@malib/gear 0.9.0 → 0.10.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/index.js CHANGED
@@ -1,4 +1,4 @@
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- class V {
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+ class W {
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  constructor() {
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  this.base = 0, this.bonus = 0, this.upgrade = 0, this.enchant = 0;
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  }
@@ -15,8 +15,8 @@ class V {
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  return this.bonus + this.upgrade + this.enchant;
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  }
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  }
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- var o = /* @__PURE__ */ ((t) => (t[t.incSTR = 1] = "incSTR", t[t.incSTRr = 2] = "incSTRr", t[t.incDEX = 3] = "incDEX", t[t.incDEXr = 4] = "incDEXr", t[t.incINT = 5] = "incINT", t[t.incINTr = 6] = "incINTr", t[t.incLUK = 7] = "incLUK", t[t.incLUKr = 8] = "incLUKr", t[t.incAllStat = 9] = "incAllStat", t[t.incMHP = 10] = "incMHP", t[t.incMMP = 11] = "incMMP", t[t.incMHPr = 12] = "incMHPr", t[t.incMMPr = 13] = "incMMPr", t[t.incMDF = 14] = "incMDF", t[t.incARC = 15] = "incARC", t[t.incAUT = 16] = "incAUT", t[t.incPAD = 17] = "incPAD", t[t.incMAD = 18] = "incMAD", t[t.incAD = 19] = "incAD", t[t.incPDD = 20] = "incPDD", t[t.incSpeed = 21] = "incSpeed", t[t.incJump = 22] = "incJump", t[t.knockback = 23] = "knockback", t[t.bdR = 24] = "bdR", t[t.incBDR = 25] = "incBDR", t[t.imdR = 26] = "imdR", t[t.incIMDR = 27] = "incIMDR", t[t.damR = 28] = "damR", t[t.nbdR = 29] = "nbdR", t[t.statR = 30] = "statR", t[t.incCHUC = 31] = "incCHUC", t[t.incPADr = 100] = "incPADr", t[t.incMADr = 101] = "incMADr", t[t.incPDDr = 102] = "incPDDr", t[t.incCr = 103] = "incCr", t[t.incDAMr = 104] = "incDAMr", t[t.RecoveryHP = 105] = "RecoveryHP", t[t.RecoveryMP = 106] = "RecoveryMP", t[t.face = 107] = "face", t[t.prop = 108] = "prop", t[t.time = 109] = "time", t[t.HP = 110] = "HP", t[t.MP = 111] = "MP", t[t.attackType = 112] = "attackType", t[t.ignoreTargetDEF = 113] = "ignoreTargetDEF", t[t.ignoreDAM = 114] = "ignoreDAM", t[t.ignoreDAMr = 115] = "ignoreDAMr", t[t.DAMreflect = 116] = "DAMreflect", t[t.mpconReduce = 117] = "mpconReduce", t[t.incMesoProp = 118] = "incMesoProp", t[t.incRewardProp = 119] = "incRewardProp", t[t.incAllskill = 120] = "incAllskill", t[t.RecoveryUP = 121] = "RecoveryUP", t[t.boss = 122] = "boss", t[t.level = 123] = "level", t[t.incTerR = 124] = "incTerR", t[t.incAsrR = 125] = "incAsrR", t[t.incEXPr = 126] = "incEXPr", t[t.reduceCooltime = 127] = "reduceCooltime", t[t.incSTRlv = 128] = "incSTRlv", t[t.incDEXlv = 129] = "incDEXlv", t[t.incINTlv = 130] = "incINTlv", t[t.incLUKlv = 131] = "incLUKlv", t[t.incMHPlv = 132] = "incMHPlv", t[t.incPADlv = 133] = "incPADlv", t[t.incMADlv = 134] = "incMADlv", t[t.incCriticaldamage = 135] = "incCriticaldamage", t[t.attackSpeed = 200] = "attackSpeed", t[t.setItemID = 201] = "setItemID", t[t.durability = 202] = "durability", t[t.reduceReq = 203] = "reduceReq", t[t.only = 1100] = "only", t[t.tradeBlock = 1101] = "tradeBlock", t[t.accountSharable = 1102] = "accountSharable", t[t.onlyEquip = 1103] = "onlyEquip", t[t.tradeAvailable = 1104] = "tradeAvailable", t[t.equipTradeBlock = 1105] = "equipTradeBlock", t[t.sharableOnce = 1106] = "sharableOnce", t[t.charismaEXP = 1107] = "charismaEXP", t[t.senseEXP = 1108] = "senseEXP", t[t.insightEXP = 1109] = "insightEXP", t[t.willEXP = 1110] = "willEXP", t[t.craftEXP = 1111] = "craftEXP", t[t.charmEXP = 1112] = "charmEXP", t[t.accountShareTag = 1113] = "accountShareTag", t[t.bossReward = 1114] = "bossReward", t[t.noPotential = 1115] = "noPotential", t[t.fixedPotential = 1116] = "fixedPotential", t[t.specialGrade = 1117] = "specialGrade", t[t.fixedGrade = 1118] = "fixedGrade", t[t.superiorEqp = 1119] = "superiorEqp", t[t.incPQEXPr = 1120] = "incPQEXPr", t[t.jokerToSetItem = 1121] = "jokerToSetItem", t[t.blockGoldHammer = 1122] = "blockGoldHammer", t[t.exceptUpgrade = 1123] = "exceptUpgrade", t[t.onlyUpgrade = 1124] = "onlyUpgrade", t[t.noLookChange = 1125] = "noLookChange", t[t.tucIgnoreForPotential = 1126] = "tucIgnoreForPotential", t))(o || {}), a = /* @__PURE__ */ ((t) => (t[t.cap = 100] = "cap", t[t.faceAccessory = 101] = "faceAccessory", t[t.eyeAccessory = 102] = "eyeAccessory", t[t.earrings = 103] = "earrings", t[t.coat = 104] = "coat", t[t.longcoat = 105] = "longcoat", t[t.pants = 106] = "pants", t[t.shoes = 107] = "shoes", t[t.glove = 108] = "glove", t[t.cape = 110] = "cape", t[t.ring = 111] = "ring", t[t.pendant = 112] = "pendant", t[t.belt = 113] = "belt", t[t.medal = 114] = "medal", t[t.shoulder = 115] = "shoulder", t[t.pocket = 116] = "pocket", t[t.badge = 118] = "badge", t[t.android = 166] = "android", t[t.machineHeart = 167] = "machineHeart", t[t.shield = 109] = "shield", t[t.emblem = 119] = "emblem", t[t.powerSource = 119020] = "powerSource", t[t.shiningRod = 1212] = "shiningRod", t[t.tuner = 1213] = "tuner", t[t.breathShooter = 1214] = "breathShooter", t[t.soulShooter = 122] = "soulShooter", t[t.desperado = 123] = "desperado", t[t.energySword = 124] = "energySword", t[t.espLimiter = 126] = "espLimiter", t[t.chain = 127] = "chain", t[t.magicGauntlet = 128] = "magicGauntlet", t[t.ritualFan = 129] = "ritualFan", t[t.ohSword = 130] = "ohSword", t[t.ohAxe = 131] = "ohAxe", t[t.ohBlunt = 132] = "ohBlunt", t[t.dagger = 133] = "dagger", t[t.katara = 134] = "katara", t[t.cane = 136] = "cane", t[t.wand = 137] = "wand", t[t.staff = 138] = "staff", t[t.thSword = 140] = "thSword", t[t.chakram = 1404] = "chakram", t[t.thAxe = 141] = "thAxe", t[t.thBlunt = 142] = "thBlunt", t[t.spear = 143] = "spear", t[t.polearm = 144] = "polearm", t[t.bow = 145] = "bow", t[t.crossbow = 146] = "crossbow", t[t.claw = 147] = "claw", t[t.knuckle = 148] = "knuckle", t[t.gun = 149] = "gun", t[t.shovel = 150] = "shovel", t[t.pickaxe = 151] = "pickaxe", t[t.dualBowguns = 152] = "dualBowguns", t[t.handCannon = 153] = "handCannon", t[t.heavySword = 156] = "heavySword", t[t.longSword = 157] = "longSword", t[t.gauntletRevolver = 158] = "gauntletRevolver", t[t.ancientBow = 159] = "ancientBow", t[t.soulShield = 1098] = "soulShield", t[t.demonShield = 1099] = "demonShield", t[t.magicArrow = 135200] = "magicArrow", t[t.card = 135210] = "card", t[t.medallion = 135220] = "medallion", t[t.rosary = 135221] = "rosary", t[t.ironChain = 135222] = "ironChain", t[t.magicBook1 = 135223] = "magicBook1", t[t.magicBook2 = 135224] = "magicBook2", t[t.magicBook3 = 135225] = "magicBook3", t[t.arrowFletching = 135226] = "arrowFletching", t[t.bowThimble = 135227] = "bowThimble", t[t.daggerScabbard = 135228] = "daggerScabbard", t[t.charm = 135229] = "charm", t[t.orb = 135240] = "orb", t[t.dragonEssence = 135250] = "dragonEssence", t[t.soulRing = 135260] = "soulRing", t[t.magnum = 135270] = "magnum", t[t.wristBand = 135290] = "wristBand", t[t.farSight = 135291] = "farSight", t[t.powderKeg = 135292] = "powderKeg", t[t.mass = 135293] = "mass", t[t.document = 135294] = "document", t[t.magicMarble = 135295] = "magicMarble", t[t.arrowhead = 135296] = "arrowhead", t[t.jewel = 135297] = "jewel", t[t.powderKeg2 = 135298] = "powderKeg2", t[t.controller = 135300] = "controller", t[t.foxMarble = 135310] = "foxMarble", t[t.chessPiece = 135320] = "chessPiece", t[t.transmitter = 135330] = "transmitter", t[t.charge = 135340] = "charge", t[t.magicWing = 135350] = "magicWing", t[t.pathOfAbyss = 135360] = "pathOfAbyss", t[t.relic = 135370] = "relic", t[t.fanTassel = 135380] = "fanTassel", t[t.bracelet = 135400] = "bracelet", t[t.weaponBelt = 135401] = "weaponBelt", t[t.ornament = 135402] = "ornament", t[t.hexSeeker = 135403] = "hexSeeker", t[t.petEquip = 180] = "petEquip", t[t.machineEngine = 161] = "machineEngine", t[t.machineArms = 162] = "machineArms", t[t.machineLegs = 163] = "machineLegs", t[t.machineBody = 164] = "machineBody", t[t.machineTransistors = 165] = "machineTransistors", t[t.dragonMask = 194] = "dragonMask", t[t.dragonPendant = 195] = "dragonPendant", t[t.dragonWings = 196] = "dragonWings", t[t.dragonTail = 197] = "dragonTail", t))(a || {}), I = /* @__PURE__ */ ((t) => (t[t.normal = 0] = "normal", t[t.rare = 1] = "rare", t[t.epic = 2] = "epic", t[t.unique = 3] = "unique", t[t.legendary = 4] = "legendary", t[t.special = 5] = "special", t))(I || {});
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- class z {
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+ var i = /* @__PURE__ */ ((t) => (t[t.incSTR = 1] = "incSTR", t[t.incSTRr = 2] = "incSTRr", t[t.incDEX = 3] = "incDEX", t[t.incDEXr = 4] = "incDEXr", t[t.incINT = 5] = "incINT", t[t.incINTr = 6] = "incINTr", t[t.incLUK = 7] = "incLUK", t[t.incLUKr = 8] = "incLUKr", t[t.incAllStat = 9] = "incAllStat", t[t.incMHP = 10] = "incMHP", t[t.incMMP = 11] = "incMMP", t[t.incMHPr = 12] = "incMHPr", t[t.incMMPr = 13] = "incMMPr", t[t.incMDF = 14] = "incMDF", t[t.incARC = 15] = "incARC", t[t.incAUT = 16] = "incAUT", t[t.incPAD = 17] = "incPAD", t[t.incMAD = 18] = "incMAD", t[t.incAD = 19] = "incAD", t[t.incPDD = 20] = "incPDD", t[t.incSpeed = 21] = "incSpeed", t[t.incJump = 22] = "incJump", t[t.knockback = 23] = "knockback", t[t.bdR = 24] = "bdR", t[t.incBDR = 25] = "incBDR", t[t.imdR = 26] = "imdR", t[t.incIMDR = 27] = "incIMDR", t[t.damR = 28] = "damR", t[t.nbdR = 29] = "nbdR", t[t.statR = 30] = "statR", t[t.incCHUC = 31] = "incCHUC", t[t.incPADr = 100] = "incPADr", t[t.incMADr = 101] = "incMADr", t[t.incPDDr = 102] = "incPDDr", t[t.incCr = 103] = "incCr", t[t.incDAMr = 104] = "incDAMr", t[t.RecoveryHP = 105] = "RecoveryHP", t[t.RecoveryMP = 106] = "RecoveryMP", t[t.face = 107] = "face", t[t.prop = 108] = "prop", t[t.time = 109] = "time", t[t.HP = 110] = "HP", t[t.MP = 111] = "MP", t[t.attackType = 112] = "attackType", t[t.ignoreTargetDEF = 113] = "ignoreTargetDEF", t[t.ignoreDAM = 114] = "ignoreDAM", t[t.ignoreDAMr = 115] = "ignoreDAMr", t[t.DAMreflect = 116] = "DAMreflect", t[t.mpconReduce = 117] = "mpconReduce", t[t.incMesoProp = 118] = "incMesoProp", t[t.incRewardProp = 119] = "incRewardProp", t[t.incAllskill = 120] = "incAllskill", t[t.RecoveryUP = 121] = "RecoveryUP", t[t.boss = 122] = "boss", t[t.level = 123] = "level", t[t.incTerR = 124] = "incTerR", t[t.incAsrR = 125] = "incAsrR", t[t.incEXPr = 126] = "incEXPr", t[t.reduceCooltime = 127] = "reduceCooltime", t[t.incSTRlv = 128] = "incSTRlv", t[t.incDEXlv = 129] = "incDEXlv", t[t.incINTlv = 130] = "incINTlv", t[t.incLUKlv = 131] = "incLUKlv", t[t.incMHPlv = 132] = "incMHPlv", t[t.incPADlv = 133] = "incPADlv", t[t.incMADlv = 134] = "incMADlv", t[t.incCriticaldamage = 135] = "incCriticaldamage", t[t.attackSpeed = 200] = "attackSpeed", t[t.setItemID = 201] = "setItemID", t[t.durability = 202] = "durability", t[t.reduceReq = 203] = "reduceReq", t[t.only = 1100] = "only", t[t.tradeBlock = 1101] = "tradeBlock", t[t.accountSharable = 1102] = "accountSharable", t[t.onlyEquip = 1103] = "onlyEquip", t[t.tradeAvailable = 1104] = "tradeAvailable", t[t.equipTradeBlock = 1105] = "equipTradeBlock", t[t.sharableOnce = 1106] = "sharableOnce", t[t.charismaEXP = 1107] = "charismaEXP", t[t.senseEXP = 1108] = "senseEXP", t[t.insightEXP = 1109] = "insightEXP", t[t.willEXP = 1110] = "willEXP", t[t.craftEXP = 1111] = "craftEXP", t[t.charmEXP = 1112] = "charmEXP", t[t.accountShareTag = 1113] = "accountShareTag", t[t.bossReward = 1114] = "bossReward", t[t.noPotential = 1115] = "noPotential", t[t.fixedPotential = 1116] = "fixedPotential", t[t.specialGrade = 1117] = "specialGrade", t[t.fixedGrade = 1118] = "fixedGrade", t[t.superiorEqp = 1119] = "superiorEqp", t[t.incPQEXPr = 1120] = "incPQEXPr", t[t.jokerToSetItem = 1121] = "jokerToSetItem", t[t.blockGoldHammer = 1122] = "blockGoldHammer", t[t.exceptUpgrade = 1123] = "exceptUpgrade", t[t.onlyUpgrade = 1124] = "onlyUpgrade", t[t.noLookChange = 1125] = "noLookChange", t[t.tucIgnoreForPotential = 1126] = "tucIgnoreForPotential", t))(i || {}), f = /* @__PURE__ */ ((t) => (t[t.cap = 100] = "cap", t[t.faceAccessory = 101] = "faceAccessory", t[t.eyeAccessory = 102] = "eyeAccessory", t[t.earrings = 103] = "earrings", t[t.coat = 104] = "coat", t[t.longcoat = 105] = "longcoat", t[t.pants = 106] = "pants", t[t.shoes = 107] = "shoes", t[t.glove = 108] = "glove", t[t.cape = 110] = "cape", t[t.ring = 111] = "ring", t[t.pendant = 112] = "pendant", t[t.belt = 113] = "belt", t[t.medal = 114] = "medal", t[t.shoulder = 115] = "shoulder", t[t.pocket = 116] = "pocket", t[t.badge = 118] = "badge", t[t.android = 166] = "android", t[t.machineHeart = 167] = "machineHeart", t[t.shield = 109] = "shield", t[t.emblem = 119] = "emblem", t[t.powerSource = 119020] = "powerSource", t[t.shiningRod = 1212] = "shiningRod", t[t.tuner = 1213] = "tuner", t[t.breathShooter = 1214] = "breathShooter", t[t.soulShooter = 122] = "soulShooter", t[t.desperado = 123] = "desperado", t[t.energySword = 124] = "energySword", t[t.espLimiter = 126] = "espLimiter", t[t.chain = 127] = "chain", t[t.magicGauntlet = 128] = "magicGauntlet", t[t.ritualFan = 129] = "ritualFan", t[t.ohSword = 130] = "ohSword", t[t.ohAxe = 131] = "ohAxe", t[t.ohBlunt = 132] = "ohBlunt", t[t.dagger = 133] = "dagger", t[t.katara = 134] = "katara", t[t.cane = 136] = "cane", t[t.wand = 137] = "wand", t[t.staff = 138] = "staff", t[t.thSword = 140] = "thSword", t[t.chakram = 1404] = "chakram", t[t.thAxe = 141] = "thAxe", t[t.thBlunt = 142] = "thBlunt", t[t.spear = 143] = "spear", t[t.polearm = 144] = "polearm", t[t.bow = 145] = "bow", t[t.crossbow = 146] = "crossbow", t[t.claw = 147] = "claw", t[t.knuckle = 148] = "knuckle", t[t.gun = 149] = "gun", t[t.shovel = 150] = "shovel", t[t.pickaxe = 151] = "pickaxe", t[t.dualBowguns = 152] = "dualBowguns", t[t.handCannon = 153] = "handCannon", t[t.heavySword = 156] = "heavySword", t[t.longSword = 157] = "longSword", t[t.gauntletRevolver = 158] = "gauntletRevolver", t[t.ancientBow = 159] = "ancientBow", t[t.soulShield = 1098] = "soulShield", t[t.demonShield = 1099] = "demonShield", t[t.magicArrow = 135200] = "magicArrow", t[t.card = 135210] = "card", t[t.medallion = 135220] = "medallion", t[t.rosary = 135221] = "rosary", t[t.ironChain = 135222] = "ironChain", t[t.magicBook1 = 135223] = "magicBook1", t[t.magicBook2 = 135224] = "magicBook2", t[t.magicBook3 = 135225] = "magicBook3", t[t.arrowFletching = 135226] = "arrowFletching", t[t.bowThimble = 135227] = "bowThimble", t[t.daggerScabbard = 135228] = "daggerScabbard", t[t.charm = 135229] = "charm", t[t.orb = 135240] = "orb", t[t.dragonEssence = 135250] = "dragonEssence", t[t.soulRing = 135260] = "soulRing", t[t.magnum = 135270] = "magnum", t[t.wristBand = 135290] = "wristBand", t[t.farSight = 135291] = "farSight", t[t.powderKeg = 135292] = "powderKeg", t[t.mass = 135293] = "mass", t[t.document = 135294] = "document", t[t.magicMarble = 135295] = "magicMarble", t[t.arrowhead = 135296] = "arrowhead", t[t.jewel = 135297] = "jewel", t[t.powderKeg2 = 135298] = "powderKeg2", t[t.controller = 135300] = "controller", t[t.foxMarble = 135310] = "foxMarble", t[t.chessPiece = 135320] = "chessPiece", t[t.transmitter = 135330] = "transmitter", t[t.charge = 135340] = "charge", t[t.magicWing = 135350] = "magicWing", t[t.pathOfAbyss = 135360] = "pathOfAbyss", t[t.relic = 135370] = "relic", t[t.fanTassel = 135380] = "fanTassel", t[t.bracelet = 135400] = "bracelet", t[t.weaponBelt = 135401] = "weaponBelt", t[t.ornament = 135402] = "ornament", t[t.hexSeeker = 135403] = "hexSeeker", t[t.petEquip = 180] = "petEquip", t[t.machineEngine = 161] = "machineEngine", t[t.machineArms = 162] = "machineArms", t[t.machineLegs = 163] = "machineLegs", t[t.machineBody = 164] = "machineBody", t[t.machineTransistors = 165] = "machineTransistors", t[t.dragonMask = 194] = "dragonMask", t[t.dragonPendant = 195] = "dragonPendant", t[t.dragonWings = 196] = "dragonWings", t[t.dragonTail = 197] = "dragonTail", t))(f || {}), k = /* @__PURE__ */ ((t) => (t[t.normal = 0] = "normal", t[t.rare = 1] = "rare", t[t.epic = 2] = "epic", t[t.unique = 3] = "unique", t[t.legendary = 4] = "legendary", t[t.special = 5] = "special", t))(k || {});
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+ class O {
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  constructor(s) {
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  this.enchanted = !1, this.charge = 0, this.chargeOption = /* @__PURE__ */ new Map(), this.gear = s;
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  }
@@ -26,7 +26,7 @@ class z {
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  * 이미 소울 인챈트 상태이거나 장비 분류가 무기가 아닐 경우 `false`를 반환합니다.
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  */
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  enchant() {
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- return this.enchanted || !b.isWeapon(this.gear.type) ? !1 : (this.enchanted = !0, this.soul = void 0, this.charge = 0, this.chargeOption.clear(), !0);
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+ return this.enchanted || !A.isWeapon(this.gear.type) ? !1 : (this.enchanted = !0, this.soul = void 0, this.charge = 0, this.chargeOption.clear(), !0);
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  }
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  /**
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  * 소울 인챈트를 해제합니다.
@@ -67,23 +67,23 @@ class z {
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  if (!this.enchanted || s < 0 || s > 1e3)
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  return !1;
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  this.charge = s;
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- const d = this.gear.option(o.incPAD).base < this.gear.option(o.incMAD).base ? o.incMAD : o.incPAD;
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- return this.chargeOption.clear(), this.chargeOption.set(d, this.getChargeAD()), !0;
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+ const a = this.gear.option(i.incPAD).base < this.gear.option(i.incMAD).base ? i.incMAD : i.incPAD;
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+ return this.chargeOption.clear(), this.chargeOption.set(a, this.getChargeAD()), !0;
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  }
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  getChargeAD() {
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  if (!this.enchanted || this.charge === 0)
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  return 0;
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  const s = Math.min(Math.ceil(this.charge / 100) - 1, 5);
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  if (this.soul) {
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- const i = this.soul.multiplier;
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- return 10 + s * i;
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+ const o = this.soul.multiplier;
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+ return 10 + s * o;
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  }
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  return 5 + s;
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  }
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  }
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- const E = class {
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+ const g = class {
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  constructor() {
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- this.itemID = 0, this.name = "", this.desc = "", this.type = 0, this.props = /* @__PURE__ */ new Map(), this.options = /* @__PURE__ */ new Map(), this.totalUpgradeCount = 0, this.upgradeCount = 0, this.upgradeFailCount = 0, this.hammerCount = 0, this.maxStar = 0, this.star = 0, this.amazing = !1, this.canPotential = !1, this.grade = I.normal, this.potentials = [], this.additionalGrade = I.normal, this.additionalPotentials = [], this.soulWeapon = new z(this), this.icon = {
86
+ this.itemID = 0, this.name = "", this.desc = "", this.type = 0, this.props = /* @__PURE__ */ new Map(), this.options = /* @__PURE__ */ new Map(), this.totalUpgradeCount = 0, this.upgradeCount = 0, this.upgradeFailCount = 0, this.hammerCount = 0, this.maxStar = 0, this.star = 0, this.amazing = !1, this.canPotential = !1, this.grade = k.normal, this.potentials = [], this.additionalGrade = k.normal, this.additionalPotentials = [], this.soulWeapon = new O(this), this.icon = {
87
87
  id: 0,
88
88
  origin: [0, 0]
89
89
  }, this.req = {
@@ -107,8 +107,8 @@ const E = class {
107
107
  */
108
108
  get diff() {
109
109
  let t = 0;
110
- for (const [s, i] of this.options)
111
- t += Math.floor(i.diff / E.getPropTypeWeight(s));
110
+ for (const [s, o] of this.options)
111
+ t += Math.floor(o.diff / g.getPropTypeWeight(s));
112
112
  return t;
113
113
  }
114
114
  /**
@@ -119,7 +119,7 @@ const E = class {
119
119
  * 장비 아이콘 왼쪽 위의 원이 채워져있으면 `true`; 아니면 `false`입니다.
