@malib/gear 0.13.0 → 0.14.0

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package/index.js CHANGED
@@ -1,4 +1,4 @@
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- class k {
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+ class $ {
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  constructor() {
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  this.base = 0, this.bonus = 0, this.upgrade = 0, this.enchant = 0;
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  }
@@ -15,22 +15,16 @@ class k {
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  return this.bonus + this.upgrade + this.enchant;
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  }
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  }
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- var i = /* @__PURE__ */ ((t) => (t[t.incSTR = 1] = "incSTR", t[t.incSTRr = 2] = "incSTRr", t[t.incDEX = 3] = "incDEX", t[t.incDEXr = 4] = "incDEXr", t[t.incINT = 5] = "incINT", t[t.incINTr = 6] = "incINTr", t[t.incLUK = 7] = "incLUK", t[t.incLUKr = 8] = "incLUKr", t[t.incAllStat = 9] = "incAllStat", t[t.incMHP = 10] = "incMHP", t[t.incMMP = 11] = "incMMP", t[t.incMHPr = 12] = "incMHPr", t[t.incMMPr = 13] = "incMMPr", t[t.incMDF = 14] = "incMDF", t[t.incARC = 15] = "incARC", t[t.incAUT = 16] = "incAUT", t[t.incPAD = 17] = "incPAD", t[t.incMAD = 18] = "incMAD", t[t.incAD = 19] = "incAD", t[t.incPDD = 20] = "incPDD", t[t.incSpeed = 21] = "incSpeed", t[t.incJump = 22] = "incJump", t[t.knockback = 23] = "knockback", t[t.bdR = 24] = "bdR", t[t.incBDR = 25] = "incBDR", t[t.imdR = 26] = "imdR", t[t.incIMDR = 27] = "incIMDR", t[t.damR = 28] = "damR", t[t.nbdR = 29] = "nbdR", t[t.statR = 30] = "statR", t[t.incCHUC = 31] = "incCHUC", t[t.incPADr = 100] = "incPADr", t[t.incMADr = 101] = "incMADr", t[t.incPDDr = 102] = "incPDDr", t[t.incCr = 103] = "incCr", t[t.incDAMr = 104] = "incDAMr", t[t.RecoveryHP = 105] = "RecoveryHP", t[t.RecoveryMP = 106] = "RecoveryMP", t[t.face = 107] = "face", t[t.prop = 108] = "prop", t[t.time = 109] = "time", t[t.HP = 110] = "HP", t[t.MP = 111] = "MP", t[t.attackType = 112] = "attackType", t[t.ignoreTargetDEF = 113] = "ignoreTargetDEF", t[t.ignoreDAM = 114] = "ignoreDAM", t[t.ignoreDAMr = 115] = "ignoreDAMr", t[t.DAMreflect = 116] = "DAMreflect", t[t.mpconReduce = 117] = "mpconReduce", t[t.incMesoProp = 118] = "incMesoProp", t[t.incRewardProp = 119] = "incRewardProp", t[t.incAllskill = 120] = "incAllskill", t[t.RecoveryUP = 121] = "RecoveryUP", t[t.boss = 122] = "boss", t[t.level = 123] = "level", t[t.incTerR = 124] = "incTerR", t[t.incAsrR = 125] = "incAsrR", t[t.incEXPr = 126] = "incEXPr", t[t.reduceCooltime = 127] = "reduceCooltime", t[t.incSTRlv = 128] = "incSTRlv", t[t.incDEXlv = 129] = "incDEXlv", t[t.incINTlv = 130] = "incINTlv", t[t.incLUKlv = 131] = "incLUKlv", t[t.incMHPlv = 132] = "incMHPlv", t[t.incPADlv = 133] = "incPADlv", t[t.incMADlv = 134] = "incMADlv", t[t.incCriticaldamage = 135] = "incCriticaldamage", t[t.attackSpeed = 200] = "attackSpeed", t[t.setItemID = 201] = "setItemID", t[t.durability = 202] = "durability", t[t.reduceReq = 203] = "reduceReq", t[t.only = 1100] = "only", t[t.tradeBlock = 1101] = "tradeBlock", t[t.accountSharable = 1102] = "accountSharable", t[t.onlyEquip = 1103] = "onlyEquip", t[t.tradeAvailable = 1104] = "tradeAvailable", t[t.equipTradeBlock = 1105] = "equipTradeBlock", t[t.sharableOnce = 1106] = "sharableOnce", t[t.charismaEXP = 1107] = "charismaEXP", t[t.senseEXP = 1108] = "senseEXP", t[t.insightEXP = 1109] = "insightEXP", t[t.willEXP = 1110] = "willEXP", t[t.craftEXP = 1111] = "craftEXP", t[t.charmEXP = 1112] = "charmEXP", t[t.accountShareTag = 1113] = "accountShareTag", t[t.bossReward = 1114] = "bossReward", t[t.noPotential = 1115] = "noPotential", t[t.fixedPotential = 1116] = "fixedPotential", t[t.specialGrade = 1117] = "specialGrade", t[t.fixedGrade = 1118] = "fixedGrade", t[t.superiorEqp = 1119] = "superiorEqp", t[t.incPQEXPr = 1120] = "incPQEXPr", t[t.jokerToSetItem = 1121] = "jokerToSetItem", t[t.blockGoldHammer = 1122] = "blockGoldHammer", t[t.exceptUpgrade = 1123] = "exceptUpgrade", t[t.onlyUpgrade = 1124] = "onlyUpgrade", t[t.noLookChange = 1125] = "noLookChange", t[t.tucIgnoreForPotential = 1126] = "tucIgnoreForPotential", t))(i || {}), f = /* @__PURE__ */ ((t) => (t[t.cap = 100] = "cap", t[t.faceAccessory = 101] = "faceAccessory", t[t.eyeAccessory = 102] = "eyeAccessory", t[t.earrings = 103] = "earrings", t[t.coat = 104] = "coat", t[t.longcoat = 105] = "longcoat", t[t.pants = 106] = "pants", t[t.shoes = 107] = "shoes", t[t.glove = 108] = "glove", t[t.cape = 110] = "cape", t[t.ring = 111] = "ring", t[t.pendant = 112] = "pendant", t[t.belt = 113] = "belt", t[t.medal = 114] = "medal", t[t.shoulder = 115] = "shoulder", t[t.pocket = 116] = "pocket", t[t.badge = 118] = "badge", t[t.android = 166] = "android", t[t.machineHeart = 167] = "machineHeart", t[t.shield = 109] = "shield", t[t.emblem = 119] = "emblem", t[t.powerSource = 119020] = "powerSource", t[t.shiningRod = 1212] = "shiningRod", t[t.tuner = 1213] = "tuner", t[t.breathShooter = 1214] = "breathShooter", t[t.soulShooter = 122] = "soulShooter", t[t.desperado = 123] = "desperado", t[t.energySword = 124] = "energySword", t[t.espLimiter = 126] = "espLimiter", t[t.chain = 127] = "chain", t[t.magicGauntlet = 128] = "magicGauntlet", t[t.ritualFan = 129] = "ritualFan", t[t.ohSword = 130] = "ohSword", t[t.ohAxe = 131] = "ohAxe", t[t.ohBlunt = 132] = "ohBlunt", t[t.dagger = 133] = "dagger", t[t.katara = 134] = "katara", t[t.cane = 136] = "cane", t[t.wand = 137] = "wand", t[t.staff = 138] = "staff", t[t.thSword = 140] = "thSword", t[t.chakram = 1404] = "chakram", t[t.thAxe = 141] = "thAxe", t[t.thBlunt = 142] = "thBlunt", t[t.spear = 143] = "spear", t[t.polearm = 144] = "polearm", t[t.bow = 145] = "bow", t[t.crossbow = 146] = "crossbow", t[t.claw = 147] = "claw", t[t.knuckle = 148] = "knuckle", t[t.gun = 149] = "gun", t[t.shovel = 150] = "shovel", t[t.pickaxe = 151] = "pickaxe", t[t.dualBowguns = 152] = "dualBowguns", t[t.handCannon = 153] = "handCannon", t[t.heavySword = 156] = "heavySword", t[t.longSword = 157] = "longSword", t[t.gauntletRevolver = 158] = "gauntletRevolver", t[t.ancientBow = 159] = "ancientBow", t[t.soulShield = 1098] = "soulShield", t[t.demonShield = 1099] = "demonShield", t[t.magicArrow = 135200] = "magicArrow", t[t.card = 135210] = "card", t[t.medallion = 135220] = "medallion", t[t.rosary = 135221] = "rosary", t[t.ironChain = 135222] = "ironChain", t[t.magicBook1 = 135223] = "magicBook1", t[t.magicBook2 = 135224] = "magicBook2", t[t.magicBook3 = 135225] = "magicBook3", t[t.arrowFletching = 135226] = "arrowFletching", t[t.bowThimble = 135227] = "bowThimble", t[t.daggerScabbard = 135228] = "daggerScabbard", t[t.charm = 135229] = "charm", t[t.orb = 135240] = "orb", t[t.dragonEssence = 135250] = "dragonEssence", t[t.soulRing = 135260] = "soulRing", t[t.magnum = 135270] = "magnum", t[t.wristBand = 135290] = "wristBand", t[t.farSight = 135291] = "farSight", t[t.powderKeg = 135292] = "powderKeg", t[t.mass = 135293] = "mass", t[t.document = 135294] = "document", t[t.magicMarble = 135295] = "magicMarble", t[t.arrowhead = 135296] = "arrowhead", t[t.jewel = 135297] = "jewel", t[t.powderKeg2 = 135298] = "powderKeg2", t[t.controller = 135300] = "controller", t[t.foxMarble = 135310] = "foxMarble", t[t.chessPiece = 135320] = "chessPiece", t[t.transmitter = 135330] = "transmitter", t[t.charge = 135340] = "charge", t[t.magicWing = 135350] = "magicWing", t[t.pathOfAbyss = 135360] = "pathOfAbyss", t[t.relic = 135370] = "relic", t[t.fanTassel = 135380] = "fanTassel", t[t.bracelet = 135400] = "bracelet", t[t.weaponBelt = 135401] = "weaponBelt", t[t.ornament = 135402] = "ornament", t[t.hexSeeker = 135403] = "hexSeeker", t[t.petEquip = 180] = "petEquip", t[t.machineEngine = 161] = "machineEngine", t[t.machineArms = 162] = "machineArms", t[t.machineLegs = 163] = "machineLegs", t[t.machineBody = 164] = "machineBody", t[t.machineTransistors = 165] = "machineTransistors", t[t.dragonMask = 194] = "dragonMask", t[t.dragonPendant = 195] = "dragonPendant", t[t.dragonWings = 196] = "dragonWings", t[t.dragonTail = 197] = "dragonTail", t))(f || {}), x = /* @__PURE__ */ ((t) => (t[t.normal = 0] = "normal", t[t.rare = 1] = "rare", t[t.epic = 2] = "epic", t[t.unique = 3] = "unique", t[t.legendary = 4] = "legendary", t[t.special = 5] = "special", t))(x || {});
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- class B {
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- constructor(o) {
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- this.enchanted = !1, this._charge = 0, this.chargeOption = /* @__PURE__ */ new Map(), this.gear = o;
