@lvl99dotcom/paintcanvas 0.5.0 → 0.6.0

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Files changed (97) hide show
  1. package/dist/lib/brushes/configRanges/index.d.ts +17 -0
  2. package/dist/lib/brushes/configRanges/index.js +31 -1
  3. package/dist/lib/brushes/params/index.d.ts +2 -1
  4. package/dist/lib/brushes/params/index.js +7 -4
  5. package/dist/lib/brushes/types/index.d.ts +8 -0
  6. package/dist/lib/classes/Layer/index.d.ts +10 -0
  7. package/dist/lib/classes/Layer/index.js +15 -1
  8. package/dist/lib/classes/LayerAutosave/index.d.ts +9 -15
  9. package/dist/lib/classes/LayerAutosave/index.js +30 -43
  10. package/dist/lib/classes/LayerStack/index.d.ts +15 -0
  11. package/dist/lib/classes/LayerStack/index.js +26 -2
  12. package/dist/lib/classes/PaintCanvas/index.d.ts +26 -3
  13. package/dist/lib/classes/PaintCanvas/index.js +39 -12
  14. package/dist/lib/classes/PngEncoder/index.d.ts +41 -0
  15. package/dist/lib/classes/PngEncoder/index.js +104 -0
  16. package/dist/lib/classes/ProfileGraphs/index.d.ts +87 -0
  17. package/dist/lib/classes/ProfileGraphs/index.js +148 -0
  18. package/dist/lib/classes/SettingsAutosave/index.d.ts +1 -1
  19. package/dist/lib/classes/SettingsAutosave/index.js +2 -1
  20. package/dist/lib/messages/schema.d.ts +720 -0
  21. package/dist/lib/presets/schema.d.ts +360 -0
  22. package/dist/lib/presets/schema.js +8 -1
  23. package/dist/lib/profiles/index.d.ts +61 -0
  24. package/dist/lib/profiles/index.js +131 -0
  25. package/dist/lib/profiles/schema.d.ts +73 -0
  26. package/dist/lib/profiles/schema.js +53 -0
  27. package/dist/lib/rendering/sample/index.d.ts +11 -0
  28. package/dist/lib/rendering/sample/index.js +36 -5
  29. package/dist/lib/settings/index.d.ts +2 -1
  30. package/dist/lib/settings/index.js +4 -1
  31. package/dist/lib/settings/schema.d.ts +49 -0
  32. package/dist/lib/settings/schema.js +6 -0
  33. package/dist/lib/validation/validators.generated.js +13064 -3696
  34. package/dist/locales/en-GB.js +30 -0
  35. package/dist/locales/en-US.js +30 -0
  36. package/dist/locales/fr.js +30 -0
  37. package/dist/locales/ja.js +30 -0
  38. package/dist/locales/ko.js +30 -0
  39. package/dist/locales/zh-Hans.js +30 -0
  40. package/dist/locales/zh-Hant.js +30 -0
  41. package/dist/package.js +1 -1
  42. package/dist/ui/ask/index.d.ts +48 -0
  43. package/dist/ui/ask/index.js +67 -0
  44. package/dist/ui/base/index.d.ts +8 -1
  45. package/dist/ui/base/index.js +19 -4
  46. package/dist/ui/elements/PaintCanvas/index.js +3 -1
  47. package/dist/ui/elements/PaintCanvas/style.js +1 -1
  48. package/dist/ui/elements/PcAppSettings/index.d.ts +6 -6
  49. package/dist/ui/elements/PcAppSettings/index.js +21 -65
  50. package/dist/ui/elements/PcBrushConfig/index.d.ts +25 -14
  51. package/dist/ui/elements/PcBrushConfig/index.js +216 -146
  52. package/dist/ui/elements/PcBrushConfig/style.js +1 -1
  53. package/dist/ui/elements/PcBrushTest/index.js +7 -2
  54. package/dist/ui/elements/PcBrushTest/style.js +1 -1
  55. package/dist/ui/elements/PcButton/index.d.ts +12 -3
  56. package/dist/ui/elements/PcButton/index.js +18 -10
  57. package/dist/ui/elements/PcCanvas/index.d.ts +6 -1
  58. package/dist/ui/elements/PcCanvas/index.js +10 -3
  59. package/dist/ui/elements/PcCanvas/style.js +1 -1
  60. package/dist/ui/elements/PcClipboardTools/index.d.ts +5 -4
  61. package/dist/ui/elements/PcClipboardTools/index.js +12 -5
  62. package/dist/ui/elements/PcDialog/index.d.ts +46 -10
  63. package/dist/ui/elements/PcDialog/index.js +102 -51
  64. package/dist/ui/elements/PcDialogWindow/index.d.ts +141 -0
  65. package/dist/ui/elements/PcDialogWindow/index.js +385 -0
  66. package/dist/ui/elements/PcPanelBrushes/index.d.ts +3 -2
  67. package/dist/ui/elements/PcPanelBrushes/index.js +7 -5
  68. package/dist/ui/elements/PcPanelBrushes/style.js +1 -1
  69. package/dist/ui/elements/PcPanelColours/index.js +2 -2
