@maka/maka-cli 5.1.31 → 5.1.32

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Files changed (88) hide show
  1. package/bundle/typescript/package.json +1 -1
  2. package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.d.ts +1 -1
  3. package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.js +2 -2
  4. package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.js.map +1 -1
  5. package/bundle/typescript/src/commands/game/sideQuest/commands/command.d.ts +2 -2
  6. package/bundle/typescript/src/commands/game/sideQuest/commands/drop.d.ts +1 -1
  7. package/bundle/typescript/src/commands/game/sideQuest/commands/drop.js +8 -5
  8. package/bundle/typescript/src/commands/game/sideQuest/commands/drop.js.map +1 -1
  9. package/bundle/typescript/src/commands/game/sideQuest/commands/equip.d.ts +1 -1
  10. package/bundle/typescript/src/commands/game/sideQuest/commands/equip.js +1 -1
  11. package/bundle/typescript/src/commands/game/sideQuest/commands/equip.js.map +1 -1
  12. package/bundle/typescript/src/commands/game/sideQuest/commands/give.d.ts +1 -1
  13. package/bundle/typescript/src/commands/game/sideQuest/commands/give.js +7 -3
  14. package/bundle/typescript/src/commands/game/sideQuest/commands/give.js.map +1 -1
  15. package/bundle/typescript/src/commands/game/sideQuest/commands/go.d.ts +1 -1
  16. package/bundle/typescript/src/commands/game/sideQuest/commands/go.js +2 -1
  17. package/bundle/typescript/src/commands/game/sideQuest/commands/go.js.map +1 -1
  18. package/bundle/typescript/src/commands/game/sideQuest/commands/kill.d.ts +6 -0
  19. package/bundle/typescript/src/commands/game/sideQuest/commands/kill.js +34 -0
  20. package/bundle/typescript/src/commands/game/sideQuest/commands/kill.js.map +1 -0
  21. package/bundle/typescript/src/commands/game/sideQuest/commands/lock.d.ts +2 -1
  22. package/bundle/typescript/src/commands/game/sideQuest/commands/lock.js +52 -18
  23. package/bundle/typescript/src/commands/game/sideQuest/commands/lock.js.map +1 -1
  24. package/bundle/typescript/src/commands/game/sideQuest/commands/look.d.ts +1 -1
  25. package/bundle/typescript/src/commands/game/sideQuest/commands/look.js +4 -4
  26. package/bundle/typescript/src/commands/game/sideQuest/commands/look.js.map +1 -1
  27. package/bundle/typescript/src/commands/game/sideQuest/commands/read.d.ts +6 -0
  28. package/bundle/typescript/src/commands/game/sideQuest/commands/read.js +26 -0
  29. package/bundle/typescript/src/commands/game/sideQuest/commands/read.js.map +1 -0
  30. package/bundle/typescript/src/commands/game/sideQuest/commands/say.d.ts +1 -1
  31. package/bundle/typescript/src/commands/game/sideQuest/commands/say.js +1 -1
  32. package/bundle/typescript/src/commands/game/sideQuest/commands/say.js.map +1 -1
  33. package/bundle/typescript/src/commands/game/sideQuest/commands/search.d.ts +1 -1
  34. package/bundle/typescript/src/commands/game/sideQuest/commands/search.js +15 -11
  35. package/bundle/typescript/src/commands/game/sideQuest/commands/search.js.map +1 -1
  36. package/bundle/typescript/src/commands/game/sideQuest/commands/solve.d.ts +1 -1
  37. package/bundle/typescript/src/commands/game/sideQuest/commands/solve.js +1 -1
