@maka/maka-cli 5.236.0 → 5.238.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bundle/typescript/package.json +1 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/disable.js +2 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/hack.js +26 -3
- package/bundle/typescript/src/commands/game/sideQuest/commands/tap.js +247 -4
- package/bundle/typescript/src/commands/game/sideQuest/engine-version.js +91 -1
- package/bundle/typescript/src/commands/game/sideQuest/factories/scene-factory.js +15 -1
- package/bundle/typescript/src/commands/game/sideQuest/models/device.js +68 -6
- package/bundle/typescript/src/commands/game/sideQuest/models/room.js +16 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/ar.js +28 -3
- package/bundle/typescript/src/commands/game/sideQuest/utilities/grid-view.js +25 -2
- package/bundle/typescript/src/commands/game/sideQuest/utilities/silent-icons.js +28 -10
- package/bundle/typescript/src/commands/game/sideQuest/utilities/surveillance.js +43 -4
- package/package.json +1 -1
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@@ -1,6 +1,6 @@
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{
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"name": "@maka/maka-cli",
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"version": "5.
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"version": "5.238.0",
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"type": "module",
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"summary": "A command line tool for scaffolding Meteor 3.x applications using either React.",
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"description": "A command line tool for scaffolding Meteor 3.x applications using React.",
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@@ -72,12 +72,12 @@ export class DisableCommand extends Command {
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// 2. A DEVICE ICON: inside the host, its WAN; from the grid, a slaved
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// device you hold a host mark for, or a loose wireless one where
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// the body stands. Mirrors hack.ts tryDeviceHack.
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-
const matching = (room) => room.openableDevices().filter(d => d.rating > 0).filter(d => d.hasIconFor(actor.name)).filter(d => d.name.toLowerCase().includes(raw)
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const matching = (room, inHost = false) => room.openableDevices().filter(d => d.rating > 0).filter(d => d.hasIconFor(actor.name, inHost)).filter(d => d.name.toLowerCase().includes(raw)
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|| (d.opensExit ?? '').toLowerCase() === raw
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|| d.description.toLowerCase().includes(raw));
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const inside = actor.insideHost;
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if (inside) {
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const matches = matching(inside);
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const matches = matching(inside, true);
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if (matches.length === 1)
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return { kind: 'device', device: matches[0], room: inside, host: inside, viaWan: false };
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if (matches.length > 1)
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@@ -179,6 +179,22 @@ export class HackCommand extends BypassCommand {
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const roster = names.length > 0
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? ` In reach: ${names.slice(0, 8).join(', ')}${names.length > 8 ? `, and ${names.length - 8} more` : ''} -- "${this.verbName} <name>" reaches one from here (Tab completes it).`
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: '';
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// AND IF THEY NAMED SOMETHING THAT IS SIMPLY DARK, SAY SO
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// (reporter's ruling 2026-09-17: slaved security gear comes up
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// with its radio off). A player who types "hack keypad" has read
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// the keypad off the room's own prose with their eyes; the grid
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// genuinely has nothing by that name, and "no host, no PAN, no
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// camera" is a true sentence that answers the wrong question and
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// teaches nothing. This is the one moment the difference between
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// HIDDEN and DARK is worth spelling out, and it is also the only
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// place a decker on a fully hardwired site would otherwise never
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// meet the verb that still works.
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const dark = named
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? (this.actor.bodyRoom ?? this.actor.currentLocation).devices.find(d => d.rating > 0 && !d.broadcastsAro() && d.name.toLowerCase().includes(named.toLowerCase()))
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: undefined;
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if (dark) {
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return `${dark.name} has NO RADIO -- it is wired into this place, not broadcasting, and the grid cannot see it at all (p.421). Nothing you do out here will reach it.${hint(` (p.421 takes away WIRELESS hacking, not the port: "jack out", walk to it, and "tap ${dark.name}" -- a cable beats its master's ratings and a mark on a slave is a mark on the host.)`)}`;
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}
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return named
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? `Nothing on the grid answers to "${named}" -- no host by that name, no PAN, no camera.${roster}`
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: `Thin grid out here -- no host node hangs over ${gridVicinity(this.actor).name}.${roster}`;
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@@ -569,7 +585,7 @@ export class HackCommand extends BypassCommand {
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if (!named)
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return null;
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const raw = named.toLowerCase();
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const matching = (room) => room.openableDevices().filter(d => d.rating > 0).filter(d => d.hasIconFor(actor.name)).filter(d => d.name.toLowerCase().includes(raw)
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const matching = (room, inHost = false) => room.openableDevices().filter(d => d.rating > 0).filter(d => d.hasIconFor(actor.name, inHost)).filter(d => d.name.toLowerCase().includes(raw)
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|| (d.opensExit ?? '').toLowerCase() === raw
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|| d.description.toLowerCase().includes(raw));
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// INSIDE THE HOST you are directly connected to every device on
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let viaWan = false;
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let device;
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if (host) {
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const matches = matching(host);
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const matches = matching(host, true);
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if (matches.length !== 1)
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return null;
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device = matches[0];
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@@ -608,7 +624,14 @@ export class HackCommand extends BypassCommand {
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viaWan = true;
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const onHost = host.hostMarksBy.get(actor.name) ?? 0;
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if (onHost < 1) {
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-
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// AND THE OTHER DOOR IS A CABLE (eJANPpm7qCaCAJBJw). This
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// refusal used to name one way past it -- go through the host
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// -- which made the host the only road to everything hanging
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// off it. p.233 carves out the exception in the same breath as
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// the rule: a direct connection, and the slave "cannot use its
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// master's ratings to defend itself". It costs the runner's
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// body in the room, which is the whole trade.
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return `${device.name} is on the map, but it hangs off ${hostLabel(host)}'s WAN -- slaved, and a host's devices answer nobody who holds no mark on the host itself (p.233).${hint(` ("${this.verbName} ${hostLabel(host)}" for a mark first; "enter" once you have one and the lock defends with its own DR ${device.rating} alone. Or go the other way: "jack out", walk to it, and "tap ${device.name}" -- a cable doesn't ask the network for permission, and a mark on a slave is a mark on its master.)`)}`;
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}
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}
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else {
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import { Command } from './command.js';
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import { billAction } from '../utilities/action-cost.js';
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import { hostLabel } from '../utilities/grid-names.js';
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import { hostLabel, matchesCameraName } from '../utilities/grid-names.js';
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import { rollPool, formatRoll } from '../utilities/dice.js';
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import { accrueOverwatch } from '../utilities/overwatch.js';
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import { MAX_MARKS } from '../utilities/marks.js';
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import { isWatched, cameraMasterHost, directConnectionBlocker } from '../utilities/surveillance.js';
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import { hint } from '../utilities/hints.js';
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import { showsMechanics, mechanicsActorPrefix } from '../utilities/mechanics-audience.js';
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import { deviceDefensePool, bruteForceMatrixDv, freeMatrixPerceptionHits, overwatchFromDefense } from '../utilities/matrix-intrusion.js';
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/**
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* TAP -- THE DIRECT CONNECTION (backlog items 9 and 10, Niko, session
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* 2026-08-27T02-07-12-404Z: "check the rules on this -- shouldn't I be
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* against a camera's ratings instead of a host's -- and the cost is
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* that you had to walk in and touch it.
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*
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* IT IS NOT ONLY FOR CAMERAS ANY MORE (eJANPpm7qCaCAJBJw). The verb
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* shipped pointed at a lens because that is what the reports asked for,
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* and that left every OTHER slaved device -- the maglock, the keypad,
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* the safe, the security furniture p.217 names first -- reachable only
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* by cracking the host first. Backwards: Data Trails p.87-88 works this
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* exact play on a DOOR, and the cable is the reason a hardened site is
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* something you walk into rather than something you read off the sky.
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* `tap <name>` is that, and tapDevice below is the rule.
