@malib/gear 0.11.0 → 0.12.0

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package/index.js CHANGED
@@ -15,10 +15,22 @@ class $ {
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  return this.bonus + this.upgrade + this.enchant;
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  }
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  }
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- var i = /* @__PURE__ */ ((t) => (t[t.incSTR = 1] = "incSTR", t[t.incSTRr = 2] = "incSTRr", t[t.incDEX = 3] = "incDEX", t[t.incDEXr = 4] = "incDEXr", t[t.incINT = 5] = "incINT", t[t.incINTr = 6] = "incINTr", t[t.incLUK = 7] = "incLUK", t[t.incLUKr = 8] = "incLUKr", t[t.incAllStat = 9] = "incAllStat", t[t.incMHP = 10] = "incMHP", t[t.incMMP = 11] = "incMMP", t[t.incMHPr = 12] = "incMHPr", t[t.incMMPr = 13] = "incMMPr", t[t.incMDF = 14] = "incMDF", t[t.incARC = 15] = "incARC", t[t.incAUT = 16] = "incAUT", t[t.incPAD = 17] = "incPAD", t[t.incMAD = 18] = "incMAD", t[t.incAD = 19] = "incAD", t[t.incPDD = 20] = "incPDD", t[t.incSpeed = 21] = "incSpeed", t[t.incJump = 22] = "incJump", t[t.knockback = 23] = "knockback", t[t.bdR = 24] = "bdR", t[t.incBDR = 25] = "incBDR", t[t.imdR = 26] = "imdR", t[t.incIMDR = 27] = "incIMDR", t[t.damR = 28] = "damR", t[t.nbdR = 29] = "nbdR", t[t.statR = 30] = "statR", t[t.incCHUC = 31] = "incCHUC", t[t.incPADr = 100] = "incPADr", t[t.incMADr = 101] = "incMADr", t[t.incPDDr = 102] = "incPDDr", t[t.incCr = 103] = "incCr", t[t.incDAMr = 104] = "incDAMr", t[t.RecoveryHP = 105] = "RecoveryHP", t[t.RecoveryMP = 106] = "RecoveryMP", t[t.face = 107] = "face", t[t.prop = 108] = "prop", t[t.time = 109] = "time", t[t.HP = 110] = "HP", t[t.MP = 111] = "MP", t[t.attackType = 112] = "attackType", t[t.ignoreTargetDEF = 113] = "ignoreTargetDEF", t[t.ignoreDAM = 114] = "ignoreDAM", t[t.ignoreDAMr = 115] = "ignoreDAMr", t[t.DAMreflect = 116] = "DAMreflect", t[t.mpconReduce = 117] = "mpconReduce", t[t.incMesoProp = 118] = "incMesoProp", t[t.incRewardProp = 119] = "incRewardProp", t[t.incAllskill = 120] = "incAllskill", t[t.RecoveryUP = 121] = "RecoveryUP", t[t.boss = 122] = "boss", t[t.level = 123] = "level", t[t.incTerR = 124] = "incTerR", t[t.incAsrR = 125] = "incAsrR", t[t.incEXPr = 126] = "incEXPr", t[t.reduceCooltime = 127] = "reduceCooltime", t[t.incSTRlv = 128] = "incSTRlv", t[t.incDEXlv = 129] = "incDEXlv", t[t.incINTlv = 130] = "incINTlv", t[t.incLUKlv = 131] = "incLUKlv", t[t.incMHPlv = 132] = "incMHPlv", t[t.incPADlv = 133] = "incPADlv", t[t.incMADlv = 134] = "incMADlv", t[t.incCriticaldamage = 135] = "incCriticaldamage", t[t.attackSpeed = 200] = "attackSpeed", t[t.setItemID = 201] = "setItemID", t[t.durability = 202] = "durability", t[t.reduceReq = 203] = "reduceReq", t[t.only = 1100] = "only", t[t.tradeBlock = 1101] = "tradeBlock", t[t.accountSharable = 1102] = "accountSharable", t[t.onlyEquip = 1103] = "onlyEquip", t[t.tradeAvailable = 1104] = "tradeAvailable", t[t.equipTradeBlock = 1105] = "equipTradeBlock", t[t.sharableOnce = 1106] = "sharableOnce", t[t.charismaEXP = 1107] = "charismaEXP", t[t.senseEXP = 1108] = "senseEXP", t[t.insightEXP = 1109] = "insightEXP", t[t.willEXP = 1110] = "willEXP", t[t.craftEXP = 1111] = "craftEXP", t[t.charmEXP = 1112] = "charmEXP", t[t.accountShareTag = 1113] = "accountShareTag", t[t.bossReward = 1114] = "bossReward", t[t.noPotential = 1115] = "noPotential", t[t.fixedPotential = 1116] = "fixedPotential", t[t.specialGrade = 1117] = "specialGrade", t[t.fixedGrade = 1118] = "fixedGrade", t[t.superiorEqp = 1119] = "superiorEqp", t[t.incPQEXPr = 1120] = "incPQEXPr", t[t.jokerToSetItem = 1121] = "jokerToSetItem", t[t.blockGoldHammer = 1122] = "blockGoldHammer", t[t.exceptUpgrade = 1123] = "exceptUpgrade", t[t.onlyUpgrade = 1124] = "onlyUpgrade", t[t.noLookChange = 1125] = "noLookChange", t[t.tucIgnoreForPotential = 1126] = "tucIgnoreForPotential", t))(i || {}), f = /* @__PURE__ */ ((t) => (t[t.cap = 100] = "cap", t[t.faceAccessory = 101] = "faceAccessory", t[t.eyeAccessory = 102] = "eyeAccessory", t[t.earrings = 103] = "earrings", t[t.coat = 104] = "coat", t[t.longcoat = 105] = "longcoat", t[t.pants = 106] = "pants", t[t.shoes = 107] = "shoes", t[t.glove = 108] = "glove", t[t.cape = 110] = "cape", t[t.ring = 111] = "ring", t[t.pendant = 112] = "pendant", t[t.belt = 113] = "belt", t[t.medal = 114] = "medal", t[t.shoulder = 115] = "shoulder", t[t.pocket = 116] = "pocket", t[t.badge = 118] = "badge", t[t.android = 166] = "android", t[t.machineHeart = 167] = "machineHeart", t[t.shield = 109] = "shield", t[t.emblem = 119] = "emblem", t[t.powerSource = 119020] = "powerSource", t[t.shiningRod = 1212] = "shiningRod", t[t.tuner = 1213] = "tuner", t[t.breathShooter = 1214] = "breathShooter", t[t.soulShooter = 122] = "soulShooter", t[t.desperado = 123] = "desperado", t[t.energySword = 124] = "energySword", t[t.espLimiter = 126] = "espLimiter", t[t.chain = 127] = "chain", t[t.magicGauntlet = 128] = "magicGauntlet", t[t.ritualFan = 129] = "ritualFan", t[t.ohSword = 130] = "ohSword", t[t.ohAxe = 131] = "ohAxe", t[t.ohBlunt = 132] = "ohBlunt", t[t.dagger = 133] = "dagger", t[t.katara = 134] = "katara", t[t.cane = 136] = "cane", t[t.wand = 137] = "wand", t[t.staff = 138] = "staff", t[t.thSword = 140] = "thSword", t[t.chakram = 1404] = "chakram", t[t.thAxe = 141] = "thAxe", t[t.thBlunt = 142] = "thBlunt", t[t.spear = 143] = "spear", t[t.polearm = 144] = "polearm", t[t.bow = 145] = "bow", t[t.crossbow = 146] = "crossbow", t[t.claw = 147] = "claw", t[t.knuckle = 148] = "knuckle", t[t.gun = 149] = "gun", t[t.shovel = 150] = "shovel", t[t.pickaxe = 151] = "pickaxe", t[t.dualBowguns = 152] = "dualBowguns", t[t.handCannon = 153] = "handCannon", t[t.heavySword = 156] = "heavySword", t[t.longSword = 157] = "longSword", t[t.gauntletRevolver = 158] = "gauntletRevolver", t[t.ancientBow = 159] = "ancientBow", t[t.soulShield = 1098] = "soulShield", t[t.demonShield = 1099] = "demonShield", t[t.magicArrow = 135200] = "magicArrow", t[t.card = 135210] = "card", t[t.medallion = 135220] = "medallion", t[t.rosary = 135221] = "rosary", t[t.ironChain = 135222] = "ironChain", t[t.magicBook1 = 135223] = "magicBook1", t[t.magicBook2 = 135224] = "magicBook2", t[t.magicBook3 = 135225] = "magicBook3", t[t.arrowFletching = 135226] = "arrowFletching", t[t.bowThimble = 135227] = "bowThimble", t[t.daggerScabbard = 135228] = "daggerScabbard", t[t.charm = 135229] = "charm", t[t.orb = 135240] = "orb", t[t.dragonEssence = 135250] = "dragonEssence", t[t.soulRing = 135260] = "soulRing", t[t.magnum = 135270] = "magnum", t[t.wristBand = 135290] = "wristBand", t[t.farSight = 135291] = "farSight", t[t.powderKeg = 135292] = "powderKeg", t[t.mass = 135293] = "mass", t[t.document = 135294] = "document", t[t.magicMarble = 135295] = "magicMarble", t[t.arrowhead = 135296] = "arrowhead", t[t.jewel = 135297] = "jewel", t[t.powderKeg2 = 135298] = "powderKeg2", t[t.controller = 135300] = "controller", t[t.foxMarble = 135310] = "foxMarble", t[t.chessPiece = 135320] = "chessPiece", t[t.transmitter = 135330] = "transmitter", t[t.charge = 135340] = "charge", t[t.magicWing = 135350] = "magicWing", t[t.pathOfAbyss = 135360] = "pathOfAbyss", t[t.relic = 135370] = "relic", t[t.fanTassel = 135380] = "fanTassel", t[t.bracelet = 135400] = "bracelet", t[t.weaponBelt = 135401] = "weaponBelt", t[t.ornament = 135402] = "ornament", t[t.hexSeeker = 135403] = "hexSeeker", t[t.petEquip = 180] = "petEquip", t[t.machineEngine = 161] = "machineEngine", t[t.machineArms = 162] = "machineArms", t[t.machineLegs = 163] = "machineLegs", t[t.machineBody = 164] = "machineBody", t[t.machineTransistors = 165] = "machineTransistors", t[t.dragonMask = 194] = "dragonMask", t[t.dragonPendant = 195] = "dragonPendant", t[t.dragonWings = 196] = "dragonWings", t[t.dragonTail = 197] = "dragonTail", t))(f || {}), L = /* @__PURE__ */ ((t) => (t[t.normal = 0] = "normal", t[t.rare = 1] = "rare", t[t.epic = 2] = "epic", t[t.unique = 3] = "unique", t[t.legendary = 4] = "legendary", t[t.special = 5] = "special", t))(L || {});
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- class J {
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- constructor(s) {
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- this.enchanted = !1, this.charge = 0, this.chargeOption = /* @__PURE__ */ new Map(), this.gear = s;