  70. package/dist/ui/elements/PcPanelColours/style.js +1 -1
  71. package/dist/ui/elements/PcPanelLayers/index.js +1 -1
  72. package/dist/ui/elements/PcPanelLayers/style.js +1 -1
  73. package/dist/ui/elements/PcProfileEditor/index.d.ts +103 -0
  74. package/dist/ui/elements/PcProfileEditor/index.js +259 -0
  75. package/dist/ui/elements/PcProfileGraph/index.d.ts +84 -0
  76. package/dist/ui/elements/PcProfileGraph/index.js +317 -0
  77. package/dist/ui/elements/PcShortcutSettings/index.js +9 -13
  78. package/dist/ui/elements/PcSliderRange/index.d.ts +147 -0
  79. package/dist/ui/elements/PcSliderRange/index.js +307 -0
  80. package/dist/ui/elements/PcStats/index.d.ts +19 -4
  81. package/dist/ui/elements/PcStats/index.js +29 -13
  82. package/dist/ui/elements/PcToolSettings/index.js +6 -6
  83. package/dist/ui/icons/images/icon-profile-graph@2x.js +3 -0
  84. package/dist/ui/icons/index.d.ts +1 -1
  85. package/dist/ui/icons/index.js +2 -0
  86. package/dist/ui/index.d.ts +6 -1
  87. package/dist/ui/index.js +6 -1
  88. package/dist/ui/styles/index.d.ts +21 -1
  89. package/dist/ui/styles/index.js +73 -14
  90. package/locales/en-GB.json +30 -0
  91. package/locales/en-US.json +30 -0
  92. package/locales/fr.json +30 -0
  93. package/locales/ja.json +30 -0
  94. package/locales/ko.json +30 -0
  95. package/locales/zh-Hans.json +30 -0
  96. package/locales/zh-Hant.json +30 -0
  97. package/package.json +25 -23
@@ -1,7 +1,8 @@
1
+ import { PILLS_CSS } from "../../styles/index.js";
1
2
  import { PcElement, defineElement, emit } from "../../base/index.js";
2
3
  import ChangeController from "../../ChangeController/index.js";
3
4
  import { SHORTCUT_DEFINITIONS, comboFromEvent, comboText, heldModifiers } from "../../../lib/utils/shortcuts/index.js";
4
- import { css, html, nothing } from "lit";
5
+ import { css, html, nothing, unsafeCSS } from "lit";
5
6
  // src/ui/elements/PcShortcutSettings/index.ts
6
7
  /** Keys used to move through and leave the settings, which are never recorded */
7
8
  var PASSED_KEYS = /* @__PURE__ */ new Set(["Tab", "Escape"]);
@@ -38,7 +39,10 @@ var PcShortcutSettings = class extends PcElement {
38
39
  recording: { state: true },
39
40
  status: { state: true }
40
41
  };
41
- static styles = [PcElement.styles, css`
42
+ static styles = [
43
+ PcElement.styles,
44
+ unsafeCSS(PILLS_CSS),
45
+ css`
42
46
  :host {
43
47
  display: flex;
44
48
  flex-direction: column;
@@ -131,17 +135,9 @@ var PcShortcutSettings = class extends PcElement {
131
135
  }
132
136
  button.reset {
133
137
  align-self: flex-start;
134
- min-height: var(--pc-control-size);
135
- padding: var(--pc-space-1) var(--pc-space-3);
136
- border: 0;
137
- border-radius: var(--pc-radius-pill);
138
- background: var(--pc-accent);
139
- color: var(--pc-accent-text);
140
- font: inherit;
141
- font-weight: bold;
142
- cursor: pointer;
143
138
  }
144
- `];
139
+ `
140
+ ];
145
141
  changes = new ChangeController(this, () => [this.settings]);
146
142
  constructor() {
147
143
  super();
@@ -259,7 +255,7 @@ var PcShortcutSettings = class extends PcElement {
259
255
  <p class="status" role="status">${this.status}</p>
260
256
  <button
261
257
  type="button"
262
- class="reset"
258
+ class="pill reset"
263
259
  @click=${() => {
264
260
  settings.reset();
265
261
  this.status = this.t("paintCanvas.shortcuts.wasReset");
@@ -0,0 +1,147 @@
1
+ import { PcElement } from "../../base";
2
+ import "../PcNumberSlider";
3
+ /** One of a range's two ends: its lowest or highest value */
4
+ export type RangeEnd = "low" | "high";
5
+ /** What `pc-input` and `pc-change` give: the range's lowest and highest values */
6
+ export interface RangeDetail {
7
+ /** A single slider's value (the same as `high`) */
8
+ value: number;
9
+ low: number;
10
+ high: number;
11
+ }
12
+ /**
13
+ * Where a value sits between `min` and `max`, from 0 to 1 (0 when they're the same).
