@m2c2kit/core 0.1.6 → 0.1.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +562 -239
- package/dist/index.js +3 -2
- package/package.json +9 -8
package/dist/index.d.ts
CHANGED
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@@ -27,12 +27,11 @@ interface EntityEventListener {
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/**
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* Position in two-dimensional space.
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*/
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-
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+
interface Point {
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/** Horizonal coordinate */
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x: number;
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/** Vertical coordinate */
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y: number;
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-
constructor(x?: number, y?: number);
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}
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interface TapEvent extends EntityEvent {
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@@ -40,6 +39,11 @@ interface TapEvent extends EntityEvent {
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point: Point;
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}
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interface DrawableOptions {
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anchorPoint?: Point;
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zPosition?: number;
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}
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interface Constraints {
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/** Constrain the top (vertical axis) of this entity to the top of the specified entity. The tops of both will appear at the same vertical location */
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topToTopOf?: Entity | string;
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@@ -79,13 +83,30 @@ interface Layout {
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constraints?: Constraints;
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}
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/**
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* Color in red (0-255), green (0-255), blue (0-255), alpha (0-1) format. Must be numeric array of length 4.
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*/
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declare type RgbaColor = [number, number, number, number];
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interface TextOptions {
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/** Text to be displayed */
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text?: string;
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/** Name of font to use for text. Must have been previously loaded */
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fontName?: string;
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/** Color of text. Default is Constants.DEFAULT_FONT_COLOR (WebColors.Black) */
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fontColor?: RgbaColor;
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/** Size of text. Default is Constants.DEFAULT_FONT_SIZE (16) */
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fontSize?: number;
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}
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+
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/**
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* Width and height on two-dimensional space
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*/
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-
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interface Size {
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/** Horizonal width, x-axis */
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width: number;
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/** Vertical height, y-axis */
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height: number;
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-
constructor(width?: number, height?: number);
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}
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interface EntityOptions {
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@@ -134,7 +155,7 @@ declare abstract class Entity implements EntityOptions {
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queuedAction?: Action;
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originalActions: Action[];
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eventListeners: EntityEventListener[];
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-
uuid: string;
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readonly uuid: string;
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needsInitialization: boolean;
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userData: any;
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loopMessages: Set<string>;
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@@ -209,9 +230,20 @@ declare abstract class Entity implements EntityOptions {
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* Remove all actions from this entity. If actions are running, they will be stopped.
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*/
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removeAllActions(): void;
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-
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-
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-
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/**
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* Duplicates an entity using deep copy.
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*
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* @remarks This is a deep recursive clone (entity and children).
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* The uuid property of all duplicated entities will be newly created,
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* because uuid must be unique.
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*
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* @param newName - optional name of the new, duplicated entity. If not
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* provided, name will be the new uuid
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*/
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abstract duplicate(newName?: string): Entity;
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protected getEntityOptions(): EntityOptions;
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protected getDrawableOptions(): DrawableOptions;
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protected getTextOptions(): TextOptions;
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/**
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* Gets the scene that contains this entity by searching up the ancestor tree recursively. Throws exception if entity is not part of a scene.
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*
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@@ -375,6 +407,11 @@ declare class ScaleAction extends Action {
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constructor(scale: number, duration: number, runDuringTransition?: boolean);
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}
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declare enum ActivityType {
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game = "Game",
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survey = "Survey"
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}
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declare class LoadedImage {
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name: string;
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image: Image;
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@@ -384,18 +421,21 @@ declare class LoadedImage {
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}
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/**
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-
* Image that can be rendered by a browser
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* Image that can be rendered by a browser from a URL or from a
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* HTML svg tag in string form. Provide either url or svgString, not both.
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*/
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interface BrowserImage {
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/** Name that will be used to refer to the
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/** Name that will be used to refer to the image. Must be unique among all
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* images within a game */
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name: string;
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/** Width to scale
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/** Width to scale image to */
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width: number;
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/** Height to scale
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/** Height to scale image to */
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height: number;
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/** The HTML SVG tag, in string form, that will be rendered and loaded.
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/** The HTML SVG tag, in string form, that will be rendered and loaded.
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* Must begin with <svg> and end with </svg> */
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svgString?: string;
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-
/** URL of
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/** URL of image asset (svg, png, jpg) to render and load */
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url?: string;
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}
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@@ -411,24 +451,71 @@ declare class ImageManager {
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private _scratchCanvas?;
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private ctx?;
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private scale?;
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/**
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* Returns a CanvasKit Image that was previously rendered by the ImageManager.
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*
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* @remarks Typically, this won't be called directly because a programmer
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* will use a higher-level abstraction (m2c2kit Sprite).
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*
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* @param gameUuid - The game that the image resource is part of
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* @param imageName - The name given to the rendered image
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* @returns A CanvasKit Image
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*/
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getLoadedImage(gameUuid: string, imageName: string): LoadedImage;
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/**
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* Adds a CanvasKit
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*
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* Adds a CanvasKit Image to the images available to a given game.
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*
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* @remarks Typically, a programmer won't call this because images will be
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* automatically rendered and loaded in the Activity async init.
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* The only time this function is called in-game is
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* screenshot images needed for transitions
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* The only time this function is called in-game is when our internal
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* methods add screenshot images needed for transitions.
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*
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* @param loadedImage
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* @param gameUuid
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* @param loadedImage - An image that has been converted to a CanvasKit Image
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* @param gameUuid - The game that the Image is part of
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*/
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addLoadedImage(loadedImage: LoadedImage, gameUuid: string): void;
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/**
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* Renders game images from their original format (png, jpg, svg) to
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* CanvasKit Image.
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*
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* @remarks Typically, a programmer won't call this because the Session
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* object will manage this. Rendering is an async activity, and thus
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* this method returns a promise. Rendering of all images is done in
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* parallel.
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*
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* @param allGamesImages - An array of GameImages data structures that
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* specify the image's desired size, it's name, and where the image to be
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* rendered is located (e.g., embedded svgString or url)
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* @returns A promise that completes when all game images have rendered
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*/
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renderImages(allGamesImages: Array<GameImages>): Promise<void[]>;
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/**
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* Adds all rendered CanvasKit Images to the images available to m2c2kit.
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*
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* @remarks Typically, a programmer won't call this because the Session
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* object will manage this.
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*/
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loadAllGamesRenderedImages(): void;
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/**
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* Our private method rendering an image to a CanvasKit Image
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*
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* @remarks This is complex because there is a separate flow to render
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* svg images versus other (e.g., jpg, png). Svg images may be provided
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* in a url or inline. In addition, there is a Firefox svg rendering issue,
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* see below, that must be handled.
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* Additional complexity comes from the potentially multiple async steps and
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* the multiple errors that can happen throughout.