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+ var s = /* @__PURE__ */ ((t) => (t[t.incSTR = 1] = "incSTR", t[t.incSTRr = 2] = "incSTRr", t[t.incDEX = 3] = "incDEX", t[t.incDEXr = 4] = "incDEXr", t[t.incINT = 5] = "incINT", t[t.incINTr = 6] = "incINTr", t[t.incLUK = 7] = "incLUK", t[t.incLUKr = 8] = "incLUKr", t[t.incAllStat = 9] = "incAllStat", t[t.incMHP = 10] = "incMHP", t[t.incMMP = 11] = "incMMP", t[t.incMHPr = 12] = "incMHPr", t[t.incMMPr = 13] = "incMMPr", t[t.incMDF = 14] = "incMDF", t[t.incARC = 15] = "incARC", t[t.incAUT = 16] = "incAUT", t[t.incPAD = 17] = "incPAD", t[t.incMAD = 18] = "incMAD", t[t.incAD = 19] = "incAD", t[t.incPDD = 20] = "incPDD", t[t.incSpeed = 21] = "incSpeed", t[t.incJump = 22] = "incJump", t[t.knockback = 23] = "knockback", t[t.bdR = 24] = "bdR", t[t.incBDR = 25] = "incBDR", t[t.imdR = 26] = "imdR", t[t.incIMDR = 27] = "incIMDR", t[t.damR = 28] = "damR", t[t.nbdR = 29] = "nbdR", t[t.statR = 30] = "statR", t[t.incCHUC = 31] = "incCHUC", t[t.incPADr = 100] = "incPADr", t[t.incMADr = 101] = "incMADr", t[t.incPDDr = 102] = "incPDDr", t[t.incCr = 103] = "incCr", t[t.incDAMr = 104] = "incDAMr", t[t.RecoveryHP = 105] = "RecoveryHP", t[t.RecoveryMP = 106] = "RecoveryMP", t[t.face = 107] = "face", t[t.prop = 108] = "prop", t[t.time = 109] = "time", t[t.HP = 110] = "HP", t[t.MP = 111] = "MP", t[t.attackType = 112] = "attackType", t[t.ignoreTargetDEF = 113] = "ignoreTargetDEF", t[t.ignoreDAM = 114] = "ignoreDAM", t[t.ignoreDAMr = 115] = "ignoreDAMr", t[t.DAMreflect = 116] = "DAMreflect", t[t.mpconReduce = 117] = "mpconReduce", t[t.incMesoProp = 118] = "incMesoProp", t[t.incRewardProp = 119] = "incRewardProp", t[t.incAllskill = 120] = "incAllskill", t[t.RecoveryUP = 121] = "RecoveryUP", t[t.boss = 122] = "boss", t[t.level = 123] = "level", t[t.incTerR = 124] = "incTerR", t[t.incAsrR = 125] = "incAsrR", t[t.incEXPr = 126] = "incEXPr", t[t.reduceCooltime = 127] = "reduceCooltime", t[t.incSTRlv = 128] = "incSTRlv", t[t.incDEXlv = 129] = "incDEXlv", t[t.incINTlv = 130] = "incINTlv", t[t.incLUKlv = 131] = "incLUKlv", t[t.incMHPlv = 132] = "incMHPlv", t[t.incPADlv = 133] = "incPADlv", t[t.incMADlv = 134] = "incMADlv", t[t.incCriticaldamage = 135] = "incCriticaldamage", t[t.attackSpeed = 200] = "attackSpeed", t[t.setItemID = 201] = "setItemID", t[t.durability = 202] = "durability", t[t.reduceReq = 203] = "reduceReq", t[t.only = 1100] = "only", t[t.tradeBlock = 1101] = "tradeBlock", t[t.accountSharable = 1102] = "accountSharable", t[t.onlyEquip = 1103] = "onlyEquip", t[t.tradeAvailable = 1104] = "tradeAvailable", t[t.equipTradeBlock = 1105] = "equipTradeBlock", t[t.sharableOnce = 1106] = "sharableOnce", t[t.charismaEXP = 1107] = "charismaEXP", t[t.senseEXP = 1108] = "senseEXP", t[t.insightEXP = 1109] = "insightEXP", t[t.willEXP = 1110] = "willEXP", t[t.craftEXP = 1111] = "craftEXP", t[t.charmEXP = 1112] = "charmEXP", t[t.accountShareTag = 1113] = "accountShareTag", t[t.bossReward = 1114] = "bossReward", t[t.noPotential = 1115] = "noPotential", t[t.fixedPotential = 1116] = "fixedPotential", t[t.specialGrade = 1117] = "specialGrade", t[t.fixedGrade = 1118] = "fixedGrade", t[t.superiorEqp = 1119] = "superiorEqp", t[t.incPQEXPr = 1120] = "incPQEXPr", t[t.jokerToSetItem = 1121] = "jokerToSetItem", t[t.blockGoldHammer = 1122] = "blockGoldHammer", t[t.exceptUpgrade = 1123] = "exceptUpgrade", t[t.onlyUpgrade = 1124] = "onlyUpgrade", t[t.noLookChange = 1125] = "noLookChange", t[t.tucIgnoreForPotential = 1126] = "tucIgnoreForPotential", t))(s || {}), f = /* @__PURE__ */ ((t) => (t[t.cap = 100] = "cap", t[t.faceAccessory = 101] = "faceAccessory", t[t.eyeAccessory = 102] = "eyeAccessory", t[t.earrings = 103] = "earrings", t[t.coat = 104] = "coat", t[t.longcoat = 105] = "longcoat", t[t.pants = 106] = "pants", t[t.shoes = 107] = "shoes", t[t.glove = 108] = "glove", t[t.cape = 110] = "cape", t[t.ring = 111] = "ring", t[t.pendant = 112] = "pendant", t[t.belt = 113] = "belt", t[t.medal = 114] = "medal", t[t.shoulder = 115] = "shoulder", t[t.pocket = 116] = "pocket", t[t.badge = 118] = "badge", t[t.android = 166] = "android", t[t.machineHeart = 167] = "machineHeart", t[t.shield = 109] = "shield", t[t.emblem = 119] = "emblem", t[t.powerSource = 119020] = "powerSource", t[t.shiningRod = 1212] = "shiningRod", t[t.tuner = 1213] = "tuner", t[t.breathShooter = 1214] = "breathShooter", t[t.soulShooter = 122] = "soulShooter", t[t.desperado = 123] = "desperado", t[t.energySword = 124] = "energySword", t[t.espLimiter = 126] = "espLimiter", t[t.chain = 127] = "chain", t[t.magicGauntlet = 128] = "magicGauntlet", t[t.ritualFan = 129] = "ritualFan", t[t.ohSword = 130] = "ohSword", t[t.ohAxe = 131] = "ohAxe", t[t.ohBlunt = 132] = "ohBlunt", t[t.dagger = 133] = "dagger", t[t.katara = 134] = "katara", t[t.cane = 136] = "cane", t[t.wand = 137] = "wand", t[t.staff = 138] = "staff", t[t.thSword = 140] = "thSword", t[t.chakram = 1404] = "chakram", t[t.thAxe = 141] = "thAxe", t[t.thBlunt = 142] = "thBlunt", t[t.spear = 143] = "spear", t[t.polearm = 144] = "polearm", t[t.bow = 145] = "bow", t[t.crossbow = 146] = "crossbow", t[t.claw = 147] = "claw", t[t.knuckle = 148] = "knuckle", t[t.gun = 149] = "gun", t[t.shovel = 150] = "shovel", t[t.pickaxe = 151] = "pickaxe", t[t.dualBowguns = 152] = "dualBowguns", t[t.handCannon = 153] = "handCannon", t[t.heavySword = 156] = "heavySword", t[t.longSword = 157] = "longSword", t[t.gauntletRevolver = 158] = "gauntletRevolver", t[t.ancientBow = 159] = "ancientBow", t[t.soulShield = 1098] = "soulShield", t[t.demonShield = 1099] = "demonShield", t[t.magicArrow = 135200] = "magicArrow", t[t.card = 135210] = "card", t[t.medallion = 135220] = "medallion", t[t.rosary = 135221] = "rosary", t[t.ironChain = 135222] = "ironChain", t[t.magicBook1 = 135223] = "magicBook1", t[t.magicBook2 = 135224] = "magicBook2", t[t.magicBook3 = 135225] = "magicBook3", t[t.arrowFletching = 135226] = "arrowFletching", t[t.bowThimble = 135227] = "bowThimble", t[t.daggerScabbard = 135228] = "daggerScabbard", t[t.charm = 135229] = "charm", t[t.orb = 135240] = "orb", t[t.dragonEssence = 135250] = "dragonEssence", t[t.soulRing = 135260] = "soulRing", t[t.magnum = 135270] = "magnum", t[t.wristBand = 135290] = "wristBand", t[t.farSight = 135291] = "farSight", t[t.powderKeg = 135292] = "powderKeg", t[t.mass = 135293] = "mass", t[t.document = 135294] = "document", t[t.magicMarble = 135295] = "magicMarble", t[t.arrowhead = 135296] = "arrowhead", t[t.jewel = 135297] = "jewel", t[t.powderKeg2 = 135298] = "powderKeg2", t[t.controller = 135300] = "controller", t[t.foxMarble = 135310] = "foxMarble", t[t.chessPiece = 135320] = "chessPiece", t[t.transmitter = 135330] = "transmitter", t[t.charge = 135340] = "charge", t[t.magicWing = 135350] = "magicWing", t[t.pathOfAbyss = 135360] = "pathOfAbyss", t[t.relic = 135370] = "relic", t[t.fanTassel = 135380] = "fanTassel", t[t.bracelet = 135400] = "bracelet", t[t.weaponBelt = 135401] = "weaponBelt", t[t.ornament = 135402] = "ornament", t[t.hexSeeker = 135403] = "hexSeeker", t[t.petEquip = 180] = "petEquip", t[t.machineEngine = 161] = "machineEngine", t[t.machineArms = 162] = "machineArms", t[t.machineLegs = 163] = "machineLegs", t[t.machineBody = 164] = "machineBody", t[t.machineTransistors = 165] = "machineTransistors", t[t.dragonMask = 194] = "dragonMask", t[t.dragonPendant = 195] = "dragonPendant", t[t.dragonWings = 196] = "dragonWings", t[t.dragonTail = 197] = "dragonTail", t))(f || {}), N = /* @__PURE__ */ ((t) => (t[t.normal = 0] = "normal", t[t.rare = 1] = "rare", t[t.epic = 2] = "epic", t[t.unique = 3] = "unique", t[t.legendary = 4] = "legendary", t[t.special = 5] = "special", t))(N || {});
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+ class B {
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+ constructor(i) {
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+ this.enchanted = !1, this._charge = 0, this.chargeOption = /* @__PURE__ */ new Map(), this.gear = i;
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+ }
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+ /** 소울 충전량 */
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+ get charge() {
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+ return this._charge;
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+ }
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+ /**
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+ * 소울 충전량
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+ *
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+ * `0`부터 `1000`까지의 값으로 설정할 수 있습니다.
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+ */
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+ set charge(i) {
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+ this.enchanted && (i < 0 || i > 1e3 || (this._charge = i, this.updateChargeOption()));
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  }
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  /**
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  * 소울 인챈트를 적용합니다.
@@ -44,8 +56,8 @@ class J {
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  * @returns 장착했을 경우 `true`; 아닐 경우 `false`.
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  * 소울 인챈트 상태가 아닐 경우 `false`를 반환합니다.
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  */
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- setSoul(s) {
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- return this.enchanted ? (this.soul = s, this.setCharge(this.charge), !0) : !1;
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+ setSoul(i) {
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+ return this.enchanted ? (this.soul = i, this.updateChargeOption(), !0) : !1;
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  }
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  /**
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  * 장착된 소울을 제거합니다.
@@ -53,37 +65,30 @@ class J {
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  * 소울 인챈트 상태가 아니거나 장착된 소울이 없을 경우 `false`를 반환합니다.
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  */
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  removeSoul() {
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- return !this.enchanted || !this.soul ? !1 : (this.soul = void 0, this.setCharge(this.charge), !0);
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+ return !this.enchanted || !this.soul ? !1 : (this.soul = void 0, this.updateChargeOption(), !0);
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  }
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  /**
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- * 소울 충전량을 설정합니다.
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  * 소울 충전량으로 증가하는 옵션을 다시 계산합니다.