14
+ *
15
+ * @example
16
+ * rangeFraction(25, 0, 100); // 0.25
17
+ */
18
+ export declare const rangeFraction: (value: number, min: number, max: number) => number;
19
+ /**
20
+ * A slider for a range: one track with two handles, the left for the lowest value (`low`) and the right for the highest
21
+ * (`high`), and a `<pc-number-slider>` for each on either side (dragged, or tapped to type). The two can't cross: the
22
+ * lowest is never above the highest. Values are kept within `min` and `max` and rounded to `step`.
23
+ *
24
+ * Pressing the track moves the nearest handle there and drags it. With keyboard focus on a handle, the arrow keys move
25
+ * it by `step`, Page Up and Page Down by `pageStep`, and Home and End as far as it can go. Touch, mouse and pen all work.
26
+ *
27
+ * With `single`, it's a slider for one value (`value`, from `min`): one handle, and one number slider before the track,
28
+ * or after it with `number-position="end"`. Use it for single values too, so they look and work the same as ranges.
29
+ *
30
+ * Fires `pc-input` (detail: `{ low, high }`) while a handle is dragged, and `pc-change` once it's let go, or when a value
31
+ * is changed with the keyboard or a number slider, after changing `low` and `high` themselves (and `value`, the same as
32
+ * `high`).
33
+ *
34
+ * @example
35
+ * html`<pc-slider-range label="Width" min="1" max="256" .low=${10} .high=${40}
36
+ * @pc-change=${(e) => setWidth(e.detail.low, e.detail.high)}></pc-slider-range>`
37
+ */
38
+ export declare class PcSliderRange extends PcElement {
39
+ static properties: {
40
+ low: {
41
+ type: NumberConstructor;
42
+ };
43
+ high: {
44
+ type: NumberConstructor;
45
+ };
46
+ min: {
47
+ type: NumberConstructor;
48
+ };
49
+ max: {
50
+ type: NumberConstructor;
51
+ };
52
+ step: {
53
+ type: NumberConstructor;
54
+ };
55
+ pageStep: {
56
+ type: NumberConstructor;
57
+ attribute: string;
58
+ };
59
+ unit: {
60
+ type: StringConstructor;
61
+ };
62
+ label: {
63
+ type: StringConstructor;
64
+ };
65
+ single: {
66
+ type: BooleanConstructor;
67
+ reflect: boolean;
68
+ };
69
+ numberPosition: {
70
+ type: StringConstructor;
71
+ attribute: string;
72
+ };
73
+ disabled: {
74
+ type: BooleanConstructor;
75
+ reflect: boolean;
76
+ };
77
+ dragging: {
78
+ state: boolean;
79
+ };
80
+ translations: {
81
+ attribute: boolean;
82
+ };
83
+ icons: {
84
+ attribute: boolean;
85
+ };
86
+ theme: {
87
+ type: StringConstructor;
88
+ reflect: boolean;
89
+ };
90
+ };
91
+ static styles: import("lit").CSSResultGroup[];
92
+ /** The range's lowest value */
93
+ low: number;
94
+ /** The range's highest value */
95
+ high: number;
96
+ /** Lowest value either end can have (0 by default) */
97
+ min: number;
98
+ /** Highest value either end can have (100 by default) */
99
+ max: number;
100
+ /** What values are rounded to, and how much an arrow key moves a handle (1 by default) */
101
+ step: number;
102
+ /** How much Page Up and Page Down move a handle (10 steps by default) */
103
+ pageStep?: number;
104
+ /** Shown after each value, e.g. "%" */
105
+ unit: string;
106
+ /** The range's name for screen readers, e.g. "Width" (each end is named from it) */
107
+ label: string;
108
+ disabled: boolean;
109
+ /** Whether it's a slider for one value (`value`), with one handle and one number slider */
110
+ single: boolean;
111