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*
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* @param gameUuid
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* @param browserImage
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* @returns A promise of type void
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*/
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private renderBrowserImage;
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private convertRenderedDataUrlImageToCanvasKitImage;
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/**
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* scratchCanvas is an extra, non-visible canvas in the
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* Returns the scratchCanvas, which is an extra, non-visible canvas in the
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* DOM we use so the native browser can render images like svg, png, jpg,
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* that we later will convert to CanvasKit Image.
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*/
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private get scratchCanvas();
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private dataURLtoArrayBuffer;
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@@ -484,22 +571,143 @@ declare class FontManager {
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private loadGameFonts;
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}
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-
interface
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-
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-
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interface EventBase {
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eventType: EventType;
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}
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/** Note: I would have named it Event, but that would collide with
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* the existing, and much more well-known, Web API Event */
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declare enum EventType {
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activityData = "ActivityData",
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activityLifecycle = "ActivityLifecycle",
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sessionLifecycle = "SessionLifecycle"
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}
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interface
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-
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interface ActivityEvent extends EventBase {
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uuid: string;
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name: string;
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}
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interface
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[key: string]:
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}
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-
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-
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interface ActivityData {
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[key: string]: string | number | boolean | object | undefined | null;
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}
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+
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interface ActivityDataEvent extends ActivityEvent {
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newData: ActivityData;
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newDataSchema: any;
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data: ActivityData;
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dataSchema: any;
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activityConfiguration: any;
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}
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+
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interface ActivityLifecycleEvent extends ActivityEvent {
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/** the activity started. */
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started?: boolean;
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/** the activity ended. the user fully completed the activity and */
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ended?: boolean;
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/** the activity ended. the user canceled without fully completing the activity */
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userCanceled?: boolean;
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}
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+
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interface ActivityCallbacks {
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/** Callback executed when the activity lifecycle changes, such as when it ends. */
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onActivityLifecycleChange?: (event: ActivityLifecycleEvent) => void;
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/** Callback executed when an activity creates some data. */
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onActivityDataCreate?: (event: ActivityDataEvent) => void;
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}
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interface SessionEvent extends EventBase {
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}
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interface SessionLifecycleEvent extends SessionEvent {
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initialized?: boolean;
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ended?: boolean;
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started?: boolean;
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}
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+
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interface SessionCallbacks {
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/** Callback executed when the session lifecycle changes, such as when it is initialized. */
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onSessionLifecycleChange?: (event: SessionLifecycleEvent) => void;
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}
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interface SessionOptions {
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/** The activities that compose this session */
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activities: Array<Activity>;
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/** Callbacks executed when activity events occurs, such as when activity creates data or ends */
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activityCallbacks?: ActivityCallbacks;
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/** Callbacks executed when session events occur */
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sessionCallbacks?: SessionCallbacks;
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}
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+
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declare class Session {
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options: SessionOptions;
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fontManager: FontManager;
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imageManager: ImageManager;
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currentActivity?: Activity;
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uuid: string;
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private canvasKit?;
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/**
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* A Session contains one or more activities; currently, the only
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* class that implements Activity is Game, but Survey is planned.
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* The session manages the start and stop of activities, and
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* advancement to next activity
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*
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* @param options
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*/
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constructor(options: SessionOptions);
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/**
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* Asynchronously initializes the m2c2kit engine and loads assets
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*/
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init(): Promise<void>;
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/**
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* Starts the session and starts the first activity.
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*/
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start(): void;
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/**
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* Declares the session ended and sends callback.
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*/
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end(): void;
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/**
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* Stops the current activity and advances to next activity in the session.
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* If there is no activity after the current activity, throws error
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*/
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advanceToNextActivity(): void;
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/**
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* Gets the next activity after the current one, or undefined if
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* this is the last activity.
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*/
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get nextActivity(): Activity | undefined;
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+
private logStartingActivity;
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+
/**
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+
* Gets asynchronous assets, including initialization of canvaskit wasm,
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+
* fetching of fonts from specified urls, and rendering and fetching
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* of images
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+
* @returns
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685
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*/
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+
private getAsynchronousAssets;
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687
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+
private loadCanvasKit;
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private loadAssets;
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689
|
+
private assignCanvasKit;
|
|
690
|
+
private getFontsConfigurationFromGames;
|
|
691
|
+
private getImagesConfigurationFromGames;
|
|
692
|
+
}
|
|
693
|
+
|
|
694
|
+
interface Activity {
|
|
695
|
+
/** The type of activity: Game or Survey */
|
|
696
|
+
type: ActivityType;
|
|
697
|
+
/** Initializes the activity. */
|
|
698
|
+
init(): void;
|
|
699
|
+
/** Starts the activity */
|
|
700
|
+
start(): void;
|
|
701
|
+
/** Stops the activity */
|
|
702
|
+
stop(): void;
|
|
703
|
+
/** The activity's parent session */
|
|
704
|
+
session: Session;
|
|
705
|
+
/** The activity's unique identifier. NOTE: This is newly generated each session. The uuid for an activity will vary across sessions. */
|
|
706
|
+
uuid: string;
|
|
707
|
+
/** The activity's human friendly name */
|
|
708
|
+
name: string;
|
|
709
|
+
/** Set activity parameters if defaults are not desired*/
|
|
710
|
+
setParameters(newParameters: any): void;
|
|
503
711
|
}
|
|
504
712
|
|
|
505
713
|
interface IDrawable {
|
|
@@ -508,14 +716,63 @@ interface IDrawable {
|
|
|
508
716
|
zPosition: number;
|
|
509
717
|
}
|
|
510
718
|
|
|
719
|
+
interface CompositeOptions extends EntityOptions, DrawableOptions {
|
|
720
|
+
}
|
|
721
|
+
|
|
722
|
+
declare abstract class Composite extends Entity implements IDrawable {
|
|
723
|
+
readonly type = EntityType.composite;
|
|
724
|
+
compositeType: string;
|
|
725
|
+
isDrawable: boolean;
|
|
726
|
+
anchorPoint: Point;
|
|
727
|
+
zPosition: number;
|
|
728
|
+
/**
|
|
729
|
+
* Base Drawable object for creating custom entities ("composites") composed of primitive entities.
|
|
730
|
+
*
|
|
731
|
+
* @param options
|
|
732
|
+
*/
|
|
733
|
+
constructor(options?: CompositeOptions);
|
|
734
|
+
initialize(): void;
|
|
735
|
+
update(): void;
|
|
736
|
+
draw(canvas: Canvas): void;
|
|
737
|
+
}
|
|
738
|
+
|
|
511
739
|
/**
|
|
512
|
-
*
|
|
740
|
+
* Reasonable defaults to use if values are not specified.