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- * @param charge 설정할 소울 충전량.
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- * `0`부터 `1000`까지의 값으로 설정할 수 있습니다.
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  * @returns 적용했을 경우 `true`; 아닐 경우 `false`.
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- * 소울 인챈트 상태가 아니거나 설정할 소울 충전량이 0과 1000 사이의 값이 아닐 경우 `false`를 반환합니다.
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  */
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- setCharge(s) {
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- if (!this.enchanted || s < 0 || s > 1e3)
68
- return !1;
69
- this.charge = s;
70
- const a = this.gear.option(i.incPAD).base < this.gear.option(i.incMAD).base ? i.incMAD : i.incPAD;
71
- return this.chargeOption.clear(), this.chargeOption.set(a, this.getChargeAD()), !0;
74
+ updateChargeOption() {
75
+ const o = this.gear.option(s.incPAD).base < this.gear.option(s.incMAD).base ? s.incMAD : s.incPAD;
76
+ return this.chargeOption.clear(), this.chargeOption.set(o, this.getChargeAD()), !0;
72
77
  }
73
78
  getChargeAD() {
74
79
  if (!this.enchanted || this.charge === 0)
75
80
  return 0;
76
- const s = Math.min(Math.ceil(this.charge / 100) - 1, 5);
81
+ const i = Math.min(Math.ceil(this.charge / 100) - 1, 5);
77
82
  if (this.soul) {
78
83
  const o = this.soul.multiplier;
79
- return 10 + s * o;
84
+ return 10 + i * o;
80
85
  }
81
- return 5 + s;
86
+ return 5 + i;
82
87
  }
83
88
  }
84
89
  const w = class {
85
90
  constructor() {
86
- this.itemID = 0, this.name = "", this.desc = "", this.type = 0, this.props = /* @__PURE__ */ new Map(), this.options = /* @__PURE__ */ new Map(), this.totalUpgradeCount = 0, this.upgradeCount = 0, this.upgradeFailCount = 0, this.hammerCount = 0, this.maxStar = 0, this.star = 0, this.amazing = !1, this.canPotential = !1, this.grade = L.normal, this.potentials = [], this.additionalGrade = L.normal, this.additionalPotentials = [], this.soulWeapon = new J(this), this.icon = {
91
+ this.itemID = 0, this.name = "", this.desc = "", this.type = 0, this.props = /* @__PURE__ */ new Map(), this.options = /* @__PURE__ */ new Map(), this.exceptionalOptions = /* @__PURE__ */ new Map(), this.totalUpgradeCount = 0, this.upgradeCount = 0, this.upgradeFailCount = 0, this.hammerCount = 0, this.exceptionalTotalUpgradeCount = 0, this.exceptionalUpgradeCount = 0, this.maxStar = 0, this.star = 0, this.amazing = !1, this.canPotential = !1, this.grade = N.normal, this.potentials = [], this.additionalGrade = N.normal, this.additionalPotentials = [], this.soulWeapon = new B(this), this.icon = {
87
92
  id: 0,
88
93
  origin: [0, 0]
89
94
  }, this.req = {
@@ -102,13 +107,19 @@ const w = class {
102
107
  get upgradeCountLeft() {
103
108
  return this.totalUpgradeCount + this.hammerCount - this.upgradeCount - this.upgradeFailCount;
104
109
  }
110
+ /**
111
+ * 익셉셔널 업그레이드 가능 횟수
112
+ */
113
+ get exceptionalUpgradeCountLeft() {
114
+ return this.exceptionalTotalUpgradeCount - this.exceptionalUpgradeCount;
115
+ }
105
116
  /**
106
117
  * 가중치를 포함하여 계산한 현재 옵션과 기본 옵션의 차이
107
118
  */
108
119
  get diff() {
109
120
  let t = 0;
110
- for (const [s, o] of this.options)
111
- t += Math.floor(o.diff / w.getPropTypeWeight(s));
121
+ for (const [i, o] of this.options)
122
+ t += Math.floor(o.diff / w.getPropTypeWeight(i));
112
123
  return t;
113
124
  }
114
125
  /**
@@ -119,7 +130,7 @@ const w = class {
119
130
  * 장비 아이콘 왼쪽 위의 원이 채워져있으면 `true`; 아니면 `false`입니다.
120
131
  */
121
132
  get isNewBonusType() {
122
- return !!([...this.options.values()].some((s) => s.bonus > 0) && this.getPropValue(i.tradeAvailable) !== 1);
133
+ return !!([...this.options.values()].some((i) => i.bonus > 0) && this.getPropValue(s.tradeAvailable) !== 1);
123
134
  }
124
135
  /**
125
136
  * 지정된 장비 옵션 종류과 연결된 옵션을 가져옵니다.
@@ -150,8 +161,8 @@ const w = class {
150
161
  * @param icon 외형 아이콘.
151
162
  * @param name 외형 장비명.
152
163
  */
153
- setAnvil(t, s) {
154
- this.anvilIcon = t, this.anvilName = s;
164
+ setAnvil(t, i) {
165
+ this.anvilIcon = t, this.anvilName = i;
155
166
  }
156
167
  /**
157
168
  * 장비에 적용된 신비의 모루 외형을 제거합니다.
@@ -290,35 +301,35 @@ const w = class {
290
301
  * 최대 업그레이드 가능 횟수가 `0`이거나 `onlyUpgrade` 속성이 존재하거나 메카닉 장비 또는 드래곤 장비일 경우 `0`입니다.
291
302
  */
292
303
  static getMaxStar(t) {
293
- if (t.totalUpgradeCount <= 0 || t.getBooleanValue(i.onlyUpgrade) || w.isMechanicGear(t.type) || w.isDragonGear(t.type))
304
+ if (t.totalUpgradeCount <= 0 || t.getBooleanValue(s.onlyUpgrade) || w.isMechanicGear(t.type) || w.isDragonGear(t.type))
294
305
  return 0;
295
- let s;
306
+ let i;
296
307
  const o = t.req.level;
297
308
  for (const a of w.starData)
298
309
  if (o >= a[0])
299
- s = a;
310
+ i = a;
300
311
  else
301
312
  break;
302
- return s === void 0 ? 0 : t.getBooleanValue(i.superiorEqp) ? s[2] : s[1];
313
+ return i === void 0 ? 0 : t.getBooleanValue(s.superiorEqp) ? i[2] : i[1];
303
314
  }
304
315
  static getPropTypeWeight(t) {
305
316
  if (t < 100)
306
317
  switch (t) {
307
- case i.incSTR:
308
- case i.incDEX:
309
- case i.incINT:
310
- case i.incLUK:
311
- case i.incPAD:
312
- case i.incMAD:
313
- case i.incSpeed:
314
- case i.incJump:
318
+ case s.incSTR:
319
+ case s.incDEX:
320
+ case s.incINT:
321
+ case s.incLUK:
322
+ case s.incPAD:
323
+ case s.incMAD:
324
+ case s.incSpeed:
325
+ case s.incJump:
315
326
  return 1;
316
- case i.incMHP:
317
- case i.incMMP:
327
+ case s.incMHP:
328
+ case s.incMMP:
318
329
  return 100;
319
- case i.incPDD:
330
+ case s.incPDD:
320
331
  return 10;
321
- case i.incAD:
332
+ case s.incAD:
322
333
  return 2;
323
334
  }
324
335
  return Number.MAX_VALUE;
@@ -333,7 +344,7 @@ A.starData = [
333
344
  [130, 20, 12],
334
345
  [140, 25, 15]
335
346
  ];
336
- class N {
347
+ class I {
337
348
  constructor() {
338
349
  this.code = 0, this.optionType = 0, this.reqLevel = 0, this.summary = "", this.option = /* @__PURE__ */ new Map();
339
350
  }
@@ -341,12 +352,12 @@ class N {
341
352
  * 장비에 표시되는 문자열
342
353
  */
343
354
  get convertSummary() {
344
- const s = [...this.option.keys()];
345
- s.sort((a, d) => i[d].length - i[a].length);
355
+ const i = [...this.option.keys()];
356
+ i.sort((a, h) => s[h].length - s[a].length);
346
357
  let o = this.summary;
347
- for (const a of s)
358
+ for (const a of i)
348
359
  o = o.replace(
349
- `#${i[a]}`,
360
+ `#${s[a]}`,
350
361
  (this.option.get(a) ?? 0).toString()
351
362
  );
352
363
  return o;
@@ -356,8 +367,8 @@ class N {
356
367
  * @param gearReqLevel 장비의 착용 가능 레벨.
357
368
  * @returns 잠재옵션 레벨. 1부터 25까지의 값입니다.
358
369
  */
359
- static getPotentialLevel(s) {
360
- return s <= 0 ? 1 : s >= 250 ? 25 : Math.floor((s + 9) / 10);
370
+ static getPotentialLevel(i) {
371
+ return i <= 0 ? 1 : i >= 250 ? 25 : Math.floor((i + 9) / 10);
361
372
  }
362
373
  /**
363
374
  * 잠재옵션 분류와 장비 분류를 비교합니다.
@@ -365,14 +376,14 @@ class N {
365
376
  * @param gearType 장비 분류.
366
377
  * @returns 잠재옵션 분류가 장비 분류에 적용 가능한 경우 `true`; 아닌 경우 `false`.
