@maka/maka-cli 5.205.0 → 5.206.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -1,6 +1,6 @@
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{
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"name": "@maka/maka-cli",
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"version": "5.
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"version": "5.206.0",
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"type": "module",
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"summary": "A command line tool for scaffolding Meteor 3.x applications using either React.",
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"description": "A command line tool for scaffolding Meteor 3.x applications using React.",
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@@ -303,7 +303,15 @@ export class MoveCommand extends Command {
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// wall unclimbable rather than merely slow. Hanging on with
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// progress banked is the book's own shape: another Complex
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// Action, from where you got to.
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//
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// ...BUT ONLY IF THERE ARE METRES (6SmvvRRtn9eEMZSbF). A first
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// attempt that buys nothing used to bank ZERO and still count as
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// being on the wall -- which is a real place to this engine, so
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// the runner could not "move" until they "descend"ed off a floor
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// they had never left, and descend then narrated letting go from
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// no height at all. You are on a wall when you are up it.
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const banked = wall.progressFor(reached);
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actor.climbProgress = banked.meters > 0 ? banked : undefined;
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// THE TWO FIGURES HAVE TO ADD UP. Rounding each independently
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// printed "about 2m up" and "about 2m still above you" on a
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// 3m wall -- both are honest roundings of 1.5, and together
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@@ -338,15 +346,26 @@ export class MoveCommand extends Command {
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const wentNowhere = reached <= 0;
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const moved = reached < 1 ? 'a body length' : `${shownUp}m`;
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const why = climb.glitch ? 'a hold shears away under your weight' : 'no purchase left within reach';
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// AND NOBODY HANGS FROM THE FLOOR. With nothing banked the runner
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// is standing in the yard with their hands on the wall, so
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// "you hang on, boots wedged" is the same false picture the
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// distance was painting. Off the wall entirely, say so.
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const offTheWall = banked.meters <= 0;
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const perch = down
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? (left < 1 ? 'the ground within reach' : `about ${left}m still below you`)
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: (left < 1 ? 'the lip within reach' : `about ${left}m still above you`);
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const rest = offTheWall
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? `, boots still on the ground.`
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: `. You hang on, boots wedged, ${perch}.`;
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return {
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arrived: false,
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text: down
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? `${wentNowhere
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? `You feel for the next hold and there isn't one -- you get no lower, ${why}`
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: `You get about ${moved} down and it stops going anywhere -- ${why}`}
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: `You get about ${moved} down and it stops going anywhere -- ${why}`}${rest}${hint(` (Descend again to keep going${assisted ? '' : '; rope and a harness would let you rappel it'}.)`)}`
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: `${wentNowhere
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? `You feel for the next hold and there isn't one -- you get no higher, ${why}`
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: `You get about ${moved} up and it stops going anywhere -- ${why}`}
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: `You get about ${moved} up and it stops going anywhere -- ${why}`}${rest}${hint(` (Climb again to keep going${assisted ? '' : '; rope and a harness would double your rate'}.)`)}`,
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};
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}
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// THE SECOND CHANCE (p.134 Climbing Failures and Glitches;
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@@ -385,11 +404,18 @@ export class MoveCommand extends Command {
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const heightNow = Math.max(0, wall.heightAtStart + (down ? -reached : reached));
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const shownHeight = heightNow < 1 ? 'a body length' : `${Math.round(heightNow)}m`;
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if (catchIt.hits >= 1) {
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-
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// Same rule as the hold-on above (6SmvvRRtn9eEMZSbF): catching
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// yourself with nothing banked is catching yourself ON THE FLOOR,
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// and saying "you are still on the wall" about a runner standing
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// in the yard is the sort of line that gets an item sent back.
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const caught = wall.progressFor(reached);
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actor.climbProgress = caught.meters > 0 ? caught : undefined;
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this.actor.performAction('slips on', `the ${spotName} climb, and catches themselves`);
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return {
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arrived: false,
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text:
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text: caught.meters > 0
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? `You come off -- and catch yourself a body length down, fingers screaming. You are still on the wall, about ${shownHeight} up.${hint(` (${down ? 'Descend' : 'Climb'} again to keep going.)`)}`
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: `You come off almost as soon as you start -- and catch yourself, boots back on the ground, fingers screaming.${hint(` (${down ? 'Descend' : 'Climb'} again to try it.)`)}`,
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};
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}
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// The grip goes: the wall takes back everything it gave.
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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"name": "@maka/maka-cli",
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3
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-
"version": "5.
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3
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+
"version": "5.206.0",
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"type": "module",
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5
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"summary": "A command line tool for scaffolding Meteor 3.x applications using either React.",
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"description": "A command line tool for scaffolding Meteor 3.x applications using React.",
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