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*
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* WHERE THE AIR-GAP CLAUSE WENT. This used to say the cable's one
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* outright win was an air-gapped host, which had no door onto the grid
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* at all. There is no such host any more (hhSWzLSXECFtfoAGa): a host is
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*/
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export class TapCommand extends Command {
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static verb = 'tap';
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static description = 'Cable into a
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static description = 'Cable into a device you are standing next to -- "tap" for the cameras, or "tap <keypad/maglock/safe>" for the security furniture. A DIRECT CONNECTION (p.232), run as HACK ON THE FLY (p.240). A slaved device can\'t hide behind its host\'s ratings against a cable, so it fights you with its own; and a mark on a slaved device is a mark on the host it answers to (p.233), which is your way in. Works on an icon you have never spotted and on one whose wireless is off -- a cable is not wireless (p.421). Needs your BODY in the room and a deck in hand. Fail and you are noticed. To cable into the lenses loud instead, "force camera" is Brute Force over the same cable (p.238).';
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/**
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* WHICH INTRUSION ACTION THE CABLE CARRIES. Same rule as hack.ts:
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* the verb decides, not a word inside the target name. `tap loud`
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/** How `force camera` reaches the loud route over the same cable. */
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withMode(m) { this.modeOverride = m; return this; }
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mode() { return this.modeOverride ?? 'sleaze'; }
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async execute() {
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async execute(args = []) {
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const actor = this.actor;
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const room = actor.currentLocation;
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const rooms = this.rooms ?? {};
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const mode = this.mode();
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// THE CABLE GOES INTO WHATEVER YOU NAME (eJANPpm7qCaCAJBJw, Maka:
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// "a device slaved to a host cannot be detected or interacted with
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// outside the host"). The cameras were the only thing this verb
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// could reach, which left the maglock, the keypad and the safe --
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// the security furniture p.217 names first -- reachable ONLY by
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// owning the host first. That is backwards from the book's own
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// worked example: Data Trails p.87-88 runs the play on a DOOR.
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const named = args.join(' ').trim();
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if (named && !matchesCameraName(named)) {
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const device = this.resolveDevice(room, named);
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if (device)
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return this.tapDevice(room, device, mode);
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// to fall through to the lenses whenever the room had any, so
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// `tap turnstile` in a watched room cabled the cameras and
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// reported a mark on a host the player never aimed at -- a
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// Complex Action spent on the wrong target with no way to tell.
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// A word that names nothing here is a refusal that lists what it
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// could have named.
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return this.nothingNamed(room, named);
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}
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if (!isWatched(room)) {
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// NOT "your overlay tags them", which stopped being true when
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// slaved lenses went dark (reporter's ruling 2026-09-17): a
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// hardwired cluster has no icon for the overlay to tag. The
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// housings are a thing the room's prose names and your eyes find.
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return `No cameras in here to cable into.${hint(` (Look for the housings -- a hardwired cluster shows no icon at all, and still takes a cable.)`)}`;
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}
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// The refusals TEACH (item 9 was a player asking whether the rules
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// allowed this at all) -- each one names what a direct connection
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this.scene.updateStatus();
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return lines.join('\n');
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}
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/**
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* WHICH THING IN THIS ROOM THE PLAYER MEANT. The same shape hack.ts's
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* device route uses -- name, the exit it seals, or its description --
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* with two deliberate differences, and they are the whole point of
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* this route:
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*
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* IT DOES NOT ASK hasIconFor. A silent icon is hidden ON THE GRID
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* (p.217, p.235-236). Your body is standing in front of the object
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* with a hand on its housing; you are not looking for it, you are
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* touching it. Requiring a Matrix Perception sweep before you may
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* cable into a keypad you can SEE would be the search rule applied
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* to a thing that was never lost.
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*
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* IT DOES NOT ASK wireless. p.421's "Turning It Off" is exact about
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* what that costs a device: "the items can no longer be wirelessly
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* hacked." A cable is not wireless. A dark maglock is immune to
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* everything on the grid and still opens to a filament -- which is
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* why physical infiltration stays the answer to a hardened site
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* rather than a dead end.
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*
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* Open devices are excluded: a thing standing open has nothing left to
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* key.
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*/
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resolveDevice(room, named) {
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const raw = named.toLowerCase();
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const matches = room.openableDevices()
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.filter(d => d.rating > 0)
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.filter(d => d.name.toLowerCase().includes(raw)
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|| (d.opensExit ?? '').toLowerCase() === raw
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|| d.description.toLowerCase().includes(raw));
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return matches.length === 1 ? matches[0] : undefined;
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}
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/** Named something this room has no cable-end for. Says what it DOES
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* have, because a refusal that lists the connectors is a refusal that
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* teaches the verb. */
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nothingNamed(room, named) {
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const here = room.openableDevices().filter(d => d.rating > 0).map(d => d.name);
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if (isWatched(room))
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here.push('the cameras (bare "tap")');
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return here.length > 0
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? `Nothing here called "${named}" has a data connector on it. What does: ${here.join(', ')}.`
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: `Nothing in ${room.name} has a port to cable into -- no cameras, no panel, no lock with electronics in it.`;
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}
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/**
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* A DIRECT CONNECTION TO A DEVICE (SR5 p.232-233; Data Trails p.87-88,
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* "A Lesson in Host Invasion" -- which runs this exact play on a DOOR
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* slaved to a host, not on a camera).
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*
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* THE RULE THIS BUYS, and it is the one the report has been circling:
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* "If a slaved device is under attack via a direct connection, it
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* cannot use its master's ratings to defend itself" (p.233). So the
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* keypad that hides behind HR 3 out on the grid -- and that `hack`
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* from the grid refuses outright until you hold a mark on the host --
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* defends here with nothing but its own DR. That is the identical pool
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* `hack` faces from INSIDE the host, because being inside a WAN and
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* holding a cable are the same rule: "if you are in a host that has a
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* WAN, you are considered directly connected to all devices in the
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* WAN" (p.233).
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*
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* AND THE PAYOFF RUNS UPHILL: "if you get a mark on a slave you also
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* get a mark on the master" (p.233). A filament in a maglock is a key
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* to the host it answers to. That is the road INTO a host, which this
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* engine offered only through a camera lens.
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*
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* THE PRICE IS YOUR BODY, which is what keeps it from being a
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* shortcut: directConnectionBlocker wants you in the meat, in the
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* room, with a deck in hand. A persona out on the grid cannot hold a
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* cable.
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*/
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async tapDevice(room, device, mode) {
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const actor = this.actor;
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const blocked = directConnectionBlocker(actor, room, device.name);
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if (blocked)
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return blocked;
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const held = device.marksBy.get(actor.name) ?? 0;
|
|
329
|
+
if (held >= MAX_MARKS) {
|
|
330
|
+
return `You already hold ${MAX_MARKS} marks on ${device.name} -- it answers to you as readily as to the house.`;
|
|
331
|
+
}
|
|
332
|
+
const burned = actor.burnedAttributeRefusal(mode === 'attack' ? 'attack' : 'sleaze');
|
|
333
|
+
if (burned)
|
|
334
|
+
return burned;
|
|
335
|
+
// THE MASTER IS THE HOST OVER THIS DEVICE'S OWN ROOM, and nothing
|
|
336
|
+
// further. cameraMasterHost falls back to any host on the site
|
|
337
|
+
// because a camera NETWORK is a site-wide thing the seeds describe;
|
|
338
|
+
// a keypad's master is not, and reaching across the district for one
|
|
339
|
+
// would be inventing a WAN the seed never declared. No host over it
|
|
340
|
+
// means a loose device: the mark lands on the thing you cabled into
|
|
341
|
+
// and propagates nowhere, which is the honest answer.