|
|
513
741
|
*/
|
|
514
|
-
declare
|
|
742
|
+
declare class Constants {
|
|
743
|
+
static readonly FPS_DISPLAY_TEXT_FONT_SIZE = 12;
|
|
744
|
+
static readonly FPS_DISPLAY_TEXT_COLOR: RgbaColor;
|
|
745
|
+
static readonly FPS_DISPLAY_UPDATE_INTERVAL = 500;
|
|
746
|
+
static readonly DEFAULT_SCENE_BACKGROUND_COLOR: RgbaColor;
|
|
747
|
+
static readonly DEFAULT_SHAPE_FILL_COLOR: RgbaColor;
|
|
748
|
+
static readonly DEFAULT_FONT_COLOR: RgbaColor;
|
|
749
|
+
static readonly DEFAULT_FONT_SIZE = 16;
|
|
750
|
+
static readonly LIMITED_FPS_RATE = 5;
|
|
751
|
+
}
|
|
515
752
|
|
|
516
|
-
|
|
517
|
-
|
|
518
|
-
|
|
753
|
+
/**
|
|
754
|
+
* This enum is used interally for processing the layout constraints. We use
|
|
755
|
+
* an enum to avoid magic strings.
|
|
756
|
+
*/
|
|
757
|
+
declare enum ConstraintType {
|
|
758
|
+
topToTopOf = "topToTopOf",
|
|
759
|
+
topToBottomOf = "topToBottomOf",
|
|
760
|
+
bottomToTopOf = "bottomToTopOf",
|
|
761
|
+
bottomToBottomOf = "bottomToBottomOf",
|
|
762
|
+
startToStartOf = "startToStartOf",
|
|
763
|
+
startToEndOf = "startToEndOf",
|
|
764
|
+
endToEndOf = "endToEndOf",
|
|
765
|
+
endToStartOf = "endToStartOf"
|
|
766
|
+
}
|
|
767
|
+
|
|
768
|
+
declare enum Dimensions {
|
|
769
|
+
MATCH_CONSTRAINT = 0
|
|
770
|
+
}
|
|
771
|
+
|
|
772
|
+
interface FontData {
|
|
773
|
+
gameUuid: string;
|
|
774
|
+
fontUrl: string;
|
|
775
|
+
fontArrayBuffer: ArrayBuffer;
|
|
519
776
|
}
|
|
520
777
|
|
|
521
778
|
interface SceneOptions extends EntityOptions, DrawableOptions {
|
|
@@ -526,12 +783,16 @@ interface SceneOptions extends EntityOptions, DrawableOptions {
|
|
|
526
783
|
declare class Scene extends Entity implements IDrawable, SceneOptions {
|
|
527
784
|
readonly type = EntityType.scene;
|
|
528
785
|
isDrawable: boolean;
|
|
529
|
-
anchorPoint:
|
|
786
|
+
anchorPoint: {
|
|
787
|
+
x: number;
|
|
788
|
+
y: number;
|
|
789
|
+
};
|
|
530
790
|
zPosition: number;
|
|
531
791
|
private _backgroundColor;
|
|
532
792
|
_active: boolean;
|
|
533
793
|
_transitioning: boolean;
|
|
534
794
|
_setupCallback?: (scene: Scene) => void;
|
|
795
|
+
_appearCallback?: (scene: Scene) => void;
|
|
535
796
|
private _game?;
|
|
536
797
|
private backgroundPaint?;
|
|
537
798
|
/**
|
|
@@ -548,13 +809,31 @@ declare class Scene extends Entity implements IDrawable, SceneOptions {
|
|
|
548
809
|
get backgroundColor(): RgbaColor;
|
|
549
810
|
set backgroundColor(backgroundColor: RgbaColor);
|
|
550
811
|
/**
|
|
551
|
-
*
|
|
812
|
+
* Duplicates an entity using deep copy.
|
|
813
|
+
*
|
|
814
|
+
* @remarks This is a deep recursive clone (entity and children).
|
|
815
|
+
* The uuid property of all duplicated entities will be newly created,
|
|
816
|
+
* because uuid must be unique.
|
|
817
|
+
*
|
|
818
|
+
* @param newName - optional name of the new, duplicated entity. If not
|
|
819
|
+
* provided, name will be the new uuid
|
|
820
|
+
*/
|
|
821
|
+
duplicate(newName?: string): Scene;
|
|
822
|
+
/**
|
|
823
|
+
* Code that will be called every time the screen is presented.
|
|
552
824
|
*
|
|
553
825
|
* @remarks Use this callback to set entities to their initial state, if that state might be changed later. For example, if a scene allows players to place dots on a grid, the setup() method should ensure the grid is clear of any prior dots from previous times this scene may have been displayed. In addition, if entities should vary in each iteration, that should be done here.
|
|
554
826
|
*
|
|
555
827
|
* @param callback
|
|
556
828
|
*/
|
|
557
|
-
|
|
829
|
+
onSetup(callback: (scene: Scene) => void): void;
|
|
830
|
+
/**
|
|
831
|
+
*
|
|
832
|
+
* Code that will be called after the scene has finished any transitions and has fully appeared on the screen.
|
|
833
|
+
*
|
|
834
|
+
* @param callback
|
|
835
|
+
*/
|
|
836
|
+
onAppear(callback: (scene: Scene) => void): void;
|
|
558
837
|
draw(canvas: Canvas): void;
|
|
559
838
|
}
|
|
560
839
|
|
|
@@ -594,7 +873,16 @@ interface TrialSchema {
|
|
|
594
873
|
[key: string]: PropertySchema;
|
|
595
874
|
}
|
|
596
875
|
interface PropertySchema {
|
|
597
|
-
type: "number" | "string" | "boolean" | "object";
|
|
876
|
+
type: "number" | "string" | "boolean" | "object" | "array";
|
|
877
|
+
description?: string;
|
|
878
|
+
}
|
|
879
|
+
|
|
880
|
+
interface GameParameters {
|
|
881
|
+
[key: string]: DefaultParameter;
|
|
882
|
+
}
|
|
883
|
+
interface DefaultParameter {
|
|
884
|
+
value: any;
|
|
885
|
+
type?: "number" | "string" | "boolean" | "object";
|
|
598
886
|
description?: string;
|
|
599
887
|
}
|
|
600
888
|
|
|
@@ -636,18 +924,46 @@ interface GameOptions {
|
|
|
636
924
|
_unitTesting?: boolean;
|
|
637
925
|
}
|
|
638
926
|
|
|
927
|
+
interface GameData extends ActivityData {
|
|
928
|
+
trials: Array<TrialData>;
|
|
929
|
+
metadata: Metadata;
|
|
930
|
+
}
|
|
931
|
+
|
|
639
932
|
interface TrialData {
|
|
640
933
|
[key: string]: string | number | boolean | undefined | null;
|
|
641
934
|
}
|
|
642
935
|
interface Metadata {
|
|
643
936
|
userAgent?: string;
|
|
937
|
+
devicePixelRatio?: number;
|
|
938
|
+
screen?: screenMetadata;
|
|
939
|
+
}
|
|
940
|
+
/**
|
|
941
|
+
* screenMetadata is similar to window.Screen, except we don't want the
|
|
942
|
+
* methods on the window.Screen.ScreenOrientation
|
|
943
|
+
*/
|
|
944
|
+
interface screenMetadata {
|
|
945
|
+
readonly availHeight: number;
|
|
946
|
+
readonly availWidth: number;
|
|
947
|
+
readonly colorDepth: number;
|
|
948
|
+
readonly height: number;
|
|
949
|
+
/** ScreenOrientation has some methods on it; we only want these two properties
|
|
950
|
+
* However, when unit testing, orientation is not available to us. Thus, make this
|
|
951
|
+
* property optional
|
|
952
|
+
*/
|
|
953
|
+
readonly orientation?: Pick<ScreenOrientation, "type" | "angle">;
|
|
954
|
+
readonly pixelDepth: number;
|
|
955
|
+
readonly width: number;
|
|
644
956
|
}
|
|
645
957
|
declare class Game implements Activity {
|
|
958
|
+
readonly type = ActivityType.game;
|
|
646
959
|
_canvasKit?: CanvasKit;
|
|
647
960
|
_session?: Session;
|
|
648
961
|
uuid: string;
|
|
962
|
+
name: string;
|
|
649
963
|
options: GameOptions;
|
|
650
|
-
constructor(options: GameOptions
|
|
964
|
+
constructor(options: GameOptions);
|
|
965
|
+
init(): void;
|
|
966
|
+
setParameters(newParameters: any): void;
|
|
651
967
|
get canvasKit(): CanvasKit;
|
|
652
968
|
set canvasKit(canvasKit: CanvasKit);
|
|
653
969
|
get session(): Session;
|
|
@@ -676,6 +992,7 @@ declare class Game implements Activity {
|
|
|
676
992
|
private scenes;
|
|
677
993
|
private incomingSceneTransitions;
|
|
678
994
|
private currentSceneSnapshot?;
|
|
995
|
+
private pendingScreenshot?;
|
|
679
996
|
/**
|
|
680
997
|
* Adds a scene to the game.