120
120
  */
121
121
  get isNewBonusType() {
122
- return !!([...this.options.values()].some((s) => s.bonus > 0) && this.getPropValue(o.tradeAvailable) !== 1);
122
+ return !!([...this.options.values()].some((s) => s.bonus > 0) && this.getPropValue(i.tradeAvailable) !== 1);
123
123
  }
124
124
  /**
125
125
  * 지정된 장비 옵션 종류과 연결된 옵션을 가져옵니다.
@@ -127,7 +127,7 @@ const E = class {
127
127
  * @returns 장비 옵션 객체. 존재하지 않을 경우 장비에 추가한 뒤 반환합니다.
128
128
  */
129
129
  option(t) {
130
- return this.options.has(t) || this.options.set(t, new V()), this.options.get(t);
130
+ return this.options.has(t) || this.options.set(t, new W()), this.options.get(t);
131
131
  }
132
132
  /**
133
133
  * 지정된 장비 속성 종류과 연결된 값을 가져옵니다.
@@ -173,7 +173,7 @@ const E = class {
173
173
  * @returns 한손무기일 경우 `true`; 아닐 경우 `false`.
174
174
  */
175
175
  static isLeftWeapon(t) {
176
- return t >= 121 && t <= 139 && t !== a.katara || Math.floor(t / 10) === 121;
176
+ return t >= 121 && t <= 139 && t !== f.katara || Math.floor(t / 10) === 121;
177
177
  }
178
178
  /**
179
179
  * 장비 분류가 두손무기인지 여부를 확인합니다.
@@ -190,10 +190,10 @@ const E = class {
190
190
  */
191
191
  static isSubWeapon(t) {
192
192
  switch (t) {
193
- case a.katara:
194
- case a.shield:
195
- case a.demonShield:
196
- case a.soulShield:
193
+ case f.katara:
194
+ case f.shield:
195
+ case f.demonShield:
196
+ case f.soulShield:
197
197
  return !0;
198
198
  default:
199
199
  return Math.floor(t / 1e3) === 135;
@@ -206,9 +206,9 @@ const E = class {
206
206
  */
207
207
  static isShield(t) {
208
208
  switch (t) {
209
- case a.shield:
210
- case a.demonShield:
211
- case a.soulShield:
209
+ case f.shield:
210
+ case f.demonShield:
211
+ case f.soulShield:
212
212
  return !0;
213
213
  default:
214
214
  return !1;
@@ -220,7 +220,7 @@ const E = class {
220
220
  * @returns 방어구일 경우 `true`; 아닐 경우 `false`.
221
221
  */
222
222
  static isArmor(t) {
223
- return t === 100 || t >= 104 && t <= 110 || t === a.soulShield || t === a.demonShield;
223
+ return t === 100 || t >= 104 && t <= 110 || t === f.soulShield || t === f.demonShield;
224
224
  }
225
225
  /**
226
226
  * 장비 분류가 장신구인지 여부를 확인합니다. 어깨장식이 포함됩니다.
@@ -254,17 +254,17 @@ const E = class {
254
254
  static getGearType(t) {
255
255
  switch (Math.floor(t / 1e3)) {
256
256
  case 1098:
257
- return a.soulShield;
257
+ return f.soulShield;
258
258
  case 1099:
259
- return a.demonShield;
259
+ return f.demonShield;
260
260
  case 1212:
261
- return a.shiningRod;
261
+ return f.shiningRod;
262
262
  case 1213:
263
- return a.tuner;
263
+ return f.tuner;
264
264
  case 1214:
265
- return a.breathShooter;
265
+ return f.breathShooter;
266
266
  case 1404:
267
- return a.chakram;
267
+ return f.chakram;
268
268
  }
269
269
  if (Math.floor(t / 1e4) === 135)
270
270
  switch (Math.floor(t / 100)) {
@@ -290,42 +290,42 @@ const E = class {
290
290
  * 최대 업그레이드 가능 횟수가 `0`이거나 `onlyUpgrade` 속성이 존재하거나 메카닉 장비 또는 드래곤 장비일 경우 `0`입니다.
291
291
  */
292
292
  static getMaxStar(t) {
293
- if (t.totalUpgradeCount <= 0 || t.getBooleanValue(o.onlyUpgrade) || E.isMechanicGear(t.type) || E.isDragonGear(t.type))
293
+ if (t.totalUpgradeCount <= 0 || t.getBooleanValue(i.onlyUpgrade) || g.isMechanicGear(t.type) || g.isDragonGear(t.type))
294
294
  return 0;
295
295
  let s;
296
- const i = t.req.level;
297
- for (const d of E.starData)
298
- if (i >= d[0])
299
- s = d;
296
+ const o = t.req.level;
297
+ for (const a of g.starData)
298
+ if (o >= a[0])
299
+ s = a;
300
300
  else
301
301
  break;
302
- return s === void 0 ? 0 : t.getBooleanValue(o.superiorEqp) ? s[2] : s[1];
302
+ return s === void 0 ? 0 : t.getBooleanValue(i.superiorEqp) ? s[2] : s[1];
303
303
  }
304
304
  static getPropTypeWeight(t) {
305
305
  if (t < 100)
306
306
  switch (t) {
307
- case o.incSTR:
308
- case o.incDEX:
309
- case o.incINT:
310
- case o.incLUK:
311
- case o.incPAD:
312
- case o.incMAD:
313
- case o.incSpeed:
314
- case o.incJump:
307
+ case i.incSTR:
308
+ case i.incDEX:
309
+ case i.incINT:
310
+ case i.incLUK:
311
+ case i.incPAD:
312
+ case i.incMAD:
313
+ case i.incSpeed:
314
+ case i.incJump:
315
315
  return 1;
316
- case o.incMHP:
317
- case o.incMMP:
316
+ case i.incMHP:
317
+ case i.incMMP:
318
318
  return 100;
319
- case o.incPDD:
319
+ case i.incPDD:
320
320
  return 10;
321
- case o.incAD:
321
+ case i.incAD:
322
322
  return 2;
323
323
  }
324
324
  return Number.MAX_VALUE;
325
325
  }
326
326
  };
327
- let b = E;
328
- b.starData = [
327
+ let A = g;
328
+ A.starData = [
329
329
  [0, 5, 3],
330
330
  [95, 8, 5],
331
331
  [110, 10, 8],
@@ -342,14 +342,14 @@ class N {
342
342
  */
343
343
  get convertSummary() {
344
344
  const s = [...this.option.keys()];
345
- s.sort((d, u) => o[u].length - o[d].length);
346
- let i = this.summary;
347
- for (const d of s)
348
- i = i.replace(
349
- `#${o[d]}`,
350
- (this.option.get(d) ?? 0).toString()
345
+ s.sort((a, d) => i[d].length - i[a].length);
346
+ let o = this.summary;
347
+ for (const a of s)
348
+ o = o.replace(
349
+ `#${i[a]}`,
350
+ (this.option.get(a) ?? 0).toString()
351
351
  );
352
- return i;
352
+ return o;
353
353
  }
354
354
  /**
355
355
  * 장비의 착용 가능 레벨로부터 잠재옵션의 레벨을 계산합니다.
@@ -365,330 +365,330 @@ class N {
365
365
  * @param gearType 장비 분류.
366
366
  * @returns 잠재옵션 분류가 장비 분류에 적용 가능한 경우 `true`; 아닌 경우 `false`.
367
367
  */
368
- static checkOptionType(s, i) {
368
+ static checkOptionType(s, o) {
369
369
  switch (s) {
370
370
  case 0:
371
371
  return !0;
372
372
  case 10:
373
- return b.isWeapon(i) || b.isSubWeapon(i) || i === a.emblem;
373
+ return A.isWeapon(o) || A.isSubWeapon(o) || o === f.emblem;
374
374
  case 11:
375
- return !N.checkOptionType(10, i);
375
+ return !N.checkOptionType(10, o);
376
376
  case 20:
377
- return b.isSubWeapon(i) || i === a.cap || i === a.coat || i === a.longcoat || i === a.pants || i === a.shoes || i === a.glove || i === a.cape || i === a.belt || i === a.shoulder;
377
+ return A.isSubWeapon(o) || o === f.cap || o === f.coat || o === f.longcoat || o === f.pants || o === f.shoes || o === f.glove || o === f.cape || o === f.belt || o === f.shoulder;
378
378
  case 40:
379
- return i === a.faceAccessory || i === a.eyeAccessory || i === a.earrings || i === a.ring || i === a.pendant;
379
+ return o === f.faceAccessory || o === f.eyeAccessory || o === f.earrings || o === f.ring || o === f.pendant;
380
380
  case 51:
381
- return i === a.cap;
381
+ return o === f.cap;
382
382
  case 52:
383
- return i === a.coat || i === a.longcoat;
383
+ return o === f.coat || o === f.longcoat;
384
384
  case 53:
385
- return i === a.pants;
385
+ return o === f.pants;
386
386
  case 54:
387
- return i === a.glove;
387
+ return o === f.glove;
388
388
  case 55:
389
- return i === a.shoes;
389
+ return o === f.shoes;
390
390
  default:
391
391
  return !1;
392
392
  }
393
393
  }
394
394
  }
395
395
  var h = /* @__PURE__ */ ((t) => (t[t.STR = 0] = "STR", t[t.DEX = 1] = "DEX", t[t.INT = 2] = "INT", t[t.LUK = 3] = "LUK", t[t.STR_DEX = 4] = "STR_DEX", t[t.STR_INT = 5] = "STR_INT", t[t.STR_LUK = 6] = "STR_LUK", t[t.DEX_INT = 7] = "DEX_INT", t[t.DEX_LUK = 8] = "DEX_LUK", t[t.INT_LUK = 9] = "INT_LUK", t[t.MHP = 10] = "MHP", t[t.MMP = 11] = "MMP", t[t.PAD = 12] = "PAD", t[t.MAD = 13] = "MAD", t[t.PDD = 14] = "PDD", t[t.speed = 15] = "speed", t[t.jump = 16] = "jump", t[t.damR = 17] = "damR", t[t.bdR = 18] = "bdR", t[t.allStatR = 19] = "allStatR", t[t.reduceReq = 20] = "reduceReq", t))(h || {});
396
- function f0(t, s, i) {
397
- const d = F(t, s, i);
398
- if (d.size === 0)
396
+ function h0(t, s, o) {
397
+ const a = F(t, s, o);
398
+ if (a.size === 0)
399
399
  return !1;
400
- for (const [u, r] of d)
401
- t.option(u).bonus += r;
400
+ for (const [d, u] of a)
401
+ t.option(d).bonus += u;
402
402
  return !0;
403
403
