components/crafting/BrewingStand/BrewingStand.utils.d.ts.map +1 -0
  55. package/dist/components/crafting/BrewingStand/BrewingStand.utils.js +13 -0
  56. package/dist/components/crafting/BrewingStand/BrewingStand.utils.js.map +1 -0
  57. package/dist/components/crafting/BrewingStand/index.d.ts +5 -0
  58. package/dist/components/crafting/BrewingStand/index.d.ts.map +1 -0
  59. package/dist/components/crafting/EnchantingTable/EnchantingTable.d.ts +7 -0
  60. package/dist/components/crafting/EnchantingTable/EnchantingTable.d.ts.map +1 -0
  61. package/dist/components/crafting/EnchantingTable/EnchantingTable.js +105 -0
  62. package/dist/components/crafting/EnchantingTable/EnchantingTable.js.map +1 -0
  63. package/dist/components/crafting/EnchantingTable/EnchantingTable.module.js +32 -0
  64. package/dist/components/crafting/EnchantingTable/EnchantingTable.module.js.map +1 -0
  65. package/dist/components/crafting/EnchantingTable/EnchantingTable.types.d.ts +29 -0
  66. package/dist/components/crafting/EnchantingTable/EnchantingTable.types.d.ts.map +1 -0
  67. package/dist/components/crafting/EnchantingTable/EnchantingTable.utils.d.ts +11 -0
  68. package/dist/components/crafting/EnchantingTable/EnchantingTable.utils.d.ts.map +1 -0
  69. package/dist/components/crafting/EnchantingTable/EnchantingTable.utils.js +14 -0
  70. package/dist/components/crafting/EnchantingTable/EnchantingTable.utils.js.map +1 -0
  71. package/dist/components/crafting/EnchantingTable/index.d.ts +3 -0
  72. package/dist/components/crafting/EnchantingTable/index.d.ts.map +1 -0
  73. package/dist/components/crafting/RecipeBook/RecipeBook.d.ts +7 -0
  74. package/dist/components/crafting/RecipeBook/RecipeBook.d.ts.map +1 -0
  75. package/dist/components/crafting/RecipeBook/RecipeBook.js +149 -0
  76. package/dist/components/crafting/RecipeBook/RecipeBook.js.map +1 -0
  77. package/dist/components/crafting/RecipeBook/RecipeBook.module.js +39 -0
  78. package/dist/components/crafting/RecipeBook/RecipeBook.module.js.map +1 -0
  79. package/dist/components/crafting/RecipeBook/RecipeBook.types.d.ts +36 -0
  80. package/dist/components/crafting/RecipeBook/RecipeBook.types.d.ts.map +1 -0
  81. package/dist/components/crafting/RecipeBook/RecipeBook.utils.d.ts +9 -0
  82. package/dist/components/crafting/RecipeBook/RecipeBook.utils.d.ts.map +1 -0
  83. package/dist/components/crafting/RecipeBook/RecipeBook.utils.js +21 -0
  84. package/dist/components/crafting/RecipeBook/RecipeBook.utils.js.map +1 -0
  85. package/dist/components/crafting/RecipeBook/index.d.ts +4 -0
  86. package/dist/components/crafting/RecipeBook/index.d.ts.map +1 -0
  87. package/dist/components/crafting/TradingUI/TradingUI.d.ts +7 -0
  88. package/dist/components/crafting/TradingUI/TradingUI.d.ts.map +1 -0
  89. package/dist/components/crafting/TradingUI/TradingUI.js +181 -0
  90. package/dist/components/crafting/TradingUI/TradingUI.js.map +1 -0
  91. package/dist/components/crafting/TradingUI/TradingUI.module.js +39 -0
  92. package/dist/components/crafting/TradingUI/TradingUI.module.js.map +1 -0
  93. package/dist/components/crafting/TradingUI/TradingUI.types.d.ts +36 -0
  94. package/dist/components/crafting/TradingUI/TradingUI.types.d.ts.map +1 -0
  95. package/dist/components/crafting/TradingUI/TradingUI.types.js +12 -0
  96. package/dist/components/crafting/TradingUI/TradingUI.types.js.map +1 -0
  97. package/dist/components/crafting/TradingUI/TradingUI.utils.d.ts +3 -0
  98. package/dist/components/crafting/TradingUI/TradingUI.utils.d.ts.map +1 -0
  99. package/dist/components/crafting/TradingUI/TradingUI.utils.js +8 -0
  100. package/dist/components/crafting/TradingUI/TradingUI.utils.js.map +1 -0
  101. package/dist/components/crafting/TradingUI/index.d.ts +4 -0
  102. package/dist/components/crafting/TradingUI/index.d.ts.map +1 -0
  103. package/dist/components/crafting/index.d.ts +5 -0
  104. package/dist/components/crafting/index.d.ts.map +1 -1
  105. package/dist/components/display/SkillTree/SkillTree.d.ts +8 -0
  106. package/dist/components/display/SkillTree/SkillTree.d.ts.map +1 -0
  107. package/dist/components/display/SkillTree/SkillTree.js +138 -0
  108. package/dist/components/display/SkillTree/SkillTree.js.map +1 -0
  109. package/dist/components/display/SkillTree/SkillTree.module.js +33 -0
  110. package/dist/components/display/SkillTree/SkillTree.module.js.map +1 -0
  111. package/dist/components/display/SkillTree/SkillTree.types.d.ts +29 -0
  112. package/dist/components/display/SkillTree/SkillTree.types.d.ts.map +1 -0
  113. package/dist/components/display/SkillTree/SkillTree.utils.d.ts +8 -0
  114. package/dist/components/display/SkillTree/SkillTree.utils.d.ts.map +1 -0
  115. package/dist/components/display/SkillTree/SkillTree.utils.js +16 -0
  116. package/dist/components/display/SkillTree/SkillTree.utils.js.map +1 -0
  117. package/dist/components/display/SkillTree/index.d.ts +4 -0
  118. package/dist/components/display/SkillTree/index.d.ts.map +1 -0
  119. package/dist/components/display/index.d.ts +1 -0
  120. package/dist/components/display/index.d.ts.map +1 -1
  121. package/dist/components/hud/BiomeIndicator/BiomeIndicator.d.ts +4 -0
  122. package/dist/components/hud/BiomeIndicator/BiomeIndicator.d.ts.map +1 -0
  123. package/dist/components/hud/BiomeIndicator/BiomeIndicator.js +39 -0
  124. package/dist/components/hud/BiomeIndicator/BiomeIndicator.js.map +1 -0
  125. package/dist/components/hud/BiomeIndicator/BiomeIndicator.module.js +11 -0
  126. package/dist/components/hud/BiomeIndicator/BiomeIndicator.module.js.map +1 -0
  127. package/dist/components/hud/BiomeIndicator/BiomeIndicator.types.d.ts +16 -0
  128. package/dist/components/hud/BiomeIndicator/BiomeIndicator.types.d.ts.map +1 -0
  129. package/dist/components/hud/BiomeIndicator/BiomeIndicator.types.js +18 -0
  130. package/dist/components/hud/BiomeIndicator/BiomeIndicator.types.js.map +1 -0
  131. package/dist/components/hud/BiomeIndicator/BiomeIndicator.utils.d.ts +8 -0
  132. package/dist/components/hud/BiomeIndicator/BiomeIndicator.utils.d.ts.map +1 -0
  133. package/dist/components/hud/BiomeIndicator/BiomeIndicator.utils.js +55 -0
  134. package/dist/components/hud/BiomeIndicator/BiomeIndicator.utils.js.map +1 -0
  135. package/dist/components/hud/BiomeIndicator/index.d.ts +4 -0
  136. package/dist/components/hud/BiomeIndicator/index.d.ts.map +1 -0
  137. package/dist/components/hud/BossBar/BossBar.d.ts +4 -0
  138. package/dist/components/hud/BossBar/BossBar.d.ts.map +1 -0
  139. package/dist/components/hud/BossBar/BossBar.js +56 -0
  140. package/dist/components/hud/BossBar/BossBar.js.map +1 -0
