@maas/vue-equipment 1.2.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (74) hide show
  1. package/dist/nuxt/module.json +1 -1
  2. package/dist/nuxt/module.mjs +3 -2
  3. package/dist/plugins/MagicDotMatrix/index.d.ts +14 -0
  4. package/dist/plugins/MagicDotMatrix/index.mjs +20 -0
  5. package/dist/plugins/MagicDotMatrix/nuxt.d.ts +0 -0
  6. package/dist/plugins/MagicDotMatrix/nuxt.mjs +29 -0
  7. package/dist/plugins/MagicDotMatrix/src/components/MagicDotMatrix.d.vue.ts +10 -0
  8. package/dist/plugins/MagicDotMatrix/src/components/MagicDotMatrix.vue +103 -0
  9. package/dist/plugins/MagicDotMatrix/src/components/MagicDotMatrix.vue.d.ts +10 -0
  10. package/dist/plugins/MagicDotMatrix/src/composables/private/useDotMatrixApi.d.ts +10 -0
  11. package/dist/plugins/MagicDotMatrix/src/composables/private/useDotMatrixApi.mjs +82 -0
  12. package/dist/plugins/MagicDotMatrix/src/composables/private/useDotMatrixState.d.ts +6 -0
  13. package/dist/plugins/MagicDotMatrix/src/composables/private/useDotMatrixState.mjs +71 -0
  14. package/dist/plugins/MagicDotMatrix/src/composables/useMagicDotMatrix.d.ts +10 -0
  15. package/dist/plugins/MagicDotMatrix/src/composables/useMagicDotMatrix.mjs +27 -0
  16. package/dist/plugins/MagicDotMatrix/src/composables/useMagicDotMatrixEmoji.d.ts +19 -0
  17. package/dist/plugins/MagicDotMatrix/src/composables/useMagicDotMatrixEmoji.mjs +50 -0
  18. package/dist/plugins/MagicDotMatrix/src/types/index.d.ts +40 -0
  19. package/dist/plugins/MagicDotMatrix/src/types/index.mjs +0 -0
  20. package/dist/plugins/MagicDotMatrix/src/utils/defaultOptions.d.ts +4 -0
  21. package/dist/plugins/MagicDotMatrix/src/utils/defaultOptions.mjs +14 -0
  22. package/dist/plugins/MagicDotMatrix/src/utils/emoji/animateEmoji.d.ts +5 -0
  23. package/dist/plugins/MagicDotMatrix/src/utils/emoji/animateEmoji.mjs +296 -0
  24. package/dist/plugins/MagicDotMatrix/src/utils/emoji/motions.d.ts +382 -0
  25. package/dist/plugins/MagicDotMatrix/src/utils/emoji/motions.mjs +420 -0
  26. package/dist/plugins/MagicDotMatrix/src/utils/emoji/pickMotion.d.ts +7 -0
  27. package/dist/plugins/MagicDotMatrix/src/utils/emoji/pickMotion.mjs +153 -0
  28. package/dist/plugins/MagicDotMatrix/src/utils/presets/bounce.d.ts +2 -0
  29. package/dist/plugins/MagicDotMatrix/src/utils/presets/bounce.mjs +8 -0
  30. package/dist/plugins/MagicDotMatrix/src/utils/presets/checkerboard.d.ts +2 -0
  31. package/dist/plugins/MagicDotMatrix/src/utils/presets/checkerboard.mjs +18 -0
  32. package/dist/plugins/MagicDotMatrix/src/utils/presets/comet.d.ts +2 -0
  33. package/dist/plugins/MagicDotMatrix/src/utils/presets/comet.mjs +5 -0
  34. package/dist/plugins/MagicDotMatrix/src/utils/presets/drift.d.ts +2 -0
  35. package/dist/plugins/MagicDotMatrix/src/utils/presets/drift.mjs +38 -0
  36. package/dist/plugins/MagicDotMatrix/src/utils/presets/equalizer.d.ts +2 -0
  37. package/dist/plugins/MagicDotMatrix/src/utils/presets/equalizer.mjs +14 -0
  38. package/dist/plugins/MagicDotMatrix/src/utils/presets/fill.d.ts +2 -0
  39. package/dist/plugins/MagicDotMatrix/src/utils/presets/fill.mjs +10 -0
  40. package/dist/plugins/MagicDotMatrix/src/utils/presets/focus.d.ts +2 -0
  41. package/dist/plugins/MagicDotMatrix/src/utils/presets/focus.mjs +5 -0
  42. package/dist/plugins/MagicDotMatrix/src/utils/presets/index.d.ts +12 -0
  43. package/dist/plugins/MagicDotMatrix/src/utils/presets/index.mjs +12 -0
  44. package/dist/plugins/MagicDotMatrix/src/utils/presets/orbit.d.ts +2 -0
  45. package/dist/plugins/MagicDotMatrix/src/utils/presets/orbit.mjs +8 -0
  46. package/dist/plugins/MagicDotMatrix/src/utils/presets/pulse.d.ts +2 -0