  }
404
- function h0(t) {
404
+ function d0(t) {
405
405
  for (const [, s] of t.options)
406
406
  s.bonus = 0;
407
407
  return !0;
408
408
  }
409
- function F(t, s, i) {
410
- const d = l(s), u = J(t, s, i);
411
- return u === 0 ? /* @__PURE__ */ new Map() : new Map(d.map((r) => [r, u]));
409
+ function F(t, s, o) {
410
+ const a = B(s), d = J(t, s, o);
411
+ return d === 0 ? /* @__PURE__ */ new Map() : new Map(a.map((u) => [u, d]));
412
412
  }
413
- function J(t, s, i) {
414
- const d = t.req.level, u = t.getBooleanValue(o.bossReward), r = t.type;
415
- if (d < 0 || u && i < 3)
413
+ function J(t, s, o) {
414
+ const a = t.req.level, d = t.getBooleanValue(i.bossReward), u = t.type;
415
+ if (a < 0 || d && o < 3)
416
416
  return 0;
417
417
  switch (s) {
418
418
  case h.STR:
419
419
  case h.DEX:
420
420
  case h.INT:
421
421
  case h.LUK:
422
- return (Math.floor(d / 20) + 1) * i;
422
+ return (Math.floor(a / 20) + 1) * o;
423
423
  case h.STR_DEX:
424
424
  case h.STR_INT:
425
425
  case h.STR_LUK:
426
426
  case h.DEX_INT:
427
427
  case h.DEX_LUK:
428
428
  case h.INT_LUK:
429
- return (Math.floor(d / 40) + 1) * i;
429
+ return (Math.floor(a / 40) + 1) * o;
430
430
  case h.PDD:
431
- return (Math.floor(d / 20) + 1) * i;
431
+ return (Math.floor(a / 20) + 1) * o;
432
432
  case h.PAD:
433
433
  case h.MAD:
434
- if (b.isWeapon(r)) {
435
- const v = u ? [0, 0, 1, 1.4666, 2.0166, 2.663, 3.4166] : [1, 2.222, 3.63, 5.325, 7.32, 8.777, 10.25];
436
- let f = t.option(o.incPAD).base;
437
- if (r === a.heavySword || r === a.longSword) {
438
- if (r === a.longSword)
439
- switch (f) {
434
+ if (A.isWeapon(u)) {
435
+ const v = d ? [0, 0, 1, 1.4666, 2.0166, 2.663, 3.4166] : [1, 2.222, 3.63, 5.325, 7.32, 8.777, 10.25];
436
+ let c = t.option(i.incPAD).base;
437
+ if (u === f.heavySword || u === f.longSword) {
438
+ if (u === f.longSword)
439
+ switch (c) {
440
440
  case 100:
441
- f = 102;
441
+ c = 102;
442
442
  break;
443
443
  case 103:
444
- f = 105;
444
+ c = 105;
445
445
  break;
446
446
  case 105:
447
- f = 107;
447
+ c = 107;
448
448
  break;
449
449
  case 112:
450
- f = 114;
450
+ c = 114;
451
451
  break;
452
452
  case 117:
453
- f = 121;
453
+ c = 121;
454
454
  break;
455
455
  case 135:
456
- f = 139;
456
+ c = 139;
457
457
  break;
458
458
  case 169:
459
- f = 173;
459
+ c = 173;
460
460
  break;
461
461
  case 203:
462
- f = 207;
462
+ c = 207;
463
463
  break;
464
464
  case 293:
465
- f = 297;
465
+ c = 297;
466
466
  break;
467
467
  case 337:
468
- f = 342;
468
+ c = 342;
469
469
  break;
470
470
  }
471
- const c = d > 180 ? 6 : d > 160 ? 5 : d > 110 ? 4 : 3;
472
- return Math.ceil(f * v[i - 1] * c / 100);
471
+ const n = a > 180 ? 6 : a > 160 ? 5 : a > 110 ? 4 : 3;
472
+ return Math.ceil(c * v[o - 1] * n / 100);
473
473
  } else {
474
- const c = t.option(o.incMAD).base;
475
- if (s === h.MAD && c >= f && (f = c), u) {
476
- const n = d > 160 ? 18 : d > 150 ? 15 : d > 110 ? 12 : 9;
477
- return Math.ceil(f * v[i - 1] * n / 100);
474
+ const n = t.option(i.incMAD).base;
475
+ if (s === h.MAD && n >= c && (c = n), d) {
476
+ const r = a > 160 ? 18 : a > 150 ? 15 : a > 110 ? 12 : 9;
477
+ return Math.ceil(c * v[o - 1] * r / 100);
478
478
  } else {
479
- const n = d > 110 ? 4 : 3;
480
- return Math.ceil(f * v[i - 1] * n / 100);
479
+ const r = a > 110 ? 4 : 3;
480
+ return Math.ceil(c * v[o - 1] * r / 100);
481
481
  }
482
482
  }
483
- } else if (d < 60)
483
+ } else if (a < 60)
484
484
  return 0;
485
- return i;
485
+ return o;
486
486
  case h.MHP:
487
487
  case h.MMP:
488
- return d < 10 ? 3 * i : Math.floor(d / 10) * 30 * i;
488
+ return a < 10 ? 3 * o : Math.floor(a / 10) * 30 * o;
489
489
  case h.speed:
490
490
  case h.jump:
491
- return b.isWeapon(r) ? 0 : i;
491
+ return A.isWeapon(u) ? 0 : o;
492
492
  case h.damR:
493
- return b.isWeapon(r) ? i : 0;
493
+ return A.isWeapon(u) ? o : 0;
494
494
  case h.bdR:
495
- return d < 90 || !b.isWeapon(r) ? 0 : 2 * i;
495
+ return a < 90 || !A.isWeapon(u) ? 0 : 2 * o;
496
496
  case h.allStatR:
497
- return d < 70 && !b.isWeapon(r) ? 0 : i;
497
+ return a < 70 && !A.isWeapon(u) ? 0 : o;
498
498
  case h.reduceReq:
499
- return 5 * i;
499
+ return 5 * o;
500
500
  default:
501
501
  return 0;
502
502
  }
503
503
  }
504
- function l(t) {
504
+ function B(t) {
505
505
  switch (t) {
506
506
  case h.STR:
507
- return [o.incSTR];
507
+ return [i.incSTR];
508
508
  case h.DEX:
509
- return [o.incDEX];
509
+ return [i.incDEX];
510
510
  case h.INT:
511
- return [o.incINT];
511
+ return [i.incINT];
512
512
  case h.LUK:
513
- return [o.incLUK];
513
+ return [i.incLUK];
514
514
  case h.STR_DEX:
515
- return [o.incSTR, o.incDEX];
515
+ return [i.incSTR, i.incDEX];
516
516
  case h.STR_INT:
517
- return [o.incSTR, o.incINT];
517
+ return [i.incSTR, i.incINT];
518
518
  case h.STR_LUK:
519
- return [o.incSTR, o.incLUK];
519
+ return [i.incSTR, i.incLUK];
520
520
  case h.DEX_INT:
521
- return [o.incDEX, o.incINT];
521
+ return [i.incDEX, i.incINT];
522
522
  case h.DEX_LUK:
523
- return [o.incDEX, o.incLUK];
523
+ return [i.incDEX, i.incLUK];
524
524
  case h.INT_LUK:
525
- return [o.incINT, o.incLUK];
525
+ return [i.incINT, i.incLUK];
526
526
  case h.PDD:
527
- return [o.incPDD];
527
+ return [i.incPDD];
528
528
  case h.PAD:
529
- return [o.incPAD];
529
+ return [i.incPAD];
530
530
  case h.MAD:
531
- return [o.incMAD];
531
+ return [i.incMAD];
532
532
  case h.MHP:
533
- return [o.incMHP];
533
+ return [i.incMHP];
534
534
  case h.MMP:
535
- return [o.incMMP];
535
+ return [i.incMMP];
536
536
  case h.speed:
537
- return [o.incSpeed];
537
+ return [i.incSpeed];
538
538
  case h.jump:
539
- return [o.incJump];
539
+ return [i.incJump];
540
540
  case h.damR:
541
- return [o.damR];
541
+ return [i.damR];
542
542
  case h.bdR:
543
- return [o.bdR];
543
+ return [i.bdR];
544
544
  case h.allStatR:
545
- return [o.statR];
545
+ return [i.statR];
546
546
  case h.reduceReq:
547
- return [o.reduceReq];
547
+ return [i.reduceReq];
548
548
  default:
549
549
  return [];
550
550
  }
551
551
  }
552
- const B = 25, q = 15;
553
- function Q(t, s = !1) {
554
- if (t.getBooleanValue(o.incCHUC))
552
+ const Q = 25, I = 15;
553
+ function Z(t, s = !1) {
554
+ if (t.getBooleanValue(i.incCHUC))
555
555
  return !1;
556
- if (t.getBooleanValue(o.superiorEqp))
557
- return Z(t);
558
- if (t.star >= t.maxStar && !s || t.star >= B)
556
+ if (t.getBooleanValue(i.superiorEqp))
557
+ return Y(t);
558
+ if (t.star >= t.maxStar && !s || t.star >= Q)
559
559
  return !1;
560
560
  t.star += 1;
561
- const i = t.star, d = w(t, !1, !1), u = w(t, !1, !0), r = b.isWeapon(t.type) || t.type === a.katara, v = [
562
- [o.incSTR, o.incDEX],
563
- [o.incINT, o.incLUK],
564
- [o.incDEX, o.incSTR],
565
- [o.incLUK, o.incDEX],
566
- [o.incSTR, o.incDEX]
567
- ], f = [
568
- o.incSTR,
569
- o.incDEX,
570
- o.incINT,
571
- o.incLUK
561
+ const o = t.star, a = R(t, !1, !1), d = R(t, !1, !0), u = A.isWeapon(t.type) || t.type === f.katara, v = [
562
+ [i.incSTR, i.incDEX],
563
+ [i.incINT, i.incLUK],
564
+ [i.incDEX, i.incSTR],
565
+ [i.incLUK, i.incDEX],
566
+ [i.incSTR, i.incDEX]
567
+ ], c = [
568
+ i.incSTR,
569
+ i.incDEX,
570
+ i.incINT,
571
+ i.incLUK
572
572
  ];
573
- let c;
574
- const n = t.req.job;
575
- if (n === 0)
576
- c = /* @__PURE__ */ new Set([
577
- o.incSTR,
578
- o.incDEX,
579
- o.incINT,
580
- o.incLUK
573
+ let n;
574
+ const r = t.req.job;
575
+ if (r === 0)
576
+ n = /* @__PURE__ */ new Set([
577
+ i.incSTR,
578
+ i.incDEX,
579
+ i.incINT,
580
+ i.incLUK
581
581
  ]);
582
582
  else {
583
- c = /* @__PURE__ */ new Set();
583
+ n = /* @__PURE__ */ new Set();
584
584
  for (let D = 0; D < 5; D++)
585
- if (n & 1 << D)
585
+ if (r & 1 << D)
586
586
  for (const M of v[D])
587
- c.add(M);