  141. package/dist/components/hud/BossBar/BossBar.module.js +19 -0
  142. package/dist/components/hud/BossBar/BossBar.module.js.map +1 -0
  143. package/dist/components/hud/BossBar/BossBar.types.d.ts +22 -0
  144. package/dist/components/hud/BossBar/BossBar.types.d.ts.map +1 -0
  145. package/dist/components/hud/BossBar/BossBar.types.js +21 -0
  146. package/dist/components/hud/BossBar/BossBar.types.js.map +1 -0
  147. package/dist/components/hud/BossBar/index.d.ts +4 -0
  148. package/dist/components/hud/BossBar/index.d.ts.map +1 -0
  149. package/dist/components/hud/CoordinatesHUD/CoordinatesHUD.d.ts +4 -0
  150. package/dist/components/hud/CoordinatesHUD/CoordinatesHUD.d.ts.map +1 -0
  151. package/dist/components/hud/CoordinatesHUD/CoordinatesHUD.js +96 -0
  152. package/dist/components/hud/CoordinatesHUD/CoordinatesHUD.js.map +1 -0
  153. package/dist/components/hud/CoordinatesHUD/CoordinatesHUD.module.js +17 -0
  154. package/dist/components/hud/CoordinatesHUD/CoordinatesHUD.module.js.map +1 -0
  155. package/dist/components/hud/CoordinatesHUD/CoordinatesHUD.types.d.ts +19 -0
  156. package/dist/components/hud/CoordinatesHUD/CoordinatesHUD.types.d.ts.map +1 -0
  157. package/dist/components/hud/CoordinatesHUD/CoordinatesHUD.types.js +11 -0
  158. package/dist/components/hud/CoordinatesHUD/CoordinatesHUD.types.js.map +1 -0
  159. package/dist/components/hud/CoordinatesHUD/CoordinatesHUD.utils.d.ts +7 -0
  160. package/dist/components/hud/CoordinatesHUD/CoordinatesHUD.utils.d.ts.map +1 -0
  161. package/dist/components/hud/CoordinatesHUD/CoordinatesHUD.utils.js +24 -0
  162. package/dist/components/hud/CoordinatesHUD/CoordinatesHUD.utils.js.map +1 -0
  163. package/dist/components/hud/CoordinatesHUD/index.d.ts +4 -0
  164. package/dist/components/hud/CoordinatesHUD/index.d.ts.map +1 -0
  165. package/dist/components/hud/DayNightIndicator/DayNightIndicator.d.ts +4 -0
  166. package/dist/components/hud/DayNightIndicator/DayNightIndicator.d.ts.map +1 -0
  167. package/dist/components/hud/DayNightIndicator/DayNightIndicator.js +70 -0
  168. package/dist/components/hud/DayNightIndicator/DayNightIndicator.js.map +1 -0
  169. package/dist/components/hud/DayNightIndicator/DayNightIndicator.module.js +19 -0
  170. package/dist/components/hud/DayNightIndicator/DayNightIndicator.module.js.map +1 -0
  171. package/dist/components/hud/DayNightIndicator/DayNightIndicator.types.d.ts +17 -0
  172. package/dist/components/hud/DayNightIndicator/DayNightIndicator.types.d.ts.map +1 -0
  173. package/dist/components/hud/DayNightIndicator/DayNightIndicator.utils.d.ts +15 -0
  174. package/dist/components/hud/DayNightIndicator/DayNightIndicator.utils.d.ts.map +1 -0
  175. package/dist/components/hud/DayNightIndicator/DayNightIndicator.utils.js +43 -0
  176. package/dist/components/hud/DayNightIndicator/DayNightIndicator.utils.js.map +1 -0
  177. package/dist/components/hud/DayNightIndicator/index.d.ts +4 -0
  178. package/dist/components/hud/DayNightIndicator/index.d.ts.map +1 -0
  179. package/dist/components/hud/MiniMap/MiniMap.d.ts +8 -0
  180. package/dist/components/hud/MiniMap/MiniMap.d.ts.map +1 -0
  181. package/dist/components/hud/MiniMap/MiniMap.js +76 -0
  182. package/dist/components/hud/MiniMap/MiniMap.js.map +1 -0
  183. package/dist/components/hud/MiniMap/MiniMap.module.js +17 -0
  184. package/dist/components/hud/MiniMap/MiniMap.module.js.map +1 -0
  185. package/dist/components/hud/MiniMap/MiniMap.types.d.ts +43 -0
  186. package/dist/components/hud/MiniMap/MiniMap.types.d.ts.map +1 -0
  187. package/dist/components/hud/MiniMap/MiniMap.types.js +26 -0
  188. package/dist/components/hud/MiniMap/MiniMap.types.js.map +1 -0
  189. package/dist/components/hud/MiniMap/MiniMap.utils.d.ts +14 -0
  190. package/dist/components/hud/MiniMap/MiniMap.utils.d.ts.map +1 -0
  191. package/dist/components/hud/MiniMap/MiniMap.utils.js +47 -0
  192. package/dist/components/hud/MiniMap/MiniMap.utils.js.map +1 -0
  193. package/dist/components/hud/MiniMap/index.d.ts +5 -0
  194. package/dist/components/hud/MiniMap/index.d.ts.map +1 -0
  195. package/dist/components/hud/Scoreboard/Scoreboard.d.ts +7 -0
  196. package/dist/components/hud/Scoreboard/Scoreboard.d.ts.map +1 -0
  197. package/dist/components/hud/Scoreboard/Scoreboard.js +89 -0
  198. package/dist/components/hud/Scoreboard/Scoreboard.js.map +1 -0
  199. package/dist/components/hud/Scoreboard/Scoreboard.module.js +25 -0
  200. package/dist/components/hud/Scoreboard/Scoreboard.module.js.map +1 -0
  201. package/dist/components/hud/Scoreboard/Scoreboard.types.d.ts +23 -0
  202. package/dist/components/hud/Scoreboard/Scoreboard.types.d.ts.map +1 -0
  203. package/dist/components/hud/Scoreboard/Scoreboard.utils.d.ts +5 -0
  204. package/dist/components/hud/Scoreboard/Scoreboard.utils.d.ts.map +1 -0
  205. package/dist/components/hud/Scoreboard/Scoreboard.utils.js +15 -0
  206. package/dist/components/hud/Scoreboard/Scoreboard.utils.js.map +1 -0
  207. package/dist/components/hud/Scoreboard/index.d.ts +3 -0
  208. package/dist/components/hud/Scoreboard/index.d.ts.map +1 -0
  209. package/dist/components/hud/WeatherIndicator/WeatherIndicator.d.ts +4 -0
  210. package/dist/components/hud/WeatherIndicator/WeatherIndicator.d.ts.map +1 -0
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  219. package/dist/components/hud/WeatherIndicator/WeatherIndicator.utils.d.ts +5 -0
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  227. package/dist/components/hud/index.d.ts +7 -0
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  229. package/dist/components/social/ChatWindow/ChatWindow.d.ts +8 -0
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  241. package/dist/components/social/CommandConsole/CommandConsole.d.ts +7 -0
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  251. package/dist/components/social/CommandConsole/CommandConsole.utils.d.ts +4 -0
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  255. package/dist/components/social/CommandConsole/index.d.ts +5 -0
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  257. package/dist/components/social/index.d.ts +3 -0
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  259. package/dist/index.d.ts +1 -0
  260. package/dist/index.d.ts.map +1 -1
  261. package/dist/index.js +36 -1
  262. package/dist/styles.css +2055 -486
  263. package/package.json +4 -4