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+ var i = /* @__PURE__ */ ((t) => (t[t.incSTR = 1] = "incSTR", t[t.incSTRr = 2] = "incSTRr", t[t.incDEX = 3] = "incDEX", t[t.incDEXr = 4] = "incDEXr", t[t.incINT = 5] = "incINT", t[t.incINTr = 6] = "incINTr", t[t.incLUK = 7] = "incLUK", t[t.incLUKr = 8] = "incLUKr", t[t.incAllStat = 9] = "incAllStat", t[t.incMHP = 10] = "incMHP", t[t.incMMP = 11] = "incMMP", t[t.incMHPr = 12] = "incMHPr", t[t.incMMPr = 13] = "incMMPr", t[t.incMDF = 14] = "incMDF", t[t.incARC = 15] = "incARC", t[t.incAUT = 16] = "incAUT", t[t.incPAD = 17] = "incPAD", t[t.incMAD = 18] = "incMAD", t[t.incAD = 19] = "incAD", t[t.incPDD = 20] = "incPDD", t[t.incSpeed = 21] = "incSpeed", t[t.incJump = 22] = "incJump", t[t.knockback = 23] = "knockback", t[t.bdR = 24] = "bdR", t[t.incBDR = 25] = "incBDR", t[t.imdR = 26] = "imdR", t[t.incIMDR = 27] = "incIMDR", t[t.damR = 28] = "damR", t[t.nbdR = 29] = "nbdR", t[t.statR = 30] = "statR", t[t.incCHUC = 31] = "incCHUC", t[t.incPADr = 100] = "incPADr", t[t.incMADr = 101] = "incMADr", t[t.incPDDr = 102] = "incPDDr", t[t.incCr = 103] = "incCr", t[t.incDAMr = 104] = "incDAMr", t[t.RecoveryHP = 105] = "RecoveryHP", t[t.RecoveryMP = 106] = "RecoveryMP", t[t.face = 107] = "face", t[t.prop = 108] = "prop", t[t.time = 109] = "time", t[t.HP = 110] = "HP", t[t.MP = 111] = "MP", t[t.attackType = 112] = "attackType", t[t.ignoreTargetDEF = 113] = "ignoreTargetDEF", t[t.ignoreDAM = 114] = "ignoreDAM", t[t.ignoreDAMr = 115] = "ignoreDAMr", t[t.DAMreflect = 116] = "DAMreflect", t[t.mpconReduce = 117] = "mpconReduce", t[t.incMesoProp = 118] = "incMesoProp", t[t.incRewardProp = 119] = "incRewardProp", t[t.incAllskill = 120] = "incAllskill", t[t.RecoveryUP = 121] = "RecoveryUP", t[t.boss = 122] = "boss", t[t.level = 123] = "level", t[t.incTerR = 124] = "incTerR", t[t.incAsrR = 125] = "incAsrR", t[t.incEXPr = 126] = "incEXPr", t[t.reduceCooltime = 127] = "reduceCooltime", t[t.incSTRlv = 128] = "incSTRlv", t[t.incDEXlv = 129] = "incDEXlv", t[t.incINTlv = 130] = "incINTlv", t[t.incLUKlv = 131] = "incLUKlv", t[t.incMHPlv = 132] = "incMHPlv", t[t.incPADlv = 133] = "incPADlv", t[t.incMADlv = 134] = "incMADlv", t[t.incCriticaldamage = 135] = "incCriticaldamage", t[t.attackSpeed = 200] = "attackSpeed", t[t.setItemID = 201] = "setItemID", t[t.durability = 202] = "durability", t[t.reduceReq = 203] = "reduceReq", t[t.only = 1100] = "only", t[t.tradeBlock = 1101] = "tradeBlock", t[t.accountSharable = 1102] = "accountSharable", t[t.onlyEquip = 1103] = "onlyEquip", t[t.tradeAvailable = 1104] = "tradeAvailable", t[t.equipTradeBlock = 1105] = "equipTradeBlock", t[t.sharableOnce = 1106] = "sharableOnce", t[t.charismaEXP = 1107] = "charismaEXP", t[t.senseEXP = 1108] = "senseEXP", t[t.insightEXP = 1109] = "insightEXP", t[t.willEXP = 1110] = "willEXP", t[t.craftEXP = 1111] = "craftEXP", t[t.charmEXP = 1112] = "charmEXP", t[t.accountShareTag = 1113] = "accountShareTag", t[t.bossReward = 1114] = "bossReward", t[t.noPotential = 1115] = "noPotential", t[t.fixedPotential = 1116] = "fixedPotential", t[t.specialGrade = 1117] = "specialGrade", t[t.fixedGrade = 1118] = "fixedGrade", t[t.superiorEqp = 1119] = "superiorEqp", t[t.incPQEXPr = 1120] = "incPQEXPr", t[t.jokerToSetItem = 1121] = "jokerToSetItem", t[t.blockGoldHammer = 1122] = "blockGoldHammer", t[t.exceptUpgrade = 1123] = "exceptUpgrade", t[t.onlyUpgrade = 1124] = "onlyUpgrade", t[t.noLookChange = 1125] = "noLookChange", t[t.tucIgnoreForPotential = 1126] = "tucIgnoreForPotential", t))(i || {}), f = /* @__PURE__ */ ((t) => (t[t.cap = 100] = "cap", t[t.faceAccessory = 101] = "faceAccessory", t[t.eyeAccessory = 102] = "eyeAccessory", t[t.earrings = 103] = "earrings", t[t.coat = 104] = "coat", t[t.longcoat = 105] = "longcoat", t[t.pants = 106] = "pants", t[t.shoes = 107] = "shoes", t[t.glove = 108] = "glove", t[t.cape = 110] = "cape", t[t.ring = 111] = "ring", t[t.pendant = 112] = "pendant", t[t.belt = 113] = "belt", t[t.medal = 114] = "medal", t[t.shoulder = 115] = "shoulder", t[t.pocket = 116] = "pocket", t[t.badge = 118] = "badge", t[t.android = 166] = "android", t[t.machineHeart = 167] = "machineHeart", t[t.shield = 109] = "shield", t[t.emblem = 119] = "emblem", t[t.powerSource = 119020] = "powerSource", t[t.shiningRod = 1212] = "shiningRod", t[t.tuner = 1213] = "tuner", t[t.breathShooter = 1214] = "breathShooter", t[t.soulShooter = 122] = "soulShooter", t[t.desperado = 123] = "desperado", t[t.energySword = 124] = "energySword", t[t.espLimiter = 126] = "espLimiter", t[t.chain = 127] = "chain", t[t.magicGauntlet = 128] = "magicGauntlet", t[t.ritualFan = 129] = "ritualFan", t[t.ohSword = 130] = "ohSword", t[t.ohAxe = 131] = "ohAxe", t[t.ohBlunt = 132] = "ohBlunt", t[t.dagger = 133] = "dagger", t[t.katara = 134] = "katara", t[t.cane = 136] = "cane", t[t.wand = 137] = "wand", t[t.staff = 138] = "staff", t[t.thSword = 140] = "thSword", t[t.chakram = 1404] = "chakram", t[t.thAxe = 141] = "thAxe", t[t.thBlunt = 142] = "thBlunt", t[t.spear = 143] = "spear", t[t.polearm = 144] = "polearm", t[t.bow = 145] = "bow", t[t.crossbow = 146] = "crossbow", t[t.claw = 147] = "claw", t[t.knuckle = 148] = "knuckle", t[t.gun = 149] = "gun", t[t.shovel = 150] = "shovel", t[t.pickaxe = 151] = "pickaxe", t[t.dualBowguns = 152] = "dualBowguns", t[t.handCannon = 153] = "handCannon", t[t.heavySword = 156] = "heavySword", t[t.longSword = 157] = "longSword", t[t.gauntletRevolver = 158] = "gauntletRevolver", t[t.ancientBow = 159] = "ancientBow", t[t.soulShield = 1098] = "soulShield", t[t.demonShield = 1099] = "demonShield", t[t.magicArrow = 135200] = "magicArrow", t[t.card = 135210] = "card", t[t.medallion = 135220] = "medallion", t[t.rosary = 135221] = "rosary", t[t.ironChain = 135222] = "ironChain", t[t.magicBook1 = 135223] = "magicBook1", t[t.magicBook2 = 135224] = "magicBook2", t[t.magicBook3 = 135225] = "magicBook3", t[t.arrowFletching = 135226] = "arrowFletching", t[t.bowThimble = 135227] = "bowThimble", t[t.daggerScabbard = 135228] = "daggerScabbard", t[t.charm = 135229] = "charm", t[t.orb = 135240] = "orb", t[t.dragonEssence = 135250] = "dragonEssence", t[t.soulRing = 135260] = "soulRing", t[t.magnum = 135270] = "magnum", t[t.wristBand = 135290] = "wristBand", t[t.farSight = 135291] = "farSight", t[t.powderKeg = 135292] = "powderKeg", t[t.mass = 135293] = "mass", t[t.document = 135294] = "document", t[t.magicMarble = 135295] = "magicMarble", t[t.arrowhead = 135296] = "arrowhead", t[t.jewel = 135297] = "jewel", t[t.powderKeg2 = 135298] = "powderKeg2", t[t.controller = 135300] = "controller", t[t.foxMarble = 135310] = "foxMarble", t[t.chessPiece = 135320] = "chessPiece", t[t.transmitter = 135330] = "transmitter", t[t.charge = 135340] = "charge", t[t.magicWing = 135350] = "magicWing", t[t.pathOfAbyss = 135360] = "pathOfAbyss", t[t.relic = 135370] = "relic", t[t.fanTassel = 135380] = "fanTassel", t[t.bracelet = 135400] = "bracelet", t[t.weaponBelt = 135401] = "weaponBelt", t[t.ornament = 135402] = "ornament", t[t.hexSeeker = 135403] = "hexSeeker", t[t.petEquip = 180] = "petEquip", t[t.machineEngine = 161] = "machineEngine", t[t.machineArms = 162] = "machineArms", t[t.machineLegs = 163] = "machineLegs", t[t.machineBody = 164] = "machineBody", t[t.machineTransistors = 165] = "machineTransistors", t[t.dragonMask = 194] = "dragonMask", t[t.dragonPendant = 195] = "dragonPendant", t[t.dragonWings = 196] = "dragonWings", t[t.dragonTail = 197] = "dragonTail", t))(f || {}), L = /* @__PURE__ */ ((t) => (t[t.normal = 0] = "normal", t[t.rare = 1] = "rare", t[t.epic = 2] = "epic", t[t.unique = 3] = "unique", t[t.legendary = 4] = "legendary", t[t.special = 5] = "special", t))(L || {});
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+ class Z {
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+ constructor(c) {
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+ this.enchanted = !1, this.charge = 0, this.chargeOption = /* @__PURE__ */ new Map(), this.gear = c;
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  }
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- /** 소울 충전량 */
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- get charge() {
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- return this._charge;
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+ get can() {
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+ return M.isWeapon(this.gear.type);
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  }
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- /**
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- * 소울 충전량
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- *
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- * `0`부터 `1000`까지의 값으로 설정할 수 있습니다.