|
|
342
|
+
const host = room.hasNode ? room : undefined;
|
|
343
|
+
const billed = billAction(this.scene, actor, 'complex', mode === 'attack' ? 'Brute Force' : 'Hack on the Fly');
|
|
344
|
+
if (billed)
|
|
345
|
+
return billed;
|
|
346
|
+
const silence = actor.matrixActionPenalty;
|
|
347
|
+
const limit = actor.matrixAttribute(mode === 'attack' ? 'attack' : 'sleaze');
|
|
348
|
+
const pool = mode === 'attack'
|
|
349
|
+
? Math.max(1, actor.getAttackPool() + silence + actor.bonus('matrix-attack'))
|
|
350
|
+
: Math.max(1, actor.logic + actor.skillRating('hacking') + actor.bonus('hacking') + actor.bonus('matrix-sleaze')
|
|
351
|
+
+ silence + actor.woundModifier - actor.sustainingPenalty);
|
|
352
|
+
actor.performAction('cables into a slaved device', `${room.name} -- a filament out of their deck and into ${device.name}`);
|
|
353
|
+
const roll = rollPool(pool, limit, { gremlins: actor.deckGremlins });
|
|
354
|
+
// ITS OWN RATINGS. Not wanDefensePool -- that is what a slave borrows
|
|
355
|
+
// when you come at it THROUGH the network (p.233), and the cable is
|
|
356
|
+
// the exception the same sentence carves out.
|
|
357
|
+
const defense = deviceDefensePool(device);
|
|
358
|
+
const defenseRoll = rollPool(defense.pool);
|
|
359
|
+
const netHits = roll.hits - defenseRoll.hits;
|
|
360
|
+
if (showsMechanics(this.scene, actor)) {
|
|
361
|
+
const who = mechanicsActorPrefix(this.scene, actor);
|
|
362
|
+
this.logger.meta(`${who}Direct connection, ${device.name} (${mode === 'attack' ? 'brute force' : 'sleaze'}): ${formatRoll(roll)}`);
|
|
363
|
+
this.logger.meta(` ${defense.label} (DR ${device.rating}) -- its OWN, not ${host ? hostLabel(host) : 'the network'}'s, p.233: ${formatRoll(defenseRoll)} -- net ${netHits >= 0 ? '+' : ''}${netHits}`);
|
|
364
|
+
}
|
|
365
|
+
this.logger.write(`${actor.name} direct-connected to ${device.name} in ${room.name} (${mode}): net ${netHits}, master=${host?.name ?? 'none'}.`);
|
|
366
|
+
// p.231-232: GOD bills the DEFENDER's hits, the same as every other
|
|
367
|
+
// illegal Attack or Sleaze action in this engine.
|
|
368
|
+
const bill = accrueOverwatch(this.scene, actor, overwatchFromDefense(defenseRoll.hits), `direct connection (${device.name}, ${mode})`);
|
|
369
|
+
const godLines = bill.lines;
|
|
370
|
+
if (netHits <= 0) {
|
|
371
|
+
if (mode === 'sleaze') {
|
|
372
|
+
// p.236: a blown Sleaze is NOTICED, and a slaved device that
|
|
373
|
+
// notices tells the host it hangs off.
|
|
374
|
+
actor.sneaking = false;
|
|
375
|
+
if (host) {
|
|
376
|
+
host.hostAlert = true;
|
|
377
|
+
this.scene.addWorldEvent(`${device.name} flags a bad handshake on its cable -- ${hostLabel(host, { capital: true })} is awake.`, { plane: 'matrix' });
|
|
378
|
+
this.scene.updateStatus();
|
|
379
|
+
return [
|
|
380
|
+
`The filament seats, the handshake goes wrong, and ${device.name} says so out loud.`,
|
|
381
|
+
` The node it answers to knows something is on the wire.`,
|
|
382
|
+
...godLines,
|
|
383
|
+
].join('\n');
|
|
384
|
+
}
|
|
385
|
+
this.scene.updateStatus();
|
|
386
|
+
return [
|
|
387
|
+
`The filament seats and ${device.name} refuses the key -- whoever owns it has your icon on file now.`,
|
|
388
|
+
...godLines,
|
|
389
|
+
].join('\n');
|
|
390
|
+
}
|
|
391
|
+
// p.236: a failed Attack is never noticed.
|
|
392
|
+
this.scene.updateStatus();
|
|
393
|
+
return [
|
|
394
|
+
`You put your shoulder into it down the wire and ${device.name} just... doesn't give. Nobody upstairs noticed.`,
|
|
395
|
+
...godLines,
|
|
396
|
+
].join('\n');
|
|
397
|
+
}
|
|
398
|
+
const now = Math.min(MAX_MARKS, held + 1);
|
|
399
|
+
device.marksBy.set(actor.name, now);
|
|
400
|
+
// YOU CANNOT HOLD A MARK ON AN ICON YOU CANNOT PICK OUT. Every other
|
|
401
|
+
// route to a mark goes through seeing the thing first -- from the
|
|
402
|
+
// grid you have to target an icon, and targeting a silent one means
|
|
403
|
+
// beating it in an opposed Matrix Perception. The cable is the one
|
|
404
|
+
// route that does not, because it is your hand on the housing rather
|
|
405
|
+
// than a search. Without this the new verb left a state nothing else
|
|
406
|
+
// in the game can reach: a device you own and cannot see, invisible
|
|
407
|
+
// on the grid you just keyed it from. Banked OUTSIDE (p.246), since
|
|
408
|
+
// what you learned you learned off the object itself.
|
|
409
|
+
device.markSpotted(actor.name);
|
|
410
|
+
const lines = [
|
|
411
|
+
`{light-blue-fg}The filament finds the connector and ${device.name} stops being furniture -- it's a device, and it's talking to you.{/light-blue-fg}`,
|
|
412
|
+
` {light-blue-fg}It never gets to hide behind the network: a cable doesn't ask permission, so it has to defend itself on DR ${device.rating} alone (p.233).{/light-blue-fg}`,
|
|
413
|
+
` {light-blue-fg}MARK PLACED -- ${now} of ${MAX_MARKS} on ${device.name}.{/light-blue-fg}`,
|
|
414
|
+
];
|
|
415
|
+
// A MARK ON A SLAVE IS A MARK ON THE MASTER (p.233). One, whatever
|
|
416
|
+
// you took off the slave -- the same rule hack.ts's device route
|
|
417
|
+
// applies, and the reason this verb is a way IN rather than only a
|
|
418
|
+
// way through a door.
|
|
419
|
+
if (host) {
|
|
420
|
+
const onHost = host.hostMarksBy.get(actor.name) ?? 0;
|
|
421
|
+
if (onHost < MAX_MARKS)
|
|
422
|
+
host.hostMarksBy.set(actor.name, onHost + 1);
|
|
423
|
+
const nowHost = host.hostMarksBy.get(actor.name) ?? 0;
|
|
424
|
+
lines.push(` {light-blue-fg}And it lands on the host too: ${device.name} answers to ${hostLabel(host)}, and anything ${hostLabel(host)} trusts to speak for it just handed you a key. [${nowHost}/${MAX_MARKS}]{/light-blue-fg}`);
|
|
425
|
+
lines.push(` {light-blue-fg}${nowHost >= MAX_MARKS
|
|
426
|
+
? `That node thinks you belong now -- "jack in" and "hack" walks straight in.`
|
|
427
|
+
: `${hostLabel(host, { capital: true })} cracks easier with every key you hold${hint(` -- "jack in" and "hack", or find another slave to cable`)}.`}{/light-blue-fg}`);
|
|
428
|
+
}
|
|
429
|
+
if (mode === 'attack') {
|
|
430
|
+
actor.sneaking = false;
|
|
431
|
+
if (host)
|
|
432
|
+
host.hostAlert = true;
|
|
433
|
+
this.scene.addWorldEvent(`${actor.name} forced ${device.name} over a cable -- the housing shows it.`);
|
|
434
|
+
// p.238: Brute Force burns what it forces, 1 DV per two full net
|
|
435
|
+
// hits, resisted by Device Rating + Firewall.