367
378
  */
368
- static checkOptionType(s, o) {
369
- switch (s) {
379
+ static checkOptionType(i, o) {
380
+ switch (i) {
370
381
  case 0:
371
382
  return !0;
372
383
  case 10:
373
384
  return A.isWeapon(o) || A.isSubWeapon(o) || o === f.emblem;
374
385
  case 11:
375
- return !N.checkOptionType(10, o);
386
+ return !I.checkOptionType(10, o);
376
387
  case 20:
377
388
  return A.isSubWeapon(o) || o === f.cap || o === f.coat || o === f.longcoat || o === f.pants || o === f.shoes || o === f.glove || o === f.cape || o === f.belt || o === f.shoulder;
378
389
  case 40:
@@ -392,218 +403,238 @@ class N {
392
403
  }
393
404
  }
394
405
  }
395
- var h = /* @__PURE__ */ ((t) => (t[t.STR = 0] = "STR", t[t.DEX = 1] = "DEX", t[t.INT = 2] = "INT", t[t.LUK = 3] = "LUK", t[t.STR_DEX = 4] = "STR_DEX", t[t.STR_INT = 5] = "STR_INT", t[t.STR_LUK = 6] = "STR_LUK", t[t.DEX_INT = 7] = "DEX_INT", t[t.DEX_LUK = 8] = "DEX_LUK", t[t.INT_LUK = 9] = "INT_LUK", t[t.MHP = 10] = "MHP", t[t.MMP = 11] = "MMP", t[t.PAD = 12] = "PAD", t[t.MAD = 13] = "MAD", t[t.PDD = 14] = "PDD", t[t.speed = 15] = "speed", t[t.jump = 16] = "jump", t[t.damR = 17] = "damR", t[t.bdR = 18] = "bdR", t[t.allStatR = 19] = "allStatR", t[t.reduceReq = 20] = "reduceReq", t))(h || {});
396
- function R0(t, s, o) {
397
- const a = B(t, s, o);
406
+ var u = /* @__PURE__ */ ((t) => (t[t.STR = 0] = "STR", t[t.DEX = 1] = "DEX", t[t.INT = 2] = "INT", t[t.LUK = 3] = "LUK", t[t.STR_DEX = 4] = "STR_DEX", t[t.STR_INT = 5] = "STR_INT", t[t.STR_LUK = 6] = "STR_LUK", t[t.DEX_INT = 7] = "DEX_INT", t[t.DEX_LUK = 8] = "DEX_LUK", t[t.INT_LUK = 9] = "INT_LUK", t[t.MHP = 10] = "MHP", t[t.MMP = 11] = "MMP", t[t.PAD = 12] = "PAD", t[t.MAD = 13] = "MAD", t[t.PDD = 14] = "PDD", t[t.speed = 15] = "speed", t[t.jump = 16] = "jump", t[t.damR = 17] = "damR", t[t.bdR = 18] = "bdR", t[t.allStatR = 19] = "allStatR", t[t.reduceReq = 20] = "reduceReq", t))(u || {});
407
+ function U0(t, i, o) {
408
+ const a = Q(t, i, o);
398
409
  if (a.size === 0)
399
410
  return !1;
400
- for (const [d, r] of a)
401
- t.option(d).bonus += r;
411
+ for (const [h, d] of a)
412
+ t.option(h).bonus += d;
402
413
  return !0;
403
414
  }
404
- function w0(t) {
405
- for (const [, s] of t.options)
406
- s.bonus = 0;
415
+ function X0(t) {
416
+ for (const [, i] of t.options)
417
+ i.bonus = 0;
407
418
  return !0;
408
419
  }
409
- function B(t, s, o) {
410
- const a = Z(s), d = Q(t, s, o);
411
- return d === 0 ? /* @__PURE__ */ new Map() : new Map(a.map((r) => [r, d]));
420
+ function Q(t, i, o) {
421
+ const a = y(i), h = Z(t, i, o);
422
+ return h === 0 ? /* @__PURE__ */ new Map() : new Map(a.map((d) => [d, h]));
412
423
  }
413
- function Q(t, s, o) {
414
- const a = t.req.level, d = t.getBooleanValue(i.bossReward), r = t.type;
415
- if (a < 0 || d && o < 3)
424
+ function Z(t, i, o) {
425
+ const a = t.req.level, h = t.getBooleanValue(s.bossReward), d = t.type;
426
+ if (a < 0 || h && o < 3)
416
427
  return 0;
417
- switch (s) {
418
- case h.STR:
419
- case h.DEX:
420
- case h.INT:
421
- case h.LUK:
422
- return (Math.floor(a / 20) + 1) * o;
423
- case h.STR_DEX:
424
- case h.STR_INT:
425
- case h.STR_LUK:
426
- case h.DEX_INT:
427
- case h.DEX_LUK:
428
- case h.INT_LUK:
429
- return (Math.floor(a / 40) + 1) * o;
430
- case h.PDD:
431
- return (Math.floor(a / 20) + 1) * o;
432
- case h.PAD:
433
- case h.MAD:
434
- if (A.isWeapon(r)) {
435
- const D = d ? [0, 0, 1, 1.4666, 2.0166, 2.663, 3.4166] : [1, 2.222, 3.63, 5.325, 7.32, 8.777, 10.25];
436
- let c = t.option(i.incPAD).base;
437
- if (r === f.heavySword || r === f.longSword) {
438
- if (r === f.longSword)
439
- switch (c) {
440
- case 100:
441
- c = 102;
442
- break;
443
- case 103:
444
- c = 105;
445
- break;
446
- case 105:
447
- c = 107;
448
- break;
449
- case 112:
450
- c = 114;
451
- break;
452
- case 117:
453
- c = 121;
454
- break;
455
- case 135:
456
- c = 139;
457
- break;
458
- case 169:
459
- c = 173;
460
- break;
461
- case 203:
462
- c = 207;
463
- break;
464
- case 293:
465
- c = 297;
466
- break;
467
- case 337:
468
- c = 342;
469
- break;
470
- }
471
- const n = a > 180 ? 6 : a > 160 ? 5 : a > 110 ? 4 : 3;
472
- return Math.ceil(c * D[o - 1] * n / 100);
473
- } else {
474
- const n = t.option(i.incMAD).base;
475
- if (s === h.MAD && n >= c && (c = n), d) {
476
- const M = a > 160 ? 18 : a > 150 ? 15 : a > 110 ? 12 : 9;
477
- return Math.ceil(c * D[o - 1] * M / 100);
478
- } else {
479
- const M = a > 110 ? 4 : 3;
480
- return Math.ceil(c * D[o - 1] * M / 100);
481
- }
482
- }
483
- } else if (a < 60)
484
- return 0;
485
- return o;
486
- case h.MHP:
487
- case h.MMP:
488
- return a < 10 ? 3 * o : Math.floor(a / 10) * 30 * o;
489
- case h.speed:
490
- case h.jump:
491
- return A.isWeapon(r) ? 0 : o;
492
- case h.damR:
493
- return A.isWeapon(r) ? o : 0;
494
- case h.bdR:
495
- return a < 90 || !A.isWeapon(r) ? 0 : 2 * o;
496
- case h.allStatR:
497
- return a < 70 && !A.isWeapon(r) ? 0 : o;
498
- case h.reduceReq:
499
- return 5 * o;
428
+ switch (i) {
429
+ case u.STR:
430
+ case u.DEX:
431
+ case u.INT:
432
+ case u.LUK:
433
+ return H(a, o);
434
+ case u.STR_DEX:
435
+ case u.STR_INT:
436
+ case u.STR_LUK:
437
+ case u.DEX_INT:
438
+ case u.DEX_LUK:
439
+ case u.INT_LUK:
440
+ return Y(a, o);
441
+ case u.PDD:
442
+ return H(a, o);
443
+ case u.PAD:
444
+ case u.MAD:
445
+ return l(
446
+ a,
447
+ o,
448
+ i,
449
+ t.type,
450
+ h,
451
+ t.option(s.incPAD).base,
452
+ t.option(s.incMAD).base
453
+ );
454
+ case u.MHP:
455
+ case u.MMP:
456
+ return P(a, o);
457
+ case u.speed:
458
+ case u.jump:
459
+ return A.isWeapon(d) ? 0 : o;
460
+ case u.damR:
461
+ return A.isWeapon(d) ? o : 0;
462
+ case u.bdR:
463
+ return a < 90 || !A.isWeapon(d) ? 0 : 2 * o;
464
+ case u.allStatR:
465
+ return a < 70 && !A.isWeapon(d) ? 0 : o;
466
+ case u.reduceReq:
467
+ return m(a, o);
500
468
  default:
501
469
  return 0;
502
470
  }
503
471
  }
504
- function Z(t) {
472
+ function H(t, i) {
473
+ return t >= 250 ? Math.floor(t / 20) * i : (Math.floor(t / 20) + 1) * i;
474
+ }
475
+ function Y(t, i) {
476
+ return (Math.floor(t / 40) + 1) * i;
477
+ }
478
+ function l(t, i, o, a, h, d, M) {
479
+ if (A.isWeapon(a)) {
480
+ const c = h ? [0, 0, 1, 1.4666, 2.0166, 2.663, 3.4166] : [1, 2.222, 3.63, 5.325, 7.32, 8.777, 10.25];
481
+ let n = d;
482
+ if (a === f.heavySword || a === f.longSword) {
483
+ if (a === f.longSword)
484
+ switch (n) {
485
+ case 100:
486
+ n = 102;
487
+ break;
488
+ case 103:
489
+ n = 105;
490
+ break;
491
+ case 105:
492
+ n = 107;
493
+ break;
494
+ case 112:
495
+ n = 114;
496
+ break;
497
+ case 117:
498
+ n = 121;
499
+ break;
500
+ case 135:
501
+ n = 139;
502
+ break;
503
+ case 169:
504
+ n = 173;
505
+ break;
506
+ case 203:
507
+ n = 207;
508
+ break;
509
+ case 293:
510
+ n = 297;
511
+ break;
512
+ case 337:
513
+ n = 342;
514
+ break;
515
+ }
516
+ const D = t > 180 ? 6 : t > 160 ? 5 : t > 110 ? 4 : 3;
517
+ return Math.ceil(n * c[i - 1] * D / 100);
518
+ } else if (o === u.MAD && M >= n && (n = M), h) {
519
+ const D = t > 160 ? 18 : t > 150 ? 15 : t > 110 ? 12 : 9;
520
+ return Math.ceil(n * c[i - 1] * D / 100);
521
+ } else {
522
+ const D = t > 110 ? 4 : 3;
523
+ return Math.ceil(n * c[i - 1] * D / 100);
524
+ }
525
+ } else if (t < 60)
526
+ return 0;
527
+ return i;
528
+ }
529
+ function P(t, i) {
530
+ return t < 10 ? 3 * i : t >= 250 ? 700 * i : Math.floor(t / 10) * 30 * i;
531
+ }
532
+ function m(t, i) {
533
+ return i * 5;
534
+ }
535
+ function y(t) {
505
536
  switch (t) {
506
- case h.STR:
507
- return [i.incSTR];
508
- case h.DEX:
509
- return [i.incDEX];
510
- case h.INT:
511
- return [i.incINT];
512
- case h.LUK:
513
- return [i.incLUK];
514
- case h.STR_DEX:
515
- return [i.incSTR, i.incDEX];
516
- case h.STR_INT:
517
- return [i.incSTR, i.incINT];
518
- case h.STR_LUK:
519
- return [i.incSTR, i.incLUK];
520
- case h.DEX_INT:
521
- return [i.incDEX, i.incINT];
522
- case h.DEX_LUK:
523
- return [i.incDEX, i.incLUK];
524
- case h.INT_LUK:
525
- return [i.incINT, i.incLUK];
526
- case h.PDD:
527
- return [i.incPDD];
528
- case h.PAD:
529
- return [i.incPAD];
530
- case h.MAD:
531
- return [i.incMAD];
532
- case h.MHP:
533
- return [i.incMHP];
534
- case h.MMP:
535
- return [i.incMMP];
536
- case h.speed:
537
- return [i.incSpeed];
538
- case h.jump:
539
- return [i.incJump];
540
- case h.damR:
541
- return [i.damR];
542
- case h.bdR:
543
- return [i.bdR];
544
- case h.allStatR:
545
- return [i.statR];
546
- case h.reduceReq:
547
- return [i.reduceReq];
537
+ case u.STR:
538
+ return [s.incSTR];
539
+ case u.DEX:
540
+ return [s.incDEX];
541
+ case u.INT:
542
+ return [s.incINT];
543
+ case u.LUK:
544
+ return [s.incLUK];
545
+ case u.STR_DEX:
546
+ return [s.incSTR, s.incDEX];
547
+ case u.STR_INT:
548
+ return [s.incSTR, s.incINT];
549
+ case u.STR_LUK:
550
+ return [s.incSTR, s.incLUK];
551
+ case u.DEX_INT:
552
+ return [s.incDEX, s.incINT];
553
+ case u.DEX_LUK:
554
+ return [s.incDEX, s.incLUK];
555
+ case u.INT_LUK:
556
+ return [s.incINT, s.incLUK];
557
+ case u.PDD:
558
+ return [s.incPDD];
559
+ case u.PAD:
560
+ return [s.incPAD];
561
+ case u.MAD:
562
+ return [s.incMAD];
563
+ case u.MHP:
564
+ return [s.incMHP];
565
+ case u.MMP:
566
+ return [s.incMMP];
567
+ case u.speed:
568
+ return [s.incSpeed];
569
+ case u.jump:
570
+ return [s.incJump];
571
+ case u.damR:
572
+ return [s.damR];
