@lvl99dotcom/paintcanvas 0.3.1 → 0.5.0

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Files changed (212) hide show
  1. package/README.md +30 -15
  2. package/dist/lib/brushes/StrokeEngine/index.d.ts +2 -2
  3. package/dist/lib/brushes/StrokeEngine/index.js +26 -28
  4. package/dist/lib/brushes/presets/round/index.d.ts +1 -1
  5. package/dist/lib/brushes/presets/round/index.js +12 -7
  6. package/dist/lib/brushes/presets/square/index.d.ts +1 -1
  7. package/dist/lib/brushes/presets/square/index.js +7 -3
  8. package/dist/lib/brushes/shapeImage/index.d.ts +7 -3
  9. package/dist/lib/brushes/shapeImage/index.js +15 -9
  10. package/dist/lib/brushes/shapes/index.d.ts +18 -0
  11. package/dist/lib/brushes/shapes/index.js +86 -0
  12. package/dist/lib/classes/BrushSettings/index.d.ts +53 -2
  13. package/dist/lib/classes/BrushSettings/index.js +85 -14
  14. package/dist/lib/classes/KeyboardShortcuts/index.d.ts +47 -7
  15. package/dist/lib/classes/KeyboardShortcuts/index.js +145 -20
  16. package/dist/lib/classes/PaintCanvas/index.d.ts +123 -27
  17. package/dist/lib/classes/PaintCanvas/index.js +208 -41
  18. package/dist/lib/classes/PaintCanvas/tool.d.ts +15 -0
  19. package/dist/lib/classes/PaintCanvas/tool.js +18 -0
  20. package/dist/lib/classes/Palette/index.d.ts +58 -0
  21. package/dist/lib/classes/Palette/index.js +92 -0
  22. package/dist/lib/classes/SettingsAutosave/index.d.ts +53 -0
  23. package/dist/lib/classes/SettingsAutosave/index.js +98 -0
  24. package/dist/lib/classes/ShortcutSettings/index.d.ts +63 -0
  25. package/dist/lib/classes/ShortcutSettings/index.js +110 -0
  26. package/dist/lib/classes/UiSettings/index.d.ts +68 -0
  27. package/dist/lib/classes/UiSettings/index.js +82 -0
  28. package/dist/lib/palette/index.d.ts +49 -0
  29. package/dist/lib/palette/index.js +82 -0
  30. package/dist/lib/palette/schema.d.ts +45 -0
  31. package/dist/lib/palette/schema.js +41 -0
  32. package/dist/lib/rendering/cursors/index.d.ts +2 -0
  33. package/dist/lib/rendering/cursors/index.js +3 -1
  34. package/dist/lib/rendering/sample/index.js +3 -2
  35. package/dist/lib/settings/index.d.ts +63 -0
  36. package/dist/lib/settings/index.js +93 -0
  37. package/dist/lib/settings/schema.d.ts +168 -0
  38. package/dist/lib/settings/schema.js +116 -0
  39. package/dist/lib/storage/index.d.ts +36 -5
  40. package/dist/lib/storage/index.js +87 -29
  41. package/dist/lib/utils/colour/index.d.ts +72 -0
  42. package/dist/lib/utils/colour/index.js +154 -0
  43. package/dist/lib/utils/shortcuts/index.d.ts +174 -11
  44. package/dist/lib/utils/shortcuts/index.js +391 -145
  45. package/dist/lib/validation/validators.generated.d.ts +5 -0
  46. package/dist/lib/validation/validators.generated.js +1040 -1
  47. package/dist/locales/en-GB.js +96 -3
  48. package/dist/locales/en-US.js +96 -3
  49. package/dist/locales/fr.js +96 -3
  50. package/dist/locales/ja.js +96 -3
  51. package/dist/locales/ko.js +96 -3
  52. package/dist/locales/zh-Hans.js +96 -3
  53. package/dist/locales/zh-Hant.js +96 -3
  54. package/dist/package.js +1 -1
  55. package/dist/testing/recordingCanvas.js +2 -1
  56. package/dist/ui/base/index.d.ts +2 -2
  57. package/dist/ui/dismiss/index.d.ts +21 -0
  58. package/dist/ui/dismiss/index.js +27 -0
  59. package/dist/ui/drag/index.d.ts +51 -0
  60. package/dist/ui/drag/index.js +81 -0
  61. package/dist/ui/elements/PaintCanvas/index.d.ts +57 -50
  62. package/dist/ui/elements/PaintCanvas/index.js +141 -174
  63. package/dist/ui/elements/PaintCanvas/style.js +1 -1
  64. package/dist/ui/elements/PcAppSettings/index.d.ts +59 -0
  65. package/dist/ui/elements/PcAppSettings/index.js +222 -0
  66. package/dist/ui/elements/PcBrushConfig/index.d.ts +9 -2
  67. package/dist/ui/elements/PcBrushConfig/index.js +47 -7
  68. package/dist/ui/elements/PcBrushConfig/style.js +1 -1
  69. package/dist/ui/elements/PcBrushSize/index.d.ts +53 -0
  70. package/dist/ui/elements/PcBrushSize/index.js +66 -0
  71. package/dist/ui/elements/PcBrushTest/index.d.ts +26 -0