  47. package/dist/plugins/MagicDotMatrix/src/utils/presets/pulse.mjs +7 -0
  48. package/dist/plugins/MagicDotMatrix/src/utils/presets/ripple.d.ts +2 -0
  49. package/dist/plugins/MagicDotMatrix/src/utils/presets/ripple.mjs +5 -0
  50. package/dist/plugins/MagicDotMatrix/src/utils/presets/scan.d.ts +2 -0
  51. package/dist/plugins/MagicDotMatrix/src/utils/presets/scan.mjs +6 -0
  52. package/dist/plugins/MagicDotMatrix/src/utils/presets/spiral.d.ts +2 -0
  53. package/dist/plugins/MagicDotMatrix/src/utils/presets/spiral.mjs +34 -0
  54. package/dist/plugins/MagicDotMatrix/src/utils/sequence/equalizerFrame.d.ts +7 -0
  55. package/dist/plugins/MagicDotMatrix/src/utils/sequence/equalizerFrame.mjs +12 -0
  56. package/dist/plugins/MagicDotMatrix/src/utils/sequence/getRings.d.ts +2 -0
  57. package/dist/plugins/MagicDotMatrix/src/utils/sequence/getRings.mjs +24 -0
  58. package/dist/plugins/MagicDotMatrix/src/utils/sequence/ringPath.d.ts +7 -0
  59. package/dist/plugins/MagicDotMatrix/src/utils/sequence/ringPath.mjs +35 -0
  60. package/dist/plugins/MagicDotMatrix/src/utils/sequence/toIndex.d.ts +6 -0
  61. package/dist/plugins/MagicDotMatrix/src/utils/sequence/toIndex.mjs +3 -0
  62. package/dist/plugins/MagicDotMatrix/src/utils/sequence/withTrail.d.ts +6 -0
  63. package/dist/plugins/MagicDotMatrix/src/utils/sequence/withTrail.mjs +17 -0
  64. package/dist/plugins/MagicDrawer/src/components/MagicDrawerTrigger.d.vue.ts +1 -1
  65. package/dist/plugins/MagicDrawer/src/components/MagicDrawerTrigger.vue +5 -1
  66. package/dist/plugins/MagicDrawer/src/components/MagicDrawerTrigger.vue.d.ts +1 -1
  67. package/dist/plugins/MagicEmitter/src/types/index.d.ts +2 -0
  68. package/dist/plugins/MagicMenu/src/components/MagicMenuTrigger.vue +13 -3
  69. package/dist/plugins/MagicTray/src/components/MagicTrayTrigger.d.vue.ts +1 -1
  70. package/dist/plugins/MagicTray/src/components/MagicTrayTrigger.vue +27 -7
  71. package/dist/plugins/MagicTray/src/components/MagicTrayTrigger.vue.d.ts +1 -1
  72. package/dist/plugins/MagicTray/src/composables/private/useTrayGesture.d.ts +2 -2
  73. package/dist/plugins/MagicTray/src/composables/private/useTrayGesture.mjs +93 -20
  74. package/package.json +2 -3
@@ -0,0 +1,420 @@
1
+ function oscillate({ progress, cycles = 1, phase = 0 }) {
2
+ return Math.sin(Math.PI * 2 * (progress * cycles + phase));
3
+ }
4
+ function pulse({ progress, from, to }) {
5
+ return progress < from || progress > to ? 0 : Math.sin(Math.PI * (progress - from) / (to - from));
6
+ }
7
+ function easeOut(progress) {
8
+ return 1 - (1 - progress) ** 3;
9
+ }
10
+ function drift({ progress, offset }) {
11
+ return (progress + offset) % 1;
12
+ }
13
+ function streaks({ progress, heading, color }) {
14
+ const angle = heading * Math.PI / 180;
15
+ const backX = -Math.cos(angle);
16
+ const backY = -Math.sin(angle);
17
+ return [-0.3, 0, 0.3].map((lane, index) => {
18
+ const travel = drift({ progress, offset: index / 3 }) * 1.4 - 0.7;
19
+ return {
20
+ x: 0.5 - backY * lane + backX * travel,
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+ y: 0.5 + backX * lane + backY * travel,
22
+ color
23
+ };
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+ });
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+ }
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+ export const motions = {
27
+ beat: {
28
+ frames: 16,
29
+ interval: 70,
30
+ fit: 0.84,
31
+ pose: ({ progress }) => ({
32
+ scale: 1 + 0.16 * pulse({ progress, from: 0, to: 0.14 }) + 0.1 * pulse({ progress, from: 0.2, to: 0.32 })
33
+ })
34
+ },
35
+ flicker: {
36
+ frames: 12,
37
+ interval: 90,
38
+ fit: 0.9,
