@maka/maka-cli 5.65.2 → 5.67.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bundle/typescript/package.json +1 -1
- package/bundle/typescript/src/commands/game/_index.d.ts +1 -0
- package/bundle/typescript/src/commands/game/_index.js +1 -0
- package/bundle/typescript/src/commands/game/_index.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/backlog.d.ts +124 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/backlog.js +487 -29
- package/bundle/typescript/src/commands/game/sideQuest/commands/backlog.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/bluff.d.ts +15 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/bluff.js +61 -4
- package/bundle/typescript/src/commands/game/sideQuest/commands/bluff.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/crew.js +4 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/crew.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/note.d.ts +73 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/note.js +150 -40
- package/bundle/typescript/src/commands/game/sideQuest/commands/note.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/review.d.ts +39 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/review.js +48 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/review.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/commands/sheet.js +4 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/sheet.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/engine-version.d.ts +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/engine-version.js +15 -1
- package/bundle/typescript/src/commands/game/sideQuest/engine-version.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/factories/repro-scene.d.ts +87 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/repro-scene.js +320 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/repro-scene.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/scene-chunks.d.ts +36 -0
- package/bundle/typescript/src/commands/game/sideQuest/factories/scene-chunks.js +116 -3
- package/bundle/typescript/src/commands/game/sideQuest/factories/scene-chunks.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/factories/scene-factory.js +8 -1
- package/bundle/typescript/src/commands/game/sideQuest/factories/scene-factory.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/game.d.ts +48 -0
- package/bundle/typescript/src/commands/game/sideQuest/game.js +112 -13
- package/bundle/typescript/src/commands/game/sideQuest/game.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/headless-harness.d.ts +12 -0
- package/bundle/typescript/src/commands/game/sideQuest/headless-harness.js +23 -0
- package/bundle/typescript/src/commands/game/sideQuest/headless-harness.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/headless.js +4 -1
- package/bundle/typescript/src/commands/game/sideQuest/headless.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/models/npc.d.ts +32 -0
- package/bundle/typescript/src/commands/game/sideQuest/models/npc.js +122 -3
- package/bundle/typescript/src/commands/game/sideQuest/models/npc.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/types/repro.d.ts +106 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/repro.js +2 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/repro.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/types/seed/device-seed.d.ts +12 -0
- package/bundle/typescript/src/commands/game/sideQuest/ui.d.ts +9 -0
- package/bundle/typescript/src/commands/game/sideQuest/ui.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/utilities/backlog-dump.d.ts +17 -1
- package/bundle/typescript/src/commands/game/sideQuest/utilities/backlog-dump.js +250 -36
- package/bundle/typescript/src/commands/game/sideQuest/utilities/backlog-dump.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/utilities/backlog-review.d.ts +67 -1
- package/bundle/typescript/src/commands/game/sideQuest/utilities/backlog-review.js +99 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/backlog-review.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/utilities/backlog-vocab.d.ts +85 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/backlog-vocab.js +100 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/backlog-vocab.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/backlog.d.ts +58 -3
- package/bundle/typescript/src/commands/game/sideQuest/utilities/backlog.js +82 -3
- package/bundle/typescript/src/commands/game/sideQuest/utilities/backlog.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/utilities/commit-ref.d.ts +13 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/commit-ref.js +22 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/commit-ref.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/handoff.d.ts +42 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/handoff.js +57 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/handoff.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/identity.d.ts +36 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/identity.js +48 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/identity.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/repro-launch.d.ts +68 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/repro-launch.js +147 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/repro-launch.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/room-grid.js +55 -1
- package/bundle/typescript/src/commands/game/sideQuest/utilities/room-grid.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/utilities/room-view.d.ts +27 -1
- package/bundle/typescript/src/commands/game/sideQuest/utilities/room-view.js +44 -11
- package/bundle/typescript/src/commands/game/sideQuest/utilities/room-view.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/utilities/shared-run.d.ts +47 -2
- package/bundle/typescript/src/commands/game/sideQuest/utilities/shared-run.js +76 -8
- package/bundle/typescript/src/commands/game/sideQuest/utilities/shared-run.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/utilities/spots.js +39 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/spots.js.map +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/utilities/table-notes.d.ts +30 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/table-notes.js +46 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/table-notes.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest-backlog.sub.cmd.d.ts +1 -0
- package/bundle/typescript/src/commands/game/sideQuest-backlog.sub.cmd.js +46 -0
- package/bundle/typescript/src/commands/game/sideQuest-backlog.sub.cmd.js.map +1 -0
- package/bundle/typescript/src/commands/game/sideQuest.sub.cmd.d.ts +3 -1
- package/bundle/typescript/src/commands/game/sideQuest.sub.cmd.js +269 -42
- package/bundle/typescript/src/commands/game/sideQuest.sub.cmd.js.map +1 -1
- package/bundle/typescript/src/tools/log/log.class.d.ts +17 -0
- package/bundle/typescript/src/tools/log/log.class.js +30 -1
- package/bundle/typescript/src/tools/log/log.class.js.map +1 -1
- package/package.json +1 -1
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{
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"name": "@maka/maka-cli",
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"version": "5.