|
|
681
998
|
*
|
|
@@ -712,6 +1029,7 @@ declare class Game implements Activity {
|
|
|
712
1029
|
start(entryScene?: Scene | string): void;
|
|
713
1030
|
stop(): void;
|
|
714
1031
|
initData(): void;
|
|
1032
|
+
private getScreenMetadata;
|
|
715
1033
|
/**
|
|
716
1034
|
* Adds data to the game's TrialData object.
|
|
717
1035
|
*
|
|
@@ -724,7 +1042,7 @@ declare class Game implements Activity {
|
|
|
724
1042
|
/**
|
|
725
1043
|
* Should be called when the current trial has completed. It will
|
|
726
1044
|
* also increment the trial index.
|
|
727
|
-
* Calling this will trigger the
|
|
1045
|
+
* Calling this will trigger the onActivityDataCreate callback function,
|
|
728
1046
|
* if one was provided in SessionOptions. This is how the game communicates
|
|
729
1047
|
* trial data to the parent session, which can then save or process the data.
|
|
730
1048
|
* It is the responsibility of the the game programmer to call this at
|
|
@@ -733,7 +1051,7 @@ declare class Game implements Activity {
|
|
|
733
1051
|
trialComplete(): void;
|
|
734
1052
|
/**
|
|
735
1053
|
* Should be called when the current game has ended. This will trigger
|
|
736
|
-
* the
|
|
1054
|
+
* the onActivityLifecycleChange callback function, if one was provided in
|
|
737
1055
|
* SessionOptions. This is how the game can communicate its ended or
|
|
738
1056
|
* "finished" state to the parent session.
|
|
739
1057
|
* It is the responsibility of the the game programmer to call this at
|
|
@@ -750,6 +1068,23 @@ declare class Game implements Activity {
|
|
|
750
1068
|
private update;
|
|
751
1069
|
private draw;
|
|
752
1070
|
private takeCurrentSceneSnapshot;
|
|
1071
|
+
private handlePendingScreenshot;
|
|
1072
|
+
/**
|
|
1073
|
+
* Takes screenshot of canvas
|
|
1074
|
+
*
|
|
1075
|
+
* @remarks Coordinates should be provided unscaled; that is, the method
|
|
1076
|
+
* will handle any scaling that happened due to device pixel ratios
|
|
1077
|
+
* not equal to 1. This returns a promise because the screenshot request
|
|
1078
|
+
* must be queued and completed once a draw cycle has completed. See
|
|
1079
|
+
* the loop() method.
|
|
1080
|
+
*
|
|
1081
|
+
* @param sx - Upper left coordinate of screenshot
|
|
1082
|
+
* @param sy - Upper right coordinate of screenshot
|
|
1083
|
+
* @param sw - width of area to screenshot
|
|
1084
|
+
* @param sh - hegith of area to screenshot
|
|
1085
|
+
* @returns Promise of Uint8Array of image data
|
|
1086
|
+
*/
|
|
1087
|
+
takeScreenshot(sx?: number, sy?: number, sw?: number, sh?: number): Promise<Uint8Array | null>;
|
|
753
1088
|
private animateSceneTransition;
|
|
754
1089
|
private drawFps;
|
|
755
1090
|
/**
|
|
@@ -776,151 +1111,6 @@ declare class Game implements Activity {
|
|
|
776
1111
|
private calculateEntityAbsoluteBoundingBox;
|
|
777
1112
|
}
|
|
778
1113
|
|
|
779
|
-
interface GameData {
|
|
780
|
-
trials: Array<TrialData>;
|
|
781
|
-
metadata: Metadata;
|
|
782
|
-
}
|
|
783
|
-
|
|
784
|
-
interface GameTrialEvent extends GameEvent {
|
|
785
|
-
trialIndex: number;
|
|
786
|
-
trialSchema: TrialSchema;
|
|
787
|
-
gameData: GameData;
|
|
788
|
-
gameParameters: GameParameters;
|
|
789
|
-
}
|
|
790
|
-
|
|
791
|
-
interface GameCallbacks {
|
|
792
|
-
/** Callback executed when the game lifecycle changes, such as when it ends. */
|
|
793
|
-
onGameLifecycleChange?: (event: GameLifecycleEvent) => void;
|
|
794
|
-
/** Callback executed when a game trial completes. */
|
|
795
|
-
onGameTrialComplete?: (event: GameTrialEvent) => void;
|
|
796
|
-
}
|
|
797
|
-
|
|
798
|
-
interface SessionOptions {
|
|
799
|
-
/** The activities that compose this session */
|
|
800
|
-
activities: Array<Activity>;
|
|
801
|
-
/** Callbacks executed when trials are completed and when game ends */
|
|
802
|
-
gameCallbacks?: GameCallbacks;
|
|
803
|
-
}
|
|
804
|
-
|
|
805
|
-
declare class Session {
|
|
806
|
-
options: SessionOptions;
|
|
807
|
-
fontManager: FontManager;
|
|
808
|
-
imageManager: ImageManager;
|
|
809
|
-
currentActivity?: Activity;
|
|
810
|
-
uuid: string;
|
|
811
|
-
private canvasKit?;
|
|
812
|
-
/**
|
|
813
|
-
* A Session contains one or more activities; currently, the only
|
|
814
|
-
* class that implements Activity is Game, but Survey is planned.