587
+ n.add(M);
588
588
  }
589
- for (const D of f)
590
- (c.has(D) || i > 15 && (t.option(D).base > 0 || t.option(D).upgrade > 0)) && (t.option(D).enchant += d[i]);
591
- if (r) {
592
- const D = n === 0 || Math.floor(n / 2) % 2 === 1 || t.option(o.incMAD).upgrade > 0;
593
- if (i > 15)
594
- t.option(o.incPAD).enchant += u[i], D && (t.option(o.incMAD).enchant += u[i]);
589
+ for (const D of c)
590
+ (n.has(D) || o > 15 && (t.option(D).base > 0 || t.option(D).upgrade > 0)) && (t.option(D).enchant += a[o]);
591
+ if (u) {
592
+ const D = r === 0 || Math.floor(r / 2) % 2 === 1 || t.option(i.incMAD).upgrade > 0;
593
+ if (o > 15)
594
+ t.option(i.incPAD).enchant += d[o], D && (t.option(i.incMAD).enchant += d[o]);
595
595
  else {
596
- const M = t.option(o.incPAD).sum - t.option(o.incPAD).bonus;
597
- if (t.option(o.incPAD).enchant += Math.floor(M / 50) + 1, D) {
598
- const S = t.option(o.incMAD).sum - t.option(o.incMAD).bonus;
599
- t.option(o.incMAD).enchant += Math.floor(S / 50) + 1;
596
+ const M = t.option(i.incPAD).sum - t.option(i.incPAD).bonus;
597
+ if (t.option(i.incPAD).enchant += Math.floor(M / 50) + 1, D) {
598
+ const S = t.option(i.incMAD).sum - t.option(i.incMAD).bonus;
599
+ t.option(i.incMAD).enchant += Math.floor(S / 50) + 1;
600
600
  }
601
601
  }
602
602
  } else
603
- t.option(o.incPAD).enchant += u[i], t.option(o.incMAD).enchant += u[i], t.type === a.glove && (n === 0 ? (t.option(o.incPAD).enchant += C[i], t.option(o.incMAD).enchant += C[i]) : Math.floor(n / 2) % 2 === 1 ? t.option(o.incMAD).enchant += C[i] : t.option(o.incPAD).enchant += C[i]);
604
- if (!r && t.type !== a.machineHeart) {
605
- const D = t.option(o.incPDD).sum - t.option(o.incPDD).bonus;
606
- t.option(o.incPDD).enchant += Math.floor(D / 20) + 1;
603
+ t.option(i.incPAD).enchant += d[o], t.option(i.incMAD).enchant += d[o], t.type === f.glove && (r === 0 ? (t.option(i.incPAD).enchant += C[o], t.option(i.incMAD).enchant += C[o]) : Math.floor(r / 2) % 2 === 1 ? t.option(i.incMAD).enchant += C[o] : t.option(i.incPAD).enchant += C[o]);
604
+ if (!u && t.type !== f.machineHeart) {
605
+ const D = t.option(i.incPDD).sum - t.option(i.incPDD).bonus;
606
+ t.option(i.incPDD).enchant += Math.floor(D / 20) + 1;
607
607
  }
608
- const A = [
609
- a.cap,
610
- a.coat,
611
- a.longcoat,
612
- a.pants,
613
- a.cape,
614
- a.ring,
615
- a.pendant,
616
- a.belt,
617
- a.shoulder,
618
- a.shield
608
+ const b = [
609
+ f.cap,
610
+ f.coat,
611
+ f.longcoat,
612
+ f.pants,
613
+ f.cape,
614
+ f.ring,
615
+ f.pendant,
616
+ f.belt,
617
+ f.shoulder,
618
+ f.shield
619
619
  ];
620
- return r ? (t.option(o.incMHP).enchant += X[i], t.option(o.incMMP).enchant += X[i]) : A.includes(t.type) && (t.option(o.incMHP).enchant += X[i]), t.type === a.shoes && (t.option(o.incSpeed).enchant += k[i], t.option(o.incJump).enchant += k[i]), !0;
620
+ return u ? (t.option(i.incMHP).enchant += L[o], t.option(i.incMMP).enchant += L[o]) : b.includes(t.type) && (t.option(i.incMHP).enchant += L[o]), t.type === f.shoes && (t.option(i.incSpeed).enchant += H[o], t.option(i.incJump).enchant += H[o]), !0;
621
621
  }
622
- function Z(t) {
622
+ function Y(t) {
623
623
  if (t.star >= t.maxStar)
624
624
  return !1;
625
625
  t.star += 1;
626
- const s = t.star, i = w(t, !1, !1), d = w(t, !1, !0), u = [
627
- o.incSTR,
628
- o.incDEX,
629
- o.incINT,
630
- o.incLUK
626
+ const s = t.star, o = R(t, !1, !1), a = R(t, !1, !0), d = [
627
+ i.incSTR,
628
+ i.incDEX,
629
+ i.incINT,
630
+ i.incLUK
631
631
  ];
632
- for (const f of u)
633
- t.option(f).base > 0 && (t.option(f).enchant += i[s]);
634
- const r = [o.incPAD, o.incMAD];
635
- for (const f of r)
636
- t.option(f).base > 0 && (t.option(f).enchant += d[s]);
637
- const v = t.option(o.incPDD).sum - t.option(o.incPDD).bonus;
638
- return t.option(o.incPDD).enchant += Math.floor(v / 20) + 1, !0;
632
+ for (const c of d)
633
+ t.option(c).base > 0 && (t.option(c).enchant += o[s]);
634
+ const u = [i.incPAD, i.incMAD];
635
+ for (const c of u)
636
+ t.option(c).base > 0 && (t.option(c).enchant += a[s]);
637
+ const v = t.option(i.incPDD).sum - t.option(i.incPDD).bonus;
638
+ return t.option(i.incPDD).enchant += Math.floor(v / 20) + 1, !0;
639
639
  }
640
- function r0(t, s = !1, i = !1) {
641
- if (t.getBooleanValue(o.incCHUC) || t.getBooleanValue(o.superiorEqp) || t.req.level > 150 || t.star >= t.maxStar && !i || t.star >= q)
640
+ function u0(t, s = !1, o = !1) {
641
+ if (t.getBooleanValue(i.incCHUC) || t.getBooleanValue(i.superiorEqp) || t.req.level > 150 || t.star >= t.maxStar && !o || t.star >= I)
642
642
  return !1;
643
- t.amazing || (t.amazing = !0, t.maxStar = Math.min(t.maxStar, q)), t.star += 1;
644
- const d = t.star, u = w(t, !0, !1), r = w(t, !0, !0), v = b.isWeapon(t.type) || t.type === a.katara, f = [
645
- o.incSTR,
646
- o.incDEX,
647
- o.incINT,
648
- o.incLUK
643
+ t.amazing || (t.amazing = !0, t.maxStar = Math.min(t.maxStar, I)), t.star += 1;
644
+ const a = t.star, d = R(t, !0, !1), u = R(t, !0, !0), v = A.isWeapon(t.type) || t.type === f.katara, c = [
645
+ i.incSTR,
646
+ i.incDEX,
647
+ i.incINT,
648
+ i.incLUK
649
649
  ];
650
- for (const A of f)
651
- if (t.option(A).sum > 0) {
652
- let M = u[d];
653
- s && b.isAccessory(t.type) && (M += d > 5 ? 2 : 1), t.option(A).enchant += M;
650
+ for (const b of c)
651
+ if (t.option(b).sum > 0) {
652
+ let M = d[a];
653
+ s && A.isAccessory(t.type) && (M += a > 5 ? 2 : 1), t.option(b).enchant += M;
654
654
  }
655
- const c = [o.incPAD, o.incMAD];
656
- for (const A of c) {
657
- const D = t.option(A).sum;
655
+ const n = [i.incPAD, i.incMAD];
656
+ for (const b of n) {
657
+ const D = t.option(b).sum;
658
658
  if (D > 0) {
659
- v && (t.option(A).enchant += Math.floor(D / 50) + 1);
660
- let M = r[d];
661
- s && (v || t.type === a.shield) && (M += 1), t.option(A).enchant += M;
659
+ v && (t.option(b).enchant += Math.floor(D / 50) + 1);
660
+ let M = u[a];
661
+ s && (v || t.type === f.shield) && (M += 1), t.option(b).enchant += M;
662
662
  }
663
663
  }
664
- s && b.isArmor(t.type) && (t.option(o.incMHP).enchant += 50);
665
- const n = t.option(o.incPDD).sum;
666
- return t.option(o.incPDD).enchant += Math.floor(n / 20) + 1, !0;
664
+ s && A.isArmor(t.type) && (t.option(i.incMHP).enchant += 50);
665
+ const r = t.option(i.incPDD).sum;
666
+ return t.option(i.incPDD).enchant += Math.floor(r / 20) + 1, !0;
667
667
  }
668
- function Y(t) {
669
- if (t.getBooleanValue(o.incCHUC))
668
+ function l(t) {
669
+ if (t.getBooleanValue(i.incCHUC))
670
670
  return !1;
671
- t.star = 0, t.amazing = !1, t.maxStar = b.getMaxStar(t);
671
+ t.star = 0, t.amazing = !1, t.maxStar = A.getMaxStar(t);
672
672
  for (const [, s] of t.options)
673
673
  s.enchant = 0;
674
674
  return !0;
675
675
  }
676
- function u0(t) {
677
- if (t.getBooleanValue(o.incCHUC) || t.amazing)
676
+ function r0(t) {
677
+ if (t.getBooleanValue(i.incCHUC) || t.amazing)
678
678
  return !1;
679
679
  const s = t.star;
680
- Y(t);
681
- for (let i = 0; i < s; i++)
682
- Q(t, !0);
680
+ l(t);
681
+ for (let o = 0; o < s; o++)
682
+ Z(t, !0);
683
683
  return !0;
684
684
  }
685
- function w(t, s, i) {
686
- let d;
687
- t.getBooleanValue(o.superiorEqp) ? i ? d = P : d = y : s ? i ? d = G : d = e : i ? b.isWeapon(t.type) || t.type === a.katara ? d = m : d = p : d = T;
688
- const u = t.req.level;
689
- for (const r of [...d].reverse())
690
- if (u >= r[0])
691
- return r;
685
+ function R(t, s, o) {
686
+ let a;
687
+ t.getBooleanValue(i.superiorEqp) ? o ? a = P : a = m : s ? o ? a = p : a = e : o ? A.isWeapon(t.type) || t.type === f.katara ? a = y : a = T : a = G;
688
+ const d = t.req.level;
689
+ for (const u of [...a].reverse())
690
+ if (d >= u[0])
691
+ return u;
692
692
  throw Error(`Gear has invalid reqLevel.