  72. package/dist/ui/elements/PcBrushTest/index.js +73 -5
  73. package/dist/ui/elements/PcBrushTest/style.js +1 -1
  74. package/dist/ui/elements/PcCanvas/index.d.ts +22 -2
  75. package/dist/ui/elements/PcCanvas/index.js +60 -15
  76. package/dist/ui/elements/PcCanvasMap/style.js +1 -1
  77. package/dist/ui/elements/PcClipboardTools/index.d.ts +48 -0
  78. package/dist/ui/elements/PcClipboardTools/index.js +118 -0
  79. package/dist/ui/elements/PcColourPair/index.d.ts +43 -0
  80. package/dist/ui/elements/PcColourPair/index.js +125 -0
  81. package/dist/ui/elements/PcContextMenu/index.d.ts +71 -34
  82. package/dist/ui/elements/PcContextMenu/index.js +128 -97
  83. package/dist/ui/elements/PcInputSettings/index.d.ts +13 -0
  84. package/dist/ui/elements/PcInputSettings/index.js +16 -1
  85. package/dist/ui/elements/PcLayerItem/index.d.ts +13 -34
  86. package/dist/ui/elements/PcLayerItem/index.js +39 -91
  87. package/dist/ui/elements/PcLayerItem/style.js +1 -1
  88. package/dist/ui/elements/PcMenu/index.d.ts +138 -0
  89. package/dist/ui/elements/PcMenu/index.js +296 -0
  90. package/dist/ui/elements/PcNumberSlider/index.d.ts +137 -0
  91. package/dist/ui/elements/PcNumberSlider/index.js +247 -0
  92. package/dist/ui/elements/PcPane/index.d.ts +120 -0
  93. package/dist/ui/elements/PcPane/index.js +394 -0
  94. package/dist/ui/elements/PcPanel/index.d.ts +26 -8
  95. package/dist/ui/elements/PcPanel/index.js +76 -8
  96. package/dist/ui/elements/{PcBrushMenu → PcPanelBrushes}/index.d.ts +22 -21
  97. package/dist/ui/elements/{PcBrushMenu → PcPanelBrushes}/index.js +24 -57
  98. package/dist/ui/elements/PcPanelBrushes/style.js +3 -0
  99. package/dist/ui/elements/PcPanelColours/index.d.ts +171 -0
  100. package/dist/ui/elements/PcPanelColours/index.js +650 -0
  101. package/dist/ui/elements/PcPanelColours/style.js +3 -0
  102. package/dist/ui/elements/{PcLayersMenu → PcPanelLayers}/index.d.ts +17 -4
  103. package/dist/ui/elements/{PcLayersMenu → PcPanelLayers}/index.js +17 -10
  104. package/dist/ui/elements/PcPanelLayers/style.js +3 -0
  105. package/dist/ui/elements/PcPopover/index.d.ts +39 -1
  106. package/dist/ui/elements/PcPopover/index.js +72 -4
  107. package/dist/ui/elements/PcShortcutSettings/index.d.ts +69 -0
  108. package/dist/ui/elements/PcShortcutSettings/index.js +273 -0
  109. package/dist/ui/elements/PcThemePicker/index.d.ts +17 -15
  110. package/dist/ui/elements/PcThemePicker/index.js +22 -21
  111. package/dist/ui/elements/PcToolSettings/index.d.ts +48 -9
  112. package/dist/ui/elements/PcToolSettings/index.js +384 -319
  113. package/dist/ui/elements/PcToolSettings/style.js +1 -1
  114. package/dist/ui/elements/PcToolbar/index.d.ts +62 -12
  115. package/dist/ui/elements/PcToolbar/index.js +119 -57
  116. package/dist/ui/elements/PcToolbar/style.js +1 -1
  117. package/dist/ui/icons/images/icon-brush@2x.js +3 -0
  118. package/dist/ui/icons/images/icon-circle-mask@2x.js +3 -0
  119. package/dist/ui/icons/images/icon-clipboard@2x.js +3 -0
  120. package/dist/ui/icons/images/icon-cog@2x.js +3 -0
  121. package/dist/ui/icons/images/icon-cursor@2x.js +3 -0
  122. package/dist/ui/icons/images/icon-diagonal-tlbr-size@2x.js +3 -0
  123. package/dist/ui/icons/images/icon-diagonal-trbl-size@2x.js +3 -0
  124. package/dist/ui/icons/images/icon-eraser@2x.js +3 -0
  125. package/dist/ui/icons/images/icon-eyedropper@2x.js +3 -0
  126. package/dist/ui/icons/images/icon-flip-horizontal@2x.js +3 -0
  127. package/dist/ui/icons/images/icon-flip-vertical@2x.js +3 -0
  128. package/dist/ui/icons/images/icon-focus-pen@2x.js +3 -0
  129. package/dist/ui/icons/images/icon-freehand-mask@2x.js +3 -0
  130. package/dist/ui/icons/images/icon-hidden@2x.js +3 -0
  131. package/dist/ui/icons/images/icon-horizontal-size@2x.js +3 -0
  132. package/dist/ui/icons/images/icon-layers@2x.js +3 -0
  133. package/dist/ui/icons/images/icon-linked@2x.js +3 -0
  134. package/dist/ui/icons/images/icon-locked@2x.js +3 -0
