@m2c2kit/assessment-color-shapes 0.8.3

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@@ -0,0 +1,202 @@
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@@ -0,0 +1,3 @@
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+ <svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24">
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+ <path fill= "dimgray" fill-rule="evenodd" d="M12,23 C5.92486775,23 1,18.0751322 1,12 C1,5.92486775 5.92486775,1 12,1 C18.0751322,1 23,5.92486775 23,12 C23,18.0751322 18.0751322,23 12,23 Z M12,21 C16.9705627,21 21,16.9705627 21,12 C21,7.02943725 16.9705627,3 12,3 C7.02943725,3 3,7.02943725 3,12 C3,16.9705627 7.02943725,21 12,21 Z M12,13.4142136 L8.70710678,16.7071068 L7.29289322,15.2928932 L10.5857864,12 L7.29289322,8.70710678 L8.70710678,7.29289322 L12,10.5857864 L15.2928932,7.29289322 L16.7071068,8.70710678 L13.4142136,12 L16.7071068,15.2928932 L15.2928932,16.7071068 L12,13.4142136 Z"/>
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+ </svg>
@@ -0,0 +1,8 @@
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+ import { Game } from "@m2c2kit/core";
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+ declare class ColorShapes extends Game {
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+ constructor();
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+ init(): Promise<void>;
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+ private makeShapes;
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+ }
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+ export { ColorShapes };
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+ //# sourceMappingURL=index.d.ts.map
package/dist/index.js ADDED
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+ import { Game, Shape, Sprite, Scene, WebColors, Transition, RandomDraws, Label, Action, Timer, TransitionDirection, Easings } from '@m2c2kit/core';
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+ import { Instructions, Grid, Button } from '@m2c2kit/addons';
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+
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+ var __getProtoOf = Object.getPrototypeOf;
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+ var __reflectGet = Reflect.get;
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+ var __superGet = (cls, obj, key) => __reflectGet(__getProtoOf(cls), key, obj);
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+ var __async = (__this, __arguments, generator) => {
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+ return new Promise((resolve, reject) => {
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+ var fulfilled = (value) => {
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+ try {
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+ step(generator.next(value));
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+ } catch (e) {
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+ reject(e);
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+ }
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+ };
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+ var rejected = (value) => {
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+ try {
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+ step(generator.throw(value));
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+ } catch (e) {
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+ reject(e);
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+ }
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+ };
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+ var step = (x) => x.done ? resolve(x.value) : Promise.resolve(x.value).then(fulfilled, rejected);
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+ step((generator = generator.apply(__this, __arguments)).next());
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+ });
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+ };
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+ class ColorShapes extends Game {
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+ constructor() {
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+ const defaultParameters = {
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+ fixation_duration_ms: {
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+ default: 500,
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+ description: "How long fixation scene is shown, milliseconds.",
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+ type: "number"
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+ },
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+ shape_colors: {
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+ type: "array",
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+ description: "Array of colors for shapes.",
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+ items: {
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+ type: "object",
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+ properties: {
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+ colorName: {
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+ type: "string",
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+ description: "Human-friendly name of color."
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+ },
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+ rgbaColor: {
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+ type: "array",
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+ description: "Color as array, [r,g,b,a].",
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+ items: {
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+ type: "number"
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+ }
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+ }
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+ }
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+ },
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+ default: [
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+ { colorName: "black", rgbaColor: [0, 0, 0, 1] },
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+ { colorName: "green", rgbaColor: [0, 158, 115, 1] },
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+ { colorName: "yellow", rgbaColor: [240, 228, 66, 1] },
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+ { colorName: "blue", rgbaColor: [0, 114, 178, 1] },
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+ { colorName: "orange", rgbaColor: [213, 94, 0, 1] },
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+ { colorName: "pink", rgbaColor: [204, 121, 167, 1] }
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+ ]
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+ },
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+ number_of_shapes_shown: {
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+ default: 3,
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+ description: "How many shapes to show on the grid at one time.",
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+ type: "integer"
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+ },
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+ shapes_presented_duration_ms: {
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+ default: 2e3,
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+ description: "How long the shapes are shown, milliseconds.",
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+ type: "number"
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+ },
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+ shapes_removed_duration_ms: {
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+ default: 1e3,
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+ description: "How long to show a blank square after shapes are removed, milliseconds.",
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+ type: "number"
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+ },
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+ cells_per_side: {
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+ default: 3,
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+ description: "How many cell positions for each side of the square grid (e.g., 3 is a 3x3 grid; 4 is a 4x4 grid).",
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+ type: "integer"
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+ },
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+ number_of_different_colors_trials: {
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+ default: 2,
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+ type: "integer",
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+ description: "Number of trials where the shapes have different colors. If shapes have different colors in a trial, anywhere from 2 to (number of shapes) will be given different colors."