573
+ case u.bdR:
574
+ return [s.bdR];
575
+ case u.allStatR:
576
+ return [s.statR];
577
+ case u.reduceReq:
578
+ return [s.reduceReq];
548
579
  default:
549
580
  return [];
550
581
  }
551
582
  }
552
- const Y = 25, H = 15;
553
- function l(t, s = !1) {
554
- if (t.getBooleanValue(i.incCHUC))
583
+ const T = 25, K = 15;
584
+ function G(t, i = !1) {
585
+ if (t.getBooleanValue(s.incCHUC))
555
586
  return !1;
556
- if (t.getBooleanValue(i.superiorEqp))
557
- return P(t);
558
- if (t.star >= t.maxStar && !s || t.star >= Y)
587
+ if (t.getBooleanValue(s.superiorEqp))
588
+ return p(t);
589
+ if (t.star >= t.maxStar && !i || t.star >= T)
559
590
  return !1;
560
591
  t.star += 1;
561
- const o = t.star, a = S(t, !1, !1), d = S(t, !1, !0), r = A.isWeapon(t.type) || t.type === f.katara, D = [
562
- [i.incSTR, i.incDEX],
563
- [i.incINT, i.incLUK],
564
- [i.incDEX, i.incSTR],
565
- [i.incLUK, i.incDEX],
566
- [i.incSTR, i.incDEX]
592
+ const o = t.star, a = v(t, !1, !1), h = v(t, !1, !0), d = A.isWeapon(t.type) || t.type === f.katara, M = [
593
+ [s.incSTR, s.incDEX],
594
+ [s.incINT, s.incLUK],
595
+ [s.incDEX, s.incSTR],
596
+ [s.incLUK, s.incDEX],
597
+ [s.incSTR, s.incDEX]
567
598
  ], c = [
568
- i.incSTR,
569
- i.incDEX,
570
- i.incINT,
571
- i.incLUK
599
+ s.incSTR,
600
+ s.incDEX,
601
+ s.incINT,
602
+ s.incLUK
572
603
  ];
573
604
  let n;
574
- const M = t.req.job;
575
- if (M === 0)
605
+ const D = t.req.job;
606
+ if (D === 0)
576
607
  n = /* @__PURE__ */ new Set([
577
- i.incSTR,
578
- i.incDEX,
579
- i.incINT,
580
- i.incLUK
608
+ s.incSTR,
609
+ s.incDEX,
610
+ s.incINT,
611
+ s.incLUK
581
612
  ]);
582
613
  else {
583
614
  n = /* @__PURE__ */ new Set();
584
- for (let u = 0; u < 5; u++)
585
- if (M & 1 << u)
586
- for (const v of D[u])
587
- n.add(v);
615
+ for (let r = 0; r < 5; r++)
616
+ if (D & 1 << r)
617
+ for (const S of M[r])
618
+ n.add(S);
588
619
  }
589
- for (const u of c)
590
- (n.has(u) || o > 15 && (t.option(u).base > 0 || t.option(u).upgrade > 0)) && (t.option(u).enchant += a[o]);
591
- if (r) {
592
- const u = M === 0 || Math.floor(M / 2) % 2 === 1 || t.option(i.incMAD).upgrade > 0;
620
+ for (const r of c)
621
+ (n.has(r) || o > 15 && (t.option(r).base > 0 || t.option(r).upgrade > 0)) && (t.option(r).enchant += a[o]);
622
+ if (d) {
623
+ const r = D === 0 || Math.floor(D / 2) % 2 === 1 || t.option(s.incMAD).upgrade > 0;
593
624
  if (o > 15)
594
- t.option(i.incPAD).enchant += d[o], u && (t.option(i.incMAD).enchant += d[o]);
625
+ t.option(s.incPAD).enchant += h[o], r && (t.option(s.incMAD).enchant += h[o]);
595
626
  else {
596
- const v = t.option(i.incPAD).sum - t.option(i.incPAD).bonus;
597
- if (t.option(i.incPAD).enchant += Math.floor(v / 50) + 1, u) {
598
- const F = t.option(i.incMAD).sum - t.option(i.incMAD).bonus;
599
- t.option(i.incMAD).enchant += Math.floor(F / 50) + 1;
627
+ const S = t.option(s.incPAD).sum - t.option(s.incPAD).bonus;
628
+ if (t.option(s.incPAD).enchant += Math.floor(S / 50) + 1, r) {
629
+ const J = t.option(s.incMAD).sum - t.option(s.incMAD).bonus;
630
+ t.option(s.incMAD).enchant += Math.floor(J / 50) + 1;
600
631
  }
601
632
  }
602
633
  } else
603
- t.option(i.incPAD).enchant += d[o], t.option(i.incMAD).enchant += d[o], t.type === f.glove && (M === 0 ? (t.option(i.incPAD).enchant += E[o], t.option(i.incMAD).enchant += E[o]) : Math.floor(M / 2) % 2 === 1 ? t.option(i.incMAD).enchant += E[o] : t.option(i.incPAD).enchant += E[o]);
604
- if (!r && t.type !== f.machineHeart) {
605
- const u = t.option(i.incPDD).sum - t.option(i.incPDD).bonus;
606
- t.option(i.incPDD).enchant += Math.floor(u / 20) + 1;
634
+ t.option(s.incPAD).enchant += h[o], t.option(s.incMAD).enchant += h[o], t.type === f.glove && (D === 0 ? (t.option(s.incPAD).enchant += E[o], t.option(s.incMAD).enchant += E[o]) : Math.floor(D / 2) % 2 === 1 ? t.option(s.incMAD).enchant += E[o] : t.option(s.incPAD).enchant += E[o]);
635
+ if (!d && t.type !== f.machineHeart) {
636
+ const r = t.option(s.incPDD).sum - t.option(s.incPDD).bonus;
637
+ t.option(s.incPDD).enchant += Math.floor(r / 20) + 1;
607
638
  }
608
639
  const b = [
609
640
  f.cap,
@@ -617,91 +648,91 @@ function l(t, s = !1) {
617
648
  f.shoulder,
618
649
  f.shield
619
650
  ];
620
- return r ? (t.option(i.incMHP).enchant += X[o], t.option(i.incMMP).enchant += X[o]) : b.includes(t.type) && (t.option(i.incMHP).enchant += X[o]), t.type === f.shoes && (t.option(i.incSpeed).enchant += K[o], t.option(i.incJump).enchant += K[o]), !0;
651
+ return d ? (t.option(s.incMHP).enchant += X[o], t.option(s.incMMP).enchant += X[o]) : b.includes(t.type) && (t.option(s.incMHP).enchant += X[o]), t.type === f.shoes && (t.option(s.incSpeed).enchant += x[o], t.option(s.incJump).enchant += x[o]), !0;
621
652
  }
622
- function P(t) {
653
+ function p(t) {
623
654
  if (t.star >= t.maxStar)
624
655
  return !1;
625
656
  t.star += 1;
626
- const s = t.star, o = S(t, !1, !1), a = S(t, !1, !0), d = [
627
- i.incSTR,
628
- i.incDEX,
629
- i.incINT,
630
- i.incLUK
657
+ const i = t.star, o = v(t, !1, !1), a = v(t, !1, !0), h = [
658
+ s.incSTR,
659
+ s.incDEX,
660
+ s.incINT,
661
+ s.incLUK
631
662
  ];
663
+ for (const c of h)
664
+ t.option(c).base > 0 && (t.option(c).enchant += o[i]);
665
+ const d = [s.incPAD, s.incMAD];
632
666
  for (const c of d)
633
- t.option(c).base > 0 && (t.option(c).enchant += o[s]);
634
- const r = [i.incPAD, i.incMAD];
635
- for (const c of r)
636
- t.option(c).base > 0 && (t.option(c).enchant += a[s]);
637
- const D = t.option(i.incPDD).sum - t.option(i.incPDD).bonus;
638
- return t.option(i.incPDD).enchant += Math.floor(D / 20) + 1, !0;
667
+ t.option(c).base > 0 && (t.option(c).enchant += a[i]);
668
+ const M = t.option(s.incPDD).sum - t.option(s.incPDD).bonus;
669
+ return t.option(s.incPDD).enchant += Math.floor(M / 20) + 1, !0;
639
670
  }
640
- function g0(t, s = !1, o = !1) {
641
- if (t.getBooleanValue(i.incCHUC) || t.getBooleanValue(i.superiorEqp) || t.req.level > 150 || t.star >= t.maxStar && !o || t.star >= H)
671
+ function N0(t, i = !1, o = !1) {
672
+ if (t.getBooleanValue(s.incCHUC) || t.getBooleanValue(s.superiorEqp) || t.req.level > 150 || t.star >= t.maxStar && !o || t.star >= K)
642
673
  return !1;
643
- t.amazing || (t.amazing = !0, t.maxStar = Math.min(t.maxStar, H)), t.star += 1;
644
- const a = t.star, d = S(t, !0, !1), r = S(t, !0, !0), D = A.isWeapon(t.type) || t.type === f.katara, c = [
645
- i.incSTR,
646
- i.incDEX,
647
- i.incINT,
648
- i.incLUK
674
+ t.amazing || (t.amazing = !0, t.maxStar = Math.min(t.maxStar, K)), t.star += 1;
675
+ const a = t.star, h = v(t, !0, !1), d = v(t, !0, !0), M = A.isWeapon(t.type) || t.type === f.katara, c = [
676
+ s.incSTR,
677
+ s.incDEX,
678
+ s.incINT,
679
+ s.incLUK
649
680
  ];
650
681
  for (const b of c)
651
682
  if (t.option(b).sum > 0) {
652
- let v = d[a];
653
- s && A.isAccessory(t.type) && (v += a > 5 ? 2 : 1), t.option(b).enchant += v;
683
+ let S = h[a];
684
+ i && A.isAccessory(t.type) && (S += a > 5 ? 2 : 1), t.option(b).enchant += S;
654
685
  }
655
- const n = [i.incPAD, i.incMAD];
686
+ const n = [s.incPAD, s.incMAD];
656
687
  for (const b of n) {
657
- const u = t.option(b).sum;
658
- if (u > 0) {
659
- D && (t.option(b).enchant += Math.floor(u / 50) + 1);
660
- let v = r[a];
661
- s && (D || t.type === f.shield) && (v += 1), t.option(b).enchant += v;
688
+ const r = t.option(b).sum;
689
+ if (r > 0) {
690
+ M && (t.option(b).enchant += Math.floor(r / 50) + 1);
691
+ let S = d[a];
692
+ i && (M || t.type === f.shield) && (S += 1), t.option(b).enchant += S;
662
693
  }
663
694
  }
664
- s && A.isArmor(t.type) && (t.option(i.incMHP).enchant += 50);
665
- const M = t.option(i.incPDD).sum;
666
- return t.option(i.incPDD).enchant += Math.floor(M / 20) + 1, !0;
695
+ i && A.isArmor(t.type) && (t.option(s.incMHP).enchant += 50);
696
+ const D = t.option(s.incPDD).sum;
697
+ return t.option(s.incPDD).enchant += Math.floor(D / 20) + 1, !0;
667
698
  }
668
- function m(t) {
669
- if (t.getBooleanValue(i.incCHUC))
699
+ function e(t) {
700
+ if (t.getBooleanValue(s.incCHUC))
670
701
  return !1;
671
702
  t.star = 0, t.amazing = !1, t.maxStar = A.getMaxStar(t);
672
- for (const [, s] of t.options)
673
- s.enchant = 0;
703
+ for (const [, i] of t.options)
704
+ i.enchant = 0;
674
705
  return !0;
675
706
  }
676
- function E0(t) {
677
- if (t.getBooleanValue(i.incCHUC) || t.amazing)
707
+ function I0(t) {
708
+ if (t.getBooleanValue(s.incCHUC) || t.amazing)
678
709
  return !1;
679
- const s = t.star;
680
- m(t);
681
- for (let o = 0; o < s; o++)
682
- l(t, !0);
710
+ const i = t.star;
711
+ e(t);
712
+ for (let o = 0; o < i; o++)
713
+ G(t, !0);
683
714
  return !0;
684
715
  }
685
- function S(t, s, o) {
716
+ function v(t, i, o) {
686
717
  let a;
687
- t.getBooleanValue(i.superiorEqp) ? o ? a = y : a = T : s ? o ? a = t0 : a = n0 : o ? A.isWeapon(t.type) || t.type === f.katara ? a = G : a = p : a = e;
688
- const d = t.req.level;
689
- for (const r of [...a].reverse())
690
- if (d >= r[0])
691
- return r;
718
+ t.getBooleanValue(s.superiorEqp) ? o ? a = t0 : a = n0 : i ? o ? a = o0 : a = a0 : o ? A.isWeapon(t.type) || t.type === f.katara ? a = c0 : a = i0 : a = s0;
719
+ const h = t.req.level;
720
+ for (const d of [...a].reverse())
721
+ if (h >= d[0])
722
+ return d;
692
723
  throw Error(`Gear has invalid reqLevel.