693
693
  ` + t);
694
694
  }
@@ -696,12 +696,12 @@ const P = [
696
696
  [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
697
697
  [110, 0, 0, 0, 0, 0, 5, 6, 7, 0, 0, 0, 0, 0, 0, 0],
698
698
  [150, 0, 0, 0, 0, 0, 9, 10, 11, 12, 13, 15, 17, 19, 21, 23]
699
- ], y = [
699
+ ], m = [
700
700
  [0, 1, 2, 4, 7, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
701
701
  [80, 2, 3, 5, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
702
702
  [110, 9, 10, 12, 15, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
703
703
  [150, 19, 20, 22, 25, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
704
- ], m = [
704
+ ], y = [
705
705
  [
706
706
  0,
707
707
  0,
@@ -954,7 +954,7 @@ const P = [
954
954
  37,
955
955
  38
956
956
  ]
957
- ], p = [
957
+ ], T = [
958
958
  [
959
959
  0,
960
960
  0,
@@ -1207,7 +1207,7 @@ const P = [
1207
1207
  25,
1208
1208
  27
1209
1209
  ]
1210
- ], T = [
1210
+ ], G = [
1211
1211
  [
1212
1212
  0,
1213
1213
  2,
@@ -1460,7 +1460,7 @@ const P = [
1460
1460
  0,
1461
1461
  0
1462
1462
  ]
1463
- ], G = [
1463
+ ], p = [
1464
1464
  [0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 8, 10, 12, 14],
1465
1465
  [80, 0, 0, 0, 0, 0, 2, 3, 4, 5, 6, 7, 9, 11, 13, 15],
1466
1466
  [90, 0, 0, 0, 0, 0, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16],
@@ -1514,7 +1514,7 @@ const P = [
1514
1514
  0,
1515
1515
  0,
1516
1516
  0
1517
- ], X = [
1517
+ ], L = [
1518
1518
  0,
1519
1519
  5,
1520
1520
  5,
@@ -1541,7 +1541,7 @@ const P = [
1541
1541
  0,
1542
1542
  0,
1543
1543
  0
1544
- ], k = [
1544
+ ], H = [
1545
1545
  0,
1546
1546
  0,
1547
1547
  0,
@@ -1569,203 +1569,203 @@ const P = [
1569
1569
  0,
1570
1570
  0
1571
1571
  ];
1572
- function t0(t, s, i) {
1573
- const d = s === o.incINT ? o.incMAD : o.incPAD, u = t.req.level >= 115 ? 2 : t.req.level >= 75 ? 1 : 0;
1574
- let r;
1575
- const v = d === o.incMAD ? "마력" : "공격력";
1572
+ function t0(t, s, o) {
1573
+ const a = s === i.incINT ? i.incMAD : i.incPAD, d = t.req.level >= 115 ? 2 : t.req.level >= 75 ? 1 : 0;
1574
+ let u;
1575
+ const v = a === i.incMAD ? "마력" : "공격력";
1576
1576
  switch (s) {
1577
- case o.incSTR:
1578
- r = "힘";
1577
+ case i.incSTR:
1578
+ u = "힘";
1579
1579
  break;
1580
- case o.incDEX:
1581
- r = "민첩";
1580
+ case i.incDEX:
1581
+ u = "민첩";
1582
1582
  break;
1583
- case o.incINT:
1584
- r = "지력";
1583
+ case i.incINT:
1584
+ u = "지력";
1585
1585
  break;
1586
- case o.incLUK:
1587
- r = "운";
1586
+ case i.incLUK:
1587
+ u = "운";
1588
1588
  break;
1589
- case o.incAllStat:
1590
- r = "올스탯";
1589
+ case i.incAllStat:
1590
+ u = "올스탯";
1591
1591
  break;
1592
- case o.incMHP:
1593
- r = "체력";
1592
+ case i.incMHP:
1593
+ u = "체력";
1594
1594
  break;
1595
1595
  }
1596
- if (b.isWeapon(t.type) || t.type === a.katara) {
1597
- if (s === o.incAllStat)
1596
+ if (A.isWeapon(t.type) || t.type === f.katara) {
1597
+ if (s === i.incAllStat)
1598
1598
  return;
1599
- let f;
1600
- switch (i) {
1599
+ let c;
1600
+ switch (o) {
1601
1601
  case 100:
1602
- f = [
1602
+ c = [
1603
1603
  [1, 0],
1604
1604
  [2, 0],
1605
1605
  [3, 1]
1606
1606
  ];
1607
1607
  break;
1608
1608
  case 70:
1609
- f = [
1609
+ c = [
1610
1610
  [2, 0],
1611
1611
  [3, 1],
1612
1612
  [5, 2]
1613
1613
  ];
1614
1614
  break;
1615
1615
  case 30:
1616
- f = [
1616
+ c = [
1617
1617
  [3, 1],
1618
1618
  [5, 2],
1619
1619
  [7, 3]
1620
1620
  ];
1621
1621
  break;
1622
1622
  case 15:
1623
- f = [
1623
+ c = [
1624
1624
  [5, 2],
1625
1625
  [7, 3],
1626
1626
  [9, 4]
1627
1627
  ];
1628
1628
  break;
1629
1629
  }
1630
- const c = f[u][0], n = f[u][1] * (s === o.incMHP ? 50 : 1);
1631
- return { name: n > 0 ? `${i}% ${v}(${r}) 주문서` : `${i}% ${v} 주문서`, stat: /* @__PURE__ */ new Map([
1632
- [s, n],
1633
- [d, c]
1630
+ const n = c[d][0], r = c[d][1] * (s === i.incMHP ? 50 : 1);
1631
+ return { name: r > 0 ? `${o}% ${v}(${u}) 주문서` : `${o}% ${v} 주문서`, stat: /* @__PURE__ */ new Map([
1632
+ [s, r],
1633
+ [a, n]
1634
1634
  ]) };
1635
- } else if (i === 15)
1635
+ } else if (o === 15)
1636
1636
  return;
1637
- if (t.type === a.glove) {
1638
- let f;
1639
- switch (i) {
1637
+ if (t.type === f.glove) {
1638
+ let c;
1639
+ switch (o) {
1640
1640
  case 100:
1641
- f = [0, 1, 1];
1641
+ c = [0, 1, 1];
1642
1642
  break;
1643
1643
  case 70:
1644
- f = [1, 2, 2];
1644
+ c = [1, 2, 2];
1645
1645
  break;
1646
1646
  case 30:
1647
- f = [2, 3, 3];
1647
+ c = [2, 3, 3];
1648
1648
  break;
1649
1649
  }
1650
- const c = f[u];
1651
- let n, A;
1652
- return c === 0 ? (n = `${i}% 방어력 주문서`, A = /* @__PURE__ */ new Map([[o.incPDD, 3]])) : (n = `${i}% ${v} 주문서`, A = /* @__PURE__ */ new Map([[d, c]])), { name: n, stat: A };
1650
+ const n = c[d];
1651
+ let r, b;
1652
+ return n === 0 ? (r = `${o}% 방어력 주문서`, b = /* @__PURE__ */ new Map([[i.incPDD, 3]])) : (r = `${o}% ${v} 주문서`, b = /* @__PURE__ */ new Map([[a, n]])), { name: r, stat: b };
1653
1653
  }
1654
- if (b.isArmor(t.type) || t.type === a.shoulder) {
1655
- if (s === o.incAllStat) {
1656
- if (i !== 30)
1654
+ if (A.isArmor(t.type) || t.type === f.shoulder) {
1655
+ if (s === i.incAllStat) {
1656
+ if (o !== 30)
1657
1657
  return;
1658
1658
  const S = [
1659
1659
  [1, 30, 4],
1660
1660
  [2, 70, 7],
1661
1661
  [3, 120, 10]
1662
- ], R = S[u][0], _ = S[u][1], $ = S[u][2], j = `${i}% ${r} 주문서`, g = /* @__PURE__ */ new Map([
1663
- [o.incSTR, R],
1664
- [o.incDEX, R],
1665
- [o.incINT, R],
1666
- [o.incLUK, R],
1667
- [o.incMHP, _],
1668
- [o.incPDD, $]
1662
+ ], w = S[d][0], j = S[d][1], $ = S[d][2], z = `${o}% ${u} 주문서`, E = /* @__PURE__ */ new Map([
1663
+ [i.incSTR, w],
1664
+ [i.incDEX, w],
1665
+ [i.incINT, w],
1666
+ [i.incLUK, w],
1667
+ [i.incMHP, j],
1668
+ [i.incPDD, $]
1669
1669
  ]);
1670
- return t.upgradeCount === 3 && (t.req.job === 0 ? (g.set(o.incMAD, 1), g.set(o.incPAD, 1)) : Math.floor(t.req.job / 2) % 2 === 1 ? g.set(o.incMAD, 1) : g.set(o.incPAD, 1)), { name: j, stat: g };
1670
+ return t.upgradeCount === 3 && (t.req.job === 0 ? (E.set(i.incMAD, 1), E.set(i.incPAD, 1)) : Math.floor(t.req.job / 2) % 2 === 1 ? E.set(i.incMAD, 1) : E.set(i.incPAD, 1)), { name: z, stat: E };
1671
1671
  }
1672
- let f;
1673
- switch (i) {
1672
+ let c;
1673
+ switch (o) {
1674
1674
  case 100:
1675
- f = [
1675
+ c = [
1676
1676
  [1, 5, 1],
1677
1677
  [2, 20, 2],
1678
1678
  [3, 30, 3]
1679
1679
  ];
1680
1680
  break;
1681
1681
  case 70:
1682
- f = [
1682
+ c = [
1683
1683
  [2, 15, 2],
1684
1684
  [3, 40, 4],
1685
1685
  [4, 70, 5]
1686
1686
  ];
1687
1687
  break;
1688
1688
  case 30:
1689
- f = [
1689
+ c = [
1690
1690
  [3, 30, 4],
1691
1691
  [5, 70, 7],
1692
1692
  [7, 120, 10]
1693
1693
  ];
1694
1694
  break;
1695
1695
  }
1696
- const c = s !== o.incMHP ? f[u][0] : 0, n = f[u][1] + (s === o.incMHP ? f[u][0] * 50 : 0), A = f[u][2], D = `${i}% ${r} 주문서`, M = /* @__PURE__ */ new Map([
1697
- [o.incMHP, n],
1698
- [o.incPDD, A]
1696
+ const n = s !== i.incMHP ? c[d][0] : 0, r = c[d][1] + (s === i.incMHP ? c[d][0] * 50 : 0), b = c[d][2], D = `${o}% ${u} 주문서`, M = /* @__PURE__ */ new Map([
1697
+ [i.incMHP, r],
1698
+ [i.incPDD, b]
1699
1699
  ]);
1700
- return c > 0 && M.set(s, c), t.upgradeCount === 3 && (t.req.job === 0 ? (M.set(o.incMAD, 1), M.set(o.incPAD, 1)) : Math.floor(t.req.job / 2) % 2 === 1 ? M.set(o.incMAD, 1) : M.set(o.incPAD, 1)), { name: D, stat: M };
1700
+ return n > 0 && M.set(s, n), t.upgradeCount === 3 && (t.req.job === 0 ? (M.set(i.incMAD, 1), M.set(i.incPAD, 1)) : Math.floor(t.req.job / 2) % 2 === 1 ? M.set(i.incMAD, 1) : M.set(i.incPAD, 1)), { name: D, stat: M };
1701
1701
  }
1702
- if (b.isAccessory(t.type)) {
1703
- if (s === o.incAllStat) {
1704
- if (i !== 30)
1702
+ if (A.isAccessory(t.type)) {
1703
+ if (s === i.incAllStat) {
1704
+ if (o !== 30)
1705
1705
  return;
1706
1706
  const M = [
1707
1707
  [1, 30, 4],
1708
1708
  [2, 70, 7],
1709
1709
  [3, 120, 10]
1710
- ][u][0], S = `${i}% ${r} 주문서`, R = /* @__PURE__ */ new Map([
1711
- [o.incSTR, M],
1712
- [o.incDEX, M],
1713
- [o.incINT, M],
1714
- [o.incLUK, M]
1710
+ ][d][0], S = `${o}% ${u} 주문서`, w = /* @__PURE__ */ new Map([
1711
+ [i.incSTR, M],
1712
+ [i.incDEX, M],
1713
+ [i.incINT, M],
1714
+ [i.incLUK, M]
1715
1715
  ]);
1716
- return { name: S, stat: R };
1716
+ return { name: S, stat: w };
1717
1717
  }
1718
- let f;
1719
- switch (i) {
1718
+ let c;
1719
+ switch (o) {
1720
1720
  case 100:
1721
- f = [1, 1, 2];
1721
+ c = [1, 1, 2];
1722
1722
  break;
1723
1723
  case 70:
1724
- f = [2, 2, 3];
1724
+ c = [2, 2, 3];
1725
1725
  break;
1726
1726
  case 30:
1727
- f = [3, 4, 5];
1727
+ c = [3, 4, 5];
1728
1728
  break;
1729
1729
  }
1730
- const c = f[u] * (s === o.incMHP ? 50 : 1);
1731
- return { name: `${i}% ${r} 주문서`, stat: /* @__PURE__ */ new Map([[s, c]]) };
1730
+ const n = c[d] * (s === i.incMHP ? 50 : 1);
1731
+ return { name: `${o}% ${u} 주문서`, stat: /* @__PURE__ */ new Map([[s, n]]) };
1732
1732
  }
1733
- if (t.type === a.machineHeart) {
1734
- let f;
1735
- switch (i) {
1733
+ if (t.type === f.machineHeart) {
1734
+ let c;
1735
+ switch (o) {
1736
1736
  case 100:
1737
- f = [1, 2, 3];
1737
+ c = [1, 2, 3];
1738
1738
  break;
1739
1739
  case 70:
1740
- f = [2, 3, 5];
1740
+ c = [2, 3, 5];
1741
1741
  break;
1742
1742
  case 30:
1743
- f = [3, 5, 7];
1743
+ c = [3, 5, 7];
1744
1744
  break;
1745
1745
  }
1746
- const c = f[u];
1747
- return { name: `${i}% ${r} 주문서`, stat: /* @__PURE__ */ new Map([[d, c]]) };
1746
+ const n = c[d];
1747
+ return { name: `${o}% ${u} 주문서`, stat: /* @__PURE__ */ new Map([[a, n]]) };
1748
1748
  }
1749
1749
  }
1750
1750
  function D0(t) {
1751
- return t.getBooleanValue(o.blockGoldHammer) || t.getBooleanValue(o.onlyUpgrade) || t.totalUpgradeCount <= 0 || t.hammerCount > 0 ? !1 : (t.hammerCount = 1, !0);
1751
