@m2c2kit/core 0.3.12 → 0.3.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +205 -46
- package/dist/index.js +1325 -1061
- package/package.json +19 -17
package/dist/index.d.ts
CHANGED
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@@ -365,7 +365,7 @@ declare enum EntityType {
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type RgbaColor = [number, number, number, number];
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interface DrawableOptions {
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/** Point within the entity that determines its position. Default is
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/** Point within the entity that determines its position. Default is { x: 0.5, y: 0.5 }, which centers the entity on its position */
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anchorPoint?: Point;
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/** Value along the z-axis to determine drawing and tap order. Larger values are on top. */
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zPosition?: number;
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@@ -422,6 +422,10 @@ interface EntityOptions {
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position?: Point;
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/** Scale of the entity. Default is 1.0 */
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scale?: number;
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/** Opacity of the entity. 0 is fully transparent, 1 is fully opaque. Default is 1.0. Alpha has multiplicative inheritance. For example, if the entity's parent is alpha .5 and this entity's is alpha .4, then the entity will appear with alpha .2. */
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alpha?: number;
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/** Rotation of the entity around the Z axis. Unit is radians. Default is 0 (no rotation). zRotation has inheritance. In addition to this entity's zRotation, all ancestors' zRotations will be applied. */
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zRotation?: number;
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/** Does the entity respond to user events, such as taps? Default is false */
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isUserInteractionEnabled?: boolean;
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/** Can the entity be dragged? */
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@@ -502,6 +506,7 @@ declare class Scene extends Entity implements IDrawable, SceneOptions {
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* @param callback
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*/
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onAppear(callback: (scene: Scene) => void): void;
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update(): void;
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draw(canvas: Canvas): void;
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warmup(canvas: Canvas): void;
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}
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@@ -1085,12 +1090,12 @@ declare class Game implements Activity {
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* Rather than modify the source code for the game, you can do the following
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* to ensure that the participant ID is saved for each trial:
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*
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* game.addTrialSchema(
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* participant_id:
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* game.addTrialSchema({
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* participant_id: {
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* type: "string",
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* description: "ID of the participant",
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*
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*
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* }
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* });
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* game.addStaticTrialData("participant_id", "12345");
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*
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* When Game.trialComplete() is called, the participant_id variable will
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@@ -1295,7 +1300,6 @@ declare class Game implements Activity {
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* @returns true if x, y point is within the entity's bounds
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*/
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private IsCanvasPointWithinEntityBounds;
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private calculateEntityAbsoluteBoundingBox;
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prependAssetsGameIdUrl(url: string): string;
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}
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@@ -1792,6 +1796,8 @@ declare abstract class Entity implements EntityOptions {
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name: string;
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position: Point;
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scale: number;
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alpha: number;
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zRotation: number;
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isUserInteractionEnabled: boolean;
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draggable: boolean;
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hidden: boolean;
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@@ -1802,6 +1808,8 @@ declare abstract class Entity implements EntityOptions {
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absolutePosition: Point;
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size: Size;
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absoluteScale: number;
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absoluteAlpha: number;
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absoluteAlphaChange: number;
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actions: Action[];
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queuedAction?: Action;
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originalActions: Action[];
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@@ -2022,6 +2030,17 @@ declare abstract class Entity implements EntityOptions {
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private parseLayoutConstraints;
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private calculateYFromConstraint;
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private calculateXFromConstraint;
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/**
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* Calculates the absolute alpha of the entity, taking into account the
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* alpha of all ancestor parent entities.
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*
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* @remarks Alpha has multiplicative inheritance from all ancestors.