39
+ pose: ({ progress }) => ({
40
+ pivot: [0.5, 1],
41
+ scaleY: 1 + 0.07 * oscillate({ progress, cycles: 2 }) + 0.04 * oscillate({ progress, cycles: 5, phase: 0.3 }),
42
+ skew: 0.12 * oscillate({ progress, phase: 0.1 })
43
+ }),
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+ particles: ({ progress }) => [0, 0.5].map((offset) => {
45
+ const rise = drift({ progress: progress * 1.5, offset });
46
+ return {
47
+ x: 0.7 + Math.sin(rise * 9) * 0.08,
48
+ y: 0.3 - rise * 0.4,
49
+ color: "#ffd24a"
50
+ };
51
+ })
52
+ },
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+ swing: {
54
+ frames: 20,
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+ interval: 70,
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+ fit: 0.84,
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+ pose: ({ progress }) => ({
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+ pivot: [0.5, 0],
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+ rotate: 22 * oscillate({ progress })
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+ })
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+ },
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+ wave: {
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+ frames: 20,
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+ interval: 70,
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+ fit: 0.74,
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+ pose: ({ progress }) => ({
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+ pivot: [0.5, 1],
68
+ y: 0.06,
69
+ rotate: progress < 0.6 ? 20 * oscillate({ progress: progress / 0.6, cycles: 2 }) : 0
70
+ })
71
+ },
72
+ fly: {
73
+ frames: 10,
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+ interval: 80,
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+ fit: 0.86,
76
+ pose: ({ progress, heading }) => {
77
+ const angle = (heading + 90) * Math.PI / 180;
78
+ return {
79
+ x: 0.025 * Math.cos(angle) * oscillate({ progress }),
80
+ y: 0.025 * Math.sin(angle) * oscillate({ progress })
81
+ };
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+ },
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+ particles: ({ progress, heading }) => streaks({ progress, heading, color: "#8a90b8" })
84
+ },
85
+ drive: {
86
+ frames: 8,
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+ interval: 80,
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+ fit: 0.78,
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+ pose: ({ index }) => ({ y: index % 4 === 0 ? 0.045 : 0.07 }),
90
+ particles: ({ progress, heading }) => {
91
+ const behind = Math.cos(heading * Math.PI / 180) < 0 ? 1 : -1;
92
+ const lines = [0.29, 0.51].map((y, index) => {
93
+ const travel = drift({ progress, offset: index / 2 }) * 0.2;
94
+ return {
95
+ x: behind > 0 ? 0.8 + travel : 0.2 - travel,
96
+ y,
97
+ color: "#8a90b8"
98
+ };
99
+ });
100
+ const road = [0.05, 0.35, 0.65, 0.95].map((x) => ({
101
+ x: ((x + behind * progress * 0.3) % 1 + 1) % 1,
102
+ y: 0.95,
103
+ color: "#4c5070"
104
+ }));
105
+ return [...lines, ...road];
106
+ }
107
+ },
108
+ bounce: {
109
+ frames: 14,
110
+ interval: 70,
111
+ fit: 0.72,
112
+ pose: ({ progress }) => {
113
+ const landed = progress < 0.08 || progress > 0.92;
114
+ return {
115
+ pivot: [0.5, 1],
116
+ y: 0.14 - 0.26 * Math.sin(Math.PI * progress),
117
+ scaleX: landed ? 1.12 : 1,
118
+ scaleY: landed ? 0.85 : 1
119
+ };
120
+ }
121
+ },
122
+ hop: {
123
+ frames: 18,
124
+ interval: 70,
125
+ fit: 0.8,
126
+ pose: ({ progress }) => ({
127
+ pivot: [0.5, 1],
128
+ y: 0.1 - 0.14 * (pulse({ progress, from: 0, to: 0.22 }) + pulse({ progress, from: 0.26, to: 0.48 }))