+ return t.getBooleanValue(i.blockGoldHammer) || t.getBooleanValue(i.onlyUpgrade) || t.totalUpgradeCount <= 0 || t.hammerCount > 0 ? !1 : (t.hammerCount = 1, !0);
1752
1752
  }
1753
1753
  function n0(t, s) {
1754
1754
  if (t.upgradeCountLeft < 1)
1755
1755
  return !1;
1756
1756
  t.upgradeCount += 1;
1757
- for (const [i, d] of s.stat)
1758
- t.option(i).upgrade += d;
1757
+ for (const [o, a] of s.stat)
1758
+ t.option(o).upgrade += a;
1759
1759
  return !0;
1760
1760
  }
1761
- function M0(t, s, i) {
1762
- const d = t0(t, s, i);
1763
- return d ? n0(t, d) : !1;
1761
+ function M0(t, s, o) {
1762
+ const a = t0(t, s, o);
1763
+ return a ? n0(t, a) : !1;
1764
1764
  }
1765
- function b0(t) {
1765
+ function A0(t) {
1766
1766
  return t.upgradeCountLeft < 1 ? !1 : (t.upgradeFailCount += 1, !0);
1767
1767
  }
1768
- function A0(t) {
1768
+ function b0(t) {
1769
1769
  return t.upgradeFailCount < 1 ? !1 : (t.upgradeFailCount -= 1, !0);
1770
1770
  }
1771
1771
  function v0(t) {
@@ -1774,119 +1774,123 @@ function v0(t) {
1774
1774
  s.upgrade = 0;
1775
1775
  return !0;
1776
1776
  }
1777
- function O(t) {
1778
- const s = new b();
1779
- return s.itemID = t.id, s.name = t.name, t.desc && (s.desc = t.desc), s.icon = t.icon, t.anvilIcon && t.anvilName && (s.anvilIcon = t.anvilIcon, s.anvilName = t.anvilName), s.type = t.type, s.req = t.req, s.props = U(t.props), s.options = U(t.options, c0), t.tuc && (s.totalUpgradeCount = t.tuc), t.up && (s.upgradeCount = t.up), t.fail && (s.upgradeFailCount = t.fail), t.hammer && (s.hammerCount = t.hammer), t.maxStar && (s.maxStar = t.maxStar), t.star && (s.star = t.star), t.amazing && (s.amazing = t.amazing), t.karma && (s.karma = t.karma), t.canPot && (s.canPotential = t.canPot), t.grade && (s.grade = t.grade), t.pots && (s.potentials = K(t.pots, H)), t.addGrade && (s.additionalGrade = t.addGrade), t.addPots && (s.additionalPotentials = K(
1780
- t.addPots,
1781
- H
1782
- )), s.soulWeapon = s0(t.soulWeapon, s), s;
1783
- }
1784
1777
  function c0(t) {
1785
- const s = new V();
1786
- return t.base && (s.base = t.base), t.bonus && (s.bonus = t.bonus), t.upgrade && (s.upgrade = t.upgrade), t.enchant && (s.enchant = t.enchant), s;
1787
- }
1788
- function H(t) {
1789
- if (!t)
1790
- return null;
1791
- const s = new N();
1792
- return s.code = t.code, s.optionType = t.optionType, s.reqLevel = t.reqLevel, s.summary = t.summary, s.option = U(t.option), s;
1793
- }
1794
- function s0(t, s) {
1795
- const i = new z(s);
1796
- return t.enchanted && (i.enchanted = t.enchanted), t.soul && (i.soul = t.soul), t.charge && (i.charge = t.charge), t.chargeOption && (i.chargeOption = U(t.chargeOption)), i;
1797
- }
1798
- function U(t, s) {
1799
- return s ? new Map(t.map((i) => [i[0], s(i[1])])) : new Map(t);
1800
- }
1801
- function K(t, s) {
1802
- return s ? [...t].map(s) : [...t];
1803
- }
1804
- function o0(t) {
1805
1778
  const s = {};
1806
- return s.id = t.itemID, s.name = t.name, t.desc.length > 0 && (s.desc = t.desc), s.icon = t.icon, t.anvilIcon && (s.anvilIcon = t.anvilIcon), t.anvilName && (s.anvilName = t.anvilName), s.type = t.type, s.req = t.req, s.props = L(t.props), s.options = L(t.options, i0), t.totalUpgradeCount > 0 && (s.tuc = t.totalUpgradeCount), t.upgradeCount > 0 && (s.up = t.upgradeCount), t.upgradeFailCount > 0 && (s.fail = t.upgradeFailCount), t.hammerCount > 0 && (s.hammer = t.hammerCount), t.maxStar > 0 && (s.maxStar = t.maxStar), t.star > 0 && (s.star = t.star), t.amazing && (s.amazing = t.amazing), t.karma !== void 0 && (s.karma = t.karma), t.canPotential && (s.canPot = t.canPotential), t.grade > 0 && (s.grade = t.grade), t.grade > 0 && t.potentials.length > 0 && (s.pots = W(t.potentials, x)), t.additionalGrade > 0 && (s.addGrade = t.additionalGrade), t.additionalGrade > 0 && t.additionalPotentials.length > 0 && (s.addPots = W(
1779
+ s.id = t.itemID, s.n = t.name, t.desc.length > 0 && (s.d = t.desc), s.i = t.icon, t.anvilIcon && (s.i2 = t.anvilIcon), t.anvilName && (s.n2 = t.anvilName), s.t = t.type, s.r = t.req, s.pr = U(t.props, (a) => a !== 0), s.o = U(t.options, (a) => !a.empty, s0), t.totalUpgradeCount > 0 && (s.c = t.totalUpgradeCount), t.upgradeCount > 0 && (s.up = t.upgradeCount), t.upgradeFailCount > 0 && (s.f = t.upgradeFailCount), t.hammerCount > 0 && (s.h = t.hammerCount), t.maxStar > 0 && (s.m = t.maxStar), t.star > 0 && (s.s = t.star), t.amazing && (s.a = t.amazing), t.karma !== void 0 && (s.k = t.karma), t.canPotential && (s.cp = t.canPotential), t.grade > 0 && (s.g = t.grade), t.grade > 0 && t.potentials.length > 0 && (s.p = K(t.potentials, void 0, q)), t.additionalGrade > 0 && (s.g2 = t.additionalGrade), t.additionalGrade > 0 && t.additionalPotentials.length > 0 && (s.p2 = K(
1807
1780
  t.additionalPotentials,
1808
- x
1809
- )), s.soulWeapon = a0(t.soulWeapon), s;
1781
+ void 0,
1782
+ q
1783
+ ));
1784
+ const o = i0(t.soulWeapon);
1785
+ return o && (s.w = o), s;
1810
1786
  }
1811
- function i0(t) {
1812
- const s = {};
1813
- return t.base !== 0 && (s.base = t.base), t.bonus !== 0 && (s.bonus = t.bonus), t.upgrade !== 0 && (s.upgrade = t.upgrade), t.enchant !== 0 && (s.enchant = t.enchant), s;
1787
+ function s0(t) {
1788
+ return [t.base, t.bonus, t.upgrade, t.enchant];
1814
1789
  }
1815
- function x(t) {
1790
+ function q(t) {
1816
1791
  return t ? {
1817
- code: t.code,
1818
- optionType: t.optionType,
1819
- reqLevel: t.reqLevel,
1820
- summary: t.summary,
1821
- option: L(t.option)
1792
+ c: t.code,
1793
+ t: t.optionType,
1794
+ l: t.reqLevel,
1795
+ s: t.summary,
1796
+ o: U(t.option, (s) => s !== 0)
1822
1797
  } : null;
1823
1798
  }
1824
- function a0(t) {
1799
+ function i0(t) {
1825
1800
  const s = {};
1826
- return t.enchanted && (s.enchanted = t.enchanted), t.soul && (s.soul = t.soul), t.charge > 0 && (s.charge = t.charge), t.chargeOption.size > 0 && (s.chargeOption = L(t.chargeOption)), s;
1827
- }
1828
- function L(t, s) {
1829
- return s ? [...t.entries()].map((i) => [i[0], s(i[1])]) : [...t.entries()];
1801
+ if (t.enchanted && (s.e = t.enchanted), t.soul && (s.s = t.soul), t.charge > 0 && (s.c = t.charge), t.chargeOption.size > 0 && (s.o = U(t.chargeOption, (o) => o !== 0)), Object.keys(s).length > 0)
1802
+ return s;
1830
1803
  }
1831
- function W(t, s) {
1832
- return s ? [...t].map(s) : [...t];
1833
- }
1834
- const d0 = (t) => {
1835
- const s = (c) => typeof c.id == "number" && typeof c.name == "string" && (c.desc === void 0 || typeof c.desc == "string") && typeof c.icon == "object" && c.icon !== null && i(c.icon) && (c.anvilIcon === void 0 || typeof c.anvilIcon == "object" && c.anvilIcon !== null && i(c.anvilIcon)) && (c.anvilName === void 0 || typeof c.anvilName == "string") && (c.type === 100 || c.type === 101 || c.type === 102 || c.type === 103 || c.type === 104 || c.type === 105 || c.type === 106 || c.type === 107 || c.type === 108 || c.type === 110 || c.type === 111 || c.type === 112 || c.type === 113 || c.type === 114 || c.type === 115 || c.type === 116 || c.type === 118 || c.type === 166 || c.type === 167 || c.type === 109 || c.type === 119 || c.type === 119020 || c.type === 1212 || c.type === 1213 || c.type === 1214 || c.type === 122 || c.type === 123 || c.type === 124 || c.type === 126 || c.type === 127 || c.type === 128 || c.type === 129 || c.type === 130 || c.type === 131 || c.type === 132 || c.type === 133 || c.type === 134 || c.type === 136 || c.type === 137 || c.type === 138 || c.type === 140 || c.type === 1404 || c.type === 141 || c.type === 142 || c.type === 143 || c.type === 144 || c.type === 145 || c.type === 146 || c.type === 147 || c.type === 148 || c.type === 149 || c.type === 150 || c.type === 151 || c.type === 152 || c.type === 153 || c.type === 156 || c.type === 157 || c.type === 158 || c.type === 159 || c.type === 1098 || c.type === 1099 || c.type === 135200 || c.type === 135210 || c.type === 135220 || c.type === 135221 || c.type === 135222 || c.type === 135223 || c.type === 135224 || c.type === 135225 || c.type === 135226 || c.type === 135227 || c.type === 135228 || c.type === 135229 || c.type === 135240 || c.type === 135250 || c.type === 135260 || c.type === 135270 || c.type === 135290 || c.type === 135291 || c.type === 135292 || c.type === 135293 || c.type === 135294 || c.type === 135295 || c.type === 135296 || c.type === 135297 || c.type === 135298 || c.type === 135300 || c.type === 135310 || c.type === 135320 || c.type === 135330 || c.type === 135340 || c.type === 135350 || c.type === 135360 || c.type === 135370 || c.type === 135380 || c.type === 135400 || c.type === 135401 || c.type === 135402 || c.type === 135403 || c.type === 180 || c.type === 161 || c.type === 162 || c.type === 163 || c.type === 164 || c.type === 165 || c.type === 194 || c.type === 195 || c.type === 196 || c.type === 197) && typeof c.req == "object" && c.req !== null && d(c.req) && Array.isArray(c.props) && c.props.every(
1804
+ const o0 = (t) => {
1805