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- */
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- set charge(o) {
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- this.enchanted && (o < 0 || o > 1e3 || (this._charge = o, this.updateChargeOption()));
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+ get type() {
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+ return this.gear.option(i.incPAD).base >= this.gear.option(i.incMAD).base ? i.incPAD : i.incMAD;
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  }
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  /**
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  * 소울 인챈트를 적용합니다.
@@ -38,7 +32,7 @@ class B {
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  * 이미 소울 인챈트 상태이거나 장비 분류가 무기가 아닐 경우 `false`를 반환합니다.
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  */
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  enchant() {
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- return this.enchanted || !A.isWeapon(this.gear.type) ? !1 : (this.enchanted = !0, this.soul = void 0, this.charge = 0, this.chargeOption.clear(), !0);
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+ return this.enchanted || !this.can ? !1 : (this.enchanted = !0, this.soul = void 0, this.charge = 0, this.chargeOption.clear(), !0);
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  }
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  /**
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  * 소울 인챈트를 해제합니다.
@@ -48,6 +42,17 @@ class B {
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  disenchant() {
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  return this.enchanted ? (this.enchanted = !1, this.soul = void 0, this.charge = 0, this.chargeOption.clear(), !0) : !1;
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  }
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+ /**
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+ * 소울 충전량을 설정합니다.
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+ * 소울 충전량으로 증가하는 옵션을 다시 계산합니다.
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+ * `0`부터 `1000`까지의 값으로 설정할 수 있습니다.
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+ * @param charge 소울 충전량.
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+ * @returns 설정했을 경우 `true`; 아닐 경우 `false`.
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+ * 소울 인챈트 상태가 아닐 경우 `false`를 반환합니다.
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+ */
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+ setCharge(c) {
54
+ return !this.enchanted || c < 0 || c > 1e3 ? !1 : (this.charge = c, this.updateChargeOption(), !0);
55
+ }
51
56
  /**
52
57
  * 소울을 장착합니다.
53
58
  * 소울 충전량으로 증가하는 옵션을 다시 계산합니다.
@@ -56,8 +61,8 @@ class B {
56
61
  * @returns 장착했을 경우 `true`; 아닐 경우 `false`.
57
62
  * 소울 인챈트 상태가 아닐 경우 `false`를 반환합니다.
58
63
  */
59
- setSoul(o) {
60
- return this.enchanted ? (this.soul = o, this.updateChargeOption(), !0) : !1;
64
+ setSoul(c) {
65
+ return this.enchanted ? (this.soul = c, this.updateChargeOption(), !0) : !1;
61
66
  }
62
67
  /**
63
68
  * 장착된 소울을 제거합니다.
@@ -72,23 +77,22 @@ class B {
72
77
  * @returns 적용했을 경우 `true`; 아닐 경우 `false`.
73
78
  */
74
79
  updateChargeOption() {
75
- const s = this.gear.option(i.incPAD).base < this.gear.option(i.incMAD).base ? i.incMAD : i.incPAD;
76
- return this.chargeOption.clear(), this.chargeOption.set(s, this.getChargeAD()), !0;
80
+ return this.chargeOption.clear(), this.chargeOption.set(this.type, this.getChargeAD()), !0;
77
81
  }
78
82
  getChargeAD() {
79
83
  if (!this.enchanted || this.charge === 0)
80
84
  return 0;
81
- const o = Math.min(Math.ceil(this.charge / 100) - 1, 5);
85
+ const c = Math.min(Math.ceil(this.charge / 100) - 1, 5);
82
86
  if (this.soul) {
83
87
  const s = this.soul.multiplier;
84
- return 10 + o * s;
88
+ return 10 + c * s;
85
89
  }
86
- return 5 + o;
90
+ return 5 + c;
87
91
  }
88
92
  }
89
- const C = class {
93
+ const E = class {
90
94
  constructor() {
91
- this.itemID = 0, this.name = "", this.desc = "", this.type = 0, this.props = /* @__PURE__ */ new Map(), this.options = /* @__PURE__ */ new Map(), this.exceptionalOptions = /* @__PURE__ */ new Map(), this.totalUpgradeCount = 0, this.upgradeCount = 0, this.upgradeFailCount = 0, this.hammerCount = 0, this.exceptionalTotalUpgradeCount = 0, this.exceptionalUpgradeCount = 0, this.maxStar = 0, this.star = 0, this.amazing = !1, this.canPotential = !1, this.grade = x.normal, this.potentials = [], this.additionalGrade = x.normal, this.additionalPotentials = [], this.soulWeapon = new B(this), this.icon = {
95
+ this.itemID = 0, this.name = "", this.desc = "", this.type = 0, this.props = /* @__PURE__ */ new Map(), this.options = /* @__PURE__ */ new Map(), this.exceptionalOptions = /* @__PURE__ */ new Map(), this.totalUpgradeCount = 0, this.upgradeCount = 0, this.upgradeFailCount = 0, this.hammerCount = 0, this.exceptionalTotalUpgradeCount = 0, this.exceptionalUpgradeCount = 0, this.maxStar = 0, this.star = 0, this.amazing = !1, this.canPotential = !1, this.grade = L.normal, this.potentials = [], this.additionalGrade = L.normal, this.additionalPotentials = [], this.soulWeapon = new Z(this), this.icon = {
92
96
  id: 0
93
97
  }, this.req = {
94
98
  level: 0,
@@ -117,8 +121,8 @@ const C = class {
117
121
  */
118
122
  get diff() {
119
123
  let t = 0;
120
- for (const [o, s] of this.options)
121
- t += Math.floor(s.diff / C.getPropTypeWeight(o));
124
+ for (const [c, s] of this.options)
125
+ t += Math.floor(s.diff / E.getPropTypeWeight(c));
122
126
  return t;
123
127
  }
124
128
  /**
@@ -129,7 +133,7 @@ const C = class {
129
133
  * 장비 아이콘 왼쪽 위의 원이 채워져있으면 `true`; 아니면 `false`입니다.
130
134
  */
131
135
  get isNewBonusType() {
132
- return !!([...this.options.values()].some((o) => o.bonus > 0) && this.getPropValue(i.tradeAvailable) !== 1);
136
+ return !!([...this.options.values()].some((c) => c.bonus > 0) && this.getPropValue(i.tradeAvailable) !== 1);
133
137
  }
134
138
  /**
135
139
  * 지정된 장비 옵션 종류과 연결된 옵션을 가져옵니다.
@@ -137,7 +141,7 @@ const C = class {
137
141
  * @returns 장비 옵션 객체. 존재하지 않을 경우 장비에 추가한 뒤 반환합니다.
138
142
  */
139
143
  option(t) {
140
- return this.options.has(t) || this.options.set(t, new k()), this.options.get(t);
144
+ return this.options.has(t) || this.options.set(t, new $()), this.options.get(t);
141
145
  }
142
146
  /**
143
147
  * 지정된 장비 속성 종류과 연결된 값을 가져옵니다.
@@ -300,16 +304,16 @@ const C = class {
300
304
  * 최대 업그레이드 가능 횟수가 `0`이거나 `onlyUpgrade` 속성이 존재하거나 메카닉 장비 또는 드래곤 장비일 경우 `0`입니다.