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TradingUI.types.js","names":[],"sources":["../../../../src/components/crafting/TradingUI/TradingUI.types.ts"],"sourcesContent":["import type { HTMLAttributes, ReactNode } from \"react\";\n\nexport interface Trade {\n id: string;\n /** Price, usually an `<ItemStack />` (e.g. emeralds). */\n cost: ReactNode;\n /** Optional second price item. */\n cost2?: ReactNode;\n /** What the player receives. */\n result: ReactNode;\n /** Accessible summary, e.g. \"12 emeralds for a diamond sword\". */\n label: string;\n /** Times traded so far. */\n uses?: number;\n /** Uses before the trade sells out. */\n maxUses?: number;\n}\n\nexport const villagerLevels = [\"Novice\", \"Apprentice\", \"Journeyman\", \"Expert\", \"Master\"] as const;\n\nexport interface TradingUIProps extends Omit<HTMLAttributes<HTMLDivElement>, \"defaultValue\"> {\n trades: Trade[];\n /** Controlled selected trade id. */\n value?: string;\n /** Initially selected trade id. @default the first trade */\n defaultValue?: string;\n onValueChange?: (id: string) => void;\n /** Called when the player confirms the selected trade. */\n onTrade?: (id: string) => void;\n /** Villager profession shown in the header, e.g. \"Armorer\". */\n profession?: ReactNode;\n /** Villager level 1–5 (Novice … Master). */\n level?: number;\n /** Progress to the next level, 0–100. */\n levelProgress?: number;\n /** Accessible name. @default \"Trading\" */\n label?: string;\n}\n"],"mappings":";AAkBA,IAAa,iBAAiB;CAAC;CAAU;CAAc;CAAc;CAAU;AAAQ"}
@@ -0,0 +1,3 @@
1
+ import type { Trade } from "./TradingUI.types";
2
+ export declare function isSoldOut(trade: Trade): boolean;
3
+ //# sourceMappingURL=TradingUI.utils.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TradingUI.utils.d.ts","sourceRoot":"","sources":["../../../../src/components/crafting/TradingUI/TradingUI.utils.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,mBAAmB,CAAC;AAE/C,wBAAgB,SAAS,CAAC,KAAK,EAAE,KAAK,GAAG,OAAO,CAE/C"}
@@ -0,0 +1,8 @@
1
+ //#region src/components/crafting/TradingUI/TradingUI.utils.ts
2
+ function isSoldOut(trade) {
3
+ return trade.maxUses !== void 0 && (trade.uses ?? 0) >= trade.maxUses;
4
+ }
5
+ //#endregion
6
+ export { isSoldOut };
7
+
8
+ //# sourceMappingURL=TradingUI.utils.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TradingUI.utils.js","names":[],"sources":["../../../../src/components/crafting/TradingUI/TradingUI.utils.ts"],"sourcesContent":["import type { Trade } from \"./TradingUI.types\";\n\nexport function isSoldOut(trade: Trade): boolean {\n return trade.maxUses !== undefined && (trade.uses ?? 0) >= trade.maxUses;\n}\n"],"mappings":";AAEA,SAAgB,UAAU,OAAuB;CAC/C,OAAO,MAAM,YAAY,KAAA,MAAc,MAAM,QAAQ,MAAM,MAAM;AACnE"}
@@ -0,0 +1,4 @@
1
+ export { TradingUI } from "./TradingUI";
2
+ export { villagerLevels } from "./TradingUI.types";
3
+ export type { Trade, TradingUIProps } from "./TradingUI.types";
4
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../src/components/crafting/TradingUI/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,YAAY,EAAE,KAAK,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC"}
@@ -3,4 +3,9 @@ export * from "./CraftingGrid";
3
3
  export * from "./CraftingResult";
4
4
  export * from "./CraftingTable";
5
5
  export * from "./Furnace";
6
+ export * from "./EnchantingTable";
7
+ export * from "./BrewingStand";
8
+ export * from "./Anvil";
9
+ export * from "./TradingUI";
10
+ export * from "./RecipeBook";
6
11
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/components/crafting/index.ts"],"names":[],"mappings":"AAAA,cAAc,gBAAgB,CAAC;AAC/B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,kBAAkB,CAAC;AACjC,cAAc,iBAAiB,CAAC;AAChC,cAAc,WAAW,CAAC"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/components/crafting/index.ts"],"names":[],"mappings":"AAAA,cAAc,gBAAgB,CAAC;AAC/B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,kBAAkB,CAAC;AACjC,cAAc,iBAAiB,CAAC;AAChC,cAAc,WAAW,CAAC;AAC1B,cAAc,mBAAmB,CAAC;AAClC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,cAAc,CAAC"}
@@ -0,0 +1,8 @@
1
+ import type { SkillTreeProps } from "./SkillTree.types";
2
+ /**
3
+ * Skill tree: nodes on a grid joined to their prerequisites. Unlocked skills
4
+ * glow, available ones can be bought with skill points, locked ones show what
5
+ * they need. Selecting a node shows its details and Unlock button.
6
+ */
7
+ export declare const SkillTree: import("react").ForwardRefExoticComponent<SkillTreeProps & import("react").RefAttributes<HTMLDivElement>>;
8
+ //# sourceMappingURL=SkillTree.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SkillTree.d.ts","sourceRoot":"","sources":["../../../../src/components/display/SkillTree/SkillTree.tsx"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AAKxD;;;;GAIG;AACH,eAAO,MAAM,SAAS,2GAgIpB,CAAC"}
@@ -0,0 +1,138 @@
1
+ import { cx } from "../../../utils/cx.js";
2
+ import { BlockButton } from "../../actions/BlockButton/BlockButton.js";
3
+ import SkillTree_module_default from "./SkillTree.module.js";
4
+ import { gridSize, skillState } from "./SkillTree.utils.js";
5
+ import { forwardRef, useId, useState } from "react";
6
+ import { Fragment, jsx, jsxs } from "react/jsx-runtime";
7
+ //#region src/components/display/SkillTree/SkillTree.tsx
8
+ var STATE_TEXT = {
9
+ locked: "locked",
10
+ available: "available",
11
+ unlocked: "unlocked"
12
+ };
13
+ /**
14
+ * Skill tree: nodes on a grid joined to their prerequisites. Unlocked skills
15
+ * glow, available ones can be bought with skill points, locked ones show what
16
+ * they need. Selecting a node shows its details and Unlock button.
17
+ */
18
+ var SkillTree = forwardRef(function SkillTree({ skills, unlocked, points, onUnlock, defaultValue, label = "Skill tree", className, ...rest }, ref) {
19
+ const detailId = useId();
20
+ const [selectedId, setSelectedId] = useState(defaultValue ?? skills[0]?.id ?? "");
21
+ const unlockedSet = new Set(unlocked);
22
+ const byId = new Map(skills.map((skill) => [skill.id, skill]));
23
+ const { rows, columns } = gridSize(skills);
24
+ const selected = byId.get(selectedId);
25
+ const selectedState = selected ? skillState(selected, unlockedSet) : void 0;
26
+ const selectedCost = selected?.cost ?? 1;
27
+ const affordable = points === void 0 || points >= selectedCost;
28
+ const missing = selected && selectedState === "locked" ? (selected.requires ?? []).filter((id) => !unlockedSet.has(id)).map((id) => byId.get(id)?.label ?? id) : [];
29
+ const edges = skills.flatMap((skill) => (skill.requires ?? []).flatMap((id) => {
30
+ const from = byId.get(id);
31
+ return from ? [{
32
+ key: `${id}-${skill.id}`,
33
+ from,
34
+ to: skill,
35
+ lit: unlockedSet.has(skill.id)
36
+ }] : [];
37
+ }));
38
+ return /* @__PURE__ */ jsxs("div", {
39
+ ref,
40
+ role: "group",
41
+ "aria-label": label,
42
+ className: cx(SkillTree_module_default.tree, className),
43
+ ...rest,
44
+ children: [
45