+ const s = (c) => typeof c.id == "number" && typeof c.n == "string" && (c.d === void 0 || typeof c.d == "string") && typeof c.i == "object" && c.i !== null && o(c.i) && (c.i2 === void 0 || typeof c.i2 == "object" && c.i2 !== null && o(c.i2)) && (c.n2 === void 0 || typeof c.n2 == "string") && (c.t === 100 || c.t === 101 || c.t === 102 || c.t === 103 || c.t === 104 || c.t === 105 || c.t === 106 || c.t === 107 || c.t === 108 || c.t === 110 || c.t === 111 || c.t === 112 || c.t === 113 || c.t === 114 || c.t === 115 || c.t === 116 || c.t === 118 || c.t === 166 || c.t === 167 || c.t === 109 || c.t === 119 || c.t === 119020 || c.t === 1212 || c.t === 1213 || c.t === 1214 || c.t === 122 || c.t === 123 || c.t === 124 || c.t === 126 || c.t === 127 || c.t === 128 || c.t === 129 || c.t === 130 || c.t === 131 || c.t === 132 || c.t === 133 || c.t === 134 || c.t === 136 || c.t === 137 || c.t === 138 || c.t === 140 || c.t === 1404 || c.t === 141 || c.t === 142 || c.t === 143 || c.t === 144 || c.t === 145 || c.t === 146 || c.t === 147 || c.t === 148 || c.t === 149 || c.t === 150 || c.t === 151 || c.t === 152 || c.t === 153 || c.t === 156 || c.t === 157 || c.t === 158 || c.t === 159 || c.t === 1098 || c.t === 1099 || c.t === 135200 || c.t === 135210 || c.t === 135220 || c.t === 135221 || c.t === 135222 || c.t === 135223 || c.t === 135224 || c.t === 135225 || c.t === 135226 || c.t === 135227 || c.t === 135228 || c.t === 135229 || c.t === 135240 || c.t === 135250 || c.t === 135260 || c.t === 135270 || c.t === 135290 || c.t === 135291 || c.t === 135292 || c.t === 135293 || c.t === 135294 || c.t === 135295 || c.t === 135296 || c.t === 135297 || c.t === 135298 || c.t === 135300 || c.t === 135310 || c.t === 135320 || c.t === 135330 || c.t === 135340 || c.t === 135350 || c.t === 135360 || c.t === 135370 || c.t === 135380 || c.t === 135400 || c.t === 135401 || c.t === 135402 || c.t === 135403 || c.t === 180 || c.t === 161 || c.t === 162 || c.t === 163 || c.t === 164 || c.t === 165 || c.t === 194 || c.t === 195 || c.t === 196 || c.t === 197) && typeof c.r == "object" && c.r !== null && a(c.r) && Array.isArray(c.pr) && c.pr.every(
1836
1806
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
1837
- ) && Array.isArray(c.options) && c.options.every(
1838
- (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "object" && n[1] !== null && Array.isArray(n[1]) === !1 && u(n[1])
1839
- ) && (c.tuc === void 0 || typeof c.tuc == "number") && (c.up === void 0 || typeof c.up == "number") && (c.fail === void 0 || typeof c.fail == "number") && (c.hammer === void 0 || typeof c.hammer == "number") && (c.maxStar === void 0 || typeof c.maxStar == "number") && (c.star === void 0 || typeof c.star == "number") && (c.amazing === void 0 || typeof c.amazing == "boolean") && (c.karma === void 0 || typeof c.karma == "number") && (c.canPot === void 0 || typeof c.canPot == "boolean") && (c.grade === void 0 || c.grade === 0 || c.grade === 1 || c.grade === 2 || c.grade === 3 || c.grade === 4 || c.grade === 5) && (c.pots === void 0 || Array.isArray(c.pots) && c.pots.every(
1840
- (n) => n === void 0 || typeof n == "object" && n !== null && r(n)
1841
- )) && (c.addGrade === void 0 || c.addGrade === 0 || c.addGrade === 1 || c.addGrade === 2 || c.addGrade === 3 || c.addGrade === 4 || c.addGrade === 5) && (c.addPots === void 0 || Array.isArray(c.addPots) && c.addPots.every(
1842
- (n) => n === void 0 || typeof n == "object" && n !== null && r(n)
1843
- )) && typeof c.soulWeapon == "object" && c.soulWeapon !== null && Array.isArray(c.soulWeapon) === !1 && v(c.soulWeapon), i = (c) => typeof c.id == "number" && Array.isArray(c.origin) && c.origin.length === 2 && typeof c.origin[0] == "number" && typeof c.origin[1] == "number", d = (c) => typeof c.level == "number" && typeof c.str == "number" && typeof c.luk == "number" && typeof c.dex == "number" && typeof c.int == "number" && typeof c.job == "number" && typeof c.specJob == "number", u = (c) => (c.base === void 0 || typeof c.base == "number") && (c.bonus === void 0 || typeof c.bonus == "number") && (c.upgrade === void 0 || typeof c.upgrade == "number") && (c.enchant === void 0 || typeof c.enchant == "number"), r = (c) => typeof c.code == "number" && typeof c.optionType == "number" && typeof c.reqLevel == "number" && typeof c.summary == "string" && Array.isArray(c.option) && c.option.every(
1807
+ ) && Array.isArray(c.o) && c.o.every(
1808
+ (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && Array.isArray(n[1]) && n[1].length === 4 && typeof n[1][0] == "number" && typeof n[1][1] == "number" && typeof n[1][2] == "number" && typeof n[1][3] == "number"
1809
+ ) && (c.c === void 0 || typeof c.c == "number") && (c.up === void 0 || typeof c.up == "number") && (c.f === void 0 || typeof c.f == "number") && (c.h === void 0 || typeof c.h == "number") && (c.m === void 0 || typeof c.m == "number") && (c.s === void 0 || typeof c.s == "number") && (c.a === void 0 || typeof c.a == "boolean") && (c.k === void 0 || typeof c.k == "number") && (c.cp === void 0 || typeof c.cp == "boolean") && (c.g === void 0 || c.g === 0 || c.g === 1 || c.g === 2 || c.g === 3 || c.g === 4 || c.g === 5) && (c.p === void 0 || Array.isArray(c.p) && c.p.every(
1810
+ (n) => n === null || typeof n == "object" && n !== null && d(n)
1811
+ )) && (c.g2 === void 0 || c.g2 === 0 || c.g2 === 1 || c.g2 === 2 || c.g2 === 3 || c.g2 === 4 || c.g2 === 5) && (c.p2 === void 0 || Array.isArray(c.p2) && c.p2.every(
1812
+ (n) => n === null || typeof n == "object" && n !== null && d(n)
1813
+ )) && (c.w === void 0 || typeof c.w == "object" && c.w !== null && Array.isArray(c.w) === !1 && u(c.w)), o = (c) => typeof c.id == "number" && Array.isArray(c.origin) && c.origin.length === 2 && typeof c.origin[0] == "number" && typeof c.origin[1] == "number", a = (c) => typeof c.level == "number" && typeof c.str == "number" && typeof c.luk == "number" && typeof c.dex == "number" && typeof c.int == "number" && typeof c.job == "number" && typeof c.specJob == "number", d = (c) => typeof c.c == "number" && typeof c.t == "number" && typeof c.l == "number" && typeof c.s == "string" && Array.isArray(c.o) && c.o.every(
1844
1814
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
1845
- ), v = (c) => (c.enchanted === void 0 || typeof c.enchanted == "boolean") && (c.soul === void 0 || typeof c.soul == "object" && c.soul !== null && f(c.soul)) && (c.charge === void 0 || typeof c.charge == "number") && (c.chargeOption === void 0 || Array.isArray(c.chargeOption) && c.chargeOption.every(
1815
+ ), u = (c) => (c.e === void 0 || typeof c.e == "boolean") && (c.s === void 0 || typeof c.s == "object" && c.s !== null && v(c.s)) && (c.c === void 0 || typeof c.c == "number") && (c.o === void 0 || Array.isArray(c.o) && c.o.every(
1846
1816
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
1847
- )), f = (c) => typeof c.name == "string" && typeof c.skill == "string" && c.option instanceof Map && [...c.option].every(
1817
+ )), v = (c) => typeof c.name == "string" && typeof c.skill == "string" && c.option instanceof Map && [...c.option].every(
1848
1818
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
1849
1819
  ) && typeof c.multiplier == "number";
1850
1820
  return typeof t == "object" && t !== null && s(t);
1851
1821
  };
1852
1822
  function S0(t) {
1853
- return JSON.stringify(o0(t));
1854
- }
1855
- function R0(t) {
1856
- return O(JSON.parse(t));
1823
+ return JSON.stringify(c0(t));
1857
1824
  }
1858
1825
  function w0(t) {
1826
+ return _(JSON.parse(t));
1827
+ }
1828
+ function R0(t) {
1859
1829
  const s = JSON.parse(t);
1860
- return d0(s) ? O(s) : null;
1830
+ return o0(s) ? _(s) : null;
1831
+ }
1832
+ function U(t, s, o) {
1833
+ let a = [...t];
1834
+ return s && (a = a.filter((d) => s(d[1]))), o ? a.map((d) => [d[0], o(d[1])]) : a;
1835
+ }
1836
+ function K(t, s, o) {
1837
+ let a = t;
1838
+ return s && (a = a.filter(s)), o ? a.map(o) : a === t ? [...t] : a;
1839
+ }
1840
+ function X(t, s) {
1841
+ return s ? new Map(t.map((o) => [o[0], s(o[1])])) : new Map(t);
1842
+ }
1843
+ function x(t, s) {
1844
+ return s ? [...t].map(s) : [...t];
1845
+ }
1846
+ function _(t) {
1847
+ const s = new A();
1848
+ return s.itemID = t.id, s.name = t.n, t.d && (s.desc = t.d), s.icon = t.i, t.i2 && t.n2 && (s.anvilIcon = t.i2, s.anvilName = t.n2), s.type = t.t, s.req = t.r, s.props = X(t.pr), s.options = X(t.o, a0), t.c && (s.totalUpgradeCount = t.c), t.up && (s.upgradeCount = t.up), t.f && (s.upgradeFailCount = t.f), t.h && (s.hammerCount = t.h), t.m && (s.maxStar = t.m), t.s && (s.star = t.s), t.a && (s.amazing = t.a), t.k && (s.karma = t.k), t.cp && (s.canPotential = t.cp), t.g && (s.grade = t.g), t.p && (s.potentials = x(t.p, V)), t.g2 && (s.additionalGrade = t.g2), t.p2 && (s.additionalPotentials = x(t.p2, V)), f0(t.w, s), s;
1849
+ }
1850
+ function a0(t) {
1851
+ const s = new W();
1852
+ return s.base = t[0], s.bonus = t[1], s.upgrade = t[2], s.enchant = t[3], s;
1853
+ }
1854
+ function V(t) {
1855
+ if (!t)
1856
+ return null;
1857
+ const s = new N();
1858
+ return s.code = t.c, s.optionType = t.t, s.reqLevel = t.l, s.summary = t.s, s.option = X(t.o), s;
1859
+ }
1860
+ function f0(t, s) {
1861
+ if (t) {
1862
+ const o = s.soulWeapon;
1863
+ t?.e && (o.enchanted = t.e), t?.s && (o.soul = t.s), t?.c && (o.charge = t.c), t?.o && (o.chargeOption = X(t.o));
1864
+ }
1861
1865
  }
1862
1866
  export {
1863
1867
  h as BonusStatType,
1864
- b as Gear,
1865
- V as GearOption,
1866
- o as GearPropType,
1867
- a as GearType,
1868
+ A as Gear,
1869
+ W as GearOption,
1870
+ i as GearPropType,
1871
+ f as GearType,
1868
1872
  N as Potential,
1869
- I as PotentialGrade,
1870
- z as SoulWeapon,
1871
- r0 as addAmazingEnhancement,
1872
- f0 as addBonusStat,
1873
- Q as addStarforce,
1874
- b0 as addUpgradeFailCount,
1873
+ k as PotentialGrade,
1874
+ O as SoulWeapon,
1875
+ u0 as addAmazingEnhancement,
1876
+ h0 as addBonusStat,
1877
+ Z as addStarforce,
1878
+ A0 as addUpgradeFailCount,
1875
1879
  D0 as applyGoldHammer,
1876
1880
  n0 as applyScroll,
1877
1881
  M0 as applySpellTrace,
1878
- o0 as gearToPlain,
1882
+ c0 as gearToPlain,
1879
1883
  F as getBonusStatOption,
1880
1884
  J as getBonusStatValue,
1881
1885
  t0 as getSpellTraceScroll,
1882
- d0 as isGearLike,
1883
- R0 as parseGear,
1884
- O as plainToGear,
1885
- u0 as recalculateStarforce,
1886
- h0 as resetBonusStat,
1887
- Y as resetEnhancement,
1886
+ o0 as isGearLike,
1887
+ w0 as parseGear,
1888
+ _ as plainToGear,
1889
+ r0 as recalculateStarforce,
1890
+ d0 as resetBonusStat,
1891
+ l as resetEnhancement,
1888
1892
  v0 as resetUpgrade,
1889
- A0 as restoreUpgradeCount,
1893
+ b0 as restoreUpgradeCount,
1890
1894
  S0 as stringifyGear,
1891
- w0 as validateParseGear
1895
+ R0 as validateParseGear
1892
1896
  };