129
+ })
130
+ },
131
+ spin: {
132
+ frames: 16,
133
+ interval: 70,
134
+ fit: 0.9,
135
+ pose: ({ progress }) => ({ rotate: 360 * progress })
136
+ },
137
+ flip: {
138
+ frames: 16,
139
+ interval: 70,
140
+ fit: 0.9,
141
+ pose: ({ progress }) => {
142
+ const turn = Math.cos(Math.PI * 2 * progress);
143
+ return { scaleX: Math.sign(turn || 1) * Math.max(0.2, Math.abs(turn)) };
144
+ }
145
+ },
146
+ float: {
147
+ frames: 20,
148
+ interval: 80,
149
+ fit: 0.82,
150
+ pose: ({ progress }) => ({
151
+ y: 0.07 * oscillate({ progress }),
152
+ rotate: 5 * oscillate({ progress, phase: 0.25 })
153
+ })
154
+ },
155
+ twinkle: {
156
+ frames: 16,
157
+ interval: 80,
158
+ fit: 0.8,
159
+ pose: ({ progress }) => ({
160
+ scale: 1 + 0.08 * oscillate({ progress, cycles: 2 })
161
+ }),
162
+ particles: ({ progress }) => [
163
+ { x: 0.11, y: 0.13, offset: 0 },
164
+ { x: 0.91, y: 0.17, offset: 0.33 },
165
+ { x: 0.88, y: 0.9, offset: 0.66 },
166
+ { x: 0.14, y: 0.87, offset: 0.5 }
167
+ ].flatMap(
168
+ ({ x, y, offset }) => drift({ progress, offset }) < 0.3 ? [{ x, y, color: "#fff" }] : []
169
+ )
170
+ },
171
+ shake: {
172
+ frames: 16,
173
+ interval: 60,
174
+ fit: 0.86,
175
+ pose: ({ progress, index }) => {
176
+ const side = index % 2 ? 1 : -1;
177
+ return progress < 0.5 ? { x: 0.045 * side, rotate: 4 * side } : {};
178
+ }
179
+ },
180
+ rain: {
181
+ frames: 12,
182
+ interval: 80,
183
+ fit: 0.68,
184
+ pose: () => ({ y: -0.14 }),
185
+ particles: ({ progress, tint }) => [
186
+ { x: 0.25, offset: 0 },
187
+ { x: 0.45, offset: 0.5 },
188
+ { x: 0.65, offset: 0.25 },
189
+ { x: 0.85, offset: 0.75 }
190
+ ].map(({ x, offset }) => ({
191
+ x,
192
+ y: 0.61 + drift({ progress, offset }) * 0.4,
193
+ color: tint ?? "#5aa7ff"
194
+ }))
195
+ },
196
+ snow: {
197
+ frames: 20,
198
+ interval: 90,
199
+ fit: 0.8,
200
+ pose: () => ({ y: 0.09 }),
201
+ particles: ({ progress }) => [
202
+ { x: 0.15, offset: 0 },
203
+ { x: 0.4, offset: 0.6 },
204
+ { x: 0.65, offset: 0.3 },
205
+ { x: 0.9, offset: 0.85 }
206
+ ].map(({ x, offset }) => {
207
+ const fall = drift({ progress, offset });
208
+ return {
209
+ x: x + Math.sin(fall * 6 + offset * 10) * 0.06,
210
+ y: fall * 1.1 - 0.05,
211
+ color: "#fff"
212
+ };
213
+ })
214
+ },
215
+ sleep: {
216
+ frames: 20,
217
+ interval: 90,
218
+ fit: 0.74,
219
+ pose: ({ progress }) => ({
220
+ x: -0.1,
221
+ y: 0.12 + 0.015 * oscillate({ progress })
222
+ }),
223
+ particles: ({ progress }) => [0, 0.5].map((offset) => {
224
+ const rise = drift({ progress, offset });
225
+ return {
226
+ x: 0.65 + rise * 0.3 + Math.sin(rise * 12) * 0.04,
227
+ y: 0.4 - rise * 0.35,
228
+ color: "#fff"
229
+ };
230
+ })
231
+ },
232
+ rock: {
233
+ frames: 12,
234
+ interval: 70,
235
+ fit: 0.86,
236
+ pose: ({ progress }) => ({
237
+ pivot: [0.5, 0.9],
238
+ rotate: 12 * oscillate({ progress, cycles: 2 })
239
+ })
240
+ },
241
+ burst: {
242
+ frames: 18,
243
+ interval: 70,
244
+ fit: 0.78,
245
+ pose: ({ progress }) => ({
246
+ scale: progress < 0.15 ? 0.8 + 0.3 * easeOut(progress / 0.15) : 1.1 - 0.1 * Math.min(1, (progress - 0.15) * 5)
247
+ }),
248
+ particles: ({ progress }) => {
249
+ const colors = ["#ff5aa5", "#ffd24a", "#4ad8ff", "#7cff6b"];
250
+ return Array.from({ length: 8 }, (_, index) => {
251
+ const angle = index / 8 * Math.PI * 2 + 0.3;
252
+ const radius = 0.2 + progress * 0.45;
253
+ return {
254
+ x: 0.5 + Math.cos(angle) * radius,
255
+ y: 0.5 + Math.sin(angle) * radius,
256
+ color: colors[index % colors.length] ?? "#fff"
257
+ };
258
+ });
259
+ }
260
+ },
261
+ stamp: {
262
+ frames: 30,
263
+ interval: 70,
264
+ fit: 0.86,