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"version": "5.67.0",
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"type": "module",
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"summary": "A command line tool for scaffolding Meteor 2.x applications using either React.",
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"description": "A command line tool for scaffolding Meteor 2.x applications using React.",
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{"version":3,"file":"_index.js","sourceRoot":"","sources":["../../../../../src/commands/game/_index.ts"],"names":[],"mappings":"AAAA,OAAO,mBAAmB,CAAC;AAC3B,OAAO,mBAAmB,CAAC;AAC3B,OAAO,oBAAoB,CAAC;AAC5B,OAAO,yBAAyB,CAAC;AACjC,OAAO,wBAAwB,CAAC;AAChC,+BAA+B"}
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{"version":3,"file":"_index.js","sourceRoot":"","sources":["../../../../../src/commands/game/_index.ts"],"names":[],"mappings":"AAAA,OAAO,mBAAmB,CAAC;AAC3B,OAAO,mBAAmB,CAAC;AAC3B,OAAO,oBAAoB,CAAC;AAC5B,OAAO,yBAAyB,CAAC;AACjC,OAAO,wBAAwB,CAAC;AAChC,OAAO,gCAAgC,CAAC;AACxC,+BAA+B"}
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@@ -44,6 +44,27 @@ export declare class BacklogCommand extends Command implements ICommand {
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* renumber the list on screen either.
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*/
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private review;
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/**
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* THE ROWS, NUMBERED IN BOARD ORDER AND PRINTED IN REVERSE.
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*
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* User ruling 2026-08-27, twice: "so I see 1. as the first, not 8."
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* and then "REVERSE THE ORDER OF THE REVIEW ITEMS."
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*
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* A terminal scrolls, so the LAST line printed is the one under the
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* player's eye when the list stops. Printing 1..n top-to-bottom put
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* the HIGHEST number closest to the prompt -- the list read as though
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* it started at 8. Reversing the print order puts item 1 last, which
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* is where it is actually read first.
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*
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* THE NUMBERS STAY BOUND TO THEIR ITEMS. They are assigned in the
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* server's order BEFORE the reverse, so `backlog review 1` resolves
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* to the same row it did before and to the same row reviewItemAt
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* returns. Renumbering to match the printed order would have meant
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* the display and the index disagreed -- and an answer posted against
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* the wrong item lands somewhere plausible enough that nobody
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* notices, which is the one failure this queue must not have.
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*/
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private renderRows;
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/** Fetch and render the queue, adopting its order as the numbering. */
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private showQueue;
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/**
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private renderItem;
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/**
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* ANSWERING THE ITEM THIS SESSION IS ABOUT -- no index, because there
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*
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* backlog review <what you saw> (accept, said plainly)
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* backlog review repro (re-read the steps)
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* anywhere, because a refusal that does not is just a wall.
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private closeBench;
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* THE BENCH FOR ONE ITEM.
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*
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* reason it exists this early.
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*/
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private repro;
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/**
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* ONE ROW OF THE BOARD, in full.
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*
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* Resolved against the snapshot that was PRINTED, never a fresh
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* fetch -- the same invariant the review queue holds, and for the
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* same reason: a list that reshuffles between being read and being
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* which list they had in mind.
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*/
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private readBoardItem;
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* PLAY ANY BOARD ITEM'S BENCH, not just one awaiting review.
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*/
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private reproFromBoard;
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/**
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* CLOSE A BOARD ROW OUTRIGHT -- no verdict, no evidence, no sign-off.
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* "backlog close <n> [why]". For an item that should never have been
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* something you have since decided was never real.
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*
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* Deliberately NOT one of the review verbs. Accepting a mistake would
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* record a confirmation nobody made; rejecting it would send
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* imaginary work back to whoever fixed it. This says the third thing.
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*/
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private closeFromBoard;
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private list;
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/** One item: what it says, where it stands, and what the books said. */
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private row;
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/** Blessed's ink for a shared tone. Gray is deliberately absent: it
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* reads as absent on this screen (playtest ruling), so 'dim' lands on
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* plain white -- unemphatic without being unreadable. */
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private paint;
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/** The label and its loudness both come from utilities/backlog-vocab,
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* which the out-of-game dump reads too -- one place decides what a
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* status is CALLED and how much it matters, and each surface maps
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* that to its own palette.
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*
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* An in-review row now paints MAGENTA rather than the same cyan as
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* in-progress. It is the one status that is waiting on the reader,
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* and it did not look like it -- the same complaint, in a smaller
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* font, as the board being unreadable out of game. */
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private statusMark;
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/** The verdict is about the GAME, not the rulebooks (reframed
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* 2026-08-27). Asking canon whether a stale map mattered graded every
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