@malib/gear 0.15.0 → 0.15.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (4) hide show
  1. package/index.cjs +2 -2
  2. package/index.d.ts +1 -1
  3. package/index.js +318 -316
  4. package/package.json +1 -1
package/index.js CHANGED
@@ -15,7 +15,7 @@ class _ {
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  return this.bonus + this.upgrade + this.enchant;
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  }
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  }
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- var i = /* @__PURE__ */ ((t) => (t[t.incSTR = 1] = "incSTR", t[t.incSTRr = 2] = "incSTRr", t[t.incDEX = 3] = "incDEX", t[t.incDEXr = 4] = "incDEXr", t[t.incINT = 5] = "incINT", t[t.incINTr = 6] = "incINTr", t[t.incLUK = 7] = "incLUK", t[t.incLUKr = 8] = "incLUKr", t[t.incAllStat = 9] = "incAllStat", t[t.incMHP = 10] = "incMHP", t[t.incMMP = 11] = "incMMP", t[t.incMHPr = 12] = "incMHPr", t[t.incMMPr = 13] = "incMMPr", t[t.incMDF = 14] = "incMDF", t[t.incARC = 15] = "incARC", t[t.incAUT = 16] = "incAUT", t[t.incPAD = 17] = "incPAD", t[t.incMAD = 18] = "incMAD", t[t.incAD = 19] = "incAD", t[t.incPDD = 20] = "incPDD", t[t.incSpeed = 21] = "incSpeed", t[t.incJump = 22] = "incJump", t[t.knockback = 23] = "knockback", t[t.bdR = 24] = "bdR", t[t.incBDR = 25] = "incBDR", t[t.imdR = 26] = "imdR", t[t.incIMDR = 27] = "incIMDR", t[t.damR = 28] = "damR", t[t.nbdR = 29] = "nbdR", t[t.statR = 30] = "statR", t[t.incCHUC = 31] = "incCHUC", t[t.incPADr = 100] = "incPADr", t[t.incMADr = 101] = "incMADr", t[t.incPDDr = 102] = "incPDDr", t[t.incCr = 103] = "incCr", t[t.incDAMr = 104] = "incDAMr", t[t.RecoveryHP = 105] = "RecoveryHP", t[t.RecoveryMP = 106] = "RecoveryMP", t[t.face = 107] = "face", t[t.prop = 108] = "prop", t[t.time = 109] = "time", t[t.HP = 110] = "HP", t[t.MP = 111] = "MP", t[t.attackType = 112] = "attackType", t[t.ignoreTargetDEF = 113] = "ignoreTargetDEF", t[t.ignoreDAM = 114] = "ignoreDAM", t[t.ignoreDAMr = 115] = "ignoreDAMr", t[t.DAMreflect = 116] = "DAMreflect", t[t.mpconReduce = 117] = "mpconReduce", t[t.incMesoProp = 118] = "incMesoProp", t[t.incRewardProp = 119] = "incRewardProp", t[t.incAllskill = 120] = "incAllskill", t[t.RecoveryUP = 121] = "RecoveryUP", t[t.boss = 122] = "boss", t[t.level = 123] = "level", t[t.incTerR = 124] = "incTerR", t[t.incAsrR = 125] = "incAsrR", t[t.incEXPr = 126] = "incEXPr", t[t.reduceCooltime = 127] = "reduceCooltime", t[t.incSTRlv = 128] = "incSTRlv", t[t.incDEXlv = 129] = "incDEXlv", t[t.incINTlv = 130] = "incINTlv", t[t.incLUKlv = 131] = "incLUKlv", t[t.incMHPlv = 132] = "incMHPlv", t[t.incPADlv = 133] = "incPADlv", t[t.incMADlv = 134] = "incMADlv", t[t.incCriticaldamage = 135] = "incCriticaldamage", t[t.attackSpeed = 200] = "attackSpeed", t[t.setItemID = 201] = "setItemID", t[t.durability = 202] = "durability", t[t.reduceReq = 203] = "reduceReq", t[t.only = 1100] = "only", t[t.tradeBlock = 1101] = "tradeBlock", t[t.accountSharable = 1102] = "accountSharable", t[t.onlyEquip = 1103] = "onlyEquip", t[t.tradeAvailable = 1104] = "tradeAvailable", t[t.equipTradeBlock = 1105] = "equipTradeBlock", t[t.sharableOnce = 1106] = "sharableOnce", t[t.charismaEXP = 1107] = "charismaEXP", t[t.senseEXP = 1108] = "senseEXP", t[t.insightEXP = 1109] = "insightEXP", t[t.willEXP = 1110] = "willEXP", t[t.craftEXP = 1111] = "craftEXP", t[t.charmEXP = 1112] = "charmEXP", t[t.accountShareTag = 1113] = "accountShareTag", t[t.bossReward = 1114] = "bossReward", t[t.noPotential = 1115] = "noPotential", t[t.fixedPotential = 1116] = "fixedPotential", t[t.specialGrade = 1117] = "specialGrade", t[t.fixedGrade = 1118] = "fixedGrade", t[t.superiorEqp = 1119] = "superiorEqp", t[t.incPQEXPr = 1120] = "incPQEXPr", t[t.jokerToSetItem = 1121] = "jokerToSetItem", t[t.blockGoldHammer = 1122] = "blockGoldHammer", t[t.exceptUpgrade = 1123] = "exceptUpgrade", t[t.onlyUpgrade = 1124] = "onlyUpgrade", t[t.noLookChange = 1125] = "noLookChange", t[t.tucIgnoreForPotential = 1126] = "tucIgnoreForPotential", t))(i || {}), r = /* @__PURE__ */ ((t) => (t[t.cap = 100] = "cap", t[t.faceAccessory = 101] = "faceAccessory", t[t.eyeAccessory = 102] = "eyeAccessory", t[t.earrings = 103] = "earrings", t[t.coat = 104] = "coat", t[t.longcoat = 105] = "longcoat", t[t.pants = 106] = "pants", t[t.shoes = 107] = "shoes", t[t.glove = 108] = "glove", t[t.cape = 110] = "cape", t[t.ring = 111] = "ring", t[t.pendant = 112] = "pendant", t[t.belt = 113] = "belt", t[t.medal = 114] = "medal", t[t.shoulder = 115] = "shoulder", t[t.pocket = 116] = "pocket", t[t.badge = 118] = "badge", t[t.android = 166] = "android", t[t.machineHeart = 167] = "machineHeart", t[t.shield = 109] = "shield", t[t.emblem = 119] = "emblem", t[t.powerSource = 119020] = "powerSource", t[t.shiningRod = 1212] = "shiningRod", t[t.tuner = 1213] = "tuner", t[t.breathShooter = 1214] = "breathShooter", t[t.soulShooter = 122] = "soulShooter", t[t.desperado = 123] = "desperado", t[t.energySword = 124] = "energySword", t[t.espLimiter = 126] = "espLimiter", t[t.chain = 127] = "chain", t[t.magicGauntlet = 128] = "magicGauntlet", t[t.ritualFan = 129] = "ritualFan", t[t.ohSword = 130] = "ohSword", t[t.ohAxe = 131] = "ohAxe", t[t.ohBlunt = 132] = "ohBlunt", t[t.dagger = 133] = "dagger", t[t.katara = 134] = "katara", t[t.cane = 136] = "cane", t[t.wand = 137] = "wand", t[t.staff = 138] = "staff", t[t.thSword = 140] = "thSword", t[t.chakram = 1404] = "chakram", t[t.thAxe = 141] = "thAxe", t[t.thBlunt = 142] = "thBlunt", t[t.spear = 143] = "spear", t[t.polearm = 144] = "polearm", t[t.bow = 145] = "bow", t[t.crossbow = 146] = "crossbow", t[t.claw = 147] = "claw", t[t.knuckle = 148] = "knuckle", t[t.gun = 149] = "gun", t[t.shovel = 150] = "shovel", t[t.pickaxe = 151] = "pickaxe", t[t.dualBowguns = 152] = "dualBowguns", t[t.handCannon = 153] = "handCannon", t[t.heavySword = 156] = "heavySword", t[t.longSword = 157] = "longSword", t[t.gauntletRevolver = 158] = "gauntletRevolver", t[t.ancientBow = 159] = "ancientBow", t[t.soulShield = 1098] = "soulShield", t[t.demonShield = 1099] = "demonShield", t[t.magicArrow = 135200] = "magicArrow", t[t.card = 135210] = "card", t[t.medallion = 135220] = "medallion", t[t.rosary = 135221] = "rosary", t[t.ironChain = 135222] = "ironChain", t[t.magicBook1 = 135223] = "magicBook1", t[t.magicBook2 = 135224] = "magicBook2", t[t.magicBook3 = 135225] = "magicBook3", t[t.arrowFletching = 135226] = "arrowFletching", t[t.bowThimble = 135227] = "bowThimble", t[t.daggerScabbard = 135228] = "daggerScabbard", t[t.charm = 135229] = "charm", t[t.orb = 135240] = "orb", t[t.dragonEssence = 135250] = "dragonEssence", t[t.soulRing = 135260] = "soulRing", t[t.magnum = 135270] = "magnum", t[t.wristBand = 135290] = "wristBand", t[t.farSight = 135291] = "farSight", t[t.powderKeg = 135292] = "powderKeg", t[t.mass = 135293] = "mass", t[t.document = 135294] = "document", t[t.magicMarble = 135295] = "magicMarble", t[t.arrowhead = 135296] = "arrowhead", t[t.jewel = 135297] = "jewel", t[t.powderKeg2 = 135298] = "powderKeg2", t[t.controller = 135300] = "controller", t[t.foxMarble = 135310] = "foxMarble", t[t.chessPiece = 135320] = "chessPiece", t[t.transmitter = 135330] = "transmitter", t[t.charge = 135340] = "charge", t[t.magicWing = 135350] = "magicWing", t[t.pathOfAbyss = 135360] = "pathOfAbyss", t[t.relic = 135370] = "relic", t[t.fanTassel = 135380] = "fanTassel", t[t.bracelet = 135400] = "bracelet", t[t.weaponBelt = 135401] = "weaponBelt", t[t.ornament = 135402] = "ornament", t[t.hexSeeker = 135403] = "hexSeeker", t[t.petEquip = 180] = "petEquip", t[t.machineEngine = 161] = "machineEngine", t[t.machineArms = 162] = "machineArms", t[t.machineLegs = 163] = "machineLegs", t[t.machineBody = 164] = "machineBody", t[t.machineTransistors = 165] = "machineTransistors", t[t.dragonMask = 194] = "dragonMask", t[t.dragonPendant = 195] = "dragonPendant", t[t.dragonWings = 196] = "dragonWings", t[t.dragonTail = 197] = "dragonTail", t))(r || {}), S = /* @__PURE__ */ ((t) => (t[t.normal = 0] = "normal", t[t.rare = 1] = "rare", t[t.epic = 2] = "epic", t[t.unique = 3] = "unique", t[t.legendary = 4] = "legendary", t[t.special = 5] = "special", t))(S || {});
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+ var s = /* @__PURE__ */ ((t) => (t[t.incSTR = 1] = "incSTR", t[t.incSTRr = 2] = "incSTRr", t[t.incDEX = 3] = "incDEX", t[t.incDEXr = 4] = "incDEXr", t[t.incINT = 5] = "incINT", t[t.incINTr = 6] = "incINTr", t[t.incLUK = 7] = "incLUK", t[t.incLUKr = 8] = "incLUKr", t[t.incAllStat = 9] = "incAllStat", t[t.incMHP = 10] = "incMHP", t[t.incMMP = 11] = "incMMP", t[t.incMHPr = 12] = "incMHPr", t[t.incMMPr = 13] = "incMMPr", t[t.incMDF = 14] = "incMDF", t[t.incARC = 15] = "incARC", t[t.incAUT = 16] = "incAUT", t[t.incPAD = 17] = "incPAD", t[t.incMAD = 18] = "incMAD", t[t.incAD = 19] = "incAD", t[t.incPDD = 20] = "incPDD", t[t.incSpeed = 21] = "incSpeed", t[t.incJump = 22] = "incJump", t[t.knockback = 23] = "knockback", t[t.bdR = 24] = "bdR", t[t.incBDR = 25] = "incBDR", t[t.imdR = 26] = "imdR", t[t.incIMDR = 27] = "incIMDR", t[t.damR = 28] = "damR", t[t.nbdR = 29] = "nbdR", t[t.statR = 30] = "statR", t[t.incCHUC = 31] = "incCHUC", t[t.incPADr = 100] = "incPADr", t[t.incMADr = 101] = "incMADr", t[t.incPDDr = 102] = "incPDDr", t[t.incCr = 103] = "incCr", t[t.incDAMr = 104] = "incDAMr", t[t.RecoveryHP = 105] = "RecoveryHP", t[t.RecoveryMP = 106] = "RecoveryMP", t[t.face = 107] = "face", t[t.prop = 108] = "prop", t[t.time = 109] = "time", t[t.HP = 110] = "HP", t[t.MP = 111] = "MP", t[t.attackType = 112] = "attackType", t[t.ignoreTargetDEF = 113] = "ignoreTargetDEF", t[t.ignoreDAM = 114] = "ignoreDAM", t[t.ignoreDAMr = 115] = "ignoreDAMr", t[t.DAMreflect = 116] = "DAMreflect", t[t.mpconReduce = 117] = "mpconReduce", t[t.incMesoProp = 118] = "incMesoProp", t[t.incRewardProp = 119] = "incRewardProp", t[t.incAllskill = 120] = "incAllskill", t[t.RecoveryUP = 121] = "RecoveryUP", t[t.boss = 122] = "boss", t[t.level = 123] = "level", t[t.incTerR = 124] = "incTerR", t[t.incAsrR = 125] = "incAsrR", t[t.incEXPr = 126] = "incEXPr", t[t.reduceCooltime = 127] = "reduceCooltime", t[t.incSTRlv = 128] = "incSTRlv", t[t.incDEXlv = 129] = "incDEXlv", t[t.incINTlv = 130] = "incINTlv", t[t.incLUKlv = 131] = "incLUKlv", t[t.incMHPlv = 132] = "incMHPlv", t[t.incPADlv = 133] = "incPADlv", t[t.incMADlv = 134] = "incMADlv", t[t.incCriticaldamage = 135] = "incCriticaldamage", t[t.attackSpeed = 200] = "attackSpeed", t[t.setItemID = 201] = "setItemID", t[t.durability = 202] = "durability", t[t.reduceReq = 203] = "reduceReq", t[t.only = 1100] = "only", t[t.tradeBlock = 1101] = "tradeBlock", t[t.accountSharable = 1102] = "accountSharable", t[t.onlyEquip = 1103] = "onlyEquip", t[t.tradeAvailable = 1104] = "tradeAvailable", t[t.equipTradeBlock = 1105] = "equipTradeBlock", t[t.sharableOnce = 1106] = "sharableOnce", t[t.charismaEXP = 1107] = "charismaEXP", t[t.senseEXP = 1108] = "senseEXP", t[t.insightEXP = 1109] = "insightEXP", t[t.willEXP = 1110] = "willEXP", t[t.craftEXP = 1111] = "craftEXP", t[t.charmEXP = 1112] = "charmEXP", t[t.accountShareTag = 1113] = "accountShareTag", t[t.bossReward = 1114] = "bossReward", t[t.noPotential = 1115] = "noPotential", t[t.fixedPotential = 1116] = "fixedPotential", t[t.specialGrade = 1117] = "specialGrade", t[t.fixedGrade = 1118] = "fixedGrade", t[t.superiorEqp = 1119] = "superiorEqp", t[t.incPQEXPr = 1120] = "incPQEXPr", t[t.jokerToSetItem = 1121] = "jokerToSetItem", t[t.blockGoldHammer = 1122] = "blockGoldHammer", t[t.exceptUpgrade = 1123] = "exceptUpgrade", t[t.onlyUpgrade = 1124] = "onlyUpgrade", t[t.noLookChange = 1125] = "noLookChange", t[t.tucIgnoreForPotential = 1126] = "tucIgnoreForPotential", t))(s || {}), r = /* @__PURE__ */ ((t) => (t[t.cap = 100] = "cap", t[t.faceAccessory = 101] = "faceAccessory", t[t.eyeAccessory = 102] = "eyeAccessory", t[t.earrings = 103] = "earrings", t[t.coat = 104] = "coat", t[t.longcoat = 105] = "longcoat", t[t.pants = 106] = "pants", t[t.shoes = 107] = "shoes", t[t.glove = 108] = "glove", t[t.cape = 110] = "cape", t[t.ring = 111] = "ring", t[t.pendant = 112] = "pendant", t[t.belt = 113] = "belt", t[t.medal = 114] = "medal", t[t.shoulder = 115] = "shoulder", t[t.pocket = 116] = "pocket", t[t.badge = 118] = "badge", t[t.android = 166] = "android", t[t.machineHeart = 167] = "machineHeart", t[t.shield = 109] = "shield", t[t.emblem = 119] = "emblem", t[t.powerSource = 119020] = "powerSource", t[t.shiningRod = 1212] = "shiningRod", t[t.tuner = 1213] = "tuner", t[t.breathShooter = 1214] = "breathShooter", t[t.soulShooter = 122] = "soulShooter", t[t.desperado = 123] = "desperado", t[t.energySword = 124] = "energySword", t[t.espLimiter = 126] = "espLimiter", t[t.chain = 127] = "chain", t[t.magicGauntlet = 128] = "magicGauntlet", t[t.ritualFan = 129] = "ritualFan", t[t.ohSword = 130] = "ohSword", t[t.ohAxe = 131] = "ohAxe", t[t.ohBlunt = 132] = "ohBlunt", t[t.dagger = 133] = "dagger", t[t.katara = 134] = "katara", t[t.cane = 136] = "cane", t[t.wand = 137] = "wand", t[t.staff = 138] = "staff", t[t.thSword = 140] = "thSword", t[t.chakram = 1404] = "chakram", t[t.thAxe = 141] = "thAxe", t[t.thBlunt = 142] = "thBlunt", t[t.spear = 143] = "spear", t[t.polearm = 144] = "polearm", t[t.bow = 145] = "bow", t[t.crossbow = 146] = "crossbow", t[t.claw = 147] = "claw", t[t.knuckle = 148] = "knuckle", t[t.gun = 149] = "gun", t[t.shovel = 150] = "shovel", t[t.pickaxe = 151] = "pickaxe", t[t.dualBowguns = 152] = "dualBowguns", t[t.handCannon = 153] = "handCannon", t[t.heavySword = 156] = "heavySword", t[t.longSword = 157] = "longSword", t[t.gauntletRevolver = 158] = "gauntletRevolver", t[t.ancientBow = 159] = "ancientBow", t[t.soulShield = 1098] = "soulShield", t[t.demonShield = 1099] = "demonShield", t[t.magicArrow = 135200] = "magicArrow", t[t.card = 135210] = "card", t[t.medallion = 135220] = "medallion", t[t.rosary = 135221] = "rosary", t[t.ironChain = 135222] = "ironChain", t[t.magicBook1 = 135223] = "magicBook1", t[t.magicBook2 = 135224] = "magicBook2", t[t.magicBook3 = 135225] = "magicBook3", t[t.arrowFletching = 135226] = "arrowFletching", t[t.bowThimble = 135227] = "bowThimble", t[t.daggerScabbard = 135228] = "daggerScabbard", t[t.charm = 135229] = "charm", t[t.orb = 135240] = "orb", t[t.dragonEssence = 135250] = "dragonEssence", t[t.soulRing = 135260] = "soulRing", t[t.magnum = 135270] = "magnum", t[t.wristBand = 135290] = "wristBand", t[t.farSight = 135291] = "farSight", t[t.powderKeg = 135292] = "powderKeg", t[t.mass = 135293] = "mass", t[t.document = 135294] = "document", t[t.magicMarble = 135295] = "magicMarble", t[t.arrowhead = 135296] = "arrowhead", t[t.jewel = 135297] = "jewel", t[t.powderKeg2 = 135298] = "powderKeg2", t[t.controller = 135300] = "controller", t[t.foxMarble = 135310] = "foxMarble", t[t.chessPiece = 135320] = "chessPiece", t[t.transmitter = 135330] = "transmitter", t[t.charge = 135340] = "charge", t[t.magicWing = 135350] = "magicWing", t[t.pathOfAbyss = 135360] = "pathOfAbyss", t[t.relic = 135370] = "relic", t[t.fanTassel = 135380] = "fanTassel", t[t.bracelet = 135400] = "bracelet", t[t.weaponBelt = 135401] = "weaponBelt", t[t.ornament = 135402] = "ornament", t[t.hexSeeker = 135403] = "hexSeeker", t[t.petEquip = 180] = "petEquip", t[t.machineEngine = 161] = "machineEngine", t[t.machineArms = 162] = "machineArms", t[t.machineLegs = 163] = "machineLegs", t[t.machineBody = 164] = "machineBody", t[t.machineTransistors = 165] = "machineTransistors", t[t.dragonMask = 194] = "dragonMask", t[t.dragonPendant = 195] = "dragonPendant", t[t.dragonWings = 196] = "dragonWings", t[t.dragonTail = 197] = "dragonTail", t))(r || {}), S = /* @__PURE__ */ ((t) => (t[t.normal = 0] = "normal", t[t.rare = 1] = "rare", t[t.epic = 2] = "epic", t[t.unique = 3] = "unique", t[t.legendary = 4] = "legendary", t[t.special = 5] = "special", t))(S || {});
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  class Q {
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  constructor(o) {
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  this.enchanted = !1, this.charge = 0, this.chargeOption = /* @__PURE__ */ new Map(), this.gear = o;
@@ -24,7 +24,7 @@ class Q {
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  return D.isWeapon(this.gear.type);
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  }
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  get type() {
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- return this.gear.option(i.incPAD).base >= this.gear.option(i.incMAD).base ? i.incPAD : i.incMAD;
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+ return this.gear.option(s.incPAD).base >= this.gear.option(s.incMAD).base ? s.incPAD : s.incMAD;
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  }
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  /**
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  * 소울 인챈트를 적용합니다.
@@ -84,13 +84,13 @@ class Q {
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  return 0;
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  const o = Math.min(Math.ceil(this.charge / 100) - 1, 5);
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  if (this.soul) {
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- const s = this.soul.multiplier;
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- return 10 + o * s;
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+ const i = this.soul.multiplier;
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+ return 10 + o * i;
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  }
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  return 5 + o;
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  }
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  }
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- const E = class {
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+ const g = class {
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  constructor() {
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  this.itemID = 0, this.name = "", this.desc = "", this.type = 0, this.props = /* @__PURE__ */ new Map(), this.options = /* @__PURE__ */ new Map(), this.exceptionalOptions = /* @__PURE__ */ new Map(), this.totalUpgradeCount = 0, this.upgradeCount = 0, this.upgradeFailCount = 0, this.hammerCount = 0, this.exceptionalTotalUpgradeCount = 0, this.exceptionalUpgradeCount = 0, this.maxStar = 0, this.star = 0, this.amazing = !1, this.canPotential = !1, this.grade = S.normal, this.potentials = [], this.additionalGrade = S.normal, this.additionalPotentials = [], this.soulWeapon = new Q(this), this.icon = {
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  id: 0
@@ -121,8 +121,8 @@ const E = class {
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  */
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  get diff() {
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  let t = 0;
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- for (const [o, s] of this.options)
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- t += Math.floor(s.diff / E.getPropTypeWeight(o));
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+ for (const [o, i] of this.options)
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+ t += Math.floor(i.diff / g.getPropTypeWeight(o));
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  return t;
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  }
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  /**
@@ -133,7 +133,7 @@ const E = class {
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  * 장비 아이콘 왼쪽 위의 원이 채워져있으면 `true`; 아니면 `false`입니다.