|
|
436
|
+
const dv = bruteForceMatrixDv(netHits);
|
|
437
|
+
if (dv > 0) {
|
|
438
|
+
const resisted = Math.max(0, dv - rollPool(defense.pool).hits);
|
|
439
|
+
if (resisted > 0) {
|
|
440
|
+
device.takeBarrierDamage(resisted);
|
|
441
|
+
lines.push(` The forcing burns ${resisted} into its boards -- ${device.barrierSummary()}`);
|
|
442
|
+
if (device.isHoled)
|
|
443
|
+
lines.push(` It dies open. Whatever it was holding shut is not shut any more.`);
|
|
444
|
+
}
|
|
445
|
+
}
|
|
446
|
+
}
|
|
447
|
+
else {
|
|
448
|
+
// p.240: Hack on the Fly reads while it keys.
|
|
449
|
+
if (freeMatrixPerceptionHits(netHits) > 0) {
|
|
450
|
+
lines.push(` {light-blue-fg}And you read it while you keyed it (p.240): ${device.name} is a ${device.kind}, DR ${device.rating}${device.opensExit ? `, and it is what holds the ${device.opensExit} way shut` : ''}.{/light-blue-fg}`);
|
|
451
|
+
}
|
|
452
|
+
lines.push(` Nothing logged, nothing flagged. You were never here.`);
|
|
453
|
+
}
|
|
454
|
+
// WHAT THE MARK IS FOR. A key you cannot spend is a key that gets
|
|
455
|
+
// reported as broken.
|
|
456
|
+
lines.push(` {light-blue-fg}${device.name} takes orders from you now${hint(` -- "${device.verbs()[0]} ${device.name}"`)}.{/light-blue-fg}`);
|
|
457
|
+
lines.push(...godLines);
|
|
458
|
+
actor.noteConditionChanged();
|
|
459
|
+
this.scene.updateStatus();
|
|
460
|
+
return lines.join('\n');
|
|
461
|
+
}
|
|
219
462
|
}
|
|
220
463
|
//# sourceMappingURL=tap.js.map
|
|
@@ -1524,5 +1524,95 @@
|
|
|
1524
1524
|
// flesh, and the books do not say whether the grid tax still applies
|
|
1525
1525
|
// to an action taken down a cable. Left alone and said so rather than
|
|
1526
1526
|
// guessed in either direction.
|
|
1527
|
-
|
|
1527
|
+
// 1.86.0 (2026-09-17): THE CABLE REACHES EVERY SLAVE, AND A SPOT STAYS
|
|
1528
|
+
// ON ITS OWN SIDE OF THE WALL (eJANPpm7qCaCAJBJw).
|
|
1529
|
+
// THE RULES QUESTION FIRST, because the report asked for one: a device
|
|
1530
|
+
// slaved to a host is NOT moved inside it. p.233's entire
|
|
1531
|
+
// slave-defence rule ("whenever a slaved device is called on to make a
|
|
1532
|
+
// defense test, it uses either its own or its master's rating") exists
|
|
1533
|
+
// precisely because you can come at a slave from outside, and the same
|
|
1534
|
+
// paragraph carves out the exception that proves it -- "if a slaved
|
|
1535
|
+
// device is under attack via a direct connection ... it cannot use its
|
|
1536
|
+
// master's ratings to defend itself". Data Trails p.87-88 runs the
|
|
1537
|
+
// whole worked example on a DOOR slaved to a host. Being inside the
|
|
1538
|
+
// host is not the only road; it is the road that costs no cable
|
|
1539
|
+
// ("if you are in a host that has a WAN, you are considered directly
|
|
1540
|
+
// connected to all devices in the WAN").
|
|
1541
|
+
// SO THE GAP WAS THE CABLE. `tap` could reach a camera lens and
|
|
1542
|
+
// nothing else, which left every maglock, keypad and safe -- the
|
|
1543
|
+
// security furniture p.217 names first -- reachable only by cracking
|
|
1544
|
+
// the host first. Exactly backwards from the book's own example.
|
|
1545
|
+
// `tap <device>` is the direct connection now: it rolls the device's
|
|
1546
|
+
// OWN Device Rating + Firewall (the identical pool `hack` faces from
|
|
1547
|
+
// inside the host, because both ARE direct connections), the mark it
|
|
1548
|
+
// buys lands on the master too (p.233), and GOD bills the defender's
|
|
1549
|
+
// hits (p.231-232). It reaches an icon that has never been spotted --
|
|
1550
|
+
// your hand is on the housing, you are not searching for it -- and one
|
|
1551
|
+
// whose WIRELESS IS OFF, because p.421's "Turning It Off" says only
|
|
1552
|
+
// that such a device "can no longer be WIRELESSLY hacked" and a
|
|
1553
|
+
// filament is not wireless. That is what keeps a dark site a thing you
|
|
1554
|
+
// walk into rather than a dead end.
|
|
1555
|
+
// AND THE LEAK: `enter host, glance, exit` lit up every silent icon on
|
|
1556
|
+
// the street. One `spottedBy` set served both vantages, and they are
|
|
1557
|
+
// not the same test -- inside the host a slave hides behind its BARE
|
|
1558
|
+
// rating (one die for a p.356 camera, p.233), outside it borrows the
|
|
1559
|
+
// host's Rating and Sleaze (nine on an HR 3 site). A one-die win was
|
|
1560
|
+
// satisfying a nine-die gate. p.246 is the rule: "the virtual space
|
|
1561
|
+
// inside a host is separate from the outside grid." Device.
|
|
1562
|
+
// spottedInsideBy and Room.camerasSpottedInsideBy keep the sides
|
|
1563
|
+
// apart, one way only -- an OUTSIDE spot still counts inside, because
|
|
1564
|
+
// it beat the harder test.
|
|
1565
|
+
// The other half of that report was that the inside win was invisible:
|
|
1566
|
+
// hostInteriorIcons listed personas, files and ice and never the WAN,
|
|
1567
|
+
// so a device found in there first appeared when you left. It is
|
|
1568
|
+
// listed inside now, where p.233 puts it.
|
|
1569
|
+
// 1.87.0 (2026-09-17): SLAVED SECURITY GEAR IS DARK, NOT HIDING
|
|
1570
|
+
// (eJANPpm7qCaCAJBJw, reporter's ruling: "If a device isn't running
|
|
1571
|
+
// wireless, it cannot be seen. I assume that security devices, such as
|
|
1572
|
+
// maglocks, cameras, sensors, etc., do not run wireless ... Let's give
|
|
1573
|
+
// devices a 'wireless' setting. Default security devices to have this
|
|
1574
|
+
// attribute of 'off'.")
|
|
1575
|
+
// TWO DIFFERENT ABSENCES, and the whole change is keeping them apart.
|
|
1576
|
+
// RUNNING SILENT (p.235-236) is an icon hiding: a sweep can beat it,
|
|
1577
|
+
// and a lost sweep still reports that something is there. DARK (p.421,
|
|
1578
|
+
// "can no longer be wirelessly hacked") is no icon at all: nothing to
|
|
1579
|
+
// contest, and no hint anything was ever there. Security furniture was
|
|
1580
|
+
// the first; it is the second now.
|
|
1581
|
+
// NOT A BLANKET, per the reporter's own correction: "not ALL cameras
|
|
1582
|
+
// need to be slaved to a host -- a mom and pop store can have a
|
|
1583
|
+
// wireless camera." The MASTER decides. A lock, panel or camera
|
|
1584
|
+
// cluster in a room with a host over it is wired into that site's
|
|
1585
|
+
// network and comes up dark; one with no host over it keeps its radio,
|
|
1586
|
+
// because the radio is the only way it reaches anyone. Seeds override
|
|
1587
|
+
// per device (IDeviceSeedJson.wireless) and per site
|
|
1588
|
+
// (Room.camerasWireless).
|
|
1589
|
+
// AND IT IS NOT A WALL -- the reporter's second correction, which was
|
|
1590
|
+
// also right: "physical contact CAN get access to the host through its
|
|
1591
|
+
// slaved device. Physical is NOT wireless." p.421 takes away WIRELESS
|
|
1592
|
+
// hacking and a filament is not wireless, so 1.86.0's `tap <device>`
|
|
1593
|
+
// still cables a dark maglock, still beats its own DR instead of its
|
|
1594
|
+
// master's (p.233), and the mark it buys is still a mark on the host.