265
+ shine: [0.35, 0.65],
266
+ pose: ({ progress }) => {
267
+ if (progress < 0.12) {
268
+ return { scale: 1.5 - 0.6 * easeOut(progress / 0.12) };
269
+ }
270
+ if (progress < 0.2) {
271
+ return { scale: 0.9 + 0.1 * easeOut((progress - 0.12) / 0.08) };
272
+ }
273
+ return {};
274
+ }
275
+ },
276
+ gleam: {
277
+ frames: 28,
278
+ interval: 70,
279
+ fit: 0.86,
280
+ shine: [0.3, 0.6],
281
+ pose: ({ progress }) => ({ y: 0.02 * oscillate({ progress }) })
282
+ },
283
+ flag: {
284
+ frames: 12,
285
+ interval: 80,
286
+ fit: 0.9,
287
+ pose: ({ progress }) => ({ ripple: { amplitude: 0.07, phase: progress } })
288
+ },
289
+ sway: {
290
+ frames: 24,
291
+ interval: 80,
292
+ fit: 0.88,
293
+ pose: ({ progress }) => ({
294
+ pivot: [0.5, 1],
295
+ rotate: 7 * oscillate({ progress })
296
+ })
297
+ },
298
+ love: {
299
+ frames: 20,
300
+ interval: 80,
301
+ fit: 0.78,
302
+ pose: ({ progress }) => ({
303
+ y: 0.06 + 0.03 * oscillate({ progress, cycles: 2 })
304
+ }),
305
+ particles: ({ progress }) => [
306
+ { x: 0.15, offset: 0 },
307
+ { x: 0.87, offset: 0.5 }
308
+ ].map(({ x, offset }) => {
309
+ const rise = drift({ progress, offset });
310
+ return {
311
+ x: x + Math.sin(rise * 10) * 0.04,
312
+ y: 0.75 - rise * 0.7,
313
+ color: "#ff4f8b"
314
+ };
315
+ })
316
+ },
317
+ steam: {
318
+ frames: 16,
319
+ interval: 90,
320
+ fit: 0.72,
321
+ pose: () => ({ y: 0.14 }),
322
+ particles: ({ progress }) => [0.4, 0.6].map((x, index) => {
323
+ const rise = drift({ progress, offset: index / 2 });
324
+ return {
325
+ x: x + Math.sin(rise * 8 + index) * 0.06,
326
+ y: 0.35 - rise * 0.3,
327
+ color: "#d9d9d9"
328
+ };
329
+ })
330
+ },
331
+ look: {
332
+ frames: 24,
333
+ interval: 80,
334
+ fit: 0.86,
335
+ pose: ({ progress }) => {
336
+ if (progress >= 0.2 && progress < 0.45) {
337
+ return { x: -0.07 };
338
+ }
339
+ if (progress >= 0.55 && progress < 0.8) {
340
+ return { x: 0.07 };
341
+ }
342
+ return {};
343
+ }
344
+ },
345
+ nod: {
346
+ frames: 16,
347
+ interval: 70,
348
+ fit: 0.86,
349
+ pose: ({ progress }) => ({
350
+ y: 0.06 * (pulse({ progress, from: 0, to: 0.18 }) + pulse({ progress, from: 0.22, to: 0.4 }))
351
+ })
352
+ },
353
+ tilt: {
354
+ frames: 24,
355
+ interval: 80,
356
+ fit: 0.84,
357
+ pose: ({ progress }) => {
358
+ const lean = progress < 0.3 ? easeOut(progress / 0.3) : progress < 0.7 ? 1 : 1 - easeOut((progress - 0.7) / 0.3);
359
+ return { pivot: [0.5, 1], x: 0.04 * lean, rotate: 20 * lean };
360
+ }
361
+ },
362
+ swim: {
363
+ frames: 20,
364
+ interval: 80,
365
+ fit: 0.8,
366
+ pose: ({ progress }) => ({
367
+ x: 0.09 * oscillate({ progress }),
368
+ y: 0.03 * oscillate({ progress, cycles: 2 }),
369
+ rotate: 6 * oscillate({ progress, cycles: 2 })
370
+ }),
371
+ particles: ({ progress }) => [
372
+ {
373
+ x: 0.2,
374
+ y: 0.65 - drift({ progress: progress * 2, offset: 0 }) * 0.6,
375
+ color: "#a8dcff"
376
+ }
377
+ ]
378
+ },
379
+ flap: {
380
+ frames: 12,
381
+ interval: 70,
382
+ fit: 0.84,
383
+ pose: ({ progress }) => ({
384
+ scaleX: 1 - 0.35 * Math.abs(oscillate({ progress, cycles: 2 })),
385
+ y: 0.04 * oscillate({ progress })
386
+ })
387
+ },
388
+ clap: {
389
+ frames: 10,
390
+ interval: 70,
391
+ fit: 0.84,
392
+ pose: ({ progress }) => ({
393
+ scaleX: 1 - 0.25 * pulse({ progress, from: 0, to: 0.5 })
394
+ })
395
+ },
396
+ bob: {
397
+ frames: 20,
398
+ interval: 80,
399
+ fit: 0.86,
400
+ pose: ({ progress }) => ({
401
+ y: 0.055 * oscillate({ progress }),
402
+ rotate: 6 * oscillate({ progress, phase: 0.25 })
403
+ })
404
+ },
405
+ pop: {
406
+ frames: 34,
407
+ interval: 70,
408
+ fit: 0.92,
409
+ shine: [0.4, 0.68],
