@maaxyz/maa-node 5.3.3 → 5.4.0-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/constant.d.ts +1 -0
- package/dist/controller.d.ts +29 -1
- package/package.json +7 -7
package/dist/constant.d.ts
CHANGED
package/dist/controller.d.ts
CHANGED
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@@ -138,13 +138,20 @@ declare global {
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138
138
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set screenshot_use_raw_size(value: boolean)
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139
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140
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post_connection(): Job<CtrlId, Controller>
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141
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-
post_click(
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141
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+
post_click(
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142
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x: number,
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143
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y: number,
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144
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contact?: number,
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145
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pressure?: number,
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146
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): Job<CtrlId, Controller>
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142
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post_swipe(
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143
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x1: number,
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144
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y1: number,
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145
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x2: number,
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146
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y2: number,
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147
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duration: number,
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153
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+
contact?: number,
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154
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+
pressure?: number,
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148
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): Job<CtrlId, Controller>
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149
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post_click_key(keycode: number): Job<CtrlId, Controller>
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150
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post_input_text(text: string): Job<CtrlId, Controller>
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@@ -180,6 +187,7 @@ declare global {
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get connected(): boolean
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get cached_image(): ImageData | null
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182
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get uuid(): string | null
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190
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+
get resolution(): [width: number, height: number] | null
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183
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}
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185
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type AdbDevice = [
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@@ -231,8 +239,28 @@ declare global {
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)
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}
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233
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242
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+
/**
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243
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* Virtual gamepad controller for Windows (requires ViGEm Bus Driver).
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244
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*
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245
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* Control mapping:
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246
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* - click_key/key_down/key_up: Digital buttons (use GamepadButton constants)
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247
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* - touch_down/touch_move/touch_up: Analog sticks and triggers (use GamepadContact constants)
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248
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* - contact 0: Left stick (x, y: -32768~32767)
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249
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* - contact 1: Right stick (x, y: -32768~32767)
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250
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* - contact 2: Left trigger (pressure: 0~255)
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* - contact 3: Right trigger (pressure: 0~255)
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*/
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253
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class GamepadController extends Controller {
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254
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constructor(
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255
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hwnd: DesktopHandle | null, // Window handle for screencap (can be null)
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256
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gamepad_type: Uint64, // GamepadType (Xbox360 or DualShock4)
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257
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screencap_method: ScreencapOrInputMethods,
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)
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}
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+
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234
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interface CustomControllerActor {
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connect?(): maa.MaybePromise<boolean>
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263
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+
connected?(): maa.MaybePromise<boolean>
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request_uuid?(): maa.MaybePromise<string | null>
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get_features?(): maa.MaybePromise<null | ('mouse' | 'keyboard')[]>
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start_app?(intent: string): maa.MaybePromise<boolean>
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package/package.json
CHANGED
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@@ -28,13 +28,13 @@
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28
28
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"prettier": "^3.5.2",
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29
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"typescript": "^5.8.2"
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30
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},
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31
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-
"version": "5.
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31
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+
"version": "5.4.0-alpha.2",
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32
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"optionalDependencies": {
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33
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-
"@maaxyz/maa-node-darwin-arm64": "5.
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34
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"@maaxyz/maa-node-darwin-x64": "5.
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35
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"@maaxyz/maa-node-linux-arm64": "5.
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36
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"@maaxyz/maa-node-linux-x64": "5.
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37
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"@maaxyz/maa-node-win32-arm64": "5.
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38
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-
"@maaxyz/maa-node-win32-x64": "5.
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33
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+
"@maaxyz/maa-node-darwin-arm64": "5.4.0-alpha.2",
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34
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"@maaxyz/maa-node-darwin-x64": "5.4.0-alpha.2",
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"@maaxyz/maa-node-linux-arm64": "5.4.0-alpha.2",
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36
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"@maaxyz/maa-node-linux-x64": "5.4.0-alpha.2",
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"@maaxyz/maa-node-win32-arm64": "5.4.0-alpha.2",
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38
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"@maaxyz/maa-node-win32-x64": "5.4.0-alpha.2"
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}
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}
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