  135. package/dist/ui/icons/images/icon-moon@2x.js +3 -0
  136. package/dist/ui/icons/images/icon-pan@2x.js +3 -0
  137. package/dist/ui/icons/images/icon-polygon-mask@2x.js +3 -0
  138. package/dist/ui/icons/images/icon-pressure@2x.js +3 -0
  139. package/dist/ui/icons/images/icon-randomise@2x.js +3 -0
  140. package/dist/ui/icons/images/icon-rectangle-mask@2x.js +3 -0
  141. package/dist/ui/icons/images/icon-redo@2x.js +3 -0
  142. package/dist/ui/icons/images/icon-rotate-90-left@2x.js +3 -0
  143. package/dist/ui/icons/images/icon-rotate-90-right@2x.js +3 -0
  144. package/dist/ui/icons/images/icon-rotate@2x.js +3 -0
  145. package/dist/ui/icons/images/icon-smoothing-bezier-cubic@2x.js +3 -0
  146. package/dist/ui/icons/images/icon-smoothing-bezier-quad@2x.js +3 -0
  147. package/dist/ui/icons/images/icon-smoothing-linear@2x.js +3 -0
  148. package/dist/ui/icons/images/icon-star@2x.js +3 -0
  149. package/dist/ui/icons/images/icon-sun@2x.js +3 -0
  150. package/dist/ui/icons/images/icon-tilt@2x.js +3 -0
  151. package/dist/ui/icons/images/icon-undo@2x.js +3 -0
  152. package/dist/ui/icons/images/icon-unlinked@2x.js +3 -0
  153. package/dist/ui/icons/images/icon-unlocked@2x.js +3 -0
  154. package/dist/ui/icons/images/icon-vertical-size@2x.js +3 -0
  155. package/dist/ui/icons/images/icon-visible@2x.js +3 -0
  156. package/dist/ui/icons/images/icon-zoom-in@2x.js +3 -0
  157. package/dist/ui/icons/images/icon-zoom-out@2x.js +3 -0
  158. package/dist/ui/icons/images/icon-zoom@2x.js +3 -0
  159. package/dist/ui/icons/index.d.ts +1 -1
  160. package/dist/ui/icons/index.js +84 -72
  161. package/dist/ui/index.d.ts +13 -2
  162. package/dist/ui/index.js +16 -4
  163. package/dist/ui/layout/index.d.ts +9 -1
  164. package/dist/ui/layout/index.js +11 -2
  165. package/dist/ui/tokens/index.d.ts +5 -4
  166. package/dist/ui/tokens/index.js +15 -8
  167. package/locales/en-GB.json +96 -3
  168. package/locales/en-US.json +96 -3
  169. package/locales/fr.json +96 -3
  170. package/locales/ja.json +96 -3
  171. package/locales/ko.json +96 -3
  172. package/locales/zh-Hans.json +96 -3
  173. package/locales/zh-Hant.json +96 -3
  174. package/package.json +11 -4
  175. package/dist/ui/elements/PcBrushMenu/style.js +0 -3
  176. package/dist/ui/elements/PcLayersMenu/style.js +0 -3
  177. package/dist/ui/icons/images/brush.js +0 -3
  178. package/dist/ui/icons/images/circle-mask.js +0 -3
  179. package/dist/ui/icons/images/clipboard.js +0 -3
  180. package/dist/ui/icons/images/cursor.js +0 -3
  181. package/dist/ui/icons/images/eraser.js +0 -3
  182. package/dist/ui/icons/images/eyedropper.js +0 -3
  183. package/dist/ui/icons/images/flip-horizontal.js +0 -3
  184. package/dist/ui/icons/images/flip-vertical.js +0 -3
  185. package/dist/ui/icons/images/focus-pen.js +0 -3
  186. package/dist/ui/icons/images/freehand-mask.js +0 -3
  187. package/dist/ui/icons/images/hidden.js +0 -3
  188. package/dist/ui/icons/images/layers.js +0 -3
  189. package/dist/ui/icons/images/linked.js +0 -3
  190. package/dist/ui/icons/images/locked.js +0 -3
  191. package/dist/ui/icons/images/moon.js +0 -3
  192. package/dist/ui/icons/images/pan.js +0 -3
  193. package/dist/ui/icons/images/polygon-mask.js +0 -3
  194. package/dist/ui/icons/images/pressure.js +0 -3
  195. package/dist/ui/icons/images/randomise.js +0 -3
  196. package/dist/ui/icons/images/rectangle-mask.js +0 -3
  197. package/dist/ui/icons/images/redo.js +0 -3
  198. package/dist/ui/icons/images/rotate-90-left.js +0 -3
  199. package/dist/ui/icons/images/rotate-90-right.js +0 -3
  200. package/dist/ui/icons/images/smoothing-bezier-cubic.js +0 -3
  201. package/dist/ui/icons/images/smoothing-bezier-quad.js +0 -3
  202. package/dist/ui/icons/images/smoothing-linear.js +0 -3
  203. package/dist/ui/icons/images/star.js +0 -3
  204. package/dist/ui/icons/images/sun.js +0 -3
  205. package/dist/ui/icons/images/tilt.js +0 -3
  206. package/dist/ui/icons/images/undo.js +0 -3
  207. package/dist/ui/icons/images/unlinked.js +0 -3