410
+ pose: ({ progress }) => {
411
+ if (progress < 0.12) {
412
+ return { scale: easeOut(progress / 0.12) };
413
+ }
414
+ if (progress > 0.9) {
415
+ return { scale: 1 - easeOut((progress - 0.9) / 0.1) };
416
+ }
417
+ return {};
418
+ }
419
+ }
420
+ };
@@ -0,0 +1,7 @@
1
+ import type { DotMatrixEmojiMotion } from '../../types/index.js';
2
+ export type EmojiMotionPick = {
3
+ name: DotMatrixEmojiMotion;
4
+ heading: number;
5
+ tint: string | undefined;
6
+ };
7
+ export declare function pickMotion(emoji: string): EmojiMotionPick;
@@ -0,0 +1,153 @@
1
+ const curated = {
2
+ beat: "\u2764\u{1F9E1}\u{1F49B}\u{1F49A}\u{1F499}\u{1F49C}\u{1F5A4}\u{1F90D}\u{1F90E}\u{1FA77}\u{1FA75}\u{1FA76}\u{1F493}\u{1F497}\u{1F496}\u{1F498}\u{1F49D}\u{1F49E}\u{1F495}\u2763\u{1F494}\u{1FAC0}\u2665\u{1F4AA}",
3
+ flicker: "\u{1F525}\u{1F56F}\u{1FA94}\u{1F9E8}",
4
+ swing: "\u{1F514}\u{1F6CE}\u{1F390}\u{1F3EE}\u{1FA87}",
5
+ wave: "\u{1F44B}\u{1F590}\u270B\u{1F91A}\u{1F64B}\u{1FAF1}\u{1FAF2}",
6
+ fly: "\u{1F680}\u2708\u{1F6E9}\u{1F6F8}\u{1F681}\u{1F6EB}\u{1FA82}\u{1F985}\u{1F54A}\u{1F426}\u{1F986}\u{1F989}\u{1F409}\u{1F9F9}\u2604",
7
+ drive: "\u{1F697}\u{1F695}\u{1F699}\u{1F68C}\u{1F68E}\u{1F3CE}\u{1F693}\u{1F691}\u{1F692}\u{1F690}\u{1F6FB}\u{1F69A}\u{1F69B}\u{1F69C}\u{1F3CD}\u{1F6F5}\u{1F6B2}\u{1F6F4}\u{1F6F9}\u{1F682}\u{1F686}\u{1F684}\u{1F685}\u{1F688}\u{1F69D}\u{1F683}\u{1F68B}\u{1F69E}\u{1F696}\u{1F698}\u{1F68D}\u{1F694}\u{1F6FA}\u{1F9BD}\u{1F9BC}",
8
+ bounce: "\u26BD\u{1F3C0}\u{1F3C8}\u26BE\u{1F94E}\u{1F3BE}\u{1F3D0}\u{1F3C9}\u{1F3B1}\u{1FA80}\u{1F3D3}\u{1F94F}",
9
+ hop: "\u{1F438}\u{1F407}\u{1F430}\u{1F998}",
10
+ spin: "\u{1F300}\u{1F4BF}\u{1F4C0}\u2699\u{1F3A1}\u{1F365}\u{1F504}\u{1F503}\u{1F9FF}\u{1F6DE}\u{1F3A0}\u267B\u2744\u{1F635}\u200D\u{1F4AB}",
11
+ flip: "\u{1FA99}\u{1F0CF}\u{1F3B4}\u{1F004}\u{1F4B0}\u{1F52E}",
12
+ float: "\u{1F47B}\u{1F388}\u2601\u{1FAE7}\u{1FA81}\u{1F30D}\u{1F30E}\u{1F30F}\u{1F319}\u{1F31B}\u{1F31C}\u{1F31A}\u{1F31D}\u{1FA90}\u{1F6DF}\u{1F607}\u{1F47D}\u{1F9D1}\u200D\u{1F680}\u{1F468}\u200D\u{1F680}\u{1F469}\u200D\u{1F680}",
13
+ twinkle: "\u2B50\u{1F31F}\u2728\u{1F4AB}\u{1F320}\u{1F4A1}\u{1F506}\u2600\u{1F31E}",
14
+ shake: "\u{1F621}\u{1F92C}\u{1F620}\u{1F976}\u{1F631}\u{1F4F3}\u23F0\u{1F4F1}\u{1FAE8}\u26A1\u{1F30B}\u{1F44A}\u{1F91C}\u{1F91B}\u{1F381}",
15
+ rain: "\u{1F327}\u26C8\u{1F328}\u2614\u{1F326}",
16
+ snow: "\u2603\u26C4\u{1F3D4}\u{1F3BF}\u26F7\u{1F3C2}",
17
+ sleep: "\u{1F634}\u{1F4A4}\u{1F6CC}\u{1F971}\u{1F62A}",
18
+ rock: "\u{1F602}\u{1F923}\u{1F36E}\u{1FAE0}\u{1F3B8}\u{1F3B7}\u{1F941}\u{1F3B9}\u{1F3BA}\u{1FA97}\u{1F3BB}\u{1FA95}\u{1F3A4}\u{1F3A7}\u{1F3B6}\u{1F3B5}\u{1F57A}\u{1F483}\u{1F4A9}\u{1F92A}\u{1F61C}\u{1F61D}\u{1F643}\u{1F922}\u{1F92E}\u{1F480}\u{1F916}",
19
+ burst: "\u{1F389}\u{1F38A}\u{1F4A5}\u{1F386}\u{1F387}\u{1F37E}\u{1F382}\u{1F92F}\u{1F973}",
20
+ stamp: "\u{1F44D}\u{1F44E}\u2705\u2611\u2714\u{1F4AF}\u{1F197}\u{1F192}\u{1F3C6}\u{1F947}\u{1F948}\u{1F949}\u{1F396}\u{1F3C5}\u{1F44C}\u{1F91D}\u{1F64C}",
21
+ gleam: "\u{1F60E}\u{1F48E}\u{1F451}\u{1FAA9}\u{1F48D}",
22
+ flag: "\u{1F3F3}\u{1F3F4}\u{1F3C1}\u{1F38C}\u{1F6A9}\u{1F30A}",
23
+ sway: "\u{1F334}\u{1F335}\u{1F337}\u{1F339}\u{1F338}\u{1F33A}\u{1F33C}\u{1F33B}\u{1F331}\u{1F33F}\u2618\u{1F340}\u{1F38B}\u{1FAB4}\u{1F33E}\u{1F332}\u{1F333}\u{1F341}\u{1F342}\u{1F384}",
24
+ love: "\u{1F60D}\u{1F970}\u{1F618}\u{1F48C}\u{1FAF6}\u{1F63B}\u{1F48F}\u{1F491}",
25
+ steam: "\u2615\u{1F375}\u{1F35C}\u{1F372}\u2668\u{1FAD6}\u{1F958}\u{1F35D}\u{1FAD5}",
26
+ look: "\u{1F440}\u{1F441}\u{1F50D}\u{1F50E}\u{1F575}\u{1F449}\u{1F448}\u{1F642}\u200D\u2194\uFE0F",
27