|
|
1595
|
+
// From inside that host you are directly connected to the whole WAN,
|
|
1596
|
+
// radios or not. A dark site is not un-deckable; it is a site you have
|
|
1597
|
+
// to put a body into ONCE.
|
|
1598
|
+
// THE LEAK 1.86.0 PAPERED OVER IS NOW GONE AT THE ROOT. That version
|
|
1599
|
+
// answered "when I leave the host, all slaved devices are
|
|
1600
|
+
// automatically visible" with a second spotted-record per vantage. The
|
|
1601
|
+
// real answer is that there is no sweep inside a host to win: p.233
|
|
1602
|
+
// makes a persona in a WAN "directly connected to all devices in the
|
|
1603
|
+
// WAN", and a direct connection is a LINK, not a search -- the same
|
|
1604
|
+
// reason `tap` reaches a device nobody has ever spotted. The same
|
|
1605
|
+
// relationship cannot mean "you hold a link to it" for the cable and
|
|
1606
|
+
// "now go find it" for the host. So slaved devices are simply present
|
|
1607
|
+
// from inside, nothing is rolled in there, and nothing can be carried
|
|
1608
|
+
// back out. Device.spottedInsideBy and Room.camerasSpottedInsideBy are
|
|
1609
|
+
// retired.
|
|
1610
|
+
// WHERE A DARK DEVICE IS TAUGHT: naming one from the grid used to get
|
|
1611
|
+
// "no host by that name, no PAN, no camera" -- a true sentence
|
|
1612
|
+
// answering the wrong question, since the player read the keypad off
|
|
1613
|
+
// the room with their eyes. It now says the icon does not exist and
|
|
1614
|
+
// names the cable. The AR overlay deliberately says NOTHING: that
|
|
1615
|
+
// surface annotates broadcasts, which is its stated contract, and the
|
|
1616
|
+
// first cut of this violated it.
|
|
1617
|
+
export const ENGINE_VERSION = '1.87.0';
|
|
1528
1618
|
//# sourceMappingURL=engine-version.js.map
|
|
@@ -11,7 +11,7 @@ export const OBJECTIVE_MAX_WEIGHT_KG = 15;
|
|
|
11
11
|
import { Category } from '../types/shared/item-enum.js';
|
|
12
12
|
import { Logger } from '../utilities/logger.js';
|
|
13
13
|
import { migrateLegacySeed } from './seed-migration.js';
|
|
14
|
-
import { Device } from '../models/device.js';
|
|
14
|
+
import { Device, WIRELESS_OFF_BY_DEFAULT } from '../models/device.js';
|
|
15
15
|
import { fuzzyPickName } from '../utilities/fuzzy-match.js';
|
|
16
16
|
import { adoptSeededIce } from '../utilities/ic-actors.js';
|
|
17
17
|
import { NPC_EQUIP_CATEGORIES, outfitNpcBySlug } from '../npc-kits.js';
|
|
@@ -439,6 +439,20 @@ Key Locations: ${json.rooms.map(r => r.name).join(', ')}
|
|
|
439
439
|
structure: d.structure,
|
|
440
440
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armor: d.armor,
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441
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footprint: d.footprint,
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// THE RADIO, AND WHAT DECIDES IT (reporter's ruling
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// 2026-09-17, eJANPpm7qCaCAJBJw). A security device wired into
|
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+
// a site's network is DARK -- no icon on the grid at all, not
|
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+
// a hidden one. A standalone one keeps its radio: "not ALL
|
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+
// cameras need to be slaved to a host -- a mom and pop store
|
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447
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+
// can have a wireless camera", and the same is true of the
|
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+
// maglock on a corner shop's back door.
|
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//
|
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// SLAVED means a host stands over its own room, which is the
|
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+
// same master tap.ts cables through to and the same WAN
|
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+
// hack.ts reaches from inside. One definition, three readers.
|
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+
// The seed still overrides either way.
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+
wireless: d.wireless ?? !(roomJson.hasNode === true && WIRELESS_OFF_BY_DEFAULT.has(kind)),
|
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+
silent: d.silent,
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456
|
});
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457
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room.devices.push(device);
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458
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// A seed may declare a device ALREADY OPEN. Applied before the
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@@ -25,6 +25,33 @@ export const DEFAULT_DEVICE_RATING = {
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25
25
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* has no wireless mode to hide in.
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*/
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export const SILENT_BY_DEFAULT = new Set(['lock', 'panel']);
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/**
|
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* WHICH KINDS ARE BORN WITH THE RADIO OFF (reporter's ruling 2026-09-17,
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* eJANPpm7qCaCAJBJw: "If a device isn't running wireless, it cannot be
|
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* seen. I assume that security devices, such as maglocks, cameras,
|
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32
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+
* sensors, etc., do not run wireless ... Let's give devices a 'wireless'
|
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+
* setting. Default security devices to have this attribute of 'off'").
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*
|
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* The setting already existed and every seed left it on. This makes the
|
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* security furniture dark by default instead, which is a stronger claim
|
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* than running silent and a different one: silent is an icon HIDING
|
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+
* (p.235-236, beatable by Matrix Perception), dark is no icon at all
|
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* (p.421, "can no longer be wirelessly hacked" -- there is nothing to
|
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+
* roll against).
|
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*
|
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* IT IS NOT A WALL, and that is the whole reason the ruling is
|
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+
* affordable. p.421 says WIRELESSLY. A cable is not wireless: `tap
|
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* <device>` still cables into a dark maglock in the flesh, still beats
|
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+
* its own DR rather than its master's (p.233), and the mark it buys is
|
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+
* still a mark on the host (p.233, Data Trails p.87-88). From inside
|
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|
+
* that host you are then directly connected to the whole WAN, radios or
|
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|
+
* not. So a dark site is not un-deckable -- it is a site you have to
|
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49
|
+
* put a body into once, after which everything works.
|
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*
|
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|
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* `silent` stays set on these kinds too, for the seed that turns a
|
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|
+
* radio back ON: a device broadcasting again should still be hiding.
|
|
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|
+
*/
|
|
54
|
+
export const WIRELESS_OFF_BY_DEFAULT = new Set(['lock', 'panel']);
|
|
28
55
|
/**
|
|
29
56
|
* THE BOOK'S BARRIER TIERS (p.197 Barrier Ratings, RAG-checked 2026-09-03):
|
|
30
57
|
* Structure / Armor. Fragile is standard glass; Reinforced is a security
|
|
@@ -164,16 +191,51 @@ export class Device {
|
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164
191
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* not go missing again between looks.
|
|
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192
|
*/
|
|
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193
|
spottedBy = new Set();
|
|
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|
-
/**
|
|
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|
-
*
|
|
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|
-
|
|
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|
+
/**
|
|
195
|
+
* IS THIS ICON THERE FOR THIS VIEWER, from where they are standing?
|
|
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|
+
*
|
|
197
|
+
* `inside` means the viewer's persona is inside the host this device
|
|
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|
+
* is slaved to, and it is the whole of the difference (Maka, 2026-09-17:
|
|
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|
+
* "physical contact CAN get access to the host through its slaved
|
|
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|
+
* device. Physical is NOT wireless").
|
|
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|
+
*
|
|
202
|
+
* INSIDE THE WAN THERE IS NOTHING TO FIND. p.233: "if you are in a
|
|
203
|
+
* host that has a WAN, you are considered directly connected to all
|
|
204
|
+
* devices in the WAN." A direct connection is a LINK, not a search --
|
|
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|
+
* which is exactly why `tap` reaches a device nobody has ever spotted.
|
|
206
|
+
* The same relationship cannot mean "you hold a link to it" for the
|
|
207
|
+
* cable and "now go find it" for the host. So from in here a slaved
|
|
208
|
+
* device is simply present, radio or no radio: the WAN link is the
|
|
209
|
+
* WIRE, and the airwaves have nothing to do with it.