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  */
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  get isNewBonusType() {
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- return !!([...this.options.values()].some((o) => o.bonus > 0) && this.getPropValue(i.tradeAvailable) !== 1);
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+ return !!([...this.options.values()].some((o) => o.bonus > 0) && this.getPropValue(s.tradeAvailable) !== 1);
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  }
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  /**
139
139
  * 지정된 장비 옵션 종류과 연결된 옵션을 가져옵니다.
@@ -304,41 +304,41 @@ const E = class {
304
304
  * 최대 업그레이드 가능 횟수가 `0`이거나 `onlyUpgrade` 속성이 존재하거나 메카닉 장비 또는 드래곤 장비일 경우 `0`입니다.
305
305
  */
306
306
  static getMaxStar(t) {
307
- if (t.totalUpgradeCount <= 0 || t.getBooleanValue(i.onlyUpgrade) || E.isMechanicGear(t.type) || E.isDragonGear(t.type))
307
+ if (t.totalUpgradeCount <= 0 || t.getBooleanValue(s.onlyUpgrade) || g.isMechanicGear(t.type) || g.isDragonGear(t.type))
308
308
  return 0;
309
309
  let o;
310
- const s = t.req.level;
311
- for (const a of E.starData)
312
- if (s >= a[0])
310
+ const i = t.req.level;
311
+ for (const a of g.starData)
312
+ if (i >= a[0])
313
313
  o = a;
314
314
  else
315
315
  break;
316
- return o === void 0 ? 0 : t.getBooleanValue(i.superiorEqp) ? o[2] : o[1];
316
+ return o === void 0 ? 0 : t.getBooleanValue(s.superiorEqp) ? o[2] : o[1];
317
317
  }
318
318
  static getPropTypeWeight(t) {
319
319
  if (t < 100)
320
320
  switch (t) {
321
- case i.incSTR:
322
- case i.incDEX:
323
- case i.incINT:
324
- case i.incLUK:
325
- case i.incPAD:
326
- case i.incMAD:
327
- case i.incSpeed:
328
- case i.incJump:
321
+ case s.incSTR:
322
+ case s.incDEX:
323
+ case s.incINT:
324
+ case s.incLUK:
325
+ case s.incPAD:
326
+ case s.incMAD:
327
+ case s.incSpeed:
328
+ case s.incJump:
329
329
  return 1;
330
- case i.incMHP:
331
- case i.incMMP:
330
+ case s.incMHP:
331
+ case s.incMMP:
332
332
  return 100;
333
- case i.incPDD:
333
+ case s.incPDD:
334
334
  return 10;
335
- case i.incAD:
335
+ case s.incAD:
336
336
  return 2;
337
337
  }
338
338
  return Number.MAX_VALUE;
339
339
  }
340
340
  };
341
- let D = E;
341
+ let D = g;
342
342
  D.starData = [
343
343
  [0, 5, 3],
344
344
  [95, 8, 5],
@@ -356,14 +356,14 @@ class w {
356
356
  */
357
357
  get convertSummary() {
358
358
  const o = [...this.option.keys()];
359
- o.sort((a, f) => i[f].length - i[a].length);
360
- let s = this.summary;
359
+ o.sort((a, f) => s[f].length - s[a].length);
360
+ let i = this.summary;
361
361
  for (const a of o)
362
- s = s.replace(
363
- `#${i[a]}`,
362
+ i = i.replace(
363
+ `#${s[a]}`,
364
364
  (this.option.get(a) ?? 0).toString()
365
365
  );
366
- return s;
366
+ return i;
367
367
  }
368
368
  /**
369
369
  * 장비의 착용 가능 레벨로부터 잠재옵션의 레벨을 계산합니다.
@@ -379,36 +379,36 @@ class w {
379
379
  * @param gearType 장비 분류.
380
380
  * @returns 잠재옵션 분류가 장비 분류에 적용 가능한 경우 `true`; 아닌 경우 `false`.
381
381
  */
382
- static checkOptionType(o, s) {
382
+ static checkOptionType(o, i) {
383
383
  switch (o) {
384
384
  case 0:
385
385
  return !0;
386
386
  case 10:
387
- return D.isWeapon(s) || D.isSubWeapon(s) || s === r.emblem;
387
+ return D.isWeapon(i) || D.isSubWeapon(i) || i === r.emblem;
388
388
  case 11:
389
- return !w.checkOptionType(10, s);
389
+ return !w.checkOptionType(10, i);
390
390
  case 20:
391
- return D.isSubWeapon(s) || s === r.cap || s === r.coat || s === r.longcoat || s === r.pants || s === r.shoes || s === r.glove || s === r.cape || s === r.belt || s === r.shoulder;
391
+ return D.isSubWeapon(i) || i === r.cap || i === r.coat || i === r.longcoat || i === r.pants || i === r.shoes || i === r.glove || i === r.cape || i === r.belt || i === r.shoulder;
392
392
  case 40:
393
- return s === r.faceAccessory || s === r.eyeAccessory || s === r.earrings || s === r.ring || s === r.pendant;
393
+ return i === r.faceAccessory || i === r.eyeAccessory || i === r.earrings || i === r.ring || i === r.pendant;
394
394
  case 51:
395
- return s === r.cap;
395
+ return i === r.cap;
396
396
  case 52:
397
- return s === r.coat || s === r.longcoat;
397
+ return i === r.coat || i === r.longcoat;
398
398
  case 53:
399
- return s === r.pants;
399
+ return i === r.pants;
400
400
  case 54:
401
- return s === r.glove;
401
+ return i === r.glove;
402
402
  case 55:
403
- return s === r.shoes;
403
+ return i === r.shoes;
404
404
  default:
405
405
  return !1;
406
406
  }
407
407
  }
408
408
  }
409
409
  var d = /* @__PURE__ */ ((t) => (t[t.STR = 0] = "STR", t[t.DEX = 1] = "DEX", t[t.INT = 2] = "INT", t[t.LUK = 3] = "LUK", t[t.STR_DEX = 4] = "STR_DEX", t[t.STR_INT = 5] = "STR_INT", t[t.STR_LUK = 6] = "STR_LUK", t[t.DEX_INT = 7] = "DEX_INT", t[t.DEX_LUK = 8] = "DEX_LUK", t[t.INT_LUK = 9] = "INT_LUK", t[t.MHP = 10] = "MHP", t[t.MMP = 11] = "MMP", t[t.PAD = 12] = "PAD", t[t.MAD = 13] = "MAD", t[t.PDD = 14] = "PDD", t[t.speed = 15] = "speed", t[t.jump = 16] = "jump", t[t.damR = 17] = "damR", t[t.bdR = 18] = "bdR", t[t.allStatR = 19] = "allStatR", t[t.reduceReq = 20] = "reduceReq", t))(d || {});
410
- function l0(t, o, s) {
411
- const a = Y(t, o, s);
410
+ function J0(t, o, i) {
411
+ const a = Y(t, o, i);
412
412
  if (a.size === 0)
413
413
  return !1;
414
414
  for (const [f, u] of a)
@@ -420,65 +420,65 @@ function Z(t) {
420
420
  o.bonus = 0;
421
421
  return !0;
422
422
  }
423
- function Y(t, o, s) {
424
- const a = G(o), f = P(t, o, s);
423
+ function Y(t, o, i) {
424
+ const a = G(o), f = P(t, o, i);
425
425
  return f === 0 ? /* @__PURE__ */ new Map() : new Map(a.map((u) => [u, f]));
426
426
  }
427
- function P(t, o, s) {
428
- const a = t.req.level, f = t.getBooleanValue(i.bossReward), u = t.type;
429
- if (a < 0 || f && s < 3)
427
+ function P(t, o, i) {
428
+ const a = t.req.level, f = t.getBooleanValue(s.bossReward), u = t.type;
429
+ if (a < 0 || f && i < 3)
430
430
  return 0;
431
431
  switch (o) {
432
432
  case d.STR:
433
433
  case d.DEX:
434
434
  case d.INT:
435
435
  case d.LUK:
436
- return I(a, s);
436
+ return H(a, i);
437
437
  case d.STR_DEX:
438
438
  case d.STR_INT:
439
439
  case d.STR_LUK:
440
440
  case d.DEX_INT:
441
441
  case d.DEX_LUK:
442
442
  case d.INT_LUK:
443
- return p(a, s);
443
+ return m(a, i);
444
444
  case d.PDD:
445
- return I(a, s);
445
+ return H(a, i);
446
446
  case d.PAD:
447
447
  case d.MAD:
448
- return m(
448
+ return p(
449
449
  a,
450
- s,
450
+ i,
451
451
  o,
452
452
  t.type,
453
453
  f,
454
- t.option(i.incPAD).base,
455
- t.option(i.incMAD).base
454
+ t.option(s.incPAD).base,
455
+ t.option(s.incMAD).base
456
456
  );
457
457
  case d.MHP:
458
458
  case d.MMP:
459
- return y(a, s);
459
+ return y(a, i);
460
460
  case d.speed:
461
461
  case d.jump:
462
- return D.isWeapon(u) ? 0 : s;
462
+ return D.isWeapon(u) ? 0 : i;
463
463
  case d.damR:
464
- return D.isWeapon(u) ? s : 0;
464
+ return D.isWeapon(u) ? i : 0;
465
465
  case d.bdR:
466
- return a < 90 || !D.isWeapon(u) ? 0 : 2 * s;
466
+ return a < 90 || !D.isWeapon(u) ? 0 : 2 * i;
467
467
  case d.allStatR:
468
- return a < 70 && !D.isWeapon(u) ? 0 : s;
468
+ return a < 70 && !D.isWeapon(u) ? 0 : i;
469
469
  case d.reduceReq:
470
- return T(a, s);
470
+ return T(a, i);
471
471
  default:
472
472
  return 0;
473
473
  }
474
474
  }
475
- function I(t, o) {
475
+ function H(t, o) {
476
476
  return t >= 250 ? Math.floor(t / 20) * o : (Math.floor(t / 20) + 1) * o;
477
477
  }
478
- function p(t, o) {
478
+ function m(t, o) {
479
479
  return (Math.floor(t / 40) + 1) * o;
480
480
  }
481
- function m(t, o, s, a, f, u, h) {
481
+ function p(t, o, i, a, f, u, h) {
482
482
  if (D.isWeapon(a)) {
483
483
  const c = f ? [0, 0, 1, 1.4666, 2.0166, 2.663, 3.4166] : [1, 2.222, 3.63, 5.325, 7.32, 8.777, 10.25];
484
484
  let n = u;
@@ -518,7 +518,7 @@ function m(t, o, s, a, f, u, h) {
518
518
  }
519
519
  const M = t > 180 ? 6 : t > 160 ? 5 : t > 110 ? 4 : 3;
520
520
  return Math.ceil(n * c[o - 1] * M / 100);
521
- } else if (s === d.MAD && h >= n && (n = h), f) {
521
+ } else if (i === d.MAD && h >= n && (n = h), f) {