+ points !== void 0 ? /* @__PURE__ */ jsxs("p", {
46
+ className: SkillTree_module_default.points,
47
+ children: ["Skill points: ", /* @__PURE__ */ jsx("strong", { children: points })]
48
+ }) : null,
49
+ /* @__PURE__ */ jsxs("div", {
50
+ className: SkillTree_module_default.board,
51
+ style: {
52
+ "--block-skill-rows": rows,
53
+ "--block-skill-columns": columns
54
+ },
55
+ children: [/* @__PURE__ */ jsx("svg", {
56
+ className: SkillTree_module_default.lines,
57
+ viewBox: `0 0 ${columns} ${rows}`,
58
+ preserveAspectRatio: "none",
59
+ "aria-hidden": "true",
60
+ children: edges.map(({ key, from, to, lit }) => /* @__PURE__ */ jsx("line", {
61
+ x1: from.column - .5,
62
+ y1: from.row - .5,
63
+ x2: to.column - .5,
64
+ y2: to.row - .5,
65
+ "data-lit": lit || void 0,
66
+ vectorEffect: "non-scaling-stroke"
67
+ }, key))
68
+ }), /* @__PURE__ */ jsx("ul", {
69
+ className: SkillTree_module_default.nodes,
70
+ "aria-label": "Skills",
71
+ children: skills.map((skill) => {
72
+ const state = skillState(skill, unlockedSet);
73
+ return /* @__PURE__ */ jsx("li", {
74
+ className: SkillTree_module_default.cell,
75
+ style: {
76
+ "--block-skill-row": skill.row,
77
+ "--block-skill-col": skill.column
78
+ },
79
+ children: /* @__PURE__ */ jsx("button", {
80
+ type: "button",
81
+ className: SkillTree_module_default.node,
82
+ "data-state": state,
83
+ "aria-pressed": skill.id === selectedId,
84
+ "aria-controls": detailId,
85
+ "aria-label": `${skill.label}, ${STATE_TEXT[state]}`,
86
+ onClick: () => setSelectedId(skill.id),
87
+ children: /* @__PURE__ */ jsx("span", {
88
+ className: SkillTree_module_default.icon,
89
+ "aria-hidden": "true",
90
+ children: skill.icon
91
+ })
92
+ })
93
+ }, skill.id);
94
+ })
95
+ })]
96
+ }),
97
+ /* @__PURE__ */ jsx("section", {
98
+ id: detailId,
99
+ className: SkillTree_module_default.detail,
100
+ "aria-live": "polite",
101
+ "aria-label": "Skill details",
102
+ children: selected ? /* @__PURE__ */ jsxs(Fragment, { children: [
103
+ /* @__PURE__ */ jsxs("p", {
104
+ className: SkillTree_module_default.name,
105
+ children: [
106
+ selected.label,
107
+ " ",
108
+ /* @__PURE__ */ jsx("span", {
109
+ className: SkillTree_module_default.state,
110
+ "data-state": selectedState,
111
+ children: selectedState
112
+ })
113
+ ]
114
+ }),
115
+ selected.description ? /* @__PURE__ */ jsx("p", {
116
+ className: SkillTree_module_default.description,
117
+ children: selected.description
118
+ }) : null,
119
+ missing.length > 0 ? /* @__PURE__ */ jsxs("p", {
120
+ className: SkillTree_module_default.requires,
121
+ children: ["Requires: ", missing.join(", ")]
122
+ }) : null,
123
+ selectedState === "available" && onUnlock ? /* @__PURE__ */ jsx(BlockButton, {
124
+ variant: "emerald",
125
+ size: "sm",
126
+ disabled: !affordable,
127
+ onClick: () => onUnlock(selected.id),
128
+ children: affordable ? `Unlock (${selectedCost} ${selectedCost === 1 ? "point" : "points"})` : `Needs ${selectedCost} ${selectedCost === 1 ? "point" : "points"}`
129
+ }) : null
130
+ ] }) : null
131
+ })
132
+ ]
133
+ });
134
+ });
135
+ //#endregion
136
+ export { SkillTree };
137
+
138
+ //# sourceMappingURL=SkillTree.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SkillTree.js","names":["styles","_Fragment"],"sources":["../../../../src/components/display/SkillTree/SkillTree.tsx"],"sourcesContent":["import { forwardRef, useId, useState, type CSSProperties } from \"react\";\nimport { cx } from \"../../../utils/cx\";\nimport { BlockButton } from \"../../actions/BlockButton/BlockButton\";\nimport styles from \"./SkillTree.module.css\";\nimport type { SkillTreeProps } from \"./SkillTree.types\";\nimport { gridSize, skillState } from \"./SkillTree.utils\";\n\nconst STATE_TEXT = { locked: \"locked\", available: \"available\", unlocked: \"unlocked\" } as const;\n\n/**\n * Skill tree: nodes on a grid joined to their prerequisites. Unlocked skills\n * glow, available ones can be bought with skill points, locked ones show what\n * they need. Selecting a node shows its details and Unlock button.\n */\nexport const SkillTree = forwardRef<HTMLDivElement, SkillTreeProps>(function SkillTree(\n { skills, unlocked, points, onUnlock, defaultValue, label = \"Skill tree\", className, ...rest },\n ref,\n) {\n const detailId = useId();\n const [selectedId, setSelectedId] = useState(defaultValue ?? skills[0]?.id ?? \"\");\n const unlockedSet = new Set(unlocked);\n const byId = new Map(skills.map((skill) => [skill.id, skill]));\n const { rows, columns } = gridSize(skills);\n const selected = byId.get(selectedId);\n const selectedState = selected ? skillState(selected, unlockedSet) : undefined;\n const selectedCost = selected?.cost ?? 1;\n const affordable = points === undefined || points >= selectedCost;\n const missing =\n selected && selectedState === \"locked\"\n ? (selected.requires ?? [])\n .filter((id) => !unlockedSet.has(id))\n .map((id) => byId.get(id)?.label ?? id)\n : [];\n\n // Connector centres in grid units (0.5 = middle of the first cell).\n const edges = skills.flatMap((skill) =>\n (skill.requires ?? []).flatMap((id) => {\n const from = byId.get(id);\n return from\n ? [{ key: `${id}-${skill.id}`, from, to: skill, lit: unlockedSet.has(skill.id) }]\n : [];\n }),\n );\n\n return (\n <div ref={ref} role=\"group\" aria-label={label} className={cx(styles.tree, className)} {...rest}>\n {points !== undefined ? (\n <p className={styles.points}>\n Skill points: <strong>{points}</strong>\n </p>\n ) : null}\n <div\n className={styles.board}\n style={{ \"--block-skill-rows\": rows, \"--block-skill-columns\": columns } as CSSProperties}\n >\n <svg\n className={styles.lines}\n viewBox={`0 0 ${columns} ${rows}`}\n preserveAspectRatio=\"none\"\n aria-hidden=\"true\"\n >\n {edges.map(({ key, from, to, lit }) => (\n <line\n key={key}\n x1={from.column - 0.5}\n y1={from.row - 0.5}\n x2={to.column - 0.5}\n y2={to.row - 0.5}\n data-lit={lit || undefined}\n vectorEffect=\"non-scaling-stroke\"\n />\n ))}\n </svg>\n <ul className={styles.nodes} aria-label=\"Skills\">\n {skills.map((skill) => {\n const state = skillState(skill, unlockedSet);\n return (\n <li\n key={skill.id}\n className={styles.cell}\n style={\n {\n \"--block-skill-row\": skill.row,\n \"--block-skill-col\": skill.column,\n } as CSSProperties\n }\n >\n <button\n type=\"button\"\n className={styles.node}\n data-state={state}\n aria-pressed={skill.id === selectedId}\n aria-controls={detailId}\n aria-label={`${skill.label}, ${STATE_TEXT[state]}`}\n onClick={() => setSelectedId(skill.id)}\n >\n <span className={styles.icon} aria-hidden=\"true\">\n {skill.icon}\n </span>\n </button>\n </li>\n );\n })}\n </ul>\n </div>\n <section\n id={detailId}\n className={styles.detail}\n aria-live=\"polite\"\n aria-label=\"Skill details\"\n >\n {selected ? (\n <>\n <p className={styles.name}>\n {selected.label}{\" \"}\n <span className={styles.state} data-state={selectedState}>\n {selectedState}\n </span>\n </p>\n {selected.description ? (\n <p className={styles.description}>{selected.description}</p>\n ) : null}\n {missing.length > 0 ? (\n <p className={styles.requires}>Requires: {missing.join(\", \")}</p>\n ) : null}\n {selectedState === \"available\" && onUnlock ? (\n <BlockButton\n variant=\"emerald\"\n size=\"sm\"\n disabled={!affordable}\n onClick={() => onUnlock(selected.id)}\n >\n {affordable\n ? `Unlock (${selectedCost} ${selectedCost === 1 ? \"point\" : \"points\"})`\n : `Needs ${selectedCost} ${selectedCost === 1 ? \"point\" : \"points\"}`}\n </BlockButton>\n ) : null}\n </>\n ) : null}\n </section>\n </div>\n );\n});\n"],"mappings":";;;;;;;AAOA,IAAM,aAAa;CAAE,QAAQ;CAAU,WAAW;CAAa,UAAU;AAAW;;;;;;AAOpF,IAAa,YAAY,WAA2C,SAAS,UAC3E,EAAE,QAAQ,UAAU,QAAQ,UAAU,cAAc,QAAQ,cAAc,WAAW,GAAG,QACxF,KACA;CACA,MAAM,WAAW,MAAM;CACvB,MAAM,CAAC,YAAY,iBAAiB,SAAS,gBAAgB,OAAO,EAAE,EAAE,MAAM,EAAE;CAChF,MAAM,cAAc,IAAI,IAAI,QAAQ;CACpC,MAAM,OAAO,IAAI,IAAI,OAAO,KAAK,UAAU,CAAC,MAAM,IAAI,KAAK,CAAC,CAAC;CAC7D,MAAM,EAAE,MAAM,YAAY,SAAS,MAAM;CACzC,MAAM,WAAW,KAAK,IAAI,UAAU;CACpC,MAAM,gBAAgB,WAAW,WAAW,UAAU,WAAW,IAAI,KAAA;CACrE,MAAM,eAAe,UAAU,QAAQ;CACvC,MAAM,aAAa,WAAW,KAAA,KAAa,UAAU;CACrD,MAAM,UACJ,YAAY,kBAAkB,YACzB,SAAS,YAAY,CAAC,EAAA,CACpB,QAAQ,OAAO,CAAC,YAAY,IAAI,EAAE,CAAC,CAAC,CACpC,KAAK,OAAO,KAAK,IAAI,EAAE,CAAC,EAAE,SAAS,EAAE,IACxC,CAAC;CAGP,MAAM,QAAQ,OAAO,SAAS,WAC3B,MAAM,YAAY,CAAC,EAAA,CAAG,SAAS,OAAO;EACrC,MAAM,OAAO,KAAK,IAAI,EAAE;EACxB,OAAO,OACH,CAAC;GAAE,KAAK,GAAG,GAAG,GAAG,MAAM;GAAM;GAAM,IAAI;GAAO,KAAK,YAAY,IAAI,MAAM,EAAE;EAAE,CAAC,IAC9E,CAAC;CACP,CAAC,CACH;CAEA,OACE,qBAAC,OAAD;EAAU;EAAK,MAAK;EAAQ,cAAY;EAAO,WAAW,GAAGA,yBAAO,MAAM,SAAS;EAAG,GAAI;EAA1F,UAAA;GACG,WAAW,KAAA,IACV,qBAAC,KAAD;IAAG,WAAWA,yBAAO;IAArB,UAAA,CAA6B,kBACb,oBAAC,UAAD,EAAA,UAAS,OAAe,CAAA,CACrC;GACD,CAAA,IAAA;GACJ,qBAAC,OAAD;IACE,WAAWA,yBAAO;IAClB,OAAO;KAAE,sBAAsB;KAAM,yBAAyB;IAAQ;IAFxE,UAAA,CAIE,oBAAC,OAAD;KACE,WAAWA,yBAAO;KAClB,SAAS,OAAO,QAAQ,GAAG;KAC3B,qBAAoB;KACpB,eAAY;KAEX,UAAA,MAAM,KAAK,EAAE,KAAK,MAAM,IAAI,UAC3B,oBAAC,QAAD;MAEE,IAAI,KAAK,SAAS;MAClB,IAAI,KAAK,MAAM;MACf,IAAI,GAAG,SAAS;MAChB,IAAI,GAAG,MAAM;MACb,YAAU,OAAO,KAAA;MACjB,cAAa;KACd,GAPM,GAON,CACF;IACE,CAAA,GACL,oBAAC,MAAD;KAAI,WAAWA,yBAAO;KAAO,cAAW;KACrC,UAAA,OAAO,KAAK,UAAU;MACrB,MAAM,QAAQ,WAAW,OAAO,WAAW;MAC3C,OACE,oBAAC,MAAD;OAEE,WAAWA,yBAAO;OAClB,OACE;QACE,qBAAqB,MAAM;QAC3B,qBAAqB,MAAM;OAC7B;OAGF,UAAA,oBAAC,UAAD;QACE,MAAK;QACL,WAAWA,yBAAO;QAClB,cAAY;QACZ,gBAAc,MAAM,OAAO;QAC3B,iBAAe;QACf,cAAY,GAAG,MAAM,MAAM,IAAI,WAAW;QAC1C,eAAe,cAAc,MAAM,EAAE;QAErC,UAAA,oBAAC,QAAD;SAAM,WAAWA,yBAAO;SAAM,eAAY;SACvC,UAAA,MAAM;QACH,CAAA;OACA,CAAA;MACN,GAtBG,MAAM,EAsBT;KAER,CAAC;IACC,CAAA,CACD;;GACL,oBAAC,WAAD;IACE,IAAI;IACJ,WAAWA,yBAAO;IAClB,aAAU;IACV,cAAW;IAEV,UAAA,WACC,qBAAAC,UAAA,EAAA,UAAA;KACE,qBAAC,KAAD;MAAG,WAAWD,yBAAO;MAArB,UAAA;OACG,SAAS;OAAO;OACjB,oBAAC,QAAD;QAAM,WAAWA,yBAAO;QAAO,cAAY;QACxC,UAAA;OACG,CAAA;MACL;;KACF,SAAS,cACR,oBAAC,KAAD;MAAG,WAAWA,yBAAO;MAAc,UAAA,SAAS;KAAe,CAAA,IACzD;KACH,QAAQ,SAAS,IAChB,qBAAC,KAAD;MAAG,WAAWA,yBAAO;MAArB,UAAA,CAA+B,cAAW,QAAQ,KAAK,IAAI,CAAK;KAC9D,CAAA,IAAA;KACH,kBAAkB,eAAe,WAChC,oBAAC,aAAD;MACE,SAAQ;MACR,MAAK;MACL,UAAU,CAAC;MACX,eAAe,SAAS,SAAS,EAAE;MAElC,UAAA,aACG,WAAW,aAAa,GAAG,iBAAiB,IAAI,UAAU,SAAS,KACnE,SAAS,aAAa,GAAG,iBAAiB,IAAI,UAAU;KACjD,CAAA,IACX;IACJ,EAAA,CAAA,IACA;GACG,CAAA;EACN;;AAET,CAAC"}
@@ -0,0 +1,33 @@
1
+ //#region src/components/display/SkillTree/SkillTree.module.css
2
+ var tree = "block-tree-t4d9e";
3
+ var points = "block-points-l5jMV";
4
+ var board = "block-board-n1kUI";
5
+ var lines = "block-lines-tJ0wI";
6
+ var nodes = "block-nodes-DQOOP";
7
+ var cell = "block-cell-LDgL6";
8
+ var node = "block-node-91mfm";
9
+ var icon = "block-icon-BuZf1";
10
+ var detail = "block-detail-RJItE";
11
+ var name = "block-name-rX7DZ";
12
+ var state = "block-state-sNumz";
13
+ var description = "block-description-dDvD4";
14
+ var requires = "block-requires-Vg1oB";
15
+ var SkillTree_module_default = {
16
+ tree,
17
+ points,
18
+ board,
19
+ lines,
20
+ nodes,
21
+ cell,
22
+ node,
23
+ icon,
24
+ detail,
25
+ name,
26
+ state,
27
+ description,
28
+ requires
29
+ };
30
+ //#endregion
31
+ export { board, cell, SkillTree_module_default as default, description, detail, icon, lines, name, node, nodes, points, requires, state, tree };
32
+
33
+ //# sourceMappingURL=SkillTree.module.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SkillTree.module.js","names":[],"sources":["../../../../src/components/display/SkillTree/SkillTree.module.css"],"sourcesContent":[".tree {\n display: flex;\n flex-direction: column;\n align-items: center;\n gap: var(--block-space-3);\n width: 100%;\n}\n\n.points {\n margin: 0;\n font-family: var(--block-font-display);\n font-size: var(--block-font-size-sm);\n text-transform: uppercase;\n color: var(--block-text-muted);\n}\n\n.points strong {\n color: var(--block-emerald-light);\n}\n\n.board {\n --cell: 64px;\n position: relative;\n width: calc(var(--block-skill-columns) * var(--cell));\n max-width: 100%;\n aspect-ratio: var(--block-skill-columns) / var(--block-skill-rows);\n}\n\n.lines {\n position: absolute;\n inset: 0;\n width: 100%;\n height: 100%;\n}\n\n.lines line {\n stroke: var(--block-border);\n stroke-width: 4;\n}\n\n.lines line[data-lit] {\n stroke: var(--block-emerald);\n}\n\n.nodes {\n position: relative;\n display: grid;\n grid-template-columns: repeat(var(--block-skill-columns), 1fr);\n grid-template-rows: repeat(var(--block-skill-rows), 1fr);\n width: 100%;\n height: 100%;\n margin: 0;\n padding: 0;\n list-style: none;\n}\n\n.cell {\n grid-row: var(--block-skill-row);\n grid-column: var(--block-skill-col);\n display: flex;\n align-items: center;\n justify-content: center;\n}\n\n.node {\n display: inline-flex;\n align-items: center;\n justify-content: center;\n width: min(48px, 80%);\n aspect-ratio: 1;\n padding: 0;\n background-color: var(--block-slot);\n border: var(--block-border-width) solid var(--block-border);\n box-shadow: var(--block-shadow-inset);\n cursor: pointer;\n}\n\n.node[data-state=\"available\"] {\n background-color: var(--block-surface-alt);\n border-color: var(--block-gold);\n box-shadow: var(--block-shadow-bevel);\n}\n\n.node[data-state=\"unlocked\"] {\n background-color: color-mix(in srgb, var(--block-emerald) 35%, var(--block-surface-alt));\n border-color: var(--block-emerald-light);\n box-shadow:\n var(--block-shadow-bevel),\n 0 0 0 2px color-mix(in