693
724
  ` + t);
694
725
  }
695
- const y = [
726
+ const t0 = [
696
727
  [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
697
728
  [110, 0, 0, 0, 0, 0, 5, 6, 7, 0, 0, 0, 0, 0, 0, 0],
698
729
  [150, 0, 0, 0, 0, 0, 9, 10, 11, 12, 13, 15, 17, 19, 21, 23]
699
- ], T = [
730
+ ], n0 = [
700
731
  [0, 1, 2, 4, 7, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
701
732
  [80, 2, 3, 5, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
702
733
  [110, 9, 10, 12, 15, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
703
734
  [150, 19, 20, 22, 25, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
704
- ], G = [
735
+ ], c0 = [
705
736
  [
706
737
  0,
707
738
  0,
@@ -954,7 +985,7 @@ const y = [
954
985
  37,
955
986
  38
956
987
  ]
957
- ], p = [
988
+ ], i0 = [
958
989
  [
959
990
  0,
960
991
  0,
@@ -1207,7 +1238,7 @@ const y = [
1207
1238
  25,
1208
1239
  27
1209
1240
  ]
1210
- ], e = [
1241
+ ], s0 = [
1211
1242
  [
1212
1243
  0,
1213
1244
  2,
@@ -1460,7 +1491,7 @@ const y = [
1460
1491
  0,
1461
1492
  0
1462
1493
  ]
1463
- ], t0 = [
1494
+ ], o0 = [
1464
1495
  [0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 8, 10, 12, 14],
1465
1496
  [80, 0, 0, 0, 0, 0, 2, 3, 4, 5, 6, 7, 9, 11, 13, 15],
1466
1497
  [90, 0, 0, 0, 0, 0, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16],
@@ -1470,7 +1501,7 @@ const y = [
1470
1501
  [130, 0, 0, 0, 0, 0, 7, 8, 9, 10, 11, 12, 14, 16, 18, 20],
1471
1502
  [140, 0, 0, 0, 0, 0, 8, 9, 10, 11, 12, 13, 15, 17, 19, 21],
1472
1503
  [150, 0, 0, 0, 0, 0, 9, 10, 11, 12, 13, 14, 16, 18, 20, 22]
1473
- ], n0 = [
1504
+ ], a0 = [
1474
1505
  [0, 1, 2, 4, 7, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
1475
1506
  [80, 2, 3, 5, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
1476
1507
  [85, 3, 4, 6, 9, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
@@ -1541,7 +1572,7 @@ const y = [
1541
1572
  0,
1542
1573
  0,
1543
1574
  0
1544
- ], K = [
1575
+ ], x = [
1545
1576
  0,
1546
1577
  0,
1547
1578
  0,
@@ -1569,19 +1600,19 @@ const y = [
1569
1600
  0,
1570
1601
  0
1571
1602
  ];
1572
- function c0(t, s, o) {
1603
+ function f0(t, i, o) {
1573
1604
  if (A.isWeapon(t.type) || t.type === f.katara)
1574
- return a0(t, s, o);
1605
+ return r0(t, i, o);
1575
1606
  if (t.type === f.glove)
1576
- return h0(t, s, o);
1607
+ return A0(t, i, o);
1577
1608
  if (A.isArmor(t.type) || t.type === f.shoulder)
1578
- return f0(t, s, o);
1609
+ return D0(t, i, o);
1579
1610
  if (A.isAccessory(t.type))
1580
- return d0(t, s, o);
1611
+ return M0(t, i, o);
1581
1612
  if (t.type === f.machineHeart)
1582
- return r0(t, s, o);
1613
+ return S0(t, i, o);
1583
1614
  }
1584
- const s0 = {
1615
+ const h0 = {
1585
1616
  100: [
1586
1617
  [1, 0],
1587
1618
  [2, 0],
@@ -1602,7 +1633,7 @@ const s0 = {
1602
1633
  [7, 3],
1603
1634
  [9, 4]
1604
1635
  ]
1605
- }, i0 = {
1636
+ }, u0 = {
1606
1637
  100: [
1607
1638
  [1, 5, 1],
1608
1639
  [2, 20, 2],
@@ -1623,12 +1654,12 @@ const s0 = {
1623
1654
  [7, 110, 10],
1624
1655
  [10, 170, 15]
1625
1656
  ]
1626
- }, q = {
1657
+ }, _ = {
1627
1658
  30: [1, 2, 3],
1628
1659
  15: [2, 3, 4]
1629
- }, x = {
1660
+ }, q = {
1630
1661
  30: [1, 2, 3]
1631
- }, o0 = {
1662
+ }, d0 = {
1632
1663
  100: [0, 1, 1],
1633
1664
  70: [1, 2, 2],
1634
1665
  30: [2, 3, 3],
@@ -1637,151 +1668,151 @@ const s0 = {
1637
1668
  100: [1, 1, 2],
1638
1669
  70: [2, 2, 3],
1639
1670
  30: [3, 4, 5]
1640
- }, _ = {
1671
+ }, O = {
1641
1672
  100: [1, 2, 3],
1642
1673
  70: [2, 3, 5],
1643
1674
  30: [3, 5, 7]
1644
- }, I = {
1645
- [i.incSTR]: i.incPAD,
1646
- [i.incDEX]: i.incPAD,
1647
- [i.incINT]: i.incMAD,
1648
- [i.incLUK]: i.incPAD,
1649
- [i.incMHP]: i.incPAD,
1650
- [i.incAllStat]: i.incPAD
1675
+ }, L = {
1676
+ [s.incSTR]: s.incPAD,
1677
+ [s.incDEX]: s.incPAD,
1678
+ [s.incINT]: s.incMAD,
1679
+ [s.incLUK]: s.incPAD,
1680
+ [s.incMHP]: s.incPAD,
1681
+ [s.incAllStat]: s.incPAD
1651
1682
  }, R = {
1652
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1653
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1654
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1655
- [i.incLUK]: "운",
1656
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1657
- [i.incAllStat]: "올스탯",
1658
- [i.incPAD]: "공격력",
1659
- [i.incMAD]: "마력"
1683
+ [s.incSTR]: "힘",
1684
+ [s.incDEX]: "민첩",
1685
+ [s.incINT]: "지력",
1686
+ [s.incLUK]: "운",
1687
+ [s.incMHP]: "체력",
1688
+ [s.incAllStat]: "올스탯",
1689
+ [s.incPAD]: "공격력",
1690
+ [s.incMAD]: "마력"
1660
1691
  };
1661
1692
  function g(t) {
1662
1693
  return t.req.level > 110 ? 2 : t.req.level > 70 ? 1 : 0;
1663
1694
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1664
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1665
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1695
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1696
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1666
1697
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1667
1698
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1668
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1669
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1670
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1672
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+ return i === s.incMHP && (d *= 50), { name: d > 0 ? `${o}% ${c}(${R[i]}) 주문서` : `${o}% ${c} 주문서`, option: /* @__PURE__ */ new Map([
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1713
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1715
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1685
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1686
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1687
- [i.incINT, v],
1688
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1716
+ [s.incSTR, S],
1717
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1718
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1719
+ [s.incLUK, S]
1689
1720
  ];
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1721
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1691
- c = [[s, d]];
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1693
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1694
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- const b = `${o}% ${R[s]} 주문서`, u = new Map([
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+ c = [[i, h]];
1723
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1724
+ [s.incPAD, 1],
1725
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1726
+ ] : Math.floor(t.req.job / 2) % 2 === 1 ? D = [[s.incMAD, 1]] : D = [[s.incPAD, 1]]);
1727
+ const b = `${o}% ${R[i]} 주문서`, r = new Map([
1697
1728
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1698
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1729
+ ...D,
1699
1730
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1700
- [i.incPDD, D]
1731
+ [s.incPDD, M]
1701
1732
  ]);
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- return { name: b, option: u };
1733
+ return { name: b, option: r };
1703
1734
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1704
- function h0(t, s, o) {
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- const a = g(t), d = o0[o][a];
1706
- if (d === 0)
1735
+ function A0(t, i, o) {
1736
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1738
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1739
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1709
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1741
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1742
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1748
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1750
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1720
1751
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1752
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1724
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1728
1759
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1729
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1731
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1732
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1733
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1734
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1760
+ const n = q[o][a];
1761
+ d = [
1762
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1763
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1764
+ [s.incINT, n],
1765
+ [s.incLUK, n]
1735
1766
  ];
1736
1767
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1737
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1738
- const D = `${o}% ${R[s]} 주문서`, c = new Map(r);
1739
- return { name: D, option: c };
1768
+ d = [[i, h]];
1769
+ const M = `${o}% ${R[i]} 주문서`, c = new Map(d);
1770
+ return { name: M, option: c };
1740
1771
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- function r0(t, s, o) {
1742
- if (!(o in _))
1772
+ function S0(t, i, o) {
1773
+ if (!(o in O))
1743
1774
  return;
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- return { name: `${o}% ${R[s]} 주문서`, option: /* @__PURE__ */ new Map([[r, d]]) };
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+ const a = g(t), h = O[o][a], d = L[i];
1776
+ return { name: `${o}% ${R[i]} 주문서`, option: /* @__PURE__ */ new Map([[d, h]]) };
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1777
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1778
+ function L0(t) {
1779
+ return t.getBooleanValue(s.blockGoldHammer) || t.getBooleanValue(s.onlyUpgrade) || t.totalUpgradeCount <= 0 || t.hammerCount > 0 ? !1 : (t.hammerCount = 1, !0);
1749
1780
  }
1750
- function u0(t, s) {
1781
+ function b0(t, i) {
