@m2c2kit/assessment-color-shapes 0.8.6 → 0.8.7

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package/dist/index.d.ts CHANGED
@@ -1,7 +1,7 @@
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  import { Game } from "@m2c2kit/core";
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  declare class ColorShapes extends Game {
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  constructor();
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- init(): Promise<void>;
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+ initialize(): Promise<void>;
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  private makeShapes;
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  }
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  export { ColorShapes };
package/dist/index.js CHANGED
@@ -238,7 +238,7 @@ class ColorShapes extends Game {
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  const options = {
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  name: "Color Shapes",
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  id: "color-shapes",
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- version: "0.8.6",
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+ version: "0.8.7",
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  shortDescription: "Color Shapes is a visual array change detection task, measuring intra-item feature binding, where participants determine if shapes change color across two sequential presentations of shape stimuli.",
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  longDescription: `Color Shapes is a change detection paradigm used to measure visual short-term memory binding (Parra et al., 2009). Participants are asked to memorize the shapes and colors of three different polygons for 3 seconds. The three polygons are then removed from the screen and re-displayed at different locations, either having the same or different colors. Participants are then asked to decide whether the combination of colors and shapes are the "Same" or "Different" between the study and test phases.`,
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  showFps: defaultParameters.show_fps.default,
@@ -283,9 +283,9 @@ class ColorShapes extends Game {
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  };
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  super(options);
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  }
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- init() {
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+ initialize() {
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  return __async(this, null, function* () {
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- yield __superGet(ColorShapes.prototype, this, "init").call(this);
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+ yield __superGet(ColorShapes.prototype, this, "initialize").call(this);
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  const game = this;
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  const SHAPE_SVG_HEIGHT = 96;
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  const SQUARE_SIDE_LENGTH = 350;
@@ -572,6 +572,7 @@ class ColorShapes extends Game {
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  for (let i = 0; i < trialConfiguration.presentShapes.length; i++) {
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  const presentShape = trialConfiguration.presentShapes[i].shape;
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  presentShape.fillColor = trialConfiguration.presentShapes[i].color;
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+ presentShape.position = { x: 0, y: 0 };
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  presentationGrid.addAtCell(
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  presentShape,
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  trialConfiguration.presentShapes[i].location.row,
@@ -624,6 +625,7 @@ class ColorShapes extends Game {
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  for (let i = 0; i < trialConfiguration.responseShapes.length; i++) {
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  const responseShape = trialConfiguration.responseShapes[i].shape;
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  responseShape.fillColor = trialConfiguration.responseShapes[i].color;
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+ responseShape.position = { x: 0, y: 0 };
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  responseGrid.addAtCell(
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  responseShape,
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  trialConfiguration.responseShapes[i].location.row,
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@m2c2kit/assessment-color-shapes",
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- "version": "0.8.6",
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+ "version": "0.8.7",
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  "scripts": {
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  "build": "npm run clean && tsc && rollup -c",
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  "clean": "rimraf build build-nobundler dist .rollup.cache tsconfig.tsbuildinfo"
@@ -22,12 +22,12 @@
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  "@m2c2kit/core": "^0.3.6"
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  },
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  "devDependencies": {
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- "@rollup/plugin-node-resolve": "15.0.2",
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+ "@rollup/plugin-node-resolve": "15.1.0",
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  "@rollup/plugin-replace": "5.0.2",
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  "rimraf": "5.0.1",
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  "rollup": "3.21.0",
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  "rollup-plugin-copy": "3.4.0",
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  "rollup-plugin-esbuild": "5.0.0",
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- "typescript": "5.0.4"
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+ "typescript": "5.1.3"
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  }
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  }