srgb, var(--block-emerald-light) 40%, transparent);\n}\n\n.node[aria-pressed=\"true\"] {\n outline: 3px solid var(--block-text);\n outline-offset: 2px;\n}\n\n.node:focus-visible {\n outline: 3px solid var(--block-focus);\n outline-offset: 2px;\n}\n\n.icon {\n display: inline-flex;\n width: 70%;\n height: 70%;\n}\n\n.icon > * {\n width: 100%;\n height: 100%;\n}\n\n.node[data-state=\"locked\"] .icon {\n opacity: 0.45;\n filter: grayscale(1);\n}\n\n.detail {\n width: 100%;\n max-width: 420px;\n min-height: 72px;\n padding: var(--block-space-2) var(--block-space-3);\n background-color: var(--block-surface-alt);\n border: var(--block-border-width-thin) solid var(--block-border);\n box-shadow: var(--block-shadow-bevel);\n}\n\n.detail > * + * {\n margin-top: var(--block-space-2);\n}\n\n.name {\n margin: 0;\n font-family: var(--block-font-display);\n font-size: var(--block-font-size-md);\n text-transform: uppercase;\n}\n\n.state {\n margin-left: var(--block-space-1);\n font-size: var(--block-font-size-xs);\n color: var(--block-text-muted);\n}\n\n.state[data-state=\"unlocked\"] {\n color: var(--block-emerald-light);\n}\n\n.state[data-state=\"available\"] {\n color: var(--block-gold-light);\n}\n\n.description {\n margin: 0;\n font-size: var(--block-font-size-sm);\n color: var(--block-text-muted);\n}\n\n.requires {\n margin: 0;\n font-size: var(--block-font-size-sm);\n /* Lightened so it stays above 4.5:1 on every theme's panel colour. */\n color: color-mix(in srgb, var(--block-redstone-light) 65%, var(--block-white));\n}\n"],"mappings":""}
@@ -0,0 +1,29 @@
1
+ import type { HTMLAttributes, ReactNode } from "react";
2
+ export interface SkillNode {
3
+ id: string;
4
+ label: string;
5
+ icon: ReactNode;
6
+ description?: ReactNode;
7
+ /** Skill points needed to unlock. @default 1 */
8
+ cost?: number;
9
+ /** 1-based grid position. */
10
+ row: number;
11
+ column: number;
12
+ /** Skills that must be unlocked first. */
13
+ requires?: string[];
14
+ }
15
+ export type SkillState = "locked" | "available" | "unlocked";
16
+ export interface SkillTreeProps extends Omit<HTMLAttributes<HTMLDivElement>, "defaultValue"> {
17
+ skills: SkillNode[];
18
+ /** Ids of unlocked skills. */
19
+ unlocked: string[];
20
+ /** Skill points the player can spend. */
21
+ points?: number;
22
+ /** Called when an available, affordable skill is unlocked. */
23
+ onUnlock?: (id: string) => void;
24
+ /** Initially selected skill id. */
25
+ defaultValue?: string;
26
+ /** Accessible name. @default "Skill tree" */
27
+ label?: string;
28
+ }
29
+ //# sourceMappingURL=SkillTree.types.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SkillTree.types.d.ts","sourceRoot":"","sources":["../../../../src/components/display/SkillTree/SkillTree.types.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,cAAc,EAAE,SAAS,EAAE,MAAM,OAAO,CAAC;AAEvD,MAAM,WAAW,SAAS;IACxB,EAAE,EAAE,MAAM,CAAC;IACX,KAAK,EAAE,MAAM,CAAC;IACd,IAAI,EAAE,SAAS,CAAC;IAChB,WAAW,CAAC,EAAE,SAAS,CAAC;IACxB,gDAAgD;IAChD,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,6BAA6B;IAC7B,GAAG,EAAE,MAAM,CAAC;IACZ,MAAM,EAAE,MAAM,CAAC;IACf,0CAA0C;IAC1C,QAAQ,CAAC,EAAE,MAAM,EAAE,CAAC;CACrB;AAED,MAAM,MAAM,UAAU,GAAG,QAAQ,GAAG,WAAW,GAAG,UAAU,CAAC;AAE7D,MAAM,WAAW,cAAe,SAAQ,IAAI,CAAC,cAAc,CAAC,cAAc,CAAC,EAAE,cAAc,CAAC;IAC1F,MAAM,EAAE,SAAS,EAAE,CAAC;IACpB,8BAA8B;IAC9B,QAAQ,EAAE,MAAM,EAAE,CAAC;IACnB,yCAAyC;IACzC,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,8DAA8D;IAC9D,QAAQ,CAAC,EAAE,CAAC,EAAE,EAAE,MAAM,KAAK,IAAI,CAAC;IAChC,mCAAmC;IACnC,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,6CAA6C;IAC7C,KAAK,CAAC,EAAE,MAAM,CAAC;CAChB"}
@@ -0,0 +1,8 @@
1
+ import type { SkillNode, SkillState } from "./SkillTree.types";
2
+ export declare function skillState(skill: SkillNode, unlocked: ReadonlySet<string>): SkillState;
3
+ /** Grid size needed to fit every node. */
4
+ export declare function gridSize(skills: SkillNode[]): {
5
+ rows: number;
6
+ columns: number;
7
+ };
8
+ //# sourceMappingURL=SkillTree.utils.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SkillTree.utils.d.ts","sourceRoot":"","sources":["../../../../src/components/display/SkillTree/SkillTree.utils.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAE/D,wBAAgB,UAAU,CAAC,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,WAAW,CAAC,MAAM,CAAC,GAAG,UAAU,CAGtF;AAED,0CAA0C;AAC1C,wBAAgB,QAAQ,CAAC,MAAM,EAAE,SAAS,EAAE,GAAG;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,OAAO,EAAE,MAAM,CAAA;CAAE,CAK/E"}
@@ -0,0 +1,16 @@
1
+ //#region src/components/display/SkillTree/SkillTree.utils.ts
2
+ function skillState(skill, unlocked) {
3
+ if (unlocked.has(skill.id)) return "unlocked";
4
+ return (skill.requires ?? []).every((id) => unlocked.has(id)) ? "available" : "locked";
5
+ }
6
+ /** Grid size needed to fit every node. */
7
+ function gridSize(skills) {
8
+ return {
9
+ rows: Math.max(1, ...skills.map((skill) => skill.row)),
10
+ columns: Math.max(1, ...skills.map((skill) => skill.column))
11
+ };
12
+ }
13
+ //#endregion
14
+ export { gridSize, skillState };
15
+
16
+ //# sourceMappingURL=SkillTree.utils.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SkillTree.utils.js","names":[],"sources":["../../../../src/components/display/SkillTree/SkillTree.utils.ts"],"sourcesContent":["import type { SkillNode, SkillState } from \"./SkillTree.types\";\n\nexport function skillState(skill: SkillNode, unlocked: ReadonlySet<string>): SkillState {\n if (unlocked.has(skill.id)) return \"unlocked\";\n return (skill.requires ?? []).every((id) => unlocked.has(id)) ? \"available\" : \"locked\";\n}\n\n/** Grid size needed to fit every node. */\nexport function gridSize(skills: SkillNode[]): { rows: number; columns: number } {\n return {\n rows: Math.max(1, ...skills.map((skill) => skill.row)),\n columns: Math.max(1, ...skills.map((skill) => skill.column)),\n };\n}\n"],"mappings":";AAEA,SAAgB,WAAW,OAAkB,UAA2C;CACtF,IAAI,SAAS,IAAI,MAAM,EAAE,GAAG,OAAO;CACnC,QAAQ,MAAM,YAAY,CAAC,EAAA,CAAG,OAAO,OAAO,SAAS,IAAI,EAAE,CAAC,IAAI,cAAc;AAChF;;AAGA,SAAgB,SAAS,QAAwD;CAC/E,OAAO;EACL,MAAM,KAAK,IAAI,GAAG,GAAG,OAAO,KAAK,UAAU,MAAM,GAAG,CAAC;EACrD,SAAS,KAAK,IAAI,GAAG,GAAG,OAAO,KAAK,UAAU,MAAM,MAAM,CAAC;CAC7D;AACF"}
@@ -0,0 +1,4 @@
1
+ export { SkillTree } from "./SkillTree";
2
+ export { skillState } from "./SkillTree.utils";
3
+ export type { SkillNode, SkillState, SkillTreeProps } from "./SkillTree.types";
4
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../src/components/display/SkillTree/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAC/C,YAAY,EAAE,SAAS,EAAE,UAAU,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC"}
@@ -1,4 +1,5 @@
1
1
  export * from "./BlockBadge";
2
2