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*
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* @param alpha - Opacity of the entity
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* @param ancestors - Array of ancestor parent entities
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* @returns
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*/
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private calculateAbsoluteAlpha;
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update(): void;
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/**
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* Draws each child entity that is Drawable and is not hidden, by zPosition
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@@ -2117,6 +2136,28 @@ interface ScaleActionOptions {
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runDuringTransition?: boolean;
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}
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interface FadeAlphaActionOptions {
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/** Opacity of the entity. 0 is fully transparent, 1 is fully opaque. */
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alpha: number;
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/** Duration of scale, in milliseconds */
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duration: number;
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/** Should the action run during screen transitions? Default is no */
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runDuringTransition?: boolean;
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}
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interface RotateActionOptions {
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/** Relative amount to rotate the entity, in counter-clockwise radians */
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byAngle?: number;
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/** Absolute angle to which rotate the entity, in counter-clockwise radians */
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toAngle?: number;
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/** If `toAngle` is provided, should the rotation be performed in the direction that leads to the smallest rotation? Default is true */
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shortestUnitArc?: boolean;
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/** Duration of rotation, in milliseconds */
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duration: number;
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/** Should the action run during screen transitions? Default is false */
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runDuringTransition?: boolean;
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}
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interface IActionContainer {
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children?: Array<Action>;
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}
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@@ -2128,7 +2169,9 @@ declare enum ActionType {
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Wait = "Wait",
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Custom = "Custom",
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Move = "Move",
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Scale = "Scale"
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Scale = "Scale",
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FadeAlpha = "FadeAlpha",
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Rotate = "Rotate"
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}
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/**
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@@ -2180,6 +2223,24 @@ declare abstract class Action {
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* @returns The scale action
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*/
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static scale(options: ScaleActionOptions): Action;
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/**
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* Creates an action that will change the entity's alpha (opacity).
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*
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* @remarks Alpha has multiplicative inheritance. For example, if the entity's parent is alpha .5 and this entity's action fades alpha to .4, then the entity will appear with alpha .2.
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*
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* @param options - {@link FadeAlphaActionOptions}
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* @returns The fadeAlpha action
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*/
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static fadeAlpha(options: FadeAlphaActionOptions): Action;
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/**
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* Creates an action that will rotate the entity.
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*
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* @remarks Rotate actions are applied to their children. In addition to this entity's rotate action, all ancestors' rotate actions will also be applied.
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*
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* @param options - {@link RotateActionOptions}
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* @returns The rotate action
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*/
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static rotate(options: RotateActionOptions): Action;
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/**
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* Creates an array of actions that will be run in order.
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*
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@@ -2280,6 +2341,21 @@ declare class ScaleAction extends Action {
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delta: number;
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constructor(scale: number, duration: number, runDuringTransition?: boolean);
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}
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declare class FadeAlphaAction extends Action {
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type: ActionType;
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alpha: number;
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delta: number;
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constructor(alpha: number, duration: number, runDuringTransition?: boolean);
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}
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declare class RotateAction extends Action {
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type: ActionType;
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byAngle?: number;
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toAngle?: number;
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shortestUnitArc?: boolean;
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delta: number;
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finalValue: number;
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constructor(byAngle: number | undefined, toAngle: number | undefined, shortestUnitArc: boolean | undefined, duration: number, runDuringTransition?: boolean);
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}
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declare class CanvasKitHelpers {
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/**
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@@ -2293,6 +2369,101 @@ declare class CanvasKitHelpers {
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static makePaint(canvasKit: CanvasKit, color: RgbaColor, style: PaintStyle, isAntialiased: boolean): Paint;
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}
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/**
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* A collection of lines to draw.
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*/
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interface M2Path {
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/** The subpath that compose up the path */
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subpaths: Array<Array<Point>>;
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}
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/**
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* Subpaths and methods for creating them.
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*
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* @remarks Subpaths are an array of lines that are drawn together.
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*/
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declare class MutablePath implements M2Path {
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_subpaths: Point[][];
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get subpaths(): Array<Array<Point>>;
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protected currentPath: Point[];
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/**
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* Starts a new subpath at a given point.
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*
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* @param point - location at which to start the new subpath
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*/
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move(point: Point): void;
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/**
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* Adds a straight line to the current subpath.
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*
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* @remarks The line is added from the last point in the current subpath to
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* the given point.
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*
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* @param point - location where the line will end
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*/
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addLine(point: Point): void;
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/**
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* Removes all subpaths from the shape.
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*/
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clear(): void;
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/**
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* Makes a deep copy.
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*
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* @returns a deep copy
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*/
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duplicate(): MutablePath;
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}
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/**
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* Properties that describe line colors and widths in a `M2ColorfulPath`.
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*/
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interface LinePresentation {
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strokeColor: RgbaColor;
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lineWidth: number;
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subpathIndex: number;
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pointIndex: number;
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}
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/**
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* Multi-color subpaths and methods for creating them.
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*
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* @remarks Subpaths are an array of lines that are drawn together.