|
|
815
|
-
* The session manages the start and stop of activities, and
|
|
816
|
-
* advancement to next activity
|
|
817
|
-
*
|
|
818
|
-
* @param options
|
|
819
|
-
*/
|
|
820
|
-
constructor(options: SessionOptions);
|
|
821
|
-
/**
|
|
822
|
-
* Asynchronously initializes the m2c2kit engine and loads assets
|
|
823
|
-
*/
|
|
824
|
-
init(): Promise<void>;
|
|
825
|
-
/**
|
|
826
|
-
* Starts the session and starts the first activity.
|
|
827
|
-
*/
|
|
828
|
-
start(): void;
|
|
829
|
-
/**
|
|
830
|
-
* Stops the current activity and advances to next activity in the session.
|
|
831
|
-
* If there is no activity after the current activity, throws error
|
|
832
|
-
*/
|
|
833
|
-
advanceToNextActivity(): void;
|
|
834
|
-
/**
|
|
835
|
-
* Gets the next activity after the current one, or undefined if
|
|
836
|
-
* this is the last activity.
|
|
837
|
-
*/
|
|
838
|
-
get nextActivity(): Activity | undefined;
|
|
839
|
-
private logStartingActivity;
|
|
840
|
-
/**
|
|
841
|
-
* Gets asynchronous assets, including initialization of canvaskit wasm,
|
|
842
|
-
* fetching of fonts from specified urls, and rendering and fetching
|
|
843
|
-
* of images
|
|
844
|
-
* @returns
|
|
845
|
-
*/
|
|
846
|
-
private getAsynchronousAssets;
|
|
847
|
-
private loadCanvasKit;
|
|
848
|
-
private loadAssets;
|
|
849
|
-
private assignCanvasKit;
|
|
850
|
-
private getFontsConfigurationFromGames;
|
|
851
|
-
private getImagesConfigurationFromGames;
|
|
852
|
-
}
|
|
853
|
-
|
|
854
|
-
interface Activity {
|
|
855
|
-
/** Starts the activity */
|
|
856
|
-
start(): void;
|
|
857
|
-
/** Stops the activity */
|
|
858
|
-
stop(): void;
|
|
859
|
-
/** The activity's parent session */
|
|
860
|
-
session: Session;
|
|
861
|
-
/** The activity's unique identifier. NOTE: This is newly generated each session. The uuid for an activity will vary across sessions. */
|
|
862
|
-
uuid: string;
|
|
863
|
-
}
|
|
864
|
-
|
|
865
|
-
interface CompositeOptions extends EntityOptions, DrawableOptions {
|
|
866
|
-
}
|
|
867
|
-
|
|
868
|
-
declare abstract class Composite extends Entity implements IDrawable {
|
|
869
|
-
readonly type = EntityType.composite;
|
|
870
|
-
compositeType: string;
|
|
871
|
-
isDrawable: boolean;
|
|
872
|
-
anchorPoint: Point;
|
|
873
|
-
zPosition: number;
|
|
874
|
-
/**
|
|
875
|
-
* Base Drawable object for creating custom entities ("composites") composed of primitive entities.
|
|
876
|
-
*
|
|
877
|
-
* @param options
|
|
878
|
-
*/
|
|
879
|
-
constructor(options?: CompositeOptions);
|
|
880
|
-
initialize(): void;
|
|
881
|
-
update(): void;
|
|
882
|
-
draw(canvas: Canvas): void;
|
|
883
|
-
}
|
|
884
|
-
|
|
885
|
-
/**
|
|
886
|
-
* Reasonable defaults to use if values are not specified.
|
|
887
|
-
*/
|
|
888
|
-
declare class Constants {
|
|
889
|
-
static readonly FPS_DISPLAY_TEXT_FONT_SIZE = 12;
|
|
890
|
-
static readonly FPS_DISPLAY_TEXT_COLOR: RgbaColor;
|
|
891
|
-
static readonly FPS_DISPLAY_UPDATE_INTERVAL = 500;
|
|
892
|
-
static readonly DEFAULT_SCENE_BACKGROUND_COLOR: RgbaColor;
|
|
893
|
-
static readonly DEFAULT_SHAPE_FILL_COLOR: RgbaColor;
|
|
894
|
-
static readonly DEFAULT_FONT_COLOR: RgbaColor;
|
|
895
|
-
static readonly DEFAULT_FONT_SIZE = 16;
|
|
896
|
-
static readonly LIMITED_FPS_RATE = 5;
|
|
897
|
-
}
|
|
898
|
-
|
|
899
|
-
/**
|
|
900
|
-
* This enum is used interally for processing the layout constraints. We use
|
|
901
|
-
* an enum to avoid magic strings.
|
|
902
|
-
*/
|
|
903
|
-
declare enum ConstraintType {
|
|
904
|
-
topToTopOf = "topToTopOf",
|
|
905
|
-
topToBottomOf = "topToBottomOf",
|
|
906
|
-
bottomToTopOf = "bottomToTopOf",
|
|
907
|
-
bottomToBottomOf = "bottomToBottomOf",
|
|
908
|
-
startToStartOf = "startToStartOf",
|
|
909
|
-
startToEndOf = "startToEndOf",
|
|
910
|
-
endToEndOf = "endToEndOf",
|
|
911
|
-
endToStartOf = "endToStartOf"
|
|
912
|
-
}
|
|
913
|
-
|
|
914
|
-
declare enum Dimensions {
|
|
915
|
-
MATCH_CONSTRAINT = 0
|
|
916
|
-
}
|
|
917
|
-
|
|
918
|
-
interface FontData {
|
|
919
|
-
gameUuid: string;
|
|
920
|
-
fontUrl: string;
|
|
921
|
-
fontArrayBuffer: ArrayBuffer;
|
|
922
|
-
}
|
|
923
|
-
|
|
924
1114
|
interface IText {
|
|
925
1115
|
text?: string;
|
|
926
1116
|
fontName?: string;
|
|
@@ -928,17 +1118,6 @@ interface IText {
|
|
|
928
1118
|
fontSize?: number;
|
|
929
1119
|
}
|
|
930
1120
|
|
|
931
|
-
interface TextOptions {
|
|
932
|
-
/** Text to be displayed */
|
|
933
|
-
text?: string;
|
|
934
|
-
/** Name of font to use for text. Must have been previously loaded */
|
|
935
|
-
fontName?: string;
|
|
936
|
-
/** Color of text. Default is Constants.DEFAULT_FONT_COLOR (WebColors.Black) */
|
|
937
|
-
fontColor?: RgbaColor;
|
|
938
|
-
/** Size of text. Default is Constants.DEFAULT_FONT_SIZE (16) */
|
|
939
|
-
fontSize?: number;
|
|
940
|
-
}
|
|
941
|
-
|
|
942
1121
|
declare enum LabelHorizontalAlignmentMode {
|
|
943
1122
|
center = 0,
|
|
944
1123
|
left = 1,
|
|
@@ -958,7 +1137,10 @@ declare class Label extends Entity implements IDrawable, IText, LabelOptions {
|
|
|
958
1137
|
readonly type = EntityType.label;
|
|
959
1138
|
isDrawable: boolean;
|
|
960
1139
|
isText: boolean;
|
|
961
|
-
anchorPoint:
|
|
1140
|
+
anchorPoint: {
|
|
1141
|
+
x: number;
|
|
1142
|
+
y: number;
|
|
1143
|
+
};
|
|
962
1144
|
zPosition: number;
|
|
963
1145
|
private _text;
|
|
964
1146
|
private _fontName;
|
|
@@ -992,6 +1174,17 @@ declare class Label extends Entity implements IDrawable, IText, LabelOptions {
|
|
|
992
1174
|
set preferredMaxLayoutWidth(preferredMaxLayoutWidth: number | undefined);
|
|
993
1175
|
get backgroundColor(): RgbaColor | undefined;
|
|
994
1176
|
set backgroundColor(backgroundColor: RgbaColor | undefined);
|
|
1177
|
+
/**
|
|
1178
|
+
* Duplicates an entity using deep copy.