  38. package/bundle/typescript/src/commands/game/sideQuest/commands/solve.js.map +1 -1
  39. package/bundle/typescript/src/commands/game/sideQuest/commands/store.d.ts +1 -1
  40. package/bundle/typescript/src/commands/game/sideQuest/commands/store.js +1 -1
  41. package/bundle/typescript/src/commands/game/sideQuest/commands/store.js.map +1 -1
  42. package/bundle/typescript/src/commands/game/sideQuest/commands/take.d.ts +1 -1
  43. package/bundle/typescript/src/commands/game/sideQuest/commands/take.js +1 -1
  44. package/bundle/typescript/src/commands/game/sideQuest/commands/take.js.map +1 -1
  45. package/bundle/typescript/src/commands/game/sideQuest/commands/talk.d.ts +1 -1
  46. package/bundle/typescript/src/commands/game/sideQuest/commands/talk.js +1 -1
  47. package/bundle/typescript/src/commands/game/sideQuest/commands/talk.js.map +1 -1
  48. package/bundle/typescript/src/commands/game/sideQuest/commands/unequip.d.ts +1 -1
  49. package/bundle/typescript/src/commands/game/sideQuest/commands/unequip.js +1 -1
  50. package/bundle/typescript/src/commands/game/sideQuest/commands/unequip.js.map +1 -1
  51. package/bundle/typescript/src/commands/game/sideQuest/commands/unlock.d.ts +1 -1
  52. package/bundle/typescript/src/commands/game/sideQuest/commands/unlock.js +2 -2
  53. package/bundle/typescript/src/commands/game/sideQuest/commands/unlock.js.map +1 -1
  54. package/bundle/typescript/src/commands/game/sideQuest/commands/use.d.ts +1 -1
  55. package/bundle/typescript/src/commands/game/sideQuest/commands/use.js +1 -1
  56. package/bundle/typescript/src/commands/game/sideQuest/commands/use.js.map +1 -1
  57. package/bundle/typescript/src/commands/game/sideQuest/factories/item-factory.js +2 -1
  58. package/bundle/typescript/src/commands/game/sideQuest/factories/item-factory.js.map +1 -1
  59. package/bundle/typescript/src/commands/game/sideQuest/factories/scene-factory.js +12 -10
  60. package/bundle/typescript/src/commands/game/sideQuest/factories/scene-factory.js.map +1 -1
  61. package/bundle/typescript/src/commands/game/sideQuest/game.d.ts +16 -4
  62. package/bundle/typescript/src/commands/game/sideQuest/game.js +191 -3
  63. package/bundle/typescript/src/commands/game/sideQuest/game.js.map +1 -1
  64. package/bundle/typescript/src/commands/game/sideQuest/models/inventory.d.ts +1 -0
  65. package/bundle/typescript/src/commands/game/sideQuest/models/inventory.js +19 -6
  66. package/bundle/typescript/src/commands/game/sideQuest/models/inventory.js.map +1 -1
  67. package/bundle/typescript/src/commands/game/sideQuest/models/item.d.ts +5 -1
  68. package/bundle/typescript/src/commands/game/sideQuest/models/item.js +20 -0
  69. package/bundle/typescript/src/commands/game/sideQuest/models/item.js.map +1 -1
  70. package/bundle/typescript/src/commands/game/sideQuest/models/npc.d.ts +3 -2
  71. package/bundle/typescript/src/commands/game/sideQuest/models/npc.js +78 -38
  72. package/bundle/typescript/src/commands/game/sideQuest/models/npc.js.map +1 -1
  73. package/bundle/typescript/src/commands/game/sideQuest/models/player.js +1 -1
  74. package/bundle/typescript/src/commands/game/sideQuest/models/player.js.map +1 -1