|
|
210
|
+
*
|
|
211
|
+
* OUTSIDE IT IS THE AIRWAVES OR NOTHING. No wireless, no icon (p.421:
|
|
212
|
+
* a wireless-off device "can no longer be wirelessly hacked"). With a
|
|
213
|
+
* radio it still has to be picked out of the noise if it is running
|
|
214
|
+
* silent (p.235-236).
|
|
215
|
+
*
|
|
216
|
+
* THIS IS ALSO WHAT KILLS THE LEAK the reporter found -- "when I leave
|
|
217
|
+
* the host, all slaved devices are automatically visible" -- and kills
|
|
218
|
+
* it by construction rather than by bookkeeping. 1.86.0 fixed it with
|
|
219
|
+
* a second `spottedInsideBy` record so a cheap sweep inside could not
|
|
220
|
+
* satisfy the dear gate outside. There is no sweep inside any more, so
|
|
221
|
+
* there is nothing to bank and no second record to keep honest.
|
|
222
|
+
*/
|
|
223
|
+
hasIconFor(viewerName, inside = false) {
|
|
224
|
+
if (inside)
|
|
225
|
+
return this.rating > 0;
|
|
170
226
|
if (!this.broadcastsAro())
|
|
171
227
|
return false;
|
|
172
228
|
return !this.silent || this.spottedBy.has(viewerName);
|
|
173
229
|
}
|
|
174
|
-
/** Hidden from this viewer, and therefore worth rolling against.
|
|
175
|
-
|
|
176
|
-
|
|
230
|
+
/** Hidden from this viewer, and therefore worth rolling against. Never
|
|
231
|
+
* from inside its own host: see hasIconFor. */
|
|
232
|
+
isHiddenFrom(viewerName, inside = false) {
|
|
233
|
+
return !inside && this.broadcastsAro() && this.silent && !this.spottedBy.has(viewerName);
|
|
234
|
+
}
|
|
235
|
+
/** Record a sweep this viewer won -- or a cable they put into it, which
|
|
236
|
+
* teaches the same fact the harder way. */
|
|
237
|
+
markSpotted(viewerName) {
|
|
238
|
+
this.spottedBy.add(viewerName);
|
|
177
239
|
}
|
|
178
240
|
/**
|
|
179
241
|
* WHAT IT IS MADE OF (p.197-198): Structure is the condition monitor
|
|
@@ -81,6 +81,22 @@ export class Room extends AbstractRoom {
|
|
|
81
81
|
* of the grid.
|
|
82
82
|
*/
|
|
83
83
|
camerasSpottedBy = new Set();
|
|
84
|
+
/**
|
|
85
|
+
* DOES THIS CLUSTER RUN A RADIO AT ALL (reporter's ruling 2026-09-17,
|
|
86
|
+
* eJANPpm7qCaCAJBJw)? Unset takes the derived answer in
|
|
87
|
+
* surveillance.ts camerasBroadcast: slaved to a host means DARK,
|
|
88
|
+
* standalone means broadcasting -- "not ALL cameras need to be slaved
|
|
89
|
+
* to a host, a mom and pop store can have a wireless camera". Set it
|
|
90
|
+
* to force either way per site.
|
|
91
|
+
*/
|
|
92
|
+
camerasWireless;
|
|
93
|
+
/** Has this viewer pinned the cluster's icon? Inside the host these
|
|
94
|
+
* lenses are slaved to, there is nothing to pin: p.233 makes a
|
|
95
|
+
* persona in the WAN directly connected to everything on it, which is
|
|
96
|
+
* a LINK and not a search. Mirrors Device.hasIconFor. */
|
|
97
|
+
camerasSpottedFor(viewerName, inside = false) {
|
|
98
|
+
return inside || this.camerasSpottedBy.has(viewerName);
|
|
99
|
+
}
|
|
84
100
|
/**
|
|
85
101
|
* WHAT THE LENSES RATE (eJANPpm7qCaCAJBJw, third rejection: "the
|
|
86
102
|
* camera cluster doesn't have a DR"), and the reporter's ruling that
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { isLinked, CALL_COLOR } from './comm-style.js';
|
|
2
|
-
import { isWatched, camerasLive, canSnoopFeeds } from './surveillance.js';
|
|
2
|
+
import { isWatched, camerasLive, canSnoopFeeds, camerasBroadcast } from './surveillance.js';
|
|
3
3
|
import { Category } from '../types/shared/item-enum.js';
|
|
4
4
|
import { hint } from './hints.js';
|
|
5
5
|
import { cameraDrTag, drTagFor } from './grid-view.js';
|
|
@@ -143,7 +143,12 @@ export function aroTags(scene, actor, room) {
|
|
|
143
143
|
// the host, so it shows only to whoever owns the feeds.
|
|
144
144
|
// Same gate as the grid: this overlay draws ICONS, and a camera icon
|
|
145
145
|
// is the first thing p.217 lists as deliberately hidden until spotted.
|
|
146
|
-
|
|
146
|
+
// A DARK CLUSTER IS CORRECTLY ABSENT, for the same reason a dark
|
|
147
|
+
// device is (reporter's ruling 2026-09-17): lenses wired into a site's
|
|
148
|
+
// host broadcast nothing, and this overlay annotates broadcasts. The
|
|
149
|
+
// housings are still there to be seen and still take a cable -- that
|
|
150
|
+
// is the meat layer's business, not this one's.
|
|
151
|
+
if (isWatched(room) && camerasBroadcast(scene.getRooms(), room) && room.camerasSpottedBy.has(actor.name)) {
|
|
147
152
|
const rooms = scene.getRooms();
|
|
148
153
|
// The verb rides the tag: standing in the room IS the requirement
|
|
149
154
|
// for a direct connection (commands/tap.ts), so this is the one
|
|
@@ -174,9 +179,29 @@ export function aroTags(scene, actor, room) {
|
|
|
174
179
|
// (p.217, p.235-236). The OBJECT is untouched: the maglock is still
|
|
175
180
|
// screwed to the door, still described by a meat-world `look`, and
|
|
176
181
|
// still picked, breached, shot and keyed exactly as before.
|
|
182
|
+
// A DARK DEVICE IS CORRECTLY ABSENT FROM THIS LIST (reporter's
|
|
183
|
+
// ruling 2026-09-17: slaved security gear comes up with its radio
|
|
184
|
+
// off). This overlay annotates BROADCASTS -- see the contract at the
|
|
185
|
+
// top of the file -- and a device with no radio has nothing to
|
|
186
|
+
// annotate, exactly like a silent PAN or an offline server.
|
|
187
|
+
//
|
|
188
|
+
// The first cut of that ruling printed a "NO RADIO" line here on the
|
|
189
|
+
// grounds that a body has eyes. It does, but this is not the eyes:
|
|
190
|
+
// the object is named by the room's own prose and worked by the meat
|
|
191
|
+
// verbs, and commands/bypass-command.ts is where a body is told what
|
|
192
|
+
// its hands and its cable can reach. Two surfaces, one contract each.
|
|
177
193
|
if (!device.hasIconFor(actor.name))
|
|
178
194
|
continue;
|
|
179
|
-
|
|
195
|
+
// THE CABLE IS THE OTHER VERB (eJANPpm7qCaCAJBJw). The overlay
|
|
196
|
+
// taught the physical one and nothing else, so a decker standing in
|
|
197
|
+
// front of a slaved keypad had no way to learn that the filament in
|
|
198
|
+
// their deck beats the host's ratings (p.233). Only offered when
|
|
199
|
+
// there is a deck to plug in -- a hint naming gear you do not have
|
|
200
|
+
// is noise.
|
|
201
|
+
const cable = device.isOpen() || !(actor.getCyberdeck() || actor.isTechnomancer())
|
|
202
|
+
? ''
|
|
203
|
+
: hint(` ("tap ${device.name}" cables in -- it can't hide behind its host against a cable)`);
|
|
204
|
+
tags.push(`▤ ${device.name} -- wireless, ${drTagFor(device, actor.name)}${device.isOpen() ? ', standing open' : `.${hint(` ("${device.verbs()[0]} ${device.name}")`)}${cable}`}`);
|
|
180
205
|
}
|
|
181
206
|
// LOOSE DEVICES lying in plain sight. A wireless deck on a table
|
|
182
207
|
// announces itself; one in a drawer you never opened does not.