|
|
1179
|
+
*
|
|
1180
|
+
* @remarks This is a deep recursive clone (entity and children).
|
|
1181
|
+
* The uuid property of all duplicated entities will be newly created,
|
|
1182
|
+
* because uuid must be unique.
|
|
1183
|
+
*
|
|
1184
|
+
* @param newName - optional name of the new, duplicated entity. If not
|
|
1185
|
+
* provided, name will be the new uuid
|
|
1186
|
+
*/
|
|
1187
|
+
duplicate(newName?: string): Label;
|
|
995
1188
|
update(): void;
|
|
996
1189
|
draw(canvas: Canvas): void;
|
|
997
1190
|
}
|
|
@@ -1021,22 +1214,39 @@ declare class LayoutConstraint {
|
|
|
1021
1214
|
|
|
1022
1215
|
declare class RandomDraws {
|
|
1023
1216
|
/**
|
|
1024
|
-
*
|
|
1217
|
+
* Draws a single random integer from a uniform distribution of integers in
|
|
1218
|
+
* the specified range.
|
|
1025
1219
|
*
|
|
1026
|
-
* @param
|
|
1027
|
-
* @param
|
|
1028
|
-
* @
|
|
1029
|
-
|
|
1220
|
+
* @param minimumInclusive - Lower bound of range
|
|
1221
|
+
* @param maximumInclusive - Upper bound of range
|
|
1222
|
+
* @returns A sampled integer
|
|
1223
|
+
*/
|
|
1224
|
+
static SingleFromRange(minimumInclusive: number, maximumInclusive: number): number;
|
|
1225
|
+
/**
|
|
1226
|
+
* Draws random integers, without replacement, from a uniform distribution
|
|
1227
|
+
* of integers in the specified range.
|
|
1228
|
+
*
|
|
1229
|
+
* @param n - Number of draws
|
|
1230
|
+
* @param minimumInclusive - Lower bound of range
|
|
1231
|
+
* @param maximumInclusive - Upper bound of range
|
|
1232
|
+
* @returns An array of integers
|
|
1030
1233
|
*/
|
|
1031
1234
|
static FromRangeWithoutReplacement(n: number, minimumInclusive: number, maximumInclusive: number): Array<number>;
|
|
1032
1235
|
/**
|
|
1033
|
-
* Draw random grid cell locations, without replacement, from a uniform
|
|
1236
|
+
* Draw random grid cell locations, without replacement, from a uniform
|
|
1237
|
+
* distribution of all grid cells. Grid cell locations are zero-based,
|
|
1238
|
+
* i.e., upper-left is (0,0).
|
|
1034
1239
|
*
|
|
1035
1240
|
* @param n - Number of draws
|
|
1036
1241
|
* @param rows - Number of rows in grid; must be at least 1
|
|
1037
1242
|
* @param columns - Number of columns in grid; must be at least 1
|
|
1038
|
-
* @param predicate - Optional lambda function that takes a grid row number
|
|
1039
|
-
*
|
|
1243
|
+
* @param predicate - Optional lambda function that takes a grid row number
|
|
1244
|
+
* and grid column number pair and returns a boolean to indicate if the pair
|
|
1245
|
+
* should be allowed. For example, if one wanted to constrain the random
|
|
1246
|
+
* grid location to be along the diagonal, the predicate would be:
|
|
1247
|
+
* (row, column) => row === column
|
|
1248
|
+
* @returns Array of grid cells. Each cell is object in form of:
|
|
1249
|
+
* {row: number, column: number}. Grid cell locations are zero-based
|
|
1040
1250
|
*/
|
|
1041
1251
|
static FromGridWithoutReplacement(n: number, rows: number, columns: number, predicate?: (row: number, column: number) => boolean): Array<{
|
|
1042
1252
|
row: number;
|
|
@@ -1059,21 +1269,18 @@ interface RectOptions {
|
|
|
1059
1269
|
height?: number;
|
|
1060
1270
|
}
|
|
1061
1271
|
|
|
1062
|
-
declare
|
|
1063
|
-
|
|
1064
|
-
|
|
1065
|
-
|
|
1066
|
-
y?: number;
|
|
1067
|
-
width?: number;
|
|
1068
|
-
height?: number;
|
|
1069
|
-
constructor(options: RectOptions);
|
|
1272
|
+
declare enum ShapeType {
|
|
1273
|
+
undefined = "Undefined",
|
|
1274
|
+
rectangle = "Rectangle",
|
|
1275
|
+
circle = "Circle"
|
|
1070
1276
|
}
|
|
1071
1277
|
|
|
1072
1278
|
interface ShapeOptions extends EntityOptions, DrawableOptions {
|
|
1279
|
+
shapeType?: ShapeType;
|
|
1073
1280
|
/** If provided, shape will be a circle with given radius */
|
|
1074
1281
|
circleOfRadius?: number;
|
|
1075
1282
|
/** If provided, shape will be a rectangle as specified in {@link Rect} */
|
|
1076
|
-
rect?:
|
|
1283
|
+
rect?: RectOptions;
|
|
1077
1284
|
/** Radius of rectangle's corners */
|
|
1078
1285
|
cornerRadius?: number;
|
|
1079
1286
|
/** Color with which to fill shape. Default is Constants.DEFAULT_SHAPE_FILL_COLOR (WebColors.Red) */
|
|
@@ -1084,21 +1291,18 @@ interface ShapeOptions extends EntityOptions, DrawableOptions {
|
|
|
1084
1291
|
lineWidth?: number;
|
|
1085
1292
|
}
|
|
1086
1293
|
|
|
1087
|
-
declare enum ShapeType {
|
|
1088
|
-
undefined = "Undefined",
|
|
1089
|
-
rectangle = "Rectangle",
|
|
1090
|
-
circle = "Circle"
|
|
1091
|
-
}
|
|
1092
|
-
|
|
1093
1294
|
declare class Shape extends Entity implements IDrawable, ShapeOptions {
|
|
1094
1295
|
readonly type = EntityType.shape;
|
|
1095
1296
|
isDrawable: boolean;
|
|
1096
1297
|
isShape: boolean;
|
|
1097
|
-
anchorPoint:
|
|
1298
|
+
anchorPoint: {
|
|
1299
|
+
x: number;
|
|
1300
|
+
y: number;
|
|
1301
|
+
};
|
|
1098
1302
|
zPosition: number;
|
|
1099
1303
|
shapeType: ShapeType;
|
|
1100
1304
|
circleOfRadius?: number;
|
|
1101
|
-
rect?:
|
|
1305
|
+
rect?: RectOptions;
|
|
1102
1306
|
cornerRadius: number;
|
|
1103
1307
|
private _fillColor;
|
|
1104
1308
|
private _strokeColor?;
|
|
@@ -1116,6 +1320,17 @@ declare class Shape extends Entity implements IDrawable, ShapeOptions {
|
|
|
1116
1320
|
set fillColor(fillColor: RgbaColor);
|
|
1117
1321
|
get strokeColor(): RgbaColor | undefined;
|
|
1118
1322
|
set strokeColor(strokeColor: RgbaColor | undefined);
|
|
1323
|
+
/**
|
|
1324
|
+
* Duplicates an entity using deep copy.