  75. package/bundle/typescript/src/commands/game/sideQuest/models/room.js +1 -1
  76. package/bundle/typescript/src/commands/game/sideQuest/models/room.js.map +1 -1
  77. package/bundle/typescript/src/commands/game/sideQuest/models/scene.d.ts +3 -0
  78. package/bundle/typescript/src/commands/game/sideQuest/models/scene.js +30 -2
  79. package/bundle/typescript/src/commands/game/sideQuest/models/scene.js.map +1 -1
  80. package/bundle/typescript/src/commands/game/sideQuest/scenes/scene1.json +2 -0
  81. package/bundle/typescript/src/commands/game/sideQuest/scenes/scene2.json +241 -116
  82. package/bundle/typescript/src/commands/game/sideQuest/types/seed/item-seed.d.ts +1 -0
  83. package/bundle/typescript/src/commands/game/sideQuest/types/seed/scene-seed.d.ts +1 -0
  84. package/bundle/typescript/src/commands/game/sideQuest/ui.js +17 -161
  85. package/bundle/typescript/src/commands/game/sideQuest/ui.js.map +1 -1
  86. package/bundle/typescript/src/commands/game/sideQuest.sub.cmd.js +5 -2
  87. package/bundle/typescript/src/commands/game/sideQuest.sub.cmd.js.map +1 -1
  88. package/package.json +1 -1
@@ -1,7 +1,7 @@
1
1
  import blessed from 'blessed';
2
2
  import { capitalCase } from 'change-case';
3
3
  import Game from './game.js';
4
- import { Player, Room } from './models/_index.js';
4
+ import { Player, Room, } from './models/_index.js';
5
5
  import { Logger } from './utilities/logger.js';
6
6
  export async function main(playerName, sceneSeed, options) {
7
7
  // Create a screen object
@@ -9,156 +9,12 @@ export async function main(playerName, sceneSeed, options) {
9
9
  smartCSR: true,
10
10
  title: 'Side Quest Adventure Game',
11
11
  });
12
+ screen.key(['C-c'], async () => {
13
+ process.exit(0);
14
+ });
12
15
  // Initialize Logger
13
16
  const gameLog = Logger.getInstance(options.logFilePath, screen);
14
17
  try {
15
- const inventoryBox = blessed.box({
16
- top: '0%',
17
- left: '75%',
18
- width: '25%',
19
- height: '45%',
20
- border: {
21
- type: 'line'
22
- },
23
- label: ' Inventory ',
24
- content: 'Your items will be listed here...',
25
- tags: true, // Enable formatting tags in content
26
- scrollable: true, // Enable scrolling if the content overflows
27
- scrollbar: {
28
- ch: ' ',
29
- track: {
30
- bg: 'yellow'
31
- },
32
- style: {
33
- inverse: true
34
- }
35
- },
36
- keys: true,
37
- mouse: true,
38
- });
39
- // Function to update the inventory
40
- const updateInventory = (playerInventory, currencyName = 'currency') => {
41
- const items = playerInventory.getAllItems();
42
- let currencyTotal = 0;
43
- const itemLines = [];
44
- for (const item of items) {
45
- let line = item.name;
46
- if (item.isCurrencyCarrier?.() && item.currencyAmount > 0) {
47
- line += ` [${item.currencyAmount}]`;
48
- currencyTotal += item.currencyAmount;
49
- }
50
- itemLines.push(line);
51
- }
52
- itemLines.unshift(`{bold}Total ${currencyName}:{/bold} ${currencyTotal}\n`);
53
- inventoryBox.setContent(itemLines.join('\n'));
54
- screen.render();
55
- };
56
- // Append the inventory box to the screen
57
- screen.append(inventoryBox);
58
- const equipmentBox = blessed.box({
59
- top: '45%',
60
- left: '75%',
61
- width: '25%',