|
|
@@ -4,7 +4,7 @@ import { hostsInReach, hostLine, roomsInReach, gridVicinity } from './grid-reach
|
|
|
4
4
|
import { NPC } from '../models/npc.js';
|
|
5
5
|
import { hostLabel, hostPurposeFor } from './grid-names.js';
|
|
6
6
|
import { isLinked } from './comm-style.js';
|
|
7
|
-
import { isWatched, camerasLive, canSnoopFeeds, cameraMasterHost } from './surveillance.js';
|
|
7
|
+
import { isWatched, camerasLive, canSnoopFeeds, cameraMasterHost, camerasBroadcast } from './surveillance.js';
|
|
8
8
|
/**
|
|
9
9
|
* The grid's icon inventory for one room -- everything a persona can
|
|
10
10
|
* ACT on, each with its verb (player rulings 2026-08-23/24: "it's hard
|
|
@@ -337,7 +337,7 @@ export function gridIcons(scene, actor, room) {
|
|
|
337
337
|
// still described in the meat, and a body still "tap"s one in the
|
|
338
338
|
// flesh -- it is the ICON that takes a Matrix Perception to pick out
|
|
339
339
|
// of the noise (utilities/silent-icons.ts).
|
|
340
|
-
if (isWatched(room) && room.camerasSpottedBy.has(actor.name)) {
|
|
340
|
+
if (isWatched(room) && camerasBroadcast(scene.getRooms(), room) && room.camerasSpottedBy.has(actor.name)) {
|
|
341
341
|
const rooms = scene.getRooms();
|
|
342
342
|
if (!camerasLive(rooms, room)) {
|
|
343
343
|
icons.push(`◎ Camera cluster ${cameraDr(room, actor.name)}-- looped on empty hallways. Security sees NOTHING here.${canSnoopFeeds(rooms, room, actor) ? ` ("snoop" rides the feeds you own)` : ''}`);
|
|
@@ -480,6 +480,29 @@ function hostInteriorIcons(scene, actor, room) {
|
|
|
480
480
|
? `◇ ${item.name} [data] -- unsealed, sitting open in the host's archive. ("take" it)`
|
|
481
481
|
: `◇ ${item.name} [data] -- SEALED in the host's archive. ("hack" the host to break the seal)`);
|
|
482
482
|
}
|
|
483
|
+
// THE WAN, WHICH IS WHAT YOU CAME IN FOR (p.233: "if you are in a host
|
|
484
|
+
// that has a WAN, you are considered directly connected to all devices
|
|
485
|
+
// in the WAN"; eJANPpm7qCaCAJBJw, Maka: "when I leave the host, all
|
|
486
|
+
// slaved devices are automatically visible").
|
|
487
|
+
//
|
|
488
|
+
// This list did not exist, and its absence is half of that report. A
|
|
489
|
+
// sweep inside the host rolls against the slave's BARE rating -- one
|
|
490
|
+
// die for a p.356 camera, because you are directly connected and it
|
|
491
|
+
// "cannot use its master's ratings" -- and then nothing in here
|
|
492
|
+
// printed what you had just found. The win was invisible until the
|
|
493
|
+
// persona stepped back out onto the grid, where the icon appeared for
|
|
494
|
+
// free against a test it had never beaten. Device.spottedInsideBy now
|
|
495
|
+
// keeps the two sides of that wall apart (p.246); this is the side
|
|
496
|
+
// that had nothing to show.
|
|
497
|
+
//
|
|
498
|
+
// Same gate as the outside list, read from in here: an icon is on this
|
|
499
|
+
// list once THIS viewer has pinned it, and `hack`/`disable` target
|
|
500
|
+
// exactly the same set.
|
|
501
|
+
for (const device of room.devices) {
|
|
502
|
+
if (!device.hasIconFor(actor.name, true))
|
|
503
|
+
continue;
|
|
504
|
+
icons.push(deviceIconLine(device, actor));
|
|
505
|
+
}
|
|
483
506
|
// THE ICE IS IN THE ROOM WITH YOU, AND THE ROOM USED TO DENY IT.
|
|
484
507
|
//
|
|
485
508
|
// A regression this file shipped: hostInteriorIcons listed personas
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { rollPool, formatRoll } from './dice.js';
|
|
2
2
|
import { deviceHidePool, wanHidePool } from './matrix-intrusion.js';
|
|
3
|
-
import { isWatched, cameraMasterHost } from './surveillance.js';
|
|
3
|
+
import { isWatched, cameraMasterHost, camerasBroadcast } from './surveillance.js';
|
|
4
4
|
import { gridActionModifier, gridNote } from './grids.js';
|
|
5
5
|
function hiddenDevice(device, master) {
|
|
6
6
|
// p.235-236: the hider rolls LOGIC + SLEAZE. Not Firewall -- that
|
|
@@ -13,7 +13,7 @@ function hiddenDevice(device, master) {
|
|
|
13
13
|
return {
|
|
14
14
|
name: device.name,
|
|
15
15
|
hide: { pool: hide.pool, label: hide.label },
|
|
16
|
-
reveal: (viewer) => { device.
|
|
16
|
+
reveal: (viewer) => { device.markSpotted(viewer); },
|
|
17
17
|
};
|
|
18
18
|
}
|
|
19
19
|
function hiddenPersona(actor) {
|
|
@@ -34,13 +34,23 @@ function hiddenPersona(actor) {
|
|
|
34
34
|
* body does.
|
|
35
35
|
*/
|
|
36
36
|
export function hiddenIconsIn(scene, room, viewer) {
|
|
37
|
-
// A device in a room with a host is slaved to it (p.233)
|
|
38
|
-
// the
|
|
39
|
-
//
|
|
40
|
-
|
|
37
|
+
// A device in a room with a host is slaved to it (p.233) and borrows
|
|
38
|
+
// the master's ratings to stay hidden.
|
|
39
|
+
//
|
|
40
|
+
// NOTHING IS HIDDEN FROM INSIDE THE HOST. p.233: a persona in a WAN is
|
|
41
|
+
// "considered directly connected to all devices in the WAN", and a
|
|
42
|
+
// direct connection is a LINK, not a search -- the same reason `tap`
|
|
43
|
+
// reaches a device nobody has ever spotted. isHiddenFrom answers false
|
|
44
|
+
// for every slave in here, so this list comes back empty of devices
|
|
45
|
+
// and the sweep in there is only ever about PEOPLE.
|
|
46
|
+
//
|
|
47
|
+
// That is also what retired the `spottedInsideBy` record 1.86.0 added:
|
|
48
|
+
// a sweep that cannot happen has no result to keep on the right side
|
|
49
|
+
// of the wall.
|
|
50
|
+
const inside = !!viewer.hostInside;
|
|
41
51
|
const out = room.devices
|
|
42
|
-
.filter(d => d.isHiddenFrom(viewer.name))
|
|
43
|
-
.map(d => hiddenDevice(d,
|
|
52
|
+
.filter(d => d.isHiddenFrom(viewer.name, inside))
|
|
53
|
+
.map(d => hiddenDevice(d, room.host));
|
|
44
54
|
// THE CAMERAS, which p.217 names FIRST. They are not a Device -- the
|
|
45
55
|
// cluster is derived from the room (surveillance.ts isWatched) -- so
|
|
46
56
|
// the rating rides the ROOM (Room.cameraRating), seeded per site.
|
|
@@ -58,7 +68,13 @@ export function hiddenIconsIn(scene, room, viewer) {
|
|
|
58
68
|
// could not have reconciled them because two of the three were never
|
|
59
69
|
// printed. One seeded number feeds all three now, so what the player
|
|
60
70
|
// reads is what it rolls (reporter's ruling: per-site, not global).