522
522
  const M = t > 160 ? 18 : t > 150 ? 15 : t > 110 ? 12 : 9;
523
523
  return Math.ceil(n * c[o - 1] * M / 100);
524
524
  } else {
@@ -538,80 +538,80 @@ function T(t, o) {
538
538
  function G(t) {
539
539
  switch (t) {
540
540
  case d.STR:
541
- return [i.incSTR];
541
+ return [s.incSTR];
542
542
  case d.DEX:
543
- return [i.incDEX];
543
+ return [s.incDEX];
544
544
  case d.INT:
545
- return [i.incINT];
545
+ return [s.incINT];
546
546
  case d.LUK:
547
- return [i.incLUK];
547
+ return [s.incLUK];
548
548
  case d.STR_DEX:
549
- return [i.incSTR, i.incDEX];
549
+ return [s.incSTR, s.incDEX];
550
550
  case d.STR_INT:
551
- return [i.incSTR, i.incINT];
551
+ return [s.incSTR, s.incINT];
552
552
  case d.STR_LUK:
553
- return [i.incSTR, i.incLUK];
553
+ return [s.incSTR, s.incLUK];
554
554
  case d.DEX_INT:
555
- return [i.incDEX, i.incINT];
555
+ return [s.incDEX, s.incINT];
556
556
  case d.DEX_LUK:
557
- return [i.incDEX, i.incLUK];
557
+ return [s.incDEX, s.incLUK];
558
558
  case d.INT_LUK:
559
- return [i.incINT, i.incLUK];
559
+ return [s.incINT, s.incLUK];
560
560
  case d.PDD:
561
- return [i.incPDD];
561
+ return [s.incPDD];
562
562
  case d.PAD:
563
- return [i.incPAD];
563
+ return [s.incPAD];
564
564
  case d.MAD:
565
- return [i.incMAD];
565
+ return [s.incMAD];
566
566
  case d.MHP:
567
- return [i.incMHP];
567
+ return [s.incMHP];
568
568
  case d.MMP:
569
- return [i.incMMP];
569
+ return [s.incMMP];
570
570
  case d.speed:
571
- return [i.incSpeed];
571
+ return [s.incSpeed];
572
572
  case d.jump:
573
- return [i.incJump];
573
+ return [s.incJump];
574
574
  case d.damR:
575
- return [i.damR];
575
+ return [s.damR];
576
576
  case d.bdR:
577
- return [i.bdR];
577
+ return [s.bdR];
578
578
  case d.allStatR:
579
- return [i.statR];
579
+ return [s.statR];
580
580
  case d.reduceReq:
581
- return [i.reduceReq];
581
+ return [s.reduceReq];
582
582
  default:
583
583
  return [];
584
584
  }
585
585
  }
586
- const e = 25, H = 15;
586
+ const e = 25, I = 15;
587
587
  function $(t, o = !1) {
588
- if (t.getBooleanValue(i.incCHUC))
588
+ if (t.getBooleanValue(s.incCHUC))
589
589
  return !1;
590
- if (t.getBooleanValue(i.superiorEqp))
590
+ if (t.getBooleanValue(s.superiorEqp))
591
591
  return t0(t);
592
592
  if (t.star >= t.maxStar && !o || t.star >= e)
593
593
  return !1;
594
594
  t.star += 1;
595
- const s = t.star, a = g(t, !1, !1), f = g(t, !1, !0), u = D.isWeapon(t.type) || t.type === r.katara, h = [
596
- [i.incSTR, i.incDEX],
597
- [i.incINT, i.incLUK],
598
- [i.incDEX, i.incSTR],
599
- [i.incLUK, i.incDEX],
600
- [i.incSTR, i.incDEX]
595
+ const i = t.star, a = U(t, !1, !1), f = U(t, !1, !0), u = D.isWeapon(t.type) || t.type === r.katara, h = [
596
+ [s.incSTR, s.incDEX],
597
+ [s.incINT, s.incLUK],
598
+ [s.incDEX, s.incSTR],
599
+ [s.incLUK, s.incDEX],
600
+ [s.incSTR, s.incDEX]
601
601
  ], c = [
602
- i.incSTR,
603
- i.incDEX,
604
- i.incINT,
605
- i.incLUK
602
+ s.incSTR,
603
+ s.incDEX,
604
+ s.incINT,
605
+ s.incLUK
606
606
  ];
607
607
  let n;
608
608
  const M = t.req.job;
609
609
  if (M === 0)
610
610
  n = /* @__PURE__ */ new Set([
611
- i.incSTR,
612
- i.incDEX,
613
- i.incINT,
614
- i.incLUK
611
+ s.incSTR,
612
+ s.incDEX,
613
+ s.incINT,
614
+ s.incLUK
615
615
  ]);
616
616
  else {
617
617
  n = /* @__PURE__ */ new Set();
@@ -621,23 +621,23 @@ function $(t, o = !1) {
621
621
  n.add(b);
622
622
  }
623
623
  for (const A of c)
624
- (n.has(A) || s > 15 && (t.option(A).base > 0 || t.option(A).upgrade > 0)) && (t.option(A).enchant += a[s]);
624
+ (n.has(A) || i > 15 && (t.option(A).base > 0 || t.option(A).upgrade > 0)) && (t.option(A).enchant += a[i]);
625
625
  if (u) {
626
- const A = M === 0 || Math.floor(M / 2) % 2 === 1 || t.option(i.incMAD).upgrade > 0;
627
- if (s > 15)
628
- t.option(i.incPAD).enchant += f[s], A && (t.option(i.incMAD).enchant += f[s]);
626
+ const A = M === 0 || Math.floor(M / 2) % 2 === 1 || t.option(s.incMAD).upgrade > 0;
627
+ if (i > 15)
628
+ t.option(s.incPAD).enchant += f[i], A && (t.option(s.incMAD).enchant += f[i]);
629
629
  else {
630
- const b = t.option(i.incPAD).sum - t.option(i.incPAD).bonus;
631
- if (t.option(i.incPAD).enchant += Math.floor(b / 50) + 1, A) {
632
- const B = t.option(i.incMAD).sum - t.option(i.incMAD).bonus;
633
- t.option(i.incMAD).enchant += Math.floor(B / 50) + 1;
630
+ const b = t.option(s.incPAD).sum - t.option(s.incPAD).bonus;
631
+ if (t.option(s.incPAD).enchant += Math.floor(b / 50) + 1, A) {
632
+ const B = t.option(s.incMAD).sum - t.option(s.incMAD).bonus;
633
+ t.option(s.incMAD).enchant += Math.floor(B / 50) + 1;
634
634
  }
635
635
  }
636
636
  } else
637
- t.option(i.incPAD).enchant += f[s], t.option(i.incMAD).enchant += f[s], t.type === r.glove && (M === 0 ? (t.option(i.incPAD).enchant += X[s], t.option(i.incMAD).enchant += X[s]) : Math.floor(M / 2) % 2 === 1 ? t.option(i.incMAD).enchant += X[s] : t.option(i.incPAD).enchant += X[s]);
637
+ t.option(s.incPAD).enchant += f[i], t.option(s.incMAD).enchant += f[i], t.type === r.glove && (M === 0 ? (t.option(s.incPAD).enchant += X[i], t.option(s.incMAD).enchant += X[i]) : Math.floor(M / 2) % 2 === 1 ? t.option(s.incMAD).enchant += X[i] : t.option(s.incPAD).enchant += X[i]);
638
638
  if (!u && t.type !== r.machineHeart) {
639
- const A = t.option(i.incPDD).sum - t.option(i.incPDD).bonus;
640
- t.option(i.incPDD).enchant += Math.floor(A / 20) + 1;
639
+ const A = t.option(s.incPDD).sum - t.option(s.incPDD).bonus;
640
+ t.option(s.incPDD).enchant += Math.floor(A / 20) + 1;
641
641
  }
642
642
  const v = [
643
643
  r.cap,
@@ -651,42 +651,42 @@ function $(t, o = !1) {
651
651
  r.shoulder,
652
652
  r.shield
653
653
  ];
654
- return u ? (t.option(i.incMHP).enchant += L[s], t.option(i.incMMP).enchant += L[s]) : v.includes(t.type) && (t.option(i.incMHP).enchant += L[s]), t.type === r.shoes && (t.option(i.incSpeed).enchant += q[s], t.option(i.incJump).enchant += q[s]), !0;
654
+ return u ? (t.option(s.incMHP).enchant += L[i], t.option(s.incMMP).enchant += L[i]) : v.includes(t.type) && (t.option(s.incMHP).enchant += L[i]), t.type === r.shoes && (t.option(s.incSpeed).enchant += q[i], t.option(s.incJump).enchant += q[i]), !0;
655
655
  }
656
656
  function t0(t) {
657
657
  if (t.star >= t.maxStar)
658
658
  return !1;
659
659
  t.star += 1;
660
- const o = t.star, s = g(t, !1, !1), a = g(t, !1, !0), f = [
661
- i.incSTR,
662
- i.incDEX,
663
- i.incINT,
664
- i.incLUK
660
+ const o = t.star, i = U(t, !1, !1), a = U(t, !1, !0), f = [
661
+ s.incSTR,
662
+ s.incDEX,
663
+ s.incINT,
664
+ s.incLUK
665
665
  ];
666
666
  for (const c of f)
667
- t.option(c).base > 0 && (t.option(c).enchant += s[o]);
668
- const u = [i.incPAD, i.incMAD];
667
+ t.option(c).base > 0 && (t.option(c).enchant += i[o]);
668
+ const u = [s.incPAD, s.incMAD];
669
669
  for (const c of u)
670
670
  t.option(c).base > 0 && (t.option(c).enchant += a[o]);
671
- const h = t.option(i.incPDD).sum - t.option(i.incPDD).bonus;
672
- return t.option(i.incPDD).enchant += Math.floor(h / 20) + 1, !0;
671
+ const h = t.option(s.incPDD).sum - t.option(s.incPDD).bonus;
672
+ return t.option(s.incPDD).enchant += Math.floor(h / 20) + 1, !0;
673
673
  }
674
- function J0(t, o = !1, s = !1) {
675
- if (t.getBooleanValue(i.incCHUC) || t.getBooleanValue(i.superiorEqp) || t.req.level > 150 || t.star >= t.maxStar && !s || t.star >= H)
674
+ function B0(t, o = !1, i = !1) {
675
+ if (t.getBooleanValue(s.incCHUC) || t.getBooleanValue(s.superiorEqp) || t.req.level > 150 || t.star >= t.maxStar && !i || t.star >= I)
676
676
  return !1;
677
- t.amazing || (t.amazing = !0, t.maxStar = Math.min(t.maxStar, H)), t.star += 1;
678
- const a = t.star, f = g(t, !0, !1), u = g(t, !0, !0), h = D.isWeapon(t.type) || t.type === r.katara, c = [
679
- i.incSTR,
680
- i.incDEX,
681
- i.incINT,
682
- i.incLUK
677
+ t.amazing || (t.amazing = !0, t.maxStar = Math.min(t.maxStar, I)), t.star += 1;
678
+ const a = t.star, f = U(t, !0, !1), u = U(t, !0, !0), h = D.isWeapon(t.type) || t.type === r.katara, c = [
679
+ s.incSTR,
680
+ s.incDEX,
681
+ s.incINT,
682
+ s.incLUK
683
683
  ];
684