+ /** Where a single slider's number slider goes: before the track (`start`, the default) or after it (`end`) */
112
+ numberPosition: "start" | "end";
113
+ /** A single slider's value: the same as `high` */
114
+ get value(): number;
115
+ set value(value: number);
116
+ /** What `pc-input` and `pc-change` give */
117
+ private get detail();
118
+ /** How far an end can go: not past the other end (a single slider's value can go down to `min`) */
119
+ private limitsOf;
120
+ /** An end's name for screen readers: a single slider's is its label */
121
+ private endLabel;
122
+ /** The end being dragged, if any */
123
+ dragging?: RangeEnd;
124
+ constructor();
125
+ /**
126
+ * Set one end, kept within `min` and `max`, rounded to `step`, and not past the other end, then tell listeners (with
127
+ * `pc-input` while dragging, or `pc-change`) if it changed.
128
+ *
129
+ * @example
130
+ * range.setEnd("high", 40); // high is 40, unless low is above it (then it's low)
131
+ */
132
+ setEnd(end: RangeEnd, value: number, type?: string): void;
133
+ /** The value at a pointer's position along the track */
134
+ private valueAt;
135
+ /** The end nearest a value: the high end when it's above both, or past the middle of two that meet */
136
+ private nearestEnd;
137
+ private onPointerDown;
138
+ private onPointerMove;
139
+ private onPointerUp;
140
+ /** Move a handle with the arrow keys, Page Up and Page Down, Home and End */
141
+ private onHandleKeyDown;
142
+ /** One end's handle */
143
+ private renderHandle;
144
+ /** One end's number slider: it can't go past the other end */
145
+ private renderNumber;
146
+ render(): import("lit").TemplateResult<1>;
147
+ }
@@ -0,0 +1,307 @@
1
+ import { PcElement, defineElement, emit } from "../../base/index.js";
2
+ import { fitNumber } from "../PcNumberSlider/index.js";
3
+ import { css, html, nothing } from "lit";
4
+ import { live } from "lit/directives/live.js";
5
+ import { styleMap } from "lit/directives/style-map.js";
6
+ // src/ui/elements/PcSliderRange/index.ts
7
+ /**
8
+ * Where a value sits between `min` and `max`, from 0 to 1 (0 when they're the same).
9
+ *
10
+ * @example
11
+ * rangeFraction(25, 0, 100); // 0.25
12
+ */
13
+ var rangeFraction = (value, min, max) => max > min ? Math.min(1, Math.max(0, (value - min) / (max - min))) : 0;
14
+ /**
15
+ * A slider for a range: one track with two handles, the left for the lowest value (`low`) and the right for the highest
16
+ * (`high`), and a `<pc-number-slider>` for each on either side (dragged, or tapped to type). The two can't cross: the
17
+ * lowest is never above the highest. Values are kept within `min` and `max` and rounded to `step`.
18
+ *
19
+ * Pressing the track moves the nearest handle there and drags it. With keyboard focus on a handle, the arrow keys move
20
+ * it by `step`, Page Up and Page Down by `pageStep`, and Home and End as far as it can go. Touch, mouse and pen all work.
21
+ *
22
+ * With `single`, it's a slider for one value (`value`, from `min`): one handle, and one number slider before the track,
23
+ * or after it with `number-position="end"`. Use it for single values too, so they look and work the same as ranges.
24
+ *
25
+ * Fires `pc-input` (detail: `{ low, high }`) while a handle is dragged, and `pc-change` once it's let go, or when a value
26
+ * is changed with the keyboard or a number slider, after changing `low` and `high` themselves (and `value`, the same as
27
+ * `high`).