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+ },
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+ number_of_trials: {
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+ default: 4,
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+ description: "How many trials to run.",
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+ type: "integer"
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+ },
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+ show_trials_complete_scene: {
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+ default: true,
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+ type: "boolean",
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+ description: "After the final trial, should a completion scene be shown? Otherwise, the game will immediately end."
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+ },
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+ trials_complete_scene_text: {
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+ default: "You have completed all the color shapes trials",
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+ description: "Text for scene displayed after all trials are complete.",
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+ type: "string"
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+ },
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+ trials_complete_scene_button_text: {
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+ default: "OK",
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+ description: "Button text for scene displayed after all trials are complete.",
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+ type: "string"
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+ },
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+ instruction_type: {
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+ default: "long",
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+ description: "Type of intructions to show, 'short' or 'long'.",
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+ type: "string",
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+ enum: ["short", "long"]
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+ },
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+ show_quit_button: {
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+ type: "boolean",
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+ default: true,
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+ description: "Should the activity quit button be shown?"
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+ },
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+ show_fps: {
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+ type: "boolean",
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+ default: false,
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+ description: "Should the FPS be shown?"
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+ }
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+ };
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+ const colorShapesTrialSchema = {
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+ activity_begin_iso8601_timestamp: {
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+ type: "string",
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+ format: "date-time",
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+ description: "ISO 8601 timestamp at the beginning of the game activity."
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+ },
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+ trial_begin_iso8601_timestamp: {
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+ type: ["string", "null"],
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+ format: "date-time",
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+ description: "ISO 8601 timestamp at the beginning of the trial. Null if trial was skipped."
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+ },
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+ trial_index: {
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+ type: ["integer", "null"],
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+ description: "Index of the trial within this assessment, 0-based."
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+ },
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+ present_shapes: {
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+ description: "Configuration of shapes shown to the user in the presentation phase. Null if trial was skipped.",
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+ type: ["array", "null"],
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+ items: {
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+ type: "object",
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+ properties: {
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+ shape_index: {
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+ type: "integer",
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+ description: "Index of the shape within the library of shapes, 0-based"
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+ },
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+ color_name: {
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+ type: "string",
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+ description: "Human-friendly name of color."
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+ },
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+ rgba_color: {
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+ type: "array",
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+ description: "Color as array, [r,g,b,a].",
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+ items: {
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+ type: "number"
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+ }
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+ },
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+ location: {
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+ type: "object",
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+ description: "Location of shape.",
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+ properties: {
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+ row: {
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+ type: "number",
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+ description: "Row of the shape, 0-based."
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+ },
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+ column: {
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+ type: "number",
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+ description: "Column of the shape, 0-based."
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+ }
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+ }
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+ }
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+ }
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+ }
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+ },
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+ response_shapes: {
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+ description: "Configuration of shapes shown to the user in the response phase. Null if trial was skipped.",
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+ type: ["array", "null"],
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+ items: {
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+ type: "object",
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+ properties: {
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+ shape_index: {
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+ type: "integer",
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+ description: "Index of the shape within the library of shapes, 0-based"
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+ },
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+ color_name: {
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+ type: "string",
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+ description: "Human-friendly name of color."
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+ },
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+ rgba_color: {
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+ type: "array",
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+ description: "Color as array, [r,g,b,a].",
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+ items: {
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+ type: "number"
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+ }
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+ },
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+ location: {
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+ type: "object",
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+ description: "Location of shape.",
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+ properties: {
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+ row: {
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+ type: "number",
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+ description: "Row of the shape, 0-based."
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+ },
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+ column: {
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+ type: "number",
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+ description: "Column of the shape, 0-based."
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+ }
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+ }
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+ }
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+ }
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+ }
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+ },
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+ number_of_different_shapes: {
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+ type: ["integer", "null"],
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+ description: "Number of shapes shown with different colors in the response phase."
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+ },
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+ response_time_duration_ms: {
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+ type: ["number", "null"],
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+ description: "Milliseconds from when the response configuration of shapes is shown until the user taps a response. Null if trial was skipped."
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+ },
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+ user_response: {
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+ type: ["string", "null"],
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+ enum: ["same", "different"],
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+ description: "User's response to whether the shapes are same colors or different."
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+ },
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+ user_response_correct: {
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+ type: ["boolean", "null"],
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+ description: "Was the user's response correct?"
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+ },
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+ quit_button_pressed: {
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+ type: "boolean",
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+ description: "Was the quit button pressed?"