684
  for (const v of c)
685
685
  if (t.option(v).sum > 0) {
686
686
  let b = f[a];
687
687
  o && D.isAccessory(t.type) && (b += a > 5 ? 2 : 1), t.option(v).enchant += b;
688
688
  }
689
- const n = [i.incPAD, i.incMAD];
689
+ const n = [s.incPAD, s.incMAD];
690
690
  for (const v of n) {
691
691
  const A = t.option(v).sum;
692
692
  if (A > 0) {
@@ -695,30 +695,30 @@ function J0(t, o = !1, s = !1) {
695
695
  o && (h || t.type === r.shield) && (b += 1), t.option(v).enchant += b;
696
696
  }
697
697
  }
698
- o && D.isArmor(t.type) && (t.option(i.incMHP).enchant += 50);
699
- const M = t.option(i.incPDD).sum;
700
- return t.option(i.incPDD).enchant += Math.floor(M / 20) + 1, !0;
698
+ o && D.isArmor(t.type) && (t.option(s.incMHP).enchant += 50);
699
+ const M = t.option(s.incPDD).sum;
700
+ return t.option(s.incPDD).enchant += Math.floor(M / 20) + 1, !0;
701
701
  }
702
702
  function l(t) {
703
- if (t.getBooleanValue(i.incCHUC))
703
+ if (t.getBooleanValue(s.incCHUC))
704
704
  return !1;
705
705
  t.star = 0, t.amazing = !1, t.maxStar = D.getMaxStar(t);
706
706
  for (const [, o] of t.options)
707
707
  o.enchant = 0;
708
708
  return !0;
709
709
  }
710
- function B0(t) {
711
- if (t.getBooleanValue(i.incCHUC) || t.amazing)
710
+ function Q0(t) {
711
+ if (t.getBooleanValue(s.incCHUC) || t.amazing)
712
712
  return !1;
713
713
  const o = t.star;
714
714
  l(t);
715
- for (let s = 0; s < o; s++)
715
+ for (let i = 0; i < o; i++)
716
716
  $(t, !0);
717
717
  return !0;
718
718
  }
719
- function g(t, o, s) {
719
+ function U(t, o, i) {
720
720
  let a;
721
- t.getBooleanValue(i.superiorEqp) ? s ? a = n0 : a = o0 : o ? s ? a = a0 : a = r0 : s ? D.isWeapon(t.type) || t.type === r.katara ? a = c0 : a = i0 : a = s0;
721
+ t.getBooleanValue(s.superiorEqp) ? i ? a = n0 : a = o0 : o ? i ? a = a0 : a = r0 : i ? D.isWeapon(t.type) || t.type === r.katara ? a = c0 : a = s0 : a = i0;
722
722
  const f = t.req.level;
723
723
  for (const u of [...a].reverse())
724
724
  if (f >= u[0])
@@ -988,7 +988,7 @@ const n0 = [
988
988
  37,
989
989
  38
990
990
  ]
991
- ], i0 = [
991
+ ], s0 = [
992
992
  [
993
993
  0,
994
994
  0,
@@ -1241,7 +1241,7 @@ const n0 = [
1241
1241
  25,
1242
1242
  27
1243
1243
  ]
1244
- ], s0 = [
1244
+ ], i0 = [
1245
1245
  [
1246
1246
  0,
1247
1247
  2,
@@ -1603,30 +1603,30 @@ const n0 = [
1603
1603
  0,
1604
1604
  0
1605
1605
  ];
1606
- function Q0(t, o) {
1606
+ function Z0(t, o) {
1607
1607
  if (t.exceptionalUpgradeCountLeft < 1)
1608
1608
  return !1;
1609
1609
  t.exceptionalUpgradeCount += 1;
1610
- for (const [s, a] of o.option) {
1611
- const f = t.exceptionalOptions.get(s) ?? 0;
1612
- t.exceptionalOptions.set(s, f + a);
1610
+ for (const [i, a] of o.option) {
1611
+ const f = t.exceptionalOptions.get(i) ?? 0;
1612
+ t.exceptionalOptions.set(i, f + a);
1613
1613
  }
1614
1614
  return !0;
1615
1615
  }
1616
1616
  function f0(t) {
1617
1617
  return t.exceptionalUpgradeCount = 0, t.exceptionalOptions.clear(), !0;
1618
1618
  }
1619
- function u0(t, o, s) {
1619
+ function u0(t, o, i) {
1620
1620
  if (D.isWeapon(t.type) || t.type === r.katara)
1621
- return A0(t, o, s);
1621
+ return A0(t, o, i);
1622
1622
  if (t.type === r.glove)
1623
- return b0(t, o, s);
1623
+ return b0(t, o, i);
1624
1624
  if (D.isArmor(t.type) || t.type === r.shoulder)
1625
- return M0(t, o, s);
1625
+ return M0(t, o, i);
1626
1626
  if (D.isAccessory(t.type))
1627
- return v0(t, o, s);
1627
+ return v0(t, o, i);
1628
1628
  if (t.type === r.machineHeart)
1629
- return S0(t, o, s);
1629
+ return S0(t, o, i);
1630
1630
  }
1631
1631
  const d0 = {
1632
1632
  100: [
@@ -1670,17 +1670,17 @@ const d0 = {
1670
1670
  [7, 110, 10],
1671
1671
  [10, 170, 15]
1672
1672
  ]
1673
- }, O = {
1673
+ }, K = {
1674
1674
  30: [1, 2, 3],
1675
1675
  15: [2, 3, 4]
1676
- }, K = {
1676
+ }, k = {
1677
1677
  30: [1, 2, 3]
1678
1678
  }, D0 = {
1679
1679
  100: [0, 1, 1],
1680
1680
  70: [1, 2, 2],
1681
1681
  30: [2, 3, 3],
1682
1682
  15: [3, 4, 4]
1683
- }, k = {
1683
+ }, O = {
1684
1684
  100: [1, 1, 2],
1685
1685
  70: [2, 2, 3],
1686
1686
  30: [3, 4, 5]
@@ -1689,124 +1689,124 @@ const d0 = {
1689
1689
  70: [2, 3, 5],
1690
1690
  30: [3, 5, 7]
1691
1691
  }, N = {
1692
- [i.incSTR]: i.incPAD,
1693
- [i.incDEX]: i.incPAD,
1694
- [i.incINT]: i.incMAD,
1695
- [i.incLUK]: i.incPAD,
1696
- [i.incMHP]: i.incPAD,
1697
- [i.incAllStat]: i.incPAD
1698
- }, U = {
1699
- [i.incSTR]: "힘",
1700
- [i.incDEX]: "민첩",
1701
- [i.incINT]: "지력",
1702
- [i.incLUK]: "운",
1703
- [i.incMHP]: "체력",
1704
- [i.incAllStat]: "올스탯",
1705
- [i.incPAD]: "공격력",
1706
- [i.incMAD]: "마력"
1692
+ [s.incSTR]: s.incPAD,
1693
+ [s.incDEX]: s.incPAD,
1694
+ [s.incINT]: s.incMAD,
1695
+ [s.incLUK]: s.incPAD,
1696
+ [s.incMHP]: s.incPAD,
1697
+ [s.incAllStat]: s.incPAD
1698
+ }, E = {
1699
+ [s.incSTR]: "힘",
1700
+ [s.incDEX]: "민첩",
1701
+ [s.incINT]: "지력",
1702
+ [s.incLUK]: "운",
1703
+ [s.incMHP]: "체력",
1704
+ [s.incAllStat]: "올스탯",
1705
+ [s.incPAD]: "공격력",
1706
+ [s.incMAD]: "마력"
1707
1707
  };
1708
1708
  function x(t) {
1709
1709
  return t.req.level > 110 ? 2 : t.req.level > 70 ? 1 : 0;
1710
1710
  }
1711
- function A0(t, o, s) {
1712
- if (o === i.incAllStat)
1711
+ function A0(t, o, i) {
1712
+ if (o === s.incAllStat)
1713
1713
  return;
1714
1714
  const a = x(t);
1715
- let [f, u] = d0[s][a];
1716
- const h = N[o], c = U[h];
1717
- return o === i.incMHP && (u *= 50), { name: u > 0 ? `${s}% ${c}(${U[o]}) 주문서` : `${s}% ${c} 주문서`, option: /* @__PURE__ */ new Map([
1715
+ let [f, u] = d0[i][a];
1716
+ const h = N[o], c = E[h];
1717
+ return o === s.incMHP && (u *= 50), { name: u > 0 ? `${i}% ${c}(${E[o]}) 주문서` : `${i}% ${c} 주문서`, option: /* @__PURE__ */ new Map([
1718
1718
  [o, u],
1719
1719
  [h, f]
1720
1720
  ]) };
1721
1721
  }
1722
- function M0(t, o, s) {
1723
- const a = x(t), [f, u, h] = h0[s][a];
1722
+ function M0(t, o, i) {
1723
+ const a = x(t), [f, u, h] = h0[i][a];
1724
1724
  let c = [], n = [], M = [];
1725
- if (o === i.incMHP)
1726
- n = [[i.incMHP, u + f * 50]];
1727
- else if (n = [[i.incMHP, u]], o === i.incAllStat) {
1728
- if (!(s in O))
1725
+ if (o === s.incMHP)
1726
+ n = [[s.incMHP, u + f * 50]];
1727
+ else if (n = [[s.incMHP, u]], o === s.incAllStat) {
1728
+ if (!(i in K))
1729
1729
  return;
1730
- const b = O[s][a];
1730
+ const b = K[i][a];
1731
1731
  c = [
1732
- [i.incSTR, b],
1733
- [i.incDEX, b],
1734
- [i.incINT, b],
1735
- [i.incLUK, b]
1732
+ [s.incSTR, b],
1733
+ [s.incDEX, b],
1734
+ [s.incINT, b],
1735
+ [s.incLUK, b]
1736
1736
  ];
1737
1737
  } else
1738
1738
  c = [[o, f]];
1739
1739
  t.upgradeCount === 3 && (t.req.job === 0 ? M = [
1740
- [i.incPAD, 1],
1741
- [i.incMAD, 1]
1742
- ] : Math.floor(t.req.job / 2) % 2 === 1 ? M = [[i.incMAD, 1]] : M = [[i.incPAD, 1]]);
1743
- const v = `${s}% ${U[o]} 주문서`, A = new Map([
1740
+ [s.incPAD, 1],
1741
+ [s.incMAD, 1]
1742
+ ] : Math.floor(t.req.job / 2) % 2 === 1 ? M = [[s.incMAD, 1]] : M = [[s.incPAD, 1]]);
1743
+ const v = `${i}% ${E[o]} 주문서`, A = new Map([
1744
1744
  ...c,
1745
1745
  ...M,
1746
1746
  ...n,
1747
- [i.incPDD, h]
1747
+ [s.incPDD, h]
1748
1748
  ]);
1749
1749
  return { name: v, option: A };
1750
1750
  }
1751
- function b0(t, o, s) {
1752
- const a = x(t), f = D0[s][a];
1751
+ function b0(t, o, i) {
1752
+ const a = x(t), f = D0[i][a];
1753
1753
  if (f === 0)
1754
1754
  return {
1755
- name: `${s}% 방어력 주문서`,
1756
- option: /* @__PURE__ */ new Map([[i.incPDD, 3]])
1755
+ name: `${i}% 방어력 주문서`,
1756
+ option: /* @__PURE__ */ new Map([[s.incPDD, 3]])
1757
1757
  };
1758
1758
  {
1759
1759
  const u = N[o];
1760
1760
  return {
1761
- name: `${s}% ${U[u]} 주문서`,
1761
+ name: `${i}% ${E[u]} 주문서`,
1762
1762
  option: /* @__PURE__ */ new Map([[u, f]])
1763
1763
  };
1764
1764
  }
1765
1765
  }
1766
- function v0(t, o, s) {
1767
- if (!(s in k))
1766
+ function v0(t, o, i) {
1767
+ if (!(i in O))
1768
1768
  return;
1769
- const a = x(t), f = k[s][a];
1769
+ const a = x(t), f = O[i][a];
1770
1770
  let u = [];
1771
- if (o === i.incMHP)
1772
- u = [[i.incMHP, f * 50]];
1773
- else if (o === i.incAllStat) {
1774