28
+ *
29
+ * @example
30
+ * html`<pc-slider-range label="Width" min="1" max="256" .low=${10} .high=${40}
31
+ * @pc-change=${(e) => setWidth(e.detail.low, e.detail.high)}></pc-slider-range>`
32
+ */
33
+ var PcSliderRange = class extends PcElement {
34
+ static properties = {
35
+ ...PcElement.properties,
36
+ low: { type: Number },
37
+ high: { type: Number },
38
+ min: { type: Number },
39
+ max: { type: Number },
40
+ step: { type: Number },
41
+ pageStep: {
42
+ type: Number,
43
+ attribute: "page-step"
44
+ },
45
+ unit: { type: String },
46
+ label: { type: String },
47
+ single: {
48
+ type: Boolean,
49
+ reflect: true
50
+ },
51
+ numberPosition: {
52
+ type: String,
53
+ attribute: "number-position"
54
+ },
55
+ disabled: {
56
+ type: Boolean,
57
+ reflect: true
58
+ },
59
+ dragging: { state: true }
60
+ };
61
+ static styles = [PcElement.styles, css`
62
+ :host {
63
+ display: flex;
64
+ align-items: center;
65
+ gap: var(--pc-space-2);
66
+ min-width: 0;
67
+ --pc-range-thumb: 16px;
68
+ }
69
+ :host([disabled]) {
70
+ opacity: 0.5;
71
+ }
72
+ pc-number-slider {
73
+ flex: none;
74
+ width: 4.5em;
75
+ }
76
+ /* The handles' centres reach the ends of the track */
77
+ .track {
78
+ position: relative;
79
+ flex: 1;
80
+ min-width: 60px;
81
+ height: 24px;
82
+ margin: 0 calc(var(--pc-range-thumb) / 2);
83
+ touch-action: none;
84
+ cursor: pointer;
85
+ }
86
+ :host([disabled]) .track {
87
+ cursor: default;
88
+ }
89
+ .rail,
90
+ .fill {
91
+ position: absolute;
92
+ top: 50%;
93
+ height: 4px;
94
+ border-radius: var(--pc-radius-pill);
95
+ transform: translateY(-50%);
96
+ }
97
+ .rail {
98
+ left: calc(var(--pc-range-thumb) / -2);
99
+ right: calc(var(--pc-range-thumb) / -2);
100
+ background: var(--pc-border);
101
+ }
102
+ .fill {
103
+ background: var(--pc-accent);
104
+ }
105
+ /* A 24px target around each 16px thumb, for fingers */
106
+ .handle {
107
+ position: absolute;
108
+ top: 0;
109
+ display: flex;
110
+ align-items: center;
111
+ justify-content: center;
112
+ width: 24px;
113
+ height: 24px;
114
+ margin-left: -12px;
115
+ border-radius: 50%;
116
+ outline: none;
117
+ }
118
+ .handle::before {
119
+ content: "";
120
+ width: var(--pc-range-thumb);
121
+ height: var(--pc-range-thumb);
122
+ box-sizing: border-box;
123
+ border: 2px solid var(--pc-surface-raised);
124
+ border-radius: 50%;
125
+ background: var(--pc-accent);
126
+ box-shadow: var(--pc-shadow);
127
+ }
128
+ .handle:focus-visible::before {
129
+ outline: var(--pc-focus-width) solid var(--pc-focus);
130
+ outline-offset: 2px;
131
+ }
132
+ /* The handle being dragged stays on top, so it can be dragged off the other */
133
+ .handle.active {
134
+ z-index: 1;
135
+ }
136
+ `];
137
+ /** A single slider's value: the same as `high` */
138
+ get value() {
139
+ return this.high;
140
+ }
141
+ set value(value) {
142
+ this.high = value;
143
+ }
144
+ /** What `pc-input` and `pc-change` give */
145
+ get detail() {
146
+ return {
147
+ low: this.low,
148
+ high: this.high,
149
+ value: this.high
150
+ };
151
+ }
152
+ /** How far an end can go: not past the other end (a single slider's value can go down to `min`) */
153
+ limitsOf(end) {
154
+ if (end === "low") return [this.min, this.high];
155
+ return [this.single ? this.min : this.low, this.max];
156
+ }
157
+ /** An end's name for screen readers: a single slider's is its label */
158
+ endLabel(end) {
159
+ return this.single ? this.label : this.t(`paintCanvas.range.${end}`, { label: this.label });
160
+ }
161
+ constructor() {
162
+ super();
163
+ this.low = 0;
164
+ this.high = 100;
165
+ this.min = 0;
166
+ this.max = 100;
167
+ this.step = 1;
168
+ this.unit = "";
169
+ this.label = "";
170
+ this.single = false;
171
+ this.numberPosition = "start";
172
+ this.disabled = false;
173
+ }
174
+ /**
175
+ * Set one end, kept within `min` and `max`, rounded to `step`, and not past the other end, then tell listeners (with
176
+ * `pc-input` while dragging, or `pc-change`) if it changed.