  208. package/dist/ui/icons/images/unlocked.js +0 -3
  209. package/dist/ui/icons/images/visible.js +0 -3
  210. package/dist/ui/icons/images/zoom-in.js +0 -3
  211. package/dist/ui/icons/images/zoom-out.js +0 -3
  212. package/dist/ui/icons/images/zoom.js +0 -3
@@ -0,0 +1,116 @@
1
+ import { LOCALE_PATTERN, THEMES } from "../classes/UiSettings/index.js";
2
+ import { HEX_COLOUR_PATTERN, MAX_PALETTE_COLOURS, paletteFileSchema } from "../palette/schema.js";
3
+ // src/lib/settings/schema.ts
4
+ /** The `format` of a settings file, unless the implementer names their own (see `PaintCanvasNames`) */
5
+ var SETTINGS_FILE_FORMAT = "paintcanvas-settings";
6
+ /** Formats of settings files that are imported by default */
7
+ var SETTINGS_FILE_FORMATS = [SETTINGS_FILE_FORMAT];
8
+ /** The version of the settings file format */
9
+ var SETTINGS_FILE_VERSION = 1;
10
+ /** Longest settings file format name (characters) */
11
+ var MAX_SETTINGS_FILE_FORMAT_LENGTH = 100;
12
+ /** Most keyboard shortcuts in saved settings */
13
+ var MAX_SAVED_SHORTCUTS = 200;
14
+ /** A `#rrggbb` colour */
15
+ var hexColour = {
16
+ type: "string",
17
+ pattern: HEX_COLOUR_PATTERN
18
+ };
19
+ /** Schema of a key combination */
20
+ var keyComboSchema = {
21
+ $id: "paintcanvas/key-combo",
22
+ type: "object",
23
+ additionalProperties: false,
24
+ required: ["key"],
25
+ properties: {
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+ key: {
27
+ type: "string",
28
+ minLength: 1,
29
+ maxLength: 32
30
+ },
31
+ cmd: { type: "boolean" },
32
+ ctrl: { type: "boolean" },
33
+ shift: { type: "boolean" },
34
+ alt: { type: "boolean" }
35
+ }
36
+ };
37
+ /** Schema of the user's app settings */
38
+ var settingsSchema = {
39
+ $id: "paintcanvas/settings",
40
+ type: "object",
41
+ additionalProperties: false,
42
+ properties: {
43
+ input: {
44
+ type: "object",
45
+ additionalProperties: false,
46
+ properties: {
47
+ scrollPan: { type: "boolean" },
48
+ pinchZoom: { type: "boolean" },
49
+ modifierScrollZoom: { type: "boolean" },
50
+ focusPen: { type: "boolean" },
51
+ gestures: {
52
+ type: "object",
53
+ maxProperties: 20,
54
+ additionalProperties: {
55
+ type: "string",
56
+ maxLength: 50
57
+ }
58
+ }
59
+ }
60
+ },
61
+ shortcuts: {
62
+ type: "object",
63
+ maxProperties: 200,
64
+ propertyNames: { maxLength: 64 },
65
+ additionalProperties: { anyOf: [{ type: "null" }, { $ref: "key-combo" }] }
66
+ },
67
+ palette: {
68
+ type: "array",
69
+ maxItems: MAX_PALETTE_COLOURS,
70
+ items: paletteFileSchema.properties.colours.items
71
+ },
72
+ colours: {
73
+ type: "object",
74
+ additionalProperties: false,
75
+ required: ["foreground", "background"],
76
+ properties: {
77
+ foreground: hexColour,
78
+ background: hexColour
79
+ }
80
+ },
81
+ ui: {
82
+ type: "object",
83
+ additionalProperties: false,
84
+ properties: {
85
+ theme: { enum: THEMES },
86
+ locale: {
87
+ type: "string",
88
+ minLength: 1,
89
+ maxLength: 35,
90
+ pattern: LOCALE_PATTERN
91
+ }
92
+ }
93
+ }
94
+ }
95
+ };
96
+ /** Schema of a settings file */
97
+ var settingsFileSchema = {
98
+ $id: "paintcanvas/settings-file",
99
+ type: "object",
100
+ additionalProperties: false,
101
+ required: [
102
+ "format",
103
+ "version",
104
+ "settings"
105
+ ],
106
+ properties: {
107
+ format: {
108
+ type: "string",
109
+ minLength: 1,
110
+ maxLength: 100
111
+ },
112
+ version: { const: 1 },
113
+ settings: { $ref: "settings" }
114
+ }
115
+ };
116
+ export { MAX_SAVED_SHORTCUTS, MAX_SETTINGS_FILE_FORMAT_LENGTH, SETTINGS_FILE_FORMAT, SETTINGS_FILE_FORMATS, SETTINGS_FILE_VERSION, keyComboSchema, settingsFileSchema, settingsSchema };
@@ -1,8 +1,11 @@
1
1
  import type { LayerConfig } from "../classes/Layer";
2
+ import type { AppSettings } from "../settings/schema";
2
3
  /** Version of a saved drawing's shape, so drawings saved by other versions can be recognised */
3
4
  export declare const SAVED_DRAWING_VERSION = 1;
4
- /** Name of the IndexedDB database `IndexedDbLayerStore` keeps drawings in */