- if (!(s in K))
1771
+ if (o === s.incMHP)
1772
+ u = [[s.incMHP, f * 50]];
1773
+ else if (o === s.incAllStat) {
1774
+ if (!(i in k))
1775
1775
  return;
1776
- const n = K[s][a];
1776
+ const n = k[i][a];
1777
1777
  u = [
1778
- [i.incSTR, n],
1779
- [i.incDEX, n],
1780
- [i.incINT, n],
1781
- [i.incLUK, n]
1778
+ [s.incSTR, n],
1779
+ [s.incDEX, n],
1780
+ [s.incINT, n],
1781
+ [s.incLUK, n]
1782
1782
  ];
1783
1783
  } else
1784
1784
  u = [[o, f]];
1785
- const h = `${s}% ${U[o]} 주문서`, c = new Map(u);
1785
+ const h = `${i}% ${E[o]} 주문서`, c = new Map(u);
1786
1786
  return { name: h, option: c };
1787
1787
  }
1788
- function S0(t, o, s) {
1789
- if (!(s in W))
1788
+ function S0(t, o, i) {
1789
+ if (!(i in W))
1790
1790
  return;
1791
- const a = x(t), f = W[s][a], u = N[o];
1792
- return { name: `${s}% ${U[o]} 주문서`, option: /* @__PURE__ */ new Map([[u, f]]) };
1791
+ const a = x(t), f = W[i][a], u = N[o];
1792
+ return { name: `${i}% ${E[o]} 주문서`, option: /* @__PURE__ */ new Map([[u, f]]) };
1793
1793
  }
1794
- function Z0(t) {
1795
- return t.getBooleanValue(i.blockGoldHammer) || t.getBooleanValue(i.onlyUpgrade) || t.totalUpgradeCount <= 0 || t.hammerCount > 0 ? !1 : (t.hammerCount = 1, !0);
1794
+ function Y0(t) {
1795
+ return t.getBooleanValue(s.blockGoldHammer) || t.getBooleanValue(s.onlyUpgrade) || t.totalUpgradeCount <= 0 || t.hammerCount > 0 ? !1 : (t.hammerCount = 1, !0);
1796
1796
  }
1797
1797
  function R0(t, o) {
1798
1798
  if (t.upgradeCountLeft < 1)
1799
1799
  return !1;
1800
1800
  t.upgradeCount += 1;
1801
- for (const [s, a] of o.option)
1802
- t.option(s).upgrade += a;
1801
+ for (const [i, a] of o.option)
1802
+ t.option(i).upgrade += a;
1803
1803
  return !0;
1804
1804
  }
1805
- function Y0(t, o, s) {
1806
- const a = u0(t, o, s);
1805
+ function P0(t, o, i) {
1806
+ const a = u0(t, o, i);
1807
1807
  return a ? R0(t, a) : !1;
1808
1808
  }
1809
- function P0(t) {
1809
+ function m0(t) {
1810
1810
  return t.upgradeCountLeft < 1 ? !1 : (t.upgradeFailCount += 1, !0);
1811
1811
  }
1812
1812
  function p0(t) {
@@ -1818,7 +1818,7 @@ function C0(t) {
1818
1818
  o.upgrade = 0;
1819
1819
  return !0;
1820
1820
  }
1821
- function w0(t, o, s) {
1821
+ function w0(t, o, i) {
1822
1822
  const a = new D();
1823
1823
  if (a.itemID = o, a.type = D.getGearType(o), a.name = t.name, a.desc = t.desc ?? "", a.icon = {
1824
1824
  id: t.icon
@@ -1832,17 +1832,17 @@ function w0(t, o, s) {
1832
1832
  specJob: t.req.specJob ?? 0
1833
1833
  }), t.options)
1834
1834
  for (const [h, c] of Object.entries(t.options)) {
1835
- const n = i[h];
1835
+ const n = s[h];
1836
1836
  a.option(n).base = c;
1837
1837
  }
1838
1838
  if (t.props)
1839
1839
  for (const [h, c] of Object.entries(t.props)) {
1840
- const n = i[h];
1840
+ const n = s[h];
1841
1841
  a.props.set(n, c);
1842
1842
  }
1843
- t.pots && (a.potentials = t.pots.map((h) => s(h.option, h.level)).filter((h) => h !== void 0)), (a.totalUpgradeCount > 0 || g0(a.type) || D.isSubWeapon(a.type) || a.getBooleanValue(i.tucIgnoreForPotential) || U0(a.itemID)) && (a.canPotential = !0), (D.isMechanicGear(a.type) || D.isDragonGear(a.type)) && (a.canPotential = !1), a.getBooleanValue(i.noPotential) && (a.canPotential = !1);
1843
+ t.pots && (a.potentials = t.pots.map((h) => i(h.option, h.level)).filter((h) => h !== void 0)), (a.totalUpgradeCount > 0 || U0(a.type) || D.isSubWeapon(a.type) || a.getBooleanValue(s.tucIgnoreForPotential) || E0(a.itemID)) && (a.canPotential = !0), (D.isMechanicGear(a.type) || D.isDragonGear(a.type)) && (a.canPotential = !1), a.getBooleanValue(s.noPotential) && (a.canPotential = !1);
1844
1844
  let f;
1845
- if (f = a.getPropValue(i.fixedGrade))
1845
+ if (f = a.getPropValue(s.fixedGrade))
1846
1846
  switch (f) {
1847
1847
  case 2:
1848
1848
  a.grade = S.rare;
@@ -1860,11 +1860,11 @@ function w0(t, o, s) {
1860
1860
  a.grade = f - 1;
1861
1861
  break;
1862
1862
  }
1863
- a.potentials.some((h) => h !== void 0) && a.grade === S.normal && (a.grade = S.rare), a.type === r.demonShield && (f = a.option(i.incMMP).base, f > 0 && (a.option(i.incMDF).base = f, a.option(i.incMMP).base = 0)), a.maxStar = D.getMaxStar(a);
1864
- const u = a.getPropValue(i.incCHUC);
1863
+ a.potentials.some((h) => h !== void 0) && a.grade === S.normal && (a.grade = S.rare), a.type === r.demonShield && (f = a.option(s.incMMP).base, f > 0 && (a.option(s.incMDF).base = f, a.option(s.incMMP).base = 0)), a.maxStar = D.getMaxStar(a);
1864
+ const u = a.getPropValue(s.incCHUC);
1865
1865
  return u > 0 && (a.star = u), a;
1866
1866
  }
1867
- function g0(t) {
1867
+ function U0(t) {
1868
1868
  switch (t) {
1869
1869
  case r.soulShield:
1870
1870
  case r.demonShield:
@@ -1881,7 +1881,7 @@ function g0(t) {
1881
1881
  return !1;
1882
1882
  }
1883
1883
  }
1884
- function U0(t) {
1884
+ function E0(t) {
1885
1885
  switch (t) {
1886
1886
  case 1113231:
1887
1887
  case 1114302:
@@ -1891,13 +1891,13 @@ function U0(t) {
1891
1891
  return !1;
1892
1892
  }
1893
1893
  }
1894
- class m0 {
1894
+ class y0 {
1895
1895
  /**
1896
1896
  * @param gears KMS 장비 정보
1897
1897
  * @param
1898
1898
  */
1899
- constructor(o, s) {
1900
- this.gears = o, this.potentialRepository = s;
1899
+ constructor(o, i) {
1900
+ this.gears = o, this.potentialRepository = i;
1901
1901
  }
1902
1902
  /**
1903
1903
  * 아이템 ID 목록을 반환합니다.
@@ -1916,21 +1916,21 @@ class m0 {
1916
1916
  return w0(
1917
1917
  this.gears[o],
1918
1918
  o,
1919
- (s, a) => this.potentialRepository.createPotentialFromCode(s, a)
1919
+ (i, a) => this.potentialRepository.createPotentialFromCode(i, a)
1920
1920
  );
1921
1921
  }
1922
1922
  }
1923
- function E0(t, o, s) {
1923
+ function g0(t, o, i) {
1924
1924
  const a = new w();
1925
1925
  a.code = o, a.optionType = t.optionType ?? 0, a.reqLevel = t.reqLevel ?? 0, a.summary = t.string;
1926
- for (const [u, h] of Object.entries(t.level[s])) {
1927
- const c = i[u];
1926
+ for (const [u, h] of Object.entries(t.level[i])) {
1927
+ const c = s[u];
1928
1928
  typeof h == "number" && a.option.set(c, h);
1929
1929
  }
1930
- const f = a.option.get(i.incDAMr) ?? 0;
1931
- return f > 0 && (a.option.get(i.boss) ?? 0) > 0 && (a.option.delete(i.incDAMr), a.option.delete(i.boss), a.option.set(i.incBDR, f), a.summary = a.summary.replace("#incDAMr", "#incBDR")), a;
1930
+ const f = a.option.get(s.incDAMr) ?? 0;
1931
+ return f > 0 && (a.option.get(s.boss) ?? 0) > 0 && (a.option.delete(s.incDAMr), a.option.delete(s.boss), a.option.set(s.incBDR, f), a.summary = a.summary.replace("#incDAMr", "#incBDR")), a;
1932
1932
  }
1933
- class y0 {
1933
+ class T0 {
1934
1934
  /**
1935
1935
  * @param itemOptions KMS 잠재옵션 정보
1936
1936
  */
@@ -1944,19 +1944,20 @@ class y0 {
1944
1944
  * @param potentialLevel 장비의 착용 가능 레벨로 계산되는 잠재옵션 레벨. `1`부터 `25`까지의 값입니다.
1945
1945
  * @returns 코드에 해당하는 잠재옵션. 존재하지 않을 경우 `undefined`를 반환합니다.
1946
1946
  */
1947
- createPotentialFromCode(o, s) {
1947
+ createPotentialFromCode(o, i) {
1948
1948
  if (o in this.itemOptions)
1949
- return E0(
1949
+ return g0(
1950
1950
  this.itemOptions[o],
1951
1951
  o,
1952
- s
1952
+ i
1953
1953
  );
1954
1954
  }
1955
1955
  }
1956
- function x0(t, o = "PAD") {
1957
- const s = t.magnificent ? t.options[o] : t.option, a = /* @__PURE__ */ new Map();
1958
- for (const [f, u] of Object.entries(s)) {
1959
- const h = i[f];
1956
+ var x0 = /* @__PURE__ */ ((t) => (t.PAD = "PAD", t.MAD = "MAD", t.allStat = "allStat", t.MHP = "MHP", t.cr = "cr", t.bdR = "bdR", t.imdR = "imdR", t))(x0 || {});
1957
+ function X0(t, o = "PAD") {
1958
+ const i = t.magnificent ? t.options[o] : t.option, a = /* @__PURE__ */ new Map();
1959
+ for (const [f, u] of Object.entries(i)) {
1960
+ const h = s[f];
1960
1961
  a.set(h, u);
1961
1962
  }
1962
1963
  return {
@@ -1966,7 +1967,7 @@ function x0(t, o = "PAD") {
1966
1967
  option: a
1967
1968
  };
1968
1969
  }
1969
- class T0 {
1970
+ class G0 {
1970
1971
  /**
1971
1972
  * @param souls KMS 소울 정보
1972
1973
  */
@@ -1987,54 +1988,54 @@ class T0 {
1987
1988
  * 위대한 소울이 아닐 경우 무시합니다.
1988
1989
  * @returns 정보에 해당하는 소울. 존재하지 않을 경우 `undefined`를 반환합니다.