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+ }
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+ };
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+ const options = {
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+ name: "Color Shapes",
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+ id: "color-shapes",
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+ version: "0.8.3",
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+ shortDescription: "Color Shapes is a visual array change detection task, measuring intra-item feature binding, where participants determine if shapes change color across two sequential presentations of shape stimuli.",
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+ longDescription: `Color Shapes is a change detection paradigm used to measure visual short-term memory binding (Parra et al., 2009). Participants are asked to memorize the shapes and colors of three different polygons for 3 seconds. The three polygons are then removed from the screen and re-displayed at different locations, either having the same or different colors. Participants are then asked to decide whether the combination of colors and shapes are the "Same" or "Different" between the study and test phases.`,
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+ showFps: defaultParameters.show_fps.default,
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+ width: 400,
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+ height: 800,
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+ trialSchema: colorShapesTrialSchema,
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+ parameters: defaultParameters,
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+ fontUrls: ["assets/color-shapes/fonts/roboto/Roboto-Regular.ttf"],
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+ images: [
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+ {
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+ imageName: "instructions-1",
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+ height: 256,
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+ width: 256,
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+ url: "assets/color-shapes/img/cs-instructions-1.png"
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+ },
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+ {
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+ imageName: "instructions-2",
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+ height: 256,
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+ width: 256,
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+ url: "assets/color-shapes/img/cs-instructions-2.png"
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+ },
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+ {
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+ imageName: "instructions-3",
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+ height: 330,
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+ width: 256,
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+ url: "assets/color-shapes/img/cs-instructions-3.png"
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+ },
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+ {
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+ imageName: "circle-x",
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+ height: 32,
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+ width: 32,
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+ // the svg is from evericons and is licensed under CC0 1.0
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+ // Universal (Public Domain). see https://www.patreon.com/evericons
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+ url: "assets/color-shapes/img/circle-x.svg"
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+ }
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+ ]
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+ };
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+ super(options);
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+ }
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+ init() {
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+ return __async(this, null, function* () {
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+ yield __superGet(ColorShapes.prototype, this, "init").call(this);
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+ const game = this;
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+ const SHAPE_SVG_HEIGHT = 96;
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+ const SQUARE_SIDE_LENGTH = 350;