62
- height: '25%',
63
- border: {
64
- type: 'line'
65
- },
66
- label: ' Equipment ',
67
- content: 'Your equipped items will be listed here...',
68
- tags: true,
69
- scrollable: true,
70
- scrollbar: {
71
- ch: ' ',
72
- track: {
73
- bg: 'yellow'
74
- },
75
- style: {
76
- inverse: true
77
- }
78
- },
79
- keys: true,
80
- mouse: true,
81
- });
82
- // Append the equipment box to the screen
83
- screen.append(equipmentBox);
84
- const updateEquipment = (playerEquipment) => {
85
- const sections = [];
86
- const renderSlotGroup = (label, group) => {
87
- if (!group) {
88
- sections.push(`{bold}${label}:{/bold} None`);
89
- return;
90
- }
91
- const equipped = Object.entries(group)
92
- .filter(([_, item]) => item !== null)
93
- .map(([slot, item]) => ` ${slot}: ${item.name}`);
94
- if (equipped.length > 0) {
95
- sections.push(`{bold}${label}:{/bold}`);
96
- sections.push(...equipped);
97
- }
98
- else {
99
- sections.push(`{bold}${label}:{/bold} None`);
100
- }
101
- };
102
- renderSlotGroup("Head", playerEquipment.head);
103
- renderSlotGroup("Torso", playerEquipment.torso);
104
- renderSlotGroup("Legs", playerEquipment.legs);
105
- renderSlotGroup("Feet", playerEquipment.feet);
106
- renderSlotGroup("Arms", playerEquipment.arms);
107
- renderSlotGroup("Gloves", playerEquipment.gloves);
108
- renderSlotGroup("Left Hand", playerEquipment.leftHand);
109
- renderSlotGroup("Right Hand", playerEquipment.rightHand);
110
- equipmentBox.setContent(sections.join('\n'));
111
- screen.render();
112
- };
113
- // Create a log box to display game output
114
- const logBox = blessed.box({
115
- id: 'logBox',
116
- top: '0%',
117
- left: '0%',
118
- width: '75%',
119
- height: '90%',
120
- border: {
121
- type: 'line'
122
- },
123
- label: ' Game Log ',
124
- scrollable: true, // Enable scrolling
125
- alwaysScroll: true,
126
- scrollbar: {
127
- ch: ' ',
128
- track: {
129
- bg: 'yellow'
130
- },
131
- style: {
132
- inverse: true
133
- }
134
- },
135
- keys: true, // Enable keyboard input
136
- mouse: true, // Enable mouse input
137
- tags: true // Intercept tags
138
- });
139
- logBox.removeAllListeners('mousemove');
140
- screen.append(logBox);
141
- // Create an input box for user commands
142
- const inputBox = blessed.textbox({
143
- bottom: 0,
144
- left: 0,
145
- width: '100%',
146
- height: '10%',
147
- tags: true,
148
- border: { type: 'line' },
149
- style: { fg: 'white', border: { fg: 'cyan' } },
150
- keys: true, // Enable keyboard input
151
- mouse: true, // Enable mouse input
152
- inputOnFocus: true, // Focus the text input when clicked,
153
- vi: true
154
- });
155
- screen.append(inputBox);
156
- // Key bindings
157
- screen.key(['escape', 'C-c'], () => process.exit(0));
158
- // Focus on the input box by default
159
- inputBox.focus();
160
- // Render the screen
161
- screen.render();
162
18
  gameLog.write(`----->>>>>> Initializing Game`);
163
19
  const nexus = new Room({
164
20
  name: 'Nexus',
@@ -170,25 +26,25 @@ export async function main(playerName, sceneSeed, options) {
170
26
  const game = await Game.getInstance(player, sceneSeed);
171
27
  const ready = await game.init(options, screen);
172
28