1989
1990
  */
1990
- createSoulFromId(o, s = "PAD") {
1991
+ createSoulFromId(o, i = "PAD") {
1991
1992
  if (o in this.souls)
1992
- return x0(this.souls[o], s);
1993
+ return X0(this.souls[o], i);
1993
1994
  }
1994
1995
  }
1995
- function G0(t, o, s) {
1996
- return X0(t, o, s?.ignorePropTypes), L0(t, o), N0(t, o), I0(t, o), H0(t, o), q0(t, o), O0(t, o, s?.getPotentialFunc), K0(t, o), o;
1996
+ function e0(t, o, i) {
1997
+ return L0(t, o, i?.ignorePropTypes), N0(t, o), H0(t, o), I0(t, o), q0(t, o), K0(t, o), k0(t, o, i?.getPotentialFunc), O0(t, o), o;
1997
1998
  }
1998
- function X0(t, o, s) {
1999
+ function L0(t, o, i) {
1999
2000
  for (const [a, f] of t.props)
2000
- s && s.includes(a) || o.props.set(a, f);
2001
+ i && i.includes(a) || o.props.set(a, f);
2001
2002
  o.karma = t.karma;
2002
2003
  }
2003
- function L0(t, o) {
2004
+ function N0(t, o) {
2004
2005
  t.anvil !== void 0 && (o.anvil = t.anvil);
2005
2006
  }
2006
- function N0(t, o) {
2007
+ function H0(t, o) {
2007
2008
  Z(o);
2008
- for (const [s, a] of t.options)
2009
- o.option(s).bonus = a.bonus;
2009
+ for (const [i, a] of t.options)
2010
+ o.option(i).bonus = a.bonus;
2010
2011
  }
2011
2012
  function I0(t, o) {
2012
2013
  if (t.upgradeCount !== void 0 && t.upgradeFailCount !== void 0 && t.hammerCount !== void 0) {
2013
2014
  C0(o), o.upgradeCount = t.upgradeCount, o.upgradeFailCount = t.upgradeFailCount, o.hammerCount = t.hammerCount;
2014
- for (const [s, a] of t.options)
2015
- o.option(s).upgrade = a.upgrade;
2015
+ for (const [i, a] of t.options)
2016
+ o.option(i).upgrade = a.upgrade;
2016
2017
  }
2017
2018
  }
2018
- function H0(t, o) {
2019
+ function q0(t, o) {
2019
2020
  if (t.star !== void 0 && t.star !== 0)
2020
2021
  if (l(o), t.amazing) {
2021
2022
  o.star = t.star, o.maxStar = t.maxStar, o.amazing = t.amazing;
2022
- for (const [s, a] of t.options)
2023
- o.option(s).enchant = a.enchant;
2023
+ for (const [i, a] of t.options)
2024
+ o.option(i).enchant = a.enchant;
2024
2025
  } else
2025
- for (let s = 0; s < t.star; s++)
2026
+ for (let i = 0; i < t.star; i++)
2026
2027
  $(o, !0);
2027
2028
  }
2028
- function q0(t, o) {
2029
+ function K0(t, o) {
2029
2030
  t.exceptionalUpgradeCount !== void 0 && (f0(o), o.exceptionalUpgradeCount = t.exceptionalUpgradeCount, o.exceptionalOptions = new Map(t.exceptionalOptions));
2030
2031
  }
2031
- function O0(t, o, s) {
2032
+ function k0(t, o, i) {
2032
2033
  const a = w.getPotentialLevel(o.req.level);
2033
2034
  function f(u) {
2034
2035
  if (u === null)
2035
2036
  return null;
2036
- if (s)
2037
- return s(u.code, a) ?? null;
2037
+ if (i)
2038
+ return i(u.code, a) ?? null;
2038
2039
  {
2039
2040
  const h = new w();
2040
2041
  return h.code = u.code, h.option = new Map(u.option), h.optionType = u.optionType, h.reqLevel = u.reqLevel, h.summary = u.summary, h;
@@ -2042,20 +2043,20 @@ function O0(t, o, s) {
2042
2043
  }
2043
2044
  o.grade = t.grade, t.potentials.length !== 0 && (o.potentials = t.potentials.map(f)), o.additionalGrade = t.additionalGrade, t.additionalPotentials.length !== 0 && (o.additionalPotentials = t.additionalPotentials.map(f));
2044
2045
  }
2045
- function K0(t, o) {
2046
+ function O0(t, o) {
2046
2047
  o.soulWeapon.enchanted = t.soulWeapon.enchanted, t.soulWeapon.soul && (o.soulWeapon.soul = { ...t.soulWeapon.soul }), o.soulWeapon.setCharge(t.soulWeapon.charge);
2047
2048
  }
2048
- function k0(t) {
2049
+ function W0(t) {
2049
2050
  const o = {};
2050
- o.id = t.itemID, o.n = t.name, t.desc.length > 0 && (o.d = t.desc), o.i = t.icon, t.anvil && (o.an = t.anvil), o.t = t.type, o.r = t.req, o.pr = R(t.props, (a) => a !== 0), o.o = R(t.options, (a) => !a.empty, W0), t.totalUpgradeCount > 0 && (o.c = t.totalUpgradeCount), t.upgradeCount > 0 && (o.up = t.upgradeCount), t.upgradeFailCount > 0 && (o.f = t.upgradeFailCount), t.hammerCount > 0 && (o.h = t.hammerCount), t.exceptionalTotalUpgradeCount > 0 && (o.ec = t.exceptionalTotalUpgradeCount), t.exceptionalUpgradeCount > 0 && (o.eu = t.exceptionalUpgradeCount), o.eo = R(t.exceptionalOptions, (a) => a !== 0), t.maxStar > 0 && (o.m = t.maxStar), t.star > 0 && (o.s = t.star), t.amazing && (o.a = t.amazing), t.karma !== void 0 && (o.k = t.karma), t.canPotential && (o.cp = t.canPotential), t.grade > 0 && (o.g = t.grade), t.grade > 0 && t.potentials.length > 0 && (o.p = F(t.potentials, void 0, j)), t.additionalGrade > 0 && (o.g2 = t.additionalGrade), t.additionalGrade > 0 && t.additionalPotentials.length > 0 && (o.p2 = F(
2051
+ o.id = t.itemID, o.n = t.name, t.desc.length > 0 && (o.d = t.desc), o.i = t.icon, t.anvil && (o.an = t.anvil), o.t = t.type, o.r = t.req, o.pr = R(t.props, (a) => a !== 0), o.o = R(t.options, (a) => !a.empty, j0), t.totalUpgradeCount > 0 && (o.c = t.totalUpgradeCount), t.upgradeCount > 0 && (o.up = t.upgradeCount), t.upgradeFailCount > 0 && (o.f = t.upgradeFailCount), t.hammerCount > 0 && (o.h = t.hammerCount), t.exceptionalTotalUpgradeCount > 0 && (o.ec = t.exceptionalTotalUpgradeCount), t.exceptionalUpgradeCount > 0 && (o.eu = t.exceptionalUpgradeCount), o.eo = R(t.exceptionalOptions, (a) => a !== 0), t.maxStar > 0 && (o.m = t.maxStar), t.star > 0 && (o.s = t.star), t.amazing && (o.a = t.amazing), t.karma !== void 0 && (o.k = t.karma), t.canPotential && (o.cp = t.canPotential), t.grade > 0 && (o.g = t.grade), t.grade > 0 && t.potentials.length > 0 && (o.p = F(t.potentials, void 0, j)), t.additionalGrade > 0 && (o.g2 = t.additionalGrade), t.additionalGrade > 0 && t.additionalPotentials.length > 0 && (o.p2 = F(
2051
2052
  t.additionalPotentials,
2052
2053
  void 0,
2053
2054
  j
2054
2055
  ));
2055
- const s = j0(t.soulWeapon);
2056
- return s && (o.w = s), o;
2056
+ const i = F0(t.soulWeapon);
2057
+ return i && (o.w = i), o;
2057
2058
  }
2058
- function W0(t) {
2059
+ function j0(t) {
2059
2060
  return [t.base, t.bonus, t.upgrade, t.enchant];
2060
2061
  }
2061
2062
  function j(t) {
@@ -2067,12 +2068,12 @@ function j(t) {
2067
2068
  o: R(t.option, (o) => o !== 0)
2068
2069
  } : null;
2069
2070
  }
2070
- function j0(t) {
2071
+ function F0(t) {
2071
2072
  const o = {};
2072
- if (t.enchanted && (o.e = t.enchanted), t.soul && (o.s = F0(t.soul)), t.charge > 0 && (o.c = t.charge), t.chargeOption.size > 0 && (o.o = R(t.chargeOption, (s) => s !== 0)), Object.keys(o).length > 0)
2073
+ if (t.enchanted && (o.e = t.enchanted), t.soul && (o.s = V0(t.soul)), t.charge > 0 && (o.c = t.charge), t.chargeOption.size > 0 && (o.o = R(t.chargeOption, (i) => i !== 0)), Object.keys(o).length > 0)
2073
2074
  return o;
2074
2075
  }
2075
- function F0(t) {
2076
+ function V0(t) {
2076
2077
  return t ? {
2077
2078
  n: t.name,
2078
2079
  s: t.skill,
@@ -2080,8 +2081,8 @@ function F0(t) {
2080
2081
  m: t.multiplier
2081
2082
  } : void 0;
2082
2083
  }
2083
- const V0 = (t) => {
2084
- const o = (c) => typeof c.id == "number" && typeof c.n == "string" && (c.d === void 0 || typeof c.d == "string") && typeof c.i == "object" && c.i !== null && typeof c.i.id == "number" && (c.an === void 0 || typeof c.an == "object" && c.an !== null && s(c.an)) && (c.t === 100 || c.t === 101 || c.t === 102 || c.t === 103 || c.t === 104 || c.t === 105 || c.t === 106 || c.t === 107 || c.t === 108 || c.t === 110 || c.t === 111 || c.t === 112 || c.t === 113 || c.t === 114 || c.t === 115 || c.t === 116 || c.t === 118 || c.t === 166 || c.t === 167 || c.t === 109 || c.t === 119 || c.t === 119020 || c.t === 1212 || c.t === 1213 || c.t === 1214 || c.t === 122 || c.t === 123 || c.t === 124 || c.t === 126 || c.t === 127 || c.t === 128 || c.t === 129 || c.t === 130 || c.t === 131 || c.t === 132 || c.t === 133 || c.t === 134 || c.t === 136 || c.t === 137 || c.t === 138 || c.t === 140 || c.t === 1404 || c.t === 141 || c.t === 142 || c.t === 143 || c.t === 144 || c.t === 145 || c.t === 146 || c.t === 147 || c.t === 148 || c.t === 149 || c.t === 150 || c.t === 151 || c.t === 152 || c.t === 153 || c.t === 156 || c.t === 157 || c.t === 158 || c.t === 159 || c.t === 1098 || c.t === 1099 || c.t === 135200 || c.t === 135210 || c.t === 135220 || c.t === 135221 || c.t === 135222 || c.t === 135223 || c.t === 135224 || c.t === 135225 || c.t === 135226 || c.t === 135227 || c.t === 135228 || c.t === 135229 || c.t === 135240 || c.t === 135250 || c.t === 135260 || c.t === 135270 || c.t === 135290 || c.t === 135291 || c.t === 135292 || c.t === 135293 || c.t === 135294 || c.t === 135295 || c.t === 135296 || c.t === 135297 || c.t === 135298 || c.t === 135300 || c.t === 135310 || c.t === 135320 || c.t === 135330 || c.t === 135340 || c.t === 135350 || c.t === 135360 || c.t === 135370 || c.t === 135380 || c.t === 135400 || c.t === 135401 || c.t === 135402 || c.t === 135403 || c.t === 180 || c.t === 161 || c.t === 162 || c.t === 163 || c.t === 164 || c.t === 165 || c.t === 194 || c.t === 195 || c.t === 196 || c.t === 197) && typeof c.r == "object" && c.r !== null && a(c.r) && Array.isArray(c.pr) && c.pr.every(
2084
+ const z0 = (t) => {
2085