+ nod: "\u{1F64F}\u{1F446}\u{1F447}\u261D\u{1F642}\u200D\u2195\uFE0F",
28
+ tilt: "\u{1F914}\u{1F928}\u{1F60F}\u{1F9D0}\u{1F644}\u{1F615}\u{1FAE4}",
29
+ swim: "\u{1F41F}\u{1F420}\u{1F421}\u{1F988}\u{1F433}\u{1F40B}\u{1F42C}\u{1F9AD}\u{1F419}\u{1F991}\u{1F990}\u{1F99E}\u{1F980}\u{1FABC}\u{1F40A}\u{1F422}",
30
+ flap: "\u{1F98B}\u{1F41D}\u{1FAB0}\u{1F99F}\u{1FABD}\u{1F987}",
31
+ clap: "\u{1F44F}",
32
+ bob: "",
33
+ pop: ""
34
+ };
35
+ const headings = {
36
+ "\u{1F680}": -45,
37
+ "\u2708": -30,
38
+ "\u{1F6E9}": -30,
39
+ "\u{1F6EB}": -30,
40
+ "\u{1F6F8}": 0,
41
+ "\u{1FA82}": 90,
42
+ "\u2604": 135
43
+ };
44
+ const tints = {
45
+ "\u{1F328}": "#fff"
46
+ };
47
+ const fallbacks = [
48
+ { name: "flag", ranges: [[127462, 127487]] },
49
+ {
50
+ name: "bob",
51
+ ranges: [
52
+ [128512, 128591],
53
+ [129296, 129327],
54
+ [129392, 129402],
55
+ [129760, 129775],
56
+ [129488, 129488]
57
+ ]
58
+ },
59
+ {
60
+ name: "wave",
61
+ ranges: [
62
+ [128074, 128080],
63
+ [128400, 128406],
64
+ [129304, 129311],
65
+ [129776, 129784],
66
+ [9994, 9997]
67
+ ]
68
+ },
69
+ {
70
+ name: "hop",
71
+ ranges: [
72
+ [128e3, 128063],
73
+ [129408, 129454],
74
+ [129712, 129727],
75
+ [129742, 129743]
76
+ ]
77
+ },
78
+ {
79
+ name: "bob",
80
+ ranges: [
81
+ [128102, 128135],
82
+ [129489, 129501],
83
+ [127939, 127948],
84
+ [128692, 128694],
85
+ [129340, 129342]
86
+ ]
87
+ },
88
+ { name: "drive", ranges: [[128640, 128709]] },
89
+ {
90
+ name: "rock",
91
+ ranges: [
92
+ [127789, 127871],
93
+ [129360, 129391],
94
+ [129472, 129483],
95
+ [129744, 129759]
96
+ ]
97
+ },
98
+ {
99
+ name: "float",
100
+ ranges: [
101
+ [127744, 127788],
102
+ [9728, 9983]
103
+ ]
104
+ }
105
+ ];
106
+ const people = /^[\u{1F466}-\u{1F469}\u{1F9D1}\u{1F471}\u{1F46E}\u{1F477}]/u;
107
+ let lookup;
108
+ function normalize(emoji) {
109
+ return emoji.replace(/[\u{FE0F}\u{1F3FB}-\u{1F3FF}]/gu, "");
110
+ }
111
+ function isMotion(name) {
112
+ return name in curated;
113
+ }
114
+ function getLookup() {
115
+ if (lookup) {
116
+ return lookup;
117
+ }
118
+ const segmenter = new Intl.Segmenter(void 0, { granularity: "grapheme" });
119
+ lookup = new Map(
120
+ Object.entries(curated).flatMap(
121
+ ([name, list]) => isMotion(name) ? [...segmenter.segment(list)].map(
122
+ ({ segment }) => [
123
+ normalize(segment),
124
+ name
125
+ ]
126
+ ) : []
127
+ )
128
+ );
129
+ return lookup;
130
+ }
131
+ function matchCurated(emoji) {
132
+ const entries = getLookup();
133
+ const exact = entries.get(emoji);
134
+ if (exact || people.test(emoji)) {
135
+ return exact;
136
+ }
137
+ return emoji.split("\u200D").reverse().map((part) => entries.get(part)).find((name) => name !== void 0);
138
+ }
139
+ function matchRange(emoji) {
140
+ const codePoint = emoji.codePointAt(0) ?? 0;
141
+ return fallbacks.find(
142
+ ({ ranges }) => ranges.some(([from, to]) => codePoint >= from && codePoint <= to)
143
+ )?.name;
144
+ }
145
+ export function pickMotion(emoji) {
146
+ const base = normalize(emoji);
147
+ const name = matchCurated(base) ?? matchRange(base) ?? "pop";
148
+ return {
149
+ name,
150
+ heading: headings[base] ?? (name === "drive" ? 180 : 0),
151
+ tint: tints[base]
152
+ };
153
+ }
@@ -0,0 +1,2 @@
1
+ import type { DotMatrixGrid, DotMatrixSequence } from '../../types/index.js';
2
+ export declare function createBounce({ cols, rows }: DotMatrixGrid): DotMatrixSequence;
@@ -0,0 +1,8 @@
1
+ export function createBounce({ cols, rows }) {
2
+ const forward = Array.from({ length: rows }, (_, row) => {
3
+ const indices = Array.from({ length: cols }, (__, col) => row * cols + col);
4
+ return row % 2 === 0 ? indices : [...indices].reverse();