177
+ *
178
+ * @example
179
+ * range.setEnd("high", 40); // high is 40, unless low is above it (then it's low)
180
+ */
181
+ setEnd(end, value, type = "pc-change") {
182
+ const [lowest, highest] = this.limitsOf(end);
183
+ const next = Math.min(highest, Math.max(lowest, fitNumber(value, this.min, this.max, this.step)));
184
+ if (next === this[end]) return;
185
+ this[end] = next;
186
+ emit(this, type, this.detail);
187
+ }
188
+ /** The value at a pointer's position along the track */
189
+ valueAt(event) {
190
+ const { left, width } = event.currentTarget.getBoundingClientRect();
191
+ const fraction = width > 0 ? (event.clientX - left) / width : 0;
192
+ return this.min + Math.min(1, Math.max(0, fraction)) * (this.max - this.min);
193
+ }
194
+ /** The end nearest a value: the high end when it's above both, or past the middle of two that meet */
195
+ nearestEnd(value) {
196
+ if (this.single) return "high";
197
+ if (value > this.high) return "high";
198
+ if (value < this.low) return "low";
199
+ return value - this.low > this.high - value ? "high" : "low";
200
+ }
201
+ onPointerDown(event) {
202
+ if (this.disabled || event.button > 0) return;
203
+ event.preventDefault();
204
+ const value = this.valueAt(event);
205
+ const end = this.nearestEnd(value);
206
+ this.dragging = end;
207
+ event.currentTarget.setPointerCapture?.(event.pointerId);
208
+ this.renderRoot.querySelector(`.handle.${end}`).focus();
209
+ this.setEnd(end, value, "pc-input");
210
+ }
211
+ onPointerMove(event) {
212
+ if (this.dragging) this.setEnd(this.dragging, this.valueAt(event), "pc-input");
213
+ }
214
+ onPointerUp() {
215
+ if (!this.dragging) return;
216
+ this.dragging = void 0;
217
+ emit(this, "pc-change", this.detail);
218
+ }
219
+ /** Move a handle with the arrow keys, Page Up and Page Down, Home and End */
220
+ onHandleKeyDown(event, end) {
221
+ if (this.disabled) return;
222
+ const page = this.pageStep ?? this.step * 10;
223
+ const value = this[end];
224
+ const next = {
225
+ ArrowRight: value + this.step,
226
+ ArrowUp: value + this.step,
227
+ ArrowLeft: value - this.step,
228
+ ArrowDown: value - this.step,
229
+ PageUp: value + page,
230
+ PageDown: value - page,
231
+ Home: this.min,
232
+ End: this.max
233
+ }[event.key];
234
+ if (next === void 0) return;
235
+ event.preventDefault();
236
+ this.setEnd(end, next);
237
+ }
238
+ /** One end's handle */
239
+ renderHandle(end) {
240
+ const value = this[end];
241
+ const [lowest, highest] = this.limitsOf(end);
242
+ return html`<div
243
+ class="handle ${end} ${this.dragging === end ? "active" : ""}"
244
+ part="handle"
245
+ role="slider"
246
+ tabindex=${this.disabled ? -1 : 0}
247
+ aria-label=${this.endLabel(end)}
248
+ aria-valuemin=${lowest}
249
+ aria-valuemax=${highest}
250
+ aria-valuenow=${value}
251
+ aria-valuetext=${`${value}${this.unit}`}
252
+ aria-disabled=${this.disabled ? "true" : nothing}
253
+ style=${styleMap({ left: `${rangeFraction(value, this.min, this.max) * 100}%` })}
254
+ @keydown=${(event) => this.onHandleKeyDown(event, end)}
255
+ ></div>`;
256
+ }
257
+ /** One end's number slider: it can't go past the other end */
258
+ renderNumber(end) {
259
+ const [lowest, highest] = this.limitsOf(end);
260
+ return html`<pc-number-slider
261
+ class=${end}
262
+ part="number"
263
+ label=${this.endLabel(end)}
264
+ min=${lowest}
265
+ max=${highest}
266
+ step=${this.step}
267
+ page-step=${this.pageStep ?? nothing}
268
+ unit=${this.unit}
269
+ ?disabled=${this.disabled}
270
+ .value=${live(this[end])}
271
+ @pc-change=${(event) => {