301
305
  */
302
306
  static getMaxStar(t) {
303
- if (t.totalUpgradeCount <= 0 || t.getBooleanValue(i.onlyUpgrade) || C.isMechanicGear(t.type) || C.isDragonGear(t.type))
307
+ if (t.totalUpgradeCount <= 0 || t.getBooleanValue(i.onlyUpgrade) || E.isMechanicGear(t.type) || E.isDragonGear(t.type))
304
308
  return 0;
305
- let o;
309
+ let c;
306
310
  const s = t.req.level;
307
- for (const a of C.starData)
311
+ for (const a of E.starData)
308
312
  if (s >= a[0])
309
- o = a;
313
+ c = a;
310
314
  else
311
315
  break;
312
- return o === void 0 ? 0 : t.getBooleanValue(i.superiorEqp) ? o[2] : o[1];
316
+ return c === void 0 ? 0 : t.getBooleanValue(i.superiorEqp) ? c[2] : c[1];
313
317
  }
314
318
  static getPropTypeWeight(t) {
315
319
  if (t < 100)
@@ -334,8 +338,8 @@ const C = class {
334
338
  return Number.MAX_VALUE;
335
339
  }
336
340
  };
337
- let A = C;
338
- A.starData = [
341
+ let M = E;
342
+ M.starData = [
339
343
  [0, 5, 3],
340
344
  [95, 8, 5],
341
345
  [110, 10, 8],
@@ -343,7 +347,7 @@ A.starData = [
343
347
  [130, 20, 12],
344
348
  [140, 25, 15]
345
349
  ];
346
- class L {
350
+ class U {
347
351
  constructor() {
348
352
  this.code = 0, this.optionType = 0, this.reqLevel = 0, this.summary = "", this.option = /* @__PURE__ */ new Map();
349
353
  }
@@ -351,10 +355,10 @@ class L {
351
355
  * 장비에 표시되는 문자열
352
356
  */
353
357
  get convertSummary() {
354
- const o = [...this.option.keys()];
355
- o.sort((a, h) => i[h].length - i[a].length);
358
+ const c = [...this.option.keys()];
359
+ c.sort((a, u) => i[u].length - i[a].length);
356
360
  let s = this.summary;
357
- for (const a of o)
361
+ for (const a of c)
358
362
  s = s.replace(
359
363
  `#${i[a]}`,
360
364
  (this.option.get(a) ?? 0).toString()
@@ -366,8 +370,8 @@ class L {
366
370
  * @param gearReqLevel 장비의 착용 가능 레벨.
367
371
  * @returns 잠재옵션 레벨. 1부터 25까지의 값입니다.
368
372
  */
369
- static getPotentialLevel(o) {
370
- return o <= 0 ? 1 : o >= 250 ? 25 : Math.floor((o + 9) / 10);
373
+ static getPotentialLevel(c) {
374
+ return c <= 0 ? 1 : c >= 250 ? 25 : Math.floor((c + 9) / 10);
371
375
  }
372
376
  /**
373
377
  * 잠재옵션 분류와 장비 분류를 비교합니다.
@@ -375,16 +379,16 @@ class L {
375
379
  * @param gearType 장비 분류.
376
380
  * @returns 잠재옵션 분류가 장비 분류에 적용 가능한 경우 `true`; 아닌 경우 `false`.
377
381
  */
378
- static checkOptionType(o, s) {
379
- switch (o) {
382
+ static checkOptionType(c, s) {
383
+ switch (c) {
380
384
  case 0:
381
385
  return !0;
382
386
  case 10:
383
- return A.isWeapon(s) || A.isSubWeapon(s) || s === f.emblem;
387
+ return M.isWeapon(s) || M.isSubWeapon(s) || s === f.emblem;
384
388
  case 11:
385
- return !L.checkOptionType(10, s);
389
+ return !U.checkOptionType(10, s);
386
390
  case 20:
387
- return A.isSubWeapon(s) || s === f.cap || s === f.coat || s === f.longcoat || s === f.pants || s === f.shoes || s === f.glove || s === f.cape || s === f.belt || s === f.shoulder;
391
+ return M.isSubWeapon(s) || s === f.cap || s === f.coat || s === f.longcoat || s === f.pants || s === f.shoes || s === f.glove || s === f.cape || s === f.belt || s === f.shoulder;
388
392
  case 40:
389
393
  return s === f.faceAccessory || s === f.eyeAccessory || s === f.earrings || s === f.ring || s === f.pendant;
390
394
  case 51:
@@ -402,82 +406,82 @@ class L {
402
406
  }
403
407
  }
404
408
  }
405
- var u = /* @__PURE__ */ ((t) => (t[t.STR = 0] = "STR", t[t.DEX = 1] = "DEX", t[t.INT = 2] = "INT", t[t.LUK = 3] = "LUK", t[t.STR_DEX = 4] = "STR_DEX", t[t.STR_INT = 5] = "STR_INT", t[t.STR_LUK = 6] = "STR_LUK", t[t.DEX_INT = 7] = "DEX_INT", t[t.DEX_LUK = 8] = "DEX_LUK", t[t.INT_LUK = 9] = "INT_LUK", t[t.MHP = 10] = "MHP", t[t.MMP = 11] = "MMP", t[t.PAD = 12] = "PAD", t[t.MAD = 13] = "MAD", t[t.PDD = 14] = "PDD", t[t.speed = 15] = "speed", t[t.jump = 16] = "jump", t[t.damR = 17] = "damR", t[t.bdR = 18] = "bdR", t[t.allStatR = 19] = "allStatR", t[t.reduceReq = 20] = "reduceReq", t))(u || {});
406
- function x0(t, o, s) {
407
- const a = Q(t, o, s);
409
+ var h = /* @__PURE__ */ ((t) => (t[t.STR = 0] = "STR", t[t.DEX = 1] = "DEX", t[t.INT = 2] = "INT", t[t.LUK = 3] = "LUK", t[t.STR_DEX = 4] = "STR_DEX", t[t.STR_INT = 5] = "STR_INT", t[t.STR_LUK = 6] = "STR_LUK", t[t.DEX_INT = 7] = "DEX_INT", t[t.DEX_LUK = 8] = "DEX_LUK", t[t.INT_LUK = 9] = "INT_LUK", t[t.MHP = 10] = "MHP", t[t.MMP = 11] = "MMP", t[t.PAD = 12] = "PAD", t[t.MAD = 13] = "MAD", t[t.PDD = 14] = "PDD", t[t.speed = 15] = "speed", t[t.jump = 16] = "jump", t[t.damR = 17] = "damR", t[t.bdR = 18] = "bdR", t[t.allStatR = 19] = "allStatR", t[t.reduceReq = 20] = "reduceReq", t))(h || {});
410
+ function V0(t, c, s) {
411
+ const a = P(t, c, s);
408
412
  if (a.size === 0)
409
413
  return !1;
410
- for (const [h, r] of a)
411
- t.option(h).bonus += r;
414
+ for (const [u, d] of a)
415
+ t.option(u).bonus += d;
412
416
  return !0;
413
417
  }
414
- function L0(t) {
415
- for (const [, o] of t.options)
416
- o.bonus = 0;
418
+ function Y(t) {
419
+ for (const [, c] of t.options)
420
+ c.bonus = 0;
417
421
  return !0;
418
422
  }
419
- function Q(t, o, s) {
420
- const a = T(o), h = Z(t, o, s);
421
- return h === 0 ? /* @__PURE__ */ new Map() : new Map(a.map((r) => [r, h]));
423
+ function P(t, c, s) {
424
+ const a = G(c), u = l(t, c, s);
425
+ return u === 0 ? /* @__PURE__ */ new Map() : new Map(a.map((d) => [d, u]));
422
426
  }
423
- function Z(t, o, s) {
424
- const a = t.req.level, h = t.getBooleanValue(i.bossReward), r = t.type;
425
- if (a < 0 || h && s < 3)
427
+ function l(t, c, s) {
428
+ const a = t.req.level, u = t.getBooleanValue(i.bossReward), d = t.type;
429
+ if (a < 0 || u && s < 3)
426
430
  return 0;
427
- switch (o) {
428
- case u.STR:
429
- case u.DEX:
430
- case u.INT:
431
- case u.LUK:
431
+ switch (c) {
432
+ case h.STR:
433
+ case h.DEX:
434
+ case h.INT:
435
+ case h.LUK:
432
436
  return N(a, s);
433
- case u.STR_DEX:
434
- case u.STR_INT:
435
- case u.STR_LUK:
436
- case u.DEX_INT:
437
- case u.DEX_LUK:
438
- case u.INT_LUK:
439
- return Y(a, s);
440
- case u.PDD:
437
+ case h.STR_DEX:
438
+ case h.STR_INT:
439
+ case h.STR_LUK:
440
+ case h.DEX_INT:
441
+ case h.DEX_LUK:
442
+ case h.INT_LUK:
443
+ return y(a, s);
444
+ case h.PDD:
441
445
  return N(a, s);
442
- case u.PAD:
443
- case u.MAD:
444
- return P(
446
+ case h.PAD:
447
+ case h.MAD:
448
+ return m(
445
449
  a,
446
450
  s,
447
- o,
451
+ c,
448
452
  t.type,
449
- h,
453
+ u,
450
454
  t.option(i.incPAD).base,
451
455
  t.option(i.incMAD).base
452
456
  );
453
- case u.MHP:
454
- case u.MMP:
455
- return l(a, s);
456
- case u.speed:
457
- case u.jump:
