@mafly/bdev-cli 0.1.0 → 1.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -0
- package/dist/index.js +2 -1
- package/dist/utils/version.d.ts +1 -0
- package/dist/utils/version.js +23 -0
- package/dist/utils/wsserver.d.ts +5 -1
- package/dist/utils/wsserver.js +14 -5
- package/package.json +9 -1
package/README.md
CHANGED
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@@ -1,5 +1,8 @@
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# bdev
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[](https://www.npmjs.com/package/@mafly/bdev-cli)
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[](./LICENSE)
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A simple CLI tool for Minecraft Bedrock Edition addon development.
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---
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package/dist/index.js
CHANGED
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@@ -6,11 +6,12 @@ import { devCommand } from "./commands/dev.js";
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import { packageCommand } from "./commands/package.js";
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import { doctorCommand } from "./commands/doctor.js";
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import { setConfigCommand, getConfigCommand, setPathCommand, } from "./commands/config.js";
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import { getVersion } from "./utils/version.js";
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const program = new Command();
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program
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.name("bdev")
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.description("Modern CLI tool for Minecraft Bedrock Edition Addon development")
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.version(
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.version(getVersion());
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program
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.command("init [directory]")
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.description("Scaffold a new Bedrock addon project")
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@@ -0,0 +1 @@
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export declare function getVersion(): string;
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@@ -0,0 +1,23 @@
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import fs from "node:fs";
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export function getVersion() {
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if (typeof __BDEV_VERSION__ !== "undefined") {
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return __BDEV_VERSION__;
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}
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if (process.env.BDEV_VERSION) {
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return process.env.BDEV_VERSION;
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}
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try {
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const pkgUrl = new URL("../../package.json", import.meta.url);
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if (fs.existsSync(pkgUrl)) {
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const raw = fs.readFileSync(pkgUrl, "utf-8");
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const pkg = JSON.parse(raw);
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if (pkg.version) {
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return pkg.version;
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}
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}
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}
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catch {
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// Fallback
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}
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return "0.0.0-dev";
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}
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package/dist/utils/wsserver.d.ts
CHANGED
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@@ -2,11 +2,15 @@ export interface BedrockCommandRequest {
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header: {
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version: number;
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requestId: string;
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messageType: "commandRequest";
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messagePurpose: "commandRequest";
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};
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body: {
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commandLine: string;
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version: number;
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commandLine: string;
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origin: {
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type: "player";
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};
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};
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}
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export declare class BedrockHotReloadServer {
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package/dist/utils/wsserver.js
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@@ -35,13 +35,17 @@ export class BedrockHotReloadServer {
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server.on("connection", (socket) => {
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this.clients.add(socket);
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logger.success(pc.green("Minecraft connected to WebSocket hot reload!"));
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//
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// Delay welcome message 500ms so Bedrock completes internal handshake
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setTimeout(() => {
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if (socket.readyState === WebSocket.OPEN) {
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this.sendCommandToSocket(socket, 'tellraw @a {"rawtext":[{"text":"§a[bdev] Connected to hot reload server!"}]}');
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}
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}, 500);
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socket.on("message", (data) => {
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try {
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const res = JSON.parse(data.toString());
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if (res?.body?.statusCode && res.body.statusCode !== 0) {
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logger.warn(`Minecraft command
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logger.warn(`Minecraft command response: ${res.body.statusMessage || "Error"}`);
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}
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}
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catch {
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@@ -65,15 +69,20 @@ export class BedrockHotReloadServer {
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}
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}
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sendCommandToSocket(socket, commandLine) {
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const formatted = commandLine.startsWith("/") ? commandLine : `/${commandLine}`;
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const payload = {
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header: {
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version: 1,
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requestId: uuidv4(),
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messageType: "commandRequest",
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messagePurpose: "commandRequest",
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},
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body: {
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commandLine,
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version: 1,
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commandLine: formatted,
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origin: {
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type: "player",
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},
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},
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};
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socket.send(JSON.stringify(payload));
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}
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// Notify in game chat and execute reload command
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this.sendCommand('tellraw @a {"rawtext":[{"text":"§e[bdev] Reloading scripts..."}]}');
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this.sendCommand("reload");
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this.sendCommand("/reload");
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}
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get clientCount() {
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return this.clients.size;
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package/package.json
CHANGED
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@@ -1,9 +1,17 @@
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{
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"name": "@mafly/bdev-cli",
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"version": "
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"version": "1.0.2",
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"description": "Modern CLI tool for Minecraft Bedrock Edition Addon development",
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"author": "Mafly",
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"license": "MIT",
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"repository": {
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"type": "git",
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"url": "git+https://github.com/Nekoplii/bdev.git"
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},
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"bugs": {
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"url": "https://github.com/Nekoplii/bdev/issues"
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},
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"homepage": "https://github.com/Nekoplii/bdev#readme",
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"publishConfig": {
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"access": "public"
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},
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