  // Print welcome message or initial room description
173
- logBox.setContent(ready); // getWelcomeMessage should return the initial game introduction or room description
174
- updateEquipment(game.player.equipment);
175
- updateInventory(game.player.inventory, capitalCase(game.scene.getCurrencyType()));
29
+ game.logBox.setContent(ready); // getWelcomeMessage should return the initial game introduction or room description
30
+ game.updateEquipment(game.player.equipment);
31
+ game.updateInventory(game.player.inventory, capitalCase(game.scene.getCurrencyType()));
176
32
  game.updateExits(game.player.currentLocation);
177
- inputBox.key(['enter'], async () => {
178
- const input = inputBox.getValue();
179
- const response = game.handleInput(input); // handleInput is the method that processes commands
33
+ game.inputBox.key(['enter'], async () => {
34
+ const input = game.inputBox.getValue();
35
+ const response = await game.handleInput(input); // handleInput is the method that processes commands
180
36
  // eslint-disable-next-line no-constant-condition
181
37
  if (input.split(' ')[0] === 'take' || 'equip' || 'unequip') {
182
38
  // Example usage: update the inventory with a new list of items
183
- updateInventory(game.player.inventory, capitalCase(game.scene.getCurrencyType()));
184
- updateEquipment(game.player.equipment);
39
+ game.updateInventory(game.player.inventory, capitalCase(game.scene.getCurrencyType()));
40
+ game.updateEquipment(game.player.equipment);
185
41
  }
186
42
  // eslint-disable-next-line no-constant-condition
187
43
  if (input.split(' ')[0] === 'go' || 'lock' || 'unlock') {
188
44
  game.updateExits(game.player.currentLocation);
189
45
  }
190
46
  if (input.split(' ')[0] === 'clear') {
191
- logBox.setContent('');
47
+ game.logBox.setContent('');
192
48
  }
193
49
  gameLog.write(`Input response: ${response}`);
194
50
  if (response === null) {
@@ -196,10 +52,10 @@ export async function main(playerName, sceneSeed, options) {
196
52
  gameLog.write(`<<<<<<<<--------- Terminating game`);
197
53
  process.exit(0); // Exit the game
198
54
  }
199
- logBox.pushLine(response);
200
- logBox.scroll(1);
201
- inputBox.clearValue();
202
- inputBox.focus();
55
+ game.logBox.pushLine(response);
56
+ game.logBox.scroll(1);
57
+ game.inputBox.clearValue();
58
+ game.inputBox.focus();
203
59
  screen.render();
204
60
  });
205
61
  }
@@ -1 +1 @@
1
- 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1
+ {"version":3,"file":"ui.js","sourceRoot":"","sources":["../../../../../../src/commands/game/sideQuest/ui.ts"],"names":[],"mappings":"AAAA,OAAO,OAAO,MAAM,SAAS,CAAC;AAC9B,OAAO,EAAE,WAAW,EAAE,MAAM,aAAa,CAAC;AAE1C,OAAO,IAAI,MAAM,WAAW,CAAC;AAG7B,OAAO,EACL,MAAM,EACN,IAAI,GACL,MAAM,oBAAoB,CAAC;AAE5B,OAAO,EAAE,MAAM,EAAE,MAAM,uBAAuB,CAAC;AAU/C,MAAM,CAAC,KAAK,UAAU,IAAI,CACxB,UAAkB,EAClB,SAAyB,EACzB,OAAwB;IAExB,yBAAyB;IACzB,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC5B,QAAQ,EAAE,IAAI;QACd,KAAK,EAAE,2BAA2B;KACnC,CAAC,CAAC;IAEH,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,CAAC,EAAE,KAAK,IAAI,EAAE;QAC7B,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IAClB,CAAC,CAAC,CAAC;IAGH,oBAAoB;IACpB,MAAM,OAAO,GAAG,MAAM,CAAC,WAAW,CAAC,