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*/
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declare class ColorfulMutablePath extends MutablePath {
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/** Stroke color to be applied to subsequent lines. */
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strokeColor: RgbaColor;
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/** Line width to be applied to subsequent lines. */
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lineWidth: number;
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/** Colors and widths of lines in the path. */
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linePresentations: Array<LinePresentation>;
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/**
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* Adds a straight line to the current subpath
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*
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* @remarks The line is added from the last point in the current subpath to
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* the given point, with the current stroke color and line width.
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*
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* @param point - location where the line will end
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*/
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addLine(point: Point): void;
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/**
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* Checks if the current line presentation (stroke color and line width) is
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* different from the last line presentation.
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*
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* @returns true if the current line presentation is different from the last
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*/
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private isNewLinePresentation;
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/**
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* Removes all subpaths from the shape and resets the stroke color and line
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* width to their default values.
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*/
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clear(): void;
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/**
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* Makes a deep copy.
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*
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* @returns a deep copy
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*/
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duplicate(): ColorfulMutablePath;
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}
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interface CompositeOptions extends EntityOptions, DrawableOptions {
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}
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@@ -2439,6 +2610,8 @@ declare class Label extends Entity implements IDrawable, IText, LabelOptions {
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private paragraph?;
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private paraStyle?;
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private builder?;
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private _fontPaint?;
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private _backgroundPaint?;
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private _translatedText;
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/**
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* Single or multi-line text formatted and rendered on the screen.
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@@ -2467,6 +2640,10 @@ declare class Label extends Entity implements IDrawable, IText, LabelOptions {
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set preferredMaxLayoutWidth(preferredMaxLayoutWidth: number | undefined);
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get backgroundColor(): RgbaColor | undefined;
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set backgroundColor(backgroundColor: RgbaColor | undefined);
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private get backgroundPaint();
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private set backgroundPaint(value);
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private get fontPaint();
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private set fontPaint(value);
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/**
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* Duplicates an entity using deep copy.
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*
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@@ -2507,40 +2684,14 @@ declare class LayoutConstraint {
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}
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/**
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* A
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-
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-
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-
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subpaths: Array<Array<Point>>;
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-
/** The size of the path. This is needed to properly position the shape that is drawn by the path */
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-
size: Size;
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-
}
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-
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-
/**
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-
* Lines and/or shapes, and methods for creating them.
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* A collection of multi-color lines to draw.
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*
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* @remarks Unlike `M2Path`, this interface allows for lines of different
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* colors and widths to be drawn in the same path.
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*/
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-
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-
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-
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|
-
get subpaths(): Array<Array<Point>>;
|
|
2526
|
-
private currentPath;
|
|
2527
|
-
/**
|
|
2528
|
-
* Starts a new subpath at a given point.
|
|
2529
|
-
*
|
|
2530
|
-
* @param point - location at which to start the new subpath
|
|
2531
|
-
*/
|
|
2532
|
-
move(point: Point): void;
|
|
2533
|
-
/**
|
|
2534
|
-
* Adds a straight line to the current subpath.
|
|
2535
|
-
*
|
|
2536
|
-
* @remarks The line is added from the last point in the current subpath to
|
|
2537
|
-
* the given point.
|
|
2538
|
-
*
|
|
2539
|
-
* @param point - location where the line will end
|
|
2540
|
-
*/
|
|
2541
|
-
addLine(point: Point): void;
|
|
2542
|
-
clear(): void;
|
|
2543
|
-
duplicate(newName?: string | undefined): Entity;
|
|
2692
|
+
interface M2ColorfulPath extends M2Path {
|
|
2693
|
+
/** Colors and widths of lines in the path. */
|
|
2694
|
+
linePresentations: Array<LinePresentation>;
|
|
2544
2695
|
}
|
|
2545
2696
|
|
|
2546
2697
|
declare class RandomDraws {
|
|
@@ -2577,7 +2728,7 @@ declare class RandomDraws {
|
|
|
2577
2728
|
* grid location to be along the diagonal, the predicate would be:
|
|
2578
2729
|
* (row, column) => row === column
|
|
2579
2730
|
* @returns Array of grid cells. Each cell is object in form of:
|
|
2580
|
-
*
|
|
2731
|
+
* { row: number, column: number }. Grid cell locations are zero-based
|
|
2581
2732
|
*/
|
|
2582
2733
|
static FromGridWithoutReplacement(n: number, rows: number, columns: number, predicate?: (row: number, column: number) => boolean): Array<{
|
|
2583
2734
|
row: number;
|
|
@@ -2611,7 +2762,9 @@ declare enum ShapeType {
|
|
|
2611
2762
|
* A path created from an SVG string path.