5
+ });
6
+ const backward = [...forward].reverse().map((row) => [...row].reverse());
7
+ return [...forward, ...backward];
8
+ }
@@ -0,0 +1,2 @@
1
+ import type { DotMatrixGrid, DotMatrixSequence } from '../../types/index.js';
2
+ export declare function createCheckerboard({ cols, rows, }: DotMatrixGrid): DotMatrixSequence;
@@ -0,0 +1,18 @@
1
+ export function createCheckerboard({
2
+ cols,
3
+ rows
4
+ }) {
5
+ const even = [];
6
+ const odd = [];
7
+ for (let row = 0; row < rows; row++) {
8
+ for (let col = 0; col < cols; col++) {
9
+ const index = row * cols + col;
10
+ if ((row + col) % 2 === 0) {
11
+ even.push(index);
12
+ } else {
13
+ odd.push(index);
14
+ }
15
+ }
16
+ }
17
+ return [even, odd, even, odd];
18
+ }
@@ -0,0 +1,2 @@
1
+ import type { DotMatrixGrid, DotMatrixSequence } from '../../types/index.js';
2
+ export declare function createComet({ cols, rows }: DotMatrixGrid): DotMatrixSequence;
@@ -0,0 +1,5 @@
1
+ import { ringPath } from "../sequence/ringPath.mjs";
2
+ import { withTrail } from "../sequence/withTrail.mjs";
3
+ export function createComet({ cols, rows }) {
4
+ return withTrail({ path: ringPath({ cols, rows }) });
5
+ }
@@ -0,0 +1,2 @@
1
+ import type { DotMatrixGrid, DotMatrixSequence } from '../../types/index.js';
2
+ export declare function createDrift({ cols, rows }: DotMatrixGrid): DotMatrixSequence;
@@ -0,0 +1,38 @@
1
+ import { toIndex } from "../sequence/toIndex.mjs";
2
+ function frameKey(frame) {
3
+ return frame.join(",");
4
+ }
5
+ export function createDrift({ cols, rows }) {
6
+ const frameCount = 48;
7
+ const originCol = (cols - 1) / 2;
8
+ const originRow = (rows - 1) / 2;
9
+ const frames = Array.from({ length: frameCount }, (_, tick) => {
10
+ const phase = tick / frameCount * Math.PI * 2;
11
+ const centerCol = originCol + (cols - 1) * 0.38 * Math.sin(phase);
12
+ const centerRow = originRow + (rows - 1) * 0.38 * Math.sin(phase * 2 + 1.05);
13
+ const radius = 1.9 + 0.5 * Math.sin(phase * 3 + 0.5);
14
+ const frame = [];
15
+ let core = 0;
16
+ let coreDistance = Infinity;
17
+ for (let row = 0; row < rows; row++) {
18
+ for (let col = 0; col < cols; col++) {
19
+ const distance = Math.hypot(col - centerCol, row - centerRow);
20
+ if (distance < coreDistance) {
21
+ coreDistance = distance;
22
+ core = toIndex({ col, row, cols });
23
+ }
24
+ if (distance <= radius) {
25
+ frame.push(toIndex({ col, row, cols }));
26
+ }
27
+ }
28
+ }
29
+ return frame.length > 0 ? frame : [core];
30
+ });
31
+ const moving = frames.filter(
32
+ (frame, index) => index === 0 || frameKey(frame) !== frameKey(frames[index - 1])
33
+ );
34
+ while (moving.length > 1 && frameKey(moving.at(-1)) === frameKey(moving[0])) {
35
+ moving.pop();
36
+ }
37
+ return moving;
38
+ }
@@ -0,0 +1,2 @@
1
+ import type { DotMatrixGrid, DotMatrixSequence } from '../../types/index.js';
2
+ export declare function createEqualizer({ cols, rows, }: DotMatrixGrid): DotMatrixSequence;
@@ -0,0 +1,14 @@
1
+ import { equalizerFrame } from "../sequence/equalizerFrame.mjs";
2
+ export function createEqualizer({
3
+ cols,
4
+ rows
5
+ }) {
6
+ const frameCount = 12;
7
+ return Array.from({ length: frameCount }, (_, tick) => {
8
+ const heights = Array.from({ length: cols }, (__, col) => {
9
+ const wave = (Math.sin(tick / frameCount * Math.PI * 2 + col * 0.9) + 1) / 2;
10
+ return Math.max(1, Math.round(wave * rows));
11
+ });
12
+ return equalizerFrame({ heights, cols, rows });
13
+ });
14
+ }
@@ -0,0 +1,2 @@
1
+ import type { DotMatrixGrid, DotMatrixSequence } from '../../types/index.js';
2
+ export declare function createFill({ cols, rows }: DotMatrixGrid): DotMatrixSequence;