OAAO,CAAC,WAAW,EAAE,MAAM,CAAC,CAAC;IAEhE,IAAI,CAAC;QAEH,OAAO,CAAC,KAAK,CAAC,+BAA+B,CAAC,CAAC;QAC/C,MAAM,KAAK,GAAG,IAAI,IAAI,CAAC;YACrB,IAAI,EAAE,OAAO;YACb,WAAW,EAAE,4CAA4C;YACzD,QAAQ,EAAE,MAAM;SACjB,CAAC,CAAC;QAEH,MAAM,MAAM,GAAG,IAAI,MAAM,CAAC,EAAE,UAAU,EAAE,aAAa,EAAE,KAAK,EAAE,CAAC,CAAC;QAEhE,2BAA2B;QAC3B,MAAM,IAAI,GAAG,MAAM,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QAEvD,MAAM,KAAK,GAAG,MAAM,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC;QAE/C,oDAAoD;QACpD,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,oFAAoF;QAEnH,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;QAC5C,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,WAAW,CAAC,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC;QACvF,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,CAAC;QAE9C,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,OAAO,CAAC,EAAE,KAAK,IAAI,EAAE;YACtC,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC;YACvC,MAAM,QAAQ,GAAG,MAAM,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC,oDAAoD;YAEpG,iDAAiD;YACjD,IAAI,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,MAAM,IAAI,OAAO,IAAI,SAAS,EAAE,CAAC;gBAC3D,+DAA+D;gBAC/D,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,WAAW,CAAC,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC;gBACvF,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;YAC9C,CAAC;YAED,iDAAiD;YACjD,IAAI,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,IAAI,MAAM,IAAI,QAAQ,EAAE,CAAC;gBACvD,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,CAAC;YAChD,CAAC;YAED,IAAI,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,OAAO,EAAE,CAAC;gBACpC,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC;YAC7B,CAAC;YAED,OAAO,CAAC,KAAK,CAAC,mBAAmB,QAAQ,EAAE,CAAC,CAAC;YAE7C,IAAI,QAAQ,KAAK,IAAI,EAAE,CAAC;gBACtB,MAAM,CAAC,MAAM,EAAE,CAAC;gBAChB,OAAO,CAAC,KAAK,CAAC,oCAAoC,CAAC,CAAC;gBACpD,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,gBAAgB;YACnC,CAAC;YAED,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;YAC/B,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YACtB,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,CAAC;YAC3B,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC;YACtB,MAAM,CAAC,MAAM,EAAE,CAAC;QAClB,CAAC,CAAC,CAAC;IACL,CAAC;IAAC,OAAO,KAAK,EAAE,CAAC;QACf,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QACrB,OAAO,CAAC,KAAK,CAAC,oCAAoC,CAAC,CAAC;QACpD,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IAClB,CAAC;AACH,CAAC;AAED,sCAAsC;AACtC,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;AAEnC,mDAAmD;AACnD,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC"}
@@ -35,8 +35,8 @@ Command.create({
35
35
  message: 'Which Run would you like to play?',
36
36
  name: 'sideQuestAnswer',
37
37
  choices: [
38
- { name: 'Seattle Underground', value: shadowrunConfig1 },
39
- { name: 'Shadows Over Touristville', value: shadowrunConfig2 },
38
+ { name: shadowrunConfig1.name, value: shadowrunConfig1 },
39
+ { name: shadowrunConfig2.name, value: shadowrunConfig2 },
40
40
  ]
41
41
  });
42
42
  if (playerName && sideQuestAnswer) {
@@ -52,6 +52,9 @@ Command.create({
52
52
  if (code === 0) {
53
53
  Log.bright(`Thanks for playing!`);
54
54
  }
55
+ else if (code === 2) {