|
|
2612
2763
|
*/
|
|
2613
2764
|
interface SvgStringPath {
|
|
2614
|
-
/** SVG string from which to create
|
|
2765
|
+
/** SVG string from which to create the path */
|
|
2766
|
+
pathString?: string;
|
|
2767
|
+
/** SVG string from which to create the path @deprecated Use `pathString` */
|
|
2615
2768
|
svgPathString?: string;
|
|
2616
2769
|
/** If provided, scale the SVG path to this height, and scale the width to keep the original SVG proportions */
|
|
2617
2770
|
height?: number;
|
|
@@ -2634,8 +2787,8 @@ interface ShapeOptions extends EntityOptions, DrawableOptions {
|
|
|
2634
2787
|
/** Width of outline. Default is undefined for rectangle and circle, 2 for path. */
|
|
2635
2788
|
lineWidth?: number;
|
|
2636
2789
|
/** A path from which to create the shape */
|
|
2637
|
-
path?: M2Path | SvgStringPath;
|
|
2638
|
-
/** Size of container "view box" for
|
|
2790
|
+
path?: M2Path | M2ColorfulPath | SvgStringPath;
|
|
2791
|
+
/** Size of container "view box" for M2Path and M2ColorfulPath shapes. Leave undefined for circle, rectangle, and SvgStringPath shapes. */
|
|
2639
2792
|
size?: Size;
|
|
2640
2793
|
/** Should the shape be drawn with anti-aliasing. Default is yes. */
|
|
2641
2794
|
isAntialiased?: boolean;
|
|
@@ -2653,7 +2806,7 @@ declare class Shape extends Entity implements IDrawable, ShapeOptions {
|
|
|
2653
2806
|
shapeType: ShapeType;
|
|
2654
2807
|
circleOfRadius?: number;
|
|
2655
2808
|
rect?: RectOptions;
|
|
2656
|
-
path?: M2Path | SvgStringPath;
|
|
2809
|
+
path?: M2Path | M2ColorfulPath | SvgStringPath;
|
|
2657
2810
|
ckPath: Path | null;
|
|
2658
2811
|
ckPathWidth?: number;
|
|
2659
2812
|
ckPathHeight?: number;
|
|
@@ -2674,6 +2827,7 @@ declare class Shape extends Entity implements IDrawable, ShapeOptions {
|
|
|
2674
2827
|
private svgPreviousAbsoluteX;
|
|
2675
2828
|
private svgPreviousAbsoluteY;
|
|
2676
2829
|
private svgFirstPathDraw;
|
|
2830
|
+
private colorfulPathPaints;
|
|
2677
2831
|
/**
|
|
2678
2832
|
* Rectangular, circular, or path-based shape
|
|
2679
2833
|
*
|
|
@@ -2695,6 +2849,7 @@ declare class Shape extends Entity implements IDrawable, ShapeOptions {
|
|
|
2695
2849
|
duplicate(newName?: string): Shape;
|
|
2696
2850
|
update(): void;
|
|
2697
2851
|
draw(canvas: Canvas): void;
|
|
2852
|
+
private applyAlphaToPaints;
|
|
2698
2853
|
private drawPathFromM2Path;
|
|
2699
2854
|
private drawPathFromSvgString;
|
|
2700
2855
|
private calculateSvgPathY;
|
|
@@ -2704,6 +2859,7 @@ declare class Shape extends Entity implements IDrawable, ShapeOptions {
|
|
|
2704
2859
|
private pathNeedsTransform;
|
|
2705
2860
|
private shapeIsSvgStringPath;
|
|
2706
2861
|
private shapeIsM2Path;
|
|
2862
|
+
private pathIsM2ColorfulPath;
|
|
2707
2863
|
private drawCircle;
|
|
2708
2864
|
private drawRectangle;
|
|
2709
2865
|
private drawCircleWithCanvasKit;
|
|
@@ -2747,6 +2903,7 @@ declare class Sprite extends Entity implements IDrawable, SpriteOptions {
|
|
|
2747
2903
|
zPosition: number;
|
|
2748
2904
|
private _imageName;
|
|
2749
2905
|
private loadedImage?;
|
|
2906
|
+
private _paint?;
|
|
2750
2907
|
/**
|
|
2751
2908
|
* Visual image displayed on the screen.