458
- return A.isWeapon(r) ? 0 : s;
459
- case u.damR:
460
- return A.isWeapon(r) ? s : 0;
461
- case u.bdR:
462
- return a < 90 || !A.isWeapon(r) ? 0 : 2 * s;
463
- case u.allStatR:
464
- return a < 70 && !A.isWeapon(r) ? 0 : s;
465
- case u.reduceReq:
466
- return y(a, s);
457
+ case h.MHP:
458
+ case h.MMP:
459
+ return p(a, s);
460
+ case h.speed:
461
+ case h.jump:
462
+ return M.isWeapon(d) ? 0 : s;
463
+ case h.damR:
464
+ return M.isWeapon(d) ? s : 0;
465
+ case h.bdR:
466
+ return a < 90 || !M.isWeapon(d) ? 0 : 2 * s;
467
+ case h.allStatR:
468
+ return a < 70 && !M.isWeapon(d) ? 0 : s;
469
+ case h.reduceReq:
470
+ return T(a, s);
467
471
  default:
468
472
  return 0;
469
473
  }
470
474
  }
471
- function N(t, o) {
472
- return t >= 250 ? Math.floor(t / 20) * o : (Math.floor(t / 20) + 1) * o;
475
+ function N(t, c) {
476
+ return t >= 250 ? Math.floor(t / 20) * c : (Math.floor(t / 20) + 1) * c;
473
477
  }
474
- function Y(t, o) {
475
- return (Math.floor(t / 40) + 1) * o;
478
+ function y(t, c) {
479
+ return (Math.floor(t / 40) + 1) * c;
476
480
  }
477
- function P(t, o, s, a, h, r, M) {
478
- if (A.isWeapon(a)) {
479
- const c = h ? [0, 0, 1, 1.4666, 2.0166, 2.663, 3.4166] : [1, 2.222, 3.63, 5.325, 7.32, 8.777, 10.25];
480
- let n = r;
481
+ function m(t, c, s, a, u, d, r) {
482
+ if (M.isWeapon(a)) {
483
+ const o = u ? [0, 0, 1, 1.4666, 2.0166, 2.663, 3.4166] : [1, 2.222, 3.63, 5.325, 7.32, 8.777, 10.25];
484
+ let n = d;
481
485
  if (a === f.heavySword || a === f.longSword) {
482
486
  if (a === f.longSword)
483
487
  switch (n) {
@@ -512,97 +516,97 @@ function P(t, o, s, a, h, r, M) {
512
516
  n = 342;
513
517
  break;
514
518
  }
515
- const D = t > 180 ? 6 : t > 160 ? 5 : t > 110 ? 4 : 3;
516
- return Math.ceil(n * c[o - 1] * D / 100);
517
- } else if (s === u.MAD && M >= n && (n = M), h) {
518
- const D = t > 160 ? 18 : t > 150 ? 15 : t > 110 ? 12 : 9;
519
- return Math.ceil(n * c[o - 1] * D / 100);
519
+ const A = t > 180 ? 6 : t > 160 ? 5 : t > 110 ? 4 : 3;
520
+ return Math.ceil(n * o[c - 1] * A / 100);
521
+ } else if (s === h.MAD && r >= n && (n = r), u) {
522
+ const A = t > 160 ? 18 : t > 150 ? 15 : t > 110 ? 12 : 9;
523
+ return Math.ceil(n * o[c - 1] * A / 100);
520
524
  } else {
521
- const D = t > 110 ? 4 : 3;
522
- return Math.ceil(n * c[o - 1] * D / 100);
525
+ const A = t > 110 ? 4 : 3;
526
+ return Math.ceil(n * o[c - 1] * A / 100);
523
527
  }
524
528
  } else if (t < 60)
525
529
  return 0;
526
- return o;
530
+ return c;
527
531
  }
528
- function l(t, o) {
529
- return t < 10 ? 3 * o : t >= 250 ? 700 * o : Math.floor(t / 10) * 30 * o;
532
+ function p(t, c) {
533
+ return t < 10 ? 3 * c : t >= 250 ? 700 * c : Math.floor(t / 10) * 30 * c;
530
534
  }
531
- function y(t, o) {
532
- return o * 5;
535
+ function T(t, c) {
536
+ return c * 5;
533
537
  }
534
- function T(t) {
538
+ function G(t) {
535
539
  switch (t) {
536
- case u.STR:
540
+ case h.STR:
537
541
  return [i.incSTR];
538
- case u.DEX:
542
+ case h.DEX:
539
543
  return [i.incDEX];
540
- case u.INT:
544
+ case h.INT:
541
545
  return [i.incINT];
542
- case u.LUK:
546
+ case h.LUK:
543
547
  return [i.incLUK];
544
- case u.STR_DEX:
548
+ case h.STR_DEX:
545
549
  return [i.incSTR, i.incDEX];
546
- case u.STR_INT:
550
+ case h.STR_INT:
547
551
  return [i.incSTR, i.incINT];
548
- case u.STR_LUK:
552
+ case h.STR_LUK:
549
553
  return [i.incSTR, i.incLUK];
550
- case u.DEX_INT:
554
+ case h.DEX_INT:
551
555
  return [i.incDEX, i.incINT];
552
- case u.DEX_LUK:
556
+ case h.DEX_LUK:
553
557
  return [i.incDEX, i.incLUK];
554
- case u.INT_LUK:
558
+ case h.INT_LUK:
555
559
  return [i.incINT, i.incLUK];
556
- case u.PDD:
560
+ case h.PDD:
557
561
  return [i.incPDD];
558
- case u.PAD:
562
+ case h.PAD:
559
563
  return [i.incPAD];
560
- case u.MAD:
564
+ case h.MAD:
561
565
  return [i.incMAD];
562
- case u.MHP:
566
+ case h.MHP:
563
567
  return [i.incMHP];
564
- case u.MMP:
568
+ case h.MMP:
565
569
  return [i.incMMP];
566
- case u.speed:
570
+ case h.speed:
567
571
  return [i.incSpeed];
568
- case u.jump:
572
+ case h.jump:
569
573
  return [i.incJump];
570
- case u.damR:
574
+ case h.damR:
571
575
  return [i.damR];
572
- case u.bdR:
576
+ case h.bdR:
573
577
  return [i.bdR];
574
- case u.allStatR:
578
+ case h.allStatR:
575
579
  return [i.statR];
576
- case u.reduceReq:
580
+ case h.reduceReq:
577
581
  return [i.reduceReq];
578
582
  default:
579
583
  return [];
580
584
  }
581
585
  }
582
- const m = 25, I = 15;
583
- function p(t, o = !1) {
586
+ const e = 25, I = 15;
587
+ function F(t, c = !1) {
584
588
  if (t.getBooleanValue(i.incCHUC))
585
589
  return !1;
586
590
  if (t.getBooleanValue(i.superiorEqp))
587
- return G(t);
588
- if (t.star >= t.maxStar && !o || t.star >= m)
591
+ return t0(t);
592
+ if (t.star >= t.maxStar && !c || t.star >= e)
589
593
  return !1;
590
594
  t.star += 1;
591
- const s = t.star, a = w(t, !1, !1), h = w(t, !1, !0), r = A.isWeapon(t.type) || t.type === f.katara, M = [
595
+ const s = t.star, a = w(t, !1, !1), u = w(t, !1, !0), d = M.isWeapon(t.type) || t.type === f.katara, r = [
592
596
  [i.incSTR, i.incDEX],
593
597
  [i.incINT, i.incLUK],
594
598
  [i.incDEX, i.incSTR],
595
599
  [i.incLUK, i.incDEX],
596
600
  [i.incSTR, i.incDEX]
597
- ], c = [
601
+ ], o = [
598
602
  i.incSTR,
599
603
  i.incDEX,
600
604
  i.incINT,
601
605
  i.incLUK
602
606
  ];
603
607
  let n;
604
- const D = t.req.job;
605
- if (D === 0)
608
+ const A = t.req.job;
609
+ if (A === 0)
606
610
  n = /* @__PURE__ */ new Set([
607
611
  i.incSTR,
608
612
  i.incDEX,
@@ -611,31 +615,31 @@ function p(t, o = !1) {
611
615
  ]);
612
616
  else {
613
617
  n = /* @__PURE__ */ new Set();
614
- for (let d = 0; d < 5; d++)
615
- if (D & 1 << d)
616
- for (const b of M[d])
617
- n.add(b);
618
+ for (let D = 0; D < 5; D++)
619
+ if (A & 1 << D)
620
+ for (const v of r[D])
621
+ n.add(v);
618
622
  }
619
- for (const d of c)
620
- (n.has(d) || s > 15 && (t.option(d).base > 0 || t.option(d).upgrade > 0)) && (t.option(d).enchant += a[s]);
621
- if (r) {
622
- const d = D === 0 || Math.floor(D / 2) % 2 === 1 || t.option(i.incMAD).upgrade > 0;
623
+ for (const D of o)
624
+ (n.has(D) || s > 15 && (t.option(D).base > 0 || t.option(D).upgrade > 0)) && (t.option(D).enchant += a[s]);
625
+ if (d) {
626
+ const D = A === 0 || Math.floor(A / 2) % 2 === 1 || t.option(i.incMAD).upgrade > 0;
623
627
  if (s > 15)
624
- t.option(i.incPAD).enchant += h[s], d && (t.option(i.incMAD).enchant += h[s]);
628
+ t.option(i.incPAD).enchant += u[s], D && (t.option(i.incMAD).enchant += u[s]);