|
|
1325
|
+
*
|
|
1326
|
+
* @remarks This is a deep recursive clone (entity and children).
|
|
1327
|
+
* The uuid property of all duplicated entities will be newly created,
|
|
1328
|
+
* because uuid must be unique.
|
|
1329
|
+
*
|
|
1330
|
+
* @param newName - optional name of the new, duplicated entity. If not
|
|
1331
|
+
* provided, name will be the new uuid
|
|
1332
|
+
*/
|
|
1333
|
+
duplicate(newName?: string): Shape;
|
|
1119
1334
|
update(): void;
|
|
1120
1335
|
draw(canvas: Canvas): void;
|
|
1121
1336
|
}
|
|
@@ -1128,7 +1343,10 @@ interface SpriteOptions extends EntityOptions, DrawableOptions {
|
|
|
1128
1343
|
declare class Sprite extends Entity implements IDrawable, SpriteOptions {
|
|
1129
1344
|
readonly type = EntityType.sprite;
|
|
1130
1345
|
isDrawable: boolean;
|
|
1131
|
-
anchorPoint:
|
|
1346
|
+
anchorPoint: {
|
|
1347
|
+
x: number;
|
|
1348
|
+
y: number;
|
|
1349
|
+
};
|
|
1132
1350
|
zPosition: number;
|
|
1133
1351
|
private _imageName;
|
|
1134
1352
|
private loadedImage?;
|
|
@@ -1143,6 +1361,17 @@ declare class Sprite extends Entity implements IDrawable, SpriteOptions {
|
|
|
1143
1361
|
initialize(): void;
|
|
1144
1362
|
set imageName(imageName: string);
|
|
1145
1363
|
get imageName(): string;
|
|
1364
|
+
/**
|
|
1365
|
+
* Duplicates an entity using deep copy.
|
|
1366
|
+
*
|
|
1367
|
+
* @remarks This is a deep recursive clone (entity and children).
|
|
1368
|
+
* The uuid property of all duplicated entities will be newly created,
|
|
1369
|
+
* because uuid must be unique.
|
|
1370
|
+
*
|
|
1371
|
+
* @param newName - optional name of the new, duplicated entity. If not
|
|
1372
|
+
* provided, name will be the new uuid
|
|
1373
|
+
*/
|
|
1374
|
+
duplicate(newName?: string): Sprite;
|
|
1146
1375
|
update(): void;
|
|
1147
1376
|
draw(canvas: Canvas): void;
|
|
1148
1377
|
}
|
|
@@ -1164,7 +1393,10 @@ declare class TextLine extends Entity implements IDrawable, IText, TextLineOptio
|
|
|
1164
1393
|
isDrawable: boolean;
|
|
1165
1394
|
isText: boolean;
|
|
1166
1395
|
zPosition: number;
|
|
1167
|
-
anchorPoint:
|
|
1396
|
+
anchorPoint: {
|
|
1397
|
+
x: number;
|
|
1398
|
+
y: number;
|
|
1399
|
+
};
|
|
1168
1400
|
private _text;
|
|
1169
1401
|
private _fontName;
|
|
1170
1402
|
private _fontColor;
|
|
@@ -1189,25 +1421,116 @@ declare class TextLine extends Entity implements IDrawable, IText, TextLineOptio
|
|
|
1189
1421
|
set fontSize(fontSize: number);
|
|
1190
1422
|
update(): void;
|
|
1191
1423
|
initialize(): void;
|
|
1424
|
+
/**
|
|
1425
|
+
* Duplicates an entity using deep copy.
|
|
1426
|
+
*
|
|
1427
|
+
* @remarks This is a deep recursive clone (entity and children).
|
|
1428
|
+
* The uuid property of all duplicated entities will be newly created,
|
|
1429
|
+
* because uuid must be unique.
|
|
1430
|
+
*
|
|
1431
|
+
* @param newName - optional name of the new, duplicated entity. If not
|
|
1432
|
+
* provided, name will be the new uuid
|
|
1433
|
+
*/
|
|
1434
|
+
duplicate(newName?: string): TextLine;
|
|
1192
1435
|
draw(canvas: Canvas): void;
|
|
1193
1436
|
}
|
|
1194
1437
|
|
|
1195
1438
|
declare class Timer {
|
|
1196
|
-
private originTime;
|
|
1197
1439
|
private startTime;
|
|
1198
1440
|
private stopTime;
|
|
1199
1441
|
private stopped;
|
|
1200
|
-
|
|
1442
|
+
/**
|
|
1443
|
+
* cumulativeElapsed is a cumulative total of elapsed time while the timer
|
|
1444
|
+
* was in previous started (running) states, NOT INCLUDING the possibily
|
|
1445
|
+
* active run's duration
|
|
1446
|
+
*/
|
|
1447
|
+
private cumulativeElapsed;
|
|
1201
1448
|
private name;
|
|
1202
1449
|
private static _timers;
|
|
1203
1450
|
constructor(name: string);
|
|
1204
|
-
|
|
1205
|
-
|
|
1206
|
-
|
|
1207
|
-
|
|
1208
|
-
|
|
1209
|
-
|
|
1210
|
-
|
|
1451
|
+
/**
|
|
1452
|
+
* Aliases performance.now()
|
|
1453
|
+
*
|
|
1454
|
+
* @remarks The m2c2kit Timer class is designed to measure elapsed durations
|
|
1455
|
+
* after a designated start point for a uniquely named timer. However, if a
|
|
1456
|
+
* timestamp based on the
|
|
1457
|
+
* [time origin](https://developer.mozilla.org/en-US/docs/Web/API/DOMHighResTimeStamp#the_time_origin)
|
|
1458
|
+
* is needed, this method can be used.