|
|
2752
2909
|
*
|
|
@@ -2759,6 +2916,8 @@ declare class Sprite extends Entity implements IDrawable, SpriteOptions {
|
|
|
2759
2916
|
dispose(): void;
|
|
2760
2917
|
set imageName(imageName: string);
|
|
2761
2918
|
get imageName(): string;
|
|
2919
|
+
private set paint(value);
|
|
2920
|
+
private get paint();
|
|
2762
2921
|
/**
|
|
2763
2922
|
* Duplicates an entity using deep copy.
|
|
2764
2923
|
*
|
|
@@ -3104,4 +3263,4 @@ declare class WebGlInfo {
|
|
|
3104
3263
|
static dispose(): void;
|
|
3105
3264
|
}
|
|
3106
3265
|
|
|
3107
|
-
export { Action, Activity, ActivityKeyValueData, ActivityLifecycleEvent, ActivityResultsEvent, ActivityType, BrowserImage, CallbackOptions, CanvasKitHelpers, Composite, CompositeOptions, Constants, ConstraintType, Constraints, CustomAction, CustomActionOptions, DefaultParameter, Dimensions, DrawableOptions, EasingFunction, Easings, Entity, EntityEvent, EntityEventListener, EntityOptions, EntityType, Equals, EventBase, EventListenerBase, EventType, FontData, FontManager, Game, GameData, GameOptions, GameParameters, GlobalVariables, GoToActivityOptions, GroupAction, I18n, IDataStore, IDrawable, IText, ImageManager, Label, LabelHorizontalAlignmentMode, LabelOptions, Layout, LayoutConstraint, LoadedImage, M2DragEvent, M2Path, M2PointerEvent, MoveAction, MoveActionOptions, MutablePath, NoneTransition, Point, RandomDraws, RectOptions, RgbaColor, ScaleAction, ScaleActionOptions, Scene, SceneOptions, SceneTransition, SequenceAction, Session, SessionDictionaryValues, SessionLifecycleEvent, SessionOptions, Shape, ShapeOptions, ShapeType, Size, SlideTransition, SlideTransitionOptions, Sprite, SpriteOptions, Story, StoryOptions, TapEvent, TextLine, TextLineOptions, TextOptions, Timer, Transition, TransitionDirection, TransitionType, Translations, TrialData, TrialSchema, Uuid, WaitAction, WaitActionOptions, WebColors, WebGlInfo, handleInterfaceOptions };
|
|
3266
|
+
export { Action, type Activity, type ActivityKeyValueData, type ActivityLifecycleEvent, type ActivityResultsEvent, ActivityType, type BrowserImage, type CallbackOptions, CanvasKitHelpers, ColorfulMutablePath, Composite, type CompositeOptions, Constants, ConstraintType, type Constraints, CustomAction, type CustomActionOptions, type DefaultParameter, Dimensions, type DrawableOptions, type EasingFunction, Easings, Entity, type EntityEvent, type EntityEventListener, type EntityOptions, EntityType, Equals, type EventBase, type EventListenerBase, EventType, FadeAlphaAction, type FadeAlphaActionOptions, type FontData, FontManager, Game, type GameData, type GameOptions, type GameParameters, GlobalVariables, type GoToActivityOptions, GroupAction, I18n, type IDataStore, type IDrawable, type IText, ImageManager, Label, LabelHorizontalAlignmentMode, type LabelOptions, type Layout, LayoutConstraint, LoadedImage, type M2ColorfulPath, type M2DragEvent, type M2Path, type M2PointerEvent, MoveAction, type MoveActionOptions, MutablePath, NoneTransition, type Point, RandomDraws, type RectOptions, type RgbaColor, RotateAction, ScaleAction, type ScaleActionOptions, Scene, type SceneOptions, SceneTransition, SequenceAction, Session, type SessionDictionaryValues, type SessionLifecycleEvent, type SessionOptions, Shape, type ShapeOptions, ShapeType, type Size, SlideTransition, type SlideTransitionOptions, Sprite, type SpriteOptions, Story, type StoryOptions, type TapEvent, TextLine, type TextLineOptions, type TextOptions, Timer, Transition, TransitionDirection, TransitionType, type Translations, type TrialData, type TrialSchema, Uuid, WaitAction, type WaitActionOptions, WebColors, WebGlInfo, handleInterfaceOptions };
|