272
+ event.stopPropagation();
273
+ this.setEnd(end, event.detail.value);
274
+ }}
275
+ ></pc-number-slider>`;
276
+ }
277
+ render() {
278
+ const from = this.single ? 0 : rangeFraction(this.low, this.min, this.max) * 100;
279
+ const to = rangeFraction(this.high, this.min, this.max) * 100;
280
+ const before = this.single ? this.numberPosition === "end" ? nothing : this.renderNumber("high") : this.renderNumber("low");
281
+ const after = !this.single || this.numberPosition === "end" ? this.renderNumber("high") : nothing;
282
+ return html`${before}
283
+ <div
284
+ class="track"
285
+ part="track"
286
+ @pointerdown=${this.onPointerDown}
287
+ @pointermove=${this.onPointerMove}
288
+ @pointerup=${this.onPointerUp}
289
+ @pointercancel=${this.onPointerUp}
290
+ >
291
+ <div class="rail"></div>
292
+ <div
293
+ class="fill"
294
+ part="fill"
295
+ style=${styleMap({
296
+ left: `${from}%`,
297
+ right: `${100 - to}%`
298
+ })}
299
+ ></div>
300
+ ${this.single ? nothing : this.renderHandle("low")}
301
+ ${this.renderHandle("high")}
302
+ </div>
303
+ ${after}`;
304
+ }
305
+ };
306
+ defineElement("pc-slider-range", PcSliderRange);
307
+ export { PcSliderRange, rangeFraction };
@@ -1,6 +1,11 @@
1
1
  import { nothing, type PropertyValues } from "lit";
2
2
  import { PcElement } from "../../base";
3
3
  import type PaintCanvas from "../../../lib/classes/PaintCanvas";
4
+ /**
5
+ * The least time between reads of the colour under the pointer, in milliseconds. Each read draws every layer's pixels
6
+ * there, which is slow on phones.
7
+ */
8
+ export declare const COLOUR_INTERVAL_MS = 100;
4
9
  /**
5
10
  * A size in bytes in the largest unit it has at least one of, to one decimal place (whole bytes), for a locale.
6
11
  *
@@ -12,8 +17,9 @@ export declare const formatBytes: (bytes: number, locale?: string) => string;
12
17
  /**
13
18
  * A line of small text about the canvas: its size; while the drawing is kept in the browser, how much its layer
14
19
  * images take there; the zoom level; and the colour under the pointer (with a swatch; a dash when the pointer isn't
15
- * over the canvas). The colour follows the pointer at most once a frame. It's not announced to screen readers as it
16
- * changes, as it changes with every pointer move.
20
+ * over the canvas). The colour follows the pointer at most every `COLOUR_INTERVAL_MS`, and isn't read while a stroke is
21
+ * drawn (the next pointer move after it reads it). It's not announced to screen readers as it changes, as it changes
22
+ * with every pointer move.
17
23
  *
18
24
  * @example
19
25
  * html`<pc-stats .app=${app}></pc-stats>`
@@ -23,6 +29,9 @@ export declare class PcStats extends PcElement {
23
29
  app: {
24
30
  attribute: boolean;
25
31
  };
32
+ colour: {
33
+ state: boolean;
34
+ };
26
35
  translations: {
27
36
  attribute: boolean;
28
37
  };
@@ -38,11 +47,17 @@ export declare class PcStats extends PcElement {
38
47
  /** The canvas described */
39
48
  app?: PaintCanvas;
40
49
  private changes;
50
+ /** The colour under the pointer when it was last read, if it's over the canvas */
51
+ colour?: string;
41
52
  /** The canvas whose pointer is followed */
42
53
  private followed?;
43
- /** The animation frame the next update waits for, if any */
44
- private frame?;
54
+ /** The timer the next read of the colour waits for, if any */
55
+ private timer?;
45
56
  private readonly onPointer;
57
+ /**
58
+ * Read the colour under the followed canvas's pointer, unless a stroke is being drawn (reading would slow it down).