5
+ /** Name of the IndexedDB database `IndexedDbLayerStore` keeps drawings in, and `IndexedDbSettingsStore` settings */
5
6
  export declare const DATABASE_NAME = "paintcanvas";
7
+ /** Version of the database's object stores (2 added settings) */
8
+ export declare const DATABASE_VERSION = 2;
6
9
  /** A saved layer's settings (its pixels are kept separately, as a PNG) */
7
10
  export type SavedLayer = Required<LayerConfig>;
8
11
  /** A saved drawing: its size, its layers (top first) without their pixels, and the selected layer */
@@ -43,8 +46,7 @@ export interface LayerStoreLike {
43
46
  */
44
47
  export default class IndexedDbLayerStore implements LayerStoreLike {
45
48
  readonly name: string;
46
- private readonly factory;
47
- private database?;
49
+ private readonly connection;
48
50
  /**
49
51
  * @param name - the drawing's name
50
52
  * @param factory - the IndexedDB to use (the browser's by default)
@@ -54,10 +56,39 @@ export default class IndexedDbLayerStore implements LayerStoreLike {
54
56
  save(drawing: SavedDrawing, images: ReadonlyMap<string, Blob>): Promise<void>;
55
57
  clear(): Promise<void>;
56
58
  /**
57
- * Open the database (once), creating its object stores the first time. If it can't be opened, the next call tries
58
- * again.
59
+ * Open the database (once). If it can't be opened, the next call tries again.
59
60
  */
60
61
  private open;
61
62
  /** The keys of this drawing's layer images: `[name, layerId]` (arrays sort after strings) */
62
63
  private imageKeys;
63
64
  }
65
+ /** Where the user's app settings are kept (see `IndexedDbSettingsStore`) */
66
+ export interface SettingsStoreLike {
67
+ /** The settings' name, e.g. to keep settings for different apps apart */
68
+ readonly name: string;
69
+ /** The saved settings (untrusted: check them before using them), or undefined if none were saved */
70
+ load(): Promise<unknown>;
71
+ /** Save the settings */
72
+ save(settings: AppSettings): Promise<void>;
73
+ }
74
+ /** Name the app settings are kept under when none is given */
75
+ export declare const DEFAULT_SETTINGS_NAME = "default";
76
+ /**
77
+ * Keeps the user's app settings (see `AppSettings`) in the browser's IndexedDB database (`DATABASE_NAME`), under a
78
+ * name.
79
+ *
80
+ * @example
81
+ * const store = new IndexedDbSettingsStore();
82
+ * await store.save(collectSettings(canvas));
83
+ */
84
+ export declare class IndexedDbSettingsStore implements SettingsStoreLike {
85
+ readonly name: string;
86
+ private readonly connection;
87
+ /**
88
+ * @param name - the settings' name (`DEFAULT_SETTINGS_NAME` by default)
89
+ * @param factory - the IndexedDB to use (the browser's by default)
90
+ */
91
+ constructor(name?: string, factory?: IDBFactory);
92
+ load(): Promise<unknown>;
93
+ save(settings: AppSettings): Promise<void>;
94
+ }
@@ -1,14 +1,22 @@
1
1
  // src/lib/storage/index.ts
2
2
  /** Version of a saved drawing's shape, so drawings saved by other versions can be recognised */
3
3
  var SAVED_DRAWING_VERSION = 1;
4
- /** Name of the IndexedDB database `IndexedDbLayerStore` keeps drawings in */
4
+ /** Name of the IndexedDB database `IndexedDbLayerStore` keeps drawings in, and `IndexedDbSettingsStore` settings */
5
5
  var DATABASE_NAME = "paintcanvas";
6
- /** Version of the database's object stores */
7
- var DATABASE_VERSION = 1;
6
+ /** Version of the database's object stores (2 added settings) */
7
+ var DATABASE_VERSION = 2;
8
8
  /** Object store of saved drawings, by name */
9
9
  var DRAWINGS = "drawings";
10
10
  /** Object store of layer images (PNG blobs), by drawing name and layer ID */
11
11
  var IMAGES = "images";
12
+ /** Object store of app settings, by name */
13
+ var SETTINGS = "settings";
14
+ /** Every object store, created when the database is first opened or upgraded */
15
+ var OBJECT_STORES = [
16
+ DRAWINGS,
17
+ IMAGES,
18
+ SETTINGS
19
+ ];
12
20
  /**
13
21
  * Wait for an IndexedDB request's result.