1751
1782
  if (t.upgradeCountLeft < 1)
1752
1783
  return !1;
1753
1784
  t.upgradeCount += 1;
1754
- for (const [o, a] of s.option)
1785
+ for (const [o, a] of i.option)
1755
1786
  t.option(o).upgrade += a;
1756
1787
  return !0;
1757
1788
  }
1758
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1759
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1760
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1789
+ function H0(t, i, o) {
1790
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1791
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1761
1792
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1762
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1793
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1763
1794
  return t.upgradeCountLeft < 1 ? !1 : (t.upgradeFailCount += 1, !0);
1764
1795
  }
1765
- function L0(t) {
1796
+ function x0(t) {
1766
1797
  return t.upgradeFailCount < 1 ? !1 : (t.upgradeFailCount -= 1, !0);
1767
1798
  }
1768
- function N0(t) {
1799
+ function _0(t) {
1769
1800
  t.upgradeCount = 0, t.upgradeFailCount = 0, t.hammerCount = 0;
1770
- for (const [, s] of t.options)
1771
- s.upgrade = 0;
1801
+ for (const [, i] of t.options)
1802
+ i.upgrade = 0;
1772
1803
  return !0;
1773
1804
  }
1774
- function D0(t) {
1775
- const s = {};
1776
- s.id = t.itemID, s.n = t.name, t.desc.length > 0 && (s.d = t.desc), s.i = t.icon, t.anvilIcon && (s.i2 = t.anvilIcon), t.anvilName && (s.n2 = t.anvilName), s.t = t.type, s.r = t.req, s.pr = C(t.props, (a) => a !== 0), s.o = C(t.options, (a) => !a.empty, A0), t.totalUpgradeCount > 0 && (s.c = t.totalUpgradeCount), t.upgradeCount > 0 && (s.up = t.upgradeCount), t.upgradeFailCount > 0 && (s.f = t.upgradeFailCount), t.hammerCount > 0 && (s.h = t.hammerCount), t.maxStar > 0 && (s.m = t.maxStar), t.star > 0 && (s.s = t.star), t.amazing && (s.a = t.amazing), t.karma !== void 0 && (s.k = t.karma), t.canPotential && (s.cp = t.canPotential), t.grade > 0 && (s.g = t.grade), t.grade > 0 && t.potentials.length > 0 && (s.p = j(t.potentials, void 0, k)), t.additionalGrade > 0 && (s.g2 = t.additionalGrade), t.additionalGrade > 0 && t.additionalPotentials.length > 0 && (s.p2 = j(
1805
+ function v0(t) {
1806
+ const i = {};
1807
+ i.id = t.itemID, i.n = t.name, t.desc.length > 0 && (i.d = t.desc), i.i = t.icon, t.anvilIcon && (i.i2 = t.anvilIcon), t.anvilName && (i.n2 = t.anvilName), i.t = t.type, i.r = t.req, i.pr = C(t.props, (a) => a !== 0), i.o = C(t.options, (a) => !a.empty, R0), t.totalUpgradeCount > 0 && (i.c = t.totalUpgradeCount), t.upgradeCount > 0 && (i.up = t.upgradeCount), t.upgradeFailCount > 0 && (i.f = t.upgradeFailCount), t.hammerCount > 0 && (i.h = t.hammerCount), t.maxStar > 0 && (i.m = t.maxStar), t.star > 0 && (i.s = t.star), t.amazing && (i.a = t.amazing), t.karma !== void 0 && (i.k = t.karma), t.canPotential && (i.cp = t.canPotential), t.grade > 0 && (i.g = t.grade), t.grade > 0 && t.potentials.length > 0 && (i.p = V(t.potentials, void 0, k)), t.additionalGrade > 0 && (i.g2 = t.additionalGrade), t.additionalGrade > 0 && t.additionalPotentials.length > 0 && (i.p2 = V(
1777
1808
  t.additionalPotentials,
1778
1809
  void 0,
1779
1810
  k
1780
1811
  ));
1781
- const o = M0(t.soulWeapon);
1782
- return o && (s.w = o), s;
1812
+ const o = w0(t.soulWeapon);
1813
+ return o && (i.w = o), i;
1783
1814
  }
1784
- function A0(t) {
1815
+ function R0(t) {
1785
1816
  return [t.base, t.bonus, t.upgrade, t.enchant];
1786
1817
  }
1787
1818
  function k(t) {
@@ -1790,109 +1821,109 @@ function k(t) {
1790
1821
  t: t.optionType,
1791
1822
  l: t.reqLevel,
1792
1823
  s: t.summary,
1793
- o: C(t.option, (s) => s !== 0)
1824
+ o: C(t.option, (i) => i !== 0)
1794
1825
  } : null;
1795
1826
  }
1796
- function M0(t) {
1797
- const s = {};
1798
- if (t.enchanted && (s.e = t.enchanted), t.soul && (s.s = t.soul), t.charge > 0 && (s.c = t.charge), t.chargeOption.size > 0 && (s.o = C(t.chargeOption, (o) => o !== 0)), Object.keys(s).length > 0)
1799
- return s;
1827
+ function w0(t) {
1828
+ const i = {};
1829
+ if (t.enchanted && (i.e = t.enchanted), t.soul && (i.s = t.soul), t.charge > 0 && (i.c = t.charge), t.chargeOption.size > 0 && (i.o = C(t.chargeOption, (o) => o !== 0)), Object.keys(i).length > 0)
1830
+ return i;
1800
1831
  }
1801
- const v0 = (t) => {
1802
- const s = (c) => typeof c.id == "number" && typeof c.n == "string" && (c.d === void 0 || typeof c.d == "string") && typeof c.i == "object" && c.i !== null && o(c.i) && (c.i2 === void 0 || typeof c.i2 == "object" && c.i2 !== null && o(c.i2)) && (c.n2 === void 0 || typeof c.n2 == "string") && (c.t === 100 || c.t === 101 || c.t === 102 || c.t === 103 || c.t === 104 || c.t === 105 || c.t === 106 || c.t === 107 || c.t === 108 || c.t === 110 || c.t === 111 || c.t === 112 || c.t === 113 || c.t === 114 || c.t === 115 || c.t === 116 || c.t === 118 || c.t === 166 || c.t === 167 || c.t === 109 || c.t === 119 || c.t === 119020 || c.t === 1212 || c.t === 1213 || c.t === 1214 || c.t === 122 || c.t === 123 || c.t === 124 || c.t === 126 || c.t === 127 || c.t === 128 || c.t === 129 || c.t === 130 || c.t === 131 || c.t === 132 || c.t === 133 || c.t === 134 || c.t === 136 || c.t === 137 || c.t === 138 || c.t === 140 || c.t === 1404 || c.t === 141 || c.t === 142 || c.t === 143 || c.t === 144 || c.t === 145 || c.t === 146 || c.t === 147 || c.t === 148 || c.t === 149 || c.t === 150 || c.t === 151 || c.t === 152 || c.t === 153 || c.t === 156 || c.t === 157 || c.t === 158 || c.t === 159 || c.t === 1098 || c.t === 1099 || c.t === 135200 || c.t === 135210 || c.t === 135220 || c.t === 135221 || c.t === 135222 || c.t === 135223 || c.t === 135224 || c.t === 135225 || c.t === 135226 || c.t === 135227 || c.t === 135228 || c.t === 135229 || c.t === 135240 || c.t === 135250 || c.t === 135260 || c.t === 135270 || c.t === 135290 || c.t === 135291 || c.t === 135292 || c.t === 135293 || c.t === 135294 || c.t === 135295 || c.t === 135296 || c.t === 135297 || c.t === 135298 || c.t === 135300 || c.t === 135310 || c.t === 135320 || c.t === 135330 || c.t === 135340 || c.t === 135350 || c.t === 135360 || c.t === 135370 || c.t === 135380 || c.t === 135400 || c.t === 135401 || c.t === 135402 || c.t === 135403 || c.t === 180 || c.t === 161 || c.t === 162 || c.t === 163 || c.t === 164 || c.t === 165 || c.t === 194 || c.t === 195 || c.t === 196 || c.t === 197) && typeof c.r == "object" && c.r !== null && a(c.r) && Array.isArray(c.pr) && c.pr.every(
1832
+ const g0 = (t) => {
1833
+ const i = (c) => typeof c.id == "number" && typeof c.n == "string" && (c.d === void 0 || typeof c.d == "string") && typeof c.i == "object" && c.i !== null && o(c.i) && (c.i2 === void 0 || typeof c.i2 == "object" && c.i2 !== null && o(c.i2)) && (c.n2 === void 0 || typeof c.n2 == "string") && (c.t === 100 || c.t === 101 || c.t === 102 || c.t === 103 || c.t === 104 || c.t === 105 || c.t === 106 || c.t === 107 || c.t === 108 || c.t === 110 || c.t === 111 || c.t === 112 || c.t === 113 || c.t === 114 || c.t === 115 || c.t === 116 || c.t === 118 || c.t === 166 || c.t === 167 || c.t === 109 || c.t === 119 || c.t === 119020 || c.t === 1212 || c.t === 1213 || c.t === 1214 || c.t === 122 || c.t === 123 || c.t === 124 || c.t === 126 || c.t === 127 || c.t === 128 || c.t === 129 || c.t === 130 || c.t === 131 || c.t === 132 || c.t === 133 || c.t === 134 || c.t === 136 || c.t === 137 || c.t === 138 || c.t === 140 || c.t === 1404 || c.t === 141 || c.t === 142 || c.t === 143 || c.t === 144 || c.t === 145 || c.t === 146 || c.t === 147 || c.t === 148 || c.t === 149 || c.t === 150 || c.t === 151 || c.t === 152 || c.t === 153 || c.t === 156 || c.t === 157 || c.t === 158 || c.t === 159 || c.t === 1098 || c.t === 1099 || c.t === 135200 || c.t === 135210 || c.t === 135220 || c.t === 135221 || c.t === 135222 || c.t === 135223 || c.t === 135224 || c.t === 135225 || c.t === 135226 || c.t === 135227 || c.t === 135228 || c.t === 135229 || c.t === 135240 || c.t === 135250 || c.t === 135260 || c.t === 135270 || c.t === 135290 || c.t === 135291 || c.t === 135292 || c.t === 135293 || c.t === 135294 || c.t === 135295 || c.t === 135296 || c.t === 135297 || c.t === 135298 || c.t === 135300 || c.t === 135310 || c.t === 135320 || c.t === 135330 || c.t === 135340 || c.t === 135350 || c.t === 135360 || c.t === 135370 || c.t === 135380 || c.t === 135400 || c.t === 135401 || c.t === 135402 || c.t === 135403 || c.t === 180 || c.t === 161 || c.t === 162 || c.t === 163 || c.t === 164 || c.t === 165 || c.t === 194 || c.t === 195 || c.t === 196 || c.t === 197) && typeof c.r == "object" && c.r !== null && a(c.r) && Array.isArray(c.pr) && c.pr.every(
1803
1834
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
1804
1835
  ) && Array.isArray(c.o) && c.o.every(
1805
1836
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && Array.isArray(n[1]) && n[1].length === 4 && typeof n[1][0] == "number" && typeof n[1][1] == "number" && typeof n[1][2] == "number" && typeof n[1][3] == "number"
1806
1837
  ) && (c.c === void 0 || typeof c.c == "number") && (c.up === void 0 || typeof c.up == "number") && (c.f === void 0 || typeof c.f == "number") && (c.h === void 0 || typeof c.h == "number") && (c.m === void 0 || typeof c.m == "number") && (c.s === void 0 || typeof c.s == "number") && (c.a === void 0 || typeof c.a == "boolean") && (c.k === void 0 || typeof c.k == "number") && (c.cp === void 0 || typeof c.cp == "boolean") && (c.g === void 0 || c.g === 0 || c.g === 1 || c.g === 2 || c.g === 3 || c.g === 4 || c.g === 5) && (c.p === void 0 || Array.isArray(c.p) && c.p.every(
1807
- (n) => n === null || typeof n == "object" && n !== null && d(n)
1838
