@mahmulp/feedback-sdk 0.0.1 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/index.cjs +15 -3
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +6 -1
- package/dist/index.d.ts +6 -1
- package/dist/index.global.js +14 -28
- package/dist/index.global.js.map +1 -1
- package/dist/index.js +15 -3
- package/dist/index.js.map +1 -1
- package/dist/svelte.js +15 -3
- package/dist/svelte.js.map +1 -1
- package/package.json +5 -7
package/README.md
CHANGED
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@@ -11,7 +11,7 @@ Designed for **self-hosted** setups: pair this SDK with a backend (we ship one i
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11
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- Floating launcher widget built in (toggle feedback mode, hide pins, hide launcher)
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- Stable DOM selectors that survive layout changes
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- Drag-to-move pins with optimistic update
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14
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-
-
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14
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+
- Screenshot capture via dynamically loaded `html2canvas-pro` (bundled as a direct dependency)
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- Svelte adapter for ergonomic SvelteKit integration
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- Works in React, Vue, and plain HTML via the same core API
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package/dist/index.cjs
CHANGED
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@@ -236,6 +236,7 @@ var LauncherManager = class {
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/** True when an event originated from the launcher's own UI. */
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ownsNode(node) {
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if (!node) return false;
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+
if (typeof Node === "undefined" || !(node instanceof Node)) return false;
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return this.launcherEl.contains(node) || this.revealEl.contains(node);
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}
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destroy() {
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@@ -1191,20 +1192,31 @@ async function captureViewport(options = {}) {
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allowTaint: false
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});
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return await canvasToBlob(canvas, opts.mimeType, opts.quality);
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1194
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-
} catch {
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1195
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+
} catch (err) {
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1196
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if (typeof console !== "undefined") {
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1197
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console.warn("[feedback-sdk] screenshot capture failed:", err);
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1198
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}
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return null;
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} finally {
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if (host) host.style.visibility = previousVisibility;
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}
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}
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var html2canvasPromise = null;
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+
var html2canvasMissingWarned = false;
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async function loadHtml2Canvas() {
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if (html2canvasPromise) return html2canvasPromise;
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html2canvasPromise = (async () => {
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try {
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1205
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-
const mod = await import('html2canvas');
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+
const mod = await import('html2canvas-pro');
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return mod.default ?? mod ?? null;
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1207
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-
} catch {
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+
} catch (err) {
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if (!html2canvasMissingWarned && typeof console !== "undefined") {
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html2canvasMissingWarned = true;
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console.warn(
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"[feedback-sdk] screenshot capture disabled: failed to load `html2canvas-pro`. This shouldn't normally happen \u2014 html2canvas-pro is a direct dependency of the SDK. Pass `captureScreenshots: false` to silence this warning if intended.",
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err
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);
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}
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return null;
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}
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})();
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