14
22
  */
@@ -24,6 +32,46 @@ var completed = (transaction) => new Promise((resolve, reject) => {
24
32
  transaction.onabort = () => reject(transaction.error ?? /* @__PURE__ */ new Error("Transaction aborted"));
25
33
  });
26
34
  /**
35
+ * Open PaintCanvas's database, creating the object stores it doesn't have yet. When another window upgrades the
36
+ * database, this connection closes and `onClose` is called, so the next use opens it again.
37
+ */
38
+ var openDatabase = (factory, onClose) => new Promise((resolve, reject) => {
39
+ const request = factory.open(DATABASE_NAME, 2);
40
+ request.onupgradeneeded = () => {
41
+ const database = request.result;
42
+ for (const store of OBJECT_STORES) if (!database.objectStoreNames.contains(store)) database.createObjectStore(store);
43
+ };
44
+ request.onsuccess = () => {
45
+ const database = request.result;
46
+ database.onversionchange = () => {
47
+ database.close();
48
+ onClose();
49
+ };
50
+ resolve(database);
51
+ };
52
+ request.onerror = () => reject(request.error);
53
+ });
54
+ /**
55
+ * Opens PaintCanvas's database once and keeps the connection, opening it again if it closes or fails to open.
56
+ */
57
+ var DatabaseConnection = class {
58
+ factory;
59
+ database;
60
+ constructor(factory) {
61
+ this.factory = factory;
62
+ }
63
+ /** The open database */
64
+ open() {
65
+ this.database ??= openDatabase(this.factory, () => {
66
+ this.database = void 0;
67
+ }).catch((error) => {
68
+ this.database = void 0;
69
+ throw error;
70
+ });
71
+ return this.database;
72
+ }
73
+ };
74
+ /**
27
75
  * The layer ID in a layer image's key (`[name, layerId]`).
28
76
  */
29
77
  var layerIdOf = (key) => key[1];
@@ -36,15 +84,14 @@ var layerIdOf = (key) => key[1];
36
84
  */
37
85
  var IndexedDbLayerStore = class {
38
86
  name;
39
- factory;
40
- database;
87
+ connection;
41
88
  /**
42
89
  * @param name - the drawing's name
43
90
  * @param factory - the IndexedDB to use (the browser's by default)
44
91
  */
45
92
  constructor(name, factory = indexedDB) {
46
93
  this.name = name;
47
- this.factory = factory;
94
+ this.connection = new DatabaseConnection(factory);
48
95
  }
49
96
  async load() {
50
97
  const transaction = (await this.open()).transaction([DRAWINGS, IMAGES], "readonly");
@@ -81,34 +128,45 @@ var IndexedDbLayerStore = class {
81
128
  await done;
82
129
  }
83
130
  /**
84
- * Open the database (once), creating its object stores the first time. If it can't be opened, the next call tries
85
- * again.
131
+ * Open the database (once). If it can't be opened, the next call tries again.
86
132
  */
87
133
  open() {
88
- this.database ??= new Promise((resolve, reject) => {
89
- const request = this.factory.open(DATABASE_NAME, DATABASE_VERSION);
90
- request.onupgradeneeded = () => {
91
- request.result.createObjectStore(DRAWINGS);
92
- request.result.createObjectStore(IMAGES);
93
- };
94
- request.onsuccess = () => {
95
- const database = request.result;
96
- database.onversionchange = () => {
97
- database.close();
98
- this.database = void 0;
99
- };
100
- resolve(database);
101
- };
102
- request.onerror = () => {
103
- this.database = void 0;
104
- reject(request.error);
105
- };
106
- });
107
- return this.database;
134
+ return this.connection.open();
108
135
  }
109
136
  /** The keys of this drawing's layer images: `[name, layerId]` (arrays sort after strings) */
110
137
  imageKeys() {
111
138
  return IDBKeyRange.bound([this.name], [this.name, []]);
112
139
  }
113
140
  };
114
- export { DATABASE_NAME, SAVED_DRAWING_VERSION, IndexedDbLayerStore as default };
141
+ /** Name the app settings are kept under when none is given */
142
+ var DEFAULT_SETTINGS_NAME = "default";
143
+ /**
144
+ * Keeps the user's app settings (see `AppSettings`) in the browser's IndexedDB database (`DATABASE_NAME`), under a
145
+ * name.
146
+ *
147
+ * @example
148
+ * const store = new IndexedDbSettingsStore();
149
+ * await store.save(collectSettings(canvas));
150
+ */
151
+ var IndexedDbSettingsStore = class {
152
+ name;
153
+ connection;
154
+ /**
155
+ * @param name - the settings' name (`DEFAULT_SETTINGS_NAME` by default)
156
+ * @param factory - the IndexedDB to use (the browser's by default)
157
+ */
158
+ constructor(name = DEFAULT_SETTINGS_NAME, factory = indexedDB) {
159
+ this.name = name;
160
+ this.connection = new DatabaseConnection(factory);
161
+ }
162
+ async load() {
163
+ return result((await this.connection.open()).transaction(SETTINGS, "readonly").objectStore(SETTINGS).get(this.name));
164
+ }
165
+ async save(settings) {
166
+ const transaction = (await this.connection.open()).transaction(SETTINGS, "readwrite");
167
+ const done = completed(transaction);
168
+ transaction.objectStore(SETTINGS).put(settings, this.name);
169
+ await done;
170
+ }
171
+ };
172
+ export { DATABASE_NAME, DATABASE_VERSION, DEFAULT_SETTINGS_NAME, IndexedDbSettingsStore, SAVED_DRAWING_VERSION, IndexedDbLayerStore as default };
@@ -0,0 +1,72 @@
1
+ /** A colour's red, green and blue channels, each from 0 to 255 */
2
+ export interface Rgb {
3
+ r: number;
4
+ g: number;
5
+ b: number;
6
+ }
7
+ /** A colour's hue (0–360 degrees), saturation (0–100%) and lightness (0–100%) */
8
+ export interface Hsl {
9
+ h: number;
10
+ s: number;
11
+ l: number;
12
+ }
13
+ /**
14
+ * Check that a value is a 6-digit hex colour, e.g. `#ff0000`.