625
629
  else {
626
- const b = t.option(i.incPAD).sum - t.option(i.incPAD).bonus;
627
- if (t.option(i.incPAD).enchant += Math.floor(b / 50) + 1, d) {
628
- const J = t.option(i.incMAD).sum - t.option(i.incMAD).bonus;
629
- t.option(i.incMAD).enchant += Math.floor(J / 50) + 1;
630
+ const v = t.option(i.incPAD).sum - t.option(i.incPAD).bonus;
631
+ if (t.option(i.incPAD).enchant += Math.floor(v / 50) + 1, D) {
632
+ const Q = t.option(i.incMAD).sum - t.option(i.incMAD).bonus;
633
+ t.option(i.incMAD).enchant += Math.floor(Q / 50) + 1;
630
634
  }
631
635
  }
632
636
  } else
633
- t.option(i.incPAD).enchant += h[s], t.option(i.incMAD).enchant += h[s], t.type === f.glove && (D === 0 ? (t.option(i.incPAD).enchant += U[s], t.option(i.incMAD).enchant += U[s]) : Math.floor(D / 2) % 2 === 1 ? t.option(i.incMAD).enchant += U[s] : t.option(i.incPAD).enchant += U[s]);
634
- if (!r && t.type !== f.machineHeart) {
635
- const d = t.option(i.incPDD).sum - t.option(i.incPDD).bonus;
636
- t.option(i.incPDD).enchant += Math.floor(d / 20) + 1;
637
+ t.option(i.incPAD).enchant += u[s], t.option(i.incMAD).enchant += u[s], t.type === f.glove && (A === 0 ? (t.option(i.incPAD).enchant += X[s], t.option(i.incMAD).enchant += X[s]) : Math.floor(A / 2) % 2 === 1 ? t.option(i.incMAD).enchant += X[s] : t.option(i.incPAD).enchant += X[s]);
638
+ if (!d && t.type !== f.machineHeart) {
639
+ const D = t.option(i.incPDD).sum - t.option(i.incPDD).bonus;
640
+ t.option(i.incPDD).enchant += Math.floor(D / 20) + 1;
637
641
  }
638
- const S = [
642
+ const b = [
639
643
  f.cap,
640
644
  f.coat,
641
645
  f.longcoat,
@@ -647,91 +651,91 @@ function p(t, o = !1) {
647
651
  f.shoulder,
648
652
  f.shield
649
653
  ];
650
- return r ? (t.option(i.incMHP).enchant += X[s], t.option(i.incMMP).enchant += X[s]) : S.includes(t.type) && (t.option(i.incMHP).enchant += X[s]), t.type === f.shoes && (t.option(i.incSpeed).enchant += K[s], t.option(i.incJump).enchant += K[s]), !0;
654
+ return d ? (t.option(i.incMHP).enchant += g[s], t.option(i.incMMP).enchant += g[s]) : b.includes(t.type) && (t.option(i.incMHP).enchant += g[s]), t.type === f.shoes && (t.option(i.incSpeed).enchant += K[s], t.option(i.incJump).enchant += K[s]), !0;
651
655
  }
652
- function G(t) {
656
+ function t0(t) {
653
657
  if (t.star >= t.maxStar)
654
658
  return !1;
655
659
  t.star += 1;
656
- const o = t.star, s = w(t, !1, !1), a = w(t, !1, !0), h = [
660
+ const c = t.star, s = w(t, !1, !1), a = w(t, !1, !0), u = [
657
661
  i.incSTR,
658
662
  i.incDEX,
659
663
  i.incINT,
660
664
  i.incLUK
661
665
  ];
662
- for (const c of h)
663
- t.option(c).base > 0 && (t.option(c).enchant += s[o]);
664
- const r = [i.incPAD, i.incMAD];
665
- for (const c of r)
666
- t.option(c).base > 0 && (t.option(c).enchant += a[o]);
667
- const M = t.option(i.incPDD).sum - t.option(i.incPDD).bonus;
668
- return t.option(i.incPDD).enchant += Math.floor(M / 20) + 1, !0;
666
+ for (const o of u)
667
+ t.option(o).base > 0 && (t.option(o).enchant += s[c]);
668
+ const d = [i.incPAD, i.incMAD];
669
+ for (const o of d)
670
+ t.option(o).base > 0 && (t.option(o).enchant += a[c]);
671
+ const r = t.option(i.incPDD).sum - t.option(i.incPDD).bonus;
672
+ return t.option(i.incPDD).enchant += Math.floor(r / 20) + 1, !0;
669
673
  }
670
- function H0(t, o = !1, s = !1) {
674
+ function j0(t, c = !1, s = !1) {
671
675
  if (t.getBooleanValue(i.incCHUC) || t.getBooleanValue(i.superiorEqp) || t.req.level > 150 || t.star >= t.maxStar && !s || t.star >= I)
672
676
  return !1;
673
677
  t.amazing || (t.amazing = !0, t.maxStar = Math.min(t.maxStar, I)), t.star += 1;
674
- const a = t.star, h = w(t, !0, !1), r = w(t, !0, !0), M = A.isWeapon(t.type) || t.type === f.katara, c = [
678
+ const a = t.star, u = w(t, !0, !1), d = w(t, !0, !0), r = M.isWeapon(t.type) || t.type === f.katara, o = [
675
679
  i.incSTR,
676
680
  i.incDEX,
677
681
  i.incINT,
678
682
  i.incLUK
679
683
  ];
680
- for (const S of c)
681
- if (t.option(S).sum > 0) {
682
- let b = h[a];
683
- o && A.isAccessory(t.type) && (b += a > 5 ? 2 : 1), t.option(S).enchant += b;
684
+ for (const b of o)
685
+ if (t.option(b).sum > 0) {
686
+ let v = u[a];
687
+ c && M.isAccessory(t.type) && (v += a > 5 ? 2 : 1), t.option(b).enchant += v;
684
688
  }
685
689
  const n = [i.incPAD, i.incMAD];
686
- for (const S of n) {
687
- const d = t.option(S).sum;
688
- if (d > 0) {
689
- M && (t.option(S).enchant += Math.floor(d / 50) + 1);
690
- let b = r[a];
691
- o && (M || t.type === f.shield) && (b += 1), t.option(S).enchant += b;
690
+ for (const b of n) {
691
+ const D = t.option(b).sum;
692
+ if (D > 0) {
693
+ r && (t.option(b).enchant += Math.floor(D / 50) + 1);
694
+ let v = d[a];
695
+ c && (r || t.type === f.shield) && (v += 1), t.option(b).enchant += v;
692
696
  }
693
697
  }
694
- o && A.isArmor(t.type) && (t.option(i.incMHP).enchant += 50);
695
- const D = t.option(i.incPDD).sum;
696
- return t.option(i.incPDD).enchant += Math.floor(D / 20) + 1, !0;
698
+ c && M.isArmor(t.type) && (t.option(i.incMHP).enchant += 50);
699
+ const A = t.option(i.incPDD).sum;
700
+ return t.option(i.incPDD).enchant += Math.floor(A / 20) + 1, !0;
697
701
  }
698
- function e(t) {
702
+ function J(t) {
699
703
  if (t.getBooleanValue(i.incCHUC))
700
704
  return !1;
701
- t.star = 0, t.amazing = !1, t.maxStar = A.getMaxStar(t);
702
- for (const [, o] of t.options)
703
- o.enchant = 0;
705
+ t.star = 0, t.amazing = !1, t.maxStar = M.getMaxStar(t);
706
+ for (const [, c] of t.options)
707
+ c.enchant = 0;
704
708
  return !0;
705
709
  }
706
- function N0(t) {
710
+ function k0(t) {
707
711
  if (t.getBooleanValue(i.incCHUC) || t.amazing)
708
712
  return !1;
709
- const o = t.star;
710
- e(t);
711
- for (let s = 0; s < o; s++)
712
- p(t, !0);
713
+ const c = t.star;
714
+ J(t);
715
+ for (let s = 0; s < c; s++)
716
+ F(t, !0);
713
717
  return !0;
714
718
  }
715
- function w(t, o, s) {
719
+ function w(t, c, s) {
716
720
  let a;
717
- t.getBooleanValue(i.superiorEqp) ? s ? a = t0 : a = n0 : o ? s ? a = s0 : a = a0 : s ? A.isWeapon(t.type) || t.type === f.katara ? a = c0 : a = o0 : a = i0;
718
- const h = t.req.level;
719
- for (const r of [...a].reverse())
720
- if (h >= r[0])
721
- return r;
721
+ t.getBooleanValue(i.superiorEqp) ? s ? a = n0 : a = c0 : c ? s ? a = a0 : a = f0 : s ? M.isWeapon(t.type) || t.type === f.katara ? a = o0 : a = i0 : a = s0;
722
+ const u = t.req.level;
723
+ for (const d of [...a].reverse())
724
+ if (u >= d[0])
725
+ return d;
722
726
  throw Error(`Gear has invalid reqLevel.