  export * from "./BlockTooltip";
3
3
  export * from "./BlockTable";
4
+ export * from "./SkillTree";
4
5
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/components/display/index.ts"],"names":[],"mappings":"AAAA,cAAc,cAAc,CAAC;AAC7B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,cAAc,CAAC"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/components/display/index.ts"],"names":[],"mappings":"AAAA,cAAc,cAAc,CAAC;AAC7B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,cAAc,CAAC;AAC7B,cAAc,aAAa,CAAC"}
@@ -0,0 +1,4 @@
1
+ import type { BiomeIndicatorProps } from "./BiomeIndicator.types";
2
+ /** Current biome read-out: a pixel icon, an accent stripe and the biome name. */
3
+ export declare const BiomeIndicator: import("react").ForwardRefExoticComponent<BiomeIndicatorProps & import("react").RefAttributes<HTMLDivElement>>;
4
+ //# sourceMappingURL=BiomeIndicator.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"BiomeIndicator.d.ts","sourceRoot":"","sources":["../../../../src/components/hud/BiomeIndicator/BiomeIndicator.tsx"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,wBAAwB,CAAC;AAGlE,iFAAiF;AACjF,eAAO,MAAM,cAAc,gHA0B1B,CAAC"}
@@ -0,0 +1,39 @@
1
+ import { cx } from "../../../utils/cx.js";
2
+ import hudChip_module_default from "../hudChip.module.js";
3
+ import BiomeIndicator_module_default from "./BiomeIndicator.module.js";
4
+ import { BIOMES, biomeLabel } from "./BiomeIndicator.utils.js";
5
+ import { forwardRef } from "react";
6
+ import { jsx, jsxs } from "react/jsx-runtime";
7
+ //#region src/components/hud/BiomeIndicator/BiomeIndicator.tsx
8
+ /** Current biome read-out: a pixel icon, an accent stripe and the biome name. */
9
+ var BiomeIndicator = forwardRef(function BiomeIndicator({ type, name, icon, announce = false, size = "md", className, ...rest }, ref) {
10
+ const { icon: Icon, material } = BIOMES[type];
11
+ return /* @__PURE__ */ jsxs("div", {
12
+ ref,
13
+ role: announce ? "status" : void 0,
14
+ "data-biome": type,
15
+ "data-material": material,
16
+ "data-size": size,
17
+ className: cx(hudChip_module_default.chip, BiomeIndicator_module_default.biome, className),
18
+ ...rest,
19
+ children: [/* @__PURE__ */ jsx("span", {
20
+ className: hudChip_module_default.icon,
21
+ "aria-hidden": "true",
22
+ children: icon ?? /* @__PURE__ */ jsx(Icon, { size: size === "lg" ? 24 : 16 })
23
+ }), /* @__PURE__ */ jsxs("span", { children: [
24
+ /* @__PURE__ */ jsx("span", {
25
+ className: hudChip_module_default.label,
26
+ children: "Biome"
27
+ }),
28
+ " ",
29
+ /* @__PURE__ */ jsx("span", {
30
+ className: BiomeIndicator_module_default.name,
31
+ children: name ?? biomeLabel(type)
32
+ })
33
+ ] })]
34
+ });
35
+ });
36
+ //#endregion
37
+ export { BiomeIndicator };
38
+
39
+ //# sourceMappingURL=BiomeIndicator.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"BiomeIndicator.js","names":["chip","styles"],"sources":["../../../../src/components/hud/BiomeIndicator/BiomeIndicator.tsx"],"sourcesContent":["import { forwardRef } from \"react\";\nimport { cx } from \"../../../utils/cx\";\nimport chip from \"../hudChip.module.css\";\nimport styles from \"./BiomeIndicator.module.css\";\nimport type { BiomeIndicatorProps } from \"./BiomeIndicator.types\";\nimport { BIOMES, biomeLabel } from \"./BiomeIndicator.utils\";\n\n/** Current biome read-out: a pixel icon, an accent stripe and the biome name. */\nexport const BiomeIndicator = forwardRef<HTMLDivElement, BiomeIndicatorProps>(\n function BiomeIndicator(\n { type, name, icon, announce = false, size = \"md\", className, ...rest },\n ref,\n ) {\n const { icon: Icon, material } = BIOMES[type];\n return (\n <div\n ref={ref}\n role={announce ? \"status\" : undefined}\n data-biome={type}\n data-material={material}\n data-size={size}\n className={cx(chip.chip, styles.biome, className)}\n {...rest}\n >\n <span className={chip.icon} aria-hidden=\"true\">\n {icon ?? <Icon size={size === \"lg\" ? 24 : 16} />}\n </span>\n <span>\n <span className={chip.label}>Biome</span>{\" \"}\n <span className={styles.name}>{name ?? biomeLabel(type)}</span>\n </span>\n </div>\n );\n },\n);\n"],"mappings":";;;;;;;;AAQA,IAAa,iBAAiB,WAC5B,SAAS,eACP,EAAE,MAAM,MAAM,MAAM,WAAW,OAAO,OAAO,MAAM,WAAW,GAAG,QACjE,KACA;CACA,MAAM,EAAE,MAAM,MAAM,aAAa,OAAO;CACxC,OACE,qBAAC,OAAD;EACO;EACL,MAAM,WAAW,WAAW,KAAA;EAC5B,cAAY;EACZ,iBAAe;EACf,aAAW;EACX,WAAW,GAAGA,uBAAK,MAAMC,8BAAO,OAAO,SAAS;EAChD,GAAI;EAPN,UAAA,CASE,oBAAC,QAAD;GAAM,WAAWD,uBAAK;GAAM,eAAY;GACrC,UAAA,QAAQ,oBAAC,MAAD,EAAM,MAAM,SAAS,OAAO,KAAK,GAAK,CAAA;EAC3C,CAAA,GACN,qBAAC,QAAD,EAAA,UAAA;GACE,oBAAC,QAAD;IAAM,WAAWA,uBAAK;IAAO,UAAA;GAAW,CAAA;GAAE;GAC1C,oBAAC,QAAD;IAAM,WAAWC,8BAAO;IAAO,UAAA,QAAQ,WAAW,IAAI;GAAQ,CAAA;EAC1D,EAAA,CAAA,CACH;;AAET,CACF"}
@@ -0,0 +1,11 @@
1
+ //#region src/components/hud/BiomeIndicator/BiomeIndicator.module.css
2
+ var biome = "block-biome-XfC9T";
3
+ var name = "block-name-lZN2g";
4
+ var BiomeIndicator_module_default = {
5
+ biome,
6
+ name
7
+ };
8
+ //#endregion
9
+ export { biome, BiomeIndicator_module_default as default, name };
10
+
11
+ //# sourceMappingURL=BiomeIndicator.module.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"BiomeIndicator.module.js","names":[],"sources":["../../../../src/components/hud/BiomeIndicator/BiomeIndicator.module.css"],"sourcesContent":["/* A stripe in the biome's material on the leading edge. */\n.biome {\n border-left: 4px solid var(--block-mat);\n}\n\n.name {\n color: var(--block-text-primary);\n}\n"],"mappings":""}
@@ -0,0 +1,16 @@
1
+ import type { HTMLAttributes, ReactNode } from "react";
2
+ export declare const biomeTypes: readonly ["plains", "forest", "desert", "snowy", "ocean", "jungle", "mountains", "swamp", "cave", "nether", "end"];
3
+ export type BiomeType = (typeof biomeTypes)[number];
4
+ export interface BiomeIndicatorProps extends HTMLAttributes<HTMLDivElement> {
5
+ /** Biome category: picks the icon and accent color. */
6
+ type: BiomeType;
7
+ /** Display name. Defaults to the capitalised `type`, e.g. "Snowy". */
8
+ name?: ReactNode;
9
+ /** Replace the default icon. */
10
+ icon?: ReactNode;
11
+ /** Announce biome changes politely to screen readers (`role="status"`). */
12
+ announce?: boolean;
13
+ /** @default "md" */
14
+ size?: "sm" | "md" | "lg";
15
+ }
16
+ //# sourceMappingURL=BiomeIndicator.types.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"BiomeIndicator.types.d.ts","sourceRoot":"","sources":["../../../../src/components/hud/BiomeIndicator/BiomeIndicator.types.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,cAAc,EAAE,SAAS,EAAE,MAAM,OAAO,CAAC;AAEvD,eAAO,MAAM,UAAU,oHAYb,CAAC;AAEX,MAAM,MAAM,SAAS,GAAG,CAAC,OAAO,UAAU,CAAC,CAAC,MAAM,CAAC,CAAC;AAEpD,MAAM,WAAW,mBAAoB,SAAQ,cAAc,CAAC,cAAc,CAAC;IACzE,uDAAuD;IACvD,IAAI,EAAE,SAAS,CAAC;IAChB,sEAAsE;IACtE,IAAI,CAAC,EAAE,SAAS,CAAC;IACjB,gCAAgC;IAChC,IAAI,CAAC,EAAE,SAAS,CAAC;IACjB,2EAA2E;IAC3E,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,oBAAoB;IACpB,IAAI,CAAC,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,CAAC;CAC3B"}