56
+ Log.bright(`You died! Thanks for playing!`);
57
+ }
55
58
  else {
56
59
  Log.error(`Side quest exited with code ${code} or signal ${signal}`);
57
60
  }
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"sideQuest.sub.cmd.js","sourceRoot":"","sources":["../../../../../src/commands/game/sideQuest.sub.cmd.ts"],"names":[],"mappings":"AAAA,OAAO,IAAI,MAAM,MAAM,CAAC;AACxB,OAAO,EAAE,KAAK,EAAE,MAAM,eAAe,CAAC;AACtC,OAAO,EAAE,aAAa,EAAE,MAAM,QAAQ,CAAC;AACvC,MAAM,OAAO,GAAG,aAAa,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;AAE/C,OAAO,WAAW,MAAM,mBAAmB,CAAC;AAC5C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAC3C,OAAO,EAAE,OAAO,EAAE,MAAM,sCAAsC,CAAC;AAC/D,OAAO,EAAE,GAAG,EAAE,MAAM,8BAA8B,CAAC;AAEnD,MAAM,gBAAgB,GAAG,OAAO,CAAC,gCAAgC,CAAC,CAAC;AACnE,MAAM,gBAAgB,GAAG,OAAO,CAAC,gCAAgC,CAAC,CAAC;AAMnE,OAAO,EAAE,aAAa,EAAE,MAAM,KAAK,CAAC;AACpC,OAAO,EAAE,OAAO,EAAE,MAAM,MAAM,CAAC;AAE/B,MAAM,UAAU,GAAG,aAAa,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;AAClD,MAAM,SAAS,GAAG,OAAO,CAAC,UAAU,CAAC,CAAC;AAEtC,OAAO,CAAC,MAAM,CAAC;IACb,IAAI,EAAE,WAAW;IACjB,KAAK,EAAE,qBAAqB;IAC5B,SAAS,EAAE,0BAA0B;IACrC,OAAO,EAAE,CAAC,IAAI,CAAC;IACf,WAAW,EAAE;;kEAEmD;IAChE,SAAS,EAAE,CAAC,QAAQ,CAAC;IACrB,aAAa;CACd,EAAE,KAAK,WAAW,IAAc,EAAE,IAAoB;IACrD,IAAI,CAAC;QACH,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,gBAAgB,EAAE,CAAC;QAC5C,MAAM,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,gBAAgB,CAAC,CAAC;QAEzD,MAAM,UAAU,GAAW,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,OAAO,CAAC,GAAG,CAAC,2BAA2B,CAAC,IAAI,MAAM,CAAC;QAElH,MAAM,WAAW,GAAG;YAClB,GAAG,IAAI;YACP,WAAW;SACZ,CAAA;QAED,MAAM,eAAe,GAAG,MAAM,OAAO,CAAC,MAAM,CAAC;YAC3C,OAAO,EAAE,mCAAmC;YAC5C,IAAI,EAAE,iBAAiB;YACvB,OAAO,EAAE;gBACP,EAAE,IAAI,EAAE,gBAAgB,CAAC,IAAI,EAAE,KAAK,EAAE,gBAAgB,EAAE;gBACxD,EAAE,IAAI,EAAE,gBAAgB,CAAC,IAAI,EAAE,KAAK,EAAE,gBAAgB,EAAE;aACzD;SACF,CAAC,CAAC;QAEH,IAAI,UAAU,IAAI,eAAe,EAAE,CAAC;YAClC,gDAAgD;YAChD,MAAM,KAAK,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,EAAE,mBAAmB,CAAC,EAAE,UAAU,EAAE,IAAI,CAAC,SAAS,CAAC,eAAe,CAAC,EAAE,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,EAAE;gBACpJ,KAAK,EAAE,SAAS;aACjB,CAAC,CAAC;YAEH,iCAAiC;YACjC,KAAK,CAAC,EAAE,CAAC,OAAO,EAAE,CAAC,GAAG,EAAE,EAAE;gBACxB,GAAG,CAAC,KAAK,CAAC,+BAA+B,GAAG,CAAC,OAAO,EAAE,CAAC,CAAC;YAC1D,CAAC,CAAC,CAAC;YAEH,KAAK,CAAC,EAAE,CAAC,MAAM,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,EAAE;gBAChC,IAAI,IAAI,KAAK,CAAC,EAAE,CAAC;oBACf,GAAG,CAAC,MAAM,CAAC,qBAAqB,CAAC,CAAC;gBACpC,CAAC;qBAAM,IAAI,IAAI,KAAK,CAAC,EAAE,CAAC;oBACtB,GAAG,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC;gBAC9C,CAAC;qBAAM,CAAC;oBACN,GAAG,CAAC,KAAK,CAAC,+BAA+B,IAAI,cAAc,MAAM,EAAE,CAAC,CAAC;gBACvE,CAAC;YACH,CAAC,CAAC,CAAC;QAEL,CAAC;IAEH,CAAC;IAAC,OAAO,KAAK,EAAE,CAAC;QACf,OAAO,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;IACrB,CAAC;AAEH,CAAC,EAAE,WAAW,CAAC,CAAC"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@maka/maka-cli",
3
- "version": "5.1.31",
3
+ "version": "5.1.32",
4
4
  "type": "module",
5
5
  "summary": "A command line tool for scaffolding Meteor 2.x applications using either React.",
6
6
  "description": "A command line tool for scaffolding Meteor 2.x applications using React.",