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+ const SHAPE_SIZE = { width: 116, height: 116 };
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+ const numberOfShapesShown = game.getParameter(
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+ "number_of_shapes_shown"
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+ );
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+ const shapeLibrary = this.makeShapes(SHAPE_SVG_HEIGHT, SHAPE_SIZE);
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+ if (game.getParameter("show_quit_button")) {
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+ const quitSprite = new Sprite({
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+ imageName: "circle-x",
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+ position: { x: 380, y: 20 },
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+ isUserInteractionEnabled: true
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+ });
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+ game.addFreeEntity(quitSprite);
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+ quitSprite.onTapDown((e) => {
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+ game.removeAllFreeEntities();
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+ e.handled = true;
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+ const blankScene = new Scene();
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+ game.addScene(blankScene);
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+ game.presentScene(blankScene);
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+ game.addTrialData("quit_button_pressed", true);
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+ game.trialComplete();
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+ game.cancel();
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+ });
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+ }
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+ let instructionsScenes;
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+ switch (game.getParameter("instruction_type")) {
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+ case "short": {
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+ instructionsScenes = Instructions.Create({
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+ instructionScenes: [
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+ {
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+ title: "Color Shapes",
317
+ text: `Try to remember the location and color of ${numberOfShapesShown} shapes, because they will soon disappear. When the shapes reappear, answer whether they have the SAME or DIFFERENT colors as they had before.`,
318
+ imageName: "instructions-1",
319
+ imageAboveText: false,
320
+ imageMarginTop: 32,
321
+ textFontSize: 24,
322
+ titleFontSize: 30,
323
+ textVerticalBias: 0.2,
324
+ nextButtonText: "START",
325
+ nextButtonBackgroundColor: WebColors.Green,
326
+ nextSceneTransition: Transition.none()
327
+ }
328
+ ]
329
+ });
330
+ break;
331
+ }
332
+ case "long": {
333
+ instructionsScenes = Instructions.Create({
334
+ instructionScenes: [
335
+ {
336
+ title: "Color Shapes",
337
+ text: `Try to remember the location and color of ${numberOfShapesShown} shapes, because they will soon disappear.`,
338
+ imageName: "instructions-1",
339
+ imageAboveText: false,
340
+ imageMarginTop: 32,
341
+ textFontSize: 24,
342
+ titleFontSize: 30,
343
+ textVerticalBias: 0.2
344
+ },
345
+ {
346
+ title: "Color Shapes",
347
+ text: "Next you will see the same shapes reappear.",
348
+ imageName: "instructions-2",
349
+ imageAboveText: false,
350
+ imageMarginTop: 32,
351
+ textFontSize: 24,
352
+ titleFontSize: 30,
353
+ textVerticalBias: 0.2
354
+ },
355
+ {
356
+ title: "Color Shapes",
357
+ text: "Answer whether the shapes have the SAME or DIFFERENT colors as they had before.",
358
+ imageName: "instructions-3",
359
+ imageAboveText: false,
360
+ imageMarginTop: 32,
361
+ textFontSize: 24,
362
+ titleFontSize: 30,
363
+ textVerticalBias: 0.2,
364
+ nextButtonText: "START",
365
+ nextButtonBackgroundColor: WebColors.Green,
366
+ nextSceneTransition: Transition.none()
367
+ }
368
+ ]
369
+ });
370
+ break;
371
+ }
372
+ default: {
373
+ throw new Error("invalid value for instruction_type");
374
+ }
375
+ }
376
+ instructionsScenes[0].onAppear(() => {
377
+ game.addTrialData(
378
+ "activity_begin_iso8601_timestamp",
379
+ this.beginIso8601Timestamp
380
+ );
381
+ });
382
+ game.addScenes(instructionsScenes);
383
+ const gridRows = game.getParameter("cells_per_side");
384
+ const gridColumns = game.getParameter("cells_per_side");
385