+ const o = (c) => typeof c.id == "number" && typeof c.n == "string" && (c.d === void 0 || typeof c.d == "string") && typeof c.i == "object" && c.i !== null && typeof c.i.id == "number" && (c.an === void 0 || typeof c.an == "object" && c.an !== null && i(c.an)) && (c.t === 100 || c.t === 101 || c.t === 102 || c.t === 103 || c.t === 104 || c.t === 105 || c.t === 106 || c.t === 107 || c.t === 108 || c.t === 110 || c.t === 111 || c.t === 112 || c.t === 113 || c.t === 114 || c.t === 115 || c.t === 116 || c.t === 118 || c.t === 166 || c.t === 167 || c.t === 109 || c.t === 119 || c.t === 119020 || c.t === 1212 || c.t === 1213 || c.t === 1214 || c.t === 122 || c.t === 123 || c.t === 124 || c.t === 126 || c.t === 127 || c.t === 128 || c.t === 129 || c.t === 130 || c.t === 131 || c.t === 132 || c.t === 133 || c.t === 134 || c.t === 136 || c.t === 137 || c.t === 138 || c.t === 140 || c.t === 1404 || c.t === 141 || c.t === 142 || c.t === 143 || c.t === 144 || c.t === 145 || c.t === 146 || c.t === 147 || c.t === 148 || c.t === 149 || c.t === 150 || c.t === 151 || c.t === 152 || c.t === 153 || c.t === 156 || c.t === 157 || c.t === 158 || c.t === 159 || c.t === 1098 || c.t === 1099 || c.t === 135200 || c.t === 135210 || c.t === 135220 || c.t === 135221 || c.t === 135222 || c.t === 135223 || c.t === 135224 || c.t === 135225 || c.t === 135226 || c.t === 135227 || c.t === 135228 || c.t === 135229 || c.t === 135240 || c.t === 135250 || c.t === 135260 || c.t === 135270 || c.t === 135290 || c.t === 135291 || c.t === 135292 || c.t === 135293 || c.t === 135294 || c.t === 135295 || c.t === 135296 || c.t === 135297 || c.t === 135298 || c.t === 135300 || c.t === 135310 || c.t === 135320 || c.t === 135330 || c.t === 135340 || c.t === 135350 || c.t === 135360 || c.t === 135370 || c.t === 135380 || c.t === 135400 || c.t === 135401 || c.t === 135402 || c.t === 135403 || c.t === 180 || c.t === 161 || c.t === 162 || c.t === 163 || c.t === 164 || c.t === 165 || c.t === 194 || c.t === 195 || c.t === 196 || c.t === 197) && typeof c.r == "object" && c.r !== null && a(c.r) && Array.isArray(c.pr) && c.pr.every(
2085
2086
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
2086
2087
  ) && Array.isArray(c.o) && c.o.every(
2087
2088
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && Array.isArray(n[1]) && n[1].length === 4 && typeof n[1][0] == "number" && typeof n[1][1] == "number" && typeof n[1][2] == "number" && typeof n[1][3] == "number"
@@ -2091,7 +2092,7 @@ const V0 = (t) => {
2091
2092
  (n) => n === null || typeof n == "object" && n !== null && f(n)
2092
2093
  )) && (c.g2 === void 0 || c.g2 === 0 || c.g2 === 1 || c.g2 === 2 || c.g2 === 3 || c.g2 === 4 || c.g2 === 5) && (c.p2 === void 0 || Array.isArray(c.p2) && c.p2.every(
2093
2094
  (n) => n === null || typeof n == "object" && n !== null && f(n)
2094
- )) && (c.w === void 0 || typeof c.w == "object" && c.w !== null && Array.isArray(c.w) === !1 && u(c.w)), s = (c) => typeof c.name == "string" && typeof c.icon == "object" && c.icon !== null && typeof c.icon.id == "number", a = (c) => typeof c.level == "number" && typeof c.str == "number" && typeof c.luk == "number" && typeof c.dex == "number" && typeof c.int == "number" && typeof c.job == "number" && typeof c.specJob == "number", f = (c) => typeof c.c == "number" && typeof c.t == "number" && typeof c.l == "number" && typeof c.s == "string" && Array.isArray(c.o) && c.o.every(
2095
+ )) && (c.w === void 0 || typeof c.w == "object" && c.w !== null && Array.isArray(c.w) === !1 && u(c.w)), i = (c) => typeof c.name == "string" && typeof c.icon == "object" && c.icon !== null && typeof c.icon.id == "number", a = (c) => typeof c.level == "number" && typeof c.str == "number" && typeof c.luk == "number" && typeof c.dex == "number" && typeof c.int == "number" && typeof c.job == "number" && typeof c.specJob == "number", f = (c) => typeof c.c == "number" && typeof c.t == "number" && typeof c.l == "number" && typeof c.s == "string" && Array.isArray(c.o) && c.o.every(
2095
2096
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
2096
2097
  ), u = (c) => (c.e === void 0 || typeof c.e == "boolean") && (c.s === void 0 || typeof c.s == "object" && c.s !== null && h(c.s)) && (c.c === void 0 || typeof c.c == "number") && (c.o === void 0 || Array.isArray(c.o) && c.o.every(
2097
2098
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
@@ -2100,40 +2101,40 @@ const V0 = (t) => {
2100
2101
  ) && typeof c.m == "number";
2101
2102
  return typeof t == "object" && t !== null && o(t);
2102
2103
  };
2103
- function e0(t) {
2104
- return JSON.stringify(k0(t));
2105
- }
2106
2104
  function t1(t) {
2107
- return J(JSON.parse(t));
2105
+ return JSON.stringify(W0(t));
2108
2106
  }
2109
2107
  function n1(t) {
2108
+ return J(JSON.parse(t));
2109
+ }
2110
+ function o1(t) {
2110
2111
  try {
2111
2112
  const o = JSON.parse(t);
2112
- if (V0(o))
2113
+ if (z0(o))
2113
2114
  return J(o);
2114
2115
  } catch {
2115
2116
  }
2116
2117
  return null;
2117
2118
  }
2118
- function R(t, o, s) {
2119
+ function R(t, o, i) {
2119
2120
  let a = [...t];
2120
- return o && (a = a.filter((f) => o(f[1]))), s ? a.map((f) => [f[0], s(f[1])]) : a;
2121
+ return o && (a = a.filter((f) => o(f[1]))), i ? a.map((f) => [f[0], i(f[1])]) : a;
2121
2122
  }
2122
- function F(t, o, s) {
2123
+ function F(t, o, i) {
2123
2124
  let a = t;
2124
- return o && (a = a.filter(o)), s ? a.map(s) : a === t ? [...t] : a;
2125
+ return o && (a = a.filter(o)), i ? a.map(i) : a === t ? [...t] : a;
2125
2126
  }
2126
2127
  function C(t, o) {
2127
- return o ? new Map(t.map((s) => [s[0], o(s[1])])) : new Map(t);
2128
+ return o ? new Map(t.map((i) => [i[0], o(i[1])])) : new Map(t);
2128
2129
  }
2129
2130
  function V(t, o) {
2130
2131
  return o ? [...t].map(o) : [...t];
2131
2132
  }
2132
2133
  function J(t) {
2133
2134
  const o = new D();
2134
- return o.itemID = t.id, o.name = t.n, t.d && (o.desc = t.d), o.icon = t.i, t.an && (o.anvil = t.an), o.type = t.t, o.req = t.r, o.props = C(t.pr), o.options = C(t.o, z0), t.c && (o.totalUpgradeCount = t.c), t.up && (o.upgradeCount = t.up), t.f && (o.upgradeFailCount = t.f), t.h && (o.hammerCount = t.h), t.ec && (o.exceptionalTotalUpgradeCount = t.ec), t.eu && (o.exceptionalUpgradeCount = t.eu), t.eo && (o.exceptionalOptions = C(t.eo)), t.m && (o.maxStar = t.m), t.s && (o.star = t.s), t.a && (o.amazing = t.a), t.k && (o.karma = t.k), t.cp && (o.canPotential = t.cp), t.g && (o.grade = t.g), t.p && (o.potentials = V(t.p, z)), t.g2 && (o.additionalGrade = t.g2), t.p2 && (o.additionalPotentials = V(t.p2, z)), _0(t.w, o), o;
2135
+ return o.itemID = t.id, o.name = t.n, t.d && (o.desc = t.d), o.icon = t.i, t.an && (o.anvil = t.an), o.type = t.t, o.req = t.r, o.props = C(t.pr), o.options = C(t.o, _0), t.c && (o.totalUpgradeCount = t.c), t.up && (o.upgradeCount = t.up), t.f && (o.upgradeFailCount = t.f), t.h && (o.hammerCount = t.h), t.ec && (o.exceptionalTotalUpgradeCount = t.ec), t.eu && (o.exceptionalUpgradeCount = t.eu), t.eo && (o.exceptionalOptions = C(t.eo)), t.m && (o.maxStar = t.m), t.s && (o.star = t.s), t.a && (o.amazing = t.a), t.k && (o.karma = t.k), t.cp && (o.canPotential = t.cp), t.g && (o.grade = t.g), t.p && (o.potentials = V(t.p, z)), t.g2 && (o.additionalGrade = t.g2), t.p2 && (o.additionalPotentials = V(t.p2, z)), $0(t.w, o), o;
2135
2136
  }
2136
- function z0(t) {
2137
+ function _0(t) {
2137
2138
  const o = new _();
2138
2139
  return o.base = t[0], o.bonus = t[1], o.upgrade = t[2], o.enchant = t[3], o;
2139
2140
  }
@@ -2143,13 +2144,13 @@ function z(t) {
2143
2144
  const o = new w();
2144
2145
  return o.code = t.c, o.optionType = t.t, o.reqLevel = t.l, o.summary = t.s, o.option = C(t.o), o;
2145
2146
  }
2146
- function _0(t, o) {
2147
+ function $0(t, o) {
2147
2148
  if (t) {
2148
- const s = o.soulWeapon;
2149
- t?.e && (s.enchanted = t.e), t?.s && (s.soul = $0(t.s)), t?.c && (s.charge = t.c), t?.o && (s.chargeOption = C(t.o));
2149
+ const i = o.soulWeapon;
2150
+ t?.e && (i.enchanted = t.e), t?.s && (i.soul = l0(t.s)), t?.c && (i.charge = t.c), t?.o && (i.chargeOption = C(t.o));
2150
2151
  }
2151
2152
  }
2152
- function $0(t) {
2153
+ function l0(t) {
2153
2154
  if (t)
2154
2155
  return {
2155
2156
  name: t.n,
@@ -2162,39 +2163,40 @@ export {
2162
2163
  d as BonusStatType,
2163
2164
  D as Gear,
2164
2165
  _ as GearOption,
2165
- i as GearPropType,
2166
- m0 as GearRepository,
2166
+ s as GearPropType,
2167
+ y0 as GearRepository,
2167
2168
  r as GearType,
2169
+ x0 as MagnificentSoulOptionType,
2168
2170
  w as Potential,
2169
2171
  S as PotentialGrade,
2170
- y0 as PotentialRepository,
2171
- T0 as SoulRepository,
2172
+ T0 as PotentialRepository,
2173
+ G0 as SoulRepository,
2172
2174
  Q as SoulWeapon,
2173
- J0 as addAmazingEnhancement,
2174
- l0 as addBonusStat,
2175
+ B0 as addAmazingEnhancement,
2176
+ J0 as addBonusStat,
2175
2177
  $ as addStarforce,
2176
- P0 as addUpgradeFailCount,
2177
- Q0 as applyExceptionalEnchant,
2178
- Z0 as applyGoldHammer,
2178
+ m0 as addUpgradeFailCount,
2179
+ Z0 as applyExceptionalEnchant,
2180
+ Y0 as applyGoldHammer,
2179
2181
  R0 as applyScroll,
2180
- Y0 as applySpellTrace,
2182
+ P0 as applySpellTrace,
2181
2183
  w0 as createGearFromNode,
2182
- E0 as createPotentialFromNode,
2183
- x0 as createSoulFromNode,
2184
- k0 as gearToPlain,
2184
+ g0 as createPotentialFromNode,
2185
+ X0 as createSoulFromNode,
2186
+ W0 as gearToPlain,
2185
2187
  Y as getBonusStatOption,
2186
2188
  P as getBonusStatValue,
2187
2189
  u0 as getSpellTraceScroll,
2188
- V0 as isGearLike,
2189
- G0 as migrate,
2190
- t1 as parseGear,
2190
+ z0 as isGearLike,
2191
+ e0 as migrate,
2192
+ n1 as parseGear,
2191
2193
  J as plainToGear,
2192
- B0 as recalculateStarforce,
2194
+ Q0 as recalculateStarforce,
2193
2195
  Z as resetBonusStat,
2194
2196
  l as resetEnhancement,
2195
2197
  f0 as resetExceptionalEnchant,
2196
2198
  C0 as resetUpgrade,
2197
2199
  p0 as restoreUpgradeCount,
2198
- e0 as stringifyGear,
2199
- n1 as validateParseGear
2200
+ t1 as stringifyGear,
2201
+ o1 as validateParseGear
2200
2202
  };