+ (n) => n === null || typeof n == "object" && n !== null && h(n)
1808
1839
  )) && (c.g2 === void 0 || c.g2 === 0 || c.g2 === 1 || c.g2 === 2 || c.g2 === 3 || c.g2 === 4 || c.g2 === 5) && (c.p2 === void 0 || Array.isArray(c.p2) && c.p2.every(
1809
- (n) => n === null || typeof n == "object" && n !== null && d(n)
1810
- )) && (c.w === void 0 || typeof c.w == "object" && c.w !== null && Array.isArray(c.w) === !1 && r(c.w)), o = (c) => typeof c.id == "number" && Array.isArray(c.origin) && c.origin.length === 2 && typeof c.origin[0] == "number" && typeof c.origin[1] == "number", a = (c) => typeof c.level == "number" && typeof c.str == "number" && typeof c.luk == "number" && typeof c.dex == "number" && typeof c.int == "number" && typeof c.job == "number" && typeof c.specJob == "number", d = (c) => typeof c.c == "number" && typeof c.t == "number" && typeof c.l == "number" && typeof c.s == "string" && Array.isArray(c.o) && c.o.every(
1840
+ (n) => n === null || typeof n == "object" && n !== null && h(n)
1841
+ )) && (c.w === void 0 || typeof c.w == "object" && c.w !== null && Array.isArray(c.w) === !1 && d(c.w)), o = (c) => typeof c.id == "number" && Array.isArray(c.origin) && c.origin.length === 2 && typeof c.origin[0] == "number" && typeof c.origin[1] == "number", a = (c) => typeof c.level == "number" && typeof c.str == "number" && typeof c.luk == "number" && typeof c.dex == "number" && typeof c.int == "number" && typeof c.job == "number" && typeof c.specJob == "number", h = (c) => typeof c.c == "number" && typeof c.t == "number" && typeof c.l == "number" && typeof c.s == "string" && Array.isArray(c.o) && c.o.every(
1811
1842
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
1812
- ), r = (c) => (c.e === void 0 || typeof c.e == "boolean") && (c.s === void 0 || typeof c.s == "object" && c.s !== null && D(c.s)) && (c.c === void 0 || typeof c.c == "number") && (c.o === void 0 || Array.isArray(c.o) && c.o.every(
1843
+ ), d = (c) => (c.e === void 0 || typeof c.e == "boolean") && (c.s === void 0 || typeof c.s == "object" && c.s !== null && M(c.s)) && (c.c === void 0 || typeof c.c == "number") && (c.o === void 0 || Array.isArray(c.o) && c.o.every(
1813
1844
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
1814
- )), D = (c) => typeof c.name == "string" && typeof c.skill == "string" && c.option instanceof Map && [...c.option].every(
1845
+ )), M = (c) => typeof c.name == "string" && typeof c.skill == "string" && c.option instanceof Map && [...c.option].every(
1815
1846
  (n) => Array.isArray(n) && n.length === 2 && (n[0] === 1 || n[0] === 2 || n[0] === 3 || n[0] === 4 || n[0] === 5 || n[0] === 6 || n[0] === 7 || n[0] === 8 || n[0] === 9 || n[0] === 10 || n[0] === 11 || n[0] === 12 || n[0] === 13 || n[0] === 14 || n[0] === 15 || n[0] === 16 || n[0] === 17 || n[0] === 18 || n[0] === 19 || n[0] === 20 || n[0] === 21 || n[0] === 22 || n[0] === 23 || n[0] === 24 || n[0] === 25 || n[0] === 26 || n[0] === 27 || n[0] === 28 || n[0] === 29 || n[0] === 30 || n[0] === 31 || n[0] === 100 || n[0] === 101 || n[0] === 102 || n[0] === 103 || n[0] === 104 || n[0] === 105 || n[0] === 106 || n[0] === 107 || n[0] === 108 || n[0] === 109 || n[0] === 110 || n[0] === 111 || n[0] === 112 || n[0] === 113 || n[0] === 114 || n[0] === 115 || n[0] === 116 || n[0] === 117 || n[0] === 118 || n[0] === 119 || n[0] === 120 || n[0] === 121 || n[0] === 122 || n[0] === 123 || n[0] === 124 || n[0] === 125 || n[0] === 126 || n[0] === 127 || n[0] === 128 || n[0] === 129 || n[0] === 130 || n[0] === 131 || n[0] === 132 || n[0] === 133 || n[0] === 134 || n[0] === 135 || n[0] === 200 || n[0] === 201 || n[0] === 202 || n[0] === 203 || n[0] === 1100 || n[0] === 1101 || n[0] === 1102 || n[0] === 1103 || n[0] === 1104 || n[0] === 1105 || n[0] === 1106 || n[0] === 1107 || n[0] === 1108 || n[0] === 1109 || n[0] === 1110 || n[0] === 1111 || n[0] === 1112 || n[0] === 1113 || n[0] === 1114 || n[0] === 1115 || n[0] === 1116 || n[0] === 1117 || n[0] === 1118 || n[0] === 1119 || n[0] === 1120 || n[0] === 1121 || n[0] === 1122 || n[0] === 1123 || n[0] === 1124 || n[0] === 1125 || n[0] === 1126) && typeof n[1] == "number"
1816
1847
  ) && typeof c.multiplier == "number";
1817
- return typeof t == "object" && t !== null && s(t);
1848
+ return typeof t == "object" && t !== null && i(t);
1818
1849
  };
1819
- function I0(t) {
1820
- return JSON.stringify(D0(t));
1850
+ function q0(t) {
1851
+ return JSON.stringify(v0(t));
1821
1852
  }
1822
- function H0(t) {
1823
- return V(JSON.parse(t));
1853
+ function W0(t) {
1854
+ return F(JSON.parse(t));
1824
1855
  }
1825
- function K0(t) {
1856
+ function O0(t) {
1826
1857
  try {
1827
- const s = JSON.parse(t);
1828
- if (v0(s))
1829
- return V(s);
1858
+ const i = JSON.parse(t);
1859
+ if (g0(i))
1860
+ return F(i);
1830
1861
  } catch {
1831
1862
  }
1832
1863
  return null;
1833
1864
  }
1834
- function C(t, s, o) {
1865
+ function C(t, i, o) {
1835
1866
  let a = [...t];
1836
- return s && (a = a.filter((d) => s(d[1]))), o ? a.map((d) => [d[0], o(d[1])]) : a;
1867
+ return i && (a = a.filter((h) => i(h[1]))), o ? a.map((h) => [h[0], o(h[1])]) : a;
1837
1868
  }
1838
- function j(t, s, o) {
1869
+ function V(t, i, o) {
1839
1870
  let a = t;
1840
- return s && (a = a.filter(s)), o ? a.map(o) : a === t ? [...t] : a;
1871
+ return i && (a = a.filter(i)), o ? a.map(o) : a === t ? [...t] : a;
1841
1872
  }
1842
- function U(t, s) {
1843
- return s ? new Map(t.map((o) => [o[0], s(o[1])])) : new Map(t);
1873
+ function U(t, i) {
1874
+ return i ? new Map(t.map((o) => [o[0], i(o[1])])) : new Map(t);
1844
1875
  }
1845
- function z(t, s) {
1846
- return s ? [...t].map(s) : [...t];
1876
+ function j(t, i) {
1877
+ return i ? [...t].map(i) : [...t];
1847
1878
  }
1848
- function V(t) {
1849
- const s = new A();
1850
- return s.itemID = t.id, s.name = t.n, t.d && (s.desc = t.d), s.icon = t.i, t.i2 && t.n2 && (s.anvilIcon = t.i2, s.anvilName = t.n2), s.type = t.t, s.req = t.r, s.props = U(t.pr), s.options = U(t.o, b0), t.c && (s.totalUpgradeCount = t.c), t.up && (s.upgradeCount = t.up), t.f && (s.upgradeFailCount = t.f), t.h && (s.hammerCount = t.h), t.m && (s.maxStar = t.m), t.s && (s.star = t.s), t.a && (s.amazing = t.a), t.k && (s.karma = t.k), t.cp && (s.canPotential = t.cp), t.g && (s.grade = t.g), t.p && (s.potentials = z(t.p, O)), t.g2 && (s.additionalGrade = t.g2), t.p2 && (s.additionalPotentials = z(t.p2, O)), S0(t.w, s), s;
1879
+ function F(t) {
1880
+ const i = new A();
1881
+ return i.itemID = t.id, i.name = t.n, t.d && (i.desc = t.d), i.icon = t.i, t.i2 && t.n2 && (i.anvilIcon = t.i2, i.anvilName = t.n2), i.type = t.t, i.req = t.r, i.props = U(t.pr), i.options = U(t.o, E0), t.c && (i.totalUpgradeCount = t.c), t.up && (i.upgradeCount = t.up), t.f && (i.upgradeFailCount = t.f), t.h && (i.hammerCount = t.h), t.m && (i.maxStar = t.m), t.s && (i.star = t.s), t.a && (i.amazing = t.a), t.k && (i.karma = t.k), t.cp && (i.canPotential = t.cp), t.g && (i.grade = t.g), t.p && (i.potentials = j(t.p, z)), t.g2 && (i.additionalGrade = t.g2), t.p2 && (i.additionalPotentials = j(t.p2, z)), C0(t.w, i), i;
1851
1882
  }
1852
- function b0(t) {
1853
- const s = new $();
1854
- return s.base = t[0], s.bonus = t[1], s.upgrade = t[2], s.enchant = t[3], s;
1883
+ function E0(t) {
1884
+ const i = new $();
1885
+ return i.base = t[0], i.bonus = t[1], i.upgrade = t[2], i.enchant = t[3], i;
1855
1886
  }
1856
- function O(t) {
1887
+ function z(t) {
1857
1888
  if (!t)
1858
1889
  return null;
1859
- const s = new N();
1860
- return s.code = t.c, s.optionType = t.t, s.reqLevel = t.l, s.summary = t.s, s.option = U(t.o), s;
1890
+ const i = new I();
1891
+ return i.code = t.c, i.optionType = t.t, i.reqLevel = t.l, i.summary = t.s, i.option = U(t.o), i;
1861
1892
  }
1862
- function S0(t, s) {
1893
+ function C0(t, i) {
1863
1894
  if (t) {
1864
- const o = s.soulWeapon;
1895
+ const o = i.soulWeapon;
1865
1896
  t?.e && (o.enchanted = t.e), t?.s && (o.soul = t.s), t?.c && (o.charge = t.c), t?.o && (o.chargeOption = U(t.o));
1866
1897
  }
1867
1898
  }
1868
1899
  export {
1869
- h as BonusStatType,
1900
+ u as BonusStatType,
1870
1901
  A as Gear,
1871
1902
  $ as GearOption,
1872
- i as GearPropType,
1903
+ s as GearPropType,
1873
1904
  f as GearType,
1874
- N as Potential,
1875
- L as PotentialGrade,
1876
- J as SoulWeapon,
1877
- g0 as addAmazingEnhancement,
1878
- R0 as addBonusStat,
1879
- l as addStarforce,
1880
- X0 as addUpgradeFailCount,
1881
- C0 as applyGoldHammer,
1882
- u0 as applyScroll,
1883
- U0 as applySpellTrace,
1884
- D0 as gearToPlain,
1885
- B as getBonusStatOption,
1886
- Q as getBonusStatValue,
1887
- c0 as getSpellTraceScroll,
1888
- v0 as isGearLike,
1889
- H0 as parseGear,
1890
- V as plainToGear,
1891
- E0 as recalculateStarforce,
1892
- w0 as resetBonusStat,
1893
- m as resetEnhancement,
1894
- N0 as resetUpgrade,
1895
- L0 as restoreUpgradeCount,
1896
- I0 as stringifyGear,
1897
- K0 as validateParseGear
1905
+ I as Potential,
1906
+ N as PotentialGrade,
1907
+ B as SoulWeapon,
1908
+ N0 as addAmazingEnhancement,
1909
+ U0 as addBonusStat,
1910
+ G as addStarforce,
1911
+ K0 as addUpgradeFailCount,
1912
+ L0 as applyGoldHammer,
1913
+ b0 as applyScroll,
1914
+ H0 as applySpellTrace,
1915
+ v0 as gearToPlain,
1916
+ Q as getBonusStatOption,
1917
+ Z as getBonusStatValue,
1918
+ f0 as getSpellTraceScroll,
1919
+ g0 as isGearLike,
1920
+ W0 as parseGear,
1921
+ F as plainToGear,
1922
+ I0 as recalculateStarforce,
1923
+ X0 as resetBonusStat,
1924
+ e as resetEnhancement,
1925
+ _0 as resetUpgrade,
1926
+ x0 as restoreUpgradeCount,
1927
+ q0 as stringifyGear,
1928
+ O0 as validateParseGear
1898
1929
  };