@makefully/platypus 4.1.22 → 4.1.24

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package/CHANGELOG.md CHANGED
@@ -7,6 +7,18 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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  ## [Unreleased]
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+ ## [4.1.24] - 2026-10-22
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+ ### Fixed
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+ - **Game.captureViewport:** Render the stage into a screen-sized `RenderTexture` and extract that only. Removes the full-stage extract fallback that exceeded GPU max texture/renderbuffer size on large levels (`texImage2D` / incomplete framebuffer errors).
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+ ## [4.1.23] - 2026-10-22
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+ ### Fixed
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+ - **Game.captureViewport:** Match Paco's ScreenShooter crop — extract the screen-space origin `(0, 0, screenWidth, screenHeight)` with an opaque clear color (game `display.backgroundColor` when set). Avoids black shots from transparent clears / WebGL `toDataURL` fallbacks, and avoids pulling in off-screen world bounds on large levels. Falls back to full-extract + bounds crop if the framed path fails.
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  ## [4.1.22] - 2026-10-22
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  ### Added