@@ -0,0 +1,18 @@
1
+ //#region src/components/hud/BiomeIndicator/BiomeIndicator.types.ts
2
+ var biomeTypes = [
3
+ "plains",
4
+ "forest",
5
+ "desert",
6
+ "snowy",
7
+ "ocean",
8
+ "jungle",
9
+ "mountains",
10
+ "swamp",
11
+ "cave",
12
+ "nether",
13
+ "end"
14
+ ];
15
+ //#endregion
16
+ export { biomeTypes };
17
+
18
+ //# sourceMappingURL=BiomeIndicator.types.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"BiomeIndicator.types.js","names":[],"sources":["../../../../src/components/hud/BiomeIndicator/BiomeIndicator.types.ts"],"sourcesContent":["import type { HTMLAttributes, ReactNode } from \"react\";\n\nexport const biomeTypes = [\n \"plains\",\n \"forest\",\n \"desert\",\n \"snowy\",\n \"ocean\",\n \"jungle\",\n \"mountains\",\n \"swamp\",\n \"cave\",\n \"nether\",\n \"end\",\n] as const;\n\nexport type BiomeType = (typeof biomeTypes)[number];\n\nexport interface BiomeIndicatorProps extends HTMLAttributes<HTMLDivElement> {\n /** Biome category: picks the icon and accent color. */\n type: BiomeType;\n /** Display name. Defaults to the capitalised `type`, e.g. \"Snowy\". */\n name?: ReactNode;\n /** Replace the default icon. */\n icon?: ReactNode;\n /** Announce biome changes politely to screen readers (`role=\"status\"`). */\n announce?: boolean;\n /** @default \"md\" */\n size?: \"sm\" | \"md\" | \"lg\";\n}\n"],"mappings":";AAEA,IAAa,aAAa;CACxB;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;AACF"}
@@ -0,0 +1,8 @@
1
+ import { type PixelIcon } from "@malilion/block-ui-icons";
2
+ import type { BiomeType } from "./BiomeIndicator.types";
3
+ export declare const BIOMES: Record<BiomeType, {
4
+ icon: PixelIcon;
5
+ material: string;
6
+ }>;
7
+ export declare function biomeLabel(type: BiomeType): string;
8
+ //# sourceMappingURL=BiomeIndicator.utils.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"BiomeIndicator.utils.d.ts","sourceRoot":"","sources":["../../../../src/components/hud/BiomeIndicator/BiomeIndicator.utils.ts"],"names":[],"mappings":"AAAA,OAAO,EAWL,KAAK,SAAS,EACf,MAAM,0BAA0B,CAAC;AAClC,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AAExD,eAAO,MAAM,MAAM,EAAE,MAAM,CAAC,SAAS,EAAE;IAAE,IAAI,EAAE,SAAS,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAA;CAAE,CAY3E,CAAC;AAEF,wBAAgB,UAAU,CAAC,IAAI,EAAE,SAAS,GAAG,MAAM,CAElD"}
@@ -0,0 +1,55 @@
1
+ import { DirtIcon, FireIcon, GrassBlockIcon, ObsidianIcon, SandIcon, SnowIcon, StoneIcon, TorchIcon, TreeIcon, WaveIcon } from "@malilion/block-ui-icons";
2
+ //#region src/components/hud/BiomeIndicator/BiomeIndicator.utils.ts
3
+ var BIOMES = {
4
+ plains: {
5
+ icon: GrassBlockIcon,
6
+ material: "grass"
7
+ },
8
+ forest: {
9
+ icon: TreeIcon,
10
+ material: "grass"
11
+ },
12
+ desert: {
13
+ icon: SandIcon,
14
+ material: "sand"
15
+ },
16
+ snowy: {
17
+ icon: SnowIcon,
18
+ material: "diamond"
19
+ },
20
+ ocean: {
21
+ icon: WaveIcon,
22
+ material: "water"
23
+ },
24
+ jungle: {
25
+ icon: TreeIcon,
26
+ material: "emerald"
27
+ },
28
+ mountains: {
29
+ icon: StoneIcon,
30
+ material: "stone"
31
+ },
32
+ swamp: {
33
+ icon: DirtIcon,
34
+ material: "dirt"
35
+ },
36
+ cave: {
37
+ icon: TorchIcon,
38
+ material: "deepslate"
39
+ },
40
+ nether: {
41
+ icon: FireIcon,
42
+ material: "nether"
43
+ },
44
+ end: {
45
+ icon: ObsidianIcon,
46
+ material: "amethyst"
47
+ }
48
+ };
49
+ function biomeLabel(type) {
50
+ return type.charAt(0).toUpperCase() + type.slice(1);
51
+ }
52
+ //#endregion
53
+ export { BIOMES, biomeLabel };
54
+
55
+ //# sourceMappingURL=BiomeIndicator.utils.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"BiomeIndicator.utils.js","names":[],"sources":["../../../../src/components/hud/BiomeIndicator/BiomeIndicator.utils.ts"],"sourcesContent":["import {\n DirtIcon,\n FireIcon,\n GrassBlockIcon,\n ObsidianIcon,\n SandIcon,\n SnowIcon,\n StoneIcon,\n TorchIcon,\n TreeIcon,\n WaveIcon,\n type PixelIcon,\n} from \"@malilion/block-ui-icons\";\nimport type { BiomeType } from \"./BiomeIndicator.types\";\n\nexport const BIOMES: Record<BiomeType, { icon: PixelIcon; material: string }> = {\n plains: { icon: GrassBlockIcon, material: \"grass\" },\n forest: { icon: TreeIcon, material: \"grass\" },\n desert: { icon: SandIcon, material: \"sand\" },\n snowy: { icon: SnowIcon, material: \"diamond\" },\n ocean: { icon: WaveIcon, material: \"water\" },\n jungle: { icon: TreeIcon, material: \"emerald\" },\n mountains: { icon: StoneIcon, material: \"stone\" },\n swamp: { icon: DirtIcon, material: \"dirt\" },\n cave: { icon: TorchIcon, material: \"deepslate\" },\n nether: { icon: FireIcon, material: \"nether\" },\n end: { icon: ObsidianIcon, material: \"amethyst\" },\n};\n\nexport function biomeLabel(type: BiomeType): string {\n return type.charAt(0).toUpperCase() + type.slice(1);\n}\n"],"mappings":";;AAeA,IAAa,SAAmE;CAC9E,QAAQ;EAAE,MAAM;EAAgB,UAAU;CAAQ;CAClD,QAAQ;EAAE,MAAM;EAAU,UAAU;CAAQ;CAC5C,QAAQ;EAAE,MAAM;EAAU,UAAU;CAAO;CAC3C,OAAO;EAAE,MAAM;EAAU,UAAU;CAAU;CAC7C,OAAO;EAAE,MAAM;EAAU,UAAU;CAAQ;CAC3C,QAAQ;EAAE,MAAM;EAAU,UAAU;CAAU;CAC9C,WAAW;EAAE,MAAM;EAAW,UAAU;CAAQ;CAChD,OAAO;EAAE,MAAM;EAAU,UAAU;CAAO;CAC1C,MAAM;EAAE,MAAM;EAAW,UAAU;CAAY;CAC/C,QAAQ;EAAE,MAAM;EAAU,UAAU;CAAS;CAC7C,KAAK;EAAE,MAAM;EAAc,UAAU;CAAW;AAClD;AAEA,SAAgB,WAAW,MAAyB;CAClD,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,YAAY,IAAI,KAAK,MAAM,CAAC;AACpD"}
@@ -0,0 +1,4 @@
1
+ export { BiomeIndicator } from "./BiomeIndicator";
2
+ export { biomeTypes } from "./BiomeIndicator.types";
3
+ export type { BiomeIndicatorProps, BiomeType } from "./BiomeIndicator.types";
4
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../src/components/hud/BiomeIndicator/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,YAAY,EAAE,mBAAmB,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC"}
@@ -0,0 +1,4 @@
1
+ import type { BossBarProps } from "./BossBar.types";
2
+ /** Boss health bar: a centered title over a long notched bar, exposed as a `meter`. */
3
+ export declare const BossBar: import("react").ForwardRefExoticComponent<BossBarProps & import("react").RefAttributes<HTMLDivElement>>;
4
+ //# sourceMappingURL=BossBar.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"BossBar.d.ts","sourceRoot":"","sources":["../../../../src/components/hud/BossBar/BossBar.tsx"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAEpD,uFAAuF;AACvF,eAAO,MAAM,OAAO,yGAsDlB,CAAC"}