723
727
  ` + t);
724
728
  }
725
- const t0 = [
729
+ const n0 = [
726
730
  [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
727
731
  [110, 0, 0, 0, 0, 0, 5, 6, 7, 0, 0, 0, 0, 0, 0, 0],
728
732
  [150, 0, 0, 0, 0, 0, 9, 10, 11, 12, 13, 15, 17, 19, 21, 23]
729
- ], n0 = [
733
+ ], c0 = [
730
734
  [0, 1, 2, 4, 7, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
731
735
  [80, 2, 3, 5, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
732
736
  [110, 9, 10, 12, 15, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
733
737
  [150, 19, 20, 22, 25, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
734
- ], c0 = [
738
+ ], o0 = [
735
739
  [
736
740
  0,
737
741
  0,
@@ -984,7 +988,7 @@ const t0 = [
984
988
  37,
985
989
  38
986
990
  ]
987
- ], o0 = [
991
+ ], i0 = [
988
992
  [
989
993
  0,
990
994
  0,
@@ -1237,7 +1241,7 @@ const t0 = [
1237
1241
  25,
1238
1242
  27
1239
1243
  ]
1240
- ], i0 = [
1244
+ ], s0 = [
1241
1245
  [
1242
1246
  0,
1243
1247
  2,
@@ -1490,7 +1494,7 @@ const t0 = [
1490
1494
  0,
1491
1495
  0
1492
1496
  ]
1493
- ], s0 = [
1497
+ ], a0 = [
1494
1498
  [0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 8, 10, 12, 14],
1495
1499
  [80, 0, 0, 0, 0, 0, 2, 3, 4, 5, 6, 7, 9, 11, 13, 15],
1496
1500
  [90, 0, 0, 0, 0, 0, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16],
@@ -1500,7 +1504,7 @@ const t0 = [
1500
1504
  [130, 0, 0, 0, 0, 0, 7, 8, 9, 10, 11, 12, 14, 16, 18, 20],
1501
1505
  [140, 0, 0, 0, 0, 0, 8, 9, 10, 11, 12, 13, 15, 17, 19, 21],
1502
1506
  [150, 0, 0, 0, 0, 0, 9, 10, 11, 12, 13, 14, 16, 18, 20, 22]
1503
- ], a0 = [
1507
+ ], f0 = [
1504
1508
  [0, 1, 2, 4, 7, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
1505
1509
  [80, 2, 3, 5, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
1506
1510
  [85, 3, 4, 6, 9, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
@@ -1517,7 +1521,7 @@ const t0 = [
1517
1521
  [140, 17, 18, 20, 23, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
1518
1522
  [145, 18, 19, 21, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
1519
1523
  [150, 19, 20, 22, 25, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
1520
- ], U = [
1524
+ ], X = [
1521
1525
  0,
1522
1526
  0,
1523
1527
  0,
@@ -1544,7 +1548,7 @@ const t0 = [
1544
1548
  0,
1545
1549
  0,
1546
1550
  0
1547
- ], X = [
1551
+ ], g = [
1548
1552
  0,
1549
1553
  5,
1550
1554
  5,
@@ -1599,30 +1603,30 @@ const t0 = [
1599
1603
  0,
1600
1604
  0
1601
1605
  ];
1602
- function I0(t, o) {
1606
+ function $0(t, c) {
1603
1607
  if (t.exceptionalUpgradeCountLeft < 1)
1604
1608
  return !1;
1605
1609
  t.exceptionalUpgradeCount += 1;
1606
- for (const [s, a] of o.option) {
1607
- const h = t.exceptionalOptions.get(s) ?? 0;
1608
- t.exceptionalOptions.set(s, h + a);
1610
+ for (const [s, a] of c.option) {
1611
+ const u = t.exceptionalOptions.get(s) ?? 0;
1612
+ t.exceptionalOptions.set(s, u + a);
1609
1613
  }
1610
1614
  return !0;
1611
1615
  }
1612
- function K0(t) {
1616
+ function u0(t) {
1613
1617
  return t.exceptionalUpgradeCount = 0, t.exceptionalOptions.clear(), !0;
1614
1618
  }
1615
- function f0(t, o, s) {
1616
- if (A.isWeapon(t.type) || t.type === f.katara)
1617
- return d0(t, o, s);
1619
+ function d0(t, c, s) {
1620
+ if (M.isWeapon(t.type) || t.type === f.katara)
1621
+ return A0(t, c, s);
1618
1622
  if (t.type === f.glove)
1619
- return A0(t, o, s);
1620
- if (A.isArmor(t.type) || t.type === f.shoulder)
1621
- return D0(t, o, s);
1622
- if (A.isAccessory(t.type))
1623
- return M0(t, o, s);
1623
+ return v0(t, c, s);
1624
+ if (M.isArmor(t.type) || t.type === f.shoulder)
1625
+ return M0(t, c, s);
1626
+ if (M.isAccessory(t.type))
1627
+ return b0(t, c, s);
1624
1628
  if (t.type === f.machineHeart)
1625
- return b0(t, o, s);
1629
+ return S0(t, c, s);
1626
1630
  }
1627
1631
  const h0 = {
1628
1632
  100: [
@@ -1645,7 +1649,7 @@ const h0 = {
1645
1649
  [7, 3],
1646
1650
  [9, 4]
1647
1651
  ]
1648
- }, u0 = {
1652
+ }, r0 = {
1649
1653
  100: [
1650
1654
  [1, 5, 1],
1651
1655
  [2, 20, 2],
@@ -1666,12 +1670,12 @@ const h0 = {
1666
1670
  [7, 110, 10],
1667
1671
  [10, 170, 15]
1668
1672
  ]
1669
- }, O = {
1673
+ }, W = {
1670
1674
  30: [1, 2, 3],
1671
1675
  15: [2, 3, 4]
1672
- }, _ = {
1676
+ }, O = {
1673
1677
  30: [1, 2, 3]
1674
- }, r0 = {
1678
+ }, D0 = {
1675
1679
  100: [0, 1, 1],
1676
1680
  70: [1, 2, 2],
1677
1681
  30: [2, 3, 3],
@@ -1680,7 +1684,7 @@ const h0 = {
1680
1684
  100: [1, 1, 2],
1681
1685
  70: [2, 2, 3],
1682
1686
  30: [3, 4, 5]
1683
- }, W = {
1687
+ }, z = {
1684
1688
  100: [1, 2, 3],
1685
1689
  70: [2, 3, 5],
1686
1690
  30: [3, 5, 7]
@@ -1691,7 +1695,7 @@ const h0 = {
1691
1695
  [i.incLUK]: i.incPAD,
1692
1696
  [i.incMHP]: i.incPAD,
1693
1697
  [i.incAllStat]: i.incPAD
1694
- }, g = {
1698
+ }, C = {
1695
1699
  [i.incSTR]: "힘",
1696
1700
  [i.incDEX]: "민첩",
1697
1701
  [i.incINT]: "지력",
@@ -1701,224 +1705,277 @@ const h0 = {
1701
1705
  [i.incPAD]: "공격력",
1702
1706
  [i.incMAD]: "마력"
1703
1707
  };
1704
- function E(t) {
1708
+ function x(t) {
1705
1709
  return t.req.level > 110 ? 2 : t.req.level > 70 ? 1 : 0;
1706
1710
  }
1707
- function d0(t, o, s) {
1708
- if (o === i.incAllStat)
1711
+ function A0(t, c, s) {
1712
+ if (c === i.incAllStat)
1709
1713
  return;
1710
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1854
1911
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
1855
- ) && Array.isArray(c.o) && c.o.every(
1912
+ ) && Array.isArray(o.o) && o.o.every(
1856
1913
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && Array.isArray(n[1]) && n[1].length === 4 && typeof n[1][0] == "number" && typeof n[1][1] == "number" && typeof n[1][2] == "number" && typeof n[1][3] == "number"
1857
- ) && (c.c === void 0 || typeof c.c == "number") && (c.up === void 0 || typeof c.up == "number") && (c.f === void 0 || typeof c.f == "number") && (c.h === void 0 || typeof c.h == "number") && (c.ec === void 0 || typeof c.ec == "number") && (c.eu === void 0 || typeof c.eu == "number") && (c.eo === void 0 || Array.isArray(c.eo) && c.eo.every(
1914
+ ) && (o.c === void 0 || typeof o.c == "number") && (o.up === void 0 || typeof o.up == "number") && (o.f === void 0 || typeof o.f == "number") && (o.h === void 0 || typeof o.h == "number") && (o.ec === void 0 || typeof o.ec == "number") && (o.eu === void 0 || typeof o.eu == "number") && (o.eo === void 0 || Array.isArray(o.eo) && o.eo.every(
1858
1915
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
1859
- )) && (c.m === void 0 || typeof c.m == "number") && (c.s === void 0 || typeof c.s == "number") && (c.a === void 0 || typeof c.a == "boolean") && (c.k === void 0 || typeof c.k == "number") && (c.cp === void 0 || typeof c.cp == "boolean") && (c.g === void 0 || c.g === 0 || c.g === 1 || c.g === 2 || c.g === 3 || c.g === 4 || c.g === 5) && (c.p === void 0 || Array.isArray(c.p) && c.p.every(
1860
- (n) => n === null || typeof n == "object" && n !== null && h(n)
1861
- )) && (c.g2 === void 0 || c.g2 === 0 || c.g2 === 1 || c.g2 === 2 || c.g2 === 3 || c.g2 === 4 || c.g2 === 5) && (c.p2 === void 0 || Array.isArray(c.p2) && c.p2.every(
1862
- (n) => n === null || typeof n == "object" && n !== null && h(n)
1863
- )) && (c.w === void 0 || typeof c.w == "object" && c.w !== null && Array.isArray(c.w) === !1 && r(c.w)), s = (c) => typeof c.name == "string" && typeof c.icon == "object" && c.icon !== null && typeof c.icon.id == "number", a = (c) => typeof c.level == "number" && typeof c.str == "number" && typeof c.luk == "number" && typeof c.dex == "number" && typeof c.int == "number" && typeof c.job == "number" && typeof c.specJob == "number", h = (c) => typeof c.c == "number" && typeof c.t == "number" && typeof c.l == "number" && typeof c.s == "string" && Array.isArray(c.o) && c.o.every(
1916
+ )) && (o.m === void 0 || typeof o.m == "number") && (o.s === void 0 || typeof o.s == "number") && (o.a === void 0 || typeof o.a == "boolean") && (o.k === void 0 || typeof o.k == "number") && (o.cp === void 0 || typeof o.cp == "boolean") && (o.g === void 0 || o.g === 0 || o.g === 1 || o.g === 2 || o.g === 3 || o.g === 4 || o.g === 5) && (o.p === void 0 || Array.isArray(o.p) && o.p.every(