59
+ */
60
+ private readColour;
46
61
  connectedCallback(): void;
47
62
  disconnectedCallback(): void;
48
63
  protected willUpdate(changed: PropertyValues<this>): void;
@@ -4,6 +4,11 @@ import { zoomPercent } from "../PcToolSettings/index.js";
4
4
  import { css, html, nothing } from "lit";
5
5
  import { styleMap } from "lit/directives/style-map.js";
6
6
  // src/ui/elements/PcStats/index.ts
7
+ /**
8
+ * The least time between reads of the colour under the pointer, in milliseconds. Each read draws every layer's pixels
9
+ * there, which is slow on phones.
10
+ */
11
+ var COLOUR_INTERVAL_MS = 100;
7
12
  /** Units for sizes in bytes, each 1000 times the one before */
8
13
  var BYTE_UNITS = [
9
14
  "byte",
@@ -30,8 +35,9 @@ var formatBytes = (bytes, locale) => {
30
35
  /**
31
36
  * A line of small text about the canvas: its size; while the drawing is kept in the browser, how much its layer
32
37
  * images take there; the zoom level; and the colour under the pointer (with a swatch; a dash when the pointer isn't
33
- * over the canvas). The colour follows the pointer at most once a frame. It's not announced to screen readers as it
34
- * changes, as it changes with every pointer move.
38
+ * over the canvas). The colour follows the pointer at most every `COLOUR_INTERVAL_MS`, and isn't read while a stroke is
39
+ * drawn (the next pointer move after it reads it). It's not announced to screen readers as it changes, as it changes
40
+ * with every pointer move.
35
41
  *
36
42
  * @example
37
43
  * html`<pc-stats .app=${app}></pc-stats>`
@@ -39,7 +45,8 @@ var formatBytes = (bytes, locale) => {
39
45
  var PcStats = class extends PcElement {
40
46
  static properties = {
41
47
  ...PcElement.properties,
42
- app: { attribute: false }
48
+ app: { attribute: false },
49
+ colour: { state: true }
43
50
  };
44
51
  static styles = [PcElement.styles, css`
45
52
  :host {
@@ -79,14 +86,22 @@ var PcStats = class extends PcElement {
79
86
  ]);
80
87
  /** The canvas whose pointer is followed */
81
88
  followed;
82
- /** The animation frame the next update waits for, if any */
83
- frame;
89
+ /** The timer the next read of the colour waits for, if any */
90
+ timer;
84
91
  onPointer = () => {
85
- this.frame ??= requestAnimationFrame(() => {
86
- this.frame = void 0;
87
- this.requestUpdate();
88
- });
92
+ this.timer ??= setTimeout(() => {
93
+ this.timer = void 0;
94
+ this.readColour();
95
+ }, 100);
89
96
  };
97
+ /**
98
+ * Read the colour under the followed canvas's pointer, unless a stroke is being drawn (reading would slow it down).
99
+ */
100
+ readColour() {
101
+ const app = this.followed;
102
+ if (!app || app.strokes.drawing) return;
103
+ this.colour = app.pointer && app.sampleColour(app.pointer);
104
+ }
90
105
  connectedCallback() {
91
106
  super.connectedCallback();
92
107
  this.follow(this.app);
@@ -94,8 +109,6 @@ var PcStats = class extends PcElement {
94
109
  disconnectedCallback() {
95
110
  super.disconnectedCallback();
96
111
  this.follow(void 0);
97
- if (this.frame !== void 0) cancelAnimationFrame(this.frame);
98
- this.frame = void 0;
99
112
  }
100
113
  willUpdate(changed) {
101
114
  super.willUpdate(changed);
@@ -106,13 +119,16 @@ var PcStats = class extends PcElement {
106
119
  */
107
120
  follow(app) {
108
121
  this.followed?.removeEventListener("pointer", this.onPointer);
122
+ clearTimeout(this.timer);
123
+ this.timer = void 0;
124
+ this.colour = void 0;
109
125
  this.followed = app;
110
126
  app?.addEventListener("pointer", this.onPointer);
111
127
  }
112
128
  render() {
113
129
  const app = this.app;
114
130
  if (!app) return nothing;
115
- const colour = app.pointer && app.sampleColour(app.pointer);
131
+ const colour = this.colour;
116
132
  const autosave = app.autosave;
117
133
  return html`<ul
118
134
  part="stats"
@@ -141,4 +157,4 @@ var PcStats = class extends PcElement {
141
157
  }
142
158
  };
143
159
  defineElement("pc-stats", PcStats);
144
- export { PcStats, formatBytes };
160
+ export { COLOUR_INTERVAL_MS, PcStats, formatBytes };