15
+ *
16
+ * @example
17
+ * isHexColour("#FF00aa"); // true
18
+ * isHexColour("red"); // false
19
+ */
20
+ export declare const isHexColour: (value: unknown) => value is string;
21
+ /**
22
+ * Turn a hex colour as typed (3 or 6 digits, with or without `#`, any case) into `#rrggbb`. Undefined if it isn't one.
23
+ *
24
+ * @example
25
+ * normaliseHex("F0a"); // "#ff00aa"
26
+ * normaliseHex(" #123456 "); // "#123456"
27
+ * normaliseHex("#12345"); // undefined
28
+ */
29
+ export declare const normaliseHex: (input: string) => string | undefined;
30
+ /**
31
+ * The red, green and blue channels of a `#rrggbb` colour.
32
+ *
33
+ * @example
34
+ * hexToRgb("#ff8000"); // { r: 255, g: 128, b: 0 }
35
+ */
36
+ export declare const hexToRgb: (hex: string) => Rgb;
37
+ /**
38
+ * Format red, green and blue channels as `#rrggbb`, rounding and keeping each from 0 to 255.
39
+ *
40
+ * @example
41
+ * rgbToHex({ r: 255, g: 127.6, b: -3 }); // "#ff8000"
42
+ */
43
+ export declare const rgbToHex: ({ r, g, b }: Rgb) => string;
44
+ /**
45
+ * Convert red, green and blue channels to hue, saturation and lightness, rounded to whole numbers. Greys have hue 0.
46
+ *
47
+ * @example
48
+ * rgbToHsl({ r: 255, g: 0, b: 0 }); // { h: 0, s: 100, l: 50 }
49
+ */
50
+ export declare const rgbToHsl: ({ r, g, b }: Rgb) => Hsl;
51
+ /**
52
+ * Convert hue (degrees, wrapped to 0–360), saturation and lightness (percentages, kept from 0 to 100) to red, green and
53
+ * blue channels, rounded to whole numbers.
54
+ *
55
+ * @example
56
+ * hslToRgb({ h: 120, s: 100, l: 25 }); // { r: 0, g: 128, b: 0 }
57
+ */
58
+ export declare const hslToRgb: ({ h, s, l }: Hsl) => Rgb;
59
+ /**
60
+ * Convert a `#rrggbb` colour to hue, saturation and lightness.
61
+ *
62
+ * @example
63
+ * hexToHsl("#ff0000"); // { h: 0, s: 100, l: 50 }
64
+ */
65
+ export declare const hexToHsl: (hex: string) => Hsl;
66
+ /**
67
+ * Convert hue, saturation and lightness to a `#rrggbb` colour.
68
+ *
69
+ * @example
70
+ * hslToHex({ h: 240, s: 100, l: 50 }); // "#0000ff"
71
+ */
72
+ export declare const hslToHex: (hsl: Hsl) => string;
@@ -0,0 +1,154 @@
1
+ // src/lib/utils/colour/index.ts
2
+ /** Pattern for `#rrggbb` colours */
3
+ var HEX_PATTERN = /^#[0-9a-f]{6}$/i;
4
+ /** Pattern for hex colours as people type them: 3 or 6 digits, with or without `#` */
5
+ var HEX_INPUT_PATTERN = /^#?([0-9a-f]{3}|[0-9a-f]{6})$/i;
6
+ /**
7
+ * Keep a number within a range.
8
+ *
9
+ * @example
10
+ * clamp(300, 0, 255); // 255
11
+ */
12
+ var clamp = (value, min, max) => Math.min(max, Math.max(min, value));
13
+ /**
14
+ * Check that a value is a 6-digit hex colour, e.g. `#ff0000`.
15
+ *
16
+ * @example
17
+ * isHexColour("#FF00aa"); // true
18
+ * isHexColour("red"); // false
19
+ */
20
+ var isHexColour = (value) => typeof value === "string" && HEX_PATTERN.test(value);
21
+ /**
22
+ * Turn a hex colour as typed (3 or 6 digits, with or without `#`, any case) into `#rrggbb`. Undefined if it isn't one.