1917
+ (n) => n === null || typeof n == "object" && n !== null && u(n)
1918
+ )) && (o.g2 === void 0 || o.g2 === 0 || o.g2 === 1 || o.g2 === 2 || o.g2 === 3 || o.g2 === 4 || o.g2 === 5) && (o.p2 === void 0 || Array.isArray(o.p2) && o.p2.every(
1919
+ (n) => n === null || typeof n == "object" && n !== null && u(n)
1920
+ )) && (o.w === void 0 || typeof o.w == "object" && o.w !== null && Array.isArray(o.w) === !1 && d(o.w)), s = (o) => typeof o.name == "string" && typeof o.icon == "object" && o.icon !== null && typeof o.icon.id == "number", a = (o) => typeof o.level == "number" && typeof o.str == "number" && typeof o.luk == "number" && typeof o.dex == "number" && typeof o.int == "number" && typeof o.job == "number" && typeof o.specJob == "number", u = (o) => typeof o.c == "number" && typeof o.t == "number" && typeof o.l == "number" && typeof o.s == "string" && Array.isArray(o.o) && o.o.every(
1864
1921
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
1865
- ), r = (c) => (c.e === void 0 || typeof c.e == "boolean") && (c.s === void 0 || typeof c.s == "object" && c.s !== null && M(c.s)) && (c.c === void 0 || typeof c.c == "number") && (c.o === void 0 || Array.isArray(c.o) && c.o.every(
1922
+ ), d = (o) => (o.e === void 0 || typeof o.e == "boolean") && (o.s === void 0 || typeof o.s == "object" && o.s !== null && r(o.s)) && (o.c === void 0 || typeof o.c == "number") && (o.o === void 0 || Array.isArray(o.o) && o.o.every(
1866
1923
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
1867
- )), M = (c) => typeof c.n == "string" && typeof c.s == "string" && Array.isArray(c.o) && c.o.every(
1924
+ )), r = (o) => typeof o.n == "string" && typeof o.s == "string" && Array.isArray(o.o) && o.o.every(
1868
1925
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
1869
- ) && typeof c.m == "number";
1870
- return typeof t == "object" && t !== null && o(t);
1926
+ ) && typeof o.m == "number";
1927
+ return typeof t == "object" && t !== null && c(t);
1871
1928
  };
1872
- function V0(t) {
1873
- return JSON.stringify(v0(t));
1929
+ function Y0(t) {
1930
+ return JSON.stringify(N0(t));
1874
1931
  }
1875
- function j0(t) {
1876
- return F(JSON.parse(t));
1932
+ function P0(t) {
1933
+ return B(JSON.parse(t));
1877
1934
  }
1878
- function $0(t) {
1935
+ function l0(t) {
1879
1936
  try {
1880
- const o = JSON.parse(t);
1881
- if (C0(o))
1882
- return F(o);
1937
+ const c = JSON.parse(t);
1938
+ if (O0(c))
1939
+ return B(c);
1883
1940
  } catch {
1884
1941
  }
1885
1942
  return null;
1886
1943
  }
1887
- function v(t, o, s) {
1944
+ function S(t, c, s) {
1888
1945
  let a = [...t];
1889
- return o && (a = a.filter((h) => o(h[1]))), s ? a.map((h) => [h[0], s(h[1])]) : a;
1946
+ return c && (a = a.filter((u) => c(u[1]))), s ? a.map((u) => [u[0], s(u[1])]) : a;
1890
1947
  }
1891
- function V(t, o, s) {
1948
+ function V(t, c, s) {
1892
1949
  let a = t;
1893
- return o && (a = a.filter(o)), s ? a.map(s) : a === t ? [...t] : a;
1950
+ return c && (a = a.filter(c)), s ? a.map(s) : a === t ? [...t] : a;
1894
1951
  }
1895
- function R(t, o) {
1896
- return o ? new Map(t.map((s) => [s[0], o(s[1])])) : new Map(t);
1952
+ function R(t, c) {
1953
+ return c ? new Map(t.map((s) => [s[0], c(s[1])])) : new Map(t);
1897
1954
  }
1898
- function j(t, o) {
1899
- return o ? [...t].map(o) : [...t];
1955
+ function j(t, c) {
1956
+ return c ? [...t].map(c) : [...t];
1900
1957
  }
1901
- function F(t) {
1902
- const o = new A();
1903
- return o.itemID = t.id, o.name = t.n, t.d && (o.desc = t.d), o.icon = t.i, t.an && (o.anvil = t.an), o.type = t.t, o.req = t.r, o.props = R(t.pr), o.options = R(t.o, E0), t.c && (o.totalUpgradeCount = t.c), t.up && (o.upgradeCount = t.up), t.f && (o.upgradeFailCount = t.f), t.h && (o.hammerCount = t.h), t.ec && (o.exceptionalTotalUpgradeCount = t.ec), t.eu && (o.exceptionalUpgradeCount = t.eu), t.eo && (o.exceptionalOptions = R(t.eo)), t.m && (o.maxStar = t.m), t.s && (o.star = t.s), t.a && (o.amazing = t.a), t.k && (o.karma = t.k), t.cp && (o.canPotential = t.cp), t.g && (o.grade = t.g), t.p && (o.potentials = j(t.p, $)), t.g2 && (o.additionalGrade = t.g2), t.p2 && (o.additionalPotentials = j(t.p2, $)), U0(t.w, o), o;
1958
+ function B(t) {
1959
+ const c = new M();
1960
+ return c.itemID = t.id, c.name = t.n, t.d && (c.desc = t.d), c.icon = t.i, t.an && (c.anvil = t.an), c.type = t.t, c.req = t.r, c.props = R(t.pr), c.options = R(t.o, q0), t.c && (c.totalUpgradeCount = t.c), t.up && (c.upgradeCount = t.up), t.f && (c.upgradeFailCount = t.f), t.h && (c.hammerCount = t.h), t.ec && (c.exceptionalTotalUpgradeCount = t.ec), t.eu && (c.exceptionalUpgradeCount = t.eu), t.eo && (c.exceptionalOptions = R(t.eo)), t.m && (c.maxStar = t.m), t.s && (c.star = t.s), t.a && (c.amazing = t.a), t.k && (c.karma = t.k), t.cp && (c.canPotential = t.cp), t.g && (c.grade = t.g), t.p && (c.potentials = j(t.p, k)), t.g2 && (c.additionalGrade = t.g2), t.p2 && (c.additionalPotentials = j(t.p2, k)), z0(t.w, c), c;
1904
1961
  }
1905
- function E0(t) {
1906
- const o = new k();
1907
- return o.base = t[0], o.bonus = t[1], o.upgrade = t[2], o.enchant = t[3], o;
1962
+ function q0(t) {
1963
+ const c = new $();
1964
+ return c.base = t[0], c.bonus = t[1], c.upgrade = t[2], c.enchant = t[3], c;
1908
1965
  }
1909
- function $(t) {
1966
+ function k(t) {
1910
1967
  if (!t)
1911
1968
  return null;
1912
- const o = new L();
1913
- return o.code = t.c, o.optionType = t.t, o.reqLevel = t.l, o.summary = t.s, o.option = R(t.o), o;
1969
+ const c = new U();
1970
+ return c.code = t.c, c.optionType = t.t, c.reqLevel = t.l, c.summary = t.s, c.option = R(t.o), c;
1914
1971
  }
1915
- function U0(t, o) {
1972
+ function z0(t, c) {
1916
1973
  if (t) {
1917
- const s = o.soulWeapon;
1918
- t?.e && (s.enchanted = t.e), t?.s && (s.soul = X0(t.s)), t?.c && (s.charge = t.c), t?.o && (s.chargeOption = R(t.o));
1974
+ const s = c.soulWeapon;
1975
+ t?.e && (s.enchanted = t.e), t?.s && (s.soul = _0(t.s)), t?.c && (s.charge = t.c), t?.o && (s.chargeOption = R(t.o));
1919
1976
  }
1920
1977
  }
1921
- function X0(t) {
1978
+ function _0(t) {
1922
1979
  if (t)
1923
1980
  return {
1924
1981
  name: t.n,
@@ -1928,35 +1985,36 @@ function X0(t) {
1928
1985
  };
1929
1986
  }
1930
1987
  export {
1931
- u as BonusStatType,
1932
- A as Gear,
1933
- k as GearOption,
1988
+ h as BonusStatType,
1989
+ M as Gear,
1990
+ $ as GearOption,
1934
1991
  i as GearPropType,
1935
1992
  f as GearType,
1936
- L as Potential,
1937
- x as PotentialGrade,
1938
- B as SoulWeapon,
1939
- H0 as addAmazingEnhancement,
1940
- x0 as addBonusStat,
1941
- p as addStarforce,
1942
- q0 as addUpgradeFailCount,
1943
- I0 as applyExceptionalEnchant,
1944
- O0 as applyGoldHammer,
1945
- S0 as applyScroll,
1946
- _0 as applySpellTrace,
1947
- v0 as gearToPlain,
1948
- Q as getBonusStatOption,
1949
- Z as getBonusStatValue,
1950
- f0 as getSpellTraceScroll,
1951
- C0 as isGearLike,
1952
- j0 as parseGear,
1953
- F as plainToGear,
1954
- N0 as recalculateStarforce,
1955
- L0 as resetBonusStat,
1956
- e as resetEnhancement,
1957
- K0 as resetExceptionalEnchant,
1958
- z0 as resetUpgrade,
1959
- W0 as restoreUpgradeCount,
1960
- V0 as stringifyGear,
1961
- $0 as validateParseGear
1993
+ U as Potential,
1994
+ L as PotentialGrade,
1995
+ Z as SoulWeapon,
1996
+ j0 as addAmazingEnhancement,
1997
+ V0 as addBonusStat,
1998
+ F as addStarforce,
1999
+ B0 as addUpgradeFailCount,
2000
+ $0 as applyExceptionalEnchant,
2001
+ F0 as applyGoldHammer,
2002
+ R0 as applyScroll,
2003
+ J0 as applySpellTrace,
2004
+ N0 as gearToPlain,
2005
+ P as getBonusStatOption,
2006
+ l as getBonusStatValue,
2007
+ d0 as getSpellTraceScroll,
2008
+ O0 as isGearLike,
2009
+ Z0 as migrate,
2010
+ P0 as parseGear,
2011
+ B as plainToGear,
2012
+ k0 as recalculateStarforce,
2013
+ Y as resetBonusStat,
2014
+ J as resetEnhancement,
2015
+ u0 as resetExceptionalEnchant,
2016
+ w0 as resetUpgrade,
2017
+ Q0 as restoreUpgradeCount,
2018
+ Y0 as stringifyGear,
2019
+ l0 as validateParseGear
1962
2020
  };