|
|
1459
|
+
*
|
|
1460
|
+
* @returns a [DOMHighResTimeStamp](https://developer.mozilla.org/en-US/docs/Web/API/DOMHighResTimeStamp)
|
|
1461
|
+
*/
|
|
1462
|
+
static now(): number;
|
|
1463
|
+
/**
|
|
1464
|
+
* Starts a millisecond-resolution timer based on
|
|
1465
|
+
* [performance.now()](https://developer.mozilla.org/en-US/docs/Web/API/Performance/now).
|
|
1466
|
+
*
|
|
1467
|
+
* @remarks The method throws an error if a timer with the given
|
|
1468
|
+
* name is already in a started state.
|
|
1469
|
+
*
|
|
1470
|
+
* @param name - The name of the timer to be started
|
|
1471
|
+
*/
|
|
1472
|
+
static start(name: string): void;
|
|
1473
|
+
/**
|
|
1474
|
+
* Stops a timer.
|
|
1475
|
+
*
|
|
1476
|
+
* @remarks The method throws an error if a timer with the given
|
|
1477
|
+
* name is already in a stopped state, or if a timer with the
|
|
1478
|
+
* given name has not been started.
|
|
1479
|
+
*
|
|
1480
|
+
* @param name - The name of the timer to be stopped
|
|
1481
|
+
*/
|
|
1482
|
+
static stop(name: string): void;
|
|
1483
|
+
/**
|
|
1484
|
+
* Restarts a timer.
|
|
1485
|
+
*
|
|
1486
|
+
* @remarks The timer elapsed duration is set to 0 and it starts anew.
|
|
1487
|
+
* The method throws an error if a timer with the given
|
|
1488
|
+
* name does not exist (if there is not a started or stopped timer
|
|
1489
|
+
* with the given name).
|
|
1490
|
+
*
|
|
1491
|
+
* @param name - The name of the timer to be restarted
|
|
1492
|
+
*/
|
|
1493
|
+
static restart(name: string): void;
|
|
1494
|
+
/**
|
|
1495
|
+
* Returns the total time elapsed, in milliseconds, of the timer.
|
|
1496
|
+
*
|
|
1497
|
+
* @remarks The total time elapsed will include all durations from multiple
|
|
1498
|
+
* starts and stops of the timer, if applicable. A timer's elapsed duration
|
|
1499
|
+
* can be read while it is in started or stopped state. The method throws
|
|
1500
|
+
* an error if a timer with the given name does not exist.
|
|
1501
|
+
*
|
|
1502
|
+
* @param name - The name of the timer whose elapsed duration is requested
|
|
1503
|
+
*/
|
|
1504
|
+
static elapsed(name: string): number;
|
|
1505
|
+
/**
|
|
1506
|
+
* Removes a timer.
|
|
1507
|
+
*
|
|
1508
|
+
* @remarks After removal, no additional methods can be used with a timer
|
|
1509
|
+
* of the given name, other than to start a new timer with the given name,
|
|
1510
|
+
* whose duration will begin at 0 again. The method throws an error if
|
|
1511
|
+
* a timer with the given name does not exist.
|
|
1512
|
+
*
|
|
1513
|
+
* @param name - The name of the timer to be removed
|
|
1514
|
+
*/
|
|
1515
|
+
static remove(name: string): void;
|
|
1516
|
+
/**
|
|
1517
|
+
* Remove all timers.
|
|
1518
|
+
*
|
|
1519
|
+
* @remarks This method will {@link remove} any timers in a started or
|
|
1520
|
+
* stopped state. This method is idempotent; method is safe to call even
|
|
1521
|
+
* if there are no timers to remove; no errors are thrown if there are
|
|
1522
|
+
* not any timers that can be removed.
|
|
1523
|
+
*/
|
|
1524
|
+
static removeAll(): void;
|
|
1525
|
+
/**
|
|
1526
|
+
* Checks if a timer of the given name exists.
|
|
1527
|
+
*
|
|
1528
|
+
* @remarks The method checks if there is a timer with the given name.
|
|
1529
|
+
*
|
|
1530
|
+
* @param name - The name of the timer to check for existence
|
|
1531
|
+
* @returns boolean
|
|
1532
|
+
*/
|
|
1533
|
+
static exists(name: string): boolean;
|
|
1211
1534
|
}
|
|
1212
1535
|
|
|
1213
1536
|
declare class Uuid {
|
|
@@ -1359,4 +1682,4 @@ declare class WebColors {
|
|
|
1359
1682
|
static RebeccaPurple: RgbaColor;
|
|
1360
1683
|
}
|
|
1361
1684
|
|
|
1362
|
-
export { Action, Activity, BrowserImage, Composite, CompositeOptions, Constants, ConstraintType, Constraints, CustomAction, CustomActionOptions, DefaultParameter, Dimensions, DrawableOptions, Entity, EntityEventListener, EntityOptions, EntityType, FontData, FontManager, Game,
|
|
1685
|
+
export { Action, Activity, ActivityDataEvent, ActivityLifecycleEvent, ActivityType, BrowserImage, Composite, CompositeOptions, Constants, ConstraintType, Constraints, CustomAction, CustomActionOptions, DefaultParameter, Dimensions, DrawableOptions, Entity, EntityEventListener, EntityOptions, EntityType, EventBase, EventType, FontData, FontManager, Game, GameData, GameOptions, GameParameters, GlobalVariables, GroupAction, IDrawable, IText, ImageManager, Label, LabelHorizontalAlignmentMode, LabelOptions, Layout, LayoutConstraint, LoadedImage, Metadata, MoveAction, MoveActionOptions, Point, PropertySchema, PushTransition, RandomDraws, RectOptions, RgbaColor, ScaleAction, ScaleActionOptions, Scene, SceneOptions, SceneTransition, SequenceAction, Session, SessionLifecycleEvent, SessionOptions, Shape, ShapeOptions, ShapeType, Size, Sprite, SpriteOptions, Story, StoryOptions, TextLine, TextLineOptions, TextOptions, Timer, Transition, TransitionDirection, TransitionType, TrialData, TrialSchema, Uuid, WaitAction, WaitActionOptions, WebColors, handleInterfaceOptions };
|