+ const numberOfTrials = game.getParameter("number_of_trials");
386
+ const shapeColors = game.getParameter(
387
+ "shape_colors"
388
+ );
389
+ const trialConfigurations = [];
390
+ const rows = game.getParameter("cells_per_side");
391
+ const columns = rows;
392
+ const numberOfDifferentColorsTrials = game.getParameter(
393
+ "number_of_different_colors_trials"
394
+ );
395
+ const differentColorsTrialIndexes = RandomDraws.FromRangeWithoutReplacement(
396
+ numberOfDifferentColorsTrials,
397
+ 0,
398
+ numberOfTrials - 1
399
+ );
400
+ for (let i = 0; i < numberOfTrials; i++) {
401
+ const presentShapes = new Array();
402
+ const responseShapes = new Array();
403
+ const shapesToShowIndexes = RandomDraws.FromRangeWithoutReplacement(
404
+ numberOfShapesShown,
405
+ 0,
406
+ shapeLibrary.length - 1
407
+ );
408
+ const shapeColorsIndexes = RandomDraws.FromRangeWithoutReplacement(
409
+ numberOfShapesShown,
410
+ 0,
411
+ shapeColors.length - 1
412
+ );
413
+ const onDiagonal = (locations) => {
414
+ if (locations.map((c) => c.row === 0 && c.column === 0).some((e) => e === true) && locations.map((c) => c.row === 1 && c.column === 1).some((e) => e === true) && locations.map((c) => c.row === 2 && c.column === 2).some((e) => e === true)) {
415
+ return true;
416
+ }
417
+ if (locations.map((c) => c.row === 2 && c.column === 0).some((e) => e === true) && locations.map((c) => c.row === 1 && c.column === 1).some((e) => e === true) && locations.map((c) => c.row === 0 && c.column === 2).some((e) => e === true)) {
418
+ return true;
419
+ }
420
+ return false;
421
+ };
422
+ const inLine = (locations) => {
423
+ const uniqueRows = new Set(locations.map((l) => l.row)).size;
424
+ const uniqueColumns = new Set(locations.map((l) => l.column)).size;
425
+ if (uniqueRows !== 1 && uniqueColumns !== 1) {
426
+ return false;
427
+ }
428
+ return true;
429
+ };
430
+ let presentLocationsOk = false;
431
+ let presentLocations;
432
+ do {
433
+ presentLocations = RandomDraws.FromGridWithoutReplacement(
434
+ numberOfShapesShown,
435
+ rows,
436
+ columns
437
+ );
438
+ if (!inLine(presentLocations) && !onDiagonal(presentLocations)) {
439
+ presentLocationsOk = true;
440
+ } else {
441
+ presentLocationsOk = false;
442
+ }
443
+ } while (!presentLocationsOk);
444
+ for (let j = 0; j < numberOfShapesShown; j++) {
445
+ const presentShape = {
446
+ shape: shapeLibrary[shapesToShowIndexes[j]],
447
+ shapeIndex: shapesToShowIndexes[j],
448
+ color: shapeColors[shapeColorsIndexes[j]].rgbaColor,
449
+ colorName: shapeColors[shapeColorsIndexes[j]].colorName,
450
+ location: presentLocations[j]
451
+ };
452
+ presentShapes.push(presentShape);
453
+ }
454
+ let responseLocationsOk = false;
455
+ let responseLocations;
456
+ do {
457
+ responseLocations = RandomDraws.FromGridWithoutReplacement(
458
+ numberOfShapesShown,
459
+ rows,
460
+ columns
461
+ );
462
+ if (!inLine(responseLocations) && !onDiagonal(responseLocations)) {
463
+ responseLocationsOk = true;
464
+ } else {
465
+ responseLocationsOk = false;
466
+ }
467
+ } while (!responseLocationsOk);
468
+ for (let j = 0; j < numberOfShapesShown; j++) {
469
+ const responseShape = {
470
+ shape: presentShapes[j].shape,
471
+ shapeIndex: shapesToShowIndexes[j],
472
+ color: presentShapes[j].color,
473
+ colorName: shapeColors[shapeColorsIndexes[j]].colorName,
474
+ location: responseLocations[j]
475
+ };
476
+ responseShapes.push(responseShape);
477
+ }
478
+ let numberOfShapesWithDifferentColors = 0;
479
+ const differentColorTrial = differentColorsTrialIndexes.includes(i);
480
+ if (differentColorTrial) {
481
+ const numberOfShapesToChange = RandomDraws.SingleFromRange(
482
+ 2,
483
+ numberOfShapesShown
484
+ );
485
+ const shapesToChangeIndexes = RandomDraws.FromRangeWithoutReplacement(
486
+ numberOfShapesToChange,
487
+ 0,
488
+ numberOfShapesShown - 1
489
+ );
490
+ const shapesToChange = shapesToChangeIndexes.map(
491
+ (index) => responseShapes[index]
492
+ );
493
+ numberOfShapesWithDifferentColors = shapesToChange.length;
494
+ const firstShapeColor = shapesToChange[0].color;
495
+ for (let j = 0; j < numberOfShapesToChange; j++) {
496
+ const shape = shapesToChange[j];
497
+ if (j + 1 < numberOfShapesToChange) {
498
+ shape.color = shapesToChange[j + 1].color;
499
+ } else {
500
+ shape.color = firstShapeColor;
501
+ }
502
+ }
503
+ }
504
+ trialConfigurations.push({
505
+ presentShapes,
506
+ responseShapes,
507
+ numberOfShapesWithDifferentColors
508
+ });
509
+ }
510
+ const fixationScene = new Scene();
511
+ game.addScene(fixationScene);
512
+ const fixationSceneSquare = new Shape({
513
+ rect: { size: { width: SQUARE_SIDE_LENGTH, height: SQUARE_SIDE_LENGTH } },