23
+ *
24
+ * @example
25
+ * normaliseHex("F0a"); // "#ff00aa"
26
+ * normaliseHex(" #123456 "); // "#123456"
27
+ * normaliseHex("#12345"); // undefined
28
+ */
29
+ var normaliseHex = (input) => {
30
+ const digits = HEX_INPUT_PATTERN.exec(input.trim())?.[1];
31
+ if (!digits) return void 0;
32
+ return `#${(digits.length === 3 ? [...digits].map((digit) => digit + digit).join("") : digits).toLowerCase()}`;
33
+ };
34
+ /**
35
+ * The red, green and blue channels of a `#rrggbb` colour.
36
+ *
37
+ * @example
38
+ * hexToRgb("#ff8000"); // { r: 255, g: 128, b: 0 }
39
+ */
40
+ var hexToRgb = (hex) => {
41
+ const value = Number.parseInt(hex.slice(1), 16);
42
+ return {
43
+ r: value >> 16 & 255,
44
+ g: value >> 8 & 255,
45
+ b: value & 255
46
+ };
47
+ };
48
+ /**
49
+ * Format red, green and blue channels as `#rrggbb`, rounding and keeping each from 0 to 255.
50
+ *
51
+ * @example
52
+ * rgbToHex({ r: 255, g: 127.6, b: -3 }); // "#ff8000"
53
+ */
54
+ var rgbToHex = ({ r, g, b }) => `#${[
55
+ r,
56
+ g,
57
+ b
58
+ ].map((channel) => Math.round(clamp(channel, 0, 255)).toString(16).padStart(2, "0")).join("")}`;
59
+ /**
60
+ * Convert red, green and blue channels to hue, saturation and lightness, rounded to whole numbers. Greys have hue 0.
61
+ *
62
+ * @example
63
+ * rgbToHsl({ r: 255, g: 0, b: 0 }); // { h: 0, s: 100, l: 50 }
64
+ */
65
+ var rgbToHsl = ({ r, g, b }) => {
66
+ const [red, green, blue] = [
67
+ r,
68
+ g,
69
+ b
70
+ ].map((channel) => channel / 255);
71
+ const max = Math.max(red, green, blue);
72
+ const min = Math.min(red, green, blue);
73
+ const lightness = (max + min) / 2;
74
+ const range = max - min;
75
+ if (range === 0) return {
76
+ h: 0,
77
+ s: 0,
78
+ l: Math.round(lightness * 100)
79
+ };
80
+ const saturation = range / (1 - Math.abs(2 * lightness - 1));
81
+ const hue = max === red ? ((green - blue) / range + 6) % 6 : max === green ? (blue - red) / range + 2 : (red - green) / range + 4;
82
+ return {
83
+ h: Math.round(hue * 60) % 360,
84
+ s: Math.round(saturation * 100),
85
+ l: Math.round(lightness * 100)
86
+ };
87
+ };
88
+ /**
89
+ * Convert hue (degrees, wrapped to 0–360), saturation and lightness (percentages, kept from 0 to 100) to red, green and
90
+ * blue channels, rounded to whole numbers.
91
+ *
92
+ * @example
93
+ * hslToRgb({ h: 120, s: 100, l: 25 }); // { r: 0, g: 128, b: 0 }
94
+ */
95
+ var hslToRgb = ({ h, s, l }) => {
96
+ const hue = (h % 360 + 360) % 360 / 60;
97
+ const saturation = clamp(s, 0, 100) / 100;
98
+ const lightness = clamp(l, 0, 100) / 100;
99
+ const chroma = (1 - Math.abs(2 * lightness - 1)) * saturation;
100
+ const second = chroma * (1 - Math.abs(hue % 2 - 1));
101
+ const [red, green, blue] = [
102
+ [
103
+ chroma,
104
+ second,
105
+ 0
106
+ ],
107
+ [
108
+ second,
109
+ chroma,
110
+ 0
111
+ ],
112
+ [
113
+ 0,
114
+ chroma,
115
+ second
116
+ ],
117
+ [
118
+ 0,
119
+ second,
120
+ chroma
121
+ ],
122
+ [
123
+ second,
124
+ 0,
125
+ chroma
126
+ ],
127
+ [
128
+ chroma,
129
+ 0,
130
+ second
131
+ ]
132
+ ][Math.floor(hue)];
133
+ const match = lightness - chroma / 2;
134
+ return {
135
+ r: Math.round((red + match) * 255),
136
+ g: Math.round((green + match) * 255),
137
+ b: Math.round((blue + match) * 255)
138
+ };
139
+ };
140
+ /**
141
+ * Convert a `#rrggbb` colour to hue, saturation and lightness.
142
+ *
143
+ * @example
144
+ * hexToHsl("#ff0000"); // { h: 0, s: 100, l: 50 }
145
+ */
146
+ var hexToHsl = (hex) => rgbToHsl(hexToRgb(hex));
147
+ /**
148
+ * Convert hue, saturation and lightness to a `#rrggbb` colour.
149
+ *
150
+ * @example
151
+ * hslToHex({ h: 240, s: 100, l: 50 }); // "#0000ff"
152
+ */
153
+ var hslToHex = (hsl) => rgbToHex(hslToRgb(hsl));
154
+ export { hexToHsl, hexToRgb, hslToHex, hslToRgb, isHexColour, normaliseHex, rgbToHex, rgbToHsl };