|
|
61
|
-
|
|
71
|
+
// A DARK CLUSTER IS NOT HIDING, IT IS ABSENT (reporter's ruling
|
|
72
|
+
// 2026-09-17). Lenses wired into a site's host broadcast nothing at
|
|
73
|
+
// all, so there is no icon to contest and not even a "something is
|
|
74
|
+
// running silent here" -- p.421 leaves a wireless-off device with
|
|
75
|
+
// nothing to find. camerasBroadcast is the one predicate; the grid
|
|
76
|
+
// view reads the same one.
|
|
77
|
+
if (isWatched(room) && camerasBroadcast(scene?.getRooms() ?? {}, room) && !room.camerasSpottedFor(viewer.name, inside)) {
|
|
62
78
|
// THE THIRD CUT, and the reporter found it by doing the arithmetic
|
|
63
79
|
// out loud: "Device Rating + Firewall on the Camera is 2d6? so, the
|
|
64
80
|
// firewall of the host is a 1?" No -- Firewall was never the right
|
|
@@ -70,12 +86,14 @@ export function hiddenIconsIn(scene, room, viewer) {
|
|
|
70
86
|
// stray one is easy -- one rule, not a balance knob (reporter's
|
|
71
87
|
// ruling 2026-09-16).
|
|
72
88
|
const masterRoom = scene ? cameraMasterHost(scene.getRooms(), room) : undefined;
|
|
73
|
-
const master =
|
|
89
|
+
const master = inside ? undefined : masterRoom?.host;
|
|
74
90
|
const lens = { rating: room.cameraRating };
|
|
75
91
|
const hide = master ? wanHidePool(lens, master) : deviceHidePool(lens);
|
|
76
92
|
out.push({
|
|
77
93
|
name: 'Camera cluster',
|
|
78
94
|
hide: { pool: hide.pool, label: hide.label },
|
|
95
|
+
// Banked on the side of the wall it was won (p.246), like the
|
|
96
|
+
// devices above.
|
|
79
97
|
reveal: (v) => { room.camerasSpottedBy.add(v); },
|
|
80
98
|
});
|
|
81
99
|
}
|
|
@@ -46,6 +46,38 @@ export function cameraMasterHost(rooms, room) {
|
|
|
46
46
|
// site network -- whichever host you own, you own these feeds.
|
|
47
47
|
return Object.values(rooms).find(r => r.hasNode);
|
|
48
48
|
}
|
|
49
|
+
/**
|
|
50
|
+
* DO THESE LENSES BROADCAST AT ALL (reporter's ruling 2026-09-17,
|
|
51
|
+
* eJANPpm7qCaCAJBJw)?
|
|
52
|
+
*
|
|
53
|
+
* The ruling was "default security devices to have this attribute of
|
|
54
|
+
* 'off'", and then the correction that keeps it from being a blanket:
|
|
55
|
+
* "not ALL cameras need to be slaved to a host -- a mom and pop store
|
|
56
|
+
* can have a wireless camera."
|
|
57
|
+
*
|
|
58
|
+
* So the master decides, and it is the same test cameraMasterHost
|
|
59
|
+
* already answers. A cluster wired into a site's network is part of the
|
|
60
|
+
* security plant and comes up DARK -- no icon on the grid, nothing to
|
|
61
|
+
* sweep for, not even a "something is running silent here". A cluster
|
|
62
|
+
* with no host anywhere is the corner shop's lens on a cheap radio, and
|
|
63
|
+
* it keeps broadcasting, because the radio is the only way it reaches
|
|
64
|
+
* the owner's commlink at all.
|
|
65
|
+
*
|
|
66
|
+
* `Room.camerasWireless` overrides in either direction, for the corp
|
|
67
|
+
* floor that wants a visible decoy or the shop with a hardwired DVR.
|
|
68
|
+
*
|
|
69
|
+
* NONE OF THIS TOUCHES THE LENS. It is still bolted to the wall, still
|
|
70
|
+
* seen by eyes, still shot, still looped once you own the host, and
|
|
71
|
+
* still cabled into by `tap` in the flesh -- p.421 takes away WIRELESS
|
|
72
|
+
* hacking and a filament is not wireless.
|
|
73
|
+
*/
|
|
74
|
+
export function camerasBroadcast(rooms, room) {
|
|
75
|
+
if (!isWatched(room))
|
|
76
|
+
return false;
|
|
77
|
+
if (room.camerasWireless !== undefined)
|
|
78
|
+
return room.camerasWireless;
|
|
79
|
+
return !cameraMasterHost(rooms, room);
|
|
80
|
+
}
|
|
49
81
|
/**
|
|
50
82
|
* CAN THIS ACTOR MAKE A DIRECT CONNECTION to the cameras in the room
|
|
51
83
|
* they are standing in (canon p.232 "Direct Connections")? A direct
|
|
@@ -60,9 +92,16 @@ export function cameraMasterHost(rooms, room) {
|
|
|
60
92
|
* the rules allowed this at all, so a refusal that teaches the rule is
|
|
61
93
|
* worth more than a refusal that just says no.
|
|
62
94
|
*/
|
|
63
|
-
export function directConnectionBlocker(actor, room) {
|
|
95
|
+
export function directConnectionBlocker(actor, room, target) {
|
|
96
|
+
// WHAT THE CABLE GOES INTO. The refusals name it, because a player who
|
|
97
|
+
// typed `tap keypad` and is told about "the lens" has been answered
|
|
98
|
+
// about a different object (eJANPpm7qCaCAJBJw). Cameras stay the
|
|
99
|
+
// default: this function was written for them and every existing
|
|
100
|
+
// caller means them.
|
|
101
|
+
const thing = target ?? 'the lens';
|
|
102
|
+
const its = target ? target : 'its cameras';
|
|
64
103
|
if (actor.plane === 'matrix') {
|
|
65
|
-
return `Your persona is out on the grid -- and a direct connection is a CABLE, not a route. You cannot plug a cable in from inside the Matrix (p.232): it takes your body, standing next to
|
|
104
|
+
return `Your persona is out on the grid -- and a direct connection is a CABLE, not a route. You cannot plug a cable in from inside the Matrix (p.232): it takes your body, standing next to ${thing}, with a hand free. "jack out", walk to ${room.name}, and tap it in the flesh.`;
|
|
66
105
|
}
|
|
67
106
|
if (actor.plane === 'astral') {
|
|
68
107
|
return `A spirit has no hands and no data connector. The Matrix doesn't answer to the astral.`;
|
|
@@ -71,13 +110,13 @@ export function directConnectionBlocker(actor, room) {
|
|
|
71
110
|
return `Not from here -- a direct connection takes your own body, and yours is somewhere else.`;
|
|
72
111
|
}
|
|
73
112
|
if (actor.currentLocation !== room) {
|
|
74
|
-
return `You'd have to be standing in ${room.name} to get a cable into its
|
|
113
|
+
return `You'd have to be standing in ${room.name} to get a cable into ${its}.`;
|
|
75
114
|
}
|
|
76
115
|
// A cyberdeck (or a datajack, which a technomancer is assumed to run
|
|
77
116
|
// on) carries the microfilament cable; a bare commlink has the port
|
|
78
117
|
// but nothing to hack WITH.
|
|
79
118
|
if (!actor.getCyberdeck() && !actor.isTechnomancer()) {
|
|
80
|
-
return `You have no deck to plug in. A commlink can talk to a camera; it can't crack one -- that takes a cyberdeck in hand.`;
|
|
119
|
+
return `You have no deck to plug in. A commlink can talk to ${target ? thing : 'a camera'}; it can't crack ${target ? 'it' : 'one'} -- that takes a cyberdeck in hand.`;
|
|
81
120
|
}
|
|
82
121
|
return undefined;
|
|
83
122
|
}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@maka/maka-cli",
|
|
3
|
-
"version": "5.
|
|
3
|
+
"version": "5.238.0",
|
|
4
4
|
"type": "module",
|
|
5
5
|
"summary": "A command line tool for scaffolding Meteor 3.x applications using either React.",
|
|
6
6
|
"description": "A command line tool for scaffolding Meteor 3.x applications using React.",
|