514
+ fillColor: WebColors.Transparent,
515
+ strokeColor: WebColors.Gray,
516
+ lineWidth: 4,
517
+ position: { x: 200, y: 300 }
518
+ });
519
+ fixationScene.addChild(fixationSceneSquare);
520
+ const plusLabel = new Label({
521
+ text: "+",
522
+ fontSize: 32,
523
+ fontColor: WebColors.Black
524
+ });
525
+ fixationSceneSquare.addChild(plusLabel);
526
+ fixationScene.onAppear(() => {
527
+ game.addTrialData(
528
+ "activity_begin_iso8601_timestamp",
529
+ this.beginIso8601Timestamp
530
+ );
531
+ game.addTrialData(
532
+ "trial_begin_iso8601_timestamp",
533
+ (/* @__PURE__ */ new Date()).toISOString()
534
+ );
535
+ fixationScene.run(
536
+ Action.sequence([
537
+ Action.wait({ duration: game.getParameter("fixation_duration_ms") }),
538
+ Action.custom({
539
+ callback: () => {
540
+ game.presentScene(shapePresentationScene);
541
+ }
542
+ })
543
+ ])
544
+ );
545
+ });
546
+ const shapePresentationScene = new Scene();
547
+ game.addScene(shapePresentationScene);
548
+ const presentationSceneSquare = new Shape({
549
+ rect: { size: { width: SQUARE_SIDE_LENGTH, height: SQUARE_SIDE_LENGTH } },
550
+ fillColor: WebColors.Transparent,
551
+ strokeColor: WebColors.Gray,
552
+ lineWidth: 4,
553
+ position: { x: 200, y: 300 }
554
+ });
555
+ shapePresentationScene.addChild(presentationSceneSquare);
556
+ const presentationGrid = new Grid({
557
+ rows: gridRows,
558
+ columns: gridColumns,
559
+ size: { width: SQUARE_SIDE_LENGTH, height: SQUARE_SIDE_LENGTH },
560
+ position: { x: 200, y: 300 },
561
+ backgroundColor: WebColors.Transparent,
562
+ gridLineColor: WebColors.Transparent
563
+ });
564
+ shapePresentationScene.addChild(presentationGrid);
565
+ shapePresentationScene.onAppear(() => {
566
+ const trialConfiguration = trialConfigurations[game.trialIndex];
567
+ for (let i = 0; i < trialConfiguration.presentShapes.length; i++) {
568
+ const presentShape = trialConfiguration.presentShapes[i].shape;
569
+ presentShape.fillColor = trialConfiguration.presentShapes[i].color;
570
+ presentationGrid.addAtCell(
571
+ presentShape,
572
+ trialConfiguration.presentShapes[i].location.row,
573
+ trialConfiguration.presentShapes[i].location.column
574
+ );
575
+ }
576
+ shapePresentationScene.run(
577
+ Action.sequence([
578
+ Action.wait({
579
+ duration: game.getParameter("shapes_presented_duration_ms")
580
+ }),
581
+ Action.custom({
582
+ callback: () => {
583
+ presentationGrid.removeAllChildren();
584
+ }
585
+ }),
586
+ Action.wait({
587
+ duration: game.getParameter("shapes_removed_duration_ms")
588
+ }),
589
+ Action.custom({
590
+ callback: () => {
591
+ presentationGrid.removeAllChildren();
592
+ game.presentScene(shapeResponseScene);
593
+ }
594
+ })
595
+ ])
596
+ );
597
+ });
598
+ const shapeResponseScene = new Scene();
599
+ game.addScene(shapeResponseScene);
600
+ const responseSceneSquare = new Shape({
601
+ rect: { size: { width: SQUARE_SIDE_LENGTH, height: SQUARE_SIDE_LENGTH } },
602
+ fillColor: WebColors.Transparent,
603
+ strokeColor: WebColors.Gray,
604
+ lineWidth: 4,
605
+ position: { x: 200, y: 300 }
606
+ });
607
+ shapeResponseScene.addChild(responseSceneSquare);
608
+ const responseGrid = new Grid({
609
+ rows: gridRows,
610
+ columns: gridColumns,
611
+ size: { width: SQUARE_SIDE_LENGTH, height: SQUARE_SIDE_LENGTH },
612
+ position: { x: 200, y: 300 },
613
+ backgroundColor: WebColors.Transparent,
614
+ gridLineColor: WebColors.Transparent
615
+ });
616
+ shapeResponseScene.addChild(responseGrid);
617
+ shapeResponseScene.onAppear(() => {
618
+ const trialConfiguration = trialConfigurations[game.trialIndex];
619
+ for (let i = 0; i < trialConfiguration.responseShapes.length; i++) {
620
+ const responseShape = trialConfiguration.responseShapes[i].shape;
621
+ responseShape.fillColor = trialConfiguration.responseShapes[i].color;
622
+ responseGrid.addAtCell(
623
+ responseShape,
624
+ trialConfiguration.responseShapes[i].location.row,
625
+ trialConfiguration.responseShapes[i].location.column
626
+ );
627
+ }
628
+ sameButton.isUserInteractionEnabled = true;
629
+ differentButton.isUserInteractionEnabled = true;
630
+ Timer.start("rt");
631
+ });
632
+ const sameButton = new Button({
633
+ text: "Same",
634
+ position: { x: 100, y: 700 },
635
+ size: { width: 125, height: 50 }
636
+ });
637
+ shapeResponseScene.addChild(sameButton);
638
+ sameButton.onTapDown(() => {
639
+ sameButton.isUserInteractionEnabled = false;
640
+ handleSelection(false);
641
+ });
642
+ const differentButton = new Button({
643
+ text: "Different",
644
+ position: { x: 300, y: 700 },
645
+ size: { width: 125, height: 50 }
646
+ });
647
+ shapeResponseScene.addChild(differentButton);
648
+ differentButton.onTapDown(() => {
649
+ differentButton.isUserInteractionEnabled = false;
650
+ handleSelection(true);
651
+ });
652
+ const handleSelection = (differentPressed) => {
653
+ const rt = Timer.elapsed("rt");
654
+ Timer.remove("rt");
655
+ responseGrid.removeAllChildren();
656
+ const trialConfiguration = trialConfigurations[game.trialIndex];
657
+ game.addTrialData("response_time_duration_ms", rt);
658
+ game.addTrialData(
659
+ "number_of_different_shapes",
660
+ trialConfiguration.numberOfShapesWithDifferentColors
661
+ );
662
+ game.addTrialData(
663
+ "user_response",
664
+ differentPressed ? "different" : "same"
665
+ );
666
+ const correctResponse = trialConfiguration.numberOfShapesWithDifferentColors === 0 && !differentPressed || trialConfiguration.numberOfShapesWithDifferentColors > 0 && differentPressed;
667
+ game.addTrialData("user_response_correct", correctResponse);
668
+ const presentShapes = trialConfiguration.presentShapes.map((p) => {
669
+ return {
670
+ shape_index: p.shapeIndex,
671
+ color_name: p.colorName,
672
+ rgba_color: p.color,
673
+ location: p.location
674
+ };
675
+ });
676
+ game.addTrialData("present_shapes", presentShapes);
677
+ game.addTrialData("quit_button_pressed", false);
678
+ const responseShapes = trialConfiguration.responseShapes.map((p) => {
679
+ return {
680
+ shape_index: p.shapeIndex,
681
+ color_name: p.colorName,
682
+ rgba_color: p.color,
683
+ location: p.location
684
+ };
685
+ });
686
+ game.addTrialData("response_shapes", responseShapes);
687
+ game.addTrialData("trial_index", game.trialIndex);
688
+ game.trialComplete();
689
+ if (game.trialIndex < numberOfTrials) {
690
+ game.presentScene(fixationScene);
691
+ } else {
692
+ game.presentScene(
693
+ doneScene,
694
+ Transition.slide({
695
+ direction: TransitionDirection.Left,
696
+ duration: 500,
697
+ easing: Easings.sinusoidalInOut
698
+ })
699
+ );
700
+ }
701
+ };
702
+ const doneScene = new Scene();
703
+ game.addScene(doneScene);
704
+ const doneSceneText = new Label({
705
+ text: game.getParameter("trials_complete_scene_text"),
706
+ position: { x: 200, y: 400 }
707
+ });
708
+ doneScene.addChild(doneSceneText);
709
+ const okButton = new Button({
710
+ text: game.getParameter("trials_complete_scene_button_text"),
711
+ position: { x: 200, y: 650 }
712
+ });
713
+ okButton.isUserInteractionEnabled = true;
714
+ okButton.onTapDown(() => {
715
+ okButton.isUserInteractionEnabled = false;
716
+ doneScene.removeAllChildren();
717
+ game.end();
718
+ });
719
+ doneScene.addChild(okButton);
720
+ doneScene.onSetup(() => {
721
+ game.removeAllFreeEntities();
722
+ });
723
+ });
724
+ }
725
+ makeShapes(svgHeight, size) {
726
+ const shape01 = new Shape({
727
+ path: {
728
+ svgString: shapePathSvgStrings[0],
729
+ height: svgHeight
730
+ },
731
+ size,
732
+ lineWidth: 0
733
+ });
734
+ const shape02 = new Shape({
735
+ path: {
736
+ svgString: shapePathSvgStrings[1],
737
+ height: svgHeight
738
+ },
739
+ size,
740
+ lineWidth: 0
741
+ });
742
+ const shape03 = new Shape({
743
+ path: {
744
+ svgString: shapePathSvgStrings[2],
745
+ height: svgHeight * 0.8
746
+ },
747
+ size,
748
+ lineWidth: 0
749
+ });
750
+ const shape04 = new Shape({
751
+ path: {
752
+ svgString: shapePathSvgStrings[3],
753
+ height: svgHeight
754
+ },
755
+ size,
756
+ lineWidth: 0
757
+ });
758
+ const shape05 = new Shape({
759
+ path: {
760
+ svgString: shapePathSvgStrings[4],
761
+ height: svgHeight * 0.8
762
+ },
763
+ size,
764
+ lineWidth: 0
765
+ });
766
+ const shape06 = new Shape({
767
+ path: {
768
+ svgString: shapePathSvgStrings[5],
769
+ height: svgHeight
770
+ },
771
+ size,
772
+ lineWidth: 0
773
+ });
774
+ const shape07 = new Shape({
775
+ path: {
776
+ svgString: shapePathSvgStrings[6],
777
+ height: svgHeight
778
+ },
779
+ size,
780
+ lineWidth: 0
781
+ });
782
+ const shape08 = new Shape({
783
+ path: {
784
+ svgString: shapePathSvgStrings[7],
785
+ height: svgHeight
786
+ },
787
+ size,
788
+ lineWidth: 0
789
+ });
790
+ const shapes = [
791
+ shape01,
792
+ shape02,
793
+ shape03,
794
+ shape04,
795
+ shape05,
796
+ shape06,
797
+ shape07,
798
+ shape08
799
+ ];
800
+ return shapes;
801
+ }
802
+ }
803
+ const shapePathSvgStrings = [
804
+ "M0 89.94v-2L131.95 0h2v88.7c2.34 1.6 4.47 3.11 6.65 4.55 42.77 28.22 85.54 56.42 128.3 84.63v2c-44.65 29.65-89.3 59.29-133.95 88.94h-1v-90.84C89.44 148.72 44.72 119.33 0 89.94Z",
805
+ "M162 188c-.33 27-.67 54-1 81-26.87-26.18-53.74-52.35-80-77.94V269H0C0 180.83 0 92.67.04 4.5.04 3 .67 1.5 1 0c24.64 29.1 49.15 58.31 73.96 87.26 28.88 33.7 58.01 67.17 87.04 100.74Z",
806
+ "M3 148.86V61.12C41.76 40.75 80.52 20.37 119.28 0h2.91c21.32 20.7 42.64 41.4 63.96 62.11v89.71c-38.44 20.04-76.88 40.09-115.31 60.13h-2.91L3.01 148.86Z",
807
+ "M134 0h2c7.26 22.31 14.38 44.67 21.86 66.9 3.91 11.61 5.47 29.91 13.25 33.27C203 113.94 236.86 123.13 270 134v1L136 269h-1c-11.04-33.58-22.08-67.16-33.21-101.03C67.87 156.98 33.93 145.99 0 135v-1L134 0Z",
808
+ "M107 0h1l108 108v1c-26.67 35.33-53.33 70.66-80 106h-1c-8.82-35.03-17.64-70.07-27-107.28C98.62 145.01 89.81 180 81.01 215h-1C53.33 179.66 26.67 144.33 0 109v-2L107 0Z",
809
+ "M0 1C2.17.67 4.33.05 6.5.04 58.33-.01 110.17 0 162 0v270H2c26.2-22.17 52.41-44.33 78.86-66.71V67.4c-3.85-3.22-7.35-6.2-10.9-9.11C46.64 39.18 23.32 20.09 0 1Z",
810
+ "M95 268.99h-1C62.66 238.66 31.33 208.33 0 178V88C26.67 58.67 53.33 29.33 80 0h1c0 29.45 0 58.89-.01 88.38 35.99 29.57 72 59.09 108.01 88.61v1l-94 91Z",
811
+ "M13 0h67l135 135v1L81 270c-27-.33-54-.67-81-1 11.73-12.51 23.61-24.87 35.16-37.54 33.14-36.35 66.14-72.82 100.23-110.38C94.4 80.52 53.7 40.26 13 0Z"
812
+ ];
813
+
814
+ export { ColorShapes };
815
+ //# sourceMappingURL=index.js.map
package/package.json ADDED
@@ -0,0 +1,35 @@
1
+ {
2
+ "name": "@m2c2kit/assessment-color-shapes",
3
+ "version": "0.8.3",
4
+ "scripts": {
5
+ "build": "npm run clean && tsc && rollup -c",
6
+ "clean": "rimraf build build-nobundler dist .rollup.cache tsconfig.tsbuildinfo",
7
+ "postinstall": "node post-install.mjs"
8
+ },
9
+ "main": "dist/index.js",
10
+ "module": "dist/index.js",
11
+ "exports": {
12
+ ".": {
13
+ "import": "./dist/index.js"
14
+ }
15
+ },
16
+ "files": [
17
+ "dist/index.js",
18
+ "dist/index.d.ts",
19
+ "assets/**",
20
+ "post-install.mjs"
21
+ ],
22
+ "dependencies": {
23
+ "@m2c2kit/addons": "0.3.2",
24
+ "@m2c2kit/core": "0.3.5"
25
+ },
26
+ "devDependencies": {
27
+ "@rollup/plugin-node-resolve": "15.0.2",
28
+ "@rollup/plugin-replace": "5.0.2",
29
+ "rimraf": "5.0.0",
30
+ "rollup": "3.20.6",
31
+ "rollup-plugin-copy": "3.4.0",
32
+ "rollup-plugin-esbuild": "5.0.0",
33
+ "typescript": "5.0.4"
34
+ }
35
+ }
@@ -0,0 +1,72 @@
1
+ #!/usr/bin/env node
2
+ import { readFileSync, existsSync } from "fs";
3
+ import { resolve, join, dirname } from "path";
4
+ import { env, exit } from "process";
5
+ import { readdir, readFile, mkdir, writeFile } from "fs/promises";
6
+
7
+ /**
8
+ * Our current working directory for this postinstall script is the
9
+ * package's root folder in node_modules, e.g., node_modules/{packageName}
10
+ */
11
+
12
+ /**
13
+ * The folder in which npm command was executed -- this differs from the
14
+ * current working directory.
15
+ */
16
+ const npmCwd = env.INIT_CWD;
17
+
18
+ /**
19
+ * If the full m2c2kit repo has been cloned and "npm install" is executed,
20
+ * when this package is installed it will run this post-install script.
21
+ * But, we should run this only when the package is being installed in a
22
+ * new m2c2kit project, because it will copy assets to the
23
+ * appropriate location in the project root. The below code will check if
24
+ * npm install is being run on the entire m2c2kit repo, and if so, exit this
25
+ * script before copying any assets.
26
+ * Note: this will cause problems if someone decides to name their m2c2kit
27
+ * project "m2c2kit".
28
+ */
29
+ const { name } = JSON.parse(readFileSync(join(npmCwd, "package.json")));
30
+ if (name === "m2c2kit") {
31
+ exit(0);
32
+ }
33
+
34
+ async function copyFolderRecursive(options) {
35
+ async function getFilePathsRecursive(dir) {
36
+ const dirents = await readdir(dir, { withFileTypes: true });
37
+ const files = await Promise.all(
38
+ dirents.map((dirent) => {
39
+ const res = resolve(dir, dirent.name);
40
+ return dirent.isDirectory() ? getFilePathsRecursive(res) : res;
41
+ })
42
+ );
43
+ return Array.prototype.concat(...files);
44
+ }
45
+
46
+ const filePaths = await getFilePathsRecursive(options.sourceFolder);
47
+
48
+ filePaths.forEach(async (filePath) => {
49
+ const destinationFilePath = join(
50
+ options.destinationFolder,
51
+ filePath.replace(resolve(options.sourceFolder), options.baseFolder)
52
+ );
53
+ if (!options.overwrite && existsSync(destinationFilePath)) {
54
+ return;
55
+ }
56
+
57
+ const folder = dirname(destinationFilePath);
58
+ if (!existsSync(folder)) {
59
+ await mkdir(folder, { recursive: true });
60
+ }
61
+
62
+ const content = await readFile(filePath);
63
+ await writeFile(destinationFilePath, content);
64
+ });
65
+ }
66
+
67
+ copyFolderRecursive({
68
+ sourceFolder: "assets",
69
+ destinationFolder: join(npmCwd, "src"),
70
+ baseFolder: "assets